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	<title>Daniel Scheibel's Feeds</title>
	<atom:link href="http://www.danielscheibel.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.danielscheibel.com</link>
	<description>One Feed to Aggregate Them All</description>
	<language>en-us</language>
	<copyright>Copyright 2009-2016</copyright>
	 
 
	<item>
		<title>Sponsored: Furniture You Can Afford</title>
		<link>http://furnitureyoucanafford.com/</link>
		<guid>http://furnitureyoucanafford.com/</guid>
		<pubDate>Mon, 29 Feb 2016 19:52:31 CST</pubDate>
		<dc:creator>delicious at Delicious/visualplayground</dc:creator>
		<description>FurnitureYouCanAfford.com has low prices, free shipping(in the continental U.S.), and a large selection of awesome furniture.</description>
		<content:encoded><![CDATA[FurnitureYouCanAfford.com has low prices, free shipping(in the continental U.S.), and a large selection of awesome furniture.]]></content:encoded>
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	<item>
		<title>nart reel16</title>
		<link>https://vimeo.com/156901978</link>
		<guid>https://vimeo.com/156901978</guid>
		<pubDate>Mon, 29 Feb 2016 18:53:10 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>My first reel I put together after finishing school. I hope you'll find at least one pixels interesting in this 1-minute mashup. The wonderful song is called July, by the talented Crying Day Care Choir.  Go support them! Everything you see is designed, illustrated and animated by me.  I get the majority of my inspiration from all the work circling the motion community. So for that, Thank you!Cast: Niklas ArthurssonTags:  reel,  hyperisland,  Mograph,  motiongraphics,  Motion,  Motionreel,  Scandinavien,  R16  and reel16</description>
		<content:encoded><![CDATA[<p></p><p><p>My first reel I put together after finishing school. I hope you'll find at least one pixels interesting in this 1-minute mashup. The wonderful song is called July, by the talented Crying Day Care Choir. <br> Go support them!</p> <p>Everything you see is designed, illustrated and animated by me. <br> I get the majority of my inspiration from all the work circling the motion community. So for that, Thank you!</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/user17719152">Niklas Arthursson</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Areel">reel</a>,  <a href="https://vimeo.com/tag%3Ahyperisland">hyperisland</a>,  <a href="https://vimeo.com/tag%3AMograph">Mograph</a>,  <a href="https://vimeo.com/tag%3Amotiongraphics">motiongraphics</a>,  <a href="https://vimeo.com/tag%3AMotion">Motion</a>,  <a href="https://vimeo.com/tag%3AMotionreel">Motionreel</a>,  <a href="https://vimeo.com/tag%3AScandinavien">Scandinavien</a>,  <a href="https://vimeo.com/tag%3AR16">R16</a>  and <a href="https://vimeo.com/tag%3Areel16">reel16</a></p>]]></content:encoded>
	</item>
	<item>
		<title>city transitions 3d animation</title>
		<link>https://vimeo.com/62873876</link>
		<guid>https://vimeo.com/62873876</guid>
		<pubDate>Wed, 17 Feb 2016 10:05:09 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>3d animations for a german based mobile marketing agency. it was used for their web-relaunch. each &quot;district&quot; was implemented into a explorative web interface to describe the different mobile marketing fields in a typical urban environment. af66.de/3d-animation.html#depone_10 Music: Using air bubbles as lenses I see the outside. I suspect the world is not what it seems by Cherly KaCherly (birdsong.co.il/)Cast: AF66Tags:  3d animation,  maya,  motion graphics,  3d city  and af66</description>
		<content:encoded><![CDATA[<p></p><p><p>3d animations for a german based mobile marketing agency. it was used for their web-relaunch. each "district" was implemented into a explorative web interface to describe the different mobile marketing fields in a typical urban environment.</p> <p><a href="http://www.af66.de/3d-animation.html#depone_10" target="_blank" rel="nofollow">af66.de/3d-animation.html#depone_10</a></p> <p>Music: Using air bubbles as lenses I see the outside. I suspect the world is not what it seems by Cherly KaCherly (<a href="http://birdsong.co.il/" target="_blank" rel="nofollow">birdsong.co.il/</a>)</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/artificialflavours">AF66</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3A3d+animation">3d animation</a>,  <a href="https://vimeo.com/tag%3Amaya">maya</a>,  <a href="https://vimeo.com/tag%3Amotion+graphics">motion graphics</a>,  <a href="https://vimeo.com/tag%3A3d+city">3d city</a>  and <a href="https://vimeo.com/tag%3Aaf66">af66</a></p>]]></content:encoded>
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	<item>
		<title>Cook and Travel</title>
		<link>https://vimeo.com/89494424</link>
		<guid>https://vimeo.com/89494424</guid>
		<pubDate>Wed, 17 Feb 2016 10:04:46 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>We wanted to make a little animation with transitions between our illustrations based on the concept of travelling and cooking.Cast:  Burcu &amp; Geoffrey,  Geoffrey GODET  and burcu sankurTags:  Cook and Travel,  motion,  design,  animation,  opening title  and illustration</description>
		<content:encoded><![CDATA[<p></p><p><p>We wanted to make a little animation with transitions between our illustrations based on the concept of travelling and cooking.</p></p><p><strong>Cast:</strong>  <a href="https://vimeo.com/burcugeoffrey">Burcu & Geoffrey</a>,  <a href="https://vimeo.com/geoffreygodet">Geoffrey GODET</a>  and <a href="https://vimeo.com/burcusankur">burcu sankur</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3ACook+and+Travel">Cook and Travel</a>,  <a href="https://vimeo.com/tag%3Amotion">motion</a>,  <a href="https://vimeo.com/tag%3Adesign">design</a>,  <a href="https://vimeo.com/tag%3Aanimation">animation</a>,  <a href="https://vimeo.com/tag%3Aopening+title">opening title</a>  and <a href="https://vimeo.com/tag%3Aillustration">illustration</a></p>]]></content:encoded>
	</item>
	<item>
		<title>Spherikal</title>
		<link>https://vimeo.com/39792837</link>
		<guid>https://vimeo.com/39792837</guid>
		<pubDate>Wed, 17 Feb 2016 08:23:18 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>This is a small animation i did as an exercise to experiment and explore all the graphical possibilities of representing the idea of the SPHERE, always thinking in searching Gestalt and form. Its all done in 3d, but i was more interested in the graphical interest, flatten the surfaces, and only two colors, why more.The most difficult was to achieve the transitions between the different type of representation of the sphere, the morphing and metamorphosing.  For the description of the project, all these frames plus the frames from the scenes that weren't included, visit - behance.net/gallery/Spherikal/3565597 It was all done in Cinema 4d R13, all with the Mograph module. Compositing and post in After Effects Sound : Brand X MusicCast: IonTags:  sphere,  abstract,  mograph,  c4d,  cinema4d,  motion graphics,  design,  transform,  morph,  best,  cool,  beautiful,  sexy,  circle,  3d,  graphic  and ion</description>
		<content:encoded><![CDATA[<p></p><p><p>This is a small animation i did as an exercise to experiment and explore all the graphical possibilities of representing the idea of the SPHERE, always thinking in searching Gestalt and form. Its all done in 3d, but i was more interested in the graphical interest, flatten the surfaces, and only two colors, why more.The most difficult was to achieve the transitions between the different type of representation of the sphere, the morphing and metamorphosing. </p> <p>For the description of the project, all these frames plus the frames from the scenes that weren't included, visit - <a href="http://www.behance.net/gallery/Spherikal/3565597" target="_blank" rel="nofollow">behance.net/gallery/Spherikal/3565597</a></p> <p>It was all done in Cinema 4d R13, all with the Mograph module. Compositing and post in After Effects</p> <p>Sound : Brand X Music</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/user5047277">Ion</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Asphere">sphere</a>,  <a href="https://vimeo.com/tag%3Aabstract">abstract</a>,  <a href="https://vimeo.com/tag%3Amograph">mograph</a>,  <a href="https://vimeo.com/tag%3Ac4d">c4d</a>,  <a href="https://vimeo.com/tag%3Acinema4d">cinema4d</a>,  <a href="https://vimeo.com/tag%3Amotion+graphics">motion graphics</a>,  <a href="https://vimeo.com/tag%3Adesign">design</a>,  <a href="https://vimeo.com/tag%3Atransform">transform</a>,  <a href="https://vimeo.com/tag%3Amorph">morph</a>,  <a href="https://vimeo.com/tag%3Abest">best</a>,  <a href="https://vimeo.com/tag%3Acool">cool</a>,  <a href="https://vimeo.com/tag%3Abeautiful">beautiful</a>,  <a href="https://vimeo.com/tag%3Asexy">sexy</a>,  <a href="https://vimeo.com/tag%3Acircle">circle</a>,  <a href="https://vimeo.com/tag%3A3d">3d</a>,  <a href="https://vimeo.com/tag%3Agraphic">graphic</a>  and <a href="https://vimeo.com/tag%3Aion">ion</a></p>]]></content:encoded>
	</item>
	<item>
		<title>Geometric Transitions</title>
		<link>https://vimeo.com/112177784</link>
		<guid>https://vimeo.com/112177784</guid>
		<pubDate>Wed, 17 Feb 2016 07:48:23 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>Just playing around with some simple shape layer animations.Cast: Dan SeekingsTags:  motion graphics,  animation,  motion,  2d  and after effects</description>
		<content:encoded><![CDATA[<p></p><p><p>Just playing around with some simple shape layer animations.</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/danseekings">Dan Seekings</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Amotion+graphics">motion graphics</a>,  <a href="https://vimeo.com/tag%3Aanimation">animation</a>,  <a href="https://vimeo.com/tag%3Amotion">motion</a>,  <a href="https://vimeo.com/tag%3A2d">2d</a>  and <a href="https://vimeo.com/tag%3Aafter+effects">after effects</a></p>]]></content:encoded>
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	<item>
		<title>geist.xyz</title>
		<link>https://vimeo.com/150824660</link>
		<guid>https://vimeo.com/150824660</guid>
		<pubDate>Wed, 17 Feb 2016 06:37:25 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>geist.xyz is a different kind of fashion project: what looks at first glance as an eccentric tangle of simulated dance and a color coordinated tumblr exploration turns out to be a study of handcrafted algorithmic textiles and procedural surfaces. A synthetic ghost shifts simulated textiles from passive matter to live organisms. They behave like apparitions in an artificial choreography, with movements that are imaginary yet familiar. Like a constant metamorphosis, the same sequence gets transformed over and over again. At each step, all aspects of the designs are modified, from algorithmic pattern to color scheme to fabric behaviour. The results are meandering layers of style changes. A linear montage shows the intricate details. Shuffled layers of metronomic sounds emphasize the transformation fluctuating in and out of sync. The grid of moving images on geist.xyz visualizes our conceptual approach and color scheme. Outtakes on instagram.com/zeitguised All conceptual, design and production work: ZEITGUISED. Sound track: &quot;geist.xyz&quot; by Superimposed Void  (bit.ly/svgeist)Cast: ZEITGUISEDTags:  procedural,  surfaceexploration,  synthetic,  fabric,  simulation,  textile,  algorithmic,  algorithm,  pattern,  exquisiterealities  and zeitguised</description>
		<content:encoded><![CDATA[<p></p><p><p><a href="http://www.geist.xyz" target="_blank" rel="nofollow">geist.xyz</a> is a different kind of fashion project: what looks at first glance as an eccentric tangle of simulated dance and a color coordinated tumblr exploration turns out to be a study of handcrafted algorithmic textiles and procedural surfaces.</p> <p>A synthetic ghost shifts simulated textiles from passive matter to live organisms. They behave like apparitions in an artificial choreography, with movements that are imaginary yet familiar. Like a constant metamorphosis, the same sequence gets transformed over and over again. At each step, all aspects of the designs are modified, from algorithmic pattern to color scheme to fabric behaviour. The results are meandering layers of style changes.<br> A linear montage shows the intricate details. Shuffled layers of metronomic sounds emphasize the transformation fluctuating in and out of sync.</p> <p>The grid of moving images on <a href="http://www.geist.xyz" target="_blank" rel="nofollow">geist.xyz</a> visualizes our conceptual approach and color scheme.</p> <p>Outtakes on <a href="http://www.instagram.com/zeitguised" target="_blank" rel="nofollow">instagram.com/zeitguised</a></p> <p>All conceptual, design and production work: ZEITGUISED.</p> <p>Sound track: "geist.xyz" by Superimposed Void  (<a href="http://bit.ly/svgeist" target="_blank" rel="nofollow">bit.ly/svgeist</a>)</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/zeitguised">ZEITGUISED</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Aprocedural">procedural</a>,  <a href="https://vimeo.com/tag%3Asurfaceexploration">surfaceexploration</a>,  <a href="https://vimeo.com/tag%3Asynthetic">synthetic</a>,  <a href="https://vimeo.com/tag%3Afabric">fabric</a>,  <a href="https://vimeo.com/tag%3Asimulation">simulation</a>,  <a href="https://vimeo.com/tag%3Atextile">textile</a>,  <a href="https://vimeo.com/tag%3Aalgorithmic">algorithmic</a>,  <a href="https://vimeo.com/tag%3Aalgorithm">algorithm</a>,  <a href="https://vimeo.com/tag%3Apattern">pattern</a>,  <a href="https://vimeo.com/tag%3Aexquisiterealities">exquisiterealities</a>  and <a href="https://vimeo.com/tag%3Azeitguised">zeitguised</a></p>]]></content:encoded>
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		<title>Birds</title>
		<link>https://vimeo.com/92369879</link>
		<guid>https://vimeo.com/92369879</guid>
		<pubDate>Wed, 17 Feb 2016 06:36:03 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>A lighthearted essay on contextualized characters. Reconstruction follows deconstruction. Concept, Art Direction, Design, Animation, Production: Zeitguised with Matt Frodsham, Chris Hoffmann and Katha Niedermeijer Lead Animation: Matt Frodsham Music: Marian Pramberger with Matt FrodshamCast:  ZEITGUISED,  Matt Frodsham,  UGLY STUPID HONEST,  gabel &amp; gabel  and Marian PrambergerTags:  cg,  birds,  animals,  context,  contextualized  and characters</description>
		<content:encoded><![CDATA[<p></p><p><p>A lighthearted essay on contextualized characters.<br> Reconstruction follows deconstruction.</p> <p>Concept, Art Direction, Design, Animation, Production: Zeitguised<br> with Matt Frodsham, Chris Hoffmann and Katha Niedermeijer<br> Lead Animation: Matt Frodsham<br> Music: Marian Pramberger with Matt Frodsham</p></p><p><strong>Cast:</strong>  <a href="https://vimeo.com/zeitguised">ZEITGUISED</a>,  <a href="https://vimeo.com/mattfrodsham">Matt Frodsham</a>,  <a href="https://vimeo.com/user3746465">UGLY STUPID HONEST</a>,  <a href="https://vimeo.com/inkungabel">gabel & gabel</a>  and <a href="https://vimeo.com/user5602946">Marian Pramberger</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Acg">cg</a>,  <a href="https://vimeo.com/tag%3Abirds">birds</a>,  <a href="https://vimeo.com/tag%3Aanimals">animals</a>,  <a href="https://vimeo.com/tag%3Acontext">context</a>,  <a href="https://vimeo.com/tag%3Acontextualized">contextualized</a>  and <a href="https://vimeo.com/tag%3Acharacters">characters</a></p>]]></content:encoded>
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		<title>Labuat - Paint a song</title>
		<link>https://vimeo.com/3471782</link>
		<guid>https://vimeo.com/3471782</guid>
		<pubDate>Wed, 17 Feb 2016 06:35:57 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>soytuaire.labuat.com When we hear a song that truly touches us, we feel an uncontrollable desire to move: to dance, to wave our hands, to express ourselves.  We wanted to offer an interactive experience that would allow us to express ourselves…only with a paintbrush. The user can move the paintbrush freely across the screen just like when dancing or swaying his or her arms, but the brush will paint in sync with what is happening in the song and change size and strength according to the intensity of the music.  Furthermore, the paintbrush, represented by a circle like that used in Photoshop, pulses in time with the song, splashing paint with each beat. It is like a living paintbrush that is connected to the music, letting you be drawn further and further into the song.Cast: HerraizSoto&amp;CoTags:  interactive,  labuat,  HerraizSoto&amp;Co,  paint,  flash,  ink,  music,  song,  wow,  experience,  engaging,  spain,  barcelona,  design,  art,  painting,  drawing  and beautiful</description>
		<content:encoded><![CDATA[<p></p><p><p><a href="http://soytuaire.labuat.com" target="_blank" rel="nofollow">soytuaire.labuat.com</a></p> <p>When we hear a song that truly touches us, we feel an uncontrollable desire to move: to dance, to wave our hands, to express ourselves. <br> We wanted to offer an interactive experience that would allow us to express ourselves…only with a paintbrush. The user can move the paintbrush freely across the screen just like when dancing or swaying his or her arms, but the brush will paint in sync with what is happening in the song and change size and strength according to the intensity of the music. <br> Furthermore, the paintbrush, represented by a circle like that used in Photoshop, pulses in time with the song, splashing paint with each beat. It is like a living paintbrush that is connected to the music, letting you be drawn further and further into the song.</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/user445485">HerraizSoto&Co</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Ainteractive">interactive</a>,  <a href="https://vimeo.com/tag%3Alabuat">labuat</a>,  <a href="https://vimeo.com/tag%3AHerraizSoto&amp;amp;Co">HerraizSoto&Co</a>,  <a href="https://vimeo.com/tag%3Apaint">paint</a>,  <a href="https://vimeo.com/tag%3Aflash">flash</a>,  <a href="https://vimeo.com/tag%3Aink">ink</a>,  <a href="https://vimeo.com/tag%3Amusic">music</a>,  <a href="https://vimeo.com/tag%3Asong">song</a>,  <a href="https://vimeo.com/tag%3Awow">wow</a>,  <a href="https://vimeo.com/tag%3Aexperience">experience</a>,  <a href="https://vimeo.com/tag%3Aengaging">engaging</a>,  <a href="https://vimeo.com/tag%3Aspain">spain</a>,  <a href="https://vimeo.com/tag%3Abarcelona">barcelona</a>,  <a href="https://vimeo.com/tag%3Adesign">design</a>,  <a href="https://vimeo.com/tag%3Aart">art</a>,  <a href="https://vimeo.com/tag%3Apainting">painting</a>,  <a href="https://vimeo.com/tag%3Adrawing">drawing</a>  and <a href="https://vimeo.com/tag%3Abeautiful">beautiful</a></p>]]></content:encoded>
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		<title>Żubroffka 2011</title>
		<link>https://vimeo.com/30286059</link>
		<guid>https://vimeo.com/30286059</guid>
		<pubDate>Wed, 17 Feb 2016 06:33:51 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>Promo for International Short Film Festival Żubroffka 2011. We designed the whole visual identity for this festival.  More can be seen here: kijekadamski.blogspot.com/2011/10/zubroffka-2011.html Sound design - Grzegorz Mańko.Cast: K/ATags:  handmade,  żubroffka,  festival,  promo,  cutout,  animation  and motion design</description>
		<content:encoded><![CDATA[<p></p><p><p>Promo for International Short Film Festival Żubroffka 2011.</p> <p>We designed the whole visual identity for this festival. <br> More can be seen here: <a href="http://kijekadamski.blogspot.com/2011/10/zubroffka-2011.html" target="_blank" rel="nofollow">kijekadamski.blogspot.com/2011/10/zubroffka-2011.html</a></p> <p>Sound design - Grzegorz Mańko.</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/user4056110">K/A</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Ahandmade">handmade</a>,  <a href="https://vimeo.com/tag%3A%C5%BCubroffka">żubroffka</a>,  <a href="https://vimeo.com/tag%3Afestival">festival</a>,  <a href="https://vimeo.com/tag%3Apromo">promo</a>,  <a href="https://vimeo.com/tag%3Acutout">cutout</a>,  <a href="https://vimeo.com/tag%3Aanimation">animation</a>  and <a href="https://vimeo.com/tag%3Amotion+design">motion design</a></p>]]></content:encoded>
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		<title>INFINITE</title>
		<link>https://vimeo.com/93406017</link>
		<guid>https://vimeo.com/93406017</guid>
		<pubDate>Tue, 09 Feb 2016 21:53:16 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>INFINITE 2014 Audiovisual Installation 2 HD Projectors and 2.1 Stereo Sound  8min11sec Video Loop Visual Artists: Liu Chang,Miao Jing Sound Design: Gan Jian Curator for Infinite 115: Sirui Zhang     Created by  Liu Chang &amp; Miao Jing Opening Reception: 6pm Saturday April 26th, 2014 On View: 6pm Saturday April 26th, 2014- 6pm Sunday April 27th Address: Room 115, Avery Hall, Columbia University Special Thanks to Graduate School of Architecture, Planning and Preservation Xizhe Wang/Cheney/Li Zan/Lu Su/ Shiyu Zhu/Qiu Yun/Wang Mi/Tianyao Wei Organized by Sirui Zhang  “Infinite 115” is an exhibition experiment. In this experiment, a team of emerging artists will install their audiovisual installation “Infinite” in Avery Room 115. “115” is not only the room number but also the serial number of the experiment, which is the first attempt of a series of ongoing debugging activities that will take place in different venues. “Infinite 115” is also a spatial replacement. It replaces two seemingly structural walls and the corner they enclose in Room 115 by projecting moving, non-structural, opened geometric shapes, thus questioning the existence and the formation of the space. ........................................... Observations on “Infinite” by LIU Chang The idea of this work first came to my mind when I was visiting Dia:Beacon at upstate one year ago, where I encountered Sol Lewitt’s wall drawing series. When I saw those huge linear elements traced on the wall deliberately in graphite, I felt the weight but in a contradictory lightness. The linear elements are light, while the heaviness of the wall gives a pressure upon the viewer. The heaviness of the wall is overwhelming. Especially when I stood in front of a huge black wall with two transformed cubes, I felt a mysterious force which motivated me to go to this enigmatic shape. This contradiction continues in Lewitt’s Open Cube series, in which there are two walls that enclose a spatial corner, and a cube that belongs to both sides. The combination of the cube and the wall give me a driving force to be willing to be absorbed by the corner, but it exists in reality and would not allow me to enter. When I talked about this experience to Miao Jing, he was very excited to discuss the topic of “Cube”. As a fundamental shape in geometry, it composed of six faces and 12 edges. It became more complex when we tried to locate a cube in a real interior space; the components of the cube would rise to 24 2-D right angles and 8 3-D right angular vertices. Meanwhile, the logic of the cube will extend to the shape of viewer. The 90° right angle does not welcome anybody nor resist. It is depressed, extended and infinite. The experience is an encounter with a marvelous spectacle. Then the projection and the sound add up within the space interleaving. Infinite is a unique experience, or an atmosphere, like when one is immersed in a mountain, a waterfall or a cliff in infusive perceptions. The geometric visual shapes and synthesized sounds express the same velocity and tactility. Then tension and force generated by the vision and sound deploy permanently. We compute the incomputable universe with couter and time. Artificial codes embody the universe and make it connected with us. Time, codes and the 81 Open Cubes of Lewitt compose the visual part of Infinite. There is neither end nor beginning to be found. Universe, time, code of machine and perception are all our concerns and are been pursuing infinitely. Miao Jing miaojingercq@gmail.com hibanana.com | miaojinger.com Chang Liu mhliuchang@gmail.com mediacomposition.ccCast: Hibanana StudioTags:  hibanana,  infinite,  av installation,  liu chang,  miao jing  and gan jian</description>
		<content:encoded><![CDATA[<p></p><p><p>INFINITE<br> 2014<br> Audiovisual Installation<br> 2 HD Projectors and 2.1 Stereo Sound <br> 8min11sec Video Loop</p> <p>Visual Artists: Liu Chang,Miao Jing<br> Sound Design: Gan Jian</p> <p>Curator for Infinite 115: Sirui Zhang  <br>  <br> Created by  Liu Chang & Miao Jing</p> <p>Opening Reception: 6pm Saturday April 26th, 2014<br> On View: 6pm Saturday April 26th, 2014- 6pm Sunday April 27th<br> Address: Room 115, Avery Hall, Columbia University</p> <p>Special Thanks to Graduate School of Architecture, Planning and Preservation<br> Xizhe Wang/Cheney/Li Zan/Lu Su/ Shiyu Zhu/Qiu Yun/Wang Mi/Tianyao Wei</p> <p>Organized by Sirui Zhang </p> <p>“Infinite 115” is an exhibition experiment. In this experiment, a team of emerging artists will install their audiovisual installation “Infinite” in Avery Room 115. “115” is not only the room number but also the serial number of the experiment, which is the first attempt of a series of ongoing debugging activities that will take place in different venues.</p> <p>“Infinite 115” is also a spatial replacement. It replaces two seemingly structural walls and the corner they enclose in Room 115 by projecting moving, non-structural, opened geometric shapes, thus questioning the existence and the formation of the space.</p> <p>...........................................</p> <p>Observations on “Infinite” by LIU Chang</p> <p>The idea of this work first came to my mind when I was visiting Dia:Beacon at upstate one year ago, where I encountered Sol Lewitt’s wall drawing series. When I saw those huge linear elements traced on the wall deliberately in graphite, I felt the weight but in a contradictory lightness. The linear elements are light, while the heaviness of the wall gives a pressure upon the viewer. The heaviness of the wall is overwhelming. Especially when I stood in front of a huge black wall with two transformed cubes, I felt a mysterious force which motivated me to go to this enigmatic shape. This contradiction continues in Lewitt’s Open Cube series, in which there are two walls that enclose a spatial corner, and a cube that belongs to both sides. The combination of the cube and the wall give me a driving force to be willing to be absorbed by the corner, but it exists in reality and would not allow me to enter.</p> <p>When I talked about this experience to Miao Jing, he was very excited to discuss the topic of “Cube”. As a fundamental shape in geometry, it composed of six faces and 12 edges. It became more complex when we tried to locate a cube in a real interior space; the components of the cube would rise to 24 2-D right angles and 8 3-D right angular vertices. Meanwhile, the logic of the cube will extend to the shape of viewer. The 90° right angle does not welcome anybody nor resist. It is depressed, extended and infinite.</p> <p>The experience is an encounter with a marvelous spectacle. Then the projection and the sound add up within the space interleaving. Infinite is a unique experience, or an atmosphere, like when one is immersed in a mountain, a waterfall or a cliff in infusive perceptions.</p> <p>The geometric visual shapes and synthesized sounds express the same velocity and tactility. Then tension and force generated by the vision and sound deploy permanently. We compute the incomputable universe with couter and time. Artificial codes embody the universe and make it connected with us. Time, codes and the 81 Open Cubes of Lewitt compose the visual part of Infinite. There is neither end nor beginning to be found. Universe, time, code of machine and perception are all our concerns and are been pursuing infinitely.</p> <p>Miao Jing<br> miaojingercq@gmail.com<br> <a href="http://www.hibanana.com" target="_blank" rel="nofollow">hibanana.com</a> | <a href="http://www.miaojinger.com" target="_blank" rel="nofollow">miaojinger.com</a></p> <p>Chang Liu<br> mhliuchang@gmail.com<br> <a href="http://www.mediacomposition.cc" target="_blank" rel="nofollow">mediacomposition.cc</a></p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/hibanana">Hibanana Studio</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Ahibanana">hibanana</a>,  <a href="https://vimeo.com/tag%3Ainfinite">infinite</a>,  <a href="https://vimeo.com/tag%3Aav+installation">av installation</a>,  <a href="https://vimeo.com/tag%3Aliu+chang">liu chang</a>,  <a href="https://vimeo.com/tag%3Amiao+jing">miao jing</a>  and <a href="https://vimeo.com/tag%3Agan+jian">gan jian</a></p>]]></content:encoded>
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		<title>CONSTELLATION 2.0</title>
		<link>https://vimeo.com/135792860</link>
		<guid>https://vimeo.com/135792860</guid>
		<pubDate>Tue, 09 Feb 2016 21:50:22 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>Le Mirage Festival de Lyon s’est adressé à Staminart pour une installation. Celui-ci a alors pensé à Yony, en imaginant une nouvelle version d’une Constellation réalisée une année auparavant à l’Usine avec l’équipe technique du ZOO. Ils ont fait appel à Studio Corium pour prêter la main à l’installation et s’occuper des visuels sur l’écran de fond de scène. Les 120 x 1 mètres x 60 pixel LED, tenues sur bois avec sangles et colsons, étaient régies via 15 univers par madmapper et modul8. Côté vidéos, on a travaillé avec VDMX, sur des créations très vectorielles (lignes et déformations) dans l’esprit des luminaires LED, et en interaction dynamique avec la muz. Nos petites ampoules ont eu l’honneur d’arroser deux soirées sold out et d’approfondir le plafond en un mirage de ciel halluciné ! INSTALLATION Scénographie: Yon Aliaga (Yony), Adrien Boulanger (Staminart) &amp; Mika Ventura (Studio Corium) Posée au Club « Le Sucre »Cast: STUDIO CORIUMTags:  VDMX,  LED,  Studio Corium,  Yon Aliaga,  Staminart,  Lyon,  MIrage festival 2015,  Madmapper,  installation,  giant setup,  Mika Ventura,  art numérique  and digital art</description>
		<content:encoded><![CDATA[<p></p><p><p>Le Mirage Festival de Lyon s’est adressé à Staminart pour une installation. Celui-ci a alors pensé à Yony, en imaginant une nouvelle version d’une Constellation réalisée une année auparavant à l’Usine avec l’équipe technique du ZOO. Ils ont fait appel à Studio Corium pour prêter la main à l’installation et s’occuper des visuels sur l’écran de fond de scène.</p> <p>Les 120 x 1 mètres x 60 pixel LED, tenues sur bois avec sangles et colsons, étaient régies via 15 univers par madmapper et modul8. Côté vidéos, on a travaillé avec VDMX, sur des créations très vectorielles (lignes et déformations) dans l’esprit des luminaires LED, et en interaction dynamique avec la muz.</p> <p>Nos petites ampoules ont eu l’honneur d’arroser deux soirées sold out et d’approfondir le plafond en un mirage de ciel halluciné !</p> <p>INSTALLATION</p> <p>Scénographie: Yon Aliaga (Yony), Adrien Boulanger (Staminart) & Mika Ventura (Studio Corium)<br> Posée au Club « Le Sucre »</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/studiocorium">STUDIO CORIUM</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3AVDMX">VDMX</a>,  <a href="https://vimeo.com/tag%3ALED">LED</a>,  <a href="https://vimeo.com/tag%3AStudio+Corium">Studio Corium</a>,  <a href="https://vimeo.com/tag%3AYon+Aliaga">Yon Aliaga</a>,  <a href="https://vimeo.com/tag%3AStaminart">Staminart</a>,  <a href="https://vimeo.com/tag%3ALyon">Lyon</a>,  <a href="https://vimeo.com/tag%3AMIrage+festival+2015">MIrage festival 2015</a>,  <a href="https://vimeo.com/tag%3AMadmapper">Madmapper</a>,  <a href="https://vimeo.com/tag%3Ainstallation">installation</a>,  <a href="https://vimeo.com/tag%3Agiant+setup">giant setup</a>,  <a href="https://vimeo.com/tag%3AMika+Ventura">Mika Ventura</a>,  <a href="https://vimeo.com/tag%3Aart+num&amp;eacute;rique">art numérique</a>  and <a href="https://vimeo.com/tag%3Adigital+art">digital art</a></p>]]></content:encoded>
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		<title>Interactive Fountain Mapping</title>
		<link>https://vimeo.com/153199253</link>
		<guid>https://vimeo.com/153199253</guid>
		<pubDate>Sun, 07 Feb 2016 22:53:10 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>The result of a collaboration with AV&amp;C, a playful experiment where one can control a simulated liquid flow and watch it splash against a geometric sculpture. It was premiered during SEGD Xlab conference 2015 in New York. As in previous experiments the liquid simulation is driven by the nVidia library Physx FleX that I implemented in TouchDesigner, which is used for the mapping and overall set up.Cast: Vincent HouzeTags:  real-time,  fluid,  interactive,  physics,  TouchDesigner  and mapping</description>
		<content:encoded><![CDATA[<p></p><p><p>The result of a collaboration with AV&C, a playful experiment where one can control a simulated liquid flow and watch it splash against a geometric sculpture.</p> <p>It was premiered during SEGD Xlab conference 2015 in New York.</p> <p>As in previous experiments the liquid simulation is driven by the nVidia library Physx FleX that I implemented in TouchDesigner, which is used for the mapping and overall set up.</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/foliativ">Vincent Houze</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Areal-time">real-time</a>,  <a href="https://vimeo.com/tag%3Afluid">fluid</a>,  <a href="https://vimeo.com/tag%3Ainteractive">interactive</a>,  <a href="https://vimeo.com/tag%3Aphysics">physics</a>,  <a href="https://vimeo.com/tag%3ATouchDesigner">TouchDesigner</a>  and <a href="https://vimeo.com/tag%3Amapping">mapping</a></p>]]></content:encoded>
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		<title>Shade, Simon Heijdens,  London 2014</title>
		<link>https://vimeo.com/106669679</link>
		<guid>https://vimeo.com/106669679</guid>
		<pubDate>Wed, 06 Jan 2016 07:51:17 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>Simon Heijdens, Shade NOW Gallery London 19 September–19 December 2014   simonheijdens.com/shade A cellular glass facade that filters natural sunlight into a moving kaleidoscope of light and shadow directly choreographed by the elements passing outside, to restore an unplanned natural timeline to the interior of the new Now Gallery building. The 140m² responsive glass curve can be visited throughout the day, and is recommended to be experienced in early light. Now Gallery Greenwich Peninsula London SE10 0PE nowgallery.co.uk Mon – Fri 10–7  Sat 10–5  Sun 11–4 Morning light viewings  by appointment, 9.15–11.15am Bookings: shadeviewing@simonheijdens.com More info on Shade and other works: simonheijdens.comCast: Studio Simon HeijdensTags: Shade Simon Heijdens</description>
		<content:encoded><![CDATA[<p></p><p><p>Simon Heijdens, Shade</p> <p>NOW Gallery London<br> 19 September–19 December 2014</p> <p>  <a href="http://www.simonheijdens.com/shade" target="_blank" rel="nofollow">simonheijdens.com/shade</a></p> <p>A cellular glass facade that filters natural sunlight into a moving kaleidoscope of light and shadow directly choreographed by the elements passing outside, to restore an unplanned natural timeline to the interior of the new Now Gallery building. The 140m² responsive glass curve can be visited throughout the day, and is recommended to be experienced in early light.</p> <p>Now Gallery<br> Greenwich Peninsula<br> London SE10 0PE<br> nowgallery.co.uk<br> Mon – Fri 10–7 <br> Sat 10–5  Sun 11–4</p> <p>Morning light viewings <br> by appointment, 9.15–11.15am<br> Bookings: shadeviewing@simonheijdens.com</p> <p>More info on Shade and other works:<br> <a href="http://www.simonheijdens.com" target="_blank" rel="nofollow">simonheijdens.com</a></p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/user16925574">Studio Simon Heijdens</a></p><p><strong>Tags:</strong> <a href="https://vimeo.com/tag%3AShade+Simon+Heijdens">Shade Simon Heijdens</a></p>]]></content:encoded>
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		<title>Aurora Captiva Sound Responsive 3D Projection Mapping Sculpture</title>
		<link>https://vimeo.com/75768880</link>
		<guid>https://vimeo.com/75768880</guid>
		<pubDate>Wed, 07 Oct 2015 00:54:24 CDT</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>Cast: ChristieTags:  Christie Digital,  projection mapping  and book of transformations</description>
		<content:encoded><![CDATA[<p></p><p><p></p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/christiedigital">Christie</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3AChristie+Digital">Christie Digital</a>,  <a href="https://vimeo.com/tag%3Aprojection+mapping">projection mapping</a>  and <a href="https://vimeo.com/tag%3Abook+of+transformations">book of transformations</a></p>]]></content:encoded>
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		<title>Untitled</title>
		<link>https://vimeo.com/8168971</link>
		<guid>https://vimeo.com/8168971</guid>
		<pubDate>Fri, 31 Jul 2015 12:39:26 CDT</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>Cast: bruno</description>
		<content:encoded><![CDATA[<p></p><p><p></p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/user549317">bruno</a></p>]]></content:encoded>
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		<title>Marvel's Avengers: Age of Ultron UI Reel</title>
		<link>https://vimeo.com/126618429</link>
		<guid>https://vimeo.com/126618429</guid>
		<pubDate>Tue, 28 Jul 2015 15:39:01 CDT</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>When Tony Stark and Bruce Banner try to jump-start a dormant peacekeeping program called Ultron, things go horribly wrong and it's up to Earth's mighteous heroes to stop the villainous Ultron from enacting his terrible plans. On Marvel's Avengers: Age of Ultron, Territory worked closely with production designer Charles Wood and the art department, to craft a visual language to support Whedon’s dark and gritty vision for the film and reflect the individual characteristics of the personalities in the story. Tasked to bring an unprecedented level of realism to the beleaguered heroes and their technology, Territory created new visual identities and UI for the technology seen in Avengers Tower, including Stark lab and Banner’s research lab, the Quinjet aircraft and newly introduced characters the evil Baron Von Strucker and his Fortress stronghold, and Dr Cho, whose advanced medical lab supports the Avengers in the story. With a creative approach that brings emotive depth to their work, Territory crafted technology, UI and tools that expressed each individual’s unique characteristics in digital form. And, by referencing research into state of the art clinical diagnostic technology, and the latest thinking in military, robotics and avionics technology, the team was able to bring a fresh level of authenticity to the Marvel universe. In total, Territory created more than 200 screens and 80 minutes of unique animations across all 11 sets, making it one of Marvel’s most ambitious production to date at Shepperton Studio.  Marvel Credits Director: Joss Whedon Production Designer: Charles Wood Set Decoration: Richard Roberts Art Director: Alan Payne VFX Supervisor: Christopher Townsend VFX Producer: Ron Ames Territory Credits  Creative Director: David Sheldon-Hicks Producer: Sam Hart Motion Designers: Peter Eszenyi, Nik 'nikill' Hill, Daniel Højlund, Ryan Rafferty-Phelan, Marti Romances, Yugen Blake, Ernesto Porto, Alasdair Willson Playback Credits Compuhire Showreel Edit: Marti Romances, Andy Schofield DOP: Nik 'nikill' Hill Audio: Zelig Sound © 2015 Marvel's Avengers: Age of UltronCast:  Territory,  Nik Hill - Nikill,  Marti Romances,  Peter Eszenyi,  Daniel Højlund,  Ryan Rafferty-Phelan,  Yugen Blake,  Alasdair Willson,  Ernex  and Zelig Sound: Composition &amp; Sound</description>
		<content:encoded><![CDATA[<p></p><p><p>When Tony Stark and Bruce Banner try to jump-start a dormant peacekeeping program called Ultron, things go horribly wrong and it's up to Earth's mighteous heroes to stop the villainous Ultron from enacting his terrible plans.</p> <p>On Marvel's Avengers: Age of Ultron, Territory worked closely with production designer Charles Wood and the art department, to craft a visual language to support Whedon’s dark and gritty vision for the film and reflect the individual characteristics of the personalities in the story.</p> <p>Tasked to bring an unprecedented level of realism to the beleaguered heroes and their technology, Territory created new visual identities and UI for the technology seen in Avengers Tower, including Stark lab and Banner’s research lab, the Quinjet aircraft and newly introduced characters the evil Baron Von Strucker and his Fortress stronghold, and Dr Cho, whose advanced medical lab supports the Avengers in the story.</p> <p>With a creative approach that brings emotive depth to their work, Territory crafted technology, UI and tools that expressed each individual’s unique characteristics in digital form. And, by referencing research into state of the art clinical diagnostic technology, and the latest thinking in military, robotics and avionics technology, the team was able to bring a fresh level of authenticity to the Marvel universe.</p> <p>In total, Territory created more than 200 screens and 80 minutes of unique animations across all 11 sets, making it one of Marvel’s most ambitious production to date at Shepperton Studio. </p> <p>Marvel Credits<br> Director: Joss Whedon<br> Production Designer: Charles Wood<br> Set Decoration: Richard Roberts<br> Art Director: Alan Payne<br> VFX Supervisor: Christopher Townsend<br> VFX Producer: Ron Ames</p> <p>Territory Credits <br> Creative Director: David Sheldon-Hicks<br> Producer: Sam Hart<br> Motion Designers: Peter Eszenyi, Nik 'nikill' Hill, Daniel Højlund, Ryan Rafferty-Phelan, Marti Romances, Yugen Blake, Ernesto Porto, Alasdair Willson</p> <p>Playback Credits<br> Compuhire</p> <p>Showreel<br> Edit: Marti Romances, Andy Schofield<br> DOP: Nik 'nikill' Hill<br> Audio: Zelig Sound</p> <p>© 2015 Marvel's Avengers: Age of Ultron</p></p><p><strong>Cast:</strong>  <a href="https://vimeo.com/territorystudio">Territory</a>,  <a href="https://vimeo.com/nikill">Nik Hill - Nikill</a>,  <a href="https://vimeo.com/martiromances">Marti Romances</a>,  <a href="https://vimeo.com/user2154092">Peter Eszenyi</a>,  <a href="https://vimeo.com/danielbyme">Daniel Højlund</a>,  <a href="https://vimeo.com/ryanraffertyphelan">Ryan Rafferty-Phelan</a>,  <a href="https://vimeo.com/user2927075">Yugen Blake</a>,  <a href="https://vimeo.com/alasdairwillson">Alasdair Willson</a>,  <a href="https://vimeo.com/ernex">Ernex</a>  and <a href="https://vimeo.com/user2479988">Zelig Sound: Composition & Sound</a></p>]]></content:encoded>
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		<title>The Touch Board: Interactivity Everywhere</title>
		<link>https://vimeo.com/78150218</link>
		<guid>https://vimeo.com/78150218</guid>
		<pubDate>Thu, 16 Jul 2015 14:12:15 CDT</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>This was the Kickstarter video to launch the Touch Board: bareconductive.com/shop/touch-board/ Visit our product page for more information and test it out yourself!  Sign up to our newsletter for more great ideas and discounts: eepurl.com/HnQOb Follow Bare Conductive on Twitter: twitter.com/BareConductive Follow Bare Conductive on Instagram: instagram.com/bareconductive/ Like Bare Conductive on Facebook: facebook.com/BareConductive/Cast: Bare ConductiveTags:  Kickstarter,  Touch Board,  electronics,  Bare Conductive  and Electric Paint</description>
		<content:encoded><![CDATA[<p></p><p><p>This was the Kickstarter video to launch the Touch Board: <a href="http://www.bareconductive.com/shop/touch-board/" target="_blank" rel="nofollow">bareconductive.com/shop/touch-board/</a></p> <p>Visit our product page for more information and test it out yourself! </p> <p>Sign up to our newsletter for more great ideas and discounts: <a href="http://eepurl.com/HnQOb" target="_blank" rel="nofollow">eepurl.com/HnQOb</a><br> Follow Bare Conductive on Twitter: <a href="https://twitter.com/BareConductive" target="_blank" rel="nofollow">twitter.com/BareConductive</a><br> Follow Bare Conductive on Instagram: <a href="https://instagram.com/bareconductive/" target="_blank" rel="nofollow">instagram.com/bareconductive/</a><br> Like Bare Conductive on Facebook: <a href="https://www.facebook.com/BareConductive/" target="_blank" rel="nofollow">facebook.com/BareConductive/</a></p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/bareconductive">Bare Conductive</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3AKickstarter">Kickstarter</a>,  <a href="https://vimeo.com/tag%3ATouch+Board">Touch Board</a>,  <a href="https://vimeo.com/tag%3Aelectronics">electronics</a>,  <a href="https://vimeo.com/tag%3ABare+Conductive">Bare Conductive</a>  and <a href="https://vimeo.com/tag%3AElectric+Paint">Electric Paint</a></p>]]></content:encoded>
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		<title>Storytelling through playful interactions</title>
		<link>https://vimeo.com/121878247</link>
		<guid>https://vimeo.com/121878247</guid>
		<pubDate>Thu, 16 Jul 2015 14:09:47 CDT</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>As part of our presence at the inaugural Retail Design Expo, we have created a space to stand out from the crowd, a conversation starter: experimental, innovative, playful, integrated, exploratory and, to many visitors, surprising. The idea came from the work we created for Portuguese childrenswear brand Zippy dalziel-pow.com/blog/zippy-digital-installations-making, magnified here as a prototype to test ideas and push the range of interactions and feedback. Screen-printed illustrations spring to life when touched, as conductive ink triggers a host of playful digital animations – a mix of informative and charming content, from product information to brand stories to chasing ducks. Pushing the boundaries of storytelling within a space, the installation makes it fun and engaging, putting ideas before hardware. A total of 48 interactions and over 100 unique animations make up the broad spectrum of content on the stand, from simple sound toys to more complex exchanges that layer projection mapping and movement around a physical space. All created in-house at Dalziel and Pow with multi-disciplinary teams. Big thanks to Bare Conductive bareconductive.com/, K2Screen k2screen.co.uk/ and Ototo ototo.fm/ for their help.Cast: Dalziel &amp; PowTags:  Retail Design Expo,  Digital Interactions,  Animation,  Conductive Ink,  Digital Content,  Projection Mapping,  Bare Conductive,  K2Screen,  Ototo  and Dalziel &amp; Pow</description>
		<content:encoded><![CDATA[<p></p><p><p>As part of our presence at the inaugural Retail Design Expo, we have created a space to stand out from the crowd, a conversation starter: experimental, innovative, playful, integrated, exploratory and, to many visitors, surprising.</p> <p>The idea came from the work we created for Portuguese childrenswear brand Zippy <a href="http://www.dalziel-pow.com/blog/zippy-digital-installations-making" target="_blank" rel="nofollow">dalziel-pow.com/blog/zippy-digital-installations-making</a>, magnified here as a prototype to test ideas and push the range of interactions and feedback.</p> <p>Screen-printed illustrations spring to life when touched, as conductive ink triggers a host of playful digital animations – a mix of informative and charming content, from product information to brand stories to chasing ducks.</p> <p>Pushing the boundaries of storytelling within a space, the installation makes it fun and engaging, putting ideas before hardware.</p> <p>A total of 48 interactions and over 100 unique animations make up the broad spectrum of content on the stand, from simple sound toys to more complex exchanges that layer projection mapping and movement around a physical space.</p> <p>All created in-house at Dalziel and Pow with multi-disciplinary teams. Big thanks to Bare Conductive bareconductive.com/, K2Screen k2screen.co.uk/ and Ototo ototo.fm/ for their help.</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/user6105181">Dalziel & Pow</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3ARetail+Design+Expo">Retail Design Expo</a>,  <a href="https://vimeo.com/tag%3ADigital+Interactions">Digital Interactions</a>,  <a href="https://vimeo.com/tag%3AAnimation">Animation</a>,  <a href="https://vimeo.com/tag%3AConductive+Ink">Conductive Ink</a>,  <a href="https://vimeo.com/tag%3ADigital+Content">Digital Content</a>,  <a href="https://vimeo.com/tag%3AProjection+Mapping">Projection Mapping</a>,  <a href="https://vimeo.com/tag%3ABare+Conductive">Bare Conductive</a>,  <a href="https://vimeo.com/tag%3AK2Screen">K2Screen</a>,  <a href="https://vimeo.com/tag%3AOtoto">Ototo</a>  and <a href="https://vimeo.com/tag%3ADalziel+&amp;amp;+Pow">Dalziel & Pow</a></p>]]></content:encoded>
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		<title>Game of Thrones / Sword Experience</title>
		<link>https://vimeo.com/133376161</link>
		<guid>https://vimeo.com/133376161</guid>
		<pubDate>Tue, 14 Jul 2015 13:19:58 CDT</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>CIVIC challenged us to create an art installation inspired by the HBO series, Game of Thrones. We were asked to convey Arya Stark’s journey in becoming an assassin, starting with her wooden training sword from Season 1 of the series. Arya’s character and image changed dramatically over the last 5 seasons. Early on, we became interested in the idea of fans changing their own image by their sword training. In the experience, fans get their profile photographed in a special photo studio, then step on stage to wield a replica of Arya’s training sword. Facing a 10x10 foot projection, fans swing the sword to try and hit targets. Once hit, the targets spill artwork onto the canvas including blades, dragon claws, raven feathers and direwolf fur. As the artwork grows and becomes dense, fans reveal a portrait of themselves, made from the elements of the show. We created a unique generative art system that translates the physics of sword play into an artful self portrait. To accomplish this, we embedded wooden swords with wireless gyroscope and accelerometer sensors that measure the trajectory and velocity of each swing. As the user slices the on-screen targets, projected artwork spills out based on the swing. Each piece of art rotates, scales and moves in the particular way the user swings their sword. Our custom graphics engine, written in the C++ framework Cinder, blends both 2d and 3d visual elements inspired by Game of Thrones. This 3D world is then masked by the user’s own photo, so that the build up artwork fills in their portrait. The final artwork is then uploaded to a server and available for sharing the moment a user steps off stage. The Sword Experience was installed at SXSW, Austin and Comic Con, San Diego 2015. More info redpaperheart.com/work/swordexperienceCast: Red Paper HeartTags:  Comic Con 2015,  SXSW 2015,  Arya Stark,  Sword,  Needle,  Portrait,  Sword Experience,  HBO,  Civic Entertainment Group,  Red Paper Heart,  Art Installation,  Photobooth,  Experience the realm,  SDCC,  Game of Thrones,  Stark  and Sxswesteros</description>
		<content:encoded><![CDATA[<p></p><p><p>CIVIC challenged us to create an art installation inspired by the HBO series, Game of Thrones. We were asked to convey Arya Stark’s journey in becoming an assassin, starting with her wooden training sword from Season 1 of the series.</p> <p>Arya’s character and image changed dramatically over the last 5 seasons. Early on, we became interested in the idea of fans changing their own image by their sword training.</p> <p>In the experience, fans get their profile photographed in a special photo studio, then step on stage to wield a replica of Arya’s training sword. Facing a 10x10 foot projection, fans swing the sword to try and hit targets. Once hit, the targets spill artwork onto the canvas including blades, dragon claws, raven feathers and direwolf fur. As the artwork grows and becomes dense, fans reveal a portrait of themselves, made from the elements of the show.</p> <p>We created a unique generative art system that translates the physics of sword play into an artful self portrait. To accomplish this, we embedded wooden swords with wireless gyroscope and accelerometer sensors that measure the trajectory and velocity of each swing. As the user slices the on-screen targets, projected artwork spills out based on the swing. Each piece of art rotates, scales and moves in the particular way the user swings their sword. Our custom graphics engine, written in the C++ framework Cinder, blends both 2d and 3d visual elements inspired by Game of Thrones. This 3D world is then masked by the user’s own photo, so that the build up artwork fills in their portrait. The final artwork is then uploaded to a server and available for sharing the moment a user steps off stage.</p> <p>The Sword Experience was installed at SXSW, Austin and Comic Con, San Diego 2015.</p> <p>More info <a href="http://redpaperheart.com/work/swordexperience" target="_blank" rel="nofollow">redpaperheart.com/work/swordexperience</a></p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/redpaperheart">Red Paper Heart</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3AComic+Con+2015">Comic Con 2015</a>,  <a href="https://vimeo.com/tag%3ASXSW+2015">SXSW 2015</a>,  <a href="https://vimeo.com/tag%3AArya+Stark">Arya Stark</a>,  <a href="https://vimeo.com/tag%3ASword">Sword</a>,  <a href="https://vimeo.com/tag%3ANeedle">Needle</a>,  <a href="https://vimeo.com/tag%3APortrait">Portrait</a>,  <a href="https://vimeo.com/tag%3ASword+Experience">Sword Experience</a>,  <a href="https://vimeo.com/tag%3AHBO">HBO</a>,  <a href="https://vimeo.com/tag%3ACivic+Entertainment+Group">Civic Entertainment Group</a>,  <a href="https://vimeo.com/tag%3ARed+Paper+Heart">Red Paper Heart</a>,  <a href="https://vimeo.com/tag%3AArt+Installation">Art Installation</a>,  <a href="https://vimeo.com/tag%3APhotobooth">Photobooth</a>,  <a href="https://vimeo.com/tag%3AExperience+the+realm">Experience the realm</a>,  <a href="https://vimeo.com/tag%3ASDCC">SDCC</a>,  <a href="https://vimeo.com/tag%3AGame+of+Thrones">Game of Thrones</a>,  <a href="https://vimeo.com/tag%3AStark">Stark</a>  and <a href="https://vimeo.com/tag%3ASxswesteros">Sxswesteros</a></p>]]></content:encoded>
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		<title>Hidden Stories</title>
		<link>https://vimeo.com/132444721</link>
		<guid>https://vimeo.com/132444721</guid>
		<pubDate>Thu, 02 Jul 2015 14:37:15 CDT</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>Wallpaper you can listen to.  We were commissioned by the Future of Storytelling to submit an installation idea as part of the &quot;Sensory Stories&quot; exhibit at the Museum of Moving Image. The exhibit addresses storytelling possibilities of using the 5 senses. Our submission, “Hidden Stories,” explores the secret lives of inanimate objects and the power of listening.  We asked ourselves, if people had the the ability to hear through walls, what would they find?  Then we created special wallpaper that was embedded with stories from real people. Every graphic shape in the wallpaper links to a different personal story about an object.     The stories are revealed with a custom made “listening device” that reacts to sensors embedded in the wall. The cup shaped device is the digital equivalent of pressing a glass against an apartment wall to spy on neighbors. Using the device on each object activates a unique story, and lights up the drawing with projection mapping. Over time the wall fills with light as users listen to the stories within.  By placing the device over the record sensor, the speaker becomes a microphone and the user can leave behind their own story. The 22 unique stories in this exhibit were contributed by Jay Allison and Viki Merrick of Atlantic Public Media (the same group responsible for The Moth, This I Believe, and other amazing storytelling programs). Hidden Stories runs from April 13, 2015 at the Museum of moving image until July 26, 2015.  RED PAPER HEART Zander Brimijoin - Creative Director Daniel Scheibel - Technology Director Lisa Walters - Senior Producer Adrià Navarro López - Developer Eric Hagan - Hardware Developer Sweatshop - Industrial Design Pink Sparrow - Vinyl Installation Audio Content Atlantic Public Media - Jay Allison, Viki Merrick Project Reel Matthias Lein - videographer, musician and editorCast:  Red Paper Heart  and Future Of StoryTellingTags:  Interactive Wallpaper,  Interactive Art Installation,  Sensory Stories,  Future of Storytelling,  Museum of Moving Image  and Listening Device</description>
		<content:encoded><![CDATA[<p></p><p><p>Wallpaper you can listen to. </p> <p>We were commissioned by the Future of Storytelling to submit an installation idea as part of the "Sensory Stories" exhibit at the Museum of Moving Image. The exhibit addresses storytelling possibilities of using the 5 senses. Our submission, “Hidden Stories,” explores the secret lives of inanimate objects and the power of listening. </p> <p>We asked ourselves, if people had the the ability to hear through walls, what would they find?  Then we created special wallpaper that was embedded with stories from real people. Every graphic shape in the wallpaper links to a different personal story about an object.  <br>  <br> The stories are revealed with a custom made “listening device” that reacts to sensors embedded in the wall. The cup shaped device is the digital equivalent of pressing a glass against an apartment wall to spy on neighbors. Using the device on each object activates a unique story, and lights up the drawing with projection mapping. Over time the wall fills with light as users listen to the stories within. </p> <p>By placing the device over the record sensor, the speaker becomes a microphone and the user can leave behind their own story.</p> <p>The 22 unique stories in this exhibit were contributed by Jay Allison and Viki Merrick of Atlantic Public Media (the same group responsible for The Moth, This I Believe, and other amazing storytelling programs).</p> <p>Hidden Stories runs from April 13, 2015 at the Museum of moving image until July 26, 2015. </p> <p>RED PAPER HEART<br> Zander Brimijoin - Creative Director<br> Daniel Scheibel - Technology Director<br> Lisa Walters - Senior Producer<br> Adrià Navarro López - Developer<br> Eric Hagan - Hardware Developer</p> <p>Sweatshop - Industrial Design<br> Pink Sparrow - Vinyl Installation</p> <p>Audio Content<br> Atlantic Public Media - Jay Allison, Viki Merrick</p> <p>Project Reel<br> Matthias Lein - videographer, musician and editor</p></p><p><strong>Cast:</strong>  <a href="https://vimeo.com/redpaperheart">Red Paper Heart</a>  and <a href="https://vimeo.com/futureofstorytelling">Future Of StoryTelling</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3AInteractive+Wallpaper">Interactive Wallpaper</a>,  <a href="https://vimeo.com/tag%3AInteractive+Art+Installation">Interactive Art Installation</a>,  <a href="https://vimeo.com/tag%3ASensory+Stories">Sensory Stories</a>,  <a href="https://vimeo.com/tag%3AFuture+of+Storytelling">Future of Storytelling</a>,  <a href="https://vimeo.com/tag%3AMuseum+of+Moving+Image">Museum of Moving Image</a>  and <a href="https://vimeo.com/tag%3AListening+Device">Listening Device</a></p>]]></content:encoded>
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		<title>Connected Worlds - Behind The Scenes</title>
		<link>https://vimeo.com/131665883</link>
		<guid>https://vimeo.com/131665883</guid>
		<pubDate>Thu, 25 Jun 2015 16:12:24 CDT</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>Project page: design-io.com/projects/ConnectedWorlds/Cast: Design I/OTags:  code,  openFrameworks,  interactive installations,  interactive installation,  creative code,  C++,  kinect,  projection  and interactive projection</description>
		<content:encoded><![CDATA[<p></p><p><p>Project page: <a href="http://www.design-io.com/projects/ConnectedWorlds/" target="_blank" rel="nofollow">design-io.com/projects/ConnectedWorlds/</a></p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/designio">Design I/O</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Acode">code</a>,  <a href="https://vimeo.com/tag%3AopenFrameworks">openFrameworks</a>,  <a href="https://vimeo.com/tag%3Ainteractive+installations">interactive installations</a>,  <a href="https://vimeo.com/tag%3Ainteractive+installation">interactive installation</a>,  <a href="https://vimeo.com/tag%3Acreative+code">creative code</a>,  <a href="https://vimeo.com/tag%3AC++">C++</a>,  <a href="https://vimeo.com/tag%3Akinect">kinect</a>,  <a href="https://vimeo.com/tag%3Aprojection">projection</a>  and <a href="https://vimeo.com/tag%3Ainteractive+projection">interactive projection</a></p>]]></content:encoded>
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		<title>Endless Gravity // 14-BIT RAW</title>
		<link>https://vimeo.com/128807157</link>
		<guid>https://vimeo.com/128807157</guid>
		<pubDate>Thu, 25 Jun 2015 15:23:06 CDT</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>Can watch at these ocean creatures endlessly.  It's like a live cosmos, unbelievable smooth moves, eternity and meditation.  No single VFX used, this is magical nature. Lenses: Tamron 24-70/2.8, Nikkor AIS 105/2.5, Canon 50/1.4 Rig: Hands Magic Lantern RAW 14bit video. Graded in Davinci Resolve Lite. Music by Astropılot altar.bandcamp.com/track/gravity-free Poem by Dante Gabriel Rossetti 1869. PS: This is 720p (HD) version.Cast: Alex SolovievTags:  CANON,  RAW,  TAMRON,  5D,  2.8,  HIGH ISO,  AQUA,  SEA,  24-70,  VC,  ML,  14BIT,  PSYCHEDELIC,  RESOLVE,  6D,  JELLYFISH,  OCEAN,  SLOW MO  and SPACE</description>
		<content:encoded><![CDATA[<p></p><p><p>Can watch at these ocean creatures endlessly. <br> It's like a live cosmos, unbelievable smooth moves, eternity and meditation. <br> No single VFX used, this is magical nature.</p> <p>Lenses: Tamron 24-70/2.8, Nikkor AIS 105/2.5, Canon 50/1.4</p> <p>Rig: Hands</p> <p>Magic Lantern RAW 14bit video.</p> <p>Graded in Davinci Resolve Lite.</p> <p>Music by Astropılot <a href="https://altar.bandcamp.com/track/gravity-free" target="_blank" rel="nofollow">altar.bandcamp.com/track/gravity-free</a></p> <p>Poem by Dante Gabriel Rossetti 1869.</p> <p>PS: This is 720p (HD) version.</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/alexsoloviev">Alex Soloviev</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3ACANON">CANON</a>,  <a href="https://vimeo.com/tag%3ARAW">RAW</a>,  <a href="https://vimeo.com/tag%3ATAMRON">TAMRON</a>,  <a href="https://vimeo.com/tag%3A5D">5D</a>,  <a href="https://vimeo.com/tag%3A2.8">2.8</a>,  <a href="https://vimeo.com/tag%3AHIGH+ISO">HIGH ISO</a>,  <a href="https://vimeo.com/tag%3AAQUA">AQUA</a>,  <a href="https://vimeo.com/tag%3ASEA">SEA</a>,  <a href="https://vimeo.com/tag%3A24-70">24-70</a>,  <a href="https://vimeo.com/tag%3AVC">VC</a>,  <a href="https://vimeo.com/tag%3AML">ML</a>,  <a href="https://vimeo.com/tag%3A14BIT">14BIT</a>,  <a href="https://vimeo.com/tag%3APSYCHEDELIC">PSYCHEDELIC</a>,  <a href="https://vimeo.com/tag%3ARESOLVE">RESOLVE</a>,  <a href="https://vimeo.com/tag%3A6D">6D</a>,  <a href="https://vimeo.com/tag%3AJELLYFISH">JELLYFISH</a>,  <a href="https://vimeo.com/tag%3AOCEAN">OCEAN</a>,  <a href="https://vimeo.com/tag%3ASLOW+MO">SLOW MO</a>  and <a href="https://vimeo.com/tag%3ASPACE">SPACE</a></p>]]></content:encoded>
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		<title>Androidify Times Square Experience</title>
		<link>https://vimeo.com/126631920</link>
		<guid>https://vimeo.com/126631920</guid>
		<pubDate>Thu, 25 Jun 2015 11:29:43 CDT</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>Google Creative Lab assembled an army to pull off a 2 day event in Times Square to celebrate all that is Android.  During the event, the public was invited to create custom characters that could be played in a series of games on the largest screen in North America. Its true resolution is 2,368 x 10,048, measuring over 77 feet tall by 323 feet long- the perfect playground for Red Paper Heart.  We created a series of unique and interactive games specifically for the massive screen that melted peoples faces with fun.     Users first created their Android character in order to play 1 of 4 games. Each game allowed a participant to become their character on the big screen through live motion tracking. As people jumped, posed, and swam, their onscreen character traveled through lively illustrated environments. Over the course of this project, we designed 15 games which involved: log-rolling-lumberjacks, head-banging metal heads and crab-piñatas. We ultimately arrived at 4 game concepts to put into production.   In the final games, people struck model poses on a runway in “Fashionista,”players bounced balls on their heads as many times as they could in “Soccer,&quot; waved their arms to float upward and avoid electric jellyfish in “Swimming,” and tried to keep stacks of elaborate hats from falling over in the game, “Balance.” Each game was a gut simple interaction that put participants in friendly competition with 3 others.  In a location full of passive advertisement, these physical competitive games were a huge drawn and a lot of fun.  Plus - the Naked Cowboy played, and may or may not have lost to a group of children.  CREDITS Red Paper Heart Zander Brimijoin - Creative Director Daniel Scheibel - Technology Director Lisa Walters - Senior Producer Adrià Navarro López - Developer Matt Kenefick - Developer Georg Fischer - Developer Phil Sierzega - Designer Pedro Piccinini - Designer OhrenKunst  Simon Scheibel  - sound design, music composition Charlotte Klauser  - sound design, music composition Project Reel Nathan Punwar - editor OhrenKunst - music composition redpaperheart.com/work/androidifyCast: Red Paper HeartTags:  Google Creative Lab,  Android,  Androidify,  Times Square,  Motion Tracking,  Kinect Games  and Game Experience</description>
		<content:encoded><![CDATA[<p></p><p><p>Google Creative Lab assembled an army to pull off a 2 day event in Times Square to celebrate all that is Android.  During the event, the public was invited to create custom characters that could be played in a series of games on the largest screen in North America. Its true resolution is 2,368 x 10,048, measuring over 77 feet tall by 323 feet long- the perfect playground for Red Paper Heart. </p> <p>We created a series of unique and interactive games specifically for the massive screen that melted peoples faces with fun.    </p> <p>Users first created their Android character in order to play 1 of 4 games. Each game allowed a participant to become their character on the big screen through live motion tracking. As people jumped, posed, and swam, their onscreen character traveled through lively illustrated environments. Over the course of this project, we designed 15 games which involved: log-rolling-lumberjacks, head-banging metal heads and crab-piñatas. We ultimately arrived at 4 game concepts to put into production.  </p> <p>In the final games, people struck model poses on a runway in “Fashionista,”players bounced balls on their heads as many times as they could in “Soccer," waved their arms to float upward and avoid electric jellyfish in “Swimming,” and tried to keep stacks of elaborate hats from falling over in the game, “Balance.” Each game was a gut simple interaction that put participants in friendly competition with 3 others. </p> <p>In a location full of passive advertisement, these physical competitive games were a huge drawn and a lot of fun.  Plus - the Naked Cowboy played, and may or may not have lost to a group of children. </p> <p>CREDITS</p> <p>Red Paper Heart<br> Zander Brimijoin - Creative Director<br> Daniel Scheibel - Technology Director<br> Lisa Walters - Senior Producer<br> Adrià Navarro López - Developer<br> Matt Kenefick - Developer<br> Georg Fischer - Developer<br> Phil Sierzega - Designer<br> Pedro Piccinini - Designer</p> <p>OhrenKunst <br> Simon Scheibel  - sound design, music composition<br> Charlotte Klauser  - sound design, music composition</p> <p>Project Reel<br> Nathan Punwar - editor<br> OhrenKunst - music composition</p> <p><a href="http://redpaperheart.com/work/androidify" target="_blank" rel="nofollow">redpaperheart.com/work/androidify</a></p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/redpaperheart">Red Paper Heart</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3AGoogle+Creative+Lab">Google Creative Lab</a>,  <a href="https://vimeo.com/tag%3AAndroid">Android</a>,  <a href="https://vimeo.com/tag%3AAndroidify">Androidify</a>,  <a href="https://vimeo.com/tag%3ATimes+Square">Times Square</a>,  <a href="https://vimeo.com/tag%3AMotion+Tracking">Motion Tracking</a>,  <a href="https://vimeo.com/tag%3AKinect+Games">Kinect Games</a>  and <a href="https://vimeo.com/tag%3AGame+Experience">Game Experience</a></p>]]></content:encoded>
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		<title>swing sound machine – virtual reality hacks reality – vr experience</title>
		<link>https://vimeo.com/118614362</link>
		<guid>https://vimeo.com/118614362</guid>
		<pubDate>Thu, 12 Feb 2015 16:10:04 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>the swing sound machine is an interactive installation by pretty bloody simple.  at the heart of the installation is a customized indoor-swing. the participant will navigate the virtual environment wearing a virtual reality headset and headphones. the thrilling trip begins with the first swinging motion. the pilot flies through virtual reality, abstract and surreal dream worlds, collecting virtual objects by moving the head. by interacting and collecting objects, the sounds and maneuvering are influenced. in this digital experience, the swing-pilot is hit with emotions ranging from joy to fear, while they continuously swing up and down in the analog world. in addition, a wind machine blows confetti at the swing-pilot between a relaxed floating state and charged turbo boost. realities become blended, fusing into an immersive adventure – virtual reality hacks reality.  the interactive installation debuted in october 2014 during the festival digital analog at the gasteig in munich. martin nothhelfer, creative director &amp; designer ///// alexander peters, interaction &amp; innovation ///// markus wolf, technical director &amp; developer ///// awesome extra support by juan de slacker, music artist ///// urban silencer, music artist ///// yummybeats, music artist ///// tuba, swing chair design adviser ///// reicheneder &amp; butzenberger, swing chair customization ///// felix frank, camera operator ///// special thanks goes to digital analog, claudia &amp; stefan holmeier, gasteig münchen, mario klingemann, hannah walsworth, claudia mandlik, stefanie baumüller, claudia locherer &amp; majeCast: pretty bloody simpleTags:  swing,  swing chair,  sound,  machine,  oculus rift,  virtual reality,  motion,  dmx,  interactive,  installation,  escape,  future,  schaukel,  vr  and swing vr</description>
		<content:encoded><![CDATA[<p></p><p><p>the swing sound machine is an interactive installation by pretty bloody simple. </p> <p>at the heart of the installation is a customized indoor-swing. the participant will navigate the virtual environment wearing a virtual reality headset and headphones. the thrilling trip begins with the first swinging motion. the pilot flies through virtual reality, abstract and surreal dream worlds, collecting virtual objects by moving the head. by interacting and collecting objects, the sounds and maneuvering are influenced. in this digital experience, the swing-pilot is hit with emotions ranging from joy to fear, while they continuously swing up and down in the analog world. in addition, a wind machine blows confetti at the swing-pilot between a relaxed floating state and charged turbo boost. realities become blended, fusing into an immersive adventure – virtual reality hacks reality. </p> <p>the interactive installation debuted in october 2014 during the festival digital analog at the gasteig in munich.</p> <p>martin nothhelfer, creative director & designer ///// alexander peters, interaction & innovation ///// markus wolf, technical director & developer ///// awesome extra support by juan de slacker, music artist ///// urban silencer, music artist ///// yummybeats, music artist ///// tuba, swing chair design adviser ///// reicheneder & butzenberger, swing chair customization ///// felix frank, camera operator ///// special thanks goes to digital analog, claudia & stefan holmeier, gasteig münchen, mario klingemann, hannah walsworth, claudia mandlik, stefanie baumüller, claudia locherer & maje</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/prettybloodysimple">pretty bloody simple</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Aswing">swing</a>,  <a href="https://vimeo.com/tag%3Aswing+chair">swing chair</a>,  <a href="https://vimeo.com/tag%3Asound">sound</a>,  <a href="https://vimeo.com/tag%3Amachine">machine</a>,  <a href="https://vimeo.com/tag%3Aoculus+rift">oculus rift</a>,  <a href="https://vimeo.com/tag%3Avirtual+reality">virtual reality</a>,  <a href="https://vimeo.com/tag%3Amotion">motion</a>,  <a href="https://vimeo.com/tag%3Admx">dmx</a>,  <a href="https://vimeo.com/tag%3Ainteractive">interactive</a>,  <a href="https://vimeo.com/tag%3Ainstallation">installation</a>,  <a href="https://vimeo.com/tag%3Aescape">escape</a>,  <a href="https://vimeo.com/tag%3Afuture">future</a>,  <a href="https://vimeo.com/tag%3Aschaukel">schaukel</a>,  <a href="https://vimeo.com/tag%3Avr">vr</a>  and <a href="https://vimeo.com/tag%3Aswing+vr">swing vr</a></p>]]></content:encoded>
	</item>
	<item>
		<title>unconditional rebel - siska</title>
		<link>https://vimeo.com/118738368</link>
		<guid>https://vimeo.com/118738368</guid>
		<pubDate>Thu, 12 Feb 2015 10:04:20 CST</pubDate>
		<dc:creator>Vimeo / Daniel Scheibel’s likes</dc:creator>
		<description>The shortest shooting ever. Written &amp; directed by Guillaume Panariello Cinematography by Thomas Rames Visual effect by Benoit Maffone (La Planète Rouge) Produced by VLB Recordings &amp; La Planete Rouge : laplaneterouge.fr Music by siska : facebook.com/siskasoundofficial This is a real video performance, a slow motion video, a sequence map with a traveling in front of 80 extras placed on 80 meters along a little road, lost in an industrial area. Filmed at 1000 frames/second with a Phantom flex 4k from a car driven at 50km/h, the shooting took 5 seconds for a 3'30 video: a living and dreamlike mural.Cast: Guillaume PanarielloTags:  slow motion,  slowmo,  motion,  sequence shot,  phantom,  flex,  4k,  phantom flex 4k,  music video,  siska,  rebel,  unconditional,  hispeed,  hi,  speed,  lyric  and epic</description>
		<content:encoded><![CDATA[<p></p><p><p>The shortest shooting ever.</p> <p>Written & directed by Guillaume Panariello<br> Cinematography by Thomas Rames<br> Visual effect by Benoit Maffone (La Planète Rouge)<br> Produced by VLB Recordings & La Planete Rouge : <a href="http://www.laplaneterouge.fr" target="_blank" rel="nofollow">laplaneterouge.fr</a><br> Music by siska : <a href="https://www.facebook.com/siskasoundofficial" target="_blank" rel="nofollow">facebook.com/siskasoundofficial</a></p> <p>This is a real video performance, a slow motion video, a sequence map with a traveling in front of 80 extras placed on 80 meters along a little road, lost in an industrial area. Filmed at 1000 frames/second with a Phantom flex 4k from a car driven at 50km/h, the shooting took 5 seconds for a 3'30 video: a living and dreamlike mural.</p></p><p><strong>Cast:</strong> <a href="https://vimeo.com/user2552522">Guillaume Panariello</a></p><p><strong>Tags:</strong>  <a href="https://vimeo.com/tag%3Aslow+motion">slow motion</a>,  <a href="https://vimeo.com/tag%3Aslowmo">slowmo</a>,  <a href="https://vimeo.com/tag%3Amotion">motion</a>,  <a href="https://vimeo.com/tag%3Asequence+shot">sequence shot</a>,  <a href="https://vimeo.com/tag%3Aphantom">phantom</a>,  <a href="https://vimeo.com/tag%3Aflex">flex</a>,  <a href="https://vimeo.com/tag%3A4k">4k</a>,  <a href="https://vimeo.com/tag%3Aphantom+flex+4k">phantom flex 4k</a>,  <a href="https://vimeo.com/tag%3Amusic+video">music video</a>,  <a href="https://vimeo.com/tag%3Asiska">siska</a>,  <a href="https://vimeo.com/tag%3Arebel">rebel</a>,  <a href="https://vimeo.com/tag%3Aunconditional">unconditional</a>,  <a href="https://vimeo.com/tag%3Ahispeed">hispeed</a>,  <a href="https://vimeo.com/tag%3Ahi">hi</a>,  <a href="https://vimeo.com/tag%3Aspeed">speed</a>,  <a href="https://vimeo.com/tag%3Alyric">lyric</a>  and <a href="https://vimeo.com/tag%3Aepic">epic</a></p>]]></content:encoded>
	</item>
	<item>
		<title>neave/touch-scroll - GitHub</title>
		<link>https://github.com/neave/touch-scroll</link>
		<guid>https://github.com/neave/touch-scroll</guid>
		<pubDate>Fri, 23 Sep 2011 22:23:52 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>iScroll 4</title>
		<link>http://cubiq.org/iscroll-4</link>
		<guid>http://cubiq.org/iscroll-4</guid>
		<pubDate>Fri, 23 Sep 2011 22:23:51 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>iOS Boilerplate - A base template for iOS apps</title>
		<link>http://iosboilerplate.com/</link>
		<guid>http://iosboilerplate.com/</guid>
		<pubDate>Wed, 14 Sep 2011 18:34:21 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>SockJS - WebSocket emulation done right - GitHub</title>
		<link>https://github.com/majek/sockjs-client/wiki/%5BArticle%5D-SockJS%3A-WebSocket-emulation-done-right</link>
		<guid>https://github.com/majek/sockjs-client/wiki/%5BArticle%5D-SockJS%3A-WebSocket-emulation-done-right</guid>
		<pubDate>Wed, 14 Sep 2011 08:50:23 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>TileMill | A modern map design studio</title>
		<link>http://tilemill.com/pages/index.html</link>
		<guid>http://tilemill.com/pages/index.html</guid>
		<pubDate>Mon, 12 Sep 2011 21:00:28 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>PDFKit — A PDF Generation Library for Node</title>
		<link>http://pdfkit.org/</link>
		<guid>http://pdfkit.org/</guid>
		<pubDate>Fri, 26 Aug 2011 17:23:56 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>iDangero.us Sliders - jQuery Chop Slider, Zoom Slider, Bokeh Slider.</title>
		<link>http://www.idangero.us/cs/</link>
		<guid>http://www.idangero.us/cs/</guid>
		<pubDate>Fri, 26 Aug 2011 17:23:39 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>Flux Slider Transitions Gallery » Hardware accelerated image transitions using CSS3</title>
		<link>http://www.joelambert.co.uk/flux/transgallery.html</link>
		<guid>http://www.joelambert.co.uk/flux/transgallery.html</guid>
		<pubDate>Fri, 26 Aug 2011 17:23:23 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>Issues - paulirish/lazyweb-requests - GitHub</title>
		<link>https://github.com/paulirish/lazyweb-requests/issues</link>
		<guid>https://github.com/paulirish/lazyweb-requests/issues</guid>
		<pubDate>Fri, 26 Aug 2011 17:22:55 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>Home - Browserscope</title>
		<link>http://www.browserscope.org/</link>
		<guid>http://www.browserscope.org/</guid>
		<pubDate>Fri, 26 Aug 2011 17:22:39 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>Ibmurai/BalanceAssignments.codaplugin - GitHub</title>
		<link>https://github.com/Ibmurai/BalanceAssignments.codaplugin</link>
		<guid>https://github.com/Ibmurai/BalanceAssignments.codaplugin</guid>
		<pubDate>Fri, 26 Aug 2011 17:22:18 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>MiniAjax.com / Highlighting Rich Experiences on the Web</title>
		<link>http://miniajax.com/</link>
		<guid>http://miniajax.com/</guid>
		<pubDate>Fri, 26 Aug 2011 17:21:12 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>Bezier Curves</title>
		<link>http://tholman.com/experiments/html5/bezier-curve-sim/01/</link>
		<guid>http://tholman.com/experiments/html5/bezier-curve-sim/01/</guid>
		<pubDate>Fri, 26 Aug 2011 17:15:39 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>Anamorphic Architecture [Inspiration] - Polygons, deformations, construction and projection mapping.. | CreativeApplications.Net</title>
		<link>http://www.creativeapplications.net/objects/anamorphic-architecture-objects-inspiration/</link>
		<guid>http://www.creativeapplications.net/objects/anamorphic-architecture-objects-inspiration/</guid>
		<pubDate>Fri, 26 Aug 2011 17:11:54 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>HTML5 Readiness</title>
		<link>http://html5readiness.com/</link>
		<guid>http://html5readiness.com/</guid>
		<pubDate>Fri, 26 Aug 2011 15:14:20 CDT</pubDate>
		<dc:creator>visualplayground at Delicious/visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[]]></content:encoded>
	</item>
	<item>
		<title>Offf Paris 2010</title>
		<link>http://feedproxy.google.com/~r/vpg/~3/6PuQomcRVpo/</link>
		<guid>http://feedproxy.google.com/~r/vpg/~3/6PuQomcRVpo/</guid>
		<pubDate>Thu, 30 Sep 2010 13:39:32 CDT</pubDate>
		<dc:creator>Daniel at visualplayground</dc:creator>
		<description>Back in June we visited the Offf conference in Paris. The whole experience and mix of Paris, Design Conference, Friends, World Cup, work, vacation and good weather was amazing. I created a little</description>
		<content:encoded><![CDATA[<p> Back in June we visited the <a href="http://offf.ws">Offf</a> conference in Paris. The whole experience and mix of Paris, Design Conference, Friends, World Cup, work, vacation and good weather was amazing. I created a little <a href="http://danielsc
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<p>heibel.com/labs/offfparis2010/&#8221;>Site</a> for an internal Show&amp;Tell presentation at <a href="http://www.bigspaceship.com">Big Spaceship</a>. It shows the relaxed atmosphere of OFFF and continues with highlighting the best work that was presented, as well as recent work that was done by friends that I met up with at the conference.</p>
<p>Enjoy exploring all the photos, videos and links:<br />
<a href="http://danielscheibel.com/labs/offfparis2010/">http://danielscheibel.com/labs/offfparis2010/</a>Rich Text AreaToolbarBold (Ctrl + B)Italic (Ctrl + I)Strikethrough (Alt + Shift + D)Unordered list (Alt + Shift + U)Ordered list (Alt + Shift + O)Blockquote (Alt + Shift + Q)Align Left (Alt + Shift + L)Align Center (Alt + Shift + C)Align Right (Alt + Shift + R)Insert/edit link (Alt + Shift + A)Unlink (Alt + Shift + S)Insert More Tag (Alt + Shift + T)Toggle spellchecker (Alt + Shift + N)▼<br />
Toggle fullscreen mode (Alt + Shift + G)Show/Hide Kitchen Sink (Alt + Shift + Z)<br />
FormatFormat▼<br />
UnderlineAlign Full (Alt + Shift + J)Select text color▼<br />
Paste as Plain TextPaste from WordRemove formattingInsert custom characterOutdentIndentUndo (Ctrl + Z)Redo (Ctrl + Y)Help (Alt + Shift + H)</p>
<p>Back in June we visited the Offf conference in Paris. The whole experience and mix of Paris, Design Conference, Friends, World Cup, work, vacation and good weather was amazing. I created a little Site for an internal Show&#038;Tell presentation at Big Spaceship. It shows the relaxed atmosphere of OFFF and continues with highlighting the best work that was presented, as well as recent work that was done by friends that I met up with at the conference.<br />
Enjoy exploring all the photos, videos and links:
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<p>http://danielscheibel.com/labs/offfparis2010/</p>
<p>Path: </p>
<img src="http://feeds.feedburner.com/~r/vpg/~4/6PuQomcRVpo" height="1" width="1" alt="" />]]></content:encoded>
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		<title>My very first flash game.</title>
		<link>http://feedproxy.google.com/~r/vpg/~3/P6MuQrHz2EU/</link>
		<guid>http://feedproxy.google.com/~r/vpg/~3/P6MuQrHz2EU/</guid>
		<pubDate>Wed, 05 May 2010 23:26:41 CDT</pubDate>
		<dc:creator>Daniel at visualplayground</dc:creator>
		<description>I was just cleaning up some folders and found an old school project. Here is the first flash game that I&amp;#8217;ve ever done. It was part of the class &amp;#8220;Multimedia Programming&amp;#8221; that i took in early 2003. It is a super simple snowboard game. Use your arrow k buy soft viagra online eys to control [...]</description>
		<content:encoded><![CDATA[<p>I was just cleaning up some folders and found an old school project. Here is the first flash game that I&#8217;ve ever done. It was part of the class &#8220;Multimedia Programming&#8221; that i took in early 2003. It is a super simple snowboard game. Use your arrow k</p>
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<p>eys to control the snowboarder and try to collect the points and avoid the trees. It&#8217;s a really rough prototype and i never completely finished it but it&#8217;s fun <a href="http://www.east-inflatables.com/german/Cheap-H%C3%BCpfburgen-2-b0.html">Hüpfburgen</a>!</p>
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<p></p>
<img src="http://feeds.feedburner.com/~r/vpg/~4/P6MuQrHz2EU" height="1" width="1" alt="" />]]></content:encoded>
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	<item>
		<title>Fishies</title>
		<link>http://feedproxy.google.com/~r/vpg/~3/TcF4Jtw_f2M/</link>
		<guid>http://feedproxy.google.com/~r/vpg/~3/TcF4Jtw_f2M/</guid>
		<pubDate>Mon, 19 Apr 2010 16:02:06 CDT</pubDate>
		<dc:creator>Daniel at visualplayground</dc:creator>
		<description>Stumpled upon this set of gadgets and i really like those fishies. Feed them by clicking into it!</description>
		<content:encoded><![CDATA[<p>
Stumpled upon this set of <a href="http://abowman.com/google-modules/">gadgets</a> and i really like those <a href="http://abowman.com/google-modules/fish/">fishies</a>. Feed them by clicking into it!</p>
<p><object type="application/x-shockwave-flash
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<p>&#8221; style=&#8221;outline:none;&#8221; data=&#8221;http://hosting.gmodules.com/ig/gadgets/file/112581010116074801021/fish.swf?up_fishName=Fish&#038;up_fishColor7=F45540&#038;up_fishColor3=F45540&#038;up_fishColor9=F45540&#038;up_fishColor10=F45540&#038;up_fishColor4=F45540&#038;up_fishColor8=F45540&#038;up_fishColor2=1A1A1A&#038;up_backgroundImage=http://&#038;up_fishColor5=F45540&#038;up_backgroundColor=F0F7FF&#038;up_foodColor=FCB347&#038;up_numFish=7&#038;up_fishColor6=F45540&#038;up_fishColor1=F45540&#038;&#8221; width=&#8221;100%&#8221; height=&#8221;250&#8243;></object></p>
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<img src="http://feeds.feedburner.com/~r/vpg/~4/TcF4Jtw_f2M" height="1" width="1" alt="" />]]></content:encoded>
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		<title>New York City Night Panorama</title>
		<link>http://feedproxy.google.com/~r/vpg/~3/h1VLyF4NUKs/</link>
		<guid>http://feedproxy.google.com/~r/vpg/~3/h1VLyF4NUKs/</guid>
		<pubDate>Mon, 12 Apr 2010 11:27:24 CDT</pubDate>
		<dc:creator>Daniel at visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[<div>
<a href="http://www.flickr.com/photos/schibbi/4509395277/" title="new york city night panorama"><img src="http://farm5.static.flickr.com/4052/4509395277_0467733d60.jpg" alt="new york city night panorama" /></a><br /><span style="font-size:
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<p> 0.8em; margin-top: 0px;&#8221;><a href="http://www.flickr.com/photos/schibbi/4509395277/">new york city night panorama</a>, originally uploaded by <a href="http://www.flickr.com/people/schibbi/">visualplayground.de</a>.</span></div>
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<p>
Some photomerge stitchering that i did saturday night. I took most of the pictures very fast, but i think it turned out pretty nice for a first quick experiment.
</p>
<p> <a href="http://www.speedmynet.info" title="speed test website">how to load test a website</a> .</p>
<img src="http://feeds.feedburner.com/~r/vpg/~4/h1VLyF4NUKs" height="1" width="1" alt="" />]]></content:encoded>
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		<title>Flash Files, Domains and Security Errors (Oh My)</title>
		<link>http://feedproxy.google.com/~r/vpg/~3/9-NhhZFTi20/</link>
		<guid>http://feedproxy.google.com/~r/vpg/~3/9-NhhZFTi20/</guid>
		<pubDate>Tue, 16 Mar 2010 15:17:29 CDT</pubDate>
		<dc:creator>Daniel at visualplayground</dc:creator>
		<description>To provide a better user experience, we often use content delivery solutions at Big Spaceship, like Limelight or Akamai, to host bigger files and reduce load time. (Although this cuts into the user&amp;#8217;s time spent watching</description>
		<content:encoded><![CDATA[<p> To provide a better user experience, we often use content delivery solutions at Big Spaceship, like Limelight or Akamai, to host bigger files and reduce load time. (Although this cuts into the user&#8217;s time spent watching <a href="http://www.prettyloa
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<p>ded.com/&#8221;>pretty loaders</a>.)</p>
<p>During a recent project, we ran into a couple of security errors loading external module.swf files from a different domain than main.swf. The idea was to have a basic framework in main that controls IN and OUT animations of the modules and have all additional functionality in the module.swf itself. All loaded swf files extended Big Spaceships StandardInOut Class to be controllable from the main file, so we could easily cast the loaded modules.<a href="http://www.east-inflatables.com/french/Buy-Sportspark60-1417.html">Sportspark60</a></p>
<p><span></span>It looked like this:</p>

<div><div><pre><span>private</span> <span>function</span> _onLoadComplete_handler<span>&#40;</span>$evt<span>:</span><span>Event</span><span>&#41;</span><span>:</span><span>void</span><span>&#123;</span>
	<span>var</span> loadedFile<span>:</span><span>MovieClip</span> = <span>MovieClip</span><span>&#40;</span>$evt<span>.</span><span>target</span><span>.</span><span>content</span><span>&#41;</span><span>;</span>
	<span>var</span> customInOut<span>:</span>StandardInOut = StandardInOut<span>&#40;</span>loadedFile<span>.</span>customInOut<span>&#41;</span><span>;</span>
<span>&#125;</span></pre></div></div>

<p>This worked without any problems until the Flash files were loaded from different servers, hence  different domains. The following error appeared:</p>
<p>TypeError: Error #1034: Type Coercion failed: cannot convert com.bigspaceship.display::StandardInOut@475f7711 to com.bigspaceship.display.StandardInOut.</p>
<p>After a little research, we had a list of possible solutions. We made sure all crossdomain.xml files were in place and set up correctly, added Security.allowDomain(&#8220;*&#8221;); to each file and tried to set LoaderContext.applicationDomain = ApplicationDomain.currentDomain. Sadly, none of that helped.</p>
<p>What did the trick (in part) was setting the LoaderContext.securityDomain:</p>

<div><div><pre><span>var</span> l<span>:</span><span>Loader</span> = <span>new</span> <span>Loader</span><span>&#40;</span><span>&#41;</span><span>;</span>
l<span>.</span><span>contentLoaderInfo</span><span>.</span><span>addEventListener</span><span>&#40;</span><span>Event</span><span>.</span><span>COMPLETE</span><span>,</span> _onLoadComplete_handler<span>&#41;</span><span>;</span>
<span>var</span> urlRequest<span>:</span><span>URLRequest</span> = <span>new</span> <span>URLRequest</span><span>&#40;</span><span>'http://domain.com/extFile.swf'</span><span>&#41;</span><span>;</span>
<span>var</span> context<span>:</span><span>LoaderContext</span> = <span>new</span> <span>LoaderContext</span><span>&#40;</span><span>&#41;</span><span>;</span>
context<span>.</span><span>securityDomain</span> = <span>SecurityDomain</span><span>.</span><span>currentDomain</span><span>;</span>
l<span>.</span><span>load</span><span>&#40;</span>urlRequest<span>,</span> context<span>&#41;</span><span>;</span></pre></div></div>

<p>This worked fine once it was running on the server, but testing locally lead to the following error:</p>
<p>SecurityError: Error #2142: Security sandbox violation: local SWF files cannot use the LoaderContext.securityDomain property. file:///Macintosh%20HD/Users/xxx/loadExtSWFTests/bin/main.swf was attempting to load http://domain.com/extFile.swf.</p>
<p>A simple trick to get around that would be to use error handling:</p>

<div><div><pre><span>try</span><span>&#123;</span>
	l<span>.</span><span>load</span><span>&#40;</span>urlRequest<span>,</span> context<span>&#41;</span><span>;</span>
<span>&#125;</span><span>catch</span><span>&#40;</span>$error<span>:</span><span>Error</span><span>&#41;</span><span>&#123;</span>
	l<span>.</span><span>load</span><span>&#40;</span>urlRequest<span>&#41;</span><span>;</span>
<span>&#125;</span></pre></div></div>

<p>But that’s not an ideal solution. What we really needed was a test to check if the main Flash file was running on a server or running locally and then use the corresponding path and only set context.securityDomain = SecurityDomain.currentDomain if running on the server.</p>
<p>To test that, we simply checked if Security.sandboxType == Security.REMOTE, which means that the file is from an Internet URL and operates under domain-based sandbox rules.</p>
<p>The final solution looked something like this:</p>

<div><div><pre><span>var</span> l<span>:</span><span>Loader</span> = <span>new</span> <span>Loader</span><span>&#40;</span><span>&#41;</span><span>;</span>
l<span>.</span><span>contentLoaderInfo</span><span>.</span><span>addEventListener</span><span>&#40;</span><span>Event</span><span>.</span><span>COMPLETE</span><span>,</span> _onLoadComplete_handler<span>&#41;</span><span>;</span>
<span>if</span><span>&#40;</span><span>Security</span><span>.</span><span>sandboxType</span> == <span>Security</span><span>.</span><span>REMOTE</span><span>&#41;</span><span>&#123;</span>
	<span>var</span> context<span>:</span><span>LoaderContext</span> = <span>new</span> <span>LoaderContext</span><span>&#40;</span><span>&#41;</span><span>;</span>
	context<span>.</span><span>securityDomain</span> = <span>SecurityDomain</span><span>.</span><span>currentDomain</span><span>;</span>
	l<span>.</span><span>load</span><span>&#40;</span><span>new</span> <span>URLRequest</span><span>&#40;</span><span>'http://domain.com/extFile.swf'</span><span>&#41;</span><span>,</span> context<span>&#41;</span><span>;</span>
<span>&#125;</span><span>else</span><span>&#123;</span>
	l<span>.</span><span>load</span><span>&#40;</span><span>new</span> <span>URLRequest</span><span>&#40;</span><span>'extFile.swf'</span><span>&#41;</span><span>&#41;</span><span>;</span>
<span>&#125;</span></pre></div></div>

<p>Hope that helps everyone who has or might run into similar problems.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>*Sidenote on dynamically instantiating assets from the library that use the same export name in multiple loaded flash files: Loading a swf with loaderContext.applicationDomain set to ApplicationDomain.currentDomain overwrites the current library asset with the same export name. Otherwise Flash ignores newly loaded library assets and always uses the asset that is already in the main library.<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;
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<p>This article was originally posted on <a href="http://www.bigspaceship.com/blog/labs/flash-files-domains-and-security-errors-oh-my/">labs.bigspacehip.com</a>.</p>
<img src="http://feeds.feedburner.com/~r/vpg/~4/9-NhhZFTi20" height="1" width="1" alt="" />]]></content:encoded>
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		<title>Beijing, China</title>
		<link>http://feedproxy.google.com/~r/vpg/~3/_gwwhp2jPu0/</link>
		<guid>http://feedproxy.google.com/~r/vpg/~3/_gwwhp2jPu0/</guid>
		<pubDate>Wed, 06 Jan 2010 22:59:21 CST</pubDate>
		<dc:creator>Daniel at visualplayground</dc:creator>
		<description></description>
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<div><a href="http://www.danielscheibel.com/blog"></a></div>
<p>Jasmine and me had the pleasure to visit our good friends Ferdinand (portfolio13.de) and Nini in Beijing China for the week of November 21-28, 2009. It was  <a title="list of expired domains" href="http://www.expidom.xyz">an amazing</a>  trip and we took some nice photos.   <a href="http://www.sitemin.xyz" title="domain names">register a domain name</a> . enjoy.</p>
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		<title>All Powerful Awarded Pixels</title>
		<link>http://feedproxy.google.com/~r/vpg/~3/7kPcSD8YElQ/</link>
		<guid>http://feedproxy.google.com/~r/vpg/~3/7kPcSD8YElQ/</guid>
		<pubDate>Fri, 20 Nov 2009 05:25:40 CST</pubDate>
		<dc:creator>Daniel at visualplayground</dc:creator>
		<description>Underworld: Rise of the Lycans and Alienware&amp;#8217;s All Powerful have bee Online Working From Home n named Pixel Award winners in the categories of &amp;#8220;Movies&amp;#8221; and &amp;#8220;Geek,&amp;#8221; respectively. symptoms of diabetes bahrain . test website load speed .</description>
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<p>n named<a href="http://www.pixelawards.com/webawards/top5.php" target="_blank"> Pixel Award winners</a> in the categories of &#8220;Movies&#8221; and &#8220;Geek,&#8221; respectively.</p>
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		<link>http://feedproxy.google.com/~r/vpg/~3/d82weILN9x4/</link>
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		<pubDate>Thu, 29 Oct 2009 10:04:45 CDT</pubDate>
		<dc:creator>Daniel at visualplayground</dc:creator>
		<description>Six Big Spaceship projects have been nominated for Pixel Awards (in as many categories).</description>
		<content:encoded><![CDATA[<p>Six Big Spaceship projects have been nominated for <a href="http://www.pixelawards.com/webawards/top5.php" target="_blank">Pixel Awards</a> (in as many categories). <a href="http://www.pixelawards.com/webawards/people_champ/champ.php" target="_
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<p>Experimental: <a href="http://www.bigspaceship.com/portfolio/qapture/" target="_blank">Qapture</a><br />
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Movies: <a href="http://www.bigspaceship.com/portfolio/underworld-rise-of-the-lycans/" target="_blank">Underworld: Rise of the Lycans</a><br />
Music: <a href="http://www.bigspaceship.com/portfolio/guvera/" target="_blank">Guvera</a><br />
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<img src="http://feeds.feedburner.com/~r/vpg/~4/d82weILN9x4" height="1" width="1" alt="" />]]></content:encoded>
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		<title>Lasker Pool, Central Park, NYC</title>
		<link>http://feedproxy.google.com/~r/vpg/~3/Lqsl8nKclrc/</link>
		<guid>http://feedproxy.google.com/~r/vpg/~3/Lqsl8nKclrc/</guid>
		<pubDate>Fri, 16 Oct 2009 23:25:48 CDT</pubDate>
		<dc:creator>Daniel at visualplayground</dc:creator>
		<description></description>
		<content:encoded><![CDATA[<div><a title="Lasker, Central Park, NYC" href="http://www.flickr.com/photos/schibbi/4017829381/"><img src="http://farm3.static.flickr.com/2526/4017829381_a9f17500c2.jpg" alt="Lasker, Central Park, NYC" /></a><br />
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<p>Shot during a nice and relaxing bikre ride through central park on August 16th, 2009. Note to myself: Bring a lock for the locker next time!</p>
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