<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0">

<channel>
	<title>Cyborgmatt's Blog</title>
	
	<link>http://www.cyborgmatt.com</link>
	<description />
	<lastBuildDate>Sat, 15 Jun 2013 23:38:02 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
		<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/Cyborgmatt" /><feedburner:info uri="cyborgmatt" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item>
		<title>Dota 2 12th June Patch – Content Analysis</title>
		<link>http://feedproxy.google.com/~r/Cyborgmatt/~3/V1v-g89HBb8/</link>
		<comments>http://www.cyborgmatt.com/2013/06/dota-2-12th-june/#comments</comments>
		<pubDate>Thu, 13 Jun 2013 04:52:55 +0000</pubDate>
		<dc:creator>Cyborgmatt</dc:creator>
				<category><![CDATA[Content Analysis]]></category>
		<category><![CDATA[Dota 2]]></category>

		<guid isPermaLink="false">http://www.cyborgmatt.com/?p=9762</guid>
		<description><![CDATA[This week&#8217;s Dota 2 patch has arrived bringing a large number of bug fixes, some visual updates and new cosmetic items. You can view the full changelog here. Front End Changes Changelog VISUALS - Updated Puck&#8217;s face - Updated Brewmaster&#8217;s face GAMEPLAY - Axe: Fixed Berserker&#8217;s Call bonus armor being dispellable - Batrider: Fixed Flamebreak [...]]]></description>
				<content:encoded><![CDATA[<p>This week&#8217;s Dota 2 patch has arrived bringing a large number of bug fixes, some visual updates and new cosmetic items. You can view the full changelog <a href="http://dev.dota2.com/showthread.php?t=92231" target="_blank">here</a>.</p>
<p><img class="alignnone size-full wp-image-9848" title="There is no team in Axe!" alt="There is no team in Axe!" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Splash_Axe.jpg" width="600" height="450" /></p>
<p><span id="more-9762"></span></p>
<a name="front-end-changes"></a><h3>Front End Changes</h3>
<a name="changelog"></a><h4>Changelog</h4>
<p><strong>VISUALS</strong><br />
- Updated Puck&#8217;s face<br />
- Updated Brewmaster&#8217;s face</p>
<p><strong>GAMEPLAY</strong><br />
- Axe: Fixed Berserker&#8217;s Call bonus armor being dispellable<br />
- Batrider: Fixed Flamebreak being a constant 300 knockback distance instead of a variable amount (10-&gt;400) based on the distance from the center of the blast<br />
- Beastmaster: Fixed Turn Rate on Beastmaster&#8217;s Hawk and Boar being slightly too low<br />
- Bloodseeker: Fixed Bloodrage cast range (600-&gt;800)<br />
- Brewmaster: Fixed Earth Primal Split Boulder manacost<br />
- Chaos Knight: Fixed Reality Rift bonus damage sometimes proccing multiple times if you attack more than once in 1.2 seconds<br />
- Drow: Fixed a rare bug with Trueshot Aura that could cause it to not give bonus damage<br />
- Elder Titan: Fixed Ancestral Spirit legacy keys not working<br />
- Jakiro: Fixed Liquid Fire damage interval happening every 1 second instead of every 0.5 seconds<br />
- Juggernaut: Fixed some vision issues with Omnislash<br />
- Huskar: Fixed Burning Spears counter logic getting forgotten when purged<br />
- Invoker: Fixed Ice Wall not slowing units like Golems, Familiars, and Primal Split units<br />
- Io: Fixed the initial Relocate not being interrupted if Io was only disable in the cast time but not when the teleportation happened<br />
- Io: Fixed the initial Relocate not getting interrupted by Root debuffs (Ensnare, Overgrowth, etc)<br />
- Io Fixed Relocate not revealing FoW for enemies<br />
- Io: Fixed Relocate not showing the initial visual effect on the ground for enemies (only showed ping)<br />
- Io: Fixed being able to return Tether Relocate with a different set of targeting rules than the initial direction (no longer allowed to return relocate a creep)<br />
- Io: Fixed Overcharge missing a 2 second toggle cooldown<br />
- Lifestealer: Fixed allied cast Infest killing the creeps and healing you<br />
- Lone Druid: Fixed Battle Cry not having an aoe limit (should be 1000)<br />
- Medusa: Fixed Mystic Snake not jumping to magic immune units<br />
- Nature&#8217;s Prophet: Fixed being able to use Teleporation while rooted<br />
- Nyx Assassin: Fixed Spiked Carapace charge not getting used when hurt by an invulnerable source<br />
- Razor: Fixed Unstable Current not purging off Repel<br />
- Shadow Fiend: Fixed casting subsequent Shadowrazes being too slow<br />
- Slark: Fixed Shadow Dance passive buff icon updating on hero proximity while dead<br />
- Slark: Fixed Pounce sometimes causing an allied Flaming Lasso to end early.<br />
- Spectre: Fixed Spectre Illusions benefiting from the damage reduction portion of Dispersion<br />
- Tidehunter: Fixed Kraken Shell working while Doomed<br />
- Timbersaw: Fixed Timberchain ending prematurely with Stone Gaze, Diffusal Blade, etc<br />
- Treant Protector: Fixed Living Armor being castable on magic immune allies<br />
- Undying: Fixed Zombie units losing HP with Soul Rip</p>
<p>- Fixed Truestrike causing you to be unable to miss against Towers<br />
- Fixed Roshan missing the final 500 hp/10 dmg upgrade later in the game<br />
- Fixed Backswing behavior with Rupture, Viscous Nasal Goo, Fissure, Decay and Earthshock<br />
- Fixed truesight being unable to be applied to sleeping/invulnerable units<br />
- Fixed Filler buildings having no armor<br />
- Fixed Neutral&#8217;s Frost Armor slow affecting magic immune enemies</p>
<p><strong>UI</strong><br />
- Added Quick Cast option to Game menu: causes all abilities to cast immediately upon keypress, targeting the cursor&#8217;s current position<br />
- Improved UI feedback and functionality when connection to the DOTA network is lost or has not yet been established.<br />
- Client no longer waits for connection to the DOTA network before allowing access to the UI. Features that do not require this connection are accessible.<br />
- You can now hold control when pinging to send a &#8220;caution&#8221; ping instead.<br />
- Added Aegis reclaim and Roshan respawn timers to the spectator popups.</p>
<p><strong>AUDIO</strong><br />
- Added Ownage sounds to Storm Spirit, Axe, Nature&#8217;s Prophet, and Juggernaut Killing Spree announcers.<br />
- Added distant tower destruction sounds.<br />
- Added Mortal Strike sfx.<br />
- Fixed sync on Freezing Field.</p>
<p><strong>COMMUNITY</strong><br />
- Fixed bug allowing reports outside of matches in certain contexts<br />
- Players receive an additional report submission if someone they report subsequently receives a communication ban</p>
<p><strong>PERFORMANCE</strong><br />
- Fixed an intermittent crash on some particle effects like medusa&#8217;s ultimate</p>
<a name="hero-model-updates"></a><h4>Hero Model Updates</h4>
<p>We have a couple of hero model updates for two of the existing older heroes, Puck and Brewmaster.</p>
<a name="brewmaster8217s-model-updates"></a><h5>Brewmaster&#8217;s Model Updates</h5>
<p>Brewmaster has had some plastic surgery on his face in order to provide more definition.</p>
<p><strong>Comparison Slider</strong><br />
<script type="text/javascript" src="http://www.cyborgmatt.com/wp-content/plugins/cybcompare/jquery-1.6.1.min.js"></script><script type="text/javascript" src="http://www.cyborgmatt.com/wp-content/plugins/cybcompare/jquery-ui-1.8.13.custom.min.js"></script><script type="text/javascript" src="http://www.cyborgmatt.com/wp-content/plugins/cybcompare/jquery.beforeafter-1.4.js"></script><script type="text/javascript">// <![CDATA[
$(function(){ 	$('#compare').beforeAfter(); });
// ]]&gt;</script></p>
<div id="compare">
<div><img alt="before" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_BM01_Old.jpg" width="600" height="330" /></div>
<div><img alt="after" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_BM01_New.jpg" width="600" height="330" /></div>
</div>
<p><strong>New vs Old &#8211; Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9904" alt="Dota2_Model_BM01_New" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_BM01_New.jpg" width="600" height="330" /></p>
<p><img class="alignnone size-full wp-image-9905" alt="Dota2_Model_BM01_Old" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_BM01_Old.jpg" width="600" height="330" /></p>
<p><strong>New vs Old &#8211; Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9906" alt="Dota2_Model_BM02_New" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_BM02_New.jpg" width="600" height="620" /></p>
<p><img class="alignnone size-full wp-image-9907" alt="Dota2_Model_BM02_Old" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_BM02_Old.jpg" width="600" height="620" /></p>
<a name="puck8217s-model-updates"></a><h5>Puck&#8217;s Model Updates</h5>
<p>Puck has had it&#8217;s model updated with a redesign of the head.</p>
<p><strong>Comparison Slider</strong><br />
<script type="text/javascript" src="http://www.cyborgmatt.com/wp-content/plugins/cybcompare/jquery-1.6.1.min.js"></script><script type="text/javascript" src="http://www.cyborgmatt.com/wp-content/plugins/cybcompare/jquery-ui-1.8.13.custom.min.js"></script><script type="text/javascript" src="http://www.cyborgmatt.com/wp-content/plugins/cybcompare/jquery.beforeafter-1.4.js"></script><script type="text/javascript">// <![CDATA[
$(function(){ 	$('#compare2').beforeAfter(); });
// ]]&gt;</script></p>
<div id="compare2">
<div><img alt="before" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_Puck01_Old.jpg" width="600" height="764" /></div>
<div><img alt="after" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_Puck01_New.jpg" width="600" height="764" /></div>
</div>
<p><strong>New vs Old &#8211; Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9909" alt="Dota2_Model_Puck01_New" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_Puck01_New.jpg" width="600" height="764" /></p>
<p><img class="alignnone size-full wp-image-9910" alt="Dota2_Model_Puck01_Old" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_Puck01_Old.jpg" width="600" height="764" /></p>
<p><strong>New vs Old &#8211; Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9911" alt="Dota2_Model_Puck02_New" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_Puck02_New.jpg" width="600" height="526" /></p>
<p><img class="alignnone size-full wp-image-9912" alt="Dota2_Model_Puck02_Old" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_Puck02_Old.jpg" width="600" height="526" /></p>
<p><strong>New vs Old &#8211; Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9913" alt="Dota2_Model_Puck03_New" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_Puck03_New.jpg" width="600" height="750" /></p>
<p><img class="alignnone size-full wp-image-9914" alt="Dota2_Model_Puck03_Old" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Model_Puck03_Old.jpg" width="600" height="750" /></p>
<a name="hero-icon-amp-portrait-updates"></a><h4>Hero Icon &amp; Portrait Updates</h4>
<p>To match up with the modifications to the heroes above their portraits and hero icons have also been updated.</p>
<a name="brewmaster8217s-hero-icon-amp-portrait-updates"></a><h5>Brewmaster&#8217;s Hero Icon &amp; Portrait Updates</h5>
<p><strong>New Hero Icon vs Old Hero Icon</strong></p>
<p><img class="alignnone size-full wp-image-9765" alt="brewmaster" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/brewmaster.png" width="128" height="72" /> <img class="alignnone size-full wp-image-9767" alt="brewmaster" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/brewmaster1.png" width="128" height="72" /></p>
<p><img class="alignnone size-full wp-image-9993" alt="npc_dota_hero_brewmaster" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/npc_dota_hero_brewmaster.png" width="71" height="94" /> <a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/npc_dota_hero_brewmaster1.png" rel="lightbox[9762]" title="Dota 2 12th June Patch – Content Analysis"><img class="alignnone size-thumbnail wp-image-9994" alt="npc_dota_hero_brewmaster" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/npc_dota_hero_brewmaster1.png" width="71" height="94" /></a></p>
<p><strong>New Portrait vs Old Portrait</strong></p>
<p><img class="alignnone size-full wp-image-9764" alt="Dota2_Portrait_Brew" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Portrait_Brew.jpg" width="600" height="403" /></p>
<a name="puck8217s-hero-icon-amp-portrait-updates"></a><h5>Puck&#8217;s Hero Icon &amp; Portrait Updates</h5>
<p><strong>New Hero Icon vs Old Hero Icon</strong></p>
<p><img alt="puck" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/puck.png" width="128" height="72" /> <img class="alignnone size-full wp-image-9768" alt="puck" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/puck1.png" width="128" height="72" /></p>
<p><img class="alignnone size-full wp-image-9995" alt="npc_dota_hero_puck" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/npc_dota_hero_puck.png" width="71" height="94" /> <img class="alignnone size-thumbnail wp-image-9996" alt="npc_dota_hero_puck" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/npc_dota_hero_puck1.png" width="71" height="94" /></p>
<p><strong>New Minimap Icon vs Old Minimap Icon</strong></p>
<p><img class="alignnone size-full wp-image-9769" alt="puck" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/puck2.png" width="32" height="32" /> <img class="alignnone size-full wp-image-9770" alt="puck" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/puck3.png" width="32" height="32" /></p>
<p><strong>New Portrait vs Old Portrait</strong></p>
<p><img class="alignnone size-full wp-image-9763" alt="Dota2_Portrait_Puck" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Portrait_Puck.jpg" width="600" height="405" /></p>
<a name="hero-animation-updates"></a><h4>Hero Animation Updates</h4>
<p>We have a number of animation updates for some existing heroes and more updates to the Radiant melee creep.</p>
<a name="radiant-melee-creep"></a><h5>Radiant Melee Creep</h5>
<p>The Radiant Melee Creep has a new cage rage animation for the second tutorial map.</p>
<p><img class="alignnone size-thumbnail wp-image-10008" alt="Dota2_Anims_RadiantMeleeRage01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Anims_RadiantMeleeRage01.jpg" width="600" height="459" /></p>
<p><img class="alignnone size-thumbnail wp-image-10009" alt="Dota2_Anims_RadiantMeleeRage02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Anims_RadiantMeleeRage02.jpg" width="600" height="587" /></p>
<a name="riki8217s-animation-updates"></a><h5>Riki&#8217;s Animation Updates</h5>
<p>Riki has a new backstab animation for his Shinobi set.</p>
<p><img class="alignnone size-thumbnail wp-image-10010" alt="Dota2_Anims_Riki" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Anims_Riki.jpg" width="600" height="820" /></p>
<a name="skeleton-king8217s-animations"></a><h5>Skeleton King&#8217;s Animations</h5>
<p>Skeleton King has a few new attack animations for his new Bonelord set.</p>
<p><img alt="Dota2_Anims_SK" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Anims_SK.jpg" width="600" height="683" /></p>
<a name="ui-updates"></a><h4>UI Updates</h4>
<p>We have a bundle of neat UI updates in this week&#8217;s patch.</p>
<a name="spectator-ui"></a><h5>Spectator UI</h5>
<p>We have some more updates to the Dota TV spectator experience expanding onto the recent addition of item purchase notifications we now have notifications for the Roshan respawn timer and Aegis expiration timer.</p>
<p><img class="alignnone size-full wp-image-9790" alt="Dota2_UI_SpectatorTimers" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_SpectatorTimers.jpg" width="600" height="309" /></p>
<a name="ingame-ui"></a><h5>Ingame UI</h5>
<p>You can now hold control when pinging to send a &#8220;caution&#8221; ping instead.</p>
<p><img class="alignnone size-full wp-image-9920" alt="Dota2_UI_DangerPing" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_DangerPing.jpg" width="600" height="655" /></p>
<a name="dashboard-ui"></a><h5>Dashboard UI</h5>
<p>The thank you dialog for successful reports has been updated and now makes reference to the fact that you now earn an extra report back if one of your reports resulted in action being taken against the player.</p>
<p><img class="alignnone size-full wp-image-9917" alt="Dota2_UI_Reports" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Reports.jpg" width="600" height="498" /></p>
<a name="settings-ui"></a><h5>Settings UI</h5>
<p>We now have an option to enable &#8220;Quick Cast&#8221; doing so will allow you to hold down alt and press an ability to immediately cast it where your cursor is placed.</p>
<p><img class="alignnone size-full wp-image-10012" alt="Dota2_UI_Quickcast" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Quickcast1.jpg" width="600" height="373" /></p>
<a name="new-league-passes"></a><h4>New League Passes</h4>
<p>We have a couple of new league passes in this week&#8217;s patch.</p>
<a name="alienware-cup-8211-2013-season-1"></a><h5>Alienware Cup &#8211; 2013 Season 1</h5>
<p><em>&#8220;Na`Vi joins all nine TI3 East teams to compete for a lionâs share of the USD 60,000 prize pool. The 58-78 premium games will be casted by Beyond The Summit and special guests. Sponsored by Alienware and Mastercard. Organized by DPM Interactive.&#8221;</em></p>
<p><img class="alignnone size-full wp-image-9814" alt="subscriptions_alienware_season1_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/subscriptions_alienware_season1_large.png" width="512" height="340" /></p>
<a name="dreamhack-asus-rog-dota-2-tournament"></a><h5>DreamHack ASUS ROG Dota 2 Tournament</h5>
<p><em>&#8220;DreamHack ASUS ROG Dota 2 Tournament is run on the 15-17th of June at DreamHack Summer 2013, the world&#8217;s largest Digitial Festival. 16 teams will fight for 300 000 SEK. The tournament is supported by ASUS ROG and Plantronics GameCom. Casted by Draskyl and Ayesee.&#8221;</em></p>
<p><img alt="subscriptions_dreamhack_summer2013_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/subscriptions_dreamhack_summer2013_large.png" width="512" height="340" /></p>
<a name="the-international-2013"></a><h5>The International 2013</h5>
<p><em>&#8220;Watch the top 16 teams from around the world compete in The International.&#8221;</em></p>
<p><img class="alignnone size-full wp-image-9816" alt="subscriptions_international_2013_ingame" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/subscriptions_international_2013_ingame.png" width="255" height="101" /></p>
<a name="back-end-changes"></a><h3>Back End Changes</h3>
<a name="updated-strings"></a><h4>Updated Strings</h4>
<p>Updated strings to reflect the state in which Dota 2 is currently connected.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    //Connection
    &quot;GC_reconnecting&quot;          &quot;Restoring connection to the Dota 2 network...&quot;
    &quot;GC_nosteam&quot;            &quot;Lost connection to Steam&quot;
    &quot;GC_searching&quot;            &quot;Searching for the Dota 2 network...&quot;
    &quot;GC_noconnection&quot;          &quot;Not connected to the Dota 2 network.&quot;</code>
									</pre>
							</p></p>
<p>Updates to the second tutorial map and quest strings.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_Tutorial_M2_Intro&quot;      &quot;Sniper!  I found you!  The base has come under attack and we need your help.  &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;Tidehunter&lt;/b&gt;&lt;/font&gt; was spotted with some creeps attacking the defenses trying to wear us down.&quot;

    &quot;DOTA_Tutorial_M2_CallOver&quot;      &quot;Over here Sniper!&quot;
    &quot;DOTA_Tutorial_M2_TangoIntro&quot;    &quot;Oh you're a bit low on health.  What have you been up to?  Here, take these &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;Tangoes&lt;/b&gt;&lt;/font&gt;.  I've got extras.&quot;
    &quot;DOTA_Tutorial_M2_TangoUse&quot;      &quot;You can use tangoes to restore some of your health.  Hit &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;%!item_tango%&lt;/b&gt;&lt;/font&gt; and then &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;left click&lt;/b&gt;&lt;/font&gt; on a tree.&quot;
    &quot;DOTA_Tutorial_M2_TangoRestore&quot;    &quot;Using a tango will increase the rate at which your health is restored for a short period.nnLet's go!&quot;
    &quot;DOTA_Tutorial_M2_RangedCreep&quot;    &quot;Your &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;ranged weapon&lt;/b&gt;&lt;/font&gt; gives you a bit of an advantage here so you can hide behind your allies.&quot;
    &quot;DOTA_Tutorial_M2_RangedLevelTwo&quot;  &quot;There's probably more where he came from.  Explore a bit and see if you turn up a few more creeps to earn enough experience to reach &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;level two&lt;/b&gt;&lt;/font&gt;.&quot;

    &quot;DOTA_Quest_Laning_BuyInitialItems&quot;      &quot;Buy all your &lt;font face='Dota Hypatia Bold'&gt;&lt;b&gt;Suggested Starting Items&lt;/b&gt;&lt;/font&gt; from the shop&quot;
    &quot;DOTA_Quest_Laning_SelectInitialAbility&quot;  &quot;Select your initial &lt;font face='Dota Hypatia Bold'&gt;&lt;b&gt;Ability&lt;/b&gt;&lt;/font&gt;&quot;
    &quot;DOTA_Quest_Laning_Attack&quot;          &quot;At the river, attack your enemies' &lt;font face='Dota Hypatia Bold'&gt;&lt;b&gt;Mid-Lane Tower&lt;/b&gt;&lt;/font&gt;&quot;
    &quot;DOTA_Quest_Laning_Defend&quot;          &quot;At the river, defend your &lt;font face='Dota Hypatia Bold'&gt;&lt;b&gt;Mid-Lane Tower&lt;/b&gt;&lt;/font&gt;&quot;
    &quot;DOTA_Quest_Laning_AttackDefend_Mid&quot;    &quot;Attack enemies two mid-lane towers while defending yours&quot;
    &quot;DOTA_Quest_Laning_BuyCourier&quot;        &quot;Buy a &lt;font face='Dota Hypatia Bold'&gt;&lt;b&gt;Courier&lt;/b&gt;&lt;/font&gt; item&quot;
  
    &quot;DOTA_Quest_Laning_YourTower&quot;        &quot;Your mid-lane tower&quot;
    &quot;DOTA_Quest_Laning_EnemyTower&quot;        &quot;Enemy mid-lane tower&quot;

    &quot;DOTA_Tutorial_Finished_Tutorial02&quot;  &quot;Sniper, you are a true marksman.  Long will your name be remembered!&quot;
    &quot;DOTA_Quest_Laning_Attack_Success&quot;    &quot;You destroyed your enemies mid-lane tower!&quot;
    &quot;DOTA_Quest_Laning_Attack_Mid_Success&quot;  &quot;You destroyed your enemies mid-lane towers!&quot;
    &quot;DOTA_Quest_Laning_Defend_Failure&quot;    &quot;Your mid-lane tower was destroyed by the enemy!&quot;
    &quot;DOTA_Quest_Laning_Defend_Mid_Failure&quot;  &quot;Your mid-lane towers were destroyed by the enemy!&quot;</code>
									</pre>
							</p></p>
<p>Compendium Matchmaking tips for a Mouz vs DD game.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_TIP_2013_MM_Blurb_1&quot;    &quot;With Lone Druid and Lifestealer dominating the scene, DD brought 3 very unconventional solutions to the problem: A weaver that can kite the Lifestealer forever, a Razor that can absorb the bear and Lifestealer's damage, and a Treant to make sure no lane feels threatened. Will it be enough?&quot;
    &quot;DOTA_TIP_2013_MM_Rad_1&quot;        &quot;Mouz used the following lanes:nLone Druid Solo BottomnJuggernaut Solo MidnKeeper of the Light and Rubick supporting Lifestealer TopnMouz quickly found out that they had little kill potential in their lanes, but with some good bottle crowing and the right positioning, they were still able to find farm there. Razor's static link proved annoying to Lone Druid, forcing him to resort to pulling and occasionally jungling. Attempts at killing the top trilane failed as the combination of Weaver's shukuchi, living armor and nightmare were enough to stop any aggression and even get some counter kills. Once mid game arrived, Mouz knew they had to burst heroes down fast because DD's lineup was built around highly sustainable heroes, and while they succeeded for a while, a few unfavourable fights put them too far behind to come back successfully, and DD took the game.&quot;
    &quot;DOTA_TIP_2013_MM_Dire_1&quot;       &quot;DD used the following lanes:nRazor Solo BottomnQueen of Pain Solo MidnBane, Treant Protector and Weaver TopnDD planned on utilising Razor's static link to impede Lone Druid's farm in the bottom lane, while Weaver farmed against the Lifestealer in top, using Weaver's innate mobility and the support of Treant and Bane to ensure he could win the lane. That plan succeeded, while Queen of Pain also managed to earn a lot of farm against Juggernaut in the middle. Once Bane and Queen of Pain reached level 6, they started to roam and gank Lifestealer and Lone Druid. From midgame and onwards, DD's goal was to extend teamfights as much as possible, with Razor and Weaver being very good at sustained damage, Bane and Treant being good at keeping people alive, and Queen of Pain being good at cleanup. In the end, DD controlled the game and slowly sieged mouz's base to claim victory.&quot;</code>
									</pre>
							</p></p>
<p>Updates to the first tutorial map&#8217;s description.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;world_map_location_desc_1&quot;    &quot;&lt;i&gt;In a lonely wood lies the camp of Dragon Knight, slayer of the great winged Slyrak, and possessor of skills beyond mortal knowledge. Yet his true potential still lies before him. The time has come for him to take up arms and train for the final battle.&lt;/i&gt;&quot;</code>
									</pre>
							</p></p>
<p>Progress continues on the unreleased guild system with logo editing and disbanding now being supported.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;guild_disband&quot;          &quot;Disband Guild&quot;
    &quot;guild_edit_logo&quot;        &quot;Edit Logo&quot;

    &quot;DOTA_GuildEditLogo_Wait_Header&quot;                &quot;Editing Logo&quot;
    &quot;DOTA_GuildEditLogo_Wait&quot;                    &quot;Editing Logo...&quot;
    &quot;DOTA_GuildEditLogo_Error_Header&quot;                &quot;Failed to Edit Logo&quot;
    &quot;DOTA_GuildEditLogo_Error&quot;                    &quot;A problem occurred while attempting to edit the guild logo.  Please try again.&quot;
    &quot;DOTA_GuildEditLogo_Error_Upload&quot;                &quot;Failed to upload guild logo.&quot;</code>
									</pre>
							</p></p>
<p>We have two new hero selection filters, &#8220;Solo Mid&#8221; and &#8220;Offlaner&#8221; options.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_Hero_Selection_AdvFilter_SoloMid&quot;    &quot;Solo Mid&quot;
    &quot;DOTA_Hero_Selection_AdvFilter_Offlaner&quot;  &quot;Offlaner&quot;</code>
									</pre>
							</p></p>
<p>Some more strings for the store.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;Store_Home&quot;        &quot;Featured&quot;

    // Store banners -- also used for Playtab
    &quot;StoreBanner_Header_Compendium&quot;        &quot;The International Interactive Compendium&quot;
    &quot;StoreBanner_Text_Compendium&quot;        &quot;Now includes the Valor HUD Skin, a 125% Battle Bonus, and more!&quot;
    &quot;StoreBanner_Header_ArcticHunter&quot;      &quot;Arctic Hunter Set&quot;
    &quot;StoreBanner_Text_ArcticHunter&quot;        &quot;Knuckles cracked and ready!&quot;
    &quot;StoreBanner_Header_PyrionFlax&quot;        &quot;Pyrion Flax Announcer Pack&quot;
    &quot;StoreBanner_Text_PyrionFlax&quot;        &quot;Boosh!&quot;
    &quot;StoreBanner_Header_Itsy&quot;          &quot;Itsy&quot;
    &quot;StoreBanner_Text_Itsy&quot;            &quot;The eyes have it.&quot;
    &quot;StoreBanner_Header_Shagbark&quot;        &quot;Shagbark&quot;
    &quot;StoreBanner_Text_Shagbark&quot;          &quot;His bark is worse than his bite.&quot;
    &quot;StoreBanner_Header_SkywrathRetribution&quot;  &quot;Retribution Set&quot;
    &quot;StoreBanner_Text_SkywrathRetribution&quot;    &quot;Listen to your better angels.&quot;
    &quot;StoreBanner_Header_Raidcall3&quot;        &quot;RaidCall Dota 2 League Season 3&quot;
    &quot;StoreBanner_Text_Raidcall3&quot;        &quot;Includes exclusive courier, Maximilian the Beetlebear&quot;
    &quot;StoreBanner_Header_CompendiumHUD&quot;      &quot;Stretch Goal 3 Reached, Valor HUD Skin released&quot;
    &quot;StoreBanner_Text_CompendiumHUD&quot;      &quot;Now included with the International Compendium&quot;
    &quot;StoreBanner_Header_HUDSkins&quot;        &quot;HUD Skins now available in The Dota Store&quot;
    &quot;StoreBanner_Text_HUDSkins&quot;          &quot;Choose your look. Share with style.&quot;
    &quot;StoreBanner_Header_TuskFrostiron&quot;      &quot;Frostiron Raider Set&quot;
    &quot;StoreBanner_Text_TuskFrostiron&quot;      &quot;From the snowy wilderness!&quot;
    &quot;StoreBanner_Header_CMFrostiron&quot;      &quot;Frostiron Sorceress Set&quot;
    &quot;StoreBanner_Text_CMFrostiron&quot;        &quot;A gift from the great white north.&quot;
    &quot;StoreBanner_Header_MedusaForsaken&quot;      &quot;Forsaken Beauty Set&quot;
    &quot;StoreBanner_Text_MedusaForsaken&quot;      &quot;Let her beauty still their breath.&quot;
    &quot;StoreBanner_Header_ChenGemmedArmor&quot;    &quot;Gemmed Armor of the Priest Kings Set&quot;
    &quot;StoreBanner_Text_ChenGemmedArmor&quot;      &quot;Bring judgement to your foes!&quot;
    &quot;StoreBanner_Header_EnchantressAspects&quot;    &quot;Aspects of Summer Set&quot;
    &quot;StoreBanner_Text_EnchantressAspects&quot;    &quot;Bask in the sunshine!&quot;

    &quot;Playtab_Quiz_Title&quot;            &quot;The Shopkeeper's Quiz&quot;
    &quot;Playtab_Quiz_Subtitle&quot;            &quot;Test your Dota 2 item knowledge!&quot;</code>
									</pre>
							</p></p>
<p>An item will now have an extra tag on when it is renamed or has it description changed.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;Attrib_Renamed&quot;    &quot;This item has been renamed.nOriginal name: &quot;%s1&quot;&quot;
    &quot;Attrib_CustomDesc&quot;    &quot;This item has a user written description.&quot;</code>
									</pre>
							</p></p>
<p>Tooltip strings for the player cards.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_Tooltip_Player_Card_Favorite_Heroes&quot;    &quot;Tournament Picks in 2013&quot;
    &quot;DOTA_Tooltip_Player_Card_Featured_Match&quot;    &quot;Featured Match ID: %s1&quot;
    &quot;DOTA_Tooltip_Player_Card_Description&quot;      &quot;Name: %s1nAge: %s2nCountry: %s3nRole: %s4&quot;</code>
									</pre>
							</p></p>
<a name="unreleased-cosmetic-item-sets"></a><h4>Unreleased Cosmetic Item Sets</h4>
<p>We have a number of new item sets in this week&#8217;s patch.</p>
<a name="axe8217s-items"></a><h5>Axe&#8217;s Items</h5>
<p>The Red Conqueror Set</p>
<p><img class="alignnone size-full wp-image-9820" alt="dota_item_the_red_conqueror_set_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_the_red_conqueror_set_large.png" width="512" height="340" /></p>
<p><strong>Contains</strong></p>
<p><img class="alignnone size-full wp-image-9821" alt="axearmor_conq_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/axearmor_conq_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9822" alt="axebelt_conq_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/axebelt_conq_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9823" alt="axehelm_conq_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/axehelm_conq_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9824" alt="axeweapon_conq_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/axeweapon_conq_large.png" width="512" height="340" /></p>
<p><strong>Artwork</strong></p>
<p><img title="There is no team in Axe!" alt="There is no team in Axe!" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Splash_Axe.jpg" width="600" height="450" /></p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9817" alt="Dota2_Items_Axe00" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Axe00.jpg" width="600" height="414" /></p>
<p><img class="alignnone size-full wp-image-9818" alt="Dota2_Items_Axe01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Axe01.jpg" width="600" height="476" /></p>
<p><img class="alignnone size-full wp-image-9819" alt="Dota2_Items_Axe02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Axe02.jpg" width="600" height="424" /></p>
<a name="lina8217s-items"></a><h5>Lina&#8217;s Items</h5>
<p>The Phoenix Bloodline Set</p>
<p><img class="alignnone size-full wp-image-9825" alt="dota_item_the_phoenix_bloodline_set_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_the_phoenix_bloodline_set_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9826" alt="x_hair_xxx_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/x_hair_xxx_large.png" width="512" height="340" /></p>
<p><strong>Contains</strong></p>
<p><img class="alignnone size-full wp-image-9827" alt="x_necklace_xxx_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/x_necklace_xxx_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9828" alt="x_dress_xxx_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/x_dress_xxx_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9829" alt="x_arms_xxx_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/x_arms_xxx_large.png" width="512" height="340" /></p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9830" alt="Dota2_Items_Lina01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Lina01.jpg" width="600" height="510" /></p>
<p><img class="alignnone size-full wp-image-9831" alt="Dota2_Items_Lina02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Lina02.jpg" width="600" height="733" /></p>
<p><img class="alignnone size-full wp-image-9832" alt="Dota2_Items_Lina03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Lina03.jpg" width="600" height="669" /></p>
<p><img class="alignnone size-full wp-image-9833" alt="Dota2_Items_Lina04" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Lina04.jpg" width="600" height="582" /></p>
<a name="pudge8217s-items"></a><h5>Pudge&#8217;s Items</h5>
<p>Insanity Set</p>
<p><strong>Artwork</strong></p>
<p><img class="alignnone size-full wp-image-9847" alt="Dota2_Splash_Pudge" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Splash_Pudge.jpg" width="600" height="450" /></p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9834" alt="Dota2_Items_Pudge01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Pudge01.jpg" width="600" height="509" /></p>
<p><img class="alignnone size-full wp-image-9835" alt="Dota2_Items_Pudge02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Pudge02.jpg" width="600" height="347" /></p>
<p><img class="alignnone size-full wp-image-9836" alt="Dota2_Items_Pudge03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Pudge03.jpg" width="600" height="456" /></p>
<p><img class="alignnone size-full wp-image-9837" alt="Dota2_Items_Pudge04" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Pudge04.jpg" width="600" height="508" /></p>
<p><img class="alignnone size-full wp-image-9838" alt="Dota2_Items_Pudge05" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Pudge05.jpg" width="600" height="456" /></p>
<a name="skeleton-king8217s-items"></a><h5>Skeleton King&#8217;s Items</h5>
<p>Regalia of the Bonelord Set</p>
<p><strong>Artwork</strong></p>
<p><img alt="Dota2_Splash_SK" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Splash_SK.jpg" width="600" height="450" /></p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9839" alt="Dota2_Items_SK01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_SK01.jpg" width="600" height="528" /></p>
<p><img class="alignnone size-full wp-image-9840" alt="Dota2_Items_SK02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_SK02.jpg" width="600" height="648" /></p>
<p><img class="alignnone size-full wp-image-9841" alt="Dota2_Items_SK03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_SK03.jpg" width="600" height="700" /></p>
<a name="sniper8217s-items"></a><h5>Sniper&#8217;s Items</h5>
<p>Gunslinger Set</p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9842" alt="Dota2_Items_Sniper01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Sniper011.jpg" width="600" height="742" /></p>
<p><img class="alignnone size-full wp-image-9843" alt="Dota2_Items_Sniper02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Sniper021.jpg" width="600" height="629" /></p>
<p><img class="alignnone size-full wp-image-9844" alt="Dota2_Items_Sniper03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Sniper031.jpg" width="600" height="537" /></p>
<p><img class="alignnone size-full wp-image-9845" alt="Dota2_Items_Sniper04" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Sniper04.jpg" width="600" height="445" /></p>
<a name="treasure-of-incandescent-wax"></a><h4>Treasure of Incandescent Wax</h4>
<p>We are now aware of what the contents of the latest community chest holds.</p>
<p><strong>Chest</strong></p>
<p><img alt="treasure_chest_wax_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/treasure_chest_wax_large.png" width="512" height="340" data-lazy-loaded="true" /></p>
<p><strong>Key</strong></p>
<p><img alt="treasure_key_wax_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/treasure_key_wax_large.png" width="512" height="340" data-lazy-loaded="true" /></p>
<a name="loot-list"></a><h5>Loot List</h5>
<p><strong>The Blood Shard</strong></p>
<p>Skeleton King</p>
<p><img class="alignnone size-full wp-image-9771" alt="the_blood_shard_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/the_blood_shard_large.png" width="512" height="340" /></p>
<p>In Game Shots</p>
<p><img class="alignnone size-full wp-image-10022" alt="Dota2_Blood" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Blood.jpg" width="600" height="426" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9792" alt="Dota2_Items_SKBlood" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_SKBlood.jpg" width="600" height="764" /></p>
<p><strong>Pyre</strong></p>
<p>Doom</p>
<p><img class="alignnone size-full wp-image-9772" alt="pyre_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/pyre_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9793" alt="Dota2_Items_Doom01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Doom01.jpg" width="600" height="547" /></p>
<p><img class="alignnone size-full wp-image-9794" alt="Dota2_Items_Doom02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Doom02.jpg" width="600" height="594" /></p>
<p><strong>Falcon&#8217;s Rise</strong></p>
<p>Skywrath Mage</p>
<p><img class="alignnone size-full wp-image-9773" alt="swm_falconsrise_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/swm_falconsrise_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9795" alt="Dota2_Items_SkywrathFalcon" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_SkywrathFalcon.jpg" width="600" height="534" /></p>
<p><strong>The Azure Shroud</strong></p>
<p>Skywrath Mage</p>
<p><img class="alignnone size-full wp-image-9774" alt="azureshroud03_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/azureshroud03_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9796" alt="Dota2_Items_SkywrathHood" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_SkywrathHood.jpg" width="600" height="596" /></p>
<p><strong>Smashing Brawler&#8217;s Shirt</strong></p>
<p>Bristleback</p>
<p><img class="alignnone size-full wp-image-9775" alt="smasher_back_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/smasher_back_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9797" alt="Dota2_Items_BristleShirt01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_BristleShirt01.jpg" width="600" height="509" /></p>
<p><img class="alignnone size-full wp-image-9798" alt="Dota2_Items_BristleShirt02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_BristleShirt02.jpg" width="600" height="584" /></p>
<p><strong>Brawler&#8217;s Hard Helm</strong></p>
<p>Bristleback</p>
<p><img class="alignnone size-full wp-image-9777" alt="onizaphk_brawler_head_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/onizaphk_brawler_head_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9799" alt="Dota2_Items_BristleHead" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_BristleHead.jpg" width="600" height="478" /></p>
<p><strong>Blade of Chaos Incarnate</strong></p>
<p>Chaos Knight</p>
<p><img class="alignnone size-full wp-image-9787" alt="weapon3_lastt_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/weapon3_lastt_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9800" alt="Dota2_Items_CKIncarnate" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_CKIncarnate.jpg" width="600" height="629" /></p>
<p><strong>The Peacebringer</strong></p>
<p>Omniknight</p>
<p><img class="alignnone size-full wp-image-9786" alt="aries_peacebringer_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/aries_peacebringer_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9801" alt="Dota2_Items_Omni" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Omni.jpg" width="600" height="678" /></p>
<p><strong>The Shell Slicer</strong></p>
<p>Slark</p>
<p><img class="alignnone size-full wp-image-9785" alt="shell_dagger_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/shell_dagger_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9802" alt="Dota2_Items_Slark" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Slark.jpg" width="600" height="432" /></p>
<p><strong>Scythe of Pestilence</strong></p>
<p>Necrolyte</p>
<p><img class="alignnone size-full wp-image-9784" alt="scythe_of_pestilence_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/scythe_of_pestilence_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9803" alt="Dota2_Items_Necro01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Necro01.jpg" width="600" height="616" /></p>
<p><img class="alignnone size-full wp-image-9804" alt="Dota2_Items_Necro02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Necro02.jpg" width="600" height="606" /></p>
<p><strong>Scythe of Sacrifice</strong></p>
<p>Phantom Assassin</p>
<p><img class="alignnone size-full wp-image-9783" alt="scythe_of_sacrifice_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/scythe_of_sacrifice_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9805" alt="Dota2_Items_PA01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_PA01.jpg" width="600" height="426" /></p>
<p><img class="alignnone size-full wp-image-9806" alt="Dota2_Items_PA02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_PA02.jpg" width="600" height="496" /></p>
<p><strong>Blade of the Black Rider</strong></p>
<p>Chaos Knight</p>
<p><img class="alignnone size-full wp-image-9782" alt="weapon_sordo_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/weapon_sordo_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9807" alt="Dota2_Items_CKBlade" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_CKBlade.jpg" width="600" height="633" /></p>
<p><strong>Eye of the Eyrie</strong></p>
<p>Skywrath Mage</p>
<p><img class="alignnone size-full wp-image-9781" alt="skywrathfinal_eye_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/skywrathfinal_eye_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9808" alt="Dota2_Items_SkywrathEye" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_SkywrathEye.jpg" width="600" height="535" /></p>
<p><strong>Graveheart Staff</strong></p>
<p>Dazzle</p>
<p><img class="alignnone size-full wp-image-9780" alt="dazzle_final_graveheart_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dazzle_final_graveheart_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9809" alt="Dota2_Items_Dazzle01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Dazzle01.jpg" width="600" height="699" /></p>
<p><img class="alignnone size-full wp-image-9810" alt="Dota2_Items_Dazzle02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Dazzle02.jpg" width="600" height="616" /></p>
<p><strong>Skywrath Sentinel</strong></p>
<p>Ward</p>
<p><img alt="skywrath_sentinel_npc_dota_observer_wards_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/skywrath_sentinel_npc_dota_observer_wards_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9811" alt="Dota2_Wards_Skywrath" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Wards_Skywrath.jpg" width="600" height="405" /></p>
<p><strong>Augury&#8217;s Guardian</strong></p>
<p>Ward</p>
<p><img class="alignnone size-full wp-image-9778" alt="augurys_guardian_npc_dota_observer_wards_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/augurys_guardian_npc_dota_observer_wards_large.png" width="512" height="340" /></p>
<p>Model Viewer Shots</p>
<p><img class="alignnone size-full wp-image-9812" alt="Dota2_Wards_Augurys" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Wards_Augurys.jpg" width="600" height="516" /></p>
<a name="unusual-courier-list"></a><h5>Unusual Courier List</h5>
<p>The chest will also have a rare chance of unboxing one of the following couriers with a special unusual effect unique to this series of chest.</p>
<ul>
<li>Fearless Badger</li>
<li>Enduring War Dog</li>
<li>Mighty Boar</li>
<li>Morok&#8217;s Mechanical Mediary</li>
<li>Skip the Delivery Frog</li>
<li>Speed Demon</li>
<li>Tickled Tegu</li>
<li>Baby Roshan</li>
<li>Prismatic Drake</li>
<li>Cluckles the Brave</li>
<li>Nimble Ben</li>
<li>Kupu the Metamorpher</li>
<li>Porcine Princess Penelope</li>
<li>The Llama Llama</li>
</ul>
<a name="player-cards"></a><h4>Player Cards</h4>
<p>We now have a number of new player cards for the unreleased Compendium player card system, can you collect them all and complete your compendium? GOTTA CATCH EM&#8217; ALL.</p>
<a name="player-images"></a><h5>Player Images</h5>
<p>Included in the files is now a shot of almost all of the professional players that will be attending The International 2013 with the exception of a few MIAs still.</p>
<p><strong>LGD Gaming</strong></p>
<p><img alt="xiao8" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/xiao8.png" width="96" height="96" /><img alt="ddc" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ddc.png" width="96" height="96" /><img alt="yao" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/yao.png" width="96" height="96" /><img alt="sylar" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/sylar.png" width="96" height="96" /><img alt="dd" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dd.png" width="96" height="96" /></p>
<p><strong>LGD.Int</strong></p>
<p>MIA: Brax</p>
<p><img alt="1437" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/1437.png" width="96" height="96" /><img alt="misery" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/misery.png" width="96" height="96" /><img alt="pajkatt" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/pajkatt.png" width="96" height="96" /><img alt="god" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/god.png" width="96" height="96" /></p>
<p><strong>Mouz</strong></p>
<p>MIA: FATA, paS, qojqva</p>
<p><img alt="black^" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/black^.png" width="96" height="96" /><img alt="syndaren" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/syndaren.png" width="96" height="96" /></p>
<p><strong>Na&#8217;Vi</strong></p>
<p><img alt="dendi" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dendi.png" width="96" height="96" /><img alt="xboct" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/xboct.png" width="96" height="96" /><img alt="puppey" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/puppey.png" width="96" height="96" /><img alt="kuroky" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/kuroky.png" width="96" height="96" /><img alt="funn1k" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/funn1k.png" width="96" height="96" /></p>
<p><strong>Invictus Gaming</strong></p>
<p><img alt="chuan" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/chuan1.png" width="96" height="96" /><img alt="zhou" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/zhou.png" width="96" height="96" /><img alt="ferrari_430" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ferrari_430.png" width="96" height="96" /><img alt="yyf" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/yyf.png" width="96" height="96" /><img alt="faith" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/faith.png" width="96" height="96" /></p>
<p><strong>Team DK</strong></p>
<p>MIA: X!!</p>
<p><img alt="burning" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/burning.png" width="96" height="96" /><img alt="super" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/super.png" width="96" height="96" /><img alt="rotk" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/rotk.png" width="96" height="96" /><img alt="qqq" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/qqq.png" width="96" height="96" /></p>
<p><strong>Orange</strong></p>
<p>MIA: Net, Ohaiyo, kYxY</p>
<p><img alt="mushi" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/mushi.png" width="96" height="96" /><img alt="xtinct" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/xtinct.png" width="96" height="96" /></p>
<p><strong>Team Liquid</strong></p>
<p>MIA: Korok</p>
<p><img alt="fluffnstuff" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/fluffnstuff.png" width="96" height="96" /><img alt="bulba" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/bulba.png" width="96" height="96" /><img alt="ixmike88" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ixmike88.png" width="96" height="96" /><img alt="ixmike88" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ixmike88.png" width="96" height="96" /><img alt="ixmike88" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ixmike88.png" width="96" height="96" /><img alt="tc" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tc.png" width="96" height="96" /></p>
<p><strong>Alliance</strong></p>
<p>MIA: EGM, s4, AdmiralBulldog</p>
<p><img alt="akke" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/akke.png" width="96" height="96" /><img alt="loda" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/loda.png" width="96" height="96" /></p>
<p><strong>MUFC</strong></p>
<p>MIA: TFG, FzFz, Ling, dabeliuteef</p>
<p><img alt="winter" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/winter.png" width="96" height="96" /></p>
<p><strong>Team Dignitas</strong></p>
<p>MIA: Fogged, Aui_2000, Waytosexy, Sneyking</p>
<p><img alt="universe" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/universe.png" width="96" height="96" /></p>
<p><strong>Quantic (aka DD.Dota)</strong></p>
<p><img alt="sockshka" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/sockshka.png" width="96" height="96" /><img alt="7ckngmad" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/7ckngmad.png" width="96" height="96" /><img alt="funzii" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/funzii.png" width="96" height="96" /><img alt="goblak" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/goblak.png" width="96" height="96" /><img alt="silent" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/silent.png" width="96" height="96" /></p>
<p><strong>TongFu</strong></p>
<p>MIA: Banana</p>
<p><img alt="hao" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/hao.png" width="96" height="96" /><img alt="mu" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/mu.png" width="96" height="96" /><img alt="sansheng" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/sansheng.png" width="96" height="96" /><img alt="kingj" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/kingj.png" width="96" height="96" /></p>
<p><strong>Virtus.Pro</strong></p>
<p>MIA: NS, KSi, Crazy, Illidan</p>
<p><img alt="ars-art" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ars-art.png" width="96" height="96" /></p>
<p><strong>Team Zenith</strong></p>
<p>MIA: Ice</p>
<p><img alt="iceiceice" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/iceiceice.png" width="96" height="95" /><img alt="xfreedom" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/xfreedom.png" width="96" height="96" /><img alt="xy" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/xy.png" width="96" height="96" /><img alt="yamateh" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/yamateh.png" width="96" height="96" /></p>
<p><strong>Rattlesnake</strong></p>
<p>MIA: Luo, Icy, NEO</p>
<p><img alt="kabu" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/kabu.png" width="96" height="96" /><img alt="lanm" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/lanm.png" width="96" height="96" /></p>
<a name="smeevil-updates"></a><h4>Smeevil Updates</h4>
<p>We now have particle effects for the other coloured versions of the Smeevils.</p>
<p><strong>Purple Smeevil Effect</strong></p>
<p><img class="alignnone size-full wp-image-10003" alt="Dota2_Particles_Purple" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Particles_Purple.jpg" width="600" height="652" /></p>
<p><strong>Red Smeevil Effect</strong></p>
<p><img class="alignnone size-thumbnail wp-image-10004" alt="Dota2_Particles_Red" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Particles_Red.jpg" width="600" height="652" /></p>
<p><strong>Yellow Smeevil Effect</strong></p>
<p><img class="alignnone size-thumbnail wp-image-10005" alt="Dota2_Particles_Yellow" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Particles_Yellow.jpg" width="600" height="652" /></p>
<a name="hud-skin-updates"></a><h4>HUD Skin Updates</h4>
<p>Some of the older existing HUD skins now have new preview images in order to help the players get an idea of what the HUD looks like before using it. We also have the first set of custom loadscreens as well.</p>
<a name="driftwood"></a><h5>Driftwood</h5>
<p>Previews</p>
<p><img class="alignnone size-full wp-image-9922" alt="preview_one" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_one.png" width="600" height="398" /></p>
<p><img class="alignnone size-full wp-image-9923" alt="preview_two" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_two.png" width="600" height="398" /></p>
<p><img class="alignnone size-full wp-image-9924" alt="preview_three" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_three.png" width="600" height="398" /></p>
<p>Loading Screen</p>
<p><a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_DriftwoodLoading.jpg" rel="lightbox[9762]" title="Dota 2 12th June Patch – Content Analysis"><img class="alignnone size-thumbnail wp-image-9940" alt="Dota2_HUD_DriftwoodLoading" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_DriftwoodLoading-600x337.jpg" width="600" height="337" /></a></p>
<a name="frozen-touch"></a><h5>Frozen Touch</h5>
<p>Preview</p>
<p><img class="alignnone size-full wp-image-9925" alt="preview_one" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_one1.png" width="627" height="398" /></p>
<p><img class="alignnone size-full wp-image-9926" alt="preview_three" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_three1.png" width="600" height="398" /></p>
<p><img class="alignnone size-full wp-image-9927" alt="preview_two" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_two1.png" width="600" height="398" /></p>
<a name="gear-tooth"></a><h5>Gear Tooth</h5>
<p>Preview</p>
<p><img class="alignnone size-full wp-image-9928" alt="preview_one" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_one2.png" width="600" height="398" /></p>
<p><img class="alignnone size-full wp-image-9930" alt="preview_two" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_two2.png" width="600" height="398" /></p>
<p>Loading Screen</p>
<p><a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_GeartoothLoading.jpg" rel="lightbox[9762]" title="Dota 2 12th June Patch – Content Analysis"><img class="alignnone size-thumbnail wp-image-9939" alt="Dota2_HUD_GeartoothLoading" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_GeartoothLoading-600x337.jpg" width="600" height="337" /></a></p>
<a name="jungle-ruin"></a><h5>Jungle Ruin</h5>
<p>Preview</p>
<p><img class="alignnone size-full wp-image-9931" alt="preview_one" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_one3.png" width="600" height="398" /></p>
<p><img class="alignnone size-full wp-image-9932" alt="preview_three" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_three3.png" width="600" height="398" /></p>
<p><img class="alignnone size-full wp-image-9933" alt="preview_two" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_two3.png" width="601" height="398" /></p>
<p>Loading Screen</p>
<p><a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_JungleRuinLoading.jpg" rel="lightbox[9762]" title="Dota 2 12th June Patch – Content Analysis"><img class="alignnone size-thumbnail wp-image-9938" alt="Dota2_HUD_JungleRuinLoading" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_JungleRuinLoading-600x375.jpg" width="600" height="375" /></a></p>
<p><strong>Menace</strong></p>
<p>Preview</p>
<p><img class="alignnone size-full wp-image-9934" alt="preview_one" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_one4.png" width="627" height="398" /></p>
<p><img class="alignnone size-full wp-image-9935" alt="preview_three" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_three4.png" width="600" height="398" /></p>
<p><img class="alignnone size-full wp-image-9936" alt="preview_two" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/preview_two4.png" width="605" height="398" /></p>
<p>Loading Screen</p>
<p><a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_MenaceLoading.jpg" rel="lightbox[9762]" title="Dota 2 12th June Patch – Content Analysis"><img class="alignnone size-thumbnail wp-image-9937" alt="Dota2_HUD_MenaceLoading" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_MenaceLoading-600x375.jpg" width="600" height="375" /></a></p>
<a name="updated-sound-files"></a><h4>Updated Sound Files</h4>
<p>We have a number of new sound files in this week&#8217;s patch.</p>
<a name="tutorial-map-2-sound-effects"></a><h5>Tutorial Map 2 Sound Effects</h5>
<p>sniper_intro01.wav</p>
	<audio id="wp_mep_1" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/sniper_intro01.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/sniper_intro01.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_1').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>sniper_intro02.wav</p>
	<audio id="wp_mep_2" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/sniper_intro02.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/sniper_intro02.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_2').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>sniper_intro03.wav</p>
	<audio id="wp_mep_3" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/sniper_intro03.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/sniper_intro03.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_3').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>tutorial_sniper_bridgedestruction.wav</p>
	<audio id="wp_mep_4" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tutorial_sniper_bridgedestruction.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/tutorial_sniper_bridgedestruction.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_4').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>tutorial_tidehunter_intro.wav</p>
	<audio id="wp_mep_5" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tutorial_tidehunter_intro.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/tutorial_tidehunter_intro.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_5').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>&nbsp;</p>
<a name="tower-distance-sound-effects"></a><h5>Tower Distance Sound Effects</h5>
<p>dire_tower_distant01.wav</p>
	<audio id="wp_mep_6" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dire_tower_distant01.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/dire_tower_distant01.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_6').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>dire_tower_distant02.wav</p>
	<audio id="wp_mep_7" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dire_tower_distant02.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/dire_tower_distant02.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_7').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>dire_tower_distant03.wav</p>
	<audio id="wp_mep_8" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dire_tower_distant03.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/dire_tower_distant03.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_8').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>&nbsp;</p>
<a name="ui-sound-effects"></a><h5>UI Sound Effects</h5>
<p>ping_warning.wav</p>
	<audio id="wp_mep_9" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ping_warning.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/ping_warning.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_9').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>spect_message_in.wav</p>
	<audio id="wp_mep_10" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/spect_message_in.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/spect_message_in.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_10').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>spect_pickup_in.wav</p>
	<audio id="wp_mep_11" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/spect_pickup_in.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/spect_pickup_in.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_11').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>&nbsp;</p>
<a name="axe-announcer-8211-new-lines"></a><h5>Axe Announcer &#8211; New Lines</h5>
<p>announcer_firstblood_01.mp3</p>
	<audio id="wp_mep_12" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_01.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_01.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_12').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_firstblood_02.mp3</p>
	<audio id="wp_mep_13" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_02.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_02.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_13').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_firstblood_03.mp3</p>
	<audio id="wp_mep_14" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_03.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_03.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_14').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_firstblood_04.mp3</p>
	<audio id="wp_mep_15" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_04.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_04.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_15').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_firstblood_05.mp3</p>
	<audio id="wp_mep_16" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_05.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_05.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_16').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_firstblood_06.mp3</p>
	<audio id="wp_mep_17" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_06.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_06.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_17').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_firstblood_07.mp3</p>
	<audio id="wp_mep_18" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_07.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_07.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_18').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_kill_ownage_01.mp3</p>
	<audio id="wp_mep_19" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_kill_ownage_01.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_kill_ownage_01.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_19').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_teamwipe_01.mp3</p>
	<audio id="wp_mep_20" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_01.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_01.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_20').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_teamwipe_02.mp3</p>
	<audio id="wp_mep_21" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_02.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_02.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_21').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_teamwipe_03.mp3</p>
	<audio id="wp_mep_22" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_03.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_03.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_22').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_teamwipe_04.mp3</p>
	<audio id="wp_mep_23" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_04.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_04.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_23').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>&nbsp;</p>
<a name="juggernaut-announcer-8211-new-lines"></a><h5>Juggernaut Announcer &#8211; New Lines</h5>
<p>announcer_kill_ownage_01.mp3</p>
	<audio id="wp_mep_24" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_jug_kill_ownage_01.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_jug_kill_ownage_01.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_24').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>&nbsp;</p>
<a name="nature8217s-prophet-announcer-8211-new-lines"></a><h5>Nature&#8217;s Prophet Announcer &#8211; New Lines</h5>
<p>announcer_firstblood_01.mp3</p>
	<audio id="wp_mep_25" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_firstblood_01.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_firstblood_01.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_25').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_firstblood_02.mp3</p>
	<audio id="wp_mep_26" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_firstblood_02.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_firstblood_02.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_26').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_firstblood_03.mp3</p>
	<audio id="wp_mep_27" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_firstblood_03.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_firstblood_03.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_27').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_kill_godlike_02.mp3</p>
	<audio id="wp_mep_28" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_kill_godlike_02.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_kill_godlike_02.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_28').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_kill_ownage_01.mp3</p>
	<audio id="wp_mep_29" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_kill_ownage_01.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_kill_ownage_01.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_29').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>&nbsp;</p>
<a name="storm-spirit-announcer-8211-new-lines"></a><h5>Storm Spirit Announcer &#8211; New Lines</h5>
<p>announcer_firstblood_01.mp3</p>
	<audio id="wp_mep_30" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ss_firstblood_01.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ss_firstblood_01.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_30').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_firstblood_02.mp3</p>
	<audio id="wp_mep_31" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ss_firstblood_02.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ss_firstblood_02.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_31').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_kill_ownage_01.mp3</p>
	<audio id="wp_mep_32" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ss_kill_ownage_01.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ss_kill_ownage_01.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_32').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>&nbsp;</p>
<a name="pirate-announcer-8211-new-lines"></a><h5>Pirate Announcer &#8211; New Lines</h5>
<p>announcer_capn_dying_burial.mp3</p>
	<audio id="wp_mep_33" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_burial.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_burial.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_33').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_capn_dying_daveyjones.mp3</p>
	<audio id="wp_mep_34" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_daveyjones.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_daveyjones.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_34').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_capn_dying_marksthespot.mp3</p>
	<audio id="wp_mep_35" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_marksthespot.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_marksthespot.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_35').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_capn_dying_nextokin.mp3</p>
	<audio id="wp_mep_36" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_nextokin.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_nextokin.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_36').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_capn_dying_shame.mp3</p>
	<audio id="wp_mep_37" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_shame.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_shame.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_37').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_capn_dying_sink.mp3</p>
	<audio id="wp_mep_38" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_sink.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_sink.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_38').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_capn_firstblood_drinktothat.mp3</p>
	<audio id="wp_mep_39" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_firstblood_drinktothat.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_firstblood_drinktothat.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_39').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_capn_firstblood_firstofmany.mp3</p>
	<audio id="wp_mep_40" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_firstblood_firstofmany.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_firstblood_firstofmany.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_40').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>announcer_capn_firstblood_manymore.mp3</p>
	<audio id="wp_mep_41" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_firstblood_manymore.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_firstblood_manymore.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_41').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>&nbsp;</p>
<a name="sniper8217s-voice-work-8211-new-lines"></a><h5>Sniper&#8217;s Voice Work &#8211; New Lines</h5>
<p>snip_spawn_07.mp3</p>
	<audio id="wp_mep_42" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/snip_spawn_07.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/snip_spawn_07.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_42').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>&nbsp;</p>
<a name="abaddon8217s-sound-effects"></a><h5>Abaddon&#8217;s Sound Effects</h5>
<p>borrowed_time.wav</p>
	<audio id="wp_mep_43" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/borrowed_time.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/borrowed_time.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_43').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>death_coil_cast.wav</p>
	<audio id="wp_mep_44" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/death_coil_cast.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/death_coil_cast.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_44').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>death_coil_impact.wav</p>
	<audio id="wp_mep_45" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/death_coil_impact.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/death_coil_impact.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_45').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>shield_cast.wav</p>
	<audio id="wp_mep_46" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/shield_cast.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/shield_cast.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_46').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>shield_detonate.wav</p>
	<audio id="wp_mep_47" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/shield_detonate.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/shield_detonate.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_47').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>shield_loop.wav</p>
	<audio id="wp_mep_48" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/shield_loop.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/shield_loop.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_48').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>&nbsp;</p>
<a name="skeleton-king8217s-sound-effects"></a><h5>Skeleton King&#8217;s Sound Effects</h5>
<p>mortal_strike_cast.wav</p>
	<audio id="wp_mep_49" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/mortal_strike_cast.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/mortal_strike_cast.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_49').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>mortal_strike_target.wav</p>
	<audio id="wp_mep_50" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/mortal_strike_target.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/mortal_strike_target.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_50').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>

<p>&nbsp;</p>
<a name="materials-update"></a><h3>Materials Update</h3>
<a name="abaddon8217s-materials"></a><h4>Abaddon&#8217;s Materials</h4>
<p>Abaddon&#8217;s Cape and Helmet:</p>
<p><img class="alignnone size-full wp-image-9999" alt="abaddon_cape_color" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_cape_color1.png" width="256" height="256" /> <img class="alignnone size-thumbnail wp-image-10000" alt="abaddon_helm_color" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_helm_color1.png" width="256" height="256" /></p>
<p>Abaddon&#8217;s Mount:</p>
<p><img class="alignnone size-thumbnail wp-image-10001" alt="abaddon_mount_color" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_mount_color1.png" width="512" height="256" /></p>
<p>Abaddon&#8217;s Weapon:</p>
<p><img class="alignnone size-thumbnail wp-image-10002" alt="abaddon_weapon_color" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_weapon_color1.png" width="256" height="128" /></p>
<a name="other-changes"></a><h4>Other Changes</h4>
<p>There is now a &#8220;Squid&#8221; version of the team base floor plate.</p>
<p><img class="alignnone size-full wp-image-10006" alt="Dota2_SquidBase" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_SquidBase.jpg" width="600" height="534" /></p>
<a name="particles-update"></a><h3>Particles Update</h3>
<p>We have no new particle updates for the unreleased heroes.</p>
<a name="predictions-for-the-next-hero"></a><h3>Predictions For The Next Hero</h3>
<p><img class="alignnone size-full wp-image-10013" title="Yes, this is what Dota 3 looks like." alt="Yes, this is what Dota 3 looks like." src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_BorrowedTime.gif" width="489" height="480" /></p>
<a name="dota-2-gifs"></a><h3>Dota 2 GIFs</h3>
<p>Just a quick message here about a new site I have launched called Dota 2 GIFs. It&#8217;s basically going to be a mass archive of all the Dota 2 related (good) GIFs. Feel free to submit your own GIFs through the website.</p>
<p><a href="http://dota2gifs.com/" target="_blank">http://dota2gifs.com/</a></p>
<p><a href="http://dota2gifs.com/" target="_blank"><img class="alignnone size-full wp-image-10014" alt="Dota2gifs" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2gifs.png" width="256" height="256" /></a></p>
<img src="http://feeds.feedburner.com/~r/Cyborgmatt/~4/V1v-g89HBb8" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.cyborgmatt.com/2013/06/dota-2-12th-june/feed/</wfw:commentRss>
		<slash:comments>144</slash:comments>
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/mortal_strike_target.wav" length="490496" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/sniper_intro01.wav" length="18078" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/sniper_intro02.wav" length="18890" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/sniper_intro03.wav" length="13800" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tutorial_sniper_bridgedestruction.wav" length="764616" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tutorial_tidehunter_intro.wav" length="810532" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dire_tower_distant01.wav" length="647564" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dire_tower_distant02.wav" length="574252" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dire_tower_distant03.wav" length="823688" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ping_warning.wav" length="124672" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/spect_message_in.wav" length="90842" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/spect_pickup_in.wav" length="61564" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_01.mp3" length="14108" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_02.mp3" length="13899" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_03.mp3" length="16407" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_04.mp3" length="32498" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_05.mp3" length="19333" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_06.mp3" length="20169" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_firstblood_07.mp3" length="27274" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_kill_ownage_01.mp3" length="18497" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_01.mp3" length="34170" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_02.mp3" length="31454" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_03.mp3" length="45455" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_teamwipe_04.mp3" length="40858" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_jug_kill_ownage_01.mp3" length="17870" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_firstblood_01.mp3" length="23512" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_firstblood_02.mp3" length="29155" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_firstblood_03.mp3" length="27692" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_kill_godlike_02.mp3" length="19751" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_np_kill_ownage_01.mp3" length="18288" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ss_firstblood_01.mp3" length="36051" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ss_firstblood_02.mp3" length="14526" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ss_kill_ownage_01.mp3" length="23303" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_burial.mp3" length="20796" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_daveyjones.mp3" length="26020" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_marksthespot.mp3" length="31454" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_nextokin.mp3" length="25602" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_shame.mp3" length="16198" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_dying_sink.mp3" length="14735" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_firstblood_drinktothat.mp3" length="15989" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_firstblood_firstofmany.mp3" length="19751" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_capn_firstblood_manymore.mp3" length="23512" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/snip_spawn_07.mp3" length="27065" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/borrowed_time.wav" length="632884" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/death_coil_cast.wav" length="259240" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/death_coil_impact.wav" length="316720" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/shield_cast.wav" length="554000" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/shield_detonate.wav" length="502004" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/shield_loop.wav" length="1053386" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/mortal_strike_cast.wav" length="703244" type="audio/wav" />
		<feedburner:origLink>http://www.cyborgmatt.com/2013/06/dota-2-12th-june/</feedburner:origLink></item>
		<item>
		<title>Dota 2 – Introducing Compendium Matchmaking</title>
		<link>http://feedproxy.google.com/~r/Cyborgmatt/~3/cAjBdLqIuho/</link>
		<comments>http://www.cyborgmatt.com/2013/06/dota-2-11th-june/#comments</comments>
		<pubDate>Tue, 11 Jun 2013 20:08:55 +0000</pubDate>
		<dc:creator>Cyborgmatt</dc:creator>
				<category><![CDATA[Content Analysis]]></category>
		<category><![CDATA[Dota 2]]></category>

		<guid isPermaLink="false">http://www.cyborgmatt.com/?p=9741</guid>
		<description><![CDATA[We have had another small patch deploy straight onto the main Dota 2 client, this patch has introduced the previously mentioned &#8220;Compendium Matchmaking&#8221; system. CAN YOU CHANGE HISTORY? Compendium Updates After being referenced in the files for a number of weeks we now have access to the Compendium Matchmaking system as well as some updates [...]]]></description>
				<content:encoded><![CDATA[<p>We have had another small patch deploy straight onto the main Dota 2 client, this patch has introduced the previously mentioned &#8220;Compendium Matchmaking&#8221; system. CAN YOU CHANGE HISTORY?</p>
<p><img class="alignnone size-full wp-image-9742" title="CAN YOU CHANGE HISTORY?" alt="CAN YOU CHANGE HISTORY?" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Splash_Compendium.jpg" width="600" height="348" /></p>
<p><span id="more-9741"></span></p>
<a name="compendium-updates"></a><h3>Compendium Updates</h3>
<p>After being referenced in the files for a number of weeks we now have access to the Compendium Matchmaking system as well as some updates to the actual Compendium.</p>
<a name="compendium-matchmaking"></a><h4>Compendium Matchmaking</h4>
<p>Compendium owners will now see a new option on their play tab which will provide them access to the first official Compendium matchup.</p>
<p><img class="alignnone size-full wp-image-9743" alt="Dota2_UI_Compendium01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Compendium01.jpg" width="600" height="527" /></p>
<p>These matchups provide players a chance to relive the International qualifiers and put themselves in the professional player&#8217;s shoes in order to try and either recreate the same result or attempt to REWRITE HISTORY.</p>
<p><img class="alignnone size-full wp-image-9744" alt="Dota2_UI_Compendium03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Compendium03.jpg" width="600" height="447" /></p>
<p>The Compendium Matchmaking allows you to config the same matchmaking settings you would get in a normal match.</p>
<p><img class="alignnone size-full wp-image-9745" alt="Dota2_UI_Compendium02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Compendium02.jpg" width="600" height="605" /></p>
<a name="compendium-book-updates"></a><h4>Compendium Book Updates</h4>
<p>The bonus section of the Compendium has also been updated with the previously reference &#8220;Team Cup&#8221; feature and a page for the Compendium matchmaking.</p>
<p><img class="alignnone size-full wp-image-9746" alt="Dota2_UI_Compendium07" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Compendium07.jpg" width="600" height="720" /></p>
<p>The &#8220;Team Cup&#8221; feature allows you to select a favourite professional team and player, doing so will allow you to earn points for your selection by winning matchmaking matches. At the end of every week the winning pro team and player will be rewarded with some goodies.</p>
<p><img class="alignnone size-full wp-image-9747" alt="Dota2_UI_Compendium04" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Compendium04.jpg" width="600" height="720" /></p>
<p>Winter&#8217;s coming.</p>
<p><img class="alignnone size-full wp-image-9748" alt="Dota2_UI_Compendium05" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Compendium05.jpg" width="600" height="806" /></p>
<p>The selected favourite team and player will also be displayed on the player profile so you will be able to see what your friends have picked.</p>
<p><img class="alignnone size-full wp-image-9750" alt="Dota2_UI_Compendium08" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Compendium08.jpg" width="600" height="202" /></p>
<p>The Compendium also has a section for the Compendium Matchmaking system which goes into a bit more detail on what it is.</p>
<p><em>&#8220;Each week, we&#8217;ll choose an interesting match from the International East &amp; West qualifiers. As a compendium owner, you&#8217;re able to play in a special matchmaking pool where we&#8217;ll mimic that game. Your team will replace one of the professional teams in the qualifier match, matching their hero selections. We&#8217;ll provide some information about the match, so you can take a shot at reproducing the professional team&#8217;s tactics. Can you reproduce their victories, while avoiding their defeats?&#8221;</em></p>
<p>We can also see that the next match up will be from the Eastern qualifiers featuring the First Departure vs Rattlesnake Gaming match.</p>
<p><img class="alignnone size-full wp-image-9749" alt="Dota2_UI_Compendium06" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Compendium06.jpg" width="600" height="720" /></p>
<a name="the-first-matchup-8211-eg-vs-roxkis"></a><h4>The First Matchup &#8211; EG vs Rox.KIS</h4>
<p>The first featured matchup is from the Western Qualifiers pitching EG against Rox.KIS, one of the highlighted and longest matches of the Western Qualifiers resulting in a 76 minute matchup finishing off with an insane Divine Rapier hot potato frenzy.</p>
<p><img class="alignnone size-full wp-image-9752" alt="Dota2_UI_Compendium09" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Compendium09.jpg" width="600" height="255" /></p>
<p><em>The longest match of the West qualifiers, with Divine Rapiers on both teams. Rox.KIS focused on early pushing potential with a strong late game backup in Gyrocopter, while EG designed a mid game ganking lineup leading into Luna for the late game. With two of the best scaling late game carries, and two high impact mid players in Juggernaut and Magnus, it all came down to which team could control Roshan in order to protect their Divine Rapiers.&#8221;</em></p>
<p>The Compendium Matchmaking system can either be played queued up as a party (as long as all players have Compendiums) or without a party. Once inside the match you will randomly be put on either the Radiant or Dire team and provided with the heroes that team used and a description of how the lanes were set up and a brief overview of what happened in the match.</p>
<p><strong>Team Radiant - Rox.KIS</strong></p>
<p>Batrider &#8211; Solo Top</p>
<p>Juggernaut &#8211; Solo Mid</p>
<p>Gyrocopter and Rubick &#8211; Bottom</p>
<p>Enchantress &#8211; Jungling in the Dire Jungle</p>
<p><em>&#8220;Rox.KIS controlled the early game, using the Juggernaut and Enchantress to push and destroy multiple Dire towers, then moving to secure an early Aegis from Roshan. Meanwhile, Rubick ensured Gyrocopter would get some farm bottom, and Batrider dominated the Magnus top, forcing Nyx to rotate top to help. In the mid game, EG turned it around, winning multiple team fights with Magnus, eventually pushing into the Radiant base. Team fights went back and forth in the mid to late game, culminating in multiple barracks being down for both teams. Late game, with multiple Roshan kills on the board, both Gyrocopter and Luna purchased Divine Rapiers to fight the final battle.</em></p>
<p><em>Eventually, Rox.KIS was able to secure victory at the 76 minute mark. Can you beat their time?&#8221;</em></p>
<p><strong>Team Dire &#8211; EG</strong></p>
<p>Magnus &#8211; Solo Top</p>
<p>Nightstalker &#8211; Solo Mid</p>
<p>Nyx Assassin, Shadow Demon and Luna &#8211; Bottom</p>
<p><em>&#8220;Nightstalker struggled mid against a Juggernaut that used Blade Fury liberally, and Magnus could only control its lane once Nyx Assassin rotated top to assist him. On the plus side, Shadow Demon proved crucial in the early game, netting 2 kills with Luna in the Bottom lane.</em></p>
<p><em>Night time allowed EG to regain control with Nightstalker, Nyx Assassin and Shadow Demon finding some kills, and that created space for Luna to catch up to Gyrocopter. Even though Rox.KIS pushed hard with Juggernaut and Enchantress, EG was able to use Magnus&#8217;s Reverse Polarity to win several teamfights, even getting to break into Rox.KIS&#8217; base. Late game, with multiple Roshan kills on the board, both Gyrocopter and Luna purchase Divine Rapiers to fight the final battle.</em></p>
<p><em>Eventually, Rox.KIS was able to secure victory at the 76 minute mark. Can you change history, and win instead?&#8221;</em></p>
<p><strong>The VOD</strong></p>
<p>For those interested here is the VOD for the game featured in the Compendium Matchmaking.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/ijeJ8btlCds?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<img src="http://feeds.feedburner.com/~r/Cyborgmatt/~4/cAjBdLqIuho" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.cyborgmatt.com/2013/06/dota-2-11th-june/feed/</wfw:commentRss>
		<slash:comments>64</slash:comments>
		<feedburner:origLink>http://www.cyborgmatt.com/2013/06/dota-2-11th-june/</feedburner:origLink></item>
		<item>
		<title>Dota 2 7th June Patch – Mini Content Analysis</title>
		<link>http://feedproxy.google.com/~r/Cyborgmatt/~3/hnbpaXsNHz0/</link>
		<comments>http://www.cyborgmatt.com/2013/06/dota-2-7th-june/#comments</comments>
		<pubDate>Sat, 08 Jun 2013 05:34:46 +0000</pubDate>
		<dc:creator>Cyborgmatt</dc:creator>
				<category><![CDATA[Content Analysis]]></category>
		<category><![CDATA[Dota 2]]></category>

		<guid isPermaLink="false">http://www.cyborgmatt.com/?p=9665</guid>
		<description><![CDATA[To finish off the week we have had a small patch deploy straight onto the main Dota 2 client which has added a number of cosmetic itemsets, animation updates and some behind the scenes changes. Front End Changes Hero Animation Updates We have a couple of new animations in this patch for the older existing [...]]]></description>
				<content:encoded><![CDATA[<p>To finish off the week we have had a small patch deploy straight onto the main Dota 2 client which has added a number of cosmetic itemsets, animation updates and some behind the scenes changes.</p>
<p><img class="alignnone size-full wp-image-9669" alt="Dota2_Splash_CM" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Splash_CM.jpg" width="600" height="450" /></p>
<p><span id="more-9665"></span></p>
<a name="front-end-changes"></a><h3>Front End Changes</h3>
<a name="hero-animation-updates"></a><h4>Hero Animation Updates</h4>
<p>We have a couple of new animations in this patch for the older existing heroes.</p>
<a name="jakiro8217s-animations"></a><h5>Jakiro&#8217;s Animations</h5>
<p>Jakiro now has a loadout animation.</p>
<p><img class="alignnone size-full wp-image-9736" alt="Dota2_Anims_THD" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Anims_THD.jpg" width="600" height="550" /></p>
<a name="outworld-destroyer8217s-animations"></a><h5>Outworld Destroyer&#8217;s Animations</h5>
<p>Outworld Destroyer now has a loadout animation.</p>
<p><img class="alignnone size-full wp-image-9733" alt="Dota2_Anims_OD" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Anims_OD.jpg" width="600" height="464" /></p>
<a name="tuskar8217s-animations"></a><h5>Tuskar&#8217;s Animations</h5>
<p>Tuskar has a couple of new animations for his Frostiron Raider set.</p>
<p><strong>Loadout Animation</strong></p>
<p><img class="alignnone size-full wp-image-9734" alt="Dota2_Anims_Tusk" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Anims_Tusk.jpg" width="600" height="544" /></p>
<p><strong>Teleport Animation</strong></p>
<p><img class="alignnone size-full wp-image-9735" alt="Dota2_Anims_Tusk02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Anims_Tusk02.jpg" width="600" height="583" /></p>
<a name="courier-retirements"></a><h4>Courier Retirements</h4>
<p>Two of the older existing couriers have been retired from the Dota 2 store, chests and random drops. These two couriers have now been made immortal and will no longer be obtainable outside of trading.</p>
<p>This also includes unusual versions of the courier which have been increased to an immortal item rarity as well.</p>
<a name="stumpy-8211-nature8217s-attendant"></a><h5>Stumpy &#8211; Nature&#8217;s Attendant</h5>
<p><img class="alignnone size-full wp-image-9666" alt="Dota2_Courier_Stumpy" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_Stumpy.jpg" width="600" height="301" /></p>
<a name="trusty-mountain-yak"></a><h5>Trusty Mountain Yak</h5>
<p><img class="alignnone size-full wp-image-9667" alt="Dota2_Courier_Yak" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_Yak.jpg" width="600" height="301" /></p>
<a name="new-cosmetic-hero-items"></a><h4>New Cosmetic Hero Items</h4>
<p>We have a number of new itemsets in this week&#8217;s patch from the Dota 2 workshop.</p>
<a name="chen8217s-items"></a><h5>Chen&#8217;s Items</h5>
<p>Gemmed Armor of the Priest Kings Set</p>
<p><em>&#8220;Trust in faith, but wear good armor.&#8221;</em></p>
<p><img class="alignnone size-full wp-image-9668" alt="dota_item_gemmed_armor_of_the_priest_kings_set_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_gemmed_armor_of_the_priest_kings_set_large.png" width="512" height="340" /></p>
<p><strong>Contains</strong></p>
<p><img class="alignnone size-full wp-image-9673" alt="head_desert_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/head_desert_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9674" alt="arms_desert_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/arms_desert_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9675" alt="neck_desert_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/neck_desert_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9676" alt="shoulder_desert_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/shoulder_desert_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9677" alt="weapon_desert_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/weapon_desert_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9678" alt="armor_desert_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/armor_desert_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9679" alt="mount_desert_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/mount_desert_large.png" width="512" height="340" /></p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9696" alt="Dota2_Items_Chen01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Chen01.jpg" width="600" height="515" /></p>
<p><img class="alignnone size-full wp-image-9697" alt="Dota2_Items_Chen02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Chen02.jpg" width="600" height="615" /></p>
<p><img class="alignnone size-full wp-image-9698" alt="Dota2_Items_Chen03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Chen03.jpg" width="600" height="637" /></p>
<a name="crystal-maiden8217s-items"></a><h5>Crystal Maiden&#8217;s Items</h5>
<p>Frostiron Sorceress Set</p>
<p><img class="alignnone size-full wp-image-9670" alt="dota_item_frostiron_sorceress_set_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_frostiron_sorceress_set_large.png" width="512" height="340" /></p>
<p><strong>Contains</strong></p>
<p><img class="alignnone size-full wp-image-9680" alt="np_hair_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/np_hair_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9681" alt="np_shoulder_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/np_shoulder_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9682" alt="np_arms_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/np_arms_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9683" alt="np_back_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/np_back_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9684" alt="np_weapon_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/np_weapon_large.png" width="512" height="340" /></p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9699" alt="Dota2_Items_CM01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_CM01.jpg" width="600" height="418" /></p>
<p><img class="alignnone size-full wp-image-9700" alt="Dota2_Items_CM02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_CM02.jpg" width="600" height="591" /></p>
<p><img class="alignnone size-full wp-image-9701" alt="Dota2_Items_CM03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_CM03.jpg" width="600" height="688" /></p>
<a name="enchantress-items"></a><h5>Enchantress` Items</h5>
<p>Aspects of Summer Set</p>
<p><img class="alignnone size-full wp-image-9671" alt="dota_item_aspects_of_summer_set_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_aspects_of_summer_set_large.png" width="512" height="340" /></p>
<p><strong>Contains</strong></p>
<p><img class="alignnone size-full wp-image-9685" alt="anuxi_summer_head_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/anuxi_summer_head_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9686" alt="anuxi_summer_shoulder_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/anuxi_summer_shoulder_large.png" width="512" height="340" /></p>
<p><img alt="anuxi_summer_skirt_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/anuxi_summer_skirt_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9687" alt="anuxi_summer_arms_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/anuxi_summer_arms_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9689" alt="anuxi_summer_spear_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/anuxi_summer_spear_large.png" width="512" height="340" /></p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9702" alt="Dota2_Items_Enchant01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Enchant01.jpg" width="600" height="506" /></p>
<p><img class="alignnone size-full wp-image-9703" alt="Dota2_Items_Enchant02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Enchant02.jpg" width="600" height="688" /></p>
<p><img class="alignnone size-full wp-image-9704" alt="Dota2_Items_Enchant03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Enchant03.jpg" width="600" height="796" /></p>
<a name="tuskar8217s-items"></a><h5>Tuskar&#8217;s Items</h5>
<p>Frostiron Raider Set</p>
<p><img class="alignnone size-full wp-image-9672" alt="dota_item_frostiron_raider_set_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_frostiron_raider_set_large.png" width="512" height="340" /></p>
<p><strong>Contains</strong></p>
<p><img class="alignnone size-full wp-image-9690" alt="frostiron_raider_helm_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/frostiron_raider_helm_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9691" alt="frostiron_raider_tusks_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/frostiron_raider_tusks_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9692" alt="frostiron_raider_back_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/frostiron_raider_back_large.png" width="512" height="340" /></p>
<p><img alt="frostiron_raider_cape_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/frostiron_raider_cape_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9693" alt="frostiron_raider_fist_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/frostiron_raider_fist_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9695" alt="frostiron_raider_axe_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/frostiron_raider_axe_large.png" width="512" height="340" /></p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9705" alt="Dota2_Items_Tusk01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Tusk01.jpg" width="600" height="468" /></p>
<p><img class="alignnone size-full wp-image-9706" alt="Dota2_Items_Tusk02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Tusk02.jpg" width="600" height="466" /></p>
<p><img class="alignnone size-full wp-image-9707" alt="Dota2_Items_Tusk03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Tusk03.jpg" width="600" height="506" /></p>
<a name="ui-updates"></a><h4>UI Updates</h4>
<p>A minor UI update in this patch. An error dialog for the VTrace system.</p>
<a name="error-ui"></a><h5>Error UI</h5>
<p>The VTrace system was recently added to Team Fortress 2 to help debug FPS issues by capturing extra data on frame drops into a VTrace stream. It is most likely that this same system we will be used in the near future to help debug any FPS issues users have been experiencing in Dota 2.</p>
<p><img class="alignnone size-full wp-image-9709" alt="Dota2_UI_VTrace" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_VTrace.jpg" width="600" height="458" /></p>
<a name="back-end-changes"></a><h3>Back End Changes</h3>
<a name="updated-strings"></a><h4>Updated Strings</h4>
<p>Dota 2&#8242;s cosmetic items now support multiple styles, similar to Team Fortress 2.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_UnlockStyle&quot;                  &quot;Unlock Style&quot;
    &quot;DOTA_UseStyle&quot;                    &quot;Select Style&quot;</code>
									</pre>
							</p></p>
<p>The range of known Smeevil combinations.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;Smeevil_Style_Default&quot;    &quot;Green Smeevil&quot;
    &quot;Smeevil_Style_Red&quot;      &quot;Red Smeevil&quot;
    &quot;Smeevil_Style_Yellow&quot;    &quot;Yellow Smeevil&quot;
    &quot;Smeevil_Style_Purple&quot;    &quot;Purple Smeevil&quot;
    &quot;Smeevil_Style_Red_Mammoth&quot;  &quot;Red Smeevil and Mammoth&quot;
    &quot;Smeevil_Style_Yellow_Bird&quot;  &quot;Yellow Smeevil and Bird&quot;
    &quot;Smeevil_Style_Purple_Crab&quot; &quot;Purple Smeevil and Crab&quot;</code>
									</pre>
							</p></p>
<p>Strings for the new Smeevil styles and unlocking system.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_SelectStyle&quot;      &quot;Select Style&quot;
    &quot;UnlockStyle_PreReq_Confirm&quot;  &quot;Unlocking this style will consume %s1 %s2(s) and requires that you have the %s3 style unlocked. Are you sure you want to unlock this style?&quot;
    &quot;UnlockStyle_Confirm&quot;      &quot;Unlocking this style will consume %s1 %s2(s). Are you sure you want to unlock this style?&quot;
    &quot;UnlockStyle_Attrib_Confirm&quot;  &quot;Are you sure you want to unlock this style?&quot;
    &quot;UnlockStyle_NotUnlocked&quot;    &quot;This style cannot be applied. You have to unlock it first.&quot;
    &quot;UnlockStyle_Failed_PreReq&quot;    &quot;This style cannot be unlocked. You need to unlock the prerequisite style %s1 first.&quot;
    &quot;UnlockStyle_Failed_CantAfford&quot;  &quot;This style cannot be unlocked. You need to must own %s1 %s2(s) to pay for the unlock.&quot;
    &quot;UnlockStyle_Failed_CantAffordAttrib&quot;  &quot;This style cannot be unlocked. You do not meet the attribute requirements.&quot;
    &quot;UnlockStyle_Succeeded&quot;      &quot;The style has been unlocked and may now be applied to the courier.&quot;
    &quot;UnlockStyle_PreReq_List&quot;    &quot;- Own %s1 %s2(s)&quot;
    &quot;UnlockStyle_PreReq_List_Style&quot;  &quot;- Own %s1 %s2(s)n- Have unlocked the style '%s3'&quot;
    &quot;UnlockStyle_PreReq_Attrib&quot;    &quot;- Have %s1 %s2&quot;
    &quot;UnlockStyle_Requirements&quot;    &quot;To unlock this style you must:&quot;
    &quot;UnlockStyle_Requirements_Consumed&quot;    &quot;Item requirements will be consumed as a part of the unlock cost.&quot;
    
    &quot;Econ_Style_Info_Header&quot;  &quot;Styles:&quot;
    &quot;Econ_Style_Info&quot;      &quot; - %s1&quot;
    &quot;Econ_Style_Info_Locked&quot;  &quot; - %s1 (Locked)&quot;
    &quot;Econ_Style_Info_Unlocked&quot;  &quot; - %s1&quot;
    &quot;Econ_Style_Desc&quot;      &quot;Current Style: %s1&quot;</code>
									</pre>
							</p></p>
<p>The Queen of Pain set that comes with the Premier League&#8217;s latest league pass also supports selecting between the different styles/levels.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;Wraps_Of_The_Wicked_Succubus_Style0&quot;    &quot;Small Wraps&quot;
    &quot;Wraps_Of_The_Wicked_Succubus_Style1&quot;    &quot;Medium Wraps&quot;
    &quot;Wraps_Of_The_Wicked_Succubus_Style2&quot;    &quot;Large Wraps&quot;
    &quot;Wings_Of_The_Wicked_Succubus_Style0&quot;    &quot;Small Wings&quot;
    &quot;Wings_Of_The_Wicked_Succubus_Style1&quot;    &quot;Medium Wings&quot;
    &quot;Wings_Of_The_Wicked_Succubus_Style2&quot;    &quot;Large Wings&quot;
    &quot;Horns_Of_The_Wicked_Succubus_Style0&quot;    &quot;Small Horns&quot;
    &quot;Horns_Of_The_Wicked_Succubus_Style1&quot;    &quot;Medium Horns&quot;
    &quot;Horns_Of_The_Wicked_Succubus_Style2&quot;    &quot;Large Horns&quot;
    &quot;Dirk_Of_The_Wicked_Succubus_Style0&quot;    &quot;Small Dirk&quot;
    &quot;Dirk_Of_The_Wicked_Succubus_Style1&quot;    &quot;Medium Dirk&quot;
    &quot;Dirk_Of_The_Wicked_Succubus_Style2&quot;    &quot;Large Dirk&quot;</code>
									</pre>
							</p></p>
<a name="unreleased-treasure-chests"></a><h4>Unreleased Treasure Chests</h4>
<p>We have a new community chest in this patch, the loot list is currently unknown.</p>
<a name="treasure-of-incandescent-wax"></a><h5>Treasure of Incandescent Wax</h5>
<p>A new community chest with an unknown loot list.</p>
<p><em>&#8220;A chest that seems to be burning endlessly. The contents are unknown.&#8221;</em></p>
<p><strong>Chest</strong></p>
<p><img class="alignnone size-full wp-image-9710" alt="treasure_chest_wax_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/treasure_chest_wax_large.png" width="512" height="340" /></p>
<p><strong>Key</strong></p>
<p><img alt="treasure_key_wax_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/treasure_key_wax_large.png" width="512" height="340" /></p>
<a name="smeevil-upgrades"></a><h4>Smeevil Upgrades</h4>
<p>As part of the International 2013 Compendium the Smeevil has earned himself a number of new upgrades due to the community reaching stretch goals. We now have a bit more insight into what upgrades we can expect in the future.</p>
<p>As part of today&#8217;s update the description box for the default green Smeevil courier that comes bundled with the Compendium, there are now a list of new &#8220;Styles&#8221; that are locked.</p>
<p><img class="alignnone size-full wp-image-9712" alt="Dota2_Smeevil01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil011.jpg" width="600" height="569" /></p>
<p>Right clicking on the Smeevil in the backpack will allow you to access a new &#8220;Select Style&#8221; UI.</p>
<p><img class="alignnone size-full wp-image-9713" alt="Dota2_Smeevil02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil021.jpg" width="600" height="312" /></p>
<p>With the new style selection UI we are now aware of the range of different upgrades we will be able to achieve for our Smeevils.</p>
<a name="green-smeevil"></a><h5>Green Smeevil</h5>
<p>Requires a Compendium. This is the base Smeevil style.</p>
<p><img class="alignnone size-full wp-image-9722" alt="smeevil_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/smeevil_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9714" alt="Dota2_Smeevil03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil03.jpg" width="600" height="388" /></p>
<p>There are three new additional colours (Red, Yellow and Purple) that can be unlocked by owning a &#8220;Smeevil Treat&#8221;.</p>
<a name="red-smeevil"></a><h5>Red Smeevil</h5>
<p>Requires 1x Smeevil Treat.</p>
<p><img class="alignnone size-full wp-image-9721" alt="smeevil1_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/smeevil1_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9715" alt="Dota2_Smeevil04" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil04.jpg" width="600" height="388" /></p>
<a name="yellow-smeevil"></a><h5>Yellow Smeevil</h5>
<p>Requires 1x Smeevil Treat.</p>
<p><img class="alignnone size-full wp-image-9723" alt="smeevil2_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/smeevil2_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9716" alt="Dota2_Smeevil05" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil05.jpg" width="600" height="388" /></p>
<a name="purple-smeevil"></a><h5>Purple Smeevil</h5>
<p>Requires 1x Smeevil Treat.</p>
<p><img class="alignnone size-full wp-image-9724" alt="smeevil3_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/smeevil3_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9717" alt="Dota2_Smeevil06" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil06.jpg" width="600" height="388" /></p>
<p>Another upgrade that will be available for the Smeevil will be the choice of three different mounts depending on your Smeevil colour (Mammoth, Bird or Crab) that can be unlocked by owning a &#8220;Critter Egg&#8221;.</p>
<a name="red-smeevil-and-mammoth"></a><h5>Red Smeevil and Mammoth</h5>
<p>Requires 1x Critter Egg and the &#8220;Red Smeevil&#8221; style unlocked.</p>
<p><img class="alignnone size-full wp-image-9725" alt="smeevil_mammoth_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/smeevil_mammoth_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9718" alt="Dota2_Smeevil07" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil07.jpg" width="600" height="388" /></p>
<a name="yellow-smeevil-and-bird"></a><h5>Yellow Smeevil and Bird</h5>
<p>Requires 1x Critter Egg and the &#8220;Yellow Smeevil&#8221; style unlocked.</p>
<p><img class="alignnone size-full wp-image-9726" alt="smeevil_bird_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/smeevil_bird_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9719" alt="Dota2_Smeevil08" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil08.jpg" width="600" height="388" /></p>
<a name="purple-smeevil-and-crab"></a><h5>Purple Smeevil and Crab</h5>
<p>Requires 1x Critter Egg and the &#8220;Purple Smeevil&#8221; style unlocked.</p>
<p><img class="alignnone size-full wp-image-9727" alt="smeevil_crab_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/smeevil_crab_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9720" alt="Dota2_Smeevil09" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil09.jpg" width="600" height="388" /></p>
<a name="smeevil-treat-amp-critter-egg"></a><h5>Smeevil Treat &amp; Critter Egg</h5>
<p>At this moment in time the requires in order to gain a Smeevil Treat or Critter Egg have not been made public.</p>
<p><strong>Smeevil Treat</strong></p>
<p><em>&#8220;A tasty snack used to unlock new Smeevil styles.&#8221;</em></p>
<p><img class="alignnone size-full wp-image-9729" alt="smeevil_treat_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/smeevil_treat_large.png" width="512" height="340" /></p>
<p><strong>Critter Egg</strong></p>
<p><em>&#8220;A magical egg used to unlock new Smeevil styles.&#8221;</em></p>
<p><img class="alignnone size-full wp-image-9730" alt="critter_egg_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/critter_egg_large.png" width="512" height="340" /></p>
<p><strong>Unlocking A Style</strong></p>
<p>Depending on what Smeevil upgrade you are unlocking, the Smeevil Treat or Critter Egg will be consumed in the process.</p>
<p><img class="alignnone size-full wp-image-9731" alt="Dota2_Smeevil10" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil10.jpg" width="600" height="265" /></p>
<p><img class="alignnone size-full wp-image-9732" alt="Dota2_Smeevil11" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil11.jpg" width="600" height="265" /></p>
<a name="materials-update"></a><h3>Materials Update</h3>
<p>We have no new materials for the unreleased heroes.</p>
<a name="particles-update"></a><h3>Particles Update</h3>
<p>We have no new particle updates for the unreleased heroes.</p>
<a name="predictions-for-the-next-hero"></a><h3>Predictions For The Next Hero</h3>
<p><img class="alignnone size-full wp-image-9737" title="I was looking for something else but this one made me laugh." alt="I was looking for something else but this one made me laugh." src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_MiniContent.gif" width="268" height="255" /></p>
<img src="http://feeds.feedburner.com/~r/Cyborgmatt/~4/hnbpaXsNHz0" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.cyborgmatt.com/2013/06/dota-2-7th-june/feed/</wfw:commentRss>
		<slash:comments>84</slash:comments>
		<feedburner:origLink>http://www.cyborgmatt.com/2013/06/dota-2-7th-june/</feedburner:origLink></item>
		<item>
		<title>Dota 2 3rd June Patch – Content Analysis</title>
		<link>http://feedproxy.google.com/~r/Cyborgmatt/~3/ZPRFqZgKwhs/</link>
		<comments>http://www.cyborgmatt.com/2013/06/dota-2-3rd-june/#comments</comments>
		<pubDate>Tue, 04 Jun 2013 06:56:56 +0000</pubDate>
		<dc:creator>Cyborgmatt</dc:creator>
				<category><![CDATA[Content Analysis]]></category>
		<category><![CDATA[Dota 2]]></category>

		<guid isPermaLink="false">http://www.cyborgmatt.com/?p=9594</guid>
		<description><![CDATA[This week&#8217;s Dota 2 patch has arrived earlier than normal bringing a large number of balance changes to the game by introducing the parity to the original Dota map newly released 6.78. You can view the full changelog here. Front End Changes Changelog BALANCE - Axe: Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4 - [...]]]></description>
				<content:encoded><![CDATA[<p>This week&#8217;s Dota 2 patch has arrived earlier than normal bringing a large number of balance changes to the game by introducing the parity to the original Dota map newly released 6.78. You can view the full changelog <a href="http://dev.dota2.com/showthread.php?t=90753" target="_blank">here</a>.</p>
<p><img class="alignnone size-full wp-image-9597" title="Snake lady wants a white (red) wedding" alt="Snake lady wants a white (red) wedding" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Splash_Medusa.jpg" width="600" height="450" /></p>
<p><span id="more-9594"></span></p>
<a name="front-end-changes"></a><h3>Front End Changes</h3>
<a name="changelog"></a><h4>Changelog</h4>
<p><p>
								<pre class="Plum_Code_Box"><code class="">BALANCE
- Axe: Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4
- Ancient Apparition: Ice Vortex cooldown decreased from 6 to 5
- Ancient Apparition: Ice Blast base AoE increased from 225 to 275
- Ancient Apparition: Added Aghanim's Scepter (Ice Blast duration increased from 8/9/10 to 17)
- Batrider: Vision decreased from 1800/800 to 1400/800
- Batrider: Flamebreak manacost increased from 80/100/120/140 to 140
- Beastmaster: Greater Hawk invisibility fade time decreased from 5 to 4
- Bloodseeker: Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active
- Bloodseeker: Bloodrage dispels the target before applying its buff
- Bloodseeker: Rupture damage is now HP loss
- Bounty Hunter: Track manacost from 70/60/50 to 50
- Brewmaster: Aghanim's Primal Split units now gain your current level of Drunken Brawler
- Brewmaster: Fire Spirit no longer upgrades damage with Aghanim's Scepter
- Bristleback: Quill Spray hit memory increased from 10 to 14 seconds
- Broodmother: Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
- Broodmother: Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4
- Clinkz: Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30
- Clockwerk: Power Cogs no longer knock back magic immune units
- Crystal Maiden: Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
- Crystal Maiden: Freezing Field explosion AoE increased from 215 to 230
- Crystal Maiden: Aghanim's Freezing Field's attack speed reduction aura increased from -20 to -50
- Dark Seer: Vacuum cooldown increased from 22 to 24
- Dazzle: Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
- Dazzle: Shallow Grave can now be cast on magic immune allies
- Death Prophet: Movement speed decreased from 285 to 280
- Death Prophet: Silence AoE increased from 200/275/350/350 to 350
- Death Prophet: Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
- Disruptor: Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
- Disruptor: Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
- Disruptor: Thunder Strike AoE increased from 200 to 240
- Doom: Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
- Doom: Aghanim's Scepter upgrade duration reworked (duration doesn't count down while near Doom)
- Dragon Knight: Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
- Drow Ranger: Trueshot Aura increased from 14/18/22/26% to 16/20/24/28%
- Earthshaker: Turn rate improved from 0.4 to 0.6
- Earthshaker: Fissure range increased from 1200 to 1300
- Earthshaker: Echo Slam now considers illusions as heroes
- Elder Titan: Ancestral Spirit vision type from Flying to Ground
- Elder Titan: Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
- Enchantress: Aghanim's Scepter bonus attack range increased from 165 to 190
- Enigma: Malefice scaling reworked (now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
- Gyrocopter: Flak Cannon cooldown increased from 20 to 30
- Huskar: Base Strength increased by 3
- Huskar: Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
- Huskar: Life Break HP cost increased from 35/30/25% to 40/35/30%
- Huskar: Berserker's Blood Reworked (now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
- Huskar: Removed from Captain's Mode
- Invoker: Alacrity manacost decreased from 100 to 75
- Invoker: Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
- Invoker: Ghost Walk cooldown decreased from 60 to 35
- Invoker: Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15
- Io: Spirits no longer provide vision, except temporarily when they collide with an enemy hero
- Io: Overcharge hp/mp cost increased from 3.5% to 4.5%
- Juggernaut: Omnislash no longer jumps on Tombestone Zombies
- Keeper of the Light: Base Strength decreased by 2
- Kunkka: Ghost Ship damage increased from 300/400/500 to 350/450/550
- Kunkka: X Marks The Spot manacost decreased from 80/90/100/110 to 80
- Kunkka: X Marks The Spot vision from 1000 flying to 400 ground vision
- Lich: Chainfrost bounce count increased from 7 to 10
- Lifestealer: Open Wounds cast range decreased from 600 to 200/300/400/500
- Lina: Attack range increased from 625 to 635
- Lion: Mana Drain break and cast range improved by 100 (750/1100 -&gt; 850/1200)
- Lion: Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20
- Lone Druid: Spirit Bear now has its HP drained by Armlet when active
- Lone Druid: Spirit Bear bounty increased from 100 to 300
- Lycanthrope: Armor increased by 1 (Shapeshift total armor is still the same as before)
- Magnataur: Reverse Polarity damaged decreased from 150/225/300 to 50/125/200
- Medusa: Stone Gaze Reworked

Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.

Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.

View Angle Spread: 85
Gaze Duration: 6 seconds.
Stone Duration: 3 seconds
Bonus Physical Damage: 30/40/50%
AOE: 1000
CD: 90
Manacost: 200

Note: Kills illusions instead of petrifying them

- Medusa: Removed from Captain's Mode
- Meepo: Innate magic resistance increased from 25% to 35%
- Mirana: Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
- Mirana: Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
- Mirana: Starfall will choose a new target for the second star if the first died before impact
- Morphling: Base attack time improved from 1.7 to 1.6
- Naga Siren: Rip Tide cooldown rescaled from 19/16/13/10 to 10
- Necrolyte: If a unit dies under Reaper's Scythe, it will be credited to Necrolyte
- Necrolyte: Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death
- Nyx Assassin: Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
- Nyx Assassin: Mana Burn manacost rescaled from 130/120/110/100 to 100
- Nightstalker: Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)
- Ogre Magi: Ignite DPS increased from 26/32/38/44 to 26/34/42/50
- Omniknight: Added Aghanim's Scepter (Global and affects buildings)
- Outworld Devourer: Movement speed increased from 310 to 315
- Phantom Assassin: Blur level 4 evasion increased from 35% to 40%
- Phantom Lancer: Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%
- Pudge: Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5
- Pugna: Nether Blast structure damage increased from 33% to 50%
- Pugna: Decrepify can now target Tombstone
- Razor: Eye of the Storm duration increased from 20/25/30 to 30
- Razor: Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
- Razor: Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
- Riki: Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1
- Sand King: Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5
- Sand King: Sand Storm now has a smoother damage interval (1-&gt;0.5, total damage is the same)
- Shadow Demon: Base Intelligence decreased by 3
- Shadow Demon: Shadow Poison no longer gives vision over the targets with the debuff
- Shadow Fiend: Requiem of Souls slow rescaled from 15/20/25% to 20%
- Shadow Fiend: Requiem of Souls damage reduction increased from 15/20/25% to 50%
- Shadow Shaman: Aghanim's Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130
- Silencer: Global Silence now affects sleeping units
- Silencer: Added Aghanim's Scepter for Silencer (Adds CotS to all units and increases duration by one)
- Skeleton King: Reincarnation slow now affects attack speed as well
- Skeleton King: Reincarnation slow happens immediately upon death rather than after reincarnating
- Skeleton King: Critical Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)
- Slardar: Bash damage type from magical to physical
- Slardar: Sprint cooldown decreased from 40 to 28
- Sniper: Shrapnel AoE increased from 360 to 400
- Spirit Breaker: Charge of Darkness will now also Greater Bash its target
- Storm Spirit: Electric Vortex cooldown decreased from 20 to 21/20/19/18
- Tidehunter: Ravage AoE rescaled from 825/925/1025 to 1025
- Timbersaw: Base Strength increased by 3
- Timbersaw: Int growth increased from 1.8 to 2.4
- Timbersaw: Chakram initial manacost rescaled from 125/150/175 to 75/125/175
- Timbersaw: Chakram move speed increased from 800 to 900
- Tiny: Toss cooldown decreased from 10 to 9
- Tiny: You can now Toss units to Runes
- Treant Protector: Leech Seed slow increased from 24% to 28%
- Treant Protector: Leech Seed's healing effect no longer ends when the target dies
- Troll Warlord: Battle Trance cooldown increased from 20 to 30
- Troll Warlord: Battle Trance duration decreased from 10 to 7
- Tuskar: Snowball cooldown decreased from 24 to 21
- Undying: Soul Rip cast range increased from 650 to 750
- Ursa: Fury Swipes duration increased from 6 to 15
- Vengeful Spirit: Strength increased from 16 + 2.3 to 18 + 2.6
- Vengeful Spirit: Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200
- Venomancer: Poison Sting duration increased from 6/7/8/9 to 6/8/10/12
- Viper: Corrosive Skin affects any damage source not just regular attacks
- Viper: Viper Strike is no longer removed by Dark Pact or Kraken Shell
- Witch Doctor: Death Ward cast range rescaled from 300/350/400 to 400
- Witch Doctor: Maledict cast range increased from 400 to 525

- Drums of Endurance: Recipe cost increased from 750 to 800
- Armlet of Mordiggian: HP regen decreased from 8 to 7
- Assault Cuirass: Positive armor aura is no longer prevented from stacking with other items
- Black King Bar: Magic Immunity now has a 6th level of decrease
- Blade Mail: Armor increased from 5 to 6
- Blade Mail: Damage Return cooldown decreased from 22 to 17
- Blink Dagger: Cooldown decreased from 14 to 12
- Bloodstone: Initial charges increased from 6 to 8
- Bloodstone: Can be activated to instantly kill yourself (requires a ground target)
- Bottle: While empty, causes couriers to move 30% slower
- Courier: Courier no longer block neutral creeps from spawning
- Courier: Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)
- Dagon: Recipe cost decreased from 1300 to 1250
- Dust of Appearance: Now stacks in inventory
- Dust of Appearance: Now slows heroes with an invisibility buff on them by 10%
- Ethereal Blade: Self or ally cast duration increased to 4 seconds
- Eul's Scepter of Divinity: Movement speed bonus increased from 30 to 35
- Force Staff: Recipe cost decreased from 1000 to 900
- Gem of True Sight: Gem can no longer be destroyed
- Gem of True Sight: Gold cost increased from 700 to 850
- Headress of Rejuvenation: Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)
- Linken's Sphere: Cooldown decreased from 20 to 17
- Medallion of Courage: Cast range increased from 800 to 1000
- Mekansm: Regeneration Aura AoE increased from 500 to 750 (now equal to active)
- Buckler: Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active )
- Necronimicon: Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps)
- Null Talisman: Recipe cost decreased from 145 to 135
- Observer Ward: Initial Stock now starts at 1 instead of 2 (max stock is still 2)
- Quelling Blade: Can now target Observer or Sentry wards dealing 100 damage (wards have 200 hp)
- Quelling Blade: Cast range increased from 100 to 350
- Radiance: Burn damage increased from 45 to 50
- Sange and Yasha: Minor changes to stats
- Sentry Ward: AoE decreased from 950 to 800
- Shadow Amulet: Fade time decreased from 2.6 to 2.4
- Shadow Blade: Damage decreased from 30 to 22
- Shiva's Guard: Aura AoE decreased from 1000 to the standard 900
- Shiva's Guard: Attack Speed reduction increased from -30 to -40
- Stygian Desolator: Corruption armor reduction increased from 6 to 7
- Veil of Discord: Discord AoE increased from 550 to 600

- Captain's Mode bans changed from 2/3 to 2/2/1
- Captain's Mode picks changed from 3/2 to 2/2/1
- Adjusted ban/pick/reserve times Captain's Mode

- Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000-&gt;1200)
- 4 hero XP bonus changed from 15+6*Level to 20+5*level
- 5 hero XP bonus changed from 10+5*Level to 15+4*level
- Level 11 XP requirements reduced from 6500 to 6000
- Level 12 XP requirements increased from 7700 to 8200
- Gold for ending a spree changed from 50-&gt;400 (3x-&gt;10x) to 75-&gt;600

- Buy back cooldown increased from 5 to 6 minutes
- Level 1 and Level 2 towers armor increased from 18 to 20
- Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
- Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way

- Backdoor protection now also reduces incoming damage by 25%
- Siege units HP increased from 500 to 550

- Repicking a randomed hero now re-adds the hero to the pool
- Swapping a hero that you randomed now costs you 100 gold

BUGS
- Earthshaker: Fixed a number of slightly incorrect properties with Echo Slam.
- Troll Warlord: Fixed a number of slightly incorrect properties with Whirling Axes.

AUDIO
- Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, and Pyrion Flax mega-kills announcers for whenever your team scores 5 or more kills without any heroes on your team dying.

VISUAL
- Mirana: Reduced arrow size by 10%
- Mirana: Reduced arrow saturation
- Mirana: Enemies continue to not see or hear the same effects on the arrow as allies do</code>
									</pre>
							</p></p>
<a name="hero-models-broken-down"></a><h4>Hero Models Broken Down</h4>
<p>We have a hero model breakdown for one of the older hero models, allowing it to become ready for cosmetic item support.</p>
<a name="luna8217s-model"></a><h5>Luna&#8217;s Model</h5>
<p>Luna&#8217;s model has now been broken down with her mount Nova becoming a loadout slot along with your normal attire.</p>
<p><strong>Default Parts</strong></p>
<p>Luna&#8217;s Weapon<br />
Luna&#8217;s Shield<br />
Luna&#8217;s Helmet<br />
Luna&#8217;s Shoulder Armor<br />
Luna&#8217;s Mount<br />
Luna&#8217;s Head</p>
<p><strong>Base Model</strong></p>
<p><img class="alignnone size-full wp-image-9598" alt="Dota2_Base_Luna" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Base_Luna.jpg" width="600" height="618" /></p>
<p><strong>Nova&#8217;s Base Model</strong></p>
<p><img alt="Dota2_Base_LunaMount" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Base_LunaMount.jpg" width="600" height="442" /></p>
<a name="678-visual-updates"></a><h4>6.78 Visual Updates</h4>
<p>Introduced in 6.78 are a number of changes to the heroes that require new visual updates/particle effects on the front end in order to make sure these new alterations or abilities standout.</p>
<a name="huskar8217s-visual-updates"></a><h5>Huskar&#8217;s Visual Updates</h5>
<p>Huskar&#8217;s Berserker&#8217;s Blood ability has been reworked and now applies magic resistance, in line with this change his model will now become a darker shade of blue depending on how high his magic resistance has been increased to.</p>
<blockquote><p>- Huskar: Berserker&#8217;s Blood Reworked (now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)</p></blockquote>
<p><strong>Example In Game Screenshots</strong></p>
<p><img class="alignnone size-full wp-image-9600" alt="Dota2_Visual_Huskar01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Huskar01.jpg" width="600" height="608" /></p>
<p><img class="alignnone size-thumbnail wp-image-9601" alt="Dota2_Visual_Huskar02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Huskar02.jpg" width="600" height="608" /></p>
<p><strong>Darker Blue Effect</strong></p>
<p><img class="alignnone size-thumbnail wp-image-9602" alt="Dota2_Visual_Huskar03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Huskar03.jpg" width="600" height="608" /></p>
<p><img class="alignnone size-thumbnail wp-image-9603" alt="Dota2_Visual_Huskar04" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Huskar04.jpg" width="600" height="608" /></p>
<a name="medusa8217s-visual-updates"></a><h5>Medusa&#8217;s Visual Updates</h5>
<p>Medusa&#8217;s Stone Gaze ability has been reworked and now units that accumulate 2 seconds or longer whilst facing Medusa will be turned into stone.</p>
<blockquote><p>- Medusa: Stone Gaze Reworked</p>
<p>Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.</p>
<p>Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.</p>
<p>View Angle Spread: 85<br />
Gaze Duration: 6 seconds.<br />
Stone Duration: 3 seconds<br />
Bonus Physical Damage: 30/40/50%<br />
AOE: 1000<br />
CD: 90<br />
Manacost: 200</p>
<p>Note: Kills illusions instead of petrifying them</p></blockquote>
<p><strong>Unit being struck by Stone Gaze</strong></p>
<p><img class="alignnone size-full wp-image-9604" alt="Dota2_Visual_Medusa01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Medusa01.jpg" width="600" height="420" /></p>
<p><img class="alignnone size-thumbnail wp-image-9605" alt="Dota2_Visual_Medusa04" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Medusa04.jpg" width="600" height="524" /></p>
<p><strong>Unit turning to stone</strong></p>
<p><img class="alignnone size-full wp-image-9606" alt="Dota2_Visual_Medusa02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Medusa02.jpg" width="600" height="420" /></p>
<p><img class="alignnone size-thumbnail wp-image-9607" alt="Dota2_Visual_Medusa03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Medusa03.jpg" width="600" height="543" /></p>
<a name="mirana8217s-visual-updates"></a><h5>Mirana&#8217;s Visual Updates</h5>
<p>Mirana&#8217;s changes are not 6.78 specific however in this patch Mirana received some buffs to her Sacred Arrow ability.</p>
<blockquote><p>VISUAL<br />
- Mirana: Reduced arrow size by 10%<br />
- Mirana: Reduced arrow saturation<br />
- Mirana: Enemies continue to not see or hear the same effects on the arrow as allies do</p></blockquote>
<p><strong>New Arrow Visual</strong></p>
<p><img class="alignnone size-full wp-image-9608" alt="Dota2_Visual_Mirana01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Mirana01.jpg" width="600" height="474" /></p>
<p><strong>Arrow &#8211; New vs Old</strong></p>
<p><img class="alignnone size-full wp-image-9609" alt="Dota2_Visual_Mirana_New02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Mirana_New02.jpg" width="600" height="752" /></p>
<p><img class="alignnone size-full wp-image-9610" alt="Dota2_Visual_Mirana_Old02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Mirana_Old02.jpg" width="600" height="752" /></p>
<p><strong>Arrow New vs Old #2</strong></p>
<p><img class="alignnone size-full wp-image-9611" alt="Dota2_Visual_Mirana_New03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Mirana_New03.jpg" width="600" height="748" /></p>
<p><img class="alignnone size-full wp-image-9612" alt="Dota2_Visual_Mirana_Old03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Mirana_Old03.jpg" width="600" height="748" /></p>
<a name="omniknight8217s-visual-updates"></a><h5>Omniknight&#8217;s Visual Updates</h5>
<p>Omniknight now has a Aghanim&#8217;s Scepter upgrade that allows his ultimate to globally affect all units and buildings on the map.</p>
<blockquote><p>- Omniknight: Added Aghanim&#8217;s Scepter (Global and affects buildings)</p></blockquote>
<p><strong>Omniknight&#8217;s Scepter upgrade in action</strong></p>
<p><em>Click to enlarge:</em></p>
<p><a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_OmniFull01.jpg" rel="lightbox[9594]" title="Dota 2 3rd June Patch – Content Analysis"><img class="alignnone size-full wp-image-9614" alt="Dota2_Visual_Omni01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Omni01.jpg" width="600" height="584" /></a></p>
<p><em>Click to enlarge:</em></p>
<p><a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_OmniFull02.jpg" rel="lightbox[9594]" title="Dota 2 3rd June Patch – Content Analysis"> <img class="alignnone size-full wp-image-9615" alt="Dota2_Visual_Omni02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_Omni02.jpg" width="600" height="571" /></a></p>
<p>&nbsp;</p>
<a name="skeleton-king8217s-visual-updates"></a><h5>Skeleton King&#8217;s Visual Updates</h5>
<p>Skeleton King has been taken to the next level and now has two active abilities, his Critical Strike has been reworked to target an enemy hero to initiate a 20% max life drain.</p>
<blockquote><p>- Skeleton King: Critical Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)</p></blockquote>
<p><strong>Cast range of his Mortal Strike ability</strong></p>
<p><img class="alignnone size-full wp-image-9619" alt="Dota2_Visual_SK01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_SK01.jpg" width="600" height="625" /></p>
<p><strong>New Mortal Strike active visual effect</strong></p>
<p><img class="alignnone size-full wp-image-9620" alt="Dota2_Visual_SK02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_SK02.jpg" width="600" height="420" /></p>
<p><img class="alignnone size-full wp-image-9621" alt="Dota2_Visual_SK03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_SK03.jpg" width="600" height="662" /></p>
<p><img class="alignnone size-full wp-image-9622" title="I HAVE SPECIAL EYES" alt="I HAVE SPECIAL EYES" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Visual_SK04.jpg" width="600" height="704" /></p>
<a name="new-cosmetic-hero-items"></a><h4>New Cosmetic Hero Items</h4>
<p>In a fitting fashion we have a killer new set for Medusa, perfect for her rework.</p>
<a name="medusa8217s-items"></a><h5>Medusa&#8217;s Items</h5>
<p>Forsaken Beauty Set</p>
<p><img class="alignnone size-full wp-image-9623" alt="dota_item_forsaken_beauty_set_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_forsaken_beauty_set_large.png" width="512" height="340" /></p>
<p><strong>Contains</strong></p>
<p><img class="alignnone size-full wp-image-9624" alt="forsaken_beauty_head_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/forsaken_beauty_head_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9625" alt="forsaken_beauty_chest_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/forsaken_beauty_chest_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9626" alt="forsaken_beauty_arms_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/forsaken_beauty_arms_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9627" alt="forsaken_beauty_tail_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/forsaken_beauty_tail_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9628" alt="forsaken_beauty_bow_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/forsaken_beauty_bow_large.png" width="512" height="340" /></p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9629" alt="Dota2_Items_Medusa01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Medusa01.jpg" width="600" height="670" /></p>
<p><img class="alignnone size-full wp-image-9630" alt="Dota2_Items_Medusa02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Medusa02.jpg" width="600" height="626" /></p>
<p><img class="alignnone size-full wp-image-9631" alt="Dota2_Items_Medusa03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Medusa03.jpg" width="600" height="550" /></p>
<p><img class="alignnone size-full wp-image-9632" alt="Dota2_Items_Medusa04." src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Medusa04..jpg" width="600" height="418" /></p>
<p><img class="alignnone size-full wp-image-9633" alt="Dota2_Items_Medusa05" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Medusa05.jpg" width="600" height="527" /></p>
<a name="sniper8217s-items"></a><h5>Sniper&#8217;s Items</h5>
<p>Sniper has a new item set referred to as the &#8220;Gunslinger&#8221;. The set doesn&#8217;t have any backpack images however the models and textures are already in the files.</p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9637" alt="Dota2_Items_Sniper01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Sniper01.jpg" width="600" height="614" /></p>
<p><img class="alignnone size-full wp-image-9638" alt="Dota2_Items_Sniper02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Sniper02.jpg" width="600" height="583" /></p>
<p><img class="alignnone size-full wp-image-9639" alt="Dota2_Items_Sniper03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Sniper03.jpg" width="600" height="686" /></p>
<a name="back-end-changes"></a><h3>Back End Changes</h3>
<a name="updated-strings"></a><h4>Updated Strings</h4>
<p>We have some more error messages for the GC server to show why Dota 2 isn&#8217;t connecting properly.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    //Connection
    &quot;GC_lostconnection&quot;          &quot;Restoring connection to the Dota 2 network...&quot;
    &quot;GC_nosteam&quot;            &quot;Lost connection to Steam&quot;
    &quot;GC_noconnection&quot;          &quot;Searching for the Dota 2 network...&quot;
    &quot;GC_connecting&quot;            &quot;Connecting to the Dota 2 network...&quot;
    &quot;GC_connected&quot;            &quot;Connected to the Dota 2 network.&quot;
    &quot;GC_down&quot;              &quot;Dota 2 network currently offline.&quot;
    &quot;GC_Network_Full&quot;          &quot;Dota 2 network currently full.&quot;
    &quot;GC_Queue_Position&quot;          &quot;Queue position: %s1&quot;
    &quot;GC_Wait_Time&quot;            &quot;Estimated wait time: %s1&quot;
    &quot;GC_Wait_Time_Unknown&quot;        &quot;Unknown&quot;</code>
									</pre>
							</p></p>
<p>There is now a &#8220;Failed&#8221; option in the tutorial quest status which means it will be possible to fail some aspect of Tutorial Map 2.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_Tutorial_TaskFailed&quot;      &quot;Failed!&quot;</code>
									</pre>
							</p></p>
<p>Updates for the Tutorial Map 2 strings.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_Tutorial_M2_CreepFree&quot;    &quot;Freedom!&quot;
    &quot;DOTA_Tutorial_M2_CourierBuyItem1&quot;  &quot;All that gold.  Time for upgrades!  Let's upgrade your ring to a &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;Ring of Basilius!&lt;/b&gt;&lt;/font&gt;nnOpen the shop and purchase the &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;Sage's Mask&lt;/b&gt;&lt;/font&gt;.&quot;
    &quot;DOTA_Tutorial_M2_CourierTravel&quot;  &quot;The courier is off!  The mask was automatically transferred onto the courier and is on its way here.  You can check on the status of the courier by looking at the mini map and see where he's at.&quot;
    &quot;DOTA_Tutorial_M2_KillTideHow&quot;    &quot;Took the long route?nnTime to get to work.  Use &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;Assassinate&lt;/b&gt;&lt;/font&gt; by pressing &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;%dota_ability_execute 5%&lt;/b&gt;&lt;/font&gt; and then click on &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;Tidehunter&lt;/b&gt;&lt;/font&gt; across the bridge.&quot;
</code>
									</pre>
							</p></p>
<p>Some new strings for Tutorial Map 2.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_Quest_Laning_BuyInitialItems&quot;      &quot;Buy your initial items from the shop&quot;
    &quot;DOTA_Quest_Laning_SelectInitialAbility&quot;  &quot;Select your initial ability&quot;
    &quot;DOTA_Quest_Laning_AttackDefend&quot;      &quot;Attack enemies mid-lane tower while defending yours&quot;
    &quot;DOTA_Quest_Laning_BuyCourier&quot;        &quot;Buy a courier&quot;

    &quot;DOTA_Quest_M2_DefeatTide&quot;      &quot;Defeat &lt;font face='Dota Hypatia Bold'&gt;&lt;b&gt;Tidehunter&lt;/b&gt;&lt;/font&gt;&quot;
    &quot;DOTA_Quest_M2_ReturnToBase&quot;    &quot;Move to the Base&quot;
    &quot;DOTA_Quest_M2_LevelSix&quot;      &quot;Reach &lt;font face='Dota Hypatia Bold'&gt;&lt;b&gt;Level Six&lt;/b&gt;&lt;/font&gt;&quot;
    &quot;DOTA_Quest_M2_Teleport&quot;      &quot;Teleport to Tower&quot;

    &quot;DOTA_Tutorial_FINISHED_Positive&quot;  &quot;Congratulations!&quot;
    &quot;DOTA_Tutorial_FINISHED_Negative&quot;  &quot;Sorry&quot;

    &quot;DOTA_Tutorial_Finished_Tutorial02&quot;  &quot;Sniper, you are a true marksman.  Long will your name be remembered!&quot;
    &quot;DOTA_Quest_Laning_Attack_Success&quot;  &quot;You destroyed your enemies mid-lane tower!&quot;
    &quot;DOTA_Quest_Laning_Defend_Failure&quot;  &quot;Your mid-lane tower was destroyed by the enemy!&quot;</code>
									</pre>
							</p></p>
<p>More strings for the unreleased guild system.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;guild_founded_date&quot;      &quot;Founded %s1&quot;
    &quot;guild_notafriend&quot;        &quot;Not a Friend&quot;  

    &quot;guild_lfm_startparty&quot;      &quot;Open Party to Guild&quot;

    &quot;DOTA_GuildLeave_Failure_Header&quot;        &quot;Failed to Leave Guild&quot;
    &quot;DOTA_GuildLeave_Failure_Message_NoOtherLeader&quot;  &quot;You cannot leave %s1 without appointing another Guild Leader.&quot;

    &quot;DOTA_GuildRoleChange_Success_Header&quot;          &quot;Success&quot;</code>
									</pre>
							</p></p>
<p>A game mode is now set in place for support for the Compendium Matchmaking which was referenced in last week&#8217;s patch.</p>
<p><em>&#8220;Each week, we&#8217;ll choose an interesting match from the International East &amp; West qualifiers. As a compendium owner, you&#8217;re able to play in a special matchmaking pool where we&#8217;ll mimic that game. Your team will replace one of the professional teams in the qualifier match, matching their hero selections. We&#8217;ll provide some information about the match, so you can take a shot at reproducing the professional team&#8217;s tactics. Can you reproduce their victories, while avoiding their defeats?&#8221;</em></p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;game_mode_14&quot;                        &quot;COMPENDIUM MATCH&quot;  //aka forced hero
    &quot;game_mode_14_desc&quot;                      &quot;Play using the heroes picked in a featured match.&quot;

    &quot;DOTA_Passport_TOC_CompMM&quot;        &quot;Compendium Matchmaking&quot;

    // Compendium Matchmaking Page
    &quot;DOTA_TIP_COMPMM_Title&quot;    &quot;COMPENDIUM MATCHMAKING&quot;
    &quot;DOTA_TIP_CMM_Blurb&quot;    &quot;CAN YOU CHANGE HISTORY?&quot;
    &quot;DOTA_TIP_CMM_Desc&quot;      &quot;Each week, we'll choose an interesting match from the International East &amp; West qualifiers. As a compendium owner, you're able to play in a special matchmaking pool where we'll mimic that game. Your team will replace one of the professional teams in the qualifier match, matching their hero selections. We'll provide some information about the match, so you can take a shot at reproducing the professional team's tactics. Can you reproduce their victories, while avoiding their defeats?&quot;
    &quot;DOTA_TIP_CMM_ThisWeek&quot;    &quot;THIS WEEK&quot;
    &quot;DOTA_TIP_CMM_NextWeek&quot;    &quot;NEXT WEEK&quot;
    &quot;DOTA_TIP_CMM_Vs&quot;      &quot;%s1 vs %s2!&quot;
    &quot;DOTA_TIP_CMM_Desc_M0&quot;    &quot;Test game string here.&quot;</code>
									</pre>
							</p></p>
<p>HUD Error message for trying to buyback after getting smacked in the face by a Necrolyte wielding a Scepter.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;dota_hud_error_buyback_disabled_reapers_scythe&quot;&quot;Can't Buyback, disabled by Reaper's Scythe.&quot;</code>
									</pre>
							</p></p>
<p>There is now a games viewed stat tracking attribute for the Defense courier.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;Attrib_Defense&quot;            &quot;The Defense Season %s1&quot;</code>
									</pre>
							</p></p>
<p>Inside the cursor folder is a new read me file that lists instructions/requirements for publishing a cursor suggest that the workshop may receive support for custom cursors in the near future.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">CURSOR PUBLISHING GUIDELINES

Cursors have to be saved in two different formats to accommodate all platforms.

On Windows, cursors are simply .ani files, which contain all cursor data.

Under SDL (Linux/Mac/etc), .ani files are not supported. Instead, cursors are .bmp files. Whenever a cursor named e.g. abc.ani is saved, an equivalent abc.bmp should also be provided.

By default, SDL will assume the top-left most pixel of the cursor is the hotspot. However, if a cursor has a different hotspot, the cursor.res file can be edited to provide the cursor's hotspot. </code>
									</pre>
							</p></p>
<a name="unreleased-cosmetic-items"></a><h4>Unreleased Cosmetic Items</h4>
<p>As seen on last week&#8217;s blog post, the &#8220;Scythe of Vyse&#8221; staff for Nature&#8217;s Prophet now has an in game model in the files.</p>
<a name="nature8217s-prophet8217s-items"></a><h5>Nature&#8217;s Prophet&#8217;s Items</h5>
<p>The item is stilled tagged as Genuine which suggests that the item made come bundled with some promotion product in the future.</p>
<p><strong>Scythe of Vyse</strong></p>
<p><em>&#8220;The most guarded relic of the cult of Vyse, it is a weapon coveted for its magical properties.&#8221;</em></p>
<p><img alt="scythe_of_vyse_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/scythe_of_vyse_large.png" /></p>
<p><strong>Model Viewer Shots</strong></p>
<p><img alt="Dota2_Items_Furion01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Furion01.jpg" width="600" height="586" /></p>
<p><img alt="Dota2_Items_Furion02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Furion02.jpg" width="600" height="521" /></p>
<p><img title="Furion does a great rendition of The Rains Of Castamere" alt="Furion does a great rendition of The Rains Of Castamere" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Furion03.jpg" width="600" height="680" /></p>
<a name="tutorial-map-2-props"></a><h4>Tutorial Map 2 Props</h4>
<p>We have some new props for the second tutorial map, with some of the existing props being updated with animations.</p>
<p><strong>Animated Props</strong></p>
<p><img class="alignnone size-full wp-image-9641" alt="Dota2_Tutorial01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Tutorial01.jpg" width="600" height="618" /></p>
<p><img class="alignnone size-full wp-image-9642" alt="Dota2_Tutorial02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Tutorial02.jpg" width="600" height="474" /></p>
<p><strong>Static Props</strong></p>
<p><img class="alignnone size-full wp-image-9643" alt="Dota2_Tutorial03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Tutorial03.jpg" width="600" height="718" /></p>
<p><img class="alignnone size-full wp-image-9644" alt="Dota2_Tutorial04" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Tutorial04.jpg" width="600" height="615" /></p>
<p><img class="alignnone size-full wp-image-9645" alt="Dota2_Tutorial05" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Tutorial05.jpg" width="600" height="628" /></p>
<a name="unreleased-heroes-update"></a><h4>Unreleased Heroes Update</h4>
<p>Some minor updates to Abaddon&#8217;s comedy ability icons.</p>
<a name="abaddon"></a><h5>Abaddon</h5>
<p>With Abaddon&#8217;s Frost Mourne ability now being renamed to Frost Sword in Dota 2, his comedy icon has been updated to reflect this change.</p>
<p><strong>New Icon</strong></p>
<p><img class="alignnone size-full wp-image-9646" alt="abaddon_frostmourne" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_frostmourne.png" width="128" height="128" /></p>
<p><strong>Old Icon</strong></p>
<p><img class="alignnone size-full wp-image-9647" alt="abaddon_frostmourne" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_frostmourne1.png" width="128" height="128" /></p>
<a name="updated-sound-files"></a><h4>Updated Sound Files</h4>
<p>We have some sound effects for the second tutorial map in this patch.</p>
<a name="tutorial-map-28242s-sound-effects"></a><h5>Tutorial Map 2&#8242;s Sound Effects</h5>
<p>tut_cage_open.wav 	<audio id="wp_mep_51" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tut_cage_open.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/tut_cage_open.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_51').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>tut_gate_metal_open01.wav 	<audio id="wp_mep_52" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tut_gate_metal_open01.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/tut_gate_metal_open01.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_52').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>tut_gate_metal_open02.wav 	<audio id="wp_mep_53" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tut_gate_metal_open02.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/tut_gate_metal_open02.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_53').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<a name="ownage-killing-spree-sound-effects"></a><h5>Ownage Killing Spree Sound Effects</h5>
<p>The Ownage sound effect is back.</p>
<blockquote><p>AUDIO<br />
- Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, and Pyrion Flax mega-kills announcers for whenever your team scores 5 or more kills without any heroes on your team dying.</p></blockquote>
<p>Default Ownage 	<audio id="wp_mep_54" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ownage_01.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ownage_01.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_54').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>Bastion Ownage 	<audio id="wp_mep_55" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/bast_announcer_ownage_01.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/bast_announcer_ownage_01.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_55').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>Pyrion Flax Ownage #1 	<audio id="wp_mep_56" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ownage_01.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/ownage_01.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_56').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>Pyrion Flax Ownage #2 	<audio id="wp_mep_57" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ownage_02.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/ownage_02.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_57').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>Pyrion Flax Ownage #3 	<audio id="wp_mep_58" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ownage_03.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/ownage_03.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_58').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<a name="material8217s-update"></a><h3>Material&#8217;s Update</h3>
<a name="abaddon8217s-materials"></a><h4>Abaddon&#8217;s Materials</h4>
<p>Abaddon&#8217;s weapon texture:</p>
<p><img class="alignnone size-full wp-image-9651" alt="abaddon_weapon_color" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_weapon_color.png" width="256" height="128" /></p>
<a name="particles-update"></a><h3>Particles Update</h3>
<p>We have no new particle updates for the unreleased heroes.</p>
<a name="predictions-for-the-next-hero"></a><h3>Predictions For The Next Hero</h3>
<p><img class="alignnone size-full wp-image-9661" title="No Clues, just a magic GIF" alt="No Clues, just a magic GIF" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_NoClues.gif" width="500" height="375" /></p>
<a name="shagbark-giveaway"></a><h3>Shagbark Giveaway</h3>
<p><em>Copy/pasted from last week&#8217;s post for those of that missed it.</em></p>
<p>After months of hard work I&#8217;m happy to say that our trusty forest familiar is now available on the Dota 2 store! A special thanks to Danidem, Anuxi and Vidotto for the amazing job you have done. I can’t thank you enough.</p>
<p><a href="http://www.dota2.com/store/itemdetails/10192">http://www.dota2.com/store/itemdetails/10192</a></p>
<p><img alt="Dota2_Shagbark" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Shagbark.jpg" width="600" height="287" data-lazy-loaded="true" /></p>
<p>To celebrate the release of Shagbark I will be doing a small competition over the next week or so, to enter into the competition you need to draw or create something that features Shagbark. It doesn’t matter if you use photoshop, paint or even a pencil + paper.</p>
<p>Please submit your enteries via this form:</p>
<p><a href="https://docs.google.com/forms/d/1HEa3EhJvLfxwEWXpxNEBHOyZ5WpHf_PKf6tYRjxJsNQ/viewform">https://docs.google.com/forms/d/1HEa3EhJvLfxwEWXpxNEBHOyZ5WpHf_PKf6tYRjxJsNQ/viewform</a></p>
<p>If you have any problems you can contact me via the contact form on here, via Twitter or Facebook.</p>
<p>I will choose a number of winners and announce them when we have made our decision. All of the winners will receive a Shagbark along with a sloppy kiss off the little man himself.</p>
<img src="http://feeds.feedburner.com/~r/Cyborgmatt/~4/ZPRFqZgKwhs" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.cyborgmatt.com/2013/06/dota-2-3rd-june/feed/</wfw:commentRss>
		<slash:comments>86</slash:comments>
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tut_cage_open.wav" length="192274" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tut_gate_metal_open01.wav" length="95794" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tut_gate_metal_open02.wav" length="101726" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/announcer_ownage_01.mp3" length="10344" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/bast_announcer_ownage_01.mp3" length="9929" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ownage_01.mp3" length="14944" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ownage_02.mp3" length="17034" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ownage_03.mp3" length="19542" type="audio/mpeg" />
		<feedburner:origLink>http://www.cyborgmatt.com/2013/06/dota-2-3rd-june/</feedburner:origLink></item>
		<item>
		<title>Dota 2 29th May Patch – Content Analysis</title>
		<link>http://feedproxy.google.com/~r/Cyborgmatt/~3/kHtUDfSHUXA/</link>
		<comments>http://www.cyborgmatt.com/2013/06/dota-2-29th-may/#comments</comments>
		<pubDate>Sat, 01 Jun 2013 13:11:03 +0000</pubDate>
		<dc:creator>Cyborgmatt</dc:creator>
				<category><![CDATA[Content Analysis]]></category>
		<category><![CDATA[Dota 2]]></category>

		<guid isPermaLink="false">http://www.cyborgmatt.com/?p=9454</guid>
		<description><![CDATA[This week&#8217;s Dota 2 patch brings us a number of new broadcaster UI features in order to enhance your tournament viewing experience, some more bug fixes and hidden goodies. You can view the full changelog here. Front End Changes Changelog GAMEPLAY - Fixed illusions being able to upgrade to flying courier. UI - Added a [...]]]></description>
				<content:encoded><![CDATA[<p>This week&#8217;s Dota 2 patch brings us a number of new broadcaster UI features in order to enhance your tournament viewing experience, some more bug fixes and hidden goodies. You can view the full changelog <a href="http://dev.dota2.com/showthread.php?t=89929" target="_blank">here</a>.</p>
<p><img class="alignnone size-full wp-image-9501" title="This much awesome in one screenshot should be illegal." alt="This much awesome in one screenshot should be illegal." src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Splash_Couriers.jpg" width="600" height="450" /></p>
<p><span id="more-9454"></span></p>
<a name="front-end-changes"></a><h3>Front End Changes</h3>
<a name="changelog"></a><h4>Changelog</h4>
<p>GAMEPLAY<br />
- Fixed illusions being able to upgrade to flying courier.</p>
<p>UI<br />
- Added a spectator popup when Heroes acquire high end items.<br />
- Added a broadcaster menu (opened by clicking on the dota logo in the top right) that allows broadcasters to send generic stats, queries, and poll results to spectators.<br />
- The Spectator Smooth Drag setting is now preserved across runs.<br />
- Added notifications of item purchases in some cases.</p>
<p>PERFORMANCE<br />
- Fixed a crash when starting replays on 32-bit versions of Windows.<br />
- Fixed a crash when changing window or screen resolution.<br />
- Fixed a crash when using alt-tab while running full screen.</p>
<p>WORKSHOP<br />
- Added Itsy spider courier.</p>
<p>AUDIO<br />
- Update Drums of Endurance cast sound.<br />
- Add secondary underscore for startup UI.</p>
<a name="hero-icon-updates"></a><h4>Hero Icon Updates</h4>
<p>We have some minor updates to Centaur&#8217;s icon.</p>
<a name="centaur-warrunner8217s-icon"></a><h5>Centaur Warrunner&#8217;s Icon</h5>
<p>Centaur&#8217;s hero icon has been redone.</p>
<p><strong>New Icon</strong></p>
<p><img class="alignnone size-full wp-image-9552" alt="centaur" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/centaur.png" width="128" height="72" /></p>
<p><strong>Old Icon</strong></p>
<p><img alt="centaur" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/centaur1.png" width="128" height="72" /></p>
<a name="hero-model-updates"></a><h4>Hero Model Updates</h4>
<p>This week&#8217;s patch sees an update to Anti-Mage&#8217;s default glaives model.</p>
<a name="anti-mage8217s-model-updates"></a><h5>Anti-Mage&#8217;s Model Updates</h5>
<p>Anti-Mage&#8217;s default glaives model has been updated with a new style.</p>
<p><strong>New Glaives</strong></p>
<p><img class="alignnone size-full wp-image-9476" alt="Dota2_AM_GlaivesNew" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_AM_GlaivesNew.jpg" width="600" height="574" /></p>
<p><strong>Old Glaives</strong></p>
<p><img alt="Dota2_AM_GlaivesOld" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_AM_GlaivesOld.jpg" width="600" height="574" /></p>
<a name="hero-animation-updates"></a><h4>Hero Animation Updates</h4>
<p>To go along with Anti-Mage&#8217;s new glaives model he now has a new loadout animation.</p>
<a name="anti-mage8217s-animations"></a><h5>Anti-Mage&#8217;s Animations</h5>
<p><img class="alignnone size-full wp-image-9478" alt="Dota2_Anims_Antimage" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Anims_Antimage.jpg" width="600" height="631" /></p>
<a name="compendium-taunts"></a><h4>Compendium Taunts</h4>
<p>As a reward for hitting the forth stretch goal a new &#8220;Compendium Taunt Pack&#8221; has been added to the game reward Compendium owners a total of six new taunts.</p>
<p><img class="alignnone size-full wp-image-9488" alt="Dota2_UI_TauntUnlock" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_TauntUnlock.jpg" width="600" height="334" /></p>
<a name="anti-mage8217s-taunt"></a><h5>Anti-Mage&#8217;s Taunt</h5>
<p><img class="alignnone size-full wp-image-9480" alt="dota_item_the_magic_ends_here_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_the_magic_ends_here_large.png" width="512" height="340" /></p>
<p><strong>Taunt: The Magic Ends Here</strong></p>
<p>Show their foul sorcery the regard it deserves.</p>
<a name="crystal-maiden8217s-taunt"></a><h5>Crystal Maiden&#8217;s Taunt</h5>
<p><img class="alignnone size-full wp-image-9481" alt="dota_item_taunt_beautiful_snowangel_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_taunt_beautiful_snowangel_large.png" width="512" height="340" /></p>
<p><strong>Taunt: Beautiful Snowangel</strong></p>
<p>&#8220;Crystal Maiden makes a snowangel! You better believe it!</p>
<a name="drow-ranger8217s-taunt"></a><h5>Drow Ranger&#8217;s Taunt</h5>
<p><img class="alignnone size-full wp-image-9482" alt="dota_item_whats_that_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_whats_that_large.png" width="512" height="340" /></p>
<p><strong>Taunt: Keep an Ear Out</strong></p>
<p>Did your enemy make a sound?</p>
<a name="juggernaut8217s-taunt"></a><h5>Juggernaut&#8217;s Taunt</h5>
<p><img class="alignnone size-full wp-image-9483" alt="dota_item_taunt_sharp_blade_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_taunt_sharp_blade_large.png" width="512" height="340" /></p>
<p><strong>Taunt: Sharp Blade</strong></p>
<p>Watch as Juggernaut sharpens his blade by cutting down his foes! Watch out! That&#8217;s a Sharp Blade!</p>
<a name="lina8217-s-taunt"></a><h5>Lina&#8217; s Taunt</h5>
<p><img class="alignnone size-full wp-image-9484" alt="dota_item_taunt_get_burned_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_taunt_get_burned_large.png" width="512" height="340" /></p>
<p><strong>Taunt: Get Burned</strong></p>
<p>Lina&#8217;s Public Service Announcement &#8230; &#8220;Hot Hot Hot!&#8221;. You have been warned!</p>
<a name="pudge8217s-taunt"></a><h5>Pudge&#8217;s Taunt</h5>
<p><img class="alignnone size-full wp-image-9485" alt="dota_item_taunt__shake_your_money_maker_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_taunt__shake_your_money_maker_large.png" width="512" height="340" /></p>
<p><strong>Taunt: Shake Your Money Maker</strong></p>
<p>Watch as Pudge &#8220;<em>Shakes his Money Maker</em>&#8221; while his foes cannot look away!</p>
<p><img class="alignnone size-full wp-image-9457" alt="Dota2_PudgeShakeTaunt" src="http://www.cyborgmatt.com/wp-content/uploads/2013/05/Dota2_PudgeShakeTaunt.gif" width="600" height="431" /></p>
<a name="new-cosmetic-hero-items"></a><h4>New Cosmetic Hero Items</h4>
<p>The first set for Skywrath Mage is now available.</p>
<a name="skywrath-mage8217s-items"></a><h5>Skywrath Mage&#8217;s Items</h5>
<p>The Arms of Retribution Set</p>
<p><img class="alignnone size-full wp-image-9465" alt="dota_item_the_arms_of_retribution_set_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/dota_item_the_arms_of_retribution_set_large.png" width="512" height="340" /></p>
<p><strong>Contains</strong></p>
<p><img class="alignnone size-full wp-image-9466" alt="ret_helm_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ret_helm_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-thumbnail wp-image-9467" alt="ret_shoulders_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ret_shoulders_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-thumbnail wp-image-9468" alt="ret_wings_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ret_wings_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-thumbnail wp-image-9469" alt="ret_belt_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ret_belt_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-thumbnail wp-image-9470" alt="ret_arms_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ret_arms_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-thumbnail wp-image-9471" alt="ret_staff_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ret_staff_large.png" width="512" height="340" /></p>
<p><strong>Model Viewer Shots</strong></p>
<p><img class="alignnone size-full wp-image-9472" alt="Dota2_Items_Skywrath01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Skywrath01.jpg" width="600" height="673" /></p>
<p><img class="alignnone size-thumbnail wp-image-9473" alt="Dota2_Items_Skywrath02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_Skywrath02.jpg" width="600" height="494" /></p>
<a name="new-cosmetic-couriers"></a><h4>New Cosmetic Couriers</h4>
<p>We have a batch of new couriers including a trusty forest familiar.</p>
<a name="cyril-the-syrmeleon"></a><h5>Cyril the Syrmeleon</h5>
<p>This is a Radiant &amp; Dire combo courier that comes bundled with the Defense 4 ticket.</p>
<p><img class="alignnone size-full wp-image-9489" alt="defense4_radiant_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/defense4_radiant_large.png" width="512" height="340" /></p>
<p><em>&#8220;The shy syrmeleon of the southern isles are rarely ones to travel abroad, or find themselves in a battle, or hitch a ride on an elder drakefly.&#8221;</em></p>
<p><strong>Standard Courier &#8211; Radiant</strong></p>
<p><img class="alignnone size-full wp-image-9490" alt="Dota2_Courier_DefenseRadiant01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_DefenseRadiant01.jpg" width="600" height="557" /></p>
<p><img class="alignnone size-full wp-image-9491" alt="Dota2_Courier_DefenseRadiant02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_DefenseRadiant02.jpg" width="600" height="451" /></p>
<p><strong>Standard Courier &#8211; Dire</strong></p>
<p><img class="alignnone size-full wp-image-9492" alt="Dota2_Courier_DefenseDire01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_DefenseDire01.jpg" width="600" height="502" /></p>
<p><img class="alignnone size-full wp-image-9493" alt="Dota2_Courier_DefenseDire02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_DefenseDire02.jpg" width="600" height="480" /></p>
<p><strong>Flying Courier &#8211; Radiant</strong></p>
<p><img class="alignnone size-full wp-image-9494" alt="Dota2_Courier_DefenseRadiantFly01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_DefenseRadiantFly01.jpg" width="600" height="504" /></p>
<p><strong>Flying Courier &#8211; Dire</strong></p>
<p><img class="alignnone size-full wp-image-9495" alt="Dota2_Courier_DefenseDireFly01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_DefenseDireFly01.jpg" width="600" height="586" /></p>
<p><img class="alignnone size-full wp-image-9496" alt="Dota2_Courier_DefenseDireFly02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_DefenseDireFly02.jpg" width="600" height="477" /></p>
<a name="el-gato"></a><h5>El Gato</h5>
<p><img class="alignnone size-full wp-image-9487" alt="el_gato_beyond_the_summit_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/el_gato_beyond_the_summit_large.png" width="512" height="340" /></p>
<p><em>&#8220;Fiercely determined, ever courageous, and always clever, not even the mighty Roshan may frighten El Gato from his mission.&#8221;</em></p>
<p><strong>Standard Courier</strong></p>
<p><img class="alignnone size-full wp-image-9497" alt="Dota2_Courier_ElGato01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_ElGato01.jpg" width="600" height="652" /></p>
<p><img class="alignnone size-full wp-image-9498" alt="Dota2_Courier_ElGato02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_ElGato02.jpg" width="600" height="517" /></p>
<p><strong>Flying Courier</strong></p>
<p><img class="alignnone size-full wp-image-9499" alt="Dota2_Courier_ElGatoFly01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_ElGatoFly01.jpg" width="600" height="510" /></p>
<p><img class="alignnone size-full wp-image-9500" alt="Dota2_Courier_ElGatoFly02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_ElGatoFly02.jpg" width="600" height="506" /></p>
<a name="itsy"></a><h5>Itsy</h5>
<p><img class="alignnone size-full wp-image-9459" alt="itsy_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/05/itsy_large.png" width="512" height="340" /></p>
<p><em>&#8220;Not so itsy, say you? Her enormous elder siblings click their mandibles and roll their many eyes at their sister&#8217;s puny proportions. To prove her worth, this fleet-footed spiderling will eagerly scuttle to your service and weave her web around your heart! &#8220;</em></p>
<p><strong>Standard Courier</strong></p>
<p><img class="alignnone size-full wp-image-9460" alt="Dota2_Courier_Itsy01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_Itsy01.jpg" width="600" height="479" /></p>
<p><img class="alignnone size-thumbnail wp-image-9461" alt="Dota2_Courier_Itsy02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_Itsy02.jpg" width="600" height="574" /></p>
<p><img class="alignnone size-thumbnail wp-image-9462" alt="Dota2_Courier_Itsy03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_Itsy03.jpg" width="600" height="449" /></p>
<p><strong>Flying Courier</strong></p>
<p><img class="alignnone size-thumbnail wp-image-9463" alt="Dota2_Courier_ItsyFlying01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_ItsyFlying01-600x407.jpg" width="600" height="407" /></p>
<p><img class="alignnone size-thumbnail wp-image-9464" alt="Dota2_Courier_ItsyFlying02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Courier_ItsyFlying02.jpg" width="600" height="495" /></p>
<a name="shagbark"></a><h5>Shagbark</h5>
<p><img alt="shagbark_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/05/shagbark_large.png" width="512" height="340" data-lazy-loaded="true" /></p>
<p><em>“Shagbark is a trusty forest familiar who lives for the thrill of delivery. Fond of secrets and artifacts, he hopes you’ll never finish farming.”</em></p>
<p><strong>Standard Courier</strong></p>
<p><img alt="Dota2_Courier_Shagbark01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/05/Dota2_Courier_Shagbark01.jpg" width="600" height="610" data-lazy-loaded="true" /></p>
<p><img alt="Dota2_Courier_Shagbark02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/05/Dota2_Courier_Shagbark02.jpg" width="600" height="570" data-lazy-loaded="true" /></p>
<p><img alt="Dota2_Courier_Shagbark03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/05/Dota2_Courier_Shagbark03.jpg" width="600" height="580" data-lazy-loaded="true" /></p>
<p><strong>Flying Courier</strong></p>
<p><img alt="Dota2_Courier_ShagbarkFly01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/05/Dota2_Courier_ShagbarkFly01.jpg" width="600" height="562" data-lazy-loaded="true" /></p>
<p><img alt="Dota2_Courier_ShagbarkFly02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/05/Dota2_Courier_ShagbarkFly02.jpg" width="600" height="532" data-lazy-loaded="true" /></p>
<a name="new-cosmetic-hud-skins"></a><h4>New Cosmetic HUD Skins</h4>
<p>Following on from last week&#8217;s patch we have another set of HUD skins ready for the store.</p>
<a name="elder-bark"></a><h5>Elder Bark</h5>
<p>&#8220;The seasons pass, and strength holds true.&#8221;</p>
<p><img class="alignnone size-full wp-image-9519" alt="hud_dark_forest_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/hud_dark_forest_large.png" width="512" height="340" /></p>
<p><img class="alignnone size-full wp-image-9526" alt="Dota2_HUD_ElderBark" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_ElderBark.jpg" width="600" height="312" /></p>
<p>Click to enlarge (16:9 in game preview):</p>
<p><a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_ElderBarkFull.jpg" rel="lightbox[9454]" title="Dota 2 29th May Patch – Content Analysis"><img class="alignnone size-thumbnail wp-image-9528" alt="Dota2_HUD_ElderBarkFull" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_ElderBarkFull-600x337.jpg" width="600" height="337" /></a></p>
<a name="furnace"></a><h5>Furnace</h5>
<p>&#8220;As flames rise, power grows.&#8221;</p>
<p><img alt="hud_ferocious_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/hud_ferocious_large.png" width="512" height="340" /></p>
<p><img alt="Dota2_HUD_Furnace" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_Furnace.jpg" width="600" height="312" /></p>
<p>Click to enlarge (16:9 in game preview):</p>
<p><a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_FurnaceFull.jpg" rel="lightbox[9454]" title="Dota 2 29th May Patch – Content Analysis"><img alt="Dota2_HUD_FurnaceFull" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_FurnaceFull-600x337.jpg" width="600" height="337" /></a></p>
<a name="jungle-ruin"></a><h5>Jungle Ruin</h5>
<p>&#8220;There are tales hidden deep in the jungle dark.&#8221;</p>
<p><img alt="hud_jungle_ruin_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/hud_jungle_ruin_large.png" width="512" height="340" /></p>
<p><img alt="Dota2_HUD_JungleRuin" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_JungleRuin.jpg" width="600" height="312" /></p>
<p>Click to enlarge (16:9 in game preview):</p>
<p><a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_JungleRuinFull.jpg" rel="lightbox[9454]" title="Dota 2 29th May Patch – Content Analysis"><img class="alignnone size-thumbnail wp-image-9530" alt="Dota2_HUD_JungleRuinFull" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_JungleRuinFull-600x337.jpg" width="600" height="337" /></a></p>
<p>&nbsp;</p>
<a name="new-team-pennants"></a><h4>New Team Pennants</h4>
<p>In the buildup to the next International event we are going to see a number of the team pennants returning including new additional pennants for teams who currently don&#8217;t have one yet.</p>
<a name="team-liquid8217s-pennant"></a><h5>Team Liquid&#8217;s Pennant</h5>
<p>Available now in the store: <a href="http://www.dota2.com/store/itemdetails/10199" target="_blank">http://www.dota2.com/store/itemdetails/10199</a></p>
<p><img class="alignnone size-full wp-image-9458" alt="Dota2_TeamLiquid_Pennant" src="http://www.cyborgmatt.com/wp-content/uploads/2013/05/Dota2_TeamLiquid_Pennant.png" width="512" height="340" /></p>
<a name="new-league-passes"></a><h4>New League Passes</h4>
<p>We have a couple of new league passes in this patch with a courier coming bundled with one of them.</p>
<a name="the-defense-season-4"></a><h5>The Defense Season 4</h5>
<p><img class="alignnone size-full wp-image-9503" alt="subscriptions_defense4_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/subscriptions_defense4_large.png" width="512" height="340" /></p>
<p><em>&#8220;The Defense is going into its fourth season, powered by EIZO and offering USD 25,000 prize money. Watch 20 of the best international teams compete in a two-month long spree of action packed high-class games. Ticket holders will also receive Munk the Melyon, a fearless courier that adapts to the players current faction.&#8221;</em></p>
<a name="redbull-esports-champion-league-2013"></a><h5>REDBULL Esports Champion League 2013</h5>
<p><img alt="subscriptions_redbull2013_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/subscriptions_redbull2013_large.png" width="512" height="340" /></p>
<p><em>&#8220;24 Asian teams invited, including Orange, TongFu, Rattlesnakes, Vici Gaming, Rising Stars and For.Love. 8 teams go to the offline final for a total prize pool of $21,187.&#8221;</em></p>
<a name="ui-updates"></a><h4>UI Updates</h4>
<p>We have a number of new features for the broadcasters that will allow for more communication between the casters and spectators as well as some updates to the compendium.</p>
<a name="broadcaster-ui"></a><h5>Broadcaster UI</h5>
<p>We now have a broadcaster menu (opened by clicking on the dota logo in the top right) that allows broadcasters to send generic stats, queries, and poll results to spectators.</p>
<p><img class="alignnone size-full wp-image-9505" alt="Dota2_UI_Broadcaster01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster01.jpg" width="600" height="169" /></p>
<p>Pressing it will bring up the new broadcaster menu.</p>
<p><img class="alignnone size-full wp-image-9506" alt="Dota2_UI_Broadcaster02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster02.jpg" width="600" height="377" /></p>
<p>The first option in is a simple popup message that will be displayed to all the spectators watching on Dota TV.</p>
<p><img class="alignnone size-full wp-image-9507" alt="Dota2_UI_Broadcaster03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster03.jpg" width="600" height="400" /></p>
<p>There is also support for automatic item buying notifications now. #PRODUCTIONVALUE</p>
<p><img class="alignnone size-full wp-image-9508" alt="Dota2_UI_Broadcaster04" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster04.jpg" width="600" height="378" /></p>
<p>The second option expands on the first one providing you with the option to add a title to the text and include an image.</p>
<p><img class="alignnone size-full wp-image-9509" alt="Dota2_UI_Broadcaster05" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster05.jpg" width="600" height="377" /></p>
<p>The images you can choose from will be all of the hero portraits that are currently in the match or from a list of generic icons.</p>
<p><img alt="Dota2_UI_Broadcaster07" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster07.jpg" width="600" height="56" /></p>
<p><img class="alignnone size-full wp-image-9510" alt="Dota2_UI_Broadcaster06" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster06.jpg" width="600" height="377" /></p>
<p><img class="alignnone size-full wp-image-9536" alt="statpop_dotalogo" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/statpop_dotalogo.png" width="128" height="72" /> <img class="alignnone size-thumbnail wp-image-9537" alt="statpop_exclaim" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/statpop_exclaim.png" width="128" height="72" /> <img class="alignnone size-thumbnail wp-image-9538" alt="statpop_star" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/statpop_star.png" width="128" height="72" /> <img class="alignnone size-thumbnail wp-image-9539" alt="statpop_clock" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/statpop_clock.png" width="128" height="72" /> <img class="alignnone size-thumbnail wp-image-9540" alt="statpop_note" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/statpop_note.png" width="128" height="72" /> <img class="alignnone size-thumbnail wp-image-9541" alt="statpop_question" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/statpop_question.png" width="128" height="72" /></p>
<p>Honk!</p>
<p><img class="alignnone size-full wp-image-9512" alt="Dota2_UI_Broadcaster08" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster08.jpg" width="600" height="377" /></p>
<p>This is what the spectators on Dota TV will see.</p>
<p><img class="alignnone size-full wp-image-9513" alt="Dota2_UI_Broadcaster09" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster09.jpg" width="600" height="409" /></p>
<p>The message box will dynamically expand to fit the amount of text you enter.</p>
<p><img class="alignnone size-full wp-image-9514" alt="Dota2_UI_Broadcaster10" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster10.jpg" width="600" height="353" /></p>
<p>The third option is used to display poll results to the spectators.</p>
<p><img class="alignnone size-full wp-image-9515" alt="Dota2_UI_Broadcaster11" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster11.jpg" width="600" height="377" /></p>
<p>Shagbark would never feed&#8230;</p>
<p><img class="alignnone size-full wp-image-9516" alt="Dota2_UI_Broadcaster12" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster12.jpg" width="600" height="339" /></p>
<p>Blink dagger-AAAAAAAHHAAAH 	<audio id="wp_mep_59" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/bane_blink_03.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/bane_blink_03.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_59').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p><img class="alignnone size-full wp-image-9517" alt="Dota2_UI_Broadcaster13" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_Broadcaster13.jpg" width="600" height="311" /></p>
<a name="compendium-ui"></a><h5>Compendium UI</h5>
<p>The main compendium book how has a &#8220;Table of Contents&#8221; page.</p>
<p><img class="alignnone size-full wp-image-9533" alt="Dota2_UI_CompendiumTOC" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_UI_CompendiumTOC.jpg" width="600" height="715" /></p>
<a name="back-end-changes"></a><h3>Back End Changes</h3>
<a name="updated-strings"></a><h4>Updated Strings</h4>
<p>Players new to Dota 2 will now be presented the key configuration dialogue before they start the tutorial.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_New_Player_Key_Config&quot;    &quot;Select Configuration&quot;</code>
									</pre>
							</p></p>
<p>More string updates for the second tutorial map.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_Tutorial_M2_SecretExplain&quot;  &quot;Oh!  A customer!  The &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;Secret Shop&lt;/b&gt;&lt;/font&gt; stocks items you can't buy at the base.nnWhy not try upgrading your &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;Boots of Speed&lt;/b&gt;&lt;/font&gt; to &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;Arcane Boots&lt;/b&gt;&lt;/font&gt;?nnTo do so you'll need an &lt;font color='#006697' face='Dota Hypatia Bold'&gt;&lt;b&gt;Energy Booster&lt;/b&gt;&lt;/font&gt;.&quot;

    &quot;DOTA_Tutorial_M2_TeleportCancel&quot;  &quot;Woops!  You moved which cancelled the channeled teleport.  This will also consume the Town Portal Scroll so we'll need to get a new one.  Buy a new Town Portal Scroll from the shop and have the courier bring it to you.&quot;
    &quot;DOTA_Tutorial_M2_TeleportWrongLoc&quot;  &quot;The Tower is represented by a green square.  Try teleporting again and click near the green square.&quot;</code>
									</pre>
							</p></p>
<p>Could of error messages for the guild party system.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_JoinOpenGuildPartyError_Header&quot;  &quot;Error&quot;
    &quot;DOTA_GuildOpenPartyError&quot;        &quot;Failed to join party.  Please try again.&quot;</code>
									</pre>
							</p></p>
<p>The compendium table of contents strings.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    // TOC Strings

    &quot;DOTA_Passport_TOC_TheEvent&quot;      &quot;The Event&quot;
    &quot;DOTA_Passport_TOC_Venue&quot;        &quot;Venue&quot;
    &quot;DOTA_Passport_TOC_Team&quot;        &quot;Teams&quot;
    &quot;DOTA_Passport_TOC_Qualifiers&quot;      &quot;Qualifiers&quot;
    &quot;DOTA_Passport_TOC_WestQualifiers&quot;    &quot;West Qualifiers&quot;
    &quot;DOTA_Passport_TOC_EastQualifiers&quot;    &quot;East Qualifiers&quot;
    &quot;DOTA_Passport_TOC_WestQualifiers_Pred&quot;  &quot;West Qualifier Predictions&quot;
    &quot;DOTA_Passport_TOC_EastQualifiers_Pred&quot;  &quot;East Qualifier Predictions&quot;
    &quot;DOTA_Passport_TOC_Bonuses&quot;        &quot;Bonuses&quot;
    &quot;DOTA_Passport_TOC_TeamCup&quot;        &quot;Team Cup&quot;
    &quot;DOTA_Passport_TOC_AllStarMatch&quot;    &quot;All Star Match&quot;
    &quot;DOTA_Passport_TOC_Courier&quot;        &quot;Courier&quot;
    &quot;DOTA_Passport_TOC_PrizePool&quot;      &quot;Prize Pool&quot;
    &quot;DOTA_Passport_TOC_CurrentAmount&quot;    &quot;Current Amount&quot;
    &quot;DOTA_Passport_TOC_StretchGoals&quot;    &quot;Stretch Goals&quot;
    &quot;DOTA_Passport_TOC_Appendix&quot;      &quot;Appendix&quot;
    &quot;DOTA_Passport_TOC_PlayerProfiles&quot;    &quot;Player Profiles&quot;</code>
									</pre>
							</p></p>
<p>Strings for the new broadcaster notification system.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_Broadcaster_Menu_Title&quot;      &quot;BROADCASTER MENU&quot;
    &quot;DOTA_Broadcaster_SendStatPopup&quot;    &quot;Send Stat Popup&quot;
    &quot;DOTA_Broadcaster_SendStatPopup_Title&quot;  &quot;SELECT STYLE AND FILL OUT DISPLAY&quot;
    &quot;DOTA_Broadcaster_SelectImage&quot;      &quot;Select Image&quot;
    &quot;DOTA_Broadcaster_TextHere&quot;        &quot;&lt;Enter text here&gt;&quot;
    &quot;DOTA_Broadcaster_TextHereOptional&quot;    &quot;&lt;Enter text here (or leave blank)&gt;&quot;
    &quot;DOTA_Broadcaster_ImagePicker_Title&quot;  &quot;SELECT IMAGE&quot;
    &quot;DOTA_Broadcaster_ImagePicker_Heroes&quot;  &quot;HEROES&quot;
    &quot;DOTA_Broadcaster_ImagePicker_Generic&quot;  &quot;GENERIC&quot;
    &quot;DOTA_Broadcaster_ImagePicker_Items&quot;  &quot;ITEMS&quot;</code>
									</pre>
							</p></p>
<p>The Pyrion Flax announcer pack now has preview lines.</p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;DOTA_Announcer_Preview_Pflax_01&quot;    &quot;The eternal struggle betwixt creep and creep lumbers on&quot;
    &quot;DOTA_Announcer_Preview_Pflax_02&quot;    &quot;Uh, pardon the interruption sir...&quot;
    &quot;DOTA_Announcer_Preview_Pflax_03&quot;    &quot;Go on creeps! Hit those other creeps!&quot;
    &quot;DOTA_Announcer_Preview_Pflax_04&quot;    &quot;Mega Creep? Those guys are awesome!&quot;
    &quot;DOTA_Announcer_Preview_Pflax_05&quot;    &quot;Man this Batrider is awesome, he hasn't touched the ground once&quot;
    &quot;DOTA_Announcer_Preview_Pflax_06&quot;    &quot;He's a dragon, a knight, and in his spare time he likes to bake!&quot;
</code>
									</pre>
							</p></p>
<a name="unreleased-compendium-updates"></a><h4>Unreleased Compendium Updates</h4>
<p>The Compendium continues to be a evolving goodie with some great new features on the horizon with the addition of reliving the qualifier matches through matchmaking and some pro player dotamon cards.</p>
<a name="player-cards"></a><h5>Player Cards</h5>
<p>There are currently three unreleased player cards: Dendi, ixmike88 and Chuan in the files. From the strings below it seems you will be collecting them and adding them to your compendium. GOTTA CATCH THEM ALL.</p>
<p><em>&#8220;Are you sure you want to stamp this Player Card into your Compendium? The Player Card will be destroyed upon use.&#8221;</em></p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    &quot;player_card&quot;          &quot;Player Card&quot;

    &quot;StampPlayerCard&quot;            &quot;Use on Compendium&quot;
    &quot;DOTA_PlayerCard_Activate_Compendium&quot;  &quot;You have not activated your International Compendium. Right click the Compendium item to activate it.&quot;
    &quot;DOTA_PlayerCard_Failed&quot;        &quot;Failed to use this player card.&quot;
    &quot;DOTA_PlayerCard_Confirm&quot;        &quot;Are you sure you want to stamp this Player Card into your Compendium? The Player Card will be destroyed upon use.&quot;
    &quot;DOTA_PlayerCard_No_Compendium&quot;      &quot;Stamping a Player Card requires an International Compendium. Would you like to go to the store to purchase one?&quot;
    &quot;DOTA_PlayerCard_Already_Stamped&quot;    &quot;You have already stamped this played into your Compendium.&quot;</code>
									</pre>
							</p></p>
<p><em>Trading shiny Dendi for ixmike&#8217;s mustache.</em></p>
<a name="compendium-matchmaking"></a><h5>Compendium Matchmaking</h5>
<p>Another new feature on the horizon is an option to revisit qualifier matches and put yourself in the shoes of the players who took part in that match. CAN YOU CHANGE HISTORY?</p>
<p><em>&#8220;Each week, we&#8217;ll choose an interesting match from the International East &amp; West qualifiers. As a compendium owner, you&#8217;re able to play in a special matchmaking pool where we&#8217;ll mimic that game. Your team will be replace one of the professional teams in the qualifier match, matching their hero selections. We&#8217;ll provide some information about the match, so you can take a shot at reproducing the professional team&#8217;s tactics. Can you reproduce their victories, while avoiding their defeats?&#8221;</em></p>
<p><p>
								<pre class="Plum_Code_Box"><code class="">    // Compendium Matchmaking Page
    &quot;DOTA_TIP_COMPMM_Title&quot;    &quot;COMPENDIUM MATCHMAKING&quot;
    &quot;DOTA_TIP_CMM_Blurb&quot;    &quot;CAN YOU CHANGE HISTORY?&quot;
    &quot;DOTA_TIP_CMM_Desc&quot;      &quot;Each week, we'll choose an interesting match from the International East &amp; West qualifiers. As a compendium owner, you're able to play in a special matchmaking pool where we'll mimic that game. Your team will be replace one of the professional teams in the qualifier match, matching their hero selections. We'll provide some information about the match, so you can take a shot at reproducing the professional team's tactics. Can you reproduce their victories, while avoiding their defeats?&quot;
    &quot;DOTA_TIP_CMM_ThisWeek&quot;    &quot;This Week's Match&quot;
    &quot;DOTA_TIP_CMM_NextWeek&quot;    &quot;Next Week&quot;
    &quot;DOTA_TIP_CMM_Vs&quot;      &quot;%s1 vs %s2!&quot;</code>
									</pre>
							</p></p>
<a name="unreleased-cosmetic-items"></a><h4>Unreleased Cosmetic Items</h4>
<p>We have a new unknown staff for Nature&#8217;s Prophet in the files now.</p>
<a name="nature8217s-prophet8217s-items"></a><h5>Nature&#8217;s Prophet&#8217;s Items</h5>
<p>There are materials files and a backpack image for a &#8220;Scythe of Vyse&#8221; staff for Nature&#8217;s Prophet.</p>
<p><img class="alignnone size-full wp-image-9543" alt="scythe_of_vyse_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/scythe_of_vyse_large.png" width="512" height="340" /></p>
<p>This item may be related to a future promo code/bundle as a Genuine version has already been spotted.</p>
<p><img class="alignnone size-thumbnail wp-image-9544" alt="Dota2_Items_GenuineSOV" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Items_GenuineSOV.jpg" width="600" height="497" /></p>
<a name="boneyard-hud-skin"></a><h5>Boneyard HUD Skin</h5>
<p>We have an icon for a &#8220;Boneyard&#8221; HUD skin in the files which refers to the Boneyard HUD from the Workshop.</p>
<p><img class="alignnone size-full wp-image-9545" alt="hud_boneyard_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/hud_boneyard_large.png" width="512" height="340" /></p>
<p>Workshop: <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=145536480" target="_blank">http://steamcommunity.com/sharedfiles/filedetails/?id=145536480</a></p>
<p><img class="alignnone size-full wp-image-9547" alt="Dota2_HUD_Boneyard" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_Boneyard.jpg" width="600" height="329" /></p>
<p><a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_BoneyardFull.jpg" rel="lightbox[9454]" title="Dota 2 29th May Patch – Content Analysis"><img class="alignnone size-thumbnail wp-image-9549" alt="Dota2_HUD_BoneyardFull" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_BoneyardFull-600x337.jpg" width="600" height="337" /></a></p>
<a name="dark-mysteries-hud-skin"></a><h5>Dark Mysteries HUD Skin</h5>
<p><img alt="hud_dark_mysteries_large" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/hud_dark_mysteries_large.png" width="512" height="340" /></p>
<p>Workshop: <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=144680633" target="_blank">http://steamcommunity.com/sharedfiles/filedetails/?id=144680633</a></p>
<p><img alt="Dota2_HUD_DarkMysteries" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_DarkMysteries.jpg" width="600" height="329" /></p>
<p><a href="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_DarkMysteriesFull.jpg" rel="lightbox[9454]" title="Dota 2 29th May Patch – Content Analysis"><img class="alignnone size-thumbnail wp-image-9550" alt="Dota2_HUD_DarkMysteriesFull" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_HUD_DarkMysteriesFull-600x337.jpg" width="600" height="337" /></a></p>
<a name="tutorial-map-2-props"></a><h4>Tutorial Map 2 Props</h4>
<p>We have another bundle of prop models for the upcoming second tutorial map.</p>
<p><img class="alignnone size-full wp-image-9573" alt="Dota2_TutorialMapProps01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_TutorialMapProps01.jpg" width="600" height="580" /></p>
<p><img class="alignnone size-thumbnail wp-image-9574" alt="Dota2_TutorialMapProps02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_TutorialMapProps02.jpg" width="600" height="586" /></p>
<p><img class="alignnone size-thumbnail wp-image-9575" alt="Dota2_TutorialMapProps03" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_TutorialMapProps03.jpg" width="600" height="458" /></p>
<p><img class="alignnone size-thumbnail wp-image-9576" alt="Dota2_TutorialMapProps04" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_TutorialMapProps04.jpg" width="600" height="427" /></p>
<p><img class="alignnone size-thumbnail wp-image-9577" alt="Dota2_TutorialMapProps05" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_TutorialMapProps05.jpg" width="600" height="442" /></p>
<p><img class="alignnone size-thumbnail wp-image-9578" alt="Dota2_TutorialMapProps06" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_TutorialMapProps06.jpg" width="600" height="323" /></p>
<p><img class="alignnone size-thumbnail wp-image-9579" alt="Dota2_TutorialMapProps07" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_TutorialMapProps07.jpg" width="600" height="421" /></p>
<p><img class="alignnone size-thumbnail wp-image-9580" alt="Dota2_TutorialMapProps08" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_TutorialMapProps08.jpg" width="600" height="490" /></p>
<a name="smeevil-courier-update"></a><h4>Smeevil Courier Update</h4>
<p>We now have a model file for the Smeevil Mammoth mount, progress is continuing on the mounts that will be rewarded to Compendium owners for reaching the required stretch goal.</p>
<a name="mammoth-mount"></a><h5>Mammoth Mount</h5>
<p><strong>Standard Courier</strong></p>
<p><img class="alignnone size-full wp-image-9569" alt="Dota2_Smeevil01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil01.jpg" width="600" height="516" /></p>
<p><img class="alignnone size-thumbnail wp-image-9570" alt="Dota2_Smeevil02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil02.jpg" width="600" height="551" /></p>
<p><strong>Flying Courier</strong></p>
<p><img class="alignnone size-full wp-image-9571" alt="Dota2_Smeevil_Fly01" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil_Fly01.jpg" width="600" height="433" /></p>
<p><img class="alignnone size-thumbnail wp-image-9572" alt="Dota2_Smeevil_Fly02" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Smeevil_Fly02.jpg" width="600" height="574" /></p>
<a name="updated-sound-files"></a><h4>Updated Sound Files</h4>
<p>We have some new underscore music and updates to a couple of existing sound files in this week&#8217;s patch.</p>
<a name="new-startup-ui-underscores"></a><h5>New Startup UI Underscores</h5>
<p>ui_underscore1.mp3 	<audio id="wp_mep_60" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ui_underscore1.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/ui_underscore1.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_60').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>ui_underscore2.mp3 	<audio id="wp_mep_61" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ui_underscore2.mp3"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/ui_underscore2.mp3" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_61').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<a name="tutorial-map-2-soundscapes"></a><h4>Tutorial Map 2 Soundscapes</h4>
<p>thunder_dist_01.wav 	<audio id="wp_mep_62" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_01.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_01.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_62').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>thunder_dist_02.wav 	<audio id="wp_mep_63" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_02.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_02.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_63').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>thunder_dist_03.wav 	<audio id="wp_mep_64" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_03.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_03.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_64').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>thunder_dist_04.wav 	<audio id="wp_mep_65" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_04.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_04.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_65').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>thunder_dist_05.wav 	<audio id="wp_mep_66" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_05.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_05.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_66').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<p>tutorial_rain_base_lp.wav 	<audio id="wp_mep_67" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tutorial_rain_base_lp.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/tutorial_rain_base_lp.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_67').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<a name="new-drum-sound-effect"></a><h5>New Drum Sound Effect</h5>
<p>item_drum.wav 	<audio id="wp_mep_68" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/item_drum.wav"     controls="controls" preload="none"  >
		
		
		
		
		
		
		
		<object width="400" height="30" type="application/x-shockwave-flash" data="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf">
			<param name="movie" value="http://www.cyborgmatt.com/wp-content/plugins/media-element-html5-video-and-audio-player/mediaelement/flashmediaelement.swf" />
			<param name="flashvars" value="controls=true&amp;file=http://www.cyborgmatt.com/wp-content/uploads/2013/06/item_drum.wav" />			
		</object>		
	</audio>
<script type="text/javascript">
jQuery(document).ready(function($) {
	$('#wp_mep_68').mediaelementplayer({
		m:1
		
		,features: ['playpause','current','progress','duration','volume','tracks','fullscreen']
		,audioWidth:400,audioHeight:30
	});
});
</script>
</p>
<a name="materials-update"></a><h3>Materials Update</h3>
<p>We have a fresh set of reworked materials for Abaddon in this week&#8217;s page.</p>
<a name="abaddon8217s-materials"></a><h4>Abaddon&#8217;s Materials</h4>
<p>Abaddon&#8217;s Body texture:</p>
<p><img class="alignnone size-thumbnail wp-image-9558" alt="abaddon_body_color" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_body_color.png" width="512" height="256" /></p>
<p>Abaddon&#8217;s Mount texture:</p>
<p><img alt="abaddon_mount_color" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_mount_color.png" width="512" height="256" /></p>
<p>Abaddon&#8217;s Cape &amp; Helm texture:</p>
<p><img class="alignnone size-thumbnail wp-image-9559" alt="abaddon_cape_color" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_cape_color.png" width="256" height="256" /> <img alt="abaddon_helm_color" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_helm_color.png" width="256" height="256" /></p>
<p>Abaddon&#8217;s Shoulders Texture:</p>
<p><img alt="abaddon_shoulders_color" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/abaddon_shoulders_color.png" width="256" height="256" /></p>
<a name="particles-update"></a><h3>Particles Update</h3>
<p>We have no new particle updates for the unreleased heroes.</p>
<a name="predictions-for-the-next-hero"></a><h3>Predictions For The Next Hero</h3>
<p><img class="alignnone size-full wp-image-9556" title="I will also accept 6.78 Chuan cards for my Shiny Dendi card." alt="I will also accept 6.78 Chuan cards for my Shiny Dendi card." src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/chuan.png" width="366" height="512" /></p>
<a name="shagbark-giveaway"></a><h3>Shagbark Giveaway</h3>
<p>After months of hard work I&#8217;m happy to say that our trusty forest familiar is now available on the Dota 2 store! A special thanks to Danidem, Anuxi and Vidotto for the amazing job you have done. I can&#8217;t thank you enough.</p>
<p><a href="http://www.dota2.com/store/itemdetails/10192">http://www.dota2.com/store/itemdetails/10192</a></p>
<p><img class="alignnone size-full wp-image-9588" alt="Dota2_Shagbark" src="http://www.cyborgmatt.com/wp-content/uploads/2013/06/Dota2_Shagbark.jpg" width="600" height="287" /></p>
<p>To celebrate the release of Shagbark I will be doing a small competition over the next week or so, to enter into the competition you need to draw or create something that features Shagbark. It doesn&#8217;t matter if you use photoshop, paint or even a pencil + paper.</p>
<p>Please submit your enteries via this form:</p>
<p><a href="https://docs.google.com/forms/d/1HEa3EhJvLfxwEWXpxNEBHOyZ5WpHf_PKf6tYRjxJsNQ/viewform">https://docs.google.com/forms/d/1HEa3EhJvLfxwEWXpxNEBHOyZ5WpHf_PKf6tYRjxJsNQ/viewform</a></p>
<p>If you have any problems you can contact me via the contact form on here, via Twitter or Facebook.</p>
<p>I will choose a number of winners and announce them when we have made our decision. All of the winners will receive a Shagbark along with a sloppy kiss off the little man himself.</p>
<img src="http://feeds.feedburner.com/~r/Cyborgmatt/~4/kHtUDfSHUXA" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.cyborgmatt.com/2013/06/dota-2-29th-may/feed/</wfw:commentRss>
		<slash:comments>273</slash:comments>
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/bane_blink_03.mp3" length="37932" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ui_underscore1.mp3" length="1780404" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/ui_underscore2.mp3" length="1780404" type="audio/mpeg" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_01.wav" length="1311808" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_02.wav" length="837292" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_03.wav" length="1410004" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_04.wav" length="1990656" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/thunder_dist_05.wav" length="1549360" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/tutorial_rain_base_lp.wav" length="1147346" type="audio/wav" />
<enclosure url="http://www.cyborgmatt.com/wp-content/uploads/2013/06/item_drum.wav" length="531764" type="audio/wav" />
		<feedburner:origLink>http://www.cyborgmatt.com/2013/06/dota-2-29th-may/</feedburner:origLink></item>
	</channel>
</rss><!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Page Caching using disk: enhanced

 Served from: www.cyborgmatt.com @ 2013-06-15 23:51:40 by W3 Total Cache -->
