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	<title>Denki</title>
	
	<link>http://67.23.4.135</link>
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		<title>What do you mean, ‘finally’?</title>
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		<comments>http://67.23.4.135/2009/06/24/what-do-you-mean-finally/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 08:00:15 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://localhost/denkicouk/?p=101</guid>
		<description><![CDATA[10 PRINT &#8220;Hello World!&#8221;
Yes &#8211; you&#8217;re quite right.  It&#8217;s taken a lot longer than we hoped to launch our new website but, as you might have heard, we&#8217;ve been hard at work making our latest Denki Games all the more awesomer.  We&#8217;ll be revealing more about Quarrel and our soon-to-be-announced Wii game over the coming [...]]]></description>
			<content:encoded><![CDATA[<p>10 PRINT &#8220;Hello World!&#8221;</p>
<p>Yes &#8211; you&#8217;re quite right.  It&#8217;s taken a lot longer than we hoped to launch our new website but, as you might have heard, we&#8217;ve been hard at work making our latest Denki Games all the more awesomer.  We&#8217;ll be revealing more about <em><a href="/quarrel/">Quarrel</a></em> and our soon-to-be-announced Wii game over the coming weeks and months, but suffice to say they are both turning out fantastically well so far.  Although&#8230;  as Denki&#8217;s #1 Fan I suppose you&#8217;d hardly expect me to say anything else, would you?  But it&#8217;s all true!</p>
<p>Rather than keep the holding page up indefinitely, we decided to launch this Beta version of our new website and live with it for a bit. We&#8217;ll be adding to it from time-to-time as we work towards making it a truly Denki experience.  So if you notice any &#8220;undocumented features&#8221; during your visit, do please let us know.  Don&#8217;t assume someone else will do it &#8211; please get in touch! &#8216;Tis the Denki Way!</p>
<p>Anyway, welcome one and all!  We&#8217;ll be posting regularly about the games and what we&#8217;re up to, as well as other things that take our fancy.</p>
<p>-David</p>
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		<item>
		<title>Creative Assembly Lines</title>
		<link>http://feedproxy.google.com/~r/dwlt/~3/DW1ytokLYpw/</link>
		<comments>http://67.23.4.135/2009/06/16/creative-assembly-lines/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 10:49:16 +0000</pubDate>
		<dc:creator>Colin</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://localhost/denkicouk/?p=114</guid>
		<description><![CDATA[I&#8217;ve just posted an article on Gamasutra about what I&#8217;ve called &#8216;Creative Assembly Lines&#8216;. Here&#8217;s an excerpt:
If Henry Ford’s Detroit automobile factory was the answer to the manufacturing problems of the 20th century, what might its 21st century equivalent look like: a “Creative Assembly Line”?
Can a company be consistently creative while still maintaining its productivity? [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve just posted an article on Gamasutra about what I&#8217;ve called &#8216;<a href="http://www.gamasutra.com/blogs/ColinAnderson/20090616/1890/Creative_Assembly_Lines.php">Creative Assembly Lines</a>&#8216;. Here&#8217;s an excerpt:</p>
<blockquote><p>If Henry Ford’s Detroit automobile factory was the answer to the manufacturing problems of the 20th century, what might its 21st century equivalent look like: a “Creative Assembly Line”?</p>
<p>Can a company be consistently creative while still maintaining its productivity?  If so, how would a system capable of delivering “hits” repeatedly actually work?</p>
<p>After all, one without the other has no value.  Being creative is fine – but if you never release anything, you&#8217;ll eventually run out of money and deprive the world of your genius.  Similarly, generating lots of products that offer the world nothing new is equally worthless.</p></blockquote>
<p>Feel free to have a read, and please remember to let me know what you think &#8211; I&#8217;m always looking for new information or opinions to help me refine these ideas!</p>
<p>Thanks,</p>
<p>Colin.</p>
<p>&#8212;</p>
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