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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0"><id>http://darkfighter.com/feeds/posts/all/</id><title>Dark Fighter Official Blog</title><updated>2010-06-19T04:56:44Z</updated><link href="http://darkfighter.com/blog/" /><generator version="r33" uri="http://code.google.com/p/django-atompub/">django-atompub</generator><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/dark-fighter" /><feedburner:info uri="dark-fighter" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry><id>http://darkfighter.com/blog/post/gak/2010/06/darkfighter-released/</id><title>Dark Fighter v1.0.0 released!</title><updated>2010-06-19T04:56:44Z</updated><published>2010-06-19T04:56:44Z</published><author><name>gak</name></author><link href="http://feedproxy.google.com/~r/dark-fighter/~3/FkPTTMk9srs/" /><content type="html">&lt;p&gt;&lt;p&gt;Dark Fighter has officially been released to the App Store. The download link is &lt;a href="itms://itunes.apple.com/us/app/dark-fighter/id376611717?mt=8"&gt;here&lt;/a&gt;!&lt;/p&gt;&lt;br /&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/dark-fighter/~4/FkPTTMk9srs" height="1" width="1"/&gt;</content><feedburner:origLink>http://darkfighter.com/blog/post/gak/2010/06/darkfighter-released/</feedburner:origLink></entry><entry><id>http://darkfighter.com/blog/post/gak/2010/05/playtesting-fortnight/</id><title>Playtesting Fortnight</title><updated>2010-05-07T07:49:39Z</updated><published>2010-05-07T07:43:04Z</published><author><name>gak</name></author><link href="http://feedproxy.google.com/~r/dark-fighter/~3/DW6toeA6r2w/" /><content type="html">&lt;p&gt;&lt;p&gt;A play testing session is underway. It will end on the 20th of May. If you have ever given us your UDID you'll be able to download this copy. If you haven't, you'll have to wait for the game release. See &lt;a href="http://darkfighter.com/testing/"&gt;this page&lt;/a&gt; for details on getting a copy.&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;There are too many change to mention since the last public release, so you'll have to see them for yourself.&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;See &lt;a href="http://darkfighter.com/forum/threads/id/3/"&gt;this thread&lt;/a&gt; for updates and more details.&lt;/p&gt;&lt;br /&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/dark-fighter/~4/DW6toeA6r2w" height="1" width="1"/&gt;</content><feedburner:origLink>http://darkfighter.com/blog/post/gak/2010/05/playtesting-fortnight/</feedburner:origLink></entry><entry><id>http://darkfighter.com/blog/post/gak/2009/11/released-0-4-5/</id><title>Dark Fighter v0.4.5 released</title><updated>2009-11-05T10:52:45Z</updated><published>2009-11-05T10:49:59Z</published><author><name>gak</name></author><link href="http://feedproxy.google.com/~r/dark-fighter/~3/smz5CepGj90/" /><content type="html">&lt;p&gt;&lt;p&gt;Mostly aesthetic changes in this release:&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;New ship type&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Brand new ship graphics&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Console with alert and event messages&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Major changes to selection, targeting and movement&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;2nd team is green instead of red&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p&gt;Screenshot of the new ships:&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;img src="http://darkfighter.com/site_media/static/screenshots/ships.jpg" alt="http://darkfighter.com/site_media/static/screenshots/ships.jpg"&gt;&lt;/p&gt;&lt;br /&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/dark-fighter/~4/smz5CepGj90" height="1" width="1"/&gt;</content><feedburner:origLink>http://darkfighter.com/blog/post/gak/2009/11/released-0-4-5/</feedburner:origLink></entry><entry><id>http://darkfighter.com/blog/post/gak/2009/10/released-0-4-4/</id><title>Dark Fighter v0.4.4 released</title><updated>2009-10-31T05:03:32Z</updated><published>2009-10-31T05:03:32Z</published><author><name>gak</name></author><link href="http://feedproxy.google.com/~r/dark-fighter/~3/D1k7WUG09CA/" /><content type="html">&lt;p&gt;&lt;p&gt;Features:&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Planet occludes the enemy (fog of war)&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Huge speed improvements&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;New miner and builder graphics&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Building and ship construction times have changed&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Asteroids are mined faster&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Team coloured clouds are now shown behind your base&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Faster server connection&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Version information is now shown in the main menu&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p&gt;Bugs:&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Group selection should be working again&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Harvester can not use an enemy refinery anymore&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Quick fix to prevent ships going inside the planet&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Placing buildings now works properly when zoomed out&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Crash after finishing a game fixed&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Temporarily removed ship trails&lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;br /&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/dark-fighter/~4/D1k7WUG09CA" height="1" width="1"/&gt;</content><feedburner:origLink>http://darkfighter.com/blog/post/gak/2009/10/released-0-4-4/</feedburner:origLink></entry><entry><id>http://darkfighter.com/blog/post/gak/2009/10/released-0-4-3/</id><title>Dark Fighter v0.4.3 released</title><updated>2009-10-19T07:44:41Z</updated><published>2009-10-19T07:44:41Z</published><author><name>gak</name></author><link href="http://feedproxy.google.com/~r/dark-fighter/~3/73OM6U7nMf8/" /><content type="html">&lt;p&gt;&lt;p&gt;Just released Dark Fighter v0.4.3. This is a small update, but it's incompatible with v0.4.2 in multiplayer.&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;Changes include:&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;LAN games support&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;End game condition--when your command center explodes you lose, if you're the only one left, you win!&lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;br /&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/dark-fighter/~4/73OM6U7nMf8" height="1" width="1"/&gt;</content><feedburner:origLink>http://darkfighter.com/blog/post/gak/2009/10/released-0-4-3/</feedburner:origLink></entry><entry><id>http://darkfighter.com/blog/post/gak/2009/10/released-0-4-2/</id><title>Dark Fighter v0.4.2 released</title><updated>2009-10-17T06:21:32Z</updated><published>2009-10-14T10:41:58Z</published><author><name>gak</name></author><link href="http://feedproxy.google.com/~r/dark-fighter/~3/A9z8GKdI_zw/" /><content type="html">&lt;p&gt;&lt;p&gt;Just released Dark Fighter v0.4.2. Changes include:&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Selecting a building now gives you a radial menu so you can sell the building or view the buy menu&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Research is not instantaneous anymore and can only go to level 5&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Ships grow when zooming out, instead of replacing the graphics&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;All buildings go to low power when on negative, with flashing alerts&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Changed build dependencies&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Asteroids don't explode when mined out anymore&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Buildings repair automatically (no icon yet)&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Menus fiddled with&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Selection box bug fixed&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Towers shooting bug fixed&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;br /&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/dark-fighter/~4/A9z8GKdI_zw" height="1" width="1"/&gt;</content><feedburner:origLink>http://darkfighter.com/blog/post/gak/2009/10/released-0-4-2/</feedburner:origLink></entry><entry><id>http://darkfighter.com/blog/post/gak/2009/10/fresh-new-website/</id><title>Fresh New Website Released</title><updated>2009-10-17T06:20:13Z</updated><published>2009-10-09T11:51:30Z</published><author><name>gak</name></author><link href="http://feedproxy.google.com/~r/dark-fighter/~3/XA9pGswQf3k/" /><content type="html">&lt;p&gt;&lt;p&gt;We have just released a new version of the Dark Fighter website! This new design was made by Gerald Kaszuba &lt;a href="http://twitter.com/gakman/"&gt;&lt;img src="/site_media/static/images/twitter.png" alt="Follow on Twitter"&gt;&lt;/a&gt; and Mat Brennan &lt;a href="http://twitter.com/loadx/"&gt;&lt;img src="/site_media/static/images/twitter.png" alt="Follow on Twitter"&gt;&lt;/a&gt;.&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;The website will eventually track all multiplayer games and have a global ranking system!&lt;/p&gt;&lt;br /&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/dark-fighter/~4/XA9pGswQf3k" height="1" width="1"/&gt;</content><feedburner:origLink>http://darkfighter.com/blog/post/gak/2009/10/fresh-new-website/</feedburner:origLink></entry></feed>
