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		<title>EN World: Your Daily RPG Magazine - News</title>
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			<title>EN World: Your Daily RPG Magazine - News</title>
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			<title><![CDATA[What's Up With D&D? for Monday, 20 February, 2012]]></title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/GZSlJIk-E8U/318619-whats-up-d-d-monday-20-february-2012-a.html</link>
			<pubDate>Mon, 20 Feb 2012 20:39:55 GMT</pubDate>
			<description><![CDATA[http://wizards.com/dnd/images/408_eoe.jpgThis week was a lot of polls of the fans, a lot of attention paid needlessly to trolls, and some new products to keep you gaming.  The blogs are alive with talk of D&D playtest and Monte levels his high level thoughts.  You can even check out a new rules set...]]></description>
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<div><img src="http://wizards.com/dnd/images/408_eoe.jpg" align="right" border="0" alt="" style="padding:6px;" /><font size="3">This week was a lot of polls of the fans, a lot of attention paid needlessly to trolls, and some new products to keep you gaming.  The blogs are alive with talk of D&amp;D playtest and Monte levels his high level thoughts.  You can even check out a new rules set for the Lords of Waterdeep Board Game.  Now get to seeing it all for yourself.</font><ul><li><font size="3"><a href="http://wizards.com/dnd/Article.aspx?x=dnd/4ll/20120220" target="_blank">The Challenge of High Level Play</a> is examined briefly by Monte Cook in his weekly Legends and Lore article.  I don’t want to call anyone out but this is a wide spread problem and not “only if you look at it a certain way” to quote Monte.  Are the majority of the fans that wrong and Monte has the secret?  Great talking points in this piece and make sure you take those polls.  EN World fans are talking <a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/318592-l-l-challenges-high-level-play.html" target="_blank">here</a>.</font>  <br />
<br />
<font size="3"></li>
<li>Jeremy Crawford gives insight into what went into <a href="http://wizards.com/dnd/Article.aspx?x=dnd/drdd/20120215" target="_blank">Developing Heroes of the Elemental Chaos</a> for Design &amp; Development.  I enjoyed seeing the thought that went into the book and which elements the designers chose to focus on.  The EN World fans are talking about the new supplement <a href="http://www.enworld.org/forum/d-d-4th-edition-discussion/318336-heroes-elemental-chaos.html" target="_blank">here</a>.</font><br />
<br />
<font size="3"></li>
<li><a href="http://wizards.com/dnd/Article.aspx?x=dnd/4dnd/waterdeep1" target="_blank">Rulebook: Lords of Waterdeep</a> provides you with the downloadable rules for the new board game.  You can check out a couple of the Lord cards in the article as well.  To let you get a look at this much of the game shows that <acronym title="Wizards of the Coast">WotC</acronym> has confidence in the quality of their new game.  I can’t wait to give it a try.</font><br />
<br />
<font size="3"></li>
<li>Keith Baker focuses The Eye on Eberron on <a href="http://wizards.com/dnd/Article.aspx?x=dnd/dra/201202eoe" target="_blank">Baator</a> in <i>Dragon 408</i>.  This prison for rebellious immortals is written with any edition of D&amp;D in mind and adds some higher level adventure ideas for your game.  I found the section on using Baator in the world extremely useful for any campaign.</font> <br />
<br />
<font size="3"></li>
<li><a href="http://wizards.com/dnd/Article.aspx?x=dnd/4ro3/20120214" target="_blank">Rule of Three</a> by Rodney Thompson answers questions about adventures, the magazine content, and the future of rituals.  The breakdown between spell and ritual in <acronym title="D&D 4th Edition">4e</acronym> is something that I think the designers of the next iteration need to keep in mind.</font> <br />
<br />
<font size="3"></li>
<li>Check out <a href="http://www.enworld.org/forum/news/318461-broken-ndas-elaborate-trolls.html" target="_blank">Broken NDA’s and Elaborate Trolls</a> here at EN World by Morrus for the official word about the supposed leaks of the new playtest material.  Trevor Kidd debunks one of these posts.  I am glad that people are sticking to their NDA’s (myself included) and you shouldn’t buy in to what anybody who says they give their word and then goes back on it anonymously has to say.</font><br />
<br />
<font size="3"></li>
<li>If you think you know your D&amp;D then check out the <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4dnd/crossword5" target="_blank">+5 Crossword of Slaying Part 5</a> by Chris Perkins.  Finishing one of these without resorting to resources to find the answer is now going on my bucket list.</font>  <br />
<br />
<font size="3"></li>
<li>With the re-design of the website, <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4alum/2012Feb" target="_blank">From Wardukes to Websites</a> by Bart Carroll for D&amp;D Alumni shows you that it isn’t the first time the site has changed.  I had totally forgotten about some of these changes to the site over the years.  So far I am pleased with the redesign.</font><br />
<br />
<font size="3"></li>
<li><a href="http://wizards.com/dnd/Article.aspx?x=dnd/4dmxp/20120216" target="_blank">The Circus Is In Town</a> from Chris Perkins in The Dungeon Master Experience delves into what a party and campaign can really look like after the players select from a thousand bizarre options for their characters.  We have to keep in mind that heroes aren’t always like everybody else and options are great if they are balanced.  The editor in chief and the fans are taking about race in D&amp;D <a href="http://www.enworld.org/forum/news/318567-morrus-races.html" target="_blank">here</a>.</font><br />
<br />
<font size="3"></li>
<li>If you need some D&amp;D swag then check out this list of where you can purchase <a href="http://wizards.com/dnd/Article.aspx?x=dnd/news/20120220" target="_blank">D&amp;D Merchandise</a> thanks to Bart Carroll.  I have always thought that the <a href="http://www.gf9.com/" target="_blank">Gale Force Nine</a> stuff was pretty amazing.  I saw the Dungeon Master’s Keep at Wizards of the Coast and was blown away.  This is a great list to shop from so beware.</font><br />
<br />
<font size="3"></li>
<li>Greg Bilsland delivers <a href="http://community.wizards.com/dndnext/blog/2012/02/14/dd_playtest_news_for_week_of_february_13" target="_blank">Blog: D&amp;D Playtest News</a> to catch you up on where we stand with the playtest and what we can expect next for the new edition. The rest of the blogs from the Wizards of the Coast crew that we can expect this week are also listed for your convenience.</font><br />
<br />
<font size="3"></li>
<li>Cover art has finally appeared for <i>Ed Greenwood Presents Elminster’s Forgotten Realms</i>.  Check it out on Amazon <a href="http://www.amazon.com/Greenwood-Presents-Elminsters-Forgotten-Realms/dp/0786960345/" target="_blank" title="here"><img src="http://www.enworld.org/forum/images/misc/amazon_icon.gif" border="0" alt="here" />here </a>.  I hope this is a glimpse of the style the artwork will take moving forward.</font> </li>
</ul></div>


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			<category domain="http://www.enworld.org/forum/news/">News</category>
			<dc:creator>Gaming Tonic</dc:creator>
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			<title>Morrus on... Races</title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/5UkvRf0zflA/318567-morrus-races.html</link>
			<pubDate>Sun, 19 Feb 2012 03:55:25 GMT</pubDate>
			<description><![CDATA[Over the last 20 years or so, my opinion on D&D races has fluctuated. I've probably held every opinion possible at some point or other. So I figured that now, while 5E is being developed, would be as good a time as any to attempt to summarize those opinions.  
 
To be clear - this isn't a post...]]></description>
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<div><font size="3">Over the last 20 years or so, my opinion on D&amp;D races has fluctuated. I've probably held every opinion possible at some point or other. So I figured that now, while 5E is being developed, would be as good a time as any to attempt to summarize those opinions. <br />
<br />
To be clear - this isn't a post about which races should be included. I certainly have opinions on that (less is more; kitchen sinks breed blandness - but that's another subject entirely). It's a piece on how important race should be.<br />
<br />
As I see it, there are two schools of thought. I'm not saying that everyone subscribes to one or the other; rather that they form the two end points of a scale. You may be positioned anywhere on that scale.<br />
<br />
<b>Race isn't important</b><br />
<br />
This school of thought resists large mechanical differences between races. That's not to say the proponents don't consider an elf and a dwarf to be different - but from a character generation point of view, the choice shouldn't be restrictive.  So the world at large may be filled with tall, slender, dextrous elves and short, hardy dwarves - but a player character is one in a million and can be a tall dextrous dwarf, a short clumsy elf, or an attractive, charming half-orc if that's what the player wishes to play.<br />
<br />
Generally - as far as I can see - those who hold this position advocate small initial racial ability adjustments, but nothing they'd consider a "penalty" (although I've long maintained that there's no difference between a lack of bonus and a penalty other than nomenclature to latch on to).  <br />
<br />
I'd go further.  If this is the position, then I'd eliminate racial mechanics altogether.  You generate your character, and then you describe it how you want. You can use your ability scores to direct that description - that fluff - but the description is up to you.  So your character can easily be a charming, dextrous dwarf, a stocky, clumsy elf, or a mighty, weightlifting halfling. Whatever you want it to be.  It can be an anthropomorphic dog, a saintly reformed devil, a quarter-dragon-half-tiefling-quarter-badger.  Your race is literally a descriptive choice decided fully by you (with DM input, where appropriate). <br />
<br />
There's a complementary side argument to this point of view. It doesn't come up often, but I've seen it.  This argument advocates this position based in perceptions of real world racial and gender discrimination.  It equates differentiation between fantasy races to discrimination between real world ethnic or gender-based groups.  While I can see the case for no racial mechanics in D&amp;D, I can't personally see it as based on this particular argument.  I believe that discrimination against real people exists; differentiation between fantasy races is something else entirely. <br />
<br />
<b>Race is important</b><br />
<br />
This approach says that your choice of race should be a fundamental decision. That a gnome should not be as strong as a half-orc even after a lifetime of bench-presses. That dwarves are hardy and drow are dextrous.  You choose a race in the same way you choose a class: it's a predefined package which describes your character; it defines your character throughout its life, and is a major factor. It's a choice just like your class is a choice. The two together create a combined package which makes an archetype.<br />
<br />
In <i>this</i> situation, I'd take the racial choice to the opposite extreme. It would be vital. If you're a half-orc, people are gonna darn well know it! So I'd make the initial racial bonuses and penalties +/-4 (or for those who hate being 'penalized' I'd make the base score 6 and give all races big bonuses except for some in certain areas - but that's just nomenclature, as I mentioned above) and I'd alternate class and race advances at each level. So you'd get something every level, but every odd level would make you more elvish and every even level would make you more bardish. Or whatever.<br />
<br />
Furthermore, in this situation, I'd limit ability score adjustments by race.  So the halfling couldn't work out enough to become as strong as a half orc in the same way an otter can't become as strong as an elephant.<br />
<br />
<b>What about a mid-point?</b><br />
<br />
So the above two positions represent two points on a scale. Two extremes, if you will. And, if I'm honest, I would personally be happy with either.  <br />
<br />
I know many will disagree with me here, but I personally feel that a mid-point is just a copout. A compromise to no advantage. Giving a race a small bonus at 1st level and a couple of abilities which frankly don't matter after a few levels, assuming they ever did, is making neither decision. It's just saying "meh" - it doesn't matter. It is certainly far closer to the first position than the second; although some editions of D&amp;D have used various mechanics like racial level caps, favoured classes, racial kits, themes, and feats to provide additional detail.<br />
<br />
Optional details - kits, themes, feats - are, essentially, the first choice. They're fundamentally no different to a carefully selected loadout and some fluff. Your race doesn't define you, it merely gives you more stuff you can have instead of the stuff you can already have.  I can't see a reason to not make all those those optional things available to everyone and just say "describe it how you want".  Why shouldn't a dwarf character have developed an eladrin teleport power (taking <acronym title="D&D 4th Edition">4E</acronym> as an example)? An elf with a breath weapon? We're going "optional", right?<br />
<br />
Mandatory racial level caps are a bad approach to the second choice.  Everyone agrees with that, and they went the way of the dodo years ago.  Favoured classes aren't terrible, but they're a weak approach to the second choice.  Class limitations are compelling in the face of this argument, and - damn - they're a powerful flavour tool.  But, yes, they're too restrictive.<br />
<br />
So I don't feel that a midpoint is something I personally want to see. Of course, I know that's what I'll get - all indications so far are that 5E will have a +1 ability bonus for class, and a +1 bonus for race; this sounds pointless to me. But it's just an opinion piece.<br />
<br />
I'd like to see one of the two above major choices. I honestly don't mind which. I like both, for different reasons. But I do feel I'd like to see a strong decision: race matters, or it doesn't (mechanically speaking). I'd rather not see a mid-point comprising of small bonuses at 1st level and the ability to detect secret doors. Because who's gonna care about that at 10th level?  Your elf and your dwarf are identical by then in terms of race.  Their class powers and ability scores overwhelm their racial identity. At that point, race is about role playing and fluff; so why not just state that from the start and stop fiddling about with teeny bonuses?<br />
<br />
So one or t'other. Race is very important, or race isn't important at all. Either just fluff, or strong mechanics throughout the entire career.  I frankly like both options. But I don't like the mid-point.  And no racial level limits or class restrictions.<br />
<br />
Am I totally off-base? What do you think? How would you like to see race treated in D&amp;D?</font><br><br>
	               	 				   <fieldset class="fieldset" style="border-color:#DDDDDD;">
	 			                    		<legend>Comments</legend>
											<table id="postnote_table_5824568" style="width: 100%;" cellpadding="0" cellspacing="0"><tr style="vertical-align: center;"><td style="vertical-align: center; background-color: green; color: white;" NOWRAP><div>&nbsp;&nbsp;</div></td><td class="alt" style="width: 100%;"><div>&nbsp; I've thought this for years, but ...</div></td></tr><tr style="vertical-align: center;"><td style="vertical-align: center; background-color: green; color: white;" NOWRAP><div>&nbsp;&nbsp;</div></td><td class="alt" style="width: 100%;"><div>&nbsp; Amen!</div></td></tr><tr style="vertical-align: center;"><td style="vertical-align: center; background-color: green; color: white;" NOWRAP><div>&nbsp;&nbsp;</div></td><td class="alt" style="width: 100%;"><div>&nbsp; my view too....well put.</div></td></tr></table></fieldset></div>


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			<dc:creator>Morrus</dc:creator>
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			<title><![CDATA[The New D&D Next Official Site]]></title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/7oHto3qJoBg/318511-new-d-d-next-official-site.html</link>
			<pubDate>Fri, 17 Feb 2012 17:44:17 GMT</pubDate>
			<description><![CDATA[WotC has launched its new official home (http://www.wizards.com/DnD/DnDNext.aspx) for D&D Next. 
 The new page features all the latest and greatest on D&D Next including articles from Wizards, discussions about the future of the game, and seminar transcripts from the recent D&D Experience event. It...]]></description>
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<div><font size="3"><acronym title="Wizards of the Coast">WotC</acronym> has launched its </font><a href="http://www.wizards.com/DnD/DnDNext.aspx" target="_blank"><font size="3">new official home</font></a><font size="3"> for D&amp;D Next.</font><br />
 <blockquote><font size="3">The new page features all the latest and greatest on D&amp;D Next including articles from Wizards, discussions about the future of the game, and seminar transcripts from the recent D&amp;D Experience event. It will also soon house features like Live Chats, a calendar of upcoming events and, once playtesting begins, materials will be available for download through this page. (Please note that this new site does not signify the start of playtesting – we will, of course, let you know once that begins!)<br />
</font><br />
</blockquote><font size="3">In addition, </font><a href="http://www.wizards.com/dnd" target="_blank"><font size="3">the main D&amp;D site</font></a><font size="3"> has been redesigned.</font></div>


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			<dc:creator>Morrus</dc:creator>
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			<title>Broken NDAs or Elaborate Trolls?</title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/VOtLvlBRTM8/318461-broken-ndas-elaborate-trolls.html</link>
			<pubDate>Thu, 16 Feb 2012 02:29:16 GMT</pubDate>
			<description><![CDATA[As you probably know, there are a number of people out there who have playtested early development versions of D&D Next under non-disclosure-agreements (NDAs). These include attendees of DDXP last month, those who played the game at WotC HQ last year prior to the official announcements, and those...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div><font size="3">As you probably know, there are a number of people out there who have playtested early development versions of D&amp;D Next under non-disclosure-agreements (NDAs). These include attendees of DDXP last month, those who played the game at <acronym title="Wizards of the Coast">WotC</acronym> HQ last year prior to the official announcements, and those on the "Friends &amp; Family" playtest program currently going on. So far there has been very little leakage about these experiences, but in the last couple of days at least two individual people claim to be spilling the beans in defiance of the NDAs they signed.</font><br />
 <br />
<font size="3">Now, we're not saying these are real. We honestly don't know. We're certainly not treating the info a "confirmed" (and so it's not making it on to our </font><a href="http://www.enworld.org/index.php?page=dnd5e" target="_blank"><font size="3">D&amp;D 5E Info page</font></a><font size="3">). We can't strongly emphasize enough that you should take these with a hefty grain of salt. But it's worth talking about, nonetheless.</font><br />
 <br />
<font size="3">The first appeared on the </font><a href="http://www.giantitp.com/forums/showpost.php?p=12709283&amp;postcount=314" target="_blank"><font size="3">Giant in the Playground forums</font></a><font size="3">.</font><br />
 <br />
<font size="3">This one was officially debunked by <acronym title="Wizards of the Coast">WotC</acronym>'s community manager, Trevor Kidd:</font><blockquote><font size="3">Looking over your post, this doesn't sound like our playtest or playtest material, so I'm not exactly sure what you're referencing. If you would like to talk to me about the playtest material, you can PM me on this site or the Wizards site.</font><br />
 <br />
<font size="3">For everyone reading and commenting though, I do want to stop the misinformation right now - this doesn't look at all like our playtest process or material.</font><br />
 <br />
<font size="3">Trevor Kidd</font><br />
<font size="3">Community Manager</font><br />
<font size="3">Wizards of the Coast</font><br />
 <br />
</blockquote><font size="3">The second appears to be a little older, and can be </font><a href="http://archive.foolz.us/tg/thread/17721994/" target="_blank"><font size="3">found here</font></a><font size="3"> (the posts with the information are by the poster named <b>NDAnon </b>and thanks to Estlor for pointing them out). Please note that there is some profanity at that link, so it may not be work or child-friendly. The poster in question says "Ask a 5e playtester who doesn't give half a **** about NDAs anything." It's a long, archived thread, so the info is very much spread out in tiny chunks.</font><br />
 <br />
<font size="3">So, there you have it. Make of it what you will; I'm certainly not calling either as legit, and Trevor Kidd has stated that the first is definitely not.</font></div>


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			<category domain="http://www.enworld.org/forum/news/">News</category>
			<dc:creator>Morrus</dc:creator>
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			<title><![CDATA["Gamers Seeking Gamers" - two years later!]]></title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/oiiUtEbD8ww/318401-gamers-seeking-gamers-two-years-later.html</link>
			<pubDate>Wed, 15 Feb 2012 14:56:19 GMT</pubDate>
			<description><![CDATA[Have you checked out EN World's *GAMERS SEEKING GAMERS* area recently? It's been running for a couple of years now, and it is the largest database of its type in the world. With thousands upon thousands of gamers displayed by location, game type, and more, it's by far the best way online to find...]]></description>
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<div><font size="3">Have you checked out EN World's <b>GAMERS SEEKING GAMERS</b> area recently? It's been running for a couple of years now, and it is the largest database of its type in the world. With thousands upon thousands of gamers displayed by location, game type, and more, it's by far the best way online to find new players or a new gaming group.</font><br />
<br />
<font size="3">Here's a small sample of some of the gamers on board (this is by no means all of them):</font><br />
 <br />
<br />
<div align="center"><font size="3"><img src="http://www.enworld.org/newsimages/demo.gif" border="0" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" /></font></div> <br />
<div align="left"> <br />
<font size="3">If you're already logged in to EN World, </font><a href="http://www.enworld.org/forum/gamersseekinggamers.php" target="_blank"><font size="3">click here</font></a><font size="3"> to check out Gamers Seeking Gamers.</font></div> <br />
<div align="left"><font size="3">If you're not logged in, it won't work for you - you'll need to </font><a href="http://www.enworld.org/forum/register.php" target="_blank"><font size="3">register your account first</font></a><font size="3">, and then pay Gamers Seeking Gamers a visit.</font></div> <br />
<div align="left"><font size="3">It's all completely free, by the way!</font></div><br><br>
	               	 				   <fieldset class="fieldset" style="border-color:#DDDDDD;">
	 			                    		<legend>Comments</legend>
											<table id="postnote_table_5820455" style="width: 100%;" cellpadding="0" cellspacing="0"><tr style="vertical-align: center;"><td style="vertical-align: center; background-color: green; color: white;" NOWRAP><div>&nbsp;&nbsp;</div></td><td class="alt" style="width: 100%;"><div>&nbsp; Very easy setup process, +1 for completely free!</div></td></tr></table></fieldset></div>


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			<dc:creator>Morrus</dc:creator>
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			<title><![CDATA[PAX East Recruiting D&D Judges]]></title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/jdKp1qqxzoc/318361-pax-east-recruiting-d-d-judges.html</link>
			<pubDate>Tue, 14 Feb 2012 16:51:21 GMT</pubDate>
			<description><![CDATA[The RPGA is recruiting official D&D judges for PAX East (http://east.paxsite.com/) (Boston, April 6-8) in exchange for free 3-day badges and hotel rooms. It's a great deal if you don't mind running 12 hours of D&D, as 3-day badges for the event are otherwise sold out.  
 
Details, including contact...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div><font size="3">The RPGA is recruiting official D&amp;D judges for <a href="http://east.paxsite.com/" target="_blank">PAX East</a> (Boston, April 6-8) in exchange for free 3-day badges and hotel rooms. It's a great deal if you don't mind running 12 hours of D&amp;D, as 3-day badges for the event are otherwise sold out. <br />
<br />
Details, including contact information and the judging schedule (including a D&amp;D Next demo game!), can be found <a href="http://www.enworld.org/forum/general-rpg-discussion/318360-pax-east-dm-d-d-wizards-coast-get-free-badge-hotel-room.html#post5819397" target="_blank">here</a>.<br />
</font></div>


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			<dc:creator>Piratecat</dc:creator>
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			<title><![CDATA[What's Up With D&D? for Monday, 13 February 2012]]></title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/4Lwv8PPFEyI/318314-whats-up-d-d-monday-13-february-2012-a.html</link>
			<pubDate>Mon, 13 Feb 2012 21:21:21 GMT</pubDate>
			<description><![CDATA[http://wizards.com/dnd/images/news_20120209.jpgThis week we find out a lot more about what Wizards of the Coast, with the help of the fans are attempting with the new edition of Dungeons & Dragons.  Some epic level elemental princes are presented for your games, Lair Assault prepares to hack and...]]></description>
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<div><img src="http://wizards.com/dnd/images/news_20120209.jpg" align="right" border="0" alt="" style="padding:6px;" /><font size="3">This week we find out a lot more about what Wizards of the Coast, with the help of the fans are attempting with the new edition of Dungeons &amp; Dragons.  Some epic level elemental princes are presented for your games, Lair Assault prepares to hack and slash, and lots of other great stuff for your games was released.  Now lets read what Monte thinks.</font><ul><li><font size="3">Monte Cook talks more in <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4ll/20120213" target="_blank">Uniting the Editions, Pt. 3</a> about what we can expect to see and not see.  The poll is a great idea and pretty inclusive.  See what the readers at EN World are saying about this article and poll <a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/318291-uniting-editions-part-3-poll.html" target="_blank">here</a>.</font><br />
<br />
<font size="3"></li>
<li>Greg Bilsland and Matt James collaborated on the <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4news/20120210" target="_blank">Attack of the Tyrantclaw</a>, the new Lair Assault beginning March 1st.  Perhaps starting at sixth level will increase your odds of survival but I wouldn&#8217;t count on it.  Make sure to check out Matt&#8217;s work on the upcoming <i><a href="http://www.wizards.com/dnd/product.aspx?x=dnd/products/dndacc/39865000" target="_blank">Into the Unknown: The Dungeon Survival Handbook</a></i> in May.</font><br />
<br />
<font size="3"></li>
<li>Claudio Pozas delivers a megapiece called <a href="http://wizards.com/dnd/Article.aspx?x=dnd/dra/elementalpatrons" target="_blank">Elemental Patrons and Palaces</a>.  This is a great backdrop piece to be worked into your existing campaign or a brand new one.  I like the continuous delivery of sample quests as these save me time when I am looking at an article and asking myself, "Ok now how do I use this in my game?"  You have to be excited about all the support the <a href="http://www.wizards.com/dnd/product.aspx?x=dnd/products/dndacc/356170000" target="_blank">Players Option: Heroes of Elemental Chaos</a> is receiving.</font><br />
<br />
<font size="3"></li>
<li>Ed Greenwood delivers a Sembian fortune in <a href="http://wizards.com/dnd/Article.aspx?x=dnd/dun/201202eotr" target="_blank">The Enchanted Painting of Manyshield Hal</a>l for the Eye on the Realms series.  I am enjoying the attention that the Realms is receiving and this article tells the story of a wonderful plot hook to paint a great adventure.</font>  <br />
<br />
<font size="3"></li>
<li><a href="http://wizards.com/dnd/Article.aspx?x=dnd/dun/lordschaos" target="_blank">Lords of Chaos: Olhydra and Yan-C-Bin</a> by Michael E. Shea delivers threats at sea or in the air.  There are some tough minions of the elemental princes for your players to battle, or the elemental princes themselves.  We can't have enough epic tier threats.</font><br />
<br />
<font size="3"></li>
<li><a href="http://wizards.com/dnd/Article.aspx?x=dnd/drdd/20120208" target="_blank">Designing Chaos: Class and Themes</a> by Robert J. Schwalb discusses how to use the many options from the Player&#8217;s Options: Heroes of the Elemental Chaos in your games.  There is even some talk of Dark Sun and Al-Qadim and how this books works in those campaigns.  I really want to see what they have done with the sorcerer.  There is still a lot of time for <acronym title="D&D 4th Edition">4E</acronym> campaigns.</font><br />
<br />
<font size="3">If you missed Monte Cook's <a href="http://community.wizards.com/dndnext/blog/2012/02/10/wizards_like_to_roll_dice_too" target="_blank">Blog: Wizards Like to Roll Dice Too</a> then you need to stop what you are doing and go read it.  I think spell casters are such a part of the game that you have to give them the time they deserve.  Just keep it balanced.  Other gamers are talking about this <a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/318173-d-d-next-blog-wizards-like-roll-dice-too.html" target="_blank">here</a>.</font><br />
<br />
<font size="3"></li>
<li>Rodney Thompson answers your questions about the game in <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4ro3/20120207" target="_blank">Rule of Three</a>.  This week it is, you guessed it, three questions about the next edition of D&amp;D.  It is good to see so many fans asking great questions about their hobby.  I think the next edition and the community are on the right track.</font><br />
<br />
<font size="3"></li>
<li>I sat down to read <a href="http://wizards.com/dnd/Article.aspx?x=dnd/bookwyrms/20120202" target="_blank">Bookwyrms: Everlasting Characters</a> by Nina Hess expecting a pretty standard review.  What was delivered was a much meatier guest piece by Richard Lee Byers, author of <i><a href="http://wizards.com/dnd/Product.aspx?x=dnd/products/frnovel/387230000" target="_blank">The Masked Witches, Brotherhood of the Griffon Book IV</a></i>.  This look at what goes into a book is easily applied to a campaign.</font><br />
<br />
<font size="3"></li>
<li>Robert J. Schwalb also gives some of his insight in <a href="http://community.wizards.com/dndnext/blog/2012/02/09/fighter_a-go-go" target="_blank">Blog: Fighter A-Go-Go</a>.  As is pretty standard he also puts a poll so that your opinion on the topic can be heard.  What does fighter mean to you?  I think 4th Edition changed the way a lot of gamers looked at the iconic class.  Not so second fiddle anymore.  <a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/318127-d-d-next-blog-fighter.html" target="_blank">Here</a> is a thread where everybody is talking about it.</font><br />
<br />
<font size="3"></li>
<li>Chris Perkins shows you his skills at <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4dmxp/20120209" target="_blank">Map Fu</a> in The Dungeon Master Experience.  Chris goes over the pros and cons of using wet erase maps at your table.  A couple of clever suggestions for putting together good maps are also provided.  I really like the one about how to draw realistic looking rubble.</font>  <br />
<br />
<font size="3"></li>
<li><a href="http://community.wizards.com/dndnext/blog/2012/02/08/a_close_call_with_negative_hit_points" target="_blank">Blog: A Close Call with Negative Hit Points</a> by Bruce Cordell quickly examines the negative hit point mechanic in the previous editions.  The focus then turns to what would work best for the players in a new edition.  One opinion is definitely the front runner on the poll.  That is why house rules were/are invented.</font></li>
</ul></div>


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			<dc:creator>Gaming Tonic</dc:creator>
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			<title>The Perturbed Dragon Prologue (Episode Zero)</title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/4nF_nfJwhME/318227-perturbed-dragon-prologue-episode-zero.html</link>
			<pubDate>Sat, 11 Feb 2012 23:08:50 GMT</pubDate>
			<description><![CDATA[The Perturbed Dragon is coming very soon from EN World TV (http://www.enworld.org/forum/vbtubepro.php)! Five adventurers, one tavern. In the meantime, here's a short prologue introducing the characters to you! Meet Erric, Dee, Bilar, Malach, and Old Duncan; Sheenah the...]]></description>
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<div><font size="3"><i>The Perturbed Dragon</i> is coming very soon from <a href="http://www.enworld.org/forum/http://www.enworld.org/forum/vbtubepro.php" target="_blank">EN World TV</a>! Five adventurers, one tavern. In the meantime, here's a short prologue introducing the characters to you! Meet Erric, Dee, Bilar, Malach, and Old Duncan; Sheenah the Barmaid unfortunately didn't make it in time to appear in this prologue, but you'll meet her soon!</font><br />
 <br />
<font size="3"><i>The Perturbed Dragon</i> is an original animated series coming very soon from EN World TV, starring Melody Mooney, George Ledoux, Darren Morrissey, M Darin Young, Karen Bogen, and Joe Gawronski-Salerno.</font><br />
 <br />
<font size="3">Available on EN World TV, iTunes, YouTube, and more!</font><br />
 <br />
<div align="center"><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/CrbCV_hOToU"></param><embed src="http://www.youtube.com/v/CrbCV_hOToU" type="application/x-shockwave-flash" width="425" height="350" wmode="transparent"></embed></object></div> <br />
 <br />
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 border="0" cellpadding="2" cellspacing="2">
  <tbody>
    <tr>
      <td style="text-align: center;"><small><small><a
 href="http://www.google.com/ig/add?feedurl=http://enworld.org/podcast/podcast.xml"><img
 style="border: 0px solid ; width: 60px; height: 60px;"
 alt="Add to Google" title="Add to Google"
 src="http://www.enworld.org/podcast/google.png"></a><br>
Google</small></small></td>
      <td style="text-align: center;"><small><small><a
 href="http://itunes.apple.com/gb/podcast/en-world-presents/id495212550"><img
 style="border: 0px solid ; width: 60px; height: 60px;"
 alt="Subscribe in iTunes" title="Subscribe in iTunes"
 src="http://www.enworld.org/podcast/itunes.png"></a><br>
iTunes</small></small></td>
      <td style="text-align: center;"><small><small><a
 href="http://feeds.feedburner.com/enworld/sPjQ"><img
 style="border: 0px solid ; width: 60px; height: 60px;"
 alt="RSS Feed" title="RSS Feed"
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RSS</small></small></td>
      <td style="text-align: center;"><small><small><a
 href="http://www.youtube.com/user/RussellMorrissey1974/feed"><img
 style="border: 0px solid ; width: 60px; height: 60px;"
 alt="View on YouTube" title="View on YouTube"
 src="http://www.enworld.org/podcast/youtube.png"></a><br>
YouTube</small></small></td>
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 href="http://www.vimeo.com/enworld"><small><small><img
 style="border: 0px solid ; width: 60px; height: 60px;"
 alt="View on Vimeo" title="View on Vimeo"
 src="http://www.enworld.org/podcast/vimeo.png"></small></small></a><br>
      <small><small>Vimeo</small></small></td>
    </tr>
  </tbody>
</table></div> <br />
<div align="left"><font size="3">This show is a collaboration between myself and my little brother, Darren. He's written a blog post about the process from his point-of-view, which I've presented below.</font></div> <br />
<div align="left"><font size="3"><b>A bit of history from co-creator Darren Morrissey</b></font></div> <br />
<div align="left"><font size="3">This week's blog post is probably not going to be very funny. It's all about a cartoon.</font></div> <br />
<div align="left"><font size="3">Not just any cartoon, but the awesome cartoon that I made for Russ' (my big brother) website. You can see it above!</font></div> <br />
<div align="left"><font size="3">Nice, huh?</font></div> <br />
<div align="left"><font size="3">Now I've made a whole load of cartoons in the past, but this was probably the most complicated one yet (<i>Badman </i>notwithstanding, which wasn't a cartoon, so...).</font></div> <br />
<div align="left"><font size="3">First we had to come up with a compelling concept. When we started, all Russ knew was that he wanted six episodes of a <i>Dungeons and Dragons</i> related cartoon. </font></div> <br />
<div align="left"><font size="3">The first idea we (by which I mean Russ) came up with was to sit four gamers around a table, playing D&amp;D and making in-jokes about it. But that didn't really grab me. It felt like something that had been done before, and probably better than we could.</font></div> <br />
<div align="left"><font size="3">So we turned it on it's head. What if we had four fantasy characters sitting around playing a game of <i>Real Life</i>. That's when our imaginations started running riot. You wouldn't just be limited to jokes about nerds and D&amp;D cliches, but you could actually have proper social commentary on real life issues as well!</font></div> <br />
<div align="left"><font size="3">Wait, did I say 'social commentary'? I meant lame jokes, obviously. Duh.</font></div> <br />
<div align="left"><font size="3">We had our basic concept. And we decided to name the cartoon after the game that characters played in it.</font></div> <br />
 <br />
<div align="center"><font size="3"><img src="http://theperturbeddragon.files.wordpress.com/2012/02/rulebook1.png" border="0" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" /></font></div> <br />
<div align="left"><font size="3">I worked up some notes and designs for the characters. Russ made me redo them about four million times, coming up with useful changes and suggestions.</font></div> <br />
<div align="left"><font size="3">Erric the knight, for example. My initial drawing of him looked like this:</font></div> <br />
 <br />
<div align="center"><font size="3"><img src="http://theperturbeddragon.files.wordpress.com/2012/02/derrick1.png" border="0" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" /></font></div> <br />
<div align="left"><font size="3">As Russ pointed out, he looks more like a wannabe guard than a noble adventurer. So then we decided to work that into his character. Now Erric is, indeed a noble knight, however he also has a 'twin brother' in the local militia. No one has ever seen them together.</font></div> <br />
<div align="left"><font size="3">After his revision, Erric looks more like this:</font></div> <br />
 <br />
<div align="center"><font size="3"><img src="http://theperturbeddragon.files.wordpress.com/2012/02/erric1.png" border="0" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" /></font></div> <br />
<div align="left"><font size="3">The other characters went through similar reworks - Malach, may well be an uber-powerful wizard in hiding. Bilar the dwarf has a secret that he doesn't want anyone else to know - let's just say that he's probably over-compensating for something! Sheenah the barmaid was a late addition. She's only working in the bar to pay for her tuition!</font></div> <br />
<div align="left"><font size="3">The point was to take cliched fantasy characters and put a spin on them that made them a bit more interesting and, hopefully like nothing you've seen before!</font></div> <br />
<div align="left"><font size="3">The next stage was to get some voices for the characters. After all, it would be silly if I did all the voices. They'd end up all sounding the same. But we also knew that we wouldn't be able to get all the different voices we needed into a studio at the same time. Studio? Hah. We were doing this on practically no budget!</font></div> <br />
<div align="left"><font size="3">We decided to see whether we could do it all on-line. There must be plenty of people out there with half decent recording equipment and most of them will have voices, right? They could record it at home and e-mail it in to us. Then I could assemble all of the voice clips into a coherent whole.</font></div> <br />
<div align="left"><font size="3">We put together a short sample script and then Russ put out a casting call. We expected a little bit of interest. Maybe twenty or thirty auditions, if we were lucky.</font></div> <br />
<div align="left"><font size="3">We got over a hundred.</font></div> <br />
<div align="left"><font size="3">Apparently there's a lot of people out there who want their shot at fame, even if it's only through the medium of cartoon! Even I put in an audition!</font></div> <br />
<div align="left"><font size="3">We had to listen to every single one of them. We've both agreed that if we ever have to listen to those lines again, we might just give in and drink the Kool-Aid. Some of them were easily dismissed because of terrible performances or awful sound quality. The rest was not so easy. After a week of listening and choosing and changing our minds and arguing over who was best (me, obviously!), we eventually settled on our cast.</font></div> <br />
 <br />
<div align="center"><img src="http://theperturbeddragon.files.wordpress.com/2012/02/oldlineup.png" border="0" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" /><br />
<i>From left to right: Malach (Me!), Bilar (M. Darin Young), Dee (Melody Mooney), Duncan (George Ledoux), Erric (Joe Gawronski-Salerno) and Sheenah (Karen Bogen).</i></div> <br />
<div align="left"><font size="3">At this point, we pretty much had a recorded script. Not wanting to waste it, we decided that we would turn it into an introductory mini-episode. So I had to draw it and animate it. And draw it and animate it, I did. That was a lot of drawing and animating! But once the drawing and animating was done, I had templates for future episodes. Hopefully there will be less drawing and animating to do for the remaining six episodes!</font></div> <br />
<div align="left"><font size="3">Look. Here's a picture of me animating that wasn't hurriedly staged this afternoon for this blog post at all:</font></div> <br />
<div align="center"><font size="3"><img src="http://www.enworld.org/newsimages/darren.jpg" border="0" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" /></font></div> <br />
<div align="left"><font size="3">Before you ask... no I didn't comb my hair for the photo.</font></div> <br />
<div align="left"><font size="3">While I was busy doing that, Russ amused himself with the fun stuff - contract negotiations and the like.</font></div> <br />
<div align="left"><font size="3">We even had a theme tune provided by my longtime collaborator, Jon Steadman.</font></div> <br />
<div align="left"><font size="3">And then we had a minor crisis a week before the episode went live:</font></div> <br />
<div align="left"><font size="3">As mentioned above, we had decided to use the name of the role-playing game as the title of the series: 'Real Life'. Shortly after Russ started to do a bit of publicity, he discovered that there was already a web-comic out there called 'Real Life'. We didn't want to upset anyone, so we decided to change the name.</font></div> <br />
<div align="left"><font size="3">Well that started a week of agony, trying to pick an alternative. We tried pretty much everything on to see if it would fit. Variations on the original title like 'Playing Real Life' or 'Real Life Adventures'. Nothing really floated our boat.</font></div> <br />
<div align="left"><font size="3">Then it occurred to us that we had the perfect title sitting just outside the Tavern in which our heroes were gaming. The name of the tavern: 'The Perturbed Dragon'!</font></div> <br />
<div align="center"><font size="3"><img src="http://theperturbeddragon.files.wordpress.com/2012/02/newlineup-white.png" border="0" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" /></font></div> <br />
<div align="left"><font size="3">And that's pretty much it. The genesis of 'The Perturbed Dragon'. Also a potted history of the last month or so of my life - well, the bits of it when I wasn't at my day job, anyway!</font></div> <br />
<div align="left"><font size="3">At the top of this post, for your perusal (and hopefully, entertainment) is the first episode. Or the Pilot. Or the Prequel. Or whatever you want to call it. </font></div> <br />
<div align="left"><font size="3">Now I just have to go and make six more of them!</font></div> <br />
<div align="left"><font size="3">- Darren Morrissey, 12 Feb, 2012.</font></div></div>


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			<dc:creator>Morrus</dc:creator>
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			<title><![CDATA[Covers for the AD&D 1E Reprints]]></title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/VMjbqoobbXw/318164-covers-ad-d-1e-reprints.html</link>
			<pubDate>Fri, 10 Feb 2012 05:45:22 GMT</pubDate>
			<description><![CDATA[The covers for the 1st Edition AD&D reprints (http://www.enworld.org/forum/news/316907-wizards-coast-release-1st-edition-premium-core-rulebooks-reprints.html) can now be seen.  As a reminder, these limited edition premium reprints will be available (in hobby stores in the United States only) on...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div><font size="3">The covers for the </font><a href="http://www.enworld.org/forum/news/316907-wizards-coast-release-1st-edition-premium-core-rulebooks-reprints.html" target="_blank"><font size="3">1st Edition AD&amp;D reprints</font></a><font size="3"> can now be seen.  As a reminder, these limited edition premium reprints will be available (in hobby stores in the United States only) on <b>April 17th</b>, and some of the proceeds go to the </font><a href="http://gygaxmemorialfund.com/" target="_blank"><font size="3">Gygax Memorial Fund</font></a><font size="3">.</font><br />
 <br />
<div align="center"><font size="3"><img src="http://www.enworld.org/newsimages/phb1ereprint.jpg" border="0" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" /></font><br />
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<font size="3"><img src="http://www.enworld.org/newsimages/dmg1ereprint.jpg" border="0" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" /></font><br />
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<font size="3"><img src="http://www.enworld.org/newsimages/mm1ereprint.jpg" border="0" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" /></font></div></div>


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			<dc:creator>Morrus</dc:creator>
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			<title><![CDATA[Paizo Publishing's 10th Anniversary Retrospective—Year 1 (2002)]]></title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/W8mQ30Ly9RA/318128-paizo-publishings-10th-anniversary-retrospective-year-1-2002-a.html</link>
			<pubDate>Thu, 09 Feb 2012 22:03:53 GMT</pubDate>
			<description>http://paizo.com/image/content/Blog/120209-Ennie_180.jpegLisa Stevens (CEO of Paizo Publishing) has posted the first part (http://paizo.com/paizo/blog/v5748dyo5ld43?Paizo-Publishings-10th-Anniversary) of a retrospective on the ten years of Paizo thus far.  Unfortunately, it includes a bad photo of...</description>
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<div><font size="3"><img src="http://paizo.com/image/content/Blog/120209-Ennie_180.jpeg" align="right" border="0" alt="" style="padding:6px;" />Lisa Stevens (CEO of Paizo Publishing) has posted the </font><a href="http://paizo.com/paizo/blog/v5748dyo5ld43?Paizo-Publishings-10th-Anniversary" target="_blank"><font size="3">first part</font></a><font size="3"> of a retrospective on the ten years of Paizo thus far.  Unfortunately, it includes a bad photo of me, but you can't have everything!  </font><blockquote><font size="3">"2012 marks Paizo’s 10th anniversary. I plan to do monthly blogs for the rest of the year that relive the highlights (and some of the lowlights) from our first ten years of business, and then I’ll take a look into the future as the year comes to a close. There will be side anecdotes and hopefully more than a few embarrassing pictures. And at the end of it all, I hope our readers will have a better sense of where Paizo has been—and where we’re going!"</font><br />
</blockquote><font size="3">Check out </font><a href="http://paizo.com/paizo/blog/v5748dyo5ld43?Paizo-Publishings-10th-Anniversary" target="_blank"><font size="3">the blog</font></a><font size="3"> for more, and keep an eye out for future installments!</font></div>


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			<dc:creator>Morrus</dc:creator>
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			<title>Adventure A Week</title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/zA7dCj_NR4Y/318117-adventure-week.html</link>
			<pubDate>Thu, 09 Feb 2012 17:46:48 GMT</pubDate>
			<description><![CDATA[http://www.enworld.org/newsimages/aaw.pngAdventureaweek.com (http://adventureaweek.com/) is a new venture, seemingly inspired by Monte Cook's Dungeonaday.com, which will provide weekly adventures for the Pathfinder RPG. The site takes adventure submissions, which offers a reasonable 40% royalty to...]]></description>
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<div><font size="3"><img src="http://www.enworld.org/newsimages/aaw.png" align="right" border="0" alt="" style="padding:6px;" /></font><a href="http://adventureaweek.com/" target="_blank"><font size="3">Adventureaweek.com</font></a><font size="3"> is a new venture, seemingly inspired by Monte Cook's Dungeonaday.com, which will provide weekly adventures for the <i>Pathfinder </i>RPG. The site takes adventure submissions, which offers a reasonable 40% royalty to the author - although I personally think the "your gateway into the industry" line was a bit overdone by third-party-publishers ten years ago, let alone now, as were royalties-only-based contracts for freelancers, so it remains to be seen whether it's a good deal for the authors when most publishers use a flat-fee arrangement. As an aside, though, I've long advised freelancers not to accept royalty-only deals or pay attention to the "you get exposure, so might make an RPG career out of it" type deals that used to be offered by many smaller publishers, and which even I have offered in my earliest ventures into publishing. But don't let that decide anything for you - it may well be a good arrangement for you, and the set-up does look professional and elegant.</font><br />
 <br />
<font size="3">The site will include a new default campaign setting and is</font><font size="3"> subscription-based ($99 per year, or $10 per month, for, presumably, 52 adventures - which certainly sounds like value for money - it's cheaper per adventure than most adventure paths out there, though most folks won't use them all) and opens on March 1st, 2012. There's a free trial adventure called </font><a href="http://adventureaweek.com/?page_id=49" target="_blank"><font size="3">Crypt of the Sun Lord</font></a><font size="3">. The site is spearheaded by Jonathan Nelson and ENnie-winning cartographer Todd Gamble who I can vouch for as doing excellent work.</font><br />
 <br />
<font size="3">We'll have an in-depth review right here on EN World in the coming weeks, so stay tuned!</font></div>


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			<dc:creator>Morrus</dc:creator>
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			<title><![CDATA['Magic' the 'Largest Game Brand']]></title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/8timVg7qDzs/318071-magic-largest-game-brand.html</link>
			<pubDate>Wed, 08 Feb 2012 19:50:00 GMT</pubDate>
			<description><![CDATA[http://www.icv2.com/images/22100MagicTG_logo-md.jpgIt's somewhat tangential to RPG news, but has relevancy in that Magic: The Gathering is D&D publisher WotC's largest brand by far - and thus speaks to WotC's importance as a division of Hasbro, their RPG lines notwithstanding. ICv2 is reporting...]]></description>
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<div><font size="3"><img src="http://www.icv2.com/images/22100MagicTG_logo-md.jpg" align="right" border="0" alt="" style="padding:6px;" />It's somewhat tangential to RPG news, but has relevancy in that <i>Magic: The Gathering</i> is D&amp;D publisher <acronym title="Wizards of the Coast">WotC</acronym>'s largest brand by far - and thus speaks to <acronym title="Wizards of the Coast">WotC</acronym>'s importance as a division of Hasbro, their RPG lines notwithstanding. ICv2 is </font><a href="http://www.icv2.com/articles/news/22100.html" target="_blank"><font size="3">reporting</font></a><font size="3"> that M:tG is the <b>largest game brand in the US</b>.</font><blockquote><font size="3">Hasbro CEO Brian Goldner told analysts in the company&#8217;s conference call this week that <i>Magic: The Gathering</i> is &#8220;&#8230;the largest game brand in the U.S.&#8221; (apparently excluding videogames from the comparison). And for the first time, a Hasbro exec has characterized the size of the brand, implying that it&#8217;s $200 million or more. In praising the Wizards of the Coast management team Goldner noted that the team had taken<i> Magic</i>, &#8220;which totaled less than $100 million in revenues in 2008 and was on the decline, to where it is today,&#8230; more than double the size it was just three years ago.&#8221; </font><br />
</blockquote></div>


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			<title>EN World Merchandise Store</title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/j3NjUXvlf6s/318044-en-world-merchandise-store.html</link>
			<pubDate>Wed, 08 Feb 2012 09:53:17 GMT</pubDate>
			<description><![CDATA[EN World now has a new merchandise store (http://www.cafepress.com/enworld1). Over the years, you've occasionally been able to buy t-shirts for conventions and the like at various times, but now we have a permanent and easily-found home for all that stuff. 
 
This store contains a massive variety...]]></description>
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<div><font size="3">EN World now has a new </font><a href="http://www.cafepress.com/enworld1" target="_blank"><font size="3">merchandise store</font></a><font size="3">. Over the years, you've occasionally been able to buy t-shirts for conventions and the like at various times, but now we have a permanent and easily-found home for all that stuff.</font><br />
<br />
<font size="3">This store contains a massive variety of EN World branded products, from t-shirts to mousepads to mugs to caps to iPhone cases. Not only that, we also sell branded merchandise for our upcoming animated show REAL LIFE, and miscellaneous products related to our adventure paths: <i><a href="http://www.enworld.org/ap/" target="_blank"  >War of the Burning Sky</a></i>, <a href="http://www.enworld.org/ap/" target="_blank"  >ZEITGEIST</a>: <i>The Gears of Revolution</i>, and MYTHS OF THE FAR FUTURE (which includes the SANTIAGO adventure path). </font><br />
 <br />
<div align="center"><a href="http://www.cafepress.com/enworld1" target="_blank"><img src="http://www.enworld.org/newsimages/merchant.jpg" border="0" alt="" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" /></a></div><br><br>
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			<dc:creator>Morrus</dc:creator>
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			<title><![CDATA[What's Up With D&D? for Monday, 6 February 2012]]></title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/g8axun8nB_E/317959-whats-up-d-d-monday-6-february-2012-a.html</link>
			<pubDate>Mon, 06 Feb 2012 23:11:49 GMT</pubDate>
			<description>http://wizards.com/dnd/images/408_HistoryCheck.jpgIt would seem that Wizards of the Coast are using Haste spells on their workers because not only are they working on the new edition but still loading us up on options for our current games.  A new theme, more than a word or two about the Forgotten...</description>
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<div><img src="http://wizards.com/dnd/images/408_HistoryCheck.jpg" align="right" border="0" alt="" style="padding:6px;" /><font size="3">It would seem that Wizards of the Coast are using Haste spells on their workers because not only are they working on the new edition but still loading us up on options for our current games.  A new theme, more than a word or two about the Forgotten Realms, and some new magic items, not to mention a giant adventure all await you.</font>  <br />
<ul><li><font size="3"><a href="http://wizards.com/dnd/Article.aspx?x=dnd/4ex/20120201" target="_blank">Elemental Rewards</a>, a <i>Heroes of Elemental Chaos</i> Excerpt by Bart Carroll unleashes a few new magical options for your players.  Take a look at a new suit of armor, weapon, and two other magical rewards.  The Gift of Chaos is the sort of magical reward that I prefer to use in my games because it never requires being traded out at a later level and the randomness of the item keeps things interesting.</font><br />
<br />
<font size="3"></li>
<li>Jeff LaSala talks epic tales in <a href="http://wizards.com/dnd/Article.aspx?x=dnd/dra/201202history" target="_blank">History Check: Corellon and Gruumsh</a>.  This level of detail is an excellent read and the plot hooks are spot on.  This is the second installment in the History Check series and so far I have not been disappointed.</font><br />
<br />
<font size="3"></li>
<li>Monte Cook elaborates further on the new edition in <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4ll/20120206" target="_blank">Uniting the Editions, Part 2</a> for Legends and Lore.  I agree with Monte when it comes to the feel of the new edition having an OD&amp;D feel with some excellent twists.  The poll responses from last week are surprising.  The fans here at EN World are letting their opinions be heard <a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/317912-uniting-editions-part-2-up.html" target="_blank">here</a>.</font><br />
<br />
<font size="3"></li>
<li>Bart Carroll shows you what is to be expected soon in <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4pr/201202" target="_blank">February: In the Works</a>.   Details of a new column we can look forward to reading as well as some upcoming products and DDNext are included.</font><br />
 <br />
<font size="3"></li>
<li>A new theme, the <a href="http://wizards.com/dnd/Article.aspx?x=dnd/dun/201201ctsentinelmarshal" target="_blank">Sentinel Marshall</a> by Jeff LaSala allows your players to become more like the long arm of the law (even if they are halflings).  It was a relief to see that the starting feature benefit wasn’t only a situational benefit and the Marshal’s Interdiction power is an intriguing mechanic.</font><br />
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<font size="3"></li>
<li><a href="http://wizards.com/dnd/Article.aspx?x=dnd/dun/warrens" target="_blank">Warrens of the Stone Giant Thanes</a> by Christopher Perkins is part two of a four part series although you can always play the 14-16th level adventure as a stand-alone.  I loved Against the Giants when I was a kid and this adventure series has me more excited than any other adventures I have seen from Wizards of the Coast for 4th Edition.  The gamers are talking about the adventure <a href="http://www.enworld.org/forum/d-d-4th-edition-discussion/317628-against-giants-d-d-4th-edition-part-2-up.html" target="_blank">here</a>.</font><br />
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<font size="3"></li>
<li><a href="http://wizards.com/dnd/Article.aspx?x=dnd/4dnd/201201outsider" target="_blank">Dating In D&amp;D: No One Parties Alone</a> by Jared von Hindman is an amusing look at affairs of the heart and the obligations, complications, and rewards.  With Valentine's Day on the horizon it is a perfect topic to introduce a little reality to your fantasy game.</font><br />
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<font size="3"></li>
<li>The Dungeon Master Experience by Chris Perkins examines that <a href="http://wizards.com/dnd/Article.aspx?x=dnd/4dmxp/20120202" target="_blank">Shiny New Thing</a>, and how it kills campaigns prematurely.  This is very common and I as a DM have been guilty of this sort of behavior and perhaps some of these tips will help us all to avoid abrupt endings to campaigns.</font><br />
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<font size="3"></li>
<li><a href="http://wizards.com/dnd/Article.aspx?x=dnd/4news/20120203" target="_blank">Joining the Party</a> by Tracy Hurley looks Beyond Maps and Minis.  She discusses briefly using props, sounds, and 3-D terrain in your game.  She also collects some links of other blogs and resources to use in your game and draw inspiration from.</font><br />
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<font size="3"></li>
<li><a href="http://wizards.com/dnd/Article.aspx?x=dnd/4dnd/crossword4" target="_blank">The +5 Crossword of Slaying –Part 4</a> by Chris Perkins give you something to occupy your mind and see if you are in fact a sage with D&amp;D as a major area of study.  Sages don’t use Google.</font><br />
<br />
<font size="3"></li>
<li><a href="http://wizards.com/dnd/Article.aspx?x=dnd/4ro3/20120131" target="_blank">Rule of Three</a> by Rodney Thompson is the one regular article that I absolutely can’t wait to read every week.  The in-depth answers that Rodney gives on subjects such as the influence of skills and powers in the new edition, as well as where the miniature game is right now, and where it is going are excellent.  Read over the last few weeks again and you will see what I mean.</font><br />
<br />
<font size="3"></li>
<li>Christopher Perkins talks Forgotten Realms in his <a href="http://wizards.com/dnd/Article.aspx?x=dnd/dred/2012Feb" target="_blank">Editioral:FR’eak</a>.  I believe I told you the day the big news broke that the Forgotten Realms would be the supported world out of the gate when we broke the news here at EN World.  Seems to me like Wizards of the Coast is getting started early and I am glad.</font></li>
</ul></div>


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			<dc:creator>Gaming Tonic</dc:creator>
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			<title><![CDATA["Order of the Stick" Kickstarter shatters records, about to top $500K]]></title>
			<link>http://feedproxy.google.com/~r/enworldnews/~3/KT4oNQy0LBM/317938-order-stick-kickstarter-shatters-records-about-top-500k.html</link>
			<pubDate>Mon, 06 Feb 2012 16:06:41 GMT</pubDate>
			<description><![CDATA[As you probably know, Order of the Stick (http://www.giantitp.com/) is Rich Burlew's web comic about stick figure D&D adventurers. A number of the older compilations are out of print, so two weeks ago Burlew set up a Kickstarter...]]></description>
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<div><font size="3">As you probably know, <a href="http://www.giantitp.com/" target="_blank">Order of the Stick</a> is Rich Burlew's web comic about stick figure D&amp;D adventurers. A number of the older compilations are out of print, so two weeks ago Burlew set up <a href="http://www.kickstarter.com/projects/599092525/the-order-of-the-stick-reprint-drive" target="_blank">a Kickstarter</a> to raise $58,000 within a month.<br />
<br />
As I write this with 15 days to go, the total is at $483,626 and rising by $30,000 a day. The fund raiser is due to top a half million dollars some time this evening, and could top $900,000 by the time it's done. Amazing. <br />
<br />
This puts OotS solidly in the top ten Kickstarters of all time. Rewards include the various books he's reprinting, fridge magnets, an OotS coloring book, stickers, a hit point tracking pad, and digital PDFs of brand new OotS stories. Be sure not to miss <a href="http://www.kickstarter.com/projects/599092525/the-order-of-the-stick-reprint-drive/posts" target="_blank">the update page</a>, full of bonus cartoons and a few astonishing graphs.<br />
</font></div>


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