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   <channel>
      <title>eternicity.net</title>
      <description>Pipes Output</description>
      <link>http://pipes.yahoo.com/pipes/pipe.info?_id=c68679e6e88e23963a8824793d710640</link>
      <atom:link rel="next" href="http://pipes.yahoo.com/pipes/pipe.run?_id=c68679e6e88e23963a8824793d710640&amp;_render=rss&amp;page=2" />
      <pubDate>Thu, 23 Feb 2012 20:15:08 +0000</pubDate>
      <generator>http://pipes.yahoo.com/pipes/</generator>
      <atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/eternicity" /><feedburner:info uri="eternicity" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item>
         <title>Writing song lyrics</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/VvWJJvzdGaA/</link>
         <description>Is an interesting endeavour. It's fun to take the symbols and motifs we've been working with in the narrative and cram them into a few stanzas of lyrics while trying to sound poetic. It's awkward at points but I think I've gotten a feel for it. So, current music status: OP - Far Away: Music's [...]</description>
         <guid isPermaLink="false">http://doujin.ephemeraleternity.com/?p=142</guid>
         <pubDate>Fri, 04 Mar 2011 07:21:07 +0000</pubDate>
         <content:encoded><![CDATA[<p>Is an interesting endeavour. It's fun to take the symbols and motifs we've been working with in the narrative and cram them into a few stanzas of lyrics while trying to sound poetic. It's awkward at points but I think I've gotten a feel for it.</p>
<p>So, current music status:</p>
<p><strong>OP - Far Away</strong>: Music's almost done but I haven't thought about lyrics yet.<br />
<strong>IN - Sepia Tears</strong>: Music and lyrics are done.<br />
<strong>ED - Frozen Solid</strong>: Music is 90% done and I have a decent idea of what I want to write.</p>
<p>Vocal music aside, lelangir only has a few more BGM tracks to complete as well. Altogether the music aspect of the project is looking good.</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://evn.eternicity.net">Team N33T</a>. All Rights Reserved.</p>.<img src="http://feeds.feedburner.com/~r/eternicity/~4/VvWJJvzdGaA" height="1" width="1"/>]]></content:encoded>
         <category>Update</category>
      <feedburner:origLink>http://evn.eternicity.net/2011/03/04/writing-song-lyrics/</feedburner:origLink></item>
      <item>
         <title>A midwinter’s update</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/sbu6Mem0Tus/</link>
         <description>Greetings, fellow... lurkers? If you're wondering what's up with the project, here's an estimate of where we are now. Scenario: 100% until other stuff is added, at which point I'll have to edit+run it through a few beta testers. Art: Still around 50% through the CGs. Backgrounds: ~75% or so. Looking good. Music: Around 50% [...]</description>
         <guid isPermaLink="false">http://doujin.ephemeraleternity.com/?p=139</guid>
         <pubDate>Sat, 15 Jan 2011 23:07:33 +0000</pubDate>
         <content:encoded><![CDATA[<p>Greetings, fellow... lurkers? If you're wondering what's up with the project, here's an estimate of where we are now.</p>
<p><strong>Scenario:</strong> 100% until other stuff is added, at which point I'll have to edit+run it through a few beta testers.<br />
<strong>Art:</strong> Still around 50% through the CGs.<br />
<strong>Backgrounds:</strong> ~75% or so. Looking good.<br />
<strong>Music:</strong> Around 50% and steadily increasing. We even have <em>another</em> super secret surprise for you with regards to the OP and ED songs, but I'll leave that hanging for a bit...</p>
<p>As you can see, the project's positions are finally filled and the volume of work is slowly decreasing. I might start thinking about marketing when I begin my final edit of the game, but for now I'd rather stay quiet since there's really no telling when we'll be done.</p>
<p>In other news, I've finally gotten into the habit of using IRC, so you can drop by <a rel="nofollow">#teamneet</a> if you're bored and want to chat (or maybe even stalk our progress!). Right now we're obscure enough that there aren't any specific rules in place so it's a pretty casual affair.</p>
<p>Anyway, that's all for now. Go play Shira Oka or something while we get everything sorted out.</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://evn.eternicity.net">Team N33T</a>. All Rights Reserved.</p>.<img src="http://feeds.feedburner.com/~r/eternicity/~4/sbu6Mem0Tus" height="1" width="1"/>]]></content:encoded>
         <category>Update</category>
      <feedburner:origLink>http://evn.eternicity.net/2011/01/15/a-midwinters-update/</feedburner:origLink></item>
      <item>
         <title>Stuff that happened recently</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/X7fZn8hT2Aw/</link>
         <description>Script is fully edited and inserted with sprites, meaning that I can finally take a vacation. Kinda. Composer will be able to do the job, though probably at a faster rate if I prod him along. It looks like we have a super secret guest to do the background art. Hint: you've seen his work [...]</description>
         <guid isPermaLink="false">http://doujin.ephemeraleternity.com/?p=130</guid>
         <pubDate>Thu, 02 Sep 2010 16:09:39 +0000</pubDate>
         <content:encoded><![CDATA[<ul>
<li>Script is fully edited and inserted with sprites, meaning that I can finally take a vacation. Kinda.</li>
<li>Composer will be able to do the job, though probably at a faster rate if I prod him along.</li>
<li>It looks like we have a <em>super secret guest</em> to do the background art. Hint: you've seen his work before.</li>
</ul>
<p>No screencaps yet because it'll look exactly as it did half a year ago. Kinda depressing, but meh. Maybe this is why eroge translators don't like posting their progress. Anyway, summer is over, but I did the stuff I wanted to do and things are progressing surprisingly well here. It's hard to say if we'll make it in time for Christmas but I'm glad that I finally have enough people to assure that the project is completed. That said, finding someone who can make an opening video might be easier said than done...</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://evn.eternicity.net">Team N33T</a>. All Rights Reserved.</p>.<img src="http://feeds.feedburner.com/~r/eternicity/~4/X7fZn8hT2Aw" height="1" width="1"/>]]></content:encoded>
         <category>Update</category>
      <feedburner:origLink>http://evn.eternicity.net/2010/09/02/stuff-that-happened-recently/</feedburner:origLink></item>
      <item>
         <title>Hey, look</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/9LnJDrA1Poc/</link>
         <description>&amp;#169;2012 Team N33T. All Rights Reserved..</description>
         <guid isPermaLink="false">http://doujin.ephemeraleternity.com/?p=117</guid>
         <pubDate>Fri, 02 Apr 2010 04:15:31 +0000</pubDate>
         <content:encoded><![CDATA[<p><a rel="nofollow" target="_blank" href="http://doujin.ephemeraleternity.com/wp-content/uploads/2010/04/not-an-april-fools-joke.jpg"><img class="aligncenter size-full wp-image-118" title="not-an-april-fools-joke" src="http://doujin.ephemeraleternity.com/wp-content/uploads/2010/04/not-an-april-fools-joke.jpg" alt="" width="500" height="375"/></a></p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://evn.eternicity.net">Team N33T</a>. All Rights Reserved.</p>.<img src="http://feeds.feedburner.com/~r/eternicity/~4/9LnJDrA1Poc" height="1" width="1"/>]]></content:encoded>
         <category>Update</category>
      <feedburner:origLink>http://evn.eternicity.net/2010/04/01/hey-look/</feedburner:origLink></item>
      <item>
         <title>In case you were wondering</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/9mrwuiIoqCw/</link>
         <description>Incidentally, the first draft is about 10k words shorter than the first-first draft. I guess that shows how much I ramble when I don't know what I'm supposed to be writing! &amp;#169;2012 Team N33T. All Rights Reserved..</description>
         <guid isPermaLink="false">http://doujin.ephemeraleternity.com/?p=111</guid>
         <pubDate>Sat, 19 Dec 2009 02:31:47 +0000</pubDate>
         <content:encoded><![CDATA[<p style="text-align:center;"><img class="size-full wp-image-112 aligncenter" title="Sepia Tears first draft stats" src="http://doujin.ephemeraleternity.com/wp-content/uploads/2009/12/Sepia-Tears-first-draft-stats.jpg" alt="Sepia Tears first draft stats" width="432" height="325"/></p>
<p style="text-align:left;">Incidentally, the first draft is about 10k words shorter than the first-first draft. I guess that shows how much I ramble when I don't know what I'm supposed to be writing!</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://evn.eternicity.net">Team N33T</a>. All Rights Reserved.</p>.<img src="http://feeds.feedburner.com/~r/eternicity/~4/9mrwuiIoqCw" height="1" width="1"/>]]></content:encoded>
      <feedburner:origLink>http://evn.eternicity.net/2009/12/18/in-case-you-were-wondering/</feedburner:origLink></item>
      <item>
         <title>I’m not copying Amaterasu, I swear!</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/5Jva0aE8s3s/</link>
         <description>It's just that LightWord is a really nice theme! In other news, I'm almost done scripting the story into Ren'Py and Choux made a lot of progress with the character sprites. I'm sure I'll finish the scenario in a few days (and I'll post photographic evidence when I do!), but the 12 Days project in [...]</description>
         <guid isPermaLink="false">http://doujin.ephemeraleternity.com/?p=107</guid>
         <pubDate>Wed, 16 Dec 2009 02:14:26 +0000</pubDate>
         <content:encoded><![CDATA[<p>It's just that <a rel="nofollow" target="_blank" href="http://wordpress.org/extend/themes/lightword">LightWord</a> is a really nice theme!</p>
<p>In other news, I'm almost done scripting the story into Ren'Py and Choux made a lot of progress with the character sprites. I'm sure I'll finish the scenario in a few days (and I'll post photographic evidence when I do!), but the 12 Days project in the blogosphere has been messing up my schedule.</p>
<p>As for my plans for this site (which shouldn't matter to you because you probably aren't reading this), I'm thinking of going the generic route; submitting it to <a rel="nofollow" target="_blank" href="http://planet.renai.us/">Planet EVN</a> and posting some short reviews of OEL and Japanese doujin VNs. Like always, I have no target date and no predicted release date for Sepia Tears, but since the majority of my work is just about done, I'll be able to take some time off, assemble the rest of the team, work on the site, and ultimately work out the kinks in the story while gluing everything together. It's a bit early to say "look forward to it", but look forward to it!</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://evn.eternicity.net">Team N33T</a>. All Rights Reserved.</p>.<img src="http://feeds.feedburner.com/~r/eternicity/~4/5Jva0aE8s3s" height="1" width="1"/>]]></content:encoded>
      <feedburner:origLink>http://evn.eternicity.net/2009/12/15/im-not-copying-amaterasu-i-swear/</feedburner:origLink></item>
      <item>
         <title>A Less-Than-Grand Re-opening</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/276oR14nbl4/</link>
         <description>It's been a while, hasn't it? I doubt if many of you keep a close eye on the site, but I'd like to at least mention that the move is complete: any information on the visual novels produced by the team (or at least by me) will be kept here. With that aside, I suppose [...]</description>
         <guid isPermaLink="false">http://doujin.ephemeraleternity.com/?p=93</guid>
         <pubDate>Fri, 24 Jul 2009 22:28:50 +0000</pubDate>
         <content:encoded><![CDATA[<p>It's been a while, hasn't it? I doubt if many of you keep a close eye on the site, but I'd like to at least mention that the move is complete: any information on the visual novels produced by the team (or at least by me) will be kept here.</p>
<p>With that aside, I suppose I should say hi. This is Eternal speaking, and chances are every post on here will be written by me. I decided to delete the previous posts - I'm sure no one will miss them - and I'll do away with the faux-professional writing, since the OEL community was never known for its professionalism. Regardless, I hope you enjoy our projects, though we have nothing to offer you at the moment. If you're interested, check out the tabs up above, or simply subscribe to the feed: I'll be sure to let you know when a project is completed. You can also contact me at <strong>admin</strong>[at]<strong>ephemeraleternity.com</strong>.</p>
<p>Until then, sit tight and look forward to our future announcements!</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://evn.eternicity.net">Team N33T</a>. All Rights Reserved.</p>.<img src="http://feeds.feedburner.com/~r/eternicity/~4/276oR14nbl4" height="1" width="1"/>]]></content:encoded>
         <category>Site</category>
      <feedburner:origLink>http://evn.eternicity.net/2009/07/24/a-less-than-grand-re-opening/</feedburner:origLink></item>
      <item>
         <title>Tsukiyo no Fromage v02 batch</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/yABQxJKMNxo/</link>
         <description>Torrent &amp;#124; Read Online DDL: ch16, ch17 (short bonus chapter) Apologies for the delay. I was never a full-time scanlator to begin with (even on the internet I have other responsibilities, and that&amp;#8217;s not taking real life into account) and, as they say, something&amp;#8217;s gotta give. This project was fun. I learned more than I [...]</description>
         <guid isPermaLink="false">http://kokuhaku.eternicity.net/?p=146</guid>
         <pubDate>Sun, 25 Sep 2011 06:35:46 +0000</pubDate>
         <content:encoded><![CDATA[<p><strong><a rel="nofollow" target="_blank" href="http://www.nyaa.eu/?page=torrentinfo&amp;tid=248001">Torrent</a></strong> | <strong><a rel="nofollow" target="_blank" href="http://kokuhaku.eternicity.net/reader/reader/comic/tsukiyo_no_fromage/">Read Online</a></strong></p>
<p><strong>DDL:</strong> <a rel="nofollow" target="_blank" href="http://www.mediafire.com/?vb56k6yeq7e4sw4">ch16</a>, <a rel="nofollow" target="_blank" href="http://www.mediafire.com/?6396km32i39b0m6">ch17</a> (short bonus chapter)</p>
<p>Apologies for the delay. I was never a full-time scanlator to begin with (even on the internet I have other responsibilities, and that&#8217;s not taking real life into account) and, as they say, something&#8217;s gotta give. This project was fun. I learned more than I thought I ever would about Photoshop and I have a better appreciation for fan translations that don&#8217;t sound like they&#8217;re copy/pasted from Google Translate. I hope you all enjoyed the series. I might consider doing the remaining chapters if raws appear but I currently don&#8217;t have access to the magazine scans and I&#8217;m not sure if I want to hunt for them.</p>
<p>This website isn&#8217;t going down because I&#8217;m using the domain and hosting for other things but I&#8217;m not committing to anything other projects at the moment. Something might happen at some point in time, but I can&#8217;t say what or when.</p>
<p>Thanks for supporting us!</p><img src="http://feeds.feedburner.com/~r/eternicity/~4/yABQxJKMNxo" height="1" width="1"/>]]></content:encoded>
      <feedburner:origLink>http://kokuhaku.eternicity.net/2011/09/tsukiyo-no-fromage-v02-batch/</feedburner:origLink></item>
      <item>
         <title>Looking For New Editors</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/Aezmd1uo8w4/</link>
         <description>Hello everyone, its time to do what Eternal and I have always wanted to do, to recruit an editor! For those noobs out there who doesn&amp;#8217;t know what an editor is, he is someone who gets to look at my translations, correct any grammatical mistakes that were made, and upload translated lines into Photoshop for [...]</description>
         <guid isPermaLink="false">http://kokuhaku.eternicity.net/?p=142</guid>
         <pubDate>Tue, 05 Jul 2011 12:52:55 +0000</pubDate>
         <content:encoded><![CDATA[<p>Hello everyone, its time to do what Eternal and I have always wanted to do, to recruit an editor! For those noobs out there who doesn&#8217;t know what an editor is, he is someone who gets to <em>look at my translations, </em>correct any grammatical mistakes that were made, and upload translated lines into Photoshop for editing. You may also be doing some cleanings of the RAWs.</p>
<p>For any more information on Photoshoping, you should ask Eternal. If you are new to editing then I suppose Eternal can provide some form of training to help you get started, but I doubt you will need it because it is normally faster if you just learn it by yourself.</p>
<p>If you are interested, email us with your history or any skills that you have that might help with editing, and keep it brief too.</p>
<p>That&#8217;s all for now, and thanks to everyone for the continuing support.</p>
<p>-Suzushiro</p><img src="http://feeds.feedburner.com/~r/eternicity/~4/Aezmd1uo8w4" height="1" width="1"/>]]></content:encoded>
         <category>Uncategorized</category>
      <feedburner:origLink>http://kokuhaku.eternicity.net/2011/07/looking-for-new-editors/</feedburner:origLink></item>
      <item>
         <title>Tsukiyo no Fromage ch15</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/gbqlk408FNQ/</link>
         <description>Torrent &amp;#124; DDL We&amp;#8217;re almost there! Keep an eye out for the official announcement of our next projects.</description>
         <guid isPermaLink="false">http://kokuhaku.eternicity.net/?p=135</guid>
         <pubDate>Sat, 18 Jun 2011 05:36:52 +0000</pubDate>
         <content:encoded><![CDATA[<p><a rel="nofollow" target="_blank" href="http://kokuhaku.eternicity.net/wp-content/uploads/2011/06/tsukiyo_15.jpg"><img class="aligncenter size-full wp-image-136" title="tsukiyo_15" src="http://kokuhaku.eternicity.net/wp-content/uploads/2011/06/tsukiyo_15.jpg" alt="tsukiyo 15 Tsukiyo no Fromage ch15" width="434" height="239"/></a><strong><a rel="nofollow" target="_blank" href="http://www.nyaa.eu/?page=torrentinfo&amp;tid=221877"></a></strong></p>
<p><strong><a rel="nofollow" target="_blank" href="http://www.nyaa.eu/?page=torrentinfo&amp;tid=221877">Torrent</a> | <a rel="nofollow" target="_blank" href="http://www.mediafire.com/?bya39a25s458nqa">DDL</a></strong></p>
<p>We&#8217;re almost there! Keep an eye out for the official announcement of our next projects.</p><img src="http://feeds.feedburner.com/~r/eternicity/~4/gbqlk408FNQ" height="1" width="1"/>]]></content:encoded>
      <feedburner:origLink>http://kokuhaku.eternicity.net/2011/06/tsukiyo-no-fromage-ch15/</feedburner:origLink></item>
      <item>
         <title>Tsukiyo no Fromage ch14</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/JxjDv490z-4/</link>
         <description>Torrent &amp;#124; DDL Not much to add. We&amp;#8217;re thinking of recruiting after volume 2 so keep that in mind if you want to practice some Photoshop or simple translation/editing.</description>
         <guid isPermaLink="false">http://kokuhaku.eternicity.net/?p=112</guid>
         <pubDate>Sun, 05 Jun 2011 19:38:00 +0000</pubDate>
         <content:encoded><![CDATA[<p><img class="aligncenter" src="http://kokuhaku.eternicity.net/wp-content/uploads/2011/06/tsukiyo_no_fromage_ch14.jpg" alt="tsukiyo no fromage ch14 Tsukiyo no Fromage ch14" title="Tsukiyo no Fromage ch14"/></p>
<p style="text-align:left;"><strong><a rel="nofollow" target="_blank" href="http://www.nyaa.eu/?page=torrentinfo&amp;tid=219117">Torrent</a> | <a rel="nofollow" target="_blank" href="http://www.mediafire.com/?k6246alagl7qdly">DDL</a></strong></p>
<p>Not much to add. We&#8217;re thinking of recruiting after volume 2 so keep that in mind if you want to practice some Photoshop or simple translation/editing.</p><img src="http://feeds.feedburner.com/~r/eternicity/~4/JxjDv490z-4" height="1" width="1"/>]]></content:encoded>
      <feedburner:origLink>http://kokuhaku.eternicity.net/2011/06/tsukiyo-no-fromage-ch14/</feedburner:origLink></item>
      <item>
         <title>What you like to see from us</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/3wXdkAt0c_U/</link>
         <description>Hello everyone. As you might have read from Eternal&amp;#8217;s previous post, our scanlation of Tsukiyo no Fromage is nearing its completion, so to continue with our scanlation activity I want to hear from you guys what you want us to scanlate in the future. Also, I just recently got the idea of scanlating the HUGE [...]</description>
         <guid isPermaLink="false">http://kokuhaku.eternicity.net/?p=107</guid>
         <pubDate>Sun, 29 May 2011 18:44:25 +0000</pubDate>
         <content:encoded><![CDATA[<p>Hello everyone. As you might have read from Eternal&#8217;s previous post, our scanlation of Tsukiyo no Fromage is nearing its completion, so to continue with our scanlation activity I want to hear from you guys what you want us to scanlate in the future. Also, I just recently got the idea of scanlating the HUGE STACK of +18 dojin works that Eternal bought from Anime North 2011, so please comment on this idea as well.</p>
<p>-Suzushiro</p><img src="http://feeds.feedburner.com/~r/eternicity/~4/3wXdkAt0c_U" height="1" width="1"/>]]></content:encoded>
         <category>Uncategorized</category>
      <feedburner:origLink>http://kokuhaku.eternicity.net/2011/05/what-you-like-to-see-from-us/</feedburner:origLink></item>
      <item>
         <title>Anime North 2011</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/YBrweL1HE10/</link>
         <description>First off, current stats: the rest of volume 2 is cleaned, ch14 and 15 are translated, and 14 is half edited. We&amp;#8217;re in the home stretch! Tsukiyo no Fromage is almost finished! Anyway, onto what I was supposed to mention: Anime North. In the off chance that any readers are in the Toronto area, I&amp;#8217;ll [...]</description>
         <guid isPermaLink="false">http://kokuhaku.eternicity.net/?p=103</guid>
         <pubDate>Fri, 27 May 2011 17:58:17 +0000</pubDate>
         <content:encoded><![CDATA[<p>First off, current stats: the rest of volume 2 is cleaned, ch14 and 15 are translated, and 14 is half edited. We&#8217;re in the home stretch! Tsukiyo no Fromage is almost finished!</p>
<p>Anyway, onto what I was supposed to mention: Anime North. In the off chance that any readers are in the Toronto area, I&#8217;ll be at the convention all weekend and Suzushiro will be there on Saturday. I&#8217;ll be the guy with the 18+ eroge sticker on my bag. Drop me a line if you&#8217;re bored. It&#8217;s con time!</p><img src="http://feeds.feedburner.com/~r/eternicity/~4/YBrweL1HE10" height="1" width="1"/>]]></content:encoded>
         <category>Uncategorized</category>
      <feedburner:origLink>http://kokuhaku.eternicity.net/2011/05/anime-north-2011/</feedburner:origLink></item>
      <item>
         <title>Tsukiyo no Fromage ch13</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/vzeDiC-dHwU/</link>
         <description>Torrent / DDL See, I wasn&amp;#8217;t kidding when I said the next release would be &amp;#8220;soon.&amp;#8221; If anyone&amp;#8217;s wondering why Merun mysteriously vanished from the credits, it&amp;#8217;s because we&amp;#8217;re using the raws uploaded anonymously that a commenter linked us to a while back. Thanks again!</description>
         <guid isPermaLink="false">http://kokuhaku.eternicity.net/?p=97</guid>
         <pubDate>Mon, 09 May 2011 21:27:50 +0000</pubDate>
         <content:encoded><![CDATA[<p><a rel="nofollow" target="_blank" href="http://kokuhaku.eternicity.net/wp-content/uploads/2011/05/Tsukiyo-no-Fromage-ch13.jpg"><img class="aligncenter size-full wp-image-98" title="Tsukiyo no Fromage ch13" src="http://kokuhaku.eternicity.net/wp-content/uploads/2011/05/Tsukiyo-no-Fromage-ch13.jpg" alt="Tsukiyo no Fromage ch13 Tsukiyo no Fromage ch13" width="500" height="275"/></a><strong><br />
<a rel="nofollow" target="_blank" href="http://www.nyaa.eu/?page=torrentinfo&amp;tid=212770">Torrent</a> / <a rel="nofollow" target="_blank" href="http://www.mediafire.com/?u650l5x4u8u5n4k">DDL</a></strong></p>
<p>See, I wasn&#8217;t kidding when I said the next release would be &#8220;soon.&#8221; If anyone&#8217;s wondering why Merun mysteriously vanished from the credits, it&#8217;s because we&#8217;re using the raws uploaded anonymously that a <a rel="nofollow" target="_blank" href="http://kokuhaku.eternicity.net/2011/01/tsukiyo-no-fromage-ch11/#comment-264">commenter</a> linked us to a while back. Thanks again!</p><img src="http://feeds.feedburner.com/~r/eternicity/~4/vzeDiC-dHwU" height="1" width="1"/>]]></content:encoded>
      <feedburner:origLink>http://kokuhaku.eternicity.net/2011/05/tsukiyo-no-fromage-ch13/</feedburner:origLink></item>
      <item>
         <title>Tsukiyo no Fromage ch12</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/5c8-2ZMl1xc/</link>
         <description>Torrent / DDL It&amp;#8217;s finally summer so I should find time to figure out what&amp;#8217;s going on with the IRC bot. Channel will be more or less inactive until then. Ch13&amp;#8242;s already translated so it&amp;#8217;ll be released in a bit.</description>
         <guid isPermaLink="false">http://kokuhaku.eternicity.net/?p=92</guid>
         <pubDate>Sat, 07 May 2011 05:27:08 +0000</pubDate>
         <content:encoded><![CDATA[<p><a rel="nofollow" target="_blank" href="http://kokuhaku.eternicity.net/wp-content/uploads/2011/05/Tsukiyo-no-Fromage-ch12.jpg"><img class="aligncenter size-full wp-image-93" title="Tsukiyo no Fromage ch12" src="http://kokuhaku.eternicity.net/wp-content/uploads/2011/05/Tsukiyo-no-Fromage-ch12.jpg" alt="Tsukiyo no Fromage ch12 Tsukiyo no Fromage ch12" width="500" height="276"/></a></p>
<p><strong><a rel="nofollow" target="_blank" href="http://www.nyaa.eu/?page=torrentinfo&amp;tid=212149">Torrent</a> / <a rel="nofollow" target="_blank" href="http://www.mediafire.com/?6i4jocglo1ipl2b">DDL</a></strong></p>
<p>It&#8217;s finally summer so I should find time to figure out what&#8217;s going on with the IRC bot. Channel will be more or less inactive until then. Ch13&#8242;s already translated so it&#8217;ll be released in a bit.</p><img src="http://feeds.feedburner.com/~r/eternicity/~4/5c8-2ZMl1xc" height="1" width="1"/>]]></content:encoded>
      <feedburner:origLink>http://kokuhaku.eternicity.net/2011/05/tsukiyo-no-fromage-ch12/</feedburner:origLink></item>
      <item>
         <title>Tsukiyo no Fromage ch11</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/prm6fsU10TU/</link>
         <description>Torrent / DDL The file is added to the IRC bot but apparently I&amp;#8217;ve been unable to properly send files through XDCC. I&amp;#8217;m not sure why this is happening but I should have it fixed soon. Any tips on what the problem might be would be appreciated.</description>
         <guid isPermaLink="false">http://kokuhaku.eternicity.net/?p=84</guid>
         <pubDate>Mon, 31 Jan 2011 05:32:17 +0000</pubDate>
         <content:encoded><![CDATA[<p><a rel="nofollow" target="_blank" href="http://kokuhaku.eternicity.net/wp-content/uploads/2011/01/Capture.jpg"><img class="aligncenter size-full wp-image-85" title="Capture" src="http://kokuhaku.eternicity.net/wp-content/uploads/2011/01/Capture.jpg" alt="Capture Tsukiyo no Fromage ch11" width="500" height="249"/></a></p>
<p><strong><a rel="nofollow" target="_blank" href="http://www.nyaatorrents.org/?page=torrentinfo&amp;tid=190556">Torrent</a></strong> / <strong><a rel="nofollow" target="_blank" href="http://www.mediafire.com/?zbf4s3wk40pcgxa">DDL</a></strong></p>
<p>The file is added to the <a rel="nofollow" target="_blank" href="http://kokuhaku.eternicity.net/xdcc/">IRC bot</a> but apparently I&#8217;ve been unable to properly send files through XDCC. I&#8217;m not sure why this is happening but I should have it fixed soon. Any tips on what the problem might be would be appreciated.</p><img src="http://feeds.feedburner.com/~r/eternicity/~4/prm6fsU10TU" height="1" width="1"/>]]></content:encoded>
      <feedburner:origLink>http://kokuhaku.eternicity.net/2011/01/tsukiyo-no-fromage-ch11/</feedburner:origLink></item>
      <item>
         <title>Tsukiyo no Fromage chapter 10</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/Nl_9BKzcXI0/</link>
         <description>It&amp;#8217;s here! What happens when a girl and a genderswapped boy decide that it might be a nice time for a bath? Only one way to find out! Torrent / DDL / XDCC Don&amp;#8217;t forget to drop by #kokuhaku for downloads and idle chatter (as long as it isn&amp;#8217;t the middle of the night in [...]</description>
         <guid isPermaLink="false">http://kokuhaku.eternicity.net/?p=71</guid>
         <pubDate>Sat, 08 Jan 2011 01:37:16 +0000</pubDate>
         <content:encoded><![CDATA[<p><a rel="nofollow" target="_blank" href="http://kokuhaku.eternicity.net/wp-content/uploads/2011/01/Tsukiyo-no-Fromage-ch10.jpg"><img class="aligncenter size-full wp-image-72" title="Tsukiyo no Fromage ch10" src="http://kokuhaku.eternicity.net/wp-content/uploads/2011/01/Tsukiyo-no-Fromage-ch10.jpg" alt="Tsukiyo no Fromage ch10 Tsukiyo no Fromage chapter 10" width="418" height="308"/></a></p>
<p>It&#8217;s here! What happens when a girl and a genderswapped boy decide that it might be a nice time for a bath? Only one way to find out!</p>
<p><strong><a rel="nofollow" target="_blank" href="http://www.nyaatorrents.org/?page=torrentinfo&amp;tid=184611">Torrent</a> / <a rel="nofollow" target="_blank" href="http://www.mediafire.com/?zc2skc47l1aa929">DDL</a> / <a rel="nofollow" target="_blank" href="http://kokuhaku.eternicity.net/xdcc/">XDCC</a></strong></p>
<p>Don&#8217;t forget to drop by <a rel="nofollow">#kokuhaku</a> for downloads and idle chatter (as long as it isn&#8217;t the middle of the night in GMT -5:00).</p>
<p>I couldn&#8217;t find a screencap without out-of-context text bubbles, so bonus points for captioning this one!</p><img src="http://feeds.feedburner.com/~r/eternicity/~4/Nl_9BKzcXI0" height="1" width="1"/>]]></content:encoded>
      <feedburner:origLink>http://kokuhaku.eternicity.net/2011/01/tsukiyo-no-fromage-chapter-10/</feedburner:origLink></item>
      <item>
         <title>Third Time’s the Charm</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/twiP9r7K-aQ/</link>
         <description>Time flies. It&amp;#8217;s scary, it really is. One thing I&amp;#8217;ve always noted about Honey and Clover&amp;#8211;my favourite anime, if you&amp;#8217;re new to this blog and don&amp;#8217;t know me&amp;#8211;is how terrifyingly quickly the years fly by. The fall festival leads to Christmas which blends into the snowy winter months and before you know it you&amp;#8217;re watching [...]</description>
         <guid isPermaLink="false">http://blog.eternicity.net/?p=3955</guid>
         <pubDate>Thu, 01 Sep 2011 16:33:21 +0000</pubDate>
         <content:encoded><![CDATA[<p></p><p>Time flies. It&#8217;s scary, it really is. One thing I&#8217;ve always noted about <em>Honey and Clover</em>&#8211;my favourite anime, if you&#8217;re new to this blog and don&#8217;t know me&#8211;is how terrifyingly quickly the years fly by. The fall festival leads to Christmas which blends into the snowy winter months and before you know it you&#8217;re watching the cherry blossoms again.</p>
<p>But that&#8217;s not what I&#8217;m going to talk about. Today is the first of September, which means that this blog has been alive for three years. That&#8217;s quite a while. I started this thing at the beginning of my grade 11 year, looking to explore the anime scene and get my name out there like all of the other cool kids on the internet. It&#8217;s hard to say where I&#8217;ve gone since then. My annual anniversary posts are usually a tad wistful because of the way that they fall at the end up summer and the beginning of a new year. This one is a bit odd in that I&#8217;m still in Oxford until Sunday, so I guess I&#8217;m celebrating the end of my summer course and the beginning of the school year.</p>
<p>This past year was obviously terrible for my blog but it was fairly productive for me as an anime fan, leading me to learn the basics of fan translation and sharpening my writing skills with my work for <a rel="nofollow" target="_blank" href="http://nihonreview.com">The Nihon Review</a>. More importantly, I have a renewed opinion of the anime blogosphere and a much clearer goal of where I want to go within anime fandom and in my career. By this point there&#8217;s no doubt in my mind that I have to become a writer when I finish school. I don&#8217;t know what I want to write yet but I absolutely have to write <em>something</em>. This sense of clarity, however broad it may be, is helping me to develop what my new blogging style will be. Personal and &#8220;update&#8221; posts like this will probably stop being written, but I&#8217;ll talk about that when I officially return to the blogosphere. My new theme got a bit delayed but it&#8217;s being worked on and it can&#8217;t stay unfinished forever.</p>
<p>In the meantime, let me thank all of you who kept this dead site in your feed reader for so long. I&#8217;ll be back someday. And to those who aren&#8217;t reading this: I&#8217;ll win you back within a year.</p>
<p>Semicolon-close-parenthesis.</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>. All Rights Reserved.</p>.<hr />
<p><small>© eternal for <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>, 2011. |
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         <title>Anime North 2011</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/KVRaZxnXZV4/</link>
         <description>No points for guessing who&amp;#8217;s going. Right. I&amp;#8217;ll be at AN as always, though I don&amp;#8217;t have anything too exciting planned. If you&amp;#8217;re in the Toronto area and you plan on going to the con, feel free to say hi&amp;#8211;I have these really tiny 18+ eroge stickers on my bag that no one will ever [...]</description>
         <guid isPermaLink="false">http://blog.eternicity.net/?p=3932</guid>
         <pubDate>Fri, 27 May 2011 18:05:31 +0000</pubDate>
         <content:encoded><![CDATA[<p></p><p>No points for guessing who&#8217;s going.</p>
<p>Right. I&#8217;ll be at AN as always, though I don&#8217;t have anything too exciting planned. If you&#8217;re in the Toronto area and you plan on going to the con, feel free to say hi&#8211;I have these really tiny 18+ eroge stickers on my bag that no one will ever notice. Helpful, hmm? Itinerary is pretty straightforward, just the usual gaming and hanging around. I might stalk <a rel="nofollow" target="_blank" href="http://nnl1.com/">GipFace</a> since he seems to want us to, although I say that every year.</p>
<p>Also, I suppose it&#8217;d be odd to write this post out of the blue and not address the fact that my blog is effectively dead. I admit it, first-year university killed my blogging schedule and forced me out of the internet, just as it did to everyone else. That said, I have a plan for the direction I want to take this blog in the future. I&#8217;m not expecting to resume writing until September at the latest; blogging is something that you need to incorporate into your daily life to succeed at it, so if I can&#8217;t do it during school I shouldn&#8217;t be doing it at all. However, I&#8217;ll be working on a new design for the site during the summer and I&#8217;ll try to clean things up. I&#8217;ll have the same address and blog name and everything, but it&#8217;ll be a reboot. Memories of Eternity v2.0.</p>
<p>Look forward to it. I&#8217;m getting old and bsns is getting srs.</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>. All Rights Reserved.</p>.<hr />
<p><small>© eternal for <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>, 2011. |
<a rel="nofollow" target="_blank" href="http://blog.eternicity.net/2011/05/27/anime-north-2011/">Permalink</a> |
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         <title>Introducing the Memories of Eternity Podcast with Episode 0: Winter 2011 Impressions</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/6viJ363Xeds/</link>
         <description>[fuyouchu] Download Welcome to the first episode of the Memories of Eternity podcast! I believe I&amp;#8217;ve mentioned this idea in passing before but it took a little while to get the ball rolling. The format is pretty much stolen straight from wah&amp;#8211;each episode will have a (usually different) group of people chatting about whatever issue [...]</description>
         <guid isPermaLink="false">http://blog.eternicity.net/?p=3886</guid>
         <pubDate>Mon, 14 Feb 2011 21:47:03 +0000</pubDate>
         <content:encoded><![CDATA[<p></p><p style="text-align:center;"><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/02/Memories-of-Eternity-Podcast-ep-0.png"><img class="aligncenter size-full wp-image-3891" title="Memories of Eternity Podcast ep 0" src="http://blog.ephemeraleternity.com/wp-content/uploads/2011/02/Memories-of-Eternity-Podcast-ep-0.png" alt="Memories of Eternity Podcast ep 0 Introducing the Memories of Eternity Podcast with Episode 0: Winter 2011 Impressions" width="500" height="267"/></a>[<a rel="nofollow" target="_blank" href="http://danbooru.donmai.us/post/show/847499/">fuyouchu</a>]</p>
<p><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/02/MoE_Podcast_ep0_-_Winter_2011_Impressions.mp3">Download</a></p>
<p>Welcome to the first episode of the Memories of Eternity podcast! I believe I&#8217;ve mentioned this idea in passing before but it took a little while to get the ball rolling. The format is pretty much stolen straight from <a rel="nofollow" target="_blank" href="http://blog.mistakesofyouth.com/tag/beyond-the-time/">wah</a>&#8211;each episode will have a (usually different) group of people chatting about whatever issue we decide on in advance, preferrably something topical so that the listeners will be on the same page as us.</p>
<p>Ironically, everyone <em>won&#8217;t</em> be on the same page for this one because it was recorded a few weeks ago and it took me a while to find the time to edit it. Regardless, I hope you have fun with it. Do note that this was a new experience for all of us so it may be a little rough around the edges. Feedback is always welcome.</p>
<p><strong>Guests:</strong></p>
<ul>
<li><a rel="nofollow" target="_blank" href="http://www.thatanimeblog.com/index.php/about-that-animeblog/#EO">Executive Otaku</a></li>
<li><a rel="nofollow" target="_blank" href="http://runedevros.featheredmelody.com/">rune_devros</a></li>
<li><a rel="nofollow" target="_blank" href="http://www.thatanimeblog.com/index.php/about-that-animeblog/#Ch">chronolynx</a></li>
</ul>
<p><strong>Songs:</strong></p>
<ul>
<li><strong>OP &#8211; </strong><em>Taste of Paradise</em> by Eri Kitamura (<em>Onii-chan no Koto Nanka Zenzen Suki Janain Dakara ne!!</em>)</li>
<li><strong>ED &#8211; </strong><em>Magia</em> by Kalafina (<em>Puella Magi Madoka Magica</em>)</li>
</ul>
<p><strong>Show notes:</strong></p>
<ul>
<li>We were using <a rel="nofollow" target="_blank" href="http://www.moetron.com/2010/10/22/winter-2011-anime-list-%E2%80%93-decemberjanuaryfebruary/">Moetron</a>&#8216;s Winter 2011 chart.</li>
<li>The post on Behind the Nihon Review I mentioned is <a rel="nofollow" target="_blank" href="http://behind-the.nihonreview.com/20110115/into-the-postmodern-mahou-shoujo-2-0/">this one</a>, written by Kylaran.</li>
<li><a rel="nofollow" target="_blank" href="http://fast.animenewsnetwork.com/encyclopedia/people.php?id=10610">Toshiyuki Kato</a> directed <em>Code-E</em>, <em>Mission-E</em>, and <em>Level E</em> but I don&#8217;t think they have anything in common.</li>
<li>Want to join the <em>OniiKoto</em> drinking game? <a rel="nofollow" target="_blank" href="http://sccsav.acostoss.com/event-calendar/">It&#8217;s on the calendar</a>. Also, check my <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/2010/06/26/an-imouto-a-day/">old post</a> for a more coherent explanation of why I think it&#8217;s better than it looks.</li>
</ul>
<p>~ ETERNAL<br />
つづく</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>. All Rights Reserved.</p>.<hr />
<p><small>© eternal for <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>, 2011. |
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Post tags: <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/beelzebub/">Beelzebub</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/cardfight-vanguard/">Cardfight!! Vanguard</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/dragon-crisis/">Dragon Crisis!</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/fractale/">Fractale</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/freezing/">Freezing</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/gosick/">Gosick</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/haiyoru-nyaruani-remember-my-lovecraft-sensei/">Haiyoru! Nyaruani: Remember My Love(craft-sensei)</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/hourou-musuko/">Hourou Musuko</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/is-infinite-stratos/">IS: Infinite Stratos</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/kimi-ni-todoke-2nd-season/">Kimi ni Todoke 2nd Season</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/kore-wa-zombie-desu-ka/">Kore wa Zombie Desu ka?</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/level-e/">Level E</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/mahou-shoujo-madoka-magica/">Mahou Shoujo Madoka Magica</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/mitsudomoe-zouryouchuu/">Mitsudomoe Zouryouchuu!</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/onii-chan-no-koto-nanka-zenzen-suki-janain-dakara-ne/">Onii-chan no Koto nanka Zenzen Suki Janain Dakara ne!!</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/podcast/">Podcast</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/rio-rainbow-gate/">Rio: Rainbow Gate!</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/winter-2011/">Winter 2011</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/wolverine/">Wolverine</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/yumekui-merry/">Yumekui Merry</a><br/>
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         <title>Joining The Nihon Review</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/CoAOthhlXTQ/</link>
         <description>[koi] (Random picture to catch your attention and stop the post from getting lost on the front page) As you might have heard on Twitter, I&amp;#8217;ve been accepted as a staff member for the fairly reputable review site, The Nihon Review, alongside episodic blogger Shinmaru. This is a fairly big move for me since I&amp;#8217;m [...]</description>
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         <pubDate>Mon, 14 Feb 2011 06:05:09 +0000</pubDate>
         <content:encoded><![CDATA[<p></p><p style="text-align:center;"><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/02/Joining-The-Nihon-Review.png"><img class="aligncenter size-full wp-image-3905" title="Joining The Nihon Review" src="http://blog.ephemeraleternity.com/wp-content/uploads/2011/02/Joining-The-Nihon-Review.png" alt="Joining The Nihon Review Joining The Nihon Review" width="500" height="312"/></a>[<a rel="nofollow" target="_blank" href="http://danbooru.donmai.us/post/show/761355">koi</a>]<br />
(<em>Random picture to catch your attention and stop the post from getting lost on the front page</em>)</p>
<p>As you might have heard on <a rel="nofollow" target="_blank" href="http://twitter.com/#!/Sorrow_kun/status/36330926862635008">Twitter</a>, I&#8217;ve been accepted as a staff member for the fairly reputable review site, <a rel="nofollow" target="_blank" href="http://nihonreview.com/">The Nihon Review</a>, alongside episodic blogger <a rel="nofollow" target="_blank" href="http://shinmaru.wordpress.com/">Shinmaru</a>. This is a fairly big move for me since I&#8217;m certain that it&#8217;ll help me sharpen my writing abilities, and I&#8217;m looking forward to contributing to the site&#8217;s <a rel="nofollow" target="_blank" href="http://www.nihonreview.com/reviews/">impressive archive</a> of entries. You might also see me on the <a rel="nofollow" target="_blank" href="http://behind-the.nihonreview.com/">staff blog</a> from time to time, though I&#8217;ll have to prioritize this site for editorials.</p>
<p>As for what this means for my posting schedule&#8211;well, if you&#8217;ve been following me for any amount of time, you&#8217;d know that I&#8217;ve been all over the place since university started. Frankly my life has been all over the place too. As a general rule, my target here is one post per week, and I aim for that regardless of how many other activities vie for my attention. The good news is that I don&#8217;t normally write reviews here so my articles over at the NHRV won&#8217;t detract from my editorial ideas.</p>
<p>Anyway, please check out the site if you haven&#8217;t already done so. I&#8217;ve been reading them for a while and I can guarantee that you&#8217;ll learn a thing or two if you keep an eye on them. If you&#8217;re already a fan, then I hope I can bring a bit of modern-day bishoujo fandom into a blogging style generally considered to be for the stuffy and elitist. Not that that&#8217;s a bad thing&#8211;moe fans could do to be a bit more discriminating!</p>
<p>~ ETERNAL<br />
つづく</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>. All Rights Reserved.</p>.<hr />
<p><small>© eternal for <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>, 2011. |
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         <title>Let me tell you a story about five girls and a few cups of tea</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/YeTen2xTv5A/</link>
         <description>I avoid writing these subjective, meandering articles whenever I can&amp;#8211;if I have nothing of substance to say, why publish a post about it? Still, there are exceptions to every rule, and K-ON!! seems to have forced my hand. I&amp;#8217;ve written about it twice (disclaimer: old posts are embarrassing and bad), and in that time I&amp;#8217;ve [...]</description>
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         <pubDate>Thu, 27 Jan 2011 04:49:19 +0000</pubDate>
         <content:encoded><![CDATA[<p></p><p><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/K-ON-retrospective-1.jpg"><img class="aligncenter size-full wp-image-3853" title="K-ON retrospective (1)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/K-ON-retrospective-1.jpg" alt="K ON retrospective 1 Let me tell you a story about five girls and a few cups of tea" width="500" height="281"/></a></p>
<p>I avoid writing these subjective, meandering articles whenever I can&#8211;if I have nothing of substance to say, why publish a post about it? Still, there are exceptions to every rule, and <em>K-ON!!</em> seems to have forced my hand. I&#8217;ve <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/2009/04/12/k-on-how-to-make-a-simple-thing-good/">written</a> about it <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/2010/02/12/captivatied-by-k-on-again/">twice</a> (disclaimer: old posts are embarrassing and bad), and in that time I&#8217;ve said all that I have to say&#8230; yet I can&#8217;t leave things hanging.</p>
<p>So, instead of analyzing the narrative (what&#8217;s there to analyze?) or digging into the heart of its appeal (it&#8217;s pretty self-explanatory if you ask me), I&#8217;m going to tell you a story. It&#8217;s a story about the rise to fame of the world&#8217;s five greatest moeblobs.<br />
<span id="more-3849"></span></p>
<p>In the beginning, there was a legend: a promise in a season preview chart that the renowned Kyoto Animation would be taking on a new project, adapting a fun but ultimately unoriginal 4koma manga series. Having seen the likes of <em>Haruhi Suzumiya</em> and the Key adaptations, anime fandom knew that, like it or not, <em>K-ON</em> was going to be a financial and popular success. As yet another entry in the growing trend of &#8220;database&#8221;-styled moe shows, it attracted both diehard fans and haters. People knew whether they would like it or not before they even watched it.</p>
<p>Fast forward a few months. <em>K-ON</em> is now more or less a cultural phenomenon, apparently making a direct impact on Japan&#8217;s guitar sales. What exactly made the show magical enough to garner this kind of adoration? Frankly, it may not have been magical at all&#8211;who would be surprised that a high-budget otaku-targeted KyoAni production would make waves in fandom? Being the shameless bishoujo fan that I am, I loved the show, and I was impressed at how its lightheartedness never drifted into the dangerous realms of boring fluff and forced drama (the moe version of shounen filler).</p>
<p>The second season was much of the same, and I mean that in a good way. I commented a couple of times on how it took an average of less than 5 minutes of an episode for me to start grinning, either at a joke or as a natural reaction to the dialogue. Worst case scenario, the OP would make me smile. It&#8217;s like listening to <a rel="nofollow" target="_blank" href="http://en.wikipedia.org/wiki/Perfume_%28group%29">Perfume</a>.</p>
<p>And then something happened. <strong>Episode 20</strong>&#8211;the final school festival.</p>
<p><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/K-ON-retrospective-2.jpg"><img class="aligncenter size-full wp-image-3854" title="K-ON retrospective (2)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/K-ON-retrospective-2.jpg" alt="K ON retrospective 2 Let me tell you a story about five girls and a few cups of tea" width="500" height="281"/></a></p>
<p>Graduation drama is a bit of a cheap shot in that it forces you to relate to it, but it usually winds up being hollow. Forced drama at the end of a comedy series is nothing new. The best case scenario would be the likes of <em>Azumanga Daioh</em>, which, if memory serves, ended on a bittersweet high note without attempting to conjure any real emotion.</p>
<p>But that&#8217;s not the impact that <em>K-ON</em> had on me. I felt something. I was impressed, too, at the way everything was presented: drawing out the introductions during the concert, setting the climax in the club room, using tears as the first visual cue that the drama was about to hit. I can understand why I enjoyed the scene from a formal perspective, but in reality, it reaches far deeper than that. The dialogue in that scene was poignant in its reflection of the girls&#8217; personalities and the little quirks in their relationships (the mention of lycopene was brilliant), but the scene is really about the dialogue in <em>the entire show</em>. It brings to mind every one of Yui&#8217;s silly comments and Mugi&#8217;s naive exclamations, the kind of events you think nothing of because you know shows like this never end.</p>
<p>Really, you don&#8217;t realize how important something is until you lose it.</p>
<p>I was surprised. Of course I love KyoAni and I liked <em>K-ON</em> since the beginning, but I liked it as a fluffy moe series&#8211;the best of its kind. It normally takes a full-fledged drama to get an emotional reaction out of me, and even that can go wrong. What was I thinking, nearly tearing up at the end of the concert? It&#8217;s just a moeblob show&#8211;the best of its kind!&#8211;it&#8217;s not the kind of thing to warrant tears. We know it made money so there&#8217;s bound to be more of it, as confirmed by the upcoming movie. Heck, the TV series even packaged a couple extra episodes to tide us over and keep it from ending on such a sad note.</p>
<p>No matter how much I think about it, though, nothing can change the fact that it <em>reached</em> me. My emotional reaction to fiction usually revolves around events: a  death, a disappearance, a breakup. Sadness resulting from nothing but a  little drama at the end of a moe comedy series is new to me. Even so, I felt something for <em>K-ON</em>, a show with no plot or depth of narrative, a show with nothing but amusing characters. At what point did that amusement turn into genuine depth? I&#8217;m not sure.</p>
<p>If there&#8217;s anything I can say about <em>K-ON</em> in the end, it&#8217;s that I underestimated it. I praised it since day one, but I underestimated it. I would&#8217;ve never thought that the characters whom I once deemed to be the epitome of the good kind of archetypal shallowness would become this whole and emotionally affecting.</p>
<p>~ ETERNAL<br />
つづく</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>. All Rights Reserved.</p>.<hr />
<p><small>© eternal for <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>, 2011. |
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         <title>An Amagami Retrospective</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/v9vjwMV-804/</link>
         <description>In dire need of an imouto route. Contrary to what some believe (possibly even the popular belief), dating sims are an intricate art. They&amp;#8217;re not about the (nonexistent) ero-scenes or other forms of sexual titillation, and they demand more depth from their characters&amp;#8211;even if it&amp;#8217;s an illusion of depth&amp;#8211;than your average moege. They are, after [...]</description>
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         <pubDate>Thu, 20 Jan 2011 03:45:21 +0000</pubDate>
         <content:encoded><![CDATA[<p></p><p style="text-align:center;"><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/An-Amagami-Retrospective-1.jpg"><img class="aligncenter size-full wp-image-3860" title="An Amagami Retrospective (1)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/An-Amagami-Retrospective-1.jpg" alt="An Amagami Retrospective 1 An Amagami Retrospective" width="500" height="342"/></a><em>In dire need of an imouto route.</em></p>
<p>Contrary to what some believe (possibly even the <em>popular</em> belief), dating sims are an intricate art. They&#8217;re not about the (nonexistent) ero-scenes or other forms of sexual titillation, and they demand more depth from their characters&#8211;even if it&#8217;s an illusion of depth&#8211;than your average moege. They are, after all, referred to as &#8220;romance simulation&#8221; in Japanese. Much like a good moe series that puts its own spin on the tried-and-true archetypes, good dating sims demand immersive writing that doesn&#8217;t rely on plot.</p>
<p>Judging from AIC&#8217;s adaptation, <em>Amagami</em> is indeed a good dating sim. I was <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/2010/08/28/nibbling-at-amagami-and-kimikiss/">underwhelmed</a> at first since the show opened with perhaps the least realistic arc, but it quickly became evident that, despite the absence of Kenichi Kasai&#8217;s rather liberal interpretation, I was enjoying the series as much as <em>KimiKiss.</em><br />
<span id="more-3857"></span></p>
<p>My opinion of <em>Amagami</em> has always been more or less positive, but the turning point for me was Sae&#8217;s arc. It wasn&#8217;t really <em>about</em> anything per se, but wasn&#8217;t it sweet to see her struggle against her exaggerated fear of social interaction, all the while slowly falling for her mentor? She&#8217;s not much more than a mess of overdone tropes, but I fell for her all the same. It didn&#8217;t matter that I saw the ending from a mile away or that I consciously realized that her personality archetype is simplified and that a similar scenario would be impossible in real life.</p>
<p>&#8230;In other words, I fell right into the show&#8217;s trap. That&#8217;s <em>exactly</em> the reaction that dating sims coerce from you.</p>
<p>Looking back, all it took for <em>Amagami</em>&#8216;s neatly woven fantasies to sink in was an encounter with my chosen heroine&#8217;s route. It&#8217;s telling that I loved her arc even though her story was one of the most bland&#8211;some might call that shallow, but it&#8217;s more a testament to the writing than anything else. In most cases, four episodes of utterly transparent (and let&#8217;s face it, <em>childish</em>) romance would be literally painful to sit through, but here, it works. It didn&#8217;t surprise me at all when I found myself enjoying <span style="text-decoration:line-through;">Sexhair</span> Kaoru&#8217;s and Tsukasa&#8217;s arcs just as much, despite my lack of emotional involvement with the characters.</p>
<p style="text-align:center;"><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/An-Amagami-Retrospective-4.jpg"><img class="aligncenter size-full wp-image-3865" title="An Amagami Retrospective (4)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/An-Amagami-Retrospective-4.jpg" alt="An Amagami Retrospective 4 An Amagami Retrospective" width="500" height="281"/></a><em>Best scene in the show, and it wasn&#8217;t even from my favourite character or arc.</em></p>
<p>Specifics are tricky in a subjective genre like this, but I did notice a few things while viewing the series. One key scene that every (or at least almost every) arc features is the moment in which each girl realizes their feelings for Junichi. It&#8217;s only a matter of seconds, but those little third-person interjections in the narrative make a world of difference. In fact, most of them stand out in my memory: Haruka talking to her friend on the phone, blushing and kicking her feet; Kaoru brooding in the bath, Ayatsuji going <em>deredere</em> as she realizes that she enjoys Junichi&#8217;s company. Nothing is more effective in a romance series than those subtle moments&#8211;and in a dating sim, they double as a moment of victory.</p>
<p>The show is also very stylized, both in terms of presentation and plot. I don&#8217;t mean it in the sense of &#8220;following convention&#8221;; rather, I&#8217;m referring to the way it goes along with unrealistic clichés or events for the sake of telling a better story. Case in point: Ai&#8217;s kiss scene on the swings. The scene was as cheesy as something out of a shoujo manga, but it <em>works</em>. Same with dressing Sae in that frilly lolita outfit for the final episode of her arc&#8211;all the writers did was hang a flimsy lampshade on it, but it works because it&#8217;s all part of the fun. Even the unbelievable triumph that was Haruka&#8217;s arc looks good in retrospect as it embodies a completely different dynamic.</p>
<p>In other words, <em>Amagami</em> is both plausible and implausible where it counts. The little scenes that need an extra stylistic flare are bolstered by a bit of dating sim magic, but it isn&#8217;t enough to shake the viewer&#8217;s suspension of disbelief created by the core of the story, which is simply a series of well-written love stories that make you forget just how impossible they are.</p>
<p style="text-align:center;"><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/An-Amagami-Retrospective-3.jpg"><img class="aligncenter size-full wp-image-3862" title="An Amagami Retrospective (3)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/An-Amagami-Retrospective-3.jpg" alt="An Amagami Retrospective 3 An Amagami Retrospective" width="575" height="500"/></a>[<a rel="nofollow" target="_blank" href="http://danbooru.donmai.us/post/show/831505">haitaka</a>]</p>
<p><em>Amagami</em>&#8216;s appeal is naturally subjective and so it&#8217;s a difficult thing to articulate, but I believe the show&#8217;s heart lies in its dialogue. Plotless romance is a hard thing to do right, <a rel="nofollow" target="_blank" href="http://erogamescape.dyndns.org/~ap2/ero/toukei_kaiseki/creater.php?creater=5512">but</a> <a rel="nofollow" target="_blank" href="http://erogamescape.dyndns.org/~ap2/ero/toukei_kaiseki/creater.php?creater=13864">these</a> <a rel="nofollow" target="_blank" href="http://erogamescape.dyndns.org/~ap2/ero/toukei_kaiseki/creater.php?creater=13865">guys</a> can do it, apparently. There isn&#8217;t much textual evidence I can bring up short of quoting random conversations (and I&#8217;d be quoting fansubs at that), but we all know that romance writing can&#8217;t be pinned down that easily.</p>
<p>It&#8217;s a more general thing about how the stories capture all of the awkwardness and hesitance and eventual thrill of first love. Every key conversation resonates with realism, even if the scenarios are implausible, and the characters are <em>just</em> transparent enough for us to enjoy watching them fall in love. Each relationship has a completely different dynamic, too, and Junichi ranges from playing the persistent would-be loser to the oblivious childhood friend. He&#8217;s a great guy, Junichi Tachibana&#8211;the only thing generic and uninspiring about him is his character design (and I have nothing but <strong>respect</strong> for that <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/An-Amagami-Retrospective-2.jpg">purple turtleneck</a>).</p>
<p><em>Amagami</em> impressed me more than I expected, and that&#8217;s saying something since I expected a lot. Part of me still thinks that the romanticized love polyhedron of <em>KimiKiss</em> will always be superior since it&#8217;s a spectacular adaptation, but <em>Amagami</em> proves that the real heart of both stories is in the source material&#8217;s writing. I applaud the staff at AIC for putting together an anime in which 4 episode arcs are enough to capture the naive bliss of a full-length dating sim.</p>
<p>~ ETERNAL<br />
つづく</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>. All Rights Reserved.</p>.<hr />
<p><small>© eternal for <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>, 2011. |
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         <title>Tinkering with Tamayura</title>
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         <description>Tamayura turned a few heads when it was released toward the end of 2010, though most of those heads belonged to viewers who already adored director Junichi Sato&amp;#8217;s work on the Aria franchise. The two anime are similar in the ways that count for the genre&amp;#8211;Sato manages to build an aura of magic and childlike [...]</description>
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         <pubDate>Tue, 11 Jan 2011 03:29:29 +0000</pubDate>
         <content:encoded><![CDATA[<p></p><p><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/Tinkering-with-Tamayura-3.jpg"><img class="aligncenter size-full wp-image-3841" title="Tinkering with Tamayura (3)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/Tinkering-with-Tamayura-3.jpg" alt="Tinkering with Tamayura 3 Tinkering with Tamayura" width="500" height="281"/></a></p>
<p><em>Tamayura</em> turned a few heads when it was released toward the end of 2010, though most of those heads belonged to viewers who already adored director Junichi Sato&#8217;s work on the <em>Aria</em> franchise. The two anime are similar in the ways that count for the genre&#8211;Sato manages to build an aura of magic and childlike wonder around his settings, and he explores them at a laid-back pace. <em>Tamayura&#8217;s</em> presentation isn&#8217;t spectacular or particularly memorable but something about it reached me more effectively than <em>Aria</em> did.<br />
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<p>I should preface this post by telling (reminding?) you that, against all odds, I am not a fan of the iyashi-kei subgenre. While I adore some plotless atmospheric shows from time to time, straight-up &#8220;healing anime&#8221; has always put me to sleep. Admittedly, I couldn&#8217;t make it through an hour of <em>Tamayura</em> without nodding off, but the experience was more touching than your average hour of aimless stress relief (note than I&#8217;m referring to literal stress relief and not the ubiquitous J-List innuendo).</p>
<p>This, of course, says more about me than the show itself&#8211;the genre certainly didn&#8217;t bend its rules to meet my expectations. I suspect the plot had something to do with it. I find the device of photography and old photos to be strangely romantic, perhaps figuratively, perhaps literally. There&#8217;s an air of mystery surrounding Fu&#8217;s father; he no longer exists in the world, and yet he&#8217;s immortalized by a single photograph. It&#8217;s such a powerful symbol, and it&#8217;s used in all forms of fiction for good reason. The same dynamic applies to Fu&#8217;s search for the location of the picture her brother drew&#8211;by finding the &#8220;truth&#8221; to every photo, every record of the real world, it&#8217;s as if she can relive the past.</p>
<p>Perhaps it&#8217;s more notable that Fu&#8217;s picture-taking habit in itself is the perfect metaphor for the whole aim of the iyashi-kei genre and Sato&#8217;s work on this title and <em>Aria</em>. It&#8217;s about exploring the world around you, finding beauty in the most everyday things. Whether it&#8217;s the fantastic Neo-Venezia or a more down-to-earth town in Japan, the importance of atmosphere and setting shines through. It&#8217;s almost the opposite of the world building of high fantasy and sci-fi&#8211;instead of developing the internal mechanics of a universe, Sato fleshes out the aesthetics of his worlds in order to create a living, breathing atmosphere. Not to downplay the important element of character interaction, but it&#8217;s no wonder that viewers are enthralled by watching a cast of Undines or middle schoolers explore their vibrant world like curious children.</p>
<p><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/Tinkering-with-Tamayura-4.jpg"><img class="aligncenter size-full wp-image-3843" title="Tinkering with Tamayura (4)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/Tinkering-with-Tamayura-4.jpg" alt="Tinkering with Tamayura 4 Tinkering with Tamayura" width="500" height="281"/></a></p>
<p>It&#8217;s vague, it&#8217;s abstract, but I don&#8217;t believe it&#8217;s possible to concretely pin down the appeal of shows like <em>Tamayura</em>. It&#8217;s not about the thinly veiled symbolism of Fu&#8217;s photos representing her appreciation of the world, one shot at a time; it&#8217;s not really about her relationship with her friends and family. It&#8217;s something less tangible than that.</p>
<p>It&#8217;s about forging a narrative which gives you characters to relate to but doesn&#8217;t pull you down with threads of rehashed plot. It&#8217;s about breathing life into a fictional setting with countless hours spent on visual production to choose soft colours for the background and to animate the girls&#8217; reactions in all their bubbly glory. It&#8217;s about taking the time to draw the <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/Tinkering-with-Tamayura-1.jpg">long shots</a>, to repeat the photography motif by <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/Tinkering-with-Tamayura-2.jpg">showing us the world</a> through Fu&#8217;s lens.</p>
<p>It&#8217;s about doing a lot of little things that add up to something beautiful. <em>Tamayura</em> still belongs to a genre that I&#8217;ll never be fond of and it was an ultimately forgettable experience for me, but it&#8217;s a solid endeavour on Hal Film Maker&#8217;s part that showed me how Junichi Sato works his magic and reminded me of what makes his magic <em>magical</em> in the first place.</p>
<p>~ ETERNAL<br />
つづく</p>
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         <title>The Disappearance of Haruhi Suzumiya: The Goddess’ Belated Second Coming [part 2]</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/34Bf8RFLkIY/</link>
         <description>Note: This is the second half of an article that wound up being too long for one post. You can read the first half here. Picking up from where I left off, Kyon and Yuki&amp;#8217;s nighttime stroll is one of my favourite scenes in The Disappearance of Haruhi Suzumiya, and it succeeds at doing something [...]</description>
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         <pubDate>Mon, 03 Jan 2011 18:03:34 +0000</pubDate>
         <content:encoded><![CDATA[<p></p><p><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-19-Copy.jpg"><img class="aligncenter size-full wp-image-3785" title="The Disappearance of Haruhi Suzumiya - The Goddess' Belated Second Coming (19) (Copy)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-19-Copy.jpg" alt="The Disappearance of Haruhi Suzumiya The Goddess Belated Second Coming 19 Copy The Disappearance of Haruhi Suzumiya: The Goddess&#x002019; Belated Second Coming [part 2]" width="500" height="281"/></a></p>
<p style="text-align:center;"><em><strong>Note:</strong> This is the second half of an article that wound up being too long for one post. You can read the first half <strong><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/2011/01/02/the-disappearance-of-haruhi-suzumiya-the-goddess-belated-second-coming-part-1/">here</a></strong>.</em></p>
<p>Picking up from where I left off, Kyon and Yuki&#8217;s nighttime stroll is one of my favourite scenes in <em>The Disappearance of Haruhi Suzumiya</em>, and it succeeds at doing something that most scenes can&#8217;t—building an atmosphere.<br />
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<p>This is a terribly subjective statement, but I have to ask: isn&#8217;t the lighting beautiful? I don&#8217;t believe headlights work like this but I&#8217;m not complaining. Of course there&#8217;s the standard blinding lens flare effects that I adore (as a matter of fact, I&#8217;m subscribed to the lens_flare tag on Danbooru), but the real beauty is in the colour of the light as it hits the characters. It highlights the purple in Nagato&#8217;s hair and the orange-brown of her jacket. The white contrasts sharply with the almost unrealistically black background. Best of all, the effects are motivated by passing cars on the street so it happens intermittently with no set frequency. Such a brilliant way to add visual interest to the uninteresting event of two people walking down the street.</p>
<p>That said, it&#8217;s really the atmosphere of this scene that shines through for me, not the fact that it uses a unique lighting source. Look at some of <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-25.jpg">these</a> <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-26.jpg">caps</a>: low key, high contrast is the theme. You can feel Kyon squinting at the light from the cars and the convenience store window; the puffs of vapour in their breath make your room feel cold. The subtleties of their expressions are animated beautifully, and the camera <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-29.jpg">follows Nagato</a> long enough to hint at what she might be feeling. When she asks Kyon to come to her apartment, they&#8217;re framed in two <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-27.jpg">different</a> <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-28.jpg">shots</a>. I&#8217;m not big on reading symbolism into style, but you can feel the distance between them—the girl building up her courage to take a leap of faith, and the boy left in shock. Note the lack of eye contact too.</p>
<p>The scene ends an instant later with the passing of two cars, repeating the visual motif of uncomfortably bright light that recurs throughout.</p>
<p>It&#8217;s perfect. Often times I describe shows I like simply by saying that they create an unforgettable feeling. After all, what makes me claim that Makoto Shinkai&#8217;s films are better than other romance movies, or that <em>Honey and Clover</em> is better than other josei manga adaptations? It&#8217;s the <strong>atmosphere</strong> of a scene—or indeed an entire series—that creates these subjective memories, and atmosphere is built through a series of seemingly irrelevant stylistic techniques. The contrast in lighting, the focus on expression changes, and the lack of closeups in this scene culminate into an effect of complete immersion in which you can feel both the physical details of the world and the emotional state of the characters. The staff at KyoAni transformed an important conversation into a <em>vivid experience</em> that happens to contain a bit of key characterization.</p>
<p>(Additionally, if I recall correctly, the upcoming scene in Nagato&#8217;s apartment marks the introduction of <a rel="nofollow" target="_blank" href="http://en.wikipedia.org/wiki/Erik_Satie">Erik Satie&#8217;s</a> <a rel="nofollow" target="_blank" href="http://www.youtube.com/watch?v=Al5U1WJ48rM"><em>Gymnopédies</em></a> as her musical leitmotif. I don&#8217;t believe the staff had a specific reason for selecting this series of compositions to represent alt-universe Yuki but its sombre tone and slow tempo are reflective of her character, so much so that it&#8217;s possible to hear the piece without realizing that it wasn&#8217;t composed with the film in mind).</p>
<p><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-31-Copy.jpg"><img class="aligncenter size-full wp-image-3789" title="The Disappearance of Haruhi Suzumiya - The Goddess' Belated Second Coming (31) (Copy)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-31-Copy.jpg" alt="The Disappearance of Haruhi Suzumiya The Goddess Belated Second Coming 31 Copy The Disappearance of Haruhi Suzumiya: The Goddess&#x002019; Belated Second Coming [part 2]" width="500" height="281"/></a></p>
<p>At last, this brings us to the prelude to the grand finale: Kyon&#8217;s denial of the alternate universe. It&#8217;s a key thematic point in the film and it&#8217;s brought up over the course of two important scenes: the moment he presses the button and the moment he confronts Nagato. The first scene lasts only a few seconds but it&#8217;s a profound few seconds. In essence, the scene aims to show the viewer that finding the way home is not the triumphant victory Kyon believes it to be. Among the clutter of words hears as he enters the surreal state of flux is the phrase <em>&#8220;I won&#8217;t forgive you&#8221;</em>, originally spoken by alt-universe Ryoko as she warns Kyon to never hurt Yuki (and what did he do by pressing the button?). The camera then cuts to the silhouette of a train rushing against a white backdrop with the words <em>&#8220;I envy you&#8221;</em> penetrating the noise—a clear reference to alt-universe Koizumi&#8217;s memorable line. Finally, the train passes and reveals Nagato&#8217;s chair (shown above), but it only remains on-screen for a split second. It vanishes instantly and lets its significance sink in.</p>
<p>In less than a minute, this scene reminds us what Kyon is leaving behind by hastily choosing to return to his world. It&#8217;s even more effective after seeing the trembling Yuki <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-53.jpg">struggle</a> to take back the symbolic club application form. Kyon avoids eye contact with her in that scene, as if winking at the viewer and reminding us that the conclusion couldn&#8217;t possibly occur with a full hour left to go.</p>
<p>(Another aside: note the series of awkwardly angled <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-32.jpg">extreme</a> <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-33.jpg">close</a>-<a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-34.jpg">ups</a> used in the revelation of real-world Nagato as the main &#8220;villain&#8221;. It comes out of nowhere since the viewer naturally expects the pattern from the previous books to continue with Haruhi as primary troublemaker).</p>
<p><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-52.jpg"><img class="aligncenter size-full wp-image-3786" title="The Disappearance of Haruhi Suzumiya - The Goddess' Belated Second Coming (52)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-52.jpg" alt="The Disappearance of Haruhi Suzumiya The Goddess Belated Second Coming 52 The Disappearance of Haruhi Suzumiya: The Goddess&#x002019; Belated Second Coming [part 2]" width="500" height="281"/></a></p>
<p>The film reaches its climax at the 2 hour mark. Parallelism <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-35.jpg">strikes</a> <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-36.jpg">back</a>: the distance between Kyon and alt-Nagato is emphasized by placing them in separate shots as well as by the pole in the foreground, just like in their previous conversation when they were going to her apartment. The fisheye <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-37.jpg">traffic mirror</a> shot makes her look disturbingly alone. As Kyon&#8217;s voiceover continues, explaining how the real Nagato developed emotions and wanted, like all good aliens, to become human, we&#8217;re treated to a series of flashbacks accompanied by heart-tugging music. Haruhi&#8217;s party hats become a symbol for the emotions that Yuki was grasping for.</p>
<p>I deeply apologize—either to you or to myself—for not catching the <em>Hyperion</em> <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-38.jpg">reference</a> as I have yet to read the series, but I imagine that the first <em>Suzumiya Haruhi</em> novel&#8217;s ties to <em>Hyperion</em> have something to do with Yuki.</p>
<p>At any rate, the shot with the <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-39.jpg">spotlights</a> feels like it was ripped straight from an Akiyuki Shinbou show. It&#8217;s a minimalistic but evocative way of visualizing the dichotomy between the two worlds presented in the film. Kyon talking to his <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-40.jpg">reflection</a> is a similarly clever move; what better way is there to emphasize the duality of the cast? After all, the entire purpose of the scene is to underscore the significance of Kyon&#8217;s decision and force him to make the decision again—this time, with full understanding of the consequences.</p>
<p>This leads us to the ending. In contrast with the scenes discussed in this post, the film&#8217;s climax takes a more abstract approach reminiscent of Studio SHAFT&#8217;s productions. Unrealistic, stylized CG snowflakes and a black background harken back to the night in her apartment while at the same time foreshadowing the true conclusion that will also take place under the snowfall. Don&#8217;t forget the wordplay in Yuki&#8217;s name, which means snow in Japanese.</p>
<p>The parallels and symbols shine through. <em>Gymnopedies</em> returns when Kyon confronts alt-Yuki, ever a reminder of her role as an innocent victim wrapped up in a messy web of time travel. More importantly, she <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-44.jpg">grasps</a> for him, just the time in her <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-17.jpg">apartment</a>—her last chance to stop him from leaving, except this time for good. The bookmark <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-43.jpg">pops up</a> as he hardens his resolve. It&#8217;s a one-way trip through the turnstile, which in itself is a symbol of final farewells.</p>
<p>He walks away.</p>
<p style="text-align:center;"><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-48-Copy.jpg"><img class="aligncenter size-full wp-image-3791" title="The Disappearance of Haruhi Suzumiya - The Goddess' Belated Second Coming (48) (Copy)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-48-Copy.jpg" alt="The Disappearance of Haruhi Suzumiya The Goddess Belated Second Coming 48 Copy The Disappearance of Haruhi Suzumiya: The Goddess&#x002019; Belated Second Coming [part 2]" width="500" height="281"/></a><em>The city lights are left blurry while the falling snow is perfectly in focus. Rewatch it in full 1080p. It&#8217;s beautiful.</em></p>
<p>Fast forward a bit. In the real world, <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-45.jpg">snow begins to fall</a> as alt-Yuki&#8217;s musical leitmotif enters softly in the background for the last time. The piece has always been slow and subdued, revealing its emotive qualities through repetition. It&#8217;s simple on the outside and easy to perform but its effect on the listener is complex. The song calls to mind the now-vanished alt-universe Yuki, but one is left to wonder if it can be applied to real-world Yuki as well. They are, after all, two sides of the same person. You could almost call it a thematic motif in the way it leads you to juxtapose human Yuki against the alien one.</p>
<p>The visuals do an equally impressive job at highlighting the change in the protagonists&#8217; relationship and in Yuki&#8217;s character. In contrast with the alternate universe, <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-47.jpg">this</a> shot comes up—quite different from the awkward, forced distance that the pair was forced into in their previous scenes. The only scene that showed the first hints of a connection between them was the one with the car headlights, and even then there was an air of awkwardness and emotional repression on Yuki&#8217;s part. She didn&#8217;t show a single genuine smile until Kyon agreed to stay over. Compared to the present, even when they&#8217;re framed separately, the shots are <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-49.jpg">closer</a>, more <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-50.jpg">intimate</a>. This Yuki might not be smiling but there&#8217;s something genuine about her eye contact. In some small yet crucial way, she changed.</p>
<p>The scene fades as she says <em>&#8220;thank you&#8221;</em>.</p>
<p style="text-align:center;">- &#8211; -</p>
<p style="text-align:left;">I prefaced this post by saying that <em>Disappearance</em> doesn&#8217;t have a spectacular storyline because, frankly, it doesn&#8217;t. The <em>Haruhi Suzumiya</em> franchise is fantastic, but I&#8217;ve <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/2010/06/15/the-desires-of-haruhi-suzumiya/">already written about that</a>. <em>Disappearance</em> is the same as Tanigawa&#8217;s other novels, for better or worse. What truly makes this movie shine is the way the staff capitalize on every sentence of action, every adjective, every motif in the original work. The film is 160 minutes and the book is 192 pages; I think those numbers speak for themselves.</p>
<p style="text-align:left;">Perhaps the best part of all is that it&#8217;s a reminder of the amount of artistic and creative skill needed to make good anime. Long-time fans can complain about the over-commercialized industry and a lack of good source material nowadays, but this film proves that a fun, quirky, if not simplistic teen novel can become a cinematic epic with the right amount of talent and skill. We once gave KyoAni a 12/10 on the <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/trollscale.jpg">troll scale</a>, but if I could rate this 12/10 on MAL, I would.</p>
<p style="text-align:left;">Bravo.</p>
<p style="text-align:left;">~ ETERNAL<br />
つづく</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>. All Rights Reserved.</p>.<hr />
<p><small>© eternal for <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>, 2011. |
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         <title>The Disappearance of Haruhi Suzumiya: The Goddess’ Belated Second Coming [part 1]</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/w0QUJnZHt8s/</link>
         <description>Nagaru Tanigawa&amp;#8217;s Suzumiya Haruhi franchise needs no introduction and it won&amp;#8217;t get one. The same goes for KyoAni&amp;#8217;s movie adaptation of the fourth book, Disappearance; it hasn&amp;#8217;t received nearly universal acclaim for nothing. Instead of informing you that the film is good, as you&amp;#8217;ve no doubt already discovered for yourself, I&amp;#8217;d rather dig into it [...]</description>
         <guid isPermaLink="false">http://blog.eternicity.net/?p=3723</guid>
         <pubDate>Sun, 02 Jan 2011 18:25:07 +0000</pubDate>
         <content:encoded><![CDATA[<p></p><p><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming.jpg"><img class="aligncenter size-full wp-image-3780" title="The Disappearance of Haruhi Suzumiya - The Goddess' Belated Second Coming" src="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming.jpg" alt="The Disappearance of Haruhi Suzumiya The Goddess Belated Second Coming The Disappearance of Haruhi Suzumiya: The Goddess Belated Second Coming [part 1]" width="500" height="281"/></a></p>
<p>Nagaru Tanigawa&#8217;s <em>Suzumiya Haruhi</em> franchise needs no introduction and it won&#8217;t get one. The same goes for KyoAni&#8217;s movie adaptation of the fourth book, <em>Disappearance</em>; it hasn&#8217;t received nearly universal acclaim for nothing. Instead of informing you that the film is good, as you&#8217;ve no doubt already discovered for yourself, I&#8217;d rather dig into it and attempt to figure out <em>why</em> it&#8217;s good. Fasten your seatbelts—we&#8217;re heading into closed space and it might be a rough ride.<strong></strong></p>
<p><strong>Note:</strong> This post is longer than it should be so I split it into two—the second half can be found <strong><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/2011/01/03/the-disappearance-of-haruhi-suzumiya-the-goddess%E2%80%99-belated-second-coming-part-2/">here</a></strong>.<span id="more-3723"></span></p>
<p style="text-align:center;">- &#8211; -</p>
<p><em>The Disappearance of Haruhi Suzumiya</em> does not possess a groundbreaking plot. Much like the novels before it, the film presents a bizarre sci-fi upset that turns Kyon&#8217;s world upside down and gives the characters plenty of opportunities to live out their quirks in as entertaining a fashion as possible. There&#8217;s a bit of mystery—followed by a vague, pseudo-logical explanation like all time travel fiction—and the conclusion is a heartwarming reminder of what makes the mismatched SOS Brigade special to begin with. Altogether, it&#8217;s a perfect page-turner, exactly what you&#8217;d expect from a lighthearted fantasy/sci-fi/school-life/comedy/everything-under-the-sun light novel.</p>
<p>The fact that the source material is interesting but ultimately less remarkable than, say, the <em>Evangelion</em> TV series that the recent movies are based off of makes it even more impressive that <em>Disappearance</em> is such a spectacular film.</p>
<p>Now, I admit that my power level is low—I still cannot decipher the moon runes that comprise the Japanese animator wikis, and I have yet to figure out specifically what the cinematographer position in anime entails, but I know enough to realize that this movie&#8217;s brilliance lies in its visuals. Skimming through the staff list on ANN, it seems to be entirely a Kyoto Animation project: <a rel="nofollow" target="_blank" href="http://www.animenewsnetwork.com/encyclopedia/people.php?id=9153">Yasuhiro Takemoto</a> took the role of director (the guy who replaced Yamakan early in<em> Lucky Star&#8217;s</em> run) with the well-known <a rel="nofollow" target="_blank" href="http://www.animenewsnetwork.com/encyclopedia/people.php?id=9087">Tatsuya Ishihara</a> acting as chief director, and <a rel="nofollow" target="_blank" href="http://www.animenewsnetwork.com/encyclopedia/people.php?id=17907">Ryuuta Nakagami</a> joined as cinematographer, who had previously worked on most of the studio&#8217;s popular shows. It&#8217;s no surprise that this wound up being a recipe for success. If their 2006 <em>Kanon</em> adaptation looks better than half of the shows airing today, I can see how they could work wonders with a film&#8217;s budget.</p>
<p>Anyway, the point of this preface is to explain that <em>Disappearance</em> does not necessarily owe its success to the book. I&#8217;m as much of a <em>Haruhi</em> fan as the next blogger in my generation, but movies like this can appeal to non-fans who only have a passing interest in the plot. A good adaptation would have been like the <em>Gurren Lagann</em> films: they make a solid impression and people move on. Lucky for us, this is a <em>superb</em> adaptation, and it looks like KyoAni came back from <em>Endless Eight</em> with a vengeance.</p>
<p style="text-align:center;"><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-20-Copy.jpg"><img class="aligncenter size-full wp-image-3781" title="The Disappearance of Haruhi Suzumiya - The Goddess' Belated Second Coming (20) (Copy)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-20-Copy.jpg" alt="The Disappearance of Haruhi Suzumiya The Goddess Belated Second Coming 20 Copy The Disappearance of Haruhi Suzumiya: The Goddess Belated Second Coming [part 1]" width="500" height="281"/></a><em>Crazy old Ryoko.</em></p>
<p>Let&#8217;s get into the specifics. The direction draws attention to itself right from the <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-1.jpg">opening shot</a>, which is about twice as long as you&#8217;d expect from your average &#8220;just-woke-up&#8221; mask shot. The camera follow&#8217;s Kyon&#8217;s amusing attempt at shutting off his alarm, complete with some nice focus effects that simulate the fogginess of his mind. This is to be expected of a movie compared to a TV series, of course, but it sends the right message.</p>
<p>Moving on, you might remember the <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-3.jpg">dutch</a> <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-4.jpg">angle</a> <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-5.jpg">spam</a> from the scene in which Kyon realizes that Haruhi vanished from his present world. Yes, we know that canted angles are supposed to be jarring and put the viewer on edge, but I&#8217;ve never quite seen it work this effectively. It stands out here because it&#8217;s more than one shot: it&#8217;s a <em>lot</em> of shots, and a lot of <em>consecutive</em> shots. It&#8217;s hard to not share Kyon&#8217;s psychological dizziness when you view the scene. It&#8217;s such a textbook example that it feels useless to point it out but that doesn&#8217;t change the fact that it&#8217;s impressive.</p>
<p>Perhaps a more memorable scene is Kyon&#8217;s confrontation with the alternate universe Nagato. Rewatch it if you&#8217;d like: it starts at around 38:00 in the video file. Aside from the subtle yet <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-8.jpg">oh</a>-<a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-9.jpg">so</a>-<a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-10.jpg">tempting</a> bits of classic KyoAni fanservice, the scene does a spectacular job of shaking the viewer awake (figuratively, since I doubt it&#8217;s possible to fall asleep during a movie like this).</p>
<p><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-16-Copy.jpg"><img class="aligncenter size-full wp-image-3782" title="The Disappearance of Haruhi Suzumiya - The Goddess' Belated Second Coming (16) (Copy)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-16-Copy.jpg" alt="The Disappearance of Haruhi Suzumiya The Goddess Belated Second Coming 16 Copy The Disappearance of Haruhi Suzumiya: The Goddess Belated Second Coming [part 1]" width="500" height="281"/></a></p>
<p>I can attempt to describe the scene with my underwhelming first-year film vocabulary, but frankly, it speaks for itself. The shaky handheld camera provides the perfect lack of stability needed to make it feel as though Kyon is <em>shouting</em> rather than simply speaking loudly. The focus effects are beautiful too; the camera shifts out of focus <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-11.jpg">several</a> <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-13.jpg">times</a>, distorting the image to emphasize Nagato&#8217;s fear. There are some shots that cleverly <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-14.jpg">hide</a> <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-12.jpg">the</a> <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-15.jpg">action</a> (the monitor reflection is particularly creative), forcing the viewer&#8217;s imagination to use Kyon&#8217;s enraged voice to fill in the blanks. It&#8217;s like showing the spatter of blood on the wall rather than the actual decapitation. Generally speaking, the most jarring and disturbing image a viewer can be faced with is one that doesn&#8217;t make sense, and the scene accomplishes this by deliberately limiting our view. It&#8217;s the kind of scene where you find yourself unconsciously craning your neck and flinching at every sudden movement.</p>
<p>(On an unrelated note, I thought the scene with Kyon walking home was pretty cool—the camera begins like <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-51.jpg">this</a> and zooms out to <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-7.jpg">this</a>, which surprised me when I first saw it. Nice to see that the director bothered to make even dull scenes like this interesting).</p>
<p>Before moving on, a note on parallelism: it may be hard to believe, but <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-2.jpg">these</a> <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-18.jpg">two</a> screencaps are completely different. The former is from when Kyon first  enters the club room in the real world while the latter is from when he  enters it in the alternate universe. The thematic implications are  interesting: at first he was probably dreading facing another day of  Haruhi&#8217;s antics, but he was running around school in search of those  very antics the second time. Same event, completely different meanings.</p>
<p style="text-align:center;"><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-6-Copy.jpg"><img class="aligncenter size-full wp-image-3783" title="The Disappearance of Haruhi Suzumiya - The Goddess' Belated Second Coming (6) (Copy)" src="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-6-Copy.jpg" alt="The Disappearance of Haruhi Suzumiya The Goddess Belated Second Coming 6 Copy The Disappearance of Haruhi Suzumiya: The Goddess Belated Second Coming [part 1]" width="500" height="281"/></a><em>The first-person perspective here makes me realize how short Yuki is. They probably just did it to score points with the fanboys, but it&#8217;s a pleasant shot either way. The soft lighting at the top of the frame is a nice touch and it adds contrast to what would otherwise be a boring background.<br />
</em></p>
<p style="text-align:left;">The next bit of the film is dedicated to plot development so I&#8217;ll jump ahead to Haruhi&#8217;s appearance. A bit of context: minutes prior to this, Kyon hears from Taniguchi that Haruhi is attending a private school nearby and he rushes outside with an energetic piece of orchestrated music as his backdrop. The music vanishes when he arrives and the atmosphere grows tense—was Taniguchi right? Will this Haruhi be the same as the original one?</p>
<p>The scene begins as she accidentally <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-21.jpg">walks in front of the camera</a>. Her flowing hair blocks the shot just long enough for her identity to sink in. Then, <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-22.jpg">the ribbon</a>. The BGM returns on cue at this closeup; the moment we realize for certain that Haruhi is back from her Vanishment. The soft, sustained tone in the song is the perfect parallel to Kyon&#8217;s moment of realization—it sounds as if it&#8217;s floating, like a literal &#8220;suspension&#8221; of disbelief. It&#8217;s the moment that you second-guess yourself and wonder if the sight before your eyes is too good to be true.</p>
<p>As soon as the scene changes from a moment of disbelief to a moment of relief, the music ends. Note that the shots continue to flicker in and out of focus—I suppose it adds more interest to an otherwise simple scene, making it stand out as it should. The scene builds up to the final, proud <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-24.jpg">reveal</a> of the new Haruhi, sullen as her expression may be (although I still think they stuck <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2010/12/The-Disappearance-of-Haruhi-Suzumiya-The-Goddess-Belated-Second-Coming-23.jpg">this</a> in to distract us).</p>
<p style="text-align:center;">- &#8211; -</p>
<p style="text-align:left;">Well, would you look at the time! We&#8217;re only just beginning and I&#8217;m already ~1500 words in. Take a breather, drink some water, and <strong><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/2011/01/03/the-disappearance-of-haruhi-suzumiya-the-goddess%E2%80%99-belated-second-coming-part-2/">click here</a></strong> if you&#8217;d like to read the second half.</p>
<p>~ ETERNAL<br />
つづく</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>. All Rights Reserved.</p>.<hr />
<p><small>© eternal for <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>, 2011. |
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Post tags: <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/analysis/">Analysis</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/kyoani/">KyoAni</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/kyoto-animation/">Kyoto Animation</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/nagaru-tanigawa/">Nagaru Tanigawa</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/ryuuta-nakagami/">Ryuuta Nakagami</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/suzumiya-haruhi-no-shoushitsu/">Suzumiya Haruhi no Shoushitsu</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/tatsuya-ishihara/">Tatsuya Ishihara</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/the-disappearance-of-haruhi-suzumiya/">The Disappearance of Haruhi Suzumiya</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/the-melancholy-of-haruhi-suzumiya/">The Melancholy of Haruhi Suzumiya</a>, <a rel="nofollow" target="_blank" href="http://blog.eternicity.net/tag/yasuhiro-takemoto/">Yasuhiro Takemoto</a><br/>
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         <title>Ringing in 2011 with… a post</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/AW1AyQo0eoM/</link>
         <description>(This is the first picture I saw when I clicked on my image folder and I figured, hey, why not.) 2011 has a nice ring to it, doesn&amp;#8217;t it? Well, no, it really doesn&amp;#8217;t. 2010 is much easier to say and it looks cleaner when written; the 0&amp;#8242;s create a sense of symmetry and it [...]</description>
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         <pubDate>Sat, 01 Jan 2011 21:05:29 +0000</pubDate>
         <content:encoded><![CDATA[<p></p><p><a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/Ringing-in-2011.jpg"><img class="aligncenter size-full wp-image-3814" title="Ringing in 2011" src="http://blog.ephemeraleternity.com/wp-content/uploads/2011/01/Ringing-in-2011.jpg" alt="Ringing in 2011 Ringing in 2011 with... a post" width="500" height="422"/></a></p>
<p style="text-align:center;"><em>(This is the first picture I saw when I clicked on my image folder and I figured, hey, why not.)</em></p>
<p>2011 has a nice ring to it, doesn&#8217;t it?</p>
<p>Well, no, it really doesn&#8217;t. 2010 is much easier to say and it looks cleaner when written; the 0&#8242;s create a sense of symmetry and it doesn&#8217;t force you to type the same letter twice in a row, like a jackhammer pattern in a rhythm game.</p>
<p>I suppose what I really want to say is that a new year is here, and that this is probably a good thing. Like all students, life revolves more around the school year than the calendar year for me so I&#8217;m not feeling particularly sentimental. Luckily for me, this year&#8217;s resolutions are hardly an issue since I wrote a bunch of them <a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/2010/01/01/new-years-resolutions-2010-edition/">last year</a>, and just to prove that I&#8217;m not the kind of person who says things and forgets about them, I&#8217;m going to go through that list&#8211;one by one&#8211;and evaluate my progress. Let&#8217;s hope I didn&#8217;t fail!<br />
<span id="more-3811"></span></p>
<p>In the year 2010, I wanted to&#8230;<em> </em></p>
<ul>
<li>Achieve Privileged/Contributor status on Danbooru. (That was seriously the first thing to come to mind). <strong>[I got closer to this than I expected, but I prefer browsing Danbo over Pixiv so I'll have to do translations to reach contrib instead of relying on sheer upload power]</strong></li>
<li>Beat another Touhou game on Lunatic. I can&#8217;t run away forever. <strong>[<a rel="nofollow" target="_blank" href="http://replays.gensokyo.org/download.php?id=8699">Got it</a>. Touhou is easy modo for the most part.]<br />
</strong></li>
<li>Stop throwing in the words &#8220;actually&#8221; and &#8220;really&#8221; where they don&#8217;t belong. <strong>[I'm more conscious of it so I guess that counts... but "actually" is such a versatile word!]</strong></li>
<li>Stop throwing in words where they don&#8217;t belong, period. <strong>[Getting better. Serious writing is more succinct, I think.]</strong></li>
<li>Find a synonym for awesome. <strong>[Mission failed. It's even worse since I have a habit of /brofist spamming...]</strong></li>
<li>Sleep less, and set an alarm if I need to. <strong>[I'm in university now so sleeping less is the least of my problems.]</strong></li>
<li>Stop waking up on time to turn off my alarm and go back to sleep until 11:00. <strong>[Surprisingly, I succeeded at this one.]</strong></li>
<li>Play ef as soon as it gets translated and write an extremely long post filled with <em>burning passion</em>. <strong>[Guess that didn't work out. The game is spectacular but my VN time management has been subpar.]</strong></li>
<li>Play Rewrite and excrete varying amounts of bricks at the inevitable Ryukishi07 killer lolis. <strong>[The former is obviously impossible, and the latter... oh boy. Let's just say that he played his cards well.]</strong></li>
<li>Play Love Plus (I guess this one is out of my hands). <strong>[Man, this really shouldn't have been a resolution.]</strong></li>
<li>Start learning Japanese so that these things would stop being out of my hands. <strong>[Made some progress. Really gotta start hitting the textbooks more.]</strong></li>
<li>Memorize more stuff from the ErogameScape database, including staff of games that aren&#8217;t translated or adapted into anime. <strong>[Only got through a bit. Language barrier is deterring me.]</strong></li>
<li>Read more manga. My Days Completed is &lt;10! <strong>[Day's Completed is unreliable but I'm at 13.6 now and I did end up reading a decent amount.]</strong></li>
<li>Learn more old memes. <strong>[Didn't get around to this, partly because /b/ memes are boring, but there are bits and pieces of buried treasure in there.]</strong></li>
<li>Not become one of those people who tries to swear off internet slang. They&#8217;re terrible. <strong>[Success.]</strong></li>
<li>Not become one of those people who tries to swear off eroge. They&#8217;re even worse. <strong>[More success. I've made passing references to these things on Facebook.]</strong></li>
<li>Watch some good Western movies that everyone watched decades ago, like Citizen Kane. <strong>[I kinda cheated by taking first year film but I guess it counts as a success.]</strong></li>
<li>Read books that are not in any way related to anime or school. <strong>[Er...]</strong></li>
<li>Not get caught up with school to the point that I can&#8217;t read anything else. <strong>[I didn't do too badly. The blog was KO-ed but I had time for gaming and the fan translation group.]</strong></li>
<li>Figure out how to use a washing machine. (I&#8217;m probably a little late with this one&#8230;) <strong>[Easy modo~ I should get bonus points for learning to make cup noodles too.]</strong></li>
<li>Figure out how to drive with one hand. (Not recommended despite seeming easy) <strong>[I haven't driven a vehicle in over 4 months, so no.]</strong></li>
<li>Figure out if Beato exists. Uu-! <strong>[Still haven't played ep 7 but I'm up to date enough.]</strong></li>
<li>Watch some Gundam and Macross. <strong>[...Crap.]</strong></li>
<li>Watch Legend of the Galactic Heroes. <em>All of it. </em><strong>[orz]</strong></li>
<li>Watch Soul Link so that I&#8217;ll get the joke when people make fun of it. <strong>[26 eps is a bit steep for something terrible... I'd rather watch Garzey's Wing.]</strong></li>
<li>Find an anime worse than <a rel="nofollow" target="_blank" href="http://myanimelist.net/anime/748/True_Love_Story">True Love Story</a>, which, for some reason, is the worst thing I&#8217;ve ever seen. <strong>[<a rel="nofollow" target="_blank" href="http://blog.ephemeraleternity.com/2010/08/15/digital-devil-monogatari-megami-tensei/">Success</a>]</strong></li>
<li>Take part in a fansubbing project in some way, shape, or form. <strong>[<a rel="nofollow" target="_blank" href="http://kokuhaku.ephemeraleternity.com/">Close enough</a>]</strong></li>
<li>Finish most of the translated VNs so that my moe withdrawal will force me to study Japanese. <strong>[Failed horribly, but I have enough incentive anyway.]</strong></li>
<li>Stop making self-depreciating comments. <strong>[I might have gotten a bit better at this.]</strong></li>
<li>Stop doing things that force me to make self-depreciating comments. <strong>[But not this.]</strong></li>
<li><em>Finish Sepia Tears</em>, or at least come close to it. <strong>[The team is assembled and the game will be good. I promise. I almost hope development drags on until I get to take a course on writing and rhetoric though...]</strong></li>
<li>Find something better to do on Christmas Eve than working on a visual novel scene set on Christmas Eve. <strong>[Failed, but I came closer than you'd think.]</strong></li>
<li>Pull a Keitaro Urashima and become awesome after leaving his harem to dig up fossils. <strong>[In progress.]</strong></li>
<li>Pull a Tomoya Okazaki and become the greatest harem lead of all time. <span style="text-decoration:line-through;">OF ALL TIME!</span> <strong>[Nah, this is way beyond my grasp.]</strong></li>
<li>Find a harem? Nah&#8230; but find a Good End. <strong>[Easier said than done.]</strong></li>
<li>Keep using visual novel and gaming analogies to describe real life scenarios. <strong>[The database of metaphors and theories has grown!]</strong></li>
<li>Clear 10th Dan in Beatmania IIDX. I&#8217;m stuck at 8th! <strong>[Made... some progress, but not much. This summer I'll do it.]</strong></li>
<li>Play some Mushihimesama Futari Ver 1.5 and not get utterly destroyed. <strong>[Minimal progress. I'll try some this term.]</strong></li>
<li>Learn to play BlazBlue and compete with the anime club, Genshiken style. <strong>[Same as above.]</strong></li>
<li>Join the anime club, Genshiken style. <strong>[It's not all that great, but it's not too bad either.]</strong></li>
<li>Pull a Kohsaka and- no. Pull a Madarame and increase my power level! <strong>[That's an exaggeration, but the me of last year was a total newfag compared to the present-day me, and I hope the same thing happens in 2012.]</strong></li>
<li>Increase my power level no matter what happens. <strong>[I didn't quit the internet so that's gotta count for something.]</strong></li>
<li>Learn some more MTG and play semi-regularly. <strong>[A bit of progress, but not as much as I'd like.]</strong></li>
<li>Learn Riichi Mahjong and play with anyone who is willing (preferably using my weeaboo Shuffle tiles). <strong>[Every Sunday. Shuffle tiles are a little impractical though.]</strong></li>
<li>Play Poker with my weeaboo Yoakena cards. <strong>[I am totally going to do this this term.]</strong></li>
<li>Play in a band with my weeaboo Yui castanets. (No, not really). <strong>[...Yeah, I was kidding.]</strong></li>
<li>Keep getting involved in the blogosphere, maybe do a podcast or start a revolutionary team metablog. <strong>[I'll record the first ep of the podcast before the term starts, as soon as I decide on a topic.]</strong></li>
<li>Make an online friend from Saskatchewan, New Zealand, or Poland. <strong>[This is harder than it looks!]</strong></li>
<li>Find some cool people to plan a trip to Otakon. <strong>[Going to AX this year and it's going to be awesome.]</strong></li>
</ul>
<p>&#8230;And above all, I&#8217;ll <strong>pull a Honey and Clover </strong>and search for that elusive thing, even if I never find it. <strong>[Still searching. It's like tracking down a shiny Adamant Gibble with Pokerus.]</strong></p>
<p>Well, what can I say? I didn&#8217;t do half bad, especially since this list was unreasonably long, impromptu, and not referred to for the entire year. Notable things that I did but didn&#8217;t expect to do was <strong>start playing Starcraft, learn more about Comiket</strong>, and <strong>learn more about IRC (and actually start using it).</strong> I won&#8217;t list any new resolutions for this year (I&#8217;m working on the remainder of these plus the stuff I mentioned in my anniversary post), but suffice it to say that 2010 treated me well and I somehow managed to level up in real life without having to quit the anime subculture that I so adore.</p>
<p style="text-align:center;">- &#8211; -</p>
<p style="text-align:left;">On a more serious note, you may have noticed that this is my first post in a very long time. If you haven&#8217;t been chatting with me or following me on Twitter, I can summarize the last few months quite easily: university is fun, people are smart, the normals here are actually worth talking to, and there are a ton of opportunities to do cool things. I&#8217;ve been making a conscious effort to spend more time socializing IRL and it worked out wonderfully. I&#8217;m not as much of a self-conscious 2D con but I&#8217;m still as much of an obsessive, srs bsns fan as I want to be, and I&#8217;m ready to prove it.</p>
<p style="text-align:left;">As for the future of this blog: it&#8217;s staying here, of course. My <em>Disappearance of Haruhi Suzumiya</em> post was finished a couple days ago and it&#8217;ll go up tomorrow. Hopefully it&#8217;ll remind people that my absence was not fruitless. I&#8217;m not sure how the year will, go but I&#8217;ll try to follow my target of <strong>one post per week</strong> and I&#8217;ll enforce my late middle school/early high school regimen of <strong>four eps of anime per day</strong>. Finding post ideas is no longer an issue so long as I actually watch stuff. The posting schedule might fluctuate but I intend on forcing myself to stick to the anime schedule since it&#8217;s far too easy to get distracted games and forums and other more relaxing activities.</p>
<p style="text-align:left;">With all of that said, I hope you&#8217;re looking forward to 2011 as much as I am. Chances are I&#8217;ll get pulled back into real life as soon as the term begins but you should be able to catch me on #Comiket/#tlwiki/wherever the cool people go, as well as the good old IM/Skype/Twitter. Happy New Year.</p>
<p style="text-align:left;">~ ETERNAL<br />
つづく</p>
<p style="text-align:left;">P.S. Where does the stereotypical &#8220;pretentious aniblogger&#8221; crowd hang out? Outside of the people I know, of course. Anime Suki forums can be pretty good but their IRC channel is quiet and /a/ has too many shounen threads for me to take it any more seriously than /jp/. A few more months and I&#8217;ll be ready to send my application to The Nihon Review, but that&#8217;s a blog, not a community. Is /m/ all about super robot or do they have their all-around anime fans too? It&#8217;s ironic, but I can&#8217;t find a place to chat specifically about <em>anime</em> rather than its related media like doujinshi and visual novels, both of which require me to get past the language barrier to properly appreciate and discuss them. I know there are people who could analyze every facet of a show&#8217;s production and relate it back to the staff and studio involved but I don&#8217;t know if they belong to an organized community or not.</p>
<p>&copy;2012 <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>. All Rights Reserved.</p>.<hr />
<p><small>© eternal for <a rel="nofollow" target="_blank" href="http://blog.eternicity.net">Memories of Eternity</a>, 2011. |
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         <title>Soulless Farming</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/xUPSiePEQ_Q/</link>
         <description>Literally. Harvest Moon is an interesting title. On one hand, it represents a long-running, solid entry in the realm of simulation games that aim to turn tedious tasks into something interesting. Tasks such as, well, living. Or working, or building a city, or in this case, farming. On the other hand, it appears to be [...]</description>
         <guid isPermaLink="false">http://gaming.eternicity.net/?p=19</guid>
         <pubDate>Thu, 18 Aug 2011 17:32:20 +0000</pubDate>
         <content:encoded><![CDATA[<p>Literally.</p>
<p><em>Harvest Moon</em> is an interesting title. On one hand, it represents a long-running, solid entry in the realm of simulation games that aim to turn tedious tasks into something interesting. Tasks such as, well, living. Or working, or building a city, or in this case, farming. On the other hand, it appears to be entrenched in a way of thinking that doesn&#8217;t mesh well with today&#8217;s ideals of immersion and suspension of disbelief.</p>
<p>By their nature, simulation games require suspension of disbelief. Moreso than with any other genre, they must immerse the player and tread lightly around their consciousness to maintain the illusion that living a second life as a farmer is something worth investing a few tens of hours into. It&#8217;s the only way to make reality interesting. Without this degree of immersion, games like <em>Harvest Moon</em> and <em>Animal Crossing</em> are just single-player RPGs with a bizarre premise.</p>
<p>And that&#8217;s exactly the feeling I got from <em>Harvest Moon: Friends of Mineral Town</em>, an old GBA game that I forgot I had bought. The first few hours are promising: like the rest of its ilk, <em>Mineral Town</em> gives you more tasks than time, forcing a sense of urgency onto the player. It&#8217;s exciting. Like finding the airship in classic JRPGs, the world expands around you, revealing seemingly infinite possibilities. Tediousness isn&#8217;t an issue, surprisingly (or at least it&#8217;s less of an issue than other more pressing problems). While the game does get repetitive after the first couple of seasons, the feeling that you&#8217;re a poor farmer years away from your lifelong goal persists. There&#8217;s much to do and no time to do it, so you toil away. It sounds harsh, but the concept of accomplishing tasks to unlock new tasks forms the basis of RPGs in general. <a rel="nofollow" target="_blank" href="http://www.penny-arcade.com/comic/2010/3/12/">People like filling bars.</a></p>
<p>The issue is that the game is <strong>soulless</strong>, for lack of a better word. Interaction with the townsfolk is kept to a minimum, NPCs repeat the same dialogue day after day, town festivals are nothing but boring minigames, and time passes without giving the player anything to reflect about. I knew I had to drop the game when I finished the first year and was greeted with nothing but the same waking-up animation that introduced every other day. There was no indication that a year had passed, no opportunity to talk with the locals at New Years&#8217; festival and reminisce about your experiences. You got some free flour, I think, but that&#8217;s it.</p>
<p>In other words, <em>Harvest Moon</em> follows more in the tradition of RPGs than simulation games and dating sims. This was probably intentional but I&#8217;m disappointed nonetheless. I can see why some people would want to play a &#8220;collect-&#8217;em-all&#8221; <em>Pokemon</em> or <em>Animal Crossing</em> style RPG with a fresh coat of paint but this comes at the loss of great potential. The franchise could be interesting if it stressed its simulation aspects, creating dialogue branches and an affection system that requires more than daily gifts, but at present it&#8217;s no different from any other game about leveling up to buy a new sword which you&#8217;ll use to kill enemies and level up again.</p>
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         <title>Illusion, Reality and F.E.A.R.</title>
         <link>http://feedproxy.google.com/~r/eternicity/~3/85LuEVYdmks/</link>
         <description>F.E.A.R. is old news in 2011 but there are a few things that make it as immersive as its current-gen competition. One recurring element of the game is the concept of illusion. It ties in with the supernatural nature of the threat that you&amp;#8217;re trying to thwart: there are things that the eye cannot see, [...]</description>
         <guid isPermaLink="false">http://gaming.eternicity.net/?p=10</guid>
         <pubDate>Wed, 27 Jul 2011 02:55:32 +0000</pubDate>
         <content:encoded><![CDATA[<p><em>F.E.A.R.</em> is old news in 2011 but there are a few things that make it as immersive as its current-gen competition. One recurring element of the game is the concept of <strong>illusion</strong>. It ties in with the supernatural nature of the threat that you&#8217;re trying to thwart: there are things that the eye cannot see, and all that the eye sees may not be real. Supernatural horror stories rely on this invisible threat, this fear of the unknown. <em>F.E.A.R.</em> makes it real.</p>
<p>That statement isn&#8217;t as hyperbolic as it sounds. The game deliberately blurs the line between illusion and reality. After seeing Alma in the hallucination enough times you&#8217;ll probably develop a feel for what&#8217;s real and what isn&#8217;t. Maybe you&#8217;ll stop shooting at her every time she appears. Then you draw near the end of the game and get assailed by a group of flying ghosts. It&#8217;s okay, no biggie&#8211;after all, you&#8217;re imagining things. Alma is trying to creep you out, and if your suspension of disbelief fails, you&#8217;ll recognize that the developers aren&#8217;t doing much more than repeating tired horror movie tricks.</p>
<p>Or so it seems. The difference becomes evident when you fire a few shots at the ghosts and return to reality to find yourself firing at a wall with an empty clip. Worse yet: the moment of realization when you miss a ghost or two and return to reality to find your health half depleted.</p>
<p>In <em>F.E.A.R.</em>, illusion is reality. Much like the stories that have been told about psychological disorders, the fears in one&#8217;s mind are as real as any. They can warp you, cause you to do unspeakable things (the game tries this angle at least once), and ultimately kill you. When you die in the Matrix, you die in real life.</p>
<p>This might have been a thematic point on the staff&#8217;s part to emphasize the theme of fear of the unknown. Even if it wasn&#8217;t, though, it accomplishes its purpose as a gameplay mechanic. You might make the mistake of feeling safe within the hallucinations because your flashlight and slow-mo are disabled, implying that they serve as an interactive cut-scene rather than part of the game. <em>F.E.A.R.</em> makes good use of this assumption. It accomplishes one of the main goals of all horror fiction: enforcing the feeling that you&#8217;re never safe, that certain things are beyond your control. You can run, but you can&#8217;t hide.</p>
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