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      <title>b l o g . F A B R I C A</title>
      <link>http://2005to2007.fabrica.it/blog/</link>
      <description />
      <language>en</language>
      <copyright>Copyright 2009</copyright>
      <lastBuildDate>Tue, 08 Sep 2009 21:13:58 +0100</lastBuildDate>
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      <docs>http://blogs.law.harvard.edu/tech/rss</docs> 

            <atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/fabricablog" /><feedburner:info uri="fabricablog" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:browserFriendly>This is an XML content feed. It is intended to be viewed in a newsreader or syndicated to another site, subject to copyright and fair use.</feedburner:browserFriendly><item>
         <title>Quartet 2008 by Jeff Lieberman, Dan Paluska</title>
         <description><![CDATA[<p><object width="560" height="308"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6488778&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6488778&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="308"></embed></object></p>

<p>Even if the music isn't great, the idea is fun!  This machine would make Gabo really jealous and he probably would remake his ping ball wall at FABRICA.</p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/quartet_2008_by_jeff_lieberman.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/quartet_2008_by_jeff_lieberman.html</guid>
         <category />
         <pubDate>Tue, 08 Sep 2009 21:13:58 +0100</pubDate>
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            <item>
         <title>Random Chairs</title>
         <description><![CDATA[<p><object width="560" height="308"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6488533&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6488533&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="308"></embed></object></p>

<p><a href="http://www.arthurganson.com/pages/Sculptures.html" target="_blank">Arthur Ganson</a> uses mechanical elements to generate randomness. The 'Thinking Chair' replicates Arthur's walk as he potters around the park coming up with ideas, whilst 'Margot's other cat' replicates low gravity and was inspired by the moon landing.</p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/random_chairs.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/random_chairs.html</guid>
         <category>Art</category>
         <pubDate>Tue, 08 Sep 2009 20:50:38 +0100</pubDate>
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            <item>
         <title>Magnets VS Maya 3D</title>
         <description><![CDATA[<p><object width="560" height="308"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6488636&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6488636&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="308"></embed></object></p>

<p>This contraption by <a href="http://www.kodama.hc.uec.ac.jp/" target="_blank">Sachiko Kodama</a>  called 'Potrude, Flow' had metalic elements in a liquid solution which could be manipulated by magnets. It reminded me of a recent <a href="http://www.youtube.com/watch?v=Hfnt0l6WvcU" target="_blank">commercial</a> done by Collider in 3D. </p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/magnets_vs_maya_3d.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/magnets_vs_maya_3d.html</guid>
         <category>Art</category>
         <pubDate>Tue, 08 Sep 2009 20:50:06 +0100</pubDate>
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         <title>The Physical Value of Sound by Yuri Suzuki (JP)</title>
         <description><![CDATA[<p><object width="560" height="308"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6488160&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6488160&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="308"></embed></object></p>

<p>Touch this sound! Such a fun installation must be posted. Vinil discs were part of my childhood (yes, only my childhood, I'm pretty young still) and I always wanted to touch the disc player and discover different sounds from XUXA's music. My father forbid me to try it. So... years later Yuri Suzuki made my wish become true and this time with U2!<br />
PS. This video was recorded by Andy Cameron</p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/the_physical_value_of_sound_by.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/the_physical_value_of_sound_by.html</guid>
         <category />
         <pubDate>Tue, 08 Sep 2009 20:23:12 +0100</pubDate>
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         <title>GENPETS SERIES 01</title>
         <description><![CDATA[<p><object width="560" height="315"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6487586&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6487586&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="315"></embed></object><p><a href="http://vimeo.com/6487586">Genpets Series 01</a> from <a href="http://vimeo.com/user2274039">Heloisa Sartorato</a> on <a href="http://vimeo.com">Vimeo</a>.</p></p>

<p>After see this piece of the exibition, the GENPETS didn't leave my thoughts. Do you think we will reach this sad reality? I really don't think it is impossible. More and more I see people losing touch with other beings.</p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/genpets_series_01_1.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/genpets_series_01_1.html</guid>
         <category />
         <pubDate>Tue, 08 Sep 2009 20:08:20 +0100</pubDate>
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         <title>SWISS OPERA GOES GUERILLA</title>
         <description><![CDATA[<p><object width="560" height="308"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6487114&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6487114&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="308"></embed></object></p>

<p>'Opera Calling' is an intervention art project by the Swiss Media group <a href="http://www.bitnik.org/en/" target="_blank">Bitnik</a>. By secretly placing audio-bugs in the Zurich Opera the Swiss public was given access to otherwise quite expensive opera performances through their telephone lines. The recorded phone 'conversations' with local listeners show confusion but also approval of the project. I liked the idea of forcing the elitist high culture world of opera into every day life at home.</p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/swiss_opera_goes_guerilla_1.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/swiss_opera_goes_guerilla_1.html</guid>
         <category>Art</category>
         <pubDate>Tue, 08 Sep 2009 19:45:50 +0100</pubDate>
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            <item>
         <title>"Animatronic Flesh Shoe", by Adam Brandejs</title>
         <description><![CDATA[<p><img alt="nikeshoe.jpg" src="http://2005to2007.fabrica.it/blog/nikeshoe.jpg" width="550" height="413" /></p>

<p>Time to throw some stones, if you let me. The "Animatronic Flesh Shoe", by Canadian artist Adam Brandejs is a grotesque latex Nike shoe, rigged for subtle motion (even though I didn't see any). Discomforting at first and second glance, the work doesn't seem to evolve from that. It felt a bit out of touch with the other works portrayed in the exhibition, and it's just an obvious rendering of this year's theme, Human Nature. The artist's second piece on display, "GenPets", seemed to artistically convey much more.</p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/animatronic_flesh_shoe_by_adam.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/animatronic_flesh_shoe_by_adam.html</guid>
         <category />
         <pubDate>Tue, 08 Sep 2009 17:17:00 +0100</pubDate>
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         <title>A Parallel Image</title>
         <description><![CDATA[<p><em>an installation by Gebhard Sengmüller</em><br />
<img alt="a_parallel_image.jpg" src="http://2005to2007.fabrica.it/blog/a_parallel_image.jpg" width="560" height="417" /><br />
Two panels connected through 2,500 copper cables makes this interactive installation extremely beautiful to see. The light impulses are transformed into electrical currents; the transmitted electric signals are ultimately transposed into light values on a screen again, and the picture lines are then recomposed synchronously in time. </p>

<blockquote>“A Parallel Image” is technologically completely transparent, conveying to the viewer a correspondence between real world and transmission that can be sensually experienced.</blockquote>

<p>More info here: <a href="http://gebseng.com/08_a_parallel_image/" target="_blank">http://gebseng.com/08_a_parallel_image/</a></p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/a_parallel_image.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/a_parallel_image.html</guid>
         <category />
         <pubDate>Tue, 08 Sep 2009 17:05:50 +0100</pubDate>
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         <title>New Ars Electronica Center</title>
         <description><![CDATA[<p><object width="560" height="315"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5080715&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=c1c1c1&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5080715&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=c1c1c1&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="315"></embed></object></p>

<p>Recently launched, the new Ars Electronica Center was designed by Treusch Architecture, an austrian-based studio. It features 38500 LEDs divided through 1100 glass panels. The RGB lights can be fully programmed using a different array of tools (eg. Max/MSP, Processing, VVVV), and the building also has built-in SMS capabilities. For the opening of the festival, artists Zachary Lieberman and Daito Manabe were invited to present a 10-minute show, and students and developers can also pre-test their work using an environment developed by the Ars Electronica Futurelab. The video shown above is a visualization made by Ingrid Stürmer based on bacteria patterns.</p>

<p><a href="http://www.treusch.at/" target="_blank">Treusch Architecture</a></p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/new_ars_electronica_center.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/new_ars_electronica_center.html</guid>
         <category>Architecture</category>
         <pubDate>Tue, 08 Sep 2009 17:02:37 +0100</pubDate>
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            <item>
         <title>"Chick" by Michal Socha/Platige Image</title>
         <description><![CDATA[<p><a href="http://www.youtube.com/watch?v=YJwRz6VU0Sg" target=_blank><img alt="chick.jpg" src="http://2005to2007.fabrica.it/blog/chick.jpg" width="560" height="404" /></a></p>

<p>Winner of an Honorary Mention at Ars Electronica Animation awards, "Chick" is the artistic rendering of an intense male-female relationship, a "Saul Bass-flavored" short animation by Polish graphic and animation artist Michal Socha,  You can find a preview at:</p>

<p>http://www.youtube.com/watch?v=YJwRz6VU0Sg</p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/chick_by_michal_sochaplatige_i.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/chick_by_michal_sochaplatige_i.html</guid>
         <category>Art</category>
         <pubDate>Tue, 08 Sep 2009 16:52:57 +0100</pubDate>
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         <title>CAUGHT IN A TANK FULL OF JELLYFISH</title>
         <description><![CDATA[<p><object width="560" height="315"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6483690&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6483690&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="315"></embed></object></p>

<p>'Cala Maris' is a film and installation project by Austrian multi-media artist  <a href="http://www.mareone.multimediaart.at" target="_blank">Markus Huber.</a> It is part of the permanent exhibition at the Ars Electronica Center. </p>

<p>I especially liked the installation in one of the elevators, which gives the impression of floating in the deep sea surrounded by fluorescent jellyfish. I could have gone up and down that elevator all day long. It reminded me of one of my favourite books <a href="http://www.thedeepbook.org" target="_blank">'The Deep'</a> by Claire Nouvian. </p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/cala_maris.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/cala_maris.html</guid>
         <category>Art</category>
         <pubDate>Tue, 08 Sep 2009 15:34:15 +0100</pubDate>
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         <title>Roman Signer</title>
         <description><![CDATA[<p><object width="560" height="420"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6483532&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6483532&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="420"></embed></object></p>

<p>Roman Signer is an artist who uses a scientific process in amusing ways. Most of his videos deploy explosives to create an absurd cause-effect relationship, as seen in this video where a chair that explodes on one side of a table breaks apart a chair on the other side, after the chair piece has fallen back to the earth. </p>

<p>What makes his work really interesting is the imaginative deconstruction of the scientific process to create a new kind of process. The results are not interesting, but it is the playful method that engages and stimulates your curiosity. </p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/roman_signer.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/roman_signer.html</guid>
         <category>Art</category>
         <pubDate>Tue, 08 Sep 2009 15:28:43 +0100</pubDate>
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         <title>RELIGIOUS ROBOTS</title>
         <description><![CDATA[<p><object width="560" height="308"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6487388&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6487388&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="308"></embed></object></p>

<p>'Bios (Bible)' by <a href="http://www.robotlab.de/" target="_blank">robotlab</a> addresses the ancient battle between religion and science by letting a robotic arm write down the entire 66 books of the bible. In the course of seven months it places calligraphic letters onto paper rolls with high precision. <br />
I liked the contrast between the cold robotic steel arm and the sensitive tip of the calligraphic pen scratching into the paper. It reminded me of frescos of monks in San Niccolo's church in Treviso, meticulously re-writing religious texts.</p>

<p><img alt="monks.jpg" src="http://2005to2007.fabrica.it/blog/monks.jpg" width="560" height="263" /></p>

<p> Copying the bible used to be a sacred act and if there was only a slight mistake the whole page, or even scroll would have to be destroyed. The robotic arm doesn't waste time on details. Half of the pages that were on display had mistakes in them, which made me think about whether robots are really capable of more perfection than we are.</p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/religious_robots_1.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/religious_robots_1.html</guid>
         <category>Art</category>
         <pubDate>Tue, 08 Sep 2009 15:22:15 +0100</pubDate>
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         <title>Touch the Small World</title>
         <description><![CDATA[<p><object width="560" height="420"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6482233&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6482233&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="420"></embed></object></p>

<p>Featured on the Device Art exhibition at the Ars Electronica Center, <em>Touch the Small World</em> from the Japanese artist Hideyuki Ando is a tiny piece with huge potential. At a first glance the work consists in a simple black and white touchscreen, but when the elements in the screen (simple lines, shapes and patterns) are touched the magic happens; they trigger a spot vibration that is able to realize a perceptual illusion of surface on the fingertips.</p>

<p>This piece can be seen as the first practical solution to a real interaction problem introduced by the explosion of the usage of touchscreen devices: the lack of haptic perception. Though the iPhone and other gadgets with the same touch capabilities have created some new and powerful ways of interacting with a system, they completely denied how important the sense of touch is for the human-machine interaction, binding the vision as an obligatory sense for the experience. <em>Touch the Small World</em> is important insight that may lead to relevant improvements in the interface design state of the art.</p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/touch_the_small_world.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/touch_the_small_world.html</guid>
         <category>Art</category>
         <pubDate>Tue, 08 Sep 2009 14:37:31 +0100</pubDate>
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         <title>Rope in Space</title>
         <description><![CDATA[<p><object width="560" height="420"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6482166&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6482166&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="420"></embed></object></p>

<p>During Ars Electronica, in the main square of Linz, was set up the isle of the <a href="http://www.80plus1.org">80+1, A Journey Around the World</a>. Most of the works featured shared the same idea of connecting locations in the world in real time with unusual approaches; from virtual handshakes to aroma transportation.</p>

<p>One of the exhibited pieces that cleared attracted people attention was the <em>Rope in Space</em>, conceptualized by the Ars Electronica Futurelab, a simulation of the "rope pulling" game but with the participants in different locations. One of the units was set up in the isle and the other one in the Ars Electronica Center (it could be in any other place in the world).</p>

<p>Besides the confusing graphic interface, the machine was so simple and appealing that is was impossible to not have fun with it. One would hold the rope at one side, until a opponent appears on the other side and the game can start, usually gathering a small crowd around. Quite often a completely stranger, seeing one of the participants disadvantage, would stand out and join the game, creating a light and entertaining environment for everyone.</p>

<p><em>Rope in Space</em> may be perceived by one as only a high tech super expensive version of a 3,000 years old game; and this judgment would be complete valid. Though when we think in very nature of it as a web based interface that allows physical interactions we can see the great value that the piece stands for; it makes us think in how poorly we explore the virtual connections, that the internet can be much more than an exchanging of visual data, and the hyper-world can have form, weight and be touched by our own hands.</p>]]></description>
         <link>http://2005to2007.fabrica.it/blog/2009/09/rope_in_space.html</link>
         <guid>http://2005to2007.fabrica.it/blog/2009/09/rope_in_space.html</guid>
         <category>Art</category>
         <pubDate>Tue, 08 Sep 2009 14:31:04 +0100</pubDate>
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