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<title>Recent Flash content</title>

<item>
    <pubDate>Wed Mar 27 18:10:00 UTC 2013</pubDate>
        <title><![CDATA[First look: Next generation of Flash Professional]]></title>
        <author>Tom Barclay</author>
        <description><![CDATA[<p>See how the 64-bit architecture and updated user interface look in the next generation of Flash Professional. (1:52)</p>
]]></description>
        <category></category>
        <link>http://tv.adobe.com/watch/adc-presents/first-look-next-generation-flash-professional/</link> 
    </item>
<item>
    <pubDate>Mon Mar 18 22:12:00 UTC 2013</pubDate>
        <title><![CDATA[Touch events in Flash Professional]]></title>
        <author>Train Simple</author>
        <description><![CDATA[Learn how to create a practical application using the touch events.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/flash-touch-events.html</link> 
    </item>
<item>
    <pubDate>Mon Nov 26 22:40:00 UTC 2012</pubDate>
        <title><![CDATA[Designing for a multi-device, multi-resolution world]]></title>
        <author>Joseph Labrecque</author>
        <description><![CDATA[Learn how to enable a multi-screen layout for a Flash-based game menu to work across devices of varying screen resolutions seamlessly.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/designing-multidevice-multiresolution.html</link> 
    </item>
<item>
    <pubDate>Mon Oct 22 21:34:00 UTC 2012</pubDate>
        <title><![CDATA[Optimizing Flash performance]]></title>
        <author>Keith Gladstien</author>
        <description><![CDATA[Learn best practices to optimize Flash animations and applications.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/optimizing-flash-performance.html</link> 
    </item>
<item>
    <pubDate>Tue Sep 25 17:55:00 UTC 2012</pubDate>
        <title><![CDATA[Publishing workflows for AIR for iOS]]></title>
        <author>Tom Barclay</author>
        <description><![CDATA[<p>Learn about the&nbsp;Flash Professional CS6 update that enhances the workflow in AIR 3.4 for development of iOS apps. (3:50)</p>
<p></p>
]]></description>
        <category></category>
        <link>http://tv.adobe.com/watch/adc-presents/publishing-workflows-for-air-for-ios/</link> 
    </item>
<item>
    <pubDate>Tue May 08 00:01:00 UTC 2012</pubDate>
        <title><![CDATA[Sprite sheet workflow in Flash Professional CS6]]></title>
        <author>Paul Trani</author>
        <description><![CDATA[<p></p>
<p class="p1">Leverage the capabilities of sprite sheets to optimize the performance of your animations in the latest version of Flash. (4:49)</p>
<p></p>
]]></description>
        <category></category>
        <link>http://tv.adobe.com/watch/adc-presents/sprite-sheet-workflow/</link> 
    </item>
<item>
    <pubDate>Mon May 07 21:13:00 UTC 2012</pubDate>
        <title><![CDATA[Using the Adobe Flash Sprite Sheet Generator]]></title>
        <author>Chris Georgenes</author>
        <description><![CDATA[Discover how to convert a looping animation into a sprite sheet using the Flash Sprite Sheet Generator.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/using-sprite-sheet-generator.html</link> 
    </item>
<item>
    <pubDate>Mon May 07 17:50:00 UTC 2012</pubDate>
        <title><![CDATA[Automating tasks in Flash Professional CS6]]></title>
        <author>Dan Carr</author>
        <description><![CDATA[Understand some of the improved cross-product integration features available in Flash Professional.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/automating-tasks.html</link> 
    </item>
<item>
    <pubDate>Mon May 07 07:00:00 UTC 2012</pubDate>
        <title><![CDATA[Creating your first Flash Professional CS6 document]]></title>
        <author>Adobe</author>
        <description><![CDATA[Never used Flash before? Follow these simple steps to create a FLA file, add a simple animation, and publish your work in Flash Professional.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/create-first-flash-document.html</link> 
    </item>
<item>
    <pubDate>Wed Mar 14 20:10:00 UTC 2012</pubDate>
        <title><![CDATA[Joining multiple SWF files into one SWF for iOS deployment]]></title>
        <author>Tom Krcha</author>
        <description><![CDATA[Learn how to combine SWF files from multiple game levels into one to create an IPA file for iOS.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/join-multiple-swf-files.html</link> 
    </item>
<item>
    <pubDate>Mon Feb 27 18:51:00 UTC 2012</pubDate>
        <title><![CDATA[Using SWC files to build large Flash and AIR projects with multiple SWF files for iOS]]></title>
        <author>Tom Krcha</author>
        <description><![CDATA[Learn how to use SWC libraries to combine SWFs and build iOS games. ]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/combine-swfs-with-swcs.html</link> 
    </item>
<item>
    <pubDate>Mon Feb 27 17:28:00 UTC 2012</pubDate>
        <title><![CDATA[Accessing data from custom classes with "get"]]></title>
        <author>Doug Winnie</author>
        <description><![CDATA[<p>See how you can use the &quot;get&quot; command to make a custom class's private method act like a regular public variable. (3:06)</p>
]]></description>
        <category></category>
        <link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/accessing-data-from-custom-classes-with-get-episode-55/</link> 
    </item>
<item>
    <pubDate>Tue Feb 14 04:29:00 UTC 2012</pubDate>
        <title><![CDATA[Image rasterization in Flash Professional]]></title>
        <author>Dan Carr</author>
        <description><![CDATA[Find strategies to manipulate vector and bitmap graphics during authoring and runtime.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/image-rasterization.html</link> 
    </item>
<item>
    <pubDate>Mon Jan 23 19:23:00 UTC 2012</pubDate>
        <title><![CDATA[Creating a simple mobile game using the Code Snippets panel in Flash]]></title>
        <author>Yuki Shimizu</author>
        <description><![CDATA[Build a mobile game without writing any ActionScript by using prebuilt code snippets in Flash Professional CS5.5.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/mobile-game-code-snippets.html</link> 
    </item>
<item>
    <pubDate>Mon Jan 16 18:34:00 UTC 2012</pubDate>
        <title><![CDATA[Avoiding performance issues in Flash]]></title>
        <author>Tommi West</author>
        <description><![CDATA[Use the strategies described in this article to ensure that your Flash projects play back smoothly and download quickly.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/avoiding-mistakes-performance.html</link> 
    </item>
<item>
    <pubDate>Mon Jan 16 18:34:00 UTC 2012</pubDate>
        <title><![CDATA[Strategies for organizing Flash projects]]></title>
        <author>Tommi West</author>
        <description><![CDATA[Learn how a well-organized Library panel helps make your projects easy to understand and maintain.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/avoiding-mistakes-projects.html</link> 
    </item>
<item>
    <pubDate>Mon Jan 16 18:34:00 UTC 2012</pubDate>
        <title><![CDATA[Avoiding common Timeline errors in Flash]]></title>
        <author>Tommi West</author>
        <description><![CDATA[Learn about organizing and managing the frames in the Timeline by following these suggestions.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/avoiding-mistakes-timeline.html</link> 
    </item>
<item>
    <pubDate>Mon Jan 16 18:34:00 UTC 2012</pubDate>
        <title><![CDATA[Preventing publishing problems in Flash]]></title>
        <author>Tommi West</author>
        <description><![CDATA[Try these recommendations to avoid issues that may occur when publishing your Flash projects.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/avoiding-mistakes-publishing.html</link> 
    </item>
<item>
    <pubDate>Mon Jan 16 18:34:00 UTC 2012</pubDate>
        <title><![CDATA[Issues involving project assets in Flash]]></title>
        <author>Tommi West</author>
        <description><![CDATA[Apply these tips and recommendations to optimize graphic assets and improve performance of your Flash projects.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/avoiding-mistakes-assets.html</link> 
    </item>
<item>
    <pubDate>Mon Jan 16 18:34:00 UTC 2012</pubDate>
        <title><![CDATA[Preventing problems with buttons and interactivity in Flash]]></title>
        <author>Tommi West</author>
        <description><![CDATA[Find out how to plan, design, and deploy UI elements and ensure that they are responsive and easy to use.]]></description>
        <category></category>
        <link>http://www.adobe.com/devnet/flash/articles/avoiding-mistakes-interactivity.html</link> 
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