<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Digital Tools</title>
	<atom:link href="http://www.digital-tools-blog.com/feed" rel="self" type="application/rss+xml" />
	<link>http://www.digital-tools-blog.com</link>
	<description>Blog about Game Design, Games and Computer Art</description>
	<lastBuildDate>Wed, 03 Dec 2014 10:21:54 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.1.32</generator>
	<item>
		<title>Sketch Tales &#8211; Drawing Is Magic</title>
		<link>http://www.digital-tools-blog.com/games/4050-sketch-tales-drawing-is-magic</link>
		<comments>http://www.digital-tools-blog.com/games/4050-sketch-tales-drawing-is-magic#comments</comments>
		<pubDate>Wed, 03 Dec 2014 10:21:54 +0000</pubDate>
		<dc:creator><![CDATA[020200]]></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[diy]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[sandbox]]></category>

		<guid isPermaLink="false">http://www.digital-tools-blog.com/?p=4050</guid>
		<description><![CDATA[<p></p>
<p>The game <a href="http://sketch-tales.com" title="Sketch Tales" target="_blank">Sketch Tales</a> circles about user generated content. You &#8211; the player &#8211; are the one, who draws your own game content, that builds the world you are playing it. This one looks interesting for all kind of games, &#8230;</p>]]></description>
				<content:encoded><![CDATA[<p><iframe width="550" height="309" src="//www.youtube.com/embed/iw0-0hzvOgY" frameborder="0" allowfullscreen></iframe></p>
<p>The game <a href="http://sketch-tales.com" title="Sketch Tales" target="_blank">Sketch Tales</a> circles about user generated content. You &#8211; the player &#8211; are the one, who draws your own game content, that builds the world you are playing it. This one looks interesting for all kind of games, newbies, experts, young, old, consumers, prosumers, gamers, educators&#8230;</p>
<p>A game project of Alex Sytianov from Ukraine who teamed up as 8D Studio.  </p>
<p>Here is the <a href="https://www.kickstarter.com/projects/8dstudio/sketch-tales" title="8d studio kickstarter" target="_blank">Kickstarter project page</a>. Have fun backing this project!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digital-tools-blog.com/games/4050-sketch-tales-drawing-is-magic/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>1041uuu &#8211; Japan urban animated gifs</title>
		<link>http://www.digital-tools-blog.com/blog/4045-1041uuu-japan-urban-animated-gifs</link>
		<comments>http://www.digital-tools-blog.com/blog/4045-1041uuu-japan-urban-animated-gifs#comments</comments>
		<pubDate>Mon, 01 Dec 2014 23:12:29 +0000</pubDate>
		<dc:creator><![CDATA[020200]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[1041uuu]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[colors]]></category>
		<category><![CDATA[gif]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[pixel]]></category>
		<category><![CDATA[pixelart]]></category>

		<guid isPermaLink="false">http://www.digital-tools-blog.com/?p=4045</guid>
		<description><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/1041uuu.png" alt="1041uuu" width="444" height="290" class="alignnone size-full wp-image-4048" /></p>
<p>Sometime the simple ideas can do more. This collection of animated gif is such a thing. The works from <a href='http://1041uuu.tumblr.com/'>1041uuu™</a> are like impressions from japan, but lovely packed into animated gifs. Hey, Cologne/NRW-people! Anyone want to do something like that?&#8230;</p>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/1041uuu.png" alt="1041uuu" width="444" height="290" class="alignnone size-full wp-image-4048" /></p>
<p>Sometime the simple ideas can do more. This collection of animated gif is such a thing. The works from <a href='http://1041uuu.tumblr.com/'>1041uuu™</a> are like impressions from japan, but lovely packed into animated gifs. Hey, Cologne/NRW-people! Anyone want to do something like that?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digital-tools-blog.com/blog/4045-1041uuu-japan-urban-animated-gifs/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Video Game Art Styles &#8211; Microblog</title>
		<link>http://www.digital-tools-blog.com/research-and-theory/4038-video-game-art-styles-microblog</link>
		<comments>http://www.digital-tools-blog.com/research-and-theory/4038-video-game-art-styles-microblog#comments</comments>
		<pubDate>Thu, 13 Nov 2014 22:09:45 +0000</pubDate>
		<dc:creator><![CDATA[020200]]></dc:creator>
				<category><![CDATA[Research and Theory]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[style]]></category>

		<guid isPermaLink="false">http://www.digital-tools-blog.com/?p=4038</guid>
		<description><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/video-game-art-stlyes.png" alt="video-game-art-stlyes" width="492" height="404" class="alignnone size-full wp-image-4043" /></p>
<p>A tumblr-blog, that explores &#8220;<em>video game art styles</em>&#8220;. A compendium and research-tool for the aspiring game designer and the experienced game developer. Go to <a href='http://videogameartstyles.tumblr.com/'>Video Game Art Styles</a>.&#8230;</p>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/video-game-art-stlyes.png" alt="video-game-art-stlyes" width="492" height="404" class="alignnone size-full wp-image-4043" /></p>
<p>A tumblr-blog, that explores &#8220;<em>video game art styles</em>&#8220;. A compendium and research-tool for the aspiring game designer and the experienced game developer. Go to <a href='http://videogameartstyles.tumblr.com/'>Video Game Art Styles</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digital-tools-blog.com/research-and-theory/4038-video-game-art-styles-microblog/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Үеtі Βаd ̬Ԍ̡᷂υу Р҃οlk̂a by Raquel Meyers and Goto80</title>
		<link>http://www.digital-tools-blog.com/blog/4029-%d2%af%d0%b5t%d1%96-%ce%b2%d0%b0d-%cc%ac%d4%8d%cc%a1%e1%b7%82%cf%85%d1%83-%d1%80%d2%83%ce%bflk%cc%82a-by-raquel-meyers-and-goto80</link>
		<comments>http://www.digital-tools-blog.com/blog/4029-%d2%af%d0%b5t%d1%96-%ce%b2%d0%b0d-%cc%ac%d4%8d%cc%a1%e1%b7%82%cf%85%d1%83-%d1%80%d2%83%ce%bflk%cc%82a-by-raquel-meyers-and-goto80#comments</comments>
		<pubDate>Thu, 02 Oct 2014 19:40:15 +0000</pubDate>
		<dc:creator><![CDATA[020200]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[chipmusic]]></category>
		<category><![CDATA[PETSCII]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.digital-tools-blog.com/?p=4029</guid>
		<description><![CDATA[<p></p>
<p>Raquel Meyers and Goto80 made interesting products since day one of their appearance. And they still do. This PETSCII video celebrates the 10th anniversary (2004-2014) of this two artists. And in my opinion they reached another new height of creativity. &#8230;</p>]]></description>
				<content:encoded><![CDATA[<p><object width="550" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=106280958&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://www.vimeo.com/moogaloop.swf?clip_id=106280958&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="550" height="300"></embed></object></p>
<p>Raquel Meyers and Goto80 made interesting products since day one of their appearance. And they still do. This PETSCII video celebrates the 10th anniversary (2004-2014) of this two artists. And in my opinion they reached another new height of creativity. </p>
<p>Here is a <a href="http://www.raquelmeyers.com/2014/2004-2014_raquel-meyers-goto80">microsite celebrating this anniversary </a>. Raquel also <a href="http://www.raquelmeyers.com/2014/the-yeti-sound-machine-the-book">released a book</a> about this project.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digital-tools-blog.com/blog/4029-%d2%af%d0%b5t%d1%96-%ce%b2%d0%b0d-%cc%ac%d4%8d%cc%a1%e1%b7%82%cf%85%d1%83-%d1%80%d2%83%ce%bflk%cc%82a-by-raquel-meyers-and-goto80/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pyxel Edit &#8211; The missing Pixel- and Tile Editor?</title>
		<link>http://www.digital-tools-blog.com/download/4018-pyxel-edit-the-missing-pixel-and-tile-editor</link>
		<comments>http://www.digital-tools-blog.com/download/4018-pyxel-edit-the-missing-pixel-and-tile-editor#comments</comments>
		<pubDate>Sun, 21 Sep 2014 17:35:03 +0000</pubDate>
		<dc:creator><![CDATA[020200]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[pixel]]></category>
		<category><![CDATA[pyxel]]></category>

		<guid isPermaLink="false">http://www.digital-tools-blog.com/?p=4018</guid>
		<description><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/pyxel_edit.png" alt="pyxel_edit" width="345" height="137" class="alignnone size-full wp-image-4020" /></p>
<p></p>
<p>If you are into pixelart, tilesets or pixel art,then you have to take a deeper look at this pixeleditor, called &#8220;<a href='http://pyxeledit.com/'>Pyxel Edit</a>&#8220;. This editor has an optimized workflow with productivity in mind. You can work on tiles, tilemaps, &#8230;</p>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/pyxel_edit.png" alt="pyxel_edit" width="345" height="137" class="alignnone size-full wp-image-4020" /></p>
<p><iframe width="550" height="413" src="//www.youtube.com/embed/wYowgVn5_8w" frameborder="0" allowfullscreen></iframe></p>
<p>If you are into pixelart, tilesets or pixel art,then you have to take a deeper look at this pixeleditor, called &#8220;<a href='http://pyxeledit.com/'>Pyxel Edit</a>&#8220;. This editor has an optimized workflow with productivity in mind. You can work on tiles, tilemaps, animations or plain pixelart on the same canvas &#8211; almost at the same time.</p>
<p>The only drawback at Pyxel Edit seems, that it&#8217;s build with Adobe Air &#8211; you need to download and install the Air virtual machine from Adobe, before you can get the editor to work. </p>
<p>On the other side, this has the advantage, that this editor works on OS-X, too. As you might know, there are not much pixel-editors for OS-X. Using <strong>Pixen</strong> and <strong>Tiled</strong> was the only way to go,  until now. Pyxel Edit fills this gap gracefully. So give it a try!</p>
<p><strong>PS:</strong><br />
Yes, we also have our eyes in the development of the <a href="http://ragzouken.itch.io/kooltool" title="Kooltool">Kooltool pixel and tile-editor</a>. The Kooltool is build in Love2d &#8211; so platform independent as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digital-tools-blog.com/download/4018-pyxel-edit-the-missing-pixel-and-tile-editor/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Reprisal Universe is out</title>
		<link>http://www.digital-tools-blog.com/games/4009-reprisal-universe-is-out</link>
		<comments>http://www.digital-tools-blog.com/games/4009-reprisal-universe-is-out#comments</comments>
		<pubDate>Sun, 21 Sep 2014 12:47:02 +0000</pubDate>
		<dc:creator><![CDATA[020200]]></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[electrolyte]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[populous]]></category>
		<category><![CDATA[reprisal]]></category>

		<guid isPermaLink="false">http://www.digital-tools-blog.com/?p=4009</guid>
		<description><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/reprisal-universe.jpg" alt="reprisal-universe" width="550" height="278" class="alignnone size-full wp-image-4011" /></p>
<p>The game <a href="http://www.reprisaluniverse.com/" title="Reprisal Universe" target="_blank">Reprisal Universe</a> is finally out (on Steam and some other platforms as well). It is a remade and enhanced version of the <a href="http://en.wikipedia.org/wiki/Populous" title="Populous">Populous</a>-inspired game &#8220;<a href="http://www.digital-tools-blog.com/games/3579-reprisal-universe">Reprisal</a>&#8220;, that was (and still is) available to play for free. &#8230;</p>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/reprisal-universe.jpg" alt="reprisal-universe" width="550" height="278" class="alignnone size-full wp-image-4011" /></p>
<p>The game <a href="http://www.reprisaluniverse.com/" title="Reprisal Universe" target="_blank">Reprisal Universe</a> is finally out (on Steam and some other platforms as well). It is a remade and enhanced version of the <a href="http://en.wikipedia.org/wiki/Populous" title="Populous">Populous</a>-inspired game &#8220;<a href="http://www.digital-tools-blog.com/games/3579-reprisal-universe">Reprisal</a>&#8220;, that was (and still is) available to play for free. And since this is a very good and addictive game, I recommend: get this game. It is a good one!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digital-tools-blog.com/games/4009-reprisal-universe-is-out/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>365 Patterns for Tidal Live-Coding Mini-Language</title>
		<link>http://www.digital-tools-blog.com/blog/3989-365-patterns-for-tidal-live-coding-mini-language</link>
		<comments>http://www.digital-tools-blog.com/blog/3989-365-patterns-for-tidal-live-coding-mini-language#comments</comments>
		<pubDate>Mon, 15 Sep 2014 22:05:39 +0000</pubDate>
		<dc:creator><![CDATA[020200]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[live-coding]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[tidal]]></category>
		<category><![CDATA[toplap]]></category>

		<guid isPermaLink="false">http://www.digital-tools-blog.com/?p=3989</guid>
		<description><![CDATA[<p><a href="http://yaxu.org/tidal/">Tidal</a> is a so called &#8220;mini language&#8221;, designed to live-code strange musical patterns. At the Tumblr <a href="http://365tidalpatterns.tumblr.com">365 Tidal Patterns</a> one code- and sound-example is posted every day. This is something for code and sound gourmets! Read more about <a href="http://toplap.org/tidal/">Tidal at </a>&#8230;</p>]]></description>
				<content:encoded><![CDATA[<p><a href="http://yaxu.org/tidal/">Tidal</a> is a so called &#8220;mini language&#8221;, designed to live-code strange musical patterns. At the Tumblr <a href="http://365tidalpatterns.tumblr.com">365 Tidal Patterns</a> one code- and sound-example is posted every day. This is something for code and sound gourmets! Read more about <a href="http://toplap.org/tidal/">Tidal at the TopLap live-code fortress</a>.</p>
<blockquote><p>d1 $ iter 8 $ slowspread ($) [chop 4, rev, (|+| speed &#8220;0.5&#8221;) . slow 2, id, trunc 0.25, jux (|+| speed &#8220;1.1&#8221;), id] $ stack [ within (0.25, 0.75) (every 3 (rev . slow 2 . stut 8 0.4 0.2)) $ whenmod 5 3 (degradeBy 0.6) $ sound (samples &#8220;grunt*16&#8243; (run 11)) |+| end &#8220;0.05&#8221; |+| speed &#8220;2&#8221;, sound &#8220;~ kv*2 ~ ~ ~ ~ ~ ~&#8221;, sound &#8220;~ ~ shard:16 ~&#8221;, sound &#8220;~ ~ ~ sdeep*4&#8243; |+| speed (whenmod 6 5 ((*0.5) <$>) &#8220;5&#8221;), sound (samples &#8220;~ ~ ~ b/2 ~ b/5 ~ b/3&#8243; (run 328)) |+| cut &#8220;3&#8221;, density 2 $ sound (samples &#8220;{hh*2 ~ [~ dup] [~ dup] ~}%4&#8243; &#8220;10&#8221;) |+| speed &#8220;2&#8221;, slow 2 $ trunc 0.5 $ (striate 16 $ sound &#8220;fxlong:9&#8243;) |+| speed &#8220;[0.75 0.5 1]/4&#8243; |+| gain &#8220;0.85&#8221; ]</p></blockquote>
<p>Code Example 350 from <a href='http://365tidalpatterns.tumblr.com/'>365 Tidal Patterns</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digital-tools-blog.com/blog/3989-365-patterns-for-tidal-live-coding-mini-language/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Korg&#8217;s new Volca Sample</title>
		<link>http://www.digital-tools-blog.com/blog/3974-korgs-new-volca-sampler</link>
		<comments>http://www.digital-tools-blog.com/blog/3974-korgs-new-volca-sampler#comments</comments>
		<pubDate>Mon, 15 Sep 2014 21:40:23 +0000</pubDate>
		<dc:creator><![CDATA[020200]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[instrumemt]]></category>
		<category><![CDATA[korg]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[sampler]]></category>
		<category><![CDATA[volca]]></category>

		<guid isPermaLink="false">http://www.digital-tools-blog.com/?p=3974</guid>
		<description><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/volcasample_angle-640x373-e1410817364664.png" alt="volcasample_angle-640x373" width="550" height="321" class="alignnone size-full wp-image-3982" /></p>
<p>Korg&#8217;s new masterpiece when it comes to putting out the <em>right product</em> in the <em>right look</em> to the <em>right price</em> at the <em>right moment</em>. We just thought, that the Volca-series was more or less &#8220;over&#8221; &#8211; and suddenly this &#8230;</p>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/volcasample_angle-640x373-e1410817364664.png" alt="volcasample_angle-640x373" width="550" height="321" class="alignnone size-full wp-image-3982" /></p>
<p>Korg&#8217;s new masterpiece when it comes to putting out the <em>right product</em> in the <em>right look</em> to the <em>right price</em> at the <em>right moment</em>. We just thought, that the Volca-series was more or less &#8220;over&#8221; &#8211; and suddenly this neat looking sampler is coming to us in winter 2014. Ah, one notice. You can&#8217;t directly sample with this one. But there is a iOS-app, that lets the transfer sounds to the hardware. So only a 0.75-sampler. The second drawback might be the low sample rate of only 31.25kHZ, 16-bit sampling.</p>
<p>(<a href='http://createdigitalmusic.com/2014/09/korgs-latest-volca-sample-sequences-sounds-need-ios-app-use/'>via</a>)</p>
<p><iframe width="550" height="309" src="//www.youtube.com/embed/bSTxg43_wBM" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://www.digital-tools-blog.com/blog/3974-korgs-new-volca-sampler/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Beams of Light by TRSI on Oscilloscope</title>
		<link>http://www.digital-tools-blog.com/blog/3969-beams-of-light-by-trsi-on-oscilloscope</link>
		<comments>http://www.digital-tools-blog.com/blog/3969-beams-of-light-by-trsi-on-oscilloscope#comments</comments>
		<pubDate>Sun, 15 Jun 2014 10:55:14 +0000</pubDate>
		<dc:creator><![CDATA[020200]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[demoscene]]></category>
		<category><![CDATA[oscilloscope]]></category>

		<guid isPermaLink="false">http://www.digital-tools-blog.com/?p=3969</guid>
		<description><![CDATA[<p></p>
<p>See it on <a href="http://www.pouet.net/prod.php?which=63587">pouet.net</a>. Please download the demo, the original soundfile is included!&#8230;</p>]]></description>
				<content:encoded><![CDATA[<p><iframe width="550" height="309" src="//www.youtube.com/embed/lVdWxKZVYC0" frameborder="0" allowfullscreen></iframe></p>
<p>See it on <a href="http://www.pouet.net/prod.php?which=63587">pouet.net</a>. Please download the demo, the original soundfile is included!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digital-tools-blog.com/blog/3969-beams-of-light-by-trsi-on-oscilloscope/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Syncthing &#8211; Decentral open source file syncing</title>
		<link>http://www.digital-tools-blog.com/blog/3965-syncthing-decentral-open-source-file-syncing</link>
		<comments>http://www.digital-tools-blog.com/blog/3965-syncthing-decentral-open-source-file-syncing#comments</comments>
		<pubDate>Sat, 14 Jun 2014 12:30:04 +0000</pubDate>
		<dc:creator><![CDATA[020200]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[filesync]]></category>
		<category><![CDATA[p2p]]></category>
		<category><![CDATA[syncthing]]></category>

		<guid isPermaLink="false">http://www.digital-tools-blog.com/?p=3965</guid>
		<description><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/syncthing-550.jpg" alt="syncthing-550" width="550" height="198" class="alignnone size-full wp-image-3966" /></p>
<p>I am currenty evaluating &#8220;<a href="http://syncthing.net" title="Syncthing">Syncthing</a>&#8221; &#8211; the first open source implementation of the a decentralized file-sync system. Imaging it like Dropbox or BitTorrent Sync. This thing is an open source project, so you can peer into the source-code &#8230;</p>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.digital-tools-blog.com/wp-content/uploads/2009/syncthing-550.jpg" alt="syncthing-550" width="550" height="198" class="alignnone size-full wp-image-3966" /></p>
<p>I am currenty evaluating &#8220;<a href="http://syncthing.net" title="Syncthing">Syncthing</a>&#8221; &#8211; the first open source implementation of the a decentralized file-sync system. Imaging it like Dropbox or BitTorrent Sync. This thing is an open source project, so you can peer into the source-code and compile it yourself. Since file-syncing is a part of the internet-infrstructure, I think it is really important to have this one open source!</p>
<p>The first test of Syncthing was successful and I can encourage everyone to try this out and have an eye at this project.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digital-tools-blog.com/blog/3965-syncthing-decentral-open-source-file-syncing/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
