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	<title>Comments for Cloud Four</title>
	
	<link>http://www.cloudfour.com</link>
	<description>Expert Web and Mobile Design, Development and Strategy</description>
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		<title>Comment on Reflections on Foo Camp 09 by Voices that Matter: iPhone and iPad Developers Conference « Cloud Four</title>
		<link>http://feedproxy.google.com/~r/commentsforcloudfour/~3/1AVAeudUsm4/</link>
		<dc:creator>Voices that Matter: iPhone and iPad Developers Conference « Cloud Four</dc:creator>
		<pubDate>Wed, 10 Mar 2010 00:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.cloudfour.com/?p=532#comment-13223</guid>
		<description>[...] are some great speakers like Erica Sadun (who I had the pleasure of meeting at Foo Camp and is an absolutely brilliant iPhone developer), Aaron Hillegass, August Trometer, Suzanne [...]</description>
		<content:encoded><![CDATA[<p>[...] are some great speakers like Erica Sadun (who I had the pleasure of meeting at Foo Camp and is an absolutely brilliant iPhone developer), Aaron Hillegass, August Trometer, Suzanne [...]</p>
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		<title>Comment on JavaScript GZIP Compression in WordPress: What’s Possible and what Hurts by Keith Tysinger</title>
		<link>http://feedproxy.google.com/~r/commentsforcloudfour/~3/xcZvNDGLpaY/</link>
		<dc:creator>Keith Tysinger</dc:creator>
		<pubDate>Mon, 01 Mar 2010 02:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.cloudfour.com/?p=609#comment-12804</guid>
		<description>I realize that is article is about compressing js, but you may want to include define('COMPRESS_CSS', true); also.  
Following is what I have in my template's functions.php file. I am using the google CDN for loading jquery. Google automatically adds compression and the file may not have to be loaded twice if it is already cached on the client's browser. 
 
I guess some compression is better than none but I am disappointed that full js compressions isn't included in WP at this time. 
 
 
function my_init() { 
if (!is_admin()) { 
// comment out the next two lines to load the local copy of jQuery 
wp_deregister_script('jquery'); 
wp_register_script('jquery', 'http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js', false, '1.3.2'); 
wp_enqueue_script('jquery'); 
 
wp_deregister_script('jquery-ui-core'); 
wp_register_script('jquery-ui-core', 'http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js', false, '1.7.2'); 
wp_enqueue_script('jquery-ui-core'); 
} 
 
    global $compress_scripts, $concatenate_scripts; 
    $compress_scripts = 1; 
    $concatenate_scripts = 1; 
    define('ENFORCE_GZIP', true);  
    define('COMPRESS_CSS', true); 
 
} 
add_action('init', 'my_init'); </description>
		<content:encoded><![CDATA[<p>I realize that is article is about compressing js, but you may want to include define(&#039;COMPRESS_CSS&#039;, true); also.<br />
Following is what I have in my template&#039;s functions.php file. I am using the google CDN for loading jquery. Google automatically adds compression and the file may not have to be loaded twice if it is already cached on the client&#039;s browser. </p>
<p>I guess some compression is better than none but I am disappointed that full js compressions isn&#039;t included in WP at this time. </p>
<p>function my_init() {<br />
if (!is_admin()) {<br />
// comment out the next two lines to load the local copy of jQuery<br />
wp_deregister_script(&#039;jquery&#039;);<br />
wp_register_script(&#039;jquery&#039;, &#039;http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js&#039;, false, &#039;1.3.2&#039;);<br />
wp_enqueue_script(&#039;jquery&#039;); </p>
<p>wp_deregister_script(&#039;jquery-ui-core&#039;);<br />
wp_register_script(&#039;jquery-ui-core&#039;, &#039;http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js&#039;, false, &#039;1.7.2&#039;);<br />
wp_enqueue_script(&#039;jquery-ui-core&#039;);<br />
} </p>
<p>    global $compress_scripts, $concatenate_scripts;<br />
    $compress_scripts = 1;<br />
    $concatenate_scripts = 1;<br />
    define(&#039;ENFORCE_GZIP&#039;, true);<br />
    define(&#039;COMPRESS_CSS&#039;, true); </p>
<p>}<br />
add_action(&#039;init&#039;, &#039;my_init&#039;);</p>
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	<item>
		<title>Comment on JavaScript GZIP Compression in WordPress: What’s Possible and what Hurts by Kim</title>
		<link>http://feedproxy.google.com/~r/commentsforcloudfour/~3/uo7coXoDhTs/</link>
		<dc:creator>Kim</dc:creator>
		<pubDate>Sat, 27 Feb 2010 18:19:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.cloudfour.com/?p=609#comment-12747</guid>
		<description>Hey, I've been digging into this "solution" also.  
 
I think it indeed, comes down to the fact that all compressable javascripts should be in a "default" wordpress scripts directory. 
 
I managed to get it almost working, but my compressed javascripts did not show up in load-scripts.php, although they were mentioned in the GET parameter. 
 
If I manage to get it working, I'll let you know! Testing will always be on &lt;a href="http://www.wenskaartenshop.be," target="_blank"&gt;www.wenskaartenshop.be,&lt;/a&gt; which is a live size and receives 1000 daily visitors. 
 
Thanks for your opinion on this issue. 
Kind regards, 
Kim </description>
		<content:encoded><![CDATA[<p>Hey, I&#039;ve been digging into this &quot;solution&quot; also.  </p>
<p>I think it indeed, comes down to the fact that all compressable javascripts should be in a &quot;default&quot; wordpress scripts directory. </p>
<p>I managed to get it almost working, but my compressed javascripts did not show up in load-scripts.php, although they were mentioned in the GET parameter. </p>
<p>If I manage to get it working, I&#039;ll let you know! Testing will always be on <a href="http://www.wenskaartenshop.be," target="_blank"></a><a href="http://www.wenskaartenshop.be" rel="nofollow">http://www.wenskaartenshop.be</a>, which is a live size and receives 1000 daily visitors. </p>
<p>Thanks for your opinion on this issue.<br />
Kind regards,<br />
Kim</p>
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		<title>Comment on Mobile Browser Concurrency Test by Jermaine</title>
		<link>http://feedproxy.google.com/~r/commentsforcloudfour/~3/2XWMm5lRUqk/</link>
		<dc:creator>Jermaine</dc:creator>
		<pubDate>Sun, 14 Feb 2010 00:15:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.cloudfour.com/36/mobile-browser-concurrency-test/#comment-11984</guid>
		<description>That is a impressive test not to mention the downtime in loading images one at a time. In seeing them work compatible with all browsers I bet is an awesome sight to see. </description>
		<content:encoded><![CDATA[<p>That is a impressive test not to mention the downtime in loading images one at a time. In seeing them work compatible with all browsers I bet is an awesome sight to see.</p>
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		<title>Comment on Getting all JavaScript into the Footer in WordPress? Not so fast, Buster! by Moumita Paul</title>
		<link>http://feedproxy.google.com/~r/commentsforcloudfour/~3/dZkAxZwUpy0/</link>
		<dc:creator>Moumita Paul</dc:creator>
		<pubDate>Wed, 10 Feb 2010 14:26:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.cloudfour.com/?p=591#comment-11853</guid>
		<description>I tried doing this trick,but when I check the source code of my page,the javascript still shows in the header section :( </description>
		<content:encoded><![CDATA[<p>I tried doing this trick,but when I check the source code of my page,the javascript still shows in the header section <img src='http://www.cloudfour.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>Comment on JEDEC.org Launches by John Keith</title>
		<link>http://feedproxy.google.com/~r/commentsforcloudfour/~3/qR24R71g36Q/</link>
		<dc:creator>John Keith</dc:creator>
		<pubDate>Tue, 09 Feb 2010 16:30:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.cloudfour.com/?p=762#comment-11796</guid>
		<description>My favorite parts of this project -  
 
1. Working with Emily and Arnaud 
2. Drupal and I becoming friends with each other 
3. Putting Faceted Search to work 
4. Views-enabling a foreign database 
5. Releasing a site with a YSlow "A" grade for performance 
6. Implementing a custom single sign-on client 
7. Oops!  Implementing a custom single sign-on master 
8. Importing a quarter million user accounts 
9. Importing a thousand or more documents 
 
and  
 
10. Just the totality of working on a project that touched so many aspects of the JEDEC organization and seeing it all come together in the end: design, functionality, and technology - what joy :) 
 
This was a fun one and I'm so very glad it has launched! 
 </description>
		<content:encoded><![CDATA[<p>My favorite parts of this project &#8211;  </p>
<p>1. Working with Emily and Arnaud<br />
2. Drupal and I becoming friends with each other<br />
3. Putting Faceted Search to work<br />
4. Views-enabling a foreign database<br />
5. Releasing a site with a YSlow &quot;A&quot; grade for performance<br />
6. Implementing a custom single sign-on client<br />
7. Oops!  Implementing a custom single sign-on master<br />
8. Importing a quarter million user accounts<br />
9. Importing a thousand or more documents </p>
<p>and  </p>
<p>10. Just the totality of working on a project that touched so many aspects of the JEDEC organization and seeing it all come together in the end: design, functionality, and technology &#8211; what joy <img src='http://www.cloudfour.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p>This was a fun one and I&#039;m so very glad it has launched!</p>
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		<title>Comment on HTML5 from a Mobile Perspective by proof of concepts: Mobiele applicaties bouwen mbv html5</title>
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		<dc:creator>proof of concepts: Mobiele applicaties bouwen mbv html5</dc:creator>
		<pubDate>Mon, 08 Feb 2010 13:23:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.cloudfour.com/?p=315#comment-11755</guid>
		<description>[...] http://www.cloudfour.com/html5-from-a-mobile-perspective/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.cloudfour.com/html5-from-a-mobile-perspective/" rel="nofollow">http://www.cloudfour.com/html5-from-a-mobile-perspective/</a> [...]</p>
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	<feedburner:origLink>http://www.cloudfour.com/html5-from-a-mobile-perspective/comment-page-1/#comment-11755</feedburner:origLink></item>
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		<title>Comment on Mobile Device Detection Results by Steve Kamerman</title>
		<link>http://feedproxy.google.com/~r/commentsforcloudfour/~3/S93LaEOwxzg/</link>
		<dc:creator>Steve Kamerman</dc:creator>
		<pubDate>Mon, 08 Feb 2010 01:50:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.cloudfour.com/?p=244#comment-11747</guid>
		<description>Hi John (and Luca and Alex), I see this post has attracted the lead developers and large clients :).  I just wanted to add some insight to this discussion, albeit a little late.  As performance is the primary objective of Tera-WURFL, I have run repeated tests on all the WURFL APIs, both from the WURFL project and third-parties.  I run my DB of 45000 unique UAs through the APIs to determine the uncached and cached performance.  One secondary goal for Tera-WURFL is fast determination of mobile vs. non-mobile, so the DB includes both.  I would like to know if during your tests of the WURFL PHP APIs you are reinstatiating the library between every iteration or simply running a new UA through the existing object.  Due to the complex structure of the new WURFL PHP API, there is a significant overhead involved in instatiation (upwards of 40 PHP class files may be included, not counting the cache).
As the author of Tera-WURFL and a big supporter of the WURFL project, I spend a lot of time thinking about the process of device detection and the future of the mobile Internet experience.  Here is what the focus should be right now: we need very accurate results *and* high performance!  As Luca implied, it is worth the cost of a slower initial detection since the subsequent requsts will be served very quickly.  Accoring to the data I have gathered from very large clients, the number of unique *mobile* user agents that hit your site are in an exponential decay. Some of my clients are getting tens of thousands of unique UAs within the first couple weeks, then the number of new UAs starts dropping drammatically.  My recommendation is that you keep the accuracy of the WURFL project and evaluate your requirements for performance.  I am biased towards Tera-WURFL, but the PHP WURFL API is also very good.  I would be interested to see how Tera-WURFL would fare in your results.  Version 2.1.0 will be released on February 10, 2010 and features a new high-speed mobile/non-mobile engine that shows a detection rate of over 300 unique non-cached UAs per second with a cached lookup speed of about 1000/sec on my laptop.  I will probably conduct a test similar to yours and post it on http://www.tera-wurfl.com.  Please let me know if you need a larger pool of UAs to test with.</description>
		<content:encoded><![CDATA[<p>Hi John (and Luca and Alex), I see this post has attracted the lead developers and large clients <img src='http://www.cloudfour.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .  I just wanted to add some insight to this discussion, albeit a little late.  As performance is the primary objective of Tera-WURFL, I have run repeated tests on all the WURFL APIs, both from the WURFL project and third-parties.  I run my DB of 45000 unique UAs through the APIs to determine the uncached and cached performance.  One secondary goal for Tera-WURFL is fast determination of mobile vs. non-mobile, so the DB includes both.  I would like to know if during your tests of the WURFL PHP APIs you are reinstatiating the library between every iteration or simply running a new UA through the existing object.  Due to the complex structure of the new WURFL PHP API, there is a significant overhead involved in instatiation (upwards of 40 PHP class files may be included, not counting the cache).<br />
As the author of Tera-WURFL and a big supporter of the WURFL project, I spend a lot of time thinking about the process of device detection and the future of the mobile Internet experience.  Here is what the focus should be right now: we need very accurate results *and* high performance!  As Luca implied, it is worth the cost of a slower initial detection since the subsequent requsts will be served very quickly.  Accoring to the data I have gathered from very large clients, the number of unique *mobile* user agents that hit your site are in an exponential decay. Some of my clients are getting tens of thousands of unique UAs within the first couple weeks, then the number of new UAs starts dropping drammatically.  My recommendation is that you keep the accuracy of the WURFL project and evaluate your requirements for performance.  I am biased towards Tera-WURFL, but the PHP WURFL API is also very good.  I would be interested to see how Tera-WURFL would fare in your results.  Version 2.1.0 will be released on February 10, 2010 and features a new high-speed mobile/non-mobile engine that shows a detection rate of over 300 unique non-cached UAs per second with a cached lookup speed of about 1000/sec on my laptop.  I will probably conduct a test similar to yours and post it on <a href="http://www.tera-wurfl.com" rel="nofollow">http://www.tera-wurfl.com</a>.  Please let me know if you need a larger pool of UAs to test with.</p>
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		<title>Comment on First and 20: The Most Popular iPhone Apps May Surprise You by iphone applications</title>
		<link>http://feedproxy.google.com/~r/commentsforcloudfour/~3/DbDiqjAA_k0/</link>
		<dc:creator>iphone applications</dc:creator>
		<pubDate>Wed, 20 Jan 2010 08:09:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.cloudfour.com/?p=726#comment-10821</guid>
		<description>I agree the 3 applications listed as the most popularly apps. These are the main reasons iPhone and other Smartphone existed because of the 3 essential features it offers.  </description>
		<content:encoded><![CDATA[<p>I agree the 3 applications listed as the most popularly apps. These are the main reasons iPhone and other Smartphone existed because of the 3 essential features it offers.</p>
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		<title>Comment on Theme for 2010: The Mobile Internet is Bigger than You Think by BeMeCollective</title>
		<link>http://feedproxy.google.com/~r/commentsforcloudfour/~3/DhhAGW4ybeI/</link>
		<dc:creator>BeMeCollective</dc:creator>
		<pubDate>Fri, 08 Jan 2010 17:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.cloudfour.com/?p=735#comment-10335</guid>
		<description>Hello Cloud4! 
 
I am an Android developer - for now. I have a few 'successful' Android apps out there, but now, while working on my new app (one to protest, complain and share with the world) I came to a grinding halt. 
Why should I define myself as an Android developer? 
And why are you guys concentrating on iPhone? 
 
Maybe the Web App is the way to go. However, discoverability and sales model will be a problem. 
Maybe we can come up with some sort of concept like the store for people to discover our apps? 
 
Strategically, I will start to shift my development efforts to the web. 
 
Best regards 
 
Ari </description>
		<content:encoded><![CDATA[<p>Hello Cloud4! </p>
<p>I am an Android developer &#8211; for now. I have a few &#039;successful&#039; Android apps out there, but now, while working on my new app (one to protest, complain and share with the world) I came to a grinding halt.<br />
Why should I define myself as an Android developer?<br />
And why are you guys concentrating on iPhone? </p>
<p>Maybe the Web App is the way to go. However, discoverability and sales model will be a problem.<br />
Maybe we can come up with some sort of concept like the store for people to discover our apps? </p>
<p>Strategically, I will start to shift my development efforts to the web. </p>
<p>Best regards </p>
<p>Ari</p>
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