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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2enclosuresfull.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-9052897176013658607</atom:id><lastBuildDate>Wed, 24 Apr 2013 08:13:17 +0000</lastBuildDate><category>CAST 514</category><category>Twitter</category><category>Chronicles</category><category>EVE Dev Blog</category><category>Press</category><category>Beta</category><category>Misc</category><category>Blog post</category><category>Fanfest 2012</category><category>Dev blog</category><category>Video</category><category>Event</category><category>Interview</category><category>PlayStation Blog</category><category>Press Release</category><category>Dissection</category><title>DUST 514 Base</title><description>DUST 514 Fansite, podcast and blog. Everything about this upcoming amazing PS3 Exclusive MMOFPS.</description><link>http://www.dust514base.com/search/label/CAST%20514</link><managingEditor>noreply@blogger.com (Grideris)</managingEditor><generator>Blogger</generator><openSearch:totalResults>11</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/dust514base/CAST514" /><feedburner:info uri="dust514base/cast514" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><media:thumbnail url="http://i.imgur.com/qRF1f.jpg" /><media:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</media:keywords><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Games &amp; Hobbies/Video Games</media:category><itunes:owner><itunes:email>broadcastorm@dust514base.com</itunes:email><itunes:name>Broadcastorm</itunes:name></itunes:owner><itunes:author>Broadcastorm</itunes:author><itunes:explicit>no</itunes:explicit><itunes:image href="http://i.imgur.com/qRF1f.jpg" /><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><itunes:subtitle>DUST 514 Podcast</itunes:subtitle><itunes:summary>Podcast that's dedicated to the PS3 Exclusive game DUST 514 from CCP Games</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><guid isPermaLink="false">tag:blogger.com,1999:blog-9052897176013658607.post-8200531173771730519</guid><pubDate>Wed, 17 Apr 2013 11:34:00 +0000</pubDate><atom:updated>2013-04-17T13:57:25.399+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">CAST 514</category><category domain="http://www.blogger.com/atom/ns#">Interview</category><title>Cast514 Episode 10: Bacon Wrapped Jalapeño Peppers!?</title><description>It's that time again, Sportsfans!&lt;br /&gt;&lt;br /&gt;In this episode we kidnapped CCP Foxfour to tell us about his work on Planetary Conquest, a feature coming out with the newest expansion of Dust514 on May 6th. Stay tuned for the next episode, which will be released during or very shortly after Fanfest, featuring all kinds of news bits! &lt;br /&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;iframe width="420" height="315" src="http://www.youtube.com/embed/uAKXJyn9DLo" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;DropBox Download : &lt;a href="https://dl.dropboxusercontent.com/u/108459348/cast514ep10final.mp3"&gt;Here.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/dust514base/CAST514/~4/NrrkVoN6CTA" height="1" width="1"/&gt;</description><enclosure type="audio/mpeg" url="https://dl.dropboxusercontent.com/u/108459348/cast514ep10final.mp3" length="0" /><link>http://feedproxy.google.com/~r/dust514base/CAST514/~3/NrrkVoN6CTA/cast514-episode-10-bacon-wrapped.html</link><author>broadcastorm@dust514base.com (Broadcastorm)</author><media:thumbnail url="http://img.youtube.com/vi/uAKXJyn9DLo/default.jpg" height="72" width="72" /><thr:total>1</thr:total><media:content url="https://dl.dropboxusercontent.com/u/108459348/cast514ep10final.mp3" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>It's that time again, Sportsfans! In this episode we kidnapped CCP Foxfour to tell us about his work on Planetary Conquest, a feature coming out with the newest expansion of Dust514 on May 6th. Stay tuned for the next episode, which will be released durin</itunes:subtitle><itunes:author>Broadcastorm</itunes:author><itunes:summary>It's that time again, Sportsfans! In this episode we kidnapped CCP Foxfour to tell us about his work on Planetary Conquest, a feature coming out with the newest expansion of Dust514 on May 6th. Stay tuned for the next episode, which will be released during or very shortly after Fanfest, featuring all kinds of news bits! DropBox Download : Here. </itunes:summary><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><feedburner:origLink>http://www.dust514base.com/2013/04/cast514-episode-10-bacon-wrapped.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-9052897176013658607.post-4201541839586561354</guid><pubDate>Thu, 31 Jan 2013 22:55:00 +0000</pubDate><atom:updated>2013-02-01T12:33:57.472+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">CAST 514</category><category domain="http://www.blogger.com/atom/ns#">Interview</category><title>Cast 514 : Ep 9 : "Uprising Imminent!"</title><description>&lt;br /&gt;In this episode we talk to CCP Praetorian, the creative director for Dust 514, and CCP Nullarbor, a senior programmer working on the connection between Eve Online and Dust514.&lt;br /&gt;&lt;br /&gt;We apologize for the dips in quality at times, we were plagued with network issues throughout the entire effort to record this. &lt;br /&gt;&lt;br /&gt;In this cast, we discuss various things in the upcoming major content build such as their new terrain system, as well as things to come in upcoming hotfixes including a fix to ambush spawns, the very soon addition of racial dropsuits, and more!&lt;br /&gt;&lt;br /&gt;Dropbox Download : &lt;a href="https://dl.dropbox.com/u/108459348/CASTEP9FINAL.mp3"&gt;Here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/ywnlrtj0V8A" width="420"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;img src="http://feeds.feedburner.com/~r/dust514base/CAST514/~4/8lixSUE5pag" height="1" width="1"/&gt;</description><enclosure type="audio/mpeg" url="https://dl.dropbox.com/u/108459348/CASTEP9FINAL.mp3" length="0" /><link>http://feedproxy.google.com/~r/dust514base/CAST514/~3/8lixSUE5pag/cast-514-ep-9-uprising-imminent.html</link><author>broadcastorm@dust514base.com (Broadcastorm)</author><media:thumbnail url="http://img.youtube.com/vi/ywnlrtj0V8A/default.jpg" height="72" width="72" /><thr:total>4</thr:total><media:content url="https://dl.dropbox.com/u/108459348/CASTEP9FINAL.mp3" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> In this episode we talk to CCP Praetorian, the creative director for Dust 514, and CCP Nullarbor, a senior programmer working on the connection between Eve Online and Dust514. We apologize for the dips in quality at times, we were plagued with network is</itunes:subtitle><itunes:author>Broadcastorm</itunes:author><itunes:summary> In this episode we talk to CCP Praetorian, the creative director for Dust 514, and CCP Nullarbor, a senior programmer working on the connection between Eve Online and Dust514. We apologize for the dips in quality at times, we were plagued with network issues throughout the entire effort to record this. In this cast, we discuss various things in the upcoming major content build such as their new terrain system, as well as things to come in upcoming hotfixes including a fix to ambush spawns, the very soon addition of racial dropsuits, and more! Dropbox Download : Here </itunes:summary><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><feedburner:origLink>http://www.dust514base.com/2013/01/cast-514-ep-9-uprising-imminent.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-9052897176013658607.post-8931542585307264495</guid><pubDate>Mon, 10 Dec 2012 04:02:00 +0000</pubDate><atom:updated>2012-12-10T05:11:18.351+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">CAST 514</category><category domain="http://www.blogger.com/atom/ns#">Interview</category><title>CAST514 Episode 8 : The one with CCP Pokethulhu</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;Greetings, Listeners!&lt;br /&gt;&lt;br /&gt;Fufilling our promise to bring CCP onto the show, we bring you the Chief Marketing Officer of CCP, CCP Pokethulhu (Also known as David Reid).&amp;nbsp; In this episode, we discuss things such as the dreaded NDA, CCP's interaction with their many partners involved in making the universe of New Eden sizzle and bringing us nice toys in real life, too.&lt;br /&gt;&lt;br /&gt;Also discussed is the upcoming Fanfest event (You should go) and the reasons behind CCP's decision to extend the closed beta.&amp;nbsp; Possible hints at the meaning of "514", and slight teasers to the date of the next main dust patch being deployed.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;iframe allowfullscreen="allowfullscreen" frameborder="0" height="315" src="http://www.youtube.com/embed/GmviFzbeqEo" width="420"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;Dropbox download : &amp;nbsp;&lt;a href="https://dl.dropbox.com/u/108459348/Cast514Ep8.mp3"&gt;Here&lt;/a&gt; &lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/dust514base/CAST514/~4/lxifngvNcto" height="1" width="1"/&gt;</description><enclosure type="audio/mpeg" url="https://dl.dropbox.com/u/108459348/Cast514Ep8.mp3" length="0" /><link>http://feedproxy.google.com/~r/dust514base/CAST514/~3/lxifngvNcto/cast514-episode-8-one-with-ccp.html</link><author>broadcastorm@dust514base.com (Broadcastorm)</author><media:thumbnail url="http://img.youtube.com/vi/GmviFzbeqEo/default.jpg" height="72" width="72" /><thr:total>0</thr:total><media:content url="https://dl.dropbox.com/u/108459348/Cast514Ep8.mp3" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Greetings, Listeners! Fufilling our promise to bring CCP onto the show, we bring you the Chief Marketing Officer of CCP, CCP Pokethulhu (Also known as David Reid).&amp;nbsp; In this episode, we discuss things such as the dreaded NDA, CCP's interaction with th</itunes:subtitle><itunes:author>Broadcastorm</itunes:author><itunes:summary>Greetings, Listeners! Fufilling our promise to bring CCP onto the show, we bring you the Chief Marketing Officer of CCP, CCP Pokethulhu (Also known as David Reid).&amp;nbsp; In this episode, we discuss things such as the dreaded NDA, CCP's interaction with their many partners involved in making the universe of New Eden sizzle and bringing us nice toys in real life, too. Also discussed is the upcoming Fanfest event (You should go) and the reasons behind CCP's decision to extend the closed beta.&amp;nbsp; Possible hints at the meaning of "514", and slight teasers to the date of the next main dust patch being deployed. Dropbox download : &amp;nbsp;Here </itunes:summary><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><feedburner:origLink>http://www.dust514base.com/2012/12/cast514-episode-8-one-with-ccp.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-9052897176013658607.post-7944282087801672317</guid><pubDate>Fri, 09 Nov 2012 14:05:00 +0000</pubDate><atom:updated>2012-11-09T16:21:13.630+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">CAST 514</category><category domain="http://www.blogger.com/atom/ns#">Video</category><title>Cast 514 Episode 7 -  "Press L3 to Shoot!?"</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;Howdy, folks! &lt;br /&gt;&lt;br /&gt;Been a while since the last CAST514. After some technical difficulties, we got a new one for you!&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;iframe allowfullscreen="allowfullscreen" frameborder="0" height="315" src="http://www.youtube.com/embed/GgWgpFxR-F4" width="420"&gt;&lt;/iframe&gt; &lt;/center&gt;&lt;br /&gt;We  know we said in the last cast we'd get CCP guests on the next one, but  they are all super busy with the hustle and bustle of getting a new  build out, so we sent them in a list of questions instead and got some  answers back.&lt;br /&gt;&lt;br /&gt;Dropbox Download : &lt;a href="https://dl.dropbox.com/u/108459348/cast514_e7.mp3"&gt;Click&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Links mentioned in Cast :&lt;br /&gt;&lt;br /&gt;PSU competition : &lt;a class="yt-uix-redirect-link" dir="ltr" href="http://www.psu.com/a017407/CCP-and-PSUCOM-announces-DUST-514-user-generated-community-competition+" rel="nofollow" target="_blank" title="http://www.psu.com/a017407/CCP-and-PSUCOM-announces-DUST-514-user-generated-community-competition+"&gt;http://www.psu.com/a017407/CCP-and-PSUCOM-announces-DUST-514-user-generated-c...&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Podside Podcast With CmdrWang: &lt;a class="yt-uix-redirect-link" dir="ltr" href="http://s8.multiplexgaming.com/downloads/PodsideEp49s8radio.mp3" rel="nofollow" target="_blank" title="http://s8.multiplexgaming.com/downloads/PodsideEp49s8radio.mp3"&gt;http://s8.multiplexgaming.com/downloads/PodsideEp49s8radio.mp3&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Nova Knife Thread(s) in closed beta forums : &lt;br /&gt;&lt;a class="yt-uix-redirect-link" dir="ltr" href="https://forums.dust514.com/default.aspx?g=posts&amp;amp;m=353546" rel="nofollow" target="_blank" title="https://forums.dust514.com/default.aspx?g=posts&amp;amp;m=353546"&gt;https://forums.dust514.com/default.aspx?g=posts&amp;amp;m=353546&lt;/a&gt;&lt;br /&gt;&lt;a class="yt-uix-redirect-link" dir="ltr" href="https://forums.dust514.com/default.aspx?g=posts&amp;amp;m=363744" rel="nofollow" target="_blank" title="https://forums.dust514.com/default.aspx?g=posts&amp;amp;m=363744"&gt;https://forums.dust514.com/default.aspx?g=posts&amp;amp;m=363744&lt;/a&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/dust514base/CAST514/~4/l4SOsRiw0Rs" height="1" width="1"/&gt;</description><enclosure type="audio/mpeg" url="https://dl.dropbox.com/u/108459348/cast514_e7.mp3" length="0" /><link>http://feedproxy.google.com/~r/dust514base/CAST514/~3/l4SOsRiw0Rs/cast-514-episode-7-press-l3-to-shoot.html</link><author>broadcastorm@dust514base.com (Broadcastorm)</author><media:thumbnail url="http://img.youtube.com/vi/GgWgpFxR-F4/default.jpg" height="72" width="72" /><thr:total>0</thr:total><media:content url="https://dl.dropbox.com/u/108459348/cast514_e7.mp3" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Howdy, folks! Been a while since the last CAST514. After some technical difficulties, we got a new one for you! We know we said in the last cast we'd get CCP guests on the next one, but they are all super busy with the hustle and bustle of getting a new b</itunes:subtitle><itunes:author>Broadcastorm</itunes:author><itunes:summary>Howdy, folks! Been a while since the last CAST514. After some technical difficulties, we got a new one for you! We know we said in the last cast we'd get CCP guests on the next one, but they are all super busy with the hustle and bustle of getting a new build out, so we sent them in a list of questions instead and got some answers back. Dropbox Download : Click Links mentioned in Cast : PSU competition : http://www.psu.com/a017407/CCP-and-PSUCOM-announces-DUST-514-user-generated-c... Podside Podcast With CmdrWang: http://s8.multiplexgaming.com/downloads/PodsideEp49s8radio.mp3 Nova Knife Thread(s) in closed beta forums : https://forums.dust514.com/default.aspx?g=posts&amp;amp;m=353546 https://forums.dust514.com/default.aspx?g=posts&amp;amp;m=363744</itunes:summary><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><feedburner:origLink>http://www.dust514base.com/2012/11/cast-514-episode-7-press-l3-to-shoot.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-9052897176013658607.post-4240814342787969077</guid><pubDate>Wed, 05 Sep 2012 18:37:00 +0000</pubDate><atom:updated>2012-09-26T16:51:51.245+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">CAST 514</category><title>Cast 514 Episode 6 - If we told you the title, snipers w-</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;Hello listeners! It has been some time since we had an episode of Cast514.&amp;nbsp; Much of this is due to the NDA preventing the really cool info from being released to the interwebz...&amp;nbsp; But we figured we'd risk the CCP snipers to at least tell you some stuff about what's ahead!&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;iframe allowfullscreen="allowfullscreen" frameborder="0" height="315" src="http://www.youtube.com/embed/TRjw7SFgolo" width="420"&gt;&lt;/iframe&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;/center&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/dust514base/CAST514/~4/x1RJFc9CdN0" height="1" width="1"/&gt;</description><enclosure type="audio/mpeg" url="https://dl.dropbox.com/u/108459348/cast514Ep6.mp3" length="0" /><link>http://feedproxy.google.com/~r/dust514base/CAST514/~3/x1RJFc9CdN0/cast-514-episode-6-if-we-told-you-title.html</link><author>broadcastorm@dust514base.com (Broadcastorm)</author><media:thumbnail url="http://img.youtube.com/vi/TRjw7SFgolo/default.jpg" height="72" width="72" /><thr:total>2</thr:total><media:content url="https://dl.dropbox.com/u/108459348/cast514Ep6.mp3" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hello listeners! It has been some time since we had an episode of Cast514.&amp;nbsp; Much of this is due to the NDA preventing the really cool info from being released to the interwebz...&amp;nbsp; But we figured we'd risk the CCP snipers to at least tell you som</itunes:subtitle><itunes:author>Broadcastorm</itunes:author><itunes:summary>Hello listeners! It has been some time since we had an episode of Cast514.&amp;nbsp; Much of this is due to the NDA preventing the really cool info from being released to the interwebz...&amp;nbsp; But we figured we'd risk the CCP snipers to at least tell you some stuff about what's ahead! </itunes:summary><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><feedburner:origLink>http://www.dust514base.com/2012/09/cast-514-episode-6-if-we-told-you-title.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-9052897176013658607.post-4124999590119988814</guid><pubDate>Wed, 02 May 2012 12:44:00 +0000</pubDate><atom:updated>2012-05-02T17:42:36.787+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">CAST 514</category><title>CAST 514 Episode 5 - Community &amp; Manager</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.dust514.org/home/item/cast-514-episode-5-community-manager"&gt;&lt;img border="0" height="359" src="http://3.bp.blogspot.com/-K1bFcxqCt2U/T6EaVE5rxCI/AAAAAAAACmE/J75Hhppt8As/s640/episode+5.jpg" style="margin-left: auto; margin-right: auto;" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;a href="http://www.dust514.org/home/item/cast-514-episode-5-community-manager" target="_blank"&gt;CAST 514 Episode 5 - Community guests and CCP CmdrWang Interview!&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/dust514base/CAST514/~4/Y1RQDz7Ka80" height="1" width="1"/&gt;</description><enclosure type="audio/mpeg" url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%205%20-%20Community%20%26%20Manager.mp3" length="0" /><link>http://feedproxy.google.com/~r/dust514base/CAST514/~3/Y1RQDz7Ka80/cast-514-episode-5-community-manager.html</link><author>broadcastorm@dust514base.com (Broadcastorm)</author><media:thumbnail url="http://3.bp.blogspot.com/-K1bFcxqCt2U/T6EaVE5rxCI/AAAAAAAACmE/J75Hhppt8As/s72-c/episode+5.jpg" height="72" width="72" /><thr:total>0</thr:total><media:content url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%205%20-%20Community%20%26%20Manager.mp3" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>CAST 514 Episode 5 - Community guests and CCP CmdrWang Interview!</itunes:subtitle><itunes:author>Broadcastorm</itunes:author><itunes:summary>CAST 514 Episode 5 - Community guests and CCP CmdrWang Interview!</itunes:summary><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><feedburner:origLink>http://www.dust514base.com/2012/05/cast-514-episode-5-community-manager.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-9052897176013658607.post-2248881803637840360</guid><pubDate>Fri, 30 Mar 2012 19:52:00 +0000</pubDate><atom:updated>2012-03-30T22:00:35.610+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">CAST 514</category><title>CAST 514 Episode 4 - We heard there was DUST in Harpa...</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.dust514.org/home/item/cast-514-episode-4-we-heard-there-was-dust-in-harpa" style="margin-left: auto; margin-right: auto;" target="_blank"&gt;&lt;img border="0" height="360" src="http://3.bp.blogspot.com/-OAHlR2m2Q80/T3X_MiXKsdI/AAAAAAAACb8/xSJ7CjiKZcs/s640/cast514episode4.jpg" style="margin-left: auto; margin-right: auto;" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;hint: click the image&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/dust514base/CAST514/~4/Subl49uEeYQ" height="1" width="1"/&gt;</description><enclosure type="audio/mpeg" url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%204%20-%20We%20heard%20there%20was%20DUST%20in%20Harpa....mp3" length="0" /><link>http://feedproxy.google.com/~r/dust514base/CAST514/~3/Subl49uEeYQ/cast-514-episode-4-we-heard-there-was.html</link><author>broadcastorm@dust514base.com (Broadcastorm)</author><media:thumbnail url="http://3.bp.blogspot.com/-OAHlR2m2Q80/T3X_MiXKsdI/AAAAAAAACb8/xSJ7CjiKZcs/s72-c/cast514episode4.jpg" height="72" width="72" /><thr:total>1</thr:total><media:content url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%204%20-%20We%20heard%20there%20was%20DUST%20in%20Harpa....mp3" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>hint: click the image</itunes:subtitle><itunes:author>Broadcastorm</itunes:author><itunes:summary>hint: click the image</itunes:summary><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><feedburner:origLink>http://www.dust514base.com/2012/03/cast-514-episode-4-we-heard-there-was.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-9052897176013658607.post-6284885282028092216</guid><pubDate>Mon, 12 Mar 2012 18:47:00 +0000</pubDate><atom:updated>2012-03-14T01:56:53.184+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">CAST 514</category><title>CAST 514 Episode 3 - Scary Capacitors</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/VnNTqy10LAI" width="560"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;&lt;b&gt;Downloads:&amp;nbsp;&lt;/b&gt;Dropbox -&amp;nbsp;&lt;a href="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%203%20-%20Scary%20Capacitors.mp3" target="_blank"&gt;mp3&lt;/a&gt;,&amp;nbsp;iTunes -&amp;nbsp;&lt;a href="http://itunes.apple.com/au/podcast/dust-514-base/id502308125"&gt;CAST 514&lt;/a&gt;, Zune - &lt;a href="http://social.zune.net/podcast/DUST-514-Base-%28Audio%29/9df5f955-889f-4e0c-8074-e3f43a20e7fb" target="_blank"&gt;CAST 514&lt;/a&gt; and CAST 514&amp;nbsp;&lt;a href="http://feeds.feedburner.com/dust514base/CAST514"&gt;RSS Feed&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;CAST 514 Episode 3 focuses on Free to Play model, microtransactions vs "pay to win", new&amp;nbsp;&lt;a href="http://www.dust514base.com/2012/02/future-of-war-building-dust-514s.html"&gt;dev blog&lt;/a&gt;&amp;nbsp;about vehicles, EW, Capacitors, all sorts of modules, GDC footage dissection and more details we missed, bots, and fanfest preparations!&amp;nbsp;We hope you will enjoy this cast as much as we did, and if you did, you may want to follow Base on&amp;nbsp;&lt;a href="https://twitter.com/#%21/dust514base"&gt;Twitter&lt;/a&gt;, &lt;a href="https://www.facebook.com/dust514base"&gt;Facebook&lt;/a&gt;&amp;nbsp;or&amp;nbsp;&lt;a href="https://plus.google.com/109358011793804388839/posts"&gt;Google+&lt;/a&gt;&amp;nbsp;to keep up-to-date with all the latest news.&lt;br /&gt;&lt;br /&gt;We mentioned: GDC gameplay footage &lt;a href="http://www.dust514base.com/2012/03/gdc-and-dust-514-what-have-we-learned.html" target="_blank"&gt;dissection&lt;/a&gt;, recent vehicle &lt;a href="http://www.dust514base.com/2012/03/dev-blog-dust-514-vehicle-dev-blog-part.html" target="_blank"&gt;dev blog&lt;/a&gt;, post about &lt;a href="http://www.dust514base.com/2012/03/wait-momnet-bots-in-my-dust-514.html" target="_blank"&gt;bots&lt;/a&gt;, CAST 514&amp;nbsp;&lt;a href="http://www.dust514base.com/2012/02/cast-514-episode-1-ccp-grand-opening.html"&gt;Episode 1 - CCP Grand Opening&lt;/a&gt;, submit your questions &lt;a href="http://www.dust514base.com/2012/02/lend-me-your-questions.html" target="_blank"&gt;here&lt;/a&gt;, EVE Uni lecture that Grideris did &lt;a href="http://soundcloud.com/lieumorrison/e-uni_lecture_dust_514_01" target="_blank"&gt;here&lt;/a&gt;, and also live chat that you can join right &lt;a href="http://www.dust514base.com/p/chat.html" target="_blank"&gt;here&lt;/a&gt;! Oh, and &lt;a href="http://www.dust514base.com/2012/01/dust-514-beta-release-date-or-not.html" target="_blank"&gt;Hilmar's tweet&lt;/a&gt; about S153 and his &lt;a href="https://twitter.com/#%21/HilmarVeigar/status/179183729208598528" target="_blank"&gt;reply&lt;/a&gt; that it is ASCII code...&lt;br /&gt;&lt;br /&gt;Huge thanks to HaZaR (creator of EVE Online:&amp;nbsp;&lt;a href="http://www.youtube.com/watch?v=HrrVDV_NsNo"&gt;Crucible trailer&lt;/a&gt;&amp;nbsp;music) for making CAST 514 intro music! You should definitely check his work on his dedicated&amp;nbsp;&lt;a href="http://soundcloud.com/hazar"&gt;Soundcloud page&lt;/a&gt;&amp;nbsp;as well!&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/dust514base/CAST514/~4/CVBKAonkXtQ" height="1" width="1"/&gt;</description><enclosure type="audio/mpeg" url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%203%20-%20Scary%20Capacitors.mp3" length="0" /><link>http://feedproxy.google.com/~r/dust514base/CAST514/~3/CVBKAonkXtQ/cast-514-episode-3-scary-capacitors.html</link><author>broadcastorm@dust514base.com (Broadcastorm)</author><media:thumbnail url="http://img.youtube.com/vi/VnNTqy10LAI/default.jpg" height="72" width="72" /><thr:total>5</thr:total><media:content url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%203%20-%20Scary%20Capacitors.mp3" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Downloads:&amp;nbsp;Dropbox -&amp;nbsp;mp3,&amp;nbsp;iTunes -&amp;nbsp;CAST 514, Zune - CAST 514 and CAST 514&amp;nbsp;RSS Feed CAST 514 Episode 3 focuses on Free to Play model, microtransactions vs "pay to win", new&amp;nbsp;dev blog&amp;nbsp;about vehicles, EW, Capacitors, all so</itunes:subtitle><itunes:author>Broadcastorm</itunes:author><itunes:summary> Downloads:&amp;nbsp;Dropbox -&amp;nbsp;mp3,&amp;nbsp;iTunes -&amp;nbsp;CAST 514, Zune - CAST 514 and CAST 514&amp;nbsp;RSS Feed CAST 514 Episode 3 focuses on Free to Play model, microtransactions vs "pay to win", new&amp;nbsp;dev blog&amp;nbsp;about vehicles, EW, Capacitors, all sorts of modules, GDC footage dissection and more details we missed, bots, and fanfest preparations!&amp;nbsp;We hope you will enjoy this cast as much as we did, and if you did, you may want to follow Base on&amp;nbsp;Twitter, Facebook&amp;nbsp;or&amp;nbsp;Google+&amp;nbsp;to keep up-to-date with all the latest news. We mentioned: GDC gameplay footage dissection, recent vehicle dev blog, post about bots, CAST 514&amp;nbsp;Episode 1 - CCP Grand Opening, submit your questions here, EVE Uni lecture that Grideris did here, and also live chat that you can join right here! Oh, and Hilmar's tweet about S153 and his reply that it is ASCII code... Huge thanks to HaZaR (creator of EVE Online:&amp;nbsp;Crucible trailer&amp;nbsp;music) for making CAST 514 intro music! You should definitely check his work on his dedicated&amp;nbsp;Soundcloud page&amp;nbsp;as well!</itunes:summary><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><feedburner:origLink>http://www.dust514base.com/2012/03/cast-514-episode-3-scary-capacitors.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-9052897176013658607.post-1932557791300252891</guid><pubDate>Sun, 26 Feb 2012 19:52:00 +0000</pubDate><atom:updated>2012-03-14T01:56:51.971+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">CAST 514</category><title>CAST 514 Episode 2 - MCC Barrel Roll</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;center&gt;&lt;object height="315" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xu3lqdipmVM?version=3&amp;amp;hl=en_US"&gt;    &lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;    &lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;    &lt;/param&gt;&lt;embed src="http://www.youtube.com/v/xu3lqdipmVM?version=3&amp;amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;div&gt;&lt;b&gt;Downloads:&amp;nbsp;&lt;/b&gt;Dropbox -&amp;nbsp;&lt;a href="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%202%20-%20MCC%20Barrel%20Roll.mp3"&gt;mp3&lt;/a&gt;,&amp;nbsp;iTunes -&amp;nbsp;&lt;a href="http://itunes.apple.com/au/podcast/dust-514-base/id502308125"&gt;CAST 514&lt;/a&gt;,&amp;nbsp;Zune - &lt;a href="http://social.zune.net/podcast/DUST-514-Base-%28Audio%29/9df5f955-889f-4e0c-8074-e3f43a20e7fb" target="_blank"&gt;CAST 514&lt;/a&gt; and CAST 514 &lt;a href="http://feeds.feedburner.com/dust514base/CAST514"&gt;RSS Feed&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;CAST 514 Episode 2 focuses on "recent" &lt;a href="http://www.dust514base.com/2012/02/future-of-war-building-dust-514s.html"&gt;dev blog&lt;/a&gt; about knives, autocannons, shotguns and all sort of crazy weapons, fanfest tournament, answering your questions, and also talk about &lt;a href="http://www.dust514base.com/2011/11/future-of-war-dust-514s-mobile-command.html"&gt;MCC&lt;/a&gt; and War Barge. We hope you will enjoy this cast as much as we did, and if you did, you may want to follow Base on &lt;a href="https://twitter.com/#%21/dust514base"&gt;Twitter&lt;/a&gt; or on &lt;a href="https://www.facebook.com/dust514base"&gt;facebook&lt;/a&gt; or &lt;a href="https://plus.google.com/109358011793804388839/posts"&gt;Google+&lt;/a&gt; to be up-to-date with all the recent news.&lt;br /&gt;&lt;br /&gt;We mentioned:&amp;nbsp;&lt;a href="http://www.youtube.com/watch?v=Gw0gOjOWDuI"&gt;DUST 514 E3 Trailer&lt;/a&gt;, Fanfest 2009 gameplay &lt;a href="http://www.youtube.com/watch?v=vCIPDUh7NmM"&gt;Part 1&lt;/a&gt; and &lt;a href="http://www.youtube.com/watch?v=vCIPDUh7NmM"&gt;2&lt;/a&gt;. Also, CAST 514 &lt;a href="http://www.dust514base.com/2012/02/cast-514-episode-1-ccp-grand-opening.html"&gt;Episode 1 - CCP Grand Opening&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Huge thanks to HaZaR (creator of EVE Online:&amp;nbsp;&lt;a href="http://www.youtube.com/watch?v=HrrVDV_NsNo"&gt;Crucible trailer&lt;/a&gt;&amp;nbsp;music) for making CAST 514 intro music! You should definitely check his work on his dedicated&amp;nbsp;&lt;a href="http://soundcloud.com/hazar"&gt;Soundcloud page&lt;/a&gt;&amp;nbsp;as well!&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/dust514base/CAST514/~4/W1X6yFrC9NI" height="1" width="1"/&gt;</description><enclosure type="audio/mpeg" url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%202%20-%20MCC%20Barrel%20Roll.mp3" length="0" /><link>http://feedproxy.google.com/~r/dust514base/CAST514/~3/W1X6yFrC9NI/cast-514-episode-2-mcc-barrel-roll.html</link><author>broadcastorm@dust514base.com (Broadcastorm)</author><thr:total>15</thr:total><media:content url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%202%20-%20MCC%20Barrel%20Roll.mp3" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Downloads:&amp;nbsp;Dropbox -&amp;nbsp;mp3,&amp;nbsp;iTunes -&amp;nbsp;CAST 514,&amp;nbsp;Zune - CAST 514 and CAST 514 RSS Feed CAST 514 Episode 2 focuses on "recent" dev blog about knives, autocannons, shotguns and all sort of crazy weapons, fanfest tournament, answering y</itunes:subtitle><itunes:author>Broadcastorm</itunes:author><itunes:summary> Downloads:&amp;nbsp;Dropbox -&amp;nbsp;mp3,&amp;nbsp;iTunes -&amp;nbsp;CAST 514,&amp;nbsp;Zune - CAST 514 and CAST 514 RSS Feed CAST 514 Episode 2 focuses on "recent" dev blog about knives, autocannons, shotguns and all sort of crazy weapons, fanfest tournament, answering your questions, and also talk about MCC and War Barge. We hope you will enjoy this cast as much as we did, and if you did, you may want to follow Base on Twitter or on facebook or Google+ to be up-to-date with all the recent news. We mentioned:&amp;nbsp;DUST 514 E3 Trailer, Fanfest 2009 gameplay Part 1 and 2. Also, CAST 514 Episode 1 - CCP Grand Opening. Huge thanks to HaZaR (creator of EVE Online:&amp;nbsp;Crucible trailer&amp;nbsp;music) for making CAST 514 intro music! You should definitely check his work on his dedicated&amp;nbsp;Soundcloud page&amp;nbsp;as well!</itunes:summary><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><feedburner:origLink>http://www.dust514base.com/2012/02/cast-514-episode-2-mcc-barrel-roll.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-9052897176013658607.post-8045304152065422910</guid><pubDate>Mon, 13 Feb 2012 17:29:00 +0000</pubDate><atom:updated>2012-03-14T01:56:51.403+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">CAST 514</category><category domain="http://www.blogger.com/atom/ns#">Interview</category><title>CAST 514 Episode 1 - CCP Grand Opening</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/3DIhrx-26H4" width="560"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;&lt;div&gt;&lt;b&gt;Downloads:&amp;nbsp;&lt;/b&gt;Dropbox -&amp;nbsp;&lt;a href="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%201%20-%20CCP%20Grand%20Opening.mp3"&gt;mp3&lt;/a&gt;,&amp;nbsp;iTunes - &lt;a href="http://itunes.apple.com/au/podcast/dust-514-base/id502308125"&gt;CAST 514&lt;/a&gt;,&amp;nbsp;Zune - &lt;a href="http://social.zune.net/podcast/DUST-514-Base-%28Audio%29/9df5f955-889f-4e0c-8074-e3f43a20e7fb" target="_blank"&gt;CAST 514&lt;/a&gt; and CAST 514&amp;nbsp;&lt;a href="http://feeds.feedburner.com/dust514base/CAST514"&gt;RSS Feed&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Here we are! CAST 514 grand opening and as we promised, we brought CCP friends to open it up! Together with us were &lt;i&gt;&lt;span style="color: #bb2222;"&gt;CCP CmdrWang&lt;/span&gt;&lt;/i&gt; (Community Manager for DUST 514) and &lt;i&gt;&lt;span style="color: #bb2222;"&gt;CCP Praetorian&lt;/span&gt;&lt;/i&gt; (Creative Director for DUST 514)! They talked to us about some things you never heard about, and those are going to be revealed in this episode. Further, we will highlight all of them as we go - in both upcoming blog posts and here, but for now - just listen! Also, I would like to give huge thanks to HaZaR (creator of EVE Online: &lt;a href="http://www.youtube.com/watch?v=HrrVDV_NsNo"&gt;Crucible trailer&lt;/a&gt; music as well) for making intro music! You should definitely check his work on his dedicated &lt;a href="http://soundcloud.com/hazar"&gt;Soundcloud page&lt;/a&gt; as well!&lt;br /&gt;&lt;br /&gt;@&lt;a href="https://twitter.com/ccp_cmdrwang"&gt;CCP CmdrWang&lt;/a&gt;&amp;nbsp;- DUST 514 Community Manager&lt;br /&gt;@&lt;a href="http://twitter.com/ccp_praetorian"&gt;CCP_Praetorian&lt;/a&gt; - DUST 514 Creative Director&lt;br /&gt;&lt;a href="http://soundcloud.com/hazar"&gt;HaZaR's Soundcloud&lt;/a&gt; - CAST 514 Music&lt;br /&gt;&lt;br /&gt;Transcript:&lt;br /&gt;&lt;br /&gt;Broadcastorm: Hello everyone and welcome to the first official episode of CAST 514. My name is Vladislav Perge, also known as Broadcastorm, and together with me is my co-host that likes to spam CCP every twelve hours on twitter, Ben Gruber, also known as Grideris. What's up Grideris?&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;Grideris: Not much and it's not always every twelve hours. Sometimes I give them a little bit longer. 22, 23, sometimes 18, but never over 24.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Well now we have mentioned in Episode 0 that we will bring some CCP friends to talk with us a little bit about that game called DUST, so gentlemen, welcome to CAST 514 Episode 1&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Thank you&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: Thank you &lt;br /&gt;&lt;br /&gt;Broadcastorm: Could you guys please introduce yourselves to the listeners, who are you and what's your job in CCP generally&lt;br /&gt;&lt;br /&gt;CCP Cmdr Wang: Sure, my name is Phil Wang. I'm the DUST 514 community manager.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: My name is Alti Mar. I'm the creative director on DUST 514. Also known as CCP Praetorian.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Awesome. So as community manager what is your main role in CCP and DUST 514 when it launches and before it launches. &lt;br /&gt;&lt;br /&gt;CCP CmdrWang: One of my main responsibilities would be to cooperate and help with our marketing department and reaching out to as many fan base and player groups as possible for the launch of the game DUST 514. And also, as the game progresses, maintaining relationships with our fan base and player base.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Sounds awesome. And Praetorian, what's your job directly for DUST 514?&lt;br /&gt;&lt;br /&gt;CCP Praetorian Well as the creative director I maintain the game's vision and I set goals for each of our releases or milestones together with the product management group&amp;nbsp; and just overall make it a really good game and make it fit nicely with the EVE universe.&lt;br /&gt;&lt;br /&gt;Grideris: If I&amp;nbsp; might ask, do you keep your office dusty to keep yourself immersed in the proper vision for DUST?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yea, precisely. No no no we have a very clean office. Pretty cool actually. Have we released any images?&lt;br /&gt;&lt;br /&gt;Grideris: No you haven't. I don't think.&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: I think we a few years ago we did an interview with Edge&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Oh yea yea yea the Edge interview there were some pictures of our office there but I'm sure Phil can sneak a couple of photos for you guys to see our work.&lt;br /&gt;&lt;br /&gt;Grideris: Do you have a fish tank?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yes we do.&lt;br /&gt;&lt;br /&gt;Grideris: Oh good, we need to see some photos of that&lt;br /&gt;&lt;br /&gt;CCP Praetorian: It's not as big as Hilmar's in Reykjavik&lt;br /&gt;&lt;br /&gt;Grideris: Size doesn't matter, it's what you put in it.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Tell that to Hilmar&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: Actually if I remember there was a hole in the ground that I fell into one time.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yea that's right we have two. We have a fish tank that is lovingly taken care of by our level director and a couple of the IEs that work with us, and there's the Japanese pond in the lobby.&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: The death trap.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: The death trap.&lt;br /&gt;&lt;br /&gt;Grideris: Is this going to be providing some level inspiration for DUST?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yea exactly; kill volumes&lt;br /&gt;&lt;br /&gt;Broadcastorm: Well we should really go on with the interview right now. So Grideris, what's your first question and the official statement from CCP about the thing that people don't still  believe us.&lt;br /&gt;&lt;br /&gt;Grideris: Yes yes yes. Gentlemen, can you please for once and for all settle it: DUST will support the mouse and keyboard in-game when you're shooting. Can you please settle this for once and for all?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yes&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: Yes we can. Yes we will support the mouse and keyboard for DUST514 including in-game shooting. And I just want to add that you know we are aware of how critical this is to get it right because we've seen other games try to attempt this and there were some problems. But we are dedicated considerable amount of resources into this particular feature because we want to do it right and we want to make sure that our players when they use the mouse and keyboard they will have a very good experience comparable to what they're used to on the PC.&lt;br /&gt;&lt;br /&gt;Grideris: Now another question that his revelation has brought up is what is the balance between the mouse and the keyboard versus the controller and by extension, against Playstation Move going to be like? Are you going to make sure that it's all balanced. Because we've had a lot of concern over this. Yes?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: We're learning a lot the difference between the three styles of control. And I mean obviously we're still developing it, still balancing, and our commitment is very high. It's supposed to be perfect. But we'll go into more detail on that later once we've you know, kind of hammered in all of the details.&lt;br /&gt;&lt;br /&gt;Grideris: Sounds good.&lt;br /&gt;&lt;br /&gt;Broadcastorm: So from your experience what's your favourite equipment combination on foot? What dropsuit, gun, modules, other sorts of gear?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Well, in EVE I am a Gallente ship pilot and I use blasters so I think that reflects a little bit in my gear in DUST. I use the prototype assault dropsuit and the Killswitch GK-38 assault rifle.&lt;br /&gt;&lt;br /&gt;Grideris: That's the one in the trailer, isn't it?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: No not this one. It's a bit better. But yea because my character has oblivious progressed a little bit and stuff, so I've skilled up to these items. I fit damage mods and like a small armour rep. it's a pretty weak fit in terms of defence, you know hit points? But it does awesome damage.&lt;br /&gt;&lt;br /&gt;Grideris: So basically it's a Brutix with feet&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Or a Taranis more &lt;br /&gt;&lt;br /&gt;CCP CmdrWang: Well for me, I'm more of an Amarr pilot in EVE. Always have been. So for me obviously the obvious choice is the heavy Amarr suit which I'm sure you would have seen in one of our previous dev blogs. I've also fitted it with a BFG which I think you've also seen-&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Our equivalent of &lt;br /&gt;&lt;br /&gt;CCP CmdrWang: Yea, our equivalent of the BFG. So with a fit like that it's a very good anti-vehicle fit. And as you know that DUST will have lots of vehicle fighting in-game as well, this particular fit with the heavy dropsuit and the anti-vehicle forge gun is a very effective way and economically speaking as well of dealing with pesky Gallente LAVs zooming around trying to do bad things.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Or my Marauder. Well it's also like the heavy asset/vehicle killing machine. It's really effective if you work with other people using electronic warfare or the stasis stuff. If you pit yourself against my Marauder I'll win [by yourself]. Well, unless your on an elevated position behind a rock or something. On the rope though I'll win.&lt;br /&gt;&lt;br /&gt;Grideris: I don't think we've heard anything about the Marauder specifically. is that another racial heavy attack vehicle? Because we've only seen the Caldari and the Gallente ones.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: The marauder is my favourite vehicle in the game. It's a type of HAV. It's called Surya is the name of that. It's a heavy damage dealer. It's a very advanced vehicle. And I fit it with a blaster obviously. And crap load of damage mods.&lt;br /&gt;&lt;br /&gt;Grideris: So basically, this is instead your Hyperion with tracks.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yea, exactly. And just like my assault suit, my dropsuit, it's pretty weak on the defence side so it's good to have a friend that remote armour reps. You know, spider tanking.&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: Bit of a glass cannon.&lt;br /&gt;&lt;br /&gt;Grideris: And how long have you two been playing EVE for actually if I might ask?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Woah. Beta&lt;br /&gt;&lt;br /&gt;Grideris: Beta?&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: For me since 2006 which is when I first joined CCP.&lt;br /&gt;&lt;br /&gt;Grideris: So we have some serious veterans here. Now, another thing from EVE we've had a lot of people asking,&amp;nbsp; a lot of people hinting at the wonderful skill training system in EVE which sets it apart from pretty much everything else. Is it going to be making a return to DUST 514?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yes. But with a twist.&lt;br /&gt;&lt;br /&gt;Grideris: With a twist?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yes. We share EVE's passive skilling or the overall concept of passive skilling. And then that is modified with active skilling, or success in battles and other PvP can speed up your skill point accrual. There's a lot of nuance that I don't think is possible to dive into right now but we have a dev blog very soon explaining this properly.&lt;br /&gt;&lt;br /&gt;Grideris: I look forward to this with bated breath.&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: I just want to add is that breadth and the progress length of these skill progressions for DUST will be just as expansive and long and as encompassing as EVE's.&lt;br /&gt;&lt;br /&gt;Grideris: I like the sound of that.&lt;br /&gt;&lt;br /&gt;Broadcastorm: So you're pretty much going to combine the fight with the passive skilling in EVE and you can pretty much boost your character in solo way as you play the more you're going to get skills and if don't play you're not going to progress that fast versus that guy that plays constantly.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yea. That's basically how it works. Obviously there's you know, we can't have too much disparity between the two so we have some mechanics in there to balance that out.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Yea, obviously.&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: One of the things that was brought up was that in a passive learning progression system that EVE has one of the things that players point out is that newer players will never have the chance of catching up to the older players so we've kinda taken that feedback and sort of considered that. DUST is a good chance for us to implement a system where you know, a new player, if he or she trys really hard and plays quite a bit has a chance of catching up to older plays&lt;br /&gt;&lt;br /&gt;CCP Praetorian: He or she is a good trooper. But of course we rely on specialisations as a big mechanic to allow newer players to meaningfully contribute to corporation warfare in 0.0 and stuff like that. And there's a new player just like in EVE you want to be able to skill fairly quickly into, you know, in EVE it's the interceptor pilot or for us it's the scout , the dude that scans shit and stuff.&amp;nbsp; Very similar.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Sounds awesome. Well we've seen at one stage from a fitting screen that the ability to use certain meta-level items are tied to services for particular factions. What's the deal with that?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Can you articulate that a little bit? Explain it in more detail?&lt;br /&gt;&lt;br /&gt;Grideris: Basically from one of the fitting screens that you released as a screenshot, there was a particular module that was a Minmatar faction module. But it also had imposed on the screen saying that there was a particular achievement or level you had to get in service for the Minmatar Republic to be able to use the module. What was the deal with that?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Ah, we can't talk about that right now.&lt;br /&gt;&lt;br /&gt;Grideris: Can't talk about that right now?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: No.&lt;br /&gt;&lt;br /&gt;Grideris: Super secret something?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Super secret something.&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: You'll like it. You will like it.&lt;br /&gt;&lt;br /&gt;Grideris: Alright, we'll keep an eye for that&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Soon&lt;br /&gt;&lt;br /&gt;Grideris: Soon. Soon™ or Soon?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Soon™.&lt;br /&gt;&lt;br /&gt;Grideris: OK. And which one of your, I know you elaborated on this a bit for dropsuits, but which of the vehicles is your absolute favourite so far?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Well like I said before, mine is the Marauder. But what's yours?&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: Well for me it's the dropship.&lt;br /&gt;&lt;br /&gt;Grideris: The dropship?&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: Oh yea. Actually no, a lot of people don't give it the credit it's due because people like Atli they always like to come in with big guns and heavy tanks come in and go RAAWR. The dropship is a very tactically flexible kind of a vehicle. probably one of the most flexible vehicles we have.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: It's great for healing, one of it's variants is great for healing&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: I mean you can use it for a variety of different roles depending on the fit. You can use it for scouting, you can use it for transport or you can use it for remote repair like Atli said. And also if you wanted to you could put out a fair amount of damage.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: You can fit it into a proper aerial damage dealer.&lt;br /&gt;&lt;br /&gt;Grideris: If I'm not mistaken I remember with the dropship actually from the dev blog for vehicles it said you can actually give it a cloak and there's also a Clone Reanimation Unit which basically allows people to just straight into battle in your dropship which must make it pretty insane. Especially if, I don't know about fitting mechanics yet, but if you can combine the two that's pretty insane.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yes, you can. And it's the mobile CRU it's pretty fun. It's neat. Our spawns are mostly dynamic, we prefer players to be in control of spawn points. So this is just one of the mechanics that ties into that.&lt;br /&gt;&lt;br /&gt;Grideris: I for one, being a victim of spawn camping on occasion, thank you very much.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: We've democratised spawn camping.&lt;br /&gt;&lt;br /&gt;Broadcastorm: What's actually the best moment you've had in the internal beta recently that you can describe in a rough sense, you don't have to go into specifics, but what was your favourite moment recently from the game.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Well we had plenty of really cool moments but I guess one of the more memorable moments was the kill Eino tournament. It's not a part of the game play, it's after one of our release demos, we had a release party the week before Christmas. And Eino, our economist, and a few others set up a mock zombie mode where Eino was alone against a bunch of NOVA knife wielding players pretending to be zombies. And it was just hilarious.&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: Actually the funny thing about the zombie mode was something we kinda just stumbled upon by sorta by accident where we were doing a play test and then we expected some people to show up but some people didn't so we were kind of short on players and we said well what can we do to salvage this play test and someone said "Hey why don't we have 7 guys just run around with knives and have them try to kill Eino by himself". So we said "OK, let's give it a shot" and it turned out to be pretty fun. Alone against against a bunch of knife wielding guys.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Ejyo is really good by the way,&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: He's one of our top players&lt;br /&gt;&lt;br /&gt;CCP Praetorian: You want him on your team, or you want to hunt him down if he's not&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: But going back to that kill Eino tournament that Atli mentioned. The best moment within that tournament was when Eino was surrounded by some of these zombies coming after him and then he throws a very well timed grenade and it blew up four zombies in one go and we're all like "WOAH!"&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yea he was running off, he was in one of the outposts, he ran off a I don't know what object, probably some containers or whatever, and turned around in the air, threw the grenade it bounced off like two walls and then landed and then they all exploded. Then the kill messages came and it was like "Holy Shit!" It some skill. It was really cool.&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: It was amazing &lt;br /&gt;&lt;br /&gt;Grideris: So are we going to get zombie mode?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Well, you know...&lt;br /&gt;&lt;br /&gt;Grideris: Actually I know a lot of people asked about a training mode. If we get a training we would probably be able to do that ourselves.&lt;br /&gt;&lt;br /&gt;CCP Praetorian: We have areas for players to train and test fits and stuff.&lt;br /&gt;&lt;br /&gt;Grideris: And with that you just made a million players very very happy people. Potentially. And actually on that note, is there any particular feature that you've put out to the public that everyone has pretty much missed that you think we should be all excited and jumping up and down in our chairs about?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Good question. I think you guys have pretty much caught on all of them. Of course there are features that we haven't introduced.&lt;br /&gt;&lt;br /&gt;Grideris: We can't be excited about those yet because we don't even know they exist&lt;br /&gt;&lt;br /&gt;CCP Praetorian: You can extrapolate. I don't know.&lt;br /&gt;&lt;br /&gt;Grideris: We can speculate. We've done a lot of that.&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: I just want to mention that for the in-game voice chat system. I know players have brought questions about that and I wanted to make sure that asking if we're going to provide that in DUST. And the answer is definitely yes, we will have in-game voice support for DUST 514.&lt;br /&gt;&lt;br /&gt;Grideris: So you'll be able to stand on the ground in your dropsuit and basically talk to the guy in the Dreadnought up in orbit shooting at the other guys. Directly?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Yep&lt;br /&gt;&lt;br /&gt;Grideris: And with that you've also made many other millions of players happy&lt;br /&gt;&lt;br /&gt;Well that pretty much concludes our interview, mostly. The questions were really really kind of general stuff obviously CCP fans are not really allowed to talk about details still. But hopefully with the upcoming content that we will consume really soon I think that CmdrWang mentioned that we should expect not one video but perhaps more videos.&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: I've been seeing a lot on twitter and other social media places where people are asking when are we going to have for example, a dev video blog and new trailers and things like that. So I just want to let you guys let everyone know that we're actually currently working on several videos at once which would include tutorial videos, more in-game reveal videos or trailers and also the dev blog video as well. We've kinda stretched out on resources right now for video production. But we're are tying to do all of these at the same time because we have a very tight schedule where we're going to be releasing these to the public. So just bear with us for a little while longer and you will see pretty very awesome videos.&lt;br /&gt;&lt;br /&gt;Grideris: So this means I can stop asking you every day when the next dev blog is coming out on twitter?&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: Please. Yes.&lt;br /&gt;&lt;br /&gt;Grideris: Actually CCP Jian, Brandon, basically said as well that the actual MPT, Mordu's Private Trials will be starting a few weeks after that. And you mentioned a tutorial video. Is that for the release of the MPT as well?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: It's related&lt;br /&gt;&lt;br /&gt;Grideris: It's related?&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: It's going to be in conjunction with the MPT.&lt;br /&gt;&lt;br /&gt;Grideris: So we're going to be seeing this all soon, but not Soon™?&lt;br /&gt;&lt;br /&gt;CCP Praetorian: Soon, not soon™ &lt;br /&gt;&lt;br /&gt;Broadcastorm: Well without ™ is definitely good for me, or at least good enough. Well thank you gentlemen so much for this interview. Hopefully some people got their questions answered and those that didn't get answers will hopefully have another interview later on when the game launches or it reaches beta&lt;br /&gt;&lt;br /&gt;Grideris: And before you guys go I have to do this or they'll kill me. The DUST514 channel in-game, they wanted to have a shout out to you guys and just say hi to you guys. And that they love you and they want you to come talk to them in-game one day because they feel unloved.&lt;br /&gt;&lt;br /&gt;CCP CmdrWang: Oh absolutely&lt;br /&gt;&lt;br /&gt;Broadcastorm: Well I would also like to thank DJ HaZar the guy that is from Iceland and did the intro music for CAST 514. You might remember him from the trailer for EVE Online Crucible. The stuff on that trailer? That's him. I also do hope you enjoyed this episode of CAST 514. This is Broadcastorm and Grideris, signing off.&lt;br /&gt;&lt;br /&gt;Grideris: We will see you gentlemen next time.&lt;br /&gt;&lt;div class="stream-item-footer"&gt;&lt;div class="context"&gt;&lt;/div&gt;&lt;span class="js-icon-container"&gt;           &lt;/span&gt;         &lt;b&gt;           &lt;span class="view-open js-view-details"&gt;             &lt;/span&gt;                    &lt;/b&gt;              &lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/dust514base/CAST514/~4/86jSiE7mRDQ" height="1" width="1"/&gt;</description><enclosure type="audio/mpeg" url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%201%20-%20CCP%20Grand%20Opening.mp3" length="0" /><link>http://feedproxy.google.com/~r/dust514base/CAST514/~3/86jSiE7mRDQ/cast-514-episode-1-ccp-grand-opening.html</link><author>broadcastorm@dust514base.com (Broadcastorm)</author><media:thumbnail url="http://img.youtube.com/vi/3DIhrx-26H4/default.jpg" height="72" width="72" /><thr:total>18</thr:total><media:content url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%201%20-%20CCP%20Grand%20Opening.mp3" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Downloads:&amp;nbsp;Dropbox -&amp;nbsp;mp3,&amp;nbsp;iTunes - CAST 514,&amp;nbsp;Zune - CAST 514 and CAST 514&amp;nbsp;RSS Feed Here we are! CAST 514 grand opening and as we promised, we brought CCP friends to open it up! Together with us were CCP CmdrWang (Community Manage</itunes:subtitle><itunes:author>Broadcastorm</itunes:author><itunes:summary> Downloads:&amp;nbsp;Dropbox -&amp;nbsp;mp3,&amp;nbsp;iTunes - CAST 514,&amp;nbsp;Zune - CAST 514 and CAST 514&amp;nbsp;RSS Feed Here we are! CAST 514 grand opening and as we promised, we brought CCP friends to open it up! Together with us were CCP CmdrWang (Community Manager for DUST 514) and CCP Praetorian (Creative Director for DUST 514)! They talked to us about some things you never heard about, and those are going to be revealed in this episode. Further, we will highlight all of them as we go - in both upcoming blog posts and here, but for now - just listen! Also, I would like to give huge thanks to HaZaR (creator of EVE Online: Crucible trailer music as well) for making intro music! You should definitely check his work on his dedicated Soundcloud page as well! @CCP CmdrWang&amp;nbsp;- DUST 514 Community Manager @CCP_Praetorian - DUST 514 Creative Director HaZaR's Soundcloud - CAST 514 Music Transcript: Broadcastorm: Hello everyone and welcome to the first official episode of CAST 514. My name is Vladislav Perge, also known as Broadcastorm, and together with me is my co-host that likes to spam CCP every twelve hours on twitter, Ben Gruber, also known as Grideris. What's up Grideris? Grideris: Not much and it's not always every twelve hours. Sometimes I give them a little bit longer. 22, 23, sometimes 18, but never over 24. Broadcastorm: Well now we have mentioned in Episode 0 that we will bring some CCP friends to talk with us a little bit about that game called DUST, so gentlemen, welcome to CAST 514 Episode 1 CCP Praetorian: Thank you CCP CmdrWang: Thank you Broadcastorm: Could you guys please introduce yourselves to the listeners, who are you and what's your job in CCP generally CCP Cmdr Wang: Sure, my name is Phil Wang. I'm the DUST 514 community manager. CCP Praetorian: My name is Alti Mar. I'm the creative director on DUST 514. Also known as CCP Praetorian. Broadcastorm: Awesome. So as community manager what is your main role in CCP and DUST 514 when it launches and before it launches. CCP CmdrWang: One of my main responsibilities would be to cooperate and help with our marketing department and reaching out to as many fan base and player groups as possible for the launch of the game DUST 514. And also, as the game progresses, maintaining relationships with our fan base and player base. Broadcastorm: Sounds awesome. And Praetorian, what's your job directly for DUST 514? CCP Praetorian Well as the creative director I maintain the game's vision and I set goals for each of our releases or milestones together with the product management group&amp;nbsp; and just overall make it a really good game and make it fit nicely with the EVE universe. Grideris: If I&amp;nbsp; might ask, do you keep your office dusty to keep yourself immersed in the proper vision for DUST? CCP Praetorian: Yea, precisely. No no no we have a very clean office. Pretty cool actually. Have we released any images? Grideris: No you haven't. I don't think. CCP CmdrWang: I think we a few years ago we did an interview with Edge CCP Praetorian: Oh yea yea yea the Edge interview there were some pictures of our office there but I'm sure Phil can sneak a couple of photos for you guys to see our work. Grideris: Do you have a fish tank? CCP Praetorian: Yes we do. Grideris: Oh good, we need to see some photos of that CCP Praetorian: It's not as big as Hilmar's in Reykjavik Grideris: Size doesn't matter, it's what you put in it. CCP Praetorian: Tell that to Hilmar CCP CmdrWang: Actually if I remember there was a hole in the ground that I fell into one time. CCP Praetorian: Yea that's right we have two. We have a fish tank that is lovingly taken care of by our level director and a couple of the IEs that work with us, and there's the Japanese pond in the lobby. CCP CmdrWang: The death trap. CCP Praetorian: The death trap. Grideris: Is this going to be providing some level inspiration for DUST? CCP Praetorian: Yea exactly; kill volumes Broadcastorm: Well we should really go on with the interview right</itunes:summary><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><feedburner:origLink>http://www.dust514base.com/2012/02/cast-514-episode-1-ccp-grand-opening.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-9052897176013658607.post-8138353634036938605</guid><pubDate>Fri, 03 Feb 2012 19:02:00 +0000</pubDate><atom:updated>2012-02-14T20:48:04.938+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">CAST 514</category><title>CAST 514 Episode 0 - The Intro</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div&gt;&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/PFiCc86vcUQ" width="420"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;b&gt;Download:&lt;/b&gt;&lt;br /&gt;Dropbox -&amp;nbsp;&lt;a href="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%200%20-%20The%20Intro.mp3"&gt;mp3&lt;/a&gt;&lt;/div&gt;&lt;div&gt;iTunes - &lt;a href="http://itunes.apple.com/au/podcast/dust-514-base/id502308125"&gt;CAST 514&lt;/a&gt;&lt;/div&gt;&lt;div&gt;Zune - coming soon&lt;/div&gt;&lt;br /&gt;Here we are! CAST 514 officially started and it is rather short since it's introduction episode to the podcast itself. Together with me and Grideris you should expect Episode 1 to be jam-packed with CCP guests discussion about the game and things that you never heard before! Also, there are things to be improved for next episode: Sound quality, channels, and a lot of minor details that I didn't expect to be that visible but they were at least to me. Sorry for those, and we hope Episode 1 will have all those improvements in place! Now, here are the links from the podcast that we mentioned:&lt;br /&gt;&lt;br /&gt;@&lt;a href="https://twitter.com/ccp_cmdrwang"&gt;CCP CmdrWang&lt;/a&gt; - DUST 514 Community Manager&lt;br /&gt;&lt;a href="http://games.chruker.dk/eve_online/item.php?type_id=28840"&gt;Magic Crystal Ball&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.dust514base.com/search/label/CAST%20514"&gt;CAST 514&lt;/a&gt; section on the Base! And of course hosts: @&lt;a href="https://twitter.com/Broadcastorm"&gt;Broadcastorm&lt;/a&gt; and @&lt;a href="https://twitter.com/Grideris"&gt;Grideris&lt;/a&gt;&amp;nbsp;and &lt;a href="http://dust514.org/forums"&gt;Forums&lt;/a&gt;!&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Transcript:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;Broadcastorm: Hello everyone and welcome to the first episode of CAST five-fourteen, or five-one-four, however you want to call it! Together with me is Ben Gruber also known as Grideris, and my name is Vladislav Perge also known as Broadcastorm. Hello, Grideris!&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;Grideris: Hello Vlad!&lt;br /&gt;&lt;br /&gt;Broadcastorm: What's going on?&lt;br /&gt;&lt;br /&gt;Grideris: Not much, just waiting around for more info on DUST 514.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Well, we actually started with first episode and it actually is not first episode, unfortunately - it's episode 0! And what Episode 0 actually means -&lt;br /&gt;&lt;br /&gt;Grideris: - is basically us introducing ourselves, letting you know what exactly CAST 514 is, little bit of DUST 514, before we get into some more serious stuff next week.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Exactly. And, what are you doing actually in DUST and EVE universe at the moment, so people may consider you "worthy" of this podcast? :)&lt;br /&gt;&lt;br /&gt;Grideris: As far as DUST goes, because there is no "in DUST" at the moment, I am currently one of the administrators over at DUST514.org which is one of the other large community fansites, other than DUST514Base.com which you should all visit, by the way...&lt;br /&gt;&lt;br /&gt;Broadcastorm: Obviously!&lt;br /&gt;&lt;br /&gt;Grideris: ...and in EVE itself, I am just running around making as much ISK as I can, to help myself at lauhch of DUST 514!&lt;br /&gt;&lt;br /&gt;Broadcastorm: Well, sounds really fun, but many of the people actually were scared by EVE Online, and having the issue with the game itself being so "scary" and so complicated for us and for the people that were about to actually start the game. So how would you explain to them what's actually EVE and how it is going to be connected with DUST?&lt;br /&gt;&lt;br /&gt;Grideris: In EVE itself, you are psuedo-immortal, demigod basically with the power of an entire spaceship (controlling it) with the power of your thoughts, and you basically rampage around the space doing whatever it is you feel like! It is very free-structured, in other games you have quest upon quest upon quest &amp;nbsp;and you level up - EVE is very different in a way which you earn skills and abilities in a way which you go about doing your business - which is whatever you want!&lt;br /&gt;&lt;br /&gt;Broadcastorm: So it's pretty much of a "Sandbox" that is very rare thing nowdays even in MMO's, and EVE Online started like eight years ago.&lt;br /&gt;&lt;br /&gt;Grideris: Yeah, I don't think there is anything else that has come even close to how far and how much choice you've got, and a lot of people in fact are overwhelmed by a sheer amount of choices the moment you start the game. There is so many things you can choose to do.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Pretty much! And how is that thing going to transition into DUST? We obviously know it is going to be first person shooter, and we know that some of those things in EVE Online you can do you will not be able to do in DUST obviously because it completely different genre, but DUST is completely new genre in itself, because it is going to be MMOFPS, and how those things are going to transition in the overall sense?&lt;br /&gt;&lt;br /&gt;Grideris: As far as the MMOFPS goes, it's not "The First", but what it is the first is a FPS game MMO or not, with actual persistence within it to a reasonable degree to which you can actually say there is persistent game world which you can actually affect and the actions that you take - there will be, in a particular situation: you can look back and you can quite feasibly say that the single bullet shot by a single person that change outcome of the battle to the point where it caused one of the Nullsec sovereignty holding alliances in the game which number in thousands of people to lose every single bit of their territory and get kicked out!&lt;br /&gt;&lt;br /&gt;Broadcastorm: Yeah, and&amp;nbsp;sovereignty is something that we are going to discuss in-depth in this podcast as many other things that will be covered as well, and those things are going to be from the features that CCP introduces from time to time in their dev blogs, also we will try to have as many CCP guests as possible on this podcast, and in Episode 1 we are actually planning to have CCP as well, so who are going to be our special guests in Episode 1?&lt;br /&gt;&lt;br /&gt;Grideris: At the moment it seems that we will have CCP Cmdr Wang, and one special guest to not gonna be revealed quite yet, so stay tuned!&lt;br /&gt;&lt;br /&gt;Broadcastorm: Exactly! And what about Cmdr Wang? Who is he, and why should people actually listen to him?&lt;br /&gt;&lt;br /&gt;Grideris: CCP Cmdr Wang is the DUST 514 Community Manager. Basically, he is the guy that tells us whenever anything is happening and relays anything that's happening in the community back to the rest of the development team.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Exactly. So he is pretty much a bridge between the fans and the development team, and he is pretty much delivering the info when he gets the info from developers.&lt;br /&gt;&lt;br /&gt;Grideris: Yeah. So it is very important to watch out for what he is saying. If you would like to follow him on the twitter, he is @CCP_CmdrWang.&lt;br /&gt;&lt;br /&gt;Broadcastorm: We will actually provide all those links under the episode, and if you are listening this on the Base site. If you are listening this on iTunes or any other mp3 way, you should really visit DUST 514 Base, and see the link of CAST 514 on top and you will be able to access all the archives, and all the stuff that's related to CAST itself, so you will not see all other news that you should actually read!&lt;br /&gt;&lt;br /&gt;You can actually listen to the podcast anytime you want. You will have all the links provided - for the youtube, iTunes, and all other stuff. But just go to our website and you will find all the links over there anyway. So, where can people actually find you Grideris?&lt;br /&gt;&lt;br /&gt;Grideris: The best place to find me is on twitter, or on DUST514.org/forums.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Where you have different nickname over there.&lt;br /&gt;&lt;br /&gt;Grideris: Yes! You actually see me being called Da Chucky, rather than Grideris, on DUST514.org/forums.&lt;br /&gt;&lt;br /&gt;Broadcastorm: So why Grideris anyway?&lt;br /&gt;&lt;br /&gt;Grideris: Why Grideirs? I don't know actually, I think that was something that randomly came to me when I was making my character all these years ago and I decided that sounds good - and ran with it.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Hum. Well, my character name in EVE Online is very very complicated to pronounce, so I'm just not going to even bother because people really don't care about it -&lt;br /&gt;&lt;br /&gt;Grideris: Come on! Somebody will care!&lt;br /&gt;&lt;br /&gt;Broadcastorm: Yeah, well, it's pronounced "Aothereon" and it's very even hard to type in the name. Because when I was on EVE Radio for example, and I won something, the DJ was breaking his tongue in order to say my name correctly, so I was just raising my hand (o/) and that's it!&lt;br /&gt;&lt;br /&gt;Grideris: So basically you picked the name that's hard to pronounce, just to troll the broadcasters at EVE-Radio!&lt;br /&gt;&lt;br /&gt;Broadcastorm: Pretty much, yeah! But unfortunately we will never be as good as Hilmar for example and his twitter (@HilmarVeigar) and his trolling over there! Recently, Hilmar actually tweeted that they are "release planning" and not "planning a release" which are two different things I realized later on...&lt;br /&gt;&lt;br /&gt;Grideris: ...This is what I believe it is at the moment, but I might be wrong so take this with a grain of salt, and remember your magic crystal ball which I will provide links to in the end.&lt;br /&gt;&lt;br /&gt;With CCP, what they do basically is: They use "Agile" programming method where they deliver bits of functionality over in a periods of weeks called "Sprints". What "release planning" is basically organizing what they are gonna be doing in each "Sprint", more so than planning everything else. It's kind of release planning and how you would think so, but it's also with a deeper meaning to it withing Agile. Anybody that knows Agile would know exactly what I'm talking about - anybody that doesn't - I recommend you look it up at Wikipedia. That would probably explain it best.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Yeah, and if you take a look at some of the planning and feature releases of EVE Online, you would realize very soon that CCP is rather crazy with their technology and the stuff they can do compared to some other MMO companies that are out there. So when CCP actually told us that DUST 514 is going to be directly connected to EVE Online - most of the developers and companies were actually looking at CCP like they are completely out of their mind. So yeah, here we are - 4 years later and we actually have DUST 514 almost ready to go - and hopefully we will get into the beta and even if we get into the beta there may be some of the NDA's in place and that is going to prevent us to actually talk about the features within the game itself. So what actually NDA is? Could you just explain it to us in the overall sense?&lt;br /&gt;&lt;br /&gt;Grideris: The NDA is Non-Disclosure Agreement. Basically when you sign it, you say: "I will not talk about whatever is you don't want me to talk about and if I do talk about it you have some sort of recourse whether kick me out or in commercial situations you might have to pay them compensation, or they get together contract or something like that. Basically it's a way of stopping people from talking something private.&lt;br /&gt;&lt;br /&gt;Broadcastorm: Exactly! And that might prevent many people, specially the press guys to talk about the game until CCP actually gives them green light for that thing to do. And also, you would not see all those gaming magazines and sites talk about the game at the same time - they will have a specific schedule when they need to release their articles and hopefully all those articles are going to be different from each other, because we basically don't know how private trials are going to work still, but to my understanding, they will cover individual stuff usually different from one another (like specific game mechanics or features).&lt;br /&gt;&lt;br /&gt;So yeah, this is pretty much Episode 0 and of what we actually had in mind to cover on this episode specifically. Is there anything else that we forgot Grideris?&lt;br /&gt;&lt;br /&gt;Grideris: I don't think there is anything else that we've forgotten, other than I would heavily advise you to visit some of the other DUST 514 related sites as we said: DUST 514 Base, DUST 514 Org, DUST 514 Com... There's a lot of DUST 514 sites like that. Visit the EVE Online site, have a look at the forums, that might give you some indication though I warn you It's not exactly how it will be.&lt;br /&gt;&lt;br /&gt;If you haven't played EVE Online before, and you are interested in playing DUST, I recommend it that you do grab a trial - you can grab them from EVE Online website and it will give you 14 days. If you know somebody that plays EVE Online you can grab a longer trial. If you don't know somebody but you would like one - you can then contact me on Twitter and I will get one for you if I can. Other than that, I think pretty much we got everything covered!&lt;br /&gt;&lt;br /&gt;Broadcastorm: Pretty much yeah. Also, if you are listening to this podacast and there is no intro music or any kind of music in the podcast itself, then that means that we are still waiting for one special person that you've heard before if you are interested in EVE Online and you've watched every single trailer of theirs. So stay tuned for that, and hopefully in Episode 1 - the premiere episode - you will have exclusive info from CCP and from us on the podcast, so, we will see you then!&lt;br /&gt;&lt;br /&gt;Thank you Grideris for being on this episode&lt;br /&gt;&lt;br /&gt;Grideris: Happy to be here!&lt;br /&gt;&lt;br /&gt;Broadcastorm: And hopefully we will see you and hear you next week! Thanks guys!&lt;br /&gt;&lt;br /&gt;Grideris: Till then!&lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/dust514base/CAST514/~4/PzutW0cg93c" height="1" width="1"/&gt;</description><enclosure type="audio/mpeg" url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%200%20-%20The%20Intro.mp3" length="0" /><link>http://feedproxy.google.com/~r/dust514base/CAST514/~3/PzutW0cg93c/cast-514-episode-0-intro.html</link><author>broadcastorm@dust514base.com (Broadcastorm)</author><media:thumbnail url="http://img.youtube.com/vi/PFiCc86vcUQ/default.jpg" height="72" width="72" /><thr:total>12</thr:total><media:content url="http://dl.dropbox.com/u/848088/CAST514/CAST%20514%20Episode%200%20-%20The%20Intro.mp3" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Download: Dropbox -&amp;nbsp;mp3iTunes - CAST 514Zune - coming soon Here we are! CAST 514 officially started and it is rather short since it's introduction episode to the podcast itself. Together with me and Grideris you should expect Episode 1 to be jam-pac</itunes:subtitle><itunes:author>Broadcastorm</itunes:author><itunes:summary> Download: Dropbox -&amp;nbsp;mp3iTunes - CAST 514Zune - coming soon Here we are! CAST 514 officially started and it is rather short since it's introduction episode to the podcast itself. Together with me and Grideris you should expect Episode 1 to be jam-packed with CCP guests discussion about the game and things that you never heard before! Also, there are things to be improved for next episode: Sound quality, channels, and a lot of minor details that I didn't expect to be that visible but they were at least to me. Sorry for those, and we hope Episode 1 will have all those improvements in place! Now, here are the links from the podcast that we mentioned: @CCP CmdrWang - DUST 514 Community Manager Magic Crystal Ball CAST 514 section on the Base! And of course hosts: @Broadcastorm and @Grideris&amp;nbsp;and Forums! Transcript: Broadcastorm: Hello everyone and welcome to the first episode of CAST five-fourteen, or five-one-four, however you want to call it! Together with me is Ben Gruber also known as Grideris, and my name is Vladislav Perge also known as Broadcastorm. Hello, Grideris! Grideris: Hello Vlad! Broadcastorm: What's going on? Grideris: Not much, just waiting around for more info on DUST 514. Broadcastorm: Well, we actually started with first episode and it actually is not first episode, unfortunately - it's episode 0! And what Episode 0 actually means - Grideris: - is basically us introducing ourselves, letting you know what exactly CAST 514 is, little bit of DUST 514, before we get into some more serious stuff next week. Broadcastorm: Exactly. And, what are you doing actually in DUST and EVE universe at the moment, so people may consider you "worthy" of this podcast? :) Grideris: As far as DUST goes, because there is no "in DUST" at the moment, I am currently one of the administrators over at DUST514.org which is one of the other large community fansites, other than DUST514Base.com which you should all visit, by the way... Broadcastorm: Obviously! Grideris: ...and in EVE itself, I am just running around making as much ISK as I can, to help myself at lauhch of DUST 514! Broadcastorm: Well, sounds really fun, but many of the people actually were scared by EVE Online, and having the issue with the game itself being so "scary" and so complicated for us and for the people that were about to actually start the game. So how would you explain to them what's actually EVE and how it is going to be connected with DUST? Grideris: In EVE itself, you are psuedo-immortal, demigod basically with the power of an entire spaceship (controlling it) with the power of your thoughts, and you basically rampage around the space doing whatever it is you feel like! It is very free-structured, in other games you have quest upon quest upon quest &amp;nbsp;and you level up - EVE is very different in a way which you earn skills and abilities in a way which you go about doing your business - which is whatever you want! Broadcastorm: So it's pretty much of a "Sandbox" that is very rare thing nowdays even in MMO's, and EVE Online started like eight years ago. Grideris: Yeah, I don't think there is anything else that has come even close to how far and how much choice you've got, and a lot of people in fact are overwhelmed by a sheer amount of choices the moment you start the game. There is so many things you can choose to do. Broadcastorm: Pretty much! And how is that thing going to transition into DUST? We obviously know it is going to be first person shooter, and we know that some of those things in EVE Online you can do you will not be able to do in DUST obviously because it completely different genre, but DUST is completely new genre in itself, because it is going to be MMOFPS, and how those things are going to transition in the overall sense? Grideris: As far as the MMOFPS goes, it's not "The First", but what it is the first is a FPS game MMO or not, with actual persistence within it to a reasonable degree to which you can actually say there is persistent </itunes:summary><itunes:keywords>dust,514,eve,online,dust514,eveonline,ccp,games,mmofps,fps,shooter,gaming</itunes:keywords><feedburner:origLink>http://www.dust514base.com/2012/02/cast-514-episode-0-intro.html</feedburner:origLink></item><language>en-us</language><media:credit role="author">Broadcastorm</media:credit><media:rating>nonadult</media:rating><media:description type="plain">DUST 514 Podcast</media:description></channel></rss>
