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<channel>
	<title>context</title>
	<link>http://smcandrew.com</link>
	<description>user experience | online marketing | technology | visual design</description>
	<pubDate>Wed, 25 Jun 2008 05:11:13 +0000</pubDate>
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	<language>en</language>
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		<title>What if Google were a UNIX shell…</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/319430447/</link>
		<comments>http://smcandrew.com/2008/06/google-unix-shell-ui/#comments</comments>
		<pubDate>Wed, 25 Jun 2008 05:11:13 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[On the Web]]></category>

		<category><![CDATA[Programming]]></category>
<category>Google</category><category>On the Web</category><category>Programming</category><category>UI</category><category>User Interface</category>
		<guid isPermaLink="false">http://smcandrew.com/2008/06/google-unix-shell-ui/</guid>
		<description><![CDATA[What if Google was a UNIX shell?  Well, here it is!]]></description>
			<content:encoded><![CDATA[<p>Well, it&#8217;d be like this: <a href="http://www.goosh.org" title="Goosh - It's Google, but as a UNIX shell!" target="_blank">www.goosh.org</a>.</p>
<p style="text-align: center"><span class="lightboxInline"><a href="http://goosh.org/#www.onlinemarketingperformance.com" title="Goosh!" target="_blank"><img src="http://smcandrew.com/wp-content/uploads/2008/06/goosh.thumbnail.png" alt="Goosh - Google if it were a UNIX shell!" class="imageframe imgaligncenter" height="362" width="590" /></a></span></p>
<p>Once again, it&#8217;s the simple things&#8230;</p>
<a href="http://smcandrew.com/tag/google" rel="tag">Google</a>, <a href="http://smcandrew.com/tag/on-the-web" rel="tag">On the Web</a>, <a href="http://smcandrew.com/tag/programming" rel="tag">Programming</a>, <a href="http://smcandrew.com/tag/ui" rel="tag">UI</a>, <a href="http://smcandrew.com/tag/user-interface" rel="tag">User Interface</a><p class="akst_link"><a href="http://smcandrew.com/?p=220&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_220" class="akst_share_link" rel="nofollow">Share This</a>
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		<item>
		<title>Silverlight game popularity on MiniClip.com</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/258104355/</link>
		<comments>http://smcandrew.com/2008/03/silverlight_game-miniclip-2/#comments</comments>
		<pubDate>Wed, 26 Mar 2008 05:23:07 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Programming]]></category>

		<category><![CDATA[Games]]></category>
<category>Games</category><category>Programming</category><category>Silverlight</category><category>Tunnel Trouble</category><category>Zombomatic</category>
		<guid isPermaLink="false">http://smcandrew.com/2008/03/silverlight_game-miniclip-2/</guid>
		<description><![CDATA[The Zombomatic 3000 game which Terralever created for MiniClip.com using Silverlight is currently the third most popular game on the MiniClip.com site.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.miniclip.com/games/zombomatic/en/" title="Zombomatic Silverlight Game" target="_blank"><img src="http://smcandrew.com/wp-content/uploads/2008/03/miniclip-zombomatic-game.png" alt="Silverlight Zombomatic 3000 MiniClip Success" class="imageframe imgalignright" style="margin: 0px 0px 10px 10px" align="right" height="228" width="332" /></a>The <a href="http://www.miniclip.com/games/zombomatic/en/" title="Zombomatic Silverlight Game" target="_blank">Zombomatic 3000</a> game which Terralever created for <a href="http://www.miniclip.com/games/zombomatic/en/" title="MiniClip.com - Zombomatic 3000 game" target="_blank">MiniClip.com</a> is currently the <strong>third most popular game</strong> on the MiniClip.com site.</p>
<p>I am a personal fan (I like Zombomatic more than the later released <a href="http://www.miniclip.com/games/tunnel-trouble/en/" title="Tunnel Trouble - Silverlight 2.0 Game" target="_blank">Tunnel Trouble</a>) of the gameplay, concept and execution.  However, even with the game being promoted (it is featured on the home page) I would have guessed that the plug-in installation would have marginalized its potential.</p>
<p><strong>Could Zombomatic make it to #1?</strong></p>
<a href="http://smcandrew.com/tag/games" rel="tag">Games</a>, <a href="http://smcandrew.com/tag/programming" rel="tag">Programming</a>, <a href="http://smcandrew.com/tag/silverlight" rel="tag">Silverlight</a>, <a href="http://smcandrew.com/tag/tunnel-trouble" rel="tag">Tunnel Trouble</a>, <a href="http://smcandrew.com/tag/zombomatic" rel="tag">Zombomatic</a><p class="akst_link"><a href="http://smcandrew.com/?p=217&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_217" class="akst_share_link" rel="nofollow">Share This</a>
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		<item>
		<title>A unified feed for Facebook Notes</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/256124096/</link>
		<comments>http://smcandrew.com/2008/03/facebook-notes-multiple-feed-rss/#comments</comments>
		<pubDate>Sat, 22 Mar 2008 17:12:07 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Social Media]]></category>

		<category><![CDATA[Content]]></category>

		<category><![CDATA[Social Networking]]></category>
<category>Content</category><category>Content Syndication</category><category>Facebook</category><category>Facebook Notes</category><category>Feed Aggregation</category><category>RSS</category><category>Social Media</category><category>Social Networking</category>
		<guid isPermaLink="false">http://smcandrew.com/2008/03/facebook-notes-multiple-feed-rss/</guid>
		<description><![CDATA[If you&#8217;re a Facebook user and you have more than once blog, you&#8217;ve likely noticed there&#8217;s no solution to having Facebook&#8217;s Notes functionality consume more than one RSS feed to display with your profile.  A simple solution is to aggregate all your feeds into a single source, and then provide that RSS feed to Notes.
I&#8217;ve [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re a <strong>Facebook</strong> user and you have more than once blog, you&#8217;ve likely noticed there&#8217;s no solution to having Facebook&#8217;s Notes functionality consume <strong>more than one RSS feed</strong> to display with your profile.  A simple solution is to aggregate all your feeds into a single source, and then provide that RSS feed to Notes.</p>
<p>I&#8217;ve tried a few free services and settled on one that does the job right.   It&#8217;s called <a href="http://readr.com" title="readr.com" target="_blank">readr.com</a>.  The reason why I like this <strong>free</strong> solution the best is that it doesn&#8217;t monkey around with your feeds in a way that technically or aesthetically mucks up display on Facebook (which many other potential solutions did).  Setup is incredibly simple, and there&#8217;s more to aggregate than just RSS feeds.  Supported sites/sources include:</p>
<ul>
<li>MySpace</li>
<li>Bebo</li>
<li>Flickr</li>
<li>Photobucket</li>
<li>Blogger</li>
<li>Wordpress</li>
<li>Twitter</li>
<li>Digg</li>
<li>StumbleUpon</li>
<li>YouTube</li>
<li>last.fm</li>
</ul>
<a href="http://smcandrew.com/tag/content" rel="tag">Content</a>, <a href="http://smcandrew.com/tag/content-syndication" rel="tag">Content Syndication</a>, <a href="http://smcandrew.com/tag/facebook" rel="tag">Facebook</a>, <a href="http://smcandrew.com/tag/facebook-notes" rel="tag">Facebook Notes</a>, <a href="http://smcandrew.com/tag/feed-aggregation" rel="tag">Feed Aggregation</a>, <a href="http://smcandrew.com/tag/rss" rel="tag">RSS</a>, <a href="http://smcandrew.com/tag/social-media" rel="tag">Social Media</a>, <a href="http://smcandrew.com/tag/social-networking" rel="tag">Social Networking</a><p class="akst_link"><a href="http://smcandrew.com/?p=216&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_216" class="akst_share_link" rel="nofollow">Share This</a>
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		<title>Er. Where’d the posts about Mac’s and online marketing go?</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/229092129/</link>
		<comments>http://smcandrew.com/2008/02/online_marketing-mac-blogs/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 19:53:11 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Online Marketing]]></category>
<category>AdSense</category><category>Advertising</category><category>AdWords</category><category>Affilliate Programs</category><category>Analytics</category><category>Apple</category><category>Apple TV</category><category>Beacon</category><category>Black Hat SEO</category><category>Blog Promotion</category><category>Blogging</category><category>Branding</category><category>Design of Experiments</category><category>Facebook</category><category>Facebook Applications</category><category>Facebook Platform</category><category>Facebook Platform Architecture</category><category>FBML</category><category>Google</category><category>Google Analytics</category><category>Google Labs</category><category>Google Website Optimizer</category><category>iPhone</category><category>iPod</category><category>iTunes</category><category>Mac</category><category>MacBook Pro</category><category>Macintosh</category><category>Make Money Online</category><category>Monetization</category><category>Multi level Marketing</category><category>Multivariate Testing</category><category>Online Marketing</category><category>Page Rank</category><category>PageRank</category><category>Paid Content</category><category>Semantic Search</category><category>Social Media</category><category>Social Networking</category><category>User Generated Content</category><category>viral</category><category>Viral Marketing</category><category>Yahoo</category>
		<guid isPermaLink="false">http://smcandrew.com/2008/02/online_marketing-mac-blogs/</guid>
		<description><![CDATA[Since the middle of last year, all posts about the Mac/Apple have been published directly on my new(er) Macintosh-specific blog, On a Mac.
I also recently started a new online marketing blog - Online Marketing Performance.
These blogs were started as they held two of the main themes on this blog which were intertwined with a lot [...]]]></description>
			<content:encoded><![CDATA[<p>Since the middle of last year, all posts about the Mac/Apple have been published directly on my new(er) <a href="http://www.on-a-mac.com/" title="Apple/Macintosh blog" target="_blank">Macintosh-specific blog, On a Mac</a>.</p>
<p>I also recently started a new <a href="http://www.onlinemarketingperformance.com" title="Online marketing blog" target="_blank">online marketing blog - Online Marketing Performance</a>.</p>
<p>These blogs were started as they held two of the main themes on this blog which were intertwined with a lot of posts of a fairly random nature.  I&#8217;ll continue to post to this blog, but both of the aforementioned blogs will likely bet getting more and more attention as time goes on.</p>
<a href="http://smcandrew.com/tag/adsense" rel="tag">AdSense</a>, <a href="http://smcandrew.com/tag/advertising" rel="tag">Advertising</a>, <a href="http://smcandrew.com/tag/adwords" rel="tag">AdWords</a>, <a href="http://smcandrew.com/tag/affilliate-programs" rel="tag">Affilliate Programs</a>, <a href="http://smcandrew.com/tag/analytics" rel="tag">Analytics</a>, <a href="http://smcandrew.com/tag/apple" rel="tag">Apple</a>, <a href="http://smcandrew.com/tag/apple-tv" rel="tag">Apple TV</a>, <a href="http://smcandrew.com/tag/beacon" rel="tag">Beacon</a>, <a href="http://smcandrew.com/tag/black-hat-seo" rel="tag">Black Hat SEO</a>, <a href="http://smcandrew.com/tag/blog-promotion" rel="tag">Blog Promotion</a>, <a href="http://smcandrew.com/tag/blogging" rel="tag">Blogging</a>, <a href="http://smcandrew.com/tag/branding" rel="tag">Branding</a>, <a href="http://smcandrew.com/tag/design-of-experiments" rel="tag">Design of Experiments</a>, <a href="http://smcandrew.com/tag/facebook" rel="tag">Facebook</a>, <a href="http://smcandrew.com/tag/facebook-applications" rel="tag">Facebook Applications</a>, <a href="http://smcandrew.com/tag/facebook-platform" rel="tag">Facebook Platform</a>, <a href="http://smcandrew.com/tag/facebook-platform-architecture" rel="tag">Facebook Platform Architecture</a>, <a href="http://smcandrew.com/tag/fbml" rel="tag">FBML</a>, <a href="http://smcandrew.com/tag/google" rel="tag">Google</a>, <a href="http://smcandrew.com/tag/google-analytics" rel="tag">Google Analytics</a>, <a href="http://smcandrew.com/tag/google-labs" rel="tag">Google Labs</a>, <a href="http://smcandrew.com/tag/google-website-optimizer" rel="tag">Google Website Optimizer</a>, <a href="http://smcandrew.com/tag/iphone" rel="tag">iPhone</a>, <a href="http://smcandrew.com/tag/ipod" rel="tag">iPod</a>, <a href="http://smcandrew.com/tag/itunes" rel="tag">iTunes</a>, <a href="http://smcandrew.com/tag/mac" rel="tag">Mac</a>, <a href="http://smcandrew.com/tag/macbook-pro" rel="tag">MacBook Pro</a>, <a href="http://smcandrew.com/tag/macintosh" rel="tag">Macintosh</a>, <a href="http://smcandrew.com/tag/make-money-online" rel="tag">Make Money Online</a>, <a href="http://smcandrew.com/tag/monetization" rel="tag">Monetization</a>, <a href="http://smcandrew.com/tag/multi-level-marketing" rel="tag">Multi level Marketing</a>, <a href="http://smcandrew.com/tag/multivariate-testing" rel="tag">Multivariate Testing</a>, <a href="http://smcandrew.com/tag/online-marketing" rel="tag">Online Marketing</a>, <a href="http://smcandrew.com/tag/page-rank" rel="tag">Page Rank</a>, <a href="http://smcandrew.com/tag/pagerank" rel="tag">PageRank</a>, <a href="http://smcandrew.com/tag/paid-content" rel="tag">Paid Content</a>, <a href="http://smcandrew.com/tag/semantic-search" rel="tag">Semantic Search</a>, <a href="http://smcandrew.com/tag/social-media" rel="tag">Social Media</a>, <a href="http://smcandrew.com/tag/social-networking" rel="tag">Social Networking</a>, <a href="http://smcandrew.com/tag/user-generated-content" rel="tag">User Generated Content</a>, <a href="http://smcandrew.com/tag/viral" rel="tag">viral</a>, <a href="http://smcandrew.com/tag/viral-marketing" rel="tag">Viral Marketing</a>, <a href="http://smcandrew.com/tag/yahoo" rel="tag">Yahoo</a><p class="akst_link"><a href="http://smcandrew.com/?p=214&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_214" class="akst_share_link" rel="nofollow">Share This</a>
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		<title>Terralever Silverlight 1.0 game on Miniclip.com</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/229007355/</link>
		<comments>http://smcandrew.com/2008/02/silverlight_game-miniclip/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 17:21:17 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Games]]></category>
<category>Casual Gaming</category><category>Games</category><category>Microsoft</category><category>miniclip.com</category><category>Silverlight</category><category>Terralever</category><category>zero gravity</category><category>Zombomatic</category>
		<guid isPermaLink="false">http://smcandrew.com/2008/02/silverlight_game-miniclip/</guid>
		<description><![CDATA[Last year Terralever took on the challenge of creating a game with Silverlight. In doing so, our overall goal was to release something compelling that coincided with Silverlight&#8217;s public coming-out party; establishing that casual gaming was a viable usage of the Silverlight platform. That game was called Zero Gravity, and it received a warm welcome [...]]]></description>
			<content:encoded><![CDATA[<p>Last year Terralever took on the challenge of <strong>creating a game with Silverlight</strong>. In doing so, our overall goal was to release something compelling that coincided with Silverlight&#8217;s public coming-out party; establishing that casual gaming was a viable usage of the Silverlight platform. That game was called <a href="http://smcandrew.com/2007/06/silverlight-zero-gravity-game-featured-on-microsofts-silverlightnet-web-site/" title="Zero Gravity - A Silverlight game"><strong>Zero Gravity</strong></a>, and it received a warm welcome from both casual gamers and the development community.</p>
<table style="border: 1px solid #cccccc; margin: 0pt 0pt 10px 10px; background: #ffffff none repeat scroll 0% 50%; float: right; width: 244px; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial" cellpadding="0" cellspacing="0">
<tr>
<td style="padding: 5px 10px; font-size: 11px; color: #000000; font-family: verdana"><a href="http://www.miniclip.com/games/zombomatic/en/" style="display: block; text-decoration: none"><img src="http://www.miniclip.com/images/icons/zombomaticsmallicon.jpg" alt="Games at Miniclip.com - Zombomatic" style="border: 0pt none ; margin-right: 5px" align="left" height="59" width="70" /><br />
<strong style="border: medium none ; color: #000000; text-decoration: underline">Zombomatic</strong><br />
</a></p>
<p style="clear: none; margin: 0pt; color: #000000; text-decoration: none"><a href="http://www.miniclip.com/games/zombomatic/en/" style="display: block; text-decoration: none">Swap the conductors to connect them into a path for the electricity to flow.</a></p>
</td>
</tr>
<tr>
<td style="border-top: 1px solid #cccccc; padding: 5px 10px; font-size: 11px; font-family: verdana"><a href="http://www.miniclip.com/games/zombomatic/en/" title="Games at Miniclip.com">Play this free game now!!</a></td>
</tr>
</table>
<p>A few months ago Terralever was again approached with a <strong>Silverlight game design and developement challenge</strong>: <strong>Create a casual/twitch game for Miniclip.com utilizing Silverlight 1.0</strong>. To be clear, Silverlight has evolved. The Silverlight team has released a more advanced Silverlight plug-in which allows far more flexibility in development. That said, Miniclip wasn&#8217;t looking to leverage that version of the plug-in. The game would need to be built with for the 1.0 plug-in.</p>
<p>Leveraging lessons learned from Zero Gravity, a team of Terralever designers, developers, and multimedia artists produced <strong>Zombomatic 3000</strong>, an addicting <strong>puzzle game</strong>. The game was created under an incredible time constraint, but the team wasn&#8217;t willing to push the game out until they were fully satisfied with the overall user experience.</p>
<p style="text-align: center"><span class="lightboxInline"><a href="http://www.miniclip.com/games/zombomatic/en/" target="_blank" title="Play Zombomatic - A Silverlight game created for Miniclip.com"><img src="http://smcandrew.com/wp-content/uploads/2008/02/silverlight_game-developer.png" alt="Zombomatic - A Silverlight game created for Miniclip.com" class="imageframe imgaligncenter" height="433" width="590" /></a></span></p>
<p> I did not have much involvement in this project, and have to say I was surprised (in a good way) at the resulting game. The extra effort the entire team put into &#8220;getting it right&#8221; shows. Zombomatic serves as a confident marker in the casual gaming space as the <strong>first Silverlight game to appear on Miniclip.com</strong>, <strong>one of the world&#8217;s largest causal gaming web sites</strong>.</p>
<p>Congratulations to <strong>The Terralever Zombomatic 3000 team </strong>(alphabetical order):</p>
<ul>
<li>Craig Budwitz</li>
<li><a href="http://www.ubergeek.tv/" target="_blank" title="Chris Hill - Ubergeek">Chris Hill</a></li>
<li><a href="http://www.aprilholle.com/" target="_blank" title="April Holle's blog">April Holle</a></li>
<li><a href="http://catchthis.wordpress.com/" target="_blank" title="Jennifer Johnson's blog">Jen Johnson</a></li>
<li><a href="http://robertjneal.blogspot.com/" target="_blank" title="Robert Neal's blog">Robert Neal</a></li>
<li><a href="http://joel.neubeck.net/" target="_blank" title="Joel Neubeck's blog">Joel Neubeck</a></li>
<li>Shannon Owen</li>
<li><a href="http://digitaltransfusion.net/" title="Ryan Plemons' blog" target="_blank">Ryan Plemons</a></li>
<li><a href="http://caseyrayl.wordpress.com/" target="_blank" title="Casey Rayl's blog">Casey Rayl </a></li>
</ul>
<a href="http://smcandrew.com/tag/casual-gaming" rel="tag">Casual Gaming</a>, <a href="http://smcandrew.com/tag/games" rel="tag">Games</a>, <a href="http://smcandrew.com/tag/microsoft" rel="tag">Microsoft</a>, <a href="http://smcandrew.com/tag/miniclip.com" rel="tag">miniclip.com</a>, <a href="http://smcandrew.com/tag/silverlight" rel="tag">Silverlight</a>, <a href="http://smcandrew.com/tag/terralever" rel="tag">Terralever</a>, <a href="http://smcandrew.com/tag/zero-gravity" rel="tag">zero gravity</a>, <a href="http://smcandrew.com/tag/zombomatic" rel="tag">Zombomatic</a><p class="akst_link"><a href="http://smcandrew.com/?p=213&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_213" class="akst_share_link" rel="nofollow">Share This</a>
</p>
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<a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=vFEn6bE"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=vFEn6bE" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=lcEYD1E"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=lcEYD1E" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=vmbCcwe"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=vmbCcwe" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=wjBWfXE"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=wjBWfXE" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=UdaXNqe"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=UdaXNqe" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~4/229007355" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>FNN: The Facebook News Network</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/202289093/</link>
		<comments>http://smcandrew.com/2007/12/facebook-news-network-feed/#comments</comments>
		<pubDate>Tue, 18 Dec 2007 17:21:29 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Social Media]]></category>

		<category><![CDATA[Video]]></category>

		<category><![CDATA[Social Networking]]></category>
<category>Facebook</category><category>News Feed</category><category>Social Media</category><category>Social Networking</category><category>Video</category>
		<guid isPermaLink="false">http://smcandrew.com/2007/12/facebook-news-network-feed/</guid>
		<description><![CDATA[If you have a Facebook account, you&#8217;ll get a good laugh out of this elevation of a Facebook News Feed to a News broadcast.



Facebook, News Feed, Social Media, Social Networking, VideoShare This
]]></description>
			<content:encoded><![CDATA[<p>If you have a <strong>Facebook</strong> account, you&#8217;ll get a good laugh out of this elevation of a <strong>Facebook News Feed</strong> to a <strong>News</strong> broadcast.
<p style="text-align: center"><object width="425" height="355">
<param name="movie" value="http://www.youtube.com/v/8SH9iEn8Jfk&amp;rel=1"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/8SH9iEn8Jfk&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
<a href="http://smcandrew.com/tag/facebook" rel="tag">Facebook</a>, <a href="http://smcandrew.com/tag/news-feed" rel="tag">News Feed</a>, <a href="http://smcandrew.com/tag/social-media" rel="tag">Social Media</a>, <a href="http://smcandrew.com/tag/social-networking" rel="tag">Social Networking</a>, <a href="http://smcandrew.com/tag/video" rel="tag">Video</a><p class="akst_link"><a href="http://smcandrew.com/?p=212&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_212" class="akst_share_link" rel="nofollow">Share This</a>
</p>
<p><a href="http://feeds.feedburner.com/~a/context-scott-mcandrews-blog?a=yYySQH"><img src="http://feeds.feedburner.com/~a/context-scott-mcandrews-blog?i=yYySQH" border="0"></img></a></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=PQERgSC"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=PQERgSC" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=wAvcQ8C"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=wAvcQ8C" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=1UwgQsc"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=1UwgQsc" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=Y9kYTtC"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=Y9kYTtC" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=W2rtqtc"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=W2rtqtc" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~4/202289093" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Penny for your thoughts… $10 for…</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/201876614/</link>
		<comments>http://smcandrew.com/2007/12/paid-opinion-money/#comments</comments>
		<pubDate>Mon, 17 Dec 2007 22:30:23 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Content]]></category>
<category>Content</category><category>Epinions</category><category>Make Money Online</category><category>Paid Content</category><category>Promotion</category><category>Reviews</category><category>User Generated Content</category>
		<guid isPermaLink="false">http://smcandrew.com/2007/12/paid-opinion-money/</guid>
		<description><![CDATA[For whatever reason I keep stumbling across sites this week which are willing to pay visitors to help build their content base.  The latest: Today I came across Epinions&#8217; &#8220;10 for 10 Promotion&#8221; which is currently offering $10 for every 10 product/service reviews (I bet you saw that coming).

 How are they combatting automagic spam junk?  [...]]]></description>
			<content:encoded><![CDATA[<p>For whatever reason I keep stumbling across sites this week which are willing to <strong>pay visitors to help build their content base</strong>.  The latest: Today I came across Epinions&#8217; &#8220;<a href="http://www99.epinions.com/member/?show=news&amp;sub=10_4_10" title="10 for 10" target="_blank">10 for 10 Promotion</a>&#8221; which is currently offering $10 for every 10 product/service reviews (I bet you saw that coming).</p>
<p style="text-align: center"><img src="http://smcandrew.com/wp-content/uploads/2007/12/write-for-money.jpg" alt="Epinions will pay you for your opinion." class="imageframe imgaligncenter" height="132" width="450" /></p>
<p> How are they combatting automagic spam junk?  The community decides if content makes the mark or not:</p>
<blockquote><p>At the time Epinions.com validates entries (some time shortly following the end of the submission period), each review must have an overall rating of at least &#8220;somewhat helpful&#8221;. Express reviews are not eligible. (Express reviews contain less than 200 words.)</p></blockquote>
<p>Visit the site to <a href="http://www99.epinions.com/member/?show=news&amp;sub=10_4_10" title="Help Epinions spend the remainder of their 2007 marketing budget." target="_blank">help Epinions spend the remainder of their 2007 marketing budget</a>.</p>
<a href="http://smcandrew.com/tag/content" rel="tag">Content</a>, <a href="http://smcandrew.com/tag/epinions" rel="tag">Epinions</a>, <a href="http://smcandrew.com/tag/make-money-online" rel="tag">Make Money Online</a>, <a href="http://smcandrew.com/tag/paid-content" rel="tag">Paid Content</a>, <a href="http://smcandrew.com/tag/promotion" rel="tag">Promotion</a>, <a href="http://smcandrew.com/tag/reviews" rel="tag">Reviews</a>, <a href="http://smcandrew.com/tag/user-generated-content" rel="tag">User Generated Content</a><p class="akst_link"><a href="http://smcandrew.com/?p=209&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_209" class="akst_share_link" rel="nofollow">Share This</a>
</p>
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<a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=r2eIRXC"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=r2eIRXC" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=xMVPtEC"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=xMVPtEC" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=LFhJzhc"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=LFhJzhc" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=rPH4EYC"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=rPH4EYC" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?a=AIb5COc"><img src="http://feeds.feedburner.com/~f/context-scott-mcandrews-blog?i=AIb5COc" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~4/201876614" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Quick Hit: Facebook and Google this… Facebook and Google that…</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/199598261/</link>
		<comments>http://smcandrew.com/2007/12/facebook-google-facebook-google/#comments</comments>
		<pubDate>Thu, 13 Dec 2007 06:33:39 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Peer-to-Peer]]></category>

		<category><![CDATA[Social Media]]></category>

		<category><![CDATA[Quick Hits]]></category>

		<category><![CDATA[Web Applications]]></category>

		<category><![CDATA[Privacy]]></category>

		<category><![CDATA[Programming]]></category>

		<category><![CDATA[Online Marketing]]></category>

		<category><![CDATA[Social Networking]]></category>
<category>Facebook</category><category>Facebook Applications</category><category>Facebook Platform</category><category>Facebook Platform Architecture</category><category>Google</category><category>MySpace</category><category>Online Marketing</category><category>Open Social</category><category>Peer to Peer</category><category>Privacy</category><category>Programming</category><category>Quick Hits</category><category>Social Media</category><category>Social Networking</category><category>Web Applications</category>
		<guid isPermaLink="false">http://smcandrew.com/2007/12/facebook-google-facebook-google/</guid>
		<description><![CDATA[Googling Facebook
Facebook previously announced the availability of limited profile data to search engines.  I&#8217;ve checked here and there and hadn&#8217;t seen any evidence, but Facebook profile data is now definitely being returned (by Google at least).  A search for &#8220;Scott McAndrew&#8221; (yeah, that&#8217;s vain, I know) shows the Google result to be a [...]]]></description>
			<content:encoded><![CDATA[<h2>Googling Facebook</h2>
<p>Facebook previously announced the <strong>availability of limited profile data to search engines</strong>.  I&#8217;ve checked here and there and hadn&#8217;t seen any evidence, but Facebook profile data is now definitely being returned (by Google at least).  A search for &#8220;Scott McAndrew&#8221; (yeah, that&#8217;s vain, I know) shows the <strong>Google result</strong> to be a standard search result listing.</p>
<p style="text-align: center"><a href="http://www.facebook.com/people/Scott_McAndrew/576056586" title="Scott McAndrew on Facebook" target="_blank" class="lightboxInline"><img src="http://smcandrew.com/wp-content/uploads/2007/12/facebook-google-result.png" alt="Facebook Profile Data on Google" class="imageframe imgaligncenter" height="76" width="522" /></a></p>
<p>When not logged-in to Facebook, a click-through to the Facebook site displays the limited profile data as shown in the screen-capture below.  <strong>Although not logged in, and likely not an acquaintance of mine, you are still taunted with the offer to Poke me (please don&#8217;t).</strong></p>
<p style="text-align: center"><a href="http://smcandrew.com/wp-content/uploads/2007/12/scott_mcandrew-public-facebook-profile.png" rel="lightbox[pics203]" class="lightboxInline" title="Scott McAndrew - Public Facebook Profile"><img src="http://smcandrew.com/wp-content/uploads/2007/12/scott_mcandrew-public-facebook-profile.thumbnail.png" alt="Scott McAndrew - Public Facebook Profile" class="imageframe imgaligncenter" height="199" width="480" /></a></p>
<h2>More eyesight into the walled garden</h2>
<p>Part of the excitement about Facebook Applications,  lies in the ability to reach <strong>Facebook&#8217;s every growing, engaged user-base</strong>. That&#8217;s nice, but if you&#8217;re looking to launch on Facebook, you likely have grandiose visions for your application.  A week or go or so the lack of visibility outside Facebook&#8217;s gates was addressed by Justin Mitchell in a Facebook blog posting entitled <a href="http://developers.facebook.com/news.php?blog=1&amp;story=57" title="Justin Mitchell on Public Facebook Application Canvas Pages" target="_blank">&#8220;Public Canvas Pages&#8221;</a>.</p>
<p>In broad strokes: <strong>Facebook&#8217;s firewall quietly invited Googlebot to take a closer look at Facebook applications earlier this month.</strong>  Depending on new settings controlled by the application developer Facebook applications can be fully functional to the casual browser (not require logging in to Facebook whatsoever), require login to be in any way functional, or (the most likely) fall somewhere in between the two extremes.  Developers can find more information in <a href="http://wiki.developers.facebook.com/index.php/Public_Canvas_Pages" title="Facebook Developer Wiki on Public Canvas Pages" target="_blank">Facebook&#8217;s Developer Wiki</a>.</p>
<p>Per an <a href="http://developers.facebook.com/news.php?blog=1&amp;story=48" title="More Distribution and Visibility" target="_blank">October blog entry</a>, applications that are in the Facebook Application directory are also automatically showing up in Google search results regardless of their stance on non-Facebook user functionality.  <strong>If you search on &#8220;Apple Student Gallery&#8221; you&#8217;ll find a Terralever-built application&#8217;s directory listing in Google&#8217;s search results.</strong></p>
<p style="text-align: center"><a href="http://www.google.com/search?hl=en&amp;safe=active&amp;client=safari&amp;rls=en-us&amp;q=facebook+apple+student+gallery&amp;btnG=Search" class="lightboxInline" title="Facebook Apple Student Gallery on Google" target="_blank"><img src="http://smcandrew.com/wp-content/uploads/2007/12/facebook-apple-student-gallery-on-google.png" alt="Facebook Apple Student Gallery on Google" class="imageframe imgaligncenter" height="77" width="531" /></a></p>
<h2>Did you say Open? How&#8217;s this for Open:</h2>
<p>In the (relatively calm) wake of last month&#8217;s <strong>MySpace/Google Open Social announcement</strong>, <a href="http://developers.facebook.com/news.php?blog=1&amp;story=60" title="Ami Vora: Opening up Facebook Platform Architecture" target="_blank">Facebook quietly blogged their counter-punch today</a>:  <strong>Facebook&#8217;s platform is that open, too.</strong>  If you want to leverage Facebook&#8217;s innards to push out your own social networking site, have at it. <strong>As Open Social has yet to launch, the question has to be one of relevance (or lack thereof) at this point.</strong>  An excerpt from the aforementioned blog entry by Facebook&#8217;s Ami Vora (emphasis and footnoting mine):</p>
<blockquote><p>[&#8230;]we also want to share the benefits of our work by enabling other social sites to use our platform architecture as a model. In fact, <strong>we’ll even license the Facebook Platform methods and tags to other platforms.</strong> Of course, Facebook Platform will continue to evolve, but <strong>by enabling other social sites to use what we’ve learned, everyone wins* &#8212; users get a better experience around the web, developers get access to new audiences, and social sites get more applications.</strong></p>
<p>This is just another step toward the vision of easy, open sharing of information. We look forward to supporting other social sites as they release their own platforms, and look forward most of all to the added benefit for developers and users.</p></blockquote>
<p><em>* I&#8217;m relatively certain that Google, MySpace, and the rest of the Open Social club don&#8217;t include themselves as a part of the &#8216;everyone&#8217; cited in the Facebook blog entry.</em></p>
<a href="http://smcandrew.com/tag/facebook" rel="tag">Facebook</a>, <a href="http://smcandrew.com/tag/facebook-applications" rel="tag">Facebook Applications</a>, <a href="http://smcandrew.com/tag/facebook-platform" rel="tag">Facebook Platform</a>, <a href="http://smcandrew.com/tag/facebook-platform-architecture" rel="tag">Facebook Platform Architecture</a>, <a href="http://smcandrew.com/tag/google" rel="tag">Google</a>, <a href="http://smcandrew.com/tag/myspace" rel="tag">MySpace</a>, <a href="http://smcandrew.com/tag/online-marketing" rel="tag">Online Marketing</a>, <a href="http://smcandrew.com/tag/open-social" rel="tag">Open Social</a>, <a href="http://smcandrew.com/tag/peer-to-peer" rel="tag">Peer to Peer</a>, <a href="http://smcandrew.com/tag/privacy" rel="tag">Privacy</a>, <a href="http://smcandrew.com/tag/programming" rel="tag">Programming</a>, <a href="http://smcandrew.com/tag/quick-hits" rel="tag">Quick Hits</a>, <a href="http://smcandrew.com/tag/social-media" rel="tag">Social Media</a>, <a href="http://smcandrew.com/tag/social-networking" rel="tag">Social Networking</a>, <a href="http://smcandrew.com/tag/web-applications" rel="tag">Web Applications</a><p class="akst_link"><a href="http://smcandrew.com/?p=203&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_203" class="akst_share_link" rel="nofollow">Share This</a>
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		<title>PhizzPop LA 2008 reflections 1: The problem statement</title>
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		<comments>http://smcandrew.com/2007/12/phizzpop-la-2008-reflections-1-the-problem-statement/#comments</comments>
		<pubDate>Tue, 11 Dec 2007 06:30:09 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Events]]></category>

		<category><![CDATA[Visual Design]]></category>

		<category><![CDATA[User Experience]]></category>
<category>Events</category><category>Microsoft</category><category>Microsoft Expression</category><category>PhizzPop</category><category>PhizzPop Design Challenge</category><category>Silverlight</category><category>SXSW</category><category>User Experience</category><category>Visual Design</category>
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		<description><![CDATA[To reiterate a previous post, Terralever participated in the Los Angeles PhizzPop Design Challenge last week.  The challenge has come and gone, and the disorientation of working three-and-a-half days with very little sleep is finally wearing off.  In the end, Terralever&#8217;s solution was not the winning one.  Honors and congratulations go to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://smcandrew.com/wp-content/uploads/2007/12/phizzpop-design-challenge-la.jpg" alt="PhizzPop Design Challenge Los Angeles" class="imageframe imgalignright" align="right" height="127" width="100" />To reiterate a previous post, <a href="http://smcandrew.com/2007/12/phizzpop-desgin-challenge-los_angeles/" title="Terralever - PhizzPop LA participant">Terralever participated in the Los Angeles PhizzPop Design Challenge</a> last week.  The challenge has come and gone, and the disorientation of working three-and-a-half days with very little sleep is finally wearing off.  In the end, Terralever&#8217;s solution was not the winning one.  Honors and congratulations go to <a href="http://www.cynergysystems.com/" title="Cynergy Systems">Cynergy Systems</a> for their winning entry.</p>
<p>The list of participating companies included:</p>
<ul>
<li>Blitz!</li>
<li>Cynergy Systems</li>
<li>iCrossing</li>
<li>Sapient</li>
<li>Schematic</li>
<li>speakTECH</li>
<li>Terralever</li>
</ul>
<p>PhizzPop Judges included:</p>
<ul>
<li><a href="http://looksgoodworkswell.blogspot.com/2007/12/events-this-week-dec.html" title="Bill Scott, PhizzPop LA Judge" target="_blank">Bill Scott</a>, Director UI Engineering, Netflix</li>
<li><a href="http://www.expeng.com/lou-carbone.htm" title="Lou Carbone, PhizzPop LA Judge" target="_blank">Lou Carbone</a>, Experience Engineering</li>
<li><a href="http://www.gabrielvp.com/team/jimlong.htm" title="Jim Long, PhizzPop LA Judge" target="_blank">Jim Long</a>, Gabriel Venture Partners</li>
<li>Danny Stillion, Head of Interaction Deign, IDEO</li>
</ul>
<p>Over the next few days I&#8217;ll place some reflections on the experience on this blog.  To kick things off right I&#8217;ve included the Problem Statement provided to us on Monday morning.  It&#8217;s receipt fired a virtual pop-gun for all the participants to start the scramble toward the inevitable presentation to the PhizzPop LA Judges at Elevate Lounge on the following Thursday evening.</p>
<p>Here&#8217;s <a href="http://ux-strategy.com/2007/12/03/problem-statement-for-phizzpop-design-challenge-la/" title="PhizzPop Los Angeles 2008 Problem Statement" target="_blank">the Problem Statement the teams received</a>:</p>
<blockquote><p>Congratulations!</p>
<p>You and your team have just been hired by a consortium representing all of the major Movie and Television studios. Your team constitutes the Office of the President of Products. You are responsible for determining the product strategy for this consortium. While your authority is considerable, it is not absolute.</p>
<p>You must pitch your product solution to the Board of Directors, also known as the Judges.</p>
<p>The media industry is facing an unprecedented set of challenges today. Digital distribution, a dramatic reduction in traditional advertising, the rise of social networks such as MySpace and Facebook and other factors have all combined to force a fundamental rethinking of the entertainment industry.</p>
<p>Your job is to:</p>
<ul>
<li>Find new ways to monetize the deep catalog of content that the consortium has. You should specifically be thinking beyond simply pay per download, subscriptions or advertising</li>
<li>Look for new ways to create fans of our content. Sites like MySpace and Facebook (among others) have shown us that social networks are powerful tools. Figure out how to exploit the principles of social networking, integrate into existing networks, or both</li>
<li>Look for ways to exploit the Long Tail. The consortium has a fantastic amount of old content that’s very valuable to many people. Figure out how to best help our users find existing content, discover other content, and share this with friends</li>
<li>Figure out the device &amp; platform landscape. Between iTunes, the iPod, Zune, Media Center, UnBox, Xbox Live, Joost, and everything else, it’s difficult to understand the overall experience system for our users. Explore creating your own, partnering, or both</li>
</ul>
<p>A large part of this design challenge is to make whatever experience desirable, rather than simply a forced option. Specific features and functionality should be determined by the needs of the personas (see following pages). While your solution does not need to be functional, it must simulate the experience of each of the personas you’ve chosen to solve for.</p>
<p><strong>Persona 1: The always connected gadget junkie<br />
</strong><br />
<strong>Name</strong>: David<br />
<strong>Age</strong>: 32<br />
<strong>Primary Computer</strong>: Sony VAIO running Vista; Alienware Mediacenter PC<br />
<strong>Devices</strong>: iPod Touch, Zune, Xbox 360, 2 Tivo Series 3s, SlingBox HD, 2 AppleTVs, a 3G Phone (with SlingBox Player), PMP, Sony XBR3 LCD TVs, PS3, Wii<br />
<strong>Internet Connection</strong>: FIOS 50Mbit downstream / 10Mbit Upstream</p>
<p><strong>Overview</strong>: David is a high-tech executive. He’s the first to admit it: he’s a gadget geek. He as all the new toys, and rationalizes it by saying it’s important for his job. The truth is he just really likes toys. His secret love is when he has the gadget *before* Engadget or Gizmodo know about it!</p>
<p>David has recently had his house renovated. As part of the renovation, he had a high-speed network installed. Finally he can stream movies and TV from his media servers (iTunes and Media Center) to his various different TVs. Prior to this, David was very annoyed by the speed of his wireless network – he *hates* it when the program he’s watching skips.</p>
<p>David signed up for Joost when it was in beta, but it never quite clicked for him. He played with Democracy (now Miro), but could only deal with so much random and free media. I mean really, how many episodes of Democracy Now! can you really watch?</p>
<p>He’s also dabbled with P2P networks (shhh! don’t tell anyone), but recently has been spooked by the RIAA. On a more practical note, it’s a real pain when you almost get a file and then the last host drops. He doesn’t mind paying for the movie or album, he just can’t always find what he wants. He’s terrible with names, and usually remembers TV shows or Movies by scenes, rather than by actor or name.</p>
<p>iTunes, XBox Live, along with Amazon UnBox help, but he gets frustrated with having to split his catalog between services. Amazon / Xbox Live have some of the movies, TV shows, and songs he wants, and iTunes has others, but it still means that he has to have multiple accounts with his services, have multiple devices when he travels (and he does a lot), and multiple devices attached to his TVs. He also gets frustrated with ripping his NetFlix rentals. It should just be easier.</p>
<p>His other frustration is that all of his friends are scattered across all the different services. He know what he likes, but is only deep in certain areas (cartoons, crime movies, and electronic). He really relies on his friends to show him new options (and Amazon’s recommendation engine). With his friends so spread out, it means, gasp, he has to actually speak with them.</p>
<p><strong>Persona 2: Isn’t impressed, and doesn’t care</strong></p>
<p><strong>Name</strong>: Erica<br />
<strong>Age</strong>: 38<br />
<strong>Primary Computer</strong>: ThinkPad X61 running Vista<br />
<strong>Devices</strong>: iPod Nano, Verizon Chocolate phone, Bose Lifestyle 48 Series IV Entertainment System, Tivo Series 2<br />
<strong>Internet Connection</strong>: Cable via WiFi</p>
<p><strong>Overview</strong>: Erica is a corporate lawyer at a big firm down town. She just recently made Partner, and works long hours. Her focus is Entertainment Law. While she knows the legal issues surrounding digital distribution backwards and forwards (at $400 per hour, she’d better), digital media just doesn’t connect with her.</p>
<p>On the few moments she does have off, she usually spends them at the gym. Her iPod is always attached to her, and is the only thing that gets her through her hour long runs. She’s experimented with buying TV shows from iTunes Store, but hasn’t been happy with the quality (either the fact that she has to watch it on her very small iPod Nano screen, or when she hooks her iPod up to her TV). It just hasn’t seemed worth it.</p>
<p>She bought a Tivo Series 2 a couple years ago, which she uses a lot. That is to say, she has a lot of season passes but she almost never makes it through a show without falling asleep. At the end of the day, if she’s going to spend the time watching anything, it needs to be much higher quality than she’s seen to date. She’s got so little time, that she wants to feel like she’s spending it wisely. After all, she did buy that Bose thing.</p>
<p>At the end of the day, she just doesn’t care about the tech, or the ability to get new music, TV shows and Movies. What she’s seen hasn’t impressed her, and she doesn’t have enough time to find something she might like better.</p>
<p><strong>Persona 3: Tastemaker without the matching wallet</strong><br />
<strong>Name</strong>: Jake<br />
<strong>Age</strong>: 23<br />
<strong>Primary Computer</strong>: MacBook<br />
<strong>Devices</strong>: iPod<br />
<strong>Internet Connection</strong>: DSL</p>
<p><strong>Overview</strong>: Jake graduated college last year. His ‘day job’ is as a personal trainer at the local high-end gym. At night, he practices with his band as much as possible. He’s got a MySpace page for his band that’s gotten a lot of traffic, and he thinks he’s close to ‘making it.’</p>
<p>His life is on his MacBook he bought during his senior year of college. It’s his juke box, his recording studio, and his home theater. The only time it leaves his side is when he’s doing a training session at the gym.</p>
<p>Jake ‘gets’ it: He knows that people deserve to be paid for their work. He also knows that he gets inspiration from lots of different sources and he’s not able to afford the amount of music he listens to, or the number of shows and movies he watches. Whenever he does get some cash, he tries to buy the best stuff he’s sampled. Before the internet, Jake’s most hated experience was buying a CD after hearing the single on the radio, only to find that the rest of the album was trash. Part of the reason he spent so much time on Napster was to get back at the record companies. The rejection letters he’s gotten in the past don’t help either.</p>
<p>Jake spends a lot of time on P2P networks right now - so much so that his cable modem was been shut off for ‘exceeding bandwidth limits.’ It’s now back on, since it’s in his roommate’s name, and he’s trying to be more careful. Also, his neighbors don’t seem to have mastered turning on security on their wireless network.</p>
<p>Jake is ‘the man’ everyone goes to for the newest music, TV or movie trend. His clients at the gym always ask for suggestions. Amazingly enough, they keep asking for more. Through his MySpace page, he’s also gotten a lot of people (700!) to sign up for his Twitter feed. He was amazed to get 300 people to his last show at the local bar.</p>
<p>Now that he’s trying to get into the industry, and more than that, understands how much work it really is to produce a song, much less a record, he wants to be certain that artists get paid for their efforts. After all, he’d like to stop working at the gym sometime.</p>
<p>At the end of the day, he really wants to support the artists that are good. He buys as much of the movies and music he really likes (most of the time he can get it at the used CD store). He drives so many sales, shouldn’t the industry be happy with what he does?</p></blockquote>
<a href="http://smcandrew.com/tag/events" rel="tag">Events</a>, <a href="http://smcandrew.com/tag/microsoft" rel="tag">Microsoft</a>, <a href="http://smcandrew.com/tag/microsoft-expression" rel="tag">Microsoft Expression</a>, <a href="http://smcandrew.com/tag/phizzpop" rel="tag">PhizzPop</a>, <a href="http://smcandrew.com/tag/phizzpop-design-challenge" rel="tag">PhizzPop Design Challenge</a>, <a href="http://smcandrew.com/tag/silverlight" rel="tag">Silverlight</a>, <a href="http://smcandrew.com/tag/sxsw" rel="tag">SXSW</a>, <a href="http://smcandrew.com/tag/user-experience" rel="tag">User Experience</a>, <a href="http://smcandrew.com/tag/visual-design" rel="tag">Visual Design</a><p class="akst_link"><a href="http://smcandrew.com/?p=201&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_201" class="akst_share_link" rel="nofollow">Share This</a>
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		<item>
		<title>PhizzPop Design Challenge Los Angeles</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/194150556/</link>
		<comments>http://smcandrew.com/2007/12/phizzpop-desgin-challenge-los_angeles/#comments</comments>
		<pubDate>Mon, 03 Dec 2007 02:56:15 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Events]]></category>

		<category><![CDATA[Visual Design]]></category>

		<category><![CDATA[User Experience]]></category>
<category>Events</category><category>Microsoft</category><category>Microsoft Expression</category><category>PhizzPop</category><category>PhizzPop Design Challenge</category><category>Silverlight</category><category>SXSW</category><category>User Experience</category><category>Visual Design</category>
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		<description><![CDATA[Microsoft&#8217;s PhizzPop Design Challenge combines a few days of training with a hyper-compressed time line to creatively solve a design challenge.  While the solutions are to utilize Microsoft&#8217;s Expression Suite of products for execution, the focus is in solving an agency challenge creatively (and quickly).
Terralever was invited to participate in the Los Angeles Challenge. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://smcandrew.com/wp-content/uploads/2007/12/phizzpop-design-challenge-la.jpg" alt="PhizzPop Design Challenge Los Angeles" class="imageframe imgalignright" align="right" height="127" width="100" />Microsoft&#8217;s <strong>PhizzPop Design Challenge</strong> combines a few days of training with a hyper-compressed time line to creatively solve a design challenge.  While the solutions are to utilize <strong>Microsoft&#8217;s Expression Suite</strong> of products for execution, the focus is in <strong>solving an agency challenge</strong> creatively (and quickly).</p>
<p>Terralever was invited to participate in the <strong>Los Angeles</strong> Challenge.  Other cities which are also hosting PhizzPop include San Francisco (the San Francisco event ran under another name), New York, Boston, Austin, and Chicago.</p>
<p>Last week (on the 29th and 30th of November) we attended the training in LA.  Tomorrow (Monday, the 3rd of December) morning we receive the Design Challenge.  After its receipt, we have until 6pm on Thursday to concept and create our solution.  Our work and that of the other competing agencies will be <strong>judged on Thursday evening at Elevate Lounge in LA</strong>.  Winners of the Los Angeles Challenge will then move on to <strong>compete with the other regional winners at SXSW 08</strong>.</p>
<p>Terralever&#8217;s team is made up of myself, <a href="http://joel.neubeck.net/" title="Joel Neubeck: .NET, C#, PHP" target="_blank">Joel Neubeck</a> and the blogless Craig Budwitz.  Details of our sprint to Thursday will be posted here, but likely not until next week.</p>
<a href="http://smcandrew.com/tag/events" rel="tag">Events</a>, <a href="http://smcandrew.com/tag/microsoft" rel="tag">Microsoft</a>, <a href="http://smcandrew.com/tag/microsoft-expression" rel="tag">Microsoft Expression</a>, <a href="http://smcandrew.com/tag/phizzpop" rel="tag">PhizzPop</a>, <a href="http://smcandrew.com/tag/phizzpop-design-challenge" rel="tag">PhizzPop Design Challenge</a>, <a href="http://smcandrew.com/tag/silverlight" rel="tag">Silverlight</a>, <a href="http://smcandrew.com/tag/sxsw" rel="tag">SXSW</a>, <a href="http://smcandrew.com/tag/user-experience" rel="tag">User Experience</a>, <a href="http://smcandrew.com/tag/visual-design" rel="tag">Visual Design</a><p class="akst_link"><a href="http://smcandrew.com/?p=199&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_199" class="akst_share_link" rel="nofollow">Share This</a>
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		<item>
		<title>Quick Hit: Facebook backs off on Beacon</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/193046019/</link>
		<comments>http://smcandrew.com/2007/11/facebook-beacon-privacy/#comments</comments>
		<pubDate>Fri, 30 Nov 2007 17:02:33 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Privacy]]></category>

		<category><![CDATA[Quick Hits]]></category>

		<category><![CDATA[Advertising]]></category>

		<category><![CDATA[Online Marketing]]></category>

		<category><![CDATA[Social Networking]]></category>

		<category><![CDATA[User Experience]]></category>
<category>Advertising</category><category>Beacon</category><category>Facebook</category><category>Online Marketing</category><category>Privacy</category><category>Quick Hits</category><category>Social Networking</category><category>User Experience</category>
		<guid isPermaLink="false">http://smcandrew.com/2007/11/facebook-beacon-privacy/</guid>
		<description><![CDATA[After a good deal of lashback from their Beacon advertsing system&#8217;s ability to broadcast user data, it was announced this morning that the policy will be changed.
More information:

Machinist: Facebook: Shut down that privacy-invading ad program!
Slashdot: Facebook Retreats on Online Tracking
Wired Blogs: Facebook Backs Down: Beacon Now Offers Partial Control Over Your Data
TechCrunch: Facebook Beacon 2.0: [...]]]></description>
			<content:encoded><![CDATA[<p>After a good deal of lashback from their Beacon advertsing system&#8217;s ability to broadcast user data, it was announced this morning that the policy will be changed.</p>
<p>More information:</p>
<ul>
<li>Machinist: <a target="_blank" href="http://machinist.salon.com/blog/2007/11/29/facebook_beacon/index.html" title="Facebook: Shut down that privacy-invading ad program!">Facebook: Shut down that privacy-invading ad program!</a></li>
<li>Slashdot: <a target="_blank" href="http://slashdot.org/articles/07/11/30/1422255.shtml">Facebook Retreats on Online Tracking</a></li>
<li>Wired Blogs: <a target="_blank" href="http://blog.wired.com/monkeybites/2007/11/facebook-backs.html" title="http://blog.wired.com/monkeybites/2007/11/facebook-backs.html">Facebook Backs Down: Beacon Now Offers Partial Control Over Your Data</a></li>
<li>TechCrunch: <a target="_blank" href="http://www.techcrunch.com/2007/11/29/facebook-beacon-20-what-youll-see/" title="Permanent Link to Facebook Beacon 2.0: What You’ll See">Facebook Beacon 2.0: What You&#8217;ll See</a></li>
</ul>
<a href="http://smcandrew.com/tag/advertising" rel="tag">Advertising</a>, <a href="http://smcandrew.com/tag/beacon" rel="tag">Beacon</a>, <a href="http://smcandrew.com/tag/facebook" rel="tag">Facebook</a>, <a href="http://smcandrew.com/tag/online-marketing" rel="tag">Online Marketing</a>, <a href="http://smcandrew.com/tag/privacy" rel="tag">Privacy</a>, <a href="http://smcandrew.com/tag/quick-hits" rel="tag">Quick Hits</a>, <a href="http://smcandrew.com/tag/social-networking" rel="tag">Social Networking</a>, <a href="http://smcandrew.com/tag/user-experience" rel="tag">User Experience</a><p class="akst_link"><a href="http://smcandrew.com/?p=198&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_198" class="akst_share_link" rel="nofollow">Share This</a>
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		<item>
		<title>Checkout Keepon’s smooth moves</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/188639172/</link>
		<comments>http://smcandrew.com/2007/11/keepon-dancing-dont_you_evah-spoon/#comments</comments>
		<pubDate>Thu, 22 Nov 2007 04:25:47 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Television]]></category>

		<category><![CDATA[Video]]></category>
<category>Hideki Kozima</category><category>Keepon</category><category>Marek Michalowski</category><category>Robot</category><category>Robotics</category><category>Spoon</category><category>Television</category><category>Video</category><category>viral</category><category>Wired</category><category>Wired Science</category><category>YouTube</category>
		<guid isPermaLink="false">http://smcandrew.com/2007/11/checkout-keepons-smooth-moves/</guid>
		<description><![CDATA[Wired Science closed out tonight&#8217;s episode (11/27) with a catchy video starring Keepon, a happy little dancing robot.  The video from YouTube is embedded below (Keepon Dancing to Spoon&#8217;s &#8220;Don&#8217;t You Evah&#8221;).
The still before the video started reads:
Keepon, the dancing yellow robot, was designed and built by his video co-star, roboticist and psychologist Hideki [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Wired Science</strong> closed out tonight&#8217;s episode (11/27) with a catchy <strong>video</strong> starring <strong>Keepon</strong>, a happy little dancing robot.  The video from YouTube is embedded below (<strong>Keepon Dancing to Spoon&#8217;s &#8220;Don&#8217;t You Evah&#8221;</strong>).</p>
<p>The still before the video started reads:</p>
<blockquote><p>Keepon, the dancing yellow robot, was designed and built by his video co-star, roboticist and psychologist Hideki Kozima, for his clinical research with autistic children.  Mark Michalowski is the grad student who programs Keepon&#8217;s smooth moves.</p></blockquote>
<p style="text-align: center"><object width="425" height="355">
<param name="movie" value="http://www.youtube.com/v/nPdP1jBfxzo&#038;rel=1"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/nPdP1jBfxzo&#038;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
<a href="http://smcandrew.com/tag/hideki-kozima" rel="tag">Hideki Kozima</a>, <a href="http://smcandrew.com/tag/keepon" rel="tag">Keepon</a>, <a href="http://smcandrew.com/tag/marek-michalowski" rel="tag">Marek Michalowski</a>, <a href="http://smcandrew.com/tag/robot" rel="tag">Robot</a>, <a href="http://smcandrew.com/tag/robotics" rel="tag">Robotics</a>, <a href="http://smcandrew.com/tag/spoon" rel="tag">Spoon</a>, <a href="http://smcandrew.com/tag/television" rel="tag">Television</a>, <a href="http://smcandrew.com/tag/video" rel="tag">Video</a>, <a href="http://smcandrew.com/tag/viral" rel="tag">viral</a>, <a href="http://smcandrew.com/tag/wired" rel="tag">Wired</a>, <a href="http://smcandrew.com/tag/wired-science" rel="tag">Wired Science</a>, <a href="http://smcandrew.com/tag/youtube" rel="tag">YouTube</a><p class="akst_link"><a href="http://smcandrew.com/?p=197&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_197" class="akst_share_link" rel="nofollow">Share This</a>
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		<item>
		<title>This game will help end world hunger. Literally.</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/188431024/</link>
		<comments>http://smcandrew.com/2007/11/end-world-hunger-game-freerice/#comments</comments>
		<pubDate>Wed, 21 Nov 2007 19:23:22 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[On the Web]]></category>

		<category><![CDATA[Advertising]]></category>
<category>Advertising</category><category>Casual Gaming</category><category>End World Hunger</category><category>Free Rice</category><category>FreeRice</category><category>FreeRice.com</category><category>Games</category><category>Games in Education</category><category>On the Web</category><category>Philanthropy</category><category>Poverty.com</category><category>United Nations</category>
		<guid isPermaLink="false">http://smcandrew.com/2007/11/end-world-hunger-game-freerice/</guid>
		<description><![CDATA[Keeping it simple can make a difference, and Poverty.com&#8217;s sister site FreeRice is a perfect example.  FreeRice has two goals:

Provide English vocabulary to everyone for free.
Help end world hunger by providing rice to hungry people for free.

Execution against these goals resulted in a very casual online word game which, for each correctly answered multiple-choice [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://smcandrew.com/wp-content/uploads/2007/11/end_world_hunger-free-rice.png" alt="End World Hunger - FreeRice" class="imageframe imgalignright" style="margin: auto auto 2px 2px" align="right" height="336" width="148" /><strong>Keeping it simple</strong> can make a difference, and Poverty.com&#8217;s sister site <a href="http://freerice.com/" title="FreeRice" target="_blank">FreeRice</a> is a perfect example.  <strong>FreeRice has two goals</strong>:</p>
<ol>
<li>Provide English vocabulary to everyone for free.</li>
<li>Help <strong>end world hunger</strong> by providing rice to hungry people for free.</li>
</ol>
<p>Execution against these goals resulted in a very <strong>casual online word game</strong> which, for each correctly answered multiple-choice question, contributes 10 grains of rice to <strong>end world hunger</strong>.</p>
<p>In a quick session (that actually became somewhat of a contest with my wife) we contributed several hundred grains.  It doesn&#8217;t sound like much, but it all adds up—between October 7th (when the program launched) and yesterday (November 20th) over <strong>3 billion world-hunger-ending grains of rice</strong> have been racked up.  Yesterday alone FreeRice donated over 218 million grains.</p>
<p>Wondering who is paying for all this?  There are small advertisements placed on the FreeRice site.  The money generated by the advertisements buys the rice.  Thankfully the ads are placed on the site in a restrained manner. A <a href="http://blog.clickz.com/071112-145055.html" title="FreeRice.com Tests Your Vocabulary" target="_blank">ClickZ blog posting</a> notes that Apple, American Express, Toshiba and Macy&#8217;s are among the participating advertisers.</p>
<p>The game itself (while incredibly simple) is fun, has an addictive quality, and provides an assessment of your progress by way of <strong>50 game &#8216;levels.&#8217;</strong>  The game was designed with everyone in mind:</p>
<blockquote><p>FreeRice automatically adjusts to your level of vocabulary. It starts by giving you words at different levels of difficulty and then, based on how you do, assigns you an approximate starting level. You then determine a more exact level for yourself as you play. When you get a word wrong, you go to an easier level. When you get three words in a row right, you go to a harder level. This one-to-three ratio is best for keeping you at the “outer fringe” of your vocabulary, where learning can take place.</p>
<p>There are 50 levels in all, but it is rare for people to get above level 48.</p></blockquote>
<p>Ready to test your vocabulary?<strong> Go help <a href="http://freerice.com" title="End World Hunger" target="_blank">end world hunger</a>!</strong>  Report back with what level you made it to!</p>
<p style="text-align: center"><img src="http://smcandrew.com/wp-content/uploads/2007/11/freerice.png" alt="FreeRice Progress Toward Ending World Hunger" class="imageframe imgaligncenter" height="336" width="349" /></p>
<a href="http://smcandrew.com/tag/advertising" rel="tag">Advertising</a>, <a href="http://smcandrew.com/tag/casual-gaming" rel="tag">Casual Gaming</a>, <a href="http://smcandrew.com/tag/end-world-hunger" rel="tag">End World Hunger</a>, <a href="http://smcandrew.com/tag/free-rice" rel="tag">Free Rice</a>, <a href="http://smcandrew.com/tag/freerice" rel="tag">FreeRice</a>, <a href="http://smcandrew.com/tag/freerice.com" rel="tag">FreeRice.com</a>, <a href="http://smcandrew.com/tag/games" rel="tag">Games</a>, <a href="http://smcandrew.com/tag/games-in-education" rel="tag">Games in Education</a>, <a href="http://smcandrew.com/tag/on-the-web" rel="tag">On the Web</a>, <a href="http://smcandrew.com/tag/philanthropy" rel="tag">Philanthropy</a>, <a href="http://smcandrew.com/tag/poverty.com" rel="tag">Poverty.com</a>, <a href="http://smcandrew.com/tag/united-nations" rel="tag">United Nations</a><p class="akst_link"><a href="http://smcandrew.com/?p=194&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_194" class="akst_share_link" rel="nofollow">Share This</a>
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		<item>
		<title>OLPC: Give one, get one, enjoy free WiFi and play SimCity</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/184785211/</link>
		<comments>http://smcandrew.com/2007/11/olpc-xo-simcity-educational-gaming/#comments</comments>
		<pubDate>Wed, 14 Nov 2007 18:12:06 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Hardware]]></category>

		<category><![CDATA[Peer-to-Peer]]></category>

		<category><![CDATA[Industrial Design]]></category>

		<category><![CDATA[Online Marketing]]></category>

		<category><![CDATA[Social Networking]]></category>

		<category><![CDATA[Applications]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[User Interface]]></category>
<category>$100 laptop</category><category>Applications</category><category>Commodore 64</category><category>Don Hopkins</category><category>Education</category><category>Electronic Arts</category><category>Free</category><category>Games</category><category>Games in Education</category><category>Hardware</category><category>HotSpot</category><category>Industrial Design</category><category>laptop</category><category>Maxis</category><category>OLPC</category><category>Online Marketing</category><category>Peer to Peer</category><category>Quick Hits</category><category>SimCity</category><category>Social Networking</category><category>Spore</category><category>T Mobile</category><category>The Sims</category><category>User Interface</category><category>WiFi</category><category>World of Warcraft</category><category>WoW</category><category>XO</category>
		<guid isPermaLink="false">http://smcandrew.com/2007/11/olpc-xo-simcity-educational-gaming/</guid>
		<description><![CDATA[The XO goes on sale in North America under OLPC's Give One Get One program, offering the geek philanthropist a year of free T-Mobile HotSpot WiFi access and classic gaming fun by way of a SimCity port.]]></description>
			<content:encoded><![CDATA[<p>The <strong>One Laptop Per Child</strong> project (OLPC) <a href="http://www.laptopgiving.org/en/give-one-get-one.php" title="Buy XO Laptop" target="_blank">XO laptop is on sale</a> in the U.S. by way of their &#8220;Give One Get One&#8221; program.  Sales kicked off on Monday (November 12th) and will be running until November 26th.  As if getting your hands on the <strong>XO</strong> to kick the tires isn&#8217;t enough, <strong>T-Mobile</strong> is offering one year of <strong>complimentary WiFi access</strong> at their HotSpots for all donors.  From the OLPC site:<br />
<blockquote>This is the first time the revolutionary XO laptop has been made available to the general public. For a donation of $399, one XO laptop will be sent to empower a child in a developing nation and one will be sent to the child in your life in recognition of your contribution. $200 of your donation is tax-deductible (your $399 donation minus the fair market value of the XO laptop you will be receiving).     </p></blockquote>
<p>It was also announced last that <strong>Maxis (Electronic Arts) has donated the original SimCity game</strong> to the project, allowing for free distribution of the addictive classic which was originally developed for the Commodore 64.
<p style="text-align: center; vertical-align: top"><a href="http://smcandrew.com/wp-content/uploads/2007/11/olpc-xo.jpg" rel="lightbox[pics192]" class="lightboxInline" title="XO - One Laptop per Child"><img src="http://smcandrew.com/wp-content/uploads/2007/11/olpc-xo.thumbnail.jpg" style="vertical-align: top; margin: 2px" width="175" height="136" alt="XO - One Laptop per Child" class="imageframe" /></a><a href="http://smcandrew.com/wp-content/uploads/2007/11/simcity.gif" rel="lightbox[pics-1195061343]" class="lightboxInline" title="SimCity Screenshot"><img src="http://smcandrew.com/wp-content/uploads/2007/11/simcity.thumbnail.gif" style="vertical-align: top; margin: 2px" alt="SimCity Screenshot" class="imageframe imgaligncenter" height="131" width="175" /></a></p>
<p>Don Hopkins created a UNIX variant of the game in the past and has been advocating the use of SimCity for educational purposes for years.  <a href="http://games.slashdot.org/comments.pl?sid=225694&amp;threshold=1&amp;commentsort=0&amp;mode=thread&amp;cid=18278238" title="Don Hopkins on SimCity for OLPC" target="_blank">Hopkins commented on a Slashdot article</a> earlier this year:<br />
<blockquote>&#8220;The goal is to enable the open-source community to renovate SimCity and take it in new educational directions, by applying Seymour Papert&#8217;s ideas about <strong>constructionist education</strong>, Alan Kay&#8217;s ideas about <strong>interactive user interfaces and object-oriented programming</strong>, Ben Shneiderman&#8217;s ideas about <strong>direct manipulation and info visualization</strong>, and many exciting ideas about <strong>multiplayer games, blogging, storytelling, game mods, player created content</strong>, and lessons learned from <strong>World of WarCraft, The Sims, Spore,</strong> etc,&#8221;      </p></blockquote>
<p>The cause sounds noble.  One way or the other games will make it to the OLPC.  <strong>Let&#8217;s hope the educational angle triumphs.</strong>More about SimCity on the OLPC XO from Don Hopkins:
<ul>
<li><a href="http://www.donhopkins.com/drupal/taxonomy_menu/4/49/3" title="SimCity for OLPC - Don Hopkins" target="_blank">SimCity for OLPC (One Laptop Per Child): Applying Papert&#8217;s Ideas About Constructionist Education and Teaching Kids to Program</a></li>
<li><a href="http://www.donhopkins.com/drupal/" title="History and Future of OLPC SimCity/Micropolis" target="_blank">History and Future of OLPC SimCity/Micropolis</a></li>
</ul>
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		<title>Bug Labs’ hardware mashup mentality</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/182381819/</link>
		<comments>http://smcandrew.com/2007/11/bug_labs/#comments</comments>
		<pubDate>Fri, 09 Nov 2007 21:13:16 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Industrial Design]]></category>

		<category><![CDATA[Hardware]]></category>

		<category><![CDATA[Programming]]></category>

		<category><![CDATA[Applications]]></category>
<category>Applications</category><category>BUG Labs</category><category>BUGbase</category><category>BUGmodules</category><category>Hardware</category><category>Industrial Design</category><category>Java</category><category>LEGO</category><category>LEGO Mindstorms</category><category>Lego NXT</category><category>Lego RCX</category><category>linux</category><category>Open Source</category><category>OSGi</category><category>Peter Semmelhack</category><category>Programming</category><category>SXSW</category>
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		<description><![CDATA[Bug Labs is bringing a mashup mentality to hardware by way of a series of modules which snap together not unlike the way Legos would. The BUGbase and the BUGmodules don't look like children's toys, nor do they look like Radio Shack geek tech. They look like something you might pay good money for at BestBuy.]]></description>
			<content:encoded><![CDATA[<p>Bug Labs is <strong>bringing a mashup mentality to hardware</strong> by way of a series of modules which snap together not unlike the way Legos would. The <strong>BUGbase</strong> and the <strong>BUGmodules</strong> don&#8217;t look like children&#8217;s toys, nor do they look like Radio Shack geek tech.  They look like something you might pay good money for at BestBuy.
<p style="text-align: center"><a href="http://smcandrew.com/wp-content/uploads/2007/11/bug_labs-bugbase-size.jpg" title="BUG Labs - BUGbase and Module" class="lightboxInline" rel="lightbox[pics-1194627897]"><img src="http://smcandrew.com/wp-content/uploads/2007/11/bug_labs-bugbase-size.thumbnail.jpg" width="175" height="136" style="vertical-align: top; margin: 2px" class="lightboxInline" alt="BUG Labs - BUGbase and Module" /></a><a href="http://smcandrew.com/wp-content/uploads/2007/11/bug-labs-modules.jpg" title="BUG Labs - Modules" class="lightboxInline" rel="lightbox[pics-1194627897]"><img src="http://smcandrew.com/wp-content/uploads/2007/11/bug-labs-modules.thumbnail.jpg" width="175" height="138" style="vertical-align: top; margin: 2px" class="imageframe imgaligncenter" alt="BUG Labs - Modules" /></a></p>
<p><strong>Ease of development is emphasized.</strong>  Projects begin with a BUGbase which is described on their web site as &#8220;&#8230;a fully programmable and &#8216;hackable&#8217; Linux computer&#8230;&#8221;  Examples of modules you can snap to the base include a <strong>GPS</strong> unit, a <strong>Digital Camera/Videocam,</strong> a <strong>Motion Detector</strong>, and a color, <strong>touch-sensitive LCD</strong> screen.
<p style="text-align: center"><a href="http://smcandrew.com/wp-content/uploads/2007/11/bug_labs-lcd-touchscreen-module.jpg" title="BUG Labs - LCD Touchscreen Module" class="lightboxInline" rel="lightbox[pics-1194627897]"><img src="http://smcandrew.com/wp-content/uploads/2007/11/bug_labs-lcd-touchscreen-module.thumbnail.jpg" width="175" height="145" style="vertical-align: top; margin: 2px" class="imageframe" alt="BUG Labs - LCD Touchscreen Module" /></a><a href="http://smcandrew.com/wp-content/uploads/2007/11/bug_labs-gps_module.jpg" title="BUG Labs - GPS Module" class="lightboxInline" rel="lightbox[pics-1194627897]"><img src="http://smcandrew.com/wp-content/uploads/2007/11/bug_labs-gps_module.thumbnail.jpg" width="175" height="145" style="vertical-align: top; margin: 2px" class="imageframe" alt="BUG Labs - GPS Module" /></a><a href="http://smcandrew.com/wp-content/uploads/2007/11/bug_labs-camera_module.jpg" title="BUG Labs - Camera Module" class="lightboxInline" rel="lightbox[pics-1194627897]"><img src="http://smcandrew.com/wp-content/uploads/2007/11/bug_labs-camera_module.thumbnail.jpg" width="175" height="145" style="vertical-align: top; margin: 2px" class="imageframe" alt="BUG Labs - Camera Module" /></a><a href="http://smcandrew.com/wp-content/uploads/2007/11/bug_labs-motion_detector-module.jpg" title="BUG Labs - Motion Detector Module" class="lightboxInline" rel="lightbox[pics-1194627897]"><img src="http://smcandrew.com/wp-content/uploads/2007/11/bug_labs-motion_detector-module.thumbnail.jpg" width="175" height="145" style="vertical-align: top; margin: 2px" class="imageframe" alt="BUG Labs - Motion Detector Module" /></a></p>
<p>Bug Labs envisions device building as an experience that can be enjoyed by both the <strong>novice</strong> and the <strong>advanced do-it-yourselfer</strong>.  Since the hardware clicks together, the next engineering challenge is the underlying software. A <a href="http://buglabs.net/products" target="_blank" title="BUG Labs Products Page">description of the software environment</a> from the BUG site is quoted below:<br />
<blockquote>BUG is built entirely with open source software. BMI, the BUG Module Interface, attaches devices to the BUG. Device-based services and applications are dynamically available based on which modules are connected to the BUG. Higher up the stack is Java, which hosts a service-oriented component runtime called OSGi.</p></blockquote>
<p>As the development community shares their hardware and software creations a <strong>programming-free scenario</strong> also emerges.  In a recent <a href="http://www.peapodcast.com/danbcast/BugLabs-2007-10-09.mp3" target="_blank" title="Podcast: BUG Labs CEO Peter Semmelhack">podcast</a> Bug Labs&#8217; CEO Peter Semmelhack describes a future where a builder combines a few bricks together and interfaces with the BUG SDK where (s)he is presented with the top applications currently being used for that hardware configuration. Software can be downloaded onto the device without the need to start from scratch.
<p style="text-align: center"><a href="http://smcandrew.com/wp-content/uploads/2007/11/buglabs-sdk.jpg" title="BUGLabs - SDK" class="lightboxInline" rel="lightbox[pics-1194627897]"><img src="http://smcandrew.com/wp-content/uploads/2007/11/buglabs-sdk.thumbnail.jpg" width="175" height="128" style="vertical-align: top; margin: 2px" class="imageframe" alt="BUGLabs - SDK" /></a><a href="http://smcandrew.com/wp-content/uploads/2007/11/buglabs-sdk-bugnet.jpg" title="BUG Labs SDK showing BUGnet" class="lightboxInline" rel="lightbox[pics-1194627897]"><img src="http://smcandrew.com/wp-content/uploads/2007/11/buglabs-sdk-bugnet.thumbnail.jpg" width="175" height="130" style="vertical-align: top; margin: 2px" class="imageframe" alt="BUG Labs SDK showing BUGnet" /></a></p>
<p>The BUGbase, aforementioned modules and SDK are all slated to ship before the end of the year.Interested? <strong>You may want to catch BUG Labs speaking at SXSW 2008</strong>.  For more information including a list of additional modules visit the <a href="http://buglabs.net/" target="_blank" title="BUG Labs">BUG Labs web site</a>.</p>
<a href="http://smcandrew.com/tag/applications" rel="tag">Applications</a>, <a href="http://smcandrew.com/tag/bug-labs" rel="tag">BUG Labs</a>, <a href="http://smcandrew.com/tag/bugbase" rel="tag">BUGbase</a>, <a href="http://smcandrew.com/tag/bugmodules" rel="tag">BUGmodules</a>, <a href="http://smcandrew.com/tag/hardware" rel="tag">Hardware</a>, <a href="http://smcandrew.com/tag/industrial-design" rel="tag">Industrial Design</a>, <a href="http://smcandrew.com/tag/java" rel="tag">Java</a>, <a href="http://smcandrew.com/tag/lego" rel="tag">LEGO</a>, <a href="http://smcandrew.com/tag/lego-mindstorms" rel="tag">LEGO Mindstorms</a>, <a href="http://smcandrew.com/tag/lego-nxt" rel="tag">Lego NXT</a>, <a href="http://smcandrew.com/tag/lego-rcx" rel="tag">Lego RCX</a>, <a href="http://smcandrew.com/tag/linux" rel="tag">linux</a>, <a href="http://smcandrew.com/tag/open-source" rel="tag">Open Source</a>, <a href="http://smcandrew.com/tag/osgi" rel="tag">OSGi</a>, <a href="http://smcandrew.com/tag/peter-semmelhack" rel="tag">Peter Semmelhack</a>, <a href="http://smcandrew.com/tag/programming" rel="tag">Programming</a>, <a href="http://smcandrew.com/tag/sxsw" rel="tag">SXSW</a><p class="akst_link"><a href="http://smcandrew.com/?p=181&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_181" class="akst_share_link" rel="nofollow">Share This</a>
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		<title>One Laptop per Child and one for…</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/180957094/</link>
		<comments>http://smcandrew.com/2007/11/buy-xo-olpc/#comments</comments>
		<pubDate>Wed, 07 Nov 2007 07:12:20 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Industrial Design]]></category>

		<category><![CDATA[Hardware]]></category>
<category>$100 laptop</category><category>802.11s</category><category>Hardware</category><category>Industrial Design</category><category>linux</category><category>mesh network</category><category>Nicholas Negroponte</category><category>OLPC</category><category>XO</category>
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		<description><![CDATA[You may know it as the &#8220;$100 laptop.&#8221;  But, let&#8217;s call it by its lesser-known name, the XO as it never made it down to the $100 price point.  The computer, aimed at providing laptops for needy kids by way of the One Laptop per Child project, has been the cause of speculation, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://smcandrew.com/wp-content/uploads/2007/11/olpc-xo.jpg" rel="lightbox[pics-1194414608]" class="lightboxInline" title="XO - One Laptop per Child"><img src="http://smcandrew.com/wp-content/uploads/2007/11/olpc-xo.thumbnail.jpg" alt="XO - One Laptop per Child" class="imageframe imgalignright" align="right" height="136" width="175" /></a>You may know it as the &#8220;$100 laptop.&#8221;  But, let&#8217;s call it by its lesser-known name, the <a href="http://laptop.org/en/laptop/" title="The XO" target="_blank">XO</a> as it never made it down to the $100 price point.  The computer, aimed at providing laptops for needy kids by way of the <a href="http://laptop.org/" title="One Laptop per Child" target="_blank">One Laptop per Child</a> project, has been the cause of speculation, criticism and praise.  MIT professor Nicholas Negroponte, founder and chairman of the non-profit One Laptop per Child foundation, is the driving force behind the XO, which boasts some interesting features for a laptop which cost less than many computers which rightfully find file under the category &#8220;toy.&#8221;</p>
<p><strong>What&#8217;s the XO got going for it?</strong> A lot.  Again, it&#8217;s not going to replace your business productivity laptop anytime soon (nor is that its intention), but it has plenty for its sub $200 price tag (<a href="http://www.nytimes.com/2007/10/04/technology/circuits/04pogue.html?_r=2&amp;8dpc&amp;oref=slogin&amp;oref=slogin" title="David Pogue on the XO" target="_blank">David Pogue sums it up well</a>).  A few standouts:</p>
<ul>
<li>High-resolution (1200 x 900 200 dpi) reflective, sunlight readable display</li>
<li>Sealed keyboard, sealed case construction</li>
<li>WiFi (802.11 b/g) and Mesh (802.11 s)</li>
<li>Can be charged without an AC outlet (physical process)</li>
<li>Integrated game pad</li>
<li>Integrated touch pad</li>
<li>Speakers</li>
<li>Integrated 30 fps video and still camera</li>
</ul>
<p>It&#8217;s not running Vista or XP, nor is it running OS X <strike>or Linux</strike>.  The OLPC&#8217;s operating system and software is all open source.  It&#8217;s a laptop for education geared toward countries where technology is inaccessible, and, conditions may be less than hospitable for the device.</p>
<p>Now, a bit for the philanthropists and the geeks.  There&#8217;s a few ways you can score some good karma with the little laptop that might:</p>
<p><strong>Philanthropists:</strong>  You can donate an OLPC for a child in need.  They&#8217;re $200 each (of course, you can donate more than one).</p>
<p><strong>Philanthropist Geeks</strong>: You can donate an XO for a child in need, and get an XO for yourself with the <a href="http://www.xogiving.org/" title="Give 1 Get 1" target="_blank">&#8220;Give 1 Get 1&#8243; program</a>.  $399 pays for both laptops (yes, it is a tax write-off). This is a limited time program starting on November 12th.</p>
<p>I&#8217;m anticipating some great XO stories next year and sincerely hoping the domestic &#8220;look what I did with my XO&#8221; stories are the exception, not the rule.</p>
<p><strong>Learn More:</strong></p>
<p><a href="http://laptop.org/" title="One Laptop per Child" target="_blank">One Laptop per Child</a><br />
<a href="http://www.xogiving.org/" title="Give 1 Get 1" target="_blank">Give 1 Get 1 Program</a></p>
<p class="update"><strong>UPDATE</strong>: 8 November 2007<br />
As noted by Dan in a comment below, the gOS is Linux.  I was typing a little too rapidly when I said that the XO wasn&#8217;t running Linux.  It&#8217;s been stricken above-thanks for pointing it out, Dan.</p>
<p class="update"><strong>UDPATE</strong>: 27 November 2007<br />
You haven&#8217;t missed out on this yet! Going beyond the initial 2 week Give One Get One promotion, it was announced last week that the XO will remain on sale in North America through the 31st of December.</p>
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		<title>Is Google the new Microsoft?</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/177838814/</link>
		<comments>http://smcandrew.com/2007/10/is-google-the-new-microsoft/#comments</comments>
		<pubDate>Wed, 31 Oct 2007 18:59:48 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>
<category>Google</category><category>Microsoft</category><category>Uncategorized</category>
		<guid isPermaLink="false">http://smcandrew.com/2007/10/is-google-the-new-microsoft/</guid>
		<description><![CDATA[Not yet, at least in terms of market capitalization. By that measure Google now ranks as the 5th largest company in the United States.  Microsoft is the only other tech-centric company in the top 8, and ranks third with a market cap of $333 billion.


Rank
Company
Market Cap (in Billions)


1
Exxon Mobile
$505


2
General Electric
$415


3
Microsoft
$333


4
AT&#38;T
$251


5
Google
$217


6
Procter &#38; Gamble
$215


7
Bank of America
$213


8
Citigroup
$209


Source: [...]]]></description>
			<content:encoded><![CDATA[<p>Not yet, at least in terms of market capitalization. By that measure <strong>Google now ranks as the 5th largest company in the United States</strong>.  Microsoft is the only other tech-centric company in the top 8, and ranks third with a market cap of $333 billion.</p>
<table border="0" cellpadding="3" cellspacing="3">
<tr>
<th style="border-bottom: 1px solid #cccccc">Rank</th>
<th style="border-bottom: 1px solid #cccccc">Company</th>
<th style="border-bottom: 1px solid #cccccc">Market Cap (in Billions)</th>
</tr>
<tr>
<td>1</td>
<td>Exxon Mobile</td>
<td>$505</td>
</tr>
<tr>
<td>2</td>
<td>General Electric</td>
<td>$415</td>
</tr>
<tr>
<td><strong>3</strong></td>
<td><strong>Microsoft</strong></td>
<td><strong>$333</strong></td>
</tr>
<tr>
<td>4</td>
<td>AT&amp;T</td>
<td>$251</td>
</tr>
<tr>
<td><strong>5</strong></td>
<td><strong>Google</strong></td>
<td><strong>$217</strong></td>
</tr>
<tr>
<td>6</td>
<td>Procter &amp; Gamble</td>
<td>$215</td>
</tr>
<tr>
<td>7</td>
<td>Bank of America</td>
<td>$213</td>
</tr>
<tr>
<td>8</td>
<td>Citigroup</td>
<td>$209</td>
</tr>
</table>
<p>Source: <a href="http://www.alleyinsider.com/2007/10/hey-look-whos-n.html" target="_blank">Silicon Insider</a></p>
<a href="http://smcandrew.com/tag/google" rel="tag">Google</a>, <a href="http://smcandrew.com/tag/microsoft" rel="tag">Microsoft</a>, <a href="http://smcandrew.com/tag/uncategorized" rel="tag">Uncategorized</a><p class="akst_link"><a href="http://smcandrew.com/?p=178&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_178" class="akst_share_link" rel="nofollow">Share This</a>
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		<item>
		<title>How to get feedback on your Facebook App</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/175058464/</link>
		<comments>http://smcandrew.com/2007/10/how-to-get-feedback-on-your-facebook-app/#comments</comments>
		<pubDate>Thu, 25 Oct 2007 21:59:49 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Web Applications]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[Online Marketing]]></category>

		<category><![CDATA[Programming]]></category>
<category>Events</category><category>Facebook</category><category>Facebook Developers Garage</category><category>FBML</category><category>Online Marketing</category><category>Programming</category><category>Terralever</category><category>Web Applications</category>
		<guid isPermaLink="false">http://smcandrew.com/2007/10/how-to-get-feedback-on-your-facebook-app/</guid>
		<description><![CDATA[Do you have a Facebook application you are working on?   Do you have something compelling to say about Facebook development?  Want some feedback? There is a soap box waiting for you.
I briefly blogged about the Facebook Developer Garage Phoenix a ways back (it&#8217;s coming up on November 14th).  One of the traditions [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.facebook.com/event.php?eid=5321528989" target="_blank" title="Facebook Developer Garage Phoenix"><img src="http://smcandrew.com/wp-content/uploads/2007/10/fb_devgaragephx.gif" alt="Facebook Developer’s Garage Phoenix" class="imageframe imgalignright" align="right" height="318" width="200" /></a>Do you have a <strong>Facebook application</strong> you are working on?   Do you have something compelling to say about <strong>Facebook development</strong>?  Want some feedback? There is a soap box waiting for you.</p>
<p>I briefly <a href="http://smcandrew.com/2007/10/facebook_developer_garage-phoenix/" title="Facebook Developer Garage Phoenix">blogged about the Facebook Developer Garage Phoenix</a> a ways back (it&#8217;s coming up on <strong>November 14th</strong>).  One of the traditions of the <strong>Facebook Developer Garage</strong> is to open up the mic for anyone who is developing or conceptualizing a Facebook App who would like to get some feedback from the collection of Facebook minds at the Garage.</p>
<p>It&#8217;s a <strong>unique opportunity</strong>—it&#8217;s not often that you get have the ear of a group of Facebook App developers and marketers (including the likes of <strong>Dave Morin</strong>, an incredible mind from Facebook).</p>
<p>That mic is also open for those who would like to speak about Facebook applications from a marketing perspective, what&#8217;s happening with social networking, etc.</p>
<p><strong>If you&#8217;re interested in speaking, let me know-I&#8217;ll put you in the right hands.</strong></p>
<p>And, of course, if this sounds like something you&#8217;d like to experience <a href="http://www.facebook.com/event.php?eid=5321528989" title="Facebook Developer Garage Event - November 14th" target="_blank"><strong>come to the event</strong></a>!</p>
<a href="http://smcandrew.com/tag/events" rel="tag">Events</a>, <a href="http://smcandrew.com/tag/facebook" rel="tag">Facebook</a>, <a href="http://smcandrew.com/tag/facebook-developers-garage" rel="tag">Facebook Developers Garage</a>, <a href="http://smcandrew.com/tag/fbml" rel="tag">FBML</a>, <a href="http://smcandrew.com/tag/online-marketing" rel="tag">Online Marketing</a>, <a href="http://smcandrew.com/tag/programming" rel="tag">Programming</a>, <a href="http://smcandrew.com/tag/terralever" rel="tag">Terralever</a>, <a href="http://smcandrew.com/tag/web-applications" rel="tag">Web Applications</a><p class="akst_link"><a href="http://smcandrew.com/?p=177&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_177" class="akst_share_link" rel="nofollow">Share This</a>
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		<item>
		<title>Screw your competitors. Google will help you.</title>
		<link>http://feeds.feedburner.com/~r/context-scott-mcandrews-blog/~3/174694199/</link>
		<comments>http://smcandrew.com/2007/10/page_rank-link_farms-text_link-ads/#comments</comments>
		<pubDate>Thu, 25 Oct 2007 05:57:08 +0000</pubDate>
		<dc:creator>Scott McAndrew</dc:creator>
		
		<category><![CDATA[Online Marketing]]></category>
<category>Black Hat SEO</category><category>Google</category><category>Online Marketing</category><category>Page Rank</category><category>Search</category><category>Search Engine Optimization</category><category>Text Link Ads</category><category>White Hat SEO</category>
		<guid isPermaLink="false">http://smcandrew.com/2007/10/page_rank-link_farms-text_link-ads/</guid>
		<description><![CDATA[As Google ponders how to apply relevance where relevance is now for sale and barter, they have stepped up and fired their first salvo: Dinging the Page Rank of link farms and sites which promote heavy cross-linking activity.
Situationally, they&#8217;re in a can of worms here.  For their strategy to be effective, they&#8217;d really need [...]]]></description>
			<content:encoded><![CDATA[<p>As Google ponders how to apply relevance where relevance is now for sale and barter, they have stepped up and fired their first salvo: <strong>Dinging the Page Rank of link farms and sites which promote heavy cross-linking activity.</strong></p>
<p>Situationally, they&#8217;re in a can of worms here.  For their strategy to be effective, they&#8217;d really need to check sites by hand to decide if they should be put on their demotion list.  On the flip side, if they do nothing at all, the burgeoning text link ad business will run amok, adding false positives to Google&#8217;s view of all things meta.</p>
<p>What to do, Google&#8230; what to do.  <strong>Clearly this is the safe route</strong>, and one that is hard to challenge at face value: Kick the link farms in the stomach.  But, many sites of a different caliber have reported negative repercussions (read the SEOmoz article below).   <strong>Forbes? The Washington Post?</strong> I had heard rumors that there were a good number of highly respected sites that have stealth pages (that users never see) where they sell text links for top dollar.  Maybe it is true.</p>
<p><strong>Regardless, Google policing in this manner when looked at from a slightly different perspective is unsettling.  </strong>Want to get a leg up on your competition?  Buy them a nice present.  Hook them up with involvement in some highly visible link farms.  Get them some text link ads from a really visible source, too.  <strong>Google will help you screw them over.</strong></p>
<p>Read more on TechCrunch:<br />
<a href="http://www.techcrunch.com/2007/10/24/google-declares-jihad-on-blog-link-farms/" title="TechCrunch on Google's PR Adjustments" target="_blank">Google Declares Jihad On Blog Link Farms</a></p>
<p>SEOmoz is also providing commentary and the effect on more mainstream web sites:<br />
<a href="http://www.seomoz.org/blog/toolbar-pagerank-losses-for-hundreds-of-websites" title="SEOmoz on Google PR Adjustments" target="_blank">Google Toolbar PageRank Losses For Hundreds of Websites</a></p>
<a href="http://smcandrew.com/tag/black-hat-seo" rel="tag">Black Hat SEO</a>, <a href="http://smcandrew.com/tag/google" rel="tag">Google</a>, <a href="http://smcandrew.com/tag/online-marketing" rel="tag">Online Marketing</a>, <a href="http://smcandrew.com/tag/page-rank" rel="tag">Page Rank</a>, <a href="http://smcandrew.com/tag/search" rel="tag">Search</a>, <a href="http://smcandrew.com/tag/search-engine-optimization" rel="tag">Search Engine Optimization</a>, <a href="http://smcandrew.com/tag/text-link-ads" rel="tag">Text Link Ads</a>, <a href="http://smcandrew.com/tag/white-hat-seo" rel="tag">White Hat SEO</a><p class="akst_link"><a href="http://smcandrew.com/?p=176&amp;akst_action=share-this"  title="E-mail this, post to del.icio.us, etc." id="akst_link_176" class="akst_share_link" rel="nofollow">Share This</a>
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