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<channel>
	<title>Social Strategy &amp; Design by @KarlLong</title>
	
	<link>http://experiencecurve.com</link>
	<description>Sustainable Value Networks</description>
	<pubDate>Tue, 09 Jun 2009 20:38:55 +0000</pubDate>
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	<language>en</language>
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			<geo:lat>26.236792</geo:lat><geo:long>-80.095942</geo:long><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/experiencecurve" type="application/rss+xml" /><feedburner:emailServiceId>experiencecurve</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><feedburner:browserFriendly>This is an XML content feed. It is intended to be viewed in a newsreader or syndicated to another site.</feedburner:browserFriendly><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
		<title>How to be happy in business</title>
		<link>http://feedproxy.google.com/~r/experiencecurve/~3/VazXBXl59bs/how-to-be-happy-in-business</link>
		<comments>http://experiencecurve.com/archives/how-to-be-happy-in-business#comments</comments>
		<pubDate>Tue, 09 Jun 2009 20:25:46 +0000</pubDate>
		<dc:creator>Karl</dc:creator>
		
		<category><![CDATA[Get-Smart]]></category>

		<guid isPermaLink="false">http://experiencecurve.com/?p=1072</guid>
		<description><![CDATA[
This is a wonderful diagram from Bud Caddel who writes WhatConsumesMe.com. I&#8217;ts a concept I believe in and one that I wished I had really understood a long time ago. Finding something that you really love to do is for some people is itself a lifetimes work. I think sometimes it takes a lot of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://whatconsumesme.com/2009/what-im-writing/how-to-be-happy-in-business-venn-diagram/"><img src="http://experiencecurve.com/wp-content/uploads/2009/06/3592960452_90656305a7.jpg" alt="3592960452_90656305a7" title="3592960452_90656305a7" width="500" height="500" class="alignleft size-full wp-image-1073" /></a></p>
<p>This is a wonderful diagram from Bud Caddel who writes <a href="http://whatconsumesme.com/2009/what-im-writing/how-to-be-happy-in-business-venn-diagram/">WhatConsumesMe.com</a>. I&#8217;ts a concept I believe in and one that I wished I had really understood a long time ago. Finding something that you really love to do is for some people is itself a lifetimes work. I think sometimes it takes a lot of courage to do what you love because often people don&#8217;t have the same vision as you. Jump and the net will catch you is the term I often think of. In many ways I am in that place right now as I&#8217;ve found my offices will be shut down in a couple of months and if I want to stay in San Francisco i will have to do something new, and some of my ideas so far, i love, but also scare me <img src='http://experiencecurve.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I know now is a time of transition for many people and I hope everyone has the possibility to at least contemplate work that they will love. </p>
<blockquote><p>Sometimes we stare so long at a door that is closing that we see too late the one that is open - Alexander Graham Bell</p></blockquote>
<img src="http://feeds.feedburner.com/~r/experiencecurve/~4/VazXBXl59bs" height="1" width="1"/>]]></content:encoded>
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		<title>Entertainment and Software Industry Adding Propoganda to Schools</title>
		<link>http://feedproxy.google.com/~r/experiencecurve/~3/TgRTh7iUc_Y/entertainment-and-software-industry-adding-propoganda-to-schools</link>
		<comments>http://experiencecurve.com/archives/entertainment-and-software-industry-adding-propoganda-to-schools#comments</comments>
		<pubDate>Thu, 28 May 2009 16:52:24 +0000</pubDate>
		<dc:creator>Karl</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[copywrite]]></category>

		<category><![CDATA[copywrong]]></category>

		<category><![CDATA[EFF]]></category>

		<category><![CDATA[freedom]]></category>

		<guid isPermaLink="false">http://experiencecurve.com/?p=1067</guid>
		<description><![CDATA[I just got this email from the EFF (Electronic Frontier Foundation) which I decided to republish in it&#8217;s entirety because it made me so angry. Essentially a thinly veiled corporate mouthpiece and lobby is distributing books and curriculum to schools saying &#8220;think first copy later&#8221;. This to me is a disturbing indication of how corporations [...]]]></description>
			<content:encoded><![CDATA[<p>I just got this email from the EFF (Electronic Frontier Foundation) which I decided to republish in it&#8217;s entirety because it made me so angry. Essentially a thinly veiled corporate mouthpiece and lobby is distributing books and curriculum to schools saying &#8220;think first copy later&#8221;. This to me is a disturbing indication of how corporations are infiltrating schools, which IMHO should be institutes of learning and broadening the mind as opposed to teaching corporate propaganda. Some corporations are stealing our ability to be creative by trying to OWN everything, and this is not just about music. Consider natural seeds and genes that Monsanto and other corporations are actually patenting. If you can copywrite the program of life itself we are heading for a dystopian future. <a href="http://secure.eff.org/teachingcopyright">Please support the EFF</a> as they are one important vanguard in protecting our rights and freedoms in the information age.</p>
<p><img src="http://experiencecurve.com/wp-content/uploads/2009/05/graphic.png" alt="graphic" title="graphic" width="235" height="350" class="alignleft size-full wp-image-1066" />Last week, the Copyright Alliance Education Foundation — a nonprofit mouthpiece for the entertainment and software industries — unveiled plans to spread its protectionist ideas to the nation&#8217;s schools and libraries through the distribution of a curriculum titled &#8220;Think First, Copy Later.&#8221; &#8220;Think First, Copy Later&#8221; and other intimidating educational materials were produced by the MPAA, RIAA, Business Software Alliance, and other content holders to scare students into believing that making copies is wrong.</p>
<p>EFF knows that the creators and innovators of tomorrow don&#8217;t need more intimidation. What they need is solid, accurate information that will help them make smart choices about how to use new technologies. That&#8217;s why EFF is launching the free, Creative Commons-licensed &#8220;Teaching Copyright&#8221; curriculum and website to help educators explore copyright issues in their classrooms. These materials encourage students to discover their legal rights and responsibilities — including how to make full and fair use of technology that is revolutionizing learning and the exchange of information.</p>
<p>The debates over copyright and technology — whether they take place in classrooms, pressrooms or courtrooms — should be based on facts, not fear. Help EFF in our ongoing efforts to educate the public — including smart, creative and inquisitive young people — about the purpose and limits of copyright law.</p>
<p><a href="http://secure.eff.org/teachingcopyright">Please donate to EFF today!</a></p>
<img src="http://feeds.feedburner.com/~r/experiencecurve/~4/TgRTh7iUc_Y" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>What Happens To Creative Ideas?</title>
		<link>http://feedproxy.google.com/~r/experiencecurve/~3/GerNcYiTJMc/creative-ideas</link>
		<comments>http://experiencecurve.com/archives/creative-ideas#comments</comments>
		<pubDate>Wed, 20 May 2009 22:48:19 +0000</pubDate>
		<dc:creator>Karl</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<guid isPermaLink="false">http://experiencecurve.com/?p=1064</guid>
		<description><![CDATA[
The best and most creative ideas are often based upon utter simplicity and beauty. All of us have seen elegant solutions and I know i&#8217;ve had experiences in companies where people have asked &#8220;why can&#8217;t we create a solution like that&#8221; pointing at a design led company. I think it&#8217;s because often people don&#8217;t trust [...]]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/RIulsnRGelU&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/RIulsnRGelU&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>The best and most creative ideas are often based upon utter simplicity and beauty. All of us have seen elegant solutions and I know i&#8217;ve had experiences in companies where people have asked &#8220;why can&#8217;t we create a solution like that&#8221; pointing at a design led company. I think it&#8217;s because often people don&#8217;t trust their intuition, and they delve into our head to try and make it better, more accessible, dumbed down. What do we end up with? Something inelegant, homogeneous, serving everyone, and delighting no one. </p>
<p>Here&#8217;s another example, an oldie but a goodie: What would the iPod Packaging look like if Microsoft designed it.</p>
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		<title>To Be Sustainable Organizations Must Balance Empathy and Power</title>
		<link>http://feedproxy.google.com/~r/experiencecurve/~3/18ONBIO5G6o/the-medium-of-business-is-behavior</link>
		<comments>http://experiencecurve.com/archives/the-medium-of-business-is-behavior#comments</comments>
		<pubDate>Sat, 04 Apr 2009 21:10:47 +0000</pubDate>
		<dc:creator>Karl</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<guid isPermaLink="false">http://experiencecurve.com/?p=1055</guid>
		<description><![CDATA[Dr Martin Luther King, Jr. said: 
&#8220;Power properly understood is nothing but the ability to achieve purpose. It is the strength required to bring about social, political, and economic change … And one of the great problems of history is that the concepts of love and power have usually been contrasted as opposites - polar [...]]]></description>
			<content:encoded><![CDATA[<p>Dr Martin Luther King, Jr. said: </p>
<blockquote><p>&#8220;Power properly understood is nothing but the ability to achieve purpose. It is the strength required to bring about social, political, and economic change … And one of the great problems of history is that the concepts of love and power have usually been contrasted as opposites - polar opposites - so that love is identified with the resignation of power, and power with the denial of love. Now we’ve got to get this thing right. What [we need to realise is] that power without love is reckless and abusive, and love without power is sentimental and anaemic … It is precisely this collision of immoral power with powerless morality which constitutes the major crisis of our time.&#8221;</p></blockquote>
<p>It recently struck me that there are two kinds of approaches to transform the behavior of organizations, one approach is to use empathy to understand human needs and motivation, and the other is power, the ability to force or coerce a particular behavior. I look at the empathic approach coming mostly from design disciplines and the more coercive/power based approach coming from strategy and the more militaristic aspects of business (which is of course about projecting power). It appears to me that the empathic approach and power based approach are often at odds in organizations or out of balance. Extreme examples would be an organization run on slavery, it&#8217;s all power and negative empathy, similar diagrams would be appropriate for Enron, Oil companies etc. Positive examples of a balance of empathy and power would be patagonia. Anyway, I put a presentation together to explore this concept and would appreciate any feedback or comments on this.</p>
<div style="width:425px;text-align:left" id="__ss_1248879"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/karllong/two-sides-of-business-empathy-and-power?type=powerpoint" title="Two Sides of Business: Empathy And Power">Two Sides of Business: Empathy And Power</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=empathyandpower-090404155455-phpapp01&#038;stripped_title=two-sides-of-business-empathy-and-power" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=empathyandpower-090404155455-phpapp01&#038;stripped_title=two-sides-of-business-empathy-and-power" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/karllong">Karl Long</a>.</div>
</div>
<p>This idea came to me recently while watching a presentation called &#8220;<a href="http://bokardo.com/archives/demystifying-interaction-design/">The Medium of Design is Behavior</a>&#8221; (it was targeting interaction designers but I think it&#8217;s pretty accurate to say all design uses the medium of behavior*). It then struck me that you could say the same thing about business &#8220;the medium of business is behavior&#8221; and be pretty accurate. What I realized as i thought about this though was that although design and business were both trying to influence behavior that they to approach the problem from two different sides, one from empathy and one from power.</p>
<p>Please leave any feedback in the comments, this is very early stage and I&#8217;d love to hear other people&#8217;s thoughts. </p>
<p>Please check out these sources of inspiration as well, I stand on the shoulders of others:</p>
<ul>
<li><a href="http://bokardo.com/archives/demystifying-interaction-design/">Demystifying Interaction Design: The Medium of Design is Behavior</a></li>
<li><a href="http://video.google.com/videoplay?docid=5662923972269828773&#038;ei=Lc7XSfSmI5XeqAOapKGmCw&#038;q=doctorow+on+future&#038;hl=en&#038;client=firefox-a">Cory Doctorow on self determination and the future</a></li>
<li><a href="http://blogs.harvardbusiness.org/merholz/2009/03/is-your-organization-designed.html">Is your company designed for Humans by Peter Merlholz</a></li>
<p><a href="http://mootee.typepad.com/innovation_playground/2009/03/innovation-requires-new-pattern-of-thinking-how-do-we-avoid-the-dead-end-what-are-the-key-barriers-t.html">Idris Mootee on combining B school and D school thinking</a> (that&#8217;s what I do <img src='http://experiencecurve.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
<a href="http://www.goingsocialnow.com/2009/03/alltop-fights-technological-de.html#more">Interesting post from Shiv Sing - Global Social Media Lead at Razorfish on Technological Determinism</a>
</ul>
<p>*A couple of people suggested that design was also about attitude and not behavior, but I would suggest that attitude will influence behavior.</p>
<img src="http://feeds.feedburner.com/~r/experiencecurve/~4/18ONBIO5G6o" height="1" width="1"/>]]></content:encoded>
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		<title>Foursquare - Dodgeball On Steriods - Is Going To Be Huge</title>
		<link>http://feedproxy.google.com/~r/experiencecurve/~3/fQuefR2LVm8/foursquare-dodgeball-on-steriods-is-going-to-be-huge</link>
		<comments>http://experiencecurve.com/archives/foursquare-dodgeball-on-steriods-is-going-to-be-huge#comments</comments>
		<pubDate>Thu, 12 Mar 2009 22:44:04 +0000</pubDate>
		<dc:creator>Karl</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[arg]]></category>

		<category><![CDATA[augmented-reality]]></category>

		<category><![CDATA[big-game]]></category>

		<category><![CDATA[foursquare]]></category>

		<category><![CDATA[game-mechanics]]></category>

		<category><![CDATA[motivation]]></category>

		<guid isPermaLink="false">http://experiencecurve.com/?p=1050</guid>
		<description><![CDATA[Foursquare appears to be a wonderful evolution of Dodgeball, a much loved service that Google bought a couple of years ago but didn&#8217;t fund, and eventually shut down at the beginning of March. Dodgeball was a super simple SMS based service that you would send a text message to with the name of the venue [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://playfoursquare.com/">Foursquare</a> appears to be a wonderful evolution of Dodgeball, a much loved service that Google bought a couple of years ago but didn&#8217;t fund, and eventually shut down at the beginning of March. Dodgeball was a super simple SMS based service that you would send a text message to with the name of the venue you were at, and then dodgeball sent a richer text message to your friends letting them know the name and address of where you were at. Zeitgeist in San Francisco was the most &#8220;checked in&#8221; place and there was an unofficial Dodgeball closing party there on the night Dodgeball was finally closed. It was at this party that I started hearing rumors of a new service called <a href="http://playfoursquare.com/">Foursquare</a> which was supposedly being worked on by the previous founders of dodgeball. </p>
<p>On March 10th the New York Observer wrote an article about this new service and described it as &#8220;dodgeball on steroids&#8221;, like Dodgeball but with a fun &#8216;metagame&#8217; associated with it. </p>
<blockquote><p>You should be rewarded for going out more times than your friends, and hanging out with new people and going to new restaurants and going to new bars&#8211;just experiencing things that you wouldn&#8217;t normally do.&#8221; So, a game that rewards being adventurous and outgoing in, you know, real life?</p></blockquote>
<p>Yes, it&#8217;s like WOW for your social life!<br />
<a href="http://www.jinx.com/men/shirts/video_games/your_skill_in_reading.html"><img src="http://experiencecurve.com/wp-content/uploads/2009/03/picture-2591.png" alt="picture-2591" title="picture-2591" width="500" height="184" class="alignnone size-full wp-image-1052" /></a></p>
<p>I won&#8217;t go into all the details but one feature that I love is that if you &#8216;check in&#8217; the most at a particular location you are named &#8216;mayor&#8217; of it, but you can&#8217;t rest on your laurels because people are competing to take that away <img src='http://experiencecurve.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I&#8217;ve been <a href="http://experiencecurve.com/archives/putting-the-fun-in-functional-game-mechanics-and-social-media">talking about and thinking about game mechanics in social networks</a> for a couple of years now ever since seeing the ShuffleBrain presentation at GDC, and this is the first social network that seems to have explicitly built this into their design making the social network a &#8216;big game&#8217;. Anyone who plays games like Xbox or WOW no how addictive small rewards can be and i&#8217;ll be fascinated to see how it plays out in real life. </p>
<p><a href="http://www.splitreason.com/product/622"><img src="http://experiencecurve.com/wp-content/uploads/2009/03/picture-260.png" alt="picture-260" title="picture-260" width="500" height="345" class="alignnone size-full wp-image-1053" /></a></p>
<p>Having had a preview I can say that I think that Foursquare may well take SXSW by storm just like Twitter did a couple of years ago, and speaking of twitter they have made some very creative use of the API like having the option to send &#8216;check ins&#8217; via direct message etc. I recomend you look out for this, it will be out tomorrow as an iPhone application, but as was Dodgeball it is SMS that will become the primary interface for most people. </p>
<img src="http://feeds.feedburner.com/~r/experiencecurve/~4/fQuefR2LVm8" height="1" width="1"/>]]></content:encoded>
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		<title>Scott McCloud TED Talk - An Education in Visual Communication</title>
		<link>http://feedproxy.google.com/~r/experiencecurve/~3/yokMgwReD0I/scott-mccloud-ted-talk-an-education-in-visual-communication</link>
		<comments>http://experiencecurve.com/archives/scott-mccloud-ted-talk-an-education-in-visual-communication#comments</comments>
		<pubDate>Tue, 03 Feb 2009 17:58:56 +0000</pubDate>
		<dc:creator>Karl</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<guid isPermaLink="false">http://experiencecurve.com/?p=1043</guid>
		<description><![CDATA[It was about 10 years ago that a very well respected friend of mine suggested I read a book called Understanding Comics by Scott McCloud, his description intrigued me. He called it &#8220;One of the best academic books on visual communication and the psychology of visual perception&#8230; oh and it&#8217;s in the form of a [...]]]></description>
			<content:encoded><![CDATA[<p>It was about 10 years ago that a very well respected friend of mine suggested I read a book called Understanding Comics by Scott McCloud, his description intrigued me. He called it &#8220;One of the best academic books on visual communication and the psychology of visual perception&#8230; oh and it&#8217;s in the form of a comic&#8221;. I&#8217;ve read the book several times and it has influenced my thinking in several important areas, namely visual branding, narrative, visual design and interaction design; it is an extraordinary book. </p>
<p>Anyway, because of my love of the book I was excited to see Scott was talking at the TED conference. One of the best bullet points i&#8217;ve seen in a while was this: </p>
<ul>
<li>Learn from everybody</li>
<li>Follow No One</li>
<li>Watch for patterns</li>
<li>Work like hell</li>
</ul>
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		<title>Brief History of Advertising, Marketing and Branding</title>
		<link>http://feedproxy.google.com/~r/experiencecurve/~3/WdubWsJBtfQ/brief-history-of-advertising-marketing-and-branding</link>
		<comments>http://experiencecurve.com/archives/brief-history-of-advertising-marketing-and-branding#comments</comments>
		<pubDate>Sat, 17 Jan 2009 22:53:34 +0000</pubDate>
		<dc:creator>Karl</dc:creator>
		
		<category><![CDATA[Advertising]]></category>

		<category><![CDATA[Branding]]></category>

		<category><![CDATA[Social-Media]]></category>

		<category><![CDATA[social-media-mba]]></category>

		<guid isPermaLink="false">http://experiencecurve.com/?p=1039</guid>
		<description><![CDATA[I found this great video from German Ad agency Scholz &#038; Friends via twitter friend Gabriel Rossi. In the video they lay out a very accessible history of advertising with some lovely animation and music. What I do like at the end is the question they ask of their fictitious Brand X &#8220;Don&#8217;t you have [...]]]></description>
			<content:encoded><![CDATA[<p>I found this great video from <a href="http://www.s-f.com/">German Ad agency Scholz &#038; Friends</a> via twitter friend <a href="http://twitter.com/GabrielRossi">Gabriel Rossi</a>. In the video they lay out a very accessible history of advertising with some lovely animation and music. What I do like at the end is the question they ask of their fictitious Brand X &#8220;Don&#8217;t you have something interesting to say&#8221;. It seems that after years of &#8220;crafting messages&#8221; to appeal to the faceless mass consumer market many brands have lost their ability to do or say anything interesting. Exceptions of course are companies that stand for things more meaningful than just promoting the consumption of their products. See my related post Is <a href="http://experiencecurve.com/archives/is-advertising-worth-saving">Advertising Worth Saving</a>.  </p>
<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2753002&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2753002&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object><br /><a href="http://vimeo.com/">Scholz &#038; Friends: &#8220;Dramatic shift in marketing reality&#8221;</a> from <a href="http://vimeo.com/user1126938">Michael Reissinger</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>On a related note I put a presentation together a year or so ago to present to some Industrial Design students on the topic of branding. I took a similar, historical approach calling it <a href="http://www.slideshare.net/karllong/brief-history-of-branding-presentation">&#8220;A Brief History of Branding&#8221; which i&#8217;ve shared on SlideShare.</a></p>
<div style="width:425px;text-align:left" id="__ss_895387"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/karllong/brief-history-of-branding-presentation?type=powerpoint" title="Brief History Of Branding">Brief History Of Branding</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slideshare.net/swf/ssplayer2.swf?doc=briefhistoryofbranding-1231280330337359-2&#038;stripped_title=brief-history-of-branding-presentation" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slideshare.net/swf/ssplayer2.swf?doc=briefhistoryofbranding-1231280330337359-2&#038;stripped_title=brief-history-of-branding-presentation" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View SlideShare <a style="text-decoration:underline;" href="http://www.slideshare.net/karllong/brief-history-of-branding-presentation?type=powerpoint" title="View Brief History Of Branding on SlideShare">presentation</a> or <a style="text-decoration:underline;" href="http://www.slideshare.net/upload?type=powerpoint">Upload</a> your own. (tags: <a style="text-decoration:underline;" href="http://slideshare.net/tag/branding">branding</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/history">history</a>)</div>
</div>
<p>If you are interested in this kind of stuff you should follow me on <a href="http://twitter.com/karllong">Twitter where I share a lot of this sort of thing</a></p>
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		<title>My History With Social Media</title>
		<link>http://feedproxy.google.com/~r/experiencecurve/~3/SC8m4UG8Wtc/my-history-with-social-media</link>
		<comments>http://experiencecurve.com/archives/my-history-with-social-media#comments</comments>
		<pubDate>Thu, 15 Jan 2009 07:29:23 +0000</pubDate>
		<dc:creator>Karl</dc:creator>
		
		<category><![CDATA[Co-Creation]]></category>

		<category><![CDATA[New-Strategy]]></category>

		<category><![CDATA[Social-Media]]></category>

		<guid isPermaLink="false">http://experiencecurve.com/?p=1035</guid>
		<description><![CDATA[I&#8217;ve been talking about Social Media for some time and believe it is going to have a huge impact on culture, society and business over the next 5 to 10 years. Anyway, I thought I&#8217;d dig up all my favorite posts about the topic and try to expose some of the chronology of what i&#8217;ve [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been talking about Social Media for some time and believe it is going to have a huge impact on culture, society and business over the next 5 to 10 years. Anyway, I thought I&#8217;d dig up all my favorite posts about the topic and try to expose some of the chronology of what i&#8217;ve been learning. In many ways since I started this blog 6 years ago I&#8217;m documenting a long learning curve that I&#8217;ve gone through since starting my MBA program back then. Kind of interesting as Experience Curve is a term that actually relates to how organizations learn and become more efficient with new technology. Anyway, lots of these are old, written without the benefit of hindsight, but I found them very interesting to explore. If you have old articles on social media please link to them in the comments or write up your own post and send me a track back, i&#8217;ll gather other links in updates at the end of the post. </p>
<p><a href="http://experiencecurve.com/archives/supernova-conference-co-creation-titbits">Supernova Conference Co-Creation TitBits</a><br />
Jun 24, 2006 - From what I can tell this is the first time I mention social media as a descriptor, although I was still enamored with the term &#8220;co-creation&#8221; which was my particular focus in 2006. I even started a podcast called <a href="http://customersonfire.com/">The Co-Creative Business Show</a> (not supported, has probably been hacked, not responsible for content) and I put out 5 decent episodes but the production overhead was too much. Great experience though and talked to some great people about some seriously interesting topics. </p>
<p><a href="http://experiencecurve.com/archives/the-audience-is-dead-but-the-show-must-go-on">The Audience Is Dead But The Show Must Go On</a><br />
Jul 7, 2006 - I think this is one of my fav blog titles, bummer no one commented and I linked to some other bloggers <img src='http://experiencecurve.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p><a href="http://experiencecurve.com/archives/die-web20-die-die-die-fucking-die-or-the-social-media-manifesto">Die Web2.0 Die Die Die Fucking Die or the Social Media Manifesto</a><br />
Jul 19, 2006 - I think this was a post that lost Scott Karp as a potential internet friend who write&#8217;s Publishing.20, sorry Scott, I did have a smiley face which I thought would cover a multitude of sins. Oooh, and I also take a jab at rocketboom, i&#8217;m sure they didn&#8217;t notice. </p>
<p><a href="http://experiencecurve.com/archives/why-social-media-kills-the-competition-yelpcom-case">Why Social Media Kills The Competition - Yelp.com Case</a><br />
Aug 1, 2006 - This is hands down one of my favorite case studies that I wrote from participating in a community, yelp is an extraordinary example of a social media business model. If they fail it will not be due to a lack of a powerful business model, it will be a lack of executing and scaling that business model.</p>
<p><a href="http://experiencecurve.com/archives/three-rules-for-managing-viral-marketing-what-every-cmo-needs-to-know">3 Rules For Managing Viral Marketing - What Every CMO Needs To Know</a><br />
Aug 11, 2006 - Another post I really like and I&#8217;ve got great feedback on, really looks at how to manage creative projects differently in a social media environment. </p>
<p><a href="http://experiencecurve.com/archives/beyond-viral-marketing-engagement-narrative-passion">Beyond Viral Marketing - Engagement, Narrative, &#038; Passion</a><br />
Sep 12, 2006 - This is my first post about &#8220;big games&#8221; or &#8220;alternate reality games&#8221;, I have a great belief in these being powerful examples of motivated user generated experiences (I still can&#8217;t think of a term to sum this up, but the power of these games to inspire participation are extraordinary). Check out Area/Code, a company specializing in big games. It&#8217;s also something that Nokia has pioneered with it&#8217;s <a href="http://en.wikipedia.org/wiki/Nokia_Game">Nokia Games that it&#8217;s been doing since 1999</a></p>
<p><a href="http://experiencecurve.com/archives/book-outside-innovation-how-customers-will-co-design-your-companys-future">Book: Outside Innovation - How Customers Will Co-Design Your Company’s Future</a><br />
Sep 28, 2006 - What this book is about is what social media is good for and enables. It enables you to engage customers in your innovation process. Amazingly to me, and a wonderful example of eating your own dog food, 3 years on the <a href="http://outsideinnovation.blogs.com/">blog that Patricia started to talk about this book</a> is still going strong. </p>
<p><a href="http://experiencecurve.com/archives/whats-the-role-of-social-media-in-the-next-election">What’s The Role Of Social Media In The Next Election?</a><br />
Sep 29, 2006 - Wow, this is still 2006, another one with no comments, wow, I was relentless. </p>
<p><a href="http://experiencecurve.com/archives/putting-the-fun-in-functional-game-mechanics-and-social-media">Putting the Fun In Functional - Game Mechanics and Social Media</a><br />
Dec 18, 2006 - This is a critical presentation to look at if you need to do any work with social networks. Basically it lays out the game mechanics that are built into social networks that drive behavior, this is the heart of what makes social networks tickle the very reptilian area of the brain and can make them very addictive. </p>
<p><a href="http://experiencecurve.com/archives/social-media-is-dead-so-says-steve-rubel">Social Media Is Dead - So Says Steve Rubel</a><br />
Dec 28, 2006 - Well this one got some comments <img src='http://experiencecurve.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> I actually tagged some people in the post that I wanted to respond to the post, I should do that more. </p>
<p><a href="http://experiencecurve.com/archives/what-is-social-media">What is Social Media</a><br />
Feb 19, 2007 - Well this seems like an ideal post to end this post on, as this is my first blog interaction with Stowe Boyd, who I have actually recently come to know as a friend, and who continues to blog at <a href="http://stoweboyd.com/message/">/message about social computing</a> and at <a href="http://stoweboyd.com/ground/">/ground on issues of localism and sustainability</a>. </p>
<p><a href="http://experiencecurve.com/archives/what-is-web-20">What is Web 2.0</a> Feb 20th, 2007</p>
<p><a href="http://experiencecurve.com/archives/ningcom-roll-your-own-social-network-the-rise-of-the-social-niche-work">Ning.com - Roll Your Own Social Network - The Rise Of The Social Niche-Work</a> Mar 2, 2007</p>
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		<title>Is Advertising Worth Saving?</title>
		<link>http://feedproxy.google.com/~r/experiencecurve/~3/fvUBhi_I1Nw/is-advertising-worth-saving</link>
		<comments>http://experiencecurve.com/archives/is-advertising-worth-saving#comments</comments>
		<pubDate>Wed, 07 Jan 2009 22:38:39 +0000</pubDate>
		<dc:creator>Karl</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[Advertising]]></category>

		<category><![CDATA[business-model]]></category>

		<category><![CDATA[future]]></category>

		<category><![CDATA[meaning]]></category>

		<guid isPermaLink="false">http://experiencecurve.com/?p=1031</guid>
		<description><![CDATA[Exec Summary: Yes, advertising is still a valuable discipline, but what it needs is a higher purpose. Advertising needs to inspire more than mass consumption, it needs to communicate ideas that inspire action, and participation. The good news is the internet is one of the best mediums ever for the propagation of remarkable ideas, and [...]]]></description>
			<content:encoded><![CDATA[<p>Exec Summary: Yes, advertising is still a valuable discipline, but what it needs is a higher purpose. Advertising needs to inspire more than mass consumption, it needs to communicate ideas that inspire action, and participation. The good news is the internet is one of the best mediums ever for the propagation of remarkable ideas, and at their best ad agencies create great ideas that inspire above and beyond the act of passive consumption&#8230; </p>
<p><a href='http://experiencecurve.com/wp-content/uploads/2009/01/moar-moar-moar.jpg'><img src="http://experiencecurve.com/wp-content/uploads/2009/01/moar-moar-moar.jpg" alt="" title="moar-moar-moar" width="415" height="540" class="alignnone size-full wp-image-1032" /></a></p>
<p>Advertising, as an industry is going to get hit very hard in 2009 as it&#8217;s caught in a perfect storm. A combination of the economic downturn combined the massive shift in how people, formerly known as consumers, interact with and experience media, is going to put enormous pressure on an industry already in trouble. Look at the industries that support traditional advertising, <a href="http://seekingalpha.com/article/109271-bleak-2009-outlook-for-us-traditional-media">retail, auto industry, financial services</a>, you see where I&#8217;m going with this. <a href="http://www.mediabuyerplanner.com/2009/01/06/wpp-to-trim-thousands-ogilvy-already-feeling-the-knife/?utm_campaign=newsletter&#038;utm_source=mbp&#038;utm_medium=textlink">WPP is rumored to be cutting &#8217;several thousand&#8217; jobs</a> and <a href="http://www.mediabuyerplanner.com/2008/12/18/omnicom-set-to-cut-up-to-3500-jobs/">Omnicom is letting 3,500 people go</a>. </p>
<p>Now the problem advertising has is very similar to the challenges of the record companies have had over the last few years, not so much that people are stealing their content, but the shift in culture is disrupting their business model. The music business thought it was in the distribution and promotion business, and a large part of it&#8217;s business model was built around that. Suddenly distribution and promotion was solved by peer to peer and the music business had to change how it &#8216;added value&#8217; and it&#8217;s slowly figuring that out. </p>
<p>A large part of the advertising industry is IMHO in the awareness building business, and if you think about it the internet is very quickly solving the awareness problem much faster than advertisers can. Right now with my personal network I hear about <a href="http://boxee.org/">products I might want</a> even before they are built. Not only that, if it&#8217;s a really <a href="http://mrtweet.net/">interesting product</a> I might even get connected with the founders of the company and give them immediate feedback via twitter, facebook, or their blog. Now, as <a href="http://wk.typepad.com/weblog/2008/09/music-reborn-or-artists---a-paine-in-the-ass.html">Renny Gleeson of W+K points out</a> one of the problems ad agencies have is the investment they have in current ways of doing things:</p>
<blockquote><p>&#8220;it irked me recently at the DLX Summit to hear interactive media agencies and publishers focused on teasing efficiencies out of their systems - &#8220;oh, we need a streamlined IO process&#8221;, &#8220;oh, we need a streamlined RFP process&#8221;, &#8220;oh, we need a GRP equivalent&#8221;.</p>
<p>Bullpuckey. </p>
<p>That&#8217;s navelgazing incrementalism.<br />
&#8230;<br />
But it&#8217;s hard for media and creative agencies to imagine a landscape that doesn&#8217;t look like the one they just spent all this time and money building.   Frankly, they aren&#8217;t incented to.  They&#8217;ve invested as heavily in the communication delivery systems and techniques as brands are in the pseudo-science of &#8220;brand management&#8221; perched precariously atop reams of best guesstimates about media effectiveness.&#8221;</p></blockquote>
<p>So the question is if advertising needs to reinvent it&#8217;s business and business model, what is the business it should be in? </p>
<p>I think the answer to that question depends on where you think the future of business is going. IMHO I believe the future of all business will be based on what Lawrence Lessig calls a Hybrid Economy, where a business co-creates value with it&#8217;s customers, and the businesses that win in that case will be the ones that not only have a system to capture and share that value, but inspire their customers to create more and more valuable things and ideas. Sounds quite utopian I know, but look at Yelp, Threadless, Etsy, Amazon, Ikea, South West, Dell and TechCrunch; these are organizations that engage their customers in co-creating value, these are the pioneers of this hybrid economy. Now, I don&#8217;t just believe that&#8217;s the future of business because the internet is allowing it, I believe that people are ready to step up, ready to be led toward something more valuable and more meaningful. As Clay Shirky says there is a cognitive surplus ready to be used, in one weekend Americans watch enough commercials to build a complete wikipedia. So I believe that&#8217;s the future of business, so what is the role of advertising in that? </p>
<p>First of all I think advertising has a massive role in the future of business but, as the best agencies do, it needs to get back to the job of inspiring people, inspiring them to be part of something bigger, helping them understand how they can participate in increasingly valuable ways with companies and organizations. This also has nothing to do with the medium, they can use TV, the web, facebook, twitter, whatever, but the important thing is &#8216;what&#8217; they are doing, as opposed to &#8216;how&#8217; they are doing it. Now, one important dependency here is the businesses themselves, they have to shift their strategy from just shipping products, to stand for something bigger, something more important, something that customers can believe in. They should look at companies like Patagonia who get 36,000 resumes for every open position, that&#8217;s a company that is inspiring action above and beyond the act of consumption. </p>
<p>UPDATE: </p>
<p>Just found this great post from <a href="http://www.digitaldesignblog.com/2009/01/08/brands-do/">Garick Schmit at Razorfish&#8217;s Digital Design Blog that also calls for brands to stand up for more and do more</a>.</p>
<p>Related to this post is a couple of others I put together recently so if you want some background:<br />
<a href="http://experiencecurve.com/archives/lawrence-lessig-on-charlie-rose-provides-hints-about-future-of-business">The Future of Business and Social Media inspired by Lawrence Lessig interview on Charlie Rose</a></p>
<p><a href="http://experiencecurve.com/archives/despite-lack-of-understanding-67-of-businesses-to-increase-spending-in-social-media-advertising">Advice about Social Media for CEO/CMO and other Senior Executives</a></p>
<p><a href="http://experiencecurve.com/archives/my-2009-prediction-on-social-media-and-beyond-the-flight-from-growth-to-value">My 2009 Prediction on Social Media and Beyond - The Flight from Growth to Value</a></p>
<p><strong><em>Advertisement</em></strong>:  <a href="http://www.golfbox.com">Golf Ball Packaging Advertising Ideas</a><em> </em>Logo Golf Balls</p>
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		<title>Post Consumer Society and the Culture Accellerator or What Are You Learning Today?</title>
		<link>http://feedproxy.google.com/~r/experiencecurve/~3/x80vXu8-sXs/post-consumer-society-and-the-culture-accellerator-or-what-are-you-learning-today</link>
		<comments>http://experiencecurve.com/archives/post-consumer-society-and-the-culture-accellerator-or-what-are-you-learning-today#comments</comments>
		<pubDate>Tue, 06 Jan 2009 21:44:03 +0000</pubDate>
		<dc:creator>Karl</dc:creator>
		
		<category><![CDATA[Strategy]]></category>

		<category><![CDATA[america]]></category>

		<category><![CDATA[change]]></category>

		<category><![CDATA[china]]></category>

		<category><![CDATA[consumerism]]></category>

		<category><![CDATA[consumers]]></category>

		<category><![CDATA[culture]]></category>

		<category><![CDATA[india]]></category>

		<guid isPermaLink="false">http://experiencecurve.com/?p=1030</guid>
		<description><![CDATA[One of the things that struck me recently as I was teaching a class in Blogging and Social Media at San Francisco&#8217;s Academy of Art University is that whatever technology I was teaching about might not be here next year. I tried to take an approach where I didn&#8217;t teach tools so much as much [...]]]></description>
			<content:encoded><![CDATA[<p>One of the things that struck me recently as I was teaching a class in Blogging and Social Media at San Francisco&#8217;s Academy of Art University is that whatever technology I was teaching about might not be here next year. I tried to take an approach where I didn&#8217;t teach tools so much as much as tried to demonstrate what creative and amazing things people were doing with the tools. I was trying to teach these guys how to be curious, creative, and to think critically. When I saw this video today it just slammed that fact home. </p>
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<p>Things are changing at such a rapid pace, and it&#8217;s not just technology. Technology and specifically the web has become a &#8216;culture accelerator&#8217; or a &#8216;culture globalizer&#8217;. Just as Television accelerated change in culture across America, the internet is accelerating change in culture around the world. The developing countries are in many ways like America was in the 50&#8217;s. Lots of new technology, new concepts of free time, and disposable income. </p>
<p>I&#8217;ve heard people describe developed nations moving to a <a href="http://www.matthewtaylorsblog.com/creditcrunch/post-consumerism/">Post Consumerism society</a>, and I think the hybrid economies talked about by Lawrence Lessig and the cogitative surplus described Clay Shirky are examples of a Post-Consumer thinking (<a href="http://experiencecurve.com/archives/lawrence-lessig-on-charlie-rose-provides-hints-about-future-of-business">I&#8217;ve written further about those concepts here</a>). Now, it is unrealistic to imagine that developed nations have fully become post-consumerist society but it is happening. But my question is, how quickly will the developing nations move beyond the new consumer culture that is being foisted upon them and adopt a more meaningful model of creativity and consumption? I hope the culture accelerator does that otherwise our planet is in even more trouble than it already is. </p>
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