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<channel>
	<title>d21 Gaming</title>
	
	<link>http://d21-gaming.com/blog</link>
	<description>Five veteran gamers, plus special guests, share their insights, rants, and raves about all things gaming, especially board games and RPGs.</description>
	<lastBuildDate>Mon, 01 Jun 2009 12:50:02 +0000</lastBuildDate>
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			<image><link>http://d21-gaming.com/blog</link><url>http://d21-gaming.com/blog/d21-feed-logo.png</url><title>d21-gaming blog</title></image><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/d21" type="application/rss+xml" /><feedburner:emailServiceId>d21</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
		<title>Motivational Monday</title>
		<link>http://feedproxy.google.com/~r/d21/~3/gbAwrFOkUbY/</link>
		<comments>http://d21-gaming.com/blog/2009/06/01/motivational-monday-58/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 12:49:58 +0000</pubDate>
		<dc:creator>Random</dc:creator>
				<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://d21-gaming.com/blog/2009/06/01/motivational-monday-58/</guid>
		<description><![CDATA[Geek Fantasies]]></description>
			<content:encoded><![CDATA[<p><a href="http://d21-gaming.com/blog/2008/04/30/motivational-mon-oops/">Last year</a> I put up a pair of posters featuring Slave Girl Leia cosplayers. Well these apparently lead to some&hellip; interesting developments.</p>
<p align="center"><img alt="Geekfantasies24" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/06/geekfantasies24.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Geekfantasies32" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/06/geekfantasies32.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Pillowfight" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/06/pillowfight.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Cosplayers" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/06/cosplayers.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Fanfic" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/06/fanfic.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Crossovers" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/06/crossovers.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="left">and speaking of Star Trek&hellip;</p>
<p align="center"><img alt="Crackho" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/06/crackho.gif" align="textTop" vspace="2" border="2" /></p>
<p>&nbsp;</p>
<img src="http://feeds.feedburner.com/~r/d21/~4/gbAwrFOkUbY" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Motivational Mondays</title>
		<link>http://feedproxy.google.com/~r/d21/~3/_XgDvpWv3wQ/</link>
		<comments>http://d21-gaming.com/blog/2009/05/25/motivational-mondays-11/#comments</comments>
		<pubDate>Mon, 25 May 2009 12:00:00 +0000</pubDate>
		<dc:creator>Random</dc:creator>
				<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://d21-gaming.com/blog/2009/05/25/motivational-mondays-11/</guid>
		<description><![CDATA[more yummy Cthulhu]]></description>
			<content:encoded><![CDATA[<p>Time for more Cthulhu posters!</p>
<p align="center"><img alt="Classiccallofcthulhu" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/classiccallofcthulhu.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Cthulhu run" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/cthulhu-20run.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Cultsa" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/cultsa.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="CoC ending" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/coc-20ending.jpg" align="textTop" vspace="2" border="2" /></p>
<p>now let&rsquo;s start thinking outsde the box&hellip;</p>
<p align="center"><img alt="Cthulu" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/cthulu.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="BuddyC" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/buddyc.jpg" align="textTop" vspace="2" border="2" /></p>
<p>those were pretty tame. How about these:</p>
<p align="center"><img alt="Call-of-cthulhu-make-anything" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/call-2dof-2dcthulhu-2dmake-2danything.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Cthulhutech" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/cthulhutech.jpg" align="textTop" vspace="2" border="2" /></p>
<p>Now THAT&rsquo;S more like it!</p>
<img src="http://feeds.feedburner.com/~r/d21/~4/_XgDvpWv3wQ" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Motivational Monday</title>
		<link>http://feedproxy.google.com/~r/d21/~3/cW6f1cWMVNw/</link>
		<comments>http://d21-gaming.com/blog/2009/05/18/motivational-monday-57/#comments</comments>
		<pubDate>Mon, 18 May 2009 12:00:00 +0000</pubDate>
		<dc:creator>Random</dc:creator>
				<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://d21-gaming.com/blog/2009/05/18/motivational-monday-57/</guid>
		<description><![CDATA[Guess what I saw this weekend...]]></description>
			<content:encoded><![CDATA[<p>This weeks theme is Star Trek!</p>
<p>Most of these are old school TOS. We will start with the most common one on the internet:</p>
<p><img alt="Captkirk" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/captkirk.png" align="textTop" vspace="2" border="2" /></p>
<p>then there are some that resonate with anyone who&rsquo;s seen the show:</p>
<p><img alt="Fightmusic" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/fightmusic.png" align="textTop" vspace="2" border="2" /></p>
<p><img alt="Expendability" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/expendability.png" align="textTop" vspace="2" border="2" /></p>
<p><img alt="Diplomacy" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/diplomacy.png" align="textTop" vspace="2" border="2" /></p>
<p>and some that resonate with everyone:</p>
<p><img alt="Alcohol" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/alcohol.png" align="textTop" vspace="2" border="2" /></p>
<p><img alt="Exploration" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/exploration.jpg" align="textTop" vspace="2" border="2" /></p>
<p>and then there is the &lsquo;other&rsquo; category:</p>
<p><img alt="Continuity" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/continuity.png" align="textTop" vspace="2" border="2" /></p>
<p><img alt="Spocks_brain" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/spocks-brain.png" align="textTop" vspace="2" border="2" /></p>
<p>&ldquo;Jim! His brain. It&rsquo;s GONE!&rdquo; Bwahahahahaha! Gods I loved that episode!</p>
<p><img alt="Vulcans" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/vulcans.png" align="textTop" vspace="2" border="2" /></p>
<p><img alt="Holysymb" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/holysymb.jpg" align="textTop" vspace="2" border="2" /></p>
<p>Here are a few from more recent series:</p>
<p><img alt="Teamcolors" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/teamcolors.jpg" align="textTop" vspace="2" border="2" /></p>
<p><img alt="Medicalscience" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/medicalscience.jpg" align="textTop" vspace="2" border="2" /></p>
<p>Robert Picardo played the fuck out of that part. He was the best thing about Voyager. If you ever get the chance check out the Voyager episode &ldquo;Latent Image&rdquo; (Season 5 ep11&nbsp;I think.) Best episode ever.</p>
<p>And lastly here is one&nbsp;from the new flick:</p>
<p><img alt="Party Dynamics" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/party-20dynamics.jpg" align="textTop" vspace="2" border="2" /></p>
<img src="http://feeds.feedburner.com/~r/d21/~4/cW6f1cWMVNw" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Motivational Monday</title>
		<link>http://feedproxy.google.com/~r/d21/~3/C98r0lhnfFw/</link>
		<comments>http://d21-gaming.com/blog/2009/05/11/motivational-monday-56/#comments</comments>
		<pubDate>Mon, 11 May 2009 12:00:01 +0000</pubDate>
		<dc:creator>Random</dc:creator>
				<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://d21-gaming.com/blog/2009/05/11/motivational-monday-56/</guid>
		<description><![CDATA[mmm...Gamer Girls...]]></description>
			<content:encoded><![CDATA[<p>Spinning off of last weeks theme this week we will be looking at that most wondrous entity, the Gamer Girl:</p>
<p align="center"><img alt="Perkygoths" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/perkygoths.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="MaikenMotivation" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/maikenmotivation.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Motivate_hope" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/motivate-hope.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Hope" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/hope.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Gamergirls" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/gamergirls.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Gamer_girls" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/gamer-girls.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Goth chicks" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/goth-20chicks.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Larpingmaybe" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/larpingmaybe.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Gamergirls2" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/gamergirls2.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="GamegirlWii" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/gamegirlwii.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Gamer girls do exist" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/gamer-20girls-20do-20exist.jpg" align="textTop" vspace="2" border="2" /></p>
<img src="http://feeds.feedburner.com/~r/d21/~4/C98r0lhnfFw" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Still Banging the Drum</title>
		<link>http://feedproxy.google.com/~r/d21/~3/SB3VFxokPCM/</link>
		<comments>http://d21-gaming.com/blog/2009/05/08/still-banging-the-drum/#comments</comments>
		<pubDate>Fri, 08 May 2009 17:09:30 +0000</pubDate>
		<dc:creator>Random</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://d21-gaming.com/blog/2009/05/08/still-banging-the-drum/</guid>
		<description><![CDATA[Nerdcore makes great gaming music for boardgaming. Most people don't even realize what it is until they've heard it for a while.]]></description>
			<content:encoded><![CDATA[<p>Every now and then I feel the need to let you all know the Nerdcore Music scene still exists. It’s one of the few causes I still believe in. That’s why I’m taking this time to let you all know that tonight in Rochester, NY MC Lars is performing a free concert at the Lilac Festival at 7pm. Check it out if you can. Here are a few samples of his work:</p>
<p>Starting with my favorite ‘Hot Topic is Not Punk Rock’:</p>
<p><object width="425" height="344" data="http://www.youtube.com/v/26NaGLx6Tdg&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/26NaGLx6Tdg&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>Here’s an example of his live show at MarsCon this past March:</p>
<p><object width="425" height="344" data="http://www.youtube.com/v/danjvqOd590&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/danjvqOd590&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>And one more of his better songs:</p>
<p><object width="425" height="344" data="http://www.youtube.com/v/2zTPDVkVFOs&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/2zTPDVkVFOs&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>And since I can’t resist here are a few more of my favorite Nerdcore artists and songs now on Youtube:</p>
<p><a href="http://www.youtube.com/watch?v=4nigRT2KmCE">MC Frontalot – It Is Pitch Dark</a></p>
<p><a href="http://www.youtube.com/watch?v=y8ke5gsTzCc">MC Chris – Evergreen</a></p>
<p><a href="http://www.youtube.com/watch?v=SnLB8wysMbY">Futuristic Sex robotz – F**K the MPAA </a></p>
<p><a href="http://www.youtube.com/watch?v=z7G_VOCzjfU">Schaffer the Darklord – Night of the Living Christ</a></p>
<p><a href="http://www.youtube.com/watch?v=FTLwiccIOxI">Optimus Rhyme – Obey the Moderator</a></p>
<p><a href="http://www.youtube.com/watch?v=CnxaEK2hyKE">Captain Dan &amp; the Scurvey Crew – Shore Leave</a></p>
<p><a href="http://www.youtube.com/watch?v=3zvGRNu08B4">YTCracker – Warez Loader</a></p>
<p><a href="http://www.youtube.com/watch?v=uJDME0B_bZ8">Sinister Six – The Herald (feat. The Ranger)</a> Note: the actual song doesn’t start until about 44 seconds into the video.</p>
<img src="http://feeds.feedburner.com/~r/d21/~4/SB3VFxokPCM" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Motivational Monday</title>
		<link>http://feedproxy.google.com/~r/d21/~3/GiinmdX_j7o/</link>
		<comments>http://d21-gaming.com/blog/2009/05/04/motivational-monday-55/#comments</comments>
		<pubDate>Mon, 04 May 2009 11:42:41 +0000</pubDate>
		<dc:creator>Random</dc:creator>
				<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://d21-gaming.com/blog/2009/05/04/motivational-monday-55/</guid>
		<description><![CDATA[You’d be surprised at how many of these are out there. (Okay, you probably wouldn’t.)
]]></description>
			<content:encoded><![CDATA[<p>This being the time of May sweeps and all&nbsp;I figure it would be a good idea to jump on board. That means this weeks theme is Cheesecake. </p>
<p align="center"><img alt="Distraction" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/distraction.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Bewbs" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/bewbs.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Breasts" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/breasts.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Boots of the winterlands" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/boots-20of-20the-20winterlands.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Elfaquatic" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/elfaquatic.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Nyad" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/nyad.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Womens armor" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/womens-20armor.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Orion" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/orion.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Twilek" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/twilek.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Sexsells" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/sexsells.jpg" align="textTop" vspace="2" border="2" /></p>
<img src="http://feeds.feedburner.com/~r/d21/~4/GiinmdX_j7o" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Expanding the Horror</title>
		<link>http://feedproxy.google.com/~r/d21/~3/jeh-DbK0uo0/</link>
		<comments>http://d21-gaming.com/blog/2009/05/02/expanding-the-horror/#comments</comments>
		<pubDate>Sat, 02 May 2009 08:00:29 +0000</pubDate>
		<dc:creator>Random</dc:creator>
				<category><![CDATA[Board]]></category>
		<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://d21-gaming.com/blog/?p=2575</guid>
		<description><![CDATA[Just when we were getting the hang of the trouble in Arkham, the madness spreads to Dunwich...]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><!--    body {         border-style: none;         background: Window;         color: WindowText;        }   #ljcutbegin {         width: 100%;         height: 1px;         border: 1px dashed black;   }   #ljcutend {         width: 100%;         height: 1px;         border: 1px dashed gray;   }   blockquote {     border-left: 3px solid silver;     padding-left: 10px;     margin-left: 10px;   }   .bjspell {     border-bottom: 1px dotted red;   } } --></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: center;"><img class="aligncenter size-full wp-image-2580" title="tsathoggua1" src="http://d21-gaming.com/blog/wp-content/uploads/2009/05/tsathoggua1.jpg" alt="tsathoggua1" width="310" height="434" /></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">Last  Sunday was my birthday and amongst my b-day loot was the Dunwich Horror  Expansion to the Arkham Horror game. The day before yesterday we got together  and tried it out and I have to say I really like it. Not only did it refresh the  basic aspects of the game but it added whole new dimensions. </span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;"> </span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><strong><span style="font-family: Arial; font-size: small;">What’s  New?</span></strong></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">First off  there is a lot more of everything. Officially there are:</span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">8  Investigators (Always fun to have new characters. I like the look of <a href="http://www.arkhamhorrorwiki.com/Leo_Anderson">Leo  Anderson</a>.)</span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">4 Ancient  Ones (Scarier than the originals! Fear <a href="http://www.arkhamhorrorwiki.com/Tsathoggua">Tsathoggua</a>!)</span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">15 Item  cards (<a href="http://www.arkhamhorrorwiki.com/Flamethrower">Flamethrowers</a>!  Yay!)</span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">25 Unique  Item cards (<a href="http://www.arkhamhorrorwiki.com/Lightning_Gun">Lightning  Gun</a>. Boom!)</span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">21 Spell  cards (Can’t decide between <a href="http://www.arkhamhorrorwiki.com/Vision_Quest">Vision Quest </a>and <a href="http://www.arkhamhorrorwiki.com/Alchemical_Process">Alchemical  Process</a>.)</span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">11 Skill  cards (<a href="http://www.arkhamhorrorwiki.com/Mythos_Lore">Mythos  Lore</a>.)</span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">5 Ally  cards (<a href="http://www.arkhamhorrorwiki.com/Zebulon_Whateley">Zebulon  Whateley</a>. Silly name, but an excellent Ally.)</span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">4  Condition cards, 28 Monster tokens, 36 Mythos cards, 32 Gate cards</span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">7 new  location cards for each Arkham location</span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">And the  Dunwich board with its 9 new locations and 2 new outer worlds to the  game.</span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">But it’s  not just filling out the old stuff; they added new mechanics as well. You can  now keep your stuff when you bottom out your Stamina or Sanity. All it takes is  the willingness to subject yourself to a Wound or Madness for the rest of the  game. I was <a href="http://www.arkhamhorrorwiki.com/Paranoia">Paranoid </a>by  the end of the game we played. Losing Sanity when around other characters is  pretty harsh for a guy with only 3 to start with. The new Ancient Ones have some  scary abilities. Unlike their basic counterparts they don’t have a skill check  to avoid the cost when you end up fighting them so it is more important than  ever to keep them from waking up. Combining that with their brutally scary  powers that they have while sleeping makes the chances of success even worse. <a href="http://www.arkhamhorrorwiki.com/The_Dunwich_Horror">The Dunwich Horror</a> didn’t really come into play for us. We were ready to send people up there to  stop the monsters from waking the Horror but it never got even close to  happening. The gates we were closing kept cleaning the monsters out of Dunwich.  Speaking of gates, some of the new Mythos cards have what is called a Gate Burst  effect. If the card calls for a gate to open where the location has been sealed  by an Elder Sign, the gate opens anyway the Elder Sign is removed. We only had  one show up in our game but it was painful nonetheless. There are plenty of new  monsters some with the new Stalker ability signaled by there snazzy purple  border. (About time we got some purple into this game.) Stalkers will chase  adjacent investigators in spite of which way the arrows tell them to go. There  are other scary monsters, like the <a href="http://www.arkhamhorrorwiki.com/Colour_Out_Of_Space">Colour Out Of  Space</a>, which has the Sanity equivalent of the Cthonian ability (and is very  scary in spite of reminding me of a <a href="http://en.wikipedia.org/wiki/Races_and_species_in_The_Hitchhiker%27s_Guide_to_the_Galaxy#Hooloovoo">Hyper  Intelligent Shade of Blue</a>.) We didn’t get to interact with the Dunwich  locations as Tsathoggua’s special ability denied us the ability to use the  locations so there wasn’t much reason to go there. We did go to the new outer  planes but didn’t get any new encounters for them so I can’t say how scary or  not they are. Another game play effects I noticed is that with all the new cards  added to the Unique Item deck it is harder than ever to find an Elder Sign to  buy. That is one of our major strategies. If you have $5 you go to the Curiosity  shop and buy something. We’ve used as many as 3 of the 4 Elder Signs in one  game. I also think that some of the new Investigator  abilities may need some experience to make full use of. It was practically the  end of the game when I realized that my investigator’s (Mark Harrigan) special  ability of ‘cannot be delayed’ applied to when he goes to the Asylum or  Hospital.<span> </span>Another new thing we missed  out on was the Tasks and Missions. These are things you aquire from the General  Store or Curiosity shop which give you a list of places and something to  sacrifice at each place after which you get a reward of some kind. The one they  show in the rulebook is ‘Joining the Winning Team’ where an investigator can  sacrifice a bunch of Allies to win the game with the Ancient One instead of the  other investigators. It makes me wonder of there were people complaining that  the game didn’t have the traitor component that Shadows over Camelot had.  Another thing I noticed about the new cards is that they seemed to raise the  terror level more than the basic ones. A lot of games we would never get to any  of the stores closing but with the expansion we were up to a level 3 terror  level not long into the game. Also none of that was from Monsters overflowing  the outskirts. It was from location and/or Mythos cards. </span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;"> </span></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><strong><span style="font-family: Arial; font-size: small;">My  reaction:</span></strong></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt; text-align: left;"><span style="font-family: Arial; font-size: small;">Emotionally I like this game. The fact that they use some of the wording  from Call of Cthulhu endears this expansion to me. I so want the Spot Hidden  skill. I don’t care what it does. I also found it refreshing to be on the  bleeding edge of failure before winning. It was getting to the point with the  basic game that I was always hoping the game would be a little tougher. That is  unless we were playing with the Herald of the King in Yellow. That still kicked  our butts. This last game we were one gate opening away from Tsathoggua waking  up and we would have stood no chance in a fight. We just didn’t have the  firepower. It felt good to hope to get lucky for a change. I imagine the game is  going to keep getting harder the more supplements I get. Still I think I’ll keep  playing this one for a bit before grabbing another. I like the feel of Dunwich  and am looking forward to exploring it in the future. Compared to the other  supplement I have The King in Yellow, I have to say I like this one a lot more.  It adds much more to the game. I would say that it is definitely worth the extra  $20. But then I did get it as a gift so maybe the price difference doesn’t  affect me as much. Still, I do hardily recommend it.</span></p>
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		<title>Motivational Monday</title>
		<link>http://feedproxy.google.com/~r/d21/~3/yDLPZ0qz9_A/</link>
		<comments>http://d21-gaming.com/blog/2009/04/27/motivational-monday-54/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 11:16:55 +0000</pubDate>
		<dc:creator>Random</dc:creator>
				<category><![CDATA[Random]]></category>

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		<description><![CDATA["My Common Sense is tingling!" - Deadpool]]></description>
			<content:encoded><![CDATA[<p>The new Wolverine movie opens up this week and I found out recently that my friends have no clue to who Deadpool is. So to help out any X-Men movie fans who don&rsquo;t read comic books I am going to use this space today to introduce you all to the Merc with the Mouth. </p>
<p align="center"><img alt="Boom" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/04/boom.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Deadpoolrightueos" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/04/deadpoolrightueos.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="One guy" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/04/one-20guy.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Deadpool 4th wall" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/04/deadpool-204th-20wall.jpg" align="textTop" vspace="2" border="2" /></p>
<p align="center"><img alt="Chaotic Neutral" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/04/chaotic-20neutral.jpg" align="textTop" vspace="2" border="2" /></p>
<p>actually that sounds a little more Chaotic Good to me but most people agree that Deadpool is definately CN.</p>
<p align="center"><img alt="Chaotic Neutral Deadpool" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/04/chaotic-20neutral-20deadpool.jpg" align="textTop" vspace="2" border="2" /></p>
<p>and just in case you are wondering where that meatloaf line comes from:</p>
<p><a href="http://d21-gaming.com/blog/wp-content/uploads/2009/04/the-20etiquette-20lesson.jpg"><img alt="The etiquette lesson" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/04/the-20etiquette-20lesson-thumb.jpg" align="textTop" vspace="2" border="2" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Dust Devils</title>
		<link>http://feedproxy.google.com/~r/d21/~3/JvoQ5Bo1Rfw/</link>
		<comments>http://d21-gaming.com/blog/2009/04/24/dust-devils/#comments</comments>
		<pubDate>Fri, 24 Apr 2009 14:36:05 +0000</pubDate>
		<dc:creator>Random</dc:creator>
				<category><![CDATA[Random]]></category>

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		<description><![CDATA[I gotch your Revolutionary RPG right here]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal" style="MARGIN: 0in 0in 0pt" align="center"><font face="Arial" size="3"><a href="http://d21-gaming.com/blog/wp-content/uploads/2009/04/aces.jpg"><img alt="Aces" hspace="2" src="http://d21-gaming.com/blog/wp-content/uploads/2009/04/aces-thumb.jpg" align="textTop" vspace="2" border="2" /></a></font></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><font face="Arial" size="3">This past year I&rsquo;ve been majorly distracted by 4E. Between learning the rules, making characters, following the release of supplements, listening to actual play sessions, and arguing whether it&rsquo;s worth it or not I&rsquo;ve spent almost no time looking into alternative Role Playing systems. I still would love to play some <em>Spirit of the Century</em> and I love the look of <em>Alpha Omega</em> and would love to try it but aside from those things hanging out in the back of my mind I&rsquo;ve not really followed any new developments. It wasn&rsquo;t until I read <a href="http://d21-gaming.com/blog/2009/04/07/rpg-revolution-example/">Smite&rsquo;s article two weeks ago </a>about his search for an alternative dice system that I realized how much I have been ignoring all the alternative games. Well no more. If you want a completely new way to do things read on because this game gets about as different as you can from traditional RPGs. Let me tell you about a little game called:</font></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><?xml:namespace prefix ="" o ns ="" "urn:schemas-microsoft-com:office:office" /><o:p><font face="Arial" size="3">&nbsp;</font></o:p></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><b style="mso-bidi-font-weight: normal"><font size="3"><font face="Arial">Dust Devils<o:p></o:p></font></font></b></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><o:p><font face="Arial" size="3">&nbsp;</font></o:p></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><font size="3"><font face="Arial">Created by Matt Snyder in 2002, <i style="mso-bidi-font-style: normal">Dust Devils</i>, is a Wild West RPG with a brilliant and unique rules system. It takes the traditional concepts of plotting and narration and turns them on their head. Even the mechanics are different with Poker Chips and Playing Cards taking the place of dice. The genre is taken from the Clint Eastwood style of western ala <a href="http://www.imdb.com/title/tt0105695/">Unforgiven</a> and the <a href="http://www.imdb.com/title/tt0075029/">Outlaw Josey Wales</a>. It&rsquo;s a game for people who want to play complex characters, ones that have history, secrets, and personal demons haunting them. If fact one of the central components of a <em>Dust Devils</em> character is their Devil. It is that dark side of the character and it will be a major component of their story. <i style="mso-bidi-font-style: normal">Dust Devils</i> is also perfect for those players who like the spotlight. Since all the action is driven by the characters they are almost constantly on. Furthermore when they win narration they get a chance to show off. <o:p></o:p></font></font></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><o:p><font face="Arial" size="3">&nbsp;</font></o:p></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><font face="Arial" size="3">Which brings me to the mechanics. The Mechanics of Dust Devils are what really caught my eye, or ear as the case may be as I heard about it through podcasts. First off the way the game progresses is based on the players. The GM, called the Dealer, is much more reactive than in a traditional role. It is no longer his duty to provide the story for the players to follow. It&rsquo;s up to the players to drive the story forward with the Dealer wrangling NPCs, introducing conflicts, provoking characters, and other things to keep things exciting. Conflict resolution, which is where this gets really cool, happens the same way for all types of conflict. It doesn&rsquo;t matter what is being contested, physical, social, or mental, it all follows the same system. The way conflicts are handled in <i style="mso-bidi-font-style: normal">Dust Devils</i> summed up as 1) Players declare their goal in the conflict, 2) Each player is dealt a hand of cards based on their character&rsquo;s appropriate stats, 3) High Hand achieves their goal, and 4) Highest Card narrates how it happens. That last step is the coolest thing about this system. It is up to the player (or the Dealer) with highest single card in the conflict to describe how the conflict resolves. It took me a while to wrap my head around this but then I found a great example. In the final fight between Mal and the Operative in Serenity (for some reason <em>Dust Devils</em> reminds me Firefly a lot) I expected Mal to throw the Operative down into that spinning engine thing. I didn&rsquo;t know that Joss didn&rsquo;t have the budget for that kind of thing; I just knew that if two guys are fighting over something spinning, then one of them is going into it. It&rsquo;s like a movie law or something. Well, in a <em>Dust Devils</em> conflict it, if Mal&rsquo;s player had won narration he could have just chucked the Operative off the platform, but the Operative&rsquo;s player (probably but not necessarily the Dealer) won the narration. He wants his guy to taken out in a cooler and ultimately more personal way. His Devil is probably &ldquo;will do anything for his belief&rdquo; so as narrator he decides that he will not just lose the physical fight but he will take the blow to his characters core belief, which of course makes for a much cooler ending. </font></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><o:p><font face="Arial" size="3">&nbsp;</font></o:p></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><font face="Arial" size="3">The narrator gets to describe how the conflict resolves. What happens to who and exactly how the winning hand achieves their stated goal. Also the strength of the winning hand determines how routine (in the case of low hands) or extraordinary (in the case of high hands) the action should be. The narrator can even make it so that the losing hands still succeed to some extent. It is an incredibly powerful if short lived position. And that is why this is so remarkable. Taking that traditionally centralized power of the GM to tell how things happen and distributing it basically at random to a player. It requires a whole different view of GM and player roles as well as a great deal of trust between all players. I don&rsquo;t know about you but that sounds pretty revolutionary to me.</font></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><span style="mso-spacerun: yes"><font face="Arial" size="3">&nbsp;</font></span></p>
<div class="bjtags">Tags:  <a rel="tag" href="http://technorati.com/tag/RPG">RPG</a></div>
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		<title>Dungeon Scruples Test – Question #32</title>
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		<comments>http://d21-gaming.com/blog/2009/04/21/dungeon-scruples-test-question-32/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 15:00:00 +0000</pubDate>
		<dc:creator>MetalJim</dc:creator>
				<category><![CDATA[DnD]]></category>
		<category><![CDATA[MetalJim]]></category>

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		<description><![CDATA[In which MetalJim tests your morals&#8230; 
]]></description>
			<content:encoded><![CDATA[<p>In which MetalJim tests&nbsp;your morals&hellip;</p>
<p>The following situation is more or less taken straight from my latest D&amp;D session.&nbsp; Otherwise, I doubt I could have made this up.&nbsp; This was a result of improvisation and roleplaying and the interaction between GM and party.</p>
<p>So, here&rsquo;s the deal&hellip;</p>
<p>The city of Kardina is facing a serious threat from an evil temple of the devil-god Bane.&nbsp; This evil cult has taken over the Red Company mercenaries, and controls one third of the city.&nbsp; The leaders of the other neighborhoods seem weak, and the young prince who rules the city in name is nowhere to be seen.</p>
<p>The party has, in recent weeks, made contact with a rather shady drow.&nbsp; This drow calls himself &ldquo;Mr. S.&rdquo; and claims to represent a criminal group called &ldquo;The Syndicate&rdquo;.&nbsp; The party have reason to believe that Mr. S. is a pretty important player in the town&rsquo;s underworld.&nbsp; Although he seems to be quite shady and reasonably evil, he&rsquo;s dealt with the party in fairly honest terms up until now.</p>
<p>Just to be clear, the party does not have a proper rogue, or anyone with a good &ldquo;streetwise&rdquo; skill.&nbsp; In other words, their ability to &ldquo;check up&rdquo; on Mr. S. and his story is a little limited.</p>
<p><img alt="Drow" hspace="3" src="http://d21-gaming.com/blog/wp-content/uploads/2009/04/drow-small.jpg" align="right" vspace="3" border="0" />Anyway, the party has just finished a round of negotiations with Mr. S. about the future of the city.&nbsp; The party wants&nbsp;an alliance with and the assistance of Mr. S. in defeating the Red Company and the Temple of Bane.&nbsp; At the very least, they know they don&rsquo;t want Mr. S. to join in with the bad guys.</p>
<p>After a lengthy interview, the party now has a better idea of what Mr. S. wants.&nbsp; It seems that Mr. S. is in the business of securing &ldquo;personal services contracts&rdquo;.&nbsp; Or, to put it bluntly, Mr. S. is currently in the business of buying slaves from the evil guys.&nbsp; He doesn&rsquo;t feel any sort of attachment to this evil temple &ndash; he just needs to keep up a steady stream of slaves going to some sort of mine in the Underdark.&nbsp; </p>
<p>Mr. S., realizing that the party is already at war against the evil mercenaries and the evil temple, has proposed a new business arrangement going forward.&nbsp; He wants a contract with the city&rsquo;s leaders that will guarantee him a minimum of 15 &ldquo;criminals&rdquo; to be turned over to his care every month.&nbsp; The way he sees it, he is doing the city a service by taking the criminals out of the city&rsquo;s legal system and freeing up space in the jails.</p>
<p>In return, Mr. S. is quite happy to deliver some &ldquo;bad intelligence&rdquo; to the enemy, and can pretty much set things up so that the party has access to a &ldquo;back door&rdquo; that will lead the heroes right into the evil temple, where presumably they can destroy the altar and defeat the High Priest of Bane.&nbsp; In addition, they can close the portal that has been allowing various minor devils and hell hounds into the city.</p>
<p>Keep in mind the following.&nbsp; Slavery is not &ldquo;illegal&rdquo; in my world, but is frowned upon by freedom loving peoples.&nbsp; The party member doing a good chunk of the negotiation here is a good-aligned cleric of Pelor.&nbsp; The rest of the party members are neutral enough not to care too much about the scruples of all of this.</p>
<p>That&rsquo;s the scenario.&nbsp; Again, the party knows that the drow is evil, but thinks that he is &ldquo;professional&rdquo; enough and concerned enough about his long term business that he might actually be telling them the truth.&nbsp; It certainly seems plausible that he would be willing to screw over the Red Company mercenaries if he ends up with a steady stream of slaves at a reduced cost to himself.</p>
<p>So, putting yourself into the shoes of &ldquo;generic adventuring party&rdquo;, how would you want to proceed?</p>
<p>One&nbsp;&ndash;&nbsp;&nbsp;Assume that the drow is too evil to be trusted.&nbsp; There&rsquo;s no point in trying to finalize the deal because he is obviously going to betray the party, probably sooner than later.</p>
<p>Two &ndash; Let the drow have what he wants, for now.&nbsp; It&nbsp;will be&nbsp;easy enough to turn the tables on him after the party has gained a couple more levels.</p>
<p>Three &ndash; A deal is a deal.&nbsp; If the drow can carry out his end of the deal, then he deserves to have his slaves.</p>
<p>Four &ndash; Insist on renegotiation.&nbsp; Clearly, the drow is a clever businessman who is taking advantage of the heroes.&nbsp; Demand a higher share of the profits, or some other piece of the slavetrading action.</p>
<p>Believe it or not, my party is leaning towards option number two at the moment.</p>
<p>Could you see yourself making a deal with a slave trader in order to gain the upper hand against a greater evil?&nbsp; Or is that inherently enough of an evil act to invalidate the deal for most &ldquo;good&rdquo; heroes?</p>
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