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	<title>City of Heroes Podcast</title>
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	<link>https://cohpodcast.com</link>
	<description>Chooch and Viv discuss the (relaunched!) MMO City of Heroes</description>
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<site xmlns="com-wordpress:feed-additions:1">2351817</site>	<itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords><itunes:summary>Information and tips about the game City of Heroes for the casual gamer</itunes:summary><itunes:subtitle>CoHPodcast</itunes:subtitle><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games"/></itunes:category><itunes:category text="Games &amp; Hobbies"/><itunes:category text="Technology"/><itunes:category text="Kids &amp; Family"/><itunes:owner><itunes:email>cohpodcast@gmail.com</itunes:email><itunes:name>Chooch and Viv</itunes:name></itunes:owner><item>
		<title>Episode 66</title>
		<link>https://cohpodcast.com/2024/10/23/episode-66/</link>
		<pubDate>Wed, 23 Oct 2024 00:04:09 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=623</guid>
		<comments>https://cohpodcast.com/2024/10/23/episode-66/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[news]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph"><strong>Time-Sensitive Announcements for CoH:HC and Our Podcast! PLUS Don’t miss the CoH Podcast gathering on Nov 2 for Super Heroes for Extra Life Charity Weekend!<br></strong><br>We’re going to stay on pause for the lengthy Issue 27, Page 7 patch notes a little longer, and instead share some time sensitive and impactful news about the Homecoming server as well as our podcast.<br></p>



<p class="wp-block-paragraph">Plus Viv’s got a charity gaming weekend coming up and you’re invited to gather up in-game for some league Trick or Treating on Nov 2. Join up and level up!<br></p>



<p class="wp-block-paragraph">But the main activity will be <em>finally</em> reading through the Issue 27, Page 7 Page notes and discussing their impact and player experience. And hopefully you’ll join the discussion, too?<br></p>



<p class="wp-block-paragraph">Don’t forget to log in characters that are below level 50 if you want to retain their names, because the long awaited Name Release is coming on Nov 1!</p>



<p class="wp-block-paragraph"><br></p>



<h2 class="wp-block-heading"><strong>Time sensitive Homecoming Announcements! </strong></h2>



<ul class="wp-block-list">
<li><a href="https://forums.homecomingservers.com/topic/54130-homecoming-server-update-october-1st-closed-beta-name-release-and-coc-updates/?do=findComment&amp;comment=680444">October 1, 2024 announcement &#8211; Character Name Release on Nov 1, 2024</a></li>



<li><a href="https://forums.homecomingservers.com/topic/54128-spooky-season-approaches-homecomings-halloween-event-2024/">2024 Halloween Event on Homecoming</a> runs until Nov 5, 2024!</li>



<li>Dacy has been busy with the <a href="https://docs.google.com/spreadsheets/d/14DqavAx6ov60d92rhvwy2sNEW_909MCHp421GM4q-Yk/edit?gid=0#gid=0">Homecoming Base Directory</a>, Witch House events and Easter Bunny’s post on the forums for the <a href="https://forums.homecomingservers.com/topic/54070-fright-seeing-tour-oct-1st-31st/#comment-679449">Fright-Seeing Tour</a> and I share the tour hub info to see all the wonders the community has made and shared.  Please make sure you check out <a href="https://www.youtube.com/@DacysBaseBuilding">Dacy’s youtube page for all your base building needs!</a></li>



<li><a href="https://www.twitch.tv/vividmuse">Viv’s Super Heroes for Extra Life Event on Nov 2 &amp; 3, 2024</a>. Funds raised benefit UNM Children’s Hospital of New Mexico!</li>



<li>The charity weekend kicks off with the <strong>CoHPodcast gathering on Nov 2 starting at noon eastern</strong> to benefit (drumroll please)</li>



<li><a href="https://www.extra-life.org/participant/535904">Viv’s Extra Life $1000 goal for Children’s Miracle Network Hospital fundraising here!</a></li>



<li><a href="https://cohhc.gg/faq">City of Heroes: Homecoming link </a>is what you need if you’re just getting back to the game and want to play where I play, as well as being the server we discuss here.</li>
</ul>



<h2 class="wp-block-heading"><strong>Our links</strong></h2>



<ul class="wp-block-list">
<li>CoH Podcast on <a href="https://www.youtube.com/channel/UCMoUW5oSigPgg6ZQYyfNIKg">YouTube </a></li>



<li><a href="https://twitch.tv/vividmuse">https://twitch.tv/VividMuse</a> (City of Heroes and other games, some with Chooch &lt;3 )</li>



<li><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a> (music composition, tech interests, variety gameplay)<a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a> (C+V Game Night &#8211; Our Discord Server to stay current between episodes)</li>
</ul>



<p class="wp-block-paragraph"></p>]]></description>
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		<itunes:season>1</itunes:season>
		<podcast:season>1</podcast:season>
		<itunes:episode>66</itunes:episode>
		<podcast:episode>66</podcast:episode>
		<itunes:title>Episode 66</itunes:title>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>32:11</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">623</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Time-Sensitive Announcements for CoH:HC and Our Podcast! PLUS Don’t miss the CoH Podcast gathering on Nov 2 for Super Heroes for Extra Life Charity Weekend! We’re going to stay on pause for the lengthy Issue 27, Page 7 patch notes a little longer, and instead share some time sensitive and impactful news about the Homecoming server as well as our podcast. Plus Viv’s got a charity gaming weekend coming up and you’re invited to gather up in-game for some league Trick or Treating on Nov 2. Join up and level up! But the main activity will be finally reading through the Issue 27, Page 7 Page notes and discussing their impact and player experience. And hopefully you’ll join the discussion, too? Don’t forget to log in characters that are below level 50 if you want to retain their names, because the long awaited Name Release is coming on Nov 1! Time sensitive Homecoming Announcements! October 1, 2024 announcement &amp;#8211; Character Name Release on Nov 1, 2024 2024 Halloween Event on Homecoming runs until Nov 5, 2024! Dacy has been busy with the Homecoming Base Directory, Witch House events and Easter Bunny’s post on the forums for the Fright-Seeing Tour and I share the tour hub info to see all the wonders the community has made and shared.  Please make sure you check out Dacy’s youtube page for all your base building needs! Viv’s Super Heroes for Extra Life Event on Nov 2 &amp;amp; 3, 2024. Funds raised benefit UNM Children’s Hospital of New Mexico! The charity weekend kicks off with the CoHPodcast gathering on Nov 2 starting at noon eastern to benefit (drumroll please) Viv’s Extra Life $1000 goal for Children’s Miracle Network Hospital fundraising here! City of Heroes: Homecoming link is what you need if you’re just getting back to the game and want to play where I play, as well as being the server we discuss here. Our links CoH Podcast on YouTube  https://twitch.tv/VividMuse (City of Heroes and other games, some with Chooch &amp;lt;3 ) https://twitch.tv/choochus (music composition, tech interests, variety gameplay)https://discord.gg/c2j9CMjj8E (C+V Game Night &amp;#8211; Our Discord Server to stay current between episodes)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Time-Sensitive Announcements for CoH:HC and Our Podcast! PLUS Don’t miss the CoH Podcast gathering on Nov 2 for Super Heroes for Extra Life Charity Weekend! We’re going to stay on pause for the lengthy Issue 27, Page 7 patch notes a little longer, and instead share some time sensitive and impactful news about the Homecoming server as well as our podcast. Plus Viv’s got a charity gaming weekend coming up and you’re invited to gather up in-game for some league Trick or Treating on Nov 2. Join up and level up! But the main activity will be finally reading through the Issue 27, Page 7 Page notes and discussing their impact and player experience. And hopefully you’ll join the discussion, too? Don’t forget to log in characters that are below level 50 if you want to retain their names, because the long awaited Name Release is coming on Nov 1! Time sensitive Homecoming Announcements! October 1, 2024 announcement &amp;#8211; Character Name Release on Nov 1, 2024 2024 Halloween Event on Homecoming runs until Nov 5, 2024! Dacy has been busy with the Homecoming Base Directory, Witch House events and Easter Bunny’s post on the forums for the Fright-Seeing Tour and I share the tour hub info to see all the wonders the community has made and shared.  Please make sure you check out Dacy’s youtube page for all your base building needs! Viv’s Super Heroes for Extra Life Event on Nov 2 &amp;amp; 3, 2024. Funds raised benefit UNM Children’s Hospital of New Mexico! The charity weekend kicks off with the CoHPodcast gathering on Nov 2 starting at noon eastern to benefit (drumroll please) Viv’s Extra Life $1000 goal for Children’s Miracle Network Hospital fundraising here! City of Heroes: Homecoming link is what you need if you’re just getting back to the game and want to play where I play, as well as being the server we discuss here. Our links CoH Podcast on YouTube  https://twitch.tv/VividMuse (City of Heroes and other games, some with Chooch &amp;lt;3 ) https://twitch.tv/choochus (music composition, tech interests, variety gameplay)https://discord.gg/c2j9CMjj8E (C+V Game Night &amp;#8211; Our Discord Server to stay current between episodes)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 65 – BIG HC/NCSoft Agreement and Issue 27, Page 6 Patch Notes</title>
		<link>https://cohpodcast.com/2024/01/10/episode-65-big-hc-ncsoft-agreement-and-issue-27-page-6-patch-notes/</link>
		<pubDate>Wed, 10 Jan 2024 07:26:52 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=619</guid>
		<comments>https://cohpodcast.com/2024/01/10/episode-65-big-hc-ncsoft-agreement-and-issue-27-page-6-patch-notes/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2024/01/10/episode-65-big-hc-ncsoft-agreement-and-issue-27-page-6-patch-notes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[issue 27]]></category>
		<category><![CDATA[patch notes]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">In this episode we discuss the huge announcement from the Homecoming team: an official agreement from NCSoft to run CoH Servers and keep developing new content!!</p>



<p class="wp-block-paragraph">We also go over the latest big patch released: Issue 27, Page 6.</p>



<p class="wp-block-paragraph"><strong>Links to things we discuss this episode:</strong><br><a href="https://forums.homecomingservers.com/topic/47223-ncsoft-homecoming-license-announcement/">NCSoft/Homecoming Announcement</a><br><a href="https://massivelyop.com/2024/01/05/city-of-heroes-homecoming-talks-funding-the-city-council-and-the-impending-content-drop/">MassiveOP Article</a> &#8220;City of Heroes Homecoming talks funding, the City Council, and the impending content drop&#8221;, 1/5/2024<br><a href="https://forums.homecomingservers.com/topic/47329-community-challenge-the-great-outdoors/">Base Contest Announcement</a><br><a href="https://forums.homecomingservers.com/topic/47274-double-xp-rikti-invasions-on-torchbearer-reunion-and-indomitable/">Double XP &amp; Rikti Invasions on Torchbearer, Reunion and Indomitable</a><br><a href="https://forums.homecomingservers.com/topic/42496-patch-notes-for-april-25th-2023-issue-27-page-6/">Issue 27, Page 6 Patch Notes</a></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"><strong>You can find Chooch and Viv on Twitch, YouTube, and Discord:</strong><br><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a> (the live CoH Podcast)<br>CoH Podcast <a href="https://www.youtube.com/channel/UCMoUW5oSigPgg6ZQYyfNIKg">YouTube Archive</a><br><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a> (CoH Gameplay)<br><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a> (music composition, variety gameplay)<br><a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a> (Our Discord Server)</p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:season>1</itunes:season>
		<podcast:season>1</podcast:season>
		<itunes:episode>65</itunes:episode>
		<podcast:episode>65</podcast:episode>
		<itunes:title>Episode 65 - BIG HC/NCSoft Agreement and Issue 27, Page 6 Patch Notes</itunes:title>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>57:04</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">619</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this episode we discuss the huge announcement from the Homecoming team: an official agreement from NCSoft to run CoH Servers and keep developing new content!! We also go over the latest big patch released: Issue 27, Page 6. Links to things we discuss this episode: NCSoft/Homecoming Announcement MassiveOP Article &amp;#8220;City of Heroes Homecoming talks funding, the City Council, and the impending content drop&amp;#8221;, 1/5/2024 Base Contest Announcement Double XP &amp;amp; Rikti Invasions on Torchbearer, Reunion and Indomitable Issue 27, Page 6 Patch Notes You can find Chooch and Viv on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>In this episode we discuss the huge announcement from the Homecoming team: an official agreement from NCSoft to run CoH Servers and keep developing new content!! We also go over the latest big patch released: Issue 27, Page 6. Links to things we discuss this episode: NCSoft/Homecoming Announcement MassiveOP Article &amp;#8220;City of Heroes Homecoming talks funding, the City Council, and the impending content drop&amp;#8221;, 1/5/2024 Base Contest Announcement Double XP &amp;amp; Rikti Invasions on Torchbearer, Reunion and Indomitable Issue 27, Page 6 Patch Notes You can find Chooch and Viv on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 64 – Issue 27, Page 5 w/Bopper</title>
		<link>https://cohpodcast.com/2022/10/24/episode-64-issue-27-page-5-w-bopper/</link>
		<pubDate>Mon, 24 Oct 2022 04:47:57 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=613</guid>
		<comments>https://cohpodcast.com/2022/10/24/episode-64-issue-27-page-5-w-bopper/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2022/10/24/episode-64-issue-27-page-5-w-bopper/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[guest]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[i27]]></category>
		<category><![CDATA[issue 27]]></category>
		<category><![CDATA[page 5]]></category>
		<category><![CDATA[patch notes]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">Well, that was fast!! Two updates in a month!?</p>



<p class="wp-block-paragraph">We are honored to have one of the Homecoming developers &#8211; Bopper &#8211; join us to go over the patch notes for Page 5. Bopper specifically works on powers and in this Page focused on the Sentinel changes as well as stealth power stacking.</p>



<p class="wp-block-paragraph">Along with the patch notes we discuss Dacy&#8217;s Witch&#8217;s House (now open) and the Xzianthia/Dawl House Halloween Costume Contest!</p>



<p class="wp-block-paragraph">You can find the Witch&#8217;s House on Everlasting using the base code BOO-17189.<br><br>The costume contest will be held on Everlasting, in the Echo Plaza zone on Sunday, October 30th at 9:00pm eastern. Details/updates can be found on <a rel="noreferrer noopener" href="https://discord.gg/ARKvFueMXf" target="_blank">The Dawl House</a> discord server, or <a href="https://discord.gg/c2j9CMjj8E">Chooch and Viv&#8217;s</a> discord server.</p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"><strong>You can find Chooch and Viv on Twitch, YouTube, and Discord:</strong><br><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a>&nbsp;(the live CoH Podcast)<br>CoH Podcast&nbsp;<a href="https://www.youtube.com/channel/UCMoUW5oSigPgg6ZQYyfNIKg">YouTube Archive</a><br><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a>&nbsp;(CoH Gameplay)<br><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a>&nbsp;(music composition, variety gameplay)<br><a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a>&nbsp;(Our Discord Server)</p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:59:02</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">613</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Well, that was fast!! Two updates in a month!? We are honored to have one of the Homecoming developers &amp;#8211; Bopper &amp;#8211; join us to go over the patch notes for Page 5. Bopper specifically works on powers and in this Page focused on the Sentinel changes as well as stealth power stacking. Along with the patch notes we discuss Dacy&amp;#8217;s Witch&amp;#8217;s House (now open) and the Xzianthia/Dawl House Halloween Costume Contest! You can find the Witch&amp;#8217;s House on Everlasting using the base code BOO-17189. The costume contest will be held on Everlasting, in the Echo Plaza zone on Sunday, October 30th at 9:00pm eastern. Details/updates can be found on The Dawl House discord server, or Chooch and Viv&amp;#8217;s discord server. You can find Chooch and Viv on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv&amp;nbsp;(the live CoH Podcast) CoH Podcast&amp;nbsp;YouTube Archive https://twitch.tv/vividmuse&amp;nbsp;(CoH Gameplay) https://twitch.tv/choochus&amp;nbsp;(music composition, variety gameplay) https://discord.gg/c2j9CMjj8E&amp;nbsp;(Our Discord Server)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Well, that was fast!! Two updates in a month!? We are honored to have one of the Homecoming developers &amp;#8211; Bopper &amp;#8211; join us to go over the patch notes for Page 5. Bopper specifically works on powers and in this Page focused on the Sentinel changes as well as stealth power stacking. Along with the patch notes we discuss Dacy&amp;#8217;s Witch&amp;#8217;s House (now open) and the Xzianthia/Dawl House Halloween Costume Contest! You can find the Witch&amp;#8217;s House on Everlasting using the base code BOO-17189. The costume contest will be held on Everlasting, in the Echo Plaza zone on Sunday, October 30th at 9:00pm eastern. Details/updates can be found on The Dawl House discord server, or Chooch and Viv&amp;#8217;s discord server. You can find Chooch and Viv on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv&amp;nbsp;(the live CoH Podcast) CoH Podcast&amp;nbsp;YouTube Archive https://twitch.tv/vividmuse&amp;nbsp;(CoH Gameplay) https://twitch.tv/choochus&amp;nbsp;(music composition, variety gameplay) https://discord.gg/c2j9CMjj8E&amp;nbsp;(Our Discord Server)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 63 – Issue 27, Page 4</title>
		<link>https://cohpodcast.com/2022/10/14/episode-63-issue-27-page-4/</link>
		<pubDate>Fri, 14 Oct 2022 04:43:29 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=609</guid>
		<comments>https://cohpodcast.com/2022/10/14/episode-63-issue-27-page-4/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2022/10/14/episode-63-issue-27-page-4/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[i27]]></category>
		<category><![CDATA[i27 Page 4]]></category>
		<category><![CDATA[Page 4]]></category>
		<category><![CDATA[patch notes]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">In this jumbo sized episode we read the Issue27, Page 4 patch notes for Homecoming. There is also a quick note about the Halloween Event which started October 4th and runs through November 1st. I report that CoH Modder is no more, and Dacy has announced her 2022 Haunted House Halloween Extravaganza!!</p>



<p class="wp-block-paragraph"><strong>Links for things discussed this episode:</strong></p>



<ul class="wp-block-list"><li>Homecoming <a href="https://forums.homecomingservers.com/topic/38066-spooky-season-approaches-homecomings-halloween-event-2022/">Halloween 2022 forum post</a> (and <a href="https://homecoming.wiki/wiki/Halloween_Event_2022">wiki page</a>)</li><li><a href="https://forums.homecomingservers.com/topic/38323-halloween-giveaway-extravaganza/">Dacy&#8217;s Halloween Extravaganza</a></li><li>City Mod Installer announce <a href="https://forums.homecomingservers.com/topic/38272-city-mod-installer-released/">forum post</a> (and <a href="https://mods.cityofheroes.dev/">webpage</a>)</li><li><a href="https://forums.homecomingservers.com/topic/37186-patch-notes-for-august-23rd-2022-issue-27-page-4/">Issue 27, Page 4 Patch Notes</a></li></ul>



<p class="wp-block-paragraph"><strong>You can find Chooch and Viv on Twitch, YouTube, and Discord:</strong><br><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a> (the live CoH Podcast)<br>CoH Podcast <a href="https://www.youtube.com/channel/UCMoUW5oSigPgg6ZQYyfNIKg">YouTube Archive</a><br><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a> (CoH Gameplay)<br><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a> (music composition, variety gameplay)<br><a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a> (Our Discord Server)</p>



<p class="wp-block-paragraph"></p>]]></description>
		<enclosure length="5242880" type="audio/mpeg" url="https://media.blubrry.com/cohpodcast/cohpodcast.com/files/CoHPodcast_Episode063.mp3"/>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">609</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this jumbo sized episode we read the Issue27, Page 4 patch notes for Homecoming. There is also a quick note about the Halloween Event which started October 4th and runs through November 1st. I report that CoH Modder is no more, and Dacy has announced her 2022 Haunted House Halloween Extravaganza!! Links for things discussed this episode: Homecoming Halloween 2022 forum post (and wiki page)Dacy&amp;#8217;s Halloween ExtravaganzaCity Mod Installer announce forum post (and webpage)Issue 27, Page 4 Patch Notes You can find Chooch and Viv on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>In this jumbo sized episode we read the Issue27, Page 4 patch notes for Homecoming. There is also a quick note about the Halloween Event which started October 4th and runs through November 1st. I report that CoH Modder is no more, and Dacy has announced her 2022 Haunted House Halloween Extravaganza!! Links for things discussed this episode: Homecoming Halloween 2022 forum post (and wiki page)Dacy&amp;#8217;s Halloween ExtravaganzaCity Mod Installer announce forum post (and webpage)Issue 27, Page 4 Patch Notes You can find Chooch and Viv on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 62 – Mids Reborn Dev Interview</title>
		<link>https://cohpodcast.com/2022/06/11/episode-62-mids-reborn-dev-interview/</link>
		<pubDate>Sat, 11 Jun 2022 21:56:58 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=605</guid>
		<comments>https://cohpodcast.com/2022/06/11/episode-62-mids-reborn-dev-interview/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2022/06/11/episode-62-mids-reborn-dev-interview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[interview]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">This episode we are excited to be joined by Metalios, the lead developer of Mids Reborn to discuss IO enhancement sets, builds, and what&#8217;s coming in the next release of Mids Reborn!</p>



<p class="wp-block-paragraph">You can get more information and download Mids Reborn at the official website: <a href="https://midsreborn.com/">https://midsreborn.com/</a><br>You can get support, find or share builds, and chat with Metalios on the Mids Discord: <a href="https://discord.gg/eAUuNQ3nxk">https://discord.gg/eAUuNQ3nxk</a></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"><strong>You can find Chooch and Viv on Twitch, YouTube, and Discord:</strong><br><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a> (the live CoH Podcast)<br>CoH Podcast <a href="https://www.youtube.com/channel/UCMoUW5oSigPgg6ZQYyfNIKg">YouTube Archive</a><br><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a> (CoH Gameplay)<br><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a> (music composition, variety gameplay)<br><a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a> (Our Discord Server)</p>]]></description>
		<enclosure length="122206810" type="audio/mpeg" url="https://media.blubrry.com/cohpodcast/cohpodcast.com/files/CoHPodcast_Episode062.mp3"/>
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		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:08:20</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">605</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This episode we are excited to be joined by Metalios, the lead developer of Mids Reborn to discuss IO enhancement sets, builds, and what&amp;#8217;s coming in the next release of Mids Reborn! You can get more information and download Mids Reborn at the official website: https://midsreborn.com/ You can get support, find or share builds, and chat with Metalios on the Mids Discord: https://discord.gg/eAUuNQ3nxk You can find Chooch and Viv on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This episode we are excited to be joined by Metalios, the lead developer of Mids Reborn to discuss IO enhancement sets, builds, and what&amp;#8217;s coming in the next release of Mids Reborn! You can get more information and download Mids Reborn at the official website: https://midsreborn.com/ You can get support, find or share builds, and chat with Metalios on the Mids Discord: https://discord.gg/eAUuNQ3nxk You can find Chooch and Viv on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 61 – Enhancements</title>
		<link>https://cohpodcast.com/2022/04/18/episode-61-enhancements/</link>
		<pubDate>Mon, 18 Apr 2022 20:18:10 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=602</guid>
		<comments>https://cohpodcast.com/2022/04/18/episode-61-enhancements/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2022/04/18/episode-61-enhancements/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[guest]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[i27 Page 3]]></category>
		<category><![CDATA[traumatrain]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">Chooch and Viv are joined by &#8220;Trauma Train&#8221; Rich to discuss all of the types of enhancements available in the game, and when to use each kind.</p>



<p class="wp-block-paragraph">You can find Rich on his two Twitch channels:</p>



<p class="wp-block-paragraph"><a href="https://twitch.tv/traumatrainrich">TraumaTrainRich</a> &#8211; for video game streams, and<br><a href="https://twitch.tv/xprich">XP Rich</a> &#8211; for tabletop type game streams</p>



<p class="wp-block-paragraph">Next episode streams April 30 at 6:pm eastern on <a href="https://twitch.tv/choochandviv">Twitch</a>. Topic TBD – have a suggestion?</p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"><strong>Find us on Twitch, YouTube, and Discord:</strong><br><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a>&nbsp;(the live CoH Podcast)<br>CoH Podcast&nbsp;<a href="https://www.youtube.com/channel/UCMoUW5oSigPgg6ZQYyfNIKg">YouTube Archive</a><br><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a>&nbsp;(CoH Gameplay)<br><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a>&nbsp;(music composition, variety gameplay)<br><a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a>&nbsp;(Our Discord Server)</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:01:00</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">602</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Chooch and Viv are joined by &amp;#8220;Trauma Train&amp;#8221; Rich to discuss all of the types of enhancements available in the game, and when to use each kind. You can find Rich on his two Twitch channels: TraumaTrainRich &amp;#8211; for video game streams, and XP Rich &amp;#8211; for tabletop type game streams Next episode streams April 30 at 6:pm eastern on Twitch. Topic TBD – have a suggestion? Find us on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv&amp;nbsp;(the live CoH Podcast) CoH Podcast&amp;nbsp;YouTube Archive https://twitch.tv/vividmuse&amp;nbsp;(CoH Gameplay) https://twitch.tv/choochus&amp;nbsp;(music composition, variety gameplay) https://discord.gg/c2j9CMjj8E&amp;nbsp;(Our Discord Server)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Chooch and Viv are joined by &amp;#8220;Trauma Train&amp;#8221; Rich to discuss all of the types of enhancements available in the game, and when to use each kind. You can find Rich on his two Twitch channels: TraumaTrainRich &amp;#8211; for video game streams, and XP Rich &amp;#8211; for tabletop type game streams Next episode streams April 30 at 6:pm eastern on Twitch. Topic TBD – have a suggestion? Find us on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv&amp;nbsp;(the live CoH Podcast) CoH Podcast&amp;nbsp;YouTube Archive https://twitch.tv/vividmuse&amp;nbsp;(CoH Gameplay) https://twitch.tv/choochus&amp;nbsp;(music composition, variety gameplay) https://discord.gg/c2j9CMjj8E&amp;nbsp;(Our Discord Server)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 60 – PVE Content Types</title>
		<link>https://cohpodcast.com/2022/03/22/episode-60-pve-content-types/</link>
		<pubDate>Tue, 22 Mar 2022 20:49:19 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=596</guid>
		<comments>https://cohpodcast.com/2022/03/22/episode-60-pve-content-types/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2022/03/22/episode-60-pve-content-types/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[i27]]></category>
		<category><![CDATA[i27 Page 3]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">Chooch and Viv discuss the different types of PVE content available in the game as well as different levelling styles. We begin with the must-haves for a fresh Level 1 at the P2W vendor.</p>



<p class="wp-block-paragraph">Next episode streams April 2 at 6:pm eastern on <a href="https://twitch.tv/choochandviv">Twitch</a>. Topic TBD – have a suggestion?</p>



<p class="wp-block-paragraph"><strong>Find us on Twitch, YouTube, and Discord:</strong><br><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a> (the live CoH Podcast)<br>CoH Podcast <a href="https://www.youtube.com/channel/UCMoUW5oSigPgg6ZQYyfNIKg">YouTube Archive</a><br><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a> (CoH Gameplay)<br><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a> (music composition, variety gameplay)<br><a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a> (Our Discord Server)</p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:00:52</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">596</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Chooch and Viv discuss the different types of PVE content available in the game as well as different levelling styles. We begin with the must-haves for a fresh Level 1 at the P2W vendor. Next episode streams April 2 at 6:pm eastern on Twitch. Topic TBD – have a suggestion? Find us on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Chooch and Viv discuss the different types of PVE content available in the game as well as different levelling styles. We begin with the must-haves for a fresh Level 1 at the P2W vendor. Next episode streams April 2 at 6:pm eastern on Twitch. Topic TBD – have a suggestion? Find us on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 59 – Base Building, with Dacy Pt 2</title>
		<link>https://cohpodcast.com/2022/03/07/episode-59-base-building-with-dacy-pt-2/</link>
		<pubDate>Mon, 07 Mar 2022 02:23:16 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=591</guid>
		<comments>https://cohpodcast.com/2022/03/07/episode-59-base-building-with-dacy-pt-2/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2022/03/07/episode-59-base-building-with-dacy-pt-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[base building]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[Homecoming]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">This episode we continue to discuss base building with master builder, Dacy!</p>



<p class="wp-block-paragraph">She takes it back to basics and shows us the editor and core services every base needs. You can find Dacy&#8217;s base building tutorials and tours on her <a href="https://www.youtube.com/DacysBaseBuilding">YouTube channel</a>.</p>



<p class="wp-block-paragraph">Next episode streams March 26 at 6:pm eastern. Topic TBD &#8211; have a suggestion?</p>



<p class="wp-block-paragraph"><strong>Find us on Twitch, YouTube, and Discord:</strong><br><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a> (the live CoH Podcast)<br>CoH Podcast <a href="https://www.youtube.com/channel/UCMoUW5oSigPgg6ZQYyfNIKg">YouTube Archive</a><br><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a> (CoH Gameplay)<br><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a> (music composition, variety gameplay)<br><a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a> (Our Discord Server)</p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:30:42</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">591</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This episode we continue to discuss base building with master builder, Dacy! She takes it back to basics and shows us the editor and core services every base needs. You can find Dacy&amp;#8217;s base building tutorials and tours on her YouTube channel. Next episode streams March 26 at 6:pm eastern. Topic TBD &amp;#8211; have a suggestion? Find us on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This episode we continue to discuss base building with master builder, Dacy! She takes it back to basics and shows us the editor and core services every base needs. You can find Dacy&amp;#8217;s base building tutorials and tours on her YouTube channel. Next episode streams March 26 at 6:pm eastern. Topic TBD &amp;#8211; have a suggestion? Find us on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 58 – Base Building, with Dacy Pt 1</title>
		<link>https://cohpodcast.com/2022/02/21/episode-58-base-building-with-dacy-pt-1/</link>
		<pubDate>Mon, 21 Feb 2022 01:53:34 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=587</guid>
		<comments>https://cohpodcast.com/2022/02/21/episode-58-base-building-with-dacy-pt-1/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2022/02/21/episode-58-base-building-with-dacy-pt-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[base building]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[i27]]></category>
		<category><![CDATA[i27 Page 3]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[patch notes]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">This episode we discuss base building with master builder, Dacy!</p>



<p class="wp-block-paragraph">We cover Homecoming patch notes from February 10, 2022, the current and upcoming Weekly Strike Targets, then jump straight into a base tour and discussion.</p>



<p class="wp-block-paragraph">The bases we toured are <em>The Spaceship</em> on Excelsior (base code ONES-5030), and Vault Luxe (currently private). You can find Dacy&#8217;s base building tutorials and tours on her <a href="https://www.youtube.com/DacysBaseBuilding">YouTube channel</a> .</p>



<p class="wp-block-paragraph">We&#8217;ll continue the discussion and tour more bases with Dacy on the next live stream on March 5th, starting at 6pm eastern.</p>



<p class="wp-block-paragraph"><strong>Find us on Twitch, YouTube, and Discord:</strong><br><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a>&nbsp;(the live CoH Podcast)<br>CoH Podcast <a href="https://www.youtube.com/channel/UCMoUW5oSigPgg6ZQYyfNIKg">YouTube Archive</a><br><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a>&nbsp;(CoH Gameplay)<br><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a>&nbsp;(music composition, variety gameplay)<br><a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a>&nbsp;(Our Discord Server)</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:10:04</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">587</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This episode we discuss base building with master builder, Dacy! We cover Homecoming patch notes from February 10, 2022, the current and upcoming Weekly Strike Targets, then jump straight into a base tour and discussion. The bases we toured are The Spaceship on Excelsior (base code ONES-5030), and Vault Luxe (currently private). You can find Dacy&amp;#8217;s base building tutorials and tours on her YouTube channel . We&amp;#8217;ll continue the discussion and tour more bases with Dacy on the next live stream on March 5th, starting at 6pm eastern. Find us on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv&amp;nbsp;(the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse&amp;nbsp;(CoH Gameplay) https://twitch.tv/choochus&amp;nbsp;(music composition, variety gameplay) https://discord.gg/c2j9CMjj8E&amp;nbsp;(Our Discord Server)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This episode we discuss base building with master builder, Dacy! We cover Homecoming patch notes from February 10, 2022, the current and upcoming Weekly Strike Targets, then jump straight into a base tour and discussion. The bases we toured are The Spaceship on Excelsior (base code ONES-5030), and Vault Luxe (currently private). You can find Dacy&amp;#8217;s base building tutorials and tours on her YouTube channel . We&amp;#8217;ll continue the discussion and tour more bases with Dacy on the next live stream on March 5th, starting at 6pm eastern. Find us on Twitch, YouTube, and Discord: https://twitch.tv/choochandviv&amp;nbsp;(the live CoH Podcast) CoH Podcast YouTube Archive https://twitch.tv/vividmuse&amp;nbsp;(CoH Gameplay) https://twitch.tv/choochus&amp;nbsp;(music composition, variety gameplay) https://discord.gg/c2j9CMjj8E&amp;nbsp;(Our Discord Server)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 57 – Farming Interview with Brigg</title>
		<link>https://cohpodcast.com/2022/02/08/episode-57-farming-interview-with-brigg/</link>
		<pubDate>Tue, 08 Feb 2022 00:28:08 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=583</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[farming]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[interview]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">We are very happy to bring you this conversation about farming in City of Heroes with none other than Brigg!! Creator of the legendary Comic Con Fire Farms</p>



<p class="wp-block-paragraph">You can find Brigg streaming on <a href="https://twitch.tv/brigglive" target="_blank" rel="noreferrer noopener">Twitch</a></p>



<p class="wp-block-paragraph">And you can find tutorials on his fire farms on his <a href="https://www.youtube.com/brigg" target="_blank" rel="noreferrer noopener">YouTube page</a></p>



<p class="wp-block-paragraph">Brigg&#8217;s farming maps mentioned in the episode can be accessed from the Architect Entertainment kiosks on Homecoming and some other private servers). On Homecoming the arc IDs are:</p>



<ul class="wp-block-list"><li>125: Bloody Rainbow: Comic Con Fire Farm (the OG)</li><li>2551: Comic Con Fire Farm Cave Edition</li><li>2915: $Comic Con Fire Farm$ (same as 125, previously game more influence before the exemplar nerf)</li><li>133: Comic Con Smashing &amp; Lethal Farm</li><li>9911: Comic Con Smash &amp; Lethal Outdoor Edition</li></ul>



<p class="wp-block-paragraph">Here are the S&amp;L maps mentioned by u/BlueIdoru on the <a href="https://www.reddit.com/r/Cityofheroes/comments/sk2ut5/comment/hvkqmso/?utm_source=share&amp;utm_medium=web2x&amp;context=3" target="_blank" rel="noreferrer noopener">Reddit thread</a></p>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><p>&#8220;On Homecoming, my S/L arcs are 44456, 44869, and 45166. I think 44456 has the maximum XP and INF possible, and the others are like 98% of the max or something close. Brigg&#8217;s farms are right up there too, and for the most part the popular fire farms are going to have a similar amount of rewards.&#8221;</p></blockquote>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph">Special thanks to our friend <a href="https://www.twitch.tv/traumatrainrich" target="_blank" rel="noreferrer noopener">TraumaTrain Rich</a> for his generous gift subs which unlocked new Twitch emote slots!! And as always, to the amazing CoH Twitch community who make the live streams so much fun!</p>



<p class="wp-block-paragraph">Our next episode will live stream on Twitch on February 19th, starting at 6pm eastern.</p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"><strong>Find us on Twitch and Discord:</strong><br><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a>&nbsp;(the live CoH Podcast)<br><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a>&nbsp;(CoH Gameplay)<br><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a>&nbsp;(music composition, variety gameplay)<br><a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a>&nbsp;(Our Discord Server)</p>]]></description>
		<enclosure length="93577741" type="audio/mpeg" url="https://media.blubrry.com/cohpodcast/cohpodcast.com/files/CoHPodcast_Episode057.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:17:12</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">583</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We are very happy to bring you this conversation about farming in City of Heroes with none other than Brigg!! Creator of the legendary Comic Con Fire Farms You can find Brigg streaming on Twitch And you can find tutorials on his fire farms on his YouTube page Brigg&amp;#8217;s farming maps mentioned in the episode can be accessed from the Architect Entertainment kiosks on Homecoming and some other private servers). On Homecoming the arc IDs are: 125: Bloody Rainbow: Comic Con Fire Farm (the OG)2551: Comic Con Fire Farm Cave Edition2915: $Comic Con Fire Farm$ (same as 125, previously game more influence before the exemplar nerf)133: Comic Con Smashing &amp;amp; Lethal Farm9911: Comic Con Smash &amp;amp; Lethal Outdoor Edition Here are the S&amp;amp;L maps mentioned by u/BlueIdoru on the Reddit thread &amp;#8220;On Homecoming, my S/L arcs are 44456, 44869, and 45166. I think 44456 has the maximum XP and INF possible, and the others are like 98% of the max or something close. Brigg&amp;#8217;s farms are right up there too, and for the most part the popular fire farms are going to have a similar amount of rewards.&amp;#8221; Special thanks to our friend TraumaTrain Rich for his generous gift subs which unlocked new Twitch emote slots!! And as always, to the amazing CoH Twitch community who make the live streams so much fun! Our next episode will live stream on Twitch on February 19th, starting at 6pm eastern. Find us on Twitch and Discord: https://twitch.tv/choochandviv&amp;nbsp;(the live CoH Podcast) https://twitch.tv/vividmuse&amp;nbsp;(CoH Gameplay) https://twitch.tv/choochus&amp;nbsp;(music composition, variety gameplay) https://discord.gg/c2j9CMjj8E&amp;nbsp;(Our Discord Server)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We are very happy to bring you this conversation about farming in City of Heroes with none other than Brigg!! Creator of the legendary Comic Con Fire Farms You can find Brigg streaming on Twitch And you can find tutorials on his fire farms on his YouTube page Brigg&amp;#8217;s farming maps mentioned in the episode can be accessed from the Architect Entertainment kiosks on Homecoming and some other private servers). On Homecoming the arc IDs are: 125: Bloody Rainbow: Comic Con Fire Farm (the OG)2551: Comic Con Fire Farm Cave Edition2915: $Comic Con Fire Farm$ (same as 125, previously game more influence before the exemplar nerf)133: Comic Con Smashing &amp;amp; Lethal Farm9911: Comic Con Smash &amp;amp; Lethal Outdoor Edition Here are the S&amp;amp;L maps mentioned by u/BlueIdoru on the Reddit thread &amp;#8220;On Homecoming, my S/L arcs are 44456, 44869, and 45166. I think 44456 has the maximum XP and INF possible, and the others are like 98% of the max or something close. Brigg&amp;#8217;s farms are right up there too, and for the most part the popular fire farms are going to have a similar amount of rewards.&amp;#8221; Special thanks to our friend TraumaTrain Rich for his generous gift subs which unlocked new Twitch emote slots!! And as always, to the amazing CoH Twitch community who make the live streams so much fun! Our next episode will live stream on Twitch on February 19th, starting at 6pm eastern. Find us on Twitch and Discord: https://twitch.tv/choochandviv&amp;nbsp;(the live CoH Podcast) https://twitch.tv/vividmuse&amp;nbsp;(CoH Gameplay) https://twitch.tv/choochus&amp;nbsp;(music composition, variety gameplay) https://discord.gg/c2j9CMjj8E&amp;nbsp;(Our Discord Server)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 56 – Client Mods</title>
		<link>https://cohpodcast.com/2022/01/26/episode-56-client-mods/</link>
		<pubDate>Wed, 26 Jan 2022 00:17:23 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=579</guid>
		<comments>https://cohpodcast.com/2022/01/26/episode-56-client-mods/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[i27]]></category>
		<category><![CDATA[i27 Issue 3]]></category>
		<category><![CDATA[issue 3]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[mods]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">This time Chooch and Viv talk about options to modify the game client including annotated maps, alternate sounds, alternate graphics, and the <a rel="noreferrer noopener" href="http://www.cityofplayers.com/coh-modder/" target="_blank">CoHModder</a> tool that makes it all a breeze!</p>



<p class="wp-block-paragraph">Our next episode will be live streamed on Twitch on February 5th, starting at 6pm eastern.</p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"><strong>Find us on Twitch and Discord:</strong><br><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a>&nbsp;(the live CoH Podcast)<br><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a>&nbsp;(CoH Gameplay)<br><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a>&nbsp;(music composition, variety gameplay)<br><a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a>&nbsp;(Our Discord Server)</p>]]></description>
		<enclosure length="67695054" type="audio/mpeg" url="https://media.blubrry.com/cohpodcast/cohpodcast.com/files/CoHPodcast_Episode056.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>58:18</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">579</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This time Chooch and Viv talk about options to modify the game client including annotated maps, alternate sounds, alternate graphics, and the CoHModder tool that makes it all a breeze! Our next episode will be live streamed on Twitch on February 5th, starting at 6pm eastern. Find us on Twitch and Discord: https://twitch.tv/choochandviv&amp;nbsp;(the live CoH Podcast) https://twitch.tv/vividmuse&amp;nbsp;(CoH Gameplay) https://twitch.tv/choochus&amp;nbsp;(music composition, variety gameplay) https://discord.gg/c2j9CMjj8E&amp;nbsp;(Our Discord Server)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This time Chooch and Viv talk about options to modify the game client including annotated maps, alternate sounds, alternate graphics, and the CoHModder tool that makes it all a breeze! Our next episode will be live streamed on Twitch on February 5th, starting at 6pm eastern. Find us on Twitch and Discord: https://twitch.tv/choochandviv&amp;nbsp;(the live CoH Podcast) https://twitch.tv/vividmuse&amp;nbsp;(CoH Gameplay) https://twitch.tv/choochus&amp;nbsp;(music composition, variety gameplay) https://discord.gg/c2j9CMjj8E&amp;nbsp;(Our Discord Server)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 55 – Quick Travel Options</title>
		<link>https://cohpodcast.com/2022/01/10/episode-55-quick-travel-options/</link>
		<pubDate>Mon, 10 Jan 2022 08:08:45 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=574</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[i27]]></category>
		<category><![CDATA[i27 Page 3]]></category>
		<category><![CDATA[patch notes]]></category>
		<category><![CDATA[travel]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">We talk about all of the different options to quick travel in the game. From monorails to teleporters to cornucopia .. um .. wormholes?</p>



<p class="wp-block-paragraph">We kick off with the Homecoming patch notes from January 4th, and share that Mid&#8217;s Reborn will have a new version soon that brings back &#8220;level up&#8221; mode!</p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph">Here are the lists of travel destinations based on travel method that we cover on the show:</p>



<p class="wp-block-paragraph"><strong>LFG Queue</strong><br>Brickstown (Manticore)<br>Cap au Diable (Dr. Aeon, Virgil Tarikos)<br>Cascade Archipelago (Sara Moore)<br>Cimerora (Imperious)<br>Croatoa (Katie Hannon)<br>Firebase Zulu (Dr. Quaterfield)<br>Founders&#8217; Falls (Dr Kahn, Numina)<br>Grandville (Barracuda, Lord Recluse)<br>Independence Port (Admiral Sutter, Ms. Liberty, Penelopy Yin)<br>Rikti War Zone (Apex, Lady Grey, Tin Mage)<br>Sharkhead Isle (Silver Mantis, Mortimer Kal, Operative Renault)<br>Skyway City (Synapse)<br>St. Martial (Ice Mistral)<br>Steel Canyon (Positron)<br>Striga Isle (Ernesto Hess, Moonfire)<br>Talos Island (Citadel)<br>The Chantry (Faathim the Kind, Justin Augustine)</p>



<p class="wp-block-paragraph"><strong>Ouroboros Destinations</strong><br>Paragon City<br>Atlas Park<br>Founders&#8217; Falls<br>Independence Port<br>Peregrine Island<br>Talos Island<br>Rogue Isles<br>Cap au Diable<br>Sharkhead Isle<br>Nerva Archipelago<br>St. Martial<br>Grandville</p>



<p class="wp-block-paragraph"><strong>Tunnel System</strong></p>



<ul class="wp-block-list"><li>Paragon Routes<ul><li>Atlas Park</li><li>Imperial City</li><li>Underground Imperial</li><li>Talos Island</li><li>First Ward</li><li>Night Ward</li><li>Founders&#8217; Falls</li><li>Peregrine Island</li><li>Firebase Zulu</li><li>Dark Astoria</li></ul></li><li>Rogue Isles Routes<ul><li>Mercy Island</li><li>Imperial City</li><li>Underground Imperial</li><li>Cap Au Diable</li><li>First Ward</li><li>Night Ward</li><li>Nerva Archipelago</li><li>Grandville</li><li>Dark Astoria</li></ul></li></ul>



<p class="wp-block-paragraph"><strong>&#8220;Public&#8221; Transit</strong></p>



<ul class="wp-block-list"><li>Paragon City Monorail<ul><li>Atlas Park</li><li>Kings Row</li><li>Steel Canyon</li><li>Skyway City</li><li>Talos Island</li><li>Independence Port</li><li>Croatoa</li><li>Brickstown</li><li>Founders&#8217; Falls</li><li>Paragon City Ferry</li><li>Talos Island</li><li>Peregrin Island</li></ul></li><li>Black Helicopter<ul><li>Mercy Island</li><li>Port Oakes</li><li>Cap au Diable</li><li>Sharkhead Isle</li><li>Nerva Archipelago</li><li>St. Martial</li><li>Grandville</li></ul></li><li>Rogue Isles Ferry<ul><li>Mercy Island</li><li>Port Oakes (East and West)</li><li>Cap au Diable (North and South)</li><li>Sharkhead Isle</li><li>Nerva Archipelago</li><li>St. Martial</li><li>Grandville</li></ul></li></ul>



<p class="wp-block-paragraph">Our next episode will be live streamed on Twitch on January 24th, starting at 6pm eastern. We will most likely be discussing City of Hero mods.</p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"><strong>Find us on Twitch and Discord:</strong><br><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a> (the live CoH Podcast)<br><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a> (CoH Gameplay)<br><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a> (music composition, variety gameplay)<br><a href="https://discord.gg/c2j9CMjj8E">https://discord.gg/c2j9CMjj8E</a> (Our Discord Server)</p>]]></description>
		<enclosure length="59679476" type="audio/mpeg" url="https://media.blubrry.com/cohpodcast/cohpodcast.com/files/CoHPodcast_Episode055.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>51:54</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">574</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We talk about all of the different options to quick travel in the game. From monorails to teleporters to cornucopia .. um .. wormholes? We kick off with the Homecoming patch notes from January 4th, and share that Mid&amp;#8217;s Reborn will have a new version soon that brings back &amp;#8220;level up&amp;#8221; mode! Here are the lists of travel destinations based on travel method that we cover on the show: LFG Queue Brickstown (Manticore) Cap au Diable (Dr. Aeon, Virgil Tarikos) Cascade Archipelago (Sara Moore) Cimerora (Imperious) Croatoa (Katie Hannon) Firebase Zulu (Dr. Quaterfield) Founders&amp;#8217; Falls (Dr Kahn, Numina) Grandville (Barracuda, Lord Recluse) Independence Port (Admiral Sutter, Ms. Liberty, Penelopy Yin) Rikti War Zone (Apex, Lady Grey, Tin Mage) Sharkhead Isle (Silver Mantis, Mortimer Kal, Operative Renault) Skyway City (Synapse) St. Martial (Ice Mistral) Steel Canyon (Positron) Striga Isle (Ernesto Hess, Moonfire) Talos Island (Citadel) The Chantry (Faathim the Kind, Justin Augustine) Ouroboros Destinations Paragon City Atlas Park Founders&amp;#8217; Falls Independence Port Peregrine Island Talos Island Rogue Isles Cap au Diable Sharkhead Isle Nerva Archipelago St. Martial Grandville Tunnel System Paragon RoutesAtlas ParkImperial CityUnderground ImperialTalos IslandFirst WardNight WardFounders&amp;#8217; FallsPeregrine IslandFirebase ZuluDark AstoriaRogue Isles RoutesMercy IslandImperial CityUnderground ImperialCap Au DiableFirst WardNight WardNerva ArchipelagoGrandvilleDark Astoria &amp;#8220;Public&amp;#8221; Transit Paragon City MonorailAtlas ParkKings RowSteel CanyonSkyway CityTalos IslandIndependence PortCroatoaBrickstownFounders&amp;#8217; FallsParagon City FerryTalos IslandPeregrin IslandBlack HelicopterMercy IslandPort OakesCap au DiableSharkhead IsleNerva ArchipelagoSt. MartialGrandvilleRogue Isles FerryMercy IslandPort Oakes (East and West)Cap au Diable (North and South)Sharkhead IsleNerva ArchipelagoSt. MartialGrandville Our next episode will be live streamed on Twitch on January 24th, starting at 6pm eastern. We will most likely be discussing City of Hero mods. Find us on Twitch and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We talk about all of the different options to quick travel in the game. From monorails to teleporters to cornucopia .. um .. wormholes? We kick off with the Homecoming patch notes from January 4th, and share that Mid&amp;#8217;s Reborn will have a new version soon that brings back &amp;#8220;level up&amp;#8221; mode! Here are the lists of travel destinations based on travel method that we cover on the show: LFG Queue Brickstown (Manticore) Cap au Diable (Dr. Aeon, Virgil Tarikos) Cascade Archipelago (Sara Moore) Cimerora (Imperious) Croatoa (Katie Hannon) Firebase Zulu (Dr. Quaterfield) Founders&amp;#8217; Falls (Dr Kahn, Numina) Grandville (Barracuda, Lord Recluse) Independence Port (Admiral Sutter, Ms. Liberty, Penelopy Yin) Rikti War Zone (Apex, Lady Grey, Tin Mage) Sharkhead Isle (Silver Mantis, Mortimer Kal, Operative Renault) Skyway City (Synapse) St. Martial (Ice Mistral) Steel Canyon (Positron) Striga Isle (Ernesto Hess, Moonfire) Talos Island (Citadel) The Chantry (Faathim the Kind, Justin Augustine) Ouroboros Destinations Paragon City Atlas Park Founders&amp;#8217; Falls Independence Port Peregrine Island Talos Island Rogue Isles Cap au Diable Sharkhead Isle Nerva Archipelago St. Martial Grandville Tunnel System Paragon RoutesAtlas ParkImperial CityUnderground ImperialTalos IslandFirst WardNight WardFounders&amp;#8217; FallsPeregrine IslandFirebase ZuluDark AstoriaRogue Isles RoutesMercy IslandImperial CityUnderground ImperialCap Au DiableFirst WardNight WardNerva ArchipelagoGrandvilleDark Astoria &amp;#8220;Public&amp;#8221; Transit Paragon City MonorailAtlas ParkKings RowSteel CanyonSkyway CityTalos IslandIndependence PortCroatoaBrickstownFounders&amp;#8217; FallsParagon City FerryTalos IslandPeregrin IslandBlack HelicopterMercy IslandPort OakesCap au DiableSharkhead IsleNerva ArchipelagoSt. MartialGrandvilleRogue Isles FerryMercy IslandPort Oakes (East and West)Cap au Diable (North and South)Sharkhead IsleNerva ArchipelagoSt. MartialGrandville Our next episode will be live streamed on Twitch on January 24th, starting at 6pm eastern. We will most likely be discussing City of Hero mods. Find us on Twitch and Discord: https://twitch.tv/choochandviv (the live CoH Podcast) https://twitch.tv/vividmuse (CoH Gameplay) https://twitch.tv/choochus (music composition, variety gameplay) https://discord.gg/c2j9CMjj8E (Our Discord Server)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 54 – Recent Travel Power Changes</title>
		<link>https://cohpodcast.com/2021/12/26/episode-54-recent-travel-power-changes/</link>
		<pubDate>Sun, 26 Dec 2021 22:43:04 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=571</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[i27]]></category>
		<category><![CDATA[i27 Page 3]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[travel]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">We discuss the major travel power revamps that went live on Homecoming in April 2021. As well as discuss all of the travel power pools.</p>



<p class="wp-block-paragraph">We announce the Winter Holiday Dev&#8217;s Choice Contest Winner for great Architect Entertainment stories.</p>



<p class="wp-block-paragraph">These include:</p>



<ul class="wp-block-list"><li>The WINNER: Murder on 34th Street by <a href="https://forums.homecomingservers.com/profile/27707-charlie/">@@Charlie</a><ul><li>Arc ID: 45294</li><li>Created by: <a href="https://forums.homecomingservers.com/profile/27707-charlie/">@@Charlie</a></li><li>Number of Missions: 3</li><li>Description: &#8220;Santa Claus has been framed for a crime he did not commit. If you don&#8217;t help prove his innocence, he&#8217;ll be spending Christmas behind bars.&#8221;</li></ul></li><li>Honorable Mention: The Dance-Off That Saved Christmas<ul><li>Arc ID: 44962</li><li>Created by: <a href="https://forums.homecomingservers.com/profile/33513-clave-dark-5/">@Clave Dark 5</a></li><li>Number of Missions: 3</li><li>Description: &#8220;Lame Christmas schlock ruins TV every year, so why should the AE be any different? Help Santa save Christmas through a series of weak character motivations and underdeveloped plot holes that Harold Angel of the Paragon Times hearkened to as &#8216;an asinine affront to the holiday spirit!'&#8221;</li></ul></li><li>Honorable Mention: The Most Wonderful Crime of the Year<ul><li>Arc ID: 45220</li><li>Created by: <a href="https://forums.homecomingservers.com/profile/19466-defeat-all-snakes/">@Defeat All Snakes</a></li><li>Number of Missions: 3</li><li>Description: &#8220;Grandville is in the middle of an anti-Christmas crackdown. Trees are torn down, gifts confiscated, carolers hit with riot hoses, and none dare resist. None, that is, but a rumor-shadowed figure who seeks those willing to defy Recluses edict &#8212; one the villains of the isles call only &#8216;The Sandman.'&#8221;</li></ul></li><li>Honorable Mention: I Hate Christmas Music<ul><li>Arc ID: 44913</li><li>Created by: <a href="https://forums.homecomingservers.com/profile/65395-police-woman/">@Police Woman</a></li><li>Number of Missions: 3</li><li>Description: &#8220;&#8216;Tis the season for Christmas music &#8211; but that&#8217;s simply the worst when you&#8217;re a Troll Raver like the Boogie Man. Help the Boogie Man put an end to the scourge that is Christmas music and replace it with something with a more danceable beat.&#8221;</li></ul></li></ul>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph">We will be <a href="https://twitch.tv/choochandviv">streaming</a> the next episode on January 8, 2022 starting at 6pm eastern! The main topic will be an overview of all of the fast travel options now available in the game. From teleports to Tunnels, and mods like Vidiotmaps. </p>



<p class="wp-block-paragraph">Special thanks to everyone who joined us for the live show. Many of them also stream City of Heroes – check them out!</p>



<p class="wp-block-paragraph">asharara<br><a href="https://twitch.tv/Dythok">Dythok</a><br>evolve209<br>ferek_xorn<br><a rel="noreferrer noopener" href="https://twitch.tv/Greblaja" target="_blank">Greblaja</a><br>JademPrime<br><a href="https://twitch.tv/lobstarlive">LobstarLive</a><br>mr_milliondollar<br><a rel="noreferrer noopener" href="https://twitch.tv/Tax_E" target="_blank">Tax_E</a><br><a rel="noreferrer noopener" href="https://twitch.tv/The_DawL_House" target="_blank">The_DawL_House</a><br>TimbrrWolfe<br><a rel="noreferrer noopener" href="https://twitch.tv/TraumaTrainRich" target="_blank">TraumaTrainRich</a><br><a rel="noreferrer noopener" href="https://twitch.tv/therealsmoof" target="_blank">therealsmoof</a><br>ZeroOneZero101</p>]]></description>
		<enclosure length="65680763" type="audio/mpeg" url="https://media.blubrry.com/cohpodcast/cohpodcast.com/files/CoHPodcast_Episode054.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>58:16</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">571</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We discuss the major travel power revamps that went live on Homecoming in April 2021. As well as discuss all of the travel power pools. We announce the Winter Holiday Dev&amp;#8217;s Choice Contest Winner for great Architect Entertainment stories. These include: The WINNER: Murder on 34th Street by @@CharlieArc ID: 45294Created by: @@CharlieNumber of Missions: 3Description: &amp;#8220;Santa Claus has been framed for a crime he did not commit. If you don&amp;#8217;t help prove his innocence, he&amp;#8217;ll be spending Christmas behind bars.&amp;#8221;Honorable Mention: The Dance-Off That Saved ChristmasArc ID: 44962Created by: @Clave Dark 5Number of Missions: 3Description: &amp;#8220;Lame Christmas schlock ruins TV every year, so why should the AE be any different? Help Santa save Christmas through a series of weak character motivations and underdeveloped plot holes that Harold Angel of the Paragon Times hearkened to as &amp;#8216;an asinine affront to the holiday spirit!'&amp;#8221;Honorable Mention: The Most Wonderful Crime of the YearArc ID: 45220Created by: @Defeat All SnakesNumber of Missions: 3Description: &amp;#8220;Grandville is in the middle of an anti-Christmas crackdown. Trees are torn down, gifts confiscated, carolers hit with riot hoses, and none dare resist. None, that is, but a rumor-shadowed figure who seeks those willing to defy Recluses edict &amp;#8212; one the villains of the isles call only &amp;#8216;The Sandman.'&amp;#8221;Honorable Mention: I Hate Christmas MusicArc ID: 44913Created by: @Police WomanNumber of Missions: 3Description: &amp;#8220;&amp;#8216;Tis the season for Christmas music &amp;#8211; but that&amp;#8217;s simply the worst when you&amp;#8217;re a Troll Raver like the Boogie Man. Help the Boogie Man put an end to the scourge that is Christmas music and replace it with something with a more danceable beat.&amp;#8221; We will be streaming the next episode on January 8, 2022 starting at 6pm eastern! The main topic will be an overview of all of the fast travel options now available in the game. From teleports to Tunnels, and mods like Vidiotmaps. Special thanks to everyone who joined us for the live show. Many of them also stream City of Heroes – check them out! asharara Dythok evolve209 ferek_xorn Greblaja JademPrime LobstarLive mr_milliondollar Tax_E The_DawL_House TimbrrWolfe TraumaTrainRich therealsmoof ZeroOneZero101</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We discuss the major travel power revamps that went live on Homecoming in April 2021. As well as discuss all of the travel power pools. We announce the Winter Holiday Dev&amp;#8217;s Choice Contest Winner for great Architect Entertainment stories. These include: The WINNER: Murder on 34th Street by @@CharlieArc ID: 45294Created by: @@CharlieNumber of Missions: 3Description: &amp;#8220;Santa Claus has been framed for a crime he did not commit. If you don&amp;#8217;t help prove his innocence, he&amp;#8217;ll be spending Christmas behind bars.&amp;#8221;Honorable Mention: The Dance-Off That Saved ChristmasArc ID: 44962Created by: @Clave Dark 5Number of Missions: 3Description: &amp;#8220;Lame Christmas schlock ruins TV every year, so why should the AE be any different? Help Santa save Christmas through a series of weak character motivations and underdeveloped plot holes that Harold Angel of the Paragon Times hearkened to as &amp;#8216;an asinine affront to the holiday spirit!'&amp;#8221;Honorable Mention: The Most Wonderful Crime of the YearArc ID: 45220Created by: @Defeat All SnakesNumber of Missions: 3Description: &amp;#8220;Grandville is in the middle of an anti-Christmas crackdown. Trees are torn down, gifts confiscated, carolers hit with riot hoses, and none dare resist. None, that is, but a rumor-shadowed figure who seeks those willing to defy Recluses edict &amp;#8212; one the villains of the isles call only &amp;#8216;The Sandman.'&amp;#8221;Honorable Mention: I Hate Christmas MusicArc ID: 44913Created by: @Police WomanNumber of Missions: 3Description: &amp;#8220;&amp;#8216;Tis the season for Christmas music &amp;#8211; but that&amp;#8217;s simply the worst when you&amp;#8217;re a Troll Raver like the Boogie Man. Help the Boogie Man put an end to the scourge that is Christmas music and replace it with something with a more danceable beat.&amp;#8221; We will be streaming the next episode on January 8, 2022 starting at 6pm eastern! The main topic will be an overview of all of the fast travel options now available in the game. From teleports to Tunnels, and mods like Vidiotmaps. Special thanks to everyone who joined us for the live show. Many of them also stream City of Heroes – check them out! asharara Dythok evolve209 ferek_xorn Greblaja JademPrime LobstarLive mr_milliondollar Tax_E The_DawL_House TimbrrWolfe TraumaTrainRich therealsmoof ZeroOneZero101</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 53 – Sunset to SCoRE</title>
		<link>https://cohpodcast.com/2021/12/13/episode-53-sunset-to-score/</link>
		<pubDate>Mon, 13 Dec 2021 01:46:23 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=565</guid>
		<comments>https://cohpodcast.com/2021/12/13/episode-53-sunset-to-score/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2021/12/13/episode-53-sunset-to-score/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[i24]]></category>
		<category><![CDATA[i25]]></category>
		<category><![CDATA[i26]]></category>
		<category><![CDATA[i27]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[ourodev]]></category>
		<category><![CDATA[patch notes]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">In this episode we discuss the changes that were made to the game from the time NCSoft shut down the servers (Sunset) to when the secret private servers were revealed to the masses (SCoRE)</p>



<p class="wp-block-paragraph">You can catch the video archive of this episode on <a href="https://www.youtube.com/playlist?list=PL7PfW_09kOZRk3wOWHzFzngu8CdwhsfcE">YouTube</a>!</p>



<p class="wp-block-paragraph"><strong>We also discuss:</strong></p>



<ul class="wp-block-list"><li>A new Marvel MMORPG is in the works</li><li>How to transfer your Mid&#8217;s build into the beta server</li><li>Homecoming patch notes from November 30, 2021</li><li>The Homecoming monthly Dev&#8217;s choice awards for exceptional AE missions</li></ul>



<p class="wp-block-paragraph"><strong>Special announcement and call for players;</strong></p>



<p class="wp-block-paragraph">On Dec 18 Viv will be co-hosting an &#8220;Introduction to Incarnate Trials&#8221; session, Part 1 w/ <em>drumroll plz</em> our good friend and fellow streamer <a href="https://www.twitch.tv/dythok" target="_blank" rel="noreferrer noopener">Dythok</a>! Viv will be reading the text to give context and the full story, and Dythok will lead the trials, share the strategy and show how to successfully complete them.</p>



<p class="wp-block-paragraph">There are 8 trials total, and Dythok has chosen three to start &#8211; <em>Behavior Adjustment Facility</em>, <em>Lambda Sector</em>, and <em>Keyes Island Reactor Trial</em>.</p>



<p class="wp-block-paragraph">You have to be level 50 to join, be ready to start at 7pm eastern SHARP on December 18th on Homecoming Server, Excelsior shard. For these 3 trials, there is no other requirement. You can join us on <a href="https://discord.gg/c2j9CMjj8E">Chooch and Viv’s Game Night Discord</a> for more info as plans develop and to sign up in advance.</p>



<p class="wp-block-paragraph">The goal of these runs is to remove some of the mystery involved and get more folks doing them. Cuz look, I know it’s intimidating. Ppl advertise spots for speedy trials, and there’s baaaaaarely any explanation. They speed on without you knowing WTF is going on and suddenly you’re standing there with (hopefully) a few new badges but no clue why you have them. And I’m not knocking the folks that do that, they should run it in a way that makes them feel sure they’ll be successful. But it can be massively disappointing to feel like end game content is out of your reach.</p>



<p class="wp-block-paragraph">The main topic for our next episode will be an overview of all of the fast travel options now available in the game. From recent travel power changes, to teleports, Tunnels, and mods like Vidiotmaps.</p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph">Special thanks to everyone who joined us for the live show. Many of them also stream City of Heroes &#8211; check them out!</p>



<p class="wp-block-paragraph"><a rel="noreferrer noopener" href="https://twitch.tv/GameTimeWithKyle" target="_blank">GameTimeWithKyle</a><br><a rel="noreferrer noopener" href="https://twitch.tv/Greblaja" target="_blank">Greblaja</a><br><a rel="noreferrer noopener" href="https://twitch.tv/Tax_E" target="_blank">Tax_E</a><br><a rel="noreferrer noopener" href="https://twitch.tv/The_DawL_House" target="_blank">The_DawL_House</a><br>Tiger_Beans<br>TimbrrWolfe<br><a rel="noreferrer noopener" href="https://twitch.tv/TraumaTrainRich" target="_blank">TraumaTrainRich</a><br><a rel="noreferrer noopener" href="https://twitch.tv/therealsmoof" target="_blank">therealsmoof</a></p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>57:19</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">565</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this episode we discuss the changes that were made to the game from the time NCSoft shut down the servers (Sunset) to when the secret private servers were revealed to the masses (SCoRE) You can catch the video archive of this episode on YouTube! We also discuss: A new Marvel MMORPG is in the worksHow to transfer your Mid&amp;#8217;s build into the beta serverHomecoming patch notes from November 30, 2021The Homecoming monthly Dev&amp;#8217;s choice awards for exceptional AE missions Special announcement and call for players; On Dec 18 Viv will be co-hosting an &amp;#8220;Introduction to Incarnate Trials&amp;#8221; session, Part 1 w/ drumroll plz our good friend and fellow streamer Dythok! Viv will be reading the text to give context and the full story, and Dythok will lead the trials, share the strategy and show how to successfully complete them. There are 8 trials total, and Dythok has chosen three to start &amp;#8211; Behavior Adjustment Facility, Lambda Sector, and Keyes Island Reactor Trial. You have to be level 50 to join, be ready to start at 7pm eastern SHARP on December 18th on Homecoming Server, Excelsior shard. For these 3 trials, there is no other requirement. You can join us on Chooch and Viv’s Game Night Discord for more info as plans develop and to sign up in advance. The goal of these runs is to remove some of the mystery involved and get more folks doing them. Cuz look, I know it’s intimidating. Ppl advertise spots for speedy trials, and there’s baaaaaarely any explanation. They speed on without you knowing WTF is going on and suddenly you’re standing there with (hopefully) a few new badges but no clue why you have them. And I’m not knocking the folks that do that, they should run it in a way that makes them feel sure they’ll be successful. But it can be massively disappointing to feel like end game content is out of your reach. The main topic for our next episode will be an overview of all of the fast travel options now available in the game. From recent travel power changes, to teleports, Tunnels, and mods like Vidiotmaps. Special thanks to everyone who joined us for the live show. Many of them also stream City of Heroes &amp;#8211; check them out! GameTimeWithKyle Greblaja Tax_E The_DawL_House Tiger_Beans TimbrrWolfe TraumaTrainRich therealsmoof</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>In this episode we discuss the changes that were made to the game from the time NCSoft shut down the servers (Sunset) to when the secret private servers were revealed to the masses (SCoRE) You can catch the video archive of this episode on YouTube! We also discuss: A new Marvel MMORPG is in the worksHow to transfer your Mid&amp;#8217;s build into the beta serverHomecoming patch notes from November 30, 2021The Homecoming monthly Dev&amp;#8217;s choice awards for exceptional AE missions Special announcement and call for players; On Dec 18 Viv will be co-hosting an &amp;#8220;Introduction to Incarnate Trials&amp;#8221; session, Part 1 w/ drumroll plz our good friend and fellow streamer Dythok! Viv will be reading the text to give context and the full story, and Dythok will lead the trials, share the strategy and show how to successfully complete them. There are 8 trials total, and Dythok has chosen three to start &amp;#8211; Behavior Adjustment Facility, Lambda Sector, and Keyes Island Reactor Trial. You have to be level 50 to join, be ready to start at 7pm eastern SHARP on December 18th on Homecoming Server, Excelsior shard. For these 3 trials, there is no other requirement. You can join us on Chooch and Viv’s Game Night Discord for more info as plans develop and to sign up in advance. The goal of these runs is to remove some of the mystery involved and get more folks doing them. Cuz look, I know it’s intimidating. Ppl advertise spots for speedy trials, and there’s baaaaaarely any explanation. They speed on without you knowing WTF is going on and suddenly you’re standing there with (hopefully) a few new badges but no clue why you have them. And I’m not knocking the folks that do that, they should run it in a way that makes them feel sure they’ll be successful. But it can be massively disappointing to feel like end game content is out of your reach. The main topic for our next episode will be an overview of all of the fast travel options now available in the game. From recent travel power changes, to teleports, Tunnels, and mods like Vidiotmaps. Special thanks to everyone who joined us for the live show. Many of them also stream City of Heroes &amp;#8211; check them out! GameTimeWithKyle Greblaja Tax_E The_DawL_House Tiger_Beans TimbrrWolfe TraumaTrainRich therealsmoof</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 52 – Homecoming Patch Notes</title>
		<link>https://cohpodcast.com/2021/11/29/episode-52-homecoming-patch-notes/</link>
		<pubDate>Mon, 29 Nov 2021 04:11:15 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=559</guid>
		<comments>https://cohpodcast.com/2021/11/29/episode-52-homecoming-patch-notes/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2021/11/29/episode-52-homecoming-patch-notes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[i27]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[patch notes]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph"><strong>In this episode we discuss Homecoming&#8217;s release of Issue 27, Page 3.</strong></p>



<p class="wp-block-paragraph">In Chooch and Viv news: all of our directory listings have been validated, so now in addition to subscribing directly from the website, or iTunes &#8211; all episodes are available on Spotify, Google Podcasts, Amazon Music, Stitcher, and iHeart Radio.</p>



<p class="wp-block-paragraph">Direct links have been added to our <a href="https://cohpodcast.com/subscribe/" data-type="page" data-id="26">Subscribe page</a>.</p>



<p class="wp-block-paragraph">Giving a subscribe, thumbs up, star, or review on whichever service you use will go a long way to helping people fund us, and discover the game!</p>



<p class="wp-block-paragraph">For feedback you can always email us at <a href="mailto:cohpodcast@gmail.com">cohpodcast@gmail.com</a> and now you can reach out on our <a href="https://discord.gg/c2j9CMjj8E">Discord server</a>!</p>



<p class="wp-block-paragraph">If you haven’t used Discord, it is a service for text and audio/video group chats which is great for discussions, sharing tips/tricks, and teaming up in the game.</p>



<p class="wp-block-paragraph"><strong>Patch topics covered include</strong></p>



<ul class="wp-block-list"><li>Dr. Aeon Strike Force</li><li>New Difficulty/Challenge Options</li><li>Challenge Modes</li><li>New Powersets: Seismic Blast, and Earth Manipulation</li><li>Power proliferations for Scrappers and Stalkers</li><li>Revamps to Stone Armor, Electrical Blast, and Dual Blades</li><li>New IO Sets: Slow Movement and Travel</li><li>D-Sync Origin Enhancements</li><li>Taunt enhancement categories are being renamed &#8220;Threat Duration Enhancements&#8221;</li><li>New Emotes: Innertubes!!</li><li>Supergroup Base Changes</li><li>New Costume Parts</li><li>Architect Entertainment Incarnate Thread to Ticket conversion</li><li>…and much more!</li></ul>



<p class="wp-block-paragraph"><strong>Shout outs and mentions from the chat:</strong></p>



<ul class="wp-block-list"><li>Our Twitch and Discord<ul><li><a href="https://twitch.tv/choochandviv">https://twitch.tv/choochandviv</a> (live CoH Podcast)</li><li><a href="https://twitch.tv/vividmuse">https://twitch.tv/vividmuse</a> (CoH Gameplay)</li><li><a href="https://twitch.tv/choochus">https://twitch.tv/choochus</a> (music composition, variety gameplay)</li><li><a href="https://discord.gg/c2j9CMjj8E">Our Discord Server</a></li></ul></li><li><a rel="noreferrer noopener" href="https://twitch.tv/TraumaTrainRich" target="_blank">https://twitch.tv/TraumaTrainRich</a></li><li><a rel="noreferrer noopener" href="https://twitch.tv/therealsmoof" target="_blank">https://twitch.tv/therealsmoof</a></li><li><a rel="noreferrer noopener" href="https://discord.gg/fBa3czx9cq" target="_blank">The DawL House</a> (COH Discord community)</li></ul>



<p class="wp-block-paragraph"></p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>49:54</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">559</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this episode we discuss Homecoming&amp;#8217;s release of Issue 27, Page 3. In Chooch and Viv news: all of our directory listings have been validated, so now in addition to subscribing directly from the website, or iTunes &amp;#8211; all episodes are available on Spotify, Google Podcasts, Amazon Music, Stitcher, and iHeart Radio. Direct links have been added to our Subscribe page. Giving a subscribe, thumbs up, star, or review on whichever service you use will go a long way to helping people fund us, and discover the game! For feedback you can always email us at cohpodcast@gmail.com and now you can reach out on our Discord server! If you haven’t used Discord, it is a service for text and audio/video group chats which is great for discussions, sharing tips/tricks, and teaming up in the game. Patch topics covered include Dr. Aeon Strike ForceNew Difficulty/Challenge OptionsChallenge ModesNew Powersets: Seismic Blast, and Earth ManipulationPower proliferations for Scrappers and StalkersRevamps to Stone Armor, Electrical Blast, and Dual BladesNew IO Sets: Slow Movement and TravelD-Sync Origin EnhancementsTaunt enhancement categories are being renamed &amp;#8220;Threat Duration Enhancements&amp;#8221;New Emotes: Innertubes!!Supergroup Base ChangesNew Costume PartsArchitect Entertainment Incarnate Thread to Ticket conversion…and much more! Shout outs and mentions from the chat: Our Twitch and Discordhttps://twitch.tv/choochandviv (live CoH Podcast)https://twitch.tv/vividmuse (CoH Gameplay)https://twitch.tv/choochus (music composition, variety gameplay)Our Discord Serverhttps://twitch.tv/TraumaTrainRichhttps://twitch.tv/therealsmoofThe DawL House (COH Discord community)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>In this episode we discuss Homecoming&amp;#8217;s release of Issue 27, Page 3. In Chooch and Viv news: all of our directory listings have been validated, so now in addition to subscribing directly from the website, or iTunes &amp;#8211; all episodes are available on Spotify, Google Podcasts, Amazon Music, Stitcher, and iHeart Radio. Direct links have been added to our Subscribe page. Giving a subscribe, thumbs up, star, or review on whichever service you use will go a long way to helping people fund us, and discover the game! For feedback you can always email us at cohpodcast@gmail.com and now you can reach out on our Discord server! If you haven’t used Discord, it is a service for text and audio/video group chats which is great for discussions, sharing tips/tricks, and teaming up in the game. Patch topics covered include Dr. Aeon Strike ForceNew Difficulty/Challenge OptionsChallenge ModesNew Powersets: Seismic Blast, and Earth ManipulationPower proliferations for Scrappers and StalkersRevamps to Stone Armor, Electrical Blast, and Dual BladesNew IO Sets: Slow Movement and TravelD-Sync Origin EnhancementsTaunt enhancement categories are being renamed &amp;#8220;Threat Duration Enhancements&amp;#8221;New Emotes: Innertubes!!Supergroup Base ChangesNew Costume PartsArchitect Entertainment Incarnate Thread to Ticket conversion…and much more! Shout outs and mentions from the chat: Our Twitch and Discordhttps://twitch.tv/choochandviv (live CoH Podcast)https://twitch.tv/vividmuse (CoH Gameplay)https://twitch.tv/choochus (music composition, variety gameplay)Our Discord Serverhttps://twitch.tv/TraumaTrainRichhttps://twitch.tv/therealsmoofThe DawL House (COH Discord community)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 51 – We’re Back</title>
		<link>https://cohpodcast.com/2021/11/15/episode-51-were-back/</link>
		<pubDate>Mon, 15 Nov 2021 03:22:43 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com/?p=531</guid>
		<comments>https://cohpodcast.com/2021/11/15/episode-51-were-back/#respond</comments>
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		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[Homecoming]]></category>
		<category><![CDATA[news]]></category>
		<description><![CDATA[
<p class="wp-block-paragraph">You asked, and we (finally) listened! Chooch and Viv have re-launched the podcast! And updated a bit for the times. We will now be streaming the show <a href="https://www.twitch.tv/choochandviv">live on Twitch</a>!</p>



<p class="wp-block-paragraph">We have expanded where you can hear/view the show with direct links on our <a href="https://cohpodcast.com/subscribe/" data-type="page" data-id="26">Subscribe page</a> for YouTube, Twitch, iTunes, Google Podcasts, Spotify, Amazon Music, iHeart Radio, and Stitcher.</p>



<p class="wp-block-paragraph"><strong>This episode we: </strong></p>



<ul class="wp-block-list"><li>Re-introduce ourselves</li><li>Tell you what we&#8217;ve been up to the last couple years</li><li>Discuss our plans for the future of the podcast<ul><li>Current schedule is to stream fortnightly / bi-weekly / every two weeks, Saturdays starting at 4:00pm eastern on <a href="https://www.twitch.tv/choochandviv">Twitch</a></li><li>You can watch after broadcast on our <a href="https://www.twitch.tv/choochandviv/videos">Twitch</a> or <a href="https://www.youtube.com/playlist?list=PL7PfW_09kOZRk3wOWHzFzngu8CdwhsfcE">YouTube</a> channels</li></ul></li><li>Read the latest patch notes for Homecoming</li><li>Show you how to download and play the game on Homecoming</li><li>Read very belated feedback&#8230;</li><li>&#8230;and gush about how excited we are to be back and really want you to start playing again too!</li></ul>



<p class="wp-block-paragraph">During the episode we mention these awesome City of Heroes streamers and communities:</p>



<ul class="wp-block-list"><li>Viv&#8217;s live streams <a href="https://www.twitch.tv/vividmuse">Twitch.tv/VividMuse</a></li><li>Chooch&#8217;s live streams <a href="https://www.twitch.tv/choochus">Twitch.tv/Choochus</a></li><li>CoH Podcast will be streaming live episodes from <a href="https://www.twitch.tv/choochandviv">Twitch.tv/ChoochAndViv</a></li><li><a href="https://discord.gg/fBa3czx9cq">The DawL House</a> (COH Discord community)</li><li><a href="https://www.twitch.tv/traumatrainrich">Twitch.tv/TraumaTrainRich</a></li><li><a href="https://www.twitch.tv/dythok">Twitch.tv/Dythok</a></li><li><a href="https://www.twitch.tv/therealsmoof">Twitch.tv/therealsmoof</a></li><li><a href="https://www.twitch.tv/tax_e">Twitch.tv/Tax_E</a></li><li><a href="https://www.twitch.tv/lobstarlive">Twitch.tv/LobstarLive</a></li><li><a href="https://www.twitch.tv/bu1lets">Twitch.tv/Bu1lets</a></li></ul>



<p class="wp-block-paragraph"></p>]]></description>
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<post-id xmlns="com-wordpress:feed-additions:1">531</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>You asked, and we (finally) listened! Chooch and Viv have re-launched the podcast! And updated a bit for the times. We will now be streaming the show live on Twitch! We have expanded where you can hear/view the show with direct links on our Subscribe page for YouTube, Twitch, iTunes, Google Podcasts, Spotify, Amazon Music, iHeart Radio, and Stitcher. This episode we: Re-introduce ourselvesTell you what we&amp;#8217;ve been up to the last couple yearsDiscuss our plans for the future of the podcastCurrent schedule is to stream fortnightly / bi-weekly / every two weeks, Saturdays starting at 4:00pm eastern on TwitchYou can watch after broadcast on our Twitch or YouTube channelsRead the latest patch notes for HomecomingShow you how to download and play the game on HomecomingRead very belated feedback&amp;#8230;&amp;#8230;and gush about how excited we are to be back and really want you to start playing again too! During the episode we mention these awesome City of Heroes streamers and communities: Viv&amp;#8217;s live streams Twitch.tv/VividMuseChooch&amp;#8217;s live streams Twitch.tv/ChoochusCoH Podcast will be streaming live episodes from Twitch.tv/ChoochAndVivThe DawL House (COH Discord community)Twitch.tv/TraumaTrainRichTwitch.tv/DythokTwitch.tv/therealsmoofTwitch.tv/Tax_ETwitch.tv/LobstarLiveTwitch.tv/Bu1lets</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>You asked, and we (finally) listened! Chooch and Viv have re-launched the podcast! And updated a bit for the times. We will now be streaming the show live on Twitch! We have expanded where you can hear/view the show with direct links on our Subscribe page for YouTube, Twitch, iTunes, Google Podcasts, Spotify, Amazon Music, iHeart Radio, and Stitcher. This episode we: Re-introduce ourselvesTell you what we&amp;#8217;ve been up to the last couple yearsDiscuss our plans for the future of the podcastCurrent schedule is to stream fortnightly / bi-weekly / every two weeks, Saturdays starting at 4:00pm eastern on TwitchYou can watch after broadcast on our Twitch or YouTube channelsRead the latest patch notes for HomecomingShow you how to download and play the game on HomecomingRead very belated feedback&amp;#8230;&amp;#8230;and gush about how excited we are to be back and really want you to start playing again too! During the episode we mention these awesome City of Heroes streamers and communities: Viv&amp;#8217;s live streams Twitch.tv/VividMuseChooch&amp;#8217;s live streams Twitch.tv/ChoochusCoH Podcast will be streaming live episodes from Twitch.tv/ChoochAndVivThe DawL House (COH Discord community)Twitch.tv/TraumaTrainRichTwitch.tv/DythokTwitch.tv/therealsmoofTwitch.tv/Tax_ETwitch.tv/LobstarLiveTwitch.tv/Bu1lets</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special Episode 13 – A Private Server!</title>
		<link>https://cohpodcast.com/2019/04/22/special-episode-13-a-private-server/</link>
		<pubDate>Mon, 22 Apr 2019 02:30:37 +0000</pubDate>
		<guid isPermaLink="false">https://cohpodcast.com//?p=434</guid>
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		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[city of titans]]></category>
		<category><![CDATA[i24]]></category>
		<category><![CDATA[i25]]></category>
		<category><![CDATA[icon]]></category>
		<category><![CDATA[issue 24]]></category>
		<category><![CDATA[issue 25]]></category>
		<category><![CDATA[leandro]]></category>
		<category><![CDATA[paragonchat]]></category>
		<category><![CDATA[private server]]></category>
		<category><![CDATA[resurgence]]></category>
		<category><![CDATA[score]]></category>
		<category><![CDATA[score server]]></category>
		<category><![CDATA[segs]]></category>
		<category><![CDATA[server]]></category>
		<category><![CDATA[titan]]></category>
		<description><![CDATA[<p><figure id="attachment_435" aria-describedby="caption-attachment-435" style="width: 300px" class="wp-caption alignleft"><a href="https://cohpodcast.com//files/2019/04/CoHSplash.jpg"><img decoding="async" class="size-medium wp-image-435" src="https://cohpodcast.com//files/2019/04/CoHSplash-300x150.jpg" alt="" width="300" height="150" srcset="https://cohpodcast.com/wp-content/blogs.dir/6/files/2019/04/CoHSplash-300x150.jpg 300w, https://cohpodcast.com/wp-content/blogs.dir/6/files/2019/04/CoHSplash-768x384.jpg 768w, https://cohpodcast.com/wp-content/blogs.dir/6/files/2019/04/CoHSplash.jpg 970w" sizes="(max-width: 300px) 100vw, 300px" /></a><figcaption id="caption-attachment-435" class="wp-caption-text">City of Heroes Splash Screen</figcaption></figure></p>
<p>There is something absolutely crazy happening &#8212; for the last seven years, a small group of people have been playing City of Heroes as the server were before they shut down. Actually better than that &#8211; it included the unreleased Issue 24 content as well as a brand new zone, new archetype, and new powersets!One intrepid hero refused to keep the secret &#8211; and now we can all come back back up (with some big caveats)!Chooch and Viv discuss what&#8217;s happened in the last week, and give their impressions after playing on the new server.</p>]]></description>
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		<itunes:duration>45:29</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">434</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>City of Heroes Splash Screen There is something absolutely crazy happening &amp;#8212; for the last seven years, a small group of people have been playing City of Heroes as the server were before they shut down. Actually better than that &amp;#8211; it included the unreleased Issue 24 content as well as a brand new zone, new archetype, and new powersets!One intrepid hero refused to keep the secret &amp;#8211; and now we can all come back back up (with some big caveats)!Chooch and Viv discuss what&amp;#8217;s happened in the last week, and give their impressions after playing on the new server.</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>City of Heroes Splash Screen There is something absolutely crazy happening &amp;#8212; for the last seven years, a small group of people have been playing City of Heroes as the server were before they shut down. Actually better than that &amp;#8211; it included the unreleased Issue 24 content as well as a brand new zone, new archetype, and new powersets!One intrepid hero refused to keep the secret &amp;#8211; and now we can all come back back up (with some big caveats)!Chooch and Viv discuss what&amp;#8217;s happened in the last week, and give their impressions after playing on the new server.</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>P.G. Holyfield Trubutes</title>
		<link>https://cohpodcast.com/2014/10/07/p-g-holyfield-trubutes/</link>
		<pubDate>Tue, 07 Oct 2014 04:46:13 +0000</pubDate>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[celebration]]></category>
		<category><![CDATA[charlotte]]></category>
		<category><![CDATA[holyfield]]></category>
		<category><![CDATA[memorial]]></category>
		<category><![CDATA[north carolina]]></category>
		<category><![CDATA[p.g.]]></category>
		<category><![CDATA[p.g. holyfield]]></category>
		<category><![CDATA[pg]]></category>
		<category><![CDATA[podcaster]]></category>
		<category><![CDATA[tribute]]></category>
		<description><![CDATA[<p><strong>Information on the Tributes:<br />
</strong></p>
<p><strong>Wednesday, 10/8 at 9pm – Online Vid Tribute from The Beyond the Wall crew:</strong></p>
<p>On Wednesday, October 8th, 2014 at 9pm Eastern, the Beyond the Wall crew will be recording a <a href="https://plus.google.com/events/cknetqso4dh1c2me4fv1v9t4r3k" target="_blank">live podcast show</a> in which we will bid farewell to our good friend, P.G. Holyfield.</p>
<p>There is also an <a href="https://www.facebook.com/events/919023984780061/" target="_blank">in-person gathering</a> and a <a href="https://www.facebook.com/events/735150129872456/" target="_blank">Memorial Service</a> occurring on Oct 11th and 12th, respectively.</p>
<p>If you would like to attend one or both of those events, please check the links on this post at <a href="http://specficmedia.com/?p=1919">SpecFicMedia.com</a>.</p>
<p>Of course, we understand that not everyone will be able to attend in person.</p>
<p>For so many, these podcasts are how they knew him.</p>
<p>So, the show on Wednesday the 8th will be a way for us, and for you, to express your feelings about this man, who brought so many people together.</p>
<p>We on the crew will be sharing our feelings and memories, but, we would also like to hear from you. If you have words, audio or video that you would like to share, please email it to us at BTW@SpecFicMedia.com.</p>
<p>Even if you have already sent something, please re-send it if you would like it to appear on this show. If you would like to send something that is just for family or any other private audience, please indicate this in your email.</p>
<p>And of course, if you are reading this too late or are just unable to put your feelings together before we record, please send anyways.</p>
<p>Also, please help us boost the signal, both for this announcement and the show event links that will follow, so that everyone that would like to can participate.</p>
<p>P.G. Holyfield founded a great community at SpecFicMedia, but now his watch has ended.</p>
<p>Our watch continues and so we will carry on our sacred duty, which is to talk about things we love – and people that we love – with all of you.</p>
<p>Thank you, from your friends at SpecFicMedia.com.</p>
<p>&nbsp;</p>
<p><strong>Saturday: A Casual Gathering and A Celebration of Life in Honor of Patrick G. Holyfield</strong></p>
<p>October 11th from 6 pm – 10 pm – Come and go as you are available</p>
<p>Flying Saucer in Charlotte, NC<br />
9605 N Tryon St Suite A, Charlotte, North Carolina 28262</p>
<p>Chooch and I will be hosting an informal gathering in Charlotte on Saturday, October 11th, at The Flying Saucer. It’s a craft brew honoring restaurant, that we&#8217;ve enjoyed with P.G. in the past.</p>
<p>The official time is from 6 – 8 pm, when we are guaranteed use of the private room. If our numbers dwindle, we may move to a large table or we may be allowed to stay in the private room. They have been wonderfully accommodating and will do their best for us.</p>
<p>There will be self-pay dining and libation offerings in mid-price range</p>
<p>A brief video of memories from Chooch and I including some favorite Con(vention) Family will be available for viewing at any time. Otherwise, come as you are able as you arrive from other destinations or to spend the time together. We hope to highlight P.G., our friendship, and shared world with him in the podcasting and convention realms.</p>
<p>This will be a celebration of life, his life, and o<span class="text_exposed_show">ur con family experiences with him, but also a place for those that wish for grieving and remembrance, as well.</span></p>
<p>If you have ideas for this celebration of his life, please make pledges of time or assistance, please send to BTW@SpecFicMedia.com.</p>
<p>If you have pix or vid clips you love of PG, please send to BTW@SpecFicMedia.com, for possible inclusion in the video we are hoping to complete. (Time constraints.)</p>
<p>Also, if you are local and available to assist, please let me know at the above email to coordinate with needs for this unexpected gathering/weekend.</p>
<p>&nbsp;</p>
<p><strong>Sunday: The Memorial Service in honor of Patrick G. Holyfield</strong></p>
<p>Sunday, at 12pm – Embassy Suites Banquet Room located at 4800 S. Tryon St (near Charlotte Douglas Airport–they will have shuttle service).</p>
<p>Please forward any written sentiments, photos, audio or video you would like to make a part of my tribute to me (Kim AKA The Trustee) at kim@pghct.org.</p>
<p>Thank you so much for your thoughts and contributions. I truly look forward to seeing or hearing from all of you, either next week or in the future.</p>
<p>Kim</p>]]></description>
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<post-id xmlns="com-wordpress:feed-additions:1">355</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Information on the Tributes: Wednesday, 10/8 at 9pm – Online Vid Tribute from The Beyond the Wall crew: On Wednesday, October 8th, 2014 at 9pm Eastern, the Beyond the Wall crew will be recording a live podcast show in which we will bid farewell to our good friend, P.G. Holyfield. There is also an in-person gathering and a Memorial Service occurring on Oct 11th and 12th, respectively. If you would like to attend one or both of those events, please check the links on this post at SpecFicMedia.com. Of course, we understand that not everyone will be able to attend in person. For so many, these podcasts are how they knew him. So, the show on Wednesday the 8th will be a way for us, and for you, to express your feelings about this man, who brought so many people together. We on the crew will be sharing our feelings and memories, but, we would also like to hear from you. If you have words, audio or video that you would like to share, please email it to us at BTW@SpecFicMedia.com. Even if you have already sent something, please re-send it if you would like it to appear on this show. If you would like to send something that is just for family or any other private audience, please indicate this in your email. And of course, if you are reading this too late or are just unable to put your feelings together before we record, please send anyways. Also, please help us boost the signal, both for this announcement and the show event links that will follow, so that everyone that would like to can participate. P.G. Holyfield founded a great community at SpecFicMedia, but now his watch has ended. Our watch continues and so we will carry on our sacred duty, which is to talk about things we love – and people that we love – with all of you. Thank you, from your friends at SpecFicMedia.com. &amp;nbsp; Saturday: A Casual Gathering and A Celebration of Life in Honor of Patrick G. Holyfield October 11th from 6 pm – 10 pm – Come and go as you are available Flying Saucer in Charlotte, NC 9605 N Tryon St Suite A, Charlotte, North Carolina 28262 Chooch and I will be hosting an informal gathering in Charlotte on Saturday, October 11th, at The Flying Saucer. It’s a craft brew honoring restaurant, that we&amp;#8217;ve enjoyed with P.G. in the past. The official time is from 6 – 8 pm, when we are guaranteed use of the private room. If our numbers dwindle, we may move to a large table or we may be allowed to stay in the private room. They have been wonderfully accommodating and will do their best for us. There will be self-pay dining and libation offerings in mid-price range A brief video of memories from Chooch and I including some favorite Con(vention) Family will be available for viewing at any time. Otherwise, come as you are able as you arrive from other destinations or to spend the time together. We hope to highlight P.G., our friendship, and shared world with him in the podcasting and convention realms. This will be a celebration of life, his life, and our con family experiences with him, but also a place for those that wish for grieving and remembrance, as well. If you have ideas for this celebration of his life, please make pledges of time or assistance, please send to BTW@SpecFicMedia.com. If you have pix or vid clips you love of PG, please send to BTW@SpecFicMedia.com, for possible inclusion in the video we are hoping to complete. (Time constraints.) Also, if you are local and available to assist, please let me know at the above email to coordinate with needs for this unexpected gathering/weekend. &amp;nbsp; Sunday: The Memorial Service in honor of Patrick G. Holyfield Sunday, at 12pm – Embassy Suites Banquet Room located at 4800 S. Tryon St (near Charlotte Douglas Airport–they will have shuttle service). Please forward any written sentiments, photos, audio or video you would like to make a part of my tribute to me (Kim AKA The Trustee) at kim@pghct.org. Thank you so much for your thoughts and contributions. I truly look forward to seeing or hearing from all of you, either next week or in the future. Kim</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Information on the Tributes: Wednesday, 10/8 at 9pm – Online Vid Tribute from The Beyond the Wall crew: On Wednesday, October 8th, 2014 at 9pm Eastern, the Beyond the Wall crew will be recording a live podcast show in which we will bid farewell to our good friend, P.G. Holyfield. There is also an in-person gathering and a Memorial Service occurring on Oct 11th and 12th, respectively. If you would like to attend one or both of those events, please check the links on this post at SpecFicMedia.com. Of course, we understand that not everyone will be able to attend in person. For so many, these podcasts are how they knew him. So, the show on Wednesday the 8th will be a way for us, and for you, to express your feelings about this man, who brought so many people together. We on the crew will be sharing our feelings and memories, but, we would also like to hear from you. If you have words, audio or video that you would like to share, please email it to us at BTW@SpecFicMedia.com. Even if you have already sent something, please re-send it if you would like it to appear on this show. If you would like to send something that is just for family or any other private audience, please indicate this in your email. And of course, if you are reading this too late or are just unable to put your feelings together before we record, please send anyways. Also, please help us boost the signal, both for this announcement and the show event links that will follow, so that everyone that would like to can participate. P.G. Holyfield founded a great community at SpecFicMedia, but now his watch has ended. Our watch continues and so we will carry on our sacred duty, which is to talk about things we love – and people that we love – with all of you. Thank you, from your friends at SpecFicMedia.com. &amp;nbsp; Saturday: A Casual Gathering and A Celebration of Life in Honor of Patrick G. Holyfield October 11th from 6 pm – 10 pm – Come and go as you are available Flying Saucer in Charlotte, NC 9605 N Tryon St Suite A, Charlotte, North Carolina 28262 Chooch and I will be hosting an informal gathering in Charlotte on Saturday, October 11th, at The Flying Saucer. It’s a craft brew honoring restaurant, that we&amp;#8217;ve enjoyed with P.G. in the past. The official time is from 6 – 8 pm, when we are guaranteed use of the private room. If our numbers dwindle, we may move to a large table or we may be allowed to stay in the private room. They have been wonderfully accommodating and will do their best for us. There will be self-pay dining and libation offerings in mid-price range A brief video of memories from Chooch and I including some favorite Con(vention) Family will be available for viewing at any time. Otherwise, come as you are able as you arrive from other destinations or to spend the time together. We hope to highlight P.G., our friendship, and shared world with him in the podcasting and convention realms. This will be a celebration of life, his life, and our con family experiences with him, but also a place for those that wish for grieving and remembrance, as well. If you have ideas for this celebration of his life, please make pledges of time or assistance, please send to BTW@SpecFicMedia.com. If you have pix or vid clips you love of PG, please send to BTW@SpecFicMedia.com, for possible inclusion in the video we are hoping to complete. (Time constraints.) Also, if you are local and available to assist, please let me know at the above email to coordinate with needs for this unexpected gathering/weekend. &amp;nbsp; Sunday: The Memorial Service in honor of Patrick G. Holyfield Sunday, at 12pm – Embassy Suites Banquet Room located at 4800 S. Tryon St (near Charlotte Douglas Airport–they will have shuttle service). Please forward any written sentiments, photos, audio or video you would like to make a part of my tribute to me (Kim AKA The Trustee) at kim@pghct.org. Thank you so much for your thoughts and contributions. I truly look forward to seeing or hearing from all of you, either next week or in the future. Kim</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special Episode 12 – Talk with Positron</title>
		<link>https://cohpodcast.com/2010/04/04/special-episode-12-talk-with-positron/</link>
		<pubDate>Sun, 04 Apr 2010 20:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=201</guid>
		<comments>https://cohpodcast.com/2010/04/04/special-episode-12-talk-with-positron/#comments</comments>
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		<slash:comments>6</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[going rogue]]></category>
		<category><![CDATA[i17]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[matt miller]]></category>
		<category><![CDATA[pax]]></category>
		<category><![CDATA[pax east]]></category>
		<category><![CDATA[Positron]]></category>
		<category><![CDATA[powerset]]></category>
		<description><![CDATA[<p>We were lucky enough to make it out to the first <a href="http://www.paxsite.com/" target="_blank">PAX East</a> and while we missed the City of Heroes Panel, we were able to go to the meet &amp; greet and get the highlights from Matt &#8220;Positron&#8221; Miller.</p>
<p>There isn&#8217;t a lot of detail, but here is an overview of what was presented at the CoH Panel:</p>
<ul>
<li>The panel was centered around how to keep an MMO fresh and new</li>
<li> History of Paragon Studios</li>
<li> List of many things that went into the game since launch</li>
<li> Issue 17 release in April- open beta &#8220;very soon&#8221;</li>
<li> Ultra mode graphics</li>
<li> New story arcs</li>
<li>Revamp of Positron task force
<ul>
<li>split into two TFs (as was always intended)</li>
<li>fight at the dam</li>
<li> spruced up missions to give them a new feel</li>
</ul>
</li>
<li>Going Rogue
<ul>
<li>New level 1-20 experience</li>
<li>The GR system itself</li>
<li>Praetoria
<ul>
<li>4 Zones, showed some concept art</li>
</ul>
</li>
</ul>
</li>
<li>New power sets
<ul>
<li>Dual pistols
<ul>
<li>if you pre-purchase Going Rogue now, then you immediately get dual pistols</li>
</ul>
</li>
<li>Demon summoning will be launched with i17
<ul>
<li>again if you pre-purchase you get it as soon as it hits servers</li>
<li>Demons are elemental based
<ul>
<li>Each Fire, Ice, and ?? will be launched in sequence, kind of like the medic coming out for mercenaries.</li>
</ul>
</li>
<li>All new graphic models &#8211; they&#8217;re not just rehashed CoT stuff</li>
</ul>
</li>
</ul>
</li>
<li>Powersets debuted at PAX East 2010:
<ul>
<li>Electric Control (controllers and dominators)</li>
<li>Kinetic Melee (scrappers, tankers, brutes, stalkers)</li>
</ul>
</li>
<li>The future
<ul>
<li>Issue 19 tentatively called &#8220;Incarnates&#8221;
<ul>
<li>End-game system that Matt has been working on for several months.</li>
<li>10 Incarnate levels past 50 &#8211; first level will be in Going Rogue</li>
<li>Hopefully all will be released with i19 (perhaps not all at the same time, but as close as possible)</li>
</ul>
</li>
</ul>
</li>
<li>Matt was glad to finally make it to the east coast (woot!)</li>
</ul>]]></description>
		<enclosure length="14248364" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Special12.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">201</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We were lucky enough to make it out to the first PAX East and while we missed the City of Heroes Panel, we were able to go to the meet &amp;amp; greet and get the highlights from Matt &amp;#8220;Positron&amp;#8221; Miller. There isn&amp;#8217;t a lot of detail, but here is an overview of what was presented at the CoH Panel: The panel was centered around how to keep an MMO fresh and new History of Paragon Studios List of many things that went into the game since launch Issue 17 release in April- open beta &amp;#8220;very soon&amp;#8221; Ultra mode graphics New story arcs Revamp of Positron task force split into two TFs (as was always intended) fight at the dam spruced up missions to give them a new feel Going Rogue New level 1-20 experience The GR system itself Praetoria 4 Zones, showed some concept art New power sets Dual pistols if you pre-purchase Going Rogue now, then you immediately get dual pistols Demon summoning will be launched with i17 again if you pre-purchase you get it as soon as it hits servers Demons are elemental based Each Fire, Ice, and ?? will be launched in sequence, kind of like the medic coming out for mercenaries. All new graphic models &amp;#8211; they&amp;#8217;re not just rehashed CoT stuff Powersets debuted at PAX East 2010: Electric Control (controllers and dominators) Kinetic Melee (scrappers, tankers, brutes, stalkers) The future Issue 19 tentatively called &amp;#8220;Incarnates&amp;#8221; End-game system that Matt has been working on for several months. 10 Incarnate levels past 50 &amp;#8211; first level will be in Going Rogue Hopefully all will be released with i19 (perhaps not all at the same time, but as close as possible) Matt was glad to finally make it to the east coast (woot!)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We were lucky enough to make it out to the first PAX East and while we missed the City of Heroes Panel, we were able to go to the meet &amp;amp; greet and get the highlights from Matt &amp;#8220;Positron&amp;#8221; Miller. There isn&amp;#8217;t a lot of detail, but here is an overview of what was presented at the CoH Panel: The panel was centered around how to keep an MMO fresh and new History of Paragon Studios List of many things that went into the game since launch Issue 17 release in April- open beta &amp;#8220;very soon&amp;#8221; Ultra mode graphics New story arcs Revamp of Positron task force split into two TFs (as was always intended) fight at the dam spruced up missions to give them a new feel Going Rogue New level 1-20 experience The GR system itself Praetoria 4 Zones, showed some concept art New power sets Dual pistols if you pre-purchase Going Rogue now, then you immediately get dual pistols Demon summoning will be launched with i17 again if you pre-purchase you get it as soon as it hits servers Demons are elemental based Each Fire, Ice, and ?? will be launched in sequence, kind of like the medic coming out for mercenaries. All new graphic models &amp;#8211; they&amp;#8217;re not just rehashed CoT stuff Powersets debuted at PAX East 2010: Electric Control (controllers and dominators) Kinetic Melee (scrappers, tankers, brutes, stalkers) The future Issue 19 tentatively called &amp;#8220;Incarnates&amp;#8221; End-game system that Matt has been working on for several months. 10 Incarnate levels past 50 &amp;#8211; first level will be in Going Rogue Hopefully all will be released with i19 (perhaps not all at the same time, but as close as possible) Matt was glad to finally make it to the east coast (woot!)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>The Boom Effect</title>
		<link>https://cohpodcast.com/2010/02/21/the-boom-effect/</link>
		<pubDate>Mon, 22 Feb 2010 02:56:16 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=197</guid>
		<comments>https://cohpodcast.com/2010/02/21/the-boom-effect/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2010/02/21/the-boom-effect/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Production]]></category>
		<category><![CDATA[Boom Effect]]></category>
		<category><![CDATA[charity]]></category>
		<category><![CDATA[Sonic Boom]]></category>
		<category><![CDATA[tee morris]]></category>
		<description><![CDATA[<p>Just a quick plug for a web event happening next week called <a href="http://www.theboomeffect.org/" target="_blank">The Boom Effect</a>. The event will start on Saturday, February 27th at 10AM Eastern time via <a href="http://www.ustream.tv/channel/theboomeffect" target="_blank">UStream</a>.</p>
<p>This charity drive is a live, online auction to raise money for the trust fund of Tee Morris&#8217; daughter who lost her mother on January 5, 2010. There will be at least 5 hours of entertainment hosted by <a href="http://www.requiemoftheoutcast.com/" target="_self">Podcasting&#8217;s Rich Sigfrit</a>. We&#8217;ll be in the live audience cheering everybody on, and likely on camera on the main feed as well. It&#8217;s shaping up to be a really fun time. You&#8217;ll be able to bid from the chat room, through e-mail, proxy-bid on the website, and I think via video or audio on Skype or UStream.</p>
<p>And with over 70 items up for auction (so far!!) there is something for everyone to get excited about and bid for! Everything from jewelry, to pictures, paintings by celebrities, custom music, book dedications, food, clothes, signed DVDs and books, knitwear, and even Mozart&#8217;s Balls!! Seriously, <a href="http://www.theboomeffect.org/?cat=5" target="_blank">go check out</a> everything up for auction!</p>
<p>Hope to see you there!</p>]]></description>
		<enclosure length="7123871" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/ITB-BoomEffectPromo.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">197</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Just a quick plug for a web event happening next week called The Boom Effect. The event will start on Saturday, February 27th at 10AM Eastern time via UStream. This charity drive is a live, online auction to raise money for the trust fund of Tee Morris&amp;#8217; daughter who lost her mother on January 5, 2010. There will be at least 5 hours of entertainment hosted by Podcasting&amp;#8217;s Rich Sigfrit. We&amp;#8217;ll be in the live audience cheering everybody on, and likely on camera on the main feed as well. It&amp;#8217;s shaping up to be a really fun time. You&amp;#8217;ll be able to bid from the chat room, through e-mail, proxy-bid on the website, and I think via video or audio on Skype or UStream. And with over 70 items up for auction (so far!!) there is something for everyone to get excited about and bid for! Everything from jewelry, to pictures, paintings by celebrities, custom music, book dedications, food, clothes, signed DVDs and books, knitwear, and even Mozart&amp;#8217;s Balls!! Seriously, go check out everything up for auction! Hope to see you there!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Just a quick plug for a web event happening next week called The Boom Effect. The event will start on Saturday, February 27th at 10AM Eastern time via UStream. This charity drive is a live, online auction to raise money for the trust fund of Tee Morris&amp;#8217; daughter who lost her mother on January 5, 2010. There will be at least 5 hours of entertainment hosted by Podcasting&amp;#8217;s Rich Sigfrit. We&amp;#8217;ll be in the live audience cheering everybody on, and likely on camera on the main feed as well. It&amp;#8217;s shaping up to be a really fun time. You&amp;#8217;ll be able to bid from the chat room, through e-mail, proxy-bid on the website, and I think via video or audio on Skype or UStream. And with over 70 items up for auction (so far!!) there is something for everyone to get excited about and bid for! Everything from jewelry, to pictures, paintings by celebrities, custom music, book dedications, food, clothes, signed DVDs and books, knitwear, and even Mozart&amp;#8217;s Balls!! Seriously, go check out everything up for auction! Hope to see you there!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 50 – Ding!</title>
		<link>https://cohpodcast.com/2010/01/24/episode-50-ding/</link>
		<pubDate>Sun, 24 Jan 2010 21:47:59 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=194</guid>
		<comments>https://cohpodcast.com/2010/01/24/episode-50-ding/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2010/01/24/episode-50-ding/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[costume code]]></category>
		<category><![CDATA[empress sword]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[farewell]]></category>
		<category><![CDATA[felicia day]]></category>
		<category><![CDATA[hero 1]]></category>
		<category><![CDATA[paulette jaxton]]></category>
		<category><![CDATA[promo]]></category>
		<description><![CDATA[<p>It&#8217;s been a long road, but we&#8217;ve finally dinged 50! Episode 50, that is.</p>
<p><strong>In this episode we discuss:</strong></p>
<ul>
<li>Winner of Knives of Artemis costume code: <strong>Flick Guy</strong></li>
<li><a id="h53b" title="Free character transfers until the end of January" href="http://www.cityofheroes.com/news/news_archive/free_character_server_transfer.html">Free character transfers until the end of January</a>:
<ul>
<li><strong>Starts:</strong>Tuesday, December 15, 2009 at 8:59 a.m. PST (11:59 a.m. EST)</li>
<li><strong>Ends:</strong> Sunday, January 31, 2010 at 11:59 p.m. PST (2:59 a.m. EST)</li>
<li>These are moves, not copies. You can move a character back with the same restrictions and caveats</li>
<li>You cannot transfer characters between different accounts &#8212; same account only</li>
<li>You can do up to 6 transfers a week. This could be anything from 1 character transferred 6 times back and forth between 2 servers, or could be 6 characters to different servers in any combination</li>
<li>Cannot swap between US &amp; European servers</li>
<li>Lose Supergroup affiliation, prestige, and items</li>
<li>Lose server friends list, but keep global list</li>
<li>Leveling pacts will be broken</li>
<li>Keep auction house items</li>
<li>You may lose your character name if it is already taken on the new server. No warning is given, but you are given a free rename token. If you already have one character on the destination server you can do a name lookup check at the login screen.</li>
<li>If you have a one or two letter/number name, you will loose it forever. The servers currently only allow three letter/number names.</li>
<li><a id="bb-5" title="Character transfer tutorial" href="http://www.cityofheroes.com/news/game_updates/tutorials/character_transfer_tutorial.html">Character transfer tutorial</a></li>
</ul>
</li>
<li><a id="ryq2" title="City of Heroes® Super Booster IV: Martial Arts" href="https://secure.ncsoft.com/cgi-bin/Store.pl?dnv=4379411596&amp;action=viewItem&amp;item_id=149">City of Heroes® Super Booster IV: Martial Arts</a>
<ul>
<li>This Super Booster channels your chi while combining the perfect balance of style and power.</li>
<li>Martial Arts themed costume set:
<ul>
<li>The Martial Arts themed male, female and huge costume parts include robes, shoulders, legs, gloves, footwear, mask, belt and head pieces, as well as new hair styles, chest emblems, and weapons. Male and huge characters also have the option to select the top knot hairstyle, while females will have the option for crazy braided buns!</li>
</ul>
</li>
<li>Character Emotes:
<ul>
<li>/em bringit</li>
<li>/em pushup</li>
</ul>
</li>
<li>Costume Change Emotes:
<ul>
<li>Smoke Bomb</li>
<li>Ninja Leap</li>
</ul>
</li>
<li>Ninja Run power:
<ul>
<li>Dash through the city with the agility of a ninja! Use Ninja Run to strike fear in the hearts of your enemies as you increase your run speed and leaping abilities, and the best part? It doesn&#8217;t use one of your power selections!</li>
</ul>
</li>
<li>This purchase enables these features for all characters on your game account from level 1. Ninja Run power is available at level 4. Costume change emotes* do require that you unlock at least one additional costume slot.</li>
</ul>
<p><strong>Promo:</strong> <a href="http://empresssword.com/" target="_blank">The Empress Sword</a> by Paulette Jaxton</li>
</ul>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">194</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>It&amp;#8217;s been a long road, but we&amp;#8217;ve finally dinged 50! Episode 50, that is. In this episode we discuss: Winner of Knives of Artemis costume code: Flick Guy Free character transfers until the end of January: Starts:Tuesday, December 15, 2009 at 8:59 a.m. PST (11:59 a.m. EST) Ends: Sunday, January 31, 2010 at 11:59 p.m. PST (2:59 a.m. EST) These are moves, not copies. You can move a character back with the same restrictions and caveats You cannot transfer characters between different accounts &amp;#8212; same account only You can do up to 6 transfers a week. This could be anything from 1 character transferred 6 times back and forth between 2 servers, or could be 6 characters to different servers in any combination Cannot swap between US &amp;amp; European servers Lose Supergroup affiliation, prestige, and items Lose server friends list, but keep global list Leveling pacts will be broken Keep auction house items You may lose your character name if it is already taken on the new server. No warning is given, but you are given a free rename token. If you already have one character on the destination server you can do a name lookup check at the login screen. If you have a one or two letter/number name, you will loose it forever. The servers currently only allow three letter/number names. Character transfer tutorial City of Heroes® Super Booster IV: Martial Arts This Super Booster channels your chi while combining the perfect balance of style and power. Martial Arts themed costume set: The Martial Arts themed male, female and huge costume parts include robes, shoulders, legs, gloves, footwear, mask, belt and head pieces, as well as new hair styles, chest emblems, and weapons. Male and huge characters also have the option to select the top knot hairstyle, while females will have the option for crazy braided buns! Character Emotes: /em bringit /em pushup Costume Change Emotes: Smoke Bomb Ninja Leap Ninja Run power: Dash through the city with the agility of a ninja! Use Ninja Run to strike fear in the hearts of your enemies as you increase your run speed and leaping abilities, and the best part? It doesn&amp;#8217;t use one of your power selections! This purchase enables these features for all characters on your game account from level 1. Ninja Run power is available at level 4. Costume change emotes* do require that you unlock at least one additional costume slot. Promo: The Empress Sword by Paulette Jaxton</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>It&amp;#8217;s been a long road, but we&amp;#8217;ve finally dinged 50! Episode 50, that is. In this episode we discuss: Winner of Knives of Artemis costume code: Flick Guy Free character transfers until the end of January: Starts:Tuesday, December 15, 2009 at 8:59 a.m. PST (11:59 a.m. EST) Ends: Sunday, January 31, 2010 at 11:59 p.m. PST (2:59 a.m. EST) These are moves, not copies. You can move a character back with the same restrictions and caveats You cannot transfer characters between different accounts &amp;#8212; same account only You can do up to 6 transfers a week. This could be anything from 1 character transferred 6 times back and forth between 2 servers, or could be 6 characters to different servers in any combination Cannot swap between US &amp;amp; European servers Lose Supergroup affiliation, prestige, and items Lose server friends list, but keep global list Leveling pacts will be broken Keep auction house items You may lose your character name if it is already taken on the new server. No warning is given, but you are given a free rename token. If you already have one character on the destination server you can do a name lookup check at the login screen. If you have a one or two letter/number name, you will loose it forever. The servers currently only allow three letter/number names. Character transfer tutorial City of Heroes® Super Booster IV: Martial Arts This Super Booster channels your chi while combining the perfect balance of style and power. Martial Arts themed costume set: The Martial Arts themed male, female and huge costume parts include robes, shoulders, legs, gloves, footwear, mask, belt and head pieces, as well as new hair styles, chest emblems, and weapons. Male and huge characters also have the option to select the top knot hairstyle, while females will have the option for crazy braided buns! Character Emotes: /em bringit /em pushup Costume Change Emotes: Smoke Bomb Ninja Leap Ninja Run power: Dash through the city with the agility of a ninja! Use Ninja Run to strike fear in the hearts of your enemies as you increase your run speed and leaping abilities, and the best part? It doesn&amp;#8217;t use one of your power selections! This purchase enables these features for all characters on your game account from level 1. Ninja Run power is available at level 4. Costume change emotes* do require that you unlock at least one additional costume slot. Promo: The Empress Sword by Paulette Jaxton</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 49 – Transcendental 1</title>
		<link>https://cohpodcast.com/2009/12/14/episode-49-transcendental-1/</link>
		<pubDate>Mon, 14 Dec 2009 04:01:23 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=164</guid>
		<comments>https://cohpodcast.com/2009/12/14/episode-49-transcendental-1/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2009/12/14/episode-49-transcendental-1/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[j.c. hutchins]]></category>
		<category><![CDATA[jc hutchins]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[task force]]></category>
		<category><![CDATA[trial]]></category>
		<description><![CDATA[<p>There will be two posts for this one. The first we bring here is our traditional podcastiness in audio form. As you will hear at the beginning of the episode, there is also a <a href="http://cohpodcast.com//2009/episode-49-transcendental-2" target="_self" rel="noopener">video version</a> of this episode.</p>
<p>Since video files are so big we didn&#8217;t want to clog up your podcast feed with one. Head over to the <a href="http://cohpodcast.com//2009/episode-49-transcendental-2" target="_self" rel="noopener">video post</a> and you can download it in a range of formats or stream it straight from the post!</p>
<p>Too long in the making, we are proud to bring you our Transcendence Trial tutorial. At the start of the episode Viv breaks down the basics of the Trans Trial and how we go about running it. Then we actually run through it &#8220;live&#8221; with a full team.</p>
<p>Sorry, no news or fluff. Contest winner will be announced in a special audio drop this week.</p>
<p><strong>We&#8217;d like to thank the team members who helped us run the trial:</strong></p>
<ul>
<li><a href="http://twitter.com/willhud" target="_blank" rel="noopener">Will Hudson</a> and <a href="http://twitter.com/taikitty" target="_blank" rel="noopener">Tai Kitty</a>, Heroes of the first order</li>
<li>Biscuit the Mighty of the <a href="http://www.kulturekast.com" target="_blank" rel="noopener">Kulture Kast</a></li>
<li>Heather Welliver and Marc Bailey of <a href="http://www.grailwolf.com" target="_blank" rel="noopener">Grailwolf&#8217;s Geek Life</a></li>
<li><a href="http://twitter.com/zigdon" target="_blank" rel="noopener">Zigdon</a></li>
<li>our son, M.</li>
</ul>
<p><strong>Items mentioned in the episode:</strong></p>
<ul>
<li><a href="http://boards.cityofheroes.com/showthread.php?t=113796" target="_blank" rel="noopener">Gleepwurp&#8217;s Task Force and Trial Guide</a></li>
<li><a href="http://wiki.cohtitan.com" target="_blank" rel="noopener">Paragon Wiki</a></li>
<li><strong>Promo:</strong> <a href="http://www.jchutchins.net" target="_blank" rel="noopener">J.C. Hutchin&#8217;s 7th Son in print</a>!</li>
</ul>]]></description>
		<enclosure length="54323301" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Episode049.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:15:16</itunes:duration>
<post-id xmlns="com-wordpress:feed-additions:1">164</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>There will be two posts for this one. The first we bring here is our traditional podcastiness in audio form. As you will hear at the beginning of the episode, there is also a video version of this episode. Since video files are so big we didn&amp;#8217;t want to clog up your podcast feed with one. Head over to the video post and you can download it in a range of formats or stream it straight from the post! Too long in the making, we are proud to bring you our Transcendence Trial tutorial. At the start of the episode Viv breaks down the basics of the Trans Trial and how we go about running it. Then we actually run through it &amp;#8220;live&amp;#8221; with a full team. Sorry, no news or fluff. Contest winner will be announced in a special audio drop this week. We&amp;#8217;d like to thank the team members who helped us run the trial: Will Hudson and Tai Kitty, Heroes of the first order Biscuit the Mighty of the Kulture Kast Heather Welliver and Marc Bailey of Grailwolf&amp;#8217;s Geek Life Zigdon our son, M. Items mentioned in the episode: Gleepwurp&amp;#8217;s Task Force and Trial Guide Paragon Wiki Promo: J.C. Hutchin&amp;#8217;s 7th Son in print!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>There will be two posts for this one. The first we bring here is our traditional podcastiness in audio form. As you will hear at the beginning of the episode, there is also a video version of this episode. Since video files are so big we didn&amp;#8217;t want to clog up your podcast feed with one. Head over to the video post and you can download it in a range of formats or stream it straight from the post! Too long in the making, we are proud to bring you our Transcendence Trial tutorial. At the start of the episode Viv breaks down the basics of the Trans Trial and how we go about running it. Then we actually run through it &amp;#8220;live&amp;#8221; with a full team. Sorry, no news or fluff. Contest winner will be announced in a special audio drop this week. We&amp;#8217;d like to thank the team members who helped us run the trial: Will Hudson and Tai Kitty, Heroes of the first order Biscuit the Mighty of the Kulture Kast Heather Welliver and Marc Bailey of Grailwolf&amp;#8217;s Geek Life Zigdon our son, M. Items mentioned in the episode: Gleepwurp&amp;#8217;s Task Force and Trial Guide Paragon Wiki Promo: J.C. Hutchin&amp;#8217;s 7th Son in print!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Zombie Connection</title>
		<link>https://cohpodcast.com/2009/10/31/zombie-connection/</link>
		<pubDate>Sat, 31 Oct 2009 13:13:19 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=161</guid>
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		<slash:comments>6</slash:comments>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[parody]]></category>
		<category><![CDATA[song]]></category>
		<description><![CDATA[<p>As an early Halloween treat, we&#8217;re pleased to bring you The Zombie Connection.</p>
<p><strong>Lyrics:</strong> <a href="http://www.geekpantheon.com" target="_blank">Kim Fortuner</a> and <a href="http://www.patrickemclean.com" target="_blank">Patrick E. McLean</a><br />
<strong>Vocals:</strong> Kim Fortuner<br />
<strong>Guitar:</strong> <a href="http://www.timdodgestories.com" target="_blank">Tim Dodge</a><br />
<strong>Orchestra and production:</strong> <a href="http://chooch.us" target="_self">Chooch Schubert</a></p>
<p>The song was originally written and recorded at <a href="http://www.dragoncon.org" target="_blank">Dragon*Con</a> 2009 in about 30 minutes. Tim and Kim agreed to record clean versions of their parts and let me wrap other instruments and sound effects around them.</p>
<p>enjoy!</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">161</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>As an early Halloween treat, we&amp;#8217;re pleased to bring you The Zombie Connection. Lyrics: Kim Fortuner and Patrick E. McLean Vocals: Kim Fortuner Guitar: Tim Dodge Orchestra and production: Chooch Schubert The song was originally written and recorded at Dragon*Con 2009 in about 30 minutes. Tim and Kim agreed to record clean versions of their parts and let me wrap other instruments and sound effects around them. enjoy!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>As an early Halloween treat, we&amp;#8217;re pleased to bring you The Zombie Connection. Lyrics: Kim Fortuner and Patrick E. McLean Vocals: Kim Fortuner Guitar: Tim Dodge Orchestra and production: Chooch Schubert The song was originally written and recorded at Dragon*Con 2009 in about 30 minutes. Tim and Kim agreed to record clean versions of their parts and let me wrap other instruments and sound effects around them. enjoy!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special Episode 11 – CoH Panel at D*C</title>
		<link>https://cohpodcast.com/2009/10/12/special-episode-11-%e2%80%93-coh-panel-at-dc/</link>
		<pubDate>Tue, 13 Oct 2009 01:56:50 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=158</guid>
		<comments>https://cohpodcast.com/2009/10/12/special-episode-11-%e2%80%93-coh-panel-at-dc/#comments</comments>
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		<slash:comments>6</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[DragonCon]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[panel]]></category>
		<description><![CDATA[<p>Here is our second to last piece of audio from Dragon*Con. This is the City of Heroes panel which proved to be a very lively discussion about the game, Paragon Studios, and various other topics.</p>
<p><strong>This episode includes:</strong></p>
<ul>
<li>The winner of the impromptu contest we created at the panel</li>
<li>Information to enter a <strong>drawing for a Knives of Artemis costume code</strong></li>
<li>The City of Heroes Panel at Dragon*Con</li>
</ul>
<p><strong>Special thanks to:</strong></p>
<ul>
<li><a href="http://www.dc-mmo.org" target="_blank">Grimthorn</a></li>
<li><a href="http://experiencecurve.wordpress.com/" target="_blank">Colin Seraphina Brennan</a> from <a href="http://www.massively.com" target="_blank">Massively</a></li>
<li><a href="http://www.centralnexus.com" target="_blank">Central Nexus</a></li>
<li>Douglas Allan of the <a href="http://www.guildportal.com/Guild.aspx?GuildID=30032&amp;TabID=269178" target="_blank">Paragonian Knights</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">158</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Here is our second to last piece of audio from Dragon*Con. This is the City of Heroes panel which proved to be a very lively discussion about the game, Paragon Studios, and various other topics. This episode includes: The winner of the impromptu contest we created at the panel Information to enter a drawing for a Knives of Artemis costume code The City of Heroes Panel at Dragon*Con Special thanks to: Grimthorn Colin Seraphina Brennan from Massively Central Nexus Douglas Allan of the Paragonian Knights</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Here is our second to last piece of audio from Dragon*Con. This is the City of Heroes panel which proved to be a very lively discussion about the game, Paragon Studios, and various other topics. This episode includes: The winner of the impromptu contest we created at the panel Information to enter a drawing for a Knives of Artemis costume code The City of Heroes Panel at Dragon*Con Special thanks to: Grimthorn Colin Seraphina Brennan from Massively Central Nexus Douglas Allan of the Paragonian Knights</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special Episode 10 – D*C Players</title>
		<link>https://cohpodcast.com/2009/09/26/special-episode-10-dc-players/</link>
		<pubDate>Sat, 26 Sep 2009 12:59:05 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=154</guid>
		<comments>https://cohpodcast.com/2009/09/26/special-episode-10-dc-players/#comments</comments>
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		<slash:comments>8</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[DragonCon]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[fluff]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[special]]></category>
		<description><![CDATA[<p>We grabbed a decent amount of audio from our time at DragonCon. Today&#8217;s special episode consists of some player interviews we did after the CoH Panel.</p>
<p>We&#8217;ll be releasing the full panel audio soon, as well as a regular episode with news and patch note highlights from the launch of i16.</p>
<p>No promos or news in this one, but that&#8217;s coming soon. Promise <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>]]></description>
		<enclosure length="16701120" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Special10.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">154</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We grabbed a decent amount of audio from our time at DragonCon. Today&amp;#8217;s special episode consists of some player interviews we did after the CoH Panel. We&amp;#8217;ll be releasing the full panel audio soon, as well as a regular episode with news and patch note highlights from the launch of i16. No promos or news in this one, but that&amp;#8217;s coming soon. Promise</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We grabbed a decent amount of audio from our time at DragonCon. Today&amp;#8217;s special episode consists of some player interviews we did after the CoH Panel. We&amp;#8217;ll be releasing the full panel audio soon, as well as a regular episode with news and patch note highlights from the launch of i16. No promos or news in this one, but that&amp;#8217;s coming soon. Promise</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special Episode 9 – Tee Morris and Watchmen</title>
		<link>https://cohpodcast.com/2009/08/09/special-episode-9-tee-morris-and-watchmen/</link>
		<pubDate>Sun, 09 Aug 2009 23:58:07 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=147</guid>
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		<slash:comments>16</slash:comments>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[comic book]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[explicit]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[spoiler]]></category>
		<category><![CDATA[tee morris]]></category>
		<category><![CDATA[watchmen]]></category>
		<description><![CDATA[<p>We had an opportunity to sit down with <a href="http://www.teemorris.com/morevipodcast/" target="_blank">Tee Morris</a> the other night and talk about super hero movies, gaming, and a million other geeky topics.</p>
<p>This discussion is more about super heroes in various media than City of Heroes, but we do manage to talk about many features and aspects of the game.</p>
<p><strong>Two warnings:</strong></p>
<ol>
<li>Tthere are bad words. We drop the F Bomb a few times and discuss.. um.. anatomy.</li>
<li> There are spoilers. We discuss all aspects of many different movie/book/comic properties and without pausing to give warnings, so be prepared to hit pause/fast forward if you hear a topic that you don&#8217;t want to get spoiled on <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></li>
</ol>
<p><strong>During our conversation we mention:</strong></p>
<ul>
<li><a href="http://kulturekast.com" target="_blank">Kulture Kast</a></li>
<li><a href="http://astore.amazon.com/cohpodcast-20/detail/B002BNKQDK" target="_blank">Watchmen</a></li>
<li><a href="http://www.eroticaalacarte.com" target="_blank">Erotica Ala Carte</a></li>
<li><a href="http://www.geekradiodaily.com" target="_blank">Geek Radio Daily</a></li>
<li><a href="http://astore.amazon.com/cohpodcast-20/detail/B0026RHR6K" target="_blank">BSG</a></li>
<li><a href="http://en.wikipedia.org/wiki/El_Cazador" target="_blank">El Cazador</a></li>
<li><a href="http://www.sjgames.com/gurps" target="_blank">GURPS</a></li>
<li><a href="http://www.youtube.com/watch?v=_hTiRnqnvDs" target="_blank">Green Lantern Mashup</a></li>
<li><a href="http://is.gd/IXEs" target="_blank">Transformers vs. Terminator Mashup</a></li>
<li><a href="http://www.youtube.com/watch?v=RZwM3GvaTRM" target="_blank">Buffy/Twilight Mashup</a></li>
<li><a href="http://www.youtube.com/watch?v=V015PH-2eJk" target="_blank">Grant Baciocco&#8217;s Christian Bale response</a></li>
<li><a href="http://www.youtube.com/watch?v=PcEsII0vlRI" target="_blank">Family Guy Christian Bale response</a></li>
<li><a href="http://www.youtube.com/watch?v=YTihsJQHt48" target="_blank">Dance techno Christian Bale remix</a></li>
<li><a href="http://www.applegeeks.com/" target="_blank">Apple Geeks</a></li>
<li><a href="http://www.pgholyfield.com">J.C. Hutchins</a></li>
<li><a href="http://www.pgholyfield.com">Murder At Avedon Hill</a></li>
<li><strong>Promo:</strong> <a href="http://downfromten.jdsawyer.net" target="_blank">Down From Ten</a></li>
</ul>
<p><strong>Tee Morris links:</strong></p>
<ul>
<li><a href="http://www.allatwitterbook.com">http://www.allatwitterbook.com</a></li>
<li><a href="http://www.birdhouserules.com">http://www.birdhouserules.com</a></li>
<li><a href="http://www.teemorris.com">http://www.teemorris.com</a></li>
<li><a href="http://www.imaginethatstudios.com">http://www.imaginethatstudios.com</a></li>
</ul>]]></description>
		<enclosure length="75585045" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Special09.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">147</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We had an opportunity to sit down with Tee Morris the other night and talk about super hero movies, gaming, and a million other geeky topics. This discussion is more about super heroes in various media than City of Heroes, but we do manage to talk about many features and aspects of the game. Two warnings: Tthere are bad words. We drop the F Bomb a few times and discuss.. um.. anatomy. There are spoilers. We discuss all aspects of many different movie/book/comic properties and without pausing to give warnings, so be prepared to hit pause/fast forward if you hear a topic that you don&amp;#8217;t want to get spoiled on During our conversation we mention: Kulture Kast Watchmen Erotica Ala Carte Geek Radio Daily BSG El Cazador GURPS Green Lantern Mashup Transformers vs. Terminator Mashup Buffy/Twilight Mashup Grant Baciocco&amp;#8217;s Christian Bale response Family Guy Christian Bale response Dance techno Christian Bale remix Apple Geeks J.C. Hutchins Murder At Avedon Hill Promo: Down From Ten Tee Morris links: http://www.allatwitterbook.com http://www.birdhouserules.com http://www.teemorris.com http://www.imaginethatstudios.com</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We had an opportunity to sit down with Tee Morris the other night and talk about super hero movies, gaming, and a million other geeky topics. This discussion is more about super heroes in various media than City of Heroes, but we do manage to talk about many features and aspects of the game. Two warnings: Tthere are bad words. We drop the F Bomb a few times and discuss.. um.. anatomy. There are spoilers. We discuss all aspects of many different movie/book/comic properties and without pausing to give warnings, so be prepared to hit pause/fast forward if you hear a topic that you don&amp;#8217;t want to get spoiled on During our conversation we mention: Kulture Kast Watchmen Erotica Ala Carte Geek Radio Daily BSG El Cazador GURPS Green Lantern Mashup Transformers vs. Terminator Mashup Buffy/Twilight Mashup Grant Baciocco&amp;#8217;s Christian Bale response Family Guy Christian Bale response Dance techno Christian Bale remix Apple Geeks J.C. Hutchins Murder At Avedon Hill Promo: Down From Ten Tee Morris links: http://www.allatwitterbook.com http://www.birdhouserules.com http://www.teemorris.com http://www.imaginethatstudios.com</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 48 – i15 Launch and i16 Details</title>
		<link>https://cohpodcast.com/2009/07/31/episode-48-i15-launch-and-i16-details/</link>
		<pubDate>Fri, 31 Jul 2009 04:26:35 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=144</guid>
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		<slash:comments>8</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[DragonCon]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[heaven]]></category>
		<category><![CDATA[i15]]></category>
		<category><![CDATA[i16]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[parsec]]></category>
		<category><![CDATA[parsecs]]></category>
		<category><![CDATA[patch notes]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[promo]]></category>
		<description><![CDATA[<p>Happy July (shhhh &#8211; its still technically July!) Lots of exciting things have been happening in CoHLand and we&#8217;re happy to bring you an episode chock full of newsy goodness!</p>
<p><strong>In this episode we discuss:</strong></p>
<ul>
<li>We are <a href="http://www.parsecawards.com/node/861" target="_blank">Parsec Finalists</a> again this year !!!</li>
<li>We are going to <a href="http://dragoncon.org/" target="_blank">Dragon Con</a>!</li>
<li>We&#8217;ll be dropping a special episode with <a href="http://www.teemorris.com" target="_blank">Tee Morris</a> into the feed soon, discussing movies from comic books</li>
<li>Paragon Studios team hits Twitter
<ul>
<li><a href="http://twitter.com/positron_coh" target="_blank">@Positron_CoH</a></li>
<li><a href="http://twitter.com/niviene_coh" target="_blank">@Niviene_CoH</a></li>
<li><a href="http://twitter.com/melissabianco" target="_blank">@MelissaBianco</a> (WarWitch)</li>
<li><a href="http://twitter.com/coh_ocr" target="_blank">@CoH_OCR</a> (the community relations team)</li>
<li>Honorable mentions include: <a href="http://twitter.com/plaync" target="_blank">@plaync</a>, <a href="http://twitter.com/thetitannetwork" target="_blank">@thetitannetwork</a></li>
<li>Of course, you can follow us too as: <a href="http://twitter.com/choochus" target="_blank">@choochus</a>, and <a href="http://twitter.com/vividmuse" target="_blank">@vividmuse</a></li>
</ul>
</li>
<li>Paragon Studios at Comic Con</li>
<li><a title="Issue 15: Anniversary Releases" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13686890&amp;an=0&amp;page=0#Post13686890" target="_blank">Issue 15: Anniversary Releases info from forums</a></li>
<li><a title="Issue 15: Anniversary Releases" href="http://www.cityofheroes.com/news/game_updates/issue_15/issue_15_overview.html" target="_blank">Issue 15: Anniversary Releases info from news</a></li>
<li> <a href="http://www.cityofheroes.com/news/news_archive/double_xp_save_the_date.html">Double XP Save The Date</a></li>
<li> <a title="Issue 16: Power Spectrum" href="http://www.cityofheroes.com/news/game_updates/issue_16/issue_16_overview.html">Issue 16: Power Spectrum</a></li>
<li>Migration of the message boards <a title="part 1" href="http://www.cityofheroes.com/news/news_archive/migration_to_new_message_board.html">part 1</a> and <a id="sqag" title="part 2" href="http://www.cityofheroes.com/news/news_archive/migration_to_new_message_board_1.html">part 2</a></li>
<li><a title="Purchase new MA story slots" href="http://www.cityofheroes.com/news/news_archive/additional_mission_architect_s.html">Purchase new MA story slots</a></li>
<li><a href="http://www.cityofheroes.com/news/patch_notes/issue_15_anniversary_release_n.html">Issue 15: Anniversary Full Release Notes</a> (<a href="http://icanhascheezburger.com/2008/04/17/funny-pictures-cwned1/" target="_self">cwned!</a>)</li>
<li><strong>Promo:</strong> <a href="http://www.heavennovel.com/" target="_blank">Mur Lafferty&#8217;s WAR</a><strong><br />
</strong></li>
</ul>]]></description>
		<enclosure length="38082693" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Episode048.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">144</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Happy July (shhhh &amp;#8211; its still technically July!) Lots of exciting things have been happening in CoHLand and we&amp;#8217;re happy to bring you an episode chock full of newsy goodness! In this episode we discuss: We are Parsec Finalists again this year !!! We are going to Dragon Con! We&amp;#8217;ll be dropping a special episode with Tee Morris into the feed soon, discussing movies from comic books Paragon Studios team hits Twitter @Positron_CoH @Niviene_CoH @MelissaBianco (WarWitch) @CoH_OCR (the community relations team) Honorable mentions include: @plaync, @thetitannetwork Of course, you can follow us too as: @choochus, and @vividmuse Paragon Studios at Comic Con Issue 15: Anniversary Releases info from forums Issue 15: Anniversary Releases info from news Double XP Save The Date Issue 16: Power Spectrum Migration of the message boards part 1 and part 2 Purchase new MA story slots Issue 15: Anniversary Full Release Notes (cwned!) Promo: Mur Lafferty&amp;#8217;s WAR</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Happy July (shhhh &amp;#8211; its still technically July!) Lots of exciting things have been happening in CoHLand and we&amp;#8217;re happy to bring you an episode chock full of newsy goodness! In this episode we discuss: We are Parsec Finalists again this year !!! We are going to Dragon Con! We&amp;#8217;ll be dropping a special episode with Tee Morris into the feed soon, discussing movies from comic books Paragon Studios team hits Twitter @Positron_CoH @Niviene_CoH @MelissaBianco (WarWitch) @CoH_OCR (the community relations team) Honorable mentions include: @plaync, @thetitannetwork Of course, you can follow us too as: @choochus, and @vividmuse Paragon Studios at Comic Con Issue 15: Anniversary Releases info from forums Issue 15: Anniversary Releases info from news Double XP Save The Date Issue 16: Power Spectrum Migration of the message boards part 1 and part 2 Purchase new MA story slots Issue 15: Anniversary Full Release Notes (cwned!) Promo: Mur Lafferty&amp;#8217;s WAR</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 47 – Going Rogue and Beyond</title>
		<link>https://cohpodcast.com/2009/06/29/episode-47-going-rogue-and-beyond/</link>
		<pubDate>Mon, 29 Jun 2009 05:10:13 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=141</guid>
		<comments>https://cohpodcast.com/2009/06/29/episode-47-going-rogue-and-beyond/#comments</comments>
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		<slash:comments>7</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[going rogue]]></category>
		<category><![CDATA[i15]]></category>
		<category><![CDATA[i16]]></category>
		<category><![CDATA[meet-up]]></category>
		<category><![CDATA[mission architect]]></category>
		<description><![CDATA[<p>This outing we discuss:</p>
<ul>
<li><strong>Todays listener meetup</strong>
<ul>
<li>Chooch posted some screen caps to our website gallery</li>
<li>We ran Drew&#8217;s arc (163236)</li>
<li>Chooch&#8217;s team started Edgar&#8217;s Garden&#8217;s arc (101467)<strong> </strong></li>
<li><strong>The other arcs that we didn&#8217;t get to include:</strong></li>
<li>Dribbler: 31757</li>
<li>Criswell Predicts: Rescue Chuch</li>
<li>Fantastic Foe: 200411</li>
<li>Skye Rocket &#8220;Lab Rabbits&#8221;</li>
<li>Drew&#8217;s: 164460</li>
<li>Drew&#8217;s: 164186</li>
</ul>
</li>
<li><a href="http://www.gamespot.com/users/chikahiro94/">Going Rogue</a>&#8221; expansion info and <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13467605&amp;an=0&amp;page=0#Post13467605">FAQ</a></li>
<li><a href="http://www.cityofheroes.com/news/game_updates/issue_15/issue_15_overview.html">Issue 15 Overview</a> &#8211; now on the test server</li>
<li><a href="http://www.cityofheroes.com/news/game_updates/issue_15/developer_diary_2.html">Developer Diary</a> 1</li>
<li><a href="http://www.cityofheroes.com/news/game_updates/issue_15/developer_diary_2_1.html">Developer Diary 2</a></li>
<li><a title="Official forum post from Positron" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Board=Dev&amp;Number=13647533&amp;page=0&amp;fpart=1">Official forum post from Positron</a> on i16</li>
<li>Super Booster III: Super Science Hits the Training Room</li>
<li><a href="http://games.slashdot.org/article.pl?sid=09/05/17/163219&amp;tid=209">Champions Online Delayed</a> Until September</li>
<li><a href="http://www.wired.com/gamelife/2009/05/misson_architect_abuse">Wired Article</a> on Mission Architect</li>
<li><a href="http://games.slashdot.org/story/09/06/10/0510213/Dungeons-amp-Dragons-Online-Goes-Free-To-Play?art_pos=1">Dungeons &amp; Dragons Online Goes Free-To-Play</a></li>
<li><a href="http://forums.cohpodcast.com//viewtopic.php?f=1&amp;t=306&amp;start=90#p4459">Good News for SinnerSaint and Cyborg Anna</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">141</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This outing we discuss: Todays listener meetup Chooch posted some screen caps to our website gallery We ran Drew&amp;#8217;s arc (163236) Chooch&amp;#8217;s team started Edgar&amp;#8217;s Garden&amp;#8217;s arc (101467) The other arcs that we didn&amp;#8217;t get to include: Dribbler: 31757 Criswell Predicts: Rescue Chuch Fantastic Foe: 200411 Skye Rocket &amp;#8220;Lab Rabbits&amp;#8221; Drew&amp;#8217;s: 164460 Drew&amp;#8217;s: 164186 Going Rogue&amp;#8221; expansion info and FAQ Issue 15 Overview &amp;#8211; now on the test server Developer Diary 1 Developer Diary 2 Official forum post from Positron on i16 Super Booster III: Super Science Hits the Training Room Champions Online Delayed Until September Wired Article on Mission Architect Dungeons &amp;amp; Dragons Online Goes Free-To-Play Good News for SinnerSaint and Cyborg Anna</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This outing we discuss: Todays listener meetup Chooch posted some screen caps to our website gallery We ran Drew&amp;#8217;s arc (163236) Chooch&amp;#8217;s team started Edgar&amp;#8217;s Garden&amp;#8217;s arc (101467) The other arcs that we didn&amp;#8217;t get to include: Dribbler: 31757 Criswell Predicts: Rescue Chuch Fantastic Foe: 200411 Skye Rocket &amp;#8220;Lab Rabbits&amp;#8221; Drew&amp;#8217;s: 164460 Drew&amp;#8217;s: 164186 Going Rogue&amp;#8221; expansion info and FAQ Issue 15 Overview &amp;#8211; now on the test server Developer Diary 1 Developer Diary 2 Official forum post from Positron on i16 Super Booster III: Super Science Hits the Training Room Champions Online Delayed Until September Wired Article on Mission Architect Dungeons &amp;amp; Dragons Online Goes Free-To-Play Good News for SinnerSaint and Cyborg Anna</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Listener Meet-Up #4</title>
		<link>https://cohpodcast.com/2009/06/17/listener-meet-up-4/</link>
		<pubDate>Wed, 17 Jun 2009 04:27:18 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=136</guid>
		<comments>https://cohpodcast.com/2009/06/17/listener-meet-up-4/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2009/06/17/listener-meet-up-4/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[listener meet-up]]></category>
		<category><![CDATA[meet-up]]></category>
		<category><![CDATA[meetup]]></category>
		<category><![CDATA[mission architect]]></category>
		<category><![CDATA[podcaste]]></category>
		<category><![CDATA[special]]></category>
		<description><![CDATA[<p>Yeah, I know, another fake-out post without any big content&#8230;</p>
<p>Since we weren&#8217;t able to get the next episode out like we planned to this week I wanted to at least get an announcement out to everybody.</p>
<p>By the power of loophole &#8211; we are happy to bring you Listener Meetup IV: A New Hope!</p>
<p>We were thinking that it would be cool to make this another &#8220;Pimp My Arc&#8221; event and run through some listener generated content!</p>
<p><strong>So, here are the deets:</strong><br />
We&#8217;ll meet up on <strong>Guardian Server</strong> &#8211; <span style="text-decoration: line-through;">Atlas Park</span> <strong><span style="color: #993300;">Galaxy City</span></strong> &#8211; Architect Entertainment Building at <strong>2pm Eastern</strong> on <strong>Sunday, June 28th</strong>.</p>
<p>which is:</p>
<ul>
<li>1pm Central</li>
<li>Noon Mountain</li>
<li>11 am Pacific</li>
<li>10 am Alaska, or</li>
<li>10:30am Monday in Tehran</li>
</ul>
<p>Plan to goof around, chat and catch up for 30-45 minutes, and then start running arcs. In the past the events have lasted about 2 hours, so that&#8217;s what we&#8217;ll shoot for &#8212; essentially, if you come late, don&#8217;t worry about it &#8212; just say hi when you get there and jump onto a team to run an arc!</p>
<p>Hope to see you there!!</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">136</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Yeah, I know, another fake-out post without any big content&amp;#8230; Since we weren&amp;#8217;t able to get the next episode out like we planned to this week I wanted to at least get an announcement out to everybody. By the power of loophole &amp;#8211; we are happy to bring you Listener Meetup IV: A New Hope! We were thinking that it would be cool to make this another &amp;#8220;Pimp My Arc&amp;#8221; event and run through some listener generated content! So, here are the deets: We&amp;#8217;ll meet up on Guardian Server &amp;#8211; Atlas Park Galaxy City &amp;#8211; Architect Entertainment Building at 2pm Eastern on Sunday, June 28th. which is: 1pm Central Noon Mountain 11 am Pacific 10 am Alaska, or 10:30am Monday in Tehran Plan to goof around, chat and catch up for 30-45 minutes, and then start running arcs. In the past the events have lasted about 2 hours, so that&amp;#8217;s what we&amp;#8217;ll shoot for &amp;#8212; essentially, if you come late, don&amp;#8217;t worry about it &amp;#8212; just say hi when you get there and jump onto a team to run an arc! Hope to see you there!!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Yeah, I know, another fake-out post without any big content&amp;#8230; Since we weren&amp;#8217;t able to get the next episode out like we planned to this week I wanted to at least get an announcement out to everybody. By the power of loophole &amp;#8211; we are happy to bring you Listener Meetup IV: A New Hope! We were thinking that it would be cool to make this another &amp;#8220;Pimp My Arc&amp;#8221; event and run through some listener generated content! So, here are the deets: We&amp;#8217;ll meet up on Guardian Server &amp;#8211; Atlas Park Galaxy City &amp;#8211; Architect Entertainment Building at 2pm Eastern on Sunday, June 28th. which is: 1pm Central Noon Mountain 11 am Pacific 10 am Alaska, or 10:30am Monday in Tehran Plan to goof around, chat and catch up for 30-45 minutes, and then start running arcs. In the past the events have lasted about 2 hours, so that&amp;#8217;s what we&amp;#8217;ll shoot for &amp;#8212; essentially, if you come late, don&amp;#8217;t worry about it &amp;#8212; just say hi when you get there and jump onto a team to run an arc! Hope to see you there!!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Quick Note</title>
		<link>https://cohpodcast.com/2009/06/08/quick-note/</link>
		<pubDate>Mon, 08 Jun 2009 04:51:19 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=132</guid>
		<comments>https://cohpodcast.com/2009/06/08/quick-note/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2009/06/08/quick-note/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[balticon]]></category>
		<description><![CDATA[<p>I wanted to make everyone aware of additional recordings of <a href="http://www.balticon.org" target="_blank">Balticon</a> panels that Viv and I participated on.</p>
<p>I didn&#8217;t feel right about dropping these directly into either of our podcast feeds since they contain no gaming, parenting, or blending content <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /> They are focused on podcasting/recording/audio techie stuff.</p>
<p>You can check them out over at my new site <a href="http://chooch.us">Random Acts of Chooch</a>. The three panels contain different combinations of me, Viv, Scott Sigler, PG Holyfield, MAinPA, Thomas &#8220;Command Line&#8221; Gideon, Dan the Fan, Nobilis Reed, Marc &#8220;Grailwolf&#8221; Bailey, Heather Welliver, and Tyler Waldeman.</p>
<p>New CoH specific content is Coming Soon<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">132</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>I wanted to make everyone aware of additional recordings of Balticon panels that Viv and I participated on. I didn&amp;#8217;t feel right about dropping these directly into either of our podcast feeds since they contain no gaming, parenting, or blending content They are focused on podcasting/recording/audio techie stuff. You can check them out over at my new site Random Acts of Chooch. The three panels contain different combinations of me, Viv, Scott Sigler, PG Holyfield, MAinPA, Thomas &amp;#8220;Command Line&amp;#8221; Gideon, Dan the Fan, Nobilis Reed, Marc &amp;#8220;Grailwolf&amp;#8221; Bailey, Heather Welliver, and Tyler Waldeman. New CoH specific content is Coming Soon</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>I wanted to make everyone aware of additional recordings of Balticon panels that Viv and I participated on. I didn&amp;#8217;t feel right about dropping these directly into either of our podcast feeds since they contain no gaming, parenting, or blending content They are focused on podcasting/recording/audio techie stuff. You can check them out over at my new site Random Acts of Chooch. The three panels contain different combinations of me, Viv, Scott Sigler, PG Holyfield, MAinPA, Thomas &amp;#8220;Command Line&amp;#8221; Gideon, Dan the Fan, Nobilis Reed, Marc &amp;#8220;Grailwolf&amp;#8221; Bailey, Heather Welliver, and Tyler Waldeman. New CoH specific content is Coming Soon</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Nonisode 2 – ITB Live from Balticon</title>
		<link>https://cohpodcast.com/2009/06/01/nonisode-2-itb-live-from-balticon/</link>
		<pubDate>Mon, 01 Jun 2009 15:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=129</guid>
		<comments>https://cohpodcast.com/2009/06/01/nonisode-2-itb-live-from-balticon/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2009/06/01/nonisode-2-itb-live-from-balticon/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[balticon]]></category>
		<category><![CDATA[family]]></category>
		<category><![CDATA[fluff]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[nonisode]]></category>
		<description><![CDATA[<p>Viv and I are proud to bring you our first live show ever. We recorded an episode of our <a href="http://www.intotheblender.com">Into The Blender</a> podcast over Memorial Day weekend at <a href="http://www.balticon.org" target="_blank">Balticon</a>. ITB is our podcast that is a family journal of sorts.</p>
<p>In this episode we <strong>do</strong> talk about gaming (video and otherwise), so we thought it would be OK to cross post to CoH Podcast. There&#8217;s no CoH News or CoH specific content, so feel free to skip this one if you are a hater of teh fluff.</p>
<p>A special thanks to everybody that came out and participated! You truly made this a special event for us!</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">129</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Viv and I are proud to bring you our first live show ever. We recorded an episode of our Into The Blender podcast over Memorial Day weekend at Balticon. ITB is our podcast that is a family journal of sorts. In this episode we do talk about gaming (video and otherwise), so we thought it would be OK to cross post to CoH Podcast. There&amp;#8217;s no CoH News or CoH specific content, so feel free to skip this one if you are a hater of teh fluff. A special thanks to everybody that came out and participated! You truly made this a special event for us!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Viv and I are proud to bring you our first live show ever. We recorded an episode of our Into The Blender podcast over Memorial Day weekend at Balticon. ITB is our podcast that is a family journal of sorts. In this episode we do talk about gaming (video and otherwise), so we thought it would be OK to cross post to CoH Podcast. There&amp;#8217;s no CoH News or CoH specific content, so feel free to skip this one if you are a hater of teh fluff. A special thanks to everybody that came out and participated! You truly made this a special event for us!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Balticon43 Techno</title>
		<link>https://cohpodcast.com/2009/05/04/balticon43-techno/</link>
		<pubDate>Mon, 04 May 2009 22:45:03 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=124</guid>
		<comments>https://cohpodcast.com/2009/05/04/balticon43-techno/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2009/05/04/balticon43-techno/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[balticon]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[party]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[song]]></category>
		<category><![CDATA[techno]]></category>
		<description><![CDATA[<p>I wrote this song to highlight <a href="http://www.balticon.org" target="_blank">Balticon</a> 43 and our <a href="http://www.intotheblender.com/balticon43" target="_blank">New Media Party</a> as well as some great podcast and web comic creators. Enjoy!</p>
<p>Oh and feel free to include it in your own show if you&#8217;re a podcaster <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>]]></description>
		<enclosure length="8531396" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/B43Techno.mp3"/>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">124</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>I wrote this song to highlight Balticon 43 and our New Media Party as well as some great podcast and web comic creators. Enjoy! Oh and feel free to include it in your own show if you&amp;#8217;re a podcaster</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>I wrote this song to highlight Balticon 43 and our New Media Party as well as some great podcast and web comic creators. Enjoy! Oh and feel free to include it in your own show if you&amp;#8217;re a podcaster</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Balticon43 NMP Promo 1</title>
		<link>https://cohpodcast.com/2009/04/21/balticon43-nmp-promo-1/</link>
		<pubDate>Wed, 22 Apr 2009 00:29:27 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=120</guid>
		<comments>https://cohpodcast.com/2009/04/21/balticon43-nmp-promo-1/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2009/04/21/balticon43-nmp-promo-1/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[balticon]]></category>
		<category><![CDATA[promo]]></category>
		<description><![CDATA[<p>This is our first promo for the New Media Party at Balticon. We&#8217;ll be producing at least one more promo and will be linking them on our <a href="http://www.intotheblender.com/balticon43/" target="_self">Balticon page</a> over at our other site.</p>
<p>Head over there for details on where we&#8217;ll be during the con as well as the unfolding details of the New Media Costume Party that we&#8217;ll be hosting!</p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">120</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This is our first promo for the New Media Party at Balticon. We&amp;#8217;ll be producing at least one more promo and will be linking them on our Balticon page over at our other site. Head over there for details on where we&amp;#8217;ll be during the con as well as the unfolding details of the New Media Costume Party that we&amp;#8217;ll be hosting!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This is our first promo for the New Media Party at Balticon. We&amp;#8217;ll be producing at least one more promo and will be linking them on our Balticon page over at our other site. Head over there for details on where we&amp;#8217;ll be during the con as well as the unfolding details of the New Media Costume Party that we&amp;#8217;ll be hosting!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 46 – i14: Architect Release + News and Stuff</title>
		<link>https://cohpodcast.com/2009/04/17/episode-46-i14-architect-release-news-and-stuff/</link>
		<pubDate>Sat, 18 Apr 2009 03:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=116</guid>
		<comments>https://cohpodcast.com/2009/04/17/episode-46-i14-architect-release-news-and-stuff/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2009/04/17/episode-46-i14-architect-release-news-and-stuff/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[balticon]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[i14]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[patch notes]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[the seanachai]]></category>
		<description><![CDATA[<p>We are pleased to bring you the <strong>i14 patch notes</strong>, along with a few announcements and news items!</p>
<p><strong>Here&#8217;s the linkage:</strong></p>
<ul>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13331185&amp;an=0&amp;page=0#Post13331185" target="_blank">Super Booster II: Magic Pack Now on Sale</a></li>
<li><a title="i14 Architect - Release Notes - 4/8/09" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13301400&amp;an=0&amp;page=0#Post13301400" target="_blank">i14 Architect &#8211; Release Notes &#8211; 4/8/09</a></li>
<li><a title="Mission Architect Video and Guide!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13307664&amp;an=0&amp;page=0#Post13307664" target="_blank">Mission Architect Video and Guide!</a></li>
<li><a title="Issue 14 Follow-Up From Positron!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13300922" target="_blank">Issue 14 Follow-Up From Positron!</a></li>
<li><a href="http://cohpodcast.com//forums/viewtopic.php?t=392" target="_blank">Justice Girls Summer Heat &#8211; Virtue &#8211; May 9 &#8211; 8-11pm Eastern</a></li>
<li><strong>Bumper:</strong> <a href="http://arcanetimes.com" target="_blank">Cheyenne Wright</a></li>
<li><strong>Promo:</strong> <a href="http://www.theseanachai.com" target="_blank">The Seanachai</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">116</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We are pleased to bring you the i14 patch notes, along with a few announcements and news items! Here&amp;#8217;s the linkage: Super Booster II: Magic Pack Now on Sale i14 Architect &amp;#8211; Release Notes &amp;#8211; 4/8/09 Mission Architect Video and Guide! Issue 14 Follow-Up From Positron! Justice Girls Summer Heat &amp;#8211; Virtue &amp;#8211; May 9 &amp;#8211; 8-11pm Eastern Bumper: Cheyenne Wright Promo: The Seanachai</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We are pleased to bring you the i14 patch notes, along with a few announcements and news items! Here&amp;#8217;s the linkage: Super Booster II: Magic Pack Now on Sale i14 Architect &amp;#8211; Release Notes &amp;#8211; 4/8/09 Mission Architect Video and Guide! Issue 14 Follow-Up From Positron! Justice Girls Summer Heat &amp;#8211; Virtue &amp;#8211; May 9 &amp;#8211; 8-11pm Eastern Bumper: Cheyenne Wright Promo: The Seanachai</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 45 – Too Tired For a Title</title>
		<link>https://cohpodcast.com/2009/04/06/episode-45-too-tired-for-a-title/</link>
		<pubDate>Mon, 06 Apr 2009 07:25:01 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//?p=110</guid>
		<comments>https://cohpodcast.com/2009/04/06/episode-45-too-tired-for-a-title/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2009/04/06/episode-45-too-tired-for-a-title/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[balticon]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[i14]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[shields]]></category>
		<description><![CDATA[<p>Well the show notes are a week late, but the audio is the important part, right? Right?? <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p><strong>In this episode we discuss:</strong></p>
<ul>
<li>We&#8217;re cutting back, but we&#8217;re still Yay! New Casting</li>
<li><a title="A Word Regarding Outside Solicitations" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13175505&amp;an=0&amp;page=0#Post13175505">A word regarding outside solicitations</a></li>
<li> <a title="Announcing: New SG/VG Leadership Rank for Issue 14" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13200323&amp;an=0&amp;page=0#Post13200323">Announcing: New SG/VG leadership rank for Issue 14</a></li>
<li> <a title="Introducing Player Group: City of Comic Creators!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13205177&amp;an=0&amp;page=0#Post13205177">Introducing player proup: City of Comic Creators!</a></li>
<li> <a title="Weekend Update!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13215317&amp;an=0&amp;page=0#Post13215317">Weekend update!</a></li>
<li><a title="Issue #14: Architect Coming to Live Servers Soon" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13247054&amp;an=0&amp;page=0#Post13247054">Issue #14: Architect coming to live servers <span style="text-decoration: line-through;">soon</span> Wednesday, April 8 !!!</a></li>
<li>LT makes an appearance to give his opinions on the shields powers and character creator options</li>
<li><a href="http://cohpodcast.com//forums/viewtopic.php?t=337">Bored at work Haiku</a></li>
<li>Nerd Girl Deathmatch. A Short Play in One Act. (Inspired by actual events)</li>
<li><strong>Promo:</strong> <a href="http://www.balticon.org" target="_blank">Balticon 43</a> &#8211; May 22 &#8211; 25, 2009. We totally forgot to talk about it, but we&#8217;ll be there and will be speaking on a few panels!</li>
</ul>
<p>By the way, the pie was <em>epic</em> <strong>WIN!</strong></p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">110</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Well the show notes are a week late, but the audio is the important part, right? Right?? In this episode we discuss: We&amp;#8217;re cutting back, but we&amp;#8217;re still Yay! New Casting A word regarding outside solicitations Announcing: New SG/VG leadership rank for Issue 14 Introducing player proup: City of Comic Creators! Weekend update! Issue #14: Architect coming to live servers soon Wednesday, April 8 !!! LT makes an appearance to give his opinions on the shields powers and character creator options Bored at work Haiku Nerd Girl Deathmatch. A Short Play in One Act. (Inspired by actual events) Promo: Balticon 43 &amp;#8211; May 22 &amp;#8211; 25, 2009. We totally forgot to talk about it, but we&amp;#8217;ll be there and will be speaking on a few panels! By the way, the pie was epic WIN!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Well the show notes are a week late, but the audio is the important part, right? Right?? In this episode we discuss: We&amp;#8217;re cutting back, but we&amp;#8217;re still Yay! New Casting A word regarding outside solicitations Announcing: New SG/VG leadership rank for Issue 14 Introducing player proup: City of Comic Creators! Weekend update! Issue #14: Architect coming to live servers soon Wednesday, April 8 !!! LT makes an appearance to give his opinions on the shields powers and character creator options Bored at work Haiku Nerd Girl Deathmatch. A Short Play in One Act. (Inspired by actual events) Promo: Balticon 43 &amp;#8211; May 22 &amp;#8211; 25, 2009. We totally forgot to talk about it, but we&amp;#8217;ll be there and will be speaking on a few panels! By the way, the pie was epic WIN!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special 8 – Happy St. P and Special Announcement</title>
		<link>https://cohpodcast.com/2009/03/16/special-8-happy-st-p-and-special-announcement/</link>
		<pubDate>Tue, 17 Mar 2009 01:09:48 +0000</pubDate>
		<guid isPermaLink="false">http://258718503</guid>
		<comments>https://cohpodcast.com/2009/03/16/special-8-happy-st-p-and-special-announcement/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2009/03/16/special-8-happy-st-p-and-special-announcement/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[birthday]]></category>
		<category><![CDATA[fluff]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[special]]></category>
		<description><![CDATA[<p>We bring you a short snippet of audio to wish everyone a happy Saint Patrick&#8217;s Day, as well as deliver a special announcement.</p>
<p>Nothing game related mind you &#8211; this one&#8217;s <strong>all</strong> <em><strong>fluff</strong></em>!</p>
<p>The song used for this special episode is <a href="http://ia300114.us.archive.org/1/items/rainy_night_in_the_bell_tent/" target="_blank">The Lark in the Morning</a> by <a href="http://en.wikipedia.org/wiki/Dongas_Tribe" target="_blank">Dongas Tribe</a></p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">106</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We bring you a short snippet of audio to wish everyone a happy Saint Patrick&amp;#8217;s Day, as well as deliver a special announcement. Nothing game related mind you &amp;#8211; this one&amp;#8217;s all fluff! The song used for this special episode is The Lark in the Morning by Dongas Tribe</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We bring you a short snippet of audio to wish everyone a happy Saint Patrick&amp;#8217;s Day, as well as deliver a special announcement. Nothing game related mind you &amp;#8211; this one&amp;#8217;s all fluff! The song used for this special episode is The Lark in the Morning by Dongas Tribe</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 44b – The Infamous Mulletcast</title>
		<link>https://cohpodcast.com/2009/03/09/episode-44b-the-infamous-mulletcast/</link>
		<pubDate>Mon, 09 Mar 2009 01:30:42 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2009/03/09/episode-44b-the-infamous-mulletcast</guid>
		<comments>https://cohpodcast.com/2009/03/09/episode-44b-the-infamous-mulletcast/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2009/03/09/episode-44b-the-infamous-mulletcast/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[i14]]></category>
		<category><![CDATA[issue 14]]></category>
		<category><![CDATA[long]]></category>
		<category><![CDATA[mission architect]]></category>
		<category><![CDATA[part 2]]></category>
		<category><![CDATA[promo]]></category>
		<description><![CDATA[<p>Here is the spectacle of the MulletCast &#8211; that&#8217;s right: business up front, party in the back!! This is primarily a feedback episode, but we did manage to get in new information about i14 and how Mission Architect will work as well as a few other news (ahem) nuggets.</p>
<p>The episode ended up being so long that I&#8217;ve split it into two files, however releasing them at the same time. Hopefully you get them in the right order. Depending on your podcatcher and mp3 player, it may roll right through. For some (most?) people part A will end at around an hour and 30 minutes, then you&#8217;ll have to pick part B from the playlist and keep on rolling.</p>
<p><strong>In this episode we discuss: </strong></p>
<ul>
<li><a href="http://www.cityofheroes.com/news/news_archive/new_issue_14_mission_architect.html" target="_blank">New Issue 14 Mission Architect info revealed</a></li>
<li><a href="http://www.littlebigplanet.com" target="_blank">Little Big Planet</a></li>
<li><a title="Introducing the Paragon Journals" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13020553&amp;an=0&amp;page=0#Post13020553" target="_blank">Introducing the Paragon Journals</a></li>
<li><a title="Issue 14 Closed Beta Starts Today!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13063944&amp;an=0&amp;page=0#Post13063944" target="_blank">Issue 14 Closed Beta Starts Today!</a></li>
<li><a href="http://www.flickr.com/photos/vividmuse/sets/72157614448859928/" target="_blank">We got a puppy</a>!</li>
<li><a href="http://thottbot.com/" target="_blank">Thottbot</a></li>
<li><a href="http://www.guildhelper.com/" target="_blank">Guild Helper</a></li>
<li><a href="http://www.guildportal.com/ErrorPages/WebBackup.aspx" target="_blank">Guild Portal</a> (which is what I actually meant on the cast, not Guild Helper <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /> )</li>
<li>Conan thing at around 15 mins</li>
<li><a href="http://www.winehq.org/" target="_blank">Wine Is Not an Emulator</a></li>
<li><a href="http://www.theseanachai.com/" target="_blank">The Seanachai</a></li>
<li><a href="http://daddydigest.com/" target="_blank">Daddy Digest</a></li>
<li><a href="http://www.crucial.com" target="_blank">Crucial.com</a></li>
<li><a href="http://i264.photobucket.com/albums/ii177/leenew1_2007/peapod/tjhdada2.jpg" target="_blank"> Sky Rocket Shatner love</a></li>
<li><a href="http://support.apple.com/kb/TA23980" target="_blank">This link</a> shows which Macs have which have Intel GMA’s</li>
<li><a href="http://news.softpedia.com/news/City-of-Heroes-Mac-Open-Beta-Commences-100367.shtml" target="_blank">This link</a> includes a list of COX supported video cards,</li>
<li><a href="http://www.youtube.com/watch?v=rbrJSb5X0-A&amp;feature=channel_page" target="_blank">Clear Skys</a><a rel="nofollow" href="http://www.youtube.com/watch?v=rbrJSb5X0-A&amp;feature=channel_page"></a></li>
<li>Da Mastermind said &#8220;OH NOES!! &#8211; <a href="http://www.wowpodcast.com" target="_blank">You guys have competition</a>&#8220;</li>
<li>Sky Rocket <a href="http://i264.photobucket.com/albums/ii177/leenew1_2007/peapod/pbparty.jpg" target="_blank">Peapod costume</a></li>
<li>Promo: <a href="http://antithesis.jdsawyer.net/" target="_blank">Antithesis Podcast</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">105</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Here is the spectacle of the MulletCast &amp;#8211; that&amp;#8217;s right: business up front, party in the back!! This is primarily a feedback episode, but we did manage to get in new information about i14 and how Mission Architect will work as well as a few other news (ahem) nuggets. The episode ended up being so long that I&amp;#8217;ve split it into two files, however releasing them at the same time. Hopefully you get them in the right order. Depending on your podcatcher and mp3 player, it may roll right through. For some (most?) people part A will end at around an hour and 30 minutes, then you&amp;#8217;ll have to pick part B from the playlist and keep on rolling. In this episode we discuss: New Issue 14 Mission Architect info revealed Little Big Planet Introducing the Paragon Journals Issue 14 Closed Beta Starts Today! We got a puppy! Thottbot Guild Helper Guild Portal (which is what I actually meant on the cast, not Guild Helper ) Conan thing at around 15 mins Wine Is Not an Emulator The Seanachai Daddy Digest Crucial.com Sky Rocket Shatner love This link shows which Macs have which have Intel GMA’s This link includes a list of COX supported video cards, Clear Skys Da Mastermind said &amp;#8220;OH NOES!! &amp;#8211; You guys have competition&amp;#8220; Sky Rocket Peapod costume Promo: Antithesis Podcast</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Here is the spectacle of the MulletCast &amp;#8211; that&amp;#8217;s right: business up front, party in the back!! This is primarily a feedback episode, but we did manage to get in new information about i14 and how Mission Architect will work as well as a few other news (ahem) nuggets. The episode ended up being so long that I&amp;#8217;ve split it into two files, however releasing them at the same time. Hopefully you get them in the right order. Depending on your podcatcher and mp3 player, it may roll right through. For some (most?) people part A will end at around an hour and 30 minutes, then you&amp;#8217;ll have to pick part B from the playlist and keep on rolling. In this episode we discuss: New Issue 14 Mission Architect info revealed Little Big Planet Introducing the Paragon Journals Issue 14 Closed Beta Starts Today! We got a puppy! Thottbot Guild Helper Guild Portal (which is what I actually meant on the cast, not Guild Helper ) Conan thing at around 15 mins Wine Is Not an Emulator The Seanachai Daddy Digest Crucial.com Sky Rocket Shatner love This link shows which Macs have which have Intel GMA’s This link includes a list of COX supported video cards, Clear Skys Da Mastermind said &amp;#8220;OH NOES!! &amp;#8211; You guys have competition&amp;#8220; Sky Rocket Peapod costume Promo: Antithesis Podcast</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 44a – The Infamous Mulletcast</title>
		<link>https://cohpodcast.com/2009/03/09/episode-44a-the-infamous-mulletcast/</link>
		<pubDate>Mon, 09 Mar 2009 05:29:36 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2009/03/09/episode-44a-the-infamous-mulletcast</guid>
		<comments>https://cohpodcast.com/2009/03/09/episode-44a-the-infamous-mulletcast/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2009/03/09/episode-44a-the-infamous-mulletcast/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[i14]]></category>
		<category><![CDATA[issue 14]]></category>
		<category><![CDATA[long]]></category>
		<category><![CDATA[mission architect]]></category>
		<category><![CDATA[promo]]></category>
		<description><![CDATA[<p>Here is the spectacle of the MulletCast &#8211; that&#8217;s right: business up front, party in the back!! This is primarily a feedback episode, but we did manage to get in new information about i14 and how Mission Architect will work as well as a few other news (ahem) nuggets.</p>
<p>The episode ended up being so long that I&#8217;ve split it into two files, however releasing them at the same time. Hopefully you get them in the right order. Depending on your podcatcher and mp3 player, it may roll right through. For some (most?) people part A will end at around an hour and 30 minutes, then you&#8217;ll have to pick part B from the playlist and keep on rolling.</p>
<p><strong>In this episode we discuss: </strong></p>
<ul>
<li><a href="http://www.cityofheroes.com/news/news_archive/new_issue_14_mission_architect.html" target="_blank">New Issue 14 Mission Architect info revealed</a></li>
<li><a href="http://www.littlebigplanet.com" target="_blank">Little Big Planet</a></li>
<li><a title="Introducing the Paragon Journals" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13020553&amp;an=0&amp;page=0#Post13020553" target="_blank">Introducing the Paragon Journals</a></li>
<li><a title="Issue 14 Closed Beta Starts Today!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13063944&amp;an=0&amp;page=0#Post13063944" target="_blank">Issue 14 Closed Beta Starts Today!</a></li>
<li><a href="http://www.flickr.com/photos/vividmuse/sets/72157614448859928/" target="_blank">We got a puppy</a>!</li>
<li><a href="http://thottbot.com/" target="_blank">Thottbot</a></li>
<li><a href="http://www.guildhelper.com/" target="_blank">Guild Helper</a></li>
<li><a href="http://www.guildportal.com/ErrorPages/WebBackup.aspx" target="_blank">Guild Portal</a> (which is what I actually meant on the cast, not Guild Helper <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /> )</li>
<li>Conan thing at around 15 mins</li>
<li><a href="http://www.winehq.org/" target="_blank">Wine Is Not an Emulator</a></li>
<li><a href="http://www.theseanachai.com/" target="_blank">The Seanachai</a></li>
<li><a href="http://daddydigest.com/" target="_blank">Daddy Digest</a></li>
<li><a href="http://www.crucial.com" target="_blank">Crucial.com</a></li>
<li><a href="http://i264.photobucket.com/albums/ii177/leenew1_2007/peapod/tjhdada2.jpg" target="_blank"> Sky Rocket Shatner love</a></li>
<li><a href="http://support.apple.com/kb/TA23980" target="_blank">This link</a> shows which Macs have which have Intel GMA’s</li>
<li><a href="http://news.softpedia.com/news/City-of-Heroes-Mac-Open-Beta-Commences-100367.shtml" target="_blank">This link</a> includes a list of COX supported video cards,</li>
<li><a href="http://www.youtube.com/watch?v=rbrJSb5X0-A&amp;feature=channel_page" target="_blank">Clear Skys</a><a rel="nofollow" href="http://www.youtube.com/watch?v=rbrJSb5X0-A&amp;feature=channel_page"></a></li>
<li>Da Mastermind said &#8220;OH NOES!! &#8211; <a href="http://www.wowpodcast.com" target="_blank">You guys have competition</a>&#8220;</li>
<li>Sky Rocket <a href="http://i264.photobucket.com/albums/ii177/leenew1_2007/peapod/pbparty.jpg" target="_blank">Peapod costume</a></li>
<li>Promo: <a href="http://antithesis.jdsawyer.net/" target="_blank">Antithesis Podcast</a></li>
</ul>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">104</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Here is the spectacle of the MulletCast &amp;#8211; that&amp;#8217;s right: business up front, party in the back!! This is primarily a feedback episode, but we did manage to get in new information about i14 and how Mission Architect will work as well as a few other news (ahem) nuggets. The episode ended up being so long that I&amp;#8217;ve split it into two files, however releasing them at the same time. Hopefully you get them in the right order. Depending on your podcatcher and mp3 player, it may roll right through. For some (most?) people part A will end at around an hour and 30 minutes, then you&amp;#8217;ll have to pick part B from the playlist and keep on rolling. In this episode we discuss: New Issue 14 Mission Architect info revealed Little Big Planet Introducing the Paragon Journals Issue 14 Closed Beta Starts Today! We got a puppy! Thottbot Guild Helper Guild Portal (which is what I actually meant on the cast, not Guild Helper ) Conan thing at around 15 mins Wine Is Not an Emulator The Seanachai Daddy Digest Crucial.com Sky Rocket Shatner love This link shows which Macs have which have Intel GMA’s This link includes a list of COX supported video cards, Clear Skys Da Mastermind said &amp;#8220;OH NOES!! &amp;#8211; You guys have competition&amp;#8220; Sky Rocket Peapod costume Promo: Antithesis Podcast</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Here is the spectacle of the MulletCast &amp;#8211; that&amp;#8217;s right: business up front, party in the back!! This is primarily a feedback episode, but we did manage to get in new information about i14 and how Mission Architect will work as well as a few other news (ahem) nuggets. The episode ended up being so long that I&amp;#8217;ve split it into two files, however releasing them at the same time. Hopefully you get them in the right order. Depending on your podcatcher and mp3 player, it may roll right through. For some (most?) people part A will end at around an hour and 30 minutes, then you&amp;#8217;ll have to pick part B from the playlist and keep on rolling. In this episode we discuss: New Issue 14 Mission Architect info revealed Little Big Planet Introducing the Paragon Journals Issue 14 Closed Beta Starts Today! We got a puppy! Thottbot Guild Helper Guild Portal (which is what I actually meant on the cast, not Guild Helper ) Conan thing at around 15 mins Wine Is Not an Emulator The Seanachai Daddy Digest Crucial.com Sky Rocket Shatner love This link shows which Macs have which have Intel GMA’s This link includes a list of COX supported video cards, Clear Skys Da Mastermind said &amp;#8220;OH NOES!! &amp;#8211; You guys have competition&amp;#8220; Sky Rocket Peapod costume Promo: Antithesis Podcast</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
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		<title>Episode 43 – News, Notes, and IO Sets Part 4</title>
		<link>https://cohpodcast.com/2009/01/31/episode-43-news-notes-and-io-sets-part-4/</link>
		<pubDate>Sat, 31 Jan 2009 17:22:57 +0000</pubDate>
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		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[fantastic foe]]></category>
		<category><![CDATA[io set]]></category>
		<category><![CDATA[movie mantras]]></category>
		<category><![CDATA[mur lafferty]]></category>
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		<description><![CDATA[<p>This episode we take a break from XPXPing to bring you some news, patch notes, and the (almost!) final installment of the IO Sets feature.</p>
<p><strong>Linkage:</strong></p>
<ul>
<li><a title="Details About Mac Version &amp; Perks" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12899077&amp;an=0&amp;page=0#Post12899077" target="_blank">Details About Mac Version &amp; Perks</a></li>
<li><a title="New Video Ads for Mac!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12902110&amp;an=0&amp;page=0#Post12902110" target="_blank">New Video Ads for Mac!</a></li>
<li><a title="Massively.com gives City of Heroes 2008 Award!!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12835083&amp;an=0&amp;page=0#Post12835083" target="_blank">Massively.com gives City of Heroes 2008 Award!!</a></li>
<li><a title="URGENT! - Do NOT Use Witch Leather Top" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12969859&amp;an=info&amp;page=0#Post12969859" target="_blank">URGENT! &#8211; Do NOT Use Witch Leather Top</a></li>
<li><a title="City of Heroes Featured on Apple Games!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12965625&amp;an=0&amp;page=0#Post12965625" target="_blank">City of Heroes Featured on Apple Games!</a></li>
<li><a title="Live Patch -- 1.22.09" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12965367" target="_blank">Live Patch &#8212; 1.22.09</a></li>
<li><a title="Announcing 57 &amp; 60 Month Veteran Rewards!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12960025&amp;an=0&amp;page=0#Post12960025" target="_blank">Announcing 57 &amp; 60 Month Veteran Rewards!</a></li>
<li><a href="http://www.murverse.com" target="_blank">Mur Lafferty&#8217;s favorite character</a> <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></li>
<li><strong>Promo:</strong><a href="http://martyndarkly.libsyn.com" target="_blank">Movie Mantras</a></li>
</ul>
<p><strong>Clicky to see the full text for Part 4 of Fantastic Foe&#8217;s IO Sets feature </strong></p>
<p><span id="more-103"></span>The following is the (more or less) final installment in the Fantastic Foe IO Set Featurettes, presenting specific character attributes and the IO sets that support them as bonuses.</p>
<p>I&#8217;ll be presenting the following topics based on protections to damage type, with commonly associated damages merged: ie. smashing and lethal, fire and cold, energy and negative energy, etc.</p>
<p>The percentage bonuses are rather small, and obviously aren&#8217;t meant to replace powersets.</p>
<p>When discussing resistances and defenses, I&#8217;d like to make a few statements:</p>
<p><strong>1)</strong> 1% defense is roughly equivalent to 2% of resistance. The reasoning behind this non-binding law of protective equivalence has been hashed out in the forums. It&#8217;s not an exact science, but for lightweight discussions, it works okay.</p>
<p><strong>2)</strong> % bonuses seem small, but they are worthwhile. +5% defense is the same benefit granted a character using a shield in Dungeons and Dragons, or any other +1 bonus to armor class, and I rarely in my days of gaming saw anyone forgo the use of a shield when it was available to them to have one on the basis that the bonus was too small.</p>
<p><strong>SMASHING/LETHAL RESISTANCE/DEFENSE</strong><br />
Smashing/Lethal is not only the most common damage type in the game, but it is often a component of energy and elemental based attacks (i.e. being hit by a cold/smashing attack or fire/lethal) so improving Smashing/Lethal resistance or defense is usually a good investment.</p>
<p>Sadly, your options are limited when it comes to IO set bonuses versus Smash/Lethal.</p>
<p><strong>Smashing/Lethal Resistance</strong><br />
<strong>Sets providing Smash/Lethal Resistance bonuses with 3 IOs:</strong></p>
<p>Knockback: Kinetic Crash +2.5% Smashing Resistance</p>
<p><strong>Sets providing Smash/Lethal Resistance bonuses with 4 IOs:</strong></p>
<p>Targeted AOE: Air Burst   + 0.63 Smash/Lethal Resist<br />
Pet: Edict of the Master   + 2.5% Lethal Resist<br />
Sleep: Hibernation   +1.25% Smash Resist [4 out of 5 required]</p>
<p><strong>Smashing Lethal Defense</strong><br />
<strong>Sets providing Smash/Lethal Defense bonuses with 2 IOs:</strong></p>
<p>To Hit Buff: Rectified Reticle  +0.95% Smash/Lethal [2 of 3 required]</p>
<p><strong>Sets providing Smash/Lethal Defense bonuses with 3 IOs:</strong></p>
<p>Taunt: Annoyance   +0.63 Smash/Lethal  Def [3 of 3 required]<br />
Taunt: Triumphant Insult   +0.95 Smash/Lethal Defense [3/3]<br />
To Hit Debuff: Discouraging Words   +0.63 S/L Defense [3/3]</p>
<p><strong>Sets providing Smash/Lethal Defense bonuses with 4 IOs:</strong></p>
<p>Sleep:Lethargic Repose   +1.88% Smashing Defense<br />
Slow: Curtail Speed +1.25% Lethal Defense [4/5]<br />
Immob: Enfeebled Operation +2.5% Lethal Defense<br />
Taunt: Mocking Beratement  +1.26% Smash/Lethal Defense</p>
<p><strong>Sets providing Smash/Lethal Defense bonuses with 6 IOs:</strong></p>
<p>Taunt: Perfect Zinger +1.58% Smash/Lethal Defense</p>
<p>And that&#8217;s it. More defense options are available than resistance, which is fine if you want marginal gains in defense since the defensive pool powers, ( i.e. combat jumping, hover, etc. ) offer very small defensive bonuses, even when slotted to explicitly improve defense. (I think the base is 2.5%, triple slotting with defense hits around 4% total)</p>
<p><strong><br />
FIRE/COLD RESISTANCE/DEFENSE</strong><br />
Interestingly enough, all but one of the following sets provide either protections against the elemental damage of fire or cold attacks with only an investment of 3 set IOs. So Fire and Cold protections can be interwoven with other 2 and 3 IO set combinations.</p>
<p>When I first began researching IO bonuses against Fire and Cold, I assumed that there would be many sets that only provided protections against cold, or only against fire. That way one could reinforce a particular concept for a character, like you might do in the Champions pen and paper RPG.  Say a character might be particularly resistant or particularly vulnerable to fire, totally unrelated to how they react against other damage types, such as cold damage. But in almost all cases in City of Heroes, bonuses from IO sets for fire apply to bonuses for cold.</p>
<p><strong>Fire/Cold Damage Resistance</strong><br />
<strong>Sets providing Fire/Cold Resistance bonuses with 3 IOs:</strong></p>
<p>PBAOE: Multi-Strike +0.95% Fire/Cold Resist<br />
Ranged: Salvo +1.26% Fire/Cold Resist [3 of 3 required]<br />
Targeted AOE: Positron&#8217;s Blast +1.58% Fire/Cold Resist<br />
Sniper: Executioner&#8217;s Contract +3.13% COLD Resist<br />
Heal: Doctored Wounds +1.26% Fire/Cold Resist</p>
<p>Defense: Gift of the Ancients +2.5% FIRE Resist<br />
Defense: Red Fortune +1.26% Fire/Cold Resist</p>
<p>Immob: Debilitative Action +2.5% COLD Resist<br />
Stun: Rope a Dope +0.95% Fire/Cold Resist</p>
<p><strong>The following are from the rare unique level 50 sets (still 3 IOs):</strong></p>
<p>Melee: Hecatomb +2.52% Fire/Cold Resistance<br />
PBAOE: Armageddon +2.52% Fire/Cold Resistance<br />
Targeted AOE: Ragnarok +2.52% Fire/Cold Resistance<br />
Sleep: Fortunata Hypnosis +2.52% Fire/Cold Resistance<br />
Immob: Gravitational Anchor +2.52% Fire/Cold Resistance<br />
Hold: Unbreakable Constraint +2.52% Fire/Cold Resistance<br />
Stun: Absolute Amazement +2.52% Fire/Cold Resistance</p>
<p><strong>Fire/Cold Attack Defense</strong><br />
<strong>Sets providing Fire/Cold Defense bonuses with 3 IOs:</strong></p>
<p>Ranged: Maelstrom&#8217;s Fury +1.88% COLD Def  [3 of 4 needed]<br />
Sniper: Exploit Weakness +0.63% Fire/Cold Def  [3/4]<br />
Pet: Blood Mandate +0.95% Fire/Cold Defense<br />
Resist: Aegis +1.58% Fire/Cold Defense<br />
Stun:Stagger +0.63% Fire/Cold Defense</p>
<p><strong>And the exception to all other Fire/Cold bonus sets:</strong><br />
<strong>Set providing Fire/Cold Defense bonus with 5 IOs</strong></p>
<p>Taunt: Mocking Beratement +1.58% Fire/Cold Defense</p>
<p>Alright, there are more options for boosting fire/cold and the percentages are larger than the smash/lethal set, although that is tempered by the fact that many of the resistance sets are unique and therefore part of an expensive pool of IOs. Still, you might be able to with very little effort get 3-4% defense, or 7-8% resistance to fire/cold attacks. That&#8217;s not too bad on defense, since it&#8217;ll stack with hover/combat jumping, and of course with the benefits of a Force Field: Insulation shield. (I say of course, like I know&#8230; but for all I know they don&#8217;t&#8230; I leave that answer as an exercise for the listener&#8230;)</p>
<p><strong>ENERGY/NEGATIVE ENERGY RESISTANCE/DEFENSE</strong><br />
I should probably refer to energy attacks such as the energy component in Energy Blast or Radiation as &#8220;Positive Energy&#8221; since &#8220;Energy&#8221; in general should encompass &#8220;Negative Energy&#8221; as well. But I&#8217;m lazy, and that&#8217;s like 8 whole characters, so take it on spec that Energy and Negative Energy are Positive Energy and Negative Energy respectively. Capiche?</p>
<p>Again, most Energy and Neg. Energy protection bonuses are found in the 3 IO range, which leaves nice options for franken-slotting,Also, about half of the IO sets only apply a bonus to positive energy or negative energy but not both.</p>
<p><strong>Energy/Negative Damage Resistance</strong><br />
<strong>Sets providing Energy Resistance bonuses with 3 IOs:</strong></p>
<p>PBAOE: Scirocco&#8217;s Dervish +3.13% Negative Energy Resis.<br />
Ranged: Tempest +0.63% Energy/Neg Energy Resis. [3 of 4]<br />
Targeted AOE: Detonation +1.88% Energy Resis.<br />
Immob: Enfeebled Operation +1.88% Neg. Energy Resis.<br />
Hold: Paralytic +0.63% Energy/Neg Energy Resis [ 3 of 5]<br />
Fear: Unspeakable Terror +2.5% Negative Energy Resis<br />
To Hit Buff: Adjusted Targeting + 1.26% NRG/Neg. NRG Res</p>
<p><strong>Set providing Energy Resistance bonus with 4 IOs:</strong></p>
<p>To Hit Debuff: Dampened Spirits +2.5% Neg. Energy Res.</p>
<p><strong>Energy/Negative Energy Defense</strong><br />
Sets providing Energy/Negative Energy Defense bonuses with 3 IOs:</p>
<p>Melee: Pulverizing Fisticuffs +0.65% NRG/Neg NRG Def [3/4]<br />
Melee: Pounding Slugfest +0.63% Energy/Neg Energy Def[3/4]</p>
<p>PBAOE: Cleaving Blow +1.25% Energy Defense [3/4]<br />
Ranged: Thundersrtrike +2.5% Energy Defense</p>
<p>Sniper: Calibrated Accuracy +0.95% Energy/Neg Energy Def<br />
Sniper: Sting of the manticore +0.95% Energy/Neg Energy Def</p>
<p>Resist Dam:Reactive Armor +1.25% Energy Defense<br />
Sleep: Lethargic Repose +1.88% Energy Defense<br />
Fear: Nightmare +1.88% Negative Energy Defense</p>
<p>There&#8217;s not a huge number of sets, particularly that only half or so apply both to positive and negative flavored energy damage, but the percentages aren&#8217;t too bad, and you could probably get a +5% defense (or possible an equivalent combo of defense and resistance.) This might help plug a hole or two, but doesn&#8217;t seem super exciting. Certainly, IO set bonuses can easily improve the 2.5% unenhanced defense Hover gives (4% triple SO enhanced.)</p>
<p><strong><br />
TOXIC/PSIONIC RESISTANCE/DEFENSE</strong><br />
Although Toxic damage and Psionic damage are unrelated, bonuses that protect against them tend to be linked in the IO set bonuses. So, for purposes of this featurette, they are related. So say we all.</p>
<p>With one exception, all Toxic Resistance, Psionic Resistance, and Psionic Defense bonus set IOs require total commitment: 6 IOs. (There is no Toxic Defense, by the way, as Toxic-damaging attacks have an attack vector (usually, I think) of ranged/special. The arcana involving an attack&#8217;s damage type and attack vector type might be a worthwhile feature one day&#8230;.)</p>
<p>So, if you want to get any significant bonuses against Psionic or Toxic, prepare to pay. (Since any investment is probably going to be expensive, I don&#8217;t separate out the unique sets from the regular sets, since it&#8217;s all going to cost a ton.)</p>
<p><strong>Toxic/Psionic Resistance</strong><br />
<strong>Sets that offer resistance bonuses against toxic or psionic damage for a mere 6 IOs:</strong></p>
<p>Melee: Crushing Impact +2.5% Psi Res<br />
Melee:Hecatomb +5% Toxic Res</p>
<p>PBAOE:Armageddon +5% Toxic Res<br />
Ranged: Decimation +1.58% Toxic/Psi Res</p>
<p>Target AOE:Detonation +1.88% Toxic Res<br />
Target AOE:Positron&#8217;s Blast +3.13% Res<br />
Target AOE: Ragnarok +5% Toxic Res</p>
<p>Sniper: Sting of the Manticore +3.13% Toxic Res</p>
<p>Pet: Brilliant Leadership +1.26% Toxic/Psi Res<br />
Pet:Edict of the Master +1.26% Toxic/Psi Res</p>
<p>Heal:Harmonized Healing +1.88% Toxic Res<br />
Heal: Doctored Wounds +1.26% Toxic/Pis Res</p>
<p>Resist Damage: Impervium Armor +3.13% Psi Res<br />
Resist Damage: Reactive Armor +1.25% Toxic Res<br />
Resist Damage: Aegis +3.13% Toxic Res</p>
<p>Defense: Serendipity +1.25% Toxic Res<br />
Defense: Gift of the Ancients +2.5% Psi Res<br />
Defense: Luck of the Gambler +3.13% Psi Res</p>
<p>Confuse: Perplex +0.95% Toxic/Psi Res</p>
<p>Sleep: Lethargic Repose +1.88% Toxic Res<br />
Sleep: Call of the Sandman +1.58% Toxic/Psi Res<br />
Sleep: Fortunata Hypnosis +5% Toxic Res</p>
<p>Immob: Debilitative Action +2.5% Toxic Res<br />
Immob: Gravitational Anchor +5% Toxic Res</p>
<p>Hold: Ghost Widow&#8217;s Embrace +3.13% Psi Res<br />
Hold: Unbreakable Constraint +5% Toxic Res</p>
<p>Fear: Unspeakable Horror +2.5% Psi Res<br />
Fear: Glimpse of the Abyss +3.13% Psi Res<br />
Fear: Nightmare +0.95% Toxic/Psi Res</p>
<p>Stun: Absolute Amazement +5% Toxic Res<br />
To Hit Debuff: Dark Watcher&#8217;s Despair +3.75% Psi Res</p>
<p>Psionic Defense (There is no toxic defense!)</p>
<p><strong>Sets providing Psionic Defense bonuses with 2 IOs</strong><br />
Resist: Impervium Armor    +1.88 Psi Defense</p>
<p><strong>Sets providing Psionic Defense bonuses with 6 IOs</strong><br />
PBAOE:Scirocco&#8217;s Dervish  +3.13% Psi Defense</p>
<p>Ranged: Devastation  +3.75% Psi Defense<br />
Ranged: Apocalypse  +5% Psi Defense</p>
<p>Pet: Soulbound Allegiance  +5% Psi Defense<br />
Heal: Miracle  +1.88% Psi Defense<br />
Defense:Gift of the Ancients  +2.5% Psi Defense<br />
Stun: Rope a Dope  +1.88% Psi Defense</p>
<p>Now, that&#8217;s a pretty fair amount of protective bonus sets, although of course I&#8217;ve munged (fancy technical term for moooshing&#8230;) Toxic and Psionic, but usually a set that protects against one does so against the other. Usually.</p>
<p>Anyway, if you have mad influence to burn to complete 6 IOs pieces, I mean a lot of influence, then it looks like you could rack up Resistance percentages easily from 5-15%. I mean, boatloads of influence, and the availability of the pieces in the market.</p>
<p>Defense, eh, you could probably easily (given cash and availability) hit 10% defense. Sure, 10% doesn&#8217;t sound that much, but that&#8217;s a +2 in D and D terms!</p>
<p><strong>POSITIONAL (MELEE, RANGED, AOE) DEFENSE</strong><br />
This category of sets that contribute to positional defenses is a looooong list.</p>
<p>The previous defenses worked against attacks based on the type of damage that they did or roughly on the kind of elemental attack that it was. Positional defense is different in that it works regardless of the damage type of an attack; it defends against the vector or positional characteristic of the attack. Is it a melee attack like a punch? A ranged attack like a blast? Or an area of effect attack like an explosion? So Positional Defense is usually either a ranged defense, melee defense, or AOE defense</p>
<p>Since positional defenses work equally well regardless of the damage (a flaming sword attack or a kick are both melee, so melee defense can apply to both equally) they are intrinsically more useful than &#8220;typed&#8221; defenses, where you might have defense against lethal, fire, cold, energy, negative energy, psionic, and then get hit by a 100% smashing baseball.</p>
<p>Positional Defense bonuses from IO sets are also rather expensive, since most sets that offer any positional defenses usually require at least 5 IOs from a set. On the plus side, most percentages are at least +1.25%, so there&#8217;s no dinking around with 0.68% bonuses or similar nonsense.</p>
<p><strong>And now, the list:</strong><br />
<strong>Sets providing Positional Defense bonuses with 3 IOs</strong></p>
<p>Defense Debuff: Exploited Vulnerability  +1.25% MELEE Def<br />
Defense Debuff: Achilles Heel  +1.88% AOE Def</p>
<p><strong>Sets providing Positional Defense bonuses with 5 IOs</strong><br />
PBAOE:Multi Strike  +1.88% AOE Def<br />
PBAOE:Scirocco&#8217;s Dervish  +3.13% AOE Def</p>
<p>Ranged:Ruin  +1.88% AOE Def<br />
Targeted AOE:Detonation  +1.88% AOE Def<br />
Sniper:Extreme Measures  +2.5% AOE Def</p>
<p>Pets:Commanding Presence  +1.88% AOE Def<br />
Pets:Blood Mandate  +3.75% AOE Def</p>
<p>Heal:Harmonized Healing  +1.88% AOE Def<br />
Heal:Miracle  +1.88% AOE Def</p>
<p>Resist Damage:Reactive Armor  +1.25% AOE Def<br />
Resist Damage:Aegis  +3.13% AOE Def</p>
<p>Confuse:Cacophony  +2.5% AOE Def<br />
Confuse:Perplex  +1.88% AOE Def</p>
<p>Sleep:Lethargic Repose  +1.88% AOE Def<br />
Immob:Debilitative Action  +2.5% AOE Def<br />
Stun: Razzle Dazzle  +2.5% MELEE Def</p>
<p><strong>Sets providing Positional Defense bonuses with 6 IOs</strong><br />
Melee:Touch of Death  +3.13% MELEE Def<br />
Melee:Mako&#8217;s Bite  +3.75% RANGED Def</p>
<p>PBAOE:Multistrike  +1.88% MELEE Def<br />
Ranged:Thunderstrike  +2.5% RANGED Def</p>
<p>Sniper:Calibrated Accuracy  +3.13% RANGED Def<br />
Sniper:Executioners Contract  +1.88% RANGED Def<br />
Sniper:Extreme Measures  +2.5% MELEE Def</p>
<p>Pets:Blood Mandate  +3.75% RANGED Def<br />
Pets:Sovereign Right  +3.13% MELEE Def</p>
<p>Resist Damage:Titanium Coating  +2.5% MELEE Def<br />
Defense:Red Fortune  +2.5% RANGED Def</p>
<p>Confuse:Malaise&#8217;s Illusions  +3.13% RANGED Def<br />
Confuse:Coercive Persuasion  +5% RANGED Def</p>
<p>Sleep:Induced Coma  +2.5% MELEE Def</p>
<p>Slow:Impeded Swiftness  +2.5% MELEE Def<br />
Slow:Tempered Readiness  +1.88% RANGED Def<br />
Slow:Pacing of the Turtle  +3.13% RANGED Def</p>
<p>Immob:Enfeebled Operation  +3.13% MELEE Def<br />
Immob:Trap of the Hunter  +3.13% RANGED Def</p>
<p>Hold:Neuronic Shutdown  +2.5% RANGED Def<br />
Hold:Essence of Curare  +1.88% RANGED Def</p>
<p>Stun:Razzle Dazzle  +2.5% AOE Def<br />
Stun:Stupefy  +3.13% RANGED Def</p>
<p>Knockback:Force Feedback  +3.13% AOE Def<br />
Endurance Mod:Performance Shifter  +3.13% AOE Def</p>
<p>To Hit Buff:Gaussian&#8217;s Synchronized Fire Control  +2.5% AOE, Melee, Ranged Def<br />
Defense Debuff:Undermined Defense  +2.5% AOE Def</p>
<p>Now, there are a lot of Sets that contribute to one of the three aspects of positional defense, and there are enough variations in percentages that, should you possess a ginormous supply of influence and the ability to make people sell some valuable IOs in the market, you could rack up some healthy percentages.</p>
<p>Totally as a thought experiment, lets say you could 5-stack three of the common percentages, 1.88, 2.5, and 3.13. That&#8217;s probably impossible, but lets just say you could. It is numerically impossible that you could do this for all three of the positional defense flavors, so mentally just pick your favorite, Melee, Ranged, or AOE.</p>
<p>(1.88 + 2.5 + 3.13) * 5 = 37.55%! Since the average even con minion only has a 50% to hit you, if you could mythically slot such a bonus, a bad guy when attacking on the vector you&#8217;re protected against would only have a 12.45 % chance of hitting. (More or less. I&#8217;m way simplifying the complicated To Hit calculation for conceptual reasons&#8230;I would encourage listeners more versed in the To Hit mechanics to confirm or refute my simplified math.)</p>
<p>Now, it&#8217;s doubtful you could slot 15 powers of the 24 (for non-Kheldians and not counting inherents) that we get during game to get such a godlike defense (against one of ranged, melee, *or* AOE) but it is reasonable that you could get a 10% bonus perhaps against one, two, or all three position vectors. Reasonable given availability of IOs and your cash reserves, of course.</p>
<p>If I can offer some general opinions on positional defense: even if percentages are small, defense is nice to have and positional defense is nicer than typed defense.</p>
<p>Traditional &#8220;hardened&#8221; types, Tanks, Scrappers, Brutes, and yes, even Peacebringers (even Human-Form PBs I consider hardened) probably don&#8217;t need the extra defense, but it always helps. Percentage bonuses of defense are always worth more to characters when adding to an existing base (this is true of resistance too, but I&#8217;m talking defense in this section, so move along with me.)</p>
<p>Non-hardened archetypes can certainly supplement what defenses they might have, and based on their play-styles, a particular kind of defense might be better than others. I tend to suggest AOE defense to characters who don&#8217;t want to necessarily be in melee, but end up their anyway, either because they want to get the benefit of an AOE heal being cast on the team tank&#8217;s opponent, or they&#8217;re using their hurricane to pin enemies in a corner, or they are standing next to a bad guy who happens to be the anchor of a mighty debuff effect. Or they just like being near the tank.</p>
<p>Being next to a tank doesn&#8217;t sound bad. Even if he&#8217;s not taunting, his gauntlet will be getting attention, and if you get in trouble the tank can start knocking down anyone bullying you, and the team defender (should they possess heals and have been keeping an eye on the tank) has you on their radar.</p>
<p>But&#8230; then the boss villain drops a Nuke. Even if none of the enemies are paying attention to you standing in the tank&#8217;s shadow, the grenade from that Council Lieutenant, or the missiles from that Malta Titan just don&#8217;t care, they are going to blow up next to you anyway while bouncing off the tank. So AOE defense can go a long way.</p>
<p>Second up would be Ranged defense, since characters not planning on melee&#8217;ing can usually maneuver out of melee range. But since it seems that every enemy has a ranged attack that waaay exceeds a player&#8217;s range, maneuvering beyond melee just gets you shot at. So, ratgned defense cuts down on the times your defeated by madly fleeing. Just stay out of range of the AOE flamethrowers.</p>
<p>But, if you really want Melee defense I&#8217;m not going to argue. Melee attacks usually do more damage than ranged, and if you know you&#8217;re going to get punched at, stabbed at, clawed, thumped etc, by all means, try to get some melee defense and reduce how often that happens.</p>
<p>Just be aware, positional defense bonuses usually don&#8217;t work with the traditional power pool defenses, like Combat Jumping or Hover. Those powers are usually good against all Damage Types, defense vs fire, cold, smashing, lethal, negative energy, etc. Typed Defense values and Positional Defense values don&#8217;t stack. I discovered this when Real Numbers became available, and I could monitor the defenses on my Super Reflexes scrapper, who now no longer turns on Combat Jumping.</p>
<p>Again, please correct me if I am talking out of my nether region. You know what I mean.</p>
<p><strong><br />
HOLD AND STUN RESISTANCE</strong><br />
I&#8217;m introducing Holds and Stuns together, since thematically they are similar, but I&#8217;ll present the sets that support protections separately.</p>
<p>Stun resistance is mostly in the 4 IO range, and Hold resistance is in the 5 IO range, but except for two sets, the bonuses for slotting against hold or against stun are from entirely different supersets of IOs.</p>
<p>I&#8217;m not a huge fan of the bonuses available. To accumulate a serious effect, you would probably have to take either Acrobatics to reduce time Held, and  use Aid Self proactively to reduce time Stunned, and add bonuses from IO sets on top of that. Other than that, I suspect you can easily get 10% reductions in time spent stunned or held. I would be interested if anyone could get in the 30% range in either (particular in Stun resistance.)</p>
<p><strong>Stun Resistance</strong><br />
<strong>Sets that offer Stun resistance bonuses for 4 IOs:</strong></p>
<p>PBAOE:Multi-Strike  +1.65% Stun Resistance<br />
Ranged: Maelstrom&#8217;s Fury  +1.65% Stun Resistance</p>
<p>Pet:Blood Mandate  +1.65% Stun Resistance<br />
Pet: Sovereign Right  +2.75% Stun Resistance</p>
<p>Resist Damage: Titanium Coating  +2.2% Stun Resistance</p>
<p>Confuse:Befuddling Aura  +1.1% Stun Resistance<br />
Confuse:Cacophony  +2.2% Stun Resistance</p>
<p>Slow:Impeded Swiftness  +2.2% Stun Resistance<br />
Hold:Essence of Curare  +1.65% Stun Resistance<br />
Fear:Horror  +1.1% Stun Resistance</p>
<p><strong>Set that offers Stun resistance for 5 IOs:</strong><br />
Stun:Stagger +1% Stun Resistance [ 5 of 5 required]<br />
<strong> </strong></p>
<p><strong> </strong></p>
<p><strong>Hold Resistance</strong><br />
<strong>Set that offers Hold resistance for 3 IOs:</strong><br />
Taunt: Mocking Beratement +2.75% Hold Resistance</p>
<p><strong>Sets that offer Hold resistance for 5 IOs:</strong><br />
Melee:Touch of Death  +2.75% Hold Resistance<br />
Melee:Mako&#8217;s Bite  +3.3% Hold Resistance</p>
<p>Ranged Damage:Devastation  +3.3% Hold Resistance<br />
Sniper:Executioner&#8217;s Contract  +2.75% Hold Resistance</p>
<p>Pet:Edict of the Master  +2.2% Hold Resistance<br />
Pet:Sovereign Right  +2.75% Hold Resistance<br />
Pet:Soulbound Allegiance  +4.4% Hold Resistance</p>
<p>Heal:Numina&#8217;s Convalescence  +3.3% Hold Resistance</p>
<p>Resist Damage:Impervium Armor  +2.75% Hold Resistance<br />
Resist Damage:Titanium Coating  +2.75% Hold Resistance</p>
<p>Defense: Gift of the Ancients  +2.2% Hold Resistance<br />
Defense: Luck of the Gambler  +2.75% Hold Resistance</p>
<p>Slow: Impeded Swiftness  +2.2% Hold Resistance<br />
Slow: Pacing of the Turtle  +2.75% Hold Resistance</p>
<p>Immob: Trap of the Hunter  +2.75% Hold Resistance<br />
Fear: Nightmare  +1.65% Hold Resistance<br />
Stun: Rope a Dope  +1.88% Hold Resistance</p>
<p>I find it interesting that the inexpensive set for Hold Resistance is a Taunt set, since the classic Taunter, the Tank, usually has excellent Hold protections for PVE. PVP might be different&#8230;</p>
<p><strong>AND THAT IS THAT! I&#8217;M DONE!</strong><br />
Well, not exactly. There were a handful of other attributes, but I&#8217;m passing on them by mentioning them this way. Some of the Heal IO sets improve all your healing, some of the Slow IO sets improve your slows, Confuse sets improve confuses, Fear sets improve Fear durations, etc. You&#8217;ll run into those bonuses pretty much as you gather up set IOs just to slot the usual enhancement bonuses. Those will jump out at you, and there&#8217;s no need to state them here.</p>
<p>I&#8217;d like to thank ParagonWiki&#8217;s page on Invention Origin sets, which saved me from making a big matrix of what each set offers. I appreciated being able to look at bonus values without having to look at recipes or crafted IO enhancements in Wentworths.</p>
<p>That being said, I take responsibility for any errors or irregularities in this report. In my defense, there were a lot of notes being taken and shuffled around, with bits of info being added to, amended, errors found, etc. I would have had my editor wife assist me or proofread, but I can&#8217;t afford her rates, the mercenary.</p>
<p>I hope that this report provides some value. I know I&#8217;d been wanting to beef up my level 50s, but had not really been putting the time in to see what I could do. After cataloging the values from IO sets, it gave me certain goals to achieve for my characters, which helped me draft up some recipe shopping lists, which of course gave me an Influence goal and prompted me to start in on playing them again.</p>
<p>Any reason to play my 50s is a good reason</p>]]></description>
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<post-id xmlns="com-wordpress:feed-additions:1">103</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This episode we take a break from XPXPing to bring you some news, patch notes, and the (almost!) final installment of the IO Sets feature. Linkage: Details About Mac Version &amp;amp; Perks New Video Ads for Mac! Massively.com gives City of Heroes 2008 Award!! URGENT! &amp;#8211; Do NOT Use Witch Leather Top City of Heroes Featured on Apple Games! Live Patch &amp;#8212; 1.22.09 Announcing 57 &amp;amp; 60 Month Veteran Rewards! Mur Lafferty&amp;#8217;s favorite character Promo:Movie Mantras Clicky to see the full text for Part 4 of Fantastic Foe&amp;#8217;s IO Sets feature The following is the (more or less) final installment in the Fantastic Foe IO Set Featurettes, presenting specific character attributes and the IO sets that support them as bonuses. I&amp;#8217;ll be presenting the following topics based on protections to damage type, with commonly associated damages merged: ie. smashing and lethal, fire and cold, energy and negative energy, etc. The percentage bonuses are rather small, and obviously aren&amp;#8217;t meant to replace powersets. When discussing resistances and defenses, I&amp;#8217;d like to make a few statements: 1) 1% defense is roughly equivalent to 2% of resistance. The reasoning behind this non-binding law of protective equivalence has been hashed out in the forums. It&amp;#8217;s not an exact science, but for lightweight discussions, it works okay. 2) % bonuses seem small, but they are worthwhile. +5% defense is the same benefit granted a character using a shield in Dungeons and Dragons, or any other +1 bonus to armor class, and I rarely in my days of gaming saw anyone forgo the use of a shield when it was available to them to have one on the basis that the bonus was too small. SMASHING/LETHAL RESISTANCE/DEFENSE Smashing/Lethal is not only the most common damage type in the game, but it is often a component of energy and elemental based attacks (i.e. being hit by a cold/smashing attack or fire/lethal) so improving Smashing/Lethal resistance or defense is usually a good investment. Sadly, your options are limited when it comes to IO set bonuses versus Smash/Lethal. Smashing/Lethal Resistance Sets providing Smash/Lethal Resistance bonuses with 3 IOs: Knockback: Kinetic Crash +2.5% Smashing Resistance Sets providing Smash/Lethal Resistance bonuses with 4 IOs: Targeted AOE: Air Burst   + 0.63 Smash/Lethal Resist Pet: Edict of the Master   + 2.5% Lethal Resist Sleep: Hibernation   +1.25% Smash Resist [4 out of 5 required] Smashing Lethal Defense Sets providing Smash/Lethal Defense bonuses with 2 IOs: To Hit Buff: Rectified Reticle  +0.95% Smash/Lethal [2 of 3 required] Sets providing Smash/Lethal Defense bonuses with 3 IOs: Taunt: Annoyance   +0.63 Smash/Lethal  Def [3 of 3 required] Taunt: Triumphant Insult   +0.95 Smash/Lethal Defense [3/3] To Hit Debuff: Discouraging Words   +0.63 S/L Defense [3/3] Sets providing Smash/Lethal Defense bonuses with 4 IOs: Sleep:Lethargic Repose   +1.88% Smashing Defense Slow: Curtail Speed +1.25% Lethal Defense [4/5] Immob: Enfeebled Operation +2.5% Lethal Defense Taunt: Mocking Beratement  +1.26% Smash/Lethal Defense Sets providing Smash/Lethal Defense bonuses with 6 IOs: Taunt: Perfect Zinger +1.58% Smash/Lethal Defense And that&amp;#8217;s it. More defense options are available than resistance, which is fine if you want marginal gains in defense since the defensive pool powers, ( i.e. combat jumping, hover, etc. ) offer very small defensive bonuses, even when slotted to explicitly improve defense. (I think the base is 2.5%, triple slotting with defense hits around 4% total) FIRE/COLD RESISTANCE/DEFENSE Interestingly enough, all but one of the following sets provide either protections against the elemental damage of fire or cold attacks with only an investment of 3 set IOs. So Fire and Cold protections can be interwoven with other 2 and 3 IO set combinations. When I first began researching IO bonuses against Fire and Cold, I assumed that there would be many sets that only provided protections against cold, or only against fire. That way one could reinforce a particular concept for a character, like you might do in the Champions pen and paper RPG.  Say a character might be particularly resistant or particularly vulnerable to fire, totally unrelated to how they react against other damage types, such as cold damage. But in almost all cases in City of Heroes, bonuses from IO sets for fire apply to bonuses for cold. Fire/Cold Damage Resistance Sets providing Fire/Cold Resistance bonuses with 3 IOs: PBAOE: Multi-Strike +0.95% Fire/Cold Resist Ranged: Salvo +1.26% Fire/Cold Resist [3 of 3 required] Targeted AOE: Positron&amp;#8217;s Blast +1.58% Fire/Cold Resist Sniper: Executioner&amp;#8217;s Contract +3.13% COLD Resist Heal: Doctored Wounds +1.26% Fire/Cold Resist Defense: Gift of the Ancients +2.5% FIRE Resist Defense: Red Fortune +1.26% Fire/Cold Resist Immob: Debilitative Action +2.5% COLD Resist Stun: Rope a Dope +0.95% Fire/Cold Resist The following are from the rare unique level 50 sets (still 3 IOs): Melee: Hecatomb +2.52% Fire/Cold Resistance PBAOE: Armageddon +2.52% Fire/Cold Resistance Targeted AOE: Ragnarok +2.52% Fire/Cold Resistance Sleep: Fortunata Hypnosis +2.52% Fire/Cold Resistance Immob: Gravitational Anchor +2.52% Fire/Cold Resistance Hold: Unbreakable Constraint +2.52% Fire/Cold Resistance Stun: Absolute Amazement +2.52% Fire/Cold Resistance Fire/Cold Attack Defense Sets providing Fire/Cold Defense bonuses with 3 IOs: Ranged: Maelstrom&amp;#8217;s Fury +1.88% COLD Def  [3 of 4 needed] Sniper: Exploit Weakness +0.63% Fire/Cold Def  [3/4] Pet: Blood Mandate +0.95% Fire/Cold Defense Resist: Aegis +1.58% Fire/Cold Defense Stun:Stagger +0.63% Fire/Cold Defense And the exception to all other Fire/Cold bonus sets: Set providing Fire/Cold Defense bonus with 5 IOs Taunt: Mocking Beratement +1.58% Fire/Cold Defense Alright, there are more options for boosting fire/cold and the percentages are larger than the smash/lethal set, although that is tempered by the fact that many of the resistance sets are unique and therefore part of an expensive pool of IOs. Still, you might be able to with very little effort get 3-4% defense, or 7-8% resistance to fire/cold attacks. That&amp;#8217;s not too bad on defense, since it&amp;#8217;ll stack with hover/combat jumping, and of course with the benefits of a Force Field: Insulation shield. (I say of course, like I know&amp;#8230; but for all I know they don&amp;#8217;t&amp;#8230; I leave that answer as an exercise for the listener&amp;#8230;) ENERGY/NEGATIVE ENERGY RESISTANCE/DEFENSE I should probably refer to energy attacks such as the energy component in Energy Blast or Radiation as &amp;#8220;Positive Energy&amp;#8221; since &amp;#8220;Energy&amp;#8221; in general should encompass &amp;#8220;Negative Energy&amp;#8221; as well. But I&amp;#8217;m lazy, and that&amp;#8217;s like 8 whole characters, so take it on spec that Energy and Negative Energy are Positive Energy and Negative Energy respectively. Capiche? Again, most Energy and Neg. Energy protection bonuses are found in the 3 IO range, which leaves nice options for franken-slotting,Also, about half of the IO sets only apply a bonus to positive energy or negative energy but not both. Energy/Negative Damage Resistance Sets providing Energy Resistance bonuses with 3 IOs: PBAOE: Scirocco&amp;#8217;s Dervish +3.13% Negative Energy Resis. Ranged: Tempest +0.63% Energy/Neg Energy Resis. [3 of 4] Targeted AOE: Detonation +1.88% Energy Resis. Immob: Enfeebled Operation +1.88% Neg. Energy Resis. Hold: Paralytic +0.63% Energy/Neg Energy Resis [ 3 of 5] Fear: Unspeakable Terror +2.5% Negative Energy Resis To Hit Buff: Adjusted Targeting + 1.26% NRG/Neg. NRG Res Set providing Energy Resistance bonus with 4 IOs: To Hit Debuff: Dampened Spirits +2.5% Neg. Energy Res. Energy/Negative Energy Defense Sets providing Energy/Negative Energy Defense bonuses with 3 IOs: Melee: Pulverizing Fisticuffs +0.65% NRG/Neg NRG Def [3/4] Melee: Pounding Slugfest +0.63% Energy/Neg Energy Def[3/4] PBAOE: Cleaving Blow +1.25% Energy Defense [3/4] Ranged: Thundersrtrike +2.5% Energy Defense Sniper: Calibrated Accuracy +0.95% Energy/Neg Energy Def Sniper: Sting of the manticore +0.95% Energy/Neg Energy Def Resist Dam:Reactive Armor +1.25% Energy Defense Sleep: Lethargic Repose +1.88% Energy Defense Fear: Nightmare +1.88% Negative Energy Defense There&amp;#8217;s not a huge number of sets, particularly that only half or so apply both to positive and negative flavored energy damage, but the percentages aren&amp;#8217;t too bad, and you could probably get a +5% defense (or possible an equivalent combo of defense and resistance.) This might help plug a hole or two, but doesn&amp;#8217;t seem super exciting. Certainly, IO set bonuses can easily improve the 2.5% unenhanced defense Hover gives (4% triple SO enhanced.) TOXIC/PSIONIC RESISTANCE/DEFENSE Although Toxic damage and Psionic damage are unrelated, bonuses that protect against them tend to be linked in the IO set bonuses. So, for purposes of this featurette, they are related. So say we all. With one exception, all Toxic Resistance, Psionic Resistance, and Psionic Defense bonus set IOs require total commitment: 6 IOs. (There is no Toxic Defense, by the way, as Toxic-damaging attacks have an attack vector (usually, I think) of ranged/special. The arcana involving an attack&amp;#8217;s damage type and attack vector type might be a worthwhile feature one day&amp;#8230;.) So, if you want to get any significant bonuses against Psionic or Toxic, prepare to pay. (Since any investment is probably going to be expensive, I don&amp;#8217;t separate out the unique sets from the regular sets, since it&amp;#8217;s all going to cost a ton.) Toxic/Psionic Resistance Sets that offer resistance bonuses against toxic or psionic damage for a mere 6 IOs: Melee: Crushing Impact +2.5% Psi Res Melee:Hecatomb +5% Toxic Res PBAOE:Armageddon +5% Toxic Res Ranged: Decimation +1.58% Toxic/Psi Res Target AOE:Detonation +1.88% Toxic Res Target AOE:Positron&amp;#8217;s Blast +3.13% Res Target AOE: Ragnarok +5% Toxic Res Sniper: Sting of the Manticore +3.13% Toxic Res Pet: Brilliant Leadership +1.26% Toxic/Psi Res Pet:Edict of the Master +1.26% Toxic/Psi Res Heal:Harmonized Healing +1.88% Toxic Res Heal: Doctored Wounds +1.26% Toxic/Pis Res Resist Damage: Impervium Armor +3.13% Psi Res Resist Damage: Reactive Armor +1.25% Toxic Res Resist Damage: Aegis +3.13% Toxic Res Defense: Serendipity +1.25% Toxic Res Defense: Gift of the Ancients +2.5% Psi Res Defense: Luck of the Gambler +3.13% Psi Res Confuse: Perplex +0.95% Toxic/Psi Res Sleep: Lethargic Repose +1.88% Toxic Res Sleep: Call of the Sandman +1.58% Toxic/Psi Res Sleep: Fortunata Hypnosis +5% Toxic Res Immob: Debilitative Action +2.5% Toxic Res Immob: Gravitational Anchor +5% Toxic Res Hold: Ghost Widow&amp;#8217;s Embrace +3.13% Psi Res Hold: Unbreakable Constraint +5% Toxic Res Fear: Unspeakable Horror +2.5% Psi Res Fear: Glimpse of the Abyss +3.13% Psi Res Fear: Nightmare +0.95% Toxic/Psi Res Stun: Absolute Amazement +5% Toxic Res To Hit Debuff: Dark Watcher&amp;#8217;s Despair +3.75% Psi Res Psionic Defense (There is no toxic defense!) Sets providing Psionic Defense bonuses with 2 IOs Resist: Impervium Armor    +1.88 Psi Defense Sets providing Psionic Defense bonuses with 6 IOs PBAOE:Scirocco&amp;#8217;s Dervish  +3.13% Psi Defense Ranged: Devastation  +3.75% Psi Defense Ranged: Apocalypse  +5% Psi Defense Pet: Soulbound Allegiance  +5% Psi Defense Heal: Miracle  +1.88% Psi Defense Defense:Gift of the Ancients  +2.5% Psi Defense Stun: Rope a Dope  +1.88% Psi Defense Now, that&amp;#8217;s a pretty fair amount of protective bonus sets, although of course I&amp;#8217;ve munged (fancy technical term for moooshing&amp;#8230;) Toxic and Psionic, but usually a set that protects against one does so against the other. Usually. Anyway, if you have mad influence to burn to complete 6 IOs pieces, I mean a lot of influence, then it looks like you could rack up Resistance percentages easily from 5-15%. I mean, boatloads of influence, and the availability of the pieces in the market. Defense, eh, you could probably easily (given cash and availability) hit 10% defense. Sure, 10% doesn&amp;#8217;t sound that much, but that&amp;#8217;s a +2 in D and D terms! POSITIONAL (MELEE, RANGED, AOE) DEFENSE This category of sets that contribute to positional defenses is a looooong list. The previous defenses worked against attacks based on the type of damage that they did or roughly on the kind of elemental attack that it was. Positional defense is different in that it works regardless of the damage type of an attack; it defends against the vector or positional characteristic of the attack. Is it a melee attack like a punch? A ranged attack like a blast? Or an area of effect attack like an explosion? So Positional Defense is usually either a ranged defense, melee defense, or AOE defense Since positional defenses work equally well regardless of the damage (a flaming sword attack or a kick are both melee, so melee defense can apply to both equally) they are intrinsically more useful than &amp;#8220;typed&amp;#8221; defenses, where you might have defense against lethal, fire, cold, energy, negative energy, psionic, and then get hit by a 100% smashing baseball. Positional Defense bonuses from IO sets are also rather expensive, since most sets that offer any positional defenses usually require at least 5 IOs from a set. On the plus side, most percentages are at least +1.25%, so there&amp;#8217;s no dinking around with 0.68% bonuses or similar nonsense. And now, the list: Sets providing Positional Defense bonuses with 3 IOs Defense Debuff: Exploited Vulnerability  +1.25% MELEE Def Defense Debuff: Achilles Heel  +1.88% AOE Def Sets providing Positional Defense bonuses with 5 IOs PBAOE:Multi Strike  +1.88% AOE Def PBAOE:Scirocco&amp;#8217;s Dervish  +3.13% AOE Def Ranged:Ruin  +1.88% AOE Def Targeted AOE:Detonation  +1.88% AOE Def Sniper:Extreme Measures  +2.5% AOE Def Pets:Commanding Presence  +1.88% AOE Def Pets:Blood Mandate  +3.75% AOE Def Heal:Harmonized Healing  +1.88% AOE Def Heal:Miracle  +1.88% AOE Def Resist Damage:Reactive Armor  +1.25% AOE Def Resist Damage:Aegis  +3.13% AOE Def Confuse:Cacophony  +2.5% AOE Def Confuse:Perplex  +1.88% AOE Def Sleep:Lethargic Repose  +1.88% AOE Def Immob:Debilitative Action  +2.5% AOE Def Stun: Razzle Dazzle  +2.5% MELEE Def Sets providing Positional Defense bonuses with 6 IOs Melee:Touch of Death  +3.13% MELEE Def Melee:Mako&amp;#8217;s Bite  +3.75% RANGED Def PBAOE:Multistrike  +1.88% MELEE Def Ranged:Thunderstrike  +2.5% RANGED Def Sniper:Calibrated Accuracy  +3.13% RANGED Def Sniper:Executioners Contract  +1.88% RANGED Def Sniper:Extreme Measures  +2.5% MELEE Def Pets:Blood Mandate  +3.75% RANGED Def Pets:Sovereign Right  +3.13% MELEE Def Resist Damage:Titanium Coating  +2.5% MELEE Def Defense:Red Fortune  +2.5% RANGED Def Confuse:Malaise&amp;#8217;s Illusions  +3.13% RANGED Def Confuse:Coercive Persuasion  +5% RANGED Def Sleep:Induced Coma  +2.5% MELEE Def Slow:Impeded Swiftness  +2.5% MELEE Def Slow:Tempered Readiness  +1.88% RANGED Def Slow:Pacing of the Turtle  +3.13% RANGED Def Immob:Enfeebled Operation  +3.13% MELEE Def Immob:Trap of the Hunter  +3.13% RANGED Def Hold:Neuronic Shutdown  +2.5% RANGED Def Hold:Essence of Curare  +1.88% RANGED Def Stun:Razzle Dazzle  +2.5% AOE Def Stun:Stupefy  +3.13% RANGED Def Knockback:Force Feedback  +3.13% AOE Def Endurance Mod:Performance Shifter  +3.13% AOE Def To Hit Buff:Gaussian&amp;#8217;s Synchronized Fire Control  +2.5% AOE, Melee, Ranged Def Defense Debuff:Undermined Defense  +2.5% AOE Def Now, there are a lot of Sets that contribute to one of the three aspects of positional defense, and there are enough variations in percentages that, should you possess a ginormous supply of influence and the ability to make people sell some valuable IOs in the market, you could rack up some healthy percentages. Totally as a thought experiment, lets say you could 5-stack three of the common percentages, 1.88, 2.5, and 3.13. That&amp;#8217;s probably impossible, but lets just say you could. It is numerically impossible that you could do this for all three of the positional defense flavors, so mentally just pick your favorite, Melee, Ranged, or AOE. (1.88 + 2.5 + 3.13) * 5 = 37.55%! Since the average even con minion only has a 50% to hit you, if you could mythically slot such a bonus, a bad guy when attacking on the vector you&amp;#8217;re protected against would only have a 12.45 % chance of hitting. (More or less. I&amp;#8217;m way simplifying the complicated To Hit calculation for conceptual reasons&amp;#8230;I would encourage listeners more versed in the To Hit mechanics to confirm or refute my simplified math.) Now, it&amp;#8217;s doubtful you could slot 15 powers of the 24 (for non-Kheldians and not counting inherents) that we get during game to get such a godlike defense (against one of ranged, melee, *or* AOE) but it is reasonable that you could get a 10% bonus perhaps against one, two, or all three position vectors. Reasonable given availability of IOs and your cash reserves, of course. If I can offer some general opinions on positional defense: even if percentages are small, defense is nice to have and positional defense is nicer than typed defense. Traditional &amp;#8220;hardened&amp;#8221; types, Tanks, Scrappers, Brutes, and yes, even Peacebringers (even Human-Form PBs I consider hardened) probably don&amp;#8217;t need the extra defense, but it always helps. Percentage bonuses of defense are always worth more to characters when adding to an existing base (this is true of resistance too, but I&amp;#8217;m talking defense in this section, so move along with me.) Non-hardened archetypes can certainly supplement what defenses they might have, and based on their play-styles, a particular kind of defense might be better than others. I tend to suggest AOE defense to characters who don&amp;#8217;t want to necessarily be in melee, but end up their anyway, either because they want to get the benefit of an AOE heal being cast on the team tank&amp;#8217;s opponent, or they&amp;#8217;re using their hurricane to pin enemies in a corner, or they are standing next to a bad guy who happens to be the anchor of a mighty debuff effect. Or they just like being near the tank. Being next to a tank doesn&amp;#8217;t sound bad. Even if he&amp;#8217;s not taunting, his gauntlet will be getting attention, and if you get in trouble the tank can start knocking down anyone bullying you, and the team defender (should they possess heals and have been keeping an eye on the tank) has you on their radar. But&amp;#8230; then the boss villain drops a Nuke. Even if none of the enemies are paying attention to you standing in the tank&amp;#8217;s shadow, the grenade from that Council Lieutenant, or the missiles from that Malta Titan just don&amp;#8217;t care, they are going to blow up next to you anyway while bouncing off the tank. So AOE defense can go a long way. Second up would be Ranged defense, since characters not planning on melee&amp;#8217;ing can usually maneuver out of melee range. But since it seems that every enemy has a ranged attack that waaay exceeds a player&amp;#8217;s range, maneuvering beyond melee just gets you shot at. So, ratgned defense cuts down on the times your defeated by madly fleeing. Just stay out of range of the AOE flamethrowers. But, if you really want Melee defense I&amp;#8217;m not going to argue. Melee attacks usually do more damage than ranged, and if you know you&amp;#8217;re going to get punched at, stabbed at, clawed, thumped etc, by all means, try to get some melee defense and reduce how often that happens. Just be aware, positional defense bonuses usually don&amp;#8217;t work with the traditional power pool defenses, like Combat Jumping or Hover. Those powers are usually good against all Damage Types, defense vs fire, cold, smashing, lethal, negative energy, etc. Typed Defense values and Positional Defense values don&amp;#8217;t stack. I discovered this when Real Numbers became available, and I could monitor the defenses on my Super Reflexes scrapper, who now no longer turns on Combat Jumping. Again, please correct me if I am talking out of my nether region. You know what I mean. HOLD AND STUN RESISTANCE I&amp;#8217;m introducing Holds and Stuns together, since thematically they are similar, but I&amp;#8217;ll present the sets that support protections separately. Stun resistance is mostly in the 4 IO range, and Hold resistance is in the 5 IO range, but except for two sets, the bonuses for slotting against hold or against stun are from entirely different supersets of IOs. I&amp;#8217;m not a huge fan of the bonuses available. To accumulate a serious effect, you would probably have to take either Acrobatics to reduce time Held, and  use Aid Self proactively to reduce time Stunned, and add bonuses from IO sets on top of that. Other than that, I suspect you can easily get 10% reductions in time spent stunned or held. I would be interested if anyone could get in the 30% range in either (particular in Stun resistance.) Stun Resistance Sets that offer Stun resistance bonuses for 4 IOs: PBAOE:Multi-Strike  +1.65% Stun Resistance Ranged: Maelstrom&amp;#8217;s Fury  +1.65% Stun Resistance Pet:Blood Mandate  +1.65% Stun Resistance Pet: Sovereign Right  +2.75% Stun Resistance Resist Damage: Titanium Coating  +2.2% Stun Resistance Confuse:Befuddling Aura  +1.1% Stun Resistance Confuse:Cacophony  +2.2% Stun Resistance Slow:Impeded Swiftness  +2.2% Stun Resistance Hold:Essence of Curare  +1.65% Stun Resistance Fear:Horror  +1.1% Stun Resistance Set that offers Stun resistance for 5 IOs: Stun:Stagger +1% Stun Resistance [ 5 of 5 required] Hold Resistance Set that offers Hold resistance for 3 IOs: Taunt: Mocking Beratement +2.75% Hold Resistance Sets that offer Hold resistance for 5 IOs: Melee:Touch of Death  +2.75% Hold Resistance Melee:Mako&amp;#8217;s Bite  +3.3% Hold Resistance Ranged Damage:Devastation  +3.3% Hold Resistance Sniper:Executioner&amp;#8217;s Contract  +2.75% Hold Resistance Pet:Edict of the Master  +2.2% Hold Resistance Pet:Sovereign Right  +2.75% Hold Resistance Pet:Soulbound Allegiance  +4.4% Hold Resistance Heal:Numina&amp;#8217;s Convalescence  +3.3% Hold Resistance Resist Damage:Impervium Armor  +2.75% Hold Resistance Resist Damage:Titanium Coating  +2.75% Hold Resistance Defense: Gift of the Ancients  +2.2% Hold Resistance Defense: Luck of the Gambler  +2.75% Hold Resistance Slow: Impeded Swiftness  +2.2% Hold Resistance Slow: Pacing of the Turtle  +2.75% Hold Resistance Immob: Trap of the Hunter  +2.75% Hold Resistance Fear: Nightmare  +1.65% Hold Resistance Stun: Rope a Dope  +1.88% Hold Resistance I find it interesting that the inexpensive set for Hold Resistance is a Taunt set, since the classic Taunter, the Tank, usually has excellent Hold protections for PVE. PVP might be different&amp;#8230; AND THAT IS THAT! I&amp;#8217;M DONE! Well, not exactly. There were a handful of other attributes, but I&amp;#8217;m passing on them by mentioning them this way. Some of the Heal IO sets improve all your healing, some of the Slow IO sets improve your slows, Confuse sets improve confuses, Fear sets improve Fear durations, etc. You&amp;#8217;ll run into those bonuses pretty much as you gather up set IOs just to slot the usual enhancement bonuses. Those will jump out at you, and there&amp;#8217;s no need to state them here. I&amp;#8217;d like to thank ParagonWiki&amp;#8217;s page on Invention Origin sets, which saved me from making a big matrix of what each set offers. I appreciated being able to look at bonus values without having to look at recipes or crafted IO enhancements in Wentworths. That being said, I take responsibility for any errors or irregularities in this report. In my defense, there were a lot of notes being taken and shuffled around, with bits of info being added to, amended, errors found, etc. I would have had my editor wife assist me or proofread, but I can&amp;#8217;t afford her rates, the mercenary. I hope that this report provides some value. I know I&amp;#8217;d been wanting to beef up my level 50s, but had not really been putting the time in to see what I could do. After cataloging the values from IO sets, it gave me certain goals to achieve for my characters, which helped me draft up some recipe shopping lists, which of course gave me an Influence goal and prompted me to start in on playing them again. Any reason to play my 50s is a good reason</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This episode we take a break from XPXPing to bring you some news, patch notes, and the (almost!) final installment of the IO Sets feature. Linkage: Details About Mac Version &amp;amp; Perks New Video Ads for Mac! Massively.com gives City of Heroes 2008 Award!! URGENT! &amp;#8211; Do NOT Use Witch Leather Top City of Heroes Featured on Apple Games! Live Patch &amp;#8212; 1.22.09 Announcing 57 &amp;amp; 60 Month Veteran Rewards! Mur Lafferty&amp;#8217;s favorite character Promo:Movie Mantras Clicky to see the full text for Part 4 of Fantastic Foe&amp;#8217;s IO Sets feature The following is the (more or less) final installment in the Fantastic Foe IO Set Featurettes, presenting specific character attributes and the IO sets that support them as bonuses. I&amp;#8217;ll be presenting the following topics based on protections to damage type, with commonly associated damages merged: ie. smashing and lethal, fire and cold, energy and negative energy, etc. The percentage bonuses are rather small, and obviously aren&amp;#8217;t meant to replace powersets. When discussing resistances and defenses, I&amp;#8217;d like to make a few statements: 1) 1% defense is roughly equivalent to 2% of resistance. The reasoning behind this non-binding law of protective equivalence has been hashed out in the forums. It&amp;#8217;s not an exact science, but for lightweight discussions, it works okay. 2) % bonuses seem small, but they are worthwhile. +5% defense is the same benefit granted a character using a shield in Dungeons and Dragons, or any other +1 bonus to armor class, and I rarely in my days of gaming saw anyone forgo the use of a shield when it was available to them to have one on the basis that the bonus was too small. SMASHING/LETHAL RESISTANCE/DEFENSE Smashing/Lethal is not only the most common damage type in the game, but it is often a component of energy and elemental based attacks (i.e. being hit by a cold/smashing attack or fire/lethal) so improving Smashing/Lethal resistance or defense is usually a good investment. Sadly, your options are limited when it comes to IO set bonuses versus Smash/Lethal. Smashing/Lethal Resistance Sets providing Smash/Lethal Resistance bonuses with 3 IOs: Knockback: Kinetic Crash +2.5% Smashing Resistance Sets providing Smash/Lethal Resistance bonuses with 4 IOs: Targeted AOE: Air Burst   + 0.63 Smash/Lethal Resist Pet: Edict of the Master   + 2.5% Lethal Resist Sleep: Hibernation   +1.25% Smash Resist [4 out of 5 required] Smashing Lethal Defense Sets providing Smash/Lethal Defense bonuses with 2 IOs: To Hit Buff: Rectified Reticle  +0.95% Smash/Lethal [2 of 3 required] Sets providing Smash/Lethal Defense bonuses with 3 IOs: Taunt: Annoyance   +0.63 Smash/Lethal  Def [3 of 3 required] Taunt: Triumphant Insult   +0.95 Smash/Lethal Defense [3/3] To Hit Debuff: Discouraging Words   +0.63 S/L Defense [3/3] Sets providing Smash/Lethal Defense bonuses with 4 IOs: Sleep:Lethargic Repose   +1.88% Smashing Defense Slow: Curtail Speed +1.25% Lethal Defense [4/5] Immob: Enfeebled Operation +2.5% Lethal Defense Taunt: Mocking Beratement  +1.26% Smash/Lethal Defense Sets providing Smash/Lethal Defense bonuses with 6 IOs: Taunt: Perfect Zinger +1.58% Smash/Lethal Defense And that&amp;#8217;s it. More defense options are available than resistance, which is fine if you want marginal gains in defense since the defensive pool powers, ( i.e. combat jumping, hover, etc. ) offer very small defensive bonuses, even when slotted to explicitly improve defense. (I think the base is 2.5%, triple slotting with defense hits around 4% total) FIRE/COLD RESISTANCE/DEFENSE Interestingly enough, all but one of the following sets provide either protections against the elemental damage of fire or cold attacks with only an investment of 3 set IOs. So Fire and Cold protections can be interwoven with other 2 and 3 IO set combinations. When I first began researching IO bonuses against Fire and Cold, I assumed that there would be many sets that only provided protections against cold, or only against fire. That way one could reinforce a particular concept for a character, like you might do in the Champions pen and paper RPG.  Say a character might be particularly resistant or particularly vulnerable to fire, totally unrelated to how they react against other damage types, such as cold damage. But in almost all cases in City of Heroes, bonuses from IO sets for fire apply to bonuses for cold. Fire/Cold Damage Resistance Sets providing Fire/Cold Resistance bonuses with 3 IOs: PBAOE: Multi-Strike +0.95% Fire/Cold Resist Ranged: Salvo +1.26% Fire/Cold Resist [3 of 3 required] Targeted AOE: Positron&amp;#8217;s Blast +1.58% Fire/Cold Resist Sniper: Executioner&amp;#8217;s Contract +3.13% COLD Resist Heal: Doctored Wounds +1.26% Fire/Cold Resist Defense: Gift of the Ancients +2.5% FIRE Resist Defense: Red Fortune +1.26% Fire/Cold Resist Immob: Debilitative Action +2.5% COLD Resist Stun: Rope a Dope +0.95% Fire/Cold Resist The following are from the rare unique level 50 sets (still 3 IOs): Melee: Hecatomb +2.52% Fire/Cold Resistance PBAOE: Armageddon +2.52% Fire/Cold Resistance Targeted AOE: Ragnarok +2.52% Fire/Cold Resistance Sleep: Fortunata Hypnosis +2.52% Fire/Cold Resistance Immob: Gravitational Anchor +2.52% Fire/Cold Resistance Hold: Unbreakable Constraint +2.52% Fire/Cold Resistance Stun: Absolute Amazement +2.52% Fire/Cold Resistance Fire/Cold Attack Defense Sets providing Fire/Cold Defense bonuses with 3 IOs: Ranged: Maelstrom&amp;#8217;s Fury +1.88% COLD Def  [3 of 4 needed] Sniper: Exploit Weakness +0.63% Fire/Cold Def  [3/4] Pet: Blood Mandate +0.95% Fire/Cold Defense Resist: Aegis +1.58% Fire/Cold Defense Stun:Stagger +0.63% Fire/Cold Defense And the exception to all other Fire/Cold bonus sets: Set providing Fire/Cold Defense bonus with 5 IOs Taunt: Mocking Beratement +1.58% Fire/Cold Defense Alright, there are more options for boosting fire/cold and the percentages are larger than the smash/lethal set, although that is tempered by the fact that many of the resistance sets are unique and therefore part of an expensive pool of IOs. Still, you might be able to with very little effort get 3-4% defense, or 7-8% resistance to fire/cold attacks. That&amp;#8217;s not too bad on defense, since it&amp;#8217;ll stack with hover/combat jumping, and of course with the benefits of a Force Field: Insulation shield. (I say of course, like I know&amp;#8230; but for all I know they don&amp;#8217;t&amp;#8230; I leave that answer as an exercise for the listener&amp;#8230;) ENERGY/NEGATIVE ENERGY RESISTANCE/DEFENSE I should probably refer to energy attacks such as the energy component in Energy Blast or Radiation as &amp;#8220;Positive Energy&amp;#8221; since &amp;#8220;Energy&amp;#8221; in general should encompass &amp;#8220;Negative Energy&amp;#8221; as well. But I&amp;#8217;m lazy, and that&amp;#8217;s like 8 whole characters, so take it on spec that Energy and Negative Energy are Positive Energy and Negative Energy respectively. Capiche? Again, most Energy and Neg. Energy protection bonuses are found in the 3 IO range, which leaves nice options for franken-slotting,Also, about half of the IO sets only apply a bonus to positive energy or negative energy but not both. Energy/Negative Damage Resistance Sets providing Energy Resistance bonuses with 3 IOs: PBAOE: Scirocco&amp;#8217;s Dervish +3.13% Negative Energy Resis. Ranged: Tempest +0.63% Energy/Neg Energy Resis. [3 of 4] Targeted AOE: Detonation +1.88% Energy Resis. Immob: Enfeebled Operation +1.88% Neg. Energy Resis. Hold: Paralytic +0.63% Energy/Neg Energy Resis [ 3 of 5] Fear: Unspeakable Terror +2.5% Negative Energy Resis To Hit Buff: Adjusted Targeting + 1.26% NRG/Neg. NRG Res Set providing Energy Resistance bonus with 4 IOs: To Hit Debuff: Dampened Spirits +2.5% Neg. Energy Res. Energy/Negative Energy Defense Sets providing Energy/Negative Energy Defense bonuses with 3 IOs: Melee: Pulverizing Fisticuffs +0.65% NRG/Neg NRG Def [3/4] Melee: Pounding Slugfest +0.63% Energy/Neg Energy Def[3/4] PBAOE: Cleaving Blow +1.25% Energy Defense [3/4] Ranged: Thundersrtrike +2.5% Energy Defense Sniper: Calibrated Accuracy +0.95% Energy/Neg Energy Def Sniper: Sting of the manticore +0.95% Energy/Neg Energy Def Resist Dam:Reactive Armor +1.25% Energy Defense Sleep: Lethargic Repose +1.88% Energy Defense Fear: Nightmare +1.88% Negative Energy Defense There&amp;#8217;s not a huge number of sets, particularly that only half or so apply both to positive and negative flavored energy damage, but the percentages aren&amp;#8217;t too bad, and you could probably get a +5% defense (or possible an equivalent combo of defense and resistance.) This might help plug a hole or two, but doesn&amp;#8217;t seem super exciting. Certainly, IO set bonuses can easily improve the 2.5% unenhanced defense Hover gives (4% triple SO enhanced.) TOXIC/PSIONIC RESISTANCE/DEFENSE Although Toxic damage and Psionic damage are unrelated, bonuses that protect against them tend to be linked in the IO set bonuses. So, for purposes of this featurette, they are related. So say we all. With one exception, all Toxic Resistance, Psionic Resistance, and Psionic Defense bonus set IOs require total commitment: 6 IOs. (There is no Toxic Defense, by the way, as Toxic-damaging attacks have an attack vector (usually, I think) of ranged/special. The arcana involving an attack&amp;#8217;s damage type and attack vector type might be a worthwhile feature one day&amp;#8230;.) So, if you want to get any significant bonuses against Psionic or Toxic, prepare to pay. (Since any investment is probably going to be expensive, I don&amp;#8217;t separate out the unique sets from the regular sets, since it&amp;#8217;s all going to cost a ton.) Toxic/Psionic Resistance Sets that offer resistance bonuses against toxic or psionic damage for a mere 6 IOs: Melee: Crushing Impact +2.5% Psi Res Melee:Hecatomb +5% Toxic Res PBAOE:Armageddon +5% Toxic Res Ranged: Decimation +1.58% Toxic/Psi Res Target AOE:Detonation +1.88% Toxic Res Target AOE:Positron&amp;#8217;s Blast +3.13% Res Target AOE: Ragnarok +5% Toxic Res Sniper: Sting of the Manticore +3.13% Toxic Res Pet: Brilliant Leadership +1.26% Toxic/Psi Res Pet:Edict of the Master +1.26% Toxic/Psi Res Heal:Harmonized Healing +1.88% Toxic Res Heal: Doctored Wounds +1.26% Toxic/Pis Res Resist Damage: Impervium Armor +3.13% Psi Res Resist Damage: Reactive Armor +1.25% Toxic Res Resist Damage: Aegis +3.13% Toxic Res Defense: Serendipity +1.25% Toxic Res Defense: Gift of the Ancients +2.5% Psi Res Defense: Luck of the Gambler +3.13% Psi Res Confuse: Perplex +0.95% Toxic/Psi Res Sleep: Lethargic Repose +1.88% Toxic Res Sleep: Call of the Sandman +1.58% Toxic/Psi Res Sleep: Fortunata Hypnosis +5% Toxic Res Immob: Debilitative Action +2.5% Toxic Res Immob: Gravitational Anchor +5% Toxic Res Hold: Ghost Widow&amp;#8217;s Embrace +3.13% Psi Res Hold: Unbreakable Constraint +5% Toxic Res Fear: Unspeakable Horror +2.5% Psi Res Fear: Glimpse of the Abyss +3.13% Psi Res Fear: Nightmare +0.95% Toxic/Psi Res Stun: Absolute Amazement +5% Toxic Res To Hit Debuff: Dark Watcher&amp;#8217;s Despair +3.75% Psi Res Psionic Defense (There is no toxic defense!) Sets providing Psionic Defense bonuses with 2 IOs Resist: Impervium Armor    +1.88 Psi Defense Sets providing Psionic Defense bonuses with 6 IOs PBAOE:Scirocco&amp;#8217;s Dervish  +3.13% Psi Defense Ranged: Devastation  +3.75% Psi Defense Ranged: Apocalypse  +5% Psi Defense Pet: Soulbound Allegiance  +5% Psi Defense Heal: Miracle  +1.88% Psi Defense Defense:Gift of the Ancients  +2.5% Psi Defense Stun: Rope a Dope  +1.88% Psi Defense Now, that&amp;#8217;s a pretty fair amount of protective bonus sets, although of course I&amp;#8217;ve munged (fancy technical term for moooshing&amp;#8230;) Toxic and Psionic, but usually a set that protects against one does so against the other. Usually. Anyway, if you have mad influence to burn to complete 6 IOs pieces, I mean a lot of influence, then it looks like you could rack up Resistance percentages easily from 5-15%. I mean, boatloads of influence, and the availability of the pieces in the market. Defense, eh, you could probably easily (given cash and availability) hit 10% defense. Sure, 10% doesn&amp;#8217;t sound that much, but that&amp;#8217;s a +2 in D and D terms! POSITIONAL (MELEE, RANGED, AOE) DEFENSE This category of sets that contribute to positional defenses is a looooong list. The previous defenses worked against attacks based on the type of damage that they did or roughly on the kind of elemental attack that it was. Positional defense is different in that it works regardless of the damage type of an attack; it defends against the vector or positional characteristic of the attack. Is it a melee attack like a punch? A ranged attack like a blast? Or an area of effect attack like an explosion? So Positional Defense is usually either a ranged defense, melee defense, or AOE defense Since positional defenses work equally well regardless of the damage (a flaming sword attack or a kick are both melee, so melee defense can apply to both equally) they are intrinsically more useful than &amp;#8220;typed&amp;#8221; defenses, where you might have defense against lethal, fire, cold, energy, negative energy, psionic, and then get hit by a 100% smashing baseball. Positional Defense bonuses from IO sets are also rather expensive, since most sets that offer any positional defenses usually require at least 5 IOs from a set. On the plus side, most percentages are at least +1.25%, so there&amp;#8217;s no dinking around with 0.68% bonuses or similar nonsense. And now, the list: Sets providing Positional Defense bonuses with 3 IOs Defense Debuff: Exploited Vulnerability  +1.25% MELEE Def Defense Debuff: Achilles Heel  +1.88% AOE Def Sets providing Positional Defense bonuses with 5 IOs PBAOE:Multi Strike  +1.88% AOE Def PBAOE:Scirocco&amp;#8217;s Dervish  +3.13% AOE Def Ranged:Ruin  +1.88% AOE Def Targeted AOE:Detonation  +1.88% AOE Def Sniper:Extreme Measures  +2.5% AOE Def Pets:Commanding Presence  +1.88% AOE Def Pets:Blood Mandate  +3.75% AOE Def Heal:Harmonized Healing  +1.88% AOE Def Heal:Miracle  +1.88% AOE Def Resist Damage:Reactive Armor  +1.25% AOE Def Resist Damage:Aegis  +3.13% AOE Def Confuse:Cacophony  +2.5% AOE Def Confuse:Perplex  +1.88% AOE Def Sleep:Lethargic Repose  +1.88% AOE Def Immob:Debilitative Action  +2.5% AOE Def Stun: Razzle Dazzle  +2.5% MELEE Def Sets providing Positional Defense bonuses with 6 IOs Melee:Touch of Death  +3.13% MELEE Def Melee:Mako&amp;#8217;s Bite  +3.75% RANGED Def PBAOE:Multistrike  +1.88% MELEE Def Ranged:Thunderstrike  +2.5% RANGED Def Sniper:Calibrated Accuracy  +3.13% RANGED Def Sniper:Executioners Contract  +1.88% RANGED Def Sniper:Extreme Measures  +2.5% MELEE Def Pets:Blood Mandate  +3.75% RANGED Def Pets:Sovereign Right  +3.13% MELEE Def Resist Damage:Titanium Coating  +2.5% MELEE Def Defense:Red Fortune  +2.5% RANGED Def Confuse:Malaise&amp;#8217;s Illusions  +3.13% RANGED Def Confuse:Coercive Persuasion  +5% RANGED Def Sleep:Induced Coma  +2.5% MELEE Def Slow:Impeded Swiftness  +2.5% MELEE Def Slow:Tempered Readiness  +1.88% RANGED Def Slow:Pacing of the Turtle  +3.13% RANGED Def Immob:Enfeebled Operation  +3.13% MELEE Def Immob:Trap of the Hunter  +3.13% RANGED Def Hold:Neuronic Shutdown  +2.5% RANGED Def Hold:Essence of Curare  +1.88% RANGED Def Stun:Razzle Dazzle  +2.5% AOE Def Stun:Stupefy  +3.13% RANGED Def Knockback:Force Feedback  +3.13% AOE Def Endurance Mod:Performance Shifter  +3.13% AOE Def To Hit Buff:Gaussian&amp;#8217;s Synchronized Fire Control  +2.5% AOE, Melee, Ranged Def Defense Debuff:Undermined Defense  +2.5% AOE Def Now, there are a lot of Sets that contribute to one of the three aspects of positional defense, and there are enough variations in percentages that, should you possess a ginormous supply of influence and the ability to make people sell some valuable IOs in the market, you could rack up some healthy percentages. Totally as a thought experiment, lets say you could 5-stack three of the common percentages, 1.88, 2.5, and 3.13. That&amp;#8217;s probably impossible, but lets just say you could. It is numerically impossible that you could do this for all three of the positional defense flavors, so mentally just pick your favorite, Melee, Ranged, or AOE. (1.88 + 2.5 + 3.13) * 5 = 37.55%! Since the average even con minion only has a 50% to hit you, if you could mythically slot such a bonus, a bad guy when attacking on the vector you&amp;#8217;re protected against would only have a 12.45 % chance of hitting. (More or less. I&amp;#8217;m way simplifying the complicated To Hit calculation for conceptual reasons&amp;#8230;I would encourage listeners more versed in the To Hit mechanics to confirm or refute my simplified math.) Now, it&amp;#8217;s doubtful you could slot 15 powers of the 24 (for non-Kheldians and not counting inherents) that we get during game to get such a godlike defense (against one of ranged, melee, *or* AOE) but it is reasonable that you could get a 10% bonus perhaps against one, two, or all three position vectors. Reasonable given availability of IOs and your cash reserves, of course. If I can offer some general opinions on positional defense: even if percentages are small, defense is nice to have and positional defense is nicer than typed defense. Traditional &amp;#8220;hardened&amp;#8221; types, Tanks, Scrappers, Brutes, and yes, even Peacebringers (even Human-Form PBs I consider hardened) probably don&amp;#8217;t need the extra defense, but it always helps. Percentage bonuses of defense are always worth more to characters when adding to an existing base (this is true of resistance too, but I&amp;#8217;m talking defense in this section, so move along with me.) Non-hardened archetypes can certainly supplement what defenses they might have, and based on their play-styles, a particular kind of defense might be better than others. I tend to suggest AOE defense to characters who don&amp;#8217;t want to necessarily be in melee, but end up their anyway, either because they want to get the benefit of an AOE heal being cast on the team tank&amp;#8217;s opponent, or they&amp;#8217;re using their hurricane to pin enemies in a corner, or they are standing next to a bad guy who happens to be the anchor of a mighty debuff effect. Or they just like being near the tank. Being next to a tank doesn&amp;#8217;t sound bad. Even if he&amp;#8217;s not taunting, his gauntlet will be getting attention, and if you get in trouble the tank can start knocking down anyone bullying you, and the team defender (should they possess heals and have been keeping an eye on the tank) has you on their radar. But&amp;#8230; then the boss villain drops a Nuke. Even if none of the enemies are paying attention to you standing in the tank&amp;#8217;s shadow, the grenade from that Council Lieutenant, or the missiles from that Malta Titan just don&amp;#8217;t care, they are going to blow up next to you anyway while bouncing off the tank. So AOE defense can go a long way. Second up would be Ranged defense, since characters not planning on melee&amp;#8217;ing can usually maneuver out of melee range. But since it seems that every enemy has a ranged attack that waaay exceeds a player&amp;#8217;s range, maneuvering beyond melee just gets you shot at. So, ratgned defense cuts down on the times your defeated by madly fleeing. Just stay out of range of the AOE flamethrowers. But, if you really want Melee defense I&amp;#8217;m not going to argue. Melee attacks usually do more damage than ranged, and if you know you&amp;#8217;re going to get punched at, stabbed at, clawed, thumped etc, by all means, try to get some melee defense and reduce how often that happens. Just be aware, positional defense bonuses usually don&amp;#8217;t work with the traditional power pool defenses, like Combat Jumping or Hover. Those powers are usually good against all Damage Types, defense vs fire, cold, smashing, lethal, negative energy, etc. Typed Defense values and Positional Defense values don&amp;#8217;t stack. I discovered this when Real Numbers became available, and I could monitor the defenses on my Super Reflexes scrapper, who now no longer turns on Combat Jumping. Again, please correct me if I am talking out of my nether region. You know what I mean. HOLD AND STUN RESISTANCE I&amp;#8217;m introducing Holds and Stuns together, since thematically they are similar, but I&amp;#8217;ll present the sets that support protections separately. Stun resistance is mostly in the 4 IO range, and Hold resistance is in the 5 IO range, but except for two sets, the bonuses for slotting against hold or against stun are from entirely different supersets of IOs. I&amp;#8217;m not a huge fan of the bonuses available. To accumulate a serious effect, you would probably have to take either Acrobatics to reduce time Held, and  use Aid Self proactively to reduce time Stunned, and add bonuses from IO sets on top of that. Other than that, I suspect you can easily get 10% reductions in time spent stunned or held. I would be interested if anyone could get in the 30% range in either (particular in Stun resistance.) Stun Resistance Sets that offer Stun resistance bonuses for 4 IOs: PBAOE:Multi-Strike  +1.65% Stun Resistance Ranged: Maelstrom&amp;#8217;s Fury  +1.65% Stun Resistance Pet:Blood Mandate  +1.65% Stun Resistance Pet: Sovereign Right  +2.75% Stun Resistance Resist Damage: Titanium Coating  +2.2% Stun Resistance Confuse:Befuddling Aura  +1.1% Stun Resistance Confuse:Cacophony  +2.2% Stun Resistance Slow:Impeded Swiftness  +2.2% Stun Resistance Hold:Essence of Curare  +1.65% Stun Resistance Fear:Horror  +1.1% Stun Resistance Set that offers Stun resistance for 5 IOs: Stun:Stagger +1% Stun Resistance [ 5 of 5 required] Hold Resistance Set that offers Hold resistance for 3 IOs: Taunt: Mocking Beratement +2.75% Hold Resistance Sets that offer Hold resistance for 5 IOs: Melee:Touch of Death  +2.75% Hold Resistance Melee:Mako&amp;#8217;s Bite  +3.3% Hold Resistance Ranged Damage:Devastation  +3.3% Hold Resistance Sniper:Executioner&amp;#8217;s Contract  +2.75% Hold Resistance Pet:Edict of the Master  +2.2% Hold Resistance Pet:Sovereign Right  +2.75% Hold Resistance Pet:Soulbound Allegiance  +4.4% Hold Resistance Heal:Numina&amp;#8217;s Convalescence  +3.3% Hold Resistance Resist Damage:Impervium Armor  +2.75% Hold Resistance Resist Damage:Titanium Coating  +2.75% Hold Resistance Defense: Gift of the Ancients  +2.2% Hold Resistance Defense: Luck of the Gambler  +2.75% Hold Resistance Slow: Impeded Swiftness  +2.2% Hold Resistance Slow: Pacing of the Turtle  +2.75% Hold Resistance Immob: Trap of the Hunter  +2.75% Hold Resistance Fear: Nightmare  +1.65% Hold Resistance Stun: Rope a Dope  +1.88% Hold Resistance I find it interesting that the inexpensive set for Hold Resistance is a Taunt set, since the classic Taunter, the Tank, usually has excellent Hold protections for PVE. PVP might be different&amp;#8230; AND THAT IS THAT! I&amp;#8217;M DONE! Well, not exactly. There were a handful of other attributes, but I&amp;#8217;m passing on them by mentioning them this way. Some of the Heal IO sets improve all your healing, some of the Slow IO sets improve your slows, Confuse sets improve confuses, Fear sets improve Fear durations, etc. You&amp;#8217;ll run into those bonuses pretty much as you gather up set IOs just to slot the usual enhancement bonuses. Those will jump out at you, and there&amp;#8217;s no need to state them here. I&amp;#8217;d like to thank ParagonWiki&amp;#8217;s page on Invention Origin sets, which saved me from making a big matrix of what each set offers. I appreciated being able to look at bonus values without having to look at recipes or crafted IO enhancements in Wentworths. That being said, I take responsibility for any errors or irregularities in this report. In my defense, there were a lot of notes being taken and shuffled around, with bits of info being added to, amended, errors found, etc. I would have had my editor wife assist me or proofread, but I can&amp;#8217;t afford her rates, the mercenary. I hope that this report provides some value. I know I&amp;#8217;d been wanting to beef up my level 50s, but had not really been putting the time in to see what I could do. After cataloging the values from IO sets, it gave me certain goals to achieve for my characters, which helped me draft up some recipe shopping lists, which of course gave me an Influence goal and prompted me to start in on playing them again. Any reason to play my 50s is a good reason</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 42 – Light News Day</title>
		<link>https://cohpodcast.com/2008/12/30/episode-42-light-news-day/</link>
		<pubDate>Wed, 31 Dec 2008 02:41:01 +0000</pubDate>
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		<slash:comments>32</slash:comments>
		<category><![CDATA[Production]]></category>
		<category><![CDATA[bind]]></category>
		<category><![CDATA[binds]]></category>
		<category><![CDATA[comments]]></category>
		<category><![CDATA[contagious]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[i13]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[scott sigler]]></category>
		<description><![CDATA[<p>Its been awhile but, honestly, there hasn&#8217;t been much news to speak of! But what there is of it is here &#8211; along with the feedback that we never posted from Episode 40.</p>
<p>We&#8217;ve got over 100 comments still waiting to be recorded, but they&#8217;re going to get their own episode <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p><strong>In this episode we discuss:</strong></p>
<ul>
<li><a href="http://wiki.cohtitan.com/wiki/Day_Jobs" target="_blank">Day Jobs on CoH Titan Wiki<br />
</a></li>
<li><a id="hcb7" title="City of Heroes Holiday Promotion!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12834774&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">City of Heroes Holiday Promotion!</a></li>
<li>12.9.08 Instability Issues</li>
<li><a href="http://www.cityofheroes.com/news/patch_notes/patch_notes_12908.html">Patch Notes 12.9.08</a></li>
<li><a href="http://bit.ly/U7VJ" target="_blank">NCSoft posted a position for a new Community Coordinator</a></li>
<li><a href="http://games.slashdot.org/article.pl?sid=08/12/10/0153201" target="_blank">Atari purchases Cryptic Studios</a></li>
<li><a href="http://games.slashdot.org/article.pl?sid=08/12/10/0130235" target="_blank">Everquest I &amp; II players now able to buy virtual goods in-game with real money</a></li>
<li><strong>Episode 40 feedback</strong></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Number=371472" target="_blank">The Wholly Unofficial and Fairly Incomplete Guide to /BIND</a> (thanks Skye Rocket!)</li>
<li><strong>Promo:</strong> <a href="http://www.scottsigler.com/Contagious" target="_blank">Scott Sigler&#8217;s Contagious</a><strong><br />
</strong></li>
</ul>]]></description>
		<enclosure length="91301405" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Episode042.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">102</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Its been awhile but, honestly, there hasn&amp;#8217;t been much news to speak of! But what there is of it is here &amp;#8211; along with the feedback that we never posted from Episode 40. We&amp;#8217;ve got over 100 comments still waiting to be recorded, but they&amp;#8217;re going to get their own episode In this episode we discuss: Day Jobs on CoH Titan Wiki City of Heroes Holiday Promotion! 12.9.08 Instability Issues Patch Notes 12.9.08 NCSoft posted a position for a new Community Coordinator Atari purchases Cryptic Studios Everquest I &amp;amp; II players now able to buy virtual goods in-game with real money Episode 40 feedback The Wholly Unofficial and Fairly Incomplete Guide to /BIND (thanks Skye Rocket!) Promo: Scott Sigler&amp;#8217;s Contagious</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Its been awhile but, honestly, there hasn&amp;#8217;t been much news to speak of! But what there is of it is here &amp;#8211; along with the feedback that we never posted from Episode 40. We&amp;#8217;ve got over 100 comments still waiting to be recorded, but they&amp;#8217;re going to get their own episode In this episode we discuss: Day Jobs on CoH Titan Wiki City of Heroes Holiday Promotion! 12.9.08 Instability Issues Patch Notes 12.9.08 NCSoft posted a position for a new Community Coordinator Atari purchases Cryptic Studios Everquest I &amp;amp; II players now able to buy virtual goods in-game with real money Episode 40 feedback The Wholly Unofficial and Fairly Incomplete Guide to /BIND (thanks Skye Rocket!) Promo: Scott Sigler&amp;#8217;s Contagious</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 41 – i13 Launch</title>
		<link>https://cohpodcast.com/2008/12/03/episode-41-i13-launch/</link>
		<pubDate>Wed, 03 Dec 2008 06:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/12/03/episode-41-i13-launch</guid>
		<comments>https://cohpodcast.com/2008/12/03/episode-41-i13-launch/#comments</comments>
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		<slash:comments>39</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[i13]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[patch notes]]></category>
		<description><![CDATA[<p>This episode is dedicated to i13 which launched today. We go through the patch notes for this release as well as the currently known bugs. As we finished recording and started editing the CoH servers went down, so there&#8217;s a possibility that a NEW new patch will be awaiting in the morning <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Yes, we have this sort of power!</p>
<p>Click through for the full patch notes.</p>
<p><span id="more-101"></span></p>
<h3 class="headline">  <a href="http://www.cityofheroes.com/news/patch_notes/issue_13_power_responsibility.html">Issue 13: Power &amp; Responsibility Release Notes</a></h3>
<p><strong>Issue 13: Power &amp; Responsibility</strong><br />
<strong>Midnight Squad Story Arcs</strong> (for Level 20-25 Heroes, Level 30-35 Villains)</p>
<ul>
<li> The Midnight Squad has need of its members in recovering some stolen artifacts. Heroes and Villains should speak to Mercedes Sheldon who can be found inside the Midnighter Club in the side wing that leads to the Hero Zone Steel Canyon.</li>
</ul>
<p><strong>Cimerora Story Arcs</strong> (for Level 40-50 Heroes and Level 35-50 Villains)</p>
<ul>
<li> Players can journey through time back to the ancient land of the Roman Cimeroran peninsula where they can talk to Daedalus (for Heroes) or Sister Airlia (for Villains) to encounter new challenges.</li>
</ul>
<p><strong>The Merit Rewards System</strong></p>
<ul>
<li> A new game system that allows players to earn tokens by completing Trials, Task Forces, Strike Forces, Story Arcs, defeating Giant Monsters, and more. The most challenging and time consuming tasks grant the most reward tokens, which can be redeemed throughout Hero and Villain zones for recipes, enhancements, salvage, inspirations and other game items. Merit Representatives will show up on your minimap in all undisputed city zones.</li>
<li>  For more information about Merit Rewards: <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12579707">Read the Developer &amp; Community Q&amp;A</a></li>
</ul>
<p><strong>Day Jobs</strong></p>
<ul>
<li> Day Jobs takes the concept of offline character progression to a new level, incorporating a variety of potential rewards and allowing players to add further depth to their character&#8217;s identity and back-story. Is your Hero a Banker when not out stopping crime, or maybe a simple Shop Keeper? Is your Villain an avid Clubber, or perhaps a Smuggler? Whatever you choose, Badges and Accolades await in addition to other bonuses!</li>
<li>  For more information about Issue 13&#8217;s Day Jobs feature, please visit the web article: <a href="http://www.cityofheroes.com/news/game_updates/issue_13/issue_13_designing_day_jobs.html">Dev Diary: Designing Issue 13&#8217;s Day Jobs</a></li>
</ul>
<p><strong>New Powersets </strong><br />
<strong>Shields</strong></p>
<ul>
<li> Heft a Shield for Heroic or Villainous Ends! This new powerset brings a classic power to City of Heroes: Shields! Now, you can arm Tankers, Scrappers and Brutes with a powerful shield to protect themselves and their allies.</li>
<p><strong>Pain Domination</strong></p>
<li> Villains can now bend the power of pain to serve their own ends! Those playing a Corruptor or Mastermind have access to this new powerset. The antithesis of the Hero healing powerset &#8220;Empathy,&#8221; Pain Domination brings parity between Heroes and Villains with a distinctively evil flair.</li>
</ul>
<p><strong>Leveling Pact</strong></p>
<ul>
<li> A new innovation to MMOs, this system allows you and a friend to create new characters and have your XP be permanently in sync, whether both characters are online or not. You will always be the same level, even if your friend plays ten times more often than you do!
<ul>
<li>  A pact can only be created between characters who are Level 5 and under.</li>
<li>  To begin a pact, right-click on your friend&#8217;s character and choose &#8220;Invite to Leveling Pact&#8221;.</li>
<li>  XP and Influence are split between both players.</li>
</ul>
</li>
</ul>
<p><strong> Multiple Builds</strong></p>
<ul>
<li> Characters can create a second build with different power selections and enhancement slotting, and switch between builds by talking to any Trainer for Heroes or any Arbiter for Villains. Now you can have separate builds for soloing and grouping, or for PvP.
<ul>
<blockquote>
<blockquote>
<li>  The second build works like a respec, so you can change anything except your Primary and Secondary powersets.</li>
<li>  Enhancements are not shared between builds. The second build is slotted with enhancements separately from your first build.</li>
<li>  You can swap builds once every 15 minutes.</li>
<li>  All powers fully recharge when switching builds.</li>
<li>  Switching between builds has no influence or infamy costs.</li>
</blockquote>
</blockquote>
</ul>
</li>
</ul>
<p><strong>Villain Patron Powers Unlocked </strong></p>
<ul>
<li> Now any Villain that has unlocked any Patron Power Pool can freely select another when respeccing or making Multiple Builds, offering the same flexibility that heroes are afforded with Ancillary Powers.</li>
</ul>
<p><strong>PVP Revamp</strong></p>
<ul>
<li> PvP combat has been completely revamped in this issue, in an attempt to make it more fun for all ATs and builds. Please note that these changes only take effect in PvP situations; these changes have no effect on PvE. Here are a summary of the major changes:
<ul>
<li> The damage of all attacks has been refigured. Basically, the longer the activation/animation time of an attack power, the more damage the power is going to do. There are adjustments for recharge time and Endurance cost, but the actual time the power takes up in an attack chain is the primary consideration.</li>
<li> In general, the base damage of all Archetypes has been increased in PvP zones and Arenas. The Containment bonus for Controllers in PvP has been reduced because of their higher base damage.</li>
<li> Being hit by an attack triggers movement suppression, just as making an attack does. Suppression for being hit by an attack is always the same duration. Any power with a negative impact on the target (including all debuff powers) is considered an attack.</li>
<li>  Note that Teleport powers are completely disabled when suppressed.</li>
<li>  Healing powers also trigger suppression.</li>
<li>  The greater the base range of an attack, the longer the suppression for the attacker.</li>
<li> Teleport Foe and related powers in Gravity Control and Warshade powersets now grant 3/4 of a second &#8220;untouchable&#8221; flag on the target.</li>
<li>  Resistance and defense powers have greater diminishing returns when stacked than in PvE, and lower caps.</li>
<li>  Healing powers suffer from diminishing returns when several are used in a short period of time.</li>
<li>  All Archetypes (except Tankers and Masterminds) have some default resistances to all attacks in PVP.</li>
<li> Unlike in PvE, defensive toggles do not suppress when you are held/stunned. This means that not only do the toggles not drop, they continue to grant defenses while the player is held/stunned.</li>
<li> Melee classes gain extra resistances to all debuffs and to movement slows. These bonuses are linked to the power in each set that gives status protection (Unyielding Stance, Wet Ice, Plasma Shield, etc.).</li>
<li> &#8220;Buffing&#8221; Archetypes (Defenders, Controllers, Corruptors, Dominators and Masterminds) have less ability to benefit from all buffing powers than other ATs (the powers have less effect on them, and their caps are lower).</li>
<li> Melee ATs gain more benefit from buffing powers than other Archetypes (the powers have greater effect on them, and their caps are higher).</li>
<li>  Defeating enemies in PvP can award Influence/Infamy, Inspirations, and rarely Salvage, but no XP.</li>
<li> In general, there is no such thing as Status Protection in PvP, only Resistance. The exception is Knockback protection, since Knockback is a binary effect. The base durations of status effects are greatly reduced in PvP (generally 4 seconds for Controllers and Dominators, 2 seconds for all other Archetypes).</li>
</ul>
</li>
</ul>
<p><strong>COMBINED NOTES</strong><br />
<strong>Powers</strong><br />
<strong>Toggle Power Change</strong></p>
<ul>
<li> All Player defensive Toggle Powers should now &#8220;suppress&#8221; when you are Held, Stunned or Slept instead of shutting off. The toggles have limited or no functionality when in this state. If you are held while flying, for instance, if the power which held you does not also have a -Fly function, you will remain in the air. Status protection powers still provide Hold, Sleep and Stun protection, even while other defenses are suppressed.</li>
<li> Offensive Toggles (those that damage or debuff, like Radiation Infection or Icicles or Rise to the Challenge) will still detoggle as before.</li>
</ul>
<p><strong>Ancillary/Patron Pools Expanded</strong></p>
<ul>
<li> Many of these high level power pools have had a new power added at level 44, for a total of 5 powers in the pool. This power unlocks in the same way as the other level 44 power, and also count towards unlocking the level 47 power.</li>
</ul>
<p><strong>General</strong></p>
<ul>
<li> Max status resistance cap for all Archetypes increased. This includes Holds, Stuns, Immobilizes, Sleeps, Terrorize, Fear, Confuse, Intangible and Untouchable.</li>
<li> The most any powers range can be debuffed has been altered. Minimum Range is now 25% of normal range of the power. In other words, if the power has an 80&#8242; range base, it cannot be debuffed lower than 20&#8242;.</li>
<li>  Removed duplicate visual FX from Holiday Rocket Pack Temporary Power.</li>
<li>  The sound effect for Energy Manipulation &#8211; Power Thrust was inadvertently changed and has been reverted to its original sound</li>
<li> The Warburg Nuke Chemical Burn power now correctly states that it reduces the target&#8217;s defense and not accuracy in its long help.</li>
<li> The &#8220;No Phase&#8221; state (the period of time after leaving a &#8216;phased&#8217; state of invulnerability before you can enter it again) has been changed to allow you to phase/hibernate for 30 seconds, then disallow such powers for 90 seconds.</li>
<li>  Invulnerability/Unyielding: This power&#8217;s activation text should no longer state it reduces the user&#8217;s defense.</li>
<li>  Powers granted by the 54 month veteran badge no longer gain a bonus to damage dependent upon the character&#8217;s origin.</li>
<li>  The Goldbricker Rocket Pack will no longer function in areas or missions where temporary powers are disabled.</li>
<li>  Web Grenade: All versions of this power now accept slow enhancements and IO sets.</li>
<li> The Run Speed increase from the Empowerment Station Buff will now correctly buff the player&#8217;s run speed directly instead of buffing movement buffs on the player.</li>
<li>  Trick Arrow/Ice Arrow: This power should now properly use the correct FX on a PvP target.</li>
<li> Electric Blast/Short Circuit: Corrected help menu that stated that it drained endurance and gives it to the user. [This power does not grant endurance to the user.]</li>
<li>  Invulnerability set changes:
<ul>
<li>  Unyielding &#8211; Removed Defense Debuff</li>
<li>  Invincibility &#8211; Reduce per target Defense Buff to offset the change from Unyielding, no net gain</li>
<li>  Resist Physical Damage &#8211; Add 25% Defense Debuff Resistance</li>
<li>  Tough Hide &#8211; Add 25% Defense Debuff Resistance</li>
<li>  Resist Energies &#8211; Add 25% Endurance Debuff Resistance.</li>
<li>  Resist Elements &#8211; Add 20% Movement Slow Resistance</li>
</ul>
</li>
<li>  Fiery Aura/Temperature Protection &#8211; Add 20% Slow Resistance</li>
<li>  War Mace set Changes:
<ul>
<li>  Clobber</li>
<blockquote>
<li>  Reduce Recharge Time to 16 seconds</li>
<li>  Alter damage scale and endurance cost to match recharge time using the standard formula.</li>
<li>  Reduce Stun Duration from scale 10 to scale 5.</li>
</blockquote>
</ul>
<ul>
<li>  Shatter &#8211; Reduce Max Targets from 10 to 5</li>
<li>  Crowd Control &#8211; Increase Max Targets from 5 to 10</li>
</ul>
</li>
</ul>
<p><strong>Tailor</strong></p>
<ul>
<li>  New Day Job themed costume items added, including Police Officer and a variety of civilian suits.</li>
<li>  Added the ability to save and load player-designed costume configurations to a file saved on the player&#8217;s computer.</li>
<li>  The Cyborg Pack Combat Auras will now be available at all levels for all players that purchased them.</li>
<li> Many costume auras have been optimized for performance. There are also a lot of new combinations for auras that didn&#8217;t previously exist.</li>
<li> Major changes to the supergroup costume color system. Most notably, each costume now has its own set of supergroup colors. We can bid a fond farewell to the days when changing your costume required entry to the supergroup color picker to repair the damage. Additionally, the supergroup color picker has been merged with the tailor screen, solving the problems associated with applying supergroup colors to wings.</li>
<li> In the Tailor shop, you can check out how your costume looks when in Supergroup mode. Please note, you cannot load or save a costume when the tailor screen is in SG color picker mode.</li>
<li>  Fixed a cosmetic issue with the Cyborg ACCAHUD aura</li>
<li>  Custom Shields
<ul>
<li>  The Talsorian Shield is unlocked by redeeming 100 Vanguard Merits at a Vanguard Merit station.</li>
<li>  Roman Shields should be unlockable by earning the Centurion badge.</li>
<li>  The Romulus shield is unlocked by defeating Romulus Nictus once.</li>
<li>  The Romulus Nictus shield is unlocked by defeating Romulus Nictus 5 times.</li>
<li> The Rularuu Shield is unlocked by earning the Visionary badge or earning souvenirs from shadow shard task forces and story arcs.</li>
</ul>
</li>
</ul>
<p><strong>NPC Critter Changes</strong></p>
<ul>
<li>  Freedom Corps Sonic Grenades are no longer irresistible.</li>
<li>  Circle of Thorns Cold Thorn Mage Reflections should now use their offensive powers once again.</li>
<li>  Banished Pantheon Masks now range in level from 20-30.</li>
<li>  Infected level range now extends to level 10.</li>
<li>  Tasks</li>
<li> The Lost and Found story arc will now correctly award salvage for players that are significantly higher levels than the mission levels</li>
<li>  Players can no longer drop Mayhem and Safeguard missions</li>
</ul>
<p><strong>Bases</strong></p>
<ul>
<li>  All Supergroup Base room prices and Prestige costs have been rebalanced.
<ul>
<li> Rent has been substantially changed. Rent is no longer charged on a per-plot basis and is instead charged on a per-item basis for certain specific items.</li>
<li> Rent Items include all Storage, Empowerment stations, Medical auxes and 2nd or 3rd tier Worktables. It does not include basic Worktables, basic Medical, Control, Energy or Transport items.</li>
<li>  Refunds for Base Plots, Base Rooms, and Base items will be issued if the price has changed.</li>
<li>  Players must enter the base before a refund is generated.</li>
</ul>
</li>
<li> All base crafted items now use invention salvage. Base Salvage should only be needed in recipes that convert base salvage to invention salvage.
<ul>
<li>  Base Salvage no longer drops.</li>
</ul>
</li>
<li> Base raiding is currently being redesigned, and will be in that state for some time. For the duration, all base raiding, including instant raids, will be disabled.</li>
<li> Removed all raiding related restrictions on placing items in a base. Specifically, items may now intersect and or completely block door to door paths or door to item paths. This change will allow much greater freedom in placing objects in your base.
<ul>
<li> When raids are enabled again, players will be able to choose whether their base will abide by the new raiding-related restrictions.</li>
</ul>
</li>
<li>  Added Teleporter Beacon for Pocket D.</li>
<li>  Added SG badge to access Pocket D beacon.</li>
<li>  Robo-Surgery can be attached to the Basic Reclaimator</li>
<li>  Spirit Signal can be attached to Resurrection Rings</li>
<li>  Base Salvage racks can now hold a limited amount of invention salvage.</li>
<li>  Any crafted items stored on a character in personal inventory will charge the new prices.</li>
</ul>
<p><strong>User Interface</strong></p>
<ul>
<li> Character Selection Screen: Fixed the problem where re-ordering characters on one server would cause the character order data for other servers to be corrupted.</li>
<li>  Badge tracking User Interface window updated to allow sorting by category</li>
<li> Contacts that are unlocked (through getting a badge or reaching a certain level, e.g.) automatically give you a pop-up box letting you know they&#8217;ve been unlocked and are added to your active contact list.</li>
<li>  Changed loading screen message to remove references to Base Salvage.</li>
<li> Text is now selectable. There are new keyboard shortcuts related to text selection: Ctrl+X will cut the selected text and place it in the clipboard, Ctrl+C will copy the selected text to the clipboard, Ctrl+A will select all of the text where the cursor is, and Escape will clear a text selection. (These keyboard shortcuts cannot be customized by the user.)</li>
<li>  Text in the chat window is now reverse indented to prevent players from spoofing the chat of other players.</li>
<li>  In Options, a player may now choose to have their character earn No Experience.</li>
</ul>
<p><strong>Badges</strong></p>
<ul>
<li> Corrected the badge descriptions of Task Force/ Strike Force challenge badges that referred to stature level 1 as being 1-15 to be 1-14.</li>
<li> All badges, other than Invention badges, have had their hint text filled in with a greater amount of detail. All badges will explain how many foes need to be defeated and Accolades will explain which badges are needed to obtain them. Meters have been added to all badges where appropriate and badges that track more than 1 kill, event, etc. should now have help text.</li>
<li>  Reduced the amount of healing required to obtain the Empath badge from 1,000,000,000 to 100,000,000</li>
<li> The Artisan, Master Artisan, Craftsman, Master Craftsman and Fabricator badges should now correctly have their status meter update when the character crafts enhancements.</li>
<li> Defeating Contaminated will now fill your progress bar for the Isolator badge, which appears after the 15th Contaminated defeated.</li>
<li>  Fixed a bug where Banisher and Outlaw badges were not correctly granting.</li>
</ul>
<p><strong>Invention</strong></p>
<ul>
<li>  ToHit Buffs/DeBuff Common IOs should not state they buff or debuff Accuracy any longer.</li>
<li> Force Feedback: Chance for +Recharge was not marked as irresistible, which meant your slow resistance powers decreased its benefit. This has been corrected and is now marked properly.</li>
<li> Set bonuses that state they increase &#8220;Movement Speed&#8221; will now boost the base movement of the character instead of enhancing movement speed boosting powers.</li>
<li>  Knockback Sets now improve Knockdown and Knock Up powers, instead of only Knockdown.</li>
<li>  Universal Travel Power enhancement sets can no longer be slotted into Sprint powers.</li>
<li>  Invention Origin enhancement sets that decrease the recharge time on a power should now correctly state +rech instead of -rech</li>
</ul>
<p><strong>Added new IO Sets and new IO Set Categories: </strong></p>
<ul>
<li>  PBAoE Damage
<ul>
<li>  Eradication, Level 10-30</li>
<li>  Obliteration, Level 30-50</li>
</ul>
</li>
<li>  Hold
<ul>
<li>  Basilisk&#8217;s Gaze, Level 10-30</li>
<li>  Lockdown, Level 30-50</li>
</ul>
</li>
<li>  Universal Travel
<ul>
<li>  Blessing of the Zephyr, Level 10-50</li>
</ul>
</li>
<li>  Recharge Intensive Pets
<ul>
<li>  Call to Arms, Level 10-30</li>
<li>  Expedient Reinforcement, Level 30-50</li>
</ul>
</li>
<li>  Accurate Healing
<ul>
<li>  Theft of Essence, Level 10-30</li>
<li>  Touch of the Nictus, Level 30-50</li>
</ul>
</li>
<li>  Accurate Defense Debuff
<ul>
<li>  Shield Breaker, Level 10-30</li>
<li>  Analyze Weakness, Level 30-50</li>
</ul>
</li>
<li>  Accurate To-Hit Debuff
<ul>
<li>  Cloud Senses, Level 10-30</li>
<li>  Siphon Insight, Level 30-50</li>
</ul>
</li>
</ul>
<p><strong>Chat</strong></p>
<ul>
<li>  Players should no longer receive messages from those that are Globally Ignored after they zone.</li>
<li>  Chat: Ctrl-C now copies whatever text is selected.</li>
</ul>
<p><strong> NPCs and City Zones</strong></p>
<ul>
<li> There is a Reconnaissance Officer at the entrance to or just inside most hazard zones: Firebase Zulu; just inside the Hollows; at the Steel Canyon gate in Perez Park; in the Hive; Boomtown; in the Sewers; the RWZ base by the portal to the zone. The Recon Officers give you a rundown of the zone including history, known hostiles, and amenities (hospital, trainers, etc&#8230;)</li>
<li>  There&#8217;s now a jetpack temp power vendor in all the Shadow Shard zones and in Grandville.</li>
<li>  RWZ now has Invention crafting tables off to the side of Lady Grey (for villains and heroes).</li>
<li>  A base portal has been added to Pocket D.</li>
<li> Trina the Seamstress (a tailor) is now in Pocket D&#8217;s VIP Lounge. Note: The VIP Lounge is only accessible for those that purchased the Good versus Evil Edition of the game or the Good versus Evil In-Game Item Pack.</li>
</ul>
<p><strong>CITY of HEROES</strong> <strong>Powers</strong> <strong>Blasters</strong></p>
<ul>
<li>  Cold Mastery &#8211; Added Hoarfrost as a level 44 power.</li>
<li>  Electrical Mastery &#8211; Added Power Surge as a level 44 power. New power similar to Force of Nature</li>
<li>  Mental Manipulation/Mind Probe: This power will no longer accept range enhancements. [Due to being a melee power]</li>
<li>  Munitions Mastery &#8211; Added Surveillance as a level 44 power.</li>
<li>  Psychic Blast/Psionic Dart: Changed short and long help description of this power from minor damage to moderate damage.</li>
<li>  Psychic Blast/Mental Blast Changed short and long help descriptions of this power from moderate to high damage.</li>
<li>  Normalized Projectile Speeds for Psionic/Psychic blast powers (generally faster).</li>
</ul>
<p><strong>Controllers</strong></p>
<ul>
<li>  Ice Mastery &#8211; Added Frost Breath as a level 44 power.</li>
<li>  Primal Forces Mastery &#8211; Added Energy Torrent as a level 44 power, knockdown version</li>
<li>  Stone Mastery &#8211; Added Seismic Smash as a level 44 power. Reduced damage.</li>
<li> Plant Control/Fly Trap: Plant Control &#8211; Fly Trap &#8211; Fly Trap had its resistances set too low Resistances increased to intended levels</li>
</ul>
<p><strong>Defenders</strong></p>
<ul>
<li>  Archery/Aimed Shot: Changed attack speed from 1.67 to 1 second.</li>
<li>  Cold Domination/Heat Loss once again grants the correct amount of recovery per target.</li>
<li>  Dark Mastery &#8211; Oppressive Gloom &#8211; Increased Radius</li>
<li>  Dark Mastery &#8211; Soul Drain &#8211; Increased buff from first target. Minor decrease in buff from additional targets.</li>
<li>  Electricity Mastery &#8211; Added Shocking bolt as a level 44 power.</li>
<li>  Psychic Mastery &#8211; Added World of Confusion as a level 44 power.</li>
<li> Vigilance will no longer increase the Defenders endurance costs when grouped with team mates with greater than normal Health values.</li>
<li>  Normalized Projectile Speeds for Psionic/Psychic blast powers (generally faster).</li>
</ul>
<p><strong> Peacebringers</strong></p>
<ul>
<li>  Peacebringers can now Activate Dwarf Form shape shifting while Held, Stunned, Slept or Terrorized.</li>
<li>  Peacebringers damage adjusted
<ul>
<li>  Increased Melee Damage to 0.85 from 0.75</li>
<li>  Increased Range Damage to 0.8 from 0.625</li>
<li>  Increased Melee Dwarf Form Melee Damage to 1.0 from 0.85</li>
</ul>
</li>
<li> Luminous Blast/Radiant Strike: This power&#8217;s long help stated it dealt high damage; this was corrected to state that it deals Superior damage.</li>
<li> White Dwarf form Taunt powers now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter.</li>
<li> Cosmic Balance now grants 10% Recharge Slow Resistance per Peacebringer, Warshade, Arachnos Widow or Arachnos Soldier on their team.</li>
<li>  Cosmic Balance bonus now applies in shapeshifted forms.</li>
</ul>
<p><strong>Scrappers</strong></p>
<ul>
<li> Body Mastery &#8211; Focused Accuracy &#8211; Decreased to-hit buff, added accuracy buff. Provides a similar bonus in most circumstances in PVE.</li>
<li> Claws &#8211; Corrected the Damage and Endurance cost on Shockwave (damage went up from 1.04 to 1.05 scale, while endurance cost is fixed at 11.56.</li>
<li>  Claws -Reduced Animation time of Slash from 1.5 to 1.33 resulting in a damage scale reduction from 1.4 to 1.32</li>
<li>  Dark Melee &#8211; Siphon Life recharge time reduced and damage increased</li>
<li>  Dark Melee &#8211; Midnight Grasp &#8211; initial damage increased and DoT duration shortened.</li>
<li>  Dark Melee &#8211; Soul Drain &#8211; Increased buff from first target. Minor decrease in buff from additional targets.</li>
<li>  Martial Arts/Dragon&#8217;s Tail: Corrected the critical hit portion of this power so that it is equal to the power&#8217;s normal damage.</li>
<li>  Weapon Mastery &#8211; Added Targeting Drone (Modified to work like Focus Accuracy) as a level 44 power.</li>
<li> Weapon Mastery/Web Grenade: This power now correctly grants 10.00 fly protection on target, bringing it on par with other Web Grenade powers.</li>
<li> Taunt powers in all Primary Scrapper Power sets now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter.</li>
</ul>
<p><strong>Tankers</strong></p>
<ul>
<li>  Arctic Mastery &#8211; Added Shiver as a level 44 power.</li>
<li>  Dark Melee &#8211; Siphon Life recharge time reduced and damage increased</li>
<li>  Dark Melee &#8211; Midnight Grasp &#8211; initial damage increased and DoT duration shortened.</li>
<li>  Dark Melee &#8211; Soul Drain &#8211; Increased buff from first target. Minor decrease in buff from additional targets.</li>
<li>  Earth Mastery &#8211; Added Quicksand as a level 44 power, reduced debuff effect</li>
<li> Energy Mastery &#8211; Focused Accuracy &#8211; Decreased to-hit buff, added accuracy buff. Provides a similar bonus in most circumstances in PVE.</li>
<li>  Pyre Mastery &#8211; Added Melt Armor as a level 44 power. Reduced debuff effect</li>
<li> Taunt powers in all Secondary Tanker Power sets now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter.</li>
</ul>
<p><strong>Warshades</strong></p>
<ul>
<li>  Warshades can now Activate Dwarf Form shape shifting while Held, Stunned, Slept or Terrorized.</li>
<li>  Warshades damage adjusted
<ul>
<li>  increased Melee Damage to 0.85 from 0.75</li>
<li>  Increased Range Damage to 0.8 from 0.625</li>
<li>  Increased Dwarf From Melee Damage to 1.0 from 0.85</li>
</ul>
</li>
<li> Black Dwarf form Taunt powers now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter.</li>
<li> Dark Sustenance now grants 10% Recharge Slow Resistance per Peacebringer, Warshade, Arachnos Widow or Arachnos Soldier on their team.</li>
<li>  Dark Sustenance bonus now applies in shapeshifted forms.</li>
</ul>
<p><strong>Badges</strong></p>
<ul>
<li> Heroes owning the Fire Marshal, Bomb Squad, PPD Deputy, Security Expert, Interceptor and Villain Disruptor badges should now award the Force of Justice Accolade. The Force of Justice Accolade does not grant a power.</li>
</ul>
<p><strong>Emotes</strong></p>
<ul>
<li>  Kheldians in Dwarf form will now be able to use the emotes from the Wedding Pack and the Super Booster I: Cyborg Pack</li>
</ul>
<p><strong>City Zones</strong></p>
<ul>
<li> Linda Summers, Kings Row contact is no longer on the far side of Kings Row by the Galaxy City exit. Now she is over by Blue Steel. Paula Dempsey also got moved to the plaza at the Yellow Line ramp.</li>
<li> Two basic stores added in Striga Isle. Smuggler Jimmie is on the docks in Port Noble and Smuggler Freddie is near Ernesto Hess. Both will sell basic inspirations and buy back enhancements, recipes, and salvage.</li>
</ul>
<p><strong>CITY of VILLAINS</strong> <strong>Powers</strong> <strong>Arachnos Soldiers</strong></p>
<ul>
<li> Tactical Training/Assault: Corrected long help for this power to state that it grants resistance to placate and taunt, not protection.</li>
<li> Arachnos Soldier pets will now be usable when completing story arcs in Ouroboros where only the use of Archetype powers has been selected.</li>
</ul>
<p><strong>Brutes</strong></p>
<ul>
<li>  Dark Melee &#8211; Siphon Life recharge time reduced and damage increased</li>
<li>  Dark Melee &#8211; Midnight Grasp &#8211; initial damage increased and DoT duration shortened.</li>
<li>  Dark Melee &#8211; Soul Drain &#8211; Increased buff from first target. Minor decrease in buff from additional targets.</li>
<li> Energy Aura/Energy Drain &#8211; Modified Energy Aura&#8217;s Energy Drain heal aspect to have some healing ability. The heal is roughly 3% of your health per target hit.</li>
<li> Leviathan Mastery &#8211; Added Arctic Breath as a level 44 power. This is a cone power with debuff effects similar to those from Freezing rain.</li>
<li>  Mace Mastery &#8211; Added Focused Accuracy</li>
<li>  Soul Mastery &#8211; Added Darkest Night as a level 44 power, reduced debuff effect</li>
<li>  Super Reflexes/Evasion: The brute version of this power will no longer have its defense affected by attacker&#8217;s level.</li>
<li> Brute Taunt powers in all Primary sets now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter.</li>
</ul>
<p><strong>Corruptors</strong></p>
<ul>
<li>  Leviathan Mastery &#8211; Added Hibernate as a level 44 power.</li>
<li>  Mace Mastery &#8211; Added Focused Accuracy as a level 44 power..</li>
<li>  Mu Mastery &#8211; Conserve Power added as a level 44 power.</li>
<li>  Mu Mastery/Summon Adept now accepts Pet Damage and Recharge Intensive Pet Invention sets.</li>
<li>  Soul Mastery &#8211; Power Boost added as a level 44 power.</li>
</ul>
<p><strong>Dominators</strong></p>
<ul>
<li>  Icy Assault/Ice Sword Circle: This power correctly accepts slow enhancements and IO sets.</li>
<li>  Soul Mastery &#8211; Soul Drain added as a level 44 power.</li>
<li>  Leviathan Mastery &#8211; Water Spout &#8211; Eliminated knockback and fear effect, reduced chance of knockup and stun.</li>
<li>  Leviathan Mastery &#8211; Hibernate added as a level 44 power.</li>
<li>  Mace Mastery &#8211; Personal Force Field added as a level 44 power.</li>
<li>  Mu Mastery &#8211; Power Surge added as a level 44 power. Identical to Force of Nature</li>
<li>  Psionic Assault/Mind Probe: This power will no longer accept range enhancements. [Due to being a melee power]</li>
<li>  Normalized Projectile Speeds for Psionic/Psychic blast powers (generally faster).</li>
<li> Plant Control/Fly Trap: Plant Control &#8211; Fly Trap &#8211; Fly Trap had its resistances set too low Resistances increased to intended levels</li>
</ul>
<p><strong> Masterminds</strong></p>
<ul>
<li>  Leviathan Mastery &#8211; Knockout Blow added as a level 44 power.</li>
<li>  Mace Mastery &#8211; Power Boost added as a level 44 power.</li>
<li>  Mu Mastery &#8211; Thunderstrike (AOE version) added as a level 44 power.</li>
<li> Necromancy/Lich &#8211; Liches Torrent power should now only do Knockdown, unless slotted with Knockback Enhancements, or otherwise buffed.</li>
<li>  Ninjas/Aimed Shot: Changed attack speed from 1.67 to 1 second.</li>
<li> Robotics/Pulse Rifle Blast: This power can no longer be slotted with knockback enhancements as it doesn&#8217;t have a knockback component.</li>
<li>  Soul Mastery &#8211; Oppressive Gloom added as a level 44 power. Increased radius</li>
<li>  The Ouroboros Portal will now have a description in its info if selected by a Mastermind.</li>
<li> All Mastermind Upgrade powers will now affect all henchmen within 30&#8242; of the target henchman. Endurance cost for Upgrade Powers has been increased. It now takes approximately 45 endurance (reducible by enhancements) per upgrade power used.</li>
</ul>
<p><strong>Stalkers</strong></p>
<ul>
<li> Claws/Shockwave &#8211; Corrected the Damage and Endurance cost on Shockwave (damage went up from 1.04 to 1.05 scale, while endurance cost is fixed at 11.56.)</li>
<li>  Claws/Slash &#8211; Reduced Animation time of Slash from 1.5 to 1.33 resulting in a damage scale reduction from 1.4 to 1.32</li>
<li> Claws/Build Up &#8211; Applied the 20% recharge and endurance discount to Build Up. (Someone was kind enough to point out to me that this should really always have been there.)</li>
<li> Claws/Eviscerate &#8211; Eviscerate is no longer a Cone attack. This means it has a 100% Crit from Hide chance and its damage scale increases from 1.99 to 2.23.</li>
<li>  Claws/Eviscerate &#8211; This power will now only accept single target melee IO enhancements.</li>
<li>  Dark Melee &#8211; Siphon Life recharge time reduced and damage increased</li>
<li>  Dark Melee &#8211; Midnight Grasp &#8211; initial damage increased and DoT duration shortened.</li>
<li> Energy Aura/Energy Drain &#8211; Modified Energy Aura&#8217;s Energy Drain heal aspect to have some healing ability. The heal is roughly 3% of your health per target hit.</li>
<li>  Leviathan Mastery/Water Spout &#8211; Eliminated knockback and fear effect, reduced chance of knockup and stun.</li>
<li>  Leviathan Mastery &#8211; Hibernate added as a level 44 power.</li>
<li>  Mace Mastery &#8211; Disruptor Blast added as a level 44 power.</li>
<li>  Mu Mastery &#8211; Ball Lightning added as a level 44 power.</li>
<li>  Soul Mastery &#8211; Shadow Meld &#8211; New power added as a level 44 power., +20.25% def, 15 second duration, 90 second recharge)</li>
</ul>
<p><strong>Tasks</strong></p>
<ul>
<li>  Alan Desslock now gives a better explanation why you cannot get his final mission from him.</li>
</ul>
<p><strong>Badges</strong></p>
<ul>
<li>  The Bane of Danaan badge hint now displays correctly rather than showing up as ???</li>
</ul>
<p><strong>City Zones</strong></p>
<ul>
<li>  Breakout: Changed &#8220;Escaped Convicts&#8221; text to read &#8220;Zig Combatants&#8221; for the Breakout Tutorial</li>
<li>  New villain Respec Contact &#8212; Arbiter Sawyer in Port Oakes</li>
<li>  Added elevator markers to Grandville in similar fashion to Faultline</li>
<li>  Port Oakes got itself a Black Market.</li>
<li>  There is are new &#8216;Abandoned Labs&#8217; (rows of Invention crafting stations) in Port Oakes and St. Martial.</li>
</ul>
<p><strong> <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12687773" target="_blank">Known Issues as of December 2, 2008 18.20081105.7T3</a></strong></p>
<ul>
<li>  There are issues with random and sporadic client crashing that we are currently working to fix on live.</li>
<li> Players cannot make open trades without some cases resulting in storage errors. Players can make drag and drop trades, but should be aware of the surroundings and make sure to select the correct target. This issue appears to be limited to trading salvage, inspirations, or recipes.</li>
<li> Renaming a character may result in lost Day Job progress. Any player wishing to change a character name should first log in on that character to update the progress before logging out to proceed with the name change. Please note that any CS action in game may result in lost Day Job Progress that will not be reimbursed. Please abide by our EULA in regards to player names.</li>
<li> In the French and German versions of City of Heroes, players cannot move inside their bases. However, players may still access the base editing tools to make changes to the bases.</li>
<li> Arachnos Soldiers that choose Crab Spider as either a primary or secondary build will not be able to remove the backpack from their costumes.</li>
<li> Selecting the &#8220;Hide&#8230;Recipes missing ingredients&#8221; option in the Merit Vendor will affect the &#8220;Hide&#8230;Unowned Recipes&#8221; option in Invention Tables. This can cause players to believe they cannot purchase generic recipes from Invention tables because they have inadvertently hidden all unowned recipes.</li>
<li>  Changing chat bubble color through the Options menu will not change the appearance of the player&#8217;s chat bubbles in-game.</li>
<li>  The patron plaques have not been updated.</li>
<li> After accessing a patron plaque once, the scrollbars for the window disappear for future accesses of both that plaque and the other plaques.</li>
<li>  The &#8220;Copy Current Colors Across Body&#8221; button does not function correctly unless a subcategory is selected.</li>
<li>  If unpinned, the Friends window will continually reopen when closed.</li>
<li>  The south and west walls of Supergroup bases do not allow players to change the height of objects while editing the base.</li>
<li>  The chat box may not always display a notification to inform players they have earned Merit Rewards.</li>
<li>  A rare bug can cause tells to appear with incomplete player names and messages.</li>
<li>  Shields/Costume: Lots of glove costume pieces clips into ALL/some shields.</li>
<li>  Art: Pocket D Super Group beacon is missing art.</li>
<li>  Costume: Female&gt;Lower Body&gt;Pants&gt;Flared Pants are no longer available in the costume creator or tailors</li>
<li>  Global Chat Channel colors can change or rearrange randomly when zoning.</li>
<li>  Protector bots can get stuck on Seeker Drones.</li>
<li>  P-strings sometimes incorrectly appear in Hero Zone Event channels.</li>
<li>  Icon: Genin incorrectly do not show a buff icon after Train Ninjas is used on them.</li>
<li>  Mace art is missing for Arachnos Widows who acquire Patron Mace Mastery powers.</li>
<li>  Fly poses do not work with some toggle powers.</li>
<li> To create a Villain Epic Archetype, players may need to log in with their Level 50 villain first, and then log back out to the log-in screen. Occasionally, access to Villain Epic Archetypes can be reset by a publish of a new build, server, or network maintenance.</li>
<li> To create a Hero Epic Archetype, players may need to log in with their Level 50 hero first, and then log back out to the log-in screen. Occasionally, access to Hero Epic Archetypes can be reset by a publish of a new build, server or network maintenance.</li>
<li>  Ice Slick does not show up on Riktitileset.</li>
<li>  Mace art is missing for Crab Spider Soldiers who acquire Patron Mace Mastery powers</li>
<li>  Regeneration/Resilience lacking smashing resistance (it&#8217;s always had it)</li>
</ul>]]></description>
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<post-id xmlns="com-wordpress:feed-additions:1">101</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This episode is dedicated to i13 which launched today. We go through the patch notes for this release as well as the currently known bugs. As we finished recording and started editing the CoH servers went down, so there&amp;#8217;s a possibility that a NEW new patch will be awaiting in the morning Yes, we have this sort of power! Click through for the full patch notes. Issue 13: Power &amp;amp; Responsibility Release Notes Issue 13: Power &amp;amp; Responsibility Midnight Squad Story Arcs (for Level 20-25 Heroes, Level 30-35 Villains) The Midnight Squad has need of its members in recovering some stolen artifacts. Heroes and Villains should speak to Mercedes Sheldon who can be found inside the Midnighter Club in the side wing that leads to the Hero Zone Steel Canyon. Cimerora Story Arcs (for Level 40-50 Heroes and Level 35-50 Villains) Players can journey through time back to the ancient land of the Roman Cimeroran peninsula where they can talk to Daedalus (for Heroes) or Sister Airlia (for Villains) to encounter new challenges. The Merit Rewards System A new game system that allows players to earn tokens by completing Trials, Task Forces, Strike Forces, Story Arcs, defeating Giant Monsters, and more. The most challenging and time consuming tasks grant the most reward tokens, which can be redeemed throughout Hero and Villain zones for recipes, enhancements, salvage, inspirations and other game items. Merit Representatives will show up on your minimap in all undisputed city zones. For more information about Merit Rewards: Read the Developer &amp;amp; Community Q&amp;amp;A Day Jobs Day Jobs takes the concept of offline character progression to a new level, incorporating a variety of potential rewards and allowing players to add further depth to their character&amp;#8217;s identity and back-story. Is your Hero a Banker when not out stopping crime, or maybe a simple Shop Keeper? Is your Villain an avid Clubber, or perhaps a Smuggler? Whatever you choose, Badges and Accolades await in addition to other bonuses! For more information about Issue 13&amp;#8217;s Day Jobs feature, please visit the web article: Dev Diary: Designing Issue 13&amp;#8217;s Day Jobs New Powersets Shields Heft a Shield for Heroic or Villainous Ends! This new powerset brings a classic power to City of Heroes: Shields! Now, you can arm Tankers, Scrappers and Brutes with a powerful shield to protect themselves and their allies. Pain Domination Villains can now bend the power of pain to serve their own ends! Those playing a Corruptor or Mastermind have access to this new powerset. The antithesis of the Hero healing powerset &amp;#8220;Empathy,&amp;#8221; Pain Domination brings parity between Heroes and Villains with a distinctively evil flair. Leveling Pact A new innovation to MMOs, this system allows you and a friend to create new characters and have your XP be permanently in sync, whether both characters are online or not. You will always be the same level, even if your friend plays ten times more often than you do! A pact can only be created between characters who are Level 5 and under. To begin a pact, right-click on your friend&amp;#8217;s character and choose &amp;#8220;Invite to Leveling Pact&amp;#8221;. XP and Influence are split between both players. Multiple Builds Characters can create a second build with different power selections and enhancement slotting, and switch between builds by talking to any Trainer for Heroes or any Arbiter for Villains. Now you can have separate builds for soloing and grouping, or for PvP. The second build works like a respec, so you can change anything except your Primary and Secondary powersets. Enhancements are not shared between builds. The second build is slotted with enhancements separately from your first build. You can swap builds once every 15 minutes. All powers fully recharge when switching builds. Switching between builds has no influence or infamy costs. Villain Patron Powers Unlocked Now any Villain that has unlocked any Patron Power Pool can freely select another when respeccing or making Multiple Builds, offering the same flexibility that heroes are afforded with Ancillary Powers. PVP Revamp PvP combat has been completely revamped in this issue, in an attempt to make it more fun for all ATs and builds. Please note that these changes only take effect in PvP situations; these changes have no effect on PvE. Here are a summary of the major changes: The damage of all attacks has been refigured. Basically, the longer the activation/animation time of an attack power, the more damage the power is going to do. There are adjustments for recharge time and Endurance cost, but the actual time the power takes up in an attack chain is the primary consideration. In general, the base damage of all Archetypes has been increased in PvP zones and Arenas. The Containment bonus for Controllers in PvP has been reduced because of their higher base damage. Being hit by an attack triggers movement suppression, just as making an attack does. Suppression for being hit by an attack is always the same duration. Any power with a negative impact on the target (including all debuff powers) is considered an attack. Note that Teleport powers are completely disabled when suppressed. Healing powers also trigger suppression. The greater the base range of an attack, the longer the suppression for the attacker. Teleport Foe and related powers in Gravity Control and Warshade powersets now grant 3/4 of a second &amp;#8220;untouchable&amp;#8221; flag on the target. Resistance and defense powers have greater diminishing returns when stacked than in PvE, and lower caps. Healing powers suffer from diminishing returns when several are used in a short period of time. All Archetypes (except Tankers and Masterminds) have some default resistances to all attacks in PVP. Unlike in PvE, defensive toggles do not suppress when you are held/stunned. This means that not only do the toggles not drop, they continue to grant defenses while the player is held/stunned. Melee classes gain extra resistances to all debuffs and to movement slows. These bonuses are linked to the power in each set that gives status protection (Unyielding Stance, Wet Ice, Plasma Shield, etc.). &amp;#8220;Buffing&amp;#8221; Archetypes (Defenders, Controllers, Corruptors, Dominators and Masterminds) have less ability to benefit from all buffing powers than other ATs (the powers have less effect on them, and their caps are lower). Melee ATs gain more benefit from buffing powers than other Archetypes (the powers have greater effect on them, and their caps are higher). Defeating enemies in PvP can award Influence/Infamy, Inspirations, and rarely Salvage, but no XP. In general, there is no such thing as Status Protection in PvP, only Resistance. The exception is Knockback protection, since Knockback is a binary effect. The base durations of status effects are greatly reduced in PvP (generally 4 seconds for Controllers and Dominators, 2 seconds for all other Archetypes). COMBINED NOTES Powers Toggle Power Change All Player defensive Toggle Powers should now &amp;#8220;suppress&amp;#8221; when you are Held, Stunned or Slept instead of shutting off. The toggles have limited or no functionality when in this state. If you are held while flying, for instance, if the power which held you does not also have a -Fly function, you will remain in the air. Status protection powers still provide Hold, Sleep and Stun protection, even while other defenses are suppressed. Offensive Toggles (those that damage or debuff, like Radiation Infection or Icicles or Rise to the Challenge) will still detoggle as before. Ancillary/Patron Pools Expanded Many of these high level power pools have had a new power added at level 44, for a total of 5 powers in the pool. This power unlocks in the same way as the other level 44 power, and also count towards unlocking the level 47 power. General Max status resistance cap for all Archetypes increased. This includes Holds, Stuns, Immobilizes, Sleeps, Terrorize, Fear, Confuse, Intangible and Untouchable. The most any powers range can be debuffed has been altered. Minimum Range is now 25% of normal range of the power. In other words, if the power has an 80&amp;#8242; range base, it cannot be debuffed lower than 20&amp;#8242;. Removed duplicate visual FX from Holiday Rocket Pack Temporary Power. The sound effect for Energy Manipulation &amp;#8211; Power Thrust was inadvertently changed and has been reverted to its original sound The Warburg Nuke Chemical Burn power now correctly states that it reduces the target&amp;#8217;s defense and not accuracy in its long help. The &amp;#8220;No Phase&amp;#8221; state (the period of time after leaving a &amp;#8216;phased&amp;#8217; state of invulnerability before you can enter it again) has been changed to allow you to phase/hibernate for 30 seconds, then disallow such powers for 90 seconds. Invulnerability/Unyielding: This power&amp;#8217;s activation text should no longer state it reduces the user&amp;#8217;s defense. Powers granted by the 54 month veteran badge no longer gain a bonus to damage dependent upon the character&amp;#8217;s origin. The Goldbricker Rocket Pack will no longer function in areas or missions where temporary powers are disabled. Web Grenade: All versions of this power now accept slow enhancements and IO sets. The Run Speed increase from the Empowerment Station Buff will now correctly buff the player&amp;#8217;s run speed directly instead of buffing movement buffs on the player. Trick Arrow/Ice Arrow: This power should now properly use the correct FX on a PvP target. Electric Blast/Short Circuit: Corrected help menu that stated that it drained endurance and gives it to the user. [This power does not grant endurance to the user.] Invulnerability set changes: Unyielding &amp;#8211; Removed Defense Debuff Invincibility &amp;#8211; Reduce per target Defense Buff to offset the change from Unyielding, no net gain Resist Physical Damage &amp;#8211; Add 25% Defense Debuff Resistance Tough Hide &amp;#8211; Add 25% Defense Debuff Resistance Resist Energies &amp;#8211; Add 25% Endurance Debuff Resistance. Resist Elements &amp;#8211; Add 20% Movement Slow Resistance Fiery Aura/Temperature Protection &amp;#8211; Add 20% Slow Resistance War Mace set Changes: Clobber Reduce Recharge Time to 16 seconds Alter damage scale and endurance cost to match recharge time using the standard formula. Reduce Stun Duration from scale 10 to scale 5. Shatter &amp;#8211; Reduce Max Targets from 10 to 5 Crowd Control &amp;#8211; Increase Max Targets from 5 to 10 Tailor New Day Job themed costume items added, including Police Officer and a variety of civilian suits. Added the ability to save and load player-designed costume configurations to a file saved on the player&amp;#8217;s computer. The Cyborg Pack Combat Auras will now be available at all levels for all players that purchased them. Many costume auras have been optimized for performance. There are also a lot of new combinations for auras that didn&amp;#8217;t previously exist. Major changes to the supergroup costume color system. Most notably, each costume now has its own set of supergroup colors. We can bid a fond farewell to the days when changing your costume required entry to the supergroup color picker to repair the damage. Additionally, the supergroup color picker has been merged with the tailor screen, solving the problems associated with applying supergroup colors to wings. In the Tailor shop, you can check out how your costume looks when in Supergroup mode. Please note, you cannot load or save a costume when the tailor screen is in SG color picker mode. Fixed a cosmetic issue with the Cyborg ACCAHUD aura Custom Shields The Talsorian Shield is unlocked by redeeming 100 Vanguard Merits at a Vanguard Merit station. Roman Shields should be unlockable by earning the Centurion badge. The Romulus shield is unlocked by defeating Romulus Nictus once. The Romulus Nictus shield is unlocked by defeating Romulus Nictus 5 times. The Rularuu Shield is unlocked by earning the Visionary badge or earning souvenirs from shadow shard task forces and story arcs. NPC Critter Changes Freedom Corps Sonic Grenades are no longer irresistible. Circle of Thorns Cold Thorn Mage Reflections should now use their offensive powers once again. Banished Pantheon Masks now range in level from 20-30. Infected level range now extends to level 10. Tasks The Lost and Found story arc will now correctly award salvage for players that are significantly higher levels than the mission levels Players can no longer drop Mayhem and Safeguard missions Bases All Supergroup Base room prices and Prestige costs have been rebalanced. Rent has been substantially changed. Rent is no longer charged on a per-plot basis and is instead charged on a per-item basis for certain specific items. Rent Items include all Storage, Empowerment stations, Medical auxes and 2nd or 3rd tier Worktables. It does not include basic Worktables, basic Medical, Control, Energy or Transport items. Refunds for Base Plots, Base Rooms, and Base items will be issued if the price has changed. Players must enter the base before a refund is generated. All base crafted items now use invention salvage. Base Salvage should only be needed in recipes that convert base salvage to invention salvage. Base Salvage no longer drops. Base raiding is currently being redesigned, and will be in that state for some time. For the duration, all base raiding, including instant raids, will be disabled. Removed all raiding related restrictions on placing items in a base. Specifically, items may now intersect and or completely block door to door paths or door to item paths. This change will allow much greater freedom in placing objects in your base. When raids are enabled again, players will be able to choose whether their base will abide by the new raiding-related restrictions. Added Teleporter Beacon for Pocket D. Added SG badge to access Pocket D beacon. Robo-Surgery can be attached to the Basic Reclaimator Spirit Signal can be attached to Resurrection Rings Base Salvage racks can now hold a limited amount of invention salvage. Any crafted items stored on a character in personal inventory will charge the new prices. User Interface Character Selection Screen: Fixed the problem where re-ordering characters on one server would cause the character order data for other servers to be corrupted. Badge tracking User Interface window updated to allow sorting by category Contacts that are unlocked (through getting a badge or reaching a certain level, e.g.) automatically give you a pop-up box letting you know they&amp;#8217;ve been unlocked and are added to your active contact list. Changed loading screen message to remove references to Base Salvage. Text is now selectable. There are new keyboard shortcuts related to text selection: Ctrl+X will cut the selected text and place it in the clipboard, Ctrl+C will copy the selected text to the clipboard, Ctrl+A will select all of the text where the cursor is, and Escape will clear a text selection. (These keyboard shortcuts cannot be customized by the user.) Text in the chat window is now reverse indented to prevent players from spoofing the chat of other players. In Options, a player may now choose to have their character earn No Experience. Badges Corrected the badge descriptions of Task Force/ Strike Force challenge badges that referred to stature level 1 as being 1-15 to be 1-14. All badges, other than Invention badges, have had their hint text filled in with a greater amount of detail. All badges will explain how many foes need to be defeated and Accolades will explain which badges are needed to obtain them. Meters have been added to all badges where appropriate and badges that track more than 1 kill, event, etc. should now have help text. Reduced the amount of healing required to obtain the Empath badge from 1,000,000,000 to 100,000,000 The Artisan, Master Artisan, Craftsman, Master Craftsman and Fabricator badges should now correctly have their status meter update when the character crafts enhancements. Defeating Contaminated will now fill your progress bar for the Isolator badge, which appears after the 15th Contaminated defeated. Fixed a bug where Banisher and Outlaw badges were not correctly granting. Invention ToHit Buffs/DeBuff Common IOs should not state they buff or debuff Accuracy any longer. Force Feedback: Chance for +Recharge was not marked as irresistible, which meant your slow resistance powers decreased its benefit. This has been corrected and is now marked properly. Set bonuses that state they increase &amp;#8220;Movement Speed&amp;#8221; will now boost the base movement of the character instead of enhancing movement speed boosting powers. Knockback Sets now improve Knockdown and Knock Up powers, instead of only Knockdown. Universal Travel Power enhancement sets can no longer be slotted into Sprint powers. Invention Origin enhancement sets that decrease the recharge time on a power should now correctly state +rech instead of -rech Added new IO Sets and new IO Set Categories: PBAoE Damage Eradication, Level 10-30 Obliteration, Level 30-50 Hold Basilisk&amp;#8217;s Gaze, Level 10-30 Lockdown, Level 30-50 Universal Travel Blessing of the Zephyr, Level 10-50 Recharge Intensive Pets Call to Arms, Level 10-30 Expedient Reinforcement, Level 30-50 Accurate Healing Theft of Essence, Level 10-30 Touch of the Nictus, Level 30-50 Accurate Defense Debuff Shield Breaker, Level 10-30 Analyze Weakness, Level 30-50 Accurate To-Hit Debuff Cloud Senses, Level 10-30 Siphon Insight, Level 30-50 Chat Players should no longer receive messages from those that are Globally Ignored after they zone. Chat: Ctrl-C now copies whatever text is selected. NPCs and City Zones There is a Reconnaissance Officer at the entrance to or just inside most hazard zones: Firebase Zulu; just inside the Hollows; at the Steel Canyon gate in Perez Park; in the Hive; Boomtown; in the Sewers; the RWZ base by the portal to the zone. The Recon Officers give you a rundown of the zone including history, known hostiles, and amenities (hospital, trainers, etc&amp;#8230;) There&amp;#8217;s now a jetpack temp power vendor in all the Shadow Shard zones and in Grandville. RWZ now has Invention crafting tables off to the side of Lady Grey (for villains and heroes). A base portal has been added to Pocket D. Trina the Seamstress (a tailor) is now in Pocket D&amp;#8217;s VIP Lounge. Note: The VIP Lounge is only accessible for those that purchased the Good versus Evil Edition of the game or the Good versus Evil In-Game Item Pack. CITY of HEROES Powers Blasters Cold Mastery &amp;#8211; Added Hoarfrost as a level 44 power. Electrical Mastery &amp;#8211; Added Power Surge as a level 44 power. New power similar to Force of Nature Mental Manipulation/Mind Probe: This power will no longer accept range enhancements. [Due to being a melee power] Munitions Mastery &amp;#8211; Added Surveillance as a level 44 power. Psychic Blast/Psionic Dart: Changed short and long help description of this power from minor damage to moderate damage. Psychic Blast/Mental Blast Changed short and long help descriptions of this power from moderate to high damage. Normalized Projectile Speeds for Psionic/Psychic blast powers (generally faster). Controllers Ice Mastery &amp;#8211; Added Frost Breath as a level 44 power. Primal Forces Mastery &amp;#8211; Added Energy Torrent as a level 44 power, knockdown version Stone Mastery &amp;#8211; Added Seismic Smash as a level 44 power. Reduced damage. Plant Control/Fly Trap: Plant Control &amp;#8211; Fly Trap &amp;#8211; Fly Trap had its resistances set too low Resistances increased to intended levels Defenders Archery/Aimed Shot: Changed attack speed from 1.67 to 1 second. Cold Domination/Heat Loss once again grants the correct amount of recovery per target. Dark Mastery &amp;#8211; Oppressive Gloom &amp;#8211; Increased Radius Dark Mastery &amp;#8211; Soul Drain &amp;#8211; Increased buff from first target. Minor decrease in buff from additional targets. Electricity Mastery &amp;#8211; Added Shocking bolt as a level 44 power. Psychic Mastery &amp;#8211; Added World of Confusion as a level 44 power. Vigilance will no longer increase the Defenders endurance costs when grouped with team mates with greater than normal Health values. Normalized Projectile Speeds for Psionic/Psychic blast powers (generally faster). Peacebringers Peacebringers can now Activate Dwarf Form shape shifting while Held, Stunned, Slept or Terrorized. Peacebringers damage adjusted Increased Melee Damage to 0.85 from 0.75 Increased Range Damage to 0.8 from 0.625 Increased Melee Dwarf Form Melee Damage to 1.0 from 0.85 Luminous Blast/Radiant Strike: This power&amp;#8217;s long help stated it dealt high damage; this was corrected to state that it deals Superior damage. White Dwarf form Taunt powers now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter. Cosmic Balance now grants 10% Recharge Slow Resistance per Peacebringer, Warshade, Arachnos Widow or Arachnos Soldier on their team. Cosmic Balance bonus now applies in shapeshifted forms. Scrappers Body Mastery &amp;#8211; Focused Accuracy &amp;#8211; Decreased to-hit buff, added accuracy buff. Provides a similar bonus in most circumstances in PVE. Claws &amp;#8211; Corrected the Damage and Endurance cost on Shockwave (damage went up from 1.04 to 1.05 scale, while endurance cost is fixed at 11.56. Claws -Reduced Animation time of Slash from 1.5 to 1.33 resulting in a damage scale reduction from 1.4 to 1.32 Dark Melee &amp;#8211; Siphon Life recharge time reduced and damage increased Dark Melee &amp;#8211; Midnight Grasp &amp;#8211; initial damage increased and DoT duration shortened. Dark Melee &amp;#8211; Soul Drain &amp;#8211; Increased buff from first target. Minor decrease in buff from additional targets. Martial Arts/Dragon&amp;#8217;s Tail: Corrected the critical hit portion of this power so that it is equal to the power&amp;#8217;s normal damage. Weapon Mastery &amp;#8211; Added Targeting Drone (Modified to work like Focus Accuracy) as a level 44 power. Weapon Mastery/Web Grenade: This power now correctly grants 10.00 fly protection on target, bringing it on par with other Web Grenade powers. Taunt powers in all Primary Scrapper Power sets now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter. Tankers Arctic Mastery &amp;#8211; Added Shiver as a level 44 power. Dark Melee &amp;#8211; Siphon Life recharge time reduced and damage increased Dark Melee &amp;#8211; Midnight Grasp &amp;#8211; initial damage increased and DoT duration shortened. Dark Melee &amp;#8211; Soul Drain &amp;#8211; Increased buff from first target. Minor decrease in buff from additional targets. Earth Mastery &amp;#8211; Added Quicksand as a level 44 power, reduced debuff effect Energy Mastery &amp;#8211; Focused Accuracy &amp;#8211; Decreased to-hit buff, added accuracy buff. Provides a similar bonus in most circumstances in PVE. Pyre Mastery &amp;#8211; Added Melt Armor as a level 44 power. Reduced debuff effect Taunt powers in all Secondary Tanker Power sets now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter. Warshades Warshades can now Activate Dwarf Form shape shifting while Held, Stunned, Slept or Terrorized. Warshades damage adjusted increased Melee Damage to 0.85 from 0.75 Increased Range Damage to 0.8 from 0.625 Increased Dwarf From Melee Damage to 1.0 from 0.85 Black Dwarf form Taunt powers now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter. Dark Sustenance now grants 10% Recharge Slow Resistance per Peacebringer, Warshade, Arachnos Widow or Arachnos Soldier on their team. Dark Sustenance bonus now applies in shapeshifted forms. Badges Heroes owning the Fire Marshal, Bomb Squad, PPD Deputy, Security Expert, Interceptor and Villain Disruptor badges should now award the Force of Justice Accolade. The Force of Justice Accolade does not grant a power. Emotes Kheldians in Dwarf form will now be able to use the emotes from the Wedding Pack and the Super Booster I: Cyborg Pack City Zones Linda Summers, Kings Row contact is no longer on the far side of Kings Row by the Galaxy City exit. Now she is over by Blue Steel. Paula Dempsey also got moved to the plaza at the Yellow Line ramp. Two basic stores added in Striga Isle. Smuggler Jimmie is on the docks in Port Noble and Smuggler Freddie is near Ernesto Hess. Both will sell basic inspirations and buy back enhancements, recipes, and salvage. CITY of VILLAINS Powers Arachnos Soldiers Tactical Training/Assault: Corrected long help for this power to state that it grants resistance to placate and taunt, not protection. Arachnos Soldier pets will now be usable when completing story arcs in Ouroboros where only the use of Archetype powers has been selected. Brutes Dark Melee &amp;#8211; Siphon Life recharge time reduced and damage increased Dark Melee &amp;#8211; Midnight Grasp &amp;#8211; initial damage increased and DoT duration shortened. Dark Melee &amp;#8211; Soul Drain &amp;#8211; Increased buff from first target. Minor decrease in buff from additional targets. Energy Aura/Energy Drain &amp;#8211; Modified Energy Aura&amp;#8217;s Energy Drain heal aspect to have some healing ability. The heal is roughly 3% of your health per target hit. Leviathan Mastery &amp;#8211; Added Arctic Breath as a level 44 power. This is a cone power with debuff effects similar to those from Freezing rain. Mace Mastery &amp;#8211; Added Focused Accuracy Soul Mastery &amp;#8211; Added Darkest Night as a level 44 power, reduced debuff effect Super Reflexes/Evasion: The brute version of this power will no longer have its defense affected by attacker&amp;#8217;s level. Brute Taunt powers in all Primary sets now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter. Corruptors Leviathan Mastery &amp;#8211; Added Hibernate as a level 44 power. Mace Mastery &amp;#8211; Added Focused Accuracy as a level 44 power.. Mu Mastery &amp;#8211; Conserve Power added as a level 44 power. Mu Mastery/Summon Adept now accepts Pet Damage and Recharge Intensive Pet Invention sets. Soul Mastery &amp;#8211; Power Boost added as a level 44 power. Dominators Icy Assault/Ice Sword Circle: This power correctly accepts slow enhancements and IO sets. Soul Mastery &amp;#8211; Soul Drain added as a level 44 power. Leviathan Mastery &amp;#8211; Water Spout &amp;#8211; Eliminated knockback and fear effect, reduced chance of knockup and stun. Leviathan Mastery &amp;#8211; Hibernate added as a level 44 power. Mace Mastery &amp;#8211; Personal Force Field added as a level 44 power. Mu Mastery &amp;#8211; Power Surge added as a level 44 power. Identical to Force of Nature Psionic Assault/Mind Probe: This power will no longer accept range enhancements. [Due to being a melee power] Normalized Projectile Speeds for Psionic/Psychic blast powers (generally faster). Plant Control/Fly Trap: Plant Control &amp;#8211; Fly Trap &amp;#8211; Fly Trap had its resistances set too low Resistances increased to intended levels Masterminds Leviathan Mastery &amp;#8211; Knockout Blow added as a level 44 power. Mace Mastery &amp;#8211; Power Boost added as a level 44 power. Mu Mastery &amp;#8211; Thunderstrike (AOE version) added as a level 44 power. Necromancy/Lich &amp;#8211; Liches Torrent power should now only do Knockdown, unless slotted with Knockback Enhancements, or otherwise buffed. Ninjas/Aimed Shot: Changed attack speed from 1.67 to 1 second. Robotics/Pulse Rifle Blast: This power can no longer be slotted with knockback enhancements as it doesn&amp;#8217;t have a knockback component. Soul Mastery &amp;#8211; Oppressive Gloom added as a level 44 power. Increased radius The Ouroboros Portal will now have a description in its info if selected by a Mastermind. All Mastermind Upgrade powers will now affect all henchmen within 30&amp;#8242; of the target henchman. Endurance cost for Upgrade Powers has been increased. It now takes approximately 45 endurance (reducible by enhancements) per upgrade power used. Stalkers Claws/Shockwave &amp;#8211; Corrected the Damage and Endurance cost on Shockwave (damage went up from 1.04 to 1.05 scale, while endurance cost is fixed at 11.56.) Claws/Slash &amp;#8211; Reduced Animation time of Slash from 1.5 to 1.33 resulting in a damage scale reduction from 1.4 to 1.32 Claws/Build Up &amp;#8211; Applied the 20% recharge and endurance discount to Build Up. (Someone was kind enough to point out to me that this should really always have been there.) Claws/Eviscerate &amp;#8211; Eviscerate is no longer a Cone attack. This means it has a 100% Crit from Hide chance and its damage scale increases from 1.99 to 2.23. Claws/Eviscerate &amp;#8211; This power will now only accept single target melee IO enhancements. Dark Melee &amp;#8211; Siphon Life recharge time reduced and damage increased Dark Melee &amp;#8211; Midnight Grasp &amp;#8211; initial damage increased and DoT duration shortened. Energy Aura/Energy Drain &amp;#8211; Modified Energy Aura&amp;#8217;s Energy Drain heal aspect to have some healing ability. The heal is roughly 3% of your health per target hit. Leviathan Mastery/Water Spout &amp;#8211; Eliminated knockback and fear effect, reduced chance of knockup and stun. Leviathan Mastery &amp;#8211; Hibernate added as a level 44 power. Mace Mastery &amp;#8211; Disruptor Blast added as a level 44 power. Mu Mastery &amp;#8211; Ball Lightning added as a level 44 power. Soul Mastery &amp;#8211; Shadow Meld &amp;#8211; New power added as a level 44 power., +20.25% def, 15 second duration, 90 second recharge) Tasks Alan Desslock now gives a better explanation why you cannot get his final mission from him. Badges The Bane of Danaan badge hint now displays correctly rather than showing up as ??? City Zones Breakout: Changed &amp;#8220;Escaped Convicts&amp;#8221; text to read &amp;#8220;Zig Combatants&amp;#8221; for the Breakout Tutorial New villain Respec Contact &amp;#8212; Arbiter Sawyer in Port Oakes Added elevator markers to Grandville in similar fashion to Faultline Port Oakes got itself a Black Market. There is are new &amp;#8216;Abandoned Labs&amp;#8217; (rows of Invention crafting stations) in Port Oakes and St. Martial. Known Issues as of December 2, 2008 18.20081105.7T3 There are issues with random and sporadic client crashing that we are currently working to fix on live. Players cannot make open trades without some cases resulting in storage errors. Players can make drag and drop trades, but should be aware of the surroundings and make sure to select the correct target. This issue appears to be limited to trading salvage, inspirations, or recipes. Renaming a character may result in lost Day Job progress. Any player wishing to change a character name should first log in on that character to update the progress before logging out to proceed with the name change. Please note that any CS action in game may result in lost Day Job Progress that will not be reimbursed. Please abide by our EULA in regards to player names. In the French and German versions of City of Heroes, players cannot move inside their bases. However, players may still access the base editing tools to make changes to the bases. Arachnos Soldiers that choose Crab Spider as either a primary or secondary build will not be able to remove the backpack from their costumes. Selecting the &amp;#8220;Hide&amp;#8230;Recipes missing ingredients&amp;#8221; option in the Merit Vendor will affect the &amp;#8220;Hide&amp;#8230;Unowned Recipes&amp;#8221; option in Invention Tables. This can cause players to believe they cannot purchase generic recipes from Invention tables because they have inadvertently hidden all unowned recipes. Changing chat bubble color through the Options menu will not change the appearance of the player&amp;#8217;s chat bubbles in-game. The patron plaques have not been updated. After accessing a patron plaque once, the scrollbars for the window disappear for future accesses of both that plaque and the other plaques. The &amp;#8220;Copy Current Colors Across Body&amp;#8221; button does not function correctly unless a subcategory is selected. If unpinned, the Friends window will continually reopen when closed. The south and west walls of Supergroup bases do not allow players to change the height of objects while editing the base. The chat box may not always display a notification to inform players they have earned Merit Rewards. A rare bug can cause tells to appear with incomplete player names and messages. Shields/Costume: Lots of glove costume pieces clips into ALL/some shields. Art: Pocket D Super Group beacon is missing art. Costume: Female&amp;gt;Lower Body&amp;gt;Pants&amp;gt;Flared Pants are no longer available in the costume creator or tailors Global Chat Channel colors can change or rearrange randomly when zoning. Protector bots can get stuck on Seeker Drones. P-strings sometimes incorrectly appear in Hero Zone Event channels. Icon: Genin incorrectly do not show a buff icon after Train Ninjas is used on them. Mace art is missing for Arachnos Widows who acquire Patron Mace Mastery powers. Fly poses do not work with some toggle powers. To create a Villain Epic Archetype, players may need to log in with their Level 50 villain first, and then log back out to the log-in screen. Occasionally, access to Villain Epic Archetypes can be reset by a publish of a new build, server, or network maintenance. To create a Hero Epic Archetype, players may need to log in with their Level 50 hero first, and then log back out to the log-in screen. Occasionally, access to Hero Epic Archetypes can be reset by a publish of a new build, server or network maintenance. Ice Slick does not show up on Riktitileset. Mace art is missing for Crab Spider Soldiers who acquire Patron Mace Mastery powers Regeneration/Resilience lacking smashing resistance (it&amp;#8217;s always had it)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This episode is dedicated to i13 which launched today. We go through the patch notes for this release as well as the currently known bugs. As we finished recording and started editing the CoH servers went down, so there&amp;#8217;s a possibility that a NEW new patch will be awaiting in the morning Yes, we have this sort of power! Click through for the full patch notes. Issue 13: Power &amp;amp; Responsibility Release Notes Issue 13: Power &amp;amp; Responsibility Midnight Squad Story Arcs (for Level 20-25 Heroes, Level 30-35 Villains) The Midnight Squad has need of its members in recovering some stolen artifacts. Heroes and Villains should speak to Mercedes Sheldon who can be found inside the Midnighter Club in the side wing that leads to the Hero Zone Steel Canyon. Cimerora Story Arcs (for Level 40-50 Heroes and Level 35-50 Villains) Players can journey through time back to the ancient land of the Roman Cimeroran peninsula where they can talk to Daedalus (for Heroes) or Sister Airlia (for Villains) to encounter new challenges. The Merit Rewards System A new game system that allows players to earn tokens by completing Trials, Task Forces, Strike Forces, Story Arcs, defeating Giant Monsters, and more. The most challenging and time consuming tasks grant the most reward tokens, which can be redeemed throughout Hero and Villain zones for recipes, enhancements, salvage, inspirations and other game items. Merit Representatives will show up on your minimap in all undisputed city zones. For more information about Merit Rewards: Read the Developer &amp;amp; Community Q&amp;amp;A Day Jobs Day Jobs takes the concept of offline character progression to a new level, incorporating a variety of potential rewards and allowing players to add further depth to their character&amp;#8217;s identity and back-story. Is your Hero a Banker when not out stopping crime, or maybe a simple Shop Keeper? Is your Villain an avid Clubber, or perhaps a Smuggler? Whatever you choose, Badges and Accolades await in addition to other bonuses! For more information about Issue 13&amp;#8217;s Day Jobs feature, please visit the web article: Dev Diary: Designing Issue 13&amp;#8217;s Day Jobs New Powersets Shields Heft a Shield for Heroic or Villainous Ends! This new powerset brings a classic power to City of Heroes: Shields! Now, you can arm Tankers, Scrappers and Brutes with a powerful shield to protect themselves and their allies. Pain Domination Villains can now bend the power of pain to serve their own ends! Those playing a Corruptor or Mastermind have access to this new powerset. The antithesis of the Hero healing powerset &amp;#8220;Empathy,&amp;#8221; Pain Domination brings parity between Heroes and Villains with a distinctively evil flair. Leveling Pact A new innovation to MMOs, this system allows you and a friend to create new characters and have your XP be permanently in sync, whether both characters are online or not. You will always be the same level, even if your friend plays ten times more often than you do! A pact can only be created between characters who are Level 5 and under. To begin a pact, right-click on your friend&amp;#8217;s character and choose &amp;#8220;Invite to Leveling Pact&amp;#8221;. XP and Influence are split between both players. Multiple Builds Characters can create a second build with different power selections and enhancement slotting, and switch between builds by talking to any Trainer for Heroes or any Arbiter for Villains. Now you can have separate builds for soloing and grouping, or for PvP. The second build works like a respec, so you can change anything except your Primary and Secondary powersets. Enhancements are not shared between builds. The second build is slotted with enhancements separately from your first build. You can swap builds once every 15 minutes. All powers fully recharge when switching builds. Switching between builds has no influence or infamy costs. Villain Patron Powers Unlocked Now any Villain that has unlocked any Patron Power Pool can freely select another when respeccing or making Multiple Builds, offering the same flexibility that heroes are afforded with Ancillary Powers. PVP Revamp PvP combat has been completely revamped in this issue, in an attempt to make it more fun for all ATs and builds. Please note that these changes only take effect in PvP situations; these changes have no effect on PvE. Here are a summary of the major changes: The damage of all attacks has been refigured. Basically, the longer the activation/animation time of an attack power, the more damage the power is going to do. There are adjustments for recharge time and Endurance cost, but the actual time the power takes up in an attack chain is the primary consideration. In general, the base damage of all Archetypes has been increased in PvP zones and Arenas. The Containment bonus for Controllers in PvP has been reduced because of their higher base damage. Being hit by an attack triggers movement suppression, just as making an attack does. Suppression for being hit by an attack is always the same duration. Any power with a negative impact on the target (including all debuff powers) is considered an attack. Note that Teleport powers are completely disabled when suppressed. Healing powers also trigger suppression. The greater the base range of an attack, the longer the suppression for the attacker. Teleport Foe and related powers in Gravity Control and Warshade powersets now grant 3/4 of a second &amp;#8220;untouchable&amp;#8221; flag on the target. Resistance and defense powers have greater diminishing returns when stacked than in PvE, and lower caps. Healing powers suffer from diminishing returns when several are used in a short period of time. All Archetypes (except Tankers and Masterminds) have some default resistances to all attacks in PVP. Unlike in PvE, defensive toggles do not suppress when you are held/stunned. This means that not only do the toggles not drop, they continue to grant defenses while the player is held/stunned. Melee classes gain extra resistances to all debuffs and to movement slows. These bonuses are linked to the power in each set that gives status protection (Unyielding Stance, Wet Ice, Plasma Shield, etc.). &amp;#8220;Buffing&amp;#8221; Archetypes (Defenders, Controllers, Corruptors, Dominators and Masterminds) have less ability to benefit from all buffing powers than other ATs (the powers have less effect on them, and their caps are lower). Melee ATs gain more benefit from buffing powers than other Archetypes (the powers have greater effect on them, and their caps are higher). Defeating enemies in PvP can award Influence/Infamy, Inspirations, and rarely Salvage, but no XP. In general, there is no such thing as Status Protection in PvP, only Resistance. The exception is Knockback protection, since Knockback is a binary effect. The base durations of status effects are greatly reduced in PvP (generally 4 seconds for Controllers and Dominators, 2 seconds for all other Archetypes). COMBINED NOTES Powers Toggle Power Change All Player defensive Toggle Powers should now &amp;#8220;suppress&amp;#8221; when you are Held, Stunned or Slept instead of shutting off. The toggles have limited or no functionality when in this state. If you are held while flying, for instance, if the power which held you does not also have a -Fly function, you will remain in the air. Status protection powers still provide Hold, Sleep and Stun protection, even while other defenses are suppressed. Offensive Toggles (those that damage or debuff, like Radiation Infection or Icicles or Rise to the Challenge) will still detoggle as before. Ancillary/Patron Pools Expanded Many of these high level power pools have had a new power added at level 44, for a total of 5 powers in the pool. This power unlocks in the same way as the other level 44 power, and also count towards unlocking the level 47 power. General Max status resistance cap for all Archetypes increased. This includes Holds, Stuns, Immobilizes, Sleeps, Terrorize, Fear, Confuse, Intangible and Untouchable. The most any powers range can be debuffed has been altered. Minimum Range is now 25% of normal range of the power. In other words, if the power has an 80&amp;#8242; range base, it cannot be debuffed lower than 20&amp;#8242;. Removed duplicate visual FX from Holiday Rocket Pack Temporary Power. The sound effect for Energy Manipulation &amp;#8211; Power Thrust was inadvertently changed and has been reverted to its original sound The Warburg Nuke Chemical Burn power now correctly states that it reduces the target&amp;#8217;s defense and not accuracy in its long help. The &amp;#8220;No Phase&amp;#8221; state (the period of time after leaving a &amp;#8216;phased&amp;#8217; state of invulnerability before you can enter it again) has been changed to allow you to phase/hibernate for 30 seconds, then disallow such powers for 90 seconds. Invulnerability/Unyielding: This power&amp;#8217;s activation text should no longer state it reduces the user&amp;#8217;s defense. Powers granted by the 54 month veteran badge no longer gain a bonus to damage dependent upon the character&amp;#8217;s origin. The Goldbricker Rocket Pack will no longer function in areas or missions where temporary powers are disabled. Web Grenade: All versions of this power now accept slow enhancements and IO sets. The Run Speed increase from the Empowerment Station Buff will now correctly buff the player&amp;#8217;s run speed directly instead of buffing movement buffs on the player. Trick Arrow/Ice Arrow: This power should now properly use the correct FX on a PvP target. Electric Blast/Short Circuit: Corrected help menu that stated that it drained endurance and gives it to the user. [This power does not grant endurance to the user.] Invulnerability set changes: Unyielding &amp;#8211; Removed Defense Debuff Invincibility &amp;#8211; Reduce per target Defense Buff to offset the change from Unyielding, no net gain Resist Physical Damage &amp;#8211; Add 25% Defense Debuff Resistance Tough Hide &amp;#8211; Add 25% Defense Debuff Resistance Resist Energies &amp;#8211; Add 25% Endurance Debuff Resistance. Resist Elements &amp;#8211; Add 20% Movement Slow Resistance Fiery Aura/Temperature Protection &amp;#8211; Add 20% Slow Resistance War Mace set Changes: Clobber Reduce Recharge Time to 16 seconds Alter damage scale and endurance cost to match recharge time using the standard formula. Reduce Stun Duration from scale 10 to scale 5. Shatter &amp;#8211; Reduce Max Targets from 10 to 5 Crowd Control &amp;#8211; Increase Max Targets from 5 to 10 Tailor New Day Job themed costume items added, including Police Officer and a variety of civilian suits. Added the ability to save and load player-designed costume configurations to a file saved on the player&amp;#8217;s computer. The Cyborg Pack Combat Auras will now be available at all levels for all players that purchased them. Many costume auras have been optimized for performance. There are also a lot of new combinations for auras that didn&amp;#8217;t previously exist. Major changes to the supergroup costume color system. Most notably, each costume now has its own set of supergroup colors. We can bid a fond farewell to the days when changing your costume required entry to the supergroup color picker to repair the damage. Additionally, the supergroup color picker has been merged with the tailor screen, solving the problems associated with applying supergroup colors to wings. In the Tailor shop, you can check out how your costume looks when in Supergroup mode. Please note, you cannot load or save a costume when the tailor screen is in SG color picker mode. Fixed a cosmetic issue with the Cyborg ACCAHUD aura Custom Shields The Talsorian Shield is unlocked by redeeming 100 Vanguard Merits at a Vanguard Merit station. Roman Shields should be unlockable by earning the Centurion badge. The Romulus shield is unlocked by defeating Romulus Nictus once. The Romulus Nictus shield is unlocked by defeating Romulus Nictus 5 times. The Rularuu Shield is unlocked by earning the Visionary badge or earning souvenirs from shadow shard task forces and story arcs. NPC Critter Changes Freedom Corps Sonic Grenades are no longer irresistible. Circle of Thorns Cold Thorn Mage Reflections should now use their offensive powers once again. Banished Pantheon Masks now range in level from 20-30. Infected level range now extends to level 10. Tasks The Lost and Found story arc will now correctly award salvage for players that are significantly higher levels than the mission levels Players can no longer drop Mayhem and Safeguard missions Bases All Supergroup Base room prices and Prestige costs have been rebalanced. Rent has been substantially changed. Rent is no longer charged on a per-plot basis and is instead charged on a per-item basis for certain specific items. Rent Items include all Storage, Empowerment stations, Medical auxes and 2nd or 3rd tier Worktables. It does not include basic Worktables, basic Medical, Control, Energy or Transport items. Refunds for Base Plots, Base Rooms, and Base items will be issued if the price has changed. Players must enter the base before a refund is generated. All base crafted items now use invention salvage. Base Salvage should only be needed in recipes that convert base salvage to invention salvage. Base Salvage no longer drops. Base raiding is currently being redesigned, and will be in that state for some time. For the duration, all base raiding, including instant raids, will be disabled. Removed all raiding related restrictions on placing items in a base. Specifically, items may now intersect and or completely block door to door paths or door to item paths. This change will allow much greater freedom in placing objects in your base. When raids are enabled again, players will be able to choose whether their base will abide by the new raiding-related restrictions. Added Teleporter Beacon for Pocket D. Added SG badge to access Pocket D beacon. Robo-Surgery can be attached to the Basic Reclaimator Spirit Signal can be attached to Resurrection Rings Base Salvage racks can now hold a limited amount of invention salvage. Any crafted items stored on a character in personal inventory will charge the new prices. User Interface Character Selection Screen: Fixed the problem where re-ordering characters on one server would cause the character order data for other servers to be corrupted. Badge tracking User Interface window updated to allow sorting by category Contacts that are unlocked (through getting a badge or reaching a certain level, e.g.) automatically give you a pop-up box letting you know they&amp;#8217;ve been unlocked and are added to your active contact list. Changed loading screen message to remove references to Base Salvage. Text is now selectable. There are new keyboard shortcuts related to text selection: Ctrl+X will cut the selected text and place it in the clipboard, Ctrl+C will copy the selected text to the clipboard, Ctrl+A will select all of the text where the cursor is, and Escape will clear a text selection. (These keyboard shortcuts cannot be customized by the user.) Text in the chat window is now reverse indented to prevent players from spoofing the chat of other players. In Options, a player may now choose to have their character earn No Experience. Badges Corrected the badge descriptions of Task Force/ Strike Force challenge badges that referred to stature level 1 as being 1-15 to be 1-14. All badges, other than Invention badges, have had their hint text filled in with a greater amount of detail. All badges will explain how many foes need to be defeated and Accolades will explain which badges are needed to obtain them. Meters have been added to all badges where appropriate and badges that track more than 1 kill, event, etc. should now have help text. Reduced the amount of healing required to obtain the Empath badge from 1,000,000,000 to 100,000,000 The Artisan, Master Artisan, Craftsman, Master Craftsman and Fabricator badges should now correctly have their status meter update when the character crafts enhancements. Defeating Contaminated will now fill your progress bar for the Isolator badge, which appears after the 15th Contaminated defeated. Fixed a bug where Banisher and Outlaw badges were not correctly granting. Invention ToHit Buffs/DeBuff Common IOs should not state they buff or debuff Accuracy any longer. Force Feedback: Chance for +Recharge was not marked as irresistible, which meant your slow resistance powers decreased its benefit. This has been corrected and is now marked properly. Set bonuses that state they increase &amp;#8220;Movement Speed&amp;#8221; will now boost the base movement of the character instead of enhancing movement speed boosting powers. Knockback Sets now improve Knockdown and Knock Up powers, instead of only Knockdown. Universal Travel Power enhancement sets can no longer be slotted into Sprint powers. Invention Origin enhancement sets that decrease the recharge time on a power should now correctly state +rech instead of -rech Added new IO Sets and new IO Set Categories: PBAoE Damage Eradication, Level 10-30 Obliteration, Level 30-50 Hold Basilisk&amp;#8217;s Gaze, Level 10-30 Lockdown, Level 30-50 Universal Travel Blessing of the Zephyr, Level 10-50 Recharge Intensive Pets Call to Arms, Level 10-30 Expedient Reinforcement, Level 30-50 Accurate Healing Theft of Essence, Level 10-30 Touch of the Nictus, Level 30-50 Accurate Defense Debuff Shield Breaker, Level 10-30 Analyze Weakness, Level 30-50 Accurate To-Hit Debuff Cloud Senses, Level 10-30 Siphon Insight, Level 30-50 Chat Players should no longer receive messages from those that are Globally Ignored after they zone. Chat: Ctrl-C now copies whatever text is selected. NPCs and City Zones There is a Reconnaissance Officer at the entrance to or just inside most hazard zones: Firebase Zulu; just inside the Hollows; at the Steel Canyon gate in Perez Park; in the Hive; Boomtown; in the Sewers; the RWZ base by the portal to the zone. The Recon Officers give you a rundown of the zone including history, known hostiles, and amenities (hospital, trainers, etc&amp;#8230;) There&amp;#8217;s now a jetpack temp power vendor in all the Shadow Shard zones and in Grandville. RWZ now has Invention crafting tables off to the side of Lady Grey (for villains and heroes). A base portal has been added to Pocket D. Trina the Seamstress (a tailor) is now in Pocket D&amp;#8217;s VIP Lounge. Note: The VIP Lounge is only accessible for those that purchased the Good versus Evil Edition of the game or the Good versus Evil In-Game Item Pack. CITY of HEROES Powers Blasters Cold Mastery &amp;#8211; Added Hoarfrost as a level 44 power. Electrical Mastery &amp;#8211; Added Power Surge as a level 44 power. New power similar to Force of Nature Mental Manipulation/Mind Probe: This power will no longer accept range enhancements. [Due to being a melee power] Munitions Mastery &amp;#8211; Added Surveillance as a level 44 power. Psychic Blast/Psionic Dart: Changed short and long help description of this power from minor damage to moderate damage. Psychic Blast/Mental Blast Changed short and long help descriptions of this power from moderate to high damage. Normalized Projectile Speeds for Psionic/Psychic blast powers (generally faster). Controllers Ice Mastery &amp;#8211; Added Frost Breath as a level 44 power. Primal Forces Mastery &amp;#8211; Added Energy Torrent as a level 44 power, knockdown version Stone Mastery &amp;#8211; Added Seismic Smash as a level 44 power. Reduced damage. Plant Control/Fly Trap: Plant Control &amp;#8211; Fly Trap &amp;#8211; Fly Trap had its resistances set too low Resistances increased to intended levels Defenders Archery/Aimed Shot: Changed attack speed from 1.67 to 1 second. Cold Domination/Heat Loss once again grants the correct amount of recovery per target. Dark Mastery &amp;#8211; Oppressive Gloom &amp;#8211; Increased Radius Dark Mastery &amp;#8211; Soul Drain &amp;#8211; Increased buff from first target. Minor decrease in buff from additional targets. Electricity Mastery &amp;#8211; Added Shocking bolt as a level 44 power. Psychic Mastery &amp;#8211; Added World of Confusion as a level 44 power. Vigilance will no longer increase the Defenders endurance costs when grouped with team mates with greater than normal Health values. Normalized Projectile Speeds for Psionic/Psychic blast powers (generally faster). Peacebringers Peacebringers can now Activate Dwarf Form shape shifting while Held, Stunned, Slept or Terrorized. Peacebringers damage adjusted Increased Melee Damage to 0.85 from 0.75 Increased Range Damage to 0.8 from 0.625 Increased Melee Dwarf Form Melee Damage to 1.0 from 0.85 Luminous Blast/Radiant Strike: This power&amp;#8217;s long help stated it dealt high damage; this was corrected to state that it deals Superior damage. White Dwarf form Taunt powers now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter. Cosmic Balance now grants 10% Recharge Slow Resistance per Peacebringer, Warshade, Arachnos Widow or Arachnos Soldier on their team. Cosmic Balance bonus now applies in shapeshifted forms. Scrappers Body Mastery &amp;#8211; Focused Accuracy &amp;#8211; Decreased to-hit buff, added accuracy buff. Provides a similar bonus in most circumstances in PVE. Claws &amp;#8211; Corrected the Damage and Endurance cost on Shockwave (damage went up from 1.04 to 1.05 scale, while endurance cost is fixed at 11.56. Claws -Reduced Animation time of Slash from 1.5 to 1.33 resulting in a damage scale reduction from 1.4 to 1.32 Dark Melee &amp;#8211; Siphon Life recharge time reduced and damage increased Dark Melee &amp;#8211; Midnight Grasp &amp;#8211; initial damage increased and DoT duration shortened. Dark Melee &amp;#8211; Soul Drain &amp;#8211; Increased buff from first target. Minor decrease in buff from additional targets. Martial Arts/Dragon&amp;#8217;s Tail: Corrected the critical hit portion of this power so that it is equal to the power&amp;#8217;s normal damage. Weapon Mastery &amp;#8211; Added Targeting Drone (Modified to work like Focus Accuracy) as a level 44 power. Weapon Mastery/Web Grenade: This power now correctly grants 10.00 fly protection on target, bringing it on par with other Web Grenade powers. Taunt powers in all Primary Scrapper Power sets now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter. Tankers Arctic Mastery &amp;#8211; Added Shiver as a level 44 power. Dark Melee &amp;#8211; Siphon Life recharge time reduced and damage increased Dark Melee &amp;#8211; Midnight Grasp &amp;#8211; initial damage increased and DoT duration shortened. Dark Melee &amp;#8211; Soul Drain &amp;#8211; Increased buff from first target. Minor decrease in buff from additional targets. Earth Mastery &amp;#8211; Added Quicksand as a level 44 power, reduced debuff effect Energy Mastery &amp;#8211; Focused Accuracy &amp;#8211; Decreased to-hit buff, added accuracy buff. Provides a similar bonus in most circumstances in PVE. Pyre Mastery &amp;#8211; Added Melt Armor as a level 44 power. Reduced debuff effect Taunt powers in all Secondary Tanker Power sets now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter. Warshades Warshades can now Activate Dwarf Form shape shifting while Held, Stunned, Slept or Terrorized. Warshades damage adjusted increased Melee Damage to 0.85 from 0.75 Increased Range Damage to 0.8 from 0.625 Increased Dwarf From Melee Damage to 1.0 from 0.85 Black Dwarf form Taunt powers now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter. Dark Sustenance now grants 10% Recharge Slow Resistance per Peacebringer, Warshade, Arachnos Widow or Arachnos Soldier on their team. Dark Sustenance bonus now applies in shapeshifted forms. Badges Heroes owning the Fire Marshal, Bomb Squad, PPD Deputy, Security Expert, Interceptor and Villain Disruptor badges should now award the Force of Justice Accolade. The Force of Justice Accolade does not grant a power. Emotes Kheldians in Dwarf form will now be able to use the emotes from the Wedding Pack and the Super Booster I: Cyborg Pack City Zones Linda Summers, Kings Row contact is no longer on the far side of Kings Row by the Galaxy City exit. Now she is over by Blue Steel. Paula Dempsey also got moved to the plaza at the Yellow Line ramp. Two basic stores added in Striga Isle. Smuggler Jimmie is on the docks in Port Noble and Smuggler Freddie is near Ernesto Hess. Both will sell basic inspirations and buy back enhancements, recipes, and salvage. CITY of VILLAINS Powers Arachnos Soldiers Tactical Training/Assault: Corrected long help for this power to state that it grants resistance to placate and taunt, not protection. Arachnos Soldier pets will now be usable when completing story arcs in Ouroboros where only the use of Archetype powers has been selected. Brutes Dark Melee &amp;#8211; Siphon Life recharge time reduced and damage increased Dark Melee &amp;#8211; Midnight Grasp &amp;#8211; initial damage increased and DoT duration shortened. Dark Melee &amp;#8211; Soul Drain &amp;#8211; Increased buff from first target. Minor decrease in buff from additional targets. Energy Aura/Energy Drain &amp;#8211; Modified Energy Aura&amp;#8217;s Energy Drain heal aspect to have some healing ability. The heal is roughly 3% of your health per target hit. Leviathan Mastery &amp;#8211; Added Arctic Breath as a level 44 power. This is a cone power with debuff effects similar to those from Freezing rain. Mace Mastery &amp;#8211; Added Focused Accuracy Soul Mastery &amp;#8211; Added Darkest Night as a level 44 power, reduced debuff effect Super Reflexes/Evasion: The brute version of this power will no longer have its defense affected by attacker&amp;#8217;s level. Brute Taunt powers in all Primary sets now have a 75% Range Debuff component. This will have the effect of forcing ranged attackers to move closer to the Taunter. Corruptors Leviathan Mastery &amp;#8211; Added Hibernate as a level 44 power. Mace Mastery &amp;#8211; Added Focused Accuracy as a level 44 power.. Mu Mastery &amp;#8211; Conserve Power added as a level 44 power. Mu Mastery/Summon Adept now accepts Pet Damage and Recharge Intensive Pet Invention sets. Soul Mastery &amp;#8211; Power Boost added as a level 44 power. Dominators Icy Assault/Ice Sword Circle: This power correctly accepts slow enhancements and IO sets. Soul Mastery &amp;#8211; Soul Drain added as a level 44 power. Leviathan Mastery &amp;#8211; Water Spout &amp;#8211; Eliminated knockback and fear effect, reduced chance of knockup and stun. Leviathan Mastery &amp;#8211; Hibernate added as a level 44 power. Mace Mastery &amp;#8211; Personal Force Field added as a level 44 power. Mu Mastery &amp;#8211; Power Surge added as a level 44 power. Identical to Force of Nature Psionic Assault/Mind Probe: This power will no longer accept range enhancements. [Due to being a melee power] Normalized Projectile Speeds for Psionic/Psychic blast powers (generally faster). Plant Control/Fly Trap: Plant Control &amp;#8211; Fly Trap &amp;#8211; Fly Trap had its resistances set too low Resistances increased to intended levels Masterminds Leviathan Mastery &amp;#8211; Knockout Blow added as a level 44 power. Mace Mastery &amp;#8211; Power Boost added as a level 44 power. Mu Mastery &amp;#8211; Thunderstrike (AOE version) added as a level 44 power. Necromancy/Lich &amp;#8211; Liches Torrent power should now only do Knockdown, unless slotted with Knockback Enhancements, or otherwise buffed. Ninjas/Aimed Shot: Changed attack speed from 1.67 to 1 second. Robotics/Pulse Rifle Blast: This power can no longer be slotted with knockback enhancements as it doesn&amp;#8217;t have a knockback component. Soul Mastery &amp;#8211; Oppressive Gloom added as a level 44 power. Increased radius The Ouroboros Portal will now have a description in its info if selected by a Mastermind. All Mastermind Upgrade powers will now affect all henchmen within 30&amp;#8242; of the target henchman. Endurance cost for Upgrade Powers has been increased. It now takes approximately 45 endurance (reducible by enhancements) per upgrade power used. Stalkers Claws/Shockwave &amp;#8211; Corrected the Damage and Endurance cost on Shockwave (damage went up from 1.04 to 1.05 scale, while endurance cost is fixed at 11.56.) Claws/Slash &amp;#8211; Reduced Animation time of Slash from 1.5 to 1.33 resulting in a damage scale reduction from 1.4 to 1.32 Claws/Build Up &amp;#8211; Applied the 20% recharge and endurance discount to Build Up. (Someone was kind enough to point out to me that this should really always have been there.) Claws/Eviscerate &amp;#8211; Eviscerate is no longer a Cone attack. This means it has a 100% Crit from Hide chance and its damage scale increases from 1.99 to 2.23. Claws/Eviscerate &amp;#8211; This power will now only accept single target melee IO enhancements. Dark Melee &amp;#8211; Siphon Life recharge time reduced and damage increased Dark Melee &amp;#8211; Midnight Grasp &amp;#8211; initial damage increased and DoT duration shortened. Energy Aura/Energy Drain &amp;#8211; Modified Energy Aura&amp;#8217;s Energy Drain heal aspect to have some healing ability. The heal is roughly 3% of your health per target hit. Leviathan Mastery/Water Spout &amp;#8211; Eliminated knockback and fear effect, reduced chance of knockup and stun. Leviathan Mastery &amp;#8211; Hibernate added as a level 44 power. Mace Mastery &amp;#8211; Disruptor Blast added as a level 44 power. Mu Mastery &amp;#8211; Ball Lightning added as a level 44 power. Soul Mastery &amp;#8211; Shadow Meld &amp;#8211; New power added as a level 44 power., +20.25% def, 15 second duration, 90 second recharge) Tasks Alan Desslock now gives a better explanation why you cannot get his final mission from him. Badges The Bane of Danaan badge hint now displays correctly rather than showing up as ??? City Zones Breakout: Changed &amp;#8220;Escaped Convicts&amp;#8221; text to read &amp;#8220;Zig Combatants&amp;#8221; for the Breakout Tutorial New villain Respec Contact &amp;#8212; Arbiter Sawyer in Port Oakes Added elevator markers to Grandville in similar fashion to Faultline Port Oakes got itself a Black Market. There is are new &amp;#8216;Abandoned Labs&amp;#8217; (rows of Invention crafting stations) in Port Oakes and St. Martial. Known Issues as of December 2, 2008 18.20081105.7T3 There are issues with random and sporadic client crashing that we are currently working to fix on live. Players cannot make open trades without some cases resulting in storage errors. Players can make drag and drop trades, but should be aware of the surroundings and make sure to select the correct target. This issue appears to be limited to trading salvage, inspirations, or recipes. Renaming a character may result in lost Day Job progress. Any player wishing to change a character name should first log in on that character to update the progress before logging out to proceed with the name change. Please note that any CS action in game may result in lost Day Job Progress that will not be reimbursed. Please abide by our EULA in regards to player names. In the French and German versions of City of Heroes, players cannot move inside their bases. However, players may still access the base editing tools to make changes to the bases. Arachnos Soldiers that choose Crab Spider as either a primary or secondary build will not be able to remove the backpack from their costumes. Selecting the &amp;#8220;Hide&amp;#8230;Recipes missing ingredients&amp;#8221; option in the Merit Vendor will affect the &amp;#8220;Hide&amp;#8230;Unowned Recipes&amp;#8221; option in Invention Tables. This can cause players to believe they cannot purchase generic recipes from Invention tables because they have inadvertently hidden all unowned recipes. Changing chat bubble color through the Options menu will not change the appearance of the player&amp;#8217;s chat bubbles in-game. The patron plaques have not been updated. After accessing a patron plaque once, the scrollbars for the window disappear for future accesses of both that plaque and the other plaques. The &amp;#8220;Copy Current Colors Across Body&amp;#8221; button does not function correctly unless a subcategory is selected. If unpinned, the Friends window will continually reopen when closed. The south and west walls of Supergroup bases do not allow players to change the height of objects while editing the base. The chat box may not always display a notification to inform players they have earned Merit Rewards. A rare bug can cause tells to appear with incomplete player names and messages. Shields/Costume: Lots of glove costume pieces clips into ALL/some shields. Art: Pocket D Super Group beacon is missing art. Costume: Female&amp;gt;Lower Body&amp;gt;Pants&amp;gt;Flared Pants are no longer available in the costume creator or tailors Global Chat Channel colors can change or rearrange randomly when zoning. Protector bots can get stuck on Seeker Drones. P-strings sometimes incorrectly appear in Hero Zone Event channels. Icon: Genin incorrectly do not show a buff icon after Train Ninjas is used on them. Mace art is missing for Arachnos Widows who acquire Patron Mace Mastery powers. Fly poses do not work with some toggle powers. To create a Villain Epic Archetype, players may need to log in with their Level 50 villain first, and then log back out to the log-in screen. Occasionally, access to Villain Epic Archetypes can be reset by a publish of a new build, server, or network maintenance. To create a Hero Epic Archetype, players may need to log in with their Level 50 hero first, and then log back out to the log-in screen. Occasionally, access to Hero Epic Archetypes can be reset by a publish of a new build, server or network maintenance. Ice Slick does not show up on Riktitileset. Mace art is missing for Crab Spider Soldiers who acquire Patron Mace Mastery powers Regeneration/Resilience lacking smashing resistance (it&amp;#8217;s always had it)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 40 – IO Sets Part 3</title>
		<link>https://cohpodcast.com/2008/11/24/episode-40-io-sets-part-3/</link>
		<pubDate>Mon, 24 Nov 2008 04:32:42 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/11/24/episode-40-io-sets-part-3</guid>
		<comments>https://cohpodcast.com/2008/11/24/episode-40-io-sets-part-3/#comments</comments>
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		<slash:comments>36</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[brand gamblin]]></category>
		<category><![CDATA[calls for chulhu]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[fantastic foe]]></category>
		<category><![CDATA[IO sets]]></category>
		<category><![CDATA[pat]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[the seanachai]]></category>
		<description><![CDATA[<p>We are happy to bring you Episode 40. Well, half of it at least <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" />  As has been the case lately, this went very long, and this 1.5 hour chunk is the first to see the light of day. The second chunk is another hour+ of fluffy feedbacky goodness and will be out as soon as we can prod the edit monkeys back into action. Lazy monkeys&#8230;</p>
<p><strong>In this episode we disuss:</strong></p>
<ul>
<li><a title="Video of Issue 13 Powersets on MMORPG.com" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12236553&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Video of Issue 13 Powersets on MMORPG.com</a></li>
<li><a title="Castle Comments on Issue 13 Powersets on Massively" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12265979&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Castle Comments on Issue 13 Powersets on Massively</a></li>
<li><a title="Matt Miller talks with Gamezone.com about Issue 13" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12365275&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Matt Miller talks with Gamezone.com about Issue 13</a></li>
<li><a title="Issue 13 New Missions: Ten Ton Hammer Exclusive!" target="_blank">Issue 13 New Missions: Ten Ton Hammer Exclusive!</a></li>
<li><a title="Battle of Good vs. Evil Coming to the Mac!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12371077&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Battle of Good vs. Evil Coming to the Mac!</a></li>
<li><a title="Existing Player Exclusive: Closed Beta Mac Test" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12371497&amp;an=0&amp;page=0#Post12371497" target="_blank">Existing Player Exclusive: Closed Beta Mac Test</a></li>
<li><a title="Issue 13 Enters Open Beta!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12421077&amp;an=0&amp;page=0#Post12421077" target="_blank">Issue 13 Enters Open Beta!</a></li>
<li><a title="No Heroics" href="http://www.itv.com/Entertainment/comedy/NoHeroics/default.html">No Heroics</a></li>
<li><strong>Promo: </strong><a href="http://www.theseanachai.com" target="_blank">The Seanachai</a></li>
<li><strong>Bumper:</strong> <a href="http://www.callsforcthulhu.com" target="_blank">Calls for Cthulhu</a></li>
</ul>
<p>Click through for the full IO Set Feature that covers Accuracy bonuses, Damage bonuses, boosting Endurance, boosting Health, and as an odd addition, set IOs that offer Debt Protection<br />
<span id="more-100"></span><br />
As usual, I order the sets from lowest number of pieces required to highest. As an additional reminder, the full text of this will be in the show notes, as I won&#8217;t be reading every single set name &#8212; only the ones that give the biggest bonuses.</p>
<p><strong>ACCURACY:</strong><br />
Accuracy is an attribute that pretty much everyone understands, even if they don&#8217;t have the actual to-hit calculation memorized. As a frame of reference, an even-level accuracy SO grants +33% benefit.</p>
<p>Except for two of the following sets, to get any accuracy bonuses requires 4 pieces of an IO set in a power, which makes +accuracy more expensive than the attributes earlier discussed, since the more pieces you need for a set, the more likely you will run into set piece shortages or high prices for the recipe or salvage.</p>
<p><strong>Accuracy bonus sets requiring only 2 IOs:</strong><br />
Defense Debuff: Exploited Vulnerability +3% accuracy [ 2 pieces<br />
required out of 3 available.]</p>
<p><strong>Accuracy bonus sets requiring only 3 IOs:</strong><br />
To Hit Debuff: Deflated Ego +3 % acc [ 3 out of  3 required, the full set. ]</p>
<p><strong>Accuracy bonus sets requiring 4 IOs:</strong><br />
Melee:Crushing Impact +7% acc<br />
PBAOE:Scirocco&#8217;s Dervish 9+% acc<br />
Ranged:Thunderstrike +7% acc<br />
Target AOE:Positron&#8217;s Blast +9% acc<br />
Sniper:Exploit Weakness +3% acc<br />
Sniper:Calibrated Accuracy +5% acc<br />
Defense:Serendipity +3% acc<br />
Defense:Luck of the Gambler +9% acc<br />
Confuse:Perplex +5% acc<br />
Slow:Pacing of the Turtle +9% acc<br />
Immob:Trap fo the Hunter +9% acc<br />
Hold:Neuronic Shutdown +7% acc<br />
Fear:Nightmare +5% acc<br />
Fear:Glimpse of the Abyss +9% acc<br />
To Hit Buff:Adjusted Targetting +9% acc<br />
Defense Debuff:Undermined Defense +7% acc</p>
<p><strong>The following require 4 IOs</strong>, and are the unique level 50 purple sets, therefore very expensive and can&#8217;t be used more than once per character.<br />
Melee: Hecatomb +15% acc<br />
PBAOE: Armaggedon  +15% acc<br />
Target AOE: Ragnarok +15% acc<br />
Sleep: Fortunata Hypnosis +15% acc<br />
Immob: Gravitational Anchor +15% acc<br />
Hold: Unbreakable Constraint +15% acc<br />
Stun: Absolute Amazement +15% acc<br />
The good news, even though you have to invest 4 slots, there are enough power groups that accept +accuracy bonus set IOs and the percentages are in general high enough that getting +20% accuracy on all attacks relatively easy. I wouldn&#8217;t recommend changing your slotting strategy to stop slotting Accuracy SOs or IOs and compensating with bonuses (especially since bonuses aren&#8217;t guaranteed to be there if you exemplar down), but having +accuracy in general is nice, especially when fighting enemies that debuff your overall chance to hit, like spectrals and vampyrs.</p>
<p><strong>DAMAGE:</strong><br />
Okay, everyone loves damage. Well, all the cool kids do. And damage bonuses are pretty handily available, in the form of inspirations, inherents, buffs, etc. so people may not be sweating using IOs to pump up the damage. But it is nice to break the Enhancement Diversification dampeners on damage, or beef up the damage of a power that is sacrificing a damage SO or IO for some other effect (which is not unreasonable with high end IOs, which get close to ED norms with only 2 IOs instead of 3 SOs.)</p>
<p><strong>Damage bonus sets requiring 2 IOs</strong><br />
Knockback:Explosive Strike  +1.5% dam [needs two of the three available]<br />
To Hit Buff: Adjusted Targetting +2% dam<br />
To Hit Debuff: Deflated Ego +1.5% dam [needs 2 of 3 ]<br />
To Hit Debuff: Dampened Spirits +2% dam<br />
Defense Debuff: Achilles Heel +1.5% dam  [2/3]<br />
Defense Debuff:Undermined Defenses  +2% dam</p>
<p><strong>Damage bonus sets requiring 3 IOs</strong><br />
To Hit Buff: Encouraged Accuracy  +1.5% dam [needs 3/3, complete set]</p>
<p><strong>Damage bonus sets requiring 4 IOs</strong><br />
Melee:Pounding Slugfest  +2% dam [ need 4 of 4 ]<br />
Melee:Touch of Death  +2.5% dam<br />
Melee:Makos Bite  +3% dam<br />
PBAOE:Cleaving Blow  +1% dam<br />
Ranged:Tempest  +2% dam    [ need 4 of 4 ]<br />
Ranged:Devastation  +3% dam<br />
Sniper:Extreme Measures  +2% dam<br />
Sniper:Sting of the Manticore  +3% dam<br />
Defense:Red Fortune  +2% dam<br />
Confuse:Malaise&#8217;s Illusions  +2.5% dam<br />
Immob:Rooting Grasp  +1% dam</p>
<p><strong>Purple level 50 sets requiring 4 IOs</strong><br />
Ranged:Apocalypse  +4% dam<br />
Pet:Soulbound Allegiance  +4% dam<br />
Confuse:Coercive Persuasion  +4% dam</p>
<p><strong>Damage  bonus sets requiring 5 IOs:</strong><br />
Knockback: Force Feedback +2.5% dam<br />
End Modification: Efficacy Adaptor  +2.5% dam<br />
End Modification: Performance Shifter +2.5% dam<br />
To Hit Buff: Gaussian&#8217;s Synchronized Fire Control  +2.5% dam<br />
To Hit Debuff: Dark Watcher&#8217;s Despair +2% dam<br />
Defense Debuff: Touch of Lady Grey +2% dam</p>
<p>It doesn&#8217;t seem like you can rack up huge +damage %, but +10-15% damage seems pretty easy to reach.</p>
<p><strong>ENDURANCE</strong><br />
Endurance is another thing that everyone pretty much learns fast that you must have. Except for regen scrappers. Anyway, the game offers several forms of endurance breaks, and IO set bonuses is another tool to help manage endurance.</p>
<p>Simply, the more Endurance you have not only increases the overall pool of endurance you can use, but also the rate at which it comes back. Two great tastes that taste great together. Or whatever. Enough talk. Action! (Which is  hard to do without Endurance.)</p>
<p>For comparison&#8217;s sake, the Atlas Medallion and Portal Jockey Accolades both offer +5% endurance. Yes, I know you won&#8217;t see % in the descriptions (at least I think you won&#8217;t.) To talk more about this would get into a long talk on changes in Endurance over the years, and I&#8217;m not sure I&#8217;m qualified to get all the facts correct here. Entertain me and accept for now that AM and PJ offer +5% endurance for comparison to bonuses below. If I&#8217;m wrong, that could be a great seed for a feature on Endurance in general.</p>
<p><strong>Endurance bonus sets requiring 2 IOs</strong><br />
Taunt: Mocking Beratement  +1.8% endurance</p>
<p><strong>Endurance bonus sets requiring 3 IOs</strong><br />
To Hit Debuff: Dampened Spirits + 1.8% End<br />
Defense Debuff: Undermined Defenses + 1.8% End</p>
<p><strong>Endurance bonus sets requiring 4 IOs</strong><br />
Ranged:Entropic Chaos  +2.25% End    [need 4 of 5]<br />
Ranged:Decimation  +2.25% End<br />
Pet:Unquestioning Loyalty  +0.9% End    [need 4 of 4]<br />
Pet:Commanding Presence  +1.35% End    [need 4 of 5]<br />
Resist:Impervium Armor  +2.25% End<br />
Defense:Gift of the Ancients  +1.8% End<br />
Sleep:Call of the Sandman  +2.25% End<br />
Slow:Tempered Readiness  +0.9% End<br />
Hold:Ghost Widows Embrace  +2.25% End</p>
<p>The percentages are not huge, there aren&#8217;t a lot of Endurance-contributing sets, and since many bonuses are the same value, you probably can&#8217;t wrack up too high a bonus. But, it looks like you could score higher than +5%, which is accolade level.</p>
<p><strong>HEALTH</strong><br />
By my count, there are 56 IO sets that offer +Health. Yes, the percentages are small, but if you want to boost health, you have a lot of options to choose from, a lot in the 3 IO range which could allow all kinds of frankenslotting, and remember, +Health not only == more hit points, but it improves the rate at which you gain hits back.</p>
<p>By way of comparison, the Freedom Phalanx accolade offers +10% Health, Portal Jockey and Task Force Commander each offer +5% to hits.</p>
<p><strong>Health bonus sets requiring 2 IOs:</strong><br />
End Mod:Efficacy Adaptor  +1.13% health<br />
To Hit Debuff:DarkWatcher&#8217;s Despair  +1.5% health<br />
Defense Debuff:Touch of Lady Grey  +1.5% health</p>
<p><strong>Health bonus sets requiring 3 IOs:</strong><br />
Melee:Bonesnap  +0.75% health      [ need all 3 of 3]<br />
Melee:Bruising Blow  +0.75% health    [need all 3 of 3]<br />
Melee:Smashing Haymaker  +1.13% health   [need 3 of 4]<br />
Melee:Kinetic Combat  +1.5% health<br />
Melee:Touch of Death  +1.5% health<br />
Melee:Crushing Impact  +1.13% health<br />
Melee:Mako&#8217;s Bite  +1.5% health<br />
Ranged:Far Strike  +0.75% health    [need all 3 of 3]<br />
Ranged:Voley Fire  +0.75% health    [need all 3 of 3]<br />
Ranged:Ruin  +1.13% health     [need 3 of 5]<br />
Ranged:Decimation  +1.13% health<br />
Ranged: Devastation +2.25% health<br />
Target AOE:Air Burst  +0.75% health   [need 3 of 4]<br />
Sniper:Extreme Measures  +1.5% health<br />
Pet:Unquestioning Loyalty  +0.75% health    [need 3 of 4]<br />
Pet:Comnanding Presence  +1.13% health   [need 3 of 5]<br />
Pet:Edict of the Master  +1.5% health<br />
Heal:Triage  +0.75% health    [need 3 of 4]<br />
Heal:Regenerative Tissue  +1.5% health    [need 3 of 5]<br />
Heal:Miracle  +1.88% health<br />
Heal:Numina&#8217;s Convalescence  +1.88% health<br />
Resist Damage:Steadfast Protection  +1.5% health   [need 3 of 3]<br />
Resist Damage:Impervious Skin  +1.5% health    [need 3 of 5]<br />
Resist Damage:Titanium Coating  +1.5% health<br />
Defense:Karma  +1.5% health    [need 3 of 3]<br />
Defense:Serendipity  +0.75% health<br />
Defense:Luck of the Gambler  +1.13% health<br />
Sleep:Hibernation  +0.75% health    [need 3 of 5]<br />
Sleep:Induced Coma  +0.75% health<br />
Sleep:Call of the Sandman  +1.88% health<br />
Immob:Rooting Grasp  +0.75% health<br />
Immob:Trap of the Hunter  +1.88% health<br />
Hold:Neuronic Shutdown  +1.5% health<br />
Hold:Ghost Widow&#8217;s Embrace  +1.88% health<br />
Fear:Horror  +0.75% health<br />
Fear:Glimpse fo the Abyss  +1.88% health<br />
Stun:Razzle Dazzle  +1.5% health<br />
Stun:Stupefy  +1.88% health<br />
Flight:Soaring  +0.75% health<br />
Flight:Freebird  +1.5% health<br />
Leaping:Springfoot  +0.75% health<br />
Leaping:Unbounded Leap  +1.5% health<br />
Run:Quickfoot  +0.75% health<br />
Run:Celerity  +1.5% health<br />
Teleport:Jaunt  +0.75% health<br />
Teleport:Time and Space Manip.  +1.5% health<br />
Knockback:Volley of Velocity  +1.13% health<br />
End Modification:Adrenal Adjustment  +1.13% health<br />
End Modification:Performance Shifter  +1.88% health<br />
To Hit Buff:Gaussian&#8217;s Sync. Fire Control  +1.88% health</p>
<p><strong>Purple unique level 50 sets requiring 3 IOs:</strong><br />
Ranged: Apocalypse  +3% health<br />
Pet: Soulbound Allegiance  +3% health<br />
<strong>Health bonus sets requiring 5 IOs:</strong><br />
Defense Debuff: Undermined Defenses  +1.5% health</p>
<p><strong>DEBT PROTECTION</strong><br />
No one wants debt (except for debt badgers or people who want to have slower leveling so as to not outpace content) but I&#8217;m not sure if people really worry about minimizing potential debt via IO set bonuses. The majority of sets that offer Debt protection require an investment of 4 IOs in a set, which seems steep when I might rather slot something that would increase my chance, even marginally, of not being defeated at all.</p>
<p>Still, here are the sets:</p>
<p><strong>Debt protection bonus sets that require 2 IOs:</strong><br />
Defense:Karma +1.5% debt protection  [ need 2 of 3]<br />
Knockback:Volley of Velocity +1% debt protection  [need 2 of 3]<br />
To Hit Buff:Encouraged Accuracy +1.5% debt protection  [need 2 of 3]</p>
<p><strong>Debt protection bonus sets that require 4 IOs:</strong><br />
Melee:Focussed Smite +1.5% debt protection    [need 4 of 5]<br />
Ranged:Ruin +1% debt protection    [need 4 of 5]<br />
Target AOE:Detonation +1% debt protection<br />
Sniper:Executioners Contract +2.5% debt protection<br />
Pet:Brilliant Leadership +1% debt protection<br />
Resist Damage:Impervious Skin +2% debt protection<br />
Resist Damage:Aegis +2.5% debt protection<br />
Defense:Kismet +1.5% debt protection    [need 4 of 5]<br />
Sleep:Induced Coma +2% debt protection<br />
Immob:Debilitative Action +2% debt protection<br />
Hold:Paralytic +1% debt protection    [need 4 of 5]<br />
Fear:Unspeakable Terror +1.5% debt protection</p>
<p>Again, not a giant amount of sets or high percentages. It might be worth it in the long run if you&#8217;re insanely brave, unlucky, or playing a beloved concept build that just has some gaping weaknesses (I might have a few of those&#8230;)</p>
<p>That&#8217;s it for this third installment. The next will be the final grouping of IOs by benefit. The next category will be all the damage resistance and defense bonuses status effects.</p>]]></description>
		<enclosure length="85191260" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Episode040.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">100</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We are happy to bring you Episode 40. Well, half of it at least   As has been the case lately, this went very long, and this 1.5 hour chunk is the first to see the light of day. The second chunk is another hour+ of fluffy feedbacky goodness and will be out as soon as we can prod the edit monkeys back into action. Lazy monkeys&amp;#8230; In this episode we disuss: Video of Issue 13 Powersets on MMORPG.com Castle Comments on Issue 13 Powersets on Massively Matt Miller talks with Gamezone.com about Issue 13 Issue 13 New Missions: Ten Ton Hammer Exclusive! Battle of Good vs. Evil Coming to the Mac! Existing Player Exclusive: Closed Beta Mac Test Issue 13 Enters Open Beta! No Heroics Promo: The Seanachai Bumper: Calls for Cthulhu Click through for the full IO Set Feature that covers Accuracy bonuses, Damage bonuses, boosting Endurance, boosting Health, and as an odd addition, set IOs that offer Debt Protection As usual, I order the sets from lowest number of pieces required to highest. As an additional reminder, the full text of this will be in the show notes, as I won&amp;#8217;t be reading every single set name &amp;#8212; only the ones that give the biggest bonuses. ACCURACY: Accuracy is an attribute that pretty much everyone understands, even if they don&amp;#8217;t have the actual to-hit calculation memorized. As a frame of reference, an even-level accuracy SO grants +33% benefit. Except for two of the following sets, to get any accuracy bonuses requires 4 pieces of an IO set in a power, which makes +accuracy more expensive than the attributes earlier discussed, since the more pieces you need for a set, the more likely you will run into set piece shortages or high prices for the recipe or salvage. Accuracy bonus sets requiring only 2 IOs: Defense Debuff: Exploited Vulnerability +3% accuracy [ 2 pieces required out of 3 available.] Accuracy bonus sets requiring only 3 IOs: To Hit Debuff: Deflated Ego +3 % acc [ 3 out of  3 required, the full set. ] Accuracy bonus sets requiring 4 IOs: Melee:Crushing Impact +7% acc PBAOE:Scirocco&amp;#8217;s Dervish 9+% acc Ranged:Thunderstrike +7% acc Target AOE:Positron&amp;#8217;s Blast +9% acc Sniper:Exploit Weakness +3% acc Sniper:Calibrated Accuracy +5% acc Defense:Serendipity +3% acc Defense:Luck of the Gambler +9% acc Confuse:Perplex +5% acc Slow:Pacing of the Turtle +9% acc Immob:Trap fo the Hunter +9% acc Hold:Neuronic Shutdown +7% acc Fear:Nightmare +5% acc Fear:Glimpse of the Abyss +9% acc To Hit Buff:Adjusted Targetting +9% acc Defense Debuff:Undermined Defense +7% acc The following require 4 IOs, and are the unique level 50 purple sets, therefore very expensive and can&amp;#8217;t be used more than once per character. Melee: Hecatomb +15% acc PBAOE: Armaggedon  +15% acc Target AOE: Ragnarok +15% acc Sleep: Fortunata Hypnosis +15% acc Immob: Gravitational Anchor +15% acc Hold: Unbreakable Constraint +15% acc Stun: Absolute Amazement +15% acc The good news, even though you have to invest 4 slots, there are enough power groups that accept +accuracy bonus set IOs and the percentages are in general high enough that getting +20% accuracy on all attacks relatively easy. I wouldn&amp;#8217;t recommend changing your slotting strategy to stop slotting Accuracy SOs or IOs and compensating with bonuses (especially since bonuses aren&amp;#8217;t guaranteed to be there if you exemplar down), but having +accuracy in general is nice, especially when fighting enemies that debuff your overall chance to hit, like spectrals and vampyrs. DAMAGE: Okay, everyone loves damage. Well, all the cool kids do. And damage bonuses are pretty handily available, in the form of inspirations, inherents, buffs, etc. so people may not be sweating using IOs to pump up the damage. But it is nice to break the Enhancement Diversification dampeners on damage, or beef up the damage of a power that is sacrificing a damage SO or IO for some other effect (which is not unreasonable with high end IOs, which get close to ED norms with only 2 IOs instead of 3 SOs.) Damage bonus sets requiring 2 IOs Knockback:Explosive Strike  +1.5% dam [needs two of the three available] To Hit Buff: Adjusted Targetting +2% dam To Hit Debuff: Deflated Ego +1.5% dam [needs 2 of 3 ] To Hit Debuff: Dampened Spirits +2% dam Defense Debuff: Achilles Heel +1.5% dam  [2/3] Defense Debuff:Undermined Defenses  +2% dam Damage bonus sets requiring 3 IOs To Hit Buff: Encouraged Accuracy  +1.5% dam [needs 3/3, complete set] Damage bonus sets requiring 4 IOs Melee:Pounding Slugfest  +2% dam [ need 4 of 4 ] Melee:Touch of Death  +2.5% dam Melee:Makos Bite  +3% dam PBAOE:Cleaving Blow  +1% dam Ranged:Tempest  +2% dam    [ need 4 of 4 ] Ranged:Devastation  +3% dam Sniper:Extreme Measures  +2% dam Sniper:Sting of the Manticore  +3% dam Defense:Red Fortune  +2% dam Confuse:Malaise&amp;#8217;s Illusions  +2.5% dam Immob:Rooting Grasp  +1% dam Purple level 50 sets requiring 4 IOs Ranged:Apocalypse  +4% dam Pet:Soulbound Allegiance  +4% dam Confuse:Coercive Persuasion  +4% dam Damage  bonus sets requiring 5 IOs: Knockback: Force Feedback +2.5% dam End Modification: Efficacy Adaptor  +2.5% dam End Modification: Performance Shifter +2.5% dam To Hit Buff: Gaussian&amp;#8217;s Synchronized Fire Control  +2.5% dam To Hit Debuff: Dark Watcher&amp;#8217;s Despair +2% dam Defense Debuff: Touch of Lady Grey +2% dam It doesn&amp;#8217;t seem like you can rack up huge +damage %, but +10-15% damage seems pretty easy to reach. ENDURANCE Endurance is another thing that everyone pretty much learns fast that you must have. Except for regen scrappers. Anyway, the game offers several forms of endurance breaks, and IO set bonuses is another tool to help manage endurance. Simply, the more Endurance you have not only increases the overall pool of endurance you can use, but also the rate at which it comes back. Two great tastes that taste great together. Or whatever. Enough talk. Action! (Which is  hard to do without Endurance.) For comparison&amp;#8217;s sake, the Atlas Medallion and Portal Jockey Accolades both offer +5% endurance. Yes, I know you won&amp;#8217;t see % in the descriptions (at least I think you won&amp;#8217;t.) To talk more about this would get into a long talk on changes in Endurance over the years, and I&amp;#8217;m not sure I&amp;#8217;m qualified to get all the facts correct here. Entertain me and accept for now that AM and PJ offer +5% endurance for comparison to bonuses below. If I&amp;#8217;m wrong, that could be a great seed for a feature on Endurance in general. Endurance bonus sets requiring 2 IOs Taunt: Mocking Beratement  +1.8% endurance Endurance bonus sets requiring 3 IOs To Hit Debuff: Dampened Spirits + 1.8% End Defense Debuff: Undermined Defenses + 1.8% End Endurance bonus sets requiring 4 IOs Ranged:Entropic Chaos  +2.25% End    [need 4 of 5] Ranged:Decimation  +2.25% End Pet:Unquestioning Loyalty  +0.9% End    [need 4 of 4] Pet:Commanding Presence  +1.35% End    [need 4 of 5] Resist:Impervium Armor  +2.25% End Defense:Gift of the Ancients  +1.8% End Sleep:Call of the Sandman  +2.25% End Slow:Tempered Readiness  +0.9% End Hold:Ghost Widows Embrace  +2.25% End The percentages are not huge, there aren&amp;#8217;t a lot of Endurance-contributing sets, and since many bonuses are the same value, you probably can&amp;#8217;t wrack up too high a bonus. But, it looks like you could score higher than +5%, which is accolade level. HEALTH By my count, there are 56 IO sets that offer +Health. Yes, the percentages are small, but if you want to boost health, you have a lot of options to choose from, a lot in the 3 IO range which could allow all kinds of frankenslotting, and remember, +Health not only == more hit points, but it improves the rate at which you gain hits back. By way of comparison, the Freedom Phalanx accolade offers +10% Health, Portal Jockey and Task Force Commander each offer +5% to hits. Health bonus sets requiring 2 IOs: End Mod:Efficacy Adaptor  +1.13% health To Hit Debuff:DarkWatcher&amp;#8217;s Despair  +1.5% health Defense Debuff:Touch of Lady Grey  +1.5% health Health bonus sets requiring 3 IOs: Melee:Bonesnap  +0.75% health      [ need all 3 of 3] Melee:Bruising Blow  +0.75% health    [need all 3 of 3] Melee:Smashing Haymaker  +1.13% health   [need 3 of 4] Melee:Kinetic Combat  +1.5% health Melee:Touch of Death  +1.5% health Melee:Crushing Impact  +1.13% health Melee:Mako&amp;#8217;s Bite  +1.5% health Ranged:Far Strike  +0.75% health    [need all 3 of 3] Ranged:Voley Fire  +0.75% health    [need all 3 of 3] Ranged:Ruin  +1.13% health     [need 3 of 5] Ranged:Decimation  +1.13% health Ranged: Devastation +2.25% health Target AOE:Air Burst  +0.75% health   [need 3 of 4] Sniper:Extreme Measures  +1.5% health Pet:Unquestioning Loyalty  +0.75% health    [need 3 of 4] Pet:Comnanding Presence  +1.13% health   [need 3 of 5] Pet:Edict of the Master  +1.5% health Heal:Triage  +0.75% health    [need 3 of 4] Heal:Regenerative Tissue  +1.5% health    [need 3 of 5] Heal:Miracle  +1.88% health Heal:Numina&amp;#8217;s Convalescence  +1.88% health Resist Damage:Steadfast Protection  +1.5% health   [need 3 of 3] Resist Damage:Impervious Skin  +1.5% health    [need 3 of 5] Resist Damage:Titanium Coating  +1.5% health Defense:Karma  +1.5% health    [need 3 of 3] Defense:Serendipity  +0.75% health Defense:Luck of the Gambler  +1.13% health Sleep:Hibernation  +0.75% health    [need 3 of 5] Sleep:Induced Coma  +0.75% health Sleep:Call of the Sandman  +1.88% health Immob:Rooting Grasp  +0.75% health Immob:Trap of the Hunter  +1.88% health Hold:Neuronic Shutdown  +1.5% health Hold:Ghost Widow&amp;#8217;s Embrace  +1.88% health Fear:Horror  +0.75% health Fear:Glimpse fo the Abyss  +1.88% health Stun:Razzle Dazzle  +1.5% health Stun:Stupefy  +1.88% health Flight:Soaring  +0.75% health Flight:Freebird  +1.5% health Leaping:Springfoot  +0.75% health Leaping:Unbounded Leap  +1.5% health Run:Quickfoot  +0.75% health Run:Celerity  +1.5% health Teleport:Jaunt  +0.75% health Teleport:Time and Space Manip.  +1.5% health Knockback:Volley of Velocity  +1.13% health End Modification:Adrenal Adjustment  +1.13% health End Modification:Performance Shifter  +1.88% health To Hit Buff:Gaussian&amp;#8217;s Sync. Fire Control  +1.88% health Purple unique level 50 sets requiring 3 IOs: Ranged: Apocalypse  +3% health Pet: Soulbound Allegiance  +3% health Health bonus sets requiring 5 IOs: Defense Debuff: Undermined Defenses  +1.5% health DEBT PROTECTION No one wants debt (except for debt badgers or people who want to have slower leveling so as to not outpace content) but I&amp;#8217;m not sure if people really worry about minimizing potential debt via IO set bonuses. The majority of sets that offer Debt protection require an investment of 4 IOs in a set, which seems steep when I might rather slot something that would increase my chance, even marginally, of not being defeated at all. Still, here are the sets: Debt protection bonus sets that require 2 IOs: Defense:Karma +1.5% debt protection  [ need 2 of 3] Knockback:Volley of Velocity +1% debt protection  [need 2 of 3] To Hit Buff:Encouraged Accuracy +1.5% debt protection  [need 2 of 3] Debt protection bonus sets that require 4 IOs: Melee:Focussed Smite +1.5% debt protection    [need 4 of 5] Ranged:Ruin +1% debt protection    [need 4 of 5] Target AOE:Detonation +1% debt protection Sniper:Executioners Contract +2.5% debt protection Pet:Brilliant Leadership +1% debt protection Resist Damage:Impervious Skin +2% debt protection Resist Damage:Aegis +2.5% debt protection Defense:Kismet +1.5% debt protection    [need 4 of 5] Sleep:Induced Coma +2% debt protection Immob:Debilitative Action +2% debt protection Hold:Paralytic +1% debt protection    [need 4 of 5] Fear:Unspeakable Terror +1.5% debt protection Again, not a giant amount of sets or high percentages. It might be worth it in the long run if you&amp;#8217;re insanely brave, unlucky, or playing a beloved concept build that just has some gaping weaknesses (I might have a few of those&amp;#8230;) That&amp;#8217;s it for this third installment. The next will be the final grouping of IOs by benefit. The next category will be all the damage resistance and defense bonuses status effects.</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We are happy to bring you Episode 40. Well, half of it at least   As has been the case lately, this went very long, and this 1.5 hour chunk is the first to see the light of day. The second chunk is another hour+ of fluffy feedbacky goodness and will be out as soon as we can prod the edit monkeys back into action. Lazy monkeys&amp;#8230; In this episode we disuss: Video of Issue 13 Powersets on MMORPG.com Castle Comments on Issue 13 Powersets on Massively Matt Miller talks with Gamezone.com about Issue 13 Issue 13 New Missions: Ten Ton Hammer Exclusive! Battle of Good vs. Evil Coming to the Mac! Existing Player Exclusive: Closed Beta Mac Test Issue 13 Enters Open Beta! No Heroics Promo: The Seanachai Bumper: Calls for Cthulhu Click through for the full IO Set Feature that covers Accuracy bonuses, Damage bonuses, boosting Endurance, boosting Health, and as an odd addition, set IOs that offer Debt Protection As usual, I order the sets from lowest number of pieces required to highest. As an additional reminder, the full text of this will be in the show notes, as I won&amp;#8217;t be reading every single set name &amp;#8212; only the ones that give the biggest bonuses. ACCURACY: Accuracy is an attribute that pretty much everyone understands, even if they don&amp;#8217;t have the actual to-hit calculation memorized. As a frame of reference, an even-level accuracy SO grants +33% benefit. Except for two of the following sets, to get any accuracy bonuses requires 4 pieces of an IO set in a power, which makes +accuracy more expensive than the attributes earlier discussed, since the more pieces you need for a set, the more likely you will run into set piece shortages or high prices for the recipe or salvage. Accuracy bonus sets requiring only 2 IOs: Defense Debuff: Exploited Vulnerability +3% accuracy [ 2 pieces required out of 3 available.] Accuracy bonus sets requiring only 3 IOs: To Hit Debuff: Deflated Ego +3 % acc [ 3 out of  3 required, the full set. ] Accuracy bonus sets requiring 4 IOs: Melee:Crushing Impact +7% acc PBAOE:Scirocco&amp;#8217;s Dervish 9+% acc Ranged:Thunderstrike +7% acc Target AOE:Positron&amp;#8217;s Blast +9% acc Sniper:Exploit Weakness +3% acc Sniper:Calibrated Accuracy +5% acc Defense:Serendipity +3% acc Defense:Luck of the Gambler +9% acc Confuse:Perplex +5% acc Slow:Pacing of the Turtle +9% acc Immob:Trap fo the Hunter +9% acc Hold:Neuronic Shutdown +7% acc Fear:Nightmare +5% acc Fear:Glimpse of the Abyss +9% acc To Hit Buff:Adjusted Targetting +9% acc Defense Debuff:Undermined Defense +7% acc The following require 4 IOs, and are the unique level 50 purple sets, therefore very expensive and can&amp;#8217;t be used more than once per character. Melee: Hecatomb +15% acc PBAOE: Armaggedon  +15% acc Target AOE: Ragnarok +15% acc Sleep: Fortunata Hypnosis +15% acc Immob: Gravitational Anchor +15% acc Hold: Unbreakable Constraint +15% acc Stun: Absolute Amazement +15% acc The good news, even though you have to invest 4 slots, there are enough power groups that accept +accuracy bonus set IOs and the percentages are in general high enough that getting +20% accuracy on all attacks relatively easy. I wouldn&amp;#8217;t recommend changing your slotting strategy to stop slotting Accuracy SOs or IOs and compensating with bonuses (especially since bonuses aren&amp;#8217;t guaranteed to be there if you exemplar down), but having +accuracy in general is nice, especially when fighting enemies that debuff your overall chance to hit, like spectrals and vampyrs. DAMAGE: Okay, everyone loves damage. Well, all the cool kids do. And damage bonuses are pretty handily available, in the form of inspirations, inherents, buffs, etc. so people may not be sweating using IOs to pump up the damage. But it is nice to break the Enhancement Diversification dampeners on damage, or beef up the damage of a power that is sacrificing a damage SO or IO for some other effect (which is not unreasonable with high end IOs, which get close to ED norms with only 2 IOs instead of 3 SOs.) Damage bonus sets requiring 2 IOs Knockback:Explosive Strike  +1.5% dam [needs two of the three available] To Hit Buff: Adjusted Targetting +2% dam To Hit Debuff: Deflated Ego +1.5% dam [needs 2 of 3 ] To Hit Debuff: Dampened Spirits +2% dam Defense Debuff: Achilles Heel +1.5% dam  [2/3] Defense Debuff:Undermined Defenses  +2% dam Damage bonus sets requiring 3 IOs To Hit Buff: Encouraged Accuracy  +1.5% dam [needs 3/3, complete set] Damage bonus sets requiring 4 IOs Melee:Pounding Slugfest  +2% dam [ need 4 of 4 ] Melee:Touch of Death  +2.5% dam Melee:Makos Bite  +3% dam PBAOE:Cleaving Blow  +1% dam Ranged:Tempest  +2% dam    [ need 4 of 4 ] Ranged:Devastation  +3% dam Sniper:Extreme Measures  +2% dam Sniper:Sting of the Manticore  +3% dam Defense:Red Fortune  +2% dam Confuse:Malaise&amp;#8217;s Illusions  +2.5% dam Immob:Rooting Grasp  +1% dam Purple level 50 sets requiring 4 IOs Ranged:Apocalypse  +4% dam Pet:Soulbound Allegiance  +4% dam Confuse:Coercive Persuasion  +4% dam Damage  bonus sets requiring 5 IOs: Knockback: Force Feedback +2.5% dam End Modification: Efficacy Adaptor  +2.5% dam End Modification: Performance Shifter +2.5% dam To Hit Buff: Gaussian&amp;#8217;s Synchronized Fire Control  +2.5% dam To Hit Debuff: Dark Watcher&amp;#8217;s Despair +2% dam Defense Debuff: Touch of Lady Grey +2% dam It doesn&amp;#8217;t seem like you can rack up huge +damage %, but +10-15% damage seems pretty easy to reach. ENDURANCE Endurance is another thing that everyone pretty much learns fast that you must have. Except for regen scrappers. Anyway, the game offers several forms of endurance breaks, and IO set bonuses is another tool to help manage endurance. Simply, the more Endurance you have not only increases the overall pool of endurance you can use, but also the rate at which it comes back. Two great tastes that taste great together. Or whatever. Enough talk. Action! (Which is  hard to do without Endurance.) For comparison&amp;#8217;s sake, the Atlas Medallion and Portal Jockey Accolades both offer +5% endurance. Yes, I know you won&amp;#8217;t see % in the descriptions (at least I think you won&amp;#8217;t.) To talk more about this would get into a long talk on changes in Endurance over the years, and I&amp;#8217;m not sure I&amp;#8217;m qualified to get all the facts correct here. Entertain me and accept for now that AM and PJ offer +5% endurance for comparison to bonuses below. If I&amp;#8217;m wrong, that could be a great seed for a feature on Endurance in general. Endurance bonus sets requiring 2 IOs Taunt: Mocking Beratement  +1.8% endurance Endurance bonus sets requiring 3 IOs To Hit Debuff: Dampened Spirits + 1.8% End Defense Debuff: Undermined Defenses + 1.8% End Endurance bonus sets requiring 4 IOs Ranged:Entropic Chaos  +2.25% End    [need 4 of 5] Ranged:Decimation  +2.25% End Pet:Unquestioning Loyalty  +0.9% End    [need 4 of 4] Pet:Commanding Presence  +1.35% End    [need 4 of 5] Resist:Impervium Armor  +2.25% End Defense:Gift of the Ancients  +1.8% End Sleep:Call of the Sandman  +2.25% End Slow:Tempered Readiness  +0.9% End Hold:Ghost Widows Embrace  +2.25% End The percentages are not huge, there aren&amp;#8217;t a lot of Endurance-contributing sets, and since many bonuses are the same value, you probably can&amp;#8217;t wrack up too high a bonus. But, it looks like you could score higher than +5%, which is accolade level. HEALTH By my count, there are 56 IO sets that offer +Health. Yes, the percentages are small, but if you want to boost health, you have a lot of options to choose from, a lot in the 3 IO range which could allow all kinds of frankenslotting, and remember, +Health not only == more hit points, but it improves the rate at which you gain hits back. By way of comparison, the Freedom Phalanx accolade offers +10% Health, Portal Jockey and Task Force Commander each offer +5% to hits. Health bonus sets requiring 2 IOs: End Mod:Efficacy Adaptor  +1.13% health To Hit Debuff:DarkWatcher&amp;#8217;s Despair  +1.5% health Defense Debuff:Touch of Lady Grey  +1.5% health Health bonus sets requiring 3 IOs: Melee:Bonesnap  +0.75% health      [ need all 3 of 3] Melee:Bruising Blow  +0.75% health    [need all 3 of 3] Melee:Smashing Haymaker  +1.13% health   [need 3 of 4] Melee:Kinetic Combat  +1.5% health Melee:Touch of Death  +1.5% health Melee:Crushing Impact  +1.13% health Melee:Mako&amp;#8217;s Bite  +1.5% health Ranged:Far Strike  +0.75% health    [need all 3 of 3] Ranged:Voley Fire  +0.75% health    [need all 3 of 3] Ranged:Ruin  +1.13% health     [need 3 of 5] Ranged:Decimation  +1.13% health Ranged: Devastation +2.25% health Target AOE:Air Burst  +0.75% health   [need 3 of 4] Sniper:Extreme Measures  +1.5% health Pet:Unquestioning Loyalty  +0.75% health    [need 3 of 4] Pet:Comnanding Presence  +1.13% health   [need 3 of 5] Pet:Edict of the Master  +1.5% health Heal:Triage  +0.75% health    [need 3 of 4] Heal:Regenerative Tissue  +1.5% health    [need 3 of 5] Heal:Miracle  +1.88% health Heal:Numina&amp;#8217;s Convalescence  +1.88% health Resist Damage:Steadfast Protection  +1.5% health   [need 3 of 3] Resist Damage:Impervious Skin  +1.5% health    [need 3 of 5] Resist Damage:Titanium Coating  +1.5% health Defense:Karma  +1.5% health    [need 3 of 3] Defense:Serendipity  +0.75% health Defense:Luck of the Gambler  +1.13% health Sleep:Hibernation  +0.75% health    [need 3 of 5] Sleep:Induced Coma  +0.75% health Sleep:Call of the Sandman  +1.88% health Immob:Rooting Grasp  +0.75% health Immob:Trap of the Hunter  +1.88% health Hold:Neuronic Shutdown  +1.5% health Hold:Ghost Widow&amp;#8217;s Embrace  +1.88% health Fear:Horror  +0.75% health Fear:Glimpse fo the Abyss  +1.88% health Stun:Razzle Dazzle  +1.5% health Stun:Stupefy  +1.88% health Flight:Soaring  +0.75% health Flight:Freebird  +1.5% health Leaping:Springfoot  +0.75% health Leaping:Unbounded Leap  +1.5% health Run:Quickfoot  +0.75% health Run:Celerity  +1.5% health Teleport:Jaunt  +0.75% health Teleport:Time and Space Manip.  +1.5% health Knockback:Volley of Velocity  +1.13% health End Modification:Adrenal Adjustment  +1.13% health End Modification:Performance Shifter  +1.88% health To Hit Buff:Gaussian&amp;#8217;s Sync. Fire Control  +1.88% health Purple unique level 50 sets requiring 3 IOs: Ranged: Apocalypse  +3% health Pet: Soulbound Allegiance  +3% health Health bonus sets requiring 5 IOs: Defense Debuff: Undermined Defenses  +1.5% health DEBT PROTECTION No one wants debt (except for debt badgers or people who want to have slower leveling so as to not outpace content) but I&amp;#8217;m not sure if people really worry about minimizing potential debt via IO set bonuses. The majority of sets that offer Debt protection require an investment of 4 IOs in a set, which seems steep when I might rather slot something that would increase my chance, even marginally, of not being defeated at all. Still, here are the sets: Debt protection bonus sets that require 2 IOs: Defense:Karma +1.5% debt protection  [ need 2 of 3] Knockback:Volley of Velocity +1% debt protection  [need 2 of 3] To Hit Buff:Encouraged Accuracy +1.5% debt protection  [need 2 of 3] Debt protection bonus sets that require 4 IOs: Melee:Focussed Smite +1.5% debt protection    [need 4 of 5] Ranged:Ruin +1% debt protection    [need 4 of 5] Target AOE:Detonation +1% debt protection Sniper:Executioners Contract +2.5% debt protection Pet:Brilliant Leadership +1% debt protection Resist Damage:Impervious Skin +2% debt protection Resist Damage:Aegis +2.5% debt protection Defense:Kismet +1.5% debt protection    [need 4 of 5] Sleep:Induced Coma +2% debt protection Immob:Debilitative Action +2% debt protection Hold:Paralytic +1% debt protection    [need 4 of 5] Fear:Unspeakable Terror +1.5% debt protection Again, not a giant amount of sets or high percentages. It might be worth it in the long run if you&amp;#8217;re insanely brave, unlucky, or playing a beloved concept build that just has some gaping weaknesses (I might have a few of those&amp;#8230;) That&amp;#8217;s it for this third installment. The next will be the final grouping of IOs by benefit. The next category will be all the damage resistance and defense bonuses status effects.</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>1st Annual Pink and White Homecoming</title>
		<link>https://cohpodcast.com/2008/11/11/1st-annual-pink-and-white-homecoming/</link>
		<pubDate>Tue, 11 Nov 2008 23:58:36 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/11/11/1st-annual-pink-and-white-homecoming</guid>
		<comments>https://cohpodcast.com/2008/11/11/1st-annual-pink-and-white-homecoming/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/11/11/1st-annual-pink-and-white-homecoming/feed/</wfw:commentRss>
		<slash:comments>29</slash:comments>
		<category><![CDATA[Announcement]]></category>
		<category><![CDATA[event]]></category>
		<category><![CDATA[party]]></category>
		<description><![CDATA[<p>We recorded this announcement for the show, but it seems that it won&#8217;t get released before the event actually happens.. Hope to see you there!</p>
<p><strong>1st Annual Pink and White Homecoming</strong> hosted by Virtue&#8217;s Justice Girls!</p>
<p><strong> November 14th from 9-11p est. </strong></p>
<p><strong>Location:</strong> Virtue Server &#8211; Galaxy City at the Freedom Corp Headquarters.<br />
<strong>Themes:</strong> Pink and White Homecoming Party<br />
<strong>Contests:</strong> Costume Contests! Best Male, Female, Groups/Couple, Best Bio (costume not required), and a low level Costume Contest for lvls 1-10.<br />
<strong>Prizes:</strong> Over 100 Million in prizes!<br />
<strong>DJ’s and Radio Staff</strong>: The Cape&#8217;s very own.. DJ Templar will be providing the music!<br />
<strong>Details about the event:</strong> Its a party! Stop by and say hello. Come hang out and see faces you may not have seen in a long time.</p>
<p><a href="http://i468.photobucket.com/albums/rr42/JusticeGirls/PWBanner.jpg"><img decoding="async" src="http://i468.photobucket.com/albums/rr42/JusticeGirls/PWBanner.jpg" border="0" width="500" /></a></p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">99</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We recorded this announcement for the show, but it seems that it won&amp;#8217;t get released before the event actually happens.. Hope to see you there! 1st Annual Pink and White Homecoming hosted by Virtue&amp;#8217;s Justice Girls! November 14th from 9-11p est. Location: Virtue Server &amp;#8211; Galaxy City at the Freedom Corp Headquarters. Themes: Pink and White Homecoming Party Contests: Costume Contests! Best Male, Female, Groups/Couple, Best Bio (costume not required), and a low level Costume Contest for lvls 1-10. Prizes: Over 100 Million in prizes! DJ’s and Radio Staff: The Cape&amp;#8217;s very own.. DJ Templar will be providing the music! Details about the event: Its a party! Stop by and say hello. Come hang out and see faces you may not have seen in a long time.</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We recorded this announcement for the show, but it seems that it won&amp;#8217;t get released before the event actually happens.. Hope to see you there! 1st Annual Pink and White Homecoming hosted by Virtue&amp;#8217;s Justice Girls! November 14th from 9-11p est. Location: Virtue Server &amp;#8211; Galaxy City at the Freedom Corp Headquarters. Themes: Pink and White Homecoming Party Contests: Costume Contests! Best Male, Female, Groups/Couple, Best Bio (costume not required), and a low level Costume Contest for lvls 1-10. Prizes: Over 100 Million in prizes! DJ’s and Radio Staff: The Cape&amp;#8217;s very own.. DJ Templar will be providing the music! Details about the event: Its a party! Stop by and say hello. Come hang out and see faces you may not have seen in a long time.</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 39 – Feedbackapaloosa</title>
		<link>https://cohpodcast.com/2008/10/13/episode-39-feedbackapaloosa/</link>
		<pubDate>Tue, 14 Oct 2008 02:36:01 +0000</pubDate>
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		<slash:comments>35</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[bio]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[fluff]]></category>
		<category><![CDATA[movie mantras]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[show]]></category>
		<category><![CDATA[the takeover]]></category>
		<category><![CDATA[variant frequencies]]></category>
		<category><![CDATA[zombinc]]></category>
		<description><![CDATA[<p>We present to you, our new record holder &#8211; 3 hours and 12 minutes&#8230; It had to be done.. As of the recording time, we were all caught up on feedback. Not so much any more, but close <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>Though mostly feedback, in the ep we <strong>do</strong> present some news up front, and some fluffy surprises along the way!</p>
<ul>
<li><a id="iraz" title="Issue 13 Closed Beta Starts Oct. 8th" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12159579&amp;an=0&amp;page=0#Post12159579" target="_blank">Issue 13 Closed Beta Starts Oct. 8th</a></li>
<li><a id="qt5v" title="Castle Talks Powers on w00t Studios Podcast!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12151323&amp;an=0&amp;page=0#Post12151323" target="_blank">Castle Talks Powers on w00t Studios Podcast!</a></li>
<li><a id="cfga" title="Issue 13 PvE Powers Changes" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Board=Dev&amp;Number=12104503&amp;page=0&amp;fpart=1" target="_blank">Issue 13 PvE Powers Changes</a></li>
<li><a id="cpsq" title="Ask a Dev: Introducing Chris Bruce!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12135721&amp;an=0&amp;page=0#Post12135721" target="_blank">Ask a Dev: Introducing Chris Bruce!</a></li>
<li><a id="rfzl" title="Dev Diary: Designing Issue 13's Day Jobs Feature" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12177561&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Dev Diary: Designing Issue 13&#8217;s Day Jobs Feature</a> (including details on how they work, rewards and accolades)</li>
<li>Don&#8217;t forget &#8211; the Hallowen Event runs from Oct. 20th to Nov. 2nd</li>
<li>Character Bios for Duo and The Knupple King</li>
<li>Voicemail</li>
<li>The Great Knupplism by Storminator</li>
<li>E-Mail</li>
<li>Comments</li>
<li>3 new iTunes Reviews!!</li>
<li>[ <span style="text-decoration: line-through;">Chooch owes a whole bunch of links from the content of the episode</span> Chooch is a slacker and totally forgot what he was going to add links for. If you would like a link for anything covered, leave a comment/send an e-mail and I&#8217;ll post it. Sorry about that!]</li>
<li><strong>Promos:</strong> <a href="http://www.moviemantras.com/" target="_blank">Movie Mantras</a>, <a href="http://www.variantfrequencies.com/" target="_blank">Variant Frequencies</a>, and <a href="http://zombinc.net/" target="_blank">The Takeover</a> &#8212; that&#8217;s right, 3 hours means 3 promos!</li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">96</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We present to you, our new record holder &amp;#8211; 3 hours and 12 minutes&amp;#8230; It had to be done.. As of the recording time, we were all caught up on feedback. Not so much any more, but close Though mostly feedback, in the ep we do present some news up front, and some fluffy surprises along the way! Issue 13 Closed Beta Starts Oct. 8th Castle Talks Powers on w00t Studios Podcast! Issue 13 PvE Powers Changes Ask a Dev: Introducing Chris Bruce! Dev Diary: Designing Issue 13&amp;#8217;s Day Jobs Feature (including details on how they work, rewards and accolades) Don&amp;#8217;t forget &amp;#8211; the Hallowen Event runs from Oct. 20th to Nov. 2nd Character Bios for Duo and The Knupple King Voicemail The Great Knupplism by Storminator E-Mail Comments 3 new iTunes Reviews!! [ Chooch owes a whole bunch of links from the content of the episode Chooch is a slacker and totally forgot what he was going to add links for. If you would like a link for anything covered, leave a comment/send an e-mail and I&amp;#8217;ll post it. Sorry about that!] Promos: Movie Mantras, Variant Frequencies, and The Takeover &amp;#8212; that&amp;#8217;s right, 3 hours means 3 promos!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We present to you, our new record holder &amp;#8211; 3 hours and 12 minutes&amp;#8230; It had to be done.. As of the recording time, we were all caught up on feedback. Not so much any more, but close Though mostly feedback, in the ep we do present some news up front, and some fluffy surprises along the way! Issue 13 Closed Beta Starts Oct. 8th Castle Talks Powers on w00t Studios Podcast! Issue 13 PvE Powers Changes Ask a Dev: Introducing Chris Bruce! Dev Diary: Designing Issue 13&amp;#8217;s Day Jobs Feature (including details on how they work, rewards and accolades) Don&amp;#8217;t forget &amp;#8211; the Hallowen Event runs from Oct. 20th to Nov. 2nd Character Bios for Duo and The Knupple King Voicemail The Great Knupplism by Storminator E-Mail Comments 3 new iTunes Reviews!! [ Chooch owes a whole bunch of links from the content of the episode Chooch is a slacker and totally forgot what he was going to add links for. If you would like a link for anything covered, leave a comment/send an e-mail and I&amp;#8217;ll post it. Sorry about that!] Promos: Movie Mantras, Variant Frequencies, and The Takeover &amp;#8212; that&amp;#8217;s right, 3 hours means 3 promos!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 38 – News and Contest Winners</title>
		<link>https://cohpodcast.com/2008/09/30/episode-38-news-and-contest-winners/</link>
		<pubDate>Tue, 30 Sep 2008 05:49:02 +0000</pubDate>
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		<slash:comments>17</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[costume]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[geek survival guide]]></category>
		<category><![CDATA[gsg]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[ppd hardsuit]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[token]]></category>
		<category><![CDATA[winner]]></category>
		<description><![CDATA[<p>This episode brings news and the announcement of our PPD Hardsuit Contest winners.</p>
<p><strong>This time we discuss: </strong></p>
<ul>
<li>PPD Contest Winners</li>
<li>Congrats to <a href="http://troyhickman.blogspot.com" target="_blank">Troy Hickma</a>n and <a href="http://www.myspace.com/pilotseason" target="_blank">Twilight Guardian</a>!</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11978861&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">New Boosters Now Available</a>: Jetpack and Cyborg!</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11999931&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">IGN.com Talks With Matt “Positron” Miller</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=&amp;Board=Dev&amp;Number=12045859&amp;bodyprev=#Post12045859" target="_blank">Issue 13: So big it can&#8217;t be contained in 1 update</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12046863&amp;an=0&amp;page=0#Post12046863" target="_blank">MMORPG.com Talk About Issue 13 &amp; 14 Changes</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12047815&amp;an=0&amp;page=0#Post12047815" target="_blank">Massively.com Interviews: Issues, PvP, &amp; Boosters</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12047815&amp;an=0&amp;page=0#Post12047815http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12057291&amp;an=0&amp;page=0#Post12057291" target="_blank">The Rikti Return! Invasion from Sept. 26 to Oct 2</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=&amp;Board=Liberty&amp;Number=12045719&amp;bodyprev=#Post12045719" target="_blank">Happy Birthday to RoseVortex</a> &#8211; Organ Donors Wanted</li>
<li>Promo: <a href="http://gsguide.blogspot.com" target="_blank">Geek Survival Guide</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">95</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This episode brings news and the announcement of our PPD Hardsuit Contest winners. This time we discuss: PPD Contest Winners Congrats to Troy Hickman and Twilight Guardian! New Boosters Now Available: Jetpack and Cyborg! IGN.com Talks With Matt “Positron” Miller Issue 13: So big it can&amp;#8217;t be contained in 1 update MMORPG.com Talk About Issue 13 &amp;amp; 14 Changes Massively.com Interviews: Issues, PvP, &amp;amp; Boosters The Rikti Return! Invasion from Sept. 26 to Oct 2 Happy Birthday to RoseVortex &amp;#8211; Organ Donors Wanted Promo: Geek Survival Guide</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This episode brings news and the announcement of our PPD Hardsuit Contest winners. This time we discuss: PPD Contest Winners Congrats to Troy Hickman and Twilight Guardian! New Boosters Now Available: Jetpack and Cyborg! IGN.com Talks With Matt “Positron” Miller Issue 13: So big it can&amp;#8217;t be contained in 1 update MMORPG.com Talk About Issue 13 &amp;amp; 14 Changes Massively.com Interviews: Issues, PvP, &amp;amp; Boosters The Rikti Return! Invasion from Sept. 26 to Oct 2 Happy Birthday to RoseVortex &amp;#8211; Organ Donors Wanted Promo: Geek Survival Guide</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 37 – News and IO Sets Feature Pt 2</title>
		<link>https://cohpodcast.com/2008/09/16/episode-37-news-and-io-sets-feature-pt-2/</link>
		<pubDate>Wed, 17 Sep 2008 01:54:28 +0000</pubDate>
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		<slash:comments>17</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[fantastic foe]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[IO sets]]></category>
		<description><![CDATA[<p>Happy Monday and welcome to a  new episode of the COH Podcast!</p>
<p><strong>In this episode we discuss:</strong></p>
<ul>
<li>The Hero Dawn Bash</li>
<li>Our one year anniversary is coming up</li>
<li>News</li>
<li><a href="http://www.siradio.fm/" target="_blank">SI Radio</a> Back Alley Brawler interview</li>
<li>Level Cap discussion</li>
<li>Additional benefits of attending <a href="https://www.brownpapertickets.com/event/41502" target="_blank">Hero-Con &#8217;08</a></li>
</ul>
<p>Click through for the full IO Set Feature that covers Health Regenerations and Status Effects protection<span id="more-94"></span></p>
<p><strong>IO Sets by Fantastic Foe &#8211; Part 2</strong></p>
<p>This part will focus on Health Regeneration, and Status Effect protection</p>
<p><strong>Regeneration Rate</strong></p>
<p>The following IO sets provide boosts to the rate in which your character naturally regenerates hit points. Most require only 2 set IOs in a power, a handful require more, and I list them in order of least required to highest. I must point out that many of the sets that offer regeneration as a bonus are not large sets, I mean the entire set is less than six IOs. Depending on the set, it might be more expensive or difficult getting two IOs out of a 3 IO set, then any two IOs from a 6 IO set.</p>
<p><strong>For comparison</strong><br />
Unenhanced Fitness: Health yields +40% regeneration<br />
Unenhanced Regeneration: Fast Healing yields +75% regeneration</p>
<p>Sets requiring two IOs for +regen bonuses:PBAOE: Scirocco&#8217;s Dervish +10% regen<br />
Ranged: Volley Fire +4%<br />
Ranged: Entropic Chaos +10%    [any 2 IOs from 3 available]<br />
Ranged: Devastation +12%    [2/5]<br />
Sniper: Sting of the Manticore +12%<br />
Pet: Brilliant Leadership +4%<br />
Heal: Triage +4%    [2/4]<br />
Heal: Numina&#8217;s Convalescence +12%<br />
Defense: Serendipity +4%<br />
Defense: Luck of the Gambler +10%<br />
Confuse: Perplex +6%<br />
Stun: Rope a Dope +6%<br />
Flight: Freebird +8% [2/3]<br />
Teleport: Jaunt +4% [2/3]<br />
Teleport: Time and Space Manip. +8% [2/3]<br />
Taunt: Annoyance +4% [2/3]</p>
<p>The following IOs require 3 set pieces for +regen bonuses<br />
Taunt: Perfect Zinger +10%<br />
End. Modification: Energy Manipulator +6%  [3/3 a complete set required&#8230;]<br />
To Hit Buff: Rectified Reticle +6%   [3/3 a complete set required&#8230;]</p>
<p>The following IOs require 4 set pieces<br />
Knockback: Force Feedback +10%<br />
End. Modification: Efficacy Adaptor +10%<br />
Defense Debuff: Touch of Lady Gray +8%</p>
<p>IO requiring 5 set pieces:<br />
Knockback: Kinetic Crash +6%</p>
<p>But that&#8217;s not all. There are two IO sets that offer +regen and that only require 2 pieces, but that are the ultra-rare purple variety that are only available as a level 50 recipe and have the Unique constraint. They are:<br />
Ranged:Apocalypse +16%<br />
Pet: Soulbound Allegiance +16%</p>
<p>Now, I haven&#8217;t tried to build a character with a focus on +regen via set IO bonuses, but it looks to me like you could get some hefty percentages. There are several sets offering bonuses between 8-12%, and with stacking , that adds up quick. I would not be surprised if someone could get around 100% boost, doubling their natural regen rate. But that is just my wild a$$ uninformed guess.<br />
<strong>Status Effects</strong></p>
<p>&#8220;Status Effects&#8221; are the types of powers that do not do damage, but change the status of your character. Sleep, Stun, Hold, Confuse, Slow, are all status effects.</p>
<p><strong>For comparison</strong><br />
Sleep Resistance: Unenhanced Fitness Pool:Health gives a 40% resistance to sleep (meaning it reduces sleep duration by 40%)</p>
<p>I believe that the above numbers are fixed, regardless of your level. CONFUSEMost of the Confuse Resistance bonus sets require 3 set pieces and as we&#8217;ll see as a trend in mez protection, offer very small bonuses.</p>
<p>The following IO set requires 2 pieces:<br />
To Hit Debuff: Discouraging Words +1.65%    [any 2 from 3 available]</p>
<p>The following IO sets require 3 pieces<br />
Melee:Focussed Smite +1.65%    [any 3 from 5 available}<br />
Ranged: Entropic Chaos +2.75%    [3/5]<br />
Pet: Sovereign Right +2.75%<br />
Heal: Harmonized Healing +1.65%<br />
Defense: Kismet +1.65%    [3/5]<br />
Hold: Essence of Curare +1.65%</p>
<p>We&#8217;re harmed in some ways by the values of most of the bonuses, since the stacking limit will hit fast. I think when slotting out my Peacebringer, I casually got around 10% reduction in confuse duration.</p>
<p><strong>FEAR</strong></p>
<p>The following IO sets provide bonuses reducing the during of fear/terrorize effects on a character. The sets below require any 2 pieces from a set.<br />
Ranged: Far Strike +1.1%    [ any 2 from 3 available ]<br />
Ranged: Ruin +1.65%    [2/5]<br />
Heal: Doctored Wounds +2.2%<br />
Hold: Essence of Curare +1.65%<br />
Taunt: Perfect Zinger +2.75%</p>
<p>This set requires 3 IO pieces:<br />
Knockback: Force Feedback +2.75%</p>
<p>This is a small collection to work from. Empathy/Energy defenders might be able to rack up some benefits though. In my experience, Fear is rare, but I don&#8217;t PVP, so what do I know? I do remember being terrorized by an AV during a Peregrine Island safeguard. My invul tank was very angry at that. Smash! Smash puny AV!</p>
<p><strong>IMMOBILIZE Resistance</strong></p>
<p>None of the sets below require more than 2 pieces from any set, Immobilization resistance comes rather cheaply then.<br />
Melee: Bonesnap +1.1%    [any 2 from 3 available]<br />
Melee: Smashing Haymaker +2.2%    [2/4]<br />
Melee: Kinetic Combat +2.75%    [2/5]<br />
Melee:Focussed Smite +1.65%    [2/5]<br />
Melee: Touch of Death +2.75%<br />
Melee: Crushing Impact +2.2%<br />
Melee: Mako&#8217;s Bite +3.3%<br />
Ranged Damage: Decimation +2.75%<br />
Pet: Unquestioning Loyalty +1.1%<br />
Resist Damage: Reactive Armor +1.1%<br />
Def: Red Fortune +2.2%<br />
Slow: Curtail Speed +1.1%    [2/5]<br />
Slow: Impeded Swiftness +2.2%<br />
Hold: Neuronic Shutdown +2.2%<br />
Running: Quickfoot +1.1% [2/3]<br />
Running: Celerity +2.2% [2/3]</p>
<p>It seems interesting to me that the archetypes more likely to rack up large immobilization resistance bonuses, scrappers and tankers (due to the melee focus), are the ones who largely don&#8217;t need it due to immobilization protection powers in their sets. Just saying&#8230;</p>
<p><strong>SLEEP Resistance</strong></p>
<p>IO set Sleep bonuses, like Immobilization bonuses, are available from 2-slotting sets (with one exception that actually applies to all the anti-mez sets, I&#8217;ll get to that at the end&#8230;)<br />
Melee: Pulverizing Fisticuffs +2.2%    [any 2 from 3 available]<br />
PBAOE: Multi Strike +1.65%<br />
Ranged: Salvo +2.2    [2/3]<br />
Ranged: Tempest +2.2    [2/4]<br />
Targeted AOE: Detonation +1.65%<br />
Pet: Sovereign Right +2.75%<br />
Resist Damage: Impervious Skin +2.2%    [2/5]<br />
Resist Damage: Titanium Coating +2.2%<br />
Slow: Pacing of the Turtle +2.75%</p>
<p>There is enough variety among the values and enough different sets that offer easy slotting for +sleep resistance, that a healthy percentage can be produced. But it some ways, it doesn&#8217;t seem worth it. Usually, when a character gets slept, they get woken up by an attack before the sleep wears off. Mind Controllers, back me up on this&#8230;</p>
<p>Now, all of the above mez resistance bonuses can be helped by two sets that offer general anti-mez resistance, at the cost of requiring 6 set pieces:<br />
To Hit Buff: Adjusted Targeting +7.5 status effect resistance<br />
To Hit Debuff: Dampened Spirits +7.5% status effect resistance</p>
<p>Those are heavy duty benefits, and in theory stackable. Good luck affording them, since to get all 6, you need to buy the expensive<br />
+Recharge IO.</p>
<p>The next part will focus on Accuracy bonuses, Damage bonuses, boosting Endurance, boosting Health, and as an odd addition, set IOs that offer Debt Protection</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">94</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Happy Monday and welcome to a  new episode of the COH Podcast! In this episode we discuss: The Hero Dawn Bash Our one year anniversary is coming up News SI Radio Back Alley Brawler interview Level Cap discussion Additional benefits of attending Hero-Con &amp;#8217;08 Click through for the full IO Set Feature that covers Health Regenerations and Status Effects protection IO Sets by Fantastic Foe &amp;#8211; Part 2 This part will focus on Health Regeneration, and Status Effect protection Regeneration Rate The following IO sets provide boosts to the rate in which your character naturally regenerates hit points. Most require only 2 set IOs in a power, a handful require more, and I list them in order of least required to highest. I must point out that many of the sets that offer regeneration as a bonus are not large sets, I mean the entire set is less than six IOs. Depending on the set, it might be more expensive or difficult getting two IOs out of a 3 IO set, then any two IOs from a 6 IO set. For comparison Unenhanced Fitness: Health yields +40% regeneration Unenhanced Regeneration: Fast Healing yields +75% regeneration Sets requiring two IOs for +regen bonuses:PBAOE: Scirocco&amp;#8217;s Dervish +10% regen Ranged: Volley Fire +4% Ranged: Entropic Chaos +10%    [any 2 IOs from 3 available] Ranged: Devastation +12%    [2/5] Sniper: Sting of the Manticore +12% Pet: Brilliant Leadership +4% Heal: Triage +4%    [2/4] Heal: Numina&amp;#8217;s Convalescence +12% Defense: Serendipity +4% Defense: Luck of the Gambler +10% Confuse: Perplex +6% Stun: Rope a Dope +6% Flight: Freebird +8% [2/3] Teleport: Jaunt +4% [2/3] Teleport: Time and Space Manip. +8% [2/3] Taunt: Annoyance +4% [2/3] The following IOs require 3 set pieces for +regen bonuses Taunt: Perfect Zinger +10% End. Modification: Energy Manipulator +6%  [3/3 a complete set required&amp;#8230;] To Hit Buff: Rectified Reticle +6%   [3/3 a complete set required&amp;#8230;] The following IOs require 4 set pieces Knockback: Force Feedback +10% End. Modification: Efficacy Adaptor +10% Defense Debuff: Touch of Lady Gray +8% IO requiring 5 set pieces: Knockback: Kinetic Crash +6% But that&amp;#8217;s not all. There are two IO sets that offer +regen and that only require 2 pieces, but that are the ultra-rare purple variety that are only available as a level 50 recipe and have the Unique constraint. They are: Ranged:Apocalypse +16% Pet: Soulbound Allegiance +16% Now, I haven&amp;#8217;t tried to build a character with a focus on +regen via set IO bonuses, but it looks to me like you could get some hefty percentages. There are several sets offering bonuses between 8-12%, and with stacking , that adds up quick. I would not be surprised if someone could get around 100% boost, doubling their natural regen rate. But that is just my wild a$$ uninformed guess. Status Effects &amp;#8220;Status Effects&amp;#8221; are the types of powers that do not do damage, but change the status of your character. Sleep, Stun, Hold, Confuse, Slow, are all status effects. For comparison Sleep Resistance: Unenhanced Fitness Pool:Health gives a 40% resistance to sleep (meaning it reduces sleep duration by 40%) I believe that the above numbers are fixed, regardless of your level. CONFUSEMost of the Confuse Resistance bonus sets require 3 set pieces and as we&amp;#8217;ll see as a trend in mez protection, offer very small bonuses. The following IO set requires 2 pieces: To Hit Debuff: Discouraging Words +1.65%    [any 2 from 3 available] The following IO sets require 3 pieces Melee:Focussed Smite +1.65%    [any 3 from 5 available} Ranged: Entropic Chaos +2.75%    [3/5] Pet: Sovereign Right +2.75% Heal: Harmonized Healing +1.65% Defense: Kismet +1.65%    [3/5] Hold: Essence of Curare +1.65% We&amp;#8217;re harmed in some ways by the values of most of the bonuses, since the stacking limit will hit fast. I think when slotting out my Peacebringer, I casually got around 10% reduction in confuse duration. FEAR The following IO sets provide bonuses reducing the during of fear/terrorize effects on a character. The sets below require any 2 pieces from a set. Ranged: Far Strike +1.1%    [ any 2 from 3 available ] Ranged: Ruin +1.65%    [2/5] Heal: Doctored Wounds +2.2% Hold: Essence of Curare +1.65% Taunt: Perfect Zinger +2.75% This set requires 3 IO pieces: Knockback: Force Feedback +2.75% This is a small collection to work from. Empathy/Energy defenders might be able to rack up some benefits though. In my experience, Fear is rare, but I don&amp;#8217;t PVP, so what do I know? I do remember being terrorized by an AV during a Peregrine Island safeguard. My invul tank was very angry at that. Smash! Smash puny AV! IMMOBILIZE Resistance None of the sets below require more than 2 pieces from any set, Immobilization resistance comes rather cheaply then. Melee: Bonesnap +1.1%    [any 2 from 3 available] Melee: Smashing Haymaker +2.2%    [2/4] Melee: Kinetic Combat +2.75%    [2/5] Melee:Focussed Smite +1.65%    [2/5] Melee: Touch of Death +2.75% Melee: Crushing Impact +2.2% Melee: Mako&amp;#8217;s Bite +3.3% Ranged Damage: Decimation +2.75% Pet: Unquestioning Loyalty +1.1% Resist Damage: Reactive Armor +1.1% Def: Red Fortune +2.2% Slow: Curtail Speed +1.1%    [2/5] Slow: Impeded Swiftness +2.2% Hold: Neuronic Shutdown +2.2% Running: Quickfoot +1.1% [2/3] Running: Celerity +2.2% [2/3] It seems interesting to me that the archetypes more likely to rack up large immobilization resistance bonuses, scrappers and tankers (due to the melee focus), are the ones who largely don&amp;#8217;t need it due to immobilization protection powers in their sets. Just saying&amp;#8230; SLEEP Resistance IO set Sleep bonuses, like Immobilization bonuses, are available from 2-slotting sets (with one exception that actually applies to all the anti-mez sets, I&amp;#8217;ll get to that at the end&amp;#8230;) Melee: Pulverizing Fisticuffs +2.2%    [any 2 from 3 available] PBAOE: Multi Strike +1.65% Ranged: Salvo +2.2    [2/3] Ranged: Tempest +2.2    [2/4] Targeted AOE: Detonation +1.65% Pet: Sovereign Right +2.75% Resist Damage: Impervious Skin +2.2%    [2/5] Resist Damage: Titanium Coating +2.2% Slow: Pacing of the Turtle +2.75% There is enough variety among the values and enough different sets that offer easy slotting for +sleep resistance, that a healthy percentage can be produced. But it some ways, it doesn&amp;#8217;t seem worth it. Usually, when a character gets slept, they get woken up by an attack before the sleep wears off. Mind Controllers, back me up on this&amp;#8230; Now, all of the above mez resistance bonuses can be helped by two sets that offer general anti-mez resistance, at the cost of requiring 6 set pieces: To Hit Buff: Adjusted Targeting +7.5 status effect resistance To Hit Debuff: Dampened Spirits +7.5% status effect resistance Those are heavy duty benefits, and in theory stackable. Good luck affording them, since to get all 6, you need to buy the expensive +Recharge IO. The next part will focus on Accuracy bonuses, Damage bonuses, boosting Endurance, boosting Health, and as an odd addition, set IOs that offer Debt Protection</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Happy Monday and welcome to a  new episode of the COH Podcast! In this episode we discuss: The Hero Dawn Bash Our one year anniversary is coming up News SI Radio Back Alley Brawler interview Level Cap discussion Additional benefits of attending Hero-Con &amp;#8217;08 Click through for the full IO Set Feature that covers Health Regenerations and Status Effects protection IO Sets by Fantastic Foe &amp;#8211; Part 2 This part will focus on Health Regeneration, and Status Effect protection Regeneration Rate The following IO sets provide boosts to the rate in which your character naturally regenerates hit points. Most require only 2 set IOs in a power, a handful require more, and I list them in order of least required to highest. I must point out that many of the sets that offer regeneration as a bonus are not large sets, I mean the entire set is less than six IOs. Depending on the set, it might be more expensive or difficult getting two IOs out of a 3 IO set, then any two IOs from a 6 IO set. For comparison Unenhanced Fitness: Health yields +40% regeneration Unenhanced Regeneration: Fast Healing yields +75% regeneration Sets requiring two IOs for +regen bonuses:PBAOE: Scirocco&amp;#8217;s Dervish +10% regen Ranged: Volley Fire +4% Ranged: Entropic Chaos +10%    [any 2 IOs from 3 available] Ranged: Devastation +12%    [2/5] Sniper: Sting of the Manticore +12% Pet: Brilliant Leadership +4% Heal: Triage +4%    [2/4] Heal: Numina&amp;#8217;s Convalescence +12% Defense: Serendipity +4% Defense: Luck of the Gambler +10% Confuse: Perplex +6% Stun: Rope a Dope +6% Flight: Freebird +8% [2/3] Teleport: Jaunt +4% [2/3] Teleport: Time and Space Manip. +8% [2/3] Taunt: Annoyance +4% [2/3] The following IOs require 3 set pieces for +regen bonuses Taunt: Perfect Zinger +10% End. Modification: Energy Manipulator +6%  [3/3 a complete set required&amp;#8230;] To Hit Buff: Rectified Reticle +6%   [3/3 a complete set required&amp;#8230;] The following IOs require 4 set pieces Knockback: Force Feedback +10% End. Modification: Efficacy Adaptor +10% Defense Debuff: Touch of Lady Gray +8% IO requiring 5 set pieces: Knockback: Kinetic Crash +6% But that&amp;#8217;s not all. There are two IO sets that offer +regen and that only require 2 pieces, but that are the ultra-rare purple variety that are only available as a level 50 recipe and have the Unique constraint. They are: Ranged:Apocalypse +16% Pet: Soulbound Allegiance +16% Now, I haven&amp;#8217;t tried to build a character with a focus on +regen via set IO bonuses, but it looks to me like you could get some hefty percentages. There are several sets offering bonuses between 8-12%, and with stacking , that adds up quick. I would not be surprised if someone could get around 100% boost, doubling their natural regen rate. But that is just my wild a$$ uninformed guess. Status Effects &amp;#8220;Status Effects&amp;#8221; are the types of powers that do not do damage, but change the status of your character. Sleep, Stun, Hold, Confuse, Slow, are all status effects. For comparison Sleep Resistance: Unenhanced Fitness Pool:Health gives a 40% resistance to sleep (meaning it reduces sleep duration by 40%) I believe that the above numbers are fixed, regardless of your level. CONFUSEMost of the Confuse Resistance bonus sets require 3 set pieces and as we&amp;#8217;ll see as a trend in mez protection, offer very small bonuses. The following IO set requires 2 pieces: To Hit Debuff: Discouraging Words +1.65%    [any 2 from 3 available] The following IO sets require 3 pieces Melee:Focussed Smite +1.65%    [any 3 from 5 available} Ranged: Entropic Chaos +2.75%    [3/5] Pet: Sovereign Right +2.75% Heal: Harmonized Healing +1.65% Defense: Kismet +1.65%    [3/5] Hold: Essence of Curare +1.65% We&amp;#8217;re harmed in some ways by the values of most of the bonuses, since the stacking limit will hit fast. I think when slotting out my Peacebringer, I casually got around 10% reduction in confuse duration. FEAR The following IO sets provide bonuses reducing the during of fear/terrorize effects on a character. The sets below require any 2 pieces from a set. Ranged: Far Strike +1.1%    [ any 2 from 3 available ] Ranged: Ruin +1.65%    [2/5] Heal: Doctored Wounds +2.2% Hold: Essence of Curare +1.65% Taunt: Perfect Zinger +2.75% This set requires 3 IO pieces: Knockback: Force Feedback +2.75% This is a small collection to work from. Empathy/Energy defenders might be able to rack up some benefits though. In my experience, Fear is rare, but I don&amp;#8217;t PVP, so what do I know? I do remember being terrorized by an AV during a Peregrine Island safeguard. My invul tank was very angry at that. Smash! Smash puny AV! IMMOBILIZE Resistance None of the sets below require more than 2 pieces from any set, Immobilization resistance comes rather cheaply then. Melee: Bonesnap +1.1%    [any 2 from 3 available] Melee: Smashing Haymaker +2.2%    [2/4] Melee: Kinetic Combat +2.75%    [2/5] Melee:Focussed Smite +1.65%    [2/5] Melee: Touch of Death +2.75% Melee: Crushing Impact +2.2% Melee: Mako&amp;#8217;s Bite +3.3% Ranged Damage: Decimation +2.75% Pet: Unquestioning Loyalty +1.1% Resist Damage: Reactive Armor +1.1% Def: Red Fortune +2.2% Slow: Curtail Speed +1.1%    [2/5] Slow: Impeded Swiftness +2.2% Hold: Neuronic Shutdown +2.2% Running: Quickfoot +1.1% [2/3] Running: Celerity +2.2% [2/3] It seems interesting to me that the archetypes more likely to rack up large immobilization resistance bonuses, scrappers and tankers (due to the melee focus), are the ones who largely don&amp;#8217;t need it due to immobilization protection powers in their sets. Just saying&amp;#8230; SLEEP Resistance IO set Sleep bonuses, like Immobilization bonuses, are available from 2-slotting sets (with one exception that actually applies to all the anti-mez sets, I&amp;#8217;ll get to that at the end&amp;#8230;) Melee: Pulverizing Fisticuffs +2.2%    [any 2 from 3 available] PBAOE: Multi Strike +1.65% Ranged: Salvo +2.2    [2/3] Ranged: Tempest +2.2    [2/4] Targeted AOE: Detonation +1.65% Pet: Sovereign Right +2.75% Resist Damage: Impervious Skin +2.2%    [2/5] Resist Damage: Titanium Coating +2.2% Slow: Pacing of the Turtle +2.75% There is enough variety among the values and enough different sets that offer easy slotting for +sleep resistance, that a healthy percentage can be produced. But it some ways, it doesn&amp;#8217;t seem worth it. Usually, when a character gets slept, they get woken up by an attack before the sleep wears off. Mind Controllers, back me up on this&amp;#8230; Now, all of the above mez resistance bonuses can be helped by two sets that offer general anti-mez resistance, at the cost of requiring 6 set pieces: To Hit Buff: Adjusted Targeting +7.5 status effect resistance To Hit Debuff: Dampened Spirits +7.5% status effect resistance Those are heavy duty benefits, and in theory stackable. Good luck affording them, since to get all 6, you need to buy the expensive +Recharge IO. The next part will focus on Accuracy bonuses, Damage bonuses, boosting Endurance, boosting Health, and as an odd addition, set IOs that offer Debt Protection</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 36 – Feedback</title>
		<link>https://cohpodcast.com/2008/09/10/episode-36-feedback/</link>
		<pubDate>Thu, 11 Sep 2008 02:56:32 +0000</pubDate>
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		<slash:comments>13</slash:comments>
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		<description><![CDATA[<p>We are pleased to bring you the latest feedback including e-mails, comments, and iTunes reviews!</p>]]></description>
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<post-id xmlns="com-wordpress:feed-additions:1">92</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We are pleased to bring you the latest feedback including e-mails, comments, and iTunes reviews!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We are pleased to bring you the latest feedback including e-mails, comments, and iTunes reviews!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
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		<title>Episode 35 – News, i13, and IO Sets Feature</title>
		<link>https://cohpodcast.com/2008/09/09/episode-35-news-i13-and-io-sets-feature/</link>
		<pubDate>Tue, 09 Sep 2008 04:12:15 +0000</pubDate>
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		<description><![CDATA[<p>Today we have news, details on Issue 13, and Part One of Fantastic Foe&#8217;s feature on IO Sets!</p>
<p><strong>In This Episode:</strong></p>
<ul>
<li><a title="Announcing Issue 13: Architect" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11779167&amp;an=0&amp;page=0#Post11779167" target="_blank">Announcing Issue 13: Architect</a></li>
<li><a title="Oversight with the Shield Powerset and Stalkers!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11793563&amp;an=0&amp;page=0#Post11793563" target="_blank">Oversight with the Shield Powerset and Stalkers!</a></li>
<li><a title="Hero 1 on Mission Architect on the Training Room!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11820157&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Hero 1 on Mission Architect on the Training Room!</a></li>
<li><a title="Win a Freakshow Costume Code on w00t Studios!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11856149&amp;an=0&amp;page=0#Post11856149" target="_blank">Win a Freakshow Costume Code on w00t Studios!</a></li>
<li><a title="Want to get some ideas for Base Building?" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11847831&amp;an=0&amp;page=0#Post11847831" target="_blank">Want to get some ideas for Base Building?</a></li>
<li><a title="Winter Event Testing Sept 4 on the Training Room!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11867043&amp;page=0&amp;vc=#Post11867043" target="_blank">Winter Event Testing Sept 4 on the Training Room!</a></li>
<li>IO Set Feature thanks to Fantastic Foe!</li>
<li>New contest &#8211; win free <a href="http://cityofheroes.wikia.com/wiki/PPD_Hardsuit_Costume" target="_blank">PPD Hardsuit</a> costume tokens!</li>
<li>Promo: <a href="http://www.jchutchins.net" target="_blank">JC Hutchins 7th Son Obsidian</a></li>
</ul>
<p>Click through for the full IO Set Feature text <span id="more-91"></span></p>
<p><strong>IO Set feature, by Fantastic Foe</strong></p>
<p>[Awhile] ago, I suggested as a possible follow up to your IO<br />
feature that you present what IO sets to look into if you were to try<br />
and beef up a specific attribute of a character. You cleverly put the<br />
job onto me (my boss calls that reflection, an art form perfected by<br />
Wally in Dilbert) and suggested I submit something.</p>
<p>For my first research attempt, I decided to target Movement and<br />
Recovery, two aspects that are probably better improved by picking<br />
powers, but I like having options&#8230; and you can still pick Stamina<br />
and Swift, and drop the bonuses from IO sets on top. Ignore ED! You<br />
know you want to!</p>
<p>But I digress.</p>
<p>Okay, my basic goal was to look into cheap set pieces that provide a<br />
bonus very quickly, only requiring 2 set pieces to provide the bonus.<br />
Here&#8217;s what I found.</p>
<p><strong>IO Set Pieces for Movement</strong> (in particular, running speed):</p>
<p>For comparison&#8217;s sake, unenhanced Sprint provides a 50% running speed<br />
boost when toggled, unenhanced swift provides 35%. (If I&#8217;m wrong on<br />
these percentages, please point it out&#8230; I&#8217;ll handle the mockery as<br />
best as I can&#8230;)</p>
<p>The following IO sets provide bonuses to Running speed when 2 or more<br />
set pieces are in a power:</p>
<p>Ranged Damage: Maelstrom&#8217;s Fury +3 % Run<br />
Sniper: Exploit Weakness +2% Run<br />
Healing: Regenerative Tissue +4% Run<br />
Resist Damage: Aegis +5% Run<br />
Hold: Ghost Widow&#8217;s Embrace +5% Run<br />
Stun: Stagger +2% Run<br />
Knockback: Kinetic Crash +3% Run<br />
Melee: Focussed Smite +3% movement<br />
Ranged Damage: Thunderstrike +4% movement<br />
Pet: Brilliant Leadership +2% movement<br />
Sleep: Induced Coma +3% movement<br />
Knockback: Force Feedback +5% MOVE (Run, Flight, and Jump)<br />
Endurance Modification: Performance Shifter +5% MOVE (see above)<br />
To Hit: Gaussian&#8217;s Syncronized Fire Control +5% MOVE (see above)<br />
Melee: Kinetic Combat +5% movement (see above)</p>
<p>Overall, there are enough large 4% and 5% bonuses that stacking can<br />
can yield some nice results, particularly the ones to increase all<br />
movement powers by 5%. Hover in particular is better when improved by<br />
25% (that would be enhanced Hover, unenhanced hover would still be<br />
painfully slow&#8230;)</p>
<p>The availability of the sets vary, the latest is<br />
available at level 25, and none of the sets were prohibitively<br />
expensive (in that at least 2 recipes where relatively cheap to<br />
purchase. I admit to not delving too deeply into the economics.)</p>
<p><strong>IO Set Pieces for Recovery</strong></p>
<p>For comparison&#8217;s sake, unenhanced Stamina boosts endurance recovery 25%.</p>
<p>The following IO sets provide Recovery bonuses when 2 or more set<br />
pieces are in a power:</p>
<p>Melee: Bruising Blow 1%<br />
PBAOE: Cleaving Blow 1%<br />
Ranged Damage: Thunderstrike 2%<br />
Targeted AOE: Positron&#8217;s Blast 2.5%<br />
Sniper: Calibrated Accuracy 1%<br />
Sniper: Executioner&#8217;s Contract 2%<br />
Sniper: Extreme Measures 1.5%<br />
Pets: Commanding Presence 1.5%<br />
Pets: Blood Mandate 1.5%<br />
Heals: Harmonized Healing 1.5%<br />
Heals: MIracle 2.5%<br />
Resist Damage: Steadfast Protection 1.5%<br />
Resist Damage: Impervium Armor 2.5 %<br />
Defense: Kismet 1.5%<br />
Defense: Gift of the Ancients 2%<br />
Confuse: Befuddling Aura 1%<br />
Confuse: Cacophony 1%<br />
Confuse: Malaise&#8217;s Illusions 2.5%<br />
Slow: Tempered Readiness 1.5%<br />
Stuns: Razzle Dazzle 2%<br />
Stuns: Stupefy 2.5%<br />
Flight: Soaring 1%<br />
Taunt: Triumphant Insult 1%<br />
Endurance Modification: Adrenal Adjustment 1%<br />
Endurance Modification: Energy Manipulation 1.5%</p>
<p>The remaining +recovery set IOs are all in endurance mod sets, and<br />
require 3-4 set pieces, so Frankenslotting is possible, and can even<br />
be combined with +recovery bonuses from the 2-piece End Mod sets.</p>
<p>Endurance Modification: Efficacy Adaptor (3 IOs required) + 1.5%<br />
Endurance Modification: Performance Shifter (4 IOs required) + 2.5%</p>
<p>Overall, there are many sets that do provide an endurance recovery<br />
boost. Sadly, the percentages are very small, and the stacking limit<br />
of no more than 5 bonuses can hit fast and hard. That being said, it<br />
should be relatively easy to hit +10% recovery, and some sets that can<br />
frankenslot recovery boosting set IOs should easily hit 16-20%. Most<br />
of the sets are relatively cheap to get at 2 pieces, except for the<br />
Defense sets (which are usually small sets overall.)</p>
<p>These seem like small bonuses for the effort. I&#8217;d have to do an<br />
in-depth analysis to support or refute that statement, and that is<br />
beginning to seem like real work, In general, this might be of value<br />
to people who despite triple-slotting Stamina still have endurance<br />
issues, or people who choose not to take the Fitness path and instead<br />
maximize endurance reductions and want even more endurance relief.</p>
<p>Beyond the sets above, there are very very expensive Purple IO sets,<br />
available only as level 50 IOs that confer 4% recovery. These sets<br />
are:</p>
<p>Melee: Hecatomb<br />
PBAOE: Armageddon<br />
Targeted AOE: Ragnarok<br />
Confuse: Coercive Persuasion<br />
Sleep: Fortunata&#8217;s Hypnosis<br />
Immobilization: Gravitational Anchor<br />
Stuns: Absolute Amazement<br />
Hold: Unbreakable Constraint</p>
<p>These individual sets are Unique, so you couldn&#8217;t stack 5 Hecatombs,<br />
but with time, patience, and influence, you could (okay, depending on<br />
your build&#8230;) slot 5 from the above list and add +20% to your<br />
recovery. Nice.</p>
<p>A quick clarification on what I mean by Frankenslotting:<br />
You can&#8217;t Frankenslot a power if you are slotting more than 4 IOs from one set.</p>
<p>Obviously, you can 5-slot from one set, and then fill the final<br />
available slot with a set IO from a different set, that is still<br />
Frankenslotting. What I should have said: if you want to get IO set<br />
bonuses from more than one set placed in a single power, 4 IOs is the<br />
most you can slot and still be able to slot IOs from a different set<br />
and get bonuses, since you always have to slots at least 2 IOs from a<br />
set to get any bonus.</p>
<p>That might be obvious, but from the way I was saying it in my emails,<br />
that 4 IOs was the max for frankenslotting, it was unclear.</p>
<p>That&#8217;s all for now. Hope this is somewhat useful, let me know if you<br />
would like Combat Bonuses from IO Set features delivered in any other<br />
way, or at all, or with more or less detail.</p>
<p>Thanks again for the great podcast.<br />
Pat aka Fantastic Foe</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">91</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Today we have news, details on Issue 13, and Part One of Fantastic Foe&amp;#8217;s feature on IO Sets! In This Episode: Announcing Issue 13: Architect Oversight with the Shield Powerset and Stalkers! Hero 1 on Mission Architect on the Training Room! Win a Freakshow Costume Code on w00t Studios! Want to get some ideas for Base Building? Winter Event Testing Sept 4 on the Training Room! IO Set Feature thanks to Fantastic Foe! New contest &amp;#8211; win free PPD Hardsuit costume tokens! Promo: JC Hutchins 7th Son Obsidian Click through for the full IO Set Feature text IO Set feature, by Fantastic Foe [Awhile] ago, I suggested as a possible follow up to your IO feature that you present what IO sets to look into if you were to try and beef up a specific attribute of a character. You cleverly put the job onto me (my boss calls that reflection, an art form perfected by Wally in Dilbert) and suggested I submit something. For my first research attempt, I decided to target Movement and Recovery, two aspects that are probably better improved by picking powers, but I like having options&amp;#8230; and you can still pick Stamina and Swift, and drop the bonuses from IO sets on top. Ignore ED! You know you want to! But I digress. Okay, my basic goal was to look into cheap set pieces that provide a bonus very quickly, only requiring 2 set pieces to provide the bonus. Here&amp;#8217;s what I found. IO Set Pieces for Movement (in particular, running speed): For comparison&amp;#8217;s sake, unenhanced Sprint provides a 50% running speed boost when toggled, unenhanced swift provides 35%. (If I&amp;#8217;m wrong on these percentages, please point it out&amp;#8230; I&amp;#8217;ll handle the mockery as best as I can&amp;#8230;) The following IO sets provide bonuses to Running speed when 2 or more set pieces are in a power: Ranged Damage: Maelstrom&amp;#8217;s Fury +3 % Run Sniper: Exploit Weakness +2% Run Healing: Regenerative Tissue +4% Run Resist Damage: Aegis +5% Run Hold: Ghost Widow&amp;#8217;s Embrace +5% Run Stun: Stagger +2% Run Knockback: Kinetic Crash +3% Run Melee: Focussed Smite +3% movement Ranged Damage: Thunderstrike +4% movement Pet: Brilliant Leadership +2% movement Sleep: Induced Coma +3% movement Knockback: Force Feedback +5% MOVE (Run, Flight, and Jump) Endurance Modification: Performance Shifter +5% MOVE (see above) To Hit: Gaussian&amp;#8217;s Syncronized Fire Control +5% MOVE (see above) Melee: Kinetic Combat +5% movement (see above) Overall, there are enough large 4% and 5% bonuses that stacking can can yield some nice results, particularly the ones to increase all movement powers by 5%. Hover in particular is better when improved by 25% (that would be enhanced Hover, unenhanced hover would still be painfully slow&amp;#8230;) The availability of the sets vary, the latest is available at level 25, and none of the sets were prohibitively expensive (in that at least 2 recipes where relatively cheap to purchase. I admit to not delving too deeply into the economics.) IO Set Pieces for Recovery For comparison&amp;#8217;s sake, unenhanced Stamina boosts endurance recovery 25%. The following IO sets provide Recovery bonuses when 2 or more set pieces are in a power: Melee: Bruising Blow 1% PBAOE: Cleaving Blow 1% Ranged Damage: Thunderstrike 2% Targeted AOE: Positron&amp;#8217;s Blast 2.5% Sniper: Calibrated Accuracy 1% Sniper: Executioner&amp;#8217;s Contract 2% Sniper: Extreme Measures 1.5% Pets: Commanding Presence 1.5% Pets: Blood Mandate 1.5% Heals: Harmonized Healing 1.5% Heals: MIracle 2.5% Resist Damage: Steadfast Protection 1.5% Resist Damage: Impervium Armor 2.5 % Defense: Kismet 1.5% Defense: Gift of the Ancients 2% Confuse: Befuddling Aura 1% Confuse: Cacophony 1% Confuse: Malaise&amp;#8217;s Illusions 2.5% Slow: Tempered Readiness 1.5% Stuns: Razzle Dazzle 2% Stuns: Stupefy 2.5% Flight: Soaring 1% Taunt: Triumphant Insult 1% Endurance Modification: Adrenal Adjustment 1% Endurance Modification: Energy Manipulation 1.5% The remaining +recovery set IOs are all in endurance mod sets, and require 3-4 set pieces, so Frankenslotting is possible, and can even be combined with +recovery bonuses from the 2-piece End Mod sets. Endurance Modification: Efficacy Adaptor (3 IOs required) + 1.5% Endurance Modification: Performance Shifter (4 IOs required) + 2.5% Overall, there are many sets that do provide an endurance recovery boost. Sadly, the percentages are very small, and the stacking limit of no more than 5 bonuses can hit fast and hard. That being said, it should be relatively easy to hit +10% recovery, and some sets that can frankenslot recovery boosting set IOs should easily hit 16-20%. Most of the sets are relatively cheap to get at 2 pieces, except for the Defense sets (which are usually small sets overall.) These seem like small bonuses for the effort. I&amp;#8217;d have to do an in-depth analysis to support or refute that statement, and that is beginning to seem like real work, In general, this might be of value to people who despite triple-slotting Stamina still have endurance issues, or people who choose not to take the Fitness path and instead maximize endurance reductions and want even more endurance relief. Beyond the sets above, there are very very expensive Purple IO sets, available only as level 50 IOs that confer 4% recovery. These sets are: Melee: Hecatomb PBAOE: Armageddon Targeted AOE: Ragnarok Confuse: Coercive Persuasion Sleep: Fortunata&amp;#8217;s Hypnosis Immobilization: Gravitational Anchor Stuns: Absolute Amazement Hold: Unbreakable Constraint These individual sets are Unique, so you couldn&amp;#8217;t stack 5 Hecatombs, but with time, patience, and influence, you could (okay, depending on your build&amp;#8230;) slot 5 from the above list and add +20% to your recovery. Nice. A quick clarification on what I mean by Frankenslotting: You can&amp;#8217;t Frankenslot a power if you are slotting more than 4 IOs from one set. Obviously, you can 5-slot from one set, and then fill the final available slot with a set IO from a different set, that is still Frankenslotting. What I should have said: if you want to get IO set bonuses from more than one set placed in a single power, 4 IOs is the most you can slot and still be able to slot IOs from a different set and get bonuses, since you always have to slots at least 2 IOs from a set to get any bonus. That might be obvious, but from the way I was saying it in my emails, that 4 IOs was the max for frankenslotting, it was unclear. That&amp;#8217;s all for now. Hope this is somewhat useful, let me know if you would like Combat Bonuses from IO Set features delivered in any other way, or at all, or with more or less detail. Thanks again for the great podcast. Pat aka Fantastic Foe</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Today we have news, details on Issue 13, and Part One of Fantastic Foe&amp;#8217;s feature on IO Sets! In This Episode: Announcing Issue 13: Architect Oversight with the Shield Powerset and Stalkers! Hero 1 on Mission Architect on the Training Room! Win a Freakshow Costume Code on w00t Studios! Want to get some ideas for Base Building? Winter Event Testing Sept 4 on the Training Room! IO Set Feature thanks to Fantastic Foe! New contest &amp;#8211; win free PPD Hardsuit costume tokens! Promo: JC Hutchins 7th Son Obsidian Click through for the full IO Set Feature text IO Set feature, by Fantastic Foe [Awhile] ago, I suggested as a possible follow up to your IO feature that you present what IO sets to look into if you were to try and beef up a specific attribute of a character. You cleverly put the job onto me (my boss calls that reflection, an art form perfected by Wally in Dilbert) and suggested I submit something. For my first research attempt, I decided to target Movement and Recovery, two aspects that are probably better improved by picking powers, but I like having options&amp;#8230; and you can still pick Stamina and Swift, and drop the bonuses from IO sets on top. Ignore ED! You know you want to! But I digress. Okay, my basic goal was to look into cheap set pieces that provide a bonus very quickly, only requiring 2 set pieces to provide the bonus. Here&amp;#8217;s what I found. IO Set Pieces for Movement (in particular, running speed): For comparison&amp;#8217;s sake, unenhanced Sprint provides a 50% running speed boost when toggled, unenhanced swift provides 35%. (If I&amp;#8217;m wrong on these percentages, please point it out&amp;#8230; I&amp;#8217;ll handle the mockery as best as I can&amp;#8230;) The following IO sets provide bonuses to Running speed when 2 or more set pieces are in a power: Ranged Damage: Maelstrom&amp;#8217;s Fury +3 % Run Sniper: Exploit Weakness +2% Run Healing: Regenerative Tissue +4% Run Resist Damage: Aegis +5% Run Hold: Ghost Widow&amp;#8217;s Embrace +5% Run Stun: Stagger +2% Run Knockback: Kinetic Crash +3% Run Melee: Focussed Smite +3% movement Ranged Damage: Thunderstrike +4% movement Pet: Brilliant Leadership +2% movement Sleep: Induced Coma +3% movement Knockback: Force Feedback +5% MOVE (Run, Flight, and Jump) Endurance Modification: Performance Shifter +5% MOVE (see above) To Hit: Gaussian&amp;#8217;s Syncronized Fire Control +5% MOVE (see above) Melee: Kinetic Combat +5% movement (see above) Overall, there are enough large 4% and 5% bonuses that stacking can can yield some nice results, particularly the ones to increase all movement powers by 5%. Hover in particular is better when improved by 25% (that would be enhanced Hover, unenhanced hover would still be painfully slow&amp;#8230;) The availability of the sets vary, the latest is available at level 25, and none of the sets were prohibitively expensive (in that at least 2 recipes where relatively cheap to purchase. I admit to not delving too deeply into the economics.) IO Set Pieces for Recovery For comparison&amp;#8217;s sake, unenhanced Stamina boosts endurance recovery 25%. The following IO sets provide Recovery bonuses when 2 or more set pieces are in a power: Melee: Bruising Blow 1% PBAOE: Cleaving Blow 1% Ranged Damage: Thunderstrike 2% Targeted AOE: Positron&amp;#8217;s Blast 2.5% Sniper: Calibrated Accuracy 1% Sniper: Executioner&amp;#8217;s Contract 2% Sniper: Extreme Measures 1.5% Pets: Commanding Presence 1.5% Pets: Blood Mandate 1.5% Heals: Harmonized Healing 1.5% Heals: MIracle 2.5% Resist Damage: Steadfast Protection 1.5% Resist Damage: Impervium Armor 2.5 % Defense: Kismet 1.5% Defense: Gift of the Ancients 2% Confuse: Befuddling Aura 1% Confuse: Cacophony 1% Confuse: Malaise&amp;#8217;s Illusions 2.5% Slow: Tempered Readiness 1.5% Stuns: Razzle Dazzle 2% Stuns: Stupefy 2.5% Flight: Soaring 1% Taunt: Triumphant Insult 1% Endurance Modification: Adrenal Adjustment 1% Endurance Modification: Energy Manipulation 1.5% The remaining +recovery set IOs are all in endurance mod sets, and require 3-4 set pieces, so Frankenslotting is possible, and can even be combined with +recovery bonuses from the 2-piece End Mod sets. Endurance Modification: Efficacy Adaptor (3 IOs required) + 1.5% Endurance Modification: Performance Shifter (4 IOs required) + 2.5% Overall, there are many sets that do provide an endurance recovery boost. Sadly, the percentages are very small, and the stacking limit of no more than 5 bonuses can hit fast and hard. That being said, it should be relatively easy to hit +10% recovery, and some sets that can frankenslot recovery boosting set IOs should easily hit 16-20%. Most of the sets are relatively cheap to get at 2 pieces, except for the Defense sets (which are usually small sets overall.) These seem like small bonuses for the effort. I&amp;#8217;d have to do an in-depth analysis to support or refute that statement, and that is beginning to seem like real work, In general, this might be of value to people who despite triple-slotting Stamina still have endurance issues, or people who choose not to take the Fitness path and instead maximize endurance reductions and want even more endurance relief. Beyond the sets above, there are very very expensive Purple IO sets, available only as level 50 IOs that confer 4% recovery. These sets are: Melee: Hecatomb PBAOE: Armageddon Targeted AOE: Ragnarok Confuse: Coercive Persuasion Sleep: Fortunata&amp;#8217;s Hypnosis Immobilization: Gravitational Anchor Stuns: Absolute Amazement Hold: Unbreakable Constraint These individual sets are Unique, so you couldn&amp;#8217;t stack 5 Hecatombs, but with time, patience, and influence, you could (okay, depending on your build&amp;#8230;) slot 5 from the above list and add +20% to your recovery. Nice. A quick clarification on what I mean by Frankenslotting: You can&amp;#8217;t Frankenslot a power if you are slotting more than 4 IOs from one set. Obviously, you can 5-slot from one set, and then fill the final available slot with a set IO from a different set, that is still Frankenslotting. What I should have said: if you want to get IO set bonuses from more than one set placed in a single power, 4 IOs is the most you can slot and still be able to slot IOs from a different set and get bonuses, since you always have to slots at least 2 IOs from a set to get any bonus. That might be obvious, but from the way I was saying it in my emails, that 4 IOs was the max for frankenslotting, it was unclear. That&amp;#8217;s all for now. Hope this is somewhat useful, let me know if you would like Combat Bonuses from IO Set features delivered in any other way, or at all, or with more or less detail. Thanks again for the great podcast. Pat aka Fantastic Foe</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 34 – Accolade Spotlights and Feedback (fixed)</title>
		<link>https://cohpodcast.com/2008/08/31/episode-34-accolade-spotlights-and-feedback-fixed/</link>
		<pubDate>Mon, 01 Sep 2008 00:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/08/31/episode-34-accolade-spotlights-and-feedback-fixed</guid>
		<comments>https://cohpodcast.com/2008/08/31/episode-34-accolade-spotlights-and-feedback-fixed/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/08/31/episode-34-accolade-spotlights-and-feedback-fixed/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[accolade spotlight]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[feedback]]></category>
		<description><![CDATA[<p>This is part 2 of our recording for Episode 33 and includes two accolade spotlights and listener feedback.</p>
<p>This weekend we&#8217;ll be recording a newscast which will include the recently released Issue 13 details!</p>
<p><strong>Note:</strong> This is the second time this episode is being posted. The first version was missing the actual voicemails&#8230; Thanks for catching my mistake Nod!!</p>]]></description>
		<enclosure length="69220204" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Episode034-fixed.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">86</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This is part 2 of our recording for Episode 33 and includes two accolade spotlights and listener feedback. This weekend we&amp;#8217;ll be recording a newscast which will include the recently released Issue 13 details! Note: This is the second time this episode is being posted. The first version was missing the actual voicemails&amp;#8230; Thanks for catching my mistake Nod!!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This is part 2 of our recording for Episode 33 and includes two accolade spotlights and listener feedback. This weekend we&amp;#8217;ll be recording a newscast which will include the recently released Issue 13 details! Note: This is the second time this episode is being posted. The first version was missing the actual voicemails&amp;#8230; Thanks for catching my mistake Nod!!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 33 – News and.. more news!</title>
		<link>https://cohpodcast.com/2008/08/24/episode-33-news-and-more-news/</link>
		<pubDate>Mon, 25 Aug 2008 02:33:30 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/08/24/episode-33-news-and-more-news</guid>
		<comments>https://cohpodcast.com/2008/08/24/episode-33-news-and-more-news/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/08/24/episode-33-news-and-more-news/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[chris lester]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[metamor city]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[novel]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[promo]]></category>
		<description><![CDATA[<p>Today we have another halfcast, with some announcements and news, news, news. Following in a few days will be two Accolade Spotlights and your feedback!</p>
<p><strong>Announcement:</strong> Congratulations to our <a href="http://www.amazon.com/gp/product/1934861162?ie=UTF8&amp;tag=cohpodcast-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1934861162" target="_blank">Playing For Keeps</a> novel contest winner: Brian Kotarski!!</p>
<p><strong>News Linkage:</strong></p>
<ul>
<li><a id="tnca" title="Leipzig &amp; Penny Arcade (PAX) Exclusive Costumes!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11635415&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Leipzig &amp; Penny Arcade (PAX) Exclusive Costumes</a></li>
<li><a id="x9i6" title="Facebook: Official City of Heroes Page" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11670827&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Facebook: Official City of Heroes Page</a></li>
<li><a id="h.ea" title="Game Update - Tuesday, Aug. 19th @ 6AM Pacific" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11706291&amp;an=0&amp;page=0#Post11706291" target="_blank">Game Update &#8211; Tuesday, Aug. 19th @ 6AM Pacific</a></li>
<li><a id="gy8v" title="Top 5 Finalists Announced in Machinima Contest" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11707685&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Top 5 Finalists Announced in Machinima Contest</a></li>
<li><a id="stt-" title="Training Room01 Going Offline on Thursday, Aug. 21" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11715609&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Training Room01 Going Offline on Thursday, Aug. 21</a></li>
<li><a id="lggk" title="See City of Heroes at the Seattle PAX Show!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11716265&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">See City of Heroes at the Seattle PAX Show</a></li>
<li><a id="vd4o" title="Bay Area Hero-Con 08 Registration Now Open!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11718227&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Bay Area Hero-Con 08 Registration Now Open</a></li>
</ul>
<p><strong>Promo:</strong> Chris Lester&#8217;s <a href="http://arisebiology.chipin.com/" target="_blank">Arise High School fund</a></p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">84</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Today we have another halfcast, with some announcements and news, news, news. Following in a few days will be two Accolade Spotlights and your feedback! Announcement: Congratulations to our Playing For Keeps novel contest winner: Brian Kotarski!! News Linkage: Leipzig &amp;amp; Penny Arcade (PAX) Exclusive Costumes Facebook: Official City of Heroes Page Game Update &amp;#8211; Tuesday, Aug. 19th @ 6AM Pacific Top 5 Finalists Announced in Machinima Contest Training Room01 Going Offline on Thursday, Aug. 21 See City of Heroes at the Seattle PAX Show Bay Area Hero-Con 08 Registration Now Open Promo: Chris Lester&amp;#8217;s Arise High School fund</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Today we have another halfcast, with some announcements and news, news, news. Following in a few days will be two Accolade Spotlights and your feedback! Announcement: Congratulations to our Playing For Keeps novel contest winner: Brian Kotarski!! News Linkage: Leipzig &amp;amp; Penny Arcade (PAX) Exclusive Costumes Facebook: Official City of Heroes Page Game Update &amp;#8211; Tuesday, Aug. 19th @ 6AM Pacific Top 5 Finalists Announced in Machinima Contest Training Room01 Going Offline on Thursday, Aug. 21 See City of Heroes at the Seattle PAX Show Bay Area Hero-Con 08 Registration Now Open Promo: Chris Lester&amp;#8217;s Arise High School fund</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Playing for Keeps – Free PDF</title>
		<link>https://cohpodcast.com/2008/08/23/playing-for-keeps-free-pdf/</link>
		<pubDate>Sat, 23 Aug 2008 20:36:46 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/08/23/playing-for-keeps-free-pdf</guid>
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		<slash:comments>5</slash:comments>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[author]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[novel]]></category>
		<category><![CDATA[pfk]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[writer]]></category>
		<description><![CDATA[<p>Attached is the full PDF of Mur Lafferty&#8217;s <a href="http://www.amazon.com/gp/product/1934861162?ie=UTF8&amp;tag=cohpodcast-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1934861162" target="_blank">Playing For Keeps</a> novel with the bonus story- PARASITE AWAKENS</p>
<blockquote><p><em>He likes Pallas. He likes who he is when he experiences her life out of her eyes. And now he looks through her eyes at his own sleeping brown face as she peers at him through the crystal porthole in his stasis chamber.</em></p>
<p><em>After twenty years, Parasite will wake up.</em></p></blockquote>
<p>Don&#8217;t forget to purchase the print edition of Playing For Keeps from <a href="http://www.amazon.com/Playing-Keeps-Mur-Lafferty/dp/1934861162/ref=pd_bbs_sr_1?ie=UTF8&amp;s=books&amp;qid=1219522798&amp;sr=8-1" target="_blank">Amazon.co</a>m on <strong>Monday, August 25, 2008</strong> !! If you&#8217;d like to buy a copy its important to wait until that date to help push it up the Amazon charts enabling higher visibility of this awesome book!</p>
<p>And don&#8217;t forget to enter our contest to win a <strong>signed copy of the novel</strong>!! But you gotta hurry- we need to receive your e-mail w/ name, address, and age (over 18, please) by <strong>midnight tonight (5/23/2008)!!</strong></p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">83</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Attached is the full PDF of Mur Lafferty&amp;#8217;s Playing For Keeps novel with the bonus story- PARASITE AWAKENS He likes Pallas. He likes who he is when he experiences her life out of her eyes. And now he looks through her eyes at his own sleeping brown face as she peers at him through the crystal porthole in his stasis chamber. After twenty years, Parasite will wake up. Don&amp;#8217;t forget to purchase the print edition of Playing For Keeps from Amazon.com on Monday, August 25, 2008 !! If you&amp;#8217;d like to buy a copy its important to wait until that date to help push it up the Amazon charts enabling higher visibility of this awesome book! And don&amp;#8217;t forget to enter our contest to win a signed copy of the novel!! But you gotta hurry- we need to receive your e-mail w/ name, address, and age (over 18, please) by midnight tonight (5/23/2008)!!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Attached is the full PDF of Mur Lafferty&amp;#8217;s Playing For Keeps novel with the bonus story- PARASITE AWAKENS He likes Pallas. He likes who he is when he experiences her life out of her eyes. And now he looks through her eyes at his own sleeping brown face as she peers at him through the crystal porthole in his stasis chamber. After twenty years, Parasite will wake up. Don&amp;#8217;t forget to purchase the print edition of Playing For Keeps from Amazon.com on Monday, August 25, 2008 !! If you&amp;#8217;d like to buy a copy its important to wait until that date to help push it up the Amazon charts enabling higher visibility of this awesome book! And don&amp;#8217;t forget to enter our contest to win a signed copy of the novel!! But you gotta hurry- we need to receive your e-mail w/ name, address, and age (over 18, please) by midnight tonight (5/23/2008)!!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 32 – Feedback</title>
		<link>https://cohpodcast.com/2008/08/11/episode-32-feedback/</link>
		<pubDate>Tue, 12 Aug 2008 01:13:28 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/08/11/episode-32-feedback</guid>
		<comments>https://cohpodcast.com/2008/08/11/episode-32-feedback/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/08/11/episode-32-feedback/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[feedback]]></category>
		<description><![CDATA[<p>This episode is a feedback extravaganza to get us caught up and ready for the next news and feature cast. It includes:</p>
<ul>
<li>Voicemail</li>
<li>E-mail</li>
<li>Website Comments</li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">81</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This episode is a feedback extravaganza to get us caught up and ready for the next news and feature cast. It includes: Voicemail E-mail Website Comments</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This episode is a feedback extravaganza to get us caught up and ready for the next news and feature cast. It includes: Voicemail E-mail Website Comments</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special Episode 6 – Mur Lafferty Interview</title>
		<link>https://cohpodcast.com/2008/08/09/special-episode-6-mur-lafferty-interview/</link>
		<pubDate>Sat, 09 Aug 2008 04:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/08/09/special-episode-6-mur-lafferty-interview</guid>
		<comments>https://cohpodcast.com/2008/08/09/special-episode-6-mur-lafferty-interview/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/08/09/special-episode-6-mur-lafferty-interview/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[author]]></category>
		<category><![CDATA[cheyenne wright]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[might mur]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[novel]]></category>
		<category><![CDATA[pie]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[special]]></category>
		<category><![CDATA[writing]]></category>
		<description><![CDATA[<p>In this special episode we interview <a href="http://www.murverse.com" target="_blank">Mur Lafferty</a> &#8211; author of the new novel from <a href="http://www.swarmpress.com/" target="_blank">Swarm Press</a> &#8220;<a href="http://www.playingforkeepsnovel.com/" target="_blank">Playing for Keeps</a>&#8221;</p>
<p><strong>We discuss:</strong></p>
<ul>
<li>Playing for Keeps</li>
<li>Writing</li>
<li><a href="http://www.jchutchins.net" target="_blank">JC Hutchins</a> and <a href="http://matt-wallace.net/" target="_blank">Matt Wallace</a> are hacks</li>
<li>City of Heroes compared to other MMOs</li>
<li>A contest for a free signed copy of Playing for Keeps</li>
<li>How awesome <a href="http://www.arcanetimes.com/" target="_blank">Cheyenne Wright</a> is</li>
<li><a href="http://www.holidayinsights.com/moreholidays/January/nationalpieday.htm" target="_blank">Pie</a>!</li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">80</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this special episode we interview Mur Lafferty &amp;#8211; author of the new novel from Swarm Press &amp;#8220;Playing for Keeps&amp;#8221; We discuss: Playing for Keeps Writing JC Hutchins and Matt Wallace are hacks City of Heroes compared to other MMOs A contest for a free signed copy of Playing for Keeps How awesome Cheyenne Wright is Pie!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>In this special episode we interview Mur Lafferty &amp;#8211; author of the new novel from Swarm Press &amp;#8220;Playing for Keeps&amp;#8221; We discuss: Playing for Keeps Writing JC Hutchins and Matt Wallace are hacks City of Heroes compared to other MMOs A contest for a free signed copy of Playing for Keeps How awesome Cheyenne Wright is Pie!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 31 – News and Shadow Shard</title>
		<link>https://cohpodcast.com/2008/08/05/episode-31-news-and-shadow-shard/</link>
		<pubDate>Wed, 06 Aug 2008 02:47:18 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/08/05/episode-31-news-and-shadow-shard</guid>
		<comments>https://cohpodcast.com/2008/08/05/episode-31-news-and-shadow-shard/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/08/05/episode-31-news-and-shadow-shard/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[shadow shard]]></category>
		<category><![CDATA[troy hickman]]></category>
		<category><![CDATA[twilight guardian]]></category>
		<category><![CDATA[zone]]></category>
		<description><![CDATA[<p>This is another super sized episode that is getting split into two. So, this first chunk contains tons of news, and our special feature on the Shadow Shard.</p>
<p>In a couple days will come show notes, linkage, and another episode dedicated to listener feedback.</p>
<p><strong>Promo:</strong> <a href="http://www.playingforkeepsnovel.com/" target="_blank">Playing For Keeps</a> (Novel hitting Amazon on August 25th!)</p>]]></description>
		<enclosure length="79944618" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Episode031.mp3"/>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">79</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This is another super sized episode that is getting split into two. So, this first chunk contains tons of news, and our special feature on the Shadow Shard. In a couple days will come show notes, linkage, and another episode dedicated to listener feedback. Promo: Playing For Keeps (Novel hitting Amazon on August 25th!)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This is another super sized episode that is getting split into two. So, this first chunk contains tons of news, and our special feature on the Shadow Shard. In a couple days will come show notes, linkage, and another episode dedicated to listener feedback. Promo: Playing For Keeps (Novel hitting Amazon on August 25th!)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Double Trouble – Digital Magic</title>
		<link>https://cohpodcast.com/2008/08/03/double-trouble-digital-magic/</link>
		<pubDate>Mon, 04 Aug 2008 00:31:32 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/08/03/double-trouble-digital-magic</guid>
		<comments>https://cohpodcast.com/2008/08/03/double-trouble-digital-magic/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/08/03/double-trouble-digital-magic/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[double trouble]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[novel]]></category>
		<category><![CDATA[pdf]]></category>
		<category><![CDATA[philippa ballantine]]></category>
		<category><![CDATA[tee morris]]></category>
		<description><![CDATA[<p>Attached to this post is a full, non-DRM, PDF copy of <span lang="EN-US">Digital Magic</span><span lang="EN-US"> </span><span lang="EN-US">. Give it a read, and if you like what you see, please consider buying your copy on 08-08-08 ! </span></p>
<h3><span class="HTMLMarkup"><span lang="EN-US">Two Authors Team Up to Make Trouble</span></span></h3>
<p><span class="HTMLMarkup"></span></p>
<p class="Copy"><span lang="EN-US">On August 8, 2008, the distance between the United States and New Zealand will lessen.</span></p>
<p class="Copy"><span lang="EN-US">Award-nominated author and podcaster Tee Morris (United States) had announced on his podcasts a promotion he dubbed “Billi’s Crazy Eights”, its name coming from the release date (08-08-08) of his next novel, The Case of the Pitcher’s Pendant: A Billibub Baddings Mystery</span><span lang="EN-US">. He then discovered his Crazy Eights promotion coincided with award-nominated Fantasy author Philippa Ballantine (New Zealand) celebrating her birthday and the release of her next novel, Digital Magic</span><span lang="EN-US">. After some playful name-calling and serious brainstorming, these two authors are teaming up from their respective hemispheres for “Double Trouble” where their fans will visit Amazon.com on August 8, 2008 and send both books up the Amazon charts.</span></p>
<p class="Copy"><span lang="EN-US">“Double Trouble is where Pip and I make 08-08-08 our day on Amazon,” says Tee. “On our respective podcasts and mailing lists, we’re asking our readers and listeners to buy The Case of The Pitcher’s Pendant </span><span lang="EN-US">and Digital Magic</span><span lang="EN-US">. Our goal is to get not one but two Dragon Moon titles into Amazon’s Top Ten lists.” Authors Scott Sigler and Seth Harwood accomplished similar feats on their own Amazon Days (Sigler on April 1, Harwood on March 16), but this promotion will be the first time two authors are working together to dominate Amazon’s charts. “Double Trouble just made sense to us,” Tee continues. “We’re currently collaborating on both our podcasts (MOREVI: Remastered</span><span lang="EN-US"> and Chasing the Bard</span><span lang="EN-US">), both new titles are sequels to award-nominated books, and we work well together.” For Pip, this kind of promotion is important, considering her location. “There is strength in numbers, even if that number is two,” she jokes. “Tee and I are pooling our promotional resources together, and that will make a difference on August 8.” A good part of their promotion includes getting the date out across four podcasts, and encouraging their listeners to spread the word. “Podcasting allows authors to introduce works to a global audience and build a fan base,” Pip states. “This is particularly valuable to authors like me on the other side of the world. A promotion like this is not only innovative, but a great example to the publishing industry of podcasting’s potential.”</span></p>
<p class="Copy"><span lang="EN-US">Tee Morris and Philippa Ballantine ask their fans to visit Amazon.com on August 8, 2008 at 8:00 a.m. PST-USA to place their orders for The Case of The Pitcher’s Pendant: A Billibub Baddings Mystery</span><span lang="EN-US"> and Digital Magic</span><span lang="EN-US">. Additional information on the two authors can be found through their respective podcasts, <a href="http://www.teemorris.com/blog/">The Survival Guide to Writing Fantasy</a></span><span lang="EN-US"> and <a href="http://whispers.libsyn.com/">Whispers at the Edge</a></span><span lang="EN-US">. Their voices can also be heard in the podcast novels <a href="http://www.morevi.net/">MOREVI: Remastered</a></span><span lang="EN-US"> and <a href="http://chasingthebard.com/">Chasing the Bard</a></span><span lang="EN-US">. Tee and Pip are available for interviews and invite you to to contact them through <a href="http://teemorris.com/">http://teemorris.com</a> or <a href="http://pjballantine.net/">http://pjballantine.net</a>.</span></p>
<h3>Buy the books on 08.08.08 (EST-PST)</h3>
<p><a href="http://www.amazon.com/gp/product/1896944884?ie=UTF8&amp;tag=theofficiw092-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1896944884">Buy Digital Magic</a></p>
<p><a href="http://www.amazon.com/Case-Pitchers-Pendant-Billibub-Baddings/dp/1896944779?ie=UTF8&amp;s=books&amp;qid=1213066870&amp;sr=1-1">Buy The Case of the Pitcher’s Pendant</a></p>
<p><strong>Note: </strong>I am creating two posts because I know that some podcatchers can be funny about multiple attachments in a post. You will only receive one copy of each book from this feed even though the article text is the same in each post.</p>]]></description>
		<enclosure length="5709929" type="application/pdf" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/digital_magic_freepdf.pdf"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">78</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Attached to this post is a full, non-DRM, PDF copy of Digital Magic . Give it a read, and if you like what you see, please consider buying your copy on 08-08-08 ! Two Authors Team Up to Make Trouble On August 8, 2008, the distance between the United States and New Zealand will lessen. Award-nominated author and podcaster Tee Morris (United States) had announced on his podcasts a promotion he dubbed “Billi’s Crazy Eights”, its name coming from the release date (08-08-08) of his next novel, The Case of the Pitcher’s Pendant: A Billibub Baddings Mystery. He then discovered his Crazy Eights promotion coincided with award-nominated Fantasy author Philippa Ballantine (New Zealand) celebrating her birthday and the release of her next novel, Digital Magic. After some playful name-calling and serious brainstorming, these two authors are teaming up from their respective hemispheres for “Double Trouble” where their fans will visit Amazon.com on August 8, 2008 and send both books up the Amazon charts. “Double Trouble is where Pip and I make 08-08-08 our day on Amazon,” says Tee. “On our respective podcasts and mailing lists, we’re asking our readers and listeners to buy The Case of The Pitcher’s Pendant and Digital Magic. Our goal is to get not one but two Dragon Moon titles into Amazon’s Top Ten lists.” Authors Scott Sigler and Seth Harwood accomplished similar feats on their own Amazon Days (Sigler on April 1, Harwood on March 16), but this promotion will be the first time two authors are working together to dominate Amazon’s charts. “Double Trouble just made sense to us,” Tee continues. “We’re currently collaborating on both our podcasts (MOREVI: Remastered and Chasing the Bard), both new titles are sequels to award-nominated books, and we work well together.” For Pip, this kind of promotion is important, considering her location. “There is strength in numbers, even if that number is two,” she jokes. “Tee and I are pooling our promotional resources together, and that will make a difference on August 8.” A good part of their promotion includes getting the date out across four podcasts, and encouraging their listeners to spread the word. “Podcasting allows authors to introduce works to a global audience and build a fan base,” Pip states. “This is particularly valuable to authors like me on the other side of the world. A promotion like this is not only innovative, but a great example to the publishing industry of podcasting’s potential.” Tee Morris and Philippa Ballantine ask their fans to visit Amazon.com on August 8, 2008 at 8:00 a.m. PST-USA to place their orders for The Case of The Pitcher’s Pendant: A Billibub Baddings Mystery and Digital Magic. Additional information on the two authors can be found through their respective podcasts, The Survival Guide to Writing Fantasy and Whispers at the Edge. Their voices can also be heard in the podcast novels MOREVI: Remastered and Chasing the Bard. Tee and Pip are available for interviews and invite you to to contact them through http://teemorris.com or http://pjballantine.net. Buy the books on 08.08.08 (EST-PST) Buy Digital Magic Buy The Case of the Pitcher’s Pendant Note: I am creating two posts because I know that some podcatchers can be funny about multiple attachments in a post. You will only receive one copy of each book from this feed even though the article text is the same in each post.</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Attached to this post is a full, non-DRM, PDF copy of Digital Magic . Give it a read, and if you like what you see, please consider buying your copy on 08-08-08 ! Two Authors Team Up to Make Trouble On August 8, 2008, the distance between the United States and New Zealand will lessen. Award-nominated author and podcaster Tee Morris (United States) had announced on his podcasts a promotion he dubbed “Billi’s Crazy Eights”, its name coming from the release date (08-08-08) of his next novel, The Case of the Pitcher’s Pendant: A Billibub Baddings Mystery. He then discovered his Crazy Eights promotion coincided with award-nominated Fantasy author Philippa Ballantine (New Zealand) celebrating her birthday and the release of her next novel, Digital Magic. After some playful name-calling and serious brainstorming, these two authors are teaming up from their respective hemispheres for “Double Trouble” where their fans will visit Amazon.com on August 8, 2008 and send both books up the Amazon charts. “Double Trouble is where Pip and I make 08-08-08 our day on Amazon,” says Tee. “On our respective podcasts and mailing lists, we’re asking our readers and listeners to buy The Case of The Pitcher’s Pendant and Digital Magic. Our goal is to get not one but two Dragon Moon titles into Amazon’s Top Ten lists.” Authors Scott Sigler and Seth Harwood accomplished similar feats on their own Amazon Days (Sigler on April 1, Harwood on March 16), but this promotion will be the first time two authors are working together to dominate Amazon’s charts. “Double Trouble just made sense to us,” Tee continues. “We’re currently collaborating on both our podcasts (MOREVI: Remastered and Chasing the Bard), both new titles are sequels to award-nominated books, and we work well together.” For Pip, this kind of promotion is important, considering her location. “There is strength in numbers, even if that number is two,” she jokes. “Tee and I are pooling our promotional resources together, and that will make a difference on August 8.” A good part of their promotion includes getting the date out across four podcasts, and encouraging their listeners to spread the word. “Podcasting allows authors to introduce works to a global audience and build a fan base,” Pip states. “This is particularly valuable to authors like me on the other side of the world. A promotion like this is not only innovative, but a great example to the publishing industry of podcasting’s potential.” Tee Morris and Philippa Ballantine ask their fans to visit Amazon.com on August 8, 2008 at 8:00 a.m. PST-USA to place their orders for The Case of The Pitcher’s Pendant: A Billibub Baddings Mystery and Digital Magic. Additional information on the two authors can be found through their respective podcasts, The Survival Guide to Writing Fantasy and Whispers at the Edge. Their voices can also be heard in the podcast novels MOREVI: Remastered and Chasing the Bard. Tee and Pip are available for interviews and invite you to to contact them through http://teemorris.com or http://pjballantine.net. Buy the books on 08.08.08 (EST-PST) Buy Digital Magic Buy The Case of the Pitcher’s Pendant Note: I am creating two posts because I know that some podcatchers can be funny about multiple attachments in a post. You will only receive one copy of each book from this feed even though the article text is the same in each post.</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Double Trouble – Pitcher’s Pendant</title>
		<link>https://cohpodcast.com/2008/08/03/double-trouble-pitchers-pendant/</link>
		<pubDate>Mon, 04 Aug 2008 00:31:23 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/08/03/double-trouble-pitchers-pendant</guid>
		<comments>https://cohpodcast.com/2008/08/03/double-trouble-pitchers-pendant/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/08/03/double-trouble-pitchers-pendant/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[double trouble]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[novel]]></category>
		<category><![CDATA[pdf]]></category>
		<category><![CDATA[philippa ballantine]]></category>
		<category><![CDATA[tee morris]]></category>
		<description><![CDATA[<p>Attached to this post is a full, non-DRM, PDF copy of  <span lang="EN-US">The Case of the Pitcher’s Pendant: A Billibub Baddings Mystery. Give it a read, and if you like what you see, please consider buying your copy on 08-08-08 ! </span></p>
<h3><span class="HTMLMarkup"><span lang="EN-US">Two Authors Team Up to Make Trouble</span></span></h3>
<p><span class="HTMLMarkup"><span lang="EN-US"> </span></span></p>
<p class="Copy"><span lang="EN-US">On August 8, 2008, the distance between the United States and New Zealand will lessen.</span></p>
<p class="Copy"><span lang="EN-US">Award-nominated author and podcaster Tee Morris (United States) had announced on his podcasts a promotion he dubbed “Billi’s Crazy Eights”, its name coming from the release date (08-08-08) of his next novel, The Case of the Pitcher’s Pendant: A Billibub Baddings Mystery</span><span lang="EN-US">. He then discovered his Crazy Eights promotion coincided with award-nominated Fantasy author Philippa Ballantine (New Zealand) celebrating her birthday and the release of her next novel, Digital Magic</span><span lang="EN-US">. After some playful name-calling and serious brainstorming, these two authors are teaming up from their respective hemispheres for “Double Trouble” where their fans will visit Amazon.com on August 8, 2008 and send both books up the Amazon charts.</span></p>
<p class="Copy"><span lang="EN-US">“Double Trouble is where Pip and I make 08-08-08 our day on Amazon,” says Tee. “On our respective podcasts and mailing lists, we’re asking our readers and listeners to buy The Case of The Pitcher’s Pendant </span><span lang="EN-US">and Digital Magic</span><span lang="EN-US">. Our goal is to get not one but two Dragon Moon titles into Amazon’s Top Ten lists.” Authors Scott Sigler and Seth Harwood accomplished similar feats on their own Amazon Days (Sigler on April 1, Harwood on March 16), but this promotion will be the first time two authors are working together to dominate Amazon’s charts. “Double Trouble just made sense to us,” Tee continues. “We’re currently collaborating on both our podcasts (MOREVI: Remastered</span><span lang="EN-US"> and Chasing the Bard</span><span lang="EN-US">), both new titles are sequels to award-nominated books, and we work well together.” For Pip, this kind of promotion is important, considering her location. “There is strength in numbers, even if that number is two,” she jokes. “Tee and I are pooling our promotional resources together, and that will make a difference on August 8.” A good part of their promotion includes getting the date out across four podcasts, and encouraging their listeners to spread the word. “Podcasting allows authors to introduce works to a global audience and build a fan base,” Pip states. “This is particularly valuable to authors like me on the other side of the world. A promotion like this is not only innovative, but a great example to the publishing industry of podcasting’s potential.”</span></p>
<p class="Copy"><span lang="EN-US">Tee Morris and Philippa Ballantine ask their fans to visit Amazon.com on August 8, 2008 at 8:00 a.m. PST-USA to place their orders for The Case of The Pitcher’s Pendant: A Billibub Baddings Mystery</span><span lang="EN-US"> and Digital Magic</span><span lang="EN-US">. Additional information on the two authors can be found through their respective podcasts, <a href="http://www.teemorris.com/blog/">The Survival Guide to Writing Fantasy</a></span><span lang="EN-US"> and <a href="http://whispers.libsyn.com/">Whispers at the Edge</a></span><span lang="EN-US">. Their voices can also be heard in the podcast novels <a href="http://www.morevi.net/">MOREVI: Remastered</a></span><span lang="EN-US"> and <a href="http://chasingthebard.com/">Chasing the Bard</a></span><span lang="EN-US">. Tee and Pip are available for interviews and invite you to to contact them through <a href="http://teemorris.com/">http://teemorris.com</a> or <a href="http://pjballantine.net/">http://pjballantine.net</a>.</span></p>
<h3>Buy the books on 08.08.08 (EST-PST)</h3>
<p><a href="http://www.amazon.com/gp/product/1896944884?ie=UTF8&amp;tag=theofficiw092-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1896944884">Buy Digital Magic</a></p>
<p><a href="http://www.amazon.com/Case-Pitchers-Pendant-Billibub-Baddings/dp/1896944779?ie=UTF8&amp;s=books&amp;qid=1213066870&amp;sr=1-1">Buy The Case of the Pitcher’s Pendant</a></p>
<p><strong>Note: </strong>I am creating two posts because I know that some podcatchers can be funny about multiple attachments in a post. You will only receive one copy of each book from me even though the article text is the same in each post.</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">77</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Attached to this post is a full, non-DRM, PDF copy of  The Case of the Pitcher’s Pendant: A Billibub Baddings Mystery. Give it a read, and if you like what you see, please consider buying your copy on 08-08-08 ! Two Authors Team Up to Make Trouble On August 8, 2008, the distance between the United States and New Zealand will lessen. Award-nominated author and podcaster Tee Morris (United States) had announced on his podcasts a promotion he dubbed “Billi’s Crazy Eights”, its name coming from the release date (08-08-08) of his next novel, The Case of the Pitcher’s Pendant: A Billibub Baddings Mystery. He then discovered his Crazy Eights promotion coincided with award-nominated Fantasy author Philippa Ballantine (New Zealand) celebrating her birthday and the release of her next novel, Digital Magic. After some playful name-calling and serious brainstorming, these two authors are teaming up from their respective hemispheres for “Double Trouble” where their fans will visit Amazon.com on August 8, 2008 and send both books up the Amazon charts. “Double Trouble is where Pip and I make 08-08-08 our day on Amazon,” says Tee. “On our respective podcasts and mailing lists, we’re asking our readers and listeners to buy The Case of The Pitcher’s Pendant and Digital Magic. Our goal is to get not one but two Dragon Moon titles into Amazon’s Top Ten lists.” Authors Scott Sigler and Seth Harwood accomplished similar feats on their own Amazon Days (Sigler on April 1, Harwood on March 16), but this promotion will be the first time two authors are working together to dominate Amazon’s charts. “Double Trouble just made sense to us,” Tee continues. “We’re currently collaborating on both our podcasts (MOREVI: Remastered and Chasing the Bard), both new titles are sequels to award-nominated books, and we work well together.” For Pip, this kind of promotion is important, considering her location. “There is strength in numbers, even if that number is two,” she jokes. “Tee and I are pooling our promotional resources together, and that will make a difference on August 8.” A good part of their promotion includes getting the date out across four podcasts, and encouraging their listeners to spread the word. “Podcasting allows authors to introduce works to a global audience and build a fan base,” Pip states. “This is particularly valuable to authors like me on the other side of the world. A promotion like this is not only innovative, but a great example to the publishing industry of podcasting’s potential.” Tee Morris and Philippa Ballantine ask their fans to visit Amazon.com on August 8, 2008 at 8:00 a.m. PST-USA to place their orders for The Case of The Pitcher’s Pendant: A Billibub Baddings Mystery and Digital Magic. Additional information on the two authors can be found through their respective podcasts, The Survival Guide to Writing Fantasy and Whispers at the Edge. Their voices can also be heard in the podcast novels MOREVI: Remastered and Chasing the Bard. Tee and Pip are available for interviews and invite you to to contact them through http://teemorris.com or http://pjballantine.net. Buy the books on 08.08.08 (EST-PST) Buy Digital Magic Buy The Case of the Pitcher’s Pendant Note: I am creating two posts because I know that some podcatchers can be funny about multiple attachments in a post. You will only receive one copy of each book from me even though the article text is the same in each post.</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Attached to this post is a full, non-DRM, PDF copy of  The Case of the Pitcher’s Pendant: A Billibub Baddings Mystery. Give it a read, and if you like what you see, please consider buying your copy on 08-08-08 ! Two Authors Team Up to Make Trouble On August 8, 2008, the distance between the United States and New Zealand will lessen. Award-nominated author and podcaster Tee Morris (United States) had announced on his podcasts a promotion he dubbed “Billi’s Crazy Eights”, its name coming from the release date (08-08-08) of his next novel, The Case of the Pitcher’s Pendant: A Billibub Baddings Mystery. He then discovered his Crazy Eights promotion coincided with award-nominated Fantasy author Philippa Ballantine (New Zealand) celebrating her birthday and the release of her next novel, Digital Magic. After some playful name-calling and serious brainstorming, these two authors are teaming up from their respective hemispheres for “Double Trouble” where their fans will visit Amazon.com on August 8, 2008 and send both books up the Amazon charts. “Double Trouble is where Pip and I make 08-08-08 our day on Amazon,” says Tee. “On our respective podcasts and mailing lists, we’re asking our readers and listeners to buy The Case of The Pitcher’s Pendant and Digital Magic. Our goal is to get not one but two Dragon Moon titles into Amazon’s Top Ten lists.” Authors Scott Sigler and Seth Harwood accomplished similar feats on their own Amazon Days (Sigler on April 1, Harwood on March 16), but this promotion will be the first time two authors are working together to dominate Amazon’s charts. “Double Trouble just made sense to us,” Tee continues. “We’re currently collaborating on both our podcasts (MOREVI: Remastered and Chasing the Bard), both new titles are sequels to award-nominated books, and we work well together.” For Pip, this kind of promotion is important, considering her location. “There is strength in numbers, even if that number is two,” she jokes. “Tee and I are pooling our promotional resources together, and that will make a difference on August 8.” A good part of their promotion includes getting the date out across four podcasts, and encouraging their listeners to spread the word. “Podcasting allows authors to introduce works to a global audience and build a fan base,” Pip states. “This is particularly valuable to authors like me on the other side of the world. A promotion like this is not only innovative, but a great example to the publishing industry of podcasting’s potential.” Tee Morris and Philippa Ballantine ask their fans to visit Amazon.com on August 8, 2008 at 8:00 a.m. PST-USA to place their orders for The Case of The Pitcher’s Pendant: A Billibub Baddings Mystery and Digital Magic. Additional information on the two authors can be found through their respective podcasts, The Survival Guide to Writing Fantasy and Whispers at the Edge. Their voices can also be heard in the podcast novels MOREVI: Remastered and Chasing the Bard. Tee and Pip are available for interviews and invite you to to contact them through http://teemorris.com or http://pjballantine.net. Buy the books on 08.08.08 (EST-PST) Buy Digital Magic Buy The Case of the Pitcher’s Pendant Note: I am creating two posts because I know that some podcatchers can be funny about multiple attachments in a post. You will only receive one copy of each book from me even though the article text is the same in each post.</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 30 – XPXP Hangover</title>
		<link>https://cohpodcast.com/2008/07/29/episode-30-xpxp-hangover/</link>
		<pubDate>Tue, 29 Jul 2008 05:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/07/29/episode-30-xpxp-hangover</guid>
		<comments>https://cohpodcast.com/2008/07/29/episode-30-xpxp-hangover/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/07/29/episode-30-xpxp-hangover/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[delay]]></category>
		<category><![CDATA[double trouble]]></category>
		<category><![CDATA[double xp]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[meet-up]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[podcaste]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[troy hickman]]></category>
		<category><![CDATA[twilight guardian]]></category>
		<description><![CDATA[<p>Sorry for the delay.. XPXP Weekend got the best of us, and work unexpectedly had me hopping the whole week after so we never had time to record!</p>
<p><strong>This episode we discuss:</strong></p>
<ul>
<li>T-shirt status</li>
<li><strong>Contest is almost over &#8211; get your submissions in by Jul 31, 2008!:</strong> Win a copy of the debut issue of comic book <a href="http://topcow.com/comics/610/issue" target="_blank">Twilight Guardian</a> by  Troy Hickman! The rules are as follows:
<ul>
<li>Send an Email, starting immediately to cohpodcast@gmail.com</li>
<li>We will do 2 random drawings, and Troy will mail them to the winners.</li>
<li>Make sure you include the subject: “Twilight Guardian Contest”; your full  <strong>name</strong>; <strong>age</strong> (over 18); and <strong>complete  mailing address</strong>.</li>
<li>If we draw you name and don’t have that info, we will go to the next name we  draw.</li>
<li>Also, specify how you want it signed- either with just Troy’s signature, or  with your name/character name/ or inscribed to your Aunt Fannie.</li>
</ul>
</li>
<li>Podcaste Global channel</li>
<li>Podcaste SG</li>
<li>Listener meet-up &#8211; Again, we&#8217;ll be hitting the troll caves in Hollows at the next meet-up, so you need a level 12 to join us. We&#8217;ll be split up into teams again, but will be all together this time.</li>
<li>Double XP weekend</li>
<li>Special Episode coming up w/<a href="http://murverse.com/" target="_blank">Mur Lafferty</a> &#8211; Submit questions for Mighty Mur!</li>
<li>CoH News</li>
<li>NPC Complaints</li>
<li>Feedback</li>
<li><strong>Promo:</strong> <a href="http://www.teemorris.com/billipodcast/double-trouble/" target="_blank">Double Trouble</a></li>
</ul>
<p><strong>Linkage:</strong></p>
<ul>
<li><a id="fwzl" title="Stay Connected with City of Heroes RSS News Feeds!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11342089&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Stay Connected with City of Heroes RSS News Feeds!</a></li>
<li><a id="pow5" title="It's All Access for CoH and CoV" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11366923&amp;an=0&amp;page=0#Post11366923" target="_blank">It&#8217;s All Access for CoH and CoV</a></li>
<li><a id="qbqq" title="Recent Activity in Violation of the Forum Rules" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11382047&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Recent Activity in Violation of the Forum Rules</a></li>
<li><a id="i91o" title="Forum Rules Revision" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11414399&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Forum Rules Revision</a></li>
<li><a id="z7tc" title="Visit NCsoft &amp; City of Heroes at Comic Con!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11417535&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Visit NCsoft &amp; City of Heroes at Comic Con!</a></li>
<li><a id="onag" title="Game Update - Tuesday, July 22nd @ 6AM Pacific" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11417907&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Game Update &#8211; Tuesday, July 22nd @ 6AM Pacific</a></li>
<li><a id="m.7e" title="Comic Con News Articles" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11452745&amp;an=0&amp;page=0#Post11452745" target="_blank">Comic Con News Articles</a></li>
</ul>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">74</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Sorry for the delay.. XPXP Weekend got the best of us, and work unexpectedly had me hopping the whole week after so we never had time to record! This episode we discuss: T-shirt status Contest is almost over &amp;#8211; get your submissions in by Jul 31, 2008!: Win a copy of the debut issue of comic book Twilight Guardian by Troy Hickman! The rules are as follows: Send an Email, starting immediately to cohpodcast@gmail.com We will do 2 random drawings, and Troy will mail them to the winners. Make sure you include the subject: “Twilight Guardian Contest”; your full name; age (over 18); and complete mailing address. If we draw you name and don’t have that info, we will go to the next name we draw. Also, specify how you want it signed- either with just Troy’s signature, or with your name/character name/ or inscribed to your Aunt Fannie. Podcaste Global channel Podcaste SG Listener meet-up &amp;#8211; Again, we&amp;#8217;ll be hitting the troll caves in Hollows at the next meet-up, so you need a level 12 to join us. We&amp;#8217;ll be split up into teams again, but will be all together this time. Double XP weekend Special Episode coming up w/Mur Lafferty &amp;#8211; Submit questions for Mighty Mur! CoH News NPC Complaints Feedback Promo: Double Trouble Linkage: Stay Connected with City of Heroes RSS News Feeds! It&amp;#8217;s All Access for CoH and CoV Recent Activity in Violation of the Forum Rules Forum Rules Revision Visit NCsoft &amp;amp; City of Heroes at Comic Con! Game Update &amp;#8211; Tuesday, July 22nd @ 6AM Pacific Comic Con News Articles</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Sorry for the delay.. XPXP Weekend got the best of us, and work unexpectedly had me hopping the whole week after so we never had time to record! This episode we discuss: T-shirt status Contest is almost over &amp;#8211; get your submissions in by Jul 31, 2008!: Win a copy of the debut issue of comic book Twilight Guardian by Troy Hickman! The rules are as follows: Send an Email, starting immediately to cohpodcast@gmail.com We will do 2 random drawings, and Troy will mail them to the winners. Make sure you include the subject: “Twilight Guardian Contest”; your full name; age (over 18); and complete mailing address. If we draw you name and don’t have that info, we will go to the next name we draw. Also, specify how you want it signed- either with just Troy’s signature, or with your name/character name/ or inscribed to your Aunt Fannie. Podcaste Global channel Podcaste SG Listener meet-up &amp;#8211; Again, we&amp;#8217;ll be hitting the troll caves in Hollows at the next meet-up, so you need a level 12 to join us. We&amp;#8217;ll be split up into teams again, but will be all together this time. Double XP weekend Special Episode coming up w/Mur Lafferty &amp;#8211; Submit questions for Mighty Mur! CoH News NPC Complaints Feedback Promo: Double Trouble Linkage: Stay Connected with City of Heroes RSS News Feeds! It&amp;#8217;s All Access for CoH and CoV Recent Activity in Violation of the Forum Rules Forum Rules Revision Visit NCsoft &amp;amp; City of Heroes at Comic Con! Game Update &amp;#8211; Tuesday, July 22nd @ 6AM Pacific Comic Con News Articles</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 29, Pt 2: My Knupples Hurt!</title>
		<link>https://cohpodcast.com/2008/07/16/episode-29-pt-2-my-knupples-hurt/</link>
		<pubDate>Thu, 17 Jul 2008 03:36:21 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/07/16/episode-29-pt-2-my-knupples-hurt</guid>
		<comments>https://cohpodcast.com/2008/07/16/episode-29-pt-2-my-knupples-hurt/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/07/16/episode-29-pt-2-my-knupples-hurt/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[comments]]></category>
		<category><![CDATA[e-mail]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[knupples]]></category>
		<category><![CDATA[voicemail]]></category>
		<description><![CDATA[<p>Here is part 2 of Episode 29. No intros, no news, we jump right into the feedback!</p>
<ul>
<li>Voicemails</li>
<li>E-mails</li>
<li>Comments</li>
<li>iTunes Review</li>
<li>Much talk of knupples.. and knuckles.. and for that matter, nipples..</li>
</ul>]]></description>
		<enclosure length="62300848" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Episode029-2.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">73</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Here is part 2 of Episode 29. No intros, no news, we jump right into the feedback! Voicemails E-mails Comments iTunes Review Much talk of knupples.. and knuckles.. and for that matter, nipples..</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Here is part 2 of Episode 29. No intros, no news, we jump right into the feedback! Voicemails E-mails Comments iTunes Review Much talk of knupples.. and knuckles.. and for that matter, nipples..</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 29 – Macros and Keybinds</title>
		<link>https://cohpodcast.com/2008/07/14/episode-29-macros-and-keybinds/</link>
		<pubDate>Mon, 14 Jul 2008 04:31:28 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/07/14/episode-29-macros-and-keybinds</guid>
		<comments>https://cohpodcast.com/2008/07/14/episode-29-macros-and-keybinds/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/07/14/episode-29-macros-and-keybinds/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[bind]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[form letter rejection theater]]></category>
		<category><![CDATA[keybind]]></category>
		<category><![CDATA[macro]]></category>
		<category><![CDATA[paulette jaxton]]></category>
		<category><![CDATA[promo]]></category>
		<description><![CDATA[<p><strong>This episode we talk about;</strong></p>
<ul>
<li>The t-shirts are in! They&#8217;ll be posted &#8220;real soon now &#8482;&#8221;</li>
<li><strong>Contest:</strong> Win a copy of the debut issue of comic book <a href="http://topcow.com/comics/610/issue" target="_blank">Twilight Guardian</a> by Troy Hickman! The rules are as follows:
<ul>
<li>Send an Email, starting immediately to cohpodcast@gmail.com</li>
<li>We will do 2 random drawings, and Troy will mail them to the winners.</li>
<li>Make sure you include the subject: “Twilight Guardian Contest”; your full <strong>name</strong>; <strong>age</strong> (over 18); and <strong>complete mailing address</strong>.</li>
<li>If we draw you name and don’t have that info, we will go to the next name we draw.</li>
<li>Also, specify how you want it signed- either with just Troy’s signature, or with your name/character name/ or inscribed to your Aunt Fannie.</li>
</ul>
</li>
<li>CoH News</li>
<li>Macros and Keybinds &#8212; examples and links specific to this topic have finally been posted on our <a title="Macros+Keybinds examples and links" href="http://forums.cohpodcast.com//viewtopic.php?p=2301#2301">forums</a>!</li>
<li>I ran out of editing time, so this is getting split into a two parter. Feedback will come a little later this week.</li>
</ul>
<p><strong> Here is the linkage mentioned in the episode:</strong></p>
<ul>
<li><a id="enzh" title="Happy 4th of July from the City of Heroes Dev Team" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11232857&amp;an=0&amp;page=0#Post11232857" target="_blank">Happy 4th of July from the City of Heroes Dev Team</a></li>
<li><a id="uc7w" title="Game Update - Wednesday, July 9th at 6AM Pacific" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11270783&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Game Update &#8211; Wednesday, July 9th at 6AM Pacific</a></li>
<li><a id="q50i" title="Double XP is Coming Soon to a Server Near You!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11274573&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Double XP is Coming Soon to a Server Near You!</a></li>
<li><a id="wtm4" title="51 Month and 54 Month Veteran Rewards Announced!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11275461&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">51 Month and 54 Month Veteran Rewards Announced!</a></li>
<li><a id="stnz" title="Player Video Commemorates City of Heroes Lore" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11304191&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Player Video Commemorates City of Heroes Lore</a></li>
<li><a id="r3zo" title="City of Heroes Bay Area 'Hero Con 08'" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11314425&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">City of Heroes Bay Area &#8216;Hero Con 08&#8217;</a></li>
<li><a id="kzu_" title="Join Moderator Niviene Looking at Global Channels!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11314617&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Join Moderator Niviene Looking at Global Channels!</a></li>
<li><a id="zip3" title="PvPEC Presents: Two Against the World, a duo FFA!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11208447&amp;page=0&amp;fpart=1&amp;vc=1" target="_blank">PvPEC Presents: Two Against the World, a duo FFA!</a></li>
<li><a id="dpqt" title="Updated Known Issues - July 9th" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Board=technical&amp;Number=11284479&amp;Searchpage=2&amp;Main=11284479&amp;Words=Lighthouse&amp;topic=&amp;Search=true#Post11284479" target="_blank">Updated Known Issues &#8211; July 9th</a></li>
<li><strong>Promo:</strong> <a href="http://www.flrtpodcast.com" target="_blank">Form Letter Rejection Theater</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">72</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This episode we talk about; The t-shirts are in! They&amp;#8217;ll be posted &amp;#8220;real soon now &amp;#8482;&amp;#8221; Contest: Win a copy of the debut issue of comic book Twilight Guardian by Troy Hickman! The rules are as follows: Send an Email, starting immediately to cohpodcast@gmail.com We will do 2 random drawings, and Troy will mail them to the winners. Make sure you include the subject: “Twilight Guardian Contest”; your full name; age (over 18); and complete mailing address. If we draw you name and don’t have that info, we will go to the next name we draw. Also, specify how you want it signed- either with just Troy’s signature, or with your name/character name/ or inscribed to your Aunt Fannie. CoH News Macros and Keybinds &amp;#8212; examples and links specific to this topic have finally been posted on our forums! I ran out of editing time, so this is getting split into a two parter. Feedback will come a little later this week. Here is the linkage mentioned in the episode: Happy 4th of July from the City of Heroes Dev Team Game Update &amp;#8211; Wednesday, July 9th at 6AM Pacific Double XP is Coming Soon to a Server Near You! 51 Month and 54 Month Veteran Rewards Announced! Player Video Commemorates City of Heroes Lore City of Heroes Bay Area &amp;#8216;Hero Con 08&amp;#8217; Join Moderator Niviene Looking at Global Channels! PvPEC Presents: Two Against the World, a duo FFA! Updated Known Issues &amp;#8211; July 9th Promo: Form Letter Rejection Theater</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This episode we talk about; The t-shirts are in! They&amp;#8217;ll be posted &amp;#8220;real soon now &amp;#8482;&amp;#8221; Contest: Win a copy of the debut issue of comic book Twilight Guardian by Troy Hickman! The rules are as follows: Send an Email, starting immediately to cohpodcast@gmail.com We will do 2 random drawings, and Troy will mail them to the winners. Make sure you include the subject: “Twilight Guardian Contest”; your full name; age (over 18); and complete mailing address. If we draw you name and don’t have that info, we will go to the next name we draw. Also, specify how you want it signed- either with just Troy’s signature, or with your name/character name/ or inscribed to your Aunt Fannie. CoH News Macros and Keybinds &amp;#8212; examples and links specific to this topic have finally been posted on our forums! I ran out of editing time, so this is getting split into a two parter. Feedback will come a little later this week. Here is the linkage mentioned in the episode: Happy 4th of July from the City of Heroes Dev Team Game Update &amp;#8211; Wednesday, July 9th at 6AM Pacific Double XP is Coming Soon to a Server Near You! 51 Month and 54 Month Veteran Rewards Announced! Player Video Commemorates City of Heroes Lore City of Heroes Bay Area &amp;#8216;Hero Con 08&amp;#8217; Join Moderator Niviene Looking at Global Channels! PvPEC Presents: Two Against the World, a duo FFA! Updated Known Issues &amp;#8211; July 9th Promo: Form Letter Rejection Theater</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 28 – Invention Origin Enhancements Pt 2</title>
		<link>https://cohpodcast.com/2008/07/06/episode-28-invention-origin-enhancements-pt-2/</link>
		<pubDate>Mon, 07 Jul 2008 00:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/07/06/episode-28-invention-origin-enhancements-pt-2</guid>
		<comments>https://cohpodcast.com/2008/07/06/episode-28-invention-origin-enhancements-pt-2/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/07/06/episode-28-invention-origin-enhancements-pt-2/feed/</wfw:commentRss>
		<slash:comments>32</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[double share]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[late]]></category>
		<category><![CDATA[meet-up]]></category>
		<category><![CDATA[nathan lowell]]></category>
		<category><![CDATA[parsec awards]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[RD]]></category>
		<category><![CDATA[t-shirt]]></category>
		<category><![CDATA[troy hickman]]></category>
		<category><![CDATA[twilight guardian]]></category>
		<description><![CDATA[<p>The late-isode has arrived <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Thanks for the patience everybody!</p>
<p><strong>This time we talk about:</strong></p>
<ul>
<li>Our nephew&#8217;s recovery (<strong>update</strong>: He&#8217;s home now and doing GREAT! You&#8217;re our hero RD!!)</li>
<li>T-shirt status (tester shirts are in the mail and shirts will be available to buy soon! Prices are ranging from about $14 to $26 depending on one side vs. two side, colors, etc.</li>
<li>Contest &#8211; Copies of <a href="http://topcow.com/comics/610/issue" target="_blank">Twilight Guardian</a> are in the mail and on their way to Troy. We have decided on the following rules:
<ul>
<li>Send an Email, starting immediately to cohpodcast@gmail.com</li>
<li>We will do 2 random drawings, and Troy will mail them to the winners.</li>
<li>Make sure you include the subject: &#8220;Twilight Guardian Contest&#8221;; your full <strong>name</strong>; <strong>age</strong> (over 18); and <strong>complete mailing address</strong>.</li>
<li>If we draw you name and don&#8217;t have that info, we will go to the next name we draw.</li>
<li>Also, specify how you want it signed- either with just Troy&#8217;s signature, or with your name/character name/ or inscribed to your Aunt Fannie.</li>
</ul>
</li>
<li>Listener meet-up</li>
<li>Paypal button</li>
<li>Parsec awards</li>
<li>North American <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11157649&amp;an=0&amp;page=0#Post11157649" target="_blank">Forum Maintenance on Monday</a>!</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11149309&amp;an=0&amp;page=0#Post11149309" target="_blank">Time Stamps on the Dev and Community Digests</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11149243&amp;an=0&amp;page=0#Post11149243" target="_blank">Optional In-Game Advertisements</a></li>
<li>City of Heroes is <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11111993&amp;an=0&amp;page=0#Post11111993" target="_blank">going to Comic Con</a>!</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11109391&amp;an=0&amp;page=0#Post11109391" target="_blank">Live Server Update</a>: Tuesday AM 17.200800612.1T</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Board=info&amp;Number=11159233&amp;Searchpage=1&amp;Main=11157003&amp;Words=+Lighthouse&amp;topic=&amp;Search=true#Post11159233" target="_blank">Global Chat Down on Live as of June 27</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11194299&amp;an=0&amp;page=0#Post11194299" target="_blank">Win a New Car in the Matrix Machinima Contest</a>!</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11224259&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">New Fanzine</a>! Spotlighting Fan Art, Stories &amp; More</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11225041&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">In-Game Store and Account Services Unavailable</a></li>
<li><strong>Promo</strong>: <a href="http://solarclipper.com/" target="_blank">Double Share</a>, A Traders Tale from the Golden Age of the Solar Clipper : Book 4</li>
</ul>]]></description>
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<post-id xmlns="com-wordpress:feed-additions:1">71</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>The late-isode has arrived Thanks for the patience everybody! This time we talk about: Our nephew&amp;#8217;s recovery (update: He&amp;#8217;s home now and doing GREAT! You&amp;#8217;re our hero RD!!) T-shirt status (tester shirts are in the mail and shirts will be available to buy soon! Prices are ranging from about $14 to $26 depending on one side vs. two side, colors, etc. Contest &amp;#8211; Copies of Twilight Guardian are in the mail and on their way to Troy. We have decided on the following rules: Send an Email, starting immediately to cohpodcast@gmail.com We will do 2 random drawings, and Troy will mail them to the winners. Make sure you include the subject: &amp;#8220;Twilight Guardian Contest&amp;#8221;; your full name; age (over 18); and complete mailing address. If we draw you name and don&amp;#8217;t have that info, we will go to the next name we draw. Also, specify how you want it signed- either with just Troy&amp;#8217;s signature, or with your name/character name/ or inscribed to your Aunt Fannie. Listener meet-up Paypal button Parsec awards North American Forum Maintenance on Monday! Time Stamps on the Dev and Community Digests Optional In-Game Advertisements City of Heroes is going to Comic Con! Live Server Update: Tuesday AM 17.200800612.1T Global Chat Down on Live as of June 27 Win a New Car in the Matrix Machinima Contest! New Fanzine! Spotlighting Fan Art, Stories &amp;amp; More In-Game Store and Account Services Unavailable Promo: Double Share, A Traders Tale from the Golden Age of the Solar Clipper : Book 4</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>The late-isode has arrived Thanks for the patience everybody! This time we talk about: Our nephew&amp;#8217;s recovery (update: He&amp;#8217;s home now and doing GREAT! You&amp;#8217;re our hero RD!!) T-shirt status (tester shirts are in the mail and shirts will be available to buy soon! Prices are ranging from about $14 to $26 depending on one side vs. two side, colors, etc. Contest &amp;#8211; Copies of Twilight Guardian are in the mail and on their way to Troy. We have decided on the following rules: Send an Email, starting immediately to cohpodcast@gmail.com We will do 2 random drawings, and Troy will mail them to the winners. Make sure you include the subject: &amp;#8220;Twilight Guardian Contest&amp;#8221;; your full name; age (over 18); and complete mailing address. If we draw you name and don&amp;#8217;t have that info, we will go to the next name we draw. Also, specify how you want it signed- either with just Troy&amp;#8217;s signature, or with your name/character name/ or inscribed to your Aunt Fannie. Listener meet-up Paypal button Parsec awards North American Forum Maintenance on Monday! Time Stamps on the Dev and Community Digests Optional In-Game Advertisements City of Heroes is going to Comic Con! Live Server Update: Tuesday AM 17.200800612.1T Global Chat Down on Live as of June 27 Win a New Car in the Matrix Machinima Contest! New Fanzine! Spotlighting Fan Art, Stories &amp;amp; More In-Game Store and Account Services Unavailable Promo: Double Share, A Traders Tale from the Golden Age of the Solar Clipper : Book 4</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Nonisode</title>
		<link>https://cohpodcast.com/2008/06/30/nonisode/</link>
		<pubDate>Mon, 30 Jun 2008 16:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/06/30/nonisode</guid>
		<comments>https://cohpodcast.com/2008/06/30/nonisode/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/06/30/nonisode/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<category><![CDATA[Production]]></category>
		<category><![CDATA[late]]></category>
		<category><![CDATA[meet-up]]></category>
		<description><![CDATA[<p>This is just a quick check-in that the episode will post later this week. Thanks to everybody who came out for the listener meet-up! It was a lot of fun and great to virtually meet so many of you!</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">70</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This is just a quick check-in that the episode will post later this week. Thanks to everybody who came out for the listener meet-up! It was a lot of fun and great to virtually meet so many of you!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This is just a quick check-in that the episode will post later this week. Thanks to everybody who came out for the listener meet-up! It was a lot of fun and great to virtually meet so many of you!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 27 – News and Feedback</title>
		<link>https://cohpodcast.com/2008/06/22/episode-27-news-and-feedback/</link>
		<pubDate>Sun, 22 Jun 2008 21:26:33 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/06/22/episode-27-news-and-feedback</guid>
		<comments>https://cohpodcast.com/2008/06/22/episode-27-news-and-feedback/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/06/22/episode-27-news-and-feedback/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[accolade]]></category>
		<category><![CDATA[chasing the bard]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[meet-up]]></category>
		<category><![CDATA[metamor city]]></category>
		<category><![CDATA[morevi]]></category>
		<category><![CDATA[murder at avedon hill]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[podiobooks]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[t-shirt]]></category>
		<category><![CDATA[troy hickman]]></category>
		<category><![CDATA[twilight guardian]]></category>
		<description><![CDATA[<p>Enhancements/IO Sets Part Two will be coming in the next episode. This time up we have some news, announcements, and your feedback!</p>
<p><strong>In this episode we discuss:</strong></p>
<ul>
<li>Listener meet-up <strong>June 28th at 2pm, Guardian server</strong>. We are going to hit the new Hollows content, so you will need a level 5 toon to enter the zone. Meet at Wincott.
<ul>
<li>Viv will be playing either Vico Viv or her new character, Sive the Shining.</li>
<li>Chooch will be playing The Incredible Hulk Hogan (an homage to a friend that used to play)</li>
</ul>
</li>
<li>T-shirt status -still in progress, but coming soon.</li>
<li>Contest &#8211; In the mail and on their way to Troy. We have decided on the following rules:
<ul>
<li>Send us an e-mail with the subject &#8220;Funny Book Contest&#8221;</li>
<li>We will do 2 random drawings, and will mail them to the winners. Make sure you include your full name, age (over 18), and complete mailing address. If we draw your name and don&#8217;t have that info, we will go to the next name we draw.</li>
<li>No current deadline set; we&#8217;ll announce it in the next episode.</li>
</ul>
</li>
<li>Still I say, go check out <a href="http://topcow.com/comics/610/issue" target="_blank">Twilight Guardian</a> while you can still get your hands on it! We&#8217;ve read it, and I&#8217;m really hoping it gets picked up because I want to see what her motivations are and just generally more about the character!</li>
<li>&#8220;This American Hero&#8221; <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11004131&amp;an=0&amp;page=0#Post11004131" target="_blank">Wins Machinima Contest</a></li>
<li>Re: <a href="http://boards.cityofheroes.com/showflat.php?Cat=&amp;Board=shibboleth&amp;Number=11065177&amp;bodyprev=#Post11065177" target="_blank">Skirt problem</a></li>
<li>Wikia to <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Board=info&amp;Number=11049935&amp;Searchpage=2&amp;Main=11049935&amp;Words=Ex+Libris&amp;topic=&amp;Search=true#Post11049935" target="_blank">Send Two Lucky Gamers to Pax</a>!</li>
<li>June 17th <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Board=newsdiscuss&amp;Number=11049517&amp;Searchpage=2&amp;Main=11049517&amp;Words=Ex+Libris&amp;topic=&amp;Search=true#Post11049517" target="_blank">update to the live servers</a></li>
<li>Sync Bug? Character Can&#8217;t Move? <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10829384&amp;page=0&amp;fpart=1&amp;vc=1" target="_blank">Read More Here</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Board=info&amp;Number=10993065&amp;Searchpage=2&amp;Main=10993065&amp;Words=Lighthouse&amp;topic=&amp;Search=true#Post10993065" target="_blank">Update on the &#8220;Sync Bug&#8221;</a>
<ul>
<li>Confirmation about <a href="http://boards.cityofheroes.com/showflat.php?Cat=&amp;Board=archetypes&amp;Number=10996157&amp;bodyprev=#Post10996157" target="_blank">possible bug with Rularuu Bow</a></li>
</ul>
</li>
<li>Massively.com &#8211; <a href="http://www.massively.com/2008/06/05/cox-issue-13-all-your-base-are-belong-to-us/" target="_blank">CoX Issue 13: All your base are belong to us?</a></li>
<li><strong>Accolade spotlight</strong>: <a href="http://cityofheroes.wikia.com/wiki/Freedom_Phalanx" target="_blank">Freedom Phalanx Reserve Member Badge</a></li>
<li><strong>SG Spotlight:</strong> <a href="http://www.myspace.com/viperhq">Viper</a></li>
<li><strong>Promo:</strong> <a href="http://www.chasingthebard.com/" target="_blank">Chasing The Bard</a>, <a href="http://www.podiobooks.com/title/murder-at-avedon-hill/" target="_blank">Murder at Avedon Hill</a>, <a href="http://www.metamorcity.com/" target="_blank">The Metamor City Podcast</a>, <a href="http://www.teemorris.com/morevipodcast/" target="_blank">Morevi: Remastered</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">69</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Enhancements/IO Sets Part Two will be coming in the next episode. This time up we have some news, announcements, and your feedback! In this episode we discuss: Listener meet-up June 28th at 2pm, Guardian server. We are going to hit the new Hollows content, so you will need a level 5 toon to enter the zone. Meet at Wincott. Viv will be playing either Vico Viv or her new character, Sive the Shining. Chooch will be playing The Incredible Hulk Hogan (an homage to a friend that used to play) T-shirt status -still in progress, but coming soon. Contest &amp;#8211; In the mail and on their way to Troy. We have decided on the following rules: Send us an e-mail with the subject &amp;#8220;Funny Book Contest&amp;#8221; We will do 2 random drawings, and will mail them to the winners. Make sure you include your full name, age (over 18), and complete mailing address. If we draw your name and don&amp;#8217;t have that info, we will go to the next name we draw. No current deadline set; we&amp;#8217;ll announce it in the next episode. Still I say, go check out Twilight Guardian while you can still get your hands on it! We&amp;#8217;ve read it, and I&amp;#8217;m really hoping it gets picked up because I want to see what her motivations are and just generally more about the character! &amp;#8220;This American Hero&amp;#8221; Wins Machinima Contest Re: Skirt problem Wikia to Send Two Lucky Gamers to Pax! June 17th update to the live servers Sync Bug? Character Can&amp;#8217;t Move? Read More Here Update on the &amp;#8220;Sync Bug&amp;#8221; Confirmation about possible bug with Rularuu Bow Massively.com &amp;#8211; CoX Issue 13: All your base are belong to us? Accolade spotlight: Freedom Phalanx Reserve Member Badge SG Spotlight: Viper Promo: Chasing The Bard, Murder at Avedon Hill, The Metamor City Podcast, Morevi: Remastered</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Enhancements/IO Sets Part Two will be coming in the next episode. This time up we have some news, announcements, and your feedback! In this episode we discuss: Listener meet-up June 28th at 2pm, Guardian server. We are going to hit the new Hollows content, so you will need a level 5 toon to enter the zone. Meet at Wincott. Viv will be playing either Vico Viv or her new character, Sive the Shining. Chooch will be playing The Incredible Hulk Hogan (an homage to a friend that used to play) T-shirt status -still in progress, but coming soon. Contest &amp;#8211; In the mail and on their way to Troy. We have decided on the following rules: Send us an e-mail with the subject &amp;#8220;Funny Book Contest&amp;#8221; We will do 2 random drawings, and will mail them to the winners. Make sure you include your full name, age (over 18), and complete mailing address. If we draw your name and don&amp;#8217;t have that info, we will go to the next name we draw. No current deadline set; we&amp;#8217;ll announce it in the next episode. Still I say, go check out Twilight Guardian while you can still get your hands on it! We&amp;#8217;ve read it, and I&amp;#8217;m really hoping it gets picked up because I want to see what her motivations are and just generally more about the character! &amp;#8220;This American Hero&amp;#8221; Wins Machinima Contest Re: Skirt problem Wikia to Send Two Lucky Gamers to Pax! June 17th update to the live servers Sync Bug? Character Can&amp;#8217;t Move? Read More Here Update on the &amp;#8220;Sync Bug&amp;#8221; Confirmation about possible bug with Rularuu Bow Massively.com &amp;#8211; CoX Issue 13: All your base are belong to us? Accolade spotlight: Freedom Phalanx Reserve Member Badge SG Spotlight: Viper Promo: Chasing The Bard, Murder at Avedon Hill, The Metamor City Podcast, Morevi: Remastered</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 26 – Invention Origin Enhancements Pt 1</title>
		<link>https://cohpodcast.com/2008/06/10/episode-26-invention-origin-enhancements-pt-1/</link>
		<pubDate>Wed, 11 Jun 2008 00:15:35 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/06/10/episode-26-invention-origin-enhancements-pt-1</guid>
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		<wfw:commentRss>https://cohpodcast.com/2008/06/10/episode-26-invention-origin-enhancements-pt-1/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[enhancement]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[invasion]]></category>
		<category><![CDATA[io]]></category>
		<category><![CDATA[meet-up]]></category>
		<category><![CDATA[origin]]></category>
		<category><![CDATA[rikti]]></category>
		<category><![CDATA[t-shirt]]></category>
		<category><![CDATA[weapons]]></category>
		<description><![CDATA[<p>Hot off the heals of our Balticon wrap-up comes an honest-to-goodness new episode! Why, its like Christmas in June! &#8230;or an extra Double XP weekend! &#8230;yeah, or just another episode <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p><strong>This week we talk about: </strong></p>
<ul>
<li>Announcements:
<ul>
<li>Listener meet-up June 28th at 2pm, Guardian server. We are going to hit the new Hollows content, so you will need a level 5 toon to enter the zone. Meet at Wincott.</li>
<li>T-shirt status</li>
<li>Contest coming soon!</li>
</ul>
</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10611931&amp;an=0&amp;page=0" target="_blank">Rikti Invasion Returns</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10895269&amp;an=0&amp;page=0#Post10895269" target="_blank">CoH Desktop Calendar</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=&amp;Board=general&amp;Number=10931893&amp;bodyprev=#Post10931893" target="_blank">Hover change discussion</a> &amp; <a href="http://boards.cityofheroes.com/showflat.php?Cat=&amp;Board=general&amp;Number=10938543&amp;bodyprev=#Post10938543" target="_blank">link 2</a></li>
<li>News</li>
<li>Main Feature &#8211; IO&#8217;s Part I</li>
<li>Discussion of <a href="http://cityofheroes.wikia.com/wiki/Weapon_Customization" target="_blank">cool weapons</a></li>
<li>Feedback</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=&amp;Board=Infinity&amp;Number=10905437&amp;bodyprev=#Post10905437" target="_blank">Paragon University Archaology Department 4th Anniversary Flash</a> (sorry, I totally forgot to add the link when I posted the episode.. thanks for the catch, WordSmythe!)</li>
<li><strong>Promo:</strong> <a href="http://www.pgholyfield.com/maah/" target="_blank">Murder at Avedon Hill</a></li>
</ul>
<p><strong>Enjoy!</strong></p>]]></description>
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<post-id xmlns="com-wordpress:feed-additions:1">67</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hot off the heals of our Balticon wrap-up comes an honest-to-goodness new episode! Why, its like Christmas in June! &amp;#8230;or an extra Double XP weekend! &amp;#8230;yeah, or just another episode This week we talk about: Announcements: Listener meet-up June 28th at 2pm, Guardian server. We are going to hit the new Hollows content, so you will need a level 5 toon to enter the zone. Meet at Wincott. T-shirt status Contest coming soon! Rikti Invasion Returns CoH Desktop Calendar Hover change discussion &amp;amp; link 2 News Main Feature &amp;#8211; IO&amp;#8217;s Part I Discussion of cool weapons Feedback Paragon University Archaology Department 4th Anniversary Flash (sorry, I totally forgot to add the link when I posted the episode.. thanks for the catch, WordSmythe!) Promo: Murder at Avedon Hill Enjoy!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Hot off the heals of our Balticon wrap-up comes an honest-to-goodness new episode! Why, its like Christmas in June! &amp;#8230;or an extra Double XP weekend! &amp;#8230;yeah, or just another episode This week we talk about: Announcements: Listener meet-up June 28th at 2pm, Guardian server. We are going to hit the new Hollows content, so you will need a level 5 toon to enter the zone. Meet at Wincott. T-shirt status Contest coming soon! Rikti Invasion Returns CoH Desktop Calendar Hover change discussion &amp;amp; link 2 News Main Feature &amp;#8211; IO&amp;#8217;s Part I Discussion of cool weapons Feedback Paragon University Archaology Department 4th Anniversary Flash (sorry, I totally forgot to add the link when I posted the episode.. thanks for the catch, WordSmythe!) Promo: Murder at Avedon Hill Enjoy!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Non-Episode: ITB Balticon 42</title>
		<link>https://cohpodcast.com/2008/06/08/non-episode-itb-balticon-42/</link>
		<pubDate>Sun, 08 Jun 2008 22:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/06/08/non-episode-itb-balticon-42</guid>
		<comments>https://cohpodcast.com/2008/06/08/non-episode-itb-balticon-42/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/06/08/non-episode-itb-balticon-42/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[balticon]]></category>
		<category><![CDATA[into the blender]]></category>
		<description><![CDATA[<p>I&#8217;m dropping in an episode from our other podcast <a href="http://www.intotheblender.com" target="_blank">Into The Blender</a> rather than record separate Balticon wrap-ups. Normally on Into The Blender we talk about family life bringing together our kids from previous marriages and all of the chaos that ensues.  This one doesn&#8217;t have any of that mushy stuff, so don&#8217;t worry <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>In the episode we mention meeting and interacting with the following awesome people, in quasi alphabetical order. No offense if I left somebody off of the list- please let me know so I can fix it!</p>
<ul>
<li><a href="http://www.callsforcthulhu.com" target="_blank">Brand Gamblin</a>, Allie and Elf Princess</li>
<li><a href="http://www.metamorcity.com" target="_blank">Chris Lester</a></li>
<li><a href="http://shallowthoughts.libsyn.com" target="_blank">Christiana Ellis</a></li>
<li><a href="http://thecommandline.net" target="_blank">Command Line</a> and Andrea</li>
<li><a href="http://fanboyhell.libsyn.com" target="_blank">Dan The Fan</a></li>
<li><a href="http://davidkanter.com" target="_blank">David Kanter</a></li>
<li><a href="http://www.lifeclever.com/author/david" target="_blank">David Moldawer</a></li>
<li><a href="http://www.geekacres.net" target="_blank">Doug Rapson</a></li>
<li><a href="http://www.strangerthings.tv" target="_blank">Earl Newton</a></li>
<li>Fantastic Foe</li>
<li><a href="http://grailwolf.com" target="_blank">Grailwolf</a></li>
<li><a href="http://daecabhir.livejournal.com" target="_blank">Greg Wright</a></li>
<li><a href="http://heatherwelliver.voices.com" target="_blank">Heather Welliver</a></li>
<li><a href="http://podcast.indianajim.net" target="_blank">Indiana Jim</a></li>
<li><a href="http://www.12vtheater.com" target="_blank">Jack Jaffee</a></li>
<li><a href="http://jchutchins.net" target="_blank">JC Hutchins</a></li>
<li><a href="http://www.jaredaxelrod.com" target="_blank">Jared Axelrod</a></li>
<li><a href="http://www.randomsignal.com" target="_blank">Jason Adams</a></li>
<li><a href="http://mistressjett.wordpress.com" target="_blank">Jett</a></li>
<li><a href="http://www.saintnickanuck.com" target="_blank">John Cmarr</a></li>
<li><a href="http://www.jrblackwell.com" target="_blank">JR Blackwell</a></li>
<li><a href="http://scifilaura.blogspot.com" target="_blank">Laura Burns</a></li>
<li><a href="http://betterl8thannevr.net" target="_blank">MAinPA</a></li>
<li><a href="http://dancingcatstudios.com" target="_blank">Martha Holloway</a></li>
<li><a href="http://www.moviemantras.com" target="_blank">Martyn Casserly</a></li>
<li><a href="http://matt-wallace.net" target="_blank">Matt Wallace</a></li>
<li>Max</li>
<li><a href="http://www.nobiliserotica.com" target="_blank">Nobilis</a></li>
<li><a href="http://www.thevintagegamer.net" target="_blank">Jim Van Verth</a></li>
<li><a href="http://murverse.com" target="_blank">Mur Lafferty</a></li>
<li><a href="http://durandus.org/golden" target="_blank">Nathan Lowell</a></li>
<li><a href="http://addcast.net" target="_blank">Paul Fischer</a></li>
<li><a href="http://www.podiobooks.com/title/murder-at-avedon-hill" target="_blank">PG Holyfield</a></li>
<li><a href="http://paulettejaxton.com" target="_blank">Paulette Jaxton</a></li>
<li>Podcasting&#8217;s <a href="http://www.pulpadventures.net" target="_blank">Rich Sigfrit</a> and Carissa</li>
<li><a href="http://www.chasingthebard.com" target="_blank">Philippa Ballantine</a></li>
<li><a href="http://royalfizzbin.com" target="_blank">Scott &amp; Mae Breakall</a></li>
<li><a href="http://www.scottphillips.org" target="_blank">Scott Phillips</a></li>
<li>Susan Z and Biscuit of <a href="http://www.kulturekast.com" target="_blank">Kulture Kast</a></li>
<li><a href="http://www.teemorris.net" target="_blank">Tee Morris</a></li>
</ul>]]></description>
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<post-id xmlns="com-wordpress:feed-additions:1">66</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>I&amp;#8217;m dropping in an episode from our other podcast Into The Blender rather than record separate Balticon wrap-ups. Normally on Into The Blender we talk about family life bringing together our kids from previous marriages and all of the chaos that ensues. This one doesn&amp;#8217;t have any of that mushy stuff, so don&amp;#8217;t worry In the episode we mention meeting and interacting with the following awesome people, in quasi alphabetical order. No offense if I left somebody off of the list- please let me know so I can fix it! Brand Gamblin, Allie and Elf Princess Chris Lester Christiana Ellis Command Line and Andrea Dan The Fan David Kanter David Moldawer Doug Rapson Earl Newton Fantastic Foe Grailwolf Greg Wright Heather Welliver Indiana Jim Jack Jaffee JC Hutchins Jared Axelrod Jason Adams Jett John Cmarr JR Blackwell Laura Burns MAinPA Martha Holloway Martyn Casserly Matt Wallace Max Nobilis Jim Van Verth Mur Lafferty Nathan Lowell Paul Fischer PG Holyfield Paulette Jaxton Podcasting&amp;#8217;s Rich Sigfrit and Carissa Philippa Ballantine Scott &amp;amp; Mae Breakall Scott Phillips Susan Z and Biscuit of Kulture Kast Tee Morris</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>I&amp;#8217;m dropping in an episode from our other podcast Into The Blender rather than record separate Balticon wrap-ups. Normally on Into The Blender we talk about family life bringing together our kids from previous marriages and all of the chaos that ensues. This one doesn&amp;#8217;t have any of that mushy stuff, so don&amp;#8217;t worry In the episode we mention meeting and interacting with the following awesome people, in quasi alphabetical order. No offense if I left somebody off of the list- please let me know so I can fix it! Brand Gamblin, Allie and Elf Princess Chris Lester Christiana Ellis Command Line and Andrea Dan The Fan David Kanter David Moldawer Doug Rapson Earl Newton Fantastic Foe Grailwolf Greg Wright Heather Welliver Indiana Jim Jack Jaffee JC Hutchins Jared Axelrod Jason Adams Jett John Cmarr JR Blackwell Laura Burns MAinPA Martha Holloway Martyn Casserly Matt Wallace Max Nobilis Jim Van Verth Mur Lafferty Nathan Lowell Paul Fischer PG Holyfield Paulette Jaxton Podcasting&amp;#8217;s Rich Sigfrit and Carissa Philippa Ballantine Scott &amp;amp; Mae Breakall Scott Phillips Susan Z and Biscuit of Kulture Kast Tee Morris</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 25 – News, moar patches, and faction spotlight (fixed)</title>
		<link>https://cohpodcast.com/2008/06/04/episode-25-news-moar-patches-and-faction-spotlight-fixed/</link>
		<pubDate>Wed, 04 Jun 2008 11:22:07 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/06/04/episode-25-news-moar-patches-and-faction-spotlight-fixed</guid>
		<comments>https://cohpodcast.com/2008/06/04/episode-25-news-moar-patches-and-faction-spotlight-fixed/#comments</comments>
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		<slash:comments>17</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[calls for cthulu]]></category>
		<category><![CDATA[faction]]></category>
		<category><![CDATA[faction spotlight]]></category>
		<category><![CDATA[fixed]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[parsec awards]]></category>
		<category><![CDATA[patch notes]]></category>
		<category><![CDATA[troy hickman]]></category>
		<description><![CDATA[<p><span style="text-decoration: line-through;">Its too late for clever.. here are the patch notes <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /> </span>It clearly WAS too late for clever last night, as I attached episode 24 again!! So sorry for those who jumped right in and downloaded the new episode, only to find a repeat.</p>
<p>This post has the correct attachment &#8211; Episode 25!</p>
<p><strong>This week we discuss </strong></p>
<ul>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10835917&amp;an=0&amp;page=5&amp;gonew=1#UNREAD" target="_blank">Mids Joins Titan Network</a>! Issue 12 Version Soon!</li>
<li>Positron Broadcasts <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10868296&amp;an=0&amp;page=0#Post10868296" target="_blank">Live on MMORPG.com</a>!</li>
<li>There was <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10867267&amp;an=0&amp;page=0#Post10867267" target="_blank">Server Maintenance</a>, Wednesday, May 28th</li>
<li>May 28th <a href="http://www.cityofheroes.com/news/patch_notes.html" target="_blank">Patch Notes</a></li>
<li>Executive Producer <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10868334&amp;an=0&amp;page=0#Post10868334" target="_blank">Talks with MMOABC.com</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10874246&amp;an=0&amp;page=0#Post10874246" target="_blank">Community Digest is Fixed</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=&amp;Board=Tanker&amp;Number=10855494&amp;bodyprev=#Post10855494" target="_blank">Stone Melee nerfage</a></li>
<li>Twilight Guardian from Top Cow, written by Troy Hickman &#8211; Support one of our own!
<ul>
<li><a href="http://forum.newsarama.com/showthread.php?t=157172" target="_blank">Interview with Troy Hickman</a></li>
<li><a href="http://www.wizarduniverse.com/052008twilightguardianreview.html" target="_blank">Review</a> of Twilight Guardian by Wizard Universe</li>
</ul>
</li>
<li><a href="http://www.callsforcthulhu.com/" target="_blank">Calls for Cthulhu</a></li>
<li><strong>Promo:</strong> <a href="http://parsecawards.com/" target="_blank">Parsec Awards</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">65</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Its too late for clever.. here are the patch notes It clearly WAS too late for clever last night, as I attached episode 24 again!! So sorry for those who jumped right in and downloaded the new episode, only to find a repeat. This post has the correct attachment &amp;#8211; Episode 25! This week we discuss Mids Joins Titan Network! Issue 12 Version Soon! Positron Broadcasts Live on MMORPG.com! There was Server Maintenance, Wednesday, May 28th May 28th Patch Notes Executive Producer Talks with MMOABC.com Community Digest is Fixed Stone Melee nerfage Twilight Guardian from Top Cow, written by Troy Hickman &amp;#8211; Support one of our own! Interview with Troy Hickman Review of Twilight Guardian by Wizard Universe Calls for Cthulhu Promo: Parsec Awards</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Its too late for clever.. here are the patch notes It clearly WAS too late for clever last night, as I attached episode 24 again!! So sorry for those who jumped right in and downloaded the new episode, only to find a repeat. This post has the correct attachment &amp;#8211; Episode 25! This week we discuss Mids Joins Titan Network! Issue 12 Version Soon! Positron Broadcasts Live on MMORPG.com! There was Server Maintenance, Wednesday, May 28th May 28th Patch Notes Executive Producer Talks with MMOABC.com Community Digest is Fixed Stone Melee nerfage Twilight Guardian from Top Cow, written by Troy Hickman &amp;#8211; Support one of our own! Interview with Troy Hickman Review of Twilight Guardian by Wizard Universe Calls for Cthulhu Promo: Parsec Awards</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 24 – Issue 12!</title>
		<link>https://cohpodcast.com/2008/05/29/episode-24-issue-12/</link>
		<pubDate>Thu, 29 May 2008 04:01:04 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/05/29/episode-24-issue-12</guid>
		<comments>https://cohpodcast.com/2008/05/29/episode-24-issue-12/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/05/29/episode-24-issue-12/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[balticon]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[stranger things]]></category>
		<description><![CDATA[<p>It&#8217;s the Issue 12 Patch-a-Palooza! Yes, it&#8217;s another long one. No, we aren&#8217;t trying to bore you to death. We&#8217;d like to get all the i12 info out to you, so we can get back to our regular episode schedule. Also, our throats are sore from chatting and getting loud at <a href="http://www.balticon.org" target="_blank">Balticon</a>, so please bear with us. We sound pretty rough.</p>
<p><strong>This time we discuss:</strong></p>
<ul>
<li>Issue 12: Midnight Hour is Live and Info Links!</li>
<li><a href="http://www.cityofheroes.com/news/patch_notes.html" target="_blank">Issue 12 Patch Notes</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10777590&amp;page=0&amp;fpart=1&amp;vc=1" target="_blank">Free Respec With Issue 12</a></li>
<li>Re: Free Respec With Issue 12</li>
<li><a href="http://www.tentonhammer.com/node/33652" target="_blank">Developer Diary: Ken Morse, Stretching the Genre!</a></li>
<li>Issues Affecting Billing Processing</li>
<li>Issue 12 Comic Book Now Available!</li>
<li><strong>Promo:</strong> <a href="http://www.strangerthings.tv/" target="_blank">Stranger Things</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">63</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>It&amp;#8217;s the Issue 12 Patch-a-Palooza! Yes, it&amp;#8217;s another long one. No, we aren&amp;#8217;t trying to bore you to death. We&amp;#8217;d like to get all the i12 info out to you, so we can get back to our regular episode schedule. Also, our throats are sore from chatting and getting loud at Balticon, so please bear with us. We sound pretty rough. This time we discuss: Issue 12: Midnight Hour is Live and Info Links! Issue 12 Patch Notes Free Respec With Issue 12 Re: Free Respec With Issue 12 Developer Diary: Ken Morse, Stretching the Genre! Issues Affecting Billing Processing Issue 12 Comic Book Now Available! Promo: Stranger Things</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>It&amp;#8217;s the Issue 12 Patch-a-Palooza! Yes, it&amp;#8217;s another long one. No, we aren&amp;#8217;t trying to bore you to death. We&amp;#8217;d like to get all the i12 info out to you, so we can get back to our regular episode schedule. Also, our throats are sore from chatting and getting loud at Balticon, so please bear with us. We sound pretty rough. This time we discuss: Issue 12: Midnight Hour is Live and Info Links! Issue 12 Patch Notes Free Respec With Issue 12 Re: Free Respec With Issue 12 Developer Diary: Ken Morse, Stretching the Genre! Issues Affecting Billing Processing Issue 12 Comic Book Now Available! Promo: Stranger Things</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special Episode 05 – Freespec++</title>
		<link>https://cohpodcast.com/2008/05/28/special-episode-05-freespec/</link>
		<pubDate>Wed, 28 May 2008 04:16:18 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/05/28/special-episode-05-freespec</guid>
		<comments>https://cohpodcast.com/2008/05/28/special-episode-05-freespec/#comments</comments>
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		<slash:comments>2</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[global handle]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[respec]]></category>
		<category><![CDATA[special episode]]></category>
		<category><![CDATA[tailor token]]></category>
		<description><![CDATA[<p>During the regularly schedule maintenance on the morning of Friday, May 30th (starting at 6 AM Pacific and lasting for 2 hours) NCSoft will be running the following grants on the live servers:</p>
<ul>
<li>Free Respec<br />
This will grant a respec to characters that does not stack with any previous free respecs a character may have. Given this non-stacking nature, if you have a free respec currently, you may want to use it before the grant is run.</li>
<li>Free Tailor Token<br />
This will apply free tailor or facemaker session tokens for each costume slot a character has.</li>
<li>Global Chat Handle reset<br />
All accounts initially start with the ability to change their global chat handle one time. This grant will reset that and allow accounts who had previously changed their global chat handle to do so again. This is a one time chat handle change, so please use it wisely.</li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">62</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>During the regularly schedule maintenance on the morning of Friday, May 30th (starting at 6 AM Pacific and lasting for 2 hours) NCSoft will be running the following grants on the live servers: Free Respec This will grant a respec to characters that does not stack with any previous free respecs a character may have. Given this non-stacking nature, if you have a free respec currently, you may want to use it before the grant is run. Free Tailor Token This will apply free tailor or facemaker session tokens for each costume slot a character has. Global Chat Handle reset All accounts initially start with the ability to change their global chat handle one time. This grant will reset that and allow accounts who had previously changed their global chat handle to do so again. This is a one time chat handle change, so please use it wisely.</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>During the regularly schedule maintenance on the morning of Friday, May 30th (starting at 6 AM Pacific and lasting for 2 hours) NCSoft will be running the following grants on the live servers: Free Respec This will grant a respec to characters that does not stack with any previous free respecs a character may have. Given this non-stacking nature, if you have a free respec currently, you may want to use it before the grant is run. Free Tailor Token This will apply free tailor or facemaker session tokens for each costume slot a character has. Global Chat Handle reset All accounts initially start with the ability to change their global chat handle one time. This grant will reset that and allow accounts who had previously changed their global chat handle to do so again. This is a one time chat handle change, so please use it wisely.</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special Ep 04 – Reactivation Weekend</title>
		<link>https://cohpodcast.com/2008/05/21/special-ep-04-reactivation-weekend/</link>
		<pubDate>Thu, 22 May 2008 01:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/05/21/special-ep-04-reactivation-weekend</guid>
		<comments>https://cohpodcast.com/2008/05/21/special-ep-04-reactivation-weekend/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/05/21/special-ep-04-reactivation-weekend/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[reactivation weekend]]></category>
		<category><![CDATA[special]]></category>
		<category><![CDATA[special announcement]]></category>
		<description><![CDATA[<p>( yes, that&#8217;s 4 <em>minutes</em>, not 4 <em>hours</em> <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /> )</p>
<p>We just received news that NCSoft will be offering a special &#8220;Reactivation Weekend&#8221; in a few days! This means that all accounts that were a prior retail account (as in they were a subscriber not a free trial) will be reactivated during the following window:</p>
<p><strong>Start:</strong> Thursday, May 22nd 10am PST / Noon CST<br />
<strong>End:</strong> Sunday, May 25th 8:59pm PST / 10:59pm CST</p>
<p>So let all of your friends that have unsubscribed know about this special event and take this opportunity to try out Issue 12!!</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">60</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>( yes, that&amp;#8217;s 4 minutes, not 4 hours ) We just received news that NCSoft will be offering a special &amp;#8220;Reactivation Weekend&amp;#8221; in a few days! This means that all accounts that were a prior retail account (as in they were a subscriber not a free trial) will be reactivated during the following window: Start: Thursday, May 22nd 10am PST / Noon CST End: Sunday, May 25th 8:59pm PST / 10:59pm CST So let all of your friends that have unsubscribed know about this special event and take this opportunity to try out Issue 12!!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>( yes, that&amp;#8217;s 4 minutes, not 4 hours ) We just received news that NCSoft will be offering a special &amp;#8220;Reactivation Weekend&amp;#8221; in a few days! This means that all accounts that were a prior retail account (as in they were a subscriber not a free trial) will be reactivated during the following window: Start: Thursday, May 22nd 10am PST / Noon CST End: Sunday, May 25th 8:59pm PST / 10:59pm CST So let all of your friends that have unsubscribed know about this special event and take this opportunity to try out Issue 12!!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 23 – News and Base Building</title>
		<link>https://cohpodcast.com/2008/05/21/episode-23-news-and-base-building/</link>
		<pubDate>Wed, 21 May 2008 05:46:24 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/05/21/episode-23-news-and-base-building</guid>
		<comments>https://cohpodcast.com/2008/05/21/episode-23-news-and-base-building/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/05/21/episode-23-news-and-base-building/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[base building]]></category>
		<category><![CDATA[bases]]></category>
		<category><![CDATA[Castle]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[listener meetup]]></category>
		<category><![CDATA[meetup]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[Positron]]></category>
		<category><![CDATA[SI Radio]]></category>
		<category><![CDATA[Split Infinity]]></category>
		<category><![CDATA[wandering geek]]></category>
		<description><![CDATA[<p>Get comfy, heroes. It&#8217;s a long one&#8230;</p>
<p>We ended up with a show chock full of news and comments, but didn&#8217;t want to postpone the Intro to Bases further, so you gets the whole jumbo sized episode in one shot!</p>
<p><strong>This time we discuss:</strong></p>
<ul>
<li>News
<ul>
<li><a title="Voice Chat Announcement" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10783348&amp;an=0&amp;page=0#Post10783348" target="_blank" rel="noopener noreferrer">NCSoft and Vivox Announce Collaboration</a></li>
<li><a title="Midnight Squad Video" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10795746&amp;an=0&amp;page=0#Post10795746" target="_blank" rel="noopener noreferrer">Exclusive Video Look at the Midnight Squad!</a></li>
</ul>
</li>
<li>Discussion of <a href="http://www.cityofheroes.com/news/archives/2008/05/get_the_podcast.html" target="_blank" rel="noopener noreferrer">SI radio interview</a> which leads to a mini-Paladin spotlight among other things</li>
<li><strong>Feature:</strong> Intro to Bases</li>
<li>Our first listener meet up</li>
<li>Listener comments/iTunes Reviews</li>
<li>Listener feedback in email/voicemail</li>
<li><a href="http://www.WanderingGeek.info" target="_blank" rel="noopener noreferrer">The Wandering Geek Podcast</a></li>
<li><strong>Promos: </strong><a href="http://jchutchins.net/site/category/obsidian/" target="_blank" rel="noopener noreferrer">7th Son Obsidian</a> and <a href="http://zombinc.net/" target="_blank" rel="noopener noreferrer">Takeover</a>.</li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">59</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Get comfy, heroes. It&amp;#8217;s a long one&amp;#8230; We ended up with a show chock full of news and comments, but didn&amp;#8217;t want to postpone the Intro to Bases further, so you gets the whole jumbo sized episode in one shot! This time we discuss: News NCSoft and Vivox Announce Collaboration Exclusive Video Look at the Midnight Squad! Discussion of SI radio interview which leads to a mini-Paladin spotlight among other things Feature: Intro to Bases Our first listener meet up Listener comments/iTunes Reviews Listener feedback in email/voicemail The Wandering Geek Podcast Promos: 7th Son Obsidian and Takeover.</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Get comfy, heroes. It&amp;#8217;s a long one&amp;#8230; We ended up with a show chock full of news and comments, but didn&amp;#8217;t want to postpone the Intro to Bases further, so you gets the whole jumbo sized episode in one shot! This time we discuss: News NCSoft and Vivox Announce Collaboration Exclusive Video Look at the Midnight Squad! Discussion of SI radio interview which leads to a mini-Paladin spotlight among other things Feature: Intro to Bases Our first listener meet up Listener comments/iTunes Reviews Listener feedback in email/voicemail The Wandering Geek Podcast Promos: 7th Son Obsidian and Takeover.</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 22 – News and Comments</title>
		<link>https://cohpodcast.com/2008/05/12/episode-22-news-and-comments/</link>
		<pubDate>Tue, 13 May 2008 02:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/05/12/episode-22-news-and-comments</guid>
		<comments>https://cohpodcast.com/2008/05/12/episode-22-news-and-comments/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/05/12/episode-22-news-and-comments/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[anniversary]]></category>
		<category><![CDATA[chasing the bard]]></category>
		<category><![CDATA[comic-con]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[open beta]]></category>
		<category><![CDATA[pax]]></category>
		<category><![CDATA[philippa ballantine]]></category>
		<category><![CDATA[pip]]></category>
		<category><![CDATA[promo]]></category>
		<description><![CDATA[<p>Today we bring you a mish-mash episode of news recorded the Sunday before we did the interview and news recorded this weekend. In addition we had comments from both weeks as well.</p>
<p>We had planned on this being a featurecast, but there was just so much other content that we&#8217;re going to save the feature until next week!</p>
<p><strong>In this episode we discuss:</strong></p>
<ul>
<li>City of Heroes <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10685737&amp;an=0&amp;page=0&amp;gonew=1" target="_blank">4 Year Anniversary address</a> from Positron</li>
<li>Issue 12 open Beta</li>
<li>The <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10687583&amp;an=0&amp;page=0&amp;gonew=1" target="_blank">4 Year Anniversary Calendar</a> with important dates (double XP weekends, etc)</li>
<li>City of Heroes staff at Summer trade shows
<ul>
<li><a href="http://www.pennyarcadeexpo.com" target="_blank">Penny Arcade Expo</a> (PAX) in Sdattle</li>
<li><a href="http://www.comic-con.org" target="_blank">Comic-Con</a> in San Diego</li>
</ul>
</li>
<li>Many, many comments, an e-mail, and a voicemail from a celebrity guest (kind of)</li>
<li><strong>SG Spotlight:</strong> <a href="http://knuckleheads.8m.net" target="_blank">The Knuckleheads</a>. Both Hero AND Villain side SG on the Pinnacle server. A casual/fun group that enjoys some PLs and other advanced play.</li>
<li><strong>Promo:</strong> <a href="http://www.chasingthebard.com" target="_blank">Chasing The Bard</a> (an amazing free audiobook)</li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">56</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Today we bring you a mish-mash episode of news recorded the Sunday before we did the interview and news recorded this weekend. In addition we had comments from both weeks as well. We had planned on this being a featurecast, but there was just so much other content that we&amp;#8217;re going to save the feature until next week! In this episode we discuss: City of Heroes 4 Year Anniversary address from Positron Issue 12 open Beta The 4 Year Anniversary Calendar with important dates (double XP weekends, etc) City of Heroes staff at Summer trade shows Penny Arcade Expo (PAX) in Sdattle Comic-Con in San Diego Many, many comments, an e-mail, and a voicemail from a celebrity guest (kind of) SG Spotlight: The Knuckleheads. Both Hero AND Villain side SG on the Pinnacle server. A casual/fun group that enjoys some PLs and other advanced play. Promo: Chasing The Bard (an amazing free audiobook)</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Today we bring you a mish-mash episode of news recorded the Sunday before we did the interview and news recorded this weekend. In addition we had comments from both weeks as well. We had planned on this being a featurecast, but there was just so much other content that we&amp;#8217;re going to save the feature until next week! In this episode we discuss: City of Heroes 4 Year Anniversary address from Positron Issue 12 open Beta The 4 Year Anniversary Calendar with important dates (double XP weekends, etc) City of Heroes staff at Summer trade shows Penny Arcade Expo (PAX) in Sdattle Comic-Con in San Diego Many, many comments, an e-mail, and a voicemail from a celebrity guest (kind of) SG Spotlight: The Knuckleheads. Both Hero AND Villain side SG on the Pinnacle server. A casual/fun group that enjoys some PLs and other advanced play. Promo: Chasing The Bard (an amazing free audiobook)</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Hero 1 Interview Shrinky Dink</title>
		<link>https://cohpodcast.com/2008/05/12/hero-1-interview-shrinky-dink/</link>
		<pubDate>Mon, 12 May 2008 11:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/05/12/hero-1-interview-shrinky-dink</guid>
		<comments>https://cohpodcast.com/2008/05/12/hero-1-interview-shrinky-dink/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/05/12/hero-1-interview-shrinky-dink/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[hero 1]]></category>
		<category><![CDATA[interview]]></category>
		<description><![CDATA[<p>Last post about the interview, I promise <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>We&#8217;ve noticed that some people with spotty Internet connections are having a difficult time downloading the episode. To try and alleviate this, I just exported the show at a lower bitrate. This means that the sound quality won&#8217;t be as good, but the file will be much smaller. Also, I&#8217;ve split the file into two parts to further shrink the size.</p>
<p><strong>You can download the pieces with these links:</strong><br />
<a href="http://cohpodcast.com//files/CoHPodcast_Special03sm_1of2.mp3">Part 1 of 2</a><br />
<a href="http://cohpodcast.com//files/CoHPodcast_Special03sm_2of2.mp3">Part 2 of 2</a></p>
<p>As a last resort you can <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10758193" target="_blank">read the transcript</a> from the official forums.</p>
<p>Cheers!<br />
-Chooch</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">55</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Last post about the interview, I promise We&amp;#8217;ve noticed that some people with spotty Internet connections are having a difficult time downloading the episode. To try and alleviate this, I just exported the show at a lower bitrate. This means that the sound quality won&amp;#8217;t be as good, but the file will be much smaller. Also, I&amp;#8217;ve split the file into two parts to further shrink the size. You can download the pieces with these links: Part 1 of 2 Part 2 of 2 As a last resort you can read the transcript from the official forums. Cheers! -Chooch</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Last post about the interview, I promise We&amp;#8217;ve noticed that some people with spotty Internet connections are having a difficult time downloading the episode. To try and alleviate this, I just exported the show at a lower bitrate. This means that the sound quality won&amp;#8217;t be as good, but the file will be much smaller. Also, I&amp;#8217;ve split the file into two parts to further shrink the size. You can download the pieces with these links: Part 1 of 2 Part 2 of 2 As a last resort you can read the transcript from the official forums. Cheers! -Chooch</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special Episode 03 – Hero 1 Interview</title>
		<link>https://cohpodcast.com/2008/05/06/special-episode-03-hero-1-interview/</link>
		<pubDate>Tue, 06 May 2008 06:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/05/06/special-episode-03-hero-1-interview</guid>
		<comments>https://cohpodcast.com/2008/05/06/special-episode-03-hero-1-interview/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/05/06/special-episode-03-hero-1-interview/feed/</wfw:commentRss>
		<slash:comments>24</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[hero 1]]></category>
		<category><![CDATA[i11]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[joe morrissey]]></category>
		<category><![CDATA[mur]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[paragon wiki]]></category>
		<category><![CDATA[playing for keep]]></category>
		<category><![CDATA[red name]]></category>
		<category><![CDATA[special]]></category>
		<description><![CDATA[<p>As you can tell from our previous comments, we were quite excited to get on the phone with Joe! So I&#8217;m hastily posting the episode, and will take the time to write proper show notes over the next few days <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>Of course we talk about some i11 stuff, i12, lots about NCSoft and writing. I know we mention <a href="http://www.playingforkeepsnovel.com/" target="_blank">Playing For Keeps</a> and <a href="http://www.paragonwiki.com" target="_blank">Paragon Wiki</a>, but can&#8217;t remember beyond that.</p>
<p><strong>Oh and don&#8217;t forget, open beta starts <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10729799&amp;an=0&amp;page=0#Post10729799" target="_blank">Tuesday, May 6</a>!</strong></p>
<p>Enjoy!</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">52</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>As you can tell from our previous comments, we were quite excited to get on the phone with Joe! So I&amp;#8217;m hastily posting the episode, and will take the time to write proper show notes over the next few days Of course we talk about some i11 stuff, i12, lots about NCSoft and writing. I know we mention Playing For Keeps and Paragon Wiki, but can&amp;#8217;t remember beyond that. Oh and don&amp;#8217;t forget, open beta starts Tuesday, May 6! Enjoy!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>As you can tell from our previous comments, we were quite excited to get on the phone with Joe! So I&amp;#8217;m hastily posting the episode, and will take the time to write proper show notes over the next few days Of course we talk about some i11 stuff, i12, lots about NCSoft and writing. I know we mention Playing For Keeps and Paragon Wiki, but can&amp;#8217;t remember beyond that. Oh and don&amp;#8217;t forget, open beta starts Tuesday, May 6! Enjoy!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special Episode 02 – Announcements</title>
		<link>https://cohpodcast.com/2008/05/01/special-episode-02-announcements/</link>
		<pubDate>Thu, 01 May 2008 11:36:49 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/05/01/special-episode-02-announcements</guid>
		<comments>https://cohpodcast.com/2008/05/01/special-episode-02-announcements/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/05/01/special-episode-02-announcements/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Announcement]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[hero 1]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[massively.com]]></category>
		<category><![CDATA[mmorpg.com]]></category>
		<category><![CDATA[red name]]></category>
		<category><![CDATA[special episode]]></category>
		<description><![CDATA[<p><strong>We have two very special announcements to make:</strong></p>
<ul>
<li>We will be <a href="http://www.cityofheroes.com/news/archives/2008/04/ask_the_lead_wr.html" target="_blank">interviewing  Joe &#8220;Hero 1&#8221; Morrissey</a>, Lead Writer of the CoH Development Team!!</li>
<li>Read Joe&#8217;s <a href="http://www.mmorpg.com/gamelist.cfm?FEATURE=1916&amp;GAME=3&amp;BHCP=1&amp;bhcp=1" target="_blank">Developer Diary at mmorpg.com</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10702658&amp;Main=10702658" target="_blank">Post your questions</a> in the Official Forums for the interview</li>
<li>There is an excellent <a href="http://www.massively.com/2008/04/30/coh-podcast-available-via-itunes/" target="_blank">review of our show at Massively.com</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">50</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We have two very special announcements to make: We will be interviewing Joe &amp;#8220;Hero 1&amp;#8221; Morrissey, Lead Writer of the CoH Development Team!! Read Joe&amp;#8217;s Developer Diary at mmorpg.com Post your questions in the Official Forums for the interview There is an excellent review of our show at Massively.com</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We have two very special announcements to make: We will be interviewing Joe &amp;#8220;Hero 1&amp;#8221; Morrissey, Lead Writer of the CoH Development Team!! Read Joe&amp;#8217;s Developer Diary at mmorpg.com Post your questions in the Official Forums for the interview There is an excellent review of our show at Massively.com</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 21 – News, Faction, and Accolade Spotlights</title>
		<link>https://cohpodcast.com/2008/04/25/episode-21-news-faction-and-accolade-spotlights/</link>
		<pubDate>Sat, 26 Apr 2008 01:33:37 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/04/25/episode-21-news-faction-and-accolade-spotlights</guid>
		<comments>https://cohpodcast.com/2008/04/25/episode-21-news-faction-and-accolade-spotlights/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/04/25/episode-21-news-faction-and-accolade-spotlights/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[accolade]]></category>
		<category><![CDATA[Buffy Between the Lines]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[faction]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[promo]]></category>
		<description><![CDATA[<p>Chooch and Viv are both back this week! Short on the notes as we are finishing preparations for<a href="http://www.ravencon.com/" target="_blank"> RavenCon</a> this weekend.</p>
<p><strong>In this episode we talk about:</strong></p>
<ul>
<li>Issue 12 Villain <a href="http://www.cityofheroes.com/gallery/movies.html" target="_blank">Epic Archetype Video</a></li>
<li>Official discussion <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10604094&amp;page=0&amp;fpart=1&amp;vc=1" target="_blank">Acrobatics Power Weakening</a></li>
<li>Faction Spotlight: <a href="http://cityofheroes.wikia.com/wiki/Knives_of_Artemis" target="_blank">Knives of Artemis</a></li>
<li>Accolade Spotlight: <a href="http://cityofheroes.wikia.com/wiki/Watchman_Badge" target="_blank">Watchman/Watchwoman</a></li>
<li>Warcry <a href="http://www.warcry.com/articles/view/interviews/4816-City-of-Heroes-Exclusive-Interview-With-Matt-Miller-Floyd-Grubb" target="_blank">Positron and Castle Interview</a></li>
<li><strong>Promo:</strong> <a href="http://buffybetweenthelines.com/" target="_blank">Buffy Between The Lines</a></li>
<li>Feedback</li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">49</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Chooch and Viv are both back this week! Short on the notes as we are finishing preparations for RavenCon this weekend. In this episode we talk about: Issue 12 Villain Epic Archetype Video Official discussion Acrobatics Power Weakening Faction Spotlight: Knives of Artemis Accolade Spotlight: Watchman/Watchwoman Warcry Positron and Castle Interview Promo: Buffy Between The Lines Feedback</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Chooch and Viv are both back this week! Short on the notes as we are finishing preparations for RavenCon this weekend. In this episode we talk about: Issue 12 Villain Epic Archetype Video Official discussion Acrobatics Power Weakening Faction Spotlight: Knives of Artemis Accolade Spotlight: Watchman/Watchwoman Warcry Positron and Castle Interview Promo: Buffy Between The Lines Feedback</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 20 – Feedback!</title>
		<link>https://cohpodcast.com/2008/04/18/episode-20-feedback/</link>
		<pubDate>Fri, 18 Apr 2008 20:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/04/18/episode-20-feedback</guid>
		<comments>https://cohpodcast.com/2008/04/18/episode-20-feedback/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/04/18/episode-20-feedback/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[christiana ellis]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[hero dawn]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[listener meet-up]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[player event]]></category>
		<category><![CDATA[promo]]></category>
		<description><![CDATA[<p>The plague settles upon our SG Base this week so Viv flies solo while Chooch is incapacitated.</p>
<p><strong>Viv brings to you:</strong></p>
<ul>
<li> <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10600404&amp;page=0&amp;vc=1#Post10600404" target="_blank">Additional Character Slots</a> Announcement by Positron</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10611931&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Rikti Return</a></li>
<li>Vanguard info on <a href="http://boards.cityofheroes.com/showflat.php?Cat=&amp;Board=Dev&amp;Number=10376330&amp;Searchpage=1&amp;Main=10376330&amp;Words=+The+Dark+Watcher&amp;topic=&amp;Search=true#Post10376330" target="_blank">rikti assault patterns</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Board=Arachnossoldiers&amp;Number=10551848&amp;Searchpage=1&amp;Main=10525798&amp;Words=+Positron&amp;topic=&amp;Search=true#Post10551848" target="_blank">Posi&#8217;s response</a> in the WARNING: Spoilers to the VEAT storyline follow!</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Board=events&amp;Number=10571202&amp;Searchpage=2&amp;Main=10448106&amp;Words=Ex+Libris&amp;topic=&amp;Search=true#Post10571202" target="_blank">Hero Dawn Bash Party</a> <strong>&#8212; April 19</strong><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Board=events&amp;Number=10571202&amp;Searchpage=2&amp;Main=10448106&amp;Words=Ex+Libris&amp;topic=&amp;Search=true#Post10571202" target="_blank"><br />
</a></li>
<li>Loads of listener comments, reviews, and a voicemail</li>
<li>Promo: <a href="http://shallowthoughts.libsyn.com/" target="_blank">Christiana&#8217;s Shallow Thoughts</a></li>
</ul>
<p><a title="Hero Dawn Bash" href="http://cohpodcast.com//wp-content/uploads/Chooch1/2008/04/1stannual_herodawn_bash.jpg"><img fetchpriority="high" decoding="async" src="http://cohpodcast.com//wp-content/uploads/Chooch1/2008/04/1stannual_herodawn_bash.jpg" alt="Hero Dawn Bash" width="306" height="396" /></a></p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">47</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>The plague settles upon our SG Base this week so Viv flies solo while Chooch is incapacitated. Viv brings to you: Additional Character Slots Announcement by Positron Rikti Return Vanguard info on rikti assault patterns Posi&amp;#8217;s response in the WARNING: Spoilers to the VEAT storyline follow! Hero Dawn Bash Party &amp;#8212; April 19 Loads of listener comments, reviews, and a voicemail Promo: Christiana&amp;#8217;s Shallow Thoughts</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>The plague settles upon our SG Base this week so Viv flies solo while Chooch is incapacitated. Viv brings to you: Additional Character Slots Announcement by Positron Rikti Return Vanguard info on rikti assault patterns Posi&amp;#8217;s response in the WARNING: Spoilers to the VEAT storyline follow! Hero Dawn Bash Party &amp;#8212; April 19 Loads of listener comments, reviews, and a voicemail Promo: Christiana&amp;#8217;s Shallow Thoughts</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 19 – News and Micro Topics</title>
		<link>https://cohpodcast.com/2008/04/07/episode-19-news-and-micro-topics/</link>
		<pubDate>Tue, 08 Apr 2008 04:30:40 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/04/07/episode-19-news-and-micro-topics</guid>
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		<slash:comments>8</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[april fools]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[in-game advertising]]></category>
		<category><![CDATA[morevi]]></category>
		<category><![CDATA[morevi remastered]]></category>
		<category><![CDATA[podiobook]]></category>
		<category><![CDATA[podiobooks]]></category>
		<category><![CDATA[powers]]></category>
		<category><![CDATA[powerset proliferation]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[rick roll]]></category>
		<category><![CDATA[tee morris]]></category>
		<description><![CDATA[<p>We start out with our usual dash of news from the forums. Rather than one main topic, however, we focus on some of the shorter topics recently suggested in our <a href="http://cohpodcast.com//forums" target="_blank">forums</a>.<br />
<strong>We discuss:</strong></p>
<ul>
<li>April Fools Prank &#8211; <a href="http://cityofheroes.com/news/archives/2008/04/city_of_heroes_47.html" target="_blank">Visual Sounds</a></li>
<li>BAB&#8217;s link indicating his <a href="http://www.youtube.com/watch?v=HPPj6viIBmU" target="_blank">acrobatic moves</a> (we promise promise promise this is NOT a RickRoll!)</li>
<li>Optional <a href="http://cityofheroes.com/news/archives/2008/04/bringing_option.html" target="_blank">In-Game Advertising</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=&amp;Board=Dev&amp;Number=10523131&amp;Searchpage=1&amp;Main=10523131&amp;Words=+Doctor+Brainstorm&amp;topic=&amp;Search=true#Post10523131" target="_blank">Powerset Proliferation FAQ</a> form Doc Brainstorm</li>
<li>i12 Closed Beta <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10531293&amp;an=0&amp;page=0#Post10531293" target="_blank">starting next week</a></li>
<li>Powers counts and clarifications (some info from Suckerpunch&#8217;s <a href="http://www.cohplanner.com/" target="_blank">CoH Planner</a></li>
<li><a href="http://cityofheroes.wikia.com/wiki/Civilian_NPCs" target="_blank">Civilian NPC&#8217;s</a></li>
<li>Accolade Spotlight &#8211; <a href="http://cityofheroes.wikia.com/wiki/Atlas_Medallion" target="_blank">Atlas Medallion</a></li>
<li><a href="http://cohpodcast.com//forums/index.php" target="_blank">CoHPodcast forums</a></li>
<li>Promo: <a href="http://www.podiobooks.com/title/morevi-remastered/" target="_blank">Morevi Remastered</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">46</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We start out with our usual dash of news from the forums. Rather than one main topic, however, we focus on some of the shorter topics recently suggested in our forums. We discuss: April Fools Prank &amp;#8211; Visual Sounds BAB&amp;#8217;s link indicating his acrobatic moves (we promise promise promise this is NOT a RickRoll!) Optional In-Game Advertising Powerset Proliferation FAQ form Doc Brainstorm i12 Closed Beta starting next week Powers counts and clarifications (some info from Suckerpunch&amp;#8217;s CoH Planner Civilian NPC&amp;#8217;s Accolade Spotlight &amp;#8211; Atlas Medallion CoHPodcast forums Promo: Morevi Remastered</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We start out with our usual dash of news from the forums. Rather than one main topic, however, we focus on some of the shorter topics recently suggested in our forums. We discuss: April Fools Prank &amp;#8211; Visual Sounds BAB&amp;#8217;s link indicating his acrobatic moves (we promise promise promise this is NOT a RickRoll!) Optional In-Game Advertising Powerset Proliferation FAQ form Doc Brainstorm i12 Closed Beta starting next week Powers counts and clarifications (some info from Suckerpunch&amp;#8217;s CoH Planner Civilian NPC&amp;#8217;s Accolade Spotlight &amp;#8211; Atlas Medallion CoHPodcast forums Promo: Morevi Remastered</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 18 – Tour of Villainy</title>
		<link>https://cohpodcast.com/2008/04/01/episode-18-tour-of-villainy/</link>
		<pubDate>Tue, 01 Apr 2008 07:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/04/01/episode-18-tour-of-villainy</guid>
		<comments>https://cohpodcast.com/2008/04/01/episode-18-tour-of-villainy/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/04/01/episode-18-tour-of-villainy/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[balticon]]></category>
		<category><![CDATA[cov]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[matt wallace]]></category>
		<category><![CDATA[powerset proliferation]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[villains]]></category>
		<description><![CDATA[<p>I think we&#8217;ve broken our own record again, making this the longest episode. This wasn&#8217;t the intention, but I guess we&#8217;ll see if everybody who said &#8220;longer episodes please!&#8221; really meant it <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /> I promise that this won&#8217;t be a habit and future episodes will get back under the hour mark.</p>
<p>This is part two of our guest interview with Rich. There was some very important, last minute news that was added just before we posted though which takes a little time to get through.</p>
<p class="MsoNormal"><strong>In this episode we discuss:</strong></p>
<ul>
<li>A last minute news item from Lighthouse and Positron</li>
<li><a href="http://pc.gamezone.com/news/03_27_08_11_00AM.htm" target="_blank">Dr. Brainstorm&#8217;s Discovery</a></li>
<li><a href="http://pc.gamezone.com/news/03_28_08_10_41AM.htm" target="_blank">Powerset Proliferation</a></li>
<li><a href="http://www.cityofheroes.com/feature_update_issue_12b.html" target="_blank">Improved Character Creator</a></li>
<li>Back to the Burrow for us</li>
<li>The new <a href="http://cohpodcast.com//forums">Forums</a> are rocking &#8211; come join us (they got their first porn submissions!)</li>
<li>Chooch went to lunch with <a href="http://www.murverse.com" target="_blank">Mur Lafferty</a>, <a href="http://www.teemorris.com/morevipodcast/" target="_blank">Tee Morris</a>, <a href="http://www.grailwolf.com/" target="_blank">Marc Bailey &amp; Heather Welliver</a>, and many other creative peoples</li>
<li>Don&#8217;t forget our new voicemail number: <strong>206-333-3206</strong></li>
<li>Some explanations of why some powers did or did not make it into the proliferation, including letting us know that eventually ALL of the powers should make it over!!</li>
<li>Rich&#8217;s tour of villainy</li>
<li>Promos: <a href="http://www.balticonpodcast.com" target="_blank">Balticon Podcast</a>, <a href="http://www.apexbookcompany.com/cart.php?m=product_detail&amp;p=22" target="_blank">The Next Fix</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">42</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>I think we&amp;#8217;ve broken our own record again, making this the longest episode. This wasn&amp;#8217;t the intention, but I guess we&amp;#8217;ll see if everybody who said &amp;#8220;longer episodes please!&amp;#8221; really meant it I promise that this won&amp;#8217;t be a habit and future episodes will get back under the hour mark. This is part two of our guest interview with Rich. There was some very important, last minute news that was added just before we posted though which takes a little time to get through. In this episode we discuss: A last minute news item from Lighthouse and Positron Dr. Brainstorm&amp;#8217;s Discovery Powerset Proliferation Improved Character Creator Back to the Burrow for us The new Forums are rocking &amp;#8211; come join us (they got their first porn submissions!) Chooch went to lunch with Mur Lafferty, Tee Morris, Marc Bailey &amp;amp; Heather Welliver, and many other creative peoples Don&amp;#8217;t forget our new voicemail number: 206-333-3206 Some explanations of why some powers did or did not make it into the proliferation, including letting us know that eventually ALL of the powers should make it over!! Rich&amp;#8217;s tour of villainy Promos: Balticon Podcast, The Next Fix</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>I think we&amp;#8217;ve broken our own record again, making this the longest episode. This wasn&amp;#8217;t the intention, but I guess we&amp;#8217;ll see if everybody who said &amp;#8220;longer episodes please!&amp;#8221; really meant it I promise that this won&amp;#8217;t be a habit and future episodes will get back under the hour mark. This is part two of our guest interview with Rich. There was some very important, last minute news that was added just before we posted though which takes a little time to get through. In this episode we discuss: A last minute news item from Lighthouse and Positron Dr. Brainstorm&amp;#8217;s Discovery Powerset Proliferation Improved Character Creator Back to the Burrow for us The new Forums are rocking &amp;#8211; come join us (they got their first porn submissions!) Chooch went to lunch with Mur Lafferty, Tee Morris, Marc Bailey &amp;amp; Heather Welliver, and many other creative peoples Don&amp;#8217;t forget our new voicemail number: 206-333-3206 Some explanations of why some powers did or did not make it into the proliferation, including letting us know that eventually ALL of the powers should make it over!! Rich&amp;#8217;s tour of villainy Promos: Balticon Podcast, The Next Fix</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 17 – Take Three!</title>
		<link>https://cohpodcast.com/2008/03/27/episode-17-take-three/</link>
		<pubDate>Thu, 27 Mar 2008 23:21:22 +0000</pubDate>
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		<comments>https://cohpodcast.com/2008/03/27/episode-17-take-three/#comments</comments>
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		<slash:comments>7</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[bedcast]]></category>
		<category><![CDATA[chasing the bard]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[infected]]></category>
		<category><![CDATA[metamor city]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[rich]]></category>
		<category><![CDATA[rogue isles]]></category>
		<category><![CDATA[scott sigler]]></category>
		<category><![CDATA[six paragons]]></category>
		<category><![CDATA[villains]]></category>
		<description><![CDATA[<p>Apparently you can only attach 1 media file per post in the RSS2 feed, and since the Infected PDF was the second thing I attached it took over.. Just like Sigler, I tell ya!!</p>
<p>So, here is the actual podcast episode&#8230; again.. I tried once before and it didn&#8217;t seem to take. So I just renamed the file, and we&#8217;ll see what happens!</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Episode is a bit late&#8230; but there was an injury involved, so please don&#8217;t debuff us <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /><br />
This episode is part one of a two part interview with a friend of ours dedicated to villains!</p>
<p><strong>We discuss:</strong></p>
<ul>
<li>Viv&#8217;s on drugs</li>
<li>News [more complete show notes on actual news items to come]</li>
<li>Bab&#8217;s <a href="http://tinyurl.com/2g9mqh" target="_blank">sig file link</a></li>
<li>New <a href="http://cohpodcast.com//gallery2" target="_blank">Gallery</a> software on cohpodcast.com/ !</li>
<li>New Listener <a href="http://cohpodcast.com//forums" target="_blank">Forums</a> !</li>
<li>Go buy Scott Sigler&#8217;s <a href="http://www.infectednovel.com" target="_blank">Infected</a> on April 1st! Oh, and in case you don&#8217;t know if you&#8217;d like it, Scott is letting us attach a free PDF version to this episode!! That&#8217;s right, the ENTIRE Novel in no-DRM PDF form is in the feed. However, this is a &#8220;3 day only&#8221; deal, so I will be removing the PDF from the feed on April 1st.</li>
<li>New feedback phone number (the old one got disconnected because nobody called in 30 days <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f641.png" alt="🙁" class="wp-smiley" style="height: 1em; max-height: 1em;" /></li>
<li>Interview with Rich
<ul>
<li>What draws Rich to the Rogue Isles</li>
</ul>
<ul>
<li>CoV contacts strategy</li>
</ul>
<ul>
<li>Differences between COH and COV</li>
</ul>
<ul>
<li>Task Forces/Strike Forces</li>
<li>Level restricted zones</li>
<li>Giant Monsters</li>
<li>The villain Archetypes</li>
<li>Feelings on the announced villain epic archetypes</li>
<li>Player populations between Villains and Heroes</li>
<li>Villain player attitudes compared to Hero side</li>
<li>Thanks to Rich for helping fund the VEAT <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></li>
<li>Villain temp powers and accolades</li>
<li><a href="http://www.sixparagons.com" target="_blank">Six Paragons</a></li>
<li><a href="http://www.weekendhero.com">Weekend Hero</a></li>
</ul>
</li>
<li><strong>Promos:</strong> <a href="http://www.chasingthebard.com" target="_blank">Chasing the Bard</a>, <a href="http://www.metamorcity.com/" target="_blank">MetaMor City</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">41</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Apparently you can only attach 1 media file per post in the RSS2 feed, and since the Infected PDF was the second thing I attached it took over.. Just like Sigler, I tell ya!! So, here is the actual podcast episode&amp;#8230; again.. I tried once before and it didn&amp;#8217;t seem to take. So I just renamed the file, and we&amp;#8217;ll see what happens! &amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212; Episode is a bit late&amp;#8230; but there was an injury involved, so please don&amp;#8217;t debuff us This episode is part one of a two part interview with a friend of ours dedicated to villains! We discuss: Viv&amp;#8217;s on drugs News [more complete show notes on actual news items to come] Bab&amp;#8217;s sig file link New Gallery software on cohpodcast.com/ ! New Listener Forums ! Go buy Scott Sigler&amp;#8217;s Infected on April 1st! Oh, and in case you don&amp;#8217;t know if you&amp;#8217;d like it, Scott is letting us attach a free PDF version to this episode!! That&amp;#8217;s right, the ENTIRE Novel in no-DRM PDF form is in the feed. However, this is a &amp;#8220;3 day only&amp;#8221; deal, so I will be removing the PDF from the feed on April 1st. New feedback phone number (the old one got disconnected because nobody called in 30 days Interview with Rich What draws Rich to the Rogue Isles CoV contacts strategy Differences between COH and COV Task Forces/Strike Forces Level restricted zones Giant Monsters The villain Archetypes Feelings on the announced villain epic archetypes Player populations between Villains and Heroes Villain player attitudes compared to Hero side Thanks to Rich for helping fund the VEAT Villain temp powers and accolades Six Paragons Weekend Hero Promos: Chasing the Bard, MetaMor City</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Apparently you can only attach 1 media file per post in the RSS2 feed, and since the Infected PDF was the second thing I attached it took over.. Just like Sigler, I tell ya!! So, here is the actual podcast episode&amp;#8230; again.. I tried once before and it didn&amp;#8217;t seem to take. So I just renamed the file, and we&amp;#8217;ll see what happens! &amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212; Episode is a bit late&amp;#8230; but there was an injury involved, so please don&amp;#8217;t debuff us This episode is part one of a two part interview with a friend of ours dedicated to villains! We discuss: Viv&amp;#8217;s on drugs News [more complete show notes on actual news items to come] Bab&amp;#8217;s sig file link New Gallery software on cohpodcast.com/ ! New Listener Forums ! Go buy Scott Sigler&amp;#8217;s Infected on April 1st! Oh, and in case you don&amp;#8217;t know if you&amp;#8217;d like it, Scott is letting us attach a free PDF version to this episode!! That&amp;#8217;s right, the ENTIRE Novel in no-DRM PDF form is in the feed. However, this is a &amp;#8220;3 day only&amp;#8221; deal, so I will be removing the PDF from the feed on April 1st. New feedback phone number (the old one got disconnected because nobody called in 30 days Interview with Rich What draws Rich to the Rogue Isles CoV contacts strategy Differences between COH and COV Task Forces/Strike Forces Level restricted zones Giant Monsters The villain Archetypes Feelings on the announced villain epic archetypes Player populations between Villains and Heroes Villain player attitudes compared to Hero side Thanks to Rich for helping fund the VEAT Villain temp powers and accolades Six Paragons Weekend Hero Promos: Chasing the Bard, MetaMor City</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 17 – A Walk on the Red Side</title>
		<link>https://cohpodcast.com/2008/03/27/episode-17-a-walk-on-the-red-side/</link>
		<pubDate>Thu, 27 Mar 2008 05:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/03/27/episode-17-a-walk-on-the-red-side</guid>
		<comments>https://cohpodcast.com/2008/03/27/episode-17-a-walk-on-the-red-side/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/03/27/episode-17-a-walk-on-the-red-side/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[bedcast]]></category>
		<category><![CDATA[chasing the bard]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[infected]]></category>
		<category><![CDATA[metamor city]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[rich]]></category>
		<category><![CDATA[rogue isles]]></category>
		<category><![CDATA[scott sigler]]></category>
		<category><![CDATA[six paragons]]></category>
		<category><![CDATA[villains]]></category>
		<description><![CDATA[<p>Episode is a bit late&#8230; but there was an injury involved, so please don&#8217;t debuff us <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>This episode is part one of a two part interview with a friend of ours dedicated to villains!</p>
<p><strong>We discuss:</strong></p>
<ul>
<li>Viv&#8217;s on drugs</li>
<li>News [more complete show notes on actual news items to come]</li>
<li>Bab&#8217;s <a href="http://tinyurl.com/2g9mqh" target="_blank">sig file link</a></li>
<li>New <a href="http://cohpodcast.com//gallery2" target="_blank">Gallery</a> software on cohpodcast.com/ !</li>
<li>New Listener <a href="http://cohpodcast.com//forums" target="_blank">Forums</a> !</li>
<li>Go buy Scott Sigler&#8217;s <a href="http://www.infectednovel.com" target="_blank">Infected</a> on April 1st! Oh, and in case you don&#8217;t know if you&#8217;d like it, Scott is letting us attach a free PDF version to this episode!! That&#8217;s right, the ENTIRE Novel in no-DRM PDF form is in the feed. However, this is a &#8220;3 day only&#8221; deal, so I will be removing the PDF from the feed on April 1st. <span style="text-decoration: line-through;">Sorry, time is up and I had to remove the file from the post and the server. You can still listen to the book for free on Scott&#8217;s site though!</span> I just found out that the limited time was on Random House/Crown&#8217;s side &#8212; but we are allowed to mirror it indefinitely. So, I&#8217;ve put it back up <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></li>
<li>New feedback phone number (the old one got disconnected because nobody called in 30 days <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f641.png" alt="🙁" class="wp-smiley" style="height: 1em; max-height: 1em;" /></li>
<li>Interview with Rich
<ul>
<li>What draws Rich to the Rogue Isles</li>
</ul>
<ul>
<li>CoV contacts strategy</li>
</ul>
<ul>
<li>Differences between COH and COV</li>
</ul>
<ul>
<li>Task Forces/Strike Forces</li>
<li>Level restricted zones</li>
<li>Giant Monsters</li>
<li>The villain Archetypes</li>
<li>Feelings on the announced villain epic archetypes</li>
<li>Player populations between Villains and Heroes</li>
<li>Villain player attitudes compared to Hero side</li>
<li>Thanks to Rich for helping fund the VEAT <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></li>
<li>Villain temp powers and accolades</li>
<li><a href="http://www.sixparagons.com" target="_blank">Six Paragons</a></li>
<li><a href="http://www.weekendhero.com">Weekend Hero</a></li>
</ul>
</li>
<li><strong>Promos:</strong> <a href="http://www.chasingthebard.com" target="_blank">Chasing the Bard</a>, <a href="http://www.metamorcity.com/" target="_blank">MetaMor City</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">39</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Episode is a bit late&amp;#8230; but there was an injury involved, so please don&amp;#8217;t debuff us This episode is part one of a two part interview with a friend of ours dedicated to villains! We discuss: Viv&amp;#8217;s on drugs News [more complete show notes on actual news items to come] Bab&amp;#8217;s sig file link New Gallery software on cohpodcast.com/ ! New Listener Forums ! Go buy Scott Sigler&amp;#8217;s Infected on April 1st! Oh, and in case you don&amp;#8217;t know if you&amp;#8217;d like it, Scott is letting us attach a free PDF version to this episode!! That&amp;#8217;s right, the ENTIRE Novel in no-DRM PDF form is in the feed. However, this is a &amp;#8220;3 day only&amp;#8221; deal, so I will be removing the PDF from the feed on April 1st. Sorry, time is up and I had to remove the file from the post and the server. You can still listen to the book for free on Scott&amp;#8217;s site though! I just found out that the limited time was on Random House/Crown&amp;#8217;s side &amp;#8212; but we are allowed to mirror it indefinitely. So, I&amp;#8217;ve put it back up New feedback phone number (the old one got disconnected because nobody called in 30 days Interview with Rich What draws Rich to the Rogue Isles CoV contacts strategy Differences between COH and COV Task Forces/Strike Forces Level restricted zones Giant Monsters The villain Archetypes Feelings on the announced villain epic archetypes Player populations between Villains and Heroes Villain player attitudes compared to Hero side Thanks to Rich for helping fund the VEAT Villain temp powers and accolades Six Paragons Weekend Hero Promos: Chasing the Bard, MetaMor City</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Episode is a bit late&amp;#8230; but there was an injury involved, so please don&amp;#8217;t debuff us This episode is part one of a two part interview with a friend of ours dedicated to villains! We discuss: Viv&amp;#8217;s on drugs News [more complete show notes on actual news items to come] Bab&amp;#8217;s sig file link New Gallery software on cohpodcast.com/ ! New Listener Forums ! Go buy Scott Sigler&amp;#8217;s Infected on April 1st! Oh, and in case you don&amp;#8217;t know if you&amp;#8217;d like it, Scott is letting us attach a free PDF version to this episode!! That&amp;#8217;s right, the ENTIRE Novel in no-DRM PDF form is in the feed. However, this is a &amp;#8220;3 day only&amp;#8221; deal, so I will be removing the PDF from the feed on April 1st. Sorry, time is up and I had to remove the file from the post and the server. You can still listen to the book for free on Scott&amp;#8217;s site though! I just found out that the limited time was on Random House/Crown&amp;#8217;s side &amp;#8212; but we are allowed to mirror it indefinitely. So, I&amp;#8217;ve put it back up New feedback phone number (the old one got disconnected because nobody called in 30 days Interview with Rich What draws Rich to the Rogue Isles CoV contacts strategy Differences between COH and COV Task Forces/Strike Forces Level restricted zones Giant Monsters The villain Archetypes Feelings on the announced villain epic archetypes Player populations between Villains and Heroes Villain player attitudes compared to Hero side Thanks to Rich for helping fund the VEAT Villain temp powers and accolades Six Paragons Weekend Hero Promos: Chasing the Bard, MetaMor City</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 16 – News and Feedback</title>
		<link>https://cohpodcast.com/2008/03/16/episode-16-news-and-feedback/</link>
		<pubDate>Mon, 17 Mar 2008 02:47:54 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/03/16/episode-16-news-and-feedback</guid>
		<comments>https://cohpodcast.com/2008/03/16/episode-16-news-and-feedback/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/03/16/episode-16-news-and-feedback/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[gary gygax]]></category>
		<category><![CDATA[infected]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[scott sigler]]></category>
		<description><![CDATA[<p>A bit late, but here none the less! Some of the speculation presented is precluded by our Special Episode, but I went ahead and left everything here intact. This brings us &#8220;back on schedule&#8221; if there ever was such a thing <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>This episode we discuss:</p>
<ul>
<li><a href="http://www.penny-arcade.com/comic/2008/03/04" target="_blank">Gary Gygax passing</a></li>
<li>Rikti invasions return</li>
<li>&#8220;Final&#8221; Task Force/Strike force changes</li>
<li>48 Month Veteran Reward announced</li>
<li>A call from Ex Libris to please update account information</li>
<li>Intro to Base Raids event</li>
<li>Some very funny forum comments from Back Alley Brawler</li>
<li>Lots and lots of feedback!</li>
<li><strong>Promo:</strong> <a href="http://www.scottsigler.net" target="_blank">Scott Sigler&#8217;s Infected</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">35</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>A bit late, but here none the less! Some of the speculation presented is precluded by our Special Episode, but I went ahead and left everything here intact. This brings us &amp;#8220;back on schedule&amp;#8221; if there ever was such a thing This episode we discuss: Gary Gygax passing Rikti invasions return &amp;#8220;Final&amp;#8221; Task Force/Strike force changes 48 Month Veteran Reward announced A call from Ex Libris to please update account information Intro to Base Raids event Some very funny forum comments from Back Alley Brawler Lots and lots of feedback! Promo: Scott Sigler&amp;#8217;s Infected</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>A bit late, but here none the less! Some of the speculation presented is precluded by our Special Episode, but I went ahead and left everything here intact. This brings us &amp;#8220;back on schedule&amp;#8221; if there ever was such a thing This episode we discuss: Gary Gygax passing Rikti invasions return &amp;#8220;Final&amp;#8221; Task Force/Strike force changes 48 Month Veteran Reward announced A call from Ex Libris to please update account information Intro to Base Raids event Some very funny forum comments from Back Alley Brawler Lots and lots of feedback! Promo: Scott Sigler&amp;#8217;s Infected</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Special Ep 1 – Issue 12 Announced!</title>
		<link>https://cohpodcast.com/2008/03/12/special-episode-1-issue-12-announced/</link>
		<pubDate>Thu, 13 Mar 2008 03:53:04 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/03/12/special-episode-1-issue-12-announced</guid>
		<comments>https://cohpodcast.com/2008/03/12/special-episode-1-issue-12-announced/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/03/12/special-episode-1-issue-12-announced/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[issue 12]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[special episode]]></category>
		<description><![CDATA[<p>We are in the middle of post production on episode 16, but wanted to record and get this news flash out to you since <a href="http://www.cityofheroes.com/game_update12.html" target="_blank">Issue 12</a> has been announced! We hope to get episode 16 on the feed in a day or two.</p>
<p>Good hunting heroes!</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">34</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We are in the middle of post production on episode 16, but wanted to record and get this news flash out to you since Issue 12 has been announced! We hope to get episode 16 on the feed in a day or two. Good hunting heroes!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We are in the middle of post production on episode 16, but wanted to record and get this news flash out to you since Issue 12 has been announced! We hope to get episode 16 on the feed in a day or two. Good hunting heroes!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 15 – News &amp; Champions Online</title>
		<link>https://cohpodcast.com/2008/03/02/episode-15-a-little-news-and-champions-online/</link>
		<pubDate>Mon, 03 Mar 2008 03:52:14 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/03/02/episode-15-a-little-news-and-champions-online/</guid>
		<comments>https://cohpodcast.com/2008/03/02/episode-15-a-little-news-and-champions-online/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2008/03/02/episode-15-a-little-news-and-champions-online/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[boards]]></category>
		<category><![CDATA[champions online]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[patch notes]]></category>
		<category><![CDATA[studio]]></category>
		<description><![CDATA[<p>A special welcome to any new listeners!</p>
<p>This episode was recorded last week but was delayed due to some technical difficulties (and minor construction at our base!)</p>
<p><strong>We discuss;</strong></p>
<ul>
<li>Ex Libris links to us on the <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10289051&amp;an=0&amp;page=0#Post10289051" target="_blank">official forums</a>!</li>
<li>We&#8217;re moving our studio around</li>
<li>Blaster damage bug corrected</li>
<li>Further veil fixes</li>
<li>Clarification from Positron on the TF changes</li>
<li>A new TF change on Test Server to address some of the gripes</li>
<li><strong>Main topic</strong>: Cryptic Studios <a href="http://www.champions-online.com" target="_blank">Champions Online MMO</a> now in development</li>
<li>Feedback</li>
<li>Hop into our new <a href="http://cohpodcast.com//characters">Character Gallery</a> to see what our listener&#8217;s characters look like &#8212; and add your own!</li>
<li><strong>Promo</strong>: <a href="http://jchutchins.net" target="_blank">JC Hutchin&#8217;s</a> <a href="http://jchutchins.net/site/category/interviews/ultracreatives/" target="_blank">Ultra Creatives</a> Interview Series</li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">30</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>A special welcome to any new listeners! This episode was recorded last week but was delayed due to some technical difficulties (and minor construction at our base!) We discuss; Ex Libris links to us on the official forums! We&amp;#8217;re moving our studio around Blaster damage bug corrected Further veil fixes Clarification from Positron on the TF changes A new TF change on Test Server to address some of the gripes Main topic: Cryptic Studios Champions Online MMO now in development Feedback Hop into our new Character Gallery to see what our listener&amp;#8217;s characters look like &amp;#8212; and add your own! Promo: JC Hutchin&amp;#8217;s Ultra Creatives Interview Series</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>A special welcome to any new listeners! This episode was recorded last week but was delayed due to some technical difficulties (and minor construction at our base!) We discuss; Ex Libris links to us on the official forums! We&amp;#8217;re moving our studio around Blaster damage bug corrected Further veil fixes Clarification from Positron on the TF changes A new TF change on Test Server to address some of the gripes Main topic: Cryptic Studios Champions Online MMO now in development Feedback Hop into our new Character Gallery to see what our listener&amp;#8217;s characters look like &amp;#8212; and add your own! Promo: JC Hutchin&amp;#8217;s Ultra Creatives Interview Series</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 14 – Building Healers</title>
		<link>https://cohpodcast.com/2008/02/24/episode-14-building-healers/</link>
		<pubDate>Sun, 24 Feb 2008 06:14:24 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/02/24/episode-14-building-healers/</guid>
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		<slash:comments>7</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[builds]]></category>
		<category><![CDATA[defender]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[event]]></category>
		<category><![CDATA[geeklabel]]></category>
		<category><![CDATA[healer]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[sf]]></category>
		<category><![CDATA[strike force]]></category>
		<category><![CDATA[task force]]></category>
		<category><![CDATA[tf]]></category>
		<category><![CDATA[valentine's]]></category>
		<category><![CDATA[villains]]></category>
		<description><![CDATA[<p>This is a bit of a continuation from last episodes information on different character builds. A listener specifically requested information on building a good <em>healer</em> which is why the healing Defender is discussed in-depth here.</p>
<p>As we go over in the episode, we are aware that Defenders are much more than healers (that they indeed are more buffers/debuffers than healers), but since there was a request specifically about healing, here it is.</p>
<p><strong>In this episode we discuss:</strong></p>
<ul>
<li>Some quick <a href="http://www.cityofheroes.com/news/patch_notes.html" target="_blank">news</a> (Rikti portal XP update, and a contentious TF/SF change)</li>
<li>Villain Strike Force <a href="http://cityofheroes.wikia.com/wiki/Strike_force" target="_blank">information</a></li>
<li>New Valentine mish in Atlas Park</li>
<li>Information about the Manticore/Sister Psyche <a href="http://www.cityofheroes.com/news/archives/2008/02/relive_the_supe.html" target="_blank">wedding event</a></li>
<li>Our Defender/Healer disclaimer <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></li>
<li>Listener feedback</li>
<li>Another request for SGs to promote &#8211; here is your chance to get your SG some exposure and recruit some new blood! Send us your SG details: Name, Server, Website if you have one, the type of SG it is (role play, farming, PVP, etc.), and how to contact you in-game.</li>
<li>Also, let us know a preferred day/time for an in-game meet up!</li>
<li>Promo: <a href="http://www.geeklabel.com/podcast.php" target="_blank">Geeklabel Radio</a></li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">28</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This is a bit of a continuation from last episodes information on different character builds. A listener specifically requested information on building a good healer which is why the healing Defender is discussed in-depth here. As we go over in the episode, we are aware that Defenders are much more than healers (that they indeed are more buffers/debuffers than healers), but since there was a request specifically about healing, here it is. In this episode we discuss: Some quick news (Rikti portal XP update, and a contentious TF/SF change) Villain Strike Force information New Valentine mish in Atlas Park Information about the Manticore/Sister Psyche wedding event Our Defender/Healer disclaimer Listener feedback Another request for SGs to promote &amp;#8211; here is your chance to get your SG some exposure and recruit some new blood! Send us your SG details: Name, Server, Website if you have one, the type of SG it is (role play, farming, PVP, etc.), and how to contact you in-game. Also, let us know a preferred day/time for an in-game meet up! Promo: Geeklabel Radio</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This is a bit of a continuation from last episodes information on different character builds. A listener specifically requested information on building a good healer which is why the healing Defender is discussed in-depth here. As we go over in the episode, we are aware that Defenders are much more than healers (that they indeed are more buffers/debuffers than healers), but since there was a request specifically about healing, here it is. In this episode we discuss: Some quick news (Rikti portal XP update, and a contentious TF/SF change) Villain Strike Force information New Valentine mish in Atlas Park Information about the Manticore/Sister Psyche wedding event Our Defender/Healer disclaimer Listener feedback Another request for SGs to promote &amp;#8211; here is your chance to get your SG some exposure and recruit some new blood! Send us your SG details: Name, Server, Website if you have one, the type of SG it is (role play, farming, PVP, etc.), and how to contact you in-game. Also, let us know a preferred day/time for an in-game meet up! Promo: Geeklabel Radio</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 13 – Builds and Slotting</title>
		<link>https://cohpodcast.com/2008/02/14/episode-13-builds-and-slotting/</link>
		<pubDate>Thu, 14 Feb 2008 08:06:01 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/02/14/episode-13-builds-and-slotting/</guid>
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		<slash:comments>3</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[builds]]></category>
		<category><![CDATA[double xp]]></category>
		<category><![CDATA[enhancements]]></category>
		<category><![CDATA[geek acres]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[powers]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[slots]]></category>
		<category><![CDATA[slotting]]></category>
		<category><![CDATA[valentine's]]></category>
		<description><![CDATA[<p><strong>Love is in the air!</strong></p>
<p>This is an exciting week, Heroes! Lots going on, so this episode is our longest. Buckle up and enjoy!</p>
<ul>
<li>Double XP weekend hangover</li>
<li><a id="f7w4" title="Clicky linky to view announcement with links to the patch notes" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10195699&amp;an=0&amp;page=0#Post10195699" target="_blank">Huuuuuge game patch</a></li>
<li><a id="h4:e" title="Announcement for this year's Jubilee event!" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10199073&amp;an=0&amp;page=0#Post10199073" target="_blank">Announcement for this year&#8217;s Jubilee event!<br />
</a><span>Event Timing:<br />
Start: Thursday, February 14th, 8:59am PST / 11:59am EST<br />
Finish: Thursday, February 28th, 8:59pm PST / 11:59pm EST</span></li>
<li><a id="tmvi" title="Info on Manticore and Sister Psyche's Valentine's Day wedding on Training Room/Test Server!" href="http://www.coh.com/newsletter/0801_b/" target="_blank">Info on Manticore and Sister Psyche&#8217;s Valentine&#8217;s Day wedding on Training Room/Test Server!</a></li>
<li><a id="xt4h" title="This link will take you to Plaync site for info on the pack available for purchase." href="https://secure.plaync.com/cgi-bin/Store.pl?view=65" target="_blank">New game pack available for purchase!</a></li>
<li><a id="q4d:" title="Items in patch not previously announced can be seen here." href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=10198732&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" target="_blank">Other interesting news tidbits as well. Did YOU know about the change to Rikti portals? We didn&#8217;t!</a></li>
</ul>
<p>Then, because we don&#8217;t know when enough is enough, we allow ourselves to have a feature discussion after being inspired by questions from a listener.  We discuss powers and enhancement slotting as we prefer them.</p>
<ul>
<li>Disclaimer on the possibility that Real Numbers will make all of this moot.</li>
<li>Discussion on archetypes and builds, and how we personally play them.</li>
<li>Traditional roles of different archetypes within a team.</li>
<li>Our rule of thumb on slotting enhancements.</li>
<li>Hero Planners: <a id="nchr" title="Hero Planner," href="http://cohplanner.coldfront.net/" target="_blank">Joe Chott&#8217;s Hero Planner,</a> <a id="r9xi" title="Mid's Hero Designer" href="http://www.fusionforce.us/mids.asp" target="_blank">Mid&#8217;s Hero Designer</a> and <a id="e1k1" title="Sucker Punch's Hero Planner" href="http://www.cohplanner.com/" target="_blank">Sucker Punch&#8217;s Hero Planner</a> for guidance on the effects of enhancements in different slots</li>
<li><a id="h1ke" title="Hero Stats" href="http://www.herostats.org/" target="_blank">Hero Stats</a></li>
</ul>
<p>Promo: <a href="http://www.geekacres.net" target="_blank">Geek Acres</a></p>
<p><strong>Next episode:</strong> Scheduled to be a News episode. If there is no news we will discuss the defender/healer roles as requested by a listener!</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">25</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Love is in the air! This is an exciting week, Heroes! Lots going on, so this episode is our longest. Buckle up and enjoy! Double XP weekend hangover Huuuuuge game patch Announcement for this year&amp;#8217;s Jubilee event! Event Timing: Start: Thursday, February 14th, 8:59am PST / 11:59am EST Finish: Thursday, February 28th, 8:59pm PST / 11:59pm EST Info on Manticore and Sister Psyche&amp;#8217;s Valentine&amp;#8217;s Day wedding on Training Room/Test Server! New game pack available for purchase! Other interesting news tidbits as well. Did YOU know about the change to Rikti portals? We didn&amp;#8217;t! Then, because we don&amp;#8217;t know when enough is enough, we allow ourselves to have a feature discussion after being inspired by questions from a listener. We discuss powers and enhancement slotting as we prefer them. Disclaimer on the possibility that Real Numbers will make all of this moot. Discussion on archetypes and builds, and how we personally play them. Traditional roles of different archetypes within a team. Our rule of thumb on slotting enhancements. Hero Planners: Joe Chott&amp;#8217;s Hero Planner, Mid&amp;#8217;s Hero Designer and Sucker Punch&amp;#8217;s Hero Planner for guidance on the effects of enhancements in different slots Hero Stats Promo: Geek Acres Next episode: Scheduled to be a News episode. If there is no news we will discuss the defender/healer roles as requested by a listener!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Love is in the air! This is an exciting week, Heroes! Lots going on, so this episode is our longest. Buckle up and enjoy! Double XP weekend hangover Huuuuuge game patch Announcement for this year&amp;#8217;s Jubilee event! Event Timing: Start: Thursday, February 14th, 8:59am PST / 11:59am EST Finish: Thursday, February 28th, 8:59pm PST / 11:59pm EST Info on Manticore and Sister Psyche&amp;#8217;s Valentine&amp;#8217;s Day wedding on Training Room/Test Server! New game pack available for purchase! Other interesting news tidbits as well. Did YOU know about the change to Rikti portals? We didn&amp;#8217;t! Then, because we don&amp;#8217;t know when enough is enough, we allow ourselves to have a feature discussion after being inspired by questions from a listener. We discuss powers and enhancement slotting as we prefer them. Disclaimer on the possibility that Real Numbers will make all of this moot. Discussion on archetypes and builds, and how we personally play them. Traditional roles of different archetypes within a team. Our rule of thumb on slotting enhancements. Hero Planners: Joe Chott&amp;#8217;s Hero Planner, Mid&amp;#8217;s Hero Designer and Sucker Punch&amp;#8217;s Hero Planner for guidance on the effects of enhancements in different slots Hero Stats Promo: Geek Acres Next episode: Scheduled to be a News episode. If there is no news we will discuss the defender/healer roles as requested by a listener!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 12 – A metric ton of news and patch notes</title>
		<link>https://cohpodcast.com/2008/02/06/episode-12-a-metric-ton-of-news-and-patch-notes/</link>
		<pubDate>Wed, 06 Feb 2008 23:09:15 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/02/06/episode-12-a-metric-ton-of-news-and-patch-notes/</guid>
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		<slash:comments>5</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[double xp]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[patch notes]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[test server]]></category>
		<description><![CDATA[<p>All of the patch notes detail what changes are happening on the Test Server and we really hope that some of them go live before the double XP weekend. Probably unrealistic, but there is some cool stuff going on in there! Of course, there is no guarantee that the stuff being tested will ever make it to the live game.</p>
<ul>
<li>Changes to powers for various archetypes (lots for Forcefield Controllers, but some for tankers, blasters, and Kheldians)</li>
<li> Information on &#8220;XP curve adjustments&#8221; to help with those tough levels</li>
<li>The &#8220;combat attribute window&#8221; and &#8220;attribute monitor&#8221;</li>
<li><a href="http://www.cohplanner.com/" target="_blank">The CoH Planner</a></li>
<li>Changes to base storage tracking</li>
<li>Some small changes to the User Interface</li>
<li>Don&#8217;t forget &#8211; Double XP happens this weekend Starting Friday, February 8, 2008 at 8:59am PST / 11:59am EST and ending Sunday, February 10, 2008 at 8:59pm PST / 11:59pm EST</li>
<li>Listener Feedback</li>
<li>New Promo: <a href="http://www.playingforkeepsnovel.com/" target="_blank">Playing For Keeps</a></li>
</ul>]]></description>
		<enclosure length="41285037" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/COHPodcast_Episode012.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">24</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>All of the patch notes detail what changes are happening on the Test Server and we really hope that some of them go live before the double XP weekend. Probably unrealistic, but there is some cool stuff going on in there! Of course, there is no guarantee that the stuff being tested will ever make it to the live game. Changes to powers for various archetypes (lots for Forcefield Controllers, but some for tankers, blasters, and Kheldians) Information on &amp;#8220;XP curve adjustments&amp;#8221; to help with those tough levels The &amp;#8220;combat attribute window&amp;#8221; and &amp;#8220;attribute monitor&amp;#8221; The CoH Planner Changes to base storage tracking Some small changes to the User Interface Don&amp;#8217;t forget &amp;#8211; Double XP happens this weekend Starting Friday, February 8, 2008 at 8:59am PST / 11:59am EST and ending Sunday, February 10, 2008 at 8:59pm PST / 11:59pm EST Listener Feedback New Promo: Playing For Keeps</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>All of the patch notes detail what changes are happening on the Test Server and we really hope that some of them go live before the double XP weekend. Probably unrealistic, but there is some cool stuff going on in there! Of course, there is no guarantee that the stuff being tested will ever make it to the live game. Changes to powers for various archetypes (lots for Forcefield Controllers, but some for tankers, blasters, and Kheldians) Information on &amp;#8220;XP curve adjustments&amp;#8221; to help with those tough levels The &amp;#8220;combat attribute window&amp;#8221; and &amp;#8220;attribute monitor&amp;#8221; The CoH Planner Changes to base storage tracking Some small changes to the User Interface Don&amp;#8217;t forget &amp;#8211; Double XP happens this weekend Starting Friday, February 8, 2008 at 8:59am PST / 11:59am EST and ending Sunday, February 10, 2008 at 8:59pm PST / 11:59pm EST Listener Feedback New Promo: Playing For Keeps</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 11 – Mobs and the con system</title>
		<link>https://cohpodcast.com/2008/01/28/episode-11-mobs-and-the-con-system/</link>
		<pubDate>Tue, 29 Jan 2008 02:47:33 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/01/28/episode-11-mobs-and-the-con-system/</guid>
		<comments>https://cohpodcast.com/2008/01/28/episode-11-mobs-and-the-con-system/#comments</comments>
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		<slash:comments>6</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[difficulty]]></category>
		<category><![CDATA[double xp]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[geek survival guide]]></category>
		<category><![CDATA[giant monster]]></category>
		<category><![CDATA[itunes]]></category>
		<category><![CDATA[missions]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[voicemail]]></category>
		<description><![CDATA[<p>This week we talk about the &#8220;conning&#8221; system and what all of those colors mean.</p>
<ul>
<li>Trouble downloading?</li>
<li>Double XP weekend dates announced</li>
<li>A couple news bits</li>
<li>Mobs and the conning system</li>
<li>Giant Monster <a href="http://www.cityofheroes.com/gameinfo/giant_monsters.html" target="_blank">spawn rates</a></li>
<li>How the whole &#8220;giant monster&#8221; damage thing works (level scaling)</li>
<li>Rikti Spawns</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Number=3513418" target="_blank">Dwimble&#8217;s Guide</a> to mission difficulty settings</li>
<li>Voicemails</li>
<li>Promo: <a href="http://gsguide.blogspot.com/" target="_blank">Geek Survival Guide</a></li>
</ul>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">23</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This week we talk about the &amp;#8220;conning&amp;#8221; system and what all of those colors mean. Trouble downloading? Double XP weekend dates announced A couple news bits Mobs and the conning system Giant Monster spawn rates How the whole &amp;#8220;giant monster&amp;#8221; damage thing works (level scaling) Rikti Spawns Dwimble&amp;#8217;s Guide to mission difficulty settings Voicemails Promo: Geek Survival Guide</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This week we talk about the &amp;#8220;conning&amp;#8221; system and what all of those colors mean. Trouble downloading? Double XP weekend dates announced A couple news bits Mobs and the conning system Giant Monster spawn rates How the whole &amp;#8220;giant monster&amp;#8221; damage thing works (level scaling) Rikti Spawns Dwimble&amp;#8217;s Guide to mission difficulty settings Voicemails Promo: Geek Survival Guide</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 10 – News in Double Digits</title>
		<link>https://cohpodcast.com/2008/01/15/episode-10-news-in-double-digits/</link>
		<pubDate>Tue, 15 Jan 2008 06:52:59 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/01/15/episode-10-news-in-double-digits/</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[city vault]]></category>
		<category><![CDATA[comments]]></category>
		<category><![CDATA[fanzine]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[real numbers]]></category>
		<category><![CDATA[valentine's]]></category>
		<category><![CDATA[voicemail]]></category>
		<description><![CDATA[<p>This week we bring a Newscast with lots of forumy goodness. Then we get caught up with comments and voicemails!</p>
<ul>
<li>The 2008 State of the Game</li>
<li> The &#8220;City Vault&#8221;</li>
<li>The next double XP weekend and server hardware improvements</li>
<li>Valentine&#8217;s Day event</li>
<li>Smoothing the XP curve</li>
<li>&#8220;Real Numbers&#8221;</li>
<li>City of Heroes <a href="http://www.cityofheroes.com/fanzine/download.html" target="_blank">Fanzine</a></li>
<li>Fanzine <a href="http://www.cityofheroes.com/community/fansubmission_guidelines.html" target="_blank">Submission Webpage</a></li>
<li>Changes to Moment of Glory coming</li>
<li>In-game mail spam</li>
<li>feedback</li>
<li>Promo: <a href="http://www.playingforkeepsnovel.com" target="_blank">Playing for Keeps</a></li>
</ul>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">22</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This week we bring a Newscast with lots of forumy goodness. Then we get caught up with comments and voicemails! The 2008 State of the Game The &amp;#8220;City Vault&amp;#8221; The next double XP weekend and server hardware improvements Valentine&amp;#8217;s Day event Smoothing the XP curve &amp;#8220;Real Numbers&amp;#8221; City of Heroes Fanzine Fanzine Submission Webpage Changes to Moment of Glory coming In-game mail spam feedback Promo: Playing for Keeps</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This week we bring a Newscast with lots of forumy goodness. Then we get caught up with comments and voicemails! The 2008 State of the Game The &amp;#8220;City Vault&amp;#8221; The next double XP weekend and server hardware improvements Valentine&amp;#8217;s Day event Smoothing the XP curve &amp;#8220;Real Numbers&amp;#8221; City of Heroes Fanzine Fanzine Submission Webpage Changes to Moment of Glory coming In-game mail spam feedback Promo: Playing for Keeps</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 9 – 3rd Party Add-Ons</title>
		<link>https://cohpodcast.com/2008/01/06/episode-9-3rd-party-add-ons/</link>
		<pubDate>Mon, 07 Jan 2008 01:34:42 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/01/06/episode-9-3rd-party-add-ons/</guid>
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		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[3rd party]]></category>
		<category><![CDATA[add-on]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[kulture kast]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[sg spotlight]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[utilities]]></category>
		<category><![CDATA[winter event]]></category>
		<description><![CDATA[<p>This episode is all about 3rd party add-ons. As discussed in the episode, these are not sanctioned by NCSoft and are against the terms of use, so they are definitely &#8220;use at your own risk&#8221;. They could get your account suspended or banned from the game.</p>
<p>One note from last episode: We mention that the Winter event is ending on January 6 (today!) and that they will likely close it out during Monday morning&#8217;s maintenance. Well a couple days ago Lighthouse <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=9953940&amp;an=0&amp;page=0#Post9953940" target="_blank">posted on the forums</a> that they will end it TONIGHT! So, you have a few less hours to spend those candy canes.</p>
<p><strong>Links for this episode:</strong></p>
<ul>
<li><a href="http://www.vidiotmaps.com/" target="_blank">Vidiotmaps</a></li>
<li><a href="http://www.herostats.org" target="_blank">HeroStats</a></li>
<li><a href="http://www.cohtitan.com/" target="_blank">Titan Key</a></li>
<li><a href="http://www.cityinfoterminal.com" target="_blank">City Info Terminal</a></li>
<li><a href="http://www.citygametracker.com/" target="_blank">City Game Tracker</a></li>
<li><a href="http://net-marks.com/software/tweakcoh" target="_blank">TweakCOH</a></li>
<li><a href="http://www.goteamspeak.com/" target="_blank">TeamSpeak</a></li>
<li><a href="http://www.ventrilo.com/" target="_blank">Ventrilo</a></li>
<li>Promo: <a href="http://kulturekast.com/" target="_blank">Kulture Kast</a></li>
</ul>
<p>Be sure to write, comment, or call us and tell us about your Super Group (or Villain Group). We&#8217;ll highlight a different SG whenever we have time. Tell us what your play style is (hardcore, laid back, raid focused), tell us about your base, any rules you have, oh &#8211; and of course what server you&#8217;re on.</p>]]></description>
		<enclosure length="46429695" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Episode009.mp3"/>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">21</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This episode is all about 3rd party add-ons. As discussed in the episode, these are not sanctioned by NCSoft and are against the terms of use, so they are definitely &amp;#8220;use at your own risk&amp;#8221;. They could get your account suspended or banned from the game. One note from last episode: We mention that the Winter event is ending on January 6 (today!) and that they will likely close it out during Monday morning&amp;#8217;s maintenance. Well a couple days ago Lighthouse posted on the forums that they will end it TONIGHT! So, you have a few less hours to spend those candy canes. Links for this episode: Vidiotmaps HeroStats Titan Key City Info Terminal City Game Tracker TweakCOH TeamSpeak Ventrilo Promo: Kulture Kast Be sure to write, comment, or call us and tell us about your Super Group (or Villain Group). We&amp;#8217;ll highlight a different SG whenever we have time. Tell us what your play style is (hardcore, laid back, raid focused), tell us about your base, any rules you have, oh &amp;#8211; and of course what server you&amp;#8217;re on.</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This episode is all about 3rd party add-ons. As discussed in the episode, these are not sanctioned by NCSoft and are against the terms of use, so they are definitely &amp;#8220;use at your own risk&amp;#8221;. They could get your account suspended or banned from the game. One note from last episode: We mention that the Winter event is ending on January 6 (today!) and that they will likely close it out during Monday morning&amp;#8217;s maintenance. Well a couple days ago Lighthouse posted on the forums that they will end it TONIGHT! So, you have a few less hours to spend those candy canes. Links for this episode: Vidiotmaps HeroStats Titan Key City Info Terminal City Game Tracker TweakCOH TeamSpeak Ventrilo Promo: Kulture Kast Be sure to write, comment, or call us and tell us about your Super Group (or Villain Group). We&amp;#8217;ll highlight a different SG whenever we have time. Tell us what your play style is (hardcore, laid back, raid focused), tell us about your base, any rules you have, oh &amp;#8211; and of course what server you&amp;#8217;re on.</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 8 – The Winter Horde</title>
		<link>https://cohpodcast.com/2008/01/03/episode-8-the-winter-horde/</link>
		<pubDate>Fri, 04 Jan 2008 04:40:10 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com//2008/01/03/episode-8-the-winter-horde/</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[equipment]]></category>
		<category><![CDATA[i12]]></category>
		<category><![CDATA[i13]]></category>
		<category><![CDATA[meta]]></category>
		<category><![CDATA[studio]]></category>
		<category><![CDATA[winter]]></category>
		<description><![CDATA[<p>We have more news about us, than the game this time around. The devs have been very quiet through the holidays. Since there was so little news, we went ahead and recorded a faction spotlight for this episode.</p>
<p><strong>We discuss:</strong></p>
<ul>
<li>A new intro</li>
<li>New equipment in the &#8220;studio&#8221;</li>
<li>A new domain name</li>
<li>i12 and i13 speculation</li>
<li>Villian Epic Archetype (un)News</li>
<li>Planning for the end of the Winter Event</li>
<li>A tip to figure out what all of those wrapped inspirations actually are</li>
<li>The Winter horde faction spotlight</li>
</ul>]]></description>
		<enclosure length="21656001" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Episode008.mp3"/>
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		<itunes:episodeType>full</itunes:episodeType>
<post-id xmlns="com-wordpress:feed-additions:1">20</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We have more news about us, than the game this time around. The devs have been very quiet through the holidays. Since there was so little news, we went ahead and recorded a faction spotlight for this episode. We discuss: A new intro New equipment in the &amp;#8220;studio&amp;#8221; A new domain name i12 and i13 speculation Villian Epic Archetype (un)News Planning for the end of the Winter Event A tip to figure out what all of those wrapped inspirations actually are The Winter horde faction spotlight</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We have more news about us, than the game this time around. The devs have been very quiet through the holidays. Since there was so little news, we went ahead and recorded a faction spotlight for this episode. We discuss: A new intro New equipment in the &amp;#8220;studio&amp;#8221; A new domain name i12 and i13 speculation Villian Epic Archetype (un)News Planning for the end of the Winter Event A tip to figure out what all of those wrapped inspirations actually are The Winter horde faction spotlight</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 7 – Winter Event Update</title>
		<link>https://cohpodcast.com/2007/12/23/episode-7-winter-event-update/</link>
		<pubDate>Sun, 23 Dec 2007 21:33:50 +0000</pubDate>
		<guid isPermaLink="false">http://oxfoot.com/2007/12/23/episode-7-winter-event-update/</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[badges]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[winter]]></category>
		<category><![CDATA[winter event]]></category>
		<description><![CDATA[<p>This week we talk more about the Winter Event. We had intended to do Ouroboros coverage, but haven&#8217;t had much time to *ahem* research, and what little time we&#8217;ve had in game has been spent playing with features of the Winter event.</p>
<p><strong>In this episode we discuss:<br />
</strong></p>
<ul>
<li>Candy cane salvage and pricing for various temp powers</li>
<li>Ski Slope tips</li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Board=technical&amp;Number=9853751&amp;Searchpage=1&amp;Main=9851545&amp;Words=+Chooch&amp;topic=&amp;Search=true#Post9853751" target="_blank">Ski Slope Bug</a></li>
<li>Quickie Father Time mission tips</li>
<li><strong>2007 Winter Event badges:</strong><br />
<strong>Gifted</strong> &#8211; for logging in during the 2007 Winter event<br />
<strong>Frozen Fury</strong> &#8211; Defeat the Winter Lord GM<br />
<strong>Cold Warrior</strong> &#8211; Defeat 100 Frostlings<br />
<strong>Toy Collector</strong> &#8211; Receive 200 presents on the streets<br />
<strong>Trucker</strong> &#8211; Located on the floating truck outside of the Pocket D windows<br />
<em>Received during the Father Time mission:</em><br />
<strong>Crystalized</strong> &#8211; Complete the mission<br />
<strong>Miraculous</strong> &#8211; Choosing the Renewal of light temp power reward<br />
<strong>Joyful</strong> &#8211; Choosing the Golden Rings temp power reward<br />
<strong>Frosty</strong> &#8211; Choosing the Furry Boots temp power reward<br />
<strong>Toothbreaker</strong> &#8211; Complete the mission 5 times<br />
<em>Three badges for skiing:</em><br />
<strong>Qualified</strong> &#8211; Bronze Medal for completing course in under 45 seconds<br />
<strong>Accelerated</strong> &#8211; Silver Medal for completing in under 35 seconds<br />
<strong>Speed Demon</strong> &#8211; Gold Medal for completing in under 25 secodns<br />
<em>Shortest time on Champion server as of the evening of December 22 is <strong>15.75 seconds</strong></em></li>
</ul>]]></description>
		<enclosure length="31645669" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Episode007.mp3"/>
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		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>32:53</itunes:duration>
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<post-id xmlns="com-wordpress:feed-additions:1">19</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>This week we talk more about the Winter Event. We had intended to do Ouroboros coverage, but haven&amp;#8217;t had much time to *ahem* research, and what little time we&amp;#8217;ve had in game has been spent playing with features of the Winter event. In this episode we discuss: Candy cane salvage and pricing for various temp powers Ski Slope tips Ski Slope Bug Quickie Father Time mission tips 2007 Winter Event badges: Gifted &amp;#8211; for logging in during the 2007 Winter event Frozen Fury &amp;#8211; Defeat the Winter Lord GM Cold Warrior &amp;#8211; Defeat 100 Frostlings Toy Collector &amp;#8211; Receive 200 presents on the streets Trucker &amp;#8211; Located on the floating truck outside of the Pocket D windows Received during the Father Time mission: Crystalized &amp;#8211; Complete the mission Miraculous &amp;#8211; Choosing the Renewal of light temp power reward Joyful &amp;#8211; Choosing the Golden Rings temp power reward Frosty &amp;#8211; Choosing the Furry Boots temp power reward Toothbreaker &amp;#8211; Complete the mission 5 times Three badges for skiing: Qualified &amp;#8211; Bronze Medal for completing course in under 45 seconds Accelerated &amp;#8211; Silver Medal for completing in under 35 seconds Speed Demon &amp;#8211; Gold Medal for completing in under 25 secodns Shortest time on Champion server as of the evening of December 22 is 15.75 seconds</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>This week we talk more about the Winter Event. We had intended to do Ouroboros coverage, but haven&amp;#8217;t had much time to *ahem* research, and what little time we&amp;#8217;ve had in game has been spent playing with features of the Winter event. In this episode we discuss: Candy cane salvage and pricing for various temp powers Ski Slope tips Ski Slope Bug Quickie Father Time mission tips 2007 Winter Event badges: Gifted &amp;#8211; for logging in during the 2007 Winter event Frozen Fury &amp;#8211; Defeat the Winter Lord GM Cold Warrior &amp;#8211; Defeat 100 Frostlings Toy Collector &amp;#8211; Receive 200 presents on the streets Trucker &amp;#8211; Located on the floating truck outside of the Pocket D windows Received during the Father Time mission: Crystalized &amp;#8211; Complete the mission Miraculous &amp;#8211; Choosing the Renewal of light temp power reward Joyful &amp;#8211; Choosing the Golden Rings temp power reward Frosty &amp;#8211; Choosing the Furry Boots temp power reward Toothbreaker &amp;#8211; Complete the mission 5 times Three badges for skiing: Qualified &amp;#8211; Bronze Medal for completing course in under 45 seconds Accelerated &amp;#8211; Silver Medal for completing in under 35 seconds Speed Demon &amp;#8211; Gold Medal for completing in under 25 secodns Shortest time on Champion server as of the evening of December 22 is 15.75 seconds</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 6 – News</title>
		<link>https://cohpodcast.com/2007/12/17/episode-6-news/</link>
		<pubDate>Mon, 17 Dec 2007 21:44:25 +0000</pubDate>
		<guid isPermaLink="false">http://oxfoot.com/2007/12/17/episode-6-news/</guid>
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		<slash:comments>1</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[i11]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[patch notes]]></category>
		<category><![CDATA[player event]]></category>
		<category><![CDATA[radio]]></category>
		<category><![CDATA[SG profiles]]></category>
		<category><![CDATA[The Guild]]></category>
		<category><![CDATA[winter event]]></category>
		<description><![CDATA[<p>New news-laden episode for ya where we talk about:</p>
<ul>
<li>Dates for the <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=9818605&amp;an=0&amp;page=0#Post9818605" target="_blank">winter event</a></li>
<li><a href="http://http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=9828120&amp;an=0&amp;page=0#Post9828120" target="_blank">Winterlord&#8217;s Holiday Extravaganza</a></li>
<li>PERC <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=9175694&amp;an=0&amp;page=0#Post9175694" target="_blank">Costume Contest</a> earlier this year</li>
<li><a href="http://www.justiceradio.net" target="_blank">Justice Radio</a> (<strong>not</strong> <a href="http://www.w00tradio.net" target="_blank">WOOT! Radio</a>)</li>
<li><a href="http://www.cityofheroes.com/news/patch_notes.html" target="_blank">Patch Notes</a></li>
<li>Double Prestige boost <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=9809474&amp;an=0&amp;page=0#Post9809474" target="_blank">goof</a></li>
<li><a href="http://www.cityofheroes.com/news/archives/2007/12/city_of_heroes_43.html" target="_blank">Players Choice Awards</a></li>
<li><a href="http://www.mmorpg.com" target="_blank">MMORPG.com</a></li>
<li><a href="http://www.mmosite.com" target="_blank">MMOSite.com</a></li>
<li>Official COH <a href="http://boards.cityofheroes.com" target="_blank">Forums</a>. Please note, on the podcast I said &#8220;forums.coh.com&#8221; but it is actually &#8220;<strong>boards.coh.com</strong>&#8220;</li>
<li><a href="http://www.watchtheguild.com" target="_blank">The Guild</a></li>
<li>New Voicemail Line: <strong>206-338-2911</strong></li>
<li>So give a call, leave a comment here, or send e-mail to cohpodcast -at- gmail.com and tell us about either Player hosted events, or your SG/VG and we&#8217;ll pimp it on the podcast!</li>
</ul>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>34:52</itunes:duration>
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<post-id xmlns="com-wordpress:feed-additions:1">18</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>New news-laden episode for ya where we talk about: Dates for the winter event Winterlord&amp;#8217;s Holiday Extravaganza PERC Costume Contest earlier this year Justice Radio (not WOOT! Radio) Patch Notes Double Prestige boost goof Players Choice Awards MMORPG.com MMOSite.com Official COH Forums. Please note, on the podcast I said &amp;#8220;forums.coh.com&amp;#8221; but it is actually &amp;#8220;boards.coh.com&amp;#8220; The Guild New Voicemail Line: 206-338-2911 So give a call, leave a comment here, or send e-mail to cohpodcast -at- gmail.com and tell us about either Player hosted events, or your SG/VG and we&amp;#8217;ll pimp it on the podcast!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>New news-laden episode for ya where we talk about: Dates for the winter event Winterlord&amp;#8217;s Holiday Extravaganza PERC Costume Contest earlier this year Justice Radio (not WOOT! Radio) Patch Notes Double Prestige boost goof Players Choice Awards MMORPG.com MMOSite.com Official COH Forums. Please note, on the podcast I said &amp;#8220;forums.coh.com&amp;#8221; but it is actually &amp;#8220;boards.coh.com&amp;#8220; The Guild New Voicemail Line: 206-338-2911 So give a call, leave a comment here, or send e-mail to cohpodcast -at- gmail.com and tell us about either Player hosted events, or your SG/VG and we&amp;#8217;ll pimp it on the podcast!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 5 – Carnies and Hancies</title>
		<link>https://cohpodcast.com/2007/12/10/episode-5-carnies-and-hancies/</link>
		<pubDate>Mon, 10 Dec 2007 05:00:06 +0000</pubDate>
		<guid isPermaLink="false">http://oxfoot.com/2007/12/10/episode-5-carnies-and-hancies/</guid>
		<comments>https://cohpodcast.com/2007/12/10/episode-5-carnies-and-hancies/#comments</comments>
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		<slash:comments>2</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[carnies]]></category>
		<category><![CDATA[carnival]]></category>
		<category><![CDATA[carnival of shadows]]></category>
		<category><![CDATA[enhancements]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[faction]]></category>
		<category><![CDATA[hancies]]></category>
		<category><![CDATA[main]]></category>
		<category><![CDATA[main topic]]></category>
		<description><![CDATA[<p>Here is part two of episode 5 &#8211; the Main Topic. We went back and forth about including the faction section, but the main topic was only 20 minutes and this faction was already recorded, so enjoy the Carnies <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>In this main topic we discuss everything about Enhancements. The major types and differences between them, how you get the different types, how they all work, and tips for saving millions of influence as you level up.</p>
<p><strong>This episode includes:</strong></p>
<ul>
<li><a title="Offical CoS Info" href="http://www.cityofheroes.com/gameinfo/villain_groups_cos.html" target="_blank">Carnival of Shadows</a></li>
<li><strong>Enhancements</strong> &#8211; Major Categories</li>
<li> Training</li>
<li> Dual Origin</li>
<li> Single Origin</li>
<li> Invention (standard and <a href="http://cityofheroes.wikia.com/wiki/Category:Invention_Sets" target="_blank">sets</a>)</li>
<li> <a href="http://cityofheroes.wikia.com/wiki/Enhancements#Special_Enhancements" target="_blank">Special Enhancements</a> (Hamidon, Crystal Titan, Hydra)</li>
<li> <a href="http://cityofheroes.wikia.com/wiki/Enhancements#Enhancement_Aspects_and_Schedules" target="_blank">Enhancement Aspects and Schedules</a></li>
<li><strong>Tips and tricks</strong></li>
<li> Enhancement Diversification</li>
<li> Which hancies to use at various level ranges</li>
<li> Maximizing influence as you level and swap hancies</li>
</ul>]]></description>
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		<itunes:duration>37:29</itunes:duration>
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<post-id xmlns="com-wordpress:feed-additions:1">16</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Here is part two of episode 5 &amp;#8211; the Main Topic. We went back and forth about including the faction section, but the main topic was only 20 minutes and this faction was already recorded, so enjoy the Carnies In this main topic we discuss everything about Enhancements. The major types and differences between them, how you get the different types, how they all work, and tips for saving millions of influence as you level up. This episode includes: Carnival of Shadows Enhancements &amp;#8211; Major Categories Training Dual Origin Single Origin Invention (standard and sets) Special Enhancements (Hamidon, Crystal Titan, Hydra) Enhancement Aspects and Schedules Tips and tricks Enhancement Diversification Which hancies to use at various level ranges Maximizing influence as you level and swap hancies</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Here is part two of episode 5 &amp;#8211; the Main Topic. We went back and forth about including the faction section, but the main topic was only 20 minutes and this faction was already recorded, so enjoy the Carnies In this main topic we discuss everything about Enhancements. The major types and differences between them, how you get the different types, how they all work, and tips for saving millions of influence as you level up. This episode includes: Carnival of Shadows Enhancements &amp;#8211; Major Categories Training Dual Origin Single Origin Invention (standard and sets) Special Enhancements (Hamidon, Crystal Titan, Hydra) Enhancement Aspects and Schedules Tips and tricks Enhancement Diversification Which hancies to use at various level ranges Maximizing influence as you level and swap hancies</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 5 – News</title>
		<link>https://cohpodcast.com/2007/12/04/episode-5-news/</link>
		<pubDate>Wed, 05 Dec 2007 00:44:51 +0000</pubDate>
		<guid isPermaLink="false">http://oxfoot.com/2007/12/04/episode-5-news/</guid>
		<comments>https://cohpodcast.com/2007/12/04/episode-5-news/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2007/12/04/episode-5-news/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Production]]></category>
		<category><![CDATA[badges]]></category>
		<category><![CDATA[bug]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[defiance]]></category>
		<category><![CDATA[free trial]]></category>
		<category><![CDATA[i11]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[space casey]]></category>
		<description><![CDATA[<p>&#8230; and just news. After editing we came to a couple of conclusions. 1) the podcast is too long &#8211; wait, we already knew that &#8211; but despite attempts, its even longer than the last one, lol.  2) there is too much news right now to keep the Factions discussion as well as news and a main topic.</p>
<p>In light of this, we are going to take a page out of <a href="http://thecommandline.net/" target="_blank">The Command Line</a>&#8216;s playbook and split the podcast into two weekly episodes. At least for the foreseeable future. The first weekly episode (the one attached) will be all news &#8211; both about the game, and what&#8217;s going on with us. The second weekly episode will be a main topic.</p>
<p>The combined length will still be around an hour and all told will contain the same content, just in more digestible sizes. Also, people that only like one type of content or the other can ignore the files of the type they don&#8217;t like.</p>
<p>Let us know what you think!</p>
<p><strong>This episode contains info about: </strong></p>
<ul>
<li> i11 launched</li>
<li>Ouroborus</li>
<li><a href="http://www.cityinfoterminal.com/live/badgelisting.asp?badgetype=5" target="_blank">Badge Overload</a></li>
<li>Referral program</li>
<li><a href="http://www.mmorpg.com/freetrials/cohissue11_trial.cfm" target="_blank">Free 14 day trial</a> &#8211; with no credit card required</li>
<li>Defiance changes coming</li>
<li>a little more about animation timing changes</li>
<li>Feedback on <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=9730297&amp;an=0&amp;page=0#Post9730297" target="_blank">custom weapons</a></li>
<li>Remote contact store bug (get while the gettin&#8217;s good <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></li>
<li>New Statesman Taskforce/Lord Recluse Taskforce badge</li>
<li> You can find in depth information on the <a href="http://boards.cityofheroes.com" target="_blank">Official Forums</a></li>
<li>Another new CoH Podcast called <a href="http://www.talkshoe.com/talkshoe/web/talkCast.jsp?masterId=80970&amp;cmd=tc" target="_blank">Jerk Radio</a></li>
<li>Hiatus for the Faction highlight segment</li>
<li>Promo &#8211; <a href="http://www.spacecasey.com/" target="_blank">Space Casey</a></li>
</ul>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>37:02</itunes:duration>
		<rawvoice:poster url="http://oxfoot.com/wp-content/plugins/podpress//images/vpreview_center.png"/>
<post-id xmlns="com-wordpress:feed-additions:1">15</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>&amp;#8230; and just news. After editing we came to a couple of conclusions. 1) the podcast is too long &amp;#8211; wait, we already knew that &amp;#8211; but despite attempts, its even longer than the last one, lol.  2) there is too much news right now to keep the Factions discussion as well as news and a main topic. In light of this, we are going to take a page out of The Command Line&amp;#8216;s playbook and split the podcast into two weekly episodes. At least for the foreseeable future. The first weekly episode (the one attached) will be all news &amp;#8211; both about the game, and what&amp;#8217;s going on with us. The second weekly episode will be a main topic. The combined length will still be around an hour and all told will contain the same content, just in more digestible sizes. Also, people that only like one type of content or the other can ignore the files of the type they don&amp;#8217;t like. Let us know what you think! This episode contains info about: i11 launched Ouroborus Badge Overload Referral program Free 14 day trial &amp;#8211; with no credit card required Defiance changes coming a little more about animation timing changes Feedback on custom weapons Remote contact store bug (get while the gettin&amp;#8217;s good New Statesman Taskforce/Lord Recluse Taskforce badge You can find in depth information on the Official Forums Another new CoH Podcast called Jerk Radio Hiatus for the Faction highlight segment Promo &amp;#8211; Space Casey</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>&amp;#8230; and just news. After editing we came to a couple of conclusions. 1) the podcast is too long &amp;#8211; wait, we already knew that &amp;#8211; but despite attempts, its even longer than the last one, lol.  2) there is too much news right now to keep the Factions discussion as well as news and a main topic. In light of this, we are going to take a page out of The Command Line&amp;#8216;s playbook and split the podcast into two weekly episodes. At least for the foreseeable future. The first weekly episode (the one attached) will be all news &amp;#8211; both about the game, and what&amp;#8217;s going on with us. The second weekly episode will be a main topic. The combined length will still be around an hour and all told will contain the same content, just in more digestible sizes. Also, people that only like one type of content or the other can ignore the files of the type they don&amp;#8217;t like. Let us know what you think! This episode contains info about: i11 launched Ouroborus Badge Overload Referral program Free 14 day trial &amp;#8211; with no credit card required Defiance changes coming a little more about animation timing changes Feedback on custom weapons Remote contact store bug (get while the gettin&amp;#8217;s good New Statesman Taskforce/Lord Recluse Taskforce badge You can find in depth information on the Official Forums Another new CoH Podcast called Jerk Radio Hiatus for the Faction highlight segment Promo &amp;#8211; Space Casey</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 4.5 – Completion of the Powers Discussion</title>
		<link>https://cohpodcast.com/2007/11/25/episode-45-completion-of-the-powers-discussion/</link>
		<pubDate>Mon, 26 Nov 2007 02:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://oxfoot.com/2007/11/25/episode-45-completion-of-the-powers-discussion/</guid>
		<comments>https://cohpodcast.com/2007/11/25/episode-45-completion-of-the-powers-discussion/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2007/11/25/episode-45-completion-of-the-powers-discussion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[activation]]></category>
		<category><![CDATA[correction]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[part 2]]></category>
		<category><![CDATA[powers]]></category>
		<category><![CDATA[targeting]]></category>
		<description><![CDATA[<p>Kind of the opposite from the last two episodes &#8211; this one is very, very short. Actually we&#8217;re calling it Episode 4.5 as it completes the main topic &#8220;Powers&#8221; from last episode.</p>
<p>There wasn&#8217;t any significant news this week either, which added to the shortness (wait, is that an oxymoron?)</p>
<p><strong>This ep we cover:</strong></p>
<ul>
<li>A brief explanation of content that was cut</li>
<li>One correction</li>
<li>Target selection</li>
<li>Power activation methods</li>
</ul>]]></description>
		<enclosure length="8563179" type="audio/mpeg" url="http://media.blubrry.com/cohpodcast/cohpodcast.com//files/CoHPodcast_Episode004-2.mp3"/>
		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>8:51</itunes:duration>
		<rawvoice:poster url="http://oxfoot.com/wp-content/plugins/podpress//images/vpreview_center.png"/>
<post-id xmlns="com-wordpress:feed-additions:1">13</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Kind of the opposite from the last two episodes &amp;#8211; this one is very, very short. Actually we&amp;#8217;re calling it Episode 4.5 as it completes the main topic &amp;#8220;Powers&amp;#8221; from last episode. There wasn&amp;#8217;t any significant news this week either, which added to the shortness (wait, is that an oxymoron?) This ep we cover: A brief explanation of content that was cut One correction Target selection Power activation methods</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Kind of the opposite from the last two episodes &amp;#8211; this one is very, very short. Actually we&amp;#8217;re calling it Episode 4.5 as it completes the main topic &amp;#8220;Powers&amp;#8221; from last episode. There wasn&amp;#8217;t any significant news this week either, which added to the shortness (wait, is that an oxymoron?) This ep we cover: A brief explanation of content that was cut One correction Target selection Power activation methods</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 4 – Powers</title>
		<link>https://cohpodcast.com/2007/11/16/episode-4-powers/</link>
		<pubDate>Fri, 16 Nov 2007 13:30:25 +0000</pubDate>
		<guid isPermaLink="false">http://oxfoot.com/2007/11/16/episode-4-powers/</guid>
		<comments>https://cohpodcast.com/2007/11/16/episode-4-powers/#respond</comments>
		<wfw:commentRss>https://cohpodcast.com/2007/11/16/episode-4-powers/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[dates]]></category>
		<category><![CDATA[defiance]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[i11]]></category>
		<category><![CDATA[long]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[powers]]></category>
		<description><![CDATA[<p>Another long episode this week. I actually pulled some content out so that we didn&#8217;t go past the hour mark. I will either release them into a short addendum episode this weekend, or make them the main topic next week.</p>
<p><strong>This week we discuss:</strong></p>
<ul>
<li>The date has <a href="http://www.coh.com/news/archives/2007/11/save_the_date_d.html" target="_blank">been announced</a> for the Prestige Bump and Debt Wipe (December 10)</li>
<li>Further information on receiving temp powers again with the new Ouroborus time travel system (item echoes)</li>
<li>Respec recipies and how they&#8217;ll drop in i11</li>
<li><strong>Faction Highlight:</strong> The <a href="http://www.cityofheroes.com/gameinfo/villain_groups_cot.html" target="_blank">Circle of Thorns</a></li>
<li><strong>Main topic: <a href="http://paragonwiki.com/wiki/index.php/Category:Powersets" target="_blank">Powers</a></strong>
<ul>
<li>Power types</li>
</ul>
<ul>
<li>Power effects</li>
</ul>
<ul>
<li>Power requirements/attributes</li>
</ul>
<ul>
<li><a href="http://paragonwiki.com/wiki/index.php/Inherent_Powers" target="_blank">Inherent power</a> discussion
<ul>
<li>Defiance</li>
</ul>
<ul>
<li>Containment</li>
</ul>
<ul>
<li>Critical Hit</li>
</ul>
<ul>
<li>Gauntlet</li>
</ul>
<ul>
<li>Vigilance</li>
</ul>
</li>
</ul>
<ul>
<li><a href="http://paragonwiki.com/wiki/index.php/Temporary_Powers" target="_blank">Temporary powers</a></li>
</ul>
</li>
</ul>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>52:52</itunes:duration>
		<rawvoice:poster url="http://oxfoot.com/wp-content/plugins/podpress//images/vpreview_center.png"/>
<post-id xmlns="com-wordpress:feed-additions:1">12</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Another long episode this week. I actually pulled some content out so that we didn&amp;#8217;t go past the hour mark. I will either release them into a short addendum episode this weekend, or make them the main topic next week. This week we discuss: The date has been announced for the Prestige Bump and Debt Wipe (December 10) Further information on receiving temp powers again with the new Ouroborus time travel system (item echoes) Respec recipies and how they&amp;#8217;ll drop in i11 Faction Highlight: The Circle of Thorns Main topic: Powers Power types Power effects Power requirements/attributes Inherent power discussion Defiance Containment Critical Hit Gauntlet Vigilance Temporary powers</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Another long episode this week. I actually pulled some content out so that we didn&amp;#8217;t go past the hour mark. I will either release them into a short addendum episode this weekend, or make them the main topic next week. This week we discuss: The date has been announced for the Prestige Bump and Debt Wipe (December 10) Further information on receiving temp powers again with the new Ouroborus time travel system (item echoes) Respec recipies and how they&amp;#8217;ll drop in i11 Faction Highlight: The Circle of Thorns Main topic: Powers Power types Power effects Power requirements/attributes Inherent power discussion Defiance Containment Critical Hit Gauntlet Vigilance Temporary powers</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 3 – The Chat System</title>
		<link>https://cohpodcast.com/2007/11/11/episode-3-the-chat-system/</link>
		<pubDate>Mon, 12 Nov 2007 00:29:29 +0000</pubDate>
		<guid isPermaLink="false">http://oxfoot.com/2007/11/11/episode-3-the-chat-system/</guid>
		<comments>https://cohpodcast.com/2007/11/11/episode-3-the-chat-system/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2007/11/11/episode-3-the-chat-system/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[channels]]></category>
		<category><![CDATA[chat]]></category>
		<category><![CDATA[chat system]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[glossary]]></category>
		<category><![CDATA[guest]]></category>
		<category><![CDATA[i11]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[terminology]]></category>
		<category><![CDATA[terms]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[user interface]]></category>
		<category><![CDATA[viv]]></category>
		<category><![CDATA[vivid muse]]></category>
		<description><![CDATA[<p>We have a whopper of an episode this week. Since its a couple of days late, hopefully all of the great news discussion, terminology, and chat system info will make up for that. This episode is almost an hour long. We will try to keep future episodes shorter, but there is a lot of great information packed in here.</p>
<p><strong>Topics discussed include:</strong></p>
<ul>
<li>NCSoft <a href="http://www.coh.com/news/archives/2007/11/ncsoft_acquires.html" target="_blank">buys CoH IP from Cryptic</a> (along with most developers)</li>
<li>Bonuses to all players as a thank you</li>
<li>NCSoft opens <a href="http://www.plaync.com/us/jobs/" target="_blank">19 new positions</a> for their Northern California CoH operations</li>
<li>A little about Cryptic&#8217;s upcoming <a href="http://www.marvel.com/news/vgstories.655" target="_blank">Marvel Universe MMO</a></li>
<li>Additional terminology for new players</li>
<li>The chat system including built-in channels, tabs, emotes, private channels, private messages, global chat, and multiple ways to use channels.</li>
<li>Promo for <a href="http://www.google.com/url?sa=t&amp;ct=res&amp;cd=1&amp;url=http%3A%2F%2Faliensyouwillmeet.libsyn.com%2F&amp;ei=qp43R6KQCImges_1tY8P&amp;usg=AFQjCNHphqlDAzXR0cEw5k4BAX5sJzykwQ&amp;sig2=18I53Z6BKzV2mM46XjPCvQ" target="_blank">Aliens You Will Meet</a></li>
</ul>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>53:04</itunes:duration>
		<rawvoice:poster url="http://oxfoot.com/wp-content/plugins/podpress//images/vpreview_center.png"/>
<post-id xmlns="com-wordpress:feed-additions:1">11</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>We have a whopper of an episode this week. Since its a couple of days late, hopefully all of the great news discussion, terminology, and chat system info will make up for that. This episode is almost an hour long. We will try to keep future episodes shorter, but there is a lot of great information packed in here. Topics discussed include: NCSoft buys CoH IP from Cryptic (along with most developers) Bonuses to all players as a thank you NCSoft opens 19 new positions for their Northern California CoH operations A little about Cryptic&amp;#8217;s upcoming Marvel Universe MMO Additional terminology for new players The chat system including built-in channels, tabs, emotes, private channels, private messages, global chat, and multiple ways to use channels. Promo for Aliens You Will Meet</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>We have a whopper of an episode this week. Since its a couple of days late, hopefully all of the great news discussion, terminology, and chat system info will make up for that. This episode is almost an hour long. We will try to keep future episodes shorter, but there is a lot of great information packed in here. Topics discussed include: NCSoft buys CoH IP from Cryptic (along with most developers) Bonuses to all players as a thank you NCSoft opens 19 new positions for their Northern California CoH operations A little about Cryptic&amp;#8217;s upcoming Marvel Universe MMO Additional terminology for new players The chat system including built-in channels, tabs, emotes, private channels, private messages, global chat, and multiple ways to use channels. Promo for Aliens You Will Meet</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 2 – Teaming Strategies</title>
		<link>https://cohpodcast.com/2007/11/01/episode-2-teaming-strategies/</link>
		<pubDate>Fri, 02 Nov 2007 03:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://oxfoot.com/2007/11/01/episode-2-teaming-strategies/</guid>
		<comments>https://cohpodcast.com/2007/11/01/episode-2-teaming-strategies/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2007/11/01/episode-2-teaming-strategies/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[team]]></category>
		<category><![CDATA[teaming]]></category>
		<category><![CDATA[terminology]]></category>
		<description><![CDATA[<p>The main topic this episode is teaming strategies. Specifically, what the roles on a team are, and the typical way that these roles are used to most effectively take down the bad guys.</p>
<p>Only two news clips this episode. First, Floyd &#8220;Castle&#8221; Grubb, the City of Heroes Development Team powers designer, narrates <a title="Download CoH video clips" href="http://www.cityofheroes.com/gallery/movies.html" target="_blank">this trailer</a> spotlighting the all-new power sets introduced in <a href="http://www.cityofheroes.com/game_update11.html">Issue 11: &#8220;A Stitch in Time.&#8221;</a> The video also briefly touches on Issue 11&#8217;s new Weapon Customization feature.</p>
<p>Second is information on the Wonder Woman movie being placed on &#8220;indefinite hold&#8221;.</p>
<p>I play a promo in this episode for the new free podcast novel &#8220;<a href="http://www.playingforkeepsnovel.com/" target="_blank">Playing For Keeps</a>&#8220;. This is a modern day story of super heroes; super villains; and third wave almost-heroes who are stuck in between. The story is written by the &#8216;grand dame of podcasting&#8217; <a href="http://www.murlafferty.com" target="_blank">Mur Lafferty</a>.</p>
<p>Mur currently hosts two podcasts: <a href="http://www.ishouldbewriting.com/" target="_blank">I Should Be Writing</a>, for aspiring fiction writers, and <a href="http://www.geekfuactiongrip.com/" target="_blank">Geek Fu Action Grip</a>. This is her first novel; though she has been frequently published in role playing games, video games, and short story forms.</p>
<p>I highly encourage you to give it a listen. Mur is a masterful storyteller. And hey, if you subscribe to the &#8220;Playing For Keeps Experience&#8221; feed, there is a PDF version of each chapter with a picture of a pie on the cover! Pie I say!</p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>20:48</itunes:duration>
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<post-id xmlns="com-wordpress:feed-additions:1">9</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>The main topic this episode is teaming strategies. Specifically, what the roles on a team are, and the typical way that these roles are used to most effectively take down the bad guys. Only two news clips this episode. First, Floyd &amp;#8220;Castle&amp;#8221; Grubb, the City of Heroes Development Team powers designer, narrates this trailer spotlighting the all-new power sets introduced in Issue 11: &amp;#8220;A Stitch in Time.&amp;#8221; The video also briefly touches on Issue 11&amp;#8217;s new Weapon Customization feature. Second is information on the Wonder Woman movie being placed on &amp;#8220;indefinite hold&amp;#8221;. I play a promo in this episode for the new free podcast novel &amp;#8220;Playing For Keeps&amp;#8220;. This is a modern day story of super heroes; super villains; and third wave almost-heroes who are stuck in between. The story is written by the &amp;#8216;grand dame of podcasting&amp;#8217; Mur Lafferty. Mur currently hosts two podcasts: I Should Be Writing, for aspiring fiction writers, and Geek Fu Action Grip. This is her first novel; though she has been frequently published in role playing games, video games, and short story forms. I highly encourage you to give it a listen. Mur is a masterful storyteller. And hey, if you subscribe to the &amp;#8220;Playing For Keeps Experience&amp;#8221; feed, there is a PDF version of each chapter with a picture of a pie on the cover! Pie I say!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>The main topic this episode is teaming strategies. Specifically, what the roles on a team are, and the typical way that these roles are used to most effectively take down the bad guys. Only two news clips this episode. First, Floyd &amp;#8220;Castle&amp;#8221; Grubb, the City of Heroes Development Team powers designer, narrates this trailer spotlighting the all-new power sets introduced in Issue 11: &amp;#8220;A Stitch in Time.&amp;#8221; The video also briefly touches on Issue 11&amp;#8217;s new Weapon Customization feature. Second is information on the Wonder Woman movie being placed on &amp;#8220;indefinite hold&amp;#8221;. I play a promo in this episode for the new free podcast novel &amp;#8220;Playing For Keeps&amp;#8220;. This is a modern day story of super heroes; super villains; and third wave almost-heroes who are stuck in between. The story is written by the &amp;#8216;grand dame of podcasting&amp;#8217; Mur Lafferty. Mur currently hosts two podcasts: I Should Be Writing, for aspiring fiction writers, and Geek Fu Action Grip. This is her first novel; though she has been frequently published in role playing games, video games, and short story forms. I highly encourage you to give it a listen. Mur is a masterful storyteller. And hey, if you subscribe to the &amp;#8220;Playing For Keeps Experience&amp;#8221; feed, there is a PDF version of each chapter with a picture of a pie on the cover! Pie I say!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 1</title>
		<link>https://cohpodcast.com/2007/10/24/episode-1/</link>
		<pubDate>Wed, 24 Oct 2007 06:06:14 +0000</pubDate>
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		<comments>https://cohpodcast.com/2007/10/24/episode-1/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[Halloween]]></category>
		<category><![CDATA[holiday event]]></category>
		<category><![CDATA[i11]]></category>
		<category><![CDATA[terminology]]></category>
		<description><![CDATA[<p>Here is the first &#8220;real&#8221; episode. I think that I&#8217;ve solved the problem of the hot &#8220;S&#8221;es (at least in Episode 0 I heard lots of crackly bits over my FM transmitter in the car). The intro/outro are almost the same, but hopefully the news and main content will have better audio quality.</p>
<p>This is longer than I had anticipated any episode being at just under 38 minutes, but there was lots of news this week.</p>
<p><strong>News in this episode includes:</strong></p>
<ul>
<li>An overview of what is coming in <a title="i11 Info" href="http://www.gamedaily.com/games/city-of-heroes-issue-11-a-stitch-in-time/pc/game-previews/preview/6695/20497/" target="_blank">Issue 11</a>
<ul>
<li>Time Travel</li>
<li>New powersets</li>
<li>New invention sets</li>
<li><a href="http://www.mmorpg.com/gamelist.cfm?GAMEID=3&amp;SETVIEW=features&amp;LOADFEATURE=1500&amp;bhcp=1" target="_blank">Weapon customization</a></li>
</ul>
</li>
<li>This years <a href="http://www.cityofheroes.com/community/event_halloween2007.html" target="_blank">Halloween Event</a> begins</li>
</ul>
<p>The main topic this week is terminology. This will be a primer of common terms in the game for new players and set the stage for the weeks to come.</p>
<p>We play our first podcast promo &#8211; this one is for <a href="http://www.philrossi.net" target="_blank">Phil Rossi</a>&#8216;s <a href="http://www.crescentstation.net" target="_blank">Crescent</a> event.</p>
<p>Enjoy!</p>]]></description>
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		<itunes:image href="https://cohpodcast.com/files/cohpodcastlogo2.jpg"/>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>37:41</itunes:duration>
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<post-id xmlns="com-wordpress:feed-additions:1">6</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>Here is the first &amp;#8220;real&amp;#8221; episode. I think that I&amp;#8217;ve solved the problem of the hot &amp;#8220;S&amp;#8221;es (at least in Episode 0 I heard lots of crackly bits over my FM transmitter in the car). The intro/outro are almost the same, but hopefully the news and main content will have better audio quality. This is longer than I had anticipated any episode being at just under 38 minutes, but there was lots of news this week. News in this episode includes: An overview of what is coming in Issue 11 Time Travel New powersets New invention sets Weapon customization This years Halloween Event begins The main topic this week is terminology. This will be a primer of common terms in the game for new players and set the stage for the weeks to come. We play our first podcast promo &amp;#8211; this one is for Phil Rossi&amp;#8216;s Crescent event. Enjoy!</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>Here is the first &amp;#8220;real&amp;#8221; episode. I think that I&amp;#8217;ve solved the problem of the hot &amp;#8220;S&amp;#8221;es (at least in Episode 0 I heard lots of crackly bits over my FM transmitter in the car). The intro/outro are almost the same, but hopefully the news and main content will have better audio quality. This is longer than I had anticipated any episode being at just under 38 minutes, but there was lots of news this week. News in this episode includes: An overview of what is coming in Issue 11 Time Travel New powersets New invention sets Weapon customization This years Halloween Event begins The main topic this week is terminology. This will be a primer of common terms in the game for new players and set the stage for the weeks to come. We play our first podcast promo &amp;#8211; this one is for Phil Rossi&amp;#8216;s Crescent event. Enjoy!</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
	<item>
		<title>Episode 0</title>
		<link>https://cohpodcast.com/2007/10/16/episode-0/</link>
		<pubDate>Wed, 17 Oct 2007 03:36:08 +0000</pubDate>
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		<comments>https://cohpodcast.com/2007/10/16/episode-0/#comments</comments>
		<wfw:commentRss>https://cohpodcast.com/2007/10/16/episode-0/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Announcement]]></category>
		<category><![CDATA[first]]></category>
		<description><![CDATA[<p>I am pleased to bring you the first episode of the City of Heroes Podcast! This is a very short introductory episode to tell you a little about me, and what this show is all about.</p>
<p>I would love to hear your feedback! You can directly comment on the site here, or send an e-mail to cohpodcast@gmail.com</p>]]></description>
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		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>5:22</itunes:duration>
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<post-id xmlns="com-wordpress:feed-additions:1">5</post-id>	<author>cohpodcast@gmail.com (Chooch and Viv)</author><itunes:explicit>no</itunes:explicit><itunes:subtitle>I am pleased to bring you the first episode of the City of Heroes Podcast! This is a very short introductory episode to tell you a little about me, and what this show is all about. I would love to hear your feedback! You can directly comment on the site here, or send an e-mail to cohpodcast@gmail.com</itunes:subtitle><itunes:author>Chooch and Viv</itunes:author><itunes:summary>I am pleased to bring you the first episode of the City of Heroes Podcast! This is a very short introductory episode to tell you a little about me, and what this show is all about. I would love to hear your feedback! You can directly comment on the site here, or send an e-mail to cohpodcast@gmail.com</itunes:summary><itunes:keywords>coh,mmo,mmorpg,heroes,gaming,casual,games</itunes:keywords></item>
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