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<channel>
	<title>Cone Trees</title>
	
	<link>http://www.conetrees.com</link>
	<description>User Research and Design, Usability engineering, usability testing, User Centered Design, HCI, User Interface, UI, Human Computer Interaction, Usability in India</description>
	<pubDate>Sun, 01 Nov 2009 16:53:11 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
	<language>en</language>
			<creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/3.0/</creativeCommons:license><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/conetrees" type="application/rss+xml" /><feedburner:emailServiceId>conetrees</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
		<title>Laika- a dynamic typeface created with Processing</title>
		<link>http://feedproxy.google.com/~r/conetrees/~3/cbEEAFo5Vcs/</link>
		<comments>http://www.conetrees.com/2009/11/linkblog/laika-a-dynamic-typeface-created-with-processing/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 15:27:26 +0000</pubDate>
		<dc:creator>ConeTrees</dc:creator>
		
		<category><![CDATA[News &amp; Resources]]></category>

		<category><![CDATA[Typography]]></category>

		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://www.conetrees.com/?p=772</guid>
		<description><![CDATA[Laika is a dynamic typeface. Via a custom designed control panel, kerning, italics, size and other properties of a typeface can be adjusted. Laika can be responsive to any possible input. The final project installation included type that which was responsive to passers-by.
Laika was done as a bachelor thesis project by Michael Flückiger and Nicholas [...]]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="400"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6993808&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6993808&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="400"></embed></object></p>
<p>Laika is a dynamic typeface. Via a custom designed control panel, kerning, italics, size and other properties of a typeface can be adjusted. Laika can be responsive to any possible input. The final project installation included type that which was responsive to passers-by.</p>
<p>Laika was done as a bachelor thesis project by Michael Flückiger and Nicholas Kunz.</p>
<p>Laika was created using Processing. In case you did not know, Processing is an open source programming language and environment for people who want to program images, animation, and interactions. I recommend you have a look at it if you have not.</p>
<p>Related Links:<br />
<a href="http://laikafont.ch/applet/test.html">Try Laika at it&#8217;s website</a><br />
<a href="http://processing.org/">Processing</a></p>
<img src="http://feeds.feedburner.com/~r/conetrees/~4/cbEEAFo5Vcs" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Increase Conversions in Long Web Forms by Resolving the Accidental Back Button Activation Issue</title>
		<link>http://feedproxy.google.com/~r/conetrees/~3/PZJHWi4NjaE/</link>
		<comments>http://www.conetrees.com/2009/10/articles/increase-conversions-in-long-web-forms-by-resolving-the-accidental-back-button-activation-issue/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 12:08:39 +0000</pubDate>
		<dc:creator>ConeTrees</dc:creator>
		
		<category><![CDATA[Articles]]></category>

		<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://www.conetrees.com/?p=740</guid>
		<description><![CDATA[This article is published at Evolt. You can read the article there. The article talks about the issue of accidentally activating the browser back button through the keyboard while interacting with a long web form that is applicable to users across expertise levels. The time and effort wasted by the user can be said as proportional to the number of input fields filled by the user before accidentally exiting the page. Since no application feedback indicating cause of the error to the user is provided, depending upon user expertise, the user may or may not realize the cause of the error. Realizing what is wrong does not guarantee the possibility of reverting the error either.

This leads to unnecessary loss in form conversions despite favorable user intent. A solution to resolve this issue (that I hope becomes standard practice) to plug the hole for lost conversion that translates to big numbers in absolute terms for high traffic websites is also provided.]]></description>
			<content:encoded><![CDATA[<p>This article is published at Evolt. <a href="http://evolt.org/back-button-forms">Read the article there</a>.</p>
<img src="http://feeds.feedburner.com/~r/conetrees/~4/PZJHWi4NjaE" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Fixing the sIFR 3 text wrap issue</title>
		<link>http://feedproxy.google.com/~r/conetrees/~3/2a_qbgYtY1E/</link>
		<comments>http://www.conetrees.com/2009/10/linkblog/fixing-the-sifr-3-text-wrap-issue/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 15:30:48 +0000</pubDate>
		<dc:creator>ConeTrees</dc:creator>
		
		<category><![CDATA[News &amp; Resources]]></category>

		<category><![CDATA[Typography]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[sIFR]]></category>

		<category><![CDATA[sifr3]]></category>

		<guid isPermaLink="false">http://www.conetrees.com/?p=739</guid>
		<description><![CDATA[If you are facing the issue of sIFR text wrapping in Mozilla Firefox and Google Chrome, just like I did while trying to implement it on my new website meant for the user experience community: UX Quotes , then you should find this post useful.
I am assuming this solution should work with all version 3 [...]]]></description>
			<content:encoded><![CDATA[<p>If you are facing the issue of sIFR text wrapping in Mozilla Firefox and Google Chrome, just like I did while trying to implement it on my new website meant for the user experience community: <a href="http://www.uxquotes.com">UX Quotes</a> , then you should find this post useful.</p>
<p>I am assuming this solution should work with all version 3 revisions though I have particularly tried it with sIFR 3.436. </p>
<p>Try one of the two arguments given below to fix the text wrap issue.</p>
<h3>1. forceSingleLine</h3>
<p>The <code>forceSingleLine</code> argument forces text to be displayed in a single line. </p>
<p><strong>Values</strong><br />
True, false</p>
<p><strong>Note</strong><br />
Note that if you have a very long line of text, then it will flow beyond the width of the container it is placed in. This argument is different from <code>preventWrap</code>. The <code>preventWrap</code> argument results in text getting clipped or cut off when it exceeds width. Think of singleLineWrap as <code>overflow:visible</code> and <code>preventWrap</code> as <code>overflow:hidden</code> declaration/ value pairs in CSS.</p>
<p><strong>Example</strong></p>
<pre>sIFR.replace(test, {
  selector: 'h1',
  css: '.sIFR-root { color: #cccccc; width: 100%; text-align: left; letter-spacing:1;}',
  wmode: 'transparent',
  forceSingleLine: true;
});</pre>
<h3>2. tuneWidth</h3>
<p>The <code>tuneWidth</code> argument adjusts the width of the Flash movie for adjusting the space around the flash movie. </p>
<p><strong>Values</strong><br />
Positive or negative number </p>
<p><strong>Example</strong></p>
<pre>sIFR.replace(test, {
  selector: 'h1',
  css: '.sIFR-root { color: #cccccc; width: 100%; text-align: left; letter-spacing:1;}',
  wmode: 'transparent',
  tuneWidth: 1;
});
</pre>
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		<item>
		<title>Evolt</title>
		<link>http://feedproxy.google.com/~r/conetrees/~3/gj9ghgMgjcg/</link>
		<comments>http://www.conetrees.com/2009/10/recognition/evolt/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 17:30:28 +0000</pubDate>
		<dc:creator>ConeTrees</dc:creator>
		
		<category><![CDATA[Recognition]]></category>

		<guid isPermaLink="false">http://www.conetrees.com/?p=769</guid>
		<description><![CDATA[My article, &#8216;Increase Conversions in Long Web Forms by Resolving the Accidental Back Button Activation Issue&#8217;, is published by Evolt (a pleasure since articles in the Usability/ IA column selected and published roughly once a year).
]]></description>
			<content:encoded><![CDATA[<p><a href="http://evolt.org/back-button-forms"><img src="http://www.conetrees.com/wp-content/uploads/2009/10/evolt.gif" alt="Evolt" title="Evolt" width="219" height="85" class="alignnone size-full wp-image-506" /></a><br />
My article, &#8216;Increase Conversions in Long Web Forms by Resolving the Accidental Back Button Activation Issue&#8217;, is published by <a href="http://evolt.org/back-button-forms">Evolt</a> (a pleasure since articles in the Usability/ IA column selected and published roughly once a year).</p>
<img src="http://feeds.feedburner.com/~r/conetrees/~4/gj9ghgMgjcg" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Lionhead Studios demos the capabilities of Microsoft Project Natal</title>
		<link>http://feedproxy.google.com/~r/conetrees/~3/UWlt0L7GWHQ/</link>
		<comments>http://www.conetrees.com/2009/09/linkblog/lionhead-studios-demos-the-capabilities-of-microsoft-project-natal/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 15:34:51 +0000</pubDate>
		<dc:creator>ConeTrees</dc:creator>
		
		<category><![CDATA[HCI]]></category>

		<category><![CDATA[News &amp; Resources]]></category>

		<category><![CDATA[augmented reality]]></category>

		<category><![CDATA[natural user interface]]></category>

		<guid isPermaLink="false">http://www.conetrees.com/?p=738</guid>
		<description><![CDATA[Code named Project Natal by Microsoft, this sensor device that will be able to be added to any XBOX 360 will allow for a controller-free gaming experience. Through Natal, the user will be interact with the Xbox 360 using gestures, spoken commands or presented objects and images instead of the regular game controller we use [...]]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5571980&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5571980&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object></p>
<p>Code named Project Natal by Microsoft, this sensor device that will be able to be added to any XBOX 360 will allow for a controller-free gaming experience. Through Natal, the user will be interact with the Xbox 360 using gestures, spoken commands or presented objects and images instead of the regular game controller we use today. </p>
<p>To be released in late 2010, the Project Natal sensor is the world’s first to combine an RGB camera, depth sensor, multi-array microphone and custom processor running proprietary software all in one device. Unlike 2-D cameras and controllers, Project Natal tracks your full body movement in 3-D, while responding to commands, directions and even a shift of emotion in your voice.</p>
<p>In this video that demo&#8217;s project Natal&#8217;s capabilities, the user interacts with the video game character called Milo who is capable of recognizing the user&#8217;s face, voice and emotions and respond accordingly.</p>
<p>This is quite a feat as it significantly reduces the &#8216;amount&#8217; of suspension of disbelief required to immerse one into the game than is required otherwise at current.</p>
<img src="http://feeds.feedburner.com/~r/conetrees/~4/UWlt0L7GWHQ" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Wireframes magazine</title>
		<link>http://feedproxy.google.com/~r/conetrees/~3/-w_eQKyomy4/</link>
		<comments>http://www.conetrees.com/2009/09/recognition/wireframes-magazine/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 15:33:31 +0000</pubDate>
		<dc:creator>ConeTrees</dc:creator>
		
		<category><![CDATA[Recognition]]></category>

		<guid isPermaLink="false">http://www.conetrees.com/?p=770</guid>
		<description><![CDATA[My Axure prototype widgets are mentioned in the Axure libraries and widgets compilation at Wireframes Magazine.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://wireframes.linowski.ca/2009/09/axure-libraries-widgets-compilation/"><img src="http://www.conetrees.com/wp-content/uploads/2009/10/wireframes.jpg" alt="Wireframes magazine" title="Wireframes Magazine" width="219" height="85" class="alignnone size-full wp-image-506" /></a><br />
My Axure prototype widgets are mentioned in the Axure libraries and widgets compilation at <a href="http://wireframes.linowski.ca/2009/09/axure-libraries-widgets-compilation/">Wireframes Magazine</a>.</p>
<img src="http://feeds.feedburner.com/~r/conetrees/~4/-w_eQKyomy4" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Jen Fitzpatrick on the Science and Art of User Experience at Google</title>
		<link>http://feedproxy.google.com/~r/conetrees/~3/HJYU5fbCPkY/</link>
		<comments>http://www.conetrees.com/2009/09/linkblog/the-science-and-art-of-user-experience-at-google/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 04:34:27 +0000</pubDate>
		<dc:creator>ConeTrees</dc:creator>
		
		<category><![CDATA[News &amp; Resources]]></category>

		<category><![CDATA[Technology]]></category>

		<category><![CDATA[UI/ Interaction Design]]></category>

		<category><![CDATA[Usability]]></category>

		<category><![CDATA[User Research]]></category>

		<category><![CDATA[Videos]]></category>

		<category><![CDATA[google]]></category>

		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.conetrees.com/?p=619</guid>
		<description><![CDATA[ 
In the Google TechTalks video from 2006, Jen Fitzpatrick talks about the art and science behind Google&#8217;s design process and share examples of how design, usability and engineering come together at Google to create great products.
About Jen Fitzpatrick
Jen Patricks is an Engineering Director at Google, who at least was then managing Google&#8217;s user experience [...]]]></description>
			<content:encoded><![CDATA[<p><embed id=VideoPlayback src=http://video.google.com/googleplayer.swf?docid=-6459171443654125383&#038;hl=en&#038;fs=true style=width:400px;height:326px allowFullScreen=true allowScriptAccess=always type=application/x-shockwave-flash> </embed></p>
<p>In the Google TechTalks video from 2006, Jen Fitzpatrick talks about the art and science behind Google&#8217;s design process and share examples of how design, usability and engineering come together at Google to create great products.</p>
<h3>About Jen Fitzpatrick</h3>
<p>Jen Patricks is an Engineering Director at Google, who at least was then managing Google&#8217;s user experience team. A founding member of Google&#8217;s UI team, Jen has also led the UI design, testing and implementation of numerous features and changes to the Google.com site. </p>
<p>She joined Google in June 1999 as a software engineer and has also served as Engineering Director for Google Adwords and Google&#8217;s Internal Systems engineering group. </p>
<p>Jen is a graduate of Stanford University where she received a B.S. in Symbolic Systems and an M.S. in Computer Science.</p>
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		<item>
		<title>Creating High Fidelity Prototypes in Visio now possible with VisDynamica</title>
		<link>http://feedproxy.google.com/~r/conetrees/~3/5o1qC-QinT4/</link>
		<comments>http://www.conetrees.com/2009/09/linkblog/creating-high-fidelity-prototypes-in-visio-now-possible-with-visdynamica/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 11:30:47 +0000</pubDate>
		<dc:creator>ConeTrees</dc:creator>
		
		<category><![CDATA[News &amp; Resources]]></category>

		<category><![CDATA[Prototyping]]></category>

		<category><![CDATA[high fidelity]]></category>

		<category><![CDATA[interactive prototypes]]></category>

		<category><![CDATA[wireframes]]></category>

		<category><![CDATA[wireframing]]></category>

		<guid isPermaLink="false">http://www.conetrees.com/?p=723</guid>
		<description><![CDATA[Visio for wireframing and prototyping
Microsoft Visio  has long been regarded as a good tool for wireframing, which I have found especially on large-sized projects where it is crucial to keeping wireframes updated at all times, regardless of constant changes being made to master elements. Used with Adobe Acrobat, Visio works great for documentation. The [...]]]></description>
			<content:encoded><![CDATA[<h3>Visio for wireframing and prototyping</h3>
<p><a href="http://office.microsoft.com/visio">Microsoft Visio</a>  has long been regarded as a good tool for wireframing, which I have found especially on large-sized projects where it is crucial to keeping wireframes updated at all times, regardless of constant changes being made to master elements. Used with Adobe Acrobat, Visio works great for documentation. The ability to draw free form with a stylus and thus use it to literally create paper prototypes that you can edit is an added bonus. </p>
<p>While one may think that Visio can not be used for creating interactive prototypes, this is not entirely true. You can create click-through prototypes with Visio very easily as a matter of fact. </p>
<p>Till a while ago, Visio was certainly not capable of creating high fidelity prototypes. Alternate applications like Axure and the ever powerful (nonetheless expensive) iRise fill the gap in this regard. However, interaction designers and information architects who work at organizations that have stuck to Visio will find the release of Visdynamica a much needed arrival.</p>
<h3>Enter VisDynamica- a Visio extension for creating high fidelity prototypes</h3>
<p>With <a href="http://www.visdynamica.com" title="The first tool that lets you easily create high fidelity prototypes using Visio">VisDynamica</a>, one can easily use AJAX, Flash, JavaScript libraries or real web forms in a prototype. All means of rich interactions are generated directly from within the Visio drawing with use of the &#8216;Save as Web Page&#8217; feature to generate the prototype. </p>
<p>Having been released (albeit in private beta) since nine months, this application deserves a lot more coverage than it is currently getting. The creator could have done more on his part by promoting the product through social media which he has not. None the less, being a much required tool, I hope it gets all the attention and mentions that it can and encourage you to spread the word about it.</p>
<h3>VisDynamica Features</h3>
<p>Current features include ability to :</p>
<ol>
<li>Add links- This feature is already available in Visio. However, the advantage here is that the link can point to the main frame of the exported web page or it could stay in current context - a popup, a dynamically loaded part of the screen, and so forth.</li>
<li>Dynamic loading- Allows for show/ hide- useful for simulating drop down menus, tool tips and more.</li>
<li>Layers- Allows use of a real popup on a layer instead of a flat drawing. </li>
<li>Tabbed interface- Generate a ready-to-click tabbed interface but with a quite bit of work. However the creator acknowledges that can be considerable improvement to this feature.</li>
<li>Youtube video- Place a real YouTube video in your prototype.</li>
</ol>
<h3>Download VisDynamica</h3>
<p><a href="http://visdynamica.com/wp-login.php?action=register">Register</a> to download <a href="http://www.visdynamica.com" title="The first tool that lets you easily create high fidelity prototypes using Visio">VisDynamica</a>, after which you will receive account details. Once you log in, you will find a link to download the tool.</p>
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		<item>
		<title>A Review of the Balsamiq Mockups wireframing application</title>
		<link>http://feedproxy.google.com/~r/conetrees/~3/exMFuOUTElk/</link>
		<comments>http://www.conetrees.com/2009/08/blog/a-review-of-the-balsamiq-mockups-wireframing-application/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 09:32:06 +0000</pubDate>
		<dc:creator>ConeTrees</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<category><![CDATA[Interaction Design]]></category>

		<category><![CDATA[Prototyping]]></category>

		<category><![CDATA[adobe]]></category>

		<category><![CDATA[air]]></category>

		<category><![CDATA[wireframing]]></category>

		<guid isPermaLink="false">http://www.conetrees.com/?p=721</guid>
		<description><![CDATA[Summary
Balsamiq Mockups is an reasonably priced application for creating wireframes that is easy to learn and use suitable for smaller projects. Creating interactive prototypes out of Balsamiq wireframes is now possible with the release of another application called Napkee. This review talks talks about:     

Balsamiq Mockup specifications 
Balsamiq&#8217;s distinct visual character [...]]]></description>
			<content:encoded><![CDATA[<div style="margin-bottom: 1em" class="highlight">
<strong>Summary</strong><br />
Balsamiq Mockups is an reasonably priced application for creating wireframes that is easy to learn and use suitable for smaller projects. Creating interactive prototypes out of Balsamiq wireframes is now possible with the release of another application called Napkee. This review talks talks about:     </p>
<ul>
<li>Balsamiq Mockup specifications </li>
<li>Balsamiq&#8217;s distinct visual character and how it work both in favor and against Balsamiq being adopted by users </li>
<li>Pros and cons of the application </li>
<li>A conclusion with a recommendation on who should use and what to use Balsamiq Mockups for</li>
</ul>
</div>
<h3>Note</h3>
<p>This review is based upon the latest Balsamiq Mockups available at the moment- version 1.6.25. Line-throughs (like <del>this</del>) indicate notes about the earlier version. </p>
<h3>Specifications</h3>
<p><strong>Balsamiq Website:</strong> <a href="http://www.balsamiq.com/products/mockups">Balsamiq Mockups</a>     <br />
<strong>How much does it cost?</strong> $ 79     <br />
<strong>Number of controls in UI library:</strong> <del>66</del> 73     <br />
<strong>Download user contributed Balsamiq UI components:</strong> <a href="http://www.mockupstogo.net/">Mockups To Go</a> <br />
<strong>Application</strong>: Available as an installable. A web application is in the works. Also available as a plugin for Confluence, JIRA, XWiki &amp; FogBugz.     <br />
<strong>Platforms:</strong> An Adobe Air application, hence runs on currently Windows, Macintosh and Linux. Balsamiq Mockups will be cross platform once the web application version is out.</p>
<h3>Characteristically Balsamiq</h3>
<p>Lets first talk about Balsamiq&#8217;s distinctive hand drawn style that makes it look like a scanned paper prototype. What can be seen as Balsamiq&#8217;s defining characteristic that differentiates it from other wireframe and prototyping applications- the unconventional hand drawn style and the character of the application, works both as an advantage and disadvantage for it. </p>
<h4>1. Unconventional style as an advantage</h4>
<h5>1.1 Balsamiq- The Visceral aspect</h5>
<p><img class="alignnone size-full wp-image-715 img_border img_inline" title="Balsamiq Mockups installation" alt="Balsamiq Mockups installation" src="http://www.conetrees.com/wp-content/uploads/2009/08/balsamiq_installation.gif" width="333" height="228" /><img class="alignnone size-full wp-image-716 img_border" title="Balsamiq Mockups icons" alt="Balsamiq Mockups icons" src="http://www.conetrees.com/wp-content/uploads/2009/08/balsamiq-icons.gif" width="237" height="152" /><br />
What strikes many immediately about Balsamiq Mockups is its (well implemented) sketchy hand drawn styling and its cheery character. It is the visceral aspect where Balsamiq Mockups scores, allowing it to make a good quick first impression with many a user, who do not mind trying it out with a positive mind or spreading the word on it. It is a popular application talked about and recommended in the interaction design community, despite (as I discuss ahead) the fact that it does not possess (a deliberate decision I would think) the features that would make it an efficient tool to use for the more seasoned interaction designer or information architect.</p>
<h5>1.2 Discussion stays at blueprint level without detracting to styling of elements</h5>
<p>A wireframe is used to communicate the basic structure (layout and interactions, flow, not content) and working of a product before heading on (optionally but ideally) to higher fidelity prototypes, visual design and subsequently to the development of the product itself. The wireframe is discussed with various stakeholders and constantly refined till it reaches a stable state where the basic structure can be frozen and the team can move ahead to a lower level of detail. </p>
<p>This process can be time consuming and while the scope of discussion of the wireframe should be limited to what wireframes are designed to communicate- the basic structure, in reality, this is not the case. Almost all wireframe and prototyping applications allow for the possibility of moving the wireframe from a basic structural indicator towards a graphically stylized mockup (whether or not it is intended to indicate the visual design of the product). As a result, it is not uncommon to find that time and again stakeholders stray from discussion on basic structure and comment about graphic design which the wireframe is concerned with at this stage. </p>
<p>This is where Balsamiq scores again. Creating a wireframe to move beyond basic structural indication in Balsamiq is practically out of scope (unless you want to load up a hundred images). This ensures that the wireframe is taken and discussed as a wireframe, and there is no possibility of critique on look and feel. In Balsamiq, the only style here is the hand drawn style and there is literally no possibility of stakeholders confusing it for the actual design of the product.</p>
<h4>2. Unconventional style as a disadvantage</h4>
<p>In his <a href="http://www.conetrees.com/2009/07/linkblog/dan-roam-on-the-way-of-the-whiteboard-persuading-with-pictures/">session</a> for MIX &#8216;09, Dan Roam, (author of the book- The back of the Napkin) says &#8220;I do not know the cognitive reasons behind this, but I have never seen this not be true. The more human your picture, the more human will be the response&#8221;. </p>
<p>While this may be the case, enjoying the benefit of encouraged participation in wireframe discussions can occur only once the application is adopted by the user. Prior to this, a decision has to be made on whether to adopt the application or not, and in Balsamiq&#8217;s case, just as the visceral aspect works in its favor, the same sketchy rendering and cheery character could lead to Balsamiq being rejected by users.</p>
<p>In a consultancy, one may consider whether all clients would prefer being presenting with wireframes rendered in a sketchy hand drawn style in comparison to the standard lines and boxes that they are used to seeing. Based upon the unconventionally light natured visual character of the application, a client may view the consultancy as not being as professional or capable as they otherwise took it to be.  </p>
<p>Similarly, for internal use in a product based company, especially those at or below stage four of Nielsen&#8217;s Corporate Usability Maturity model, where a considerably stable usability group is yet to emerge, usability practitioners will want the company to take usability as seriously as can be taken. In such a scenario, using a tool to create wireframes (in a hand drawn style using a presentation feature with a big cartoon like pointer) that will be discussed by stakeholders beyond the user experience department brings the concern of other departments not taking the usability group seriously enough.</p>
<p>Since the problem is with perception here, you should find it helpful to convince them by letting them know that a giant like Microsoft also chooses to use a similar hand drawn sketchy style in <a href="http://blogs.msdn.com/somasegar/archive/2009/04/25/prototyping-with-sketchflow.aspx">SketchFlow</a> which is a as part of their Expression Blend product.</p>
<h3>Balsamiq Mockups- Pros and Cons</h3>
<p>While there are many other points that I can add to both lists, these are the ones that I feel are at the major ones.</p>
<h4>Pros</h4>
<dl>
<dt>Easy to use and a low learning curve</dt>
<dd>Balsamiq has been kept fairly simple and has a low learning curve and it is easy to get considerably productive right away.</dd>
<dt>It&#8217;s widget library </dt>
<dd>Balsamiq Mockups provides a fairly well stocked UI control library that will let you wireframe with ease. You will find iPhone controls present as well.</dd>
<dt>Community shared controls </dt>
<dd><a title="Mockups To Go- user contributed Balsamiq UI components" href="http://www.mockupstogo.net/">Mockups To Go</a> is a user-contributed collection of ready-to-use UI components and design patterns built using Balsamiq Mockups. This is handy in helping you speed up work since there is always a possibility of finding a part or whole of the wireframe you need to build already available for you to download and customize.</dd>
<dt>Reasonably priced </dt>
<dd>At $ 79, the price is good for everybody, there is nothing more to say.</dd>
<dt>Responsive customer support </dt>
<dd>While I have not required required any customer support or requested for any new features, customer service is an aspect that Balsamiq is known to perform well in. I have heard users rave about the fact that Balsamiq is extremely responsive to its users, always hearing what they want and responding to their needs and issues. </dd>
<dt>&#8216;Quick add&#8217; is useful </dt>
<dd>Quick add is a useful feature that lets you find the widget by typing in its name instead of having to go through the various categories of controls that exist. Of course, the labels given to controls may differ from the ones you use and this may limit its effectiveness but this continually reduces with time spent on the application </dd>
</dl>
<p><img class="alignnone size-full wp-image-719" title="Balsamiq mockups auto suggest" alt="Balsamiq mockups auto suggest" src="http://www.conetrees.com/wp-content/uploads/2009/08/autosuggest.gif" width="305" height="283" /> </p>
<dl>
<dt>Presentation Mode</dt>
<dd>This is useful when presenting the wireframe to stakeholders, especially with the newly introduced ability to toggle annotations in presentation mode.</dd>
<dt>Interactive Prototypes through Balsamiq</dt>
<dd><strike>This is in the works and yet to be released.</strike> With the release of the third party tool called <a title="Napkee lets you create interactive prototypes out of your Balsamiq Mockups wireframes" href="http://www.napkee.com/">Napkee</a>, users will be able to use Balsamiq to create interactive prototypes. </dd>
</dl>
<h4>Cons</h4>
<dl>
<dt>Absence of the ability to Zoom and Pan, create custom controls, no concept of masters or backgrounds and multiple pages</dt>
<dd>Besides other features required by more experienced interaction designers and information architects to execute and manage their their work both quickly and efficiently, the absence of these features slows work down and makes it unideal for large-sized projects. </dd>
<dt>Memory usage over time shoots up</dt>
<dd>In all fairness, this is an issue Adobe needs to address in the Air Application and there is nothing Balsamiq can really do about this. </dd>
</dl>
<p><img class="alignnone size-full wp-image-717 img_border" title="The Balsamiq Mockups user interface" alt="The Balsamiq Mockups user interface" src="http://www.conetrees.com/wp-content/uploads/2009/08/balsamiq_gui.gif" width="500" height="378" /> </p>
<dl>
<dt><del>Notepad Background image stretch</del> </dt>
<dd><del>The background image vertically stretches if you increase the height of the mockup instead of simply vertically tiling a seamless pattern to make the notebook background. Adding a seamless tile vertically would have made much more sense.</del> Replaced by a neat and clean grid now. </dd>
</dl>
<h3>Conclusion- Who should use it, what to use it for and when to use it</h3>
<p>Balsamiq Mockups is a reasonably priced, easy to learn and use wireframing tool that comes with limited features. Based upon these simple facts, I wrap up saying:</p>
<ol>
<li>Since Balsamiq Mockups application has been kept simple and is extremely easy to learn and use, I would recommend it for use in startups or any organization where there is a single or a few interaction designers who are relatively new to wireframing but are required to get productive right away. I would also suggest Balsamiq Mockups to be used by interaction designers of higher expertise levels give it a hand for smaller projects and personal projects and see whether it fits their needs or not. </li>
<li>For the same reason as above, I would recommend Balsamiq Mockups to all those who are not interaction designers and information architects- for use by the technical team to brainstorm UI in organizations or smaller projects that do not have the luxury of having an interaction designer or team on board. </li>
<li>I would not recommend it for large-sized projects where wireframe creation speed and management is crucial, when you are creating a large number of wireframes for a project and linking them together carefully so every one of them stays current through minimum effort when you are required to update common components. </li>
<li>I think it would be interesting (and this I will try as I plan and execute usability tests every month of the year) to use Balsamiq Mockups to quickly recreate paper prototypes in Balsamiq Mockups and print them out for testing instead of the paper prototype itself, for a bit of neatness and order.</li>
<li>Hand drawn style that makes it look like a trace of a paper prototype may or may not work for your organization or client. So if you decide to use it, make sure your stakeholders- whether internal or external are comfortable with a sketchy rendering instead of the conventional lines and boxes.</li>
</ol>
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		<title>Jon Kolko on Design Synthesis</title>
		<link>http://feedproxy.google.com/~r/conetrees/~3/GXFJQWs6CBc/</link>
		<comments>http://www.conetrees.com/2009/08/linkblog/jon-kolko-on-design-synthesis/#comments</comments>
		<pubDate>Mon, 10 Aug 2009 16:19:39 +0000</pubDate>
		<dc:creator>ConeTrees</dc:creator>
		
		<category><![CDATA[News &amp; Resources]]></category>

		<category><![CDATA[UI/ Interaction Design]]></category>

		<category><![CDATA[User Research]]></category>

		<category><![CDATA[Videos]]></category>

		<category><![CDATA[synthesis]]></category>

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		<description><![CDATA[(Download associated slides, PDF, 4.9 mb)
Jon Kolko talks on Design Synthesis, offering two sense making methods to translate research into meaningful insights. 
The methods he talks about are Insight Combination, a method of building on established design patterns in order to create initial design ideas and Reframing, a method of shifting semantic perspective in order [...]]]></description>
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<p>(<a href="http://www.wickedproblems.com/kolko_ixda_designSynthesis.pdf">Download associated slides</a>, PDF, 4.9 mb)</p>
<p>Jon Kolko talks on Design Synthesis, offering two sense making methods to translate research into meaningful insights. </p>
<p>The methods he talks about are <strong>Insight Combination</strong>, a method of building on established design patterns in order to create initial design ideas and <strong>Reframing</strong>, a method of shifting semantic perspective in order to see things in a new way.</p>
<p>Jon Kolko talks about Design Synthesis because he feels interaction design research activities produce an enormous quantity of raw data, and while this must be systematically and rigorously analyzed in order to extract meaning and insight, these methods of analysis are poorly documented and rarely taught. And because of the pragmatic time constraints associated with shipping products, there is often no time dedicated in a project to a practice of formal synthesis. As a result, raw design research data is inappropriately positioned as insight, and the value of research activities is marginalized– in fact, stakeholders may lose faith in the entire research practice, as they don’t see direct return on the investment of research activities.</p>
<h3>About Jon Kolko</h3>
<p>Jon Kolko is a Senior Design Analyst at frog design in Austin, Texas. His professional work deals with the manipulation of complicated business and technological constraints in order to best solve the problems of Fortune 500 clients. The work spans the boundaries of Information Architecture, Interaction Design, and Usability Engineering; the common underlying theme of these problems and projects is the creation of a solution that is useful, usable, and desirable. </p>
<p>Kolko is the author of the text Thoughts on Interaction Design; he is also the 2008-2011 Editor-in-Chief of <a href="http://www.theuxbookmark.com/2009/02/interaction-design/interactions-magazine/">Interactions Magazine</a>, published by the ACM.</p>
<h3>Other Links</h3>
<p><a href="http://www.jonkolko.com/">Jon Kolko&#8217;s website</a><br />
<a href="http://www.thoughtsoninteraction.com/">Jon Kolko&#8217;s book- Thoughts on Interaction Design</a></p>
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