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		<title>Kotobukiya Announces Deathstroke ARTFX Statue</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/AJPlAQLv--I/</link>
		<comments>http://www.egmnow.com/articles/geek-now/kotobukiya-announces-deathstroke-artfx-statue/#comments</comments>
		<pubDate>Fri, 17 May 2013 23:32:47 +0000</pubDate>
		<dc:creator>Paul Semel, Contributor</dc:creator>
				<category><![CDATA[COLLECTIBLES]]></category>
		<category><![CDATA[COMIC BOOKS]]></category>
		<category><![CDATA[GEEK NOW]]></category>
		<category><![CDATA[ARTFX+]]></category>
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		<category><![CDATA[DC Comics]]></category>
		<category><![CDATA[Deathstroke]]></category>
		<category><![CDATA[Geek Now]]></category>
		<category><![CDATA[Kotobukiya]]></category>

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		<description><![CDATA[Kotobukiya has announced they will release an ARTFX statue of Deathstroke this November. The 12-inch tall, 1/6 scale statue is based on the way the DC Comics character looks since the New 52 makeover, and comes with a display base. But the coolest thing about it is that his mask is attached with magnets, so [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/deathstroke_is_dumb.jpg" rel="lightbox[170766]"><img class="alignnone size-full wp-image-170767" title="deathstroke_is_dumb" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/deathstroke_is_dumb.jpg" alt="" width="640" height="360" /></a></p>
<p>Kotobukiya has announced they will release an ARTFX statue of Deathstroke this November.</p>
<p>The 12-inch tall, 1/6 scale statue is based on the way the DC Comics character looks since the New 52 makeover, and comes with a display base.</p>
<p>But the coolest thing about it is that his mask is attached with magnets, so you can chose to display him with his face showing or covered.</p>
<p>The statue will retail for $119.99.</p>
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		<title>Gentle Giant Announce Walking Dead Mini Bust &amp; Zuckuss Kenner Jumbo Figure</title>
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		<pubDate>Fri, 17 May 2013 23:27:03 +0000</pubDate>
		<dc:creator>Paul Semel, Contributor</dc:creator>
				<category><![CDATA[COLLECTIBLES]]></category>
		<category><![CDATA[COMIC BOOKS]]></category>
		<category><![CDATA[GEEK NOW]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Gentle Giant]]></category>
		<category><![CDATA[Kenner]]></category>
		<category><![CDATA[Sophia]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[The Empire Strikes Back]]></category>
		<category><![CDATA[The Walking Dead]]></category>
		<category><![CDATA[Zuckuss]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170762</guid>
		<description><![CDATA[Gentle Giant has announced they’ll release a new Walking Dead mini bust and the newest addition to their line of Star Wars Kenner Jumbo Figures early next year. The Walking Dead mini bust is of the zombie who had been chasing after Sophia. Each 1/6 scale bust is hand painted, individually numbered, and comes with [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/walking_dead_bust_header.jpg" rel="lightbox[170762]"><img class="alignnone size-full wp-image-170763" title="walking_dead_bust_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/walking_dead_bust_header.jpg" alt="" width="640" height="360" /></a></p>
<p>Gentle Giant has announced they’ll release a new <em>Walking Dead</em> mini bust and the newest addition to their line of <em>Star Wars</em> Kenner Jumbo Figures early next year.</p>
<p>The <em>Walking Dead</em> mini bust is of the zombie who had been chasing after Sophia. Each 1/6 scale bust is hand painted, individually numbered, and comes with a certificate of authenticity. It will retail for $75.00.</p>
<p>The <em>Star Wars </em>Kenner Jumbo Figure is of the bounty hunter Zuckuss from <em>The Empire Strikes Back</em>. Scanned from the original 3.75-inch tall action figure, this 12-inch tall version is full y articulated and comes with his trusty blaster. It also comes with a replica of the original packaging, albeit one that opens up so you can take Zuckuss out and play with him. It will retail for $80.00.</p>
<p>Both collectibles can be pre-ordered from Gentle Giant <a href="http://www.gentlegiantltd.com">here</a>.</p>
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		<title>The Bruce Lee Legacy Collection DVD &amp; Blu-ray Boxed Set Announced</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/iRr6qJFa3-M/</link>
		<comments>http://www.egmnow.com/articles/geek-now/the-bruce-lee-legacy-collection-dvd-blu-ray-boxed-set-announced/#comments</comments>
		<pubDate>Fri, 17 May 2013 23:23:59 +0000</pubDate>
		<dc:creator>Paul Semel, Contributor</dc:creator>
				<category><![CDATA[COLLECTIBLES]]></category>
		<category><![CDATA[GEEK NOW]]></category>
		<category><![CDATA[MOVIES]]></category>
		<category><![CDATA[Bruce Lee]]></category>
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		<category><![CDATA[I Am Bruce Lee]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[The Grandmaster and the Dragon]]></category>
		<category><![CDATA[The Legend]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170755</guid>
		<description><![CDATA[Shout! Factory has announced they’ll release an 11-disc DVD &#38; Blu-ray boxed called The Bruce Lee Legacy Collection on August 6th. The collection will include The Big Boss, First of Fury, Way of the Dragon, and Game of Death on DVD and, for the first time, on Blu-ray. It will also feature the documentaries I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/bruce_lee_header.jpg" rel="lightbox[170755]"><img class="alignnone size-full wp-image-170756" title="bruce_lee_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/bruce_lee_header.jpg" alt="" width="640" height="360" /></a></p>
<p>Shout! Factory has announced they’ll release an 11-disc DVD &amp; Blu-ray boxed called <em>The Bruce Lee Legacy Collection</em> on August 6th.</p>
<p>The collection will include <em>The Big Boss, First of Fury</em>, <em>Way of the Dragon</em>, and <em>Game of Death</em> on DVD and, for the first time, on Blu-ray.</p>
<p>It will also feature the documentaries <em>I Am Bruce Lee</em>, <em>The Grandmaster and the Dragon: William Cheun and Bruce Lee</em>, <em>Bruce Lee: The Man, The Legend</em>,<em> </em>as well as the updated version of that documentary, <em>Bruce Lee: The Legend</em>.</p>
<p>In addition, it also features numerous extras, including the original trailers and TV spots, new interviews, the previously unreleased original Mandarin audio and English dub audio tracks for <em>Boss</em>, a montage of <em>Game</em> outtakes, extensive still galleries, commentaries on the movies by Hong Kong film expert Mike Leeder, new interviews with famous fans and disciples, new English subtitles on <em>Boss, Fist</em>, and <em>Way</em>, and other extras yet to be announced.</p>
<p>There will even be extras for the documentary <em>I Am Bruce Lee</em>, including the original trailer and Lee’s Hollywood audition tape. The documentary comes housed in a deluxe book-style package that has 68 pages of previously unseen photos, archival materials, a new essay on Lee’s legacy, and, of course, much more.</p>
<p>The box will retail for $119.99, and is available for pre-order from both shoutfactory.com or some website called Amazon or something.</p>
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		<title>Hands-On:  The Last of Us</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/i-juSjBzy3A/</link>
		<comments>http://www.egmnow.com/articles/previews/hands-on-the-last-of-us/#comments</comments>
		<pubDate>Fri, 17 May 2013 23:17:14 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* Previews]]></category>
		<category><![CDATA[* Top Stories]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Action Adventure]]></category>
		<category><![CDATA[Hands-on]]></category>
		<category><![CDATA[naughty dog]]></category>
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		<category><![CDATA[PS3]]></category>
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		<category><![CDATA[sony]]></category>
		<category><![CDATA[Survival]]></category>
		<category><![CDATA[the last of us]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170748</guid>
		<description><![CDATA[Putting the &#8220;fun&#8221; in &#8220;fungal&#8221; The core tenet of any great survival game is tension. Not cheap scares or unfair disadvantages, but rather a persistent sense of dread that keeps you on the edge of your seat, constantly looking over your shoulder, eyes darting from corner to corner. Creating that tension—and stretching it until it’s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/the_last_of_us_joel_clicker.jpg" rel="lightbox[170748]"><img class="alignnone size-full wp-image-170751" title="the_last_of_us_joel_clicker" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/the_last_of_us_joel_clicker.jpg" alt="" width="640" height="360" /></a></p>
<div>
<h2 class="single_title typeface-js" style="border-left: 10px solid #0072BC; padding-left: 5px;">Putting the &#8220;fun&#8221; in &#8220;fungal&#8221;</h2>
</div>
<p>The core tenet of any great survival game is tension. Not cheap scares or unfair disadvantages, but rather a persistent sense of dread that keeps you on the edge of your seat, constantly looking over your shoulder, eyes darting from corner to corner. Creating that tension—and stretching it until it’s nerve-rackingly taut—is something Naughty Dog’s <em>The Last of Us</em> seems to do quite well.</p>
<p>With a month left before <em>The Last of Us</em> launches on PS3 worldwide, Naughty Dog and Sony gave the gaming press an opportunity to spend some hands-on time with their latest exclusive before its release. The demo they provided was short, consisting of only two excerpts from the game, but it offers a taste of what’s in store for protagonists Joel and Ellie.</p>
<p>The first part of the demo is set in Lincoln, Pennsylvania. About 20 miles southeast of Pittsburgh, it’s a town so small it doesn’t even have its own post office. If not for the haunting absence of townsfolk and its state of ruin, Lincoln would be an idyllic slice of rural life. As the demo opens, Joel and Ellie—and players—see some of the beauty that’s survived. Hopping a highway guardrail, they take a shortcut through a lush deciduous forest still vibrantly alive with flora and fauna. <em>The Last of Us </em>is set in a world in ruin, yes, but not in devastation.</p>
<p>That unassuming sense of serenity, of safety, is betrayed by the town itself, which has been barricaded with barbed wire and laced with traps. Because Lincoln is locked up tight, getting in requires a bit of creative thinking by way of environmental traversal through simple puzzle-solving.</p>
<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/the_last_of_us_ellie_concerned.jpg" rel="lightbox[170748]"><img class="alignnone size-full wp-image-170749" title="the_last_of_us_ellie_concerned" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/the_last_of_us_ellie_concerned.jpg" alt="" width="640" height="360" /></a></p>
<p>Getting Joel and Ellie into Lincoln—where they hope to find Bill, an old acquaintance of Joel’s he believes can supply the two with a working vehicle—involves leveraging a plank of wood as a resource. It’s not a terribly complex puzzle (using the plank as a bridge linking the roofs of two buildings), but the solution isn’t immediately apparent. It took me a moment or two to figure out how to get the plank up where I needed it, and the solution—while obvious in hindsight—still felt rewarding.</p>
<p>Once inside Lincoln, it wasn’t long before I encountered my first Infected—hearing the creature well before spotting it in a nearby toolshed. The sounds made by the Infected are perhaps the biggest contributor to tension in <em>The Last of Us</em>. See, these once-humans are blind and emit a series of unsettling clicking sounds to navigate by sonar. Naturally, they’re aurally sensitive and easily alerted to Joel and Ellie’s presence by even the slightest scrape of their boots. It took me three attempts to successfully sneak past this particular Infected.</p>
<p>One-hit kills from Stage 3 Infected—Clickers, as they’re colloquially referred to—also ratchet up the tension. At the advice of the demo’s tutorial, I attempted to distract the Clicker by throwing a brick. It worked, but as soon as I made a run for it, the creature picked up on my footfalls and was quickly on top of me. Dead—try again. The next time, I took a makeshift melee weapon—a pipe with scissor blades duct-taped to one end—and bashed in the creature’s skull. That approach was more successful, but the ruckus drew the attention of <em>another</em> Clicker, who summarily dispatched me.</p>
<p>The third time was—as always—the charm. By tossing the brick again, I drew the Clicker away from the toolshed, hunkered down, and crept safely past it into an abandoned building. And while I managed to survive, a sense of threat lingered as the sounds of the Clicker carried in from the shattered windows and broken walls of the building. I was convinced it might find its way through the same door I got in through, and I’m inclined to think that had I rummaged through the remains of that building more noisily, I might have turned around at some point and suddenly found the creature feasting on my neck.</p>
<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/the_last_of_us_joel_brick.jpg" rel="lightbox[170748]"><img class="alignnone size-full wp-image-170750" title="the_last_of_us_joel_brick" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/the_last_of_us_joel_brick.jpg" alt="" width="640" height="360" /></a></p>
<p>Deeper into Lincoln, another Infected encounter—this time Stage 1, the Runners. They’re less fungal than their Clicker cousins, but still rabid. Drawn to pounding coming from a door to an apartment, Joel—against Ellie’s protest—decides to poke around. Inside, I found the hastily abandoned remnants of the apartment’s former occupants—pictures of a family, the personal touches of home décor, ghostly fragments of pre-infection normalcy.</p>
<p>Entering the kitchen, I was blindsided by a Runner—presumably the husband of the household. And while Runners don’t instantly kill Joel, the whole experience was thoroughly unsettling—as was the way Joel callously shrugged off the attack and continued to ransack the house. Not so much in the fashion videogame characters typically tend to dismiss things like emotionally detached monsters, but because this is everyday life in Joel and Ellie’s broken world. It was a jarring, if not sobering, realization.</p>
<p>After weaving through more of Lincoln’s abandoned streets and alleyways, Joel finds himself on the receiving end of one of Bill’s traps, ensnared and dangling from his feet. And since his capture causes quite a stir, players must protect Ellie—immobile and strung upside down—while she tries to sever the counterbalance and free Joel. Armed only with Joel’s handgun, the controls during this sequence felt awkward. Perhaps this is intentional—an attempt to convey Joel’s compromised state. But it didn’t <em>feel</em> altogether tense—just frustrating, like fighting for decent control over the game. Had Ellie died, I wouldn’t have felt like it was on me. I would’ve faulted the game.</p>
<p>The Lincoln section of the demo wraps up with Ellie eventually freeing Joel and the two of them being rescued by Bill, who leads the way during a hair-raising flight from the remaining Infected. While the gunplay didn’t feel like a great fit, this moment certainly did, and it was a thoroughly satisfying endnote for the first part of the demo.</p>
<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/the_last_of_us_joel_hunter.jpg" rel="lightbox[170748]"><img class="alignnone size-full wp-image-170752" title="the_last_of_us_joel_hunter" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/the_last_of_us_joel_hunter.jpg" alt="" width="640" height="360" /></a></p>
<p>The second half of the demo takes place after Joel and Ellie have procured a truck from Bill, as they enter Pittsburgh. Much shorter than the Lincoln excerpt, the Pittsburgh portion illustrates another type of enemy found in <em>The Last of Us</em>—Hunters, uninfected human raiders. As Joe and Ellie are ambushed by a pack of Hunters and forced out of the truck, a firefight ensues. Again, I’m not sure if the shooting in <em>The Last of Us</em> just doesn’t feel satisfying, or if perhaps I want the game to rarely—if ever—devolve into excessive gun battles. The point is, I was considerably less interested fending off Hunters than I was avoiding detection by Infected. It’s not that it’s <em>bad</em> or incongruous to the atmosphere Naughty Dog is trying to cultivate in <em>The Last of Us</em>—it’s just rote and typical. Ammunition is far from plentiful, and once I ran out of bullets, I was left only with my bare hands to dispatch the remaining hunters. Dealing with intelligent, strategic human enemies definitely shakes things up from Infected encounters—as it should. But it’s certainly less satisfying.</p>
<p>Was I impressed by what I played? Certainly. <em>The Last of Us</em> is, expectedly, gorgeous. It has a lot going for it, but I’m not without reservations. I’m concerned there may be a disproportionate amount of bullet-swapping exchanges reminiscent of <em>Uncharted</em>, when the emphasis in <em>The Last of Us</em> should really be on balancing exploration with less-bombastic moments drenched in tension. There’s certainly a place for the Hunters and other still-human encounters, but they should take a backseat to Joel and Ellie’s efforts to survive. If <em>The Last of Us</em> proves two-thirds exploration and survival, relegating shootouts to only a third of the overall experience, then Naughty Dog will have—as far as I’m concerned—nailed it.</p>
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		<title>ArcheAge’s Chinese Beta Trailer Will Make You Want to Play Right Now</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/5_ZOFkorwEA/</link>
		<comments>http://www.egmnow.com/articles/pc/archeages-chinese-beta-trailer-will-make-you-want-to-play-right-now/#comments</comments>
		<pubDate>Fri, 17 May 2013 16:09:34 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC VIDEOS]]></category>
		<category><![CDATA[Archeage]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[XL Games]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170487</guid>
		<description><![CDATA[XL Games has released a new trailer for ArcheAge&#8216;s upcoming Chinese beta phase, and after watching it you&#8217;ll really want Trion Worlds to hurry up and get the game released for the west. It has everything, wing gliders, boat construction, housing, combat. I seriously can&#8217;t wait for this to get released over here so I [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169295" title="archeage" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/archeage.jpg" alt="" width="640" height="360" /></p>
<p>XL Games has released a new trailer for <em>ArcheAge</em>&#8216;s upcoming Chinese beta phase, and after watching it you&#8217;ll really want Trion Worlds to hurry up and get the game released for the west.</p>
<p>It has everything, wing gliders, boat construction, housing, combat. I seriously can&#8217;t wait for this to get released over here so I can try it out.</p>
<p>You can check out the trailer below.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/vVPQOJz2LvE" width="640"></iframe></p>
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		<title>EGM Review: Donkey Kong Country Returns 3D</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/ZZl12-8bY2A/</link>
		<comments>http://www.egmnow.com/articles/reviews/egm-review-donkey-kong-country-returns-3d/#comments</comments>
		<pubDate>Fri, 17 May 2013 16:00:55 +0000</pubDate>
		<dc:creator>Ray Carsillo, Reviews Robot 3000</dc:creator>
				<category><![CDATA[* Reviews]]></category>
		<category><![CDATA[* Top Stories]]></category>
		<category><![CDATA[3DS]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170359</guid>
		<description><![CDATA[For the banana horde! I grew up in the gaming era where, when you mentioned the name “Donkey Kong,” most folks didn’t think of rolling barrels down girders or Mario trying to save a damsel in a cage. No, we thought of Donkey Kong rocking out with his buddy Diddy, lounging around in the jungle, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170360" title="titleDKR3D640" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/titleDKR3D640.jpg" alt="" width="640" height="360" /></p>
<div>
<h2 class="single_title typeface-js" style="border-left: 10px solid #0072BC; padding-left: 5px;">For the banana horde!</h2>
</div>
<p>I grew up in the gaming era where, when you mentioned the name “Donkey Kong,” most folks didn’t think of rolling barrels down girders or Mario trying to save a damsel in a cage. No, we thought of Donkey Kong rocking out with his buddy Diddy, lounging around in the jungle, protecting his precious bananas from a bunch of fruit-deprived reptiles. While some around the office still swear by the arcade original, <em>Donkey Kong Country</em> is how many of us more fondly think of the big ape.</p>
<p>After <em>Donkey Kong Country</em>’s initial yearly success on the SNES (yes, the first three games came out in back-to-back-to-back years), the series had difficulty adjusting to the N64. And when DK finally made the jump in 1999, it was a mistake that still haunts many of us—particularly that awful “DK Rap.” (Which is, also, oddly beloved by certain individuals in the <em>EGM</em> offices.) Because of this shame, Nintendo relegated DK to the shadows for over a decade.</p>
<p>Thankfully, Nintendo franchise-saviors Retro stepped in to save the day. After their success with <em>Metroid Prime</em>, they were approached by Shigeru Miyamoto himself and asked to bring back DK. Retro obliged, dropping the hip-hop and returning the super-strong simian back to his platforming roots with <em>Donkey Kong Country Returns</em>, which released in 2010. Even Diddy came back—with a bit of a rocket-pack upgrade—along with the rest of the core gang: Cranky Kong, Rambi the Rhino, and Squawks the Parrot. Retro had done it again.</p>
<p><img class="aligncenter size-full wp-image-170362" title="firstboss640" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/firstboss640.jpeg" alt="" width="640" height="360" /></p>
<p>But now the bad news: Clearly, Nintendo feels that since <em>Donkey Country Returns </em>was such a huge success on the Wii, they can just cash in again by slapping some 3D on Retro’s gorgeous visuals and making the game portable.</p>
<p>It’s at this point of the review where, as <em>EGM</em>’s resident curmudgeon, I’ll try to channel my inner Cranky Kong. Just call me Cranky Carsillo. Sure, the core of the original remains intact, and, yes, this could possibly reach a new audience who didn’t play the original Wii version, but there’s absolutely no need for this game. Their big selling point this go-round? An Easy mode.</p>
<p>Back in my day, gamers didn’t need an Easy mode in our platformers—we simply learned the levels and got better. If you didn’t, you sucked and never got your 15-second ending and credit roll and lived with it, in shame. I’m sick and tired of Nintendo not only porting games over to their portable platform in a desperate attempt to produce titles, but then catering to people because the experiences are “too hard,” coddling a generation of soft gamers.</p>
<p><img class="aligncenter size-full wp-image-170363" title="beach640" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/beach640.jpg" alt="" width="640" height="360" /></p>
<p>Sure,<em> Donkey Kong Returns 3D </em>features a handful of new stages, but the game doesn’t offer enough new content for those who played Retro’s offering in 2010 to come back to DK’s isle a second time—especially if you found the plethora of collectibles once already.</p>
<p>Essentially, developer Monster Games just slapped on a coat of 3D paint in order to hide the lack of new features. <em>Donkey Kong Country Returns</em> was a 2.5D platformer; this 3D look does very little for the overall visual experience because of the tricks of the eye Retro already tried the first time around. And don’t forget: We were lucky to get that extra half-dimension when I was a kid, and we were grateful for it! We would’ve walked barefoot in the snow for miles, uphill, for a full 3D experience back then.</p>
<p>OK, time to take off my cranky pants. At the end of the day, I’ll admit the great gameplay that made the first game such a hit returns here. It’s a throwback of a platformer if you play it the way it’s meant to be played—and if, for some reason, you missed Retro’s 2010 offering, this is a nice way to catch up. But if you played the original version a couple of years ago, there’s very little here to make it worth picking up again.</p>
<p><img class="aligncenter size-full wp-image-170361" title="shadows640" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/shadows640.jpg" alt="" width="640" height="360" /></p>
<table style="width: 640px;" border="0" cellspacing="0" cellpadding="5">
<tbody>
<tr>
<td style="border-bottom: 1px solid #d7d7d7;" colspan="2"><span style="font-size: 11px; color: #666666;"><strong>Developer:</strong> Monster Games • <strong>Publisher:</strong> Nintendo • <strong>ESRB:</strong> E &#8211; Everyone • <strong>Release Date: </strong>05.24.13</span></td>
</tr>
<tr>
<td style="width: 100px; text-align: center;">
<div style="min-height: 40px; padding-top: 15px;"><span class="single_title typeface-js" style="font-size: 60px; color: #0072bc;">7.0</span></div>
</td>
<td>
<div style="min-height: 40px; padding: 5px 3px 10px 3px;">
<p>The meager number of additions here—including the useless 3D gimmick—aren’t enough to make this worth picking up if you played <em>Donkey Kong Country Returns</em> the first time around on the Wii in 2010. If it’s your first time, though, and you’re still curious about checking out Donkey Kong’s latest adventure, this is a solid port.</p>
</div>
</td>
</tr>
<tr>
<td style="color: #0072bc; font-weight: bold; border-right: 1px solid #d7d7d7; border-top: 1px solid #d7d7d7; text-align: right; padding 0px 10px 10px 0px; vertical-align: top;">The Good</td>
<td style="vertical-align: top; padding-bottom: 10px; border-top: 1px solid #d7d7d7;">The platforming excellence from the 2010 release remains intact.<strong></strong></td>
</tr>
<tr>
<td style="color: #0072bc; font-weight: bold; border-right: 1px solid #d7d7d7; text-align: right; padding 0px 10px 10px 0px; vertical-align: top;">The Bad</td>
<td style="vertical-align: top; padding-bottom: 10px;">The 3D does little to enhance the experience.</td>
</tr>
<tr>
<td style="color: #0072bc; font-weight: bold; border-right: 1px solid #d7d7d7; text-align: right; padding 0px 10px 10px 0px; vertical-align: top;">The Ugly</td>
<td style="vertical-align: top; padding-bottom: 10px;">Simpler game modes remind me how easy kids have it these days.</td>
</tr>
<tr>
<td style="border-top: 1px solid #d7d7d7;" colspan="2"><span style="font-size: 11px; color: #666666;"><em>Donkey Kong Country Returns 3D</em> is a Nintendo 3DS exclusive. </span></td>
</tr>
</tbody>
</table>
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		<title>Super Luigi U DLC Dated, Standalone Release Announced</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/cvrfqrjIyYI/</link>
		<comments>http://www.egmnow.com/articles/news/super-luigi-u-dlc-dated-standalone-release-announced/#comments</comments>
		<pubDate>Fri, 17 May 2013 15:42:30 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170482</guid>
		<description><![CDATA[Nintendo has announced the official release date of New Super Mario Bros. U&#8216;s upcoming Super Luigi U DLC and also revealed that it will be getting a standalone retail release. The DLC will be available as a digital download on June 20 in both North America and Europe. However, a standalone retail version will be [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170484" title="super luigi u" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/super-luigi-u.jpg" alt="" width="640" height="360" /></p>
<p>Nintendo has announced the official release date of <em>New Super Mario Bros. U</em>&#8216;s upcoming <em>Super Luigi U</em> DLC and also revealed that it will be getting a standalone retail release.</p>
<p>The DLC will be available as a digital download on June 20 in both North America and Europe. However, a standalone retail version will be available to purchase from July 26 in Europe and August 25 in North America. You won&#8217;t need a copy of <em>New Super Mario Bros. U</em> to play the standalone version.</p>
<p>Nintendo also revealed that Nabbit, a little creature who chased you in the first game, will be added as a playable multiplayer character with <em>Super Luigi U.</em></p>
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		<title>Sonic: Lost World Announced for Wii U and 3DS</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/6NMzWiNyins/</link>
		<comments>http://www.egmnow.com/articles/news/sonic-lost-world-announced-for-wii-u-and-3ds/#comments</comments>
		<pubDate>Fri, 17 May 2013 15:32:19 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170474</guid>
		<description><![CDATA[During today&#8217;s Nintendo Direct Broadcast, worldwide president Saturo Iwata announced that the next game in the Sonic series would be coming exclusively to Nintendo Wii U and 3DS. A new partnership with Sega means that Sonic: Lost World will be a Nintendo exclusive. The title is described as an action platformer and more details will be released before [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170479" title="sonic lost world" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/sonic-lost-world.jpg" alt="" width="640" height="355" /></p>
<p>During today&#8217;s Nintendo Direct Broadcast, worldwide president Saturo Iwata announced that the next game in the <em>Sonic</em> series would be coming exclusively to Nintendo Wii U and 3DS.</p>
<p>A new partnership with Sega means that <em>Sonic: Lost World</em> will be a Nintendo exclusive. The title is described as an action platformer and more details will be released before E3.</p>
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		<title>Teaser Trailer for City Interactive’s Shooter Alien Rage</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/boIPhpFLb6w/</link>
		<comments>http://www.egmnow.com/articles/xbox_360/teaser-trailer-for-city-interactives-shooter-alien-rage/#comments</comments>
		<pubDate>Fri, 17 May 2013 15:07:07 +0000</pubDate>
		<dc:creator>Nick Baumfeld Editor-in-chief</dc:creator>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170466</guid>
		<description><![CDATA[City Interactive has released a new teaser trailer for its upcoming downloadable co-op shooter Alien Rage, previously titled Alien Fear. &#8220;Alien Rage puts the player in the role of a highly trained elite commando on a mission of sabotage. Featuring non-stop, visceral run-and-gun action in an explosive environment with meaningful co-operative gameplay,&#8221; the developer explains. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170470" title="alien rage" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/alien-rage.jpg" alt="" width="640" height="360" /></p>
<p>City Interactive has released a new teaser trailer for its upcoming downloadable co-op shooter <em>Alien Rage, </em>previously titled<em> Alien Fear</em>.</p>
<p>&#8220;<em>Alien Rage</em> puts the player in the role of a highly trained elite commando on a mission of sabotage. Featuring non-stop, visceral run-and-gun action in an explosive environment with meaningful co-operative gameplay,&#8221; the developer explains.</p>
<p><em>Alien Rage</em> is scheduled to release later this year for XBLA, PSN, and PC. A list of key features can be found below:</p>
<p><strong>Visceral Gun Combat</strong></p>
<ul>
<li>Strong thru-the-gun experience – impressive visual effects, satisfying physical impacts and great gun animations make gun play a whole damned lot of fun;</li>
<li>Fast-paced, close quarters combat – the action moves fast, enemies are always advancing, and you never, ever have to look back;</li>
<li>Solve all your problems with a gun – don’t look for keycards, don’t push on buttons, just point your gun and pull the trigger, demolishing the environment as you go;</li>
<li>A veritable arsenal of weapons – nine unique guns that don’t just differ in looks, but have different effects, abilities and functionality.</li>
</ul>
<p><strong>Co-op Experience</strong></p>
<ul>
<li>Co-operative environmental puzzles –challenges that require team work to alter the physical environment in order to proceed or complete objectives;</li>
<li>Impactful choices and rewards – compete cooperatively to gain a better individual score, but beware, you will lose points if you let your teammate fail;</li>
<li>Co-op centric mechanics – work together to breach open doors, gain access to areas that are otherwise unreachable, and provide medical support when your teammate is down.</li>
</ul>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/sv1u8hUjSGo" width="640"></iframe></p>
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		<title>New Screenshots Released for PlayStation 4 Exclusive Drive Club</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/FPIEbM7CvWE/</link>
		<comments>http://www.egmnow.com/articles/news/new-screenshots-released-for-playstation-4-exclusive-drive-club/#comments</comments>
		<pubDate>Fri, 17 May 2013 14:26:27 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170455</guid>
		<description><![CDATA[A new batch of screenshots for Evolution Studios PlayStation 4 exclusive racer Drive Club have been released, featuring plenty of expensive-looking cars and beautiful vistas. Drive Club is set to be a launch title for the PlayStation 4 this holiday season and the developer promises visuals that are &#8221;borderline insane.&#8221; For those who don&#8217;t know the game is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170461" title="drive club (4)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/drive-club-4.jpg" alt="" width="640" height="360" /></p>
<p>A new batch of screenshots for Evolution Studios PlayStation 4 exclusive racer <em>Drive Club</em> have been released, featuring plenty of expensive-looking cars and beautiful vistas.</p>
<p><em>Drive Club</em> is set to be a launch title for the PlayStation 4 this holiday season and the developer promises visuals that are &#8221;borderline insane.&#8221; For those who don&#8217;t know the game is a multiplayer-focused racer which allows players to join Clubs and compete in both real-time and asynchronously.</p>
<p>You can check out the debut trailer for the game released earlier this year <span style="color: #0000ff;"><a href="http://www.egmnow.com/articles/playstation_3/motorstorm-developer-announces-drive-club-for-ps4-gameplay-trailer/" target="_blank"><span style="color: #0000ff;">here</span></a></span>.</p>

<a href='http://www.egmnow.com/articles/news/new-screenshots-released-for-playstation-4-exclusive-drive-club/attachment/drive-club-1/' title='drive club (1)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/drive-club-1-150x150.jpg" class="attachment-thumbnail" alt="drive club (1)" title="drive club (1)" /></a>
<a href='http://www.egmnow.com/articles/news/new-screenshots-released-for-playstation-4-exclusive-drive-club/attachment/drive-club-2/' title='drive club (2)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/drive-club-2-150x150.jpg" class="attachment-thumbnail" alt="drive club (2)" title="drive club (2)" /></a>
<a href='http://www.egmnow.com/articles/news/new-screenshots-released-for-playstation-4-exclusive-drive-club/attachment/drive-club-3/' title='drive club (3)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/drive-club-3-150x150.jpg" class="attachment-thumbnail" alt="drive club (3)" title="drive club (3)" /></a>
<a href='http://www.egmnow.com/articles/news/new-screenshots-released-for-playstation-4-exclusive-drive-club/attachment/drive-club-4/' title='drive club (4)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/drive-club-4-150x150.jpg" class="attachment-thumbnail" alt="drive club (4)" title="drive club (4)" /></a>
<a href='http://www.egmnow.com/articles/news/new-screenshots-released-for-playstation-4-exclusive-drive-club/attachment/drive-club-5/' title='drive club (5)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/drive-club-5-150x150.jpg" class="attachment-thumbnail" alt="drive club (5)" title="drive club (5)" /></a>
<a href='http://www.egmnow.com/articles/news/new-screenshots-released-for-playstation-4-exclusive-drive-club/attachment/drive-club-6/' title='drive club (6)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/drive-club-6-150x150.jpg" class="attachment-thumbnail" alt="drive club (6)" title="drive club (6)" /></a>

<p><strong>Via:</strong> <a href="http://www.allgamesbeta.com/2013/05/driveclub-screenshots.html" target="_blank">AGB</a></p>
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		<title>Black Ops 2 Double Weapon XP Weekend Begins Today</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/IvGDALdO2IE/</link>
		<comments>http://www.egmnow.com/articles/news/black-ops-2-double-weapon-xp-weekend-begins-today/#comments</comments>
		<pubDate>Fri, 17 May 2013 14:12:57 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170451</guid>
		<description><![CDATA[Call of Duty: Black Ops 2 players on all platforms can enjoy double weapon XP from today all weekend to celebrate the release of Uprising on PlayStation 3 and PC. From 10am PDT today until Monday, May 20 at 10am PDT players can earn double weapon XP in all game modes. So clear you schedules [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-109884" title="Call of Duty: Black Ops II Header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2012/09/0056.jpg" alt="" width="640" height="360" /></p>
<p><em>Call of Duty: Black Ops 2</em> players on all platforms can enjoy double weapon XP from today all weekend to celebrate the release of <em>Uprising</em> on PlayStation 3 and PC.</p>
<p>From 10am PDT today until Monday, May 20 at 10am PDT players can earn double weapon XP in all game modes. So clear you schedules and go earn that XP!</p>
<p><em>Black Ops 2</em>&#8216;s <em>Uprising</em> DLC <span style="color: #0000ff;"><a title="Black Ops 2 Uprising DLC Launching on PlayStation 3 and PC Today" href="http://www.egmnow.com/articles/news/black-ops-2-uprising-dlc-launching-on-playstation-3-and-pc-today/" target="_blank"><span style="color: #0000ff;">released</span></a></span> for PlayStation 3 and PC yesterday.</p>
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		<title>Metal Gear Rising: Revengeance Confirmed for PC</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/cjQ6SVKoMXQ/</link>
		<comments>http://www.egmnow.com/articles/news/metal-gear-rising-revengeance-confirmed-for-pc/#comments</comments>
		<pubDate>Fri, 17 May 2013 14:03:29 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[action]]></category>
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		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear Rising Revengeance]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Platinum Games]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170447</guid>
		<description><![CDATA[Hideo Kojima announced during his HideoRadio podcast that Metal Gear Rising: Revengeance is finally going to get a release on PC. The game released for Xbox 360 and PlayStation 3 earlier this year. Platinum Games creative producer Jean Pierre Kellams later confirmed the news. I am excited to see Rising hit the PC. BTW &#8211; direct [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-106704" title="Metal Gear Rising Header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2012/08/00215.jpg" alt="" width="640" height="360" /></p>
<p>Hideo Kojima announced during his HideoRadio podcast that <em>Metal Gear Rising: Revengeance</em> is finally going to get a release on PC.</p>
<p>The game released for Xbox 360 and PlayStation 3 earlier this year. Platinum Games creative producer Jean Pierre Kellams later confirmed the news.</p>
<blockquote class="twitter-tweet"><p>I am excited to see Rising hit the PC. BTW &#8211; direct all please direct PC MGR questions to @<a href="https://twitter.com/konami">konami</a>. <img src='http://d1vr6n66ssr06c.cloudfront.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>— JP Kellams (@PG_jp) <a href="https://twitter.com/PG_jp/status/335367956471087105">May 17, 2013</a></p></blockquote>
<p>&nbsp;</p>
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		<title>High-Res Final Fantasy VIII Announced for PC</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/cnFeqVRJgL8/</link>
		<comments>http://www.egmnow.com/articles/news/high-res-final-fantasy-viii-announced-for-pc/#comments</comments>
		<pubDate>Fri, 17 May 2013 13:19:08 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Breaking News]]></category>
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		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[final fantasy viii]]></category>
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		<category><![CDATA[square enix]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170440</guid>
		<description><![CDATA[Square Enix has confirmed that Final Fantasy VIII is set to get a PC release complete with a high-res graphical upgrade. The game has currently only been slated for a Japanese release, with no release date set, but I&#8217;d expect a western release to be announced at a later date. The publisher didn&#8217;t say whether [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170442" title="final fantasy viii" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/final-fantasy-viii.jpg" alt="" width="640" height="360" /></p>
<p>Square Enix has confirmed that <em>Final Fantasy VIII</em> is set to get a PC release complete with a high-res graphical upgrade.</p>
<p>The game has currently only been slated for a Japanese release, with no release date set, but I&#8217;d expect a western release to be announced at a later date.</p>
<p>The publisher didn&#8217;t say whether it will contain any additional content, but I&#8217;d expect it to be a straight up port. Two images of this high-res upgrade have been released so far, one of <span style="color: #0000ff;"><a href="http://www.famitsu.com/images/000/033/362/51947ac445a0b.html" target="_blank"><span style="color: #0000ff;">Squall visiting the doctor</span></a></span> and one and <span style="color: #0000ff;"><a href="http://www.famitsu.com/images/000/033/362/51947ac47a9b0.html" target="_blank"><span style="color: #0000ff;">a battle</span></a></span>.</p>
<p><strong>Source:</strong> <a href="http://www.famitsu.com/news/201305/16033362.html" target="_blank">Famitsu</a> (via <a href="http://kotaku.com/first-look-at-hi-res-final-fantasy-viii-for-pc-508161832" target="_blank">Kotaku</a>)</p>
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		<title>Diablo III On PlayStation 4 Uses Touchpad for Inventory Management</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/EUZIkJfHyvc/</link>
		<comments>http://www.egmnow.com/articles/news/diablo-iii-on-playstation-4-uses-touchpad-for-inventory-management/#comments</comments>
		<pubDate>Fri, 17 May 2013 12:30:16 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 4]]></category>
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		<category><![CDATA[ARPG]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[diablo iii]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170436</guid>
		<description><![CDATA[The PlayStation 4 version of Diablo III will use the console&#8217;s DualShock 4 touchpad for inventory management, Blizzard has revealed. Speaking in Sony&#8217;s latest Conversations with Creators video, Blizzard Entertainment production director John Hight revealed that making use of this new feature will help streamline the game&#8217;s inventory. &#8220;Diablo is a pretty deep game and we [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-156279" title="diablo_3_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/03/diablo_3_header.jpg" alt="" width="640" height="360" /></p>
<p>The PlayStation 4 version of <em>Diablo III</em> will use the console&#8217;s DualShock 4 touchpad for inventory management, Blizzard has revealed.</p>
<p>Speaking in Sony&#8217;s latest Conversations with Creators video, Blizzard Entertainment production director John Hight revealed that making use of this new feature will help streamline the game&#8217;s inventory.</p>
<p>&#8220;<em>Diablo</em> is a pretty deep game and we don&#8217;t like a lot of overload on the buttons,&#8221; he said. &#8220;We want to keep it really simple so you can get to the things you need to get to fast as you need to do it because the monsters are pouring at you no matter what. We think the touch pad&#8217;s going to give us a lot more opportunity to make that interface a lot easier.&#8221;</p>
<p>No additional information was given regarding how the touchpad will be used to achieve this. <em>Diablo III</em> was announced for PlayStation 3 and PlayStation 4 at Sony&#8217;s PlayStation 4 reveal event back in February.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/MvTF1BV5xTQ" width="640"></iframe></p>
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		<title>Remember Me New Story Trailer and Concept Art Released</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/njR_tVwO7fw/</link>
		<comments>http://www.egmnow.com/articles/xbox_360/remember-me-new-story-trailer-and-concept-art-released/#comments</comments>
		<pubDate>Fri, 17 May 2013 12:20:09 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC VIDEOS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
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		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Dontnod Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Remember Me]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170427</guid>
		<description><![CDATA[Dontnod Entertainment has released a new story trailer for Remember Me, which shows Nilin fighting the Memorize corporation, and also some snazzy new concept art. Remember Me is set to release June 4 in North America and June 7 in Europe for Xbox 360, PlayStation 3, and PC.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-150706" title="remember me (7)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/02/remember-me-7.png" alt="" width="640" height="359" /></p>
<p>Dontnod Entertainment has released a new story trailer for <em>Remember Me</em>, which shows Nilin fighting the Memorize corporation, and also some snazzy new concept art.</p>
<p><em>Remember Me</em> is set to release June 4 in North America and June 7 in Europe for Xbox 360, PlayStation 3, and PC.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/hca5C7bo5Ks" width="640"></iframe></p>

<a href='http://www.egmnow.com/articles/xbox_360/remember-me-new-story-trailer-and-concept-art-released/attachment/remember-me-1-2/' title='remember me (1)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/remember-me-1-150x150.jpg" class="attachment-thumbnail" alt="remember me (1)" title="remember me (1)" /></a>
<a href='http://www.egmnow.com/articles/xbox_360/remember-me-new-story-trailer-and-concept-art-released/attachment/remember-me-2-2/' title='remember me (2)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/remember-me-2-150x150.jpg" class="attachment-thumbnail" alt="remember me (2)" title="remember me (2)" /></a>
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		<title>The Elder Scrolls Online Gameplay Trailer Focuses On Gathering and Exploration</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/pDJnIi8NVg8/</link>
		<comments>http://www.egmnow.com/articles/pc/the-elder-scrolls-online-gameplay-trailer-focuses-on-gathering-and-exploration/#comments</comments>
		<pubDate>Fri, 17 May 2013 11:41:14 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC VIDEOS]]></category>
		<category><![CDATA[Bethesda]]></category>
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		<category><![CDATA[mmo]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[The Elder Scrolls Online]]></category>
		<category><![CDATA[trailer]]></category>
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		<category><![CDATA[Zenimax Online]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170416</guid>
		<description><![CDATA[Zenimax Online has released a new gameplay trailer for The Elder Scrolls Online which focuses on the game&#8217;s crafting skills and resource gathering. Just like in every Elder Scrolls game before it anything in the The Elder Scrolls Online&#8216;s game world can be picked up and stored in your inventory for later use, such as [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170421" title="elder scrolls fishing" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/elder-scrolls-fishing.jpg" alt="" width="640" height="360" /></p>
<p>Zenimax Online has released a new gameplay trailer for <em>The Elder Scrolls Online</em> which focuses on the game&#8217;s crafting skills and resource gathering.</p>
<p>Just like in every <em>Elder Scrolls</em> game before it anything in the <em>The Elder Scrolls Online</em>&#8216;s game world can be picked up and stored in your inventory for later use, such as bread, grain, and bottles. These items can then be used in crafting recipes.</p>
<p>Players will also have the ability to fish and take up lockpicking to access locked chests that are discovered while adventuring, which contain rare gear and items.</p>
<p>You can sign up for <em>The Elder Scrolls Online</em>&#8216;s beta <span style="color: #0000ff;"><a href="http://www.elderscrollsonline.com/en/" target="_blank"><span style="color: #0000ff;">here</span></a></span>.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/WKuyb0RQf0o" width="640"></iframe></p>
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		<title>Rainbow Six: Patriots Rumored to Have Been Cancelled as GameStop Removes Pre-Orders</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/wvoTJvmN-E8/</link>
		<comments>http://www.egmnow.com/articles/news/rainbow-six-patriots-rumored-to-have-been-cancelled-as-gamestop-removes-pre-orders/#comments</comments>
		<pubDate>Fri, 17 May 2013 11:22:52 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170410</guid>
		<description><![CDATA[GameStop has removed Rainbow Six: Patriots from its database and it is no longer available to pre-order sparking rumors of the title being cancelled. A source with intimate knowledge of the retailer told IGN that GameStop &#8221;actively flipped a switch&#8221; to remove Rainbow Six: Patriots from its system. &#8220;GameStop tends not to remove big-name games from [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-19834" title="rainbow six patriots" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2011/11/rainbow-six-patriots.jpg" alt="" width="638" height="350" /></p>
<p>GameStop has removed <em>Rainbow Six: Patriots</em> from its database and it is no longer available to pre-order sparking rumors of the title being cancelled.</p>
<p>A source with intimate knowledge of the retailer told <span style="color: #0000ff;"><a href="http://uk.ign.com/articles/2013/05/16/rainbow-6-patriots-pre-orders-removed-from-gamestop" target="_blank"><span style="color: #0000ff;">IGN</span></a></span> that GameStop &#8221;actively flipped a switch&#8221; to remove <em>Rainbow Six: Patriots</em> from its system. &#8220;GameStop tends not to remove big-name games from major publishers without an official confirmation that a title is dead,&#8221; the source said</p>
<p>Other retailers such as Amazon and GAME are still carrying pre-order listings for the game casting a cancellation into doubt. It could just be that the game has suffered a significant delay due to a overhaul, or it could mean nothing at all. If I had to have a guess, I&#8217;d go with a next generation overhaul of the game which will be announced at Ubisoft&#8217;s E3 press conference.</p>
<p><em>Rainbow Six: Patriots</em> was announced back in 2011, but very little has been heard about the game since. When asked about the listing removal Ubisoft told <span style="color: #0000ff;"><a href="http://uk.ign.com/articles/2013/05/16/rainbow-6-patriots-pre-orders-removed-from-gamestop" target="_blank"><span style="color: #0000ff;">IGN</span></a></span>, &#8221;We have nothing further to share about <em>Rainbow 6: Patriots</em> at this time.&#8221;</p>
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		<title>Two New HEX: Shards of Fate Stretch Goals Revealed</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/iAAO-urW_kM/</link>
		<comments>http://www.egmnow.com/articles/news/two-new-hex-shards-of-fate-stretch-goals-revealed/#comments</comments>
		<pubDate>Fri, 17 May 2013 11:04:42 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[cryptozoic entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[HEX: Shards of Fate]]></category>
		<category><![CDATA[mmotcg]]></category>
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		<category><![CDATA[PC Gaming]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170405</guid>
		<description><![CDATA[Cryptozoic&#8217;s Kickstarter for its MMOTCG Hex: Shards of Fate has reached the $600,000 mark and to celebrate the developer has revealed two more stretch goals. First up is the addition of three new raids which will be ready for when the game launches and, as a backer bonus, all tiers Squire and above will receive three Booster Drafts for [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170407" title="HEX STRETCH" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/HEX-STRETCH.jpg" alt="" width="640" height="360" /></p>
<p>Cryptozoic&#8217;s Kickstarter for its MMOTCG <em>Hex: Shards of Fate</em> has reached the $600,000 mark and to celebrate the developer has revealed two more stretch goals.</p>
<p>First up is the addition of three new raids which will be ready for when the game launches and, as a backer bonus, all tiers Squire and above will receive three Booster Drafts for free. Next up at $660,000 five new game boards complete with new animations and effects will be added as well as a backer bonus of a new PvE card for Knight tier and above and an additional copy of every bonus PvE card for all tiers.</p>
<p>The game is currently sitting on $598,428 with 21 days still to go, you can check out its <span style="color: #0000ff;"><a href="http://www.kickstarter.com/projects/cze/hex-mmo-trading-card-game/posts" target="_blank"><span style="color: #0000ff;">Kickstarter page</span></a></span> here.</p>
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		<title>Nintendo Files Claim to Make Money From User-Generated YouTube Videos</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/Lh09egPV7ZA/</link>
		<comments>http://www.egmnow.com/articles/news/nintendo-files-claim-to-make-money-from-user-generated-youtube-videos/#comments</comments>
		<pubDate>Fri, 17 May 2013 10:42:15 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
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		<category><![CDATA[Wii News]]></category>
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		<category><![CDATA[Wii U News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[nintendo]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170401</guid>
		<description><![CDATA[Nintendo has filed a &#8220;content ID match&#8221; copyright claim on a large group of &#8220;Let&#8217;s Play&#8221; videos on YouTube featuring its games. If successful it would mean that the company could place advertisements in user&#8217;s videos and receive revenue from them. Several Let&#8217;s Play YouTubers claim that this would mean that they are unable to receive revenue from their own videos. Let&#8217;s Play [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-167963" title="super_mario_galaxy_2_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/super_mario_galaxy_2_header.jpg" alt="" width="640" height="360" /></p>
<p>Nintendo has filed a &#8220;content ID match&#8221; copyright claim on a large group of &#8220;Let&#8217;s Play&#8221; videos on YouTube featuring its games. If successful it would mean that the company could place advertisements in user&#8217;s videos and receive revenue from them.</p>
<p>Several Let&#8217;s Play YouTubers claim that this would mean that they are unable to receive revenue from their own videos. Let&#8217;s Play YouTuber Zack Scott posted the following on<span style="color: #0000ff;"> <a href="https://www.facebook.com/ZackScottFans/posts/10151890122200130" target="_blank"><span style="color: #0000ff;">Facebook</span></a>,</span> “I love Nintendo, so I’ve included their games in my line-up. But until their claims are straightened out, I won’t be playing their games. I won’t because it jeopardizes my channel’s copyright standing and the livelihood of all LPers.</p>
<p>&#8220;With that said, I think filing claims against LPers is backwards. Video games aren&#8217;t like movies or TV. Each play-through is a unique audiovisual experience. When I see a film that someone else is also watching, I don&#8217;t need to see it again. When I see a game that someone else is playing, I want to play that game for myself! Sure, there may be some people who watch games rather than play them, but are those people even gamers?&#8221;</p>
<p>Nintendo offered the following statement to defend its actions,  &#8221;For most fan videos this will not result in any changes, however, for those videos featuring Nintendo-owned content, such as images or audio of a certain length, adverts will now appear at the beginning, next to or at the end of the clips. We continually want our fans to enjoy sharing Nintendo content on YouTube, and that is why, unlike other entertainment companies, we have chosen not to block people using our intellectual property.&#8221;</p>
<p>Several other Let&#8217;s Play YouTubers have come forward on <span style="color: #0000ff;"><a href="http://www.reddit.com/r/Games/comments/1een9t/nintendo_is_mass_claiming_gameplay_videos_on/" target="_blank"><span style="color: #0000ff;">Reddit</span></a></span> claiming that Nintendo is filing copyright claims against them.</p>
<p>This is kind of a gray area to be honest, on the one hand these YouTubers are making money off showing footage of titles that Nintendo owns the copyright to, but on the other they are only making money because of the personality which they inject into the videos.</p>
<p><span style="color: #ff0000;">Do you think Nintendo is right to make these claims? Share your thoughts below.</span></p>
<p><strong>Via:</strong> <a href="http://www.bbc.co.uk/news/technology-22552756" target="_blank">BBC</a></p>
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		<title>Six More Titles Greenlit On Steam</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/K6gO0y1jCP0/</link>
		<comments>http://www.egmnow.com/articles/news/six-more-titles-greenlit-on-steam/#comments</comments>
		<pubDate>Fri, 17 May 2013 10:21:09 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[greenlight]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170396</guid>
		<description><![CDATA[Valve has revealed six new titles that will be added to its Steam service via the Greenlight system, one of which is the incredibly popular Game Dev Tycoon. The new titles are: Bleed Game Dev Tycoon The Legend Legends of Eisenwald RIOT Stardew Valley &#8220;These titles were selected on the same criteria we have been [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170398" title="game dev tycoon" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/game-dev-tycoon.png" alt="" width="640" height="359" /></p>
<p>Valve has revealed six new titles that will be added to its Steam service via the Greenlight system, one of which is the incredibly popular <em>Game Dev Tycoon</em>.</p>
<p>The new titles are:</p>
<ul>
<li><em>Bleed</em></li>
<li><em>Game Dev Tycoon</em></li>
<li><em>The Legend</em></li>
<li><em>Legends of Eisenwald</em></li>
<li><em>RIOT</em></li>
<li><em>Stardew Valley</em></li>
</ul>
<p>&#8220;These titles were selected on the same criteria we have been using in the past: Votes in Greenlight give us a hugely valuable point of data in gauging community interest along with external factors such as press reviews, crowd-funding successes, performance on other platforms, and awards and contests to help form a more complete picture of community interest in each title,&#8221; Valve stated.</p>
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		<title>PlayStation Vita Remote Play to be a Standard Feature for PlayStation 4 Games</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/T4RSZy3IP0A/</link>
		<comments>http://www.egmnow.com/articles/news/playstation-vita-remote-play-to-be-a-standard-feature-for-playstation-4-games/#comments</comments>
		<pubDate>Fri, 17 May 2013 09:58:24 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PlayStation 4 News]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[PS Vita News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170390</guid>
		<description><![CDATA[Sony has updated its official PlayStation 4 website with a new section which suggests that the Vita Remote Play feature showcased at the console&#8217;s reveal event will be a standard feature available with most games. A message on the website reads, “Play your favorite PS4 games on your PlayStation Vita’s beautiful 5-inch display using Remote Play.” [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170392" title="remote play ps4 header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/remote-play-ps4-header.jpg" alt="" width="640" height="362" /></p>
<p>Sony has updated its official <span style="color: #0000ff;"><a href="http://us.playstation.com/ps4/" target="_blank"><span style="color: #0000ff;">PlayStation 4 website</span></a></span> with a new section which suggests that the Vita Remote Play feature showcased at the console&#8217;s reveal event will be a standard feature available with most games.</p>
<p>A message on the <span style="color: #0000ff;"><a href="http://us.playstation.com/ps4/" target="_blank"><span style="color: #0000ff;">website</span></a></span> reads, “Play your favorite PS4 games on your PlayStation Vita’s beautiful 5-inch display using Remote Play.”</p>
<p>Of course this doesn&#8217;t mean that every game will support it, but it does strongly suggest that the majority will. It would be pretty bad advertising if it turned out that only a handful of titles actually supported the feature.</p>
<p><span style="color: #ff0000;">Would you make use of this feature? Share your thoughts below.</span></p>
<p><img class="aligncenter size-full wp-image-170393" title="remote play" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/remote-play.jpg" alt="" width="640" height="231" /></p>
<p><strong>Via:</strong> <a href="http://www.psmania.net/2013/05/official-sony-ps4-site-update-confirms-ps-vita-remote-play-of-all-ps4-games/" target="_blank">PSMania</a></p>
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		<title>Four New Grand Theft Auto V Screenshots Released</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/59hI9CstDeI/</link>
		<comments>http://www.egmnow.com/articles/news/four-new-grand-theft-auto-v-screenshots-released/#comments</comments>
		<pubDate>Fri, 17 May 2013 09:33:59 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Grand Theft Auto V]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[take-two]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170382</guid>
		<description><![CDATA[Rockstar has released four new Grand Theft Auto V screenshots to help see you through this final day before the weekend. The screenshots feature some deep sea diving, Franklin on a dirtbike, a little bit of criminal activity, and Trevor on the run. You can check them out below. If you&#8217;ve got a bit of time you [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170384" title="New-Grand-Theft-Auto-5-Screenshots-Show-Chases-Crimes-and-Snorkeling" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/New-Grand-Theft-Auto-5-Screenshots-Show-Chases-Crimes-and-Snorkeling.jpg" alt="" width="640" height="351" /></p>
<p>Rockstar has released four new <em>Grand Theft Auto V</em> screenshots to help see you through this final day before the weekend.</p>
<p>The screenshots feature some deep sea diving, Franklin on a dirtbike, a little bit of criminal activity, and Trevor on the run. You can check them out below.</p>
<p>If you&#8217;ve got a bit of time you can take a look at the game&#8217;s latest trailer featuring all three main protagonists <span style="color: #0000ff;"><a title="Grand Theft Auto V Michael, Franklin, and Trevor Trailers Now Live" href="http://www.egmnow.com/articles/xbox_360/grand-theft-auto-v-michael-franklin-and-trevor-trailers-now-live/" target="_blank"><span style="color: #0000ff;">here</span></a></span>.</p>

<a href='http://www.egmnow.com/articles/news/four-new-grand-theft-auto-v-screenshots-released/attachment/new-grand-theft-auto-5-screenshots-show-chases-crimes-and-snorkeling/' title='New-Grand-Theft-Auto-5-Screenshots-Show-Chases-Crimes-and-Snorkeling'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/New-Grand-Theft-Auto-5-Screenshots-Show-Chases-Crimes-and-Snorkeling-150x150.jpg" class="attachment-thumbnail" alt="New-Grand-Theft-Auto-5-Screenshots-Show-Chases-Crimes-and-Snorkeling" title="New-Grand-Theft-Auto-5-Screenshots-Show-Chases-Crimes-and-Snorkeling" /></a>
<a href='http://www.egmnow.com/articles/news/four-new-grand-theft-auto-v-screenshots-released/attachment/grand-theft-auto-2-3/' title='grand theft auto (2)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/grand-theft-auto-2-150x150.jpg" class="attachment-thumbnail" alt="grand theft auto (2)" title="grand theft auto (2)" /></a>
<a href='http://www.egmnow.com/articles/news/four-new-grand-theft-auto-v-screenshots-released/attachment/grand-theft-auto-3-4/' title='grand theft auto (3)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/grand-theft-auto-3-150x150.jpg" class="attachment-thumbnail" alt="grand theft auto (3)" title="grand theft auto (3)" /></a>
<a href='http://www.egmnow.com/articles/news/four-new-grand-theft-auto-v-screenshots-released/attachment/grand-theft-auto-4-2/' title='grand theft auto (4)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/grand-theft-auto-4-150x150.jpg" class="attachment-thumbnail" alt="grand theft auto (4)" title="grand theft auto (4)" /></a>

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		<title>Next Gears of War: Judgment Multiplayer DLC, Lost Relics, Coming June</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/vWaRCAVEam4/</link>
		<comments>http://www.egmnow.com/articles/news/next-gears-of-war-judgment-multiplayer-dlc-lost-relics-coming-june/#comments</comments>
		<pubDate>Thu, 16 May 2013 22:07:48 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[epic games]]></category>
		<category><![CDATA[gears of war judgment]]></category>
		<category><![CDATA[Lost Relics]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[overrun]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170340</guid>
		<description><![CDATA[Epic Games has revealed &#8220;Lost Relics,&#8221; the next round of multiplayer DLC for Gears of War: Judgment. Lost Relics adds four new maps: Ward—an OverRun map—Lost City, Museum, Ward, and Checkout. Longtime Gears fans might recognize Checkout, which is set in Hanover&#8217;s most famous grocery store, from Gears of War 3. The upcoming DLC also [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/gears_of_war-judgment_header.jpg" rel="lightbox[170340]"><img class="alignnone size-full wp-image-170341" title="gears_of_war-judgment_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/gears_of_war-judgment_header.jpg" alt="" width="640" height="360" /></a></p>
<p><a href="http://epicgames.com/community/2013/05/gears-of-war-judgment-dlc-lost-relics/">Epic Games</a> has revealed &#8220;Lost Relics,&#8221; the next round of multiplayer DLC for <em>Gears of War: Judgment</em>.</p>
<p>Lost Relics adds four new maps: Ward—an OverRun map—Lost City, Museum, Ward, and Checkout. Longtime <em>Gears</em> fans might recognize Checkout, which is set in Hanover&#8217;s most famous grocery store, from <em>Gears of War 3.</em></p>
<p>The upcoming DLC also adds a new single-objective game mode called &#8220;Breakthrough&#8221;—in which one team must deliver a flag to a set location while the opposing team defends the line with unlimited resources—new armor, and new weapon skins.</p>
<p>The Lost Relics DLC will be available for download sometime in June.</p>
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		<title>English Shin Megami Tensei IV Trailer Has a Strong Samurai Presence</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/9kF_0G-htHM/</link>
		<comments>http://www.egmnow.com/articles/news/english-shin-megami-tensei-iv-trailer-has-a-strong-samurai-presence/#comments</comments>
		<pubDate>Thu, 16 May 2013 21:51:26 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[3DS News]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[JRPG]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[shin megami tensei iv]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170337</guid>
		<description><![CDATA[Atlus has released a new, English trailer for Shin Megami Tensei IV, in which—without a doubt—you play as a samurai. While not terribly long, the video does offer a brief glimpse at gameplay, the RPG mechanics, and the general premise behind the 1492-set fourth proper entry in the Shin Megami Tensei series. The last proper [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/03/shin_megami_tensei_iv_header.jpg" rel="lightbox[170337]"><img class="alignnone size-full wp-image-158065" title="shin_megami_tensei_iv_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/03/shin_megami_tensei_iv_header.jpg" alt="" width="640" height="360" /></a></p>
<p>Atlus has released a new, English trailer for <em>Shin Megami Tensei IV</em>, in which—without a doubt—you play as a samurai.</p>
<p>While not terribly long, the video does offer a brief glimpse at gameplay, the RPG mechanics, and the general premise behind the 1492-set fourth proper entry in the <em>Shin Megami Tensei</em> series.</p>
<p>The last proper installment of <em>Shin Megami Tensei</em> was 2004&#8242;s <em>Nocturne </em>on PlayStation 2.</p>
<p><em>Shin Megami Tensei IV</em> twists time and space on 3DS July 16 in North America, and sometime later in the summer for Europe.</p>
<p><iframe frameborder="0" height="480" src="http://www.youtube.com/embed/1rOWDD5LFCU" width="640"></iframe></p>
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		<title>SimCity ‘Amusement Park Pack’ DLC Brings the Rides May 28</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/N0y8G7De01Y/</link>
		<comments>http://www.egmnow.com/articles/news/simcity-amusement-park-pack-dlc-brings-the-rides-may-28/#comments</comments>
		<pubDate>Thu, 16 May 2013 20:59:29 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[Maxis]]></category>
		<category><![CDATA[OS x]]></category>
		<category><![CDATA[SimCity]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170334</guid>
		<description><![CDATA[A leaked product page and confirmation from Maxis has revealed SimCity&#8217;s next add-on will be the Amusement Park Pack. A video from webshow Hypnotoad Productions outed the DLC after spotting screenshots of it on Green Man Gaming, an online downloadable game retailer. &#8220;Some of you may have seen thrilling new SimCity content that arrived too [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/03/simcity_header.jpg" rel="lightbox[170334]"><img class="alignnone size-full wp-image-156270" title="simcity_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/03/simcity_header.jpg" alt="" width="640" height="360" /></a></p>
<p>A <a href="http://www.greenmangaming.com/s/us/en/pc/games/simulation/simcity-na/">leaked product page</a> and <a href="https://www.facebook.com/SimCity/posts/10151628589679866">confirmation</a> from Maxis has revealed <em>SimCity&#8217;s</em> next add-on will be the Amusement Park Pack.</p>
<p>A video from webshow <a href="http://youtu.be/gQY4c77f508">Hypnotoad Productions</a> outed the DLC after spotting screenshots of it on <a href="http://www.greenmangaming.com/s/us/en/pc/games/simulation/simcity-na/">Green Man Gaming</a>, an online downloadable game retailer.</p>
<p>&#8220;Some of you may have seen thrilling new <em>SimCity</em> content that arrived too early at the gate. It&#8217;s coming May 28th. We think you&#8217;ll be amused,&#8221; a post made earlier today on the <a href="https://www.facebook.com/SimCity/posts/10151628589679866"><em>SimCity</em> Facebook</a> page reads.</p>
<p>Care to guess what the Amusement Park Pack adds to <em>SimCity</em>?</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/gQY4c77f508" width="640"></iframe></p>
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		<title>NetherRealm Releasing Injustice’s Red Son DLC Next Week</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/aFIptslyPms/</link>
		<comments>http://www.egmnow.com/articles/news/netherrealm-releasing-injustices-red-son-dlc-next-week/#comments</comments>
		<pubDate>Thu, 16 May 2013 20:38:09 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
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		<category><![CDATA[injustice: gods among us]]></category>
		<category><![CDATA[Injustice: Gods Among Us Red Son]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170327</guid>
		<description><![CDATA[The Red Son DLC for Injustice: Gods Among Us, previously a GameStop pre-order exclusive, will be available for purchase to all next week. The Red Son DLC adds alternate costumes for Superman, Wonder Woman, and Solomon Grundy, as well as 20 additional missions inspired by the Red Son storyline, which imagines a world in which [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/injustice_Red_son_dlc_header.jpg" rel="lightbox[170327]"><img class="alignnone size-full wp-image-170328" title="injustice_Red_son_dlc_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/injustice_Red_son_dlc_header.jpg" alt="" width="640" height="360" /></a></p>
<p>The <em>Red Son</em> DLC for <em>Injustice: Gods Among Us</em>, previously a GameStop pre-order exclusive, will be available for purchase to all next week.</p>
<p>The <em>Red Son</em> DLC adds alternate costumes for Superman, Wonder Woman, and Solomon Grundy, as well as 20 additional missions inspired by the <em>Red Son</em> storyline, which imagines a world in which Superman was reared in communist Russia instead of &#8216;Merica.</p>
<p>The <em>Red Son</em>-related <a href="https://twitter.com/InjusticeGame/status/335062547466158080">tweet</a> also polls its followers on what other characters fans would like to see in the <em>Red Son</em> universe, implying that additional communist costumes might be added to <em>Injustice.</em></p>
<p>For more on NetherRealm&#8217;s superhero scrapper, check out <a href="http://www.egmnow.com/articles/reviews/egm-review-injustice-gods-among-us/">Ray&#8217;s review of <em>Injustice: Gods Among Us</em></a>.</p>
<p>The <em>Red Son</em> DLC will be available for download Tuesday, May 21.</p>
]]></content:encoded>
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		<title>Choices Will More Directly Impact Story in Telltale’s The Wolf Among Us</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/clMCRjkm2ic/</link>
		<comments>http://www.egmnow.com/articles/news/choices-will-more-directly-impact-story-in-telltales-the-wolf-among-us/#comments</comments>
		<pubDate>Thu, 16 May 2013 18:58:44 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170315</guid>
		<description><![CDATA[Telltale Games&#8217; latest adventure title, The Wolf Among Us, will feature RPG-like choices that impact the story more dynamically than in The Walking Dead. In an interview with Rock, Paper, Shotgun, Telltale president and co-founder Kevin Bruner described how their Fables-based game, The Wolf Among Us, expands upon the choice mechanics from The Walking Dead. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/the_wolf_among_us_header.jpg" rel="lightbox[170315]"><img class="alignnone size-full wp-image-170321" title="the_wolf_among_us_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/the_wolf_among_us_header.jpg" alt="" width="640" height="360" /></a></p>
<p>Telltale Games&#8217; latest adventure title, <em>The Wolf Among Us</em>, will feature RPG-like choices that impact the story more dynamically than in <em>The Walking Dead</em>.</p>
<p>In an interview with <a href="http://www.rockpapershotgun.com/2013/05/16/telltale-on-wolf-among-us-following-the-walking-dead/">Rock, Paper, Shotgun</a>, Telltale president and co-founder Kevin Bruner described how their <em>Fables-</em>based game, <em>The Wolf Among Us</em>, expands upon the choice mechanics from <em>The Walking Dead</em>.</p>
<p>&#8220;We&#8217;ve come up with new storytelling techniques. We call it the evolution of choice,&#8221; Bruner told <a href="http://www.rockpapershotgun.com/2013/05/16/telltale-on-wolf-among-us-following-the-walking-dead/">Rock, Paper, Shotgun</a>. &#8220;A big thing in <em>Walking Dead</em> was going where the story took you, and we would throw these choices at you, but you couldn&#8217;t really determine what was going to happen next. Whereas in <em>Fables</em>, the choices you make in the moment are all there, like in <em>Walking Dead</em>, but there are places where it branches timeline-wise.&#8221;</p>
<p>&#8220;If you go one way, people will be like, &#8216;Where were you? We were over here and we could have really used you,&#8217;&#8221; Bruner added. &#8220;You have to explain why you weren&#8217;t there. These are all new role-playing aspects that we&#8217;re using as tools to help us stay within the bounds where Bigby Wolf can be Bigby Wolf and the <em>Fables</em> universe can stay consistent.&#8221;</p>
<p>Telltale&#8217;s <em>The Wolf Among Us</em> is due out on PC, PS3, and Xbox 360 sometime this summer.</p>
]]></content:encoded>
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		<title>Sony Registers Domains for The Last of Us 2 &amp; 3</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/Sld917g63p8/</link>
		<comments>http://www.egmnow.com/articles/news/sony-registers-domains-for-the-last-of-us-2-3/#comments</comments>
		<pubDate>Thu, 16 May 2013 18:46:39 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
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		<category><![CDATA[The Last of Us 2]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170310</guid>
		<description><![CDATA[Posting on Kotaku, domain bloodhound Superannuation reports Sony has privately registered domains for The Last of Us 2 and 3. Sony&#8217;s American division, SCEA, registered &#8220;lastofus2.com&#8221; and &#8220;lastofus3.com,&#8221; hinting not only at a continuation of the yet released action-adventure survival game, but perhaps even a planned trilogy. While The Last of Us is supposed to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/01/the_last_of_us_philly_header.jpg" rel="lightbox[170310]"><img class="alignnone size-full wp-image-147837" title="the_last_of_us_philly_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/01/the_last_of_us_philly_header.jpg" alt="" width="640" height="360" /></a></p>
<p>Posting on <a href="http://kotaku.com/talking-to-the-ps4-hints-of-rockstars-agent-and-other-506712509">Kotaku</a>, domain bloodhound Superannuation reports Sony has privately registered domains for <em>The Last of Us 2</em> and <em>3</em>.</p>
<p>Sony&#8217;s American division, SCEA, registered &#8220;lastofus2.com&#8221; and &#8220;lastofus3.com,&#8221; hinting not only at a continuation of the yet released action-adventure survival game, but perhaps even a planned trilogy.</p>
<p>While <em>The Last of Us</em> is supposed to be narratively self-contained, it&#8217;s no surprise that Sony would want to turn their latest exclusive IP into a franchise. Personally, I don&#8217;t mind sequels—so long as they&#8217;re simply set in the same world as the original game and not a direct continuation.</p>
<p>It&#8217;s also more than likely that these continuations will be PS4 exclusives.</p>
<p>Sony also registered a series of domains for something on the PS4 titled <em>The Order: 1866</em>, grabbing up the dot com, dot net, &#8220;theorderps4.com,&#8221; and &#8220;theorderps4.net.&#8221;</p>
<p><em>The Last of Us</em> launches exclusively on PlayStation 3 June 14 worldwide.</p>
]]></content:encoded>
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		<title>Action-RPG Lords of the Fallen Coming to PC, PS4, and Next Xbox Sometime 2014</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/RVljsRzXl-8/</link>
		<comments>http://www.egmnow.com/articles/news/action-rpg-lords-of-the-fallen-coming-to-pc-ps4-and-next-xbox-sometime-2014/#comments</comments>
		<pubDate>Thu, 16 May 2013 18:32:42 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170306</guid>
		<description><![CDATA[City Interactive today announced a new fantasy action-RPG, Lords of the Fallen, being developed for PC, PS4, and the next Xbox. &#8220;From the very beginning, Lords of the Fallen will intrigue and satisfy players&#8217; hunger to explore each corner of a brand new world, freely customize and build their own character, and take down some [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/lords_of_the_fallen_header.jpg" rel="lightbox[170306]"><img class="alignnone size-full wp-image-170307" title="lords_of_the_fallen_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/lords_of_the_fallen_header.jpg" alt="" width="640" height="360" /></a></p>
<p>City Interactive today announced a new fantasy action-RPG, <em>Lords of the Fallen</em>, being developed for PC, PS4, and the next Xbox.</p>
<p>&#8220;From the very beginning, <em>Lords of the Fallen</em> will intrigue and satisfy players&#8217; hunger to explore each corner of a brand new world, freely customize and build their own character, and take down some of the most epic enemies ever seen,&#8221; executive producer Tomasz Gop said in the press release.</p>
<p>Gop previously served as senior producer on CD Projekt Red&#8217;s <em>The Witch 2: Assassins of Kings</em>. Speaking to Eurogamer, Gop described <em>Lords of the Fallen</em>&#8216;s as a challenging action-RPG in the same vein as <em>Dark Souls</em>, with its skill trees reminiscent of <em>Borderlands&#8217;</em>.</p>
<p><em>Lords of the Fallen</em>, as described in the press release, sees players assuming the role of protagonist Harkyn as he travels throughout the game&#8217;s fantasy world on a quest to &#8220;stand against an apparently unstoppable supernatural force.&#8221;</p>
<p><em>Lords of the Fallen</em> is slated for release sometime 2014. CI Games says the action-RPG will be presented live at this year&#8217;s E3.</p>
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		<title>NHL 14 Dev Dishes on One-Touch Dekes, Gameplay Balancing in Latest Video</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/Ly1AbyT4Ouo/</link>
		<comments>http://www.egmnow.com/articles/news/nhl-14-dev-dishes-on-one-touch-dekes-gameplay-balancing-in-latest-video/#comments</comments>
		<pubDate>Thu, 16 May 2013 18:19:50 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170302</guid>
		<description><![CDATA[NHL franchise producer Sean Ramjagsingh returns in the latest dev diary for NHL 14 to talk about one-touch dekes and gameplay balancing, including the addition of defensive strafing. &#8220;The new one-touch dekes are intuitive: simply press the left bumper, or L1, and select a direction with the left stick,&#8221; describes Ramjagsingh in the video. &#8220;See [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/NHL14CollisionPhysics2.jpg" rel="lightbox[170302]"><img class="alignnone size-full wp-image-170303" title="NHL14CollisionPhysics2" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/NHL14CollisionPhysics2.jpg" alt="" width="640" height="360" /></a></p>
<p><em>NHL </em>franchise producer Sean Ramjagsingh returns in the latest dev diary for <em>NHL 14</em> to talk about one-touch dekes and gameplay balancing, including the addition of defensive strafing.</p>
<p>&#8220;The new one-touch dekes are intuitive: simply press the left bumper, or L1, and select a direction with the left stick,&#8221; describes Ramjagsingh in the video. &#8220;See space to the right? Simply hold that direction and press the button. Need to toe-drag around a defender? Hold that direction and tap deke.&#8221;</p>
<p>According to Ramjagsingh, pivots and high-speed turning have also been improved from <em>NHL 13</em>.</p>
<p><em>NHL</em> <em>14</em> skates onto PS3 and Xbox 360 September 10 in North America, September 13 e&#8217;rywhere else in the world.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/ZjJd6-9I2oM" width="640"></iframe></p>
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		<title>David Jaffe Back to Building Car Battlers with Autoduel</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/eBc1FsZcNFI/</link>
		<comments>http://www.egmnow.com/articles/news/david-jaffe-back-to-building-car-battlers-with-autoduel/#comments</comments>
		<pubDate>Thu, 16 May 2013 18:05:55 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170298</guid>
		<description><![CDATA[Twisted Metal and God of War creator David Jaffe has joined indie developer Pixelbionic to create a new car battler: Autoduel. &#8220;I was super excited when I heard Pixelbionic&#8217;s vision for Autoduel,&#8221; said Jaffe, who is acting as Pixelbionic&#8217;s creative advisor. &#8220;As a huge fan of the genre, I&#8217;m really looking forward to contributing to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/autoduel_header.jpg" rel="lightbox[170298]"><img class="alignnone size-full wp-image-170299" title="autoduel_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/autoduel_header.jpg" alt="" width="640" height="360" /></a></p>
<p><em>Twisted Metal</em> and <em>God of War</em> creator David Jaffe has joined indie developer Pixelbionic to create a new car battler: <em>Autoduel</em>.</p>
<p>&#8220;I was super excited when I heard Pixelbionic&#8217;s vision for <em>Autoduel</em>,&#8221; said Jaffe, who is acting as Pixelbionic&#8217;s creative advisor. &#8220;As a huge fan of the genre, I&#8217;m really looking forward to contributing to the game&#8217;s vision and design goals.&#8221;</p>
<p>Jaffe joins several other game development veterans, including Max Kauffman, who worked on <em>The Bard&#8217;s Tale</em>; Mike Arkin, who worked on <em>Battlezone</em>; <em>Scot Kramarich</em>, who worked on <em>Interstate &#8217;76</em>; Rafael Paiz, who worked on <em>Return to Castle Wolfenstein</em>, and others.</p>
<p>&#8220;Our mission is to assemble a team of car combat visionaries to deliver the game fans want to not only play but also help create,&#8221; Pixelbionic co-founder and president Mike Arkin said. &#8220;<em>Autoduel</em> pairs the vision of the best talent int he industry with the enthusiasm and support of gamers, a combination we are confident will set the bar for what can be achieved in a new PC vehicular combat game.&#8221;</p>
<p><em>Autoduel</em> will be PC-exclusive. Pixelbionic will be crowdfunding development of the multiplayer car combat title through a Kickstarter campaign.</p>
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		<title>Fuse Launch Trailer Rolls Out the Big Guns</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/8kvRUKP2lIE/</link>
		<comments>http://www.egmnow.com/articles/news/fuse-launch-trailer-rolls-out-the-big-guns/#comments</comments>
		<pubDate>Thu, 16 May 2013 17:54:39 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
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		<category><![CDATA[Third-Person Shooters]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170293</guid>
		<description><![CDATA[Insomniac Games has released a launch trailer for their upcoming third-person shooter Fuse. The trailer focuses primarily on the main characters of Fuse—no, not the Overstrike 9 team, but rather their xenotech weapons—four distinct firearms built around the game&#8217;s fictional Fuse technology to create crazy weapons that can generate bullet-catching barriers, fire &#8220;living crystal&#8221; rounds [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/fuse_naya_izzy_header.jpg" rel="lightbox[170293]"><img class="alignnone size-full wp-image-170295" title="fuse_naya_izzy_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/fuse_naya_izzy_header.jpg" alt="" width="640" height="360" /></a></p>
<p>Insomniac Games has released a launch trailer for their upcoming third-person shooter <em>Fuse</em>.</p>
<p>The trailer focuses primarily on the main characters of <em>Fuse</em>—no, not the Overstrike 9 team, but rather their xenotech weapons—four distinct firearms built around the game&#8217;s fictional Fuse technology to create crazy weapons that can generate bullet-catching barriers, fire &#8220;living crystal&#8221; rounds that encase enemies, burn through enemies with Fuse-augmented mercury, and blow them apart with small-scale singularities.</p>
<p><em>Fuse</em> lights up PS3 and Xbox 360 May 28 in North America, May 31 in Europe.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/PzHO2_eX2sc" width="640"></iframe></p>
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		<title>U.K. LulzSec Hackers Jailed for Attacks on Sony, Bethesda, Nintendo, and More</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/Vwz3vNqZRT0/</link>
		<comments>http://www.egmnow.com/articles/news/u-k-lulzsec-hackers-jailed-for-attacks-on-sony-bethesda-nintendo-and-more/#comments</comments>
		<pubDate>Thu, 16 May 2013 15:49:37 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hack]]></category>
		<category><![CDATA[Lulzsec]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170265</guid>
		<description><![CDATA[Four U.K. members of the hacking group LulzSec have been given jail sentences for their parts in the group&#8217;s cyber attacks on several companies. The group targeted companies such as Nintendo, Bethesda, Sony, 20th Century Fox, the CIA, and the U.K.&#8217;s Serious Organized Crime Agency. &#8220;It&#8217;s clear from the evidence that they intended to achieve extensive national and international [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-83810" title="Lulzsec-hackers" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2012/06/Lulzsec-hackers.jpg" alt="" width="640" height="360" /></p>
<p>Four U.K. members of the hacking group LulzSec have been given jail sentences for their parts in the group&#8217;s cyber attacks on several companies.</p>
<p>The group targeted companies such as Nintendo, Bethesda, Sony, 20th Century Fox, the CIA, and the U.K.&#8217;s Serious Organized Crime Agency.</p>
<p>&#8220;It&#8217;s clear from the evidence that they intended to achieve extensive national and international notoriety and publicity,&#8221; prosecutor Sandip Patel stated. &#8221;This is not about young immature men messing about. They are at the cutting edge of a contemporary and emerging species of criminal offender known as a cybercriminal.&#8221;</p>
<p>Ryan Cleary, Jake Davis, Mustafa al-Bassam, and, Ryan Ackroyd had all pleaded guilty at earlier court hearings. Cleary will serve 32 months and admitted to additional charges of hacking the U.S. Air Force and possessing images showing child abuse (which will be dealt with at a separate hearing), the <span style="color: #0000ff;"><a href="http://www.bbc.co.uk/news/technology-22552753" target="_blank"><span style="color: #0000ff;">BBC reports</span></a></span>.</p>
<p>Ackroyd was sentenced to 30 months and Davis to two years. Al-Bassam got off the lightest receiving a 20-month suspended sentence.</p>
<p><strong>Via:</strong> <a href="http://www.eurogamer.net/articles/2013-05-16-uk-lulzsec-hackers-jailed-for-their-attacks-on-sony-and-bethesda" target="_blank">Eurogamer</a></p>
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		<title>Crysis 3 Multiplayer DLC Outed by Achievements Listing</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/7j7luUHZh7E/</link>
		<comments>http://www.egmnow.com/articles/news/crysis-3-multiplayer-dlc-outed-by-achievements-listing/#comments</comments>
		<pubDate>Thu, 16 May 2013 14:20:08 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Crysis 3]]></category>
		<category><![CDATA[Crytek]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170240</guid>
		<description><![CDATA[Crysis 3 is set to receive some multiplayer DLC, according to a recently posted set of Achievements for the game. The list appeared on Xbox 360 Achievements and indicates that a new multiplayer pack will be released for the game adding 250 Gamerscore worth of Achievements. The pack will include four maps&#8211;Creek, Crossing, Ascent, and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-149037" title="crysis_3_bow_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/01/crysis_3_bow_header.jpg" alt="" width="640" height="360" /></p>
<p><em>Crysis 3</em> is set to receive some multiplayer DLC, according to a recently posted set of Achievements for the game.</p>
<p>The list appeared on<span style="color: #0000ff;"><a href="http://www.xbox360achievements.org/game/crysis-3/achievements/" target="_blank"><span style="color: #0000ff;"> Xbox 360 Achievements</span></a></span> and indicates that a new multiplayer pack will be released for the game adding 250 Gamerscore worth of Achievements. The pack will include four maps&#8211;Creek, Crossing, Ascent, and Coastline&#8211;and two new modes&#8211;Frenzy and Team Possession. It will also allow players to use a boat oar as a weapon.</p>
<p>You can check out the list of Achievements <span style="color: #0000ff;"><a href="http://www.xbox360achievements.org/game/crysis-3/achievements/" target="_blank"><span style="color: #0000ff;">here</span></a></span>.</p>
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		<title>EA Set to Publish New MOBA Titled Dawngate</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/ilTG9yxGm_w/</link>
		<comments>http://www.egmnow.com/articles/news/ea-set-to-publish-new-moba-titled-dawngate/#comments</comments>
		<pubDate>Thu, 16 May 2013 13:55:56 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[dawngate]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[moba]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Waystone Games]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170229</guid>
		<description><![CDATA[A website for a new fantasy MOBA titled Dawngate has just launched, listing EA as its publisher. It appears as if the website has gone live a little earlier than originally planned. Superannuation spotted the site earlier today. Links to the game&#8217;s Twitter, YouTube, and Twitch pages all lead to inactive or private pages. The [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170234" title="dawngate" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/dawngate.jpg" alt="" width="640" height="360" /></p>
<p>A website for a new fantasy MOBA titled <em>Dawngate</em> has just <span style="color: #0000ff;"><a href="https://www.waystonegames.com/betaSignup/intro" target="_blank"><span style="color: #0000ff;">launched</span></a></span>, listing EA as its publisher. It appears as if the website has gone live a little earlier than originally planned.</p>
<p><span style="color: #0000ff;"><a href="https://twitter.com/supererogatory/status/334946132440539136" target="_blank"><span style="color: #0000ff;">Superannuation</span></a></span> spotted the site earlier today. Links to the game&#8217;s Twitter, YouTube, and Twitch pages all lead to inactive or private pages. The game is being developed by Waystone Games.</p>
<p>&#8220;<em>Dawngate</em> is a new MOBA built from the ground up to look and feel familiar while offering a whole new way to experience MOBA gameplay. <em>Dawngate </em>empowers you to forge the champions you love for the roles you want in a competitive arena, shaped by ever-evolving, community-driven content and story,&#8221; the website <span style="color: #0000ff;"><a href="https://www.waystonegames.com/betaSignup/intro" target="_blank"><span style="color: #0000ff;">reads</span></a></span>.</p>
<p>Players can use their EA Origin account to sign up for the game&#8217;s beta <span style="color: #0000ff;"><a href="https://www.waystonegames.com/betaSignup/intro" target="_blank"><span style="color: #0000ff;">right now</span></a></span>.</p>
<p><strong>Via:</strong> <a href="http://www.joystiq.com/2013/05/16/dawngate-site-points-to-new-ea-moba/" target="_blank">Joystiq</a></p>
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		<title>Batman and Deathstroke Duke it Out in This Batman: Arkham Origins Trailer</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/CUwwepasp0I/</link>
		<comments>http://www.egmnow.com/articles/xbox_360/batman-and-deathstroke-duke-it-out-in-this-batman-arkham-origins-trailer/#comments</comments>
		<pubDate>Thu, 16 May 2013 13:20:09 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC VIDEOS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 Videos]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Wii U Videos]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 Videos]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[batman arkham origins]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[Warner Bros]]></category>
		<category><![CDATA[Warner Bros. Montreal]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170224</guid>
		<description><![CDATA[Warner Bros. has released a teaser trailer for Batman: Arkham Origins which sees Batman taking on Deathstroke in a snowy Gotham City. The game is set in Gotham City on Christmas Eve and features a younger Batman then the one featured in previous games by RockSteady. Arkham Origins is bring developed by Warner Bros. Montreal [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170226" title="batman arkham origins" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/batman-arkham-origins.jpg" alt="" width="640" height="360" /></p>
<p>Warner Bros. has released a teaser trailer for <em>Batman: Arkham Origins</em> which sees Batman taking on Deathstroke in a snowy Gotham City.</p>
<p>The game is set in Gotham City on Christmas Eve and features a younger Batman then the one featured in previous games by RockSteady.</p>
<p><em>Arkham Origins</em> is bring developed by Warner Bros. Montreal and is due to release October 25 for Xbox 360, PlayStation 3, PC, and Wii U. A full trailer for the game is set to go live on May 20.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/IROBkxwX4NQ" width="640"></iframe></p>
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		<title>GRID 2 Okutama Drift Gameplay Trailer</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/i6Y3bST9kTg/</link>
		<comments>http://www.egmnow.com/articles/xbox_360/grid-2-okutama-drift-gameplay-trailer/#comments</comments>
		<pubDate>Thu, 16 May 2013 12:52:25 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC VIDEOS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 Videos]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 Videos]]></category>
		<category><![CDATA[Codemasters]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[grid2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170215</guid>
		<description><![CDATA[Codemasters has released yet another gameplay trailer for GRID 2, this time showcasing a drift event taking place in the Japanese region of Okutama. Yesterday the developer released a trailer featuring several of the game&#8217;s Asian tracks and events which you can check out here. The game&#8217;s full track list was also announced, take a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-169962" title="grid 2 (3)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/grid-2-3.jpg" alt="" width="640" height="360" /></p>
<p>Codemasters has released yet another gameplay trailer for <em>GRID 2,</em> this time showcasing a drift event taking place in the Japanese region of Okutama.</p>
<p>Yesterday the developer released a trailer featuring several of the game&#8217;s Asian tracks and events which you can check out <span style="color: #0000ff;"><a title="GRID 2 Trailer Focuses on Asia Tracks and Drift Events" href="http://www.egmnow.com/articles/xbox_360/grid-2-trailer-focuses-on-asia-tracks-and-drift-events/"><span style="color: #0000ff;">here</span></a></span>. The game&#8217;s full track list was also announced, take a look at it <span style="color: #0000ff;"><a title="GRID 2 Full Track List Announced" href="http://www.egmnow.com/articles/news/grid-2-full-track-list-announced/" target="_blank"><span style="color: #0000ff;">here</span></a></span>.</p>
<p><em>GRID 2</em> is set to release May 28 in North America and May 31 in Europe for Xbox 360, PlayStation 3, and PC.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/fJ4Px9KZICw" width="640"></iframe></p>
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		<title>Sanctum 2 Launch Trailer Released</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/Kn2Qst-7kMk/</link>
		<comments>http://www.egmnow.com/articles/xbox_360/sanctum-2-launch-trailer-released/#comments</comments>
		<pubDate>Thu, 16 May 2013 12:22:17 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC VIDEOS]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 Videos]]></category>
		<category><![CDATA[Coffee Stain Studios]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Sanctum 2]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170211</guid>
		<description><![CDATA[Coffee Stain Studios has released an official launch trailer for its first-person tower defense title Sanctum 2, which is available now on Xbox 360 and PC. You can check out the trailer below.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-158825" title="Sanctum 2" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/03/sanctum-2.png" alt="" width="640" height="360" /></p>
<p>Coffee Stain Studios has released an official launch trailer for its first-person tower defense title <em>Sanctum 2</em>, which is available now on Xbox 360 and PC.</p>
<p>You can check out the trailer below.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/hLB93-iS3g0" width="640"></iframe></p>
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		<title>Capcom Explains Digital Only Release for Ace Attorney: Dual Destinies</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/ao9ilqNW6ys/</link>
		<comments>http://www.egmnow.com/articles/news/capcom-explains-digital-only-release-for-ace-attorney-dual-destinies/#comments</comments>
		<pubDate>Thu, 16 May 2013 11:27:35 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[3DS News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Dual Destinies]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170204</guid>
		<description><![CDATA[Phoenix Wright: Ace Attorney &#8211; Dual Destinies was announced for a western release earlier this week, however, it came with the note that it will be exclusively available through the Nintendo 3DS eShop. This has left some fans feeling a little cheated about there being no boxed copy. Senior VP Christian Svensson has taken to the Capcom forums to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170206" title="phoenix-wright-dual-destinies" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/phoenix-wright-dual-destinies.png" alt="" width="640" height="350" /></p>
<p><em>Phoenix Wright: Ace Attorney &#8211; Dual Destinies</em> was announced for a western release <span style="color: #0000ff;"><a title="Phoenix Wright: Ace Attorney 5 Heading to the West This Fall as Dual Destinies" href="http://www.egmnow.com/articles/news/phoenix-wright-ace-attorney-5-heading-to-the-west-this-fall-as-dual-destinies/" target="_blank"><span style="color: #0000ff;">earlier this week</span></a></span>, however, it came with the note that it will be exclusively available through the Nintendo 3DS eShop. This has left some fans feeling a little cheated about there being no boxed copy.</p>
<p>Senior VP Christian Svensson has taken to the <span style="color: #0000ff;"><a href="http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/29928019/dear-capcom-please-reconsider-digital-only-for-ace-attorney-5?post_num=13#532242829" target="_blank"><span style="color: #0000ff;">Capcom forums</span></a></span> to explain the publisher&#8217;s decision to go down the digital only route.</p>
<p>&#8220;I do understand the values of having a game box on a shelf or in a crates (as someone who still has had many, many crates full of them). There&#8217;s a feeling there. However, it is a sign of the times that increasingly our business is going digital and not everything is going to be in both formats,&#8221; he said.</p>
<p>&#8220;Not every game is appropriate for both formats given the economics involved. This is similar to Darkstalkers Resurrection or RE4 HD or Okami HD being physical in Japan, but digital in the West. Their COGS (costs of goods sold) and retail margins and reserve issues are entirely different there given the market differences. It&#8217;s a sad fact, but it&#8217;s still a fact.&#8221;</p>
<p>Svensson concluded by saying, &#8220;We worked very hard to ensure a Western release on this title. If we&#8217;d said &#8220;no, it&#8217;s not coming&#8221;, it would have triggered the inevitable &#8220;please bring it to eshop, at least&#8221; cries. Instead we shortcutted that and brought it straight to eShop.&#8221;</p>
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		<title>Massive Skullgirls Patch Now Available on Xbox 360</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/ZArFvFN2Tmw/</link>
		<comments>http://www.egmnow.com/articles/news/massive-skullgirls-patch-now-available-on-xbox-360/#comments</comments>
		<pubDate>Thu, 16 May 2013 11:13:35 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Reverge Labs]]></category>
		<category><![CDATA[skullgirls]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170199</guid>
		<description><![CDATA[The Slightly Different Edition patch for Skullgirls is finally available to download on Xbox 360, several months after its release on PlayStation 3. The patch released on PlayStation 3 back in November, but issues with Microsoft&#8217;s patching process caused a major delay on Xbox 360. It adds new colors for fighters, an in-game move list, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170201" title="skullgirls" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/skullgirls.png" alt="" width="640" height="360" /></p>
<p>The Slightly Different Edition patch for <em>Skullgirls</em> is finally available to download on Xbox 360, several months after its release on PlayStation 3.</p>
<p>The patch released on PlayStation 3 back in November, but issues with Microsoft&#8217;s patching process caused a major delay on Xbox 360. It adds new colors for fighters, an in-game move list, an expanded training mode, and features a ton of bug fixes.</p>
<p>The list is far too long to post here so head over to the official <span style="color: #0000ff;"><a href="http://skullgirls.com/2012/11/skullgirls-1-01-slightly-different-edition-patch-notes/" target="_blank"><span style="color: #0000ff;">patch notes here</span></a></span> to check out all the changes.</p>
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		<title>League of Legends Patch 3.7 Going Live Today</title>
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		<pubDate>Thu, 16 May 2013 10:41:07 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
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		<category><![CDATA[League of Legends]]></category>
		<category><![CDATA[moba]]></category>
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		<category><![CDATA[Riot Games]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170191</guid>
		<description><![CDATA[Riot Games is throwing out a massive patch for League of Legends which tweaks several champions, items, and allows for custom item sets to be created. The full notes for patch 3.7 can be found below: Akali Twilight Shroud Now grants vision in the area of effect Shadow Dance Essence of Shadow charge time reduced to 30/22.5/15 seconds [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-23077" title="League of Legends - Header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2011/11/lol.jpg" alt="" width="638" height="350" /></p>
<p>Riot Games is throwing out a massive patch for <em>League of Legends</em> which tweaks several champions, items, and allows for custom item sets to be created.</p>
<p>The full notes for patch 3.7 can be found below:</p>
<p><strong>Akali</strong></p>
<p>Twilight Shroud</p>
<ul>
<li>Now grants vision in the area of effect</li>
</ul>
<p>Shadow Dance</p>
<ul>
<li>Essence of Shadow charge time reduced to 30/22.5/15 seconds from 35/25/15</li>
</ul>
<p><strong>Caitlyn</strong></p>
<ul>
<li>Base attack speed reduced to 0.625 from 0.668</li>
<li>Attack speed per level increased to 4% from 3%</li>
</ul>
<p>Headshot</p>
<ul>
<li>No longer gains stacks when attacking structures</li>
</ul>
<p><strong>Cassiopeia</strong></p>
<p>Twin Fang</p>
<ul>
<li>Now counts as a single target spell for the sake of items like Rylai’s Crystal Scepter</li>
</ul>
<p><strong>Diana</strong></p>
<p>Moonsilver Blade</p>
<ul>
<li>Damage reduced to 20/25/30/35/40/50/60/70/80/90/105/120/135/155/175/200/225/250 (+0.6 Ability Power) from 20/25/30/40/50/65/80/95/110/125/140/155/175/195/215/240/265/290 (+0.6 Ability Power)</li>
<li>Range of the cleave behind Diana reduced</li>
</ul>
<p>Pale Cascade</p>
<ul>
<li>Total damage changed to 66/102/138/174/210 from 60/105/150/195/240</li>
<li>Shield reduced to 40/55/70/85/100 (+0.3 Ability Power) from 55/80/105/130/155 (+0.45 Ability Power)</li>
<li>The second application of the shield now stacks with the first shield instead of replacing it</li>
</ul>
<p><strong>Elise</strong></p>
<p>Skittering Frenzy</p>
<ul>
<li>Ability Power ratio increased to 0.04 from 0.02</li>
</ul>
<p>Spider Form</p>
<ul>
<li>No longer grants bonus Armor and Magic Resist</li>
</ul>
<p><strong>Jarvan IV</strong></p>
<p>Demacian Standard</p>
<ul>
<li>Vision radius of the Standard reduced to 700 from 850</li>
</ul>
<p><strong>Karma</strong></p>
<p>Inner Flame</p>
<ul>
<li>Mantra Bonus – Soulflare</li>
<li>Slow area now spawns directly under the primary target</li>
</ul>
<p><strong>Miss Fortune</strong></p>
<p>Impure Shots</p>
<ul>
<li>Passive</li>
<li>Max stacks increased to 5 from 4</li>
<li>Damage per stack reduced to 4/6/8/10/12 from 6/8/10/12/14</li>
</ul>
<p><strong>Mordekaiser</strong></p>
<ul>
<li>Recommend items updated</li>
</ul>
<p><strong>Nami</strong></p>
<ul>
<li>Basic Attack Missile Speed increased to 1500 from 1350</li>
</ul>
<p>Surging Tides</p>
<ul>
<li>Bonus Movement Speed increased to 40 from 30</li>
</ul>
<p>Aqua Prison</p>
<ul>
<li>Stun duration increased to 1.5 seconds from 1.25</li>
</ul>
<p><strong>Nunu</strong></p>
<p>Consume</p>
<ul>
<li>Damage increased to 600/700/800/900/1000 from 500/600/700/800/900</li>
<li>Healing reduced to 90/130/170/210/250 from 125/180/235/290/345</li>
<li>Healing ratio reduced to 0.75 from 1.0</li>
<li>Consume now grants bonuses for 120/150/180/210/240 seconds based on the type of monster consume was used on:</li>
<li>Golem-type monsters grant 10% increased size and maximum Health</li>
<li>Lizard-type monsters grant Nunu’s attacks and spells additional magic damage equal to 1% of Nunu’s maximum Health</li>
<li>Wraith or Wolf-type monsters grant 15% movement speed for 3 seconds after Nunu kills a unit</li>
</ul>
<p><strong>Quinn</strong></p>
<p>Vault</p>
<ul>
<li>Fixed a bug where Vault failed to interrupt targets that were immune to slows</li>
</ul>
<p><strong>Rammus</strong></p>
<p>Puncturing Taunt</p>
<ul>
<li>Can no longer target minions</li>
</ul>
<p><strong>Rumble</strong></p>
<p>Flamespitter</p>
<ul>
<li>Damage decreased to 75/135/195/255/315 (+1.0 Ability Power) from 90/160/230/300/370 (+1.35 Ability Power)</li>
<li>Danger Zone damage bonus increased to 50% from 25%</li>
</ul>
<p>Electro-Harpoon</p>
<ul>
<li>Damage decreased to 45/70/95/120/145 (+0.4 Ability Power) from 55/85/115/145/175 (+0.5 Ability Power)</li>
</ul>
<p><strong>Syndra</strong></p>
<p>Scatter the Weak</p>
<ul>
<li>Improved detection of Dark Spheres at longer ranges</li>
</ul>
<p><strong>Twisted Fate</strong></p>
<p>Pick a Card</p>
<ul>
<li>Blue card now restores 50/75/100/125/150 Mana instead of 26/39/52/65/78 (+0.6 total Attack Damage)</li>
</ul>
<p>Stacked Deck</p>
<ul>
<li>No longer grants Cooldown Reduction</li>
<li>Bonus Attack Speed increased to 10/15/20/25/30% from 3/6/9/12/15%</li>
</ul>
<p>Destiny</p>
<ul>
<li>Cooldown increased to 180/150/120 seconds from 150/135/120</li>
<li>Tooltips updated</li>
</ul>
<p><strong>Udyr</strong></p>
<p>Tiger Stance</p>
<ul>
<li>Fixed a bug that caused Tiger Strike to only apply in the first 5 seconds of the stance</li>
</ul>
<p><strong>Varus</strong></p>
<ul>
<li>Base Movement Speed reduced to 330 from 335</li>
</ul>
<p>Piercing Arrow</p>
<ul>
<li>Minimum damage increased to 10/47/83/120/157 from 10/43/77/110/143</li>
<li>Maximum damage increased to 15/70/125/180/235 from 15/65/115/165/215</li>
<li>Improved hit detection at the end of the missile</li>
</ul>
<p>Hail of Arrows</p>
<ul>
<li>Damage reduced to 65/100/135/170/205 from 65/105/145/185/225</li>
</ul>
<p>Chain of Corruption</p>
<ul>
<li>Improved hit detection at the end of the missile</li>
</ul>
<p><strong>Warwick</strong></p>
<p>Infinite Duress</p>
<ul>
<li>Channel time reduced to 1.5 seconds from 2.1 (the target is still suppressed for the full 1.8 seconds)</li>
<li>Infinite Duress now always places Warwick in front of the target rather than a random spot around the target</li>
</ul>
<p><strong>Zac</strong></p>
<ul>
<li>Base Health Regen reduced to 7.0 from 12.5</li>
</ul>
<p>Let’s Bounce!</p>
<ul>
<li>Damage reduced to 140/210/280 from 160/240/320</li>
<li>Fixed a bug where Let’s Bounce! was applying a 0.25 Ability Power ratio on every bounce rather than 0.4 on the first bounce, halved on subsequent bounces</li>
<li>Tenacity reduced to 50% from 75%</li>
</ul>
<p><strong>Zed</strong></p>
<p>Razor Shuriken</p>
<ul>
<li>Damage dealt to secondary targets reduced to 45/69/93/117/141 (+0.6 bonus Attack Damage) from 60/92/124/156/188 (+0.8 bonus Attack Damage)</li>
</ul>
<p>Living Shadow</p>
<ul>
<li>Vision radius of the Shadow reduced to 700 from 1300</li>
</ul>
<p>Shadow Slash</p>
<ul>
<li>Cooldown increased to 4 seconds from 3</li>
</ul>
<p><strong>Zyra</strong></p>
<ul>
<li>Thorn Spitter and Vine Lasher plants now correctly display their bonus damage from Ability Power</li>
<li>Thorn Spitter and Vine Lasher plants now benefit from Banner of Command’s minion damage aura</li>
</ul>
<p><strong>Items</strong></p>
<p>Mana Manipulator</p>
<ul>
<li>Recipe changed: Faerie Charm + 120 gold = 300 total gold</li>
<li>Mana Warp Passive Aura reduced to 5 Mana Regen per 5 seconds from 6</li>
</ul>
<p>Mikael’s Crucible</p>
<ul>
<li>Recipe changed: Philosopher’s Stone + Chalice of Harmony + 920 gold = 2500 total cost</li>
<li>Grants 7 Health Regen per 5 seconds from 0</li>
<li>Grants 18 Mana Regen per 5 seconds from 9</li>
<li>No longer grants Mana</li>
<li>Active Heal changed to “Heals for 150 + 10% of the target’s Maximum Health” from “Heals for 150 + 15% of the target’s Missing Health”, Cleanse effect unchanged</li>
<li>Active travel time changed to 0.2 seconds from variable with distance</li>
<li>Fixed an issue with the hit effect particle</li>
</ul>
<p>Shard of True Ice</p>
<ul>
<li>Total cost reduced to 1600 gold from 1700</li>
<li>Mana Warp Passive Aura reduced to 5 Mana Regen per 5 seconds from 6</li>
</ul>
<p><strong>Summoner’s Rift</strong></p>
<p>Caster Minions</p>
<ul>
<li>Base Attack Damage reduced to 23 from 25</li>
</ul>
<p><strong>Howling Abyss</strong></p>
<ul>
<li>High Winds duration and intervals tweaked to match the pace of the music</li>
<li>Statue destruction algorithms tweaked to become more consistent throughout the match</li>
</ul>
<p><strong>Game Interface</strong></p>
<p>Loss of Control UI</p>
<ul>
<li>Loss of control indicators now appear underneath a player’s nameplate when the player’s champion is afflicted by a crowd control effect</li>
<li>A unique icon is displayed for each type of effect, and a shrinking progress bar indicates time remaining on the effect</li>
<li>When multiple, unique crowd control effects are active:</li>
<li>An additional icon is displayed for each unique effect type</li>
<li>The progress bar represents whichever effect has the longest remaining duration</li>
<li>Icons are removed as their associated effect type becomes inactive</li>
<li>Indicators are visible to the afflicted player, that player’s team and the player who inflicted the crowd control effect</li>
</ul>
<p><strong>Co-op vs. AI</strong></p>
<ul>
<li>Fixed a bug that caused Co-op vs. AI games on Twisted Treeline to award more IP/XP than intended for games under 20 minutes</li>
<li>Fixed a bug that caused Co-op vs. AI games on Twisted Treeline to award less IP/XP than intended for games over 20 minutes</li>
</ul>
<p><strong>League System</strong></p>
<ul>
<li>Fixed a number of cases where icons on the league view were not showing up correctly</li>
<li>General</li>
</ul>
<p><strong>Custom Item Sets</strong></p>
<ul>
<li>Custom item sets can now be created and edited in the summoner profile.</li>
<li>Saved item sets appear as an option in the Recommended tab of the in-game item shop</li>
<li>Item sets can be associated with a specific champion, multiple champions or all champions</li>
<li>Item sets can be associated with a specific map, multiple maps or all maps</li>
<li>Silence, Taunt, Stun, Fear and Suppress effects have been updated with a new, consistent visual</li>
<li>Karthus’ Requiem should no longer have a major FPS performance hit across all maps.</li>
<li>Rerolls in the ARAM queue will now prefer champions not being played by a member of the other team.</li>
<li>The ‘Random Champion’ option is no longer available in ranked game champion select.</li>
<li>Players who fail to connect to the game will now be granted the same bonus Magic Resistance/Armor that disconnected players receive.</li>
<li>Fixed a bug with certain AMD Radeon video cards when playing Dominion.</li>
<li>Players may now disable moving their champion via right-clicking on the minimap in the options menu.</li>
<li>Logitech G-Key, LED, and LCD technologies are now supported.</li>
<li>Fixed: Players joining private custom games in the PvP.net client were not able to submit passwords using the Enter key.</li>
<li>Adobe AIR no longer uses the Debug Launcher and has been updated to version 3.7. This should result in increased client stability.</li>
</ul>
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		<title>Black Ops 2 Uprising DLC Launching on PlayStation 3 and PC Today</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/y4PRTmA-TTg/</link>
		<comments>http://www.egmnow.com/articles/news/black-ops-2-uprising-dlc-launching-on-playstation-3-and-pc-today/#comments</comments>
		<pubDate>Thu, 16 May 2013 10:09:37 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
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		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty Black Ops 2]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170186</guid>
		<description><![CDATA[Exactly one month after its release on Xbox 360, Call of Duty: Black Ops 2&#8216;s Uprising DLC is due to go live PlayStation 3 and PC today, so cancel all plans. The DLC introduces four new maps to the game&#8211;Magma, Encore, Studio, and Vertigo&#8211;as well as a new Zombies map titled Mob of the Dead. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170188" title="black ops 2 uprising" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/black-ops-2-uprising.jpg" alt="" width="640" height="360" /></p>
<p>Exactly one month after its release on Xbox 360, <em>Call of Duty: Black Ops 2</em>&#8216;s <em>Uprising</em> DLC is due to go live PlayStation 3 and PC today, so cancel all plans.</p>
<p>The DLC introduces four new maps to the game&#8211;Magma, Encore, Studio, and Vertigo&#8211;as well as a new Zombies map titled Mob of the Dead.</p>
<p><em>Uprising</em> will set you back $14.99 on both platforms, but is a free download if you own the <em>Call of Duty: Black Ops 2 Season Pass</em>.</p>
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		<title>Steam Trading Cards Enters Beta</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/hc2_L2GzPpY/</link>
		<comments>http://www.egmnow.com/articles/news/steam-trading-cards-enters-beta/#comments</comments>
		<pubDate>Thu, 16 May 2013 09:58:46 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
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		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170181</guid>
		<description><![CDATA[It&#8217;s time to d-d-d-d-d-d-d-dual! Valve has put a new Steam rewards program into beta titled Steam Trading Cards. This new system allows players to collect trading cards and then trade them in for rewards such as game badges, profile backgrounds, coupons, and more. The list of games currently supporting Trading Cards includes Don’t Starve, Dota 2, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170183" title="steam trading card" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/steam-trading-card.png" alt="" width="640" height="360" /></p>
<p>It&#8217;s time to d-d-d-d-d-d-d-dual! Valve has put a new Steam rewards program into beta titled Steam Trading Cards.</p>
<p>This new system allows players to collect trading cards and then trade them in for rewards such as game badges, profile backgrounds, coupons, and more.</p>
<p>The list of games currently supporting Trading Cards includes <em>Don’t Starve, Dota 2, Counter-Strike: Global Offensive, Team Fortress 2, Portal 2, </em>and<em> Half-Life 2</em>. Valve has stated that more games will be added to this list over the coming months.</p>
<p>To get involved in the beta all you have to do is join the <span style="color: #0000ff;"><a href="http://steamcommunity.com/groups/tradingcards" target="_blank"><span style="color: #0000ff;">Steam Trading Cards group</span></a></span>. Valve is inviting players to the beta in the order that they join this group, sooner you join, the sooner you get in.</p>
<p><span style="color: #ff0000;">What do you think of this new system? Let us know in the comments below.</span></p>
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		<title>Assassin’s Creed IV: Black Flag Pre-Order Bonuses Announced</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/BgfzBHn9QcI/</link>
		<comments>http://www.egmnow.com/articles/news/assassins-creed-iv-black-flag-pre-order-bonuses-announced/#comments</comments>
		<pubDate>Thu, 16 May 2013 09:20:16 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
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		<category><![CDATA[Assassin's Creed IV: Black Flag]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170163</guid>
		<description><![CDATA[Another major release, another set of retail exclusive pre-order bonuses. Next up on the merry-go-round is Assassin&#8217;s Creed IV: Black Flag. Players who pre-order at GameStop will net themselves the Black Island Pack which includes the Black Island treasure hunting mission, the Deadly Black Ship, Captain Morgan&#8217;s costume, and Captain Morgan&#8217;s legendary silver flintlock pistols. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-155950" title="assassins creed iv (1)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/03/assassins-creed-iv-1.jpg" alt="" width="640" height="360" /></p>
<p>Another major release, another set of retail exclusive pre-order bonuses. Next up on the merry-go-round is <em>Assassin&#8217;s Creed IV: Black Flag.</em></p>
<p>Players who pre-order at GameStop will net themselves the Black Island Pack which includes the Black Island treasure hunting mission, the Deadly Black Ship, Captain Morgan&#8217;s costume, and Captain Morgan&#8217;s legendary silver flintlock pistols. Amazon is offering the Hidden Mystery Pack, containing the Mystery Island treasure hunting mission, Stede Bonnet&#8217;s Ship, and Stede Bonnet&#8217;s costume.</p>
<p>Next up is Walmart where you can get the Sacrificed Secrets Pack, which includes the Sacrifice Island treasure hunting mission, Captain Drake&#8217;s dual wield swords and pistols, and Drake&#8217;s picture and relic. Best Buy has the Lost Treasures Pack with the Ivory Wheel and Spyglass Relic. Finally Target is offering the Trove of Mystery Pack which contains the Iron Wheel and the Astrolab Relic.</p>
<p><em>Assassin&#8217;s Creed IV: Black Flag</em> is set to release October 29 in North America and November 1 in Europe for Xbox 360, PlayStation 3, PC, and Wii U. A PlayStation 4 version is also going to be available after the console launches. You can check out the game&#8217;s latest trailer, released yesterday, <span style="color: #0000ff;"><a title="New Assassin’s Creed IV: Black Flag Gameplay Trailer Released" href="http://www.egmnow.com/articles/xbox_360/new-assassins-creed-iv-black-flag-gameplay-trailer-released/" target="_blank"><span style="color: #0000ff;">here</span></a></span>.</p>
<p><strong>Via:</strong> <a href="http://assassinscreed.ubi.com/ac3/en-US/purchase/index.aspx" target="_blank">Ubisoft</a></p>
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		<title>Polyphony Comments on PlayStation 4 Version of Gran Turismo 6</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/BjkO064O5No/</link>
		<comments>http://www.egmnow.com/articles/news/polyphony-comments-on-playstation-4-version-of-gran-turismo-6/#comments</comments>
		<pubDate>Thu, 16 May 2013 09:00:40 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PlayStation 4 News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gran Turismo 6]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[polyphony]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170158</guid>
		<description><![CDATA[Gran Turismo 6 was officially announced by Sony yesterday, however there was no mention of a seemingly obvious PlayStation 4 release. Gran Turismo creator Kazunori Yamauchi has now commented on the lack of a next-gen version. &#8220;We actually do have a PlayStation 4 version in mind, but for this holiday season, we thought it would be best for users [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170160" title="gran turismo 6" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/gran-turismo-61.jpg" alt="" width="640" height="359" /></p>
<p><em>Gran Turismo 6</em> was <span style="color: #0000ff;"><a title="Gran Turismo 6 Officially Announced" href="http://www.egmnow.com/articles/news/gran-turismo-6-officially-announced/" target="_blank"><span style="color: #0000ff;">officially announced</span></a></span> by Sony yesterday, however there was no mention of a seemingly obvious PlayStation 4 release. <em>Gran Turismo</em> creator Kazunori Yamauchi has now commented on the lack of a next-gen version.</p>
<p>&#8220;We actually do have a PlayStation 4 version in mind, but for this holiday season, we thought it would be best for users to release on PS3 for now,&#8221; he told <span style="color: #0000ff;"><a href="http://uk.ign.com/articles/2013/05/15/gran-turismo-6-in-mind-for-ps4" target="_blank"><span style="color: #0000ff;">IGN</span></a></span>. &#8221;I thought the best scenario would be to have the game come out, then to have new scenarios, new DLC and other updates.&#8221;</p>
<p>&#8220;Once the players have thoroughly played out the system, if the PlayStation 4 version came out naturally, as part of that process, I think that would be the best scenario.&#8221;</p>
<p>It&#8217;s pretty obvious that at some point next year we are going to get a PlayStation 4 release. The only worry is that its sales may suffer unless it&#8217;s a major upgrade over the PlayStation 3 version. Fans will be pleased to hear that if a PlayStation 4 version does see the light of day then the option to transfer data between the two games would &#8221;probably&#8221; be available.</p>
<p><span style="color: #ff0000;">Are you interested in buying the same game twice? Let us know in the comments below.</span></p>
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		<title>EA Abandoning Online Pass Feature</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/5wqLG07rn08/</link>
		<comments>http://www.egmnow.com/articles/news/ea-abandoning-online-pass-feature/#comments</comments>
		<pubDate>Thu, 16 May 2013 08:18:28 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Breaking News]]></category>
		<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170153</guid>
		<description><![CDATA[Ding dong the witch is dead, which old witch? The controversial Online Pass witch! Well, at least for EA games anyway as the publisher has announced that it is abandoning the feature going forward. EA&#8217;s senior director of corporate communications John Reseburg confirmed the discontinuation of the Online Pass feature to Venture Beat. “Yes, we’re discontinuing [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170155" title="online pass" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/online-pass.jpg" alt="" width="640" height="359" /></p>
<p>Ding dong the witch is dead, which old witch? The controversial Online Pass witch! Well, at least for EA games anyway as the publisher has announced that it is abandoning the feature going forward.</p>
<p>EA&#8217;s senior director of corporate communications John Reseburg confirmed the discontinuation of the Online Pass feature to <span style="color: #0000ff;"><a href="http://venturebeat.com/2013/05/15/ea-kills-its-controversial-online-pass-program/#rGKlmxfwC1h8B0KH.02" target="_blank"><span style="color: #0000ff;">Venture Beat</span></a></span>. “Yes, we’re discontinuing Online Pass,” he said. “None of our new EA titles will include that feature.”</p>
<p>According to Reseburg, EA launched the program &#8221;As an effort to package a full menu of online content and services, many players didn’t respond to the format. We’ve listened to the feedback and decided to do away with it moving forward.”</p>
<p>Electronic Art&#8217;s VP of corporate communications, Jeff Brown offered <span style="color: #0000ff;"><a href="http://www.gameinformer.com/b/news/archive/2013/05/15/electronic-arts-abandoning-the-online-pass.aspx" target="_blank"><span style="color: #0000ff;">Game Informer</span></a></span> a more detailed explanation:</p>
<blockquote><p>&#8220;There&#8217;s not much to say. The online pass came out in 2010. It was a way of packaging together a suite of post-launch content and services for people. There was also an element for people who bought the game second sale. It never really caught on. People didn&#8217;t like it. People told us that they didn&#8217;t like it and you know, we went through a cycle and we&#8217;re about to put out some new games and we just decided not to do that anymore. We&#8217;re 100 percent committed to creating on-going content and services so the consumers get more value out of the game – you know games like <em>Battlefield</em> and <em>FIFA</em> where there&#8217;s all sorts of new things that get added all the time – but the whole idea of packaging it up with an online pass, clearly it was not popular, so we listened to people and we stopped doing it.&#8221;</p></blockquote>
<p>Of course this doesn&#8217;t mean the complete destruction of the Online Pass, sadly. Other publishers will still require you to input that little code before you can enjoy half the game. However, as far as EA games are concerned you will never have to use one again.</p>
<p><span style="color: #ff0000;">Are you happy to see EA move away from the Online Pass? Should all publishers do the same? Share your thoughts below.</span></p>
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		<title>Bonus Experience and Magic Find to Celebrate Diablo III’s First Anniversary</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/ffPUppvvd1w/</link>
		<comments>http://www.egmnow.com/articles/news/bonus-experience-and-magic-find-to-celebrate-diablo-iiis-first-anniversary/#comments</comments>
		<pubDate>Wed, 15 May 2013 21:04:28 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[ARPG]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[diablo iii]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170105</guid>
		<description><![CDATA[Diablo III is now one year old and to celebrate Blizzard is offering all players an extra boost to experience and magic find over the next few days. &#8220;One year ago today, the gates of the Burning Hells opened and Diablo III was unleashed onto the world. Since then, millions of heroes have been created, billions of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-158799" title="Diablo 3" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/03/Diablo-3.png" alt="" width="640" height="330" /></p>
<p><em>Diablo III</em> is now one year old and to celebrate Blizzard is offering all players an extra boost to experience and magic find over the next few days.</p>
<p>&#8220;One year ago today, the gates of the Burning Hells opened and <em>Diablo III</em> was unleashed onto the world. Since then, millions of heroes have been created, billions of hours have been spent in games, and <em>trillions</em> of demons have been slaughtered without mercy,&#8221; the developer <span style="color: #0000ff;"><a href="http://us.battle.net/d3/en/blog/9691896/less-cake-more-demons-happy-anniversary-diablo-iii-5-15-2013" target="_blank"><span style="color: #0000ff;">wrote</span></a></span>.</p>
<p>&#8220;We&#8217;ve grown and improved a lot since release, both as a game team and as a community, and thanks to your feedback, passion, and unquenchable bloodlust, we expect the next year to be even more epic.&#8221;</p>
<p>Between now and May 21 players will receive an extra 25 percent boost to experience gain and magic find, which will stack above the 300 percent cap. This makes the next few days the perfect time to gain some levels and farm a few items.</p>
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		<title>Challenges Faced Developing Metro: Last Light a ‘Testament’ to 4A’s Talent, Says Jason Rubin</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/zijBW9NQfo0/</link>
		<comments>http://www.egmnow.com/articles/news/challenges-faced-developing-metro-last-light-a-testament-to-4as-talent-says-jason-rubin/#comments</comments>
		<pubDate>Wed, 15 May 2013 20:55:36 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[4A Games]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[First-Person Shooter]]></category>
		<category><![CDATA[metro: last light]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[THQ]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170099</guid>
		<description><![CDATA[Before THQ went the way of the dinosaur and Deep Silver took over as publisher for Metro: Last Light, then THQ president Jason Rubin&#8217;s job included overseeing Last Light&#8217;s development. In an article written for GamesIndustry.biz, Rubin details and champions the studio&#8217;s accomplishments in the face of some pretty crazy obstacles. Rubin specifically cites a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/shotgun6401.jpg" rel="lightbox[170099]"><img class="alignnone size-full wp-image-170100" title="shotgun640" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/shotgun6401.jpg" alt="" width="640" height="360" /></a></p>
<p>Before THQ went the way of the dinosaur and Deep Silver took over as publisher for <em>Metro: Last Light</em>, then THQ president Jason Rubin&#8217;s job included overseeing <em>Last Light&#8217;s</em> development.</p>
<p>In an article written for <a href="http://www.gamesindustry.biz/articles/2013-05-15-jason-rubin-metro-last-light-is-the-triumph-of-an-underdog">GamesIndustry.biz</a>, Rubin details and champions the studio&#8217;s accomplishments in the face of some pretty crazy obstacles. Rubin specifically cites a very restrictive budget, a physically uncomfortable work environment, and time wasted trying to accommodate THQ&#8217;s demands for multiplayer and co-op to be shoehorned into <em>Last Light</em> (features ultimately cut from the game after being picked up by Deep Silver).</p>
<p>&#8220;Let&#8217;s be honest: 4A was never playing on a level field. The budget of <em>Last Light</em> is less than some of its competitors spend on cut scenes, a mere 10 percent of the budget of its biggest competitors,&#8221; Rubin wrote.</p>
<p>According to Rubin, despite the small size of the 4A team, their resources were spread so thin that the team &#8220;sat on folding wedding chairs, literally elbow to elbow at card tables in what looks more like a packed grade school cafeteria than a development studio.&#8221;</p>
<p>Harsh Ukrainian weather—including freezing temperatures and routine power outages were also among the hurdles 4A overcame during development. &#8220;All developers have deadlines, but I know of few that had to bring in construction generators to be able to work the weekend before final submission because an extra day meant missing shelf dates by weeks,&#8221; Rubin wrote.</p>
<p>As far as Rubin&#8217;s concerned, the development team at 4A should be applauded and recognized for all that they accomplished with <em>Metro: Last Light</em> despite only having a fraction of what studios like Ubisoft Montreal or Irrational Games are given.</p>
<p>&#8220;If you care about the art of making games then you have to care about more than the final product,&#8221; wrote Rubin. &#8220;The struggle and the journey becomes part of the story. Like sport, you cheer when the underdog comes from behind, and triumphs in the face of incredible odds.&#8221;</p>
<p><em>Metro: Last Light</em> has been received quite favorably by most gaming press outlets, <a href="http://www.egmnow.com/articles/xbox_360/egm-review-metro-last-light/">ours included</a> (reviewed by EGM&#8217;s Ray Carsillo). The rest of <a href="http://www.gamesindustry.biz/articles/2013-05-15-jason-rubin-metro-last-light-is-the-triumph-of-an-underdog">Rubin&#8217;s article</a> is up on GamesIndustry.biz for your reading pleasure.</p>
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		<title>HEX: Shards of Fate Kickstarter Reaches $500,000, Subscription Option Announced</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/L7I8HmnGlyQ/</link>
		<comments>http://www.egmnow.com/articles/news/hex-shards-of-fate-kickstarter-reaches-500000-subscription-option-announced/#comments</comments>
		<pubDate>Wed, 15 May 2013 19:25:03 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[cryptozoic entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[HEX: Shards of Fate]]></category>
		<category><![CDATA[mmotcg]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170080</guid>
		<description><![CDATA[Cryptozoic Entertainment&#8217;s MMOTCG HEX: Shards of Fate has reached the $500,000 mark, and to celebrate the developer has detailed a subscription option for the free-to-play game. Four of the Kickstarter&#8217;s five stretch goals have been reached so far, the fifth is the addition of a VIP Program. Players who sign up for the VIP Program [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169229" title="HEX header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/HEX-header.jpg" alt="" width="640" height="360" /></p>
<p>Cryptozoic Entertainment&#8217;s MMOTCG <em>HEX: Shards of Fate</em> has reached the $500,000 mark, and to celebrate the developer has detailed a subscription option for the free-to-play game.</p>
<p>Four of the Kickstarter&#8217;s five stretch goals have been reached so far, the fifth is the addition of a VIP Program. Players who sign up for the VIP Program will have to pay a few dollars each month, but will be given a number of free packs, access to an exclusive monthly tournament, and access to a &#8220;goldfish&#8221; tool, which allows players to practice drawing cards from created decks.</p>
<p>The latest developer video for the game focuses on Mercenaries, you can check it out below. <em>HEX: Shards of Fate</em>&#8216;s <span style="color: #0000ff;"><a href="http://www.kickstarter.com/projects/cze/hex-mmo-trading-card-game" target="_blank"><span style="color: #0000ff;">Kickstarter</span></a></span> is currently at $505,036 with 22 days still to go.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/26yyLlqaNyk" width="640"></iframe></p>
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		<title>Just Cause Devs All About Action Over Emotion, Put Steampunk Game ‘On Ice’</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/1M8srVcbH-g/</link>
		<comments>http://www.egmnow.com/articles/news/just-cause-devs-all-about-action-over-emotion-putting-steampunk-game-on-ice/#comments</comments>
		<pubDate>Wed, 15 May 2013 18:54:15 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Xbox 360]]></category>
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		<category><![CDATA[Avalanche Studios]]></category>
		<category><![CDATA[just cause 2]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[open world game]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170075</guid>
		<description><![CDATA[Talking to Edge Online about the company&#8217;s inspirations, Avalanche Studious co-founder and chief creative officer Christofer Sundberg touted action over emotion as their endgame. &#8220;We&#8217;ve never had any ambition to go very deep with our narrative and focused more on explosive fun. It&#8217;s entertainment! I have no ambitions to make players cry or have any [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/avalanche_steampunk_header.jpg" rel="lightbox[170075]"><img class="alignnone size-full wp-image-170076" title="avalanche_steampunk_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/avalanche_steampunk_header.jpg" alt="" width="640" height="360" /></a></p>
<p>Talking to <a href="http://www.egmnow.com/articles/news/just-cause-devs-almost-had-a-shot-at-making-an-open-world-star-wars-game/">Edge Online</a> about the company&#8217;s inspirations, Avalanche Studious co-founder and chief creative officer Christofer Sundberg touted action over emotion as their endgame.</p>
<p>&#8220;We&#8217;ve never had any ambition to go very deep with our narrative and focused more on explosive fun. It&#8217;s entertainment! I have no ambitions to make players cry or have any deeper feelings,&#8221; Sundberg told <a href="http://www.egmnow.com/articles/news/just-cause-devs-almost-had-a-shot-at-making-an-open-world-star-wars-game/">Edge</a>. &#8220;A great laugh and a big smile as players pull off a completely over-the-top stunt is all I can ask for. I can assure you that with our next games there will be plenty of &#8216;holy fucking shits&#8217; to go around for everyone!&#8221;</p>
<p>Whatever that next game may be, however, it seems it won&#8217;t be the steampunk-style game Avalanche was <a href="http://www.egmnow.com/articles/news/avalanche-teases-awesome-new-project-with-image-just-cause-3/">teasing on Instagram</a>.</p>
<p>&#8220;They were from a steampunk-style game we had in development that we put on ice,&#8221; Sundberg said about the Instagram photos. &#8220;I really love that art style, and to combine it with sandbox gameplay is a dream of mine. Fortunately, being an independent developer I can control my own destiny and we&#8217;ll make something in that world sooner or later.&#8221;</p>
<p>Sundberg recently revealed that Avalanche almost had a shot at making an open-world Star Wars game. Unfortunately, that project never took off.</p>
<p>About this time last year, Avalanche said they were working on three unnamed project, one similar to <em>Just Cause</em>, the other two based on movie and comic book franchises. Seems likely that Star Wars was the movie-based project. As for the other two, well, clearly the steampunk game was some way into development. So what the company  most assuredly is working on now remains a mystery.</p>
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		<title>EA Developing Mobile Version of Frostbite, Frostbite Go</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/aL95NS_fw2M/</link>
		<comments>http://www.egmnow.com/articles/news/ea-developing-mobile-version-of-frostbite-frostbite-go/#comments</comments>
		<pubDate>Wed, 15 May 2013 18:23:29 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[MOBILE]]></category>
		<category><![CDATA[MOBILE NEWS]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[frostbite 3]]></category>
		<category><![CDATA[Frostbite Go]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170070</guid>
		<description><![CDATA[EA might not be able to get Frostbite to run well on Wii U, but they are bringing &#8220;true Frostbite experiences to all mobile platforms.&#8221; The official Frostbite engine website mentions Frostbite Go, the name of the mobile version of EA&#8217;s proprietary game engine as well as a mobile division within EA designed to develop [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/frostbite_go_header.jpg" rel="lightbox[170070]"><img class="alignnone size-full wp-image-170071" title="frostbite_go_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/frostbite_go_header.jpg" alt="" width="640" height="360" /></a></p>
<p>EA might not be able to get <a href="http://www.egmnow.com/articles/news/frostbite-2-tests-on-wii-u-yielded-not-too-promising-results-says-dice-dev/">Frostbite to run well on Wii U</a>, but they are bringing &#8220;true Frostbite experiences to all mobile platforms.&#8221;</p>
<p>The <a href="http://www.frostbite.com/about/history/">official Frostbite engine website</a> mentions Frostbite Go, the name of the mobile version of EA&#8217;s proprietary game engine as well as a mobile division within EA designed to develop Frostbite-powered experiences for mobile platforms.</p>
<p>There&#8217;s no mention of specific projects underway on the website, but it&#8217;s possible EA may reveal more come E3 next month.</p>
]]></content:encoded>
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		<title>Namco Bandai Marketing Dark Souls 2 As ‘Massive Triple-A Title’</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/DmCvt8S_D0o/</link>
		<comments>http://www.egmnow.com/articles/news/namco-bandai-marketing-dark-souls-2-as-massive-triple-a-title/#comments</comments>
		<pubDate>Wed, 15 May 2013 18:14:28 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Action RPG]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[FROM Software]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Namco Bandai Games]]></category>
		<category><![CDATA[open world game]]></category>
		<category><![CDATA[PS3]]></category>
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		<category><![CDATA[role-playing game]]></category>
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		<category><![CDATA[sony]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170066</guid>
		<description><![CDATA[Talking to OXM, Namco Bandai PR director Lee Kirton says the company plans on pushing Dark Souls 2 as ceremoniously as a AAA title. &#8220;The good thing this time round is we&#8217;re investing more in it from a marketing perspective,&#8221; Kirton told OXM. &#8220;With Dark Souls and Demon Souls it was very focused, small-scale. We&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/dark_souls_2_dragon_header.jpg" rel="lightbox[170066]"><img class="alignnone size-full wp-image-170067" title="dark_souls_2_dragon_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/dark_souls_2_dragon_header.jpg" alt="" width="640" height="360" /></a></p>
<p>Talking to <a href="http://www.oxm.co.uk/53991/namco-talks-dark-souls-2-marketing-were-treating-this-as-a-massive-massive-triple-a-title/">OXM</a>, Namco Bandai PR director Lee Kirton says the company plans on pushing <em>Dark Souls 2</em> as ceremoniously as a AAA title.</p>
<p>&#8220;The good thing this time round is we&#8217;re investing more in it from a marketing perspective,&#8221; Kirton told <a href="http://www.oxm.co.uk/53991/namco-talks-dark-souls-2-marketing-were-treating-this-as-a-massive-massive-triple-a-title/">OXM</a>. &#8220;With <em>Dark Souls</em> and <em>Demon Souls</em> it was very focused, small-scale. We&#8217;re treating this as a massive, massive triple-A title.&#8221;</p>
<p>It&#8217;s an admirable and understandable mentality—all games, arguably, should be marketed with as much bombast as possible. That is, after all, the very point of marketing. And regardless of how you might feel about <em>Dark Souls 2</em>, it&#8217;s impossible to deny that is had a very strong, enthusiastic audience.</p>
<p>&#8220;We&#8217;re going to go guns-blazing with it, and hope to god that it works,&#8221; Kirton added. &#8220;We&#8217;re going after people who love and adore <em>Dark Souls</em>, while hopefully widening the net a little. I&#8217;m not saying that every <em>Skyrim</em> player&#8217;s going to be jumping on <em>Dark Souls</em>, but it would be nice if some of them did. It&#8217;s a different game, sure.&#8221;</p>
<p>A release date for <em>Dark Souls 2 </em>has yet to be determined, but when it drops it&#8217;ll do so on PC, PS3, and Xbox 360.</p>
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		<title>Mix and Match Superheroes in Scribblenauts Unmasked: A DC Comics Adventure</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/dIl1uUqOzq0/</link>
		<comments>http://www.egmnow.com/articles/news/mix-and-match-superheroes-in-scribblenauts-unmasked-a-dc-comics-adventure/#comments</comments>
		<pubDate>Wed, 15 May 2013 17:57:33 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[3DS News]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Wii U News]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[5th Cell]]></category>
		<category><![CDATA[emergent]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[scribblenauts unmasked: a dc comics adventure]]></category>
		<category><![CDATA[wb games]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170062</guid>
		<description><![CDATA[The previously reported Scribblenauts/DC crossover has officially been revealed as Scribblenauts Unmasked: A DC Comics Adventure. 5th Cell and WB Games invite gamers to &#8220;unleash the superpower of your imagination&#8221; in the latest entry in the Scribblenauts series, which sees Maxwell teaming up with the usual DC roster: Superman, Batman, Green Lantern, Flash, Cyborg, Wonder [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/scribblenauts_unmasked_header.jpg" rel="lightbox[170062]"><img class="alignnone size-full wp-image-170063" title="scribblenauts_unmasked_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/scribblenauts_unmasked_header.jpg" alt="" width="640" height="360" /></a></p>
<p>The <a href="http://www.egmnow.com/articles/news/next-scribblenauts-reportedly-has-dc-universe-characters-locations/">previously reported</a> Scribblenauts/DC crossover has officially been revealed as <em>Scribblenauts Unmasked</em>: <em>A DC Comics Adventure</em>.</p>
<p>5th Cell and WB Games invite gamers to &#8220;unleash the superpower of your imagination&#8221; in the latest entry in the <em>Scribblenauts</em> series, which sees Maxwell teaming up with the usual DC roster: Superman, Batman, Green Lantern, Flash, Cyborg, Wonder Woman, and more. Their respective villains will, of course, be featured as well.</p>
<p>&#8220;Fans of both DC Comics and Scribblenauts can really let their imaginations run wild with the Super Hero Creator in <em>Scribblenauts Unmasked</em>,&#8221; 5th Cell CEO and creative director Jeremiah Slaczka said in the press release. &#8220;Players will be challenged to craft new and never-before-seen characters such as Wonder Joker or Bane Lantern and use them to solve puzzles or share them with friends.&#8221;</p>
<p><em>Scribblenauts Unmasked: A DC Comics Adventure</em> is slated for release on Wii U and 3DS this fall.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/nprv8s1BIfE" width="640"></iframe></p>
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		<title>Dungeon Building Tool Coming to Allods Online</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/s9-lpUiLlmA/</link>
		<comments>http://www.egmnow.com/articles/news/dungeon-building-tool-coming-to-allods-online/#comments</comments>
		<pubDate>Wed, 15 May 2013 17:19:56 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[allods online]]></category>
		<category><![CDATA[gala networks]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[gpotato]]></category>
		<category><![CDATA[mmo]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170056</guid>
		<description><![CDATA[A new dungeon building tool is coming to Allods Online as part of the Path to Victory expansion which allows players to generate their own private islands. These islands, called Allods, act as customizable labyrinths for players to explore. The update goes live on June 5 and will add the Weaponsmith tradeskill and includes several graphical improvements.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170058" title="allods online" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/allods-online.jpg" alt="" width="640" height="360" /></p>
<p>A new dungeon building tool is coming to <em>Allods Online</em> as part of the <em>Path to Victory</em> expansion which allows players to generate their own private islands.</p>
<p>These islands, called Allods, act as customizable labyrinths for players to explore. The update goes live on June 5 and will add the Weaponsmith tradeskill and includes several graphical improvements.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/Da3MJ97sjls" width="640"></iframe></p>
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		<title>New Assassin’s Creed IV: Black Flag Gameplay Trailer Released</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/cTdVyfgSeYk/</link>
		<comments>http://www.egmnow.com/articles/xbox_360/new-assassins-creed-iv-black-flag-gameplay-trailer-released/#comments</comments>
		<pubDate>Wed, 15 May 2013 16:58:36 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC VIDEOS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 Videos]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PlayStation 4 Videos]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Wii U Videos]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 Videos]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[Assassin's Creed IV: Black Flag]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170041</guid>
		<description><![CDATA[Ubisoft has released a brand new gameplay trailer for Assassin&#8217;s Creed IV: Black Flag titled &#8220;Under the Black Flag&#8221; which contains plenty of guns, knives, swords, explosions, blood, and death, exactly what you&#8217;d expect basically. You can check out another trailer for the game here if you&#8217;re still itching for more after watching the one [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-155959" title="assassins creed iv (10)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/03/assassins-creed-iv-10.jpg" alt="" width="640" height="359" /></p>
<p>Ubisoft has released a brand new gameplay trailer for <em>Assassin&#8217;s Creed IV: Black Flag</em> titled &#8220;Under the Black Flag&#8221; which contains plenty of guns, knives, swords, explosions, blood, and death, exactly what you&#8217;d expect basically.</p>
<p>You can check out another trailer for the game <span style="color: #0000ff;"><a title="Assassin’s Creed IV Trailer Tells of a Golden Age for Pirates" href="http://www.egmnow.com/articles/xbox_360/assassins-creed-iv-trailer-tells-of-a-golden-age-for-pirates/" target="_blank"><span style="color: #0000ff;">here</span></a></span> if you&#8217;re still itching for more after watching the one below.</p>
<p><em>Assassin&#8217;s Creed IV: Black Flag</em> is set to release October 29 in the U.S. and November 1 in Europe for Xbox 360, PlayStation 3, PC, and Wii U. The game will also be available for PlayStation 4 once the console launches.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/SCdvCWLvkPQ" width="640"></iframe></p>
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		<title>Guild Wars 2 ‘Last Stand of at Southsun’ Update Releasing May 28</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/OHsP8X-6WRI/</link>
		<comments>http://www.egmnow.com/articles/news/guild-wars-2-last-stand-of-at-southsun-update-releasing-may-28/#comments</comments>
		<pubDate>Wed, 15 May 2013 16:54:21 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[arenanet]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[guild wars 2]]></category>
		<category><![CDATA[mmo]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170049</guid>
		<description><![CDATA[Guild Wars 2&#8216;s updates page currently has some new art for a patch called &#8220;Last Stand at Southsun,&#8221; which is due to release later this month. The art states that the update will go live on May 28 and carries the statement &#8221;A desperate villain&#8211;a monstrous plan.&#8221; No other details were offered. The game&#8217;s latest update &#8220;The Secret of [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-168469" title="guild wars 2 southsun (9)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/guild-wars-2-southsun-9.jpg" alt="" width="640" height="360" /></p>
<p><em>Guild Wars 2</em>&#8216;s <span style="color: #0000ff;"><a href="https://www.guildwars2.com/en/the-game/releases/" target="_blank"><span style="color: #0000ff;">updates page</span></a></span> currently has some new art for a patch called &#8220;<em>Last Stand at Southsun</em>,&#8221; which is due to release later this month.</p>
<p>The art states that the update will go live on May 28 and carries the statement &#8221;A desperate villain&#8211;a monstrous plan.&#8221; No other details were offered.</p>
<p>The game&#8217;s latest update &#8220;<em>The Secret of Southsun</em>&#8221; <span style="color: #0000ff;"><a title="Guild Wars 2 Secret of Southsun Patch Now Live" href="http://www.egmnow.com/articles/news/guild-wars-2-secret-of-southsun-patch-now-live/" target="_blank"><span style="color: #0000ff;">went live</span></a></span> yesterday.</p>
<p><img class="aligncenter size-full wp-image-170051" title="guild wars 2 update" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/guild-wars-2-update.jpg" alt="" width="282" height="454" /></p>
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		<title>Metal Gear Rising ‘Blade Wolf’ DLC Launch Trailer</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/d0adfRR4Kqs/</link>
		<comments>http://www.egmnow.com/articles/xbox_360/metal-gear-rising-blade-wolf-dlc-launch-trailer/#comments</comments>
		<pubDate>Wed, 15 May 2013 16:30:28 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 Videos]]></category>
		<category><![CDATA[Xbox 360]]></category>
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		<category><![CDATA[action]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear Rising Revengeance]]></category>
		<category><![CDATA[Platinum Games]]></category>
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		<category><![CDATA[trailer]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=170036</guid>
		<description><![CDATA[Konami has released an official launch trailer for Metal Gear Rising: Revengeance&#8216;s latest piece of DLC titled Blade Wolf. Blade Wolf is a giant metal wolf who likes to rip people open with his chainsaw tail and throw knives at them. He&#8217;s not exactly the sort of animal you want to play fetch with. &#8220;Reactivated [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-166365" title="metal gear rising dlc (7)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/04/metal-gear-rising-dlc-7.jpg" alt="" width="640" height="360" /></p>
<p>Konami has released an official launch trailer for <em>Metal Gear Rising: Revengeance</em>&#8216;s latest piece of DLC titled <em>Blade Wolf</em>.</p>
<p>Blade Wolf is a giant metal wolf who likes to rip people open with his chainsaw tail and throw knives at them. He&#8217;s not exactly the sort of animal you want to play fetch with.</p>
<blockquote><p>&#8220;Reactivated by Desperado Enforcement&#8217;s leader Sundowner and serving under Mistral, the DLC reveals LQ-84i&#8217;s story prior to his battle and eventual partnership with Raiden, and his transformation into Blade Wolf. Players can battle countless enemies using an arsenal of weapons and abilities, culminating in an all-new boss battle&#8221;</p></blockquote>
<p>The DLC is available to download now on PlayStation 3 and Xbox 360. You can check out the trailer below.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/D_-w0MMi1xc" width="640"></iframe></p>
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		<title>Gran Turismo 6 Officially Announced</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/xDUGULR9HuA/</link>
		<comments>http://www.egmnow.com/articles/news/gran-turismo-6-officially-announced/#comments</comments>
		<pubDate>Wed, 15 May 2013 16:02:56 +0000</pubDate>
		<dc:creator>Nick Baumfeld Editor-in-chief</dc:creator>
				<category><![CDATA[* Breaking News]]></category>
		<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gran Turismo 6]]></category>
		<category><![CDATA[polyphony]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170030</guid>
		<description><![CDATA[Well we all knew it was coming, but finally Sony has officially announced that Gran Turismo 6 is heading to PlayStation 3 this holiday season. &#8220;I&#8217;d like to announce today that we are developing GT 6 for the holiday season this year on the PlayStation 3,&#8221; said creator of Gran Turismo Kazunori Yamauchi. Every car [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-170032" title="gran turismo 6" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/gran-turismo-6.jpg" alt="" width="640" height="360" /></p>
<p>Well we all knew it was coming, but finally Sony has officially announced that <em>Gran Turismo 6</em> is heading to PlayStation 3 this holiday season.</p>
<p>&#8220;I&#8217;d like to announce today that we are developing GT 6 for the holiday season this year on the PlayStation 3,&#8221; <span style="color: #0000ff;"><a href="https://twitter.com/PlayStationEU/status/334694796079812608" target="_blank"><span style="color: #0000ff;">said</span></a></span> creator of <em>Gran Turismo</em> Kazunori Yamauchi.</p>
<p>Every car from <em>Gran Turismo 5</em> will be in the game along with a ton of new cars, the total count is around 1200. Silverstone is one of the new tracks which will be added to the game.</p>
<p>Toyota Europe shared a few new details about the game which you can check out below:</p>
<blockquote class="twitter-tweet"><p><a href="https://twitter.com/search/%2315yearsofgt">#15yearsofgt</a> &#8216;talking about tracks, we will start with 33 circuits but will add more month by month. Course maker will also be updated&#8217; <a href="https://twitter.com/search/%23GT6">#GT6</a></p>
<p>— Toyota Europe Comms (@Toyota_EU) <a href="https://twitter.com/Toyota_EU/status/334697825847869442">May 15, 2013</a></p></blockquote>
<blockquote class="twitter-tweet"><p><a href="https://twitter.com/search/%2315yearsofgt">#15yearsofgt</a> &#8216;several thousand aero parts will be available in GT6, and many new wheels&#8217;</p>
<p>— Toyota Europe Comms (@Toyota_EU) <a href="https://twitter.com/Toyota_EU/status/334697573518561280">May 15, 2013</a></p></blockquote>
<blockquote class="twitter-tweet"><p><a href="https://twitter.com/search/%2315yearsofgt">#15yearsofgt</a> &#8216;new adaptive tessalation of GT6 gives a much more realistic vehicle visual&#8217;</p>
<p>— Toyota Europe Comms (@Toyota_EU) <a href="https://twitter.com/Toyota_EU/status/334697099360878592">May 15, 2013</a></p></blockquote>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/DtIUvEHmmwY" width="640"></iframe></p>
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		<title>Steam Update Adds Player Levels to Profiles Based on Community Badges</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/TOGrYibnrzo/</link>
		<comments>http://www.egmnow.com/articles/news/steam-update-adds-player-levels-to-profiles-based-on-community-badges/#comments</comments>
		<pubDate>Wed, 15 May 2013 14:56:17 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170021</guid>
		<description><![CDATA[Valve has begun rolling out a new update for Steam which adds a personal level to a player&#8217;s profile based on community badges earned. The update is being rolled out across various territories, so if you haven&#8217;t seen any change yet don&#8217;t worry. The more community badges you have unlocked the higher your level will [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-141451" title="steam" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2012/12/steam.jpg" alt="" width="640" height="360" /></p>
<p>Valve has begun rolling out a new update for Steam which adds a personal level to a player&#8217;s profile based on community badges earned.</p>
<p>The update is being rolled out across various territories, so if you haven&#8217;t seen any change yet don&#8217;t worry. The more community badges you have unlocked the higher your level will be.</p>
<p>You can view the badges you have and those still to be earned via a sidebar on the new profile layout. Each badge is worth a different amount of experience. If you&#8217;re interested then you can check out a collection of screengrabs of the new profile layout <a href="http://www.reddit.com/r/Steam/comments/1eckjd/look_at_your_profiles_they_changed_the_entire/" target="_blank"><span style="color: #0000ff;">here</span>.</a></p>
<p><span style="color: #ff0000;">What do you think of the new layout? Share your thoughts below.</span></p>
<p><strong>Via:</strong> <a href="http://www.pcgamesn.com/steam-profile-revamp-sees-players-assigned-levels-community-achievements" target="_blank">PCGamesN</a></p>
]]></content:encoded>
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		<title>GRID 2 Full Track List Announced</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/w07z3XBNJN4/</link>
		<comments>http://www.egmnow.com/articles/news/grid-2-full-track-list-announced/#comments</comments>
		<pubDate>Wed, 15 May 2013 14:08:28 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Codemasters]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[GRID 2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Racing]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=170002</guid>
		<description><![CDATA[Codemasters has announced the official track list for GRID 2 so keen racers can see what there will be up against when the game launches later this month. Set aside a bit of time because it&#8217;s quite a list. GRID 2 is set to release May 28 in North America and May 31 in Europe [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-169963" title="grid 2 (4)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/grid-2-4.jpg" alt="" width="640" height="360" /></p>
<p>Codemasters has announced the official track list for <em>GRID 2</em> so keen racers can see what there will be up against when the game launches later this month. Set aside a bit of time because it&#8217;s quite a list.</p>
<p><em>GRID 2</em> is set to release May 28 in North America and May 31 in Europe for Xbox 360, PlayStation 3, and PC. Earlier today the developer released a <span style="color: #0000ff;"><a title="GRID 2 Trailer Focuses on Asia Tracks and Drift Events" href="http://www.egmnow.com/articles/xbox_360/grid-2-trailer-focuses-on-asia-tracks-and-drift-events/" target="_blank"><span style="color: #0000ff;">new trailer</span></a></span> detailing some of the game&#8217;s tracks and events.</p>
<p>You can check out the full track list below:</p>
<ul>
<li>Tenshi Way, Okutama [Day &amp; Night]</li>
<li>Collins Park Ring, Miami [Day &amp; Night]</li>
<li>Indy Circuit Reversed, Brands Hatch [Day]</li>
<li>GP Circuit Reversed, Red Bull Ring [Day]</li>
<li>Arc De Triomphe, Paris [Day &amp; Night]</li>
<li>Le Trocadero, Paris [Sunset]</li>
<li>National Circuit, Algarve [Day]</li>
<li>Infield Circuit, Indianapolis [Day]</li>
<li>Columbus Pass, Barcelona [Day &amp; Night]</li>
<li>South Circuit Reversed, Red Bull Ring [Day]</li>
<li>Memorial Gate, Barcelona [Day &amp; Night]</li>
<li>Redwood Approach, California [Day &amp; Night]</li>
<li>Tatsu Valley, Okutama [Day &amp; Night]</li>
<li>Downtown Speedway, Miami [Day &amp; Night]</li>
<li>Pacific Way, California [Sunset]</li>
<li>Big Sur, California [Day &amp; Night]</li>
<li>GP Circuit, Algarve [Day]</li>
<li>Fountain Loop, Barcelona [Sunset]</li>
<li>Championship Circuit, Yas Marina [Day (Pre-order) &amp; Night]</li>
<li>Shinto Shrine, Okutama [Day &amp; Night]</li>
<li>Sport Circuit , Indianapolis [Day]</li>
<li>Saint-Laurent, Cote d’Azur [Day &amp; Night]</li>
<li>LiveRoutes, Dubai [Day]</li>
<li>Al Sufouh Strip, Dubai [Day &amp; Night]</li>
<li>International Circuit, Yas Marina [Day (Pre-order) &amp; Night]</li>
<li>Ap Lei Chau, Hong Kong [Sunset]</li>
<li>Riverside, Chicago [Sunset]</li>
<li>Kowloon Climb, Hong Kong [Day &amp; Night]</li>
<li>Marine Gate, Barcelona [Day &amp; Night]</li>
<li>Paddock Circuit, Yas Marina [Day (Pre-order) &amp; Night]</li>
<li>Pont De L’alma, Paris [Day &amp; Night]</li>
<li>Nakheel Vista, Dubai [Day &amp; Night]</li>
<li>Hattan Way, Dubai [Sunset]</li>
<li>North Circuit, Red Bull Ring [Day]</li>
<li>Circuit De La Seine, Paris [Day &amp; Night]</li>
<li>Wan Chai Gap, Hong Kong [Day &amp; Night]</li>
<li>Causeway Approach, Miami [Day &amp; Night]</li>
<li>Ocean Drive, Miami [Sunset]</li>
<li>Torii Rush, Okutama [Sunset]</li>
<li>GP Circuit Reversed (Pre-order) , Brands Hatch [Day]</li>
<li>The Loop, Chicago [Day &amp; Night]</li>
<li>Leopolda, Cote d’Azur [Day &amp; Night]</li>
<li>Cabrillo Highway, Cote d’Azur [Sunset]</li>
<li>Mizu Mountain, Okutama [Day &amp; Night]</li>
<li>Gulf Approach, Dubai [Day &amp; Night]</li>
<li>Wabash Run, Chicago [Day &amp; Night]</li>
<li>LiveRoutes, Chicago [Day]</li>
<li>Route d’Azur, Cote d’Azur [Day &amp; Night]</li>
<li>GP Circuit (Pre-order), Brands Hatch [Day]</li>
<li>La Turbie, Cote d’Azur [Day &amp; Night]</li>
<li>Peak Road Descent, Hong Kong [Day &amp; Night]</li>
<li>Champs Elysees, Paris [Sunset]</li>
<li>South Circuit, Red Bull Ring [Day]</li>
<li>Sakura Pass, Okutama [Sunset]</li>
<li>LiveRoutes, Miami [Day]</li>
<li>GP Circuit, Yas Marina [Day (Pre-order) &amp; Night]</li>
<li>Pebble Beach Drive, California [Day &amp; Night]</li>
<li>Route De Corniche, Cote d’Azur [Sunset]</li>
<li>North Circuit, Indianapolis [Pre-Order Bonus] [Day]</li>
<li>Sport Circuit, Algarve [Day]</li>
<li>Indy Circuit, Brands Hatch [Day]</li>
<li>Magazine Gap, Hong Kong [Day &amp; Night]</li>
<li>Avenue De New-York, Paris [Day &amp; Night]</li>
<li>Underpass Ring, Chicago [Day &amp; Night]</li>
<li>Orra Quay Loop, Dubai [Sunset]</li>
<li>Pok Fu Lam, Hong Kong [Sunset]</li>
<li>High Street, Barcelona [Day &amp; Night]</li>
<li>Club Circuit, Algarve [Day]</li>
<li>Lake Shore Point, Chicago [Day &amp; Night]</li>
<li>Bixby Pass, California [Day &amp; Night]</li>
<li>GP Circuit, Indianapolis [Day]</li>
<li>Oval Circuit, Indianapolis [Pre-Order Bonus] [Day]</li>
<li>Columbus Bay, Barcelona [Sunset]</li>
<li>LiveRoutes, Paris [Day]</li>
<li>LiveRoutes, Barcelona [Day]</li>
<li>South Point Bay, Miami [Day / Night]</li>
<li>Art Deco Loop, Miami [Sunset]</li>
<li>GP Circuit, Red Bull Ring [Day]</li>
<li>South Circuit, Yas Marina [Day (Pre-order) &amp; Night]</li>
<li>Marina City, Chicago [Sunset]</li>
<li>Jumeirah Beach, Dubai [Day &amp; Night]</li>
<li>North Circuit Reversed, Red Bull Ring [Day]</li>
</ul>
]]></content:encoded>
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		<title>RUMOR: Microsoft Points to be Scrapped With Release of Next Xbox</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/T3GwbZIzACw/</link>
		<comments>http://www.egmnow.com/articles/news/rumor-microsoft-points-to-be-scrapped-with-release-of-next-xbox/#comments</comments>
		<pubDate>Wed, 15 May 2013 13:50:46 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[microsoft points]]></category>
		<category><![CDATA[Next Xbox]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169977</guid>
		<description><![CDATA[Microsoft is set to announce that it will be scrapping its points currency with the release of the next Xbox, according to a new report. The Verge claims that sources familiar with the matter have told them that Microsoft Points will be replaced by a gift card system similar to iTunes, which will allow users to purchase real currency to be [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-121758" title="Xbox Live Header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2012/10/0066.jpg" alt="" width="638" height="350" /></p>
<p>Microsoft is set to announce that it will be scrapping its points currency with the release of the next Xbox, according to a new report.</p>
<p><span style="color: #0000ff;"><a href="http://www.theverge.com/2013/5/15/4332830/microsoft-points-moving-to-gift-card-system" target="_blank"><span style="color: #0000ff;">The Verge</span></a></span> claims that sources familiar with the matter have told them that Microsoft Points will be replaced by a gift card system similar to iTunes, which will allow users to purchase real currency to be used for downloadable content. Of course credit and debit cards will still be accepted.</p>
<p>This new system will apparently spread across the Windows Store, Windows Phone Store, and Xbox Live. According to<span style="color: #0000ff;"> <a href="http://www.theverge.com/2013/5/15/4332830/microsoft-points-moving-to-gift-card-system" target="_blank"><span style="color: #0000ff;">The Verge</span></a></span>, Microsoft is planning to announce the change at E3 next month.</p>
<p><span style="color: #ff0000;">Are you happy to see the end of Microsoft Points? Share your thoughts below.</span></p>
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		<title>50% Off Battlefield 3 DLC On Xbox Live</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/JGCUkia_d3A/</link>
		<comments>http://www.egmnow.com/articles/news/50-off-battlefield-3-dlc-on-xbox-live/#comments</comments>
		<pubDate>Wed, 15 May 2013 13:10:58 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[battlefield 3]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169972</guid>
		<description><![CDATA[All five of Battlefield 3&#8216;s DLC packs have been reduced by 50 percent on Xbox Live for a limited time only, so don&#8217;t hang around. Each expansion pack is now available for just 600 Microsoft Points instead of the usual 1200 and Battlefield 3 Premium, which includes all five packs and other extras, has been [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-91303" title="Battlefield 3 Header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2012/07/0055.jpg" alt="" width="640" height="360" /></p>
<p>All five of <em>Battlefield 3</em>&#8216;s DLC packs have been reduced by 50 percent on Xbox Live for a limited time only, so don&#8217;t hang around.</p>
<p>Each expansion pack is now available for just 600 Microsoft Points instead of the usual 1200 and <em>Battlefield 3 Premium</em>, which includes all five packs and other extras, has been reduced to 2,800 Microsoft Points instead of the usual 4,000.</p>
<p>The sale is expected to last until May 20, 2013.</p>
<p><strong>Via:</strong> <a href="http://www.videogamer.com/xbox360/battlefield_3/news/battlefield_3_dlc_goes_50_off_on_xbox_live.html" target="_blank">Videogamer</a></p>
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		<title>Sony Trademarks ‘Greatness Awaits’ Marketing Slogan</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/4SxyQ3qy1bE/</link>
		<comments>http://www.egmnow.com/articles/news/sony-trademarks-greatness-awaits-marketing-slogan/#comments</comments>
		<pubDate>Wed, 15 May 2013 12:43:21 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PlayStation 4 News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169967</guid>
		<description><![CDATA[Last week a leaked script for an upcoming PlayStation 4 commercial appeared online stating that the console&#8217;s marketing slogan will be &#8220;Greatness Awaits.&#8221; Well it turns out it was right. Sony Computer Entertainment America has now registered a trademark for the &#8220;Greatness Awaits&#8221; slogan, pretty much confirming that it will be at the front of the PlayStation [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-153251" title="Ps4" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/02/Ps4.jpg" alt="" width="640" height="360" /></p>
<p>Last week a <span style="color: #0000ff;"><a title="RUMOR: PlayStation 4 Marketing Slogan is ‘Greatness Awaits’" href="http://www.egmnow.com/articles/news/rumor-playstation-4-marketing-slogan-is-greatness-awaits/" target="_blank"><span style="color: #0000ff;">leaked script</span></a></span> for an upcoming PlayStation 4 commercial appeared online stating that the console&#8217;s marketing slogan will be &#8220;Greatness Awaits.&#8221; Well it turns out it was right.</p>
<p>Sony Computer Entertainment America has now registered a trademark for the &#8220;Greatness Awaits&#8221; slogan, pretty much confirming that it will be at the front of the PlayStation 4&#8242;s marketing push. This also means that the leaked commercial script is probably real as well, so I look forward to seeing that at Sony&#8217;s E3 press conference.</p>
<p>For those wondering what the commercial is all about, you can find all the details <span style="color: #0000ff;"><a title="RUMOR: PlayStation 4 Marketing Slogan is ‘Greatness Awaits’" href="http://www.egmnow.com/articles/news/rumor-playstation-4-marketing-slogan-is-greatness-awaits/" target="_blank"><span style="color: #0000ff;">here</span></a></span>. PlayStation 4 is set to launch holiday 2013.</p>
<p><img class="aligncenter size-full wp-image-169969" title="ps4 marketing" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/ps4-marketing.png" alt="" width="640" height="435" /></p>
<p><strong>Source:</strong> <a href="http://www.siliconera.com/2013/05/15/sony-trademarks-greatness-awaits-oh-wait-thats-the-ps4-marketing-slogan/#efIFHyZldyOyWU4I.99" target="_blank">Siliconera</a></p>
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		<title>GRID 2 Trailer Focuses on Asia Tracks and Drift Events</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/pUozuRO2XpA/</link>
		<comments>http://www.egmnow.com/articles/xbox_360/grid-2-trailer-focuses-on-asia-tracks-and-drift-events/#comments</comments>
		<pubDate>Wed, 15 May 2013 12:25:24 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC VIDEOS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 Videos]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 Videos]]></category>
		<category><![CDATA[Codemasters]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[GRID 2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169958</guid>
		<description><![CDATA[Codemasters has released a new trailer for GRID 2 introducing us to some of the racers Asian locations such as Dubai and Hong Kong. GRID 2&#8216;s drift events will see you get three runs down a technically challenging track with the aim being to string as many drifts together to wrack up the maximum amount [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169960" title="grid 2 (1)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/grid-2-1.jpg" alt="" width="640" height="360" /></p>
<p>Codemasters has released a new trailer for <em>GRID 2</em> introducing us to some of the racers Asian locations such as Dubai and Hong Kong.</p>
<p><em>GRID 2</em>&#8216;s drift events will see you get three runs down a technically challenging track with the aim being to string as many drifts together to wrack up the maximum amount of points. Next up is check point racing in Abu Dhabi, which is all about speed and control, simply get to each checkpoint before the opposition to win.</p>
<p>Finally there&#8217;s Touge events in Hong Kong, these are one-on-one battles where quick reactions and bravery is required to overtake your opponent before the end of the lap.</p>
<p><em>GRID 2</em> is set to release May 28 in North America and May 31 in Europe for Xbox 360, PlayStation 3, and PC. You can check out the trailer below.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/Y74Y0QCnAK4" width="640"></iframe></p>

<a href='http://www.egmnow.com/articles/xbox_360/grid-2-trailer-focuses-on-asia-tracks-and-drift-events/attachment/grid-2-1-3/' title='grid 2 (1)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/grid-2-1-150x150.jpg" class="attachment-thumbnail" alt="grid 2 (1)" title="grid 2 (1)" /></a>
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		<title>DC Universe Online Origin Crisis Update Now Live, Launch Trailer</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/6UWzqK5hlHc/</link>
		<comments>http://www.egmnow.com/articles/playstation_3/dc-universe-online-origin-crisis-update-now-live-launch-trailer/#comments</comments>
		<pubDate>Wed, 15 May 2013 11:53:36 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC VIDEOS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 Videos]]></category>
		<category><![CDATA[dc universe online]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[sony online entertainment]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169953</guid>
		<description><![CDATA[DC Universe Online&#8216;s Origin Crisis update is now live offering new raids, operations, feats, gear, and a new Quantum Powers set. In Origin Crisis players must travel to alternate versions of Metropolis and Gotham City to fight alongside Future Batman or Future Lex Luthor in various raids and operations. You can check out all the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169955" title="dc universe" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/dc-universe.jpg" alt="" width="640" height="360" /></p>
<p><em>DC Universe Online</em>&#8216;s <em>Origin Crisis</em> update is now live offering new raids, operations, feats, gear, and a new Quantum Powers set.</p>
<p>In <em>Origin Crisis</em> players must travel to alternate versions of Metropolis and Gotham City to fight alongside Future Batman or Future Lex Luthor in various raids and operations. You can check out all the details over on the game&#8217;s <span style="color: #0000ff;"><a href="https://www.dcuniverseonline.com/news/archive.vm?id=217&amp;month=current&amp;locale=en_US" target="_blank"><span style="color: #0000ff;">official website</span></a></span>.</p>
<p>After you&#8217;re done there why not check out the launch trailer below.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/IL0pG9eBWtc" width="640"></iframe></p>
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		<title>Etrian Odyssey: Millennium Girl Medic Trailer</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/KVQw2KPavCU/</link>
		<comments>http://www.egmnow.com/articles/3ds/etrian-odyssey-millennium-girl-medic-trailer/#comments</comments>
		<pubDate>Wed, 15 May 2013 11:25:17 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[3DS Videos]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[new etrian odyssey: millennium girl]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169948</guid>
		<description><![CDATA[Atlus has released a new trailer for Etrian Odyssey: Millennium Girl which focuses on the team&#8217;s medic Simon. Millennium Girl is a story-driven rework of the series which focuses more on the character&#8217;s personalities as opposed to their individual classes. The game is due to hit Nintendo 3DS in Japan on June 27. No official release date for other territories [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169950" title="etrian oddysey millennium" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/etrian-oddysey-millennium.jpg" alt="" width="640" height="360" /></p>
<p>Atlus has released a new trailer for <em>Etrian Odyssey: Millennium Girl</em> which focuses on the team&#8217;s medic Simon.</p>
<p><em>Millennium Girl</em> is a story-driven rework of the series which focuses more on the character&#8217;s personalities as opposed to their individual classes.</p>
<p>The game is due to hit Nintendo 3DS in Japan on June 27. No official release date for other territories has been announced so far.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/eHqK6KkFdAA" width="640"></iframe></p>
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		<title>New Weapons and Armor Available for God of War: Ascension</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/j5CntJ_70lw/</link>
		<comments>http://www.egmnow.com/articles/news/new-weapons-and-armor-available-for-god-of-war-ascension/#comments</comments>
		<pubDate>Wed, 15 May 2013 11:14:33 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[SCE Santa Monica Studio]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169944</guid>
		<description><![CDATA[God of War: Ascension players will be able to access new weapons and armor for their multiplayer characters this week thanks to some new DLC. The Armor of Typhon and the Mercenary Blade, otherwise known as the Primordial weapons, are now available to download from the PlayStation Store. Sony Santa Monica is continuing to work on DLC [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-165186" title="god_of_war_ascension_multiplayer_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/04/god_of_war_ascension_multiplayer_header.jpg" alt="" width="640" height="360" /></p>
<p><em>God of War: Ascension</em> players will be able to access new weapons and armor for their multiplayer characters this week thanks to some new DLC.</p>
<p>The Armor of Typhon and the Mercenary Blade, otherwise known as the Primordial weapons, are now available to download from the PlayStation Store.</p>
<p>Sony Santa Monica is continuing to work on DLC for the game and plans to release more weapons and armor in the future as well as new maps and a fourth weapon class.</p>
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		<title>Metro: Last Light Launch Trailer</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/y83YONxUSoo/</link>
		<comments>http://www.egmnow.com/articles/xbox_360/metro-last-light-launch-trailer/#comments</comments>
		<pubDate>Wed, 15 May 2013 11:04:55 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC VIDEOS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 Videos]]></category>
		<category><![CDATA[Xbox 360]]></category>
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		<category><![CDATA[4A Games]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[metro: last light]]></category>
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		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169940</guid>
		<description><![CDATA[4A Games has released an official launch trailer for Metro: Last Light to celebrate the game&#8217;s release in the U.S. It&#8217;s due to hit European stores on Friday. You can check out Ray Carsillo&#8217;s thoughts on the game in his review here.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-166197" title="metro_last_light_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/04/metro_last_light_header.jpg" alt="" width="640" height="360" /></p>
<p>4A Games has released an official launch trailer for <em>Metro: Last Light</em> to celebrate the game&#8217;s release in the U.S. It&#8217;s due to hit European stores on Friday.</p>
<p>You can check out Ray Carsillo&#8217;s thoughts on the game in his review <span style="color: #0000ff;"><a title="EGM Review:  Metro: Last Light" href="http://www.egmnow.com/articles/reviews/egm-review-metro-last-light/" target="_blank"><span style="color: #0000ff;">here</span></a></span>.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/vbS0L7EeEWc" width="640"></iframe></p>
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		<title>EA Opening DICE LA to Work on Star Wars Projects</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/aTcq8VIYNzk/</link>
		<comments>http://www.egmnow.com/articles/news/ea-opening-dice-la-to-work-on-star-wars-projects/#comments</comments>
		<pubDate>Wed, 15 May 2013 10:15:40 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Breaking News]]></category>
		<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PlayStation 4 News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dice la]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169936</guid>
		<description><![CDATA[EA is opening up a new DICE studio based in Los Angeles which will work on the Star Wars IP which it acquired from Disney recently. A new report in the Wall Street Journal states that the publisher is investing in a new LA office for its DICE studio with the hopes of poaching talent from key [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-127465" title="EA Logo for News" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2012/10/EA-Logo-for-News.jpg" alt="" width="640" height="360" /></p>
<p>EA is opening up a new DICE studio based in Los Angeles which will work on the Star Wars IP which it acquired from Disney recently.</p>
<p>A new report in the <span style="color: #0000ff;"><a href="http://online.wsj.com/article/SB10001424127887324715704578483171152663246.html?mod=WSJ_Tech_LEFTTopNews" target="_blank"><span style="color: #0000ff;">Wall Street Journal</span></a> </span>states that the publisher is investing in a new LA office for its DICE studio with the hopes of poaching talent from key rivals such as Activision Blizzard. The developer is now <span style="color: #0000ff;"><a href="http://dice.se/jobs/" target="_blank"><span style="color: #0000ff;">hiring for several positions</span></a></span> at DICE Los Angeles including audio artists, a development manager, and level designers.</p>
<p><span style="color: #0000ff;"><a href="http://online.wsj.com/article/SB10001424127887324715704578483171152663246.html?mod=WSJ_Tech_LEFTTopNews" target="_blank"><span style="color: #0000ff;">The article</span></a></span> goes on to state that DICE LA will be a &#8220;key cog&#8221; in EA&#8217;s plans for the Star Wars franchise. DICE’s general manager Karl-Magnus Troedsson told the site, “There is an extreme talent pool over that we want a part of. It’s no secret that our main competitor is there,” meaning Activision and its <em>Call of Duty</em> studios.</p>
<p>DICE LA is aiming to add 60 new staff members by the end of 2013 and has already absorbed several members of Medal of Honor studio Danger Close.</p>
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		<title>Gran Turismo 6 Listing Appears On Official Website</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/XIkPVzKnLTs/</link>
		<comments>http://www.egmnow.com/articles/news/gran-turismo-6-listing-appears-on-official-website/#comments</comments>
		<pubDate>Wed, 15 May 2013 09:58:43 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gran Turismo 6]]></category>
		<category><![CDATA[polyphony]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169931</guid>
		<description><![CDATA[It appears as if the cat is finally out the bag as a listing for Gran Turismo 6 has appeared on the Sony-managed website gran-turismo.com. The link to Gran Turismo 6 has since been removed, but it originally led to a blank page with no additional details. Sony is expected to officially announce the game at an [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-168709" title="gran turismo 6 (2)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/gran-turismo-6-2.jpg" alt="" width="640" height="360" /></p>
<p>It appears as if the cat is finally out the bag as a listing for <em>Gran Turismo 6</em> has appeared on the Sony-managed website <span style="color: #0000ff;"><a href="http://www.gran-turismo.com/us/news/" target="_blank"><span style="color: #0000ff;">gran-turismo.com</span></a>.</span></p>
<p>The link to <em>Gran Turismo 6</em> has since been removed, but it originally led to a blank page with no additional details. Sony is expected to officially announce the game at <span style="color: #0000ff;"><a title="(UPDATE) ‘Exciting Announcements’ Teased for Gran Turismo Event Next Week, Trailer Released" href="http://www.egmnow.com/articles/news/exciting-announcements-teased-for-gran-turismo-event-next-week/" target="_blank"><span style="color: #0000ff;">an event</span></a></span> in the U.K. later today at the Silverstone circuit.</p>
<p>Let the waiting game begin.</p>
<p><img class="aligncenter size-full wp-image-169933" title="gran turismo 6 leak" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/gran-turismo-6-leak.jpg" alt="" width="640" height="181" /></p>
<p><strong>Via:</strong> <a href="http://www.joystiq.com/2013/05/14/rumor-gran-turismo-6-product-page-discovered-at-official-site/" target="_blank">Joystiq</a></p>
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		<title>TERA Patch Adds Kelsaik Raid, New Achievements, and More</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/WcoH8V76Ofw/</link>
		<comments>http://www.egmnow.com/articles/news/tera-patch-adds-kelsaik-raid-new-achievements-and-more/#comments</comments>
		<pubDate>Tue, 14 May 2013 23:20:17 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[En Masse]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[TERA]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169912</guid>
		<description><![CDATA[TERA&#8216;s latest update is now live adding a new raid, new achievements, and offering several bug fixes. The patch adds the Kelsaik raid in both 10 and 20-person mode along with connected achievements for both. Solo or duo queue options are now available for the Champions&#8217; Skyring and the game&#8217;s prologue tutorial has been removed. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-144069" title="tera online" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/01/tera-online.jpg" alt="" width="640" height="360" /></p>
<p><em>TERA</em>&#8216;s latest update is now live adding a new raid, new achievements, and offering several bug fixes.</p>
<p>The patch adds the Kelsaik raid in both 10 and 20-person mode along with connected achievements for both. Solo or duo queue options are now available for the Champions&#8217; Skyring and the game&#8217;s prologue tutorial has been removed.</p>
<p>You can check out the complete patch notes below:</p>
<p><strong>Cool New Stuff</strong></p>
<div>
<ul>
<li>Kelsaik’s Raid (10- and 20-player) is now here!
<ul>
<li>Everyone will automatically obtain the quest “A Bigger, Badder Kelsaik” upon reaching level 60. But don’t think you can blow his house down just because you hit level 60.</li>
<li>Raids can enter via the Instance Matching system or via the raid teleportal located next to the regular Kelsaik’s Nest teleportal.</li>
<li>The quest reward contains:
<ul>
<li>300 gold</li>
<li>2,500,000 XP</li>
<li>Kelsaik’s Treasure Crate, which contains gems</li>
</ul>
</li>
<li>Two new achievements have been added.
<ul>
<li>Be the first 10-person raid on the server to kill Raid X Kelsaik.</li>
<li>Be the first 20-person raid on the server to kill Raid XX Kelsaik, which grants the Pro Raider—Mark I title.</li>
</ul>
</li>
<li>Both instance versions have a cooldown of one entry per day. Instance reset scrolls do not apply to raid instances.</li>
<li>No masterworked or pre-enchanted items drop in these dungeons.</li>
<li>Two new sets of enchantable tier 14 weapons and armor are introduced.
<ul>
<li>The 20-person raid drops the Mayhem Set.</li>
<li>The 10-person raid drops the Dismay Set.</li>
</ul>
</li>
<li>New superior jewelry also has a chance to drop.</li>
</ul>
</li>
</ul>
<p><strong>Miscellaneous Changes</strong></p>
<div>
<ul>
<li>Champions’ Skyring (unranked and ranked) can now be solo- or duo-queued. But you cannot quad-queue. Five is right out.</li>
<li>A warning pop-up window now alerts users who try to sell masterworked, enchanted, or crystal-equipped gears to merchants, specialty stores, and crystal merchants.</li>
<li>The character- and account-bound skill books for Boneshaker are now discardable.</li>
<li>Traveler’s insurance and the four summon NPC scrolls it contains are all now tradable.</li>
<li>The prologue tutorial has been removed. But there are plenty of other beaches to enjoy.</li>
</ul>
<div>
<p><strong>Bugs Squashed</strong></p>
<div>
<ul>
<li>Rookie buffs from Manaya’s Core normal mode can no longer transfer to party members in hard mode.</li>
<li>Common and master enigmatic scrolls can now be used from the shortcut tray.</li>
<li>Fixed the issue where temporary mounts were not expiring at the correct time. The horses responsible have had a good talking-to.</li>
</ul>
</div>
</div>
</div>
</div>
]]></content:encoded>
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		<title>Dust 514: New Mercenary, Veteran and Elite Packs Available to Celebrate Launch</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/DJRNJ--l0V0/</link>
		<comments>http://www.egmnow.com/articles/news/dust-514-new-mercenary-veteran-and-elite-packs-available-to-celebrate-launch/#comments</comments>
		<pubDate>Tue, 14 May 2013 23:11:13 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[CCP]]></category>
		<category><![CDATA[dust 514]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169907</guid>
		<description><![CDATA[Dust 514 is finally our of beta and to celebrate CCP has released three new purchasable packs for the game, Mercenary, Veteran, and Elite. The Mercenary Pack will set you back $19.99 and includes boosters, weapons, and dropsuits. The $49.99 Veteran Pack includes both active and passive boosters, a light attack vehicle, and over 200 [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-128369" title="Dust 514" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2012/11/Dust-514.jpg" alt="" width="640" height="360" /></p>
<p><em>Dust 514</em> is finally our of beta and to celebrate CCP has released three new purchasable packs for the game, Mercenary, Veteran, and Elite.</p>
<p>The Mercenary Pack will set you back $19.99 and includes boosters, weapons, and dropsuits. The $49.99 Veteran Pack includes both active and passive boosters, a light attack vehicle, and over 200 consumables. Finally, for those who really feel like splashing the cash, there&#8217;s the Elite Pack for $99.99, which contains two months worth of each active and passive charge, four weapons, an entire array of dropsuits, and 50 copies of three heavy vehicles.</p>
<p>You can check out a detailed rundown of each pack over on the game&#8217;s <span style="color: #0000ff;"><a href="http://dust514.com/news/2013/05/merc-vet-elite-packs/" target="_blank"><span style="color: #0000ff;">official website</span></a></span>.</p>
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		<title>Play The Great Gatsby Game, Donate A Book To Charity</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/JtkYO_ukHgE/</link>
		<comments>http://www.egmnow.com/articles/geek-now/play-the-great-gatsby-game-donate-a-book-to-charity/#comments</comments>
		<pubDate>Tue, 14 May 2013 21:27:31 +0000</pubDate>
		<dc:creator>Paul Semel, Contributor</dc:creator>
				<category><![CDATA[BOOKS]]></category>
		<category><![CDATA[GEEK NOW]]></category>
		<category><![CDATA[MOVIES]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[F. Scott Fitzgerald]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[Out of Print]]></category>
		<category><![CDATA[The Great Gatsby]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169893</guid>
		<description><![CDATA[Out of Print Clothing—who make t-shirts and other things with images from famous book covers, and then donate a book to the charity Books for Africa—have put a playable game on their website inspired by F. Scott Fitzgerald’s classic novel The Great Gatsby, and if you score 25,000 points in it, they’ll donate a book [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/great_gatsby_game_header.jpg" rel="lightbox[169893]"><img class="alignnone size-full wp-image-169894" title="great_gatsby_game_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/great_gatsby_game_header.jpg" alt="" width="640" height="360" /></a></p>
<p>Out of Print Clothing—who make t-shirts and other things with images from famous book covers, and then donate a book to the charity Books for Africa—have put a playable game on their website inspired by F. Scott Fitzgerald’s classic novel <em>The Great Gatsby</em>, and if you score 25,000 points in it, they’ll donate a book to B.F.A.</p>
<p>Originally released in 2011, the game is an 8-bit style 2D side-scrolling shooter, which is about as relevant to the original novel as, say, a 3D movie with a hip-hop soundtrack. But it’s for charity, and it’s free, so you really have no excuse not to play it.</p>
<p>There&#8217;s also no excuse not to shop their site, which include shirts and other fun stuff inspired by such classic geeky novels as Madeleine L&#8217;Engle’s <em>A Wrinkle In Time</em>, George Orwell’s <em>Animal Farm</em> and <em>1984</em>, Ray Bradbury’s <em>Fahrenheit 451</em>, Aldous Huxley’s <em>Brave New World</em>, among others.</p>
<p>The game can be found <a href="http://outofprintclothing.com/greatgatsbygame/">here</a>.</p>
]]></content:encoded>
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		<title>Halo Comic Writer to Pen New Conan the Barbarian Comic</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/IlmWaSDWbbk/</link>
		<comments>http://www.egmnow.com/articles/geek-now/halo-comic-writer-to-pen-new-conan-the-barbarian-comic/#comments</comments>
		<pubDate>Tue, 14 May 2013 21:05:03 +0000</pubDate>
		<dc:creator>Paul Semel, Contributor</dc:creator>
				<category><![CDATA[COMIC BOOKS]]></category>
		<category><![CDATA[GEEK NOW]]></category>
		<category><![CDATA[Conan The Barbarian]]></category>
		<category><![CDATA[Dark Horse Comics]]></category>
		<category><![CDATA[Fed Van Lente]]></category>
		<category><![CDATA[Halo: Blood Lines]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169870</guid>
		<description><![CDATA[Dark Horse Comics has announced that Fred Van Lente—who previously wrote the comic Halo: Blood Lines as well as issues of The Amazing Spider-Man and Wolverine: First Class—will pen a new Conan The Barbarian miniseries titled Conan And The People of the Black Circle. An adaptation of an original Conan story by Robert E. Howard, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/conan_horse_duder.jpg" rel="lightbox[169870]"><img class="alignnone size-full wp-image-169871" title="conan_horse_duder" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/conan_horse_duder.jpg" alt="" width="640" height="360" /></a></p>
<p>Dark Horse Comics has announced that Fred Van Lente—who previously wrote the comic <em>Halo: Blood Lines</em> as well as issues of <em>The Amazing Spider-Man</em> and <em>Wolverine: First Class</em>—will pen a new Conan The Barbarian miniseries titled <em>Conan And The People of the Black Circle</em>.</p>
<p>An adaptation of an original <em>Conan</em> story by Robert E. Howard, the four issue miniseries will launch October 16, and feature art by Ariel Olivetti, who previously worked with Van Lente on <em>The Incredible Hulk</em>.</p>
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		<title>Talking Sheldon Cooper Wacky Wobbler Announced</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/IZYtcgWE1Ho/</link>
		<comments>http://www.egmnow.com/articles/geek-now/talking-sheldon-cooper-wacky-wobbler-announced/#comments</comments>
		<pubDate>Tue, 14 May 2013 20:52:25 +0000</pubDate>
		<dc:creator>Paul Semel, Contributor</dc:creator>
				<category><![CDATA[COLLECTIBLES]]></category>
		<category><![CDATA[GEEK NOW]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Big Bang Theory]]></category>
		<category><![CDATA[bobble-head]]></category>
		<category><![CDATA[Funko]]></category>
		<category><![CDATA[Sheldon Cooper]]></category>
		<category><![CDATA[Wacky Wobbler]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169866</guid>
		<description><![CDATA[Funko has announced that they’ll release a talking Wacky Wobbler bobble-head of The Big Bang Theory’s Sheldon Cooper sometime about June 20 (the final release date to be determined). The bobble-head has Sheldon wearing his Superman t-shirt, and spouting such familiar lines as ”You’re in my spot,” “I’m not crazy, my mother had me tested,” [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/sheldon_cooper.jpg" rel="lightbox[169866]"><img class="alignnone size-full wp-image-169867" title="sheldon_cooper" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/sheldon_cooper.jpg" alt="" width="640" height="360" /></a></p>
<p>Funko has announced that they’ll release a talking Wacky Wobbler bobble-head of <em>The Big Bang Theory</em>’s Sheldon Cooper sometime about June 20 (the final release date to be determined).</p>
<p>The bobble-head has Sheldon wearing his Superman t-shirt, and spouting such familiar lines as ”You’re in my spot,” “I’m not crazy, my mother had me tested,” and “Bazinga!”</p>
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		<title>Ubisoft Prototyping Potential ZombieU Sequel</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/ncFcY110Tno/</link>
		<comments>http://www.egmnow.com/articles/news/ubisoft-prototyping-potential-zombieu-sequel/#comments</comments>
		<pubDate>Tue, 14 May 2013 19:34:48 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Wii U News]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[Ubisoft Montpellier]]></category>
		<category><![CDATA[Zombie U]]></category>
		<category><![CDATA[zombieu]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169862</guid>
		<description><![CDATA[According to Ubisoft creative director Jean-Philippe Caro, the company is currently prototyping a sequel to last year&#8217;s ZombieU. When asked by a Twitter user about whether fans can expect a ZombieU sequel, Caro tweeted back, &#8220;Thank you for your interest in zombie. The team is working hard on a prototype. it&#8217;s too soon to tell [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/zombieu_header.jpg" rel="lightbox[169862]"><img class="alignnone size-full wp-image-169863" title="zombieu_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/zombieu_header.jpg" alt="" width="640" height="360" /></a></p>
<p>According to Ubisoft creative director Jean-Philippe Caro, the company is currently prototyping a sequel to last year&#8217;s <em>ZombieU</em>.</p>
<p>When asked by a <a href="https://twitter.com/Bignozjip/statuses/333120913832816640">Twitter</a> user about whether fans can expect a <em>ZombieU </em>sequel, Caro <a href="https://twitter.com/Bignozjip/statuses/333120913832816640">tweeted</a> back, &#8220;Thank you for your interest in zombie. The team is working hard on a prototype. it&#8217;s too soon to tell you more.&#8221;</p>
<p>Granted—and <a href="http://www.ign.com/articles/2013/05/14/ubisoft-prototyping-zombiu-sequel">IGN</a> points this out as well—a prototype does not guarantee a sequel, it&#8217;s certainly a step in the right direction. And with <em>Rayman Legends</em> wrapped up, Ubisoft Montpellier is free to move on to their next project. If nothing else, Caro—who acted as director on the first <em>ZombiU</em>—certainly seems interested in it, and by replying to the tweet is intentionally drawing public awareness about the potential for a <em>ZombieU </em>sequel.</p>
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		<title>Konami Will Stream a Pre-E3 Show June 6</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/CuiEwpFE_UM/</link>
		<comments>http://www.egmnow.com/articles/news/konami-will-stream-a-pre-e3-show-june-6/#comments</comments>
		<pubDate>Tue, 14 May 2013 19:02:36 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Castlevania: Lords of Shadow 2]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169858</guid>
		<description><![CDATA[Konami will be live streaming a pre-E3 conference on June 6 through GameSpot and their official website. Announced via Twitter, Konami will broadcast their pre-E3 conference through GameSpot, the GameSpot app on Xbox 360, and on the events page of their official website. The pre-3 show kicks off in 22 days. Expect news about Metal [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/castlevani_lords_of_shadow_2_header.jpg" rel="lightbox[169858]"><img class="alignnone size-full wp-image-169859" title="castlevani_lords_of_shadow_2_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/castlevani_lords_of_shadow_2_header.jpg" alt="" width="640" height="360" /></a></p>
<p>Konami will be live streaming a pre-E3 conference on June 6 through GameSpot and their official website.</p>
<p>Announced via <a href="https://twitter.com/Konami/status/334307528567574529">Twitter</a>, Konami will broadcast their pre-E3 conference through GameSpot, the GameSpot app on Xbox 360, and on the <a href="http://events.konami.com/">events page of their official website</a>. The pre-3 show kicks off in 22 days.</p>
<p>Expect news about <em>Metal Gear Solid 5: The Phantom Pain</em> and <em>Castlevania: Lords of Shadow 2</em> to come out of the show, in addition to whatever else Konami has up their sleeve.</p>
<p>Naturally, the EGM crew will be on hand covering the event live.</p>
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		<title>Twitch TV App Goes Live on Xbox 360 Today</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/wIdJedWALGA/</link>
		<comments>http://www.egmnow.com/articles/news/twitch-tv-app-goes-live-on-xbox-360-today/#comments</comments>
		<pubDate>Tue, 14 May 2013 18:53:42 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[twitch.tv]]></category>
		<category><![CDATA[xbla]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Xbox 720]]></category>
		<category><![CDATA[Xbox Durango]]></category>
		<category><![CDATA[Xbox Infinite]]></category>
		<category><![CDATA[xbox infinity]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169854</guid>
		<description><![CDATA[Videogame live stream and eSports vehicle Twitch TV&#8217;s Xbox 360 app goes live today. Twitch TV considers itself to be the &#8220;ESPN&#8221; of gaming, and hosts a wide array of videogame coverage, notably games that fall under the eSports umbrella, including StarCraft II, Dota 2, and Team Fortress 2—and other titles without a &#8220;2&#8243; branded [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/twitch_tv_xbla_header.jpg" rel="lightbox[169854]"><img class="alignnone size-full wp-image-169855" title="twitch_tv_xbla_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/twitch_tv_xbla_header.jpg" alt="" width="640" height="360" /></a></p>
<p>Videogame live stream and eSports vehicle Twitch TV&#8217;s Xbox 360 app goes live today.</p>
<p>Twitch TV considers itself to be the &#8220;ESPN&#8221; of gaming, and hosts a wide array of videogame coverage, notably games that fall under the eSports umbrella, including <em>StarCraft II</em>, <em>Dota 2</em>, and <em>Team Fortress 2</em>—and other titles without a &#8220;2&#8243; branded in their name.</p>
<p>According to Microsoft&#8217;s Major Nelson, Twitch TV has over 800,000 users trimming gameplay and 34 million viewers. The Xbox 360 Twitch TV app will give Gold subscribers access to the 300 most popular Twitch TV streams.</p>
<p>The May 21 Xbox Reveal will also be streamed over Twitch TV, moderated by Major Nelson himself.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/KikFrnAguQk" width="640"></iframe></p>
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		<title>Insomniac Games Not Developing for Wii U, Considering PC</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/5U2Y1zjiMRI/</link>
		<comments>http://www.egmnow.com/articles/news/insomniac-games-not-developing-for-wii-u-considering-pc/#comments</comments>
		<pubDate>Tue, 14 May 2013 18:40:36 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Wii U News]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Fuse]]></category>
		<category><![CDATA[insomniac games]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Ted Price]]></category>
		<category><![CDATA[Third-Person Shooters]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169850</guid>
		<description><![CDATA[While taking questions during a Reddit AMA, Insomniac Games CEO and president Ted Price mentioned that his company is not working on any games for Nintendo&#8217;s Wii U. &#8220;Wii U is something I&#8217;d consider more current ten—but we&#8217;re not working on games for it,&#8221; Price posted. &#8220;When it comes to PS4 I&#8217;m excited that they [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/fuse_header.jpg" rel="lightbox[169850]"><img class="alignnone size-full wp-image-167480" title="fuse_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/fuse_header.jpg" alt="" width="640" height="360" /></a></p>
<p>While taking questions during a <a href="http://www.reddit.com/r/IAmA/comments/1e38bl/hi_im_ted_price_founder_and_ceo_of_insomniac/">Reddit AMA</a>, Insomniac Games CEO and president Ted Price mentioned that his company is not working on any games for Nintendo&#8217;s Wii U.</p>
<p>&#8220;Wii U is something I&#8217;d consider more current ten—but we&#8217;re not working on games for it,&#8221; Price <a href="http://www.reddit.com/r/IAmA/comments/1e38bl/hi_im_ted_price_founder_and_ceo_of_insomniac/">posted</a>. &#8220;When it comes to PS4 I&#8217;m excited that they seem to [be] lowering barriers for independent developers. It&#8217;s cool to see almost weekly announcements from Sony explaining how they&#8217;re opening things up for indies. And of course I&#8217;m very excited to see what Microsoft announces soon.&#8221;</p>
<p>Price also touched upon their upcoming third-person co-op shooter <em>Fuse&#8217;s</em> absence from the PC scene.</p>
<p>&#8220;We wanted to make sure that we nailed it on Xbox 360 and PS3 before considering anything else,&#8221; Price wrote. &#8220;New IP, new engine [and] tools, new publishing partner. There was a lot of &#8216;new&#8217; on the project.&#8221;</p>
<p>When asked about release <em>Fuse</em> PC—as well as other Insomniac games—Price replied tersely, &#8220;Maybe…stay tuned.&#8221;</p>
<p><em>Fuse</em> lights up PS3 and Xbox 360 May 28 in North America, May 31 in Europe.</p>
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		<title>Heads Fly in Latest Killzone: Mercenary Trailer</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/snbcNWlcDWY/</link>
		<comments>http://www.egmnow.com/articles/news/heads-fly-in-latest-killzone-mercenary-trailer/#comments</comments>
		<pubDate>Tue, 14 May 2013 18:16:57 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[PS Vita News]]></category>
		<category><![CDATA[First-Person Shooter]]></category>
		<category><![CDATA[guerilla cambridge]]></category>
		<category><![CDATA[Killzone Mercenary]]></category>
		<category><![CDATA[Playstation Vita]]></category>
		<category><![CDATA[ps vita]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Vita]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169847</guid>
		<description><![CDATA[A new trailer for Killzone Mercenary contains about a minute of Helghast heads being blown off. The PS Vita exclusive side story puts players in control of Arran Danner, a former UCA soldier turned mercenary, who gladly accepts missions from both warring factions—so long as the price is right. Mercenary is the second handheld spinoff [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/01/00.jpg" rel="lightbox[169847]"><img class="alignnone size-full wp-image-149391" title="Killzone Mercenary - Header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/01/00.jpg" alt="" width="640" height="360" /></a></p>
<p>A new trailer for <em>Killzone Mercenary</em> contains about a minute of Helghast heads being blown off.</p>
<p>The PS Vita exclusive side story puts players in control of Arran Danner, a former UCA soldier turned mercenary, who gladly accepts missions from both warring factions—so long as the price is right. <em>Mercenary</em> is the second handheld spinoff in the <em>Killzone </em>series, following 2006&#8242;s <em>Liberation</em> for PSP.</p>
<p><em>Killzone Mercenary</em> launches on PlayStation Vita September 17 in North America, September 18 in Europe.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/wrJSoXZwra0" width="640"></iframe></p>
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		<title>New Adventure Time, Regular Show, Ben 10 Games Coming This Fall</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/-9mAheYkWB0/</link>
		<comments>http://www.egmnow.com/articles/news/d3-announces-new-adventure-time-regular-show-ben-10-games-coming-this-fall/#comments</comments>
		<pubDate>Tue, 14 May 2013 18:00:49 +0000</pubDate>
		<dc:creator>Chris Holzworth, Editorial Intern</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[3DS News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii News]]></category>
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		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Adventure Time: Explore the Dungeon Because I DON'T KNOW!]]></category>
		<category><![CDATA[Ben 10 Omniverse 2]]></category>
		<category><![CDATA[High Voltage Software]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[Regular Show: Mordecai and Rigby In 8-Bit Land]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[WayForward Technologies]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169842</guid>
		<description><![CDATA[D3Publisher and Cartoon Network Enterprises are rolling out three new games based on their most popular animated series this fall. Coming to a smattering of consoles and handhelds are: Adventure Time: Explore the Dungeon Because I DON’T KNOW! (Wii U, Nintendo 3DS, Xbox 360, PlayStation 3 and Windows PC) Regular Show: Mordecai and Rigby In [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/adventure_time_explore_the_dungeon_header.jpg" rel="lightbox[169842]"><img class="alignnone size-full wp-image-169843" title="adventure_time_explore_the_dungeon_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/adventure_time_explore_the_dungeon_header.jpg" alt="" width="640" height="360" /></a></p>
<p>D3Publisher and Cartoon Network Enterprises are rolling out three new games based on their most popular animated series this fall.</p>
<p>Coming to a smattering of consoles and handhelds are:</p>
<ul>
<li><em>Adventure Time: Explore the Dungeon Because I DON’T KNOW!</em> (Wii U, Nintendo 3DS, Xbox 360, PlayStation 3 and Windows PC)</li>
<li><em>Regular Show: Mordecai and Rigby In 8-Bit Land</em> (Nintendo 3DS)</li>
<li><em>Ben 10 Omniverse 2</em> (Wii U, Wii, Nintendo 3DS, Xbox 360, and PlayStation 3)</li>
</ul>
<p>&#8220;Having the creative talents of these widely popular animated shows working directly with very proven development teams, it has given us the recipe to create the very best and most authentic videogame experiences that will please fans of all ages,&#8221; D3Publisher&#8217;s vice president of product development Peter Andrew said in the press release.</p>
<p>WayForward Technologies, the team behind last year&#8217;s <em>Adventure Time </em>3DS title, will be developing both the <em>Regular Show</em> game and the second <em>Adventure Time </em>game, which will boast four-player co-op.</p>
<p>The second Ben 10 Omniverse game is being handled by High Voltage Software, the studio behind <em>The Conduit.</em></p>
<p>All three games are slated for release this fall.</p>
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		<title>Guild Wars 2 Secret of Southsun Patch Now Live</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/HloqcmRiJNw/</link>
		<comments>http://www.egmnow.com/articles/news/guild-wars-2-secret-of-southsun-patch-now-live/#comments</comments>
		<pubDate>Tue, 14 May 2013 16:54:45 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[arenanet]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[guild wars 2]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[NCsoft]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169836</guid>
		<description><![CDATA[Guild Wars 2&#8216;s Secret of Southsun patch is now live, extending the game&#8217;s living story, adding a new mini-game, and adding traps to World vs. World. Yesterday it was revealed that an expansion pack for Guild Wars 2 is currently being prepared. You can check out the key features of this latest patch below: Keep [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-168467" title="guild wars 2 southsun (7)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/guild-wars-2-southsun-7.jpg" alt="" width="640" height="360" /></p>
<p><em>Guild Wars 2</em>&#8216;s <em>Secret of Southsun</em> patch is now live, extending the game&#8217;s living story, adding a new mini-game, and adding traps to World vs. World.</p>
<p>Yesterday it was <span style="color: #0000ff;"><a title="NCsoft: Guild Wars 2 Expansion Being Prepared" href="http://www.egmnow.com/articles/news/ncsoft-guild-wars-2-expansion-being-prepared/" target="_blank"><span style="color: #0000ff;">revealed</span></a></span> that an expansion pack for Guild Wars 2 is currently being prepared. You can check out the key features of this latest patch below:</p>
<blockquote>
<h3>Keep the Peace on Southsun Cove</h3>
</blockquote>
<div>
<blockquote><p>Inspector Ellen Kiel of the Lionguard has been tasked with restoring order to the island, but she can’t do it alone. In this all-new content, you’ll partner with Kiel to protect the settlements on Southsun Cove and uncover the source of the mysterious animal attacks!</p>
<h3>Blow Off Steam with New Crab Toss Game!</h3>
</blockquote>
<div>
<div>
<div>
<blockquote><p>To keep their minds off their troubles, the settlers on Southsun Cove have created a rugged new beach game: Crab Toss! In this instanced mini-game, players try to score points by capturing a hermit crab and withstanding karka attacks. It’s fun in the sun, Southsun-style!</p>
<h3 id="yui_3_5_0_1_1368550117997_278">Introducing Traps in World vs. World</h3>
</blockquote>
<div>
<div>
<div>
<blockquote><p>Traps are fiendish items that can be purchased from the new Traps and Tricks Outfitters on each WvW map. We’re starting with anti-stealth fields and traps that remove supply from enemy players, but in the months ahead we’ll introduce even more ways to spread mayhem in the Mists!</p></blockquote>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
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		<title>Star Wars: The Old Republic Game Update 2.1 Now Live, Launch Trailer</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/W1EtMchDBMA/</link>
		<comments>http://www.egmnow.com/articles/pc/star-wars-the-old-republic-game-update-2-1-now-live-launch-trailer/#comments</comments>
		<pubDate>Tue, 14 May 2013 16:36:28 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC VIDEOS]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169830</guid>
		<description><![CDATA[Patch 2.1 Customization for Star Wars: The Old Republic is now live and available to download, adding a new species, character re-customization, and more. Players can now roll characters as Cathar, or change their existing charter into one thanks to the new design kiosks. The kiosk allows you to completely re-customize your character from hair style to body type. There&#8217;s also several new appearance [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-166416" title="swtor" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/04/swtor.jpg" alt="" width="640" height="360" /></p>
<p>Patch 2.1 Customization for <em>Star Wars: The Old Republic</em> is now live and available to download, adding a new species, character re-customization, and more.</p>
<p>Players can now roll characters as Cathar, or change their existing charter into one thanks to the new design kiosks. The kiosk allows you to completely re-customize your character from hair style to body type. There&#8217;s also several new appearance options available to buy from the Cartel Market.</p>
<p>Finally there&#8217;s the introduction of the dye module system which allows players to redye their armor a different color.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/3thDz06U6Ho" width="640"></iframe></p>
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		<title>Payday 2 Coming August, Retail Release Announced</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/HLTlrv_07mw/</link>
		<comments>http://www.egmnow.com/articles/news/payday-2-coming-august-retail-release-announced/#comments</comments>
		<pubDate>Tue, 14 May 2013 15:39:58 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Breaking News]]></category>
		<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Overkill]]></category>
		<category><![CDATA[payday 2]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169826</guid>
		<description><![CDATA[505 Games and Overkill Software have announced that Payday 2 will no longer be a digital download only release, but will now also be getting a retail release. The game will be released globally at retail this August on PlayStation 3 and Xbox 360 and will get a digital download on Steam, XBLA, and PSN. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-156778" title="payday 2 (5)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/03/payday-2-5.jpg" alt="" width="640" height="360" /></p>
<p>505 Games and Overkill Software have announced that <em>Payday 2</em> will no longer be a digital download only release, but will now also be getting a retail release.</p>
<p>The game will be released globally at retail this August on PlayStation 3 and Xbox 360 and will get a digital download on Steam, XBLA, and PSN. You can pre-order the game from <span style="color: #0000ff;"><a href="http://www.gamestop.com/xbox-360/games/payday-2-the-heist/109419" target="_blank"><span style="color: #0000ff;">GameStop</span></a></span> right now for $39.99.</p>
<p>Check out Chris and Josh&#8217;s <span style="color: #0000ff;"><a href="http://www.egmnow.com/articles/xbox_360/egm-doubletake-payday-2/" target="_blank"><span style="color: #0000ff;">DoubleTake</span></a></span> on the game for their impressions on this bank robbery gone south simulator.</p>
<p><span style="color: #ff0000;">Which will you choose? Let us know in the comments below.</span></p>
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		<title>RIFT Going Free-to-Play Next Month</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/KC7M4ULVQRA/</link>
		<comments>http://www.egmnow.com/articles/news/rift-going-free-to-play-next-month/#comments</comments>
		<pubDate>Tue, 14 May 2013 15:26:26 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[Gaming]]></category>
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		<category><![CDATA[rift]]></category>
		<category><![CDATA[trion worlds]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169822</guid>
		<description><![CDATA[Despite stating on several occasions that it would never happen, Trion Worlds has today announced that its MMO RIFT will be going free-to-play next month. The F2P option will be added on June 12 with the usual leveling experience being offered for free and items such as cosmetics and consumables being offered in the cash shop. An [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-154555" title="Rift3" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/02/Rift3.jpg" alt="" width="642" height="355" /></p>
<p>Despite stating on several occasions that it would never happen, Trion Worlds has today announced that its MMO <em>RIFT</em> will be going free-to-play next month.</p>
<p>The F2P option will be added on June 12 with the usual leveling experience being offered for free and items such as cosmetics and consumables being offered in the cash shop. An optional subscription will still be available for those who wish to use it.</p>
<p>“We have been listening to feedback from our players and watching the continuously developing MMO community, and are now ready to launch <em>RIFT</em> as a premium free-to-play experience,” said Bill Fisher, creative director. “After taking our time and planning a careful transition; we are very excited to bring an enhanced game experience to everyone, without barriers.”</p>
<p>Trion will offer current and previous subscribers a boost in the form of loyalty and currency bonuses. Update 2.3 will kick off <em>RIFT</em>&#8216;s F2P charge by adding a new zone, world event, chronicle, and more.</p>
]]></content:encoded>
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		<title>EGM Review:  Metro: Last Light</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/MysyN4sXSOU/</link>
		<comments>http://www.egmnow.com/articles/reviews/egm-review-metro-last-light/#comments</comments>
		<pubDate>Tue, 14 May 2013 15:00:10 +0000</pubDate>
		<dc:creator>Ray Carsillo, Reviews Robot 3000</dc:creator>
				<category><![CDATA[* Reviews]]></category>
		<category><![CDATA[* Top Stories]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC REVIEWS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 Reviews]]></category>
		<category><![CDATA[Artyom]]></category>
		<category><![CDATA[Communism]]></category>
		<category><![CDATA[Dark Ones]]></category>
		<category><![CDATA[Dmitry Glukhovsky]]></category>
		<category><![CDATA[Fourth Reich]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[Khan]]></category>
		<category><![CDATA[Metro]]></category>
		<category><![CDATA[metro 2033]]></category>
		<category><![CDATA[metro: last light]]></category>
		<category><![CDATA[moscow]]></category>
		<category><![CDATA[Russia]]></category>
		<category><![CDATA[Stealth]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169722</guid>
		<description><![CDATA[Only McCarthy would disapprove EDITOR’S NOTE: THIS REVIEW CONTAINS SPOILERS FOR METRO 2033. IF YOU HAVE NOT PLAYED METRO 2033, YOU MAY WISH TO TURN BACK. CONSIDER YOURSELF WARNED. Three years ago, THQ released a first-person shooter called Metro 2033 to little fanfare. Based on a self-published book of the same name, the game found [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169723" title="metro-last-light640" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/metro-last-light640.jpg" alt="" width="640" height="360" /></p>
<div>
<h2 class="single_title typeface-js" style="border-left: 10px solid #0072BC; padding-left: 5px;">Only McCarthy would disapprove</h2>
</div>
<p><strong>EDITOR’S NOTE: THIS REVIEW CONTAINS SPOILERS FOR <em>METRO 2033</em></strong><strong>. IF YOU HAVE NOT PLAYED <em>METRO 2033</em></strong><strong>, YOU MAY WISH TO TURN BACK. CONSIDER YOURSELF WARNED.</strong></p>
<p>Three years ago, THQ released a first-person shooter called <em>Metro 2033</em> to little fanfare. Based on a self-published book of the same name, the game found a niche among those looking for more than the standard military-shooter experience. Players embraced a rich, enthralling story—even if the gameplay itself was flawed and ultimately detracted from the experience.</p>
<p>Back in the present day, that cult status has given <em>2033</em>’s sequel,<em> Metro: Last Light,</em> a groundswell of buzz. Looking to deliver an even more in-depth experience and to fix the technical problems of the past, developer 4A Games has overcome mid-process publisher problems to deliver a game that picks up on Artyom’s story two years after his initial adventure in post-apocalyptic Moscow. Yes, fans of the novels, I said “Artyom.” Instead of following the storyline of the books—which would carry us right into <em>Metro 2034</em> and follow Artyom’s friend, Hunter, <em>Metro</em> series author Dmitry Glukhovsky penned an entirely original script that continues Artyom’s tale.</p>
<p>Since <em>Metro 2033</em> featured multiple endings—one where Artyom destroyed the Dark Ones, (humanoid creatures with charcoal skin and telepathic abilities), and one where he spared them—Glukhovsky and 4A Games looked at gamer tendencies to see how they would proceed. An overwhelming majority of gamers chose to destroy the Dark Ones, so <em>Last Light</em> considers that ending the canonical one.</p>
<p>Artyom’s been plagued with nightmares since the end of the first game, even though many laud him as the hero who saved the Moscow Metro from the insidious Dark Ones. But Artyom knows the truth: He made a terrible mistake when he launched those missiles from the local TV tower. Redemption may be near for Artyom, though, as his good friend and adviser, Khan, says he’s spotted a young Dark One that survived the blast near the Botanical Gardens. If Artyom can save this child, he hopes that he can still save what’s left of his scarred soul. Unfortunately for him, the other factions within the Metro have plans for Artyom—and this young Dark One as well.</p>
<p><img class="aligncenter size-full wp-image-169727" title="worldonfire640" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/worldonfire6401.jpg" alt="" width="640" height="360" /></p>
<p>As one of those fans of the first <em>Metro</em>, I was blown away by how far <em>Last Light</em> has come compared to its predecessor. If you thought the narrative was intriguing before, now it’s downright intoxicating. The game’s pacing and levels are broken up like chapters of a book—a clear indication of Glukhovsky’s involvement—each introduced by Artyom’s narration, which allows for both simple character development as well as a streamlined setup for the action. And if you want more of Artyom’s inner voice brought to the forefront, the game includes 43 collectible journal entries that flesh out the longer sequences and Artyom’s thinking.</p>
<p>The story’s constantly moving forward, which helps the pacing and narrative tremendously. The game offers few optional missions, and the ones that are included are well hidden within the context of the happenings around you; this way, even if you miss them, you probably won’t realize it.</p>
<p>When you combine how the plot unfolds with the brilliantly designed world of the Metro, you have one of the most immersive, atmospheric experiences you’re likely to get on consoles. I wish some survival-horror games would take a page out of <em>Metro: Last Light</em>’s book when it comes to building tension and atmospheric presence; I couldn’t put my controller down, as I got sucked into Artyom’s sad existence. Yet I was still in awe and aware of Artyom’s insignificance compared to the sprawling mass of Metro tunnels or to the ruins of Moscow’s mightiest monuments on those rare sojourns to the surface, which only sucked me further down the rabbit hole.</p>
<p>The improved graphics definitely help here; many of the creatures, people, weapons, and locations have an intense amount of detail, often so minute that you can actually count how many expended shells are in your six-shooter or watch as the flame of a broken lantern slowly engulfs dried-up cardboard boxes or furniture.</p>
<p>Not all of the creatures are as frightening as the developers intended, however. The Demons and Watchmen from the first game look better than ever, but new monsters that lurk in the water—or are sequence-specific—look like they belong more on a Ray Harryhausen stop-motion stage than they do in a modern game.</p>
<p>The biggest improvement between the two <em>Metro</em> games, however, is clearly in the gameplay. Sure, you’ve still got your typical first-person shooter mechanics, but <em>Last Light</em> also sports an interesting weapon-customization feature. If you’d rather save your military-grade shells (returning as the game’s currency), you can actually make it through most of the game with very few weapon upgrades. I personally picked up only a few along the way and was fine throughout, modifying my pistol so it acted more like a sniper rifle, adding night vision to my assault rifle, and picking up a quad-barreled shotgun along the way that put most any monster down very quickly.</p>
<p><img class="aligncenter size-full wp-image-169726" title="shotgun640" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/shotgun640.jpg" alt="" width="640" height="360" /></p>
<p>The idea of needing to survive is also still prevalent here. Much like in <em>2033</em>, keeping an eye on your air supply when in toxic areas, charging your headlamp with a portable generator, and making sure the visor on your gasmask doesn’t crack all add extra tension to several scenarios, where facing off against giant spiders or a Communist patrol are unavoidable.</p>
<p>I realize I keep referring to <em>Last Light</em> as a first-person shooter—and although that’s technically true, that description makes the experience sound more action-oriented than it really is. Sure, you can go through the game guns-a-blazin’, but the true sense of playing in Artyom’s shoes comes when you must play stealthily: trying to time patrol patterns, shooting out ceiling lights with silenced weapons, and making sure dead bodies won’t alert guards. And this leads us into the next major improvement: enemy AI.</p>
<p>Foes will now actively search you out if they suspect you’re near, and they’ll go to great lengths to try to flank you or flush you out with grenades and other tactics. At several points, however, I took advantage of standard stealth strategies to fool the AI and easily overcome drastic numbers disadvantages, meaning that the AI has come far—but not far enough to put <em>Last Light</em> on par with more traditional stealth titles.</p>
<p>The game also makes it more difficult to be stealthy, because it lacks one simple mechanic: dragging away dead bodies. Oftentimes, it wasn’t that I made noise or missed an instant-kill headshot—it was the fact that a guard stumbled upon a corpse strewn across the floor. I’m not expecting Artyom to be like Agent 47 in <em>Hitman</em>, hiding bodies in every container known to man, and I get that his character’s a somewhat-naïve twentysomething, but just let me drag the bodies out of sight!</p>
<p>Despite these flaws—along with the occasional ragdoll-physics glitch and a convoluted user interface for selecting secondary weapons and items—I found <em>Metro: Last Light</em> to be one of the most complete experiences I’ve had from a game in quite some time. The story is all-consuming and made me lose sense of the world around me—and myself—as I poured hours into helping Artyom save the Metro.</p>
<p><img class="aligncenter size-full wp-image-169725" title="flamethrowers640" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/flamethrowers640.jpg" alt="" width="640" height="360" /></p>
<table style="width: 640px;" border="0" cellspacing="0" cellpadding="5">
<tbody>
<tr>
<td style="border-bottom: 1px solid #d7d7d7;" colspan="2"><span style="font-size: 11px; color: #666666;"><strong>Developer:</strong> 4A Games • <strong>Publisher:</strong> Deep Silver • <strong>ESRB:</strong> M &#8211; Mature • <strong>Release Date:</strong> 05.14.13</span></td>
</tr>
<tr>
<td style="width: 100px; text-align: center;">
<div style="min-height: 40px; padding-top: 15px;"><span class="single_title typeface-js" style="font-size: 60px; color: #0072bc;"><span class="single_title typeface-js" style="font-size: 60px; color: #0072bc;">8.5</span></span></div>
</td>
<td>
<div style="min-height: 40px; padding: 5px 3px 10px 3px;">
<p>If you love a great story and some fun first-person shooter action, <em>Metro: Last Light</em> is sure to please. Only a couple of minor shortcomings hold the experience back, including the much-improved—but still not completely polished—stealth gameplay.</p>
</div>
</td>
</tr>
<tr>
<td style="color: #0072bc; font-weight: bold; border-right: 1px solid #d7d7d7; border-top: 1px solid #d7d7d7; text-align: right; padding 0px 10px 10px 0px; vertical-align: top;">The Good</td>
<td style="vertical-align: top; padding-bottom: 10px; border-top: 1px solid #d7d7d7;">One of the most immersive, atmospheric games you’ll play this year.</td>
</tr>
<tr>
<td style="color: #0072bc; font-weight: bold; border-right: 1px solid #d7d7d7; text-align: right; padding 0px 10px 10px 0px; vertical-align: top;">The Bad</td>
<td style="vertical-align: top; padding-bottom: 10px;">AI and stealth have come a long way—but not far enough. <strong></strong></td>
</tr>
<tr>
<td style="color: #0072bc; font-weight: bold; border-right: 1px solid #d7d7d7; text-align: right; padding 0px 10px 10px 0px; vertical-align: top;">The Ugly</td>
<td style="vertical-align: top; padding-bottom: 10px;">How much free advertising for Dmitry Glukhovsky’s books you’ll find.</td>
</tr>
<tr>
<td style="border-top: 1px solid #d7d7d7;" colspan="2"><span style="font-size: 11px; color: #666666;"><em>Metro: Last Light</em> is available on Xbox 360, PS3, and PC. Primary version reviewed was for Xbox 360.</span></td>
</tr>
</tbody>
</table>
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		<title>Nvidia Shield Launching in June, Pre-orders Begin Next Week</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/b2jSI2F_StQ/</link>
		<comments>http://www.egmnow.com/articles/news/nvidia-shield-launching-in-june-pre-orders-begin-next-week/#comments</comments>
		<pubDate>Tue, 14 May 2013 14:24:52 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
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		<category><![CDATA[PC NEWS]]></category>
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		<category><![CDATA[nvidia shield]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169818</guid>
		<description><![CDATA[Nvidia has announced that its Shield handheld will launch by the end of June and pre-orders will open next week. The Tegra 4-powered Android handheld will set you back $349.99 and can be pre-ordered from May 20. Nvidia also announced five new games for the handheld, Broken Age, Costume Quest, Flyhunter: Origins, Skiing Fred, and Chuck&#8217;s Challenge. Shield is running Android [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-146798" title="nvidia-shield-top630" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/01/nvidia-shield-top630.jpg" alt="" width="630" height="360" /></p>
<p>Nvidia has announced that its Shield handheld will launch by the end of June and pre-orders will open next week.</p>
<p>The Tegra 4-powered Android handheld will set you back $349.99 and can be pre-ordered from May 20. Nvidia also announced five new games for the handheld, <em>Broken Age</em>, <em>Costume Quest</em>, <em>Flyhunter: Origins</em>, <em>Skiing Fred,</em> and <em>Chuck&#8217;s Challenge.</em></p>
<p>Shield is running Android 4.2.1, has a 5-inch retina display, 16GB of internal storage, a built in mic and GPS. The handheld is also capable of streaming games from your PC, providing that it has a GTX 650 or higher graphics card.</p>
<p>The Nvidia Shield will include two free games: <em>Sonic the Hedgehog 4: Episode 2</em> and E<em>xpendable: Rearmed.</em></p>
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		<title>F2P Military MMO War Thunder Heading to PlayStation 4</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/jc5LyJw9vVQ/</link>
		<comments>http://www.egmnow.com/articles/news/f2p-military-mmo-war-thunder-heading-to-playstation-4/#comments</comments>
		<pubDate>Tue, 14 May 2013 14:07:18 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 4]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=169812</guid>
		<description><![CDATA[Gaijin Entertainment has announced that its free-to-play military MMO, War Thunder, is heading to PlayStation 4 later this year. War Thunder features real-time battles between planes, tanks, and warships, and is described as having “intelligent personalization, deeply integrated social capabilities, and innovative cloud options.&#8221; The PlayStation 4 version of the game will feature “smart and easy options [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169815" title="war thunder" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/war-thunder.jpg" alt="" width="640" height="360" /></p>
<p>Gaijin Entertainment has announced that its free-to-play military MMO, <em>War Thunder</em>, is heading to PlayStation 4 later this year.</p>
<p>War Thunder features real-time battles between planes, tanks, and warships, and is described as having “intelligent personalization, deeply integrated social capabilities, and innovative cloud options.&#8221;</p>
<p>The PlayStation 4 version of the game will feature “smart and easy options to record, stream and share homemade gameplay videos and will have full support of PlayStation Cloud.”</p>
<p>“We&#8217;re convinced that our cooperation with Sony will not only make the <em>War Thunder</em> franchise better, but it will give our fans a new level of gaming experience that will figuratively blown their mind,” said Gaijin Entertainment’s Creative Director Kirill Yudintsev.</p>
<p>“Partnering with Sony Computer Entertainment is the most natural progression for the War Thunder brand, from our hugely successful beginnings on PC with more than 1.5 million players, to our recent announcement that War Thunder is under development for mobile devices. We are excited to bring War Thunder to the leading next-generation platform, the PS4.&#8221;</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/EyAznFhh-es" width="640"></iframe></p>
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		<title>Pokemon X and Y Gameplay Trailer</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/zPsFfL7xrM8/</link>
		<comments>http://www.egmnow.com/articles/3ds/pokemon-x-and-y-gameplay-trailer/#comments</comments>
		<pubDate>Tue, 14 May 2013 13:49:19 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
		<category><![CDATA[3DS]]></category>
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		<category><![CDATA[nintendo]]></category>
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		<category><![CDATA[trailer]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=169802</guid>
		<description><![CDATA[A new trailer for Pokemon X and Y has been released showcasing some of the information revealed yesterday. Yesterday we learnt of four new Pokemon that will appear in the game and also got a look at the game&#8217;s male and female heroes. You can check out the new city, characters, and Pokemon in the trailer [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169809" title="pokemon x and y" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/pokemon-x-and-y1.jpg" alt="" width="640" height="348" /></p>
<p>A new trailer for <em>Pokemon X and Y </em>has been released showcasing some of the information revealed yesterday.</p>
<p>Yesterday we learnt of four new Pokemon that will appear in the game and also got a look at the game&#8217;s male and female heroes. You can check out the new city, characters, and Pokemon in the trailer below.</p>
<p>After that why not head over to <span style="color: #0000ff;"><a title="Pokemon X and Y Female Hero Goes Blonde, New Pokemon and Region Details" href="http://www.egmnow.com/articles/news/pokemon-x-and-y-female-hero-goes-blonde-new-pokemon-and-region-details/" target="_blank"><span style="color: #0000ff;">this post</span></a> </span>and read up on these new Pokemon, one of which can be used as a mount.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/FCi51jox9Ak" width="640"></iframe></p>
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		<title>RUMOR: Bluehole Recruiting for TERA Sequel</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/vD20qFCXyas/</link>
		<comments>http://www.egmnow.com/articles/news/rumor-bluehole-recruiting-for-tera-sequel/#comments</comments>
		<pubDate>Tue, 14 May 2013 13:29:36 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=169795</guid>
		<description><![CDATA[Bluehole is looking to add some new people to its team to work on a sequel to its MMO TERA, according to a new report. Korean news site ThisIsGame is reporting that the developer is currently hiring for a sequel and is looking to fill several positions, including server programmers, UI designers and artists. MMO Culture also believes that [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-150281" title="tera rising" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/02/tera-rising.jpg" alt="" width="640" height="360" /></p>
<p>Bluehole is looking to add some new people to its team to work on a sequel to its MMO <em>TERA</em>, according to a new report.</p>
<p>Korean news site <span style="color: #0000ff;"><a href="http://en.thisisgame.com/2013/05/14/next-tera-is-recruiting-developers" target="_blank"><span style="color: #0000ff;">ThisIsGame</span></a></span> is reporting that the developer is currently hiring for a sequel and is looking to fill several positions, including server programmers, UI designers and artists.</p>
<p><span style="color: #0000ff;"><a href="http://www.mmoculture.com/2013/05/bluehole-studio-recruitment-drive-begins-for-tera-sequel/" target="_blank"><span style="color: #0000ff;">MMO Culture</span></a></span> also believes that this will be a fully fledged sequel to <em>TERA.</em> However, at no point do any of the job listings mention <em>TERA 2</em>, so take this with a pinch of salt for now.</p>
<p>&nbsp;</p>
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		<title>Battlefield 3 Fan Video: Shenanigans</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/Omfe7H0LLro/</link>
		<comments>http://www.egmnow.com/articles/xbox_360/battlefield-3-fan-video-shenanigans/#comments</comments>
		<pubDate>Tue, 14 May 2013 12:54:29 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* Videos]]></category>
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		<category><![CDATA[dice]]></category>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=169790</guid>
		<description><![CDATA[YouTube user &#8220;devsain&#8221; has posted up a new video which is a best of entry in his Battlefield 3 Shenanigans series, featuring several crazy conversations, impromptu explosions, and my personal favorite, talking tanks. So if you&#8217;re sitting around at work bored then how about you take a few minutes out to watch the video below.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169792" title="battlefield 3 shen" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/battlefield-3-shen.jpg" alt="" width="640" height="360" /></p>
<p>YouTube user &#8220;devsain&#8221; has posted up a new video which is a best of entry in his <em>Battlefield 3</em> Shenanigans series, featuring several crazy conversations, impromptu explosions, and my personal favorite, talking tanks.</p>
<p>So if you&#8217;re sitting around at work bored then how about you take a few minutes out to watch the video below.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/7VN0owKElx0" width="640"></iframe></p>
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		<title>Bioshock Infinite Has Sold Over 3.5 Million Copies</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/QwWLvvE_3gA/</link>
		<comments>http://www.egmnow.com/articles/news/bioshock-infinite-has-sold-over-3-5-million-copies/#comments</comments>
		<pubDate>Tue, 14 May 2013 12:32:12 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
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		<description><![CDATA[Critically acclaimed shooter Bioshock Infinite has managed to sell over 3.5 million copies since it was released back in March. The actual total is around 3.7 million which helped the game to become the top-selling console title in March, according to Take-Two. The company also stated that it has seen &#8221;solid demand&#8221; for the game&#8217;s DLC season pass, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-158195" title="bioshock_infinite_elizabeth_book_header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/03/bioshock_infinite_elizabeth_book_header.jpg" alt="" width="640" height="360" /></p>
<p>Critically acclaimed shooter <em>Bioshock Infinite</em> has managed to sell over 3.5 million copies since it was released back in March.</p>
<p>The actual total is around 3.7 million which helped the game to become the top-selling console title in March, according to Take-Two. The company also stated that it has seen &#8221;solid demand&#8221; for the game&#8217;s DLC season pass, which includes access to three upcoming DLC add-ons for the game.</p>
<p><em>Bioshock Infinite</em> is currently the highest rated game of the year on Metacritic with an average score of 94/100.</p>
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		<title>Final Fantasy XIV Monster, Primals, and Location Details, Plus New Screenshots</title>
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		<pubDate>Tue, 14 May 2013 12:11:58 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
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		<description><![CDATA[Square Enix has gone a little detail crazy today and released a ton of new information on Final Fantasy XIV: A Realm Reborn&#8216;s monsters, primals, and locations. As well as offering up a new batch of screenshots. Final Fantasy XIV: A Realm Reborn is set to be released this summer for PC and PlayStation 3, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169782" title="final fantasy xiv (17)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/final-fantasy-xiv-17.jpg" alt="" width="640" height="360" /></p>
<p>Square Enix has gone a little detail crazy today and released a ton of new information on <em>Final Fantasy XIV: A Realm Reborn</em>&#8216;s monsters, primals, and locations. As well as offering up a new batch of screenshots.</p>
<p><em>Final Fantasy XIV: A Realm Reborn</em> is set to be released this summer for PC and PlayStation 3, with the game&#8217;s third beta test scheduled to begin June 3. You can check out all the details below (via <span style="color: #0000ff;"><a href="http://gematsu.com/2013/05/final-fantasy-xiv-monsters-primals-locations-detailed" target="_blank"><span style="color: #0000ff;">Gematsu</span></a></span>):</p>
<p><span style="text-decoration: underline;"><strong>Monsters</strong></span></p>
<p><strong>Chimera:</strong> The origins of this nightmarish combination of lion, goat, and dragon have been furiously debated. Some deem the creature a cruel jest of the gods, while others believe it the twisted creation of forbidden sorcery.</p>
<p><strong>Torama:</strong> These predatory quadrupeds are feared for their unrivaled savagery. In the same manner as its close cousin, the coeurl, the torama subdues its prey by unleashing electrical shocks from the two whip-like appendages that frame its fang-lined jaws.</p>
<p><strong>Golem:</strong> Golems are magical constructs of clay or stone that have been imbued with temporary life. Ancient tomes claim that the creation of these beings is only possible when the laws of nature are weakened by the chaotic influence of an umbral calamity.</p>
<p><strong>Dullahan:</strong> While commonly considered to be a variety of ancient golem, the exact nature of these hulking suits of animated armor is unknown. One theory suggests that they once clad men, and that the original wearer’s soul lingered on after death, doomed to spend the afterlife in a prison of steel.</p>
<p><strong>Mandragonra:</strong> The enigmatic mandragora were first observed in the aftermath of the Seventh Umbral Era. It is not known whence they came, or if they even existed prior to the Calamity. There are those who insist that the diminutive seedkin are sentient, but further research is required to confirm such speculation.</p>
<p><strong>Wyvern:</strong> The wyvern is a sinuous scalekin that cuts swiftly through the air on large, membranous wings. A less-imposing relative of dragons, wyverns often serve as frontline troops in the endless assault on the fortifications of Ishgard.</p>
<p><strong>Ziz:</strong> The beautiful, vibrant coloration of this scalekin’s feathers are a natural indication of its venomous nature. Infamous for supplementing physical attacks with poisonous breaths, it is also capable of impressive bursts of speed, owing to its muscular legs and the purchase afforded by its sharp talons.</p>
<p><strong>Cyclops:</strong> The Cyclopes dwell in the western parts of Abalathia’s Spine, and are immediately recognizable by the single eye that dominates their broad faces. Though thickly muscled and possessed of prodigious strength, these dim-witted creatures are often enslaved and used as shock troops by the more cunning beast tribes.</p>
<p><span style="text-decoration: underline;"><strong>Primals and Beastmen</strong></span></p>
<p><strong>Ifrit:</strong> Ifrit, the incarnation of fire and fury, is worshipped by the lizard-like Amalj’aa tribe. Even amongst the primals, Ifrit is highly given to savagery, his temper quick to erupt in a conflagration of death. His breath ignites the very air, his claws melt the strongest steel, and his twisted horns scorch the heavens. Those who would face him must be prepared to withstand the fires of hell.</p>
<p><strong>The Amalj’aa:</strong> The hulking Amalj’aa are a race of nomadic beastmen who inhabit the grasslands of Paglth’an, where they subsist by hunting the native wildlife. These worshippers of the primal Ifrit believe that the region of Thanalan has been purified by sacred flame. In their efforts to reclaim this holy land, Amalj’aa warriors have clashed time and again with the forces of the sultanate of Ul’dah.</p>
<p><strong>Ramuh:</strong> Lightning given sage form, Ramuh is venerated by the sylphs. Though depicted in legend as a wise and benevolent elder who harbors ancient secrets, Ramuh is a merciless arbiter of those who would defile the sacred depths of the forest, striking down interlopers with fulminating bolts of lightning.</p>
<p><strong>The Sylphs:</strong> A diminutive people who dwell deep within the Black Shroud, sylphs resemble delicate dolls wrapped in vibrant leaves. By and large, these woodland folk hold favorable relations with other races, and have become an almost common sight since a trade in crystals was established. The Garlean invasion of the Black Shroud, however, has quickly soured the sylphs’ view of outsiders.</p>
<p><strong>Garuda:</strong> The queen of storms, Garuda is the chosen primal of the Ixal. Though elegant of form and graceful in motion, the capricious and ruthless nature of this bloodthirsty being engenders mindless terror even amongst her devoted worshippers. Her wrath often erupts without warning, and descends upon her victims with unbridled fury.</p>
<p><strong>The Ixal:</strong> This aggressive mountain tribe claims the wind-blasted canyons of Xelphatol as their domain. Though their race has long since lost the capability for flight, the feathered beastmen are fervently proud of their vestigial wings. The Ixal stage frequent raids into the Black Shroud, and fell trees to offer in worship to their patron deity, the primal Garuda. Such behavior, however, leads to violent confrontations with the people of Gridania.</p>
<p><strong>Titan:</strong> Titan is the indomitable will of the earth made manifest, beloved of the kobold clans. Compassionate and gentle, Titan is as a father to his tunnel-dwelling worshippers. But woe betide those fool enough to provoke this colossus─for when his anger is waked, the very earth trembles and heaves under the unstoppable fury of his mountainous bulk.</p>
<p><strong>The Kobolds:</strong> The kobolds are a race of mole-like creatures who have excavated a warren of tunnels beneath O’Ghomoro, a mighty peak rising in northern Vylbrand. Believing the ores of the earth to be a gift of the primal Titan, these subterranean beastmen seek to divine their deity’s teachings through the arts of alchemy and metallurgy. Despite forging a peace agreement with Limsa Lominsa, recent conflicts over mineral deposits have led to a resurgence of hostilities.</p>
<p><strong>Leviathan:</strong> Lord of all waters, revered by the ocean-dwelling Sahagin. Lurking in the lightless depths, Leviathan devours all that crosses his path. In ages past, seafaring folk believed that tidal waves were a sign of the great serpent’s wrath, and they sought to appease him with living sacrifices.</p>
<p><strong>The Sahagin:</strong> This aquatic race of beastmen reside in a city built at the bottom of the Indigo Deep. Known for attacking ocean-faring ships and dragging sailors screaming into the murky depths, the Sahagin are often the subject of angry and fearful curses on the streets of Limsa Lominsa. Since the advent of the Seventh Umbral Era, these hostile denizens of the sea have taken to seizing territory along the Vylbrand coastline in order to establish new spawning grounds.</p>
<p><strong>Bahamut</strong>: Held in duress for aeons within the lesser moon, Dalamud, the elder primal Bahamut broke free of his captivity when the celestial body was wrested from the heavens to descend upon the Battle of Carteneau.</p>
<p>Once freed, the terrible being wrought fiery destruction across the length and breadth of Eorzea, his devastating rampage marking the beginning the Seventh Umbral Era. In the midst of the chaos, however, Bahamut was enveloped in a blinding white light and abruptly disappeared from the skies. None claim to have seen the primal in the five years since.</p>
<p><strong>Odin:</strong> A fell knight clad all in black, Odin roams paths long forgotten beneath the canopy of the Black Shroud. There are none now alive who know the truth of when or by whom this elder primal was first summoned into the world. Ever vigilant as he sits astride his mighty steed, Sleipnir, it is said that Odin is drivenly solely by the desire to do battle with worthy foes.</p>
<p><span style="text-decoration: underline;"><strong>Locations</strong></span></p>
<p><strong>Limas Lominsa:</strong> On the southern coast of the island of Vylbrand, under the shadow of ancient cliffs worn by the relentless onslaught of the Rhotano Sea, lies the marine city-state of Limsa Lominsa.</p>
<p>Said to be blessed by the goddess of navigation, Llymlaen, the city is spread out over countless tiny islands, each connected by sturdy bridges of iron and wood construction, earning her the name the “Navigator’s Veil” from traveling bards who have witnessed the city’s beauty from afar.</p>
<p>Limsa Lominsa is a traditional thalassocracy, with power lying in the hands of the ruling party and its leader, the Admiral. Its economy is driven by shipbuilding, fishing, and blacksmithing, but the majority of wealth comes from the lucrative shipping industry.</p>
<p>To maintain the safety of its maritime routes, the city employs a formidable navy known as the Knights of the Barracuda. However, even in the waters nearby the city, pirate bands run rampant, reaving and pillaging.</p>
<p><strong>Ul’dah:</strong> The bustling commercial hub of Ul’dah sits amid the desolate desert landscape of southern Aldenard. The city is organized strategically around the dome-shaped citadel at its center. Its towering fortifications and protective outer walls are visible for malms in all directions, and serve as a stark deterrent to would-be besiegers.</p>
<p>Visitors from every corner of Eorzea come to Ul’dah to partake of the city’s famed recreation, most notably the fighting arenas and gambling halls. Ul’dahn culture is known for its affluence, and the wealth of the nation comes in large part from its abundant mineral resources and prestigious clothcrafting industry.</p>
<p>Historically, it is the sultan who claims sovereignty over Ul’dah, but true power is wielded by the Syndicate, an elite group of six of the most influential and richest members of society. Nald’thal is the patron deity of the city, and two great halls devoted to his two aspects can be found in the eastern and western sections of the city.</p>
<p><strong>Gridania:</strong> In the eastern reaches of the Aldenard landmass, home to vast, dense woodlands and coursing rivers, lies the forest nation of Gridania. The cityscape is a mosaic of labyrinthine waterways and great wooden structures, so gracefully constructed they seem a part of the surrounding environment.</p>
<p>The Gridanian emphasis on natural harmony has led to its preeminence among Eorzea’s city-states in trades such as forestry, agriculture, carpentry, and leatherworking. Gridania is also home to the Wood Wailers, a militant band of polearm-wielding sentries charged with the protection of their homeland.</p>
<p>The favored goddess of the citizenry is Nophica, the Matron, but great faith is also placed in the wisdom of the Seedseers—young oracles who guide the nation based on the will of the forest’s elementals.</p>

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		<title>Phoenix Wright: Ace Attorney 5 Heading to the West This Fall as Dual Destinies</title>
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		<pubDate>Tue, 14 May 2013 11:55:18 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
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		<description><![CDATA[Capcom has announced that Ace Attorney 5 will be coming to North America and Europe as Phoenix Wright: Ace Attorney 5 &#8211; Dual Destinies. The game will be released digitally via the 3DS eShop this fall, according to Capcom. You can check out an English trailer below.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-114592" title="Ace Attorney 5" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2012/09/Ace-Attorney-5.jpg" alt="" width="640" height="360" /></p>
<p>Capcom has announced that <em>Ace Attorney 5</em> will be coming to North America and Europe as <em>Phoenix Wright: Ace Attorney 5 &#8211; Dual Destinies.</em></p>
<p>The game will be released digitally via the 3DS eShop this fall, according to Capcom. You can check out an English trailer below.</p>
<p><iframe frameborder="0" height="360" src="http://www.youtube.com/embed/ZYSoRYDHgHo" width="640"></iframe></p>
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		<title>Black Ops 2 Double Weapon XP Weekend Soon</title>
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		<pubDate>Tue, 14 May 2013 11:31:09 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
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		<guid isPermaLink="false">http://www.egmnow.com/?p=169755</guid>
		<description><![CDATA[Treyarch has revealed that yet another double XP weekend is heading to Call of Duty: Black Ops 2, except this time it&#8217;s double weapon XP on offer. A new in-game message has revealed that starting this Friday, May 17 players can enjoy double weapon XP all weekend. The message reads (via MP1st): “Don’t even think [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-112583" title="Black Ops 2 Header" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2012/09/00104.jpg" alt="" width="640" height="360" /></p>
<p>Treyarch has revealed that yet another double XP weekend is heading to <em>Call of Duty: Black Ops 2</em>, except this time it&#8217;s double weapon XP on offer.</p>
<p>A new in-game message has revealed that starting this Friday, May 17 players can enjoy double weapon XP all weekend. The message reads (via <span style="color: #0000ff;"><a href="http://mp1st.com/2013/05/13/black-ops-2-double-weapon-xp-event-start-may-17th/" target="_blank"><span style="color: #0000ff;">MP1st</span></a></span>):</p>
<blockquote><p>“Don’t even think about resting those thumbs, because Double Weapon XP weekend is coming this Friday, May 17, starting at 10am/PDT and running though Monday, May 20 at 10am/PDT.&#8221;</p></blockquote>
<p><strong>Via:</strong> <a href="http://mp1st.com/2013/05/13/black-ops-2-double-weapon-xp-event-start-may-17th/" target="_blank">MP1st</a></p>
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		<title>Microsoft Constructing Venue for Next Xbox Reveal, Photos</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/12AzA6Z60PA/</link>
		<comments>http://www.egmnow.com/articles/news/microsoft-constructing-venue-for-next-xbox-reveal-photos/#comments</comments>
		<pubDate>Tue, 14 May 2013 11:02:19 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Next Xbox]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169750</guid>
		<description><![CDATA[Microsoft is busy constructing a venue for its highly anticipated Next Xbox reveal which is happening on May 21. Aaron Greenberg, chief of staff for Microsoft&#8217;s Interactive Entertainment Business, and Larry Hryb, director of programming forXbox Live, tweeted pictures of the construction. Microsoft will reveal its next generation console at an event on May 21 at its Redmond, Washington headquarters. The house [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169752" title="T" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/microsoft-venue.jpg" alt="" width="640" height="360" /></p>
<p>Microsoft is busy constructing a venue for its highly anticipated Next Xbox reveal which is happening on May 21.</p>
<p>Aaron Greenberg, chief of staff for Microsoft&#8217;s Interactive Entertainment Business, and Larry Hryb, director of programming forXbox Live, tweeted pictures of the construction.</p>
<p>Microsoft will reveal its next generation console at an event on May 21 at its Redmond, Washington headquarters.</p>
<blockquote class="twitter-tweet"><p>The house that Xbox built is underway, hopefully we get better weather by the 21st. <a href="https://twitter.com/search/%23XboxReveal">#XboxReveal</a> <a title="http://sdrv.ms/100FGzK" href="http://t.co/EgiE4Md3eA">sdrv.ms/100FGzK</a></p>
<p>— Aaron Greenberg (@aarongreenberg) <a href="https://twitter.com/aarongreenberg/status/333973229234429952">May 13, 2013</a></p></blockquote>
<blockquote class="twitter-tweet"><p>Had a quick lunch with @<a href="https://twitter.com/thevowel">thevowel</a> then we went to check construction on the <a href="https://twitter.com/search/%23XboxReveal">#XboxReveal</a> venue <a title="http://twitpic.com/cqd3d3" href="http://t.co/9fFh1nC6gh">twitpic.com/cqd3d3</a></p>
<p>— Larry Hryb (@majornelson) <a href="https://twitter.com/majornelson/status/334029296324722688">May 13, 2013</a></p></blockquote>
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		<title>WWE 2K14 Official Release Date Announced</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/5P3IDZH37q4/</link>
		<comments>http://www.egmnow.com/articles/news/wwe-2k14-official-release-date-announced/#comments</comments>
		<pubDate>Tue, 14 May 2013 10:25:03 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[sports]]></category>
		<category><![CDATA[wwe 2k14]]></category>
		<category><![CDATA[Yuke's]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169745</guid>
		<description><![CDATA[Take-Two has announced the official release date of the latest entry in the WWE franchise, WWE 2K14. The announcement was made during the firm&#8217;s Q4 fiscal 2013 financial results, where the company promised the game would feature Yuke&#8217;s &#8220;signature gameplay&#8221; and &#8220;2K&#8217;s commitment to authenticity.&#8221; The game will be available from October 29 for PlayStation 3 [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169747" title="wwe 2k14" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/wwe-2k14.jpg" alt="" width="640" height="360" /></p>
<p>Take-Two has announced the official release date of the latest entry in the WWE franchise, <em>WWE 2K14</em>.</p>
<p>The announcement was made during the firm&#8217;s Q4 fiscal 2013 financial results, where the company promised the game would feature Yuke&#8217;s &#8220;signature gameplay&#8221; and &#8220;2K&#8217;s commitment to authenticity.&#8221;</p>
<p>The game will be available from October 29 for PlayStation 3 and Xbox 360. Take-Two acquired the franchise from THQ after it went bankrupt earlier this year.</p>
]]></content:encoded>
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		<title>U.K.’s First eSports Bar to Open in London Next Month</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/1bfJnjt-_u0/</link>
		<comments>http://www.egmnow.com/articles/news/u-k-s-first-esports-bar-to-open-in-london-next-month/#comments</comments>
		<pubDate>Tue, 14 May 2013 10:10:03 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[esports]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169740</guid>
		<description><![CDATA[Meltdown London will be offering people a chance to enjoy a nice cold beer while watching livestreams of professional gaming events when it opens in the U.K.&#8217;s capital next month. The venue will stream gaming events and serve alcohol seven days a week once it opens on June 1. It will be the third Meltdown bar to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169742" title="meltdown" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/meltdown.jpg" alt="" width="640" height="360" /></p>
<p>Meltdown London will be offering people a chance to enjoy a nice cold beer while watching livestreams of professional gaming events when it opens in the U.K.&#8217;s capital next month.</p>
<p>The venue will stream gaming events and serve alcohol seven days a week once it opens on June 1. It will be the third Meltdown bar to open in Europe, with venues in Paris and Berlin currently.</p>
<p>The company also offers several gaming-themed cocktails such as Blue Flame, Blanka, Force Field, and Dark Ritual. There&#8217;s an opening night party on June 1 if you fancy checking it out.</p>
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		<title>New Grand Theft Auto V Artwork Released</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/6BaRezFFuMQ/</link>
		<comments>http://www.egmnow.com/articles/news/new-grand-theft-auto-v-artwork-released/#comments</comments>
		<pubDate>Tue, 14 May 2013 09:46:28 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 3 News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Grand Theft Auto V]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[rockstar]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169732</guid>
		<description><![CDATA[Rockstar has released four new pieces of artwork for Grand Theft Auto V featuring the game&#8217;s three main protagonists, Michael, Franklin, and Trevor. The developer notes that the artwork was featured in the most recent character trailer for the game. You can them out below or head over to Rockstar&#8217;s website for full 1080p wallpaper versions. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169734" title="grand theft auto v art (1)" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/grand-theft-auto-v-art-11.jpg" alt="" width="640" height="360" /></p>
<p>Rockstar has released four new pieces of artwork for <em>Grand Theft Auto V</em> featuring the game&#8217;s three main protagonists, Michael, Franklin, and Trevor.</p>
<p>The developer notes that the artwork was featured in the most recent character trailer for the game. You can them out below or head over to <span style="color: #0000ff;"><a href="http://www.rockstargames.com/downloads#/?collection=3&amp;series=5481" target="_blank"><span style="color: #0000ff;">Rockstar&#8217;s website</span></a></span> for full 1080p wallpaper versions.</p>
<p>If you&#8217;ve got a few spare minutes then why not take a look at the latest three trailers for the game <span style="color: #0000ff;"><a title="Grand Theft Auto V Michael, Franklin, and Trevor Trailers Now Live" href="http://www.egmnow.com/articles/xbox_360/grand-theft-auto-v-michael-franklin-and-trevor-trailers-now-live/" target="_blank"><span style="color: #0000ff;">here</span></a></span>. <em>Grand Theft Auto V</em> is set to release September 17 for Xbox 360 and PlayStation 3.</p>

<a href='http://www.egmnow.com/articles/news/new-grand-theft-auto-v-artwork-released/attachment/grand-theft-auto-v-art-1-2/' title='grand theft auto v art (1)'><img width="150" height="150" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/grand-theft-auto-v-art-11-150x150.jpg" class="attachment-thumbnail" alt="grand theft auto v art (1)" title="grand theft auto v art (1)" /></a>
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		<title>Star Trek Online Legacy of Romulus Adding Warp Cores to All Ships</title>
		<link>http://feedproxy.google.com/~r/egmnow/mheh/~3/cu_M40qjvIc/</link>
		<comments>http://www.egmnow.com/articles/news/star-trek-online-legacy-of-romulus-adding-warp-cores-to-all-ships/#comments</comments>
		<pubDate>Tue, 14 May 2013 00:20:38 +0000</pubDate>
		<dc:creator>Matthew Bennett, Associate Editor</dc:creator>
				<category><![CDATA[* News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC NEWS]]></category>
		<category><![CDATA[Cryptic]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[Perfect World]]></category>
		<category><![CDATA[Star Trek Online]]></category>

		<guid isPermaLink="false">http://www.egmnow.com/?p=169707</guid>
		<description><![CDATA[Fans have been requesting warp cores since Star Trek Online first launched and now they are finally going to get their wish. Cryptic has announced that the game&#8217;s Legacy of Romulus expansion will add a warp core to every ship that a player owns. The core will be a standard issue design which is in [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-169709" title="star trek online warp" src="http://d1vr6n66ssr06c.cloudfront.net/wp-content/uploads/2013/05/star-trek-online-warp.jpg" alt="" width="640" height="360" /></p>
<p>Fans have been requesting warp cores since <em>Star Trek Online</em> first launched and now they are finally going to get their wish.</p>
<p>Cryptic has announced that the game&#8217;s<em> Legacy of Romulus</em> expansion will add a warp core to every ship that a player owns. The core will be a standard issue design which is in line with you rank. Players can purchase new warp cores from the cash shop or with in-game currency.</p>
<p>Of course a new ship feature means several changes will be occurring in the game so you should probably head over to the <span style="color: #0000ff;"><a href="http://massively.joystiq.com/2013/05/13/legacy-of-romulus-adding-warp-cores-to-star-trek-online-ships/" target="_blank"><span style="color: #0000ff;">developer blog</span></a></span> about this new addition and read up on the details.</p>
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