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		<title>UXCamp Vancouver Nearly Here</title>
		<link>http://www.drucker.ca/2009/12/02/uxcamp-vancouver-nearly-here/</link>
		<comments>http://www.drucker.ca/2009/12/02/uxcamp-vancouver-nearly-here/#comments</comments>
		<pubDate>Thu, 03 Dec 2009 00:32:04 +0000</pubDate>
		<dc:creator>David Drucker</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Lectures]]></category>
		<category><![CDATA[Presentations]]></category>

		<guid isPermaLink="false">http://www.drucker.ca/?p=180</guid>
		<description><![CDATA[I was going to blog earlier this week about the upcoming User Experience Camp Vancouver, which Karen Parker and I are organizing and holding at the Vancouver Film school this Saturday, but the event sold out nearly immediately, and I fear that writing about it here will be frustrating to so many who can&#8217;t get [...]]]></description>
			<content:encoded><![CDATA[<p>I was going to blog earlier this week about the upcoming <a href="http://www.uxcampvancouver.org/" target="_blank">User Experience Camp Vancouver</a>, which Karen Parker and I are organizing and holding at the Vancouver Film school this Saturday, but the event sold out nearly immediately, and I fear that writing about it here will be frustrating to so many who can&#8217;t get in. The venue is a good one, but it only holds a little over 100 people, and we hit that number within a week and half of announcing it in a few online areas.</p>
<p>At any rate, my takeaways, even before UXCampVancouver starts are:</p>
<ol>
<li>There is clearly a desire here to have a conference where local User Experience people (that includes Information Architects, User Interface Designers, Web Developers, User Testers and Researchers, Software Entrepreneurs, etc.) can meet and share information and opinions.</li>
<li>We may need a bigger venue if we do it again</li>
<li>Being free doesn&#8217;t hurt either. After all, a chance to talk about this stuff, plus some coffee and treats, comfy chairs and Wi-Fi is a good way to spend a late fall Saturday in Vancouver, wet and rainy or not.</li>
</ol>
<p>At any rate, if you do want to get on the Waiting list, there is still a chance, although remote, that someone who has signed up for a slot will bow out, so <a href="http://uxcampvancouver.eventbrite.com/" target="_blank">give it a shot</a>, and hopefully I&#8217;ll get to see you on Saturday.</p>
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		<title>Eek!</title>
		<link>http://www.drucker.ca/2009/11/08/eek/</link>
		<comments>http://www.drucker.ca/2009/11/08/eek/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 21:00:55 +0000</pubDate>
		<dc:creator>David Drucker</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Industrial Design]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Interface]]></category>

		<guid isPermaLink="false">http://www.drucker.ca/?p=163</guid>
		<description><![CDATA[For decades there was a religious war regarding what computer users should be doing with their hands when they weren&#8217;t typing. No, not that religious war (you cheeky monkey!), the one about the pointing device, which would allow a user to make gestures on the screen, and address parts of a graphic user interface. Before [...]]]></description>
			<content:encoded><![CDATA[<p>For decades there was a religious war regarding what computer users should be doing with their hands when they weren&#8217;t typing. No, not that religious war (you cheeky monkey!), the one about the pointing device, which would allow a user to make gestures on the screen, and address parts of a graphic user interface. Before I even started using a computer, I imagined that I&#8217;d be using some sort of &#8216;light pen&#8217; to do Music Notation on the screen, since I&#8217;d once seen someone using that kind of a device on a documentary (and wasn&#8217;t it used in the movie <a href="http://www.imdb.com/title/tt0066769/" target="_blank">The Andromeda Strain</a>)?  Then, when I was just returning to the US from school in England, a fellow student (who was Canadian) said I should look into using &#8216;A Moose&#8217;. No, I misheard his Toronto accent. He wasn&#8217;t talking about the Canadian animal, but the Wee, sleekit, cowrin, tim&#8217;rous beastie of Robert Burns fame <em>A Mouse</em>. The original, first computer mouse, invented by Douglas Englebart in 1963 had this drawing in the patent:<br />
<a rel="lightbox" href="http://upload.wikimedia.org/wikipedia/commons/e/ed/Mouse-patents-englebart-rid.png"><img title="Original Mouse Patent Engineering Drawing" src="http://upload.wikimedia.org/wikipedia/commons/e/ed/Mouse-patents-englebart-rid.png" alt="Original Mouse Patent Engineering Drawing" width="441" height="138" /></a></p>
<div id="caption">The Original Mouse Patent Engineering Drawing</div>
<p>Though the drawing doesn&#8217;t show it, Englebart&#8217;s mouse, which was one small part of Engelbart&#8217;s a larger project, aimed at &#8216;augmenting human intellect&#8217; had 1 button. The drawing mainly shows how the block uses multiple rollers, which sense which way the mouse is being moved in terms of X and Y coordinates.</p>
<p>When Apple shipped the first Lisa computer (and of course, the first Mac) , the commandment that &#8216;Thy mouse shall have but  1 button&#8217; was spoken to the masses. On the other side, the X-Window System, and the IBM PC mouse had multiple buttons (2 or 3). The two to three camps dug in for years, each claiming the ergonomic, moral or practical high ground over the others. The antipathy between the 1 or many buttons groups continues to to this day, even if this division is no longer the case. Many people believe that Apple has stayed true to their gospel and only makes or supports a 1 button mouse, but the unforutnately named &#8216;Mighty Mouse&#8217;, which shipped in 2005, supports multiple buttons virtually rather than physically (you click on one side or other other to simulate one or the other button), and also has a roller ball and 2 physical side buttons, providing no fewer than 5 buttons.  The proliferation of mouse buttons, sometimes 2, sometimes 3, sometimes 5 or more, depends on the system and software one encounters. Some trackball devices have had 5 buttons that effectively provide even more control messages by allowing a different kind of click from different combinations of those buttons. Apple&#8217;s latest mouse (the even more unfortunately named &#8216;Magic Mouse&#8217; &#8211; what group is coming up with these names?) even goes farther, making the entire mouse surface another control surface in and of itself, like the trackpad on a laptop. This, to me, is akin to attaching a steering wheel to the top of a gearshift, or some other bizarre composite, but I&#8217;ll have to withhold judgement until I try one, even though it sounds like the Industrial Design equivalent of a <a href="http://en.wikipedia.org/wiki/Turducken" target="_blank">Turducken</a>.</p>
<p>The point is, complex gestural movements, involving more than a simple click (or double click) on a pointing device have pretty much been adopted by all computer makers, with at least an accepted level of complexity, although for the most part, a user can work up to that complexity, by moving from simple gestures to more complex ones over time, hence the idea of a <em>short cut</em> to a function instead of making  that function only executable from a complex gesture.</p>
<p>As a friend of my parents puts it, &#8216;Anything worth doing is worth overdoing&#8217;. I shouldn&#8217;t be surprised by what I thought was certainly a post on <em>The Onion</em>, but no, it was serious, and it was the Open Office Consortium who was proposing <a href="http://openofficemouse.com/pr110609.html" target="_blank">this mouse</a>:<br />
<a rel="lightbox" href="http://openofficemouse.com/branding/images/oomousep3.jpg"><img title="The Open Office Mouse. Really. No, really." src="http://openofficemouse.com/branding/images/oomousep3.jpg" alt="The Open Office Mouse. Really. No, really." width="320" height="214" /></a></p>
<div id="caption">The Open Office Mouse. Really. No, really.</div>
<p>Holy Roller, Batman! This thing is certainly the other end of the spectrum from the mice we&#8217;ve seen up until this point, at least for the general public. (More complicated mice like this one have shown up on engineering stations, imaging systems, and countless other vertical application machinery).</p>
<p>If you look carefully (click on the photo to see it a bit larger), you&#8217;ll see that it has no fewer than 16 buttons and a roller that are visible. The description actually boasts that it has &#8220;18 programmable mouse buttons with double-click functionality&#8221; and &#8220;Three different button modes: Key, Keypress, and Macro&#8221;.  They even show a comparison chart comparing it to other mice on the market.</p>
<p>While I won&#8217;t comment on the oddness of an open software consortium designing hardware (or rather, having a designer design some for them), I have to admit that this initial paragraph, on the page &#8216;About the OpenOfficeMouse, caught my attention:</p>
<blockquote><p>The OpenOfficeMouse was designed with the goal of being the best and most useful mouse the digital world has seen to date. Initially inspired by the keyboards on the Treo smartphones, it was designed by a game designer who was annoyed with the paltry number of buttons available on high-end gaming mice. Because gaming mice have historically been designed primarily for FPS¹ games, not MMO² and RTS³ games, they do not possess sufficient buttons for the dozens of commands, actions and spells that are required in games that make heavy use of icon bars and pull-down menus. After discovering that the available World of Warcraft mice were nothing more than regular two-button mice decorated with orcs, dwarves, and Night elves, the idea of the WarMouse was born. After much experimentation, it was determined that 16 buttons divided into two 8-button halves were the maximum number of buttons that could be efficiently used by feel alone. However, in the process of design and development, it quickly became apparent that many non-gaming applications would also benefit from having dozens of commands accessible directly from the mouse, especially applications with nested pull-down menus and hotkey combinations. OpenOffice.org was selected as the ideal application suite around which to design this application mouse because the usage tracking feature of OpenOffice.org 3.1 permitted the assignment of application commands to mouse buttons based on the data gathered from more than 600 million actual mouse and keystroke commands enacted by users. The OpenOfficeMouse team are advocates of Free and Open Source Software, which is why we are members of the OpenOffice.org community and have created custom profiles for other OSS applications such as Mozilla Firefox, Mozilla Thunderbird, The Battle for Wesnoth, D-Fend Reloaded, and The Gnu Image Manipulation Program.</p></blockquote>
<p>So what we have here is a design for a gaming mouse, now re-purposed for general purpose applications (like browsing the web, email, and the Open/MS Office suite of word processing, spreadsheets and presentations).</p>
<p>Maybe it&#8217;s because I don&#8217;t do much gaming (and by &#8216;don&#8217;t do much&#8217;,  I mean hardly at all),  maybe it&#8217;s because I come from the &#8216;make it for a klutz&#8217; school of UI design because I&#8217;m not very coordinated, but I think that this approach to User Interface or Industrial Design will never have much of a following. It wasn&#8217;t lost on me that I had to look up some of those acronyms to provide the footnotes here. Sure, there will always be some small group of people who want more and more direct power over their work from their hardware, and they often buy the most baroque control devices. For me, however, the whole idea of taking a piece of gaming hardware and repurposing it to work on everyday tasks is about as appealing as using a flight simulator to do your banking. Sure, you might get more fine maneuverability during a funds transfer (if you could master the controls), but it hardly seems worth the effort. Maybe that&#8217;s the key here: Having a competitive advantage from  your hardware and your skill with it during a game is far more important and more likely to have you make that effort than being a whiz at moving from cell to cell in your spreadsheet or even triggering one of the 100 or so macros you&#8217;ve created for your word processing tasks.</p>
<p>So to the OpenOfficeMouse folks, I say, good luck, but forget about selling one of those mice to me. Now, we start seeing the &#8216;direct to brain&#8217; controllers, where I don&#8217;t have involve my arms and fingers at all with typing and gesturing on the screen but just <em>think</em> where I want to the cursor to go, I&#8217;ll be more interested. That would be the <em>0 button mouse</em>, which I think I&#8217;m going to have to address in some future post.</p>
<hr />¹first-person shooter<br />
²massively multiplayer online<br />
³real-time strategy</p>
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		<title>The Fune: “It’s Really Hot!”</title>
		<link>http://www.drucker.ca/2009/08/20/the-fune-its-really-hot/</link>
		<comments>http://www.drucker.ca/2009/08/20/the-fune-its-really-hot/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 01:42:20 +0000</pubDate>
		<dc:creator>David Drucker</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Industrial Design]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Interface]]></category>

		<guid isPermaLink="false">http://www.drucker.ca/?p=157</guid>
		<description><![CDATA[I know some of these are cheap shots, but I had more than a few chuckles with this parody.

I particularly liked the monstrously bad user interface and industrial design, and how it mimics old &#8216;rotary&#8217; phones.
]]></description>
			<content:encoded><![CDATA[<p>I know some of these are cheap shots, but I had more than a few chuckles with this parody.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/opTfPmN0YEM&#038;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/opTfPmN0YEM&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>I particularly liked the monstrously bad user interface and industrial design, and how it mimics old &#8216;rotary&#8217; phones.</p>
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		<title>Solving England’s Plug Size Problem</title>
		<link>http://www.drucker.ca/2009/06/23/solving-englands-plug-size-problem/</link>
		<comments>http://www.drucker.ca/2009/06/23/solving-englands-plug-size-problem/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 18:57:10 +0000</pubDate>
		<dc:creator>David Drucker</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Industrial Design]]></category>

		<guid isPermaLink="false">http://www.drucker.ca/?p=147</guid>
		<description><![CDATA[When I lived in England, believe it or not, everybody had to be an amateur electrician. I&#8217;m really showing my age, but back in the mid 80&#8217;s there wasn&#8217;t a common universal plug throughout England, so you had to buy your plug separately from the &#8216;flex&#8217; which they called the electrical cord. I&#8217;m serious. You [...]]]></description>
			<content:encoded><![CDATA[<p>When I lived in England, believe it or not, everybody had to be an amateur electrician. I&#8217;m really showing my age, but back in the mid 80&#8217;s there wasn&#8217;t a common universal plug throughout England, so you had to buy your plug separately from the &#8216;flex&#8217; which they called the electrical cord. I&#8217;m serious. You bought your appliance, lamp or other electrical device (I remember that in my case, it was a radio/cassette tape recorder), and then you bought a plug &#8216;kit&#8217;, which let you splice the plug on to the flex. You had to attach your plug yourself to any consumer electronics. It&#8217;s almost laughable, but that&#8217;s what the state of electrical standards adoption was in late-20th century England.</p>
<p>Eventually, the UK did standardize on a plug, but it ended up being the largest and bulkiest plug you&#8217;ve ever seen, including a fuse inside the plug itself. It was almost as if the Brits only begrudgingly accepted this newfangled invention of electricity, and decided that they were going to only allow you to use it if you had the proper muscle power to hold and manage these huge electrical plugs. The notion that you&#8217;d carry around an electrical device that needed to be plugged in hadn&#8217;t even been entered into the equation.</p>
<p>When people started carrying around laptops, the large size of UK plugs became even more troublesome. In the case of a Macbook Air, the UK plug was several times thicker than the laptop itself. Enter a clever designer and an ingenious design to the rescue. This video shows how a folding approach not only allows one to carry around a slim plug and unfold it when needed, but actually creates a new, secondary standard, where all of the prongs are still accessible but in a folded state, so a whole bunch of these folded plugs can be plugged into an adapter, which is plugged into the wall in its unfolded state (or perhaps, a new sort of power strip, built for the folded prong arrangement). To see what I mean, have a look at the video. It shows that sometimes good industrial design can almost work miracles. Lets hope this idea catches on:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/f6DvjKkGT6s&#038;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/f6DvjKkGT6s&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
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		<title>Information Design Gone Wild</title>
		<link>http://www.drucker.ca/2009/03/30/information-design-gone-wild/</link>
		<comments>http://www.drucker.ca/2009/03/30/information-design-gone-wild/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 20:47:14 +0000</pubDate>
		<dc:creator>David Drucker</dc:creator>
				<category><![CDATA[Information Design]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://www.drucker.ca/?p=122</guid>
		<description><![CDATA[Full fathom five thy father lies;
Of his bones are coral made;
Those are pearls that were his eyes:
Nothing of him that doth fade,
But doth suffer a sea-change
Into something rich and strange.
— from Ariel&#8217;s Song, The Tempest by William Shakespeare

I loved the almost anal-retentive display of data through a heads-up display about the scenery and other details [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>Full fathom five thy father lies;<br />
Of his bones are coral made;<br />
Those are pearls that were his eyes:<br />
Nothing of him that doth fade,<br />
But doth suffer a sea-change<br />
Into something rich and strange.<br />
— from Ariel&#8217;s Song, The Tempest by William Shakespeare
</p></blockquote>
<p>I loved the almost anal-retentive display of data through a heads-up display about the scenery and other details in the opening scenes of the movie &#8216;<a href="http://www.imdb.com/title/tt0420223/" target="_blank">Stranger than Fiction</a>&#8216;:</p>
<p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/Of_Qc3fv1fM&amp;hl&amp;rel=0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Of_Qc3fv1fM&amp;hl&amp;rel=0" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
<p>Now, imagine that kind of data display about everything; The chemicals in the soil around you, the wavelengths of light as they strike your skin, the building materials of the structures you walk by; all are a sea of data that is not so much invisible as it is inaccessible. Now imagine, if you had a heads-up display on your glasses (or on contact lenses, as is suggested in Vernor Vinge&#8217;s Novel <a href="http://www.amazon.ca/Rainbows-End-Vernor-Vinge/dp/0812536363"  target="_blank"><em>Rainbow&#8217;s End</em></a>). If you are &#8216;wearing&#8217; as Vinge calls it, you now have the possibility of superimposing all sorts of data on top of the reality you see around you. In fact, if you prefer, you can replace that reality with one as rich and strange as you like.</p>
<p>Rather than a real place, what if this were done with, say, a Fairy Tale. Tomas Nilsson,  a design student at Sweden’s Linköping University, decided to do just this with the Little Red Riding Hood story, which started out as a class project:</p>
<p><object width="425" height="355"><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=3514904&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color="></param><param name="wmode" value="transparent"></param><embed src="http://www.vimeo.com/moogaloop.swf?clip_id=3514904&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
<p>As computing and access to data becomes more ubiquitous, I think this will start to change our view of reality. It&#8217;s a subtle thing, but the fact that many people now carry some sort of device (either a smart phone or a portable GPS device), so they are never truly lost. That&#8217;s a big change of their reality, right from the start.</p>
<p>The other evening, my iPhone had some problems, so I headed home to try and fix it (I did, the software needed to be reinstalled). The ride on the bus felt very strange without being able to listen to podcasts or music. I couldn&#8217;t check the time. I couldn&#8217;t call anyone, or check my email. It wasn&#8217;t until then did I realize how much I rely on this little brick of metal and glass.</p>
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		<title>Will Japan Take Off Because of Broadband Price and Speed?</title>
		<link>http://www.drucker.ca/2009/03/28/will-japan-take-off-because-of-broadband-price-and-speed/</link>
		<comments>http://www.drucker.ca/2009/03/28/will-japan-take-off-because-of-broadband-price-and-speed/#comments</comments>
		<pubDate>Sat, 28 Mar 2009 17:53:31 +0000</pubDate>
		<dc:creator>David Drucker</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.drucker.ca/?p=113</guid>
		<description><![CDATA[I noticed a fascinating couple of graphs in an article on the blog World Politics Review, Top 30 Countries for Broadband Internet Access. One of them showed Japan&#8217;s astounding average Internet speed:

Japan shows an impressive 60 megabits per second speed (I&#8217;m assuming this is for download as well as upload?) with Korea not far behind [...]]]></description>
			<content:encoded><![CDATA[<p>I noticed a fascinating couple of graphs in an article on the blog World Politics Review, <a href="http://www.worldpoliticsreview.com/blog/blog.aspx?id=1088">Top 30 Countries for Broadband Internet Access</a>. One of them showed Japan&#8217;s astounding average Internet speed:<br />
<a href="http://www.worldpoliticsreview.com/blog/blog.aspx?id=1088" target="_blank"><img title=" Broadband Access Speed by Country" src="http://www.worldpoliticsreview.com/Images/commentarynews/broadbandspeedchart.jpg" alt="Broadband Access Speed by Country" width="676" height="464" /></a><br />
Japan shows an impressive 60 megabits per second speed (I&#8217;m assuming this is for download as well as upload?) with Korea not far behind at around 45 megabits per second. I checked my broadband speed here in Canada via <a rel="Lightbox" href="http://www.speedtest.net/result/439209555.png">SpeedTest.net</a> and my results were a little less than 1/3 of that. I am surprised to see my number as high as that, but then again, it&#8217;s before noon on a Saturday.</p>
<p>What&#8217;s also interesting is the cost of getting that speed. Here&#8217;s another graph:</p>
<p><a href="http://www.worldpoliticsreview.com/blog/blog.aspx?id=1088" target="_blank"><img title="Cost of Broadband, by Country" src="http://www.worldpoliticsreview.com/images/commentarynews/broadbandpricechart.jpg" alt="Cost of Broadband, by Country" width="670" height="468" /></a><br />
According to this, all that speed is incredibly cheap, under a dollar per month per megabit in US Dollars, according to the article.  By this calculation, I&#8217;d expect that for a person in Tokyo to get roughly the same speed I do, they&#8217;d pay around $20 per month. Here in Vancouver, my Internet cost is coming in at about $47 for that 19 Megabits, so that works out to roughly $2.5 (Canadian) per megabit, which would convert to almost exactly $2 US per month per megabit. That&#8217;s better than the graph says (although it&#8217;s hard to tell, I&#8217;d read it at closer to $5 per month).</p>
<p>Although I&#8217;ve been making some comparisons here, I&#8217;m wondering how life would change for me if Internet was half the cost it was, and 3 times faster, but I&#8217;m also wondering if this high level of service at relatively low cost will cause a flurry of Internet activity and development in Japan. I note that their limitations have more to do with screen size (many Japanese access the Internet exclusively through via cell phone screen, if  I&#8217;m not mistaken).</p>
<p>So, what&#8217;s it like? How has cheap, fast Broadband Internet made things different, and do you think it will change things in the coming decade? My friends in Japan, your input here is welcome!</p>
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		<title>Robert Fabricant says ‘Behavior is our Medium’</title>
		<link>http://www.drucker.ca/2009/03/21/robert-fabricant-says-behavior-is-our-medium/</link>
		<comments>http://www.drucker.ca/2009/03/21/robert-fabricant-says-behavior-is-our-medium/#comments</comments>
		<pubDate>Sun, 22 Mar 2009 03:20:12 +0000</pubDate>
		<dc:creator>David Drucker</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Information Design]]></category>
		<category><![CDATA[Lectures]]></category>
		<category><![CDATA[Presentations]]></category>
		<category><![CDATA[User Interface]]></category>

		<guid isPermaLink="false">http://www.drucker.ca/?p=105</guid>
		<description><![CDATA[I was lucky enough to be in the audience when the Executive Creative Director at frog Design gave a spectacular keynote with tons of fascinating notions and examples at the Interactive Design Association (IXDA) Convention in Vancouver last month. In fact, there&#8217;s proof I was there, at about the 19th minute, when the camera caught [...]]]></description>
			<content:encoded><![CDATA[<p>I was lucky enough to be in the audience when the Executive Creative Director at frog Design gave a spectacular keynote with tons of fascinating notions and examples at the Interactive Design Association (IXDA) Convention in Vancouver last month. In fact, there&#8217;s proof I was there, at about the 19th minute, when the camera caught me musing over his ideas.</p>
<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3730382&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3730382&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object><br /></p>
<p> I&#8217;m glad that great minds like Fabricant&#8217;s are working on solving Society&#8217;s ills.</p>
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		<title>Another Restart. This time, Something Interesting</title>
		<link>http://www.drucker.ca/2009/01/12/another-restart-this-time-something-interesting/</link>
		<comments>http://www.drucker.ca/2009/01/12/another-restart-this-time-something-interesting/#comments</comments>
		<pubDate>Tue, 13 Jan 2009 01:49:04 +0000</pubDate>
		<dc:creator>David Drucker</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Information Design]]></category>

		<guid isPermaLink="false">http://www.drucker.ca/?p=84</guid>
		<description><![CDATA[
HAL 9000
Rather than try to write something profound (at least on the surface), I thought I&#8217;d start writing in this blog again with an observation about today&#8217;s date, at least in terms of the History of Computer Science:
On today&#8217;s date, HAL, the computer from 2001: A Space Odyssey turns 17 year&#8217;s old, as the movie [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.drucker.ca/wp-content/uploads/2009/01/hal9000.gif" rel="lightbox"><img  title="HAL 9000" src="http://www.drucker.ca/wp-content/uploads/2009/01/hal9000.gif" alt="HAL 9000" width="500" height="375" /></a>
<div id="caption">HAL 9000</div>
<p>Rather than try to write something profound (at least on the surface), I thought I&#8217;d start writing in this blog again with an observation about today&#8217;s date, at least in terms of the History of Computer Science:</p>
<p>On today&#8217;s date, HAL, the computer from <a href="http://www.imdb.com/title/tt0062622/" target="_blank">2001: A Space Odyssey</a> turns 17 year&#8217;s old, as the movie says:</p>
<blockquote><p>I am a HAL 9000 computer, Production Number 3. I became operational at the HAL Plant in Urbana, Illinois, on January 12, 1992. My instructor was Mr. Langley, and he taught me to sing a song. If you’d like to hear it I can sing it for you. It&#8217;s called &#8216;Daisy&#8217;</p></blockquote>
<p>I always thought that the production number being 3 was intriguing. It couldn&#8217;t be a nod to Windows 3.1, the first successful version of that software because the book was written decades before that appeared on the scene.  What happened to production numbers 1 and 2? (It was mentioned, I seem to remember, that HAL 1000-8000 series had problems of some sort and were &#8220;not entirely successful&#8221;).</p>
<p>The idea of a mutinous, murderous central computer is a theme that is still alive and well in movies today: the movie <a href="http://www.imdb.com/title/tt0910970/" target="_blank">WALL-E</a> has one of these, the Autopilot computer that looks a bit like HAL&#8217;s red eye inserted into an old fashioned ship&#8217;s wheel (and the voice actor who gets to do it, in the credits is, wait for it&#8230; <em>Macintalk</em>, the speech synthesis software on the Macintosh (!))<br />
<img src="http://www.drucker.ca/wp-content/uploads/2009/01/auto-pilot.jpg" alt="Autopilot" title="Autopilot" width="500" height="500" class="alignnone size-full wp-image-99" />
<div id="caption">AUTOPILOT from WALL-E</div>
<p>Needless to say, in this year, 2009, there is no HAL 9000, no similar level of Artificial Intelligence, no ships to Jupiter, and no permanent base on the moon. We do have a space station, but Pan Am airlines never survived to create that beautiful space liner, and although there is talk of private citizens doing flights, it is Virgin Airlines that is going to be doing that.</p>
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		<title>Back to the World of the Living (Blogs, that is)</title>
		<link>http://www.drucker.ca/2008/10/20/back-to-the-world-of-the-living/</link>
		<comments>http://www.drucker.ca/2008/10/20/back-to-the-world-of-the-living/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 23:56:23 +0000</pubDate>
		<dc:creator>David Drucker</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.drucker.ca/?p=78</guid>
		<description><![CDATA[After a long period where I tried to redesign this blog, I feel I&#8217;ve finally gotten something that is acceptable. Wanted to hire some programmers and designers to do a real rework, but that will have to wait until I have employment.
I fear that drucker.ca has fallen victim to the phrase: &#8216;The perfect is the [...]]]></description>
			<content:encoded><![CDATA[<p>After a long period where I tried to redesign this blog, I feel I&#8217;ve finally gotten something that is acceptable. Wanted to hire some programmers and designers to do a real rework, but that will have to wait until I have employment.</p>
<p>I fear that drucker.ca has fallen victim to the phrase: &#8216;The perfect is the enemy of the good.&#8217; Because it was never exactly the way I wanted, I have been reluctant to write a great deal until it was &#8216;finished&#8217;  although I have a good first draft of what I wanted, based on an existing WordPress theme. This new theme is better than my old one (at least in terms of slickness, but it is far less colourful.</p>
<p>At any rate, I want to get cracking on writing some new posts, given that there are a few things going on in North America (as well as the rest of the world)  besides economic meltdown and the Presidential race.</p>
<p>Watch this space for more to come.</p>
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		<title>Two Examples of Good Online Software</title>
		<link>http://www.drucker.ca/2008/06/05/two-examples/</link>
		<comments>http://www.drucker.ca/2008/06/05/two-examples/#comments</comments>
		<pubDate>Thu, 05 Jun 2008 07:41:43 +0000</pubDate>
		<dc:creator>David Drucker</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Interface]]></category>

		<guid isPermaLink="false">http://www.drucker.ca/?p=36</guid>
		<description><![CDATA[As I mentioned in my other blog, Loud Murmurs, next week I&#8217;ll be at Apple&#8217;s Worldwide Developer Conference in San Francisco. Nevertheless, I&#8217;ve seen some web software, little things, that have really impressed me, and one of them was connected with the conference.
Here&#8217;s the first one:
The Developer Conference has a very full schedule of sessions, [...]]]></description>
			<content:encoded><![CDATA[<p>As I mentioned in my other blog, <a href="http://www.loudmurmurs.com" target="_blank">Loud Murmurs</a>, next week I&#8217;ll be at Apple&#8217;s Worldwide Developer Conference in San Francisco. Nevertheless, I&#8217;ve seen some web software, little things, that have really impressed me, and one of them was connected with the conference.</p>
<p>Here&#8217;s the first one:</p>
<p>The Developer Conference has a very full schedule of sessions, split into 3 tracks. They are all categorized, numbered, and described in detail on the Apple WWDC Web site. While most attendees will want to go to a lot of these 150+ sessions, that&#8217;s clearly not possible, and not every session will appeal to every attendee .  In fact, the schedule has been in place for nearly a month. What&#8217;s been added  is the following: You can now create a personalized schedule of sessions and labs that will find its way to your hands, where you&#8217;ll need it during the conference. Using the online Conference Schedule, you click a session or lab you’re interested in, then click on the Select button in its information pop-up. (you can also add sessions and labs from an alternate Sessions and Lab page, where sessions are grouped by track rather than by the schedule):</p>
<p style="text-align: center;"><a href="http://www.drucker.ca/wp-content/uploads/2008/06/wwdc-scheduler-1.jpg" title="Apple’s WWDC Schedule Online" rel="lightbox"><img class="alignnone size-medium wp-image-38" style="border: 1px solid #CCC;" title="Apple’s WWDC Schedule Online" src="http://www.drucker.ca/wp-content/uploads/2008/06/wwdc-scheduler-thb-1.jpg" alt="Click to see full version" /></a></p>
<p>After you&#8217;ve selected all of the sessions that you want, like this one:</p>
<p style="text-align: center;"><a href="http://www.drucker.ca/wp-content/uploads/2008/06/WWDC-Scheduler-2.jpg" title="Schedule Detail"  rel="lightbox"><img class="alignnone size-medium wp-image-39 aligncenter" title="Schedule Detail" src="http://www.drucker.ca/wp-content/uploads/2008/06/wwdc-scheduler-thb-2.jpg" alt="Selecting a session in the Schedule" /></a></p>
<p>&#8230;you click a link, which downloads a URL to iCal, which then subscribes to that calendar:</p>
<p style="text-align: center;"><a href="http://www.drucker.ca/wp-content/uploads/2008/06/WWDC-Scheduler-3.jpg" title="A Customized iCal Calendar"  rel="lightbox"><img class="alignnone size-medium wp-image-40 aligncenter" title="A Customized iCal Calendar" src="http://www.drucker.ca/wp-content/uploads/2008/06/wwdc-scheduler-thb-3.jpg" alt="The Link Subscribes you to the Schedule in iCal!" /></a></p>
<p>Then, when you then sync that calendar with your iPod or iPhone,  you now have your personalized Conference schedule for each day on your iPhone:</p>
<p style="text-align: center;"><a href="http://www.drucker.ca/wp-content/uploads/2008/06/wwdc-scheduler-4.jpg" title="Here’s how the schedule looks on the iPhone after syncing" rel="lightbox"><img class="alignnone size-medium wp-image-41" style="border: 1px solid #CCC;" title="The schedule on the iPhone" src="http://www.drucker.ca/wp-content/uploads/2008/06/wwdc-scheduler-4.jpg" alt="After syncing, the sessions I selected show up in my iPhone. Fantastic!" width="231" height="347" /></a></p>
<p>The other web software that impressed me is the always-handy Internet Movie Database (<a title="Internet Movie Database" href="http://www.imdb.com/" target="_blank">IMDB</a>). Whenever I&#8217;m stuck with that <em>Now what other </em><em>movie was that actor in?&#8217; </em>question or several like it, IMDB has been a godsend. While several sites are rolling out iPhone versions of the interface, IMDB does a spectacularly good job of it. The clear and sensible breakdown of an actor&#8217;s bio or film&#8217;s information lets you do that wonderful &#8217;swivel search&#8217;, where you can hop from actor to movie to cast to another actor to movie to director, etc. It keeps perfect track of your breadcrumb trail, and the performance, as well as excellent use of the &#8217;slide left&#8217; animation for drilling down make it a real winner as an iPhone web app. I hope some of my other favourite sites roll out iPhone versions (Digg, Slashdot, Fark, BoingBoing and a bunch of other wonderful time-wasters, I hope you&#8217;re listening!)</p>
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