<?xml version="1.0" encoding="utf-8" standalone="no"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock, Paper, Shotgun</title><link>https://www.rockpapershotgun.com/feed</link><description></description><atom:link href="https://www.rockpapershotgun.com/feed" rel="self"/><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Wed, 10 Jun 2026 15:07:59 +0000</lastBuildDate><item><title>There's never been an easier time to boycott Microsoft, the most boring video game publisher in the business</title><link>https://www.rockpapershotgun.com/theres-never-been-an-easier-time-to-boycott-microsoft-the-most-boring-video-game-publisher-in-the-business</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 10 Jun 2026 15:07:59 +0000</pubDate><guid>https://www.rockpapershotgun.com/theres-never-been-an-easier-time-to-boycott-microsoft-the-most-boring-video-game-publisher-in-the-business</guid><category>Microsoft</category><category>Xbox Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/master-chief-drinking-coffee.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/master-chief-drinking-coffee.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
When I talk to other journalists and random bus stop strangers about the idea of divesting from Microsoft and Xbox - worth doing <a href="https://blog.documentfoundation.org/blog/2025/06/11/the-end-of-windows-10/">for many reasons</a> besides the company's <a href="https://www.rockpapershotgun.com/microsoft-confirm-theyve-supplied-ai-tech-to-the-israeli-military-for-use-in-gaza-following-bds-xbox-boycott">dealings with the Israeli military</a> - there is often an air of learned helplessness, a kind of deer-in-headlights mentality. Microsoft's gaming biz is too huge to ignore. They own so much. They own a lot of the malarkey that gets eyeballs. Which I can confirm, based on day-to-day experience of traffic stats. Still, I would argue that they do not have any momentum with the things they own, and to be frank, a fair whack of their stuff does sod-all traffic for us. Microsoft today are institutionally incapable of being intriguing. As such, an <em>extremely</em> indulgent way of thinking about the BDS boycott is to treat it as positive encouragement to seek intrigue elsewhere.
</p> <p><a href="https://www.rockpapershotgun.com/theres-never-been-an-easier-time-to-boycott-microsoft-the-most-boring-video-game-publisher-in-the-business">Read more</a></p>]]></description></item><item><title>Every detail of Blood Dungeon looks slapdash, but its mix of platformer and Vampire survivors gets my heart thumping</title><link>https://www.rockpapershotgun.com/every-detail-of-blood-dungeon-looks-slapdash-but-its-mix-of-platformer-and-vampire-survivors-gets-my-heart-thumping</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Wed, 10 Jun 2026 13:31:39 +0000</pubDate><guid>https://www.rockpapershotgun.com/every-detail-of-blood-dungeon-looks-slapdash-but-its-mix-of-platformer-and-vampire-survivors-gets-my-heart-thumping</guid><category>Blood Dungeon</category><category>Platformer</category><category>Shooter</category><category>Messhof</category><category>Shooter: RPG Shooter</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/blood-dungeon_0005_Layer-2.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/blood-dungeon_0005_Layer-2.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I have sacrificed many an hour to the altar of <a href="https://www.rockpapershotgun.com/games/vampire-survivors">Vampire Survivors</a> and its kin. <a href="https://www.rockpapershotgun.com/games/deep-rock-galactic">Deep Rock Galactic</a> Survivors, Nimrods, <a href="https://www.rockpapershotgun.com/games/brotato">Brotato</a>, <a href="https://www.rockpapershotgun.com/games/terratech">TerraTech</a> Legion, Soulstone Survivors. I could go on. So I will, Rogue Genesia, <a href="https://www.rockpapershotgun.com/games/20-minutes-till-dawn">20 Minutes Till Dawn</a>, Halls of Torment, Swarm Grinder. I've even put more time into the Warhammer Survivors demo than I'd care to admit. Many of them follow a similar formula to Poncle's original with only slight tweaks, and yet I'm still drawn into the loop of dodging about an arena, kiting hordes of enemies as my autofiring weapons soar up a generous power curve.</p>
<p>Blood Dungeon, though, is different. By stretching the familiar mechanics of Vampire Survivors over the skeleton of a platformer, Nidhogg's creators Messhof have made something delectably different.</p>
 <p><a href="https://www.rockpapershotgun.com/every-detail-of-blood-dungeon-looks-slapdash-but-its-mix-of-platformer-and-vampire-survivors-gets-my-heart-thumping">Read more</a></p>]]></description></item><item><title>Valve won't let retailers stock physical Steam gift cards anymore because "scammers have adapted" to whatever security measures they've tried</title><link>https://www.rockpapershotgun.com/valve-wont-let-retailers-stock-physical-steam-gift-cards-anymore-because-scammers-have-adapted-to-whatever-security-measures-theyve-tried</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Wed, 10 Jun 2026 11:15:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/valve-wont-let-retailers-stock-physical-steam-gift-cards-anymore-because-scammers-have-adapted-to-whatever-security-measures-theyve-tried</guid><category>Valve</category><media:content medium="image" url="https://assetsio.gnwcdn.com/steam-gift-cards.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/steam-gift-cards.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Valve have stopped producing physical Steam Gift Cards for retailers, meaning once the current stock runs out you won't see them anywhere out in the wild. Valve say this is because no matter what protections they've added to the cards, "scammers have adapted".</p>
<p>While Valve will continue to sell Steam Digital Gift Cards through their shop, this means the days of trading in old physical games and using the credit to buy a gift card are coming to an end.</p>
 <p><a href="https://www.rockpapershotgun.com/valve-wont-let-retailers-stock-physical-steam-gift-cards-anymore-because-scammers-have-adapted-to-whatever-security-measures-theyve-tried">Read more</a></p>]]></description></item><item><title>We're finally getting a Vanillaware game on PC - Muramasa: Revenant Blades, an expanded 4K edition of the gorgeous Japanese action RPG</title><link>https://www.rockpapershotgun.com/were-finally-getting-a-vanillaware-game-on-pc-muramasa-revenant-blades-an-expanded-4k-edition-of-the-gorgeous-japanese-action-rpg</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 10 Jun 2026 09:56:58 +0000</pubDate><guid>https://www.rockpapershotgun.com/were-finally-getting-a-vanillaware-game-on-pc-muramasa-revenant-blades-an-expanded-4k-edition-of-the-gorgeous-japanese-action-rpg</guid><category>Muramasa: Revenant Blades</category><category>PS5</category><category>Nintendo Switch 2</category><category>Side view</category><category>Muramasa Rebirth</category><category>Aksys Games</category><category>Single Player</category><category>Historical</category><category>PlayStation Vita</category><category>Story Rich</category><category>PC</category><category>Nintendo Switch</category><category>Marvelous</category><category>RPG: Action</category><category>Vanillaware</category><category>Hack &amp; Slash</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/muramasa-revenant-blades.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/muramasa-revenant-blades.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>For years, lovers of exquisite sprite designs have clamoured for Vanillaware to bring their action RPGs and strategy games to PC. Games like time-rewinding mecha soap opera 13 Sentinels: Aegis Rim, or prancing kingdom saver Unicorn <a href="https://www.rockpapershotgun.com/games/overlord">Overlord</a>. The rationale for these games not appearing outside console has been nebulous, to date: at one point in 2024, Vanillaware and publishers Atlus <a href="https://cynicalgamingblog.wordpress.com/2024/04/03/contradicting-articles-put-the-whole-vanillaware-atlus-pc-port-fisco-in-a-weird-situation/">appeared</a> to blame each other for Unicorn Overlord's absence from desktops.</p> <p><a href="https://www.rockpapershotgun.com/were-finally-getting-a-vanillaware-game-on-pc-muramasa-revenant-blades-an-expanded-4k-edition-of-the-gorgeous-japanese-action-rpg">Read more</a></p>]]></description></item><item><title>"Even dry and lost places can flourish with a little care": Waterful is a gentle, beautiful puzzler about drawing rivers that makes me yearn for something overwhelming</title><link>https://www.rockpapershotgun.com/even-dry-and-lost-places-can-flourish-with-a-little-care-waterful-is-a-gentle-beautiful-puzzler-about-drawing-rivers-that-makes-me-yearn-for-something-overwhelming</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 10 Jun 2026 09:06:26 +0000</pubDate><guid>https://www.rockpapershotgun.com/even-dry-and-lost-places-can-flourish-with-a-little-care-waterful-is-a-gentle-beautiful-puzzler-about-drawing-rivers-that-makes-me-yearn-for-something-overwhelming</guid><category>Single Player</category><category>PC</category><category>Sandbox</category><category>Strategy: Builder</category><category>Educational</category><category>Waterful</category><category>Puzzle</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Waterful.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Waterful.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Waterful is that most appropriate and disquieting of things, a "nature-builder". It's a soft and colourful chillout game in which you cut rivers through procedurally generated landscapes with a cursor, drawing from a limited supply of water that is topped up by connecting springs.</p>
<p>Importantly, and perhaps dispiritingly, you can dig and refill the terrain as you please. Depending on the shape of the river and the depth of its bed, you'll cultivate different vegetation. The vegetation, in turn, attracts a range of creatures, from butterflies to big-eared foxes. For each creature, you get a sticker. There are also machines you can build to, for example, carry the watercourse over hills. Comparisons given by Berlin-based solo developer Lenja Kaufmann include <a href="https://www.rockpapershotgun.com/games/dorfromantik">Dorfromantik</a>, <a href="https://www.rockpapershotgun.com/games/tiny-glade">Tiny Glade</a>, <a href="https://www.rockpapershotgun.com/games/islanders">Islanders</a>, <a href="https://www.rockpapershotgun.com/games/terra-nil">Terra Nil</a> and <a href="https://www.rockpapershotgun.com/games/townscaper">Townscaper</a>.
</p> <p><a href="https://www.rockpapershotgun.com/even-dry-and-lost-places-can-flourish-with-a-little-care-waterful-is-a-gentle-beautiful-puzzler-about-drawing-rivers-that-makes-me-yearn-for-something-overwhelming">Read more</a></p>]]></description></item><item><title>In Am I Nima, you must find and fuse words to convince your mother you're really her daughter</title><link>https://www.rockpapershotgun.com/in-am-i-nima-you-must-find-and-fuse-words-to-convince-your-mother-youre-really-her-daughter</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 09 Jun 2026 21:55:25 +0000</pubDate><guid>https://www.rockpapershotgun.com/in-am-i-nima-you-must-find-and-fuse-words-to-convince-your-mother-youre-really-her-daughter</guid><category>Visual Novel &amp; Dating</category><category>Indie</category><category>Outersloth</category><category>PC</category><category>Story Rich</category><category>Horror</category><category>Am I Nima</category><media:content medium="image" url="https://assetsio.gnwcdn.com/am-i-nima.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/am-i-nima.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Oh dear, here's an existentially uncomfortable (and genuinely potentially triggering around themes of abuse) one for you. Am I Nima, shown off this weekend during the Story Rich Showcase, is a <a href="https://www.rockpapershotgun.com/the-10-best-visual-novels-on-pc">visual novel</a> in which you take on the role of the titular Nima, who is trying to convince her mother that she really is her daughter by combining words in her brain.
</p> <p><a href="https://www.rockpapershotgun.com/in-am-i-nima-you-must-find-and-fuse-words-to-convince-your-mother-youre-really-her-daughter">Read more</a></p>]]></description></item><item><title>Whoops! Sand: Raiders of Sophie's server slam got so slammed it isn't coming out tomorrow anymore</title><link>https://www.rockpapershotgun.com/whoops-sand-raiders-of-sophies-server-slam-got-so-slammed-it-isnt-coming-out-tomorrow-anymore</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 09 Jun 2026 20:32:55 +0000</pubDate><guid>https://www.rockpapershotgun.com/whoops-sand-raiders-of-sophies-server-slam-got-so-slammed-it-isnt-coming-out-tomorrow-anymore</guid><category>SAND</category><category>PC</category><category>Shooter: First Person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/sand-raiders-of-sophie_SWflkze.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/sand-raiders-of-sophie_SWflkze.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Welp! <a href="https://store.steampowered.com/news/app/1431300/view/697640745127904906?l=english">Just yesterday</a>, <a href="https://www.rockpapershotgun.com/games/sand">Sand: Raiders of Sophie</a> devs Hologryph and TowerHaus shared the release times of the desert-set extraction <a href="https://www.rockpapershotgun.com/best-fps-games">shooter</a> where you have your own steampunk mobile fortress, which was set for release tomorrow, June 10th. Today, however? That release date has gone out the window.
</p> <p><a href="https://www.rockpapershotgun.com/whoops-sand-raiders-of-sophies-server-slam-got-so-slammed-it-isnt-coming-out-tomorrow-anymore">Read more</a></p>]]></description></item><item><title>You'll be able to change some parts of Final Fantasy 7 Revelation's story, but no matter what there's only one ending</title><link>https://www.rockpapershotgun.com/youll-be-able-to-change-some-parts-of-final-fantasy-7-revelations-story-but-no-matter-what-theres-only-one-ending</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 09 Jun 2026 18:01:31 +0000</pubDate><guid>https://www.rockpapershotgun.com/youll-be-able-to-change-some-parts-of-final-fantasy-7-revelations-story-but-no-matter-what-theres-only-one-ending</guid><category>Xbox Series X/S</category><category>Final Fantasy VII: Revelation</category><category>PS5</category><category>Nintendo Switch 2</category><category>RPG</category><category>Single Player</category><category>Square Enix</category><category>PC</category><category>Third person</category><category>JRPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-7-revelation_KbS77yQ.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-7-revelation_KbS77yQ.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Last week, Square Enix graced us with the revelation that <a href="https://www.rockpapershotgun.com/square-enix-reveal-final-fantasy-7-revelation-the-final-part-of-the-remake-trilogy-coming-to-pc-in-2027">the final instalment of the Final Fantasy 7 Remake trilogy is just that</a>, <a href="https://www.rockpapershotgun.com/games/final-fantasy-vii">Final Fantasy 7</a> Revelation. It'll obviously follow on from Rebirth, which ends with <a href="https://www.rockpapershotgun.com/games/redacted">[REDACTED]</a>, but where it goes from there is still generally a mystery given the various changes made so far. As it turns out, you'll be able to make a few changes yourself, except for one, important thing: the ending.
</p> <p><a href="https://www.rockpapershotgun.com/youll-be-able-to-change-some-parts-of-final-fantasy-7-revelations-story-but-no-matter-what-theres-only-one-ending">Read more</a></p>]]></description></item><item><title>Big Walk was born during a COVID lockdown out of a distaste for birthday party Zoom calls</title><link>https://www.rockpapershotgun.com/big-walk-was-born-during-a-covid-lockdown-out-of-a-distaste-for-birthday-party-zoom-calls</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 09 Jun 2026 17:02:51 +0000</pubDate><guid>https://www.rockpapershotgun.com/big-walk-was-born-during-a-covid-lockdown-out-of-a-distaste-for-birthday-party-zoom-calls</guid><category>House House</category><category>Big Walk</category><category>Multiplayer Cooperative</category><category>PS5</category><category>Single Player</category><category>Platformer</category><category>Panic</category><category>Multiplayer Competitive</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Mac</category><category>Puzzle</category><media:content medium="image" url="https://assetsio.gnwcdn.com/hangout-game-chatroom-game-big-walk-3.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/hangout-game-chatroom-game-big-walk-3.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
You know, I've been thinking about going for a nice big walk sometime soon. Well, not that soon, maybe sometime in the summer? Before I lock anything in, I'll just watch this new thing about House House's <a href="https://www.rockpapershotgun.com/games/big-walk">Big Walk</a> and&hellip; oh, would you look at that! It's got a release date now, and for this summer too!
</p> <p><a href="https://www.rockpapershotgun.com/big-walk-was-born-during-a-covid-lockdown-out-of-a-distaste-for-birthday-party-zoom-calls">Read more</a></p>]]></description></item><item><title>Dragon's Dogma 2 is getting a frosty Dark Arisen expansion, plus two big updates that fix some of the things you moaned about back in 2024</title><link>https://www.rockpapershotgun.com/dragons-dogma-2-is-getting-a-frosty-dark-arisen-expansion-plus-two-big-updates-that-fix-some-of-the-things-you-moaned-about-back-in-2024</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 09 Jun 2026 16:22:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/dragons-dogma-2-is-getting-a-frosty-dark-arisen-expansion-plus-two-big-updates-that-fix-some-of-the-things-you-moaned-about-back-in-2024</guid><category>Capcom</category><category>Xbox Series X/S</category><category>PS5</category><category>Single Player</category><category>RPG</category><category>Dragon's Dogma 2</category><category>PC</category><category>Third person</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dd2-dark-arisen.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dd2-dark-arisen.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
<a href="https://www.rockpapershotgun.com/games/dragons-dogma-2">Dragon's Dogma 2</a> is getting a Dark Arisen DLC expansion that introduces a chilly new mountainous area, in which there are flaming castles, some awful emaciated dragons, and ice giants who can freeze you solid by yawning. It'll arrive on October 9th after two free "major" updates, the first of which lands tomorrow.
</p>
<p>
The base game is also getting a permanent discount from June 24th. Surely, all of this is incentive enough to finally stop griping about those <a href="https://www.rockpapershotgun.com/dragons-dogma-2-modders-are-finding-ways-around-the-otherwise-acclaimed-rpgs-controversial-microtransactions">niggling launch-day microtransactions</a>, quit caterwauling about the prospect of Pawns <a href="https://www.rockpapershotgun.com/dragons-dogma-2-dragonsplague-identify-get-rid-of">coming over all Jack Torrance</a>, and hand uncle Capcom your pounds and pennies. The only reason I can think of for not buying Dragon's Dogma 2: Dark Arisen is that you hate ice giants. You don't&hellip; hate ice giants, do you? ◉╭╮◉</p> <p><a href="https://www.rockpapershotgun.com/dragons-dogma-2-is-getting-a-frosty-dark-arisen-expansion-plus-two-big-updates-that-fix-some-of-the-things-you-moaned-about-back-in-2024">Read more</a></p>]]></description></item><item><title>Square Enix whip out the defibrillator to bring back Kingdom Hearts 4 from the brink with a new trailer and promise of a PC release</title><link>https://www.rockpapershotgun.com/square-enix-whip-out-the-defibrillator-to-bring-back-kingdom-hearts-4-from-the-brink-with-a-new-trailer-and-promise-of-a-pc-release</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 09 Jun 2026 16:07:01 +0000</pubDate><guid>https://www.rockpapershotgun.com/square-enix-whip-out-the-defibrillator-to-bring-back-kingdom-hearts-4-from-the-brink-with-a-new-trailer-and-promise-of-a-pc-release</guid><category>Kingdom Hearts IV</category><category>Square Enix</category><category>RPG</category><category>Hack &amp; Slash</category><category>The Walt Disney Company</category><media:content medium="image" url="https://assetsio.gnwcdn.com/kingdom-hearts-4_YSu1e0a.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/kingdom-hearts-4_YSu1e0a.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
That company that makes the games about the plumber man, elf boy, and half-donkey half-gorilla held one of its "Directs" today, and lo and behold was the surprise showcase of a game that's been MIA for a surprisingly long time: <a href="https://www.rockpapershotgun.com/games/kingdom-hearts-4">Kingdom Hearts 4</a>. The sequel was originally announced for the series' 20th anniversary in 2022, but has been noticeably absent for the past four years.
</p> <p><a href="https://www.rockpapershotgun.com/square-enix-whip-out-the-defibrillator-to-bring-back-kingdom-hearts-4-from-the-brink-with-a-new-trailer-and-promise-of-a-pc-release">Read more</a></p>]]></description></item><item><title>Before Darkness Falls is an Aliens: Dark Descent-style tactics game from former Frostpunk devs, and I did enjoy dying in its depths</title><link>https://www.rockpapershotgun.com/before-darkness-falls-is-an-aliens-dark-descent-style-tactics-game-from-former-frostpunk-devs-and-i-did-enjoy-dying-in-its-depths</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 09 Jun 2026 15:37:03 +0000</pubDate><guid>https://www.rockpapershotgun.com/before-darkness-falls-is-an-aliens-dark-descent-style-tactics-game-from-former-frostpunk-devs-and-i-did-enjoy-dying-in-its-depths</guid><media:content medium="image" url="https://assetsio.gnwcdn.com/Before-Darkness-Falls.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Before-Darkness-Falls.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
The other day I posted a comment wondering whether anybody has ever made a colony simulator set in the Aliens universe, with players raising the Weyland-Yutani flag on planets that contain absolutely no parasitic lifeforms whatsoever [YOUR MISGIVINGS HAVE BEEN REPORTED TO CORPORATE. YOUR TERRAFORMING LICENSE HAS BEEN SUSPENDED INDEFINITELY. NO CRIMINAL CHARGES WILL BE FILED AT THIS TIME]. Some hours later, I realised that I'd sort of already played one. Before Darkness Falls is a "tactical survival game" in which you take charge of an industrial compound that is being nibbled away from below by a marauding evil.
</p> <p><a href="https://www.rockpapershotgun.com/before-darkness-falls-is-an-aliens-dark-descent-style-tactics-game-from-former-frostpunk-devs-and-i-did-enjoy-dying-in-its-depths">Read more</a></p>]]></description></item><item><title>The Guild Wars games have always been set in a world abandoned by the gods, in new MMO Guild Wars 3, you'll see why they left</title><link>https://www.rockpapershotgun.com/the-guild-wars-games-have-always-been-set-in-a-world-abandoned-by-the-gods-in-new-mmo-guild-wars-3-youll-see-why-they-left</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Tue, 09 Jun 2026 15:06:04 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-guild-wars-games-have-always-been-set-in-a-world-abandoned-by-the-gods-in-new-mmo-guild-wars-3-youll-see-why-they-left</guid><category>MMORPG</category><category>NCsoft</category><category>MMO</category><category>PS5</category><category>Third person</category><category>Multiplayer Competitive</category><category>PC</category><category>Guild Wars 3</category><category>ArenaNet</category><media:content medium="image" url="https://assetsio.gnwcdn.com/guild-wars-3-mount.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/guild-wars-3-mount.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>If you've played <a href="https://www.rockpapershotgun.com/games/guild-wars">Guild Wars</a> or its sequel, you'll know that the land Tyria is a godless place. It didn't used to be, but more than 1200 years before the events of the original 2005 MMO, the gods upped sticks and abandoned the planet, leaving the different guilds their own devices. As the series' name would suggest, those devices were largely swords and siege weapons.</p>
<p>In looking for a good spot in the series' timeline to set a new game that would be as alien to people who have played the games for the past 20 years as those who have never set foot in the land of Tyria, developer Arenaet have settled on the moment the gods decided to leave.</p>
 <p><a href="https://www.rockpapershotgun.com/the-guild-wars-games-have-always-been-set-in-a-world-abandoned-by-the-gods-in-new-mmo-guild-wars-3-youll-see-why-they-left">Read more</a></p>]]></description></item><item><title>Playing its mystery-drenched demo suggests I'll like everything about About Fishing, except the fishing</title><link>https://www.rockpapershotgun.com/playing-its-mystery-drenched-demo-suggests-ill-like-everything-about-about-fishing-except-the-fishing</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Tue, 09 Jun 2026 11:47:58 +0000</pubDate><guid>https://www.rockpapershotgun.com/playing-its-mystery-drenched-demo-suggests-ill-like-everything-about-about-fishing-except-the-fishing</guid><category>PS5</category><category>Mystery</category><category>Playstack</category><category>Single Player</category><category>Indie</category><category>PC</category><category>Action Adventure</category><category>The Water Museum</category><category>Horror</category><category>Third person</category><category>About Fishing</category><media:content medium="image" url="https://assetsio.gnwcdn.com/About-Fishing-demo-1.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/About-Fishing-demo-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I spent this morning in the <a href="https://store.steampowered.com/app/3856530/About_Fishing/">new demo</a> of angler-detective mystery <a href="https://www.rockpapershotgun.com/games/about-fishing">About Fishing</a> &ndash; an updated and expanded sampler from the one that <a href="https://www.rockpapershotgun.com/about-fishing-is-a-game-about-eating-curly-fries-with-your-grandpa-and-yes-fishing-until-it-isnt">Oisin tried last year</a> &ndash; and as a piece of playable marketing, it&rsquo;s done the job. I am intrigued by its tale of mermaids and missing persons; I am absorbed in its creepy rural backdrop of dead streets and churches with prison cells in the basement; I am impressed by how it handles its cold, drizzly weirdness without ever going hey-hey wacky. Even when it introduces a thieving goose.</p>
<p>Basically, this place is horrible, and I want to spend more time in it. Despite the fact, and I&rsquo;m aware that this <em>might</em> be an issue, that I wish I didn&rsquo;t have to do so much goddamn fishing.</p>
 <p><a href="https://www.rockpapershotgun.com/playing-its-mystery-drenched-demo-suggests-ill-like-everything-about-about-fishing-except-the-fishing">Read more</a></p>]]></description></item><item><title>Resonance: A Plague Tale Legacy devs learned to make melee combat on the job</title><link>https://www.rockpapershotgun.com/resonance-a-plague-tale-legacy-devs-learned-to-make-melee-combat-on-the-job</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Tue, 09 Jun 2026 11:16:20 +0000</pubDate><guid>https://www.rockpapershotgun.com/resonance-a-plague-tale-legacy-devs-learned-to-make-melee-combat-on-the-job</guid><category>Xbox Series X/S</category><category>PS5</category><category>Resonance: A Plague Tale Legacy</category><category>Single Player</category><category>Focus Entertainment</category><category>Asobo Studio</category><category>Focus Home Interactive</category><category>PC</category><category>Action Adventure</category><category>Third person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/resonance-a-plague-tale-legacy-theseus-combat.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/resonance-a-plague-tale-legacy-theseus-combat.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Give me a game where I can hoof an enemy over the side of the cliff like a cut price Leonidas, and I'm happy. (<a href="https://www.jank.cool/fatekeeper-costs-seven-quid-and-has-a-kick-button/">It seems I'm not the only one</a>.) So, yes, while <a href="https://www.rockpapershotgun.com/stealths-been-replaced-with-scrappy-swordfighting-in-resonance-a-plague-tale-legacy-but-what-i-really-miss-are-the-rat-swarms">I was sad to see no swarms of rats in Resonance: A Plague Tale Legacy</a>, I was very happy with the switch from stealth gameplay to scrappy melee. I might have been more worried going in if I knew just how little experience developer Asobo Studio have making combat games.</p>
<p>"Nobody did a combat game before Resonance," lead level designer Val&eacute;rian Robert told me, and then he explained how they pulled it off.</p>
 <p><a href="https://www.rockpapershotgun.com/resonance-a-plague-tale-legacy-devs-learned-to-make-melee-combat-on-the-job">Read more</a></p>]]></description></item><item><title>Yes, you have a gun in Gen Atlas, but Fumito Ueda doesn't want you to think it's a shooter</title><link>https://www.rockpapershotgun.com/its-not-how-many-enemies-can-i-shoot-yes-you-have-a-gun-in-gen-atlas-but-fumito-ueda-doesnt-want-you-to-think-its-a-shooter</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Tue, 09 Jun 2026 09:31:23 +0000</pubDate><guid>https://www.rockpapershotgun.com/its-not-how-many-enemies-can-i-shoot-yes-you-have-a-gun-in-gen-atlas-but-fumito-ueda-doesnt-want-you-to-think-its-a-shooter</guid><category>Xbox Series X/S</category><category>PS5</category><category>Single Player</category><category>Epic Games</category><category>PC</category><category>Epic Games Publishing</category><category>Action Adventure</category><category>Gen Atlas</category><category>Third person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gen-atlast-shooter.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/gen-atlast-shooter.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Fumito Ueda, creator of Ico, <a href="https://www.rockpapershotgun.com/games/shadow-of-the-colossus">Shadow of the Colossus</a>, and the Last Guardian, <a href="https://www.rockpapershotgun.com/overwhelming-power-fumito-uedas-giant-robot-game-gets-an-official-title-and-wait-a-minute-is-that-a-gun">showed off his new game at this weekend's Summer Game Fest showcase</a>. Gen Atlas sees you step into the shoes of a scavenger in a desert world littered with the carcasses of vast robots. It falls to you to piece one of these machines back together and&hellip; well, what your aim is exactly is unclear. However, as stark as the landscapes of the dead world, was that your character has a machine gun slung across their back and, judging by a couple of sequences in the trailer, they're not afraid to use it.</p>
<p>This might not sound surprising, games have had guns since <a href="https://www.rockpapershotgun.com/games/spacewar">Spacewar!</a>, but Ueda's games have either steered away from doing violence or, particularly in the case of Shadow of the Colossus, made you feel ruddy awful for killing something.</p>
<p>But, have no fear, reader: Fumito Ueda says he's not become trigger happy in his old age.</p>
 <p><a href="https://www.rockpapershotgun.com/its-not-how-many-enemies-can-i-shoot-yes-you-have-a-gun-in-gen-atlas-but-fumito-ueda-doesnt-want-you-to-think-its-a-shooter">Read more</a></p>]]></description></item><item><title>Just like Luftrausers before it, Wind Runners is proving I'm too careless a pilot to survive a bullet-hell dogfight</title><link>https://www.rockpapershotgun.com/just-like-luftrausers-before-it-wind-runners-is-proving-im-too-careless-a-pilot-to-survive-a-bullet-hell-dogfight</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Tue, 09 Jun 2026 08:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/just-like-luftrausers-before-it-wind-runners-is-proving-im-too-careless-a-pilot-to-survive-a-bullet-hell-dogfight</guid><category>Wind Runners</category><category>Side view</category><category>Single Player</category><category>Arcade</category><category>Indie</category><category>PC</category><category>Action Adventure</category><category>Twin Sails Interactive</category><category>Mac</category><media:content medium="image" url="https://assetsio.gnwcdn.com/wind-runners_0007_2026-06-08_12-27-52.425.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/wind-runners_0007_2026-06-08_12-27-52.425.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I've been a fan of dogfighting games since playing Elite with my dad on his old Acorn computer. He'd do the flying and I'd fire the weapons. Maybe that division of labour is to blame for my biggest weakness as a pilot: knowing when to pull out of a strafe. Once I've my gunsights on an enemy I'll continue flying at them with my guns firing until either they explode or I do. In roguelite dogfighter <a href="https://www.rockpapershotgun.com/games/wind-runners">Wind Runners</a>, that cavalier approach is proving my downfall over and over.</p>
<p>The <a href="https://store.steampowered.com/app/1445220/Wind_Runners_Demo/">Wind Runners demo popped up on Steam</a> over the weekend and I've been trying to complete a single run of its bullet hell dogfighting since then.</p>
 <p><a href="https://www.rockpapershotgun.com/just-like-luftrausers-before-it-wind-runners-is-proving-im-too-careless-a-pilot-to-survive-a-bullet-hell-dogfight">Read more</a></p>]]></description></item><item><title>Star Trek: Outposts Unknown's demo introduces an upbeat settlement builder, though my crew of clocking-out ship slackers wouldn't last a day in RimWorld</title><link>https://www.rockpapershotgun.com/star-trek-outposts-unknowns-demo-introduces-an-upbeat-settlement-builder-though-my-crew-of-clocking-out-ship-slackers-wouldnt-last-a-day-in-rimworld</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Mon, 08 Jun 2026 16:46:04 +0000</pubDate><guid>https://www.rockpapershotgun.com/star-trek-outposts-unknowns-demo-introduces-an-upbeat-settlement-builder-though-my-crew-of-clocking-out-ship-slackers-wouldnt-last-a-day-in-rimworld</guid><category>Xbox Series X/S</category><category>PS5</category><category>Single Player</category><category>Playstack</category><category>Star Trek: Outposts Unknown</category><category>PC</category><category>Strategy: Builder</category><category>Mac</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Star-Trek-Outposts-Unknown-demo-1.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Star-Trek-Outposts-Unknown-demo-1.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Offworld <a href="https://www.rockpapershotgun.com/games/stranded-alien-dawn">settlement</a> <a href="https://www.rockpapershotgun.com/games/rimworld">builders</a> delight in forcing their pebble-gathering, ore-hoarding colonists into a life of subsistence scrounging by way of disaster: a crashed spaceship or cryogenic malfunction leaving them no choice but to eke out an existence on a hostile rock. Star Trek: Outposts Unknown, announced yesterday and already bearing a demo, is different. Your team of explorers aren&rsquo;t trapped; in fact, if they&rsquo;re anything like mine, they&rsquo;ll be knocking off and back on the mothership by dinnertime.</p>
 <p><a href="https://www.rockpapershotgun.com/star-trek-outposts-unknowns-demo-introduces-an-upbeat-settlement-builder-though-my-crew-of-clocking-out-ship-slackers-wouldnt-last-a-day-in-rimworld">Read more</a></p>]]></description></item><item><title>Gothic remake lockpicking backlash raises the fascinating question of whether anybody really enjoys lockpicking in RPGs</title><link>https://www.rockpapershotgun.com/gothic-remake-lockpicking-backlash-raises-the-fascinating-question-of-whether-anybody-really-enjoys-lockpicking-in-rpgs</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 08 Jun 2026 16:11:22 +0000</pubDate><guid>https://www.rockpapershotgun.com/gothic-remake-lockpicking-backlash-raises-the-fascinating-question-of-whether-anybody-really-enjoys-lockpicking-in-rpgs</guid><category>Gothic</category><category>Single Player</category><category>RPG</category><category>XICAT</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Piranha Bytes</category><category>Xbox</category><category>Nordic Games</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gothic-remake-lockpicking.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/gothic-remake-lockpicking.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Alkimia Interactive and THQ's <a href="https://www.rockpapershotgun.com/gothics-remake-is-out-today-adding-new-detail-and-awfulness-to-the-2001-rpgs-bustling-prison-world">Gothic remake</a> launched over the weekend, and many are the complaints that the RPG's revised lockpicking system is far too hard. I know, right - tricky lockpicking in a game set in a giant prison! Please excuse me while I lift both hands from the keyboard and strenuously knead my face into a shocked expression.</p> <p><a href="https://www.rockpapershotgun.com/gothic-remake-lockpicking-backlash-raises-the-fascinating-question-of-whether-anybody-really-enjoys-lockpicking-in-rpgs">Read more</a></p>]]></description></item><item><title>Stealth's been replaced with scrappy swordfighting in Resonance: A Plague Tale Legacy, but what I really miss are the rat swarms</title><link>https://www.rockpapershotgun.com/stealths-been-replaced-with-scrappy-swordfighting-in-resonance-a-plague-tale-legacy-but-what-i-really-miss-are-the-rat-swarms</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Mon, 08 Jun 2026 16:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/stealths-been-replaced-with-scrappy-swordfighting-in-resonance-a-plague-tale-legacy-but-what-i-really-miss-are-the-rat-swarms</guid><category>Xbox Series X/S</category><category>PS5</category><category>Resonance: A Plague Tale Legacy</category><category>Single Player</category><category>Focus Entertainment</category><category>Asobo Studio</category><category>Focus Home Interactive</category><category>PC</category><category>Action Adventure</category><category>Third person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/resonance-a-plague-tale-legacy-sophia-combat.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/resonance-a-plague-tale-legacy-sophia-combat.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I've never mastered the combat of Sekiro and <a href="https://www.rockpapershotgun.com/games/sifu">Sifu</a>. They're games that demand you recognise an incoming attack and match it with millisecond perfect parries and dodges. Success sees you turn a foe's assaults against them, ducking under their swinging blade and popping up behind them to deliver a precise punch to their kidney; failure sees you knocked to the ground or cut in two. So it's not great news for me that Resonance: A Plague Tale Legacy has dropped its stealth roots in favour of combat inspired by the most exacting third-person melee games.</p>
<p>Thankfully, protagonist Sophia fights dirty.</p>
 <p><a href="https://www.rockpapershotgun.com/stealths-been-replaced-with-scrappy-swordfighting-in-resonance-a-plague-tale-legacy-but-what-i-really-miss-are-the-rat-swarms">Read more</a></p>]]></description></item><item><title>Resident Evil Veronica is the remake I'm most excited about, because the original was such a mess</title><link>https://www.rockpapershotgun.com/resident-evil-veronica-is-the-remake-im-most-excited-about-because-the-original-was-such-a-mess</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jeremy Blum</dc:creator><pubDate>Mon, 08 Jun 2026 15:38:24 +0000</pubDate><guid>https://www.rockpapershotgun.com/resident-evil-veronica-is-the-remake-im-most-excited-about-because-the-original-was-such-a-mess</guid><category>Capcom</category><category>Xbox Series X/S</category><category>PS5</category><category>Nintendo Switch 2</category><category>Single Player</category><category>First person</category><category>PC</category><category>Resident Evil Veronica</category><category>Horror</category><category>Third person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/claire-redfield-remake-original.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/claire-redfield-remake-original.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Of all the Resident Evil remakes to burst forth from Capcom like zombie-spawn in recent years, I am most intrigued by the <a href="https://www.rockpapershotgun.com/capcom-announce-resident-evil-code-veronica-remake-a-new-first-person-version-of-the-26-year-old-dreamcast-hit">just-unveiled Resident Evil Veronica</a>. The original game, released in 2000 for sixth generation consoles, is an important entry in the series, but it's also a mess that probably stands the most to benefit from a shiny coat of RE Engine paint.</p> <p><a href="https://www.rockpapershotgun.com/resident-evil-veronica-is-the-remake-im-most-excited-about-because-the-original-was-such-a-mess">Read more</a></p>]]></description></item><item><title>To the delight of its skateboarding aliens, I have failed to solo Saturday morning cartoon-styled co-op roguelike Maximum Thunderness as if I have four hands</title><link>https://www.rockpapershotgun.com/to-the-delight-of-its-skateboarding-aliens-i-have-failed-to-solo-saturday-morning-cartoon-styled-co-op-roguelike-maximum-thunderness-as-if-i-have-four-hands</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 08 Jun 2026 15:37:32 +0000</pubDate><guid>https://www.rockpapershotgun.com/to-the-delight-of-its-skateboarding-aliens-i-have-failed-to-solo-saturday-morning-cartoon-styled-co-op-roguelike-maximum-thunderness-as-if-i-have-four-hands</guid><category>Berzerk Studio</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>Shooter</category><category>Multiplayer Competitive</category><category>PC</category><category>Roguelike</category><category>Maximum Thunderness</category><media:content medium="image" url="https://assetsio.gnwcdn.com/maximum-thunderness-demo-four-hands-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/maximum-thunderness-demo-four-hands-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>A mass of flailing fingers flop against my desk. I'm doing badly at playing cartoony roguelike shooter Maximum Thunderness with a controller. The fact I'm trying to play its demo on mouse and keyboard at the same time, in order to appreciate the co-op element of the game's battles with skateboarding aliens, probably isn't helping. In fact, it almost certainly isn't.</p>
 <p><a href="https://www.rockpapershotgun.com/to-the-delight-of-its-skateboarding-aliens-i-have-failed-to-solo-saturday-morning-cartoon-styled-co-op-roguelike-maximum-thunderness-as-if-i-have-four-hands">Read more</a></p>]]></description></item><item><title>This week in PC games: some enormous space sims and strategy games, plus a cheery prop hunt where you paint your own camouflage</title><link>https://www.rockpapershotgun.com/this-week-in-pc-games-some-enormous-space-sims-and-strategy-games-plus-a-cheery-prop-hunt-where-you-paint-your-own-camouflage</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 08 Jun 2026 14:30:46 +0000</pubDate><guid>https://www.rockpapershotgun.com/this-week-in-pc-games-some-enormous-space-sims-and-strategy-games-plus-a-cheery-prop-hunt-where-you-paint-your-own-camouflage</guid><category>New PC games</category><media:content medium="image" url="https://assetsio.gnwcdn.com/spacecraft.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/spacecraft.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Good news, everybody! We made it through <a href="https://www.rockpapershotgun.com/summer-game-fest-2026-everything-announced-for-pc">the Summer Game Fest weekend</a> pretty much unscathed. True, I have depleted neighbourhood stocks of ginseng and also, lost the ability to blink, but we got <a href="https://www.rockpapershotgun.com/one-of-subnautica-2s-ousted-execs-is-now-working-on-a-sequel-to-ship-scavenging-horror-game-duskers">another Duskers</a> out of it, didn't we? Also some footage of <a href="https://www.rockpapershotgun.com/overwhelming-power-fumito-uedas-giant-robot-game-gets-an-official-title-and-wait-a-minute-is-that-a-gun">gunfights in a Fumito Ueda game</a>, which distressed me less than it might have if I'd had any fluid left in my head when they screened the thing.</p>
<p>In equally happy news, we've dealt with the problem of <a href="https://www.rockpapershotgun.com/this-week-in-pc-games-summer-game-fest-the-gothic-remake-and-the-policing-of-furry-chicago">the Maw eating Geoff Keighley</a> and/or spawning a phantom double of Geoff Keighley. I mean, we didn&rsquo;t do anything, really &ndash; I just like phantom Geoff's style. If you look closely you can see the original Geoff Keighley trapped inside his eyes, screaming and waving a sign that reads "Persona 6 is a lie". There is no time to be alarmed by this thought, because I have already prepared the latest list of PC game releases.</p> <p><a href="https://www.rockpapershotgun.com/this-week-in-pc-games-some-enormous-space-sims-and-strategy-games-plus-a-cheery-prop-hunt-where-you-paint-your-own-camouflage">Read more</a></p>]]></description></item><item><title>"Trust that we're going to be smart about this" Amazon Game Studios boss says of 007 First Light sequels, while insisting he didn't confirm who'll publish them</title><link>https://www.rockpapershotgun.com/trust-that-were-going-to-be-smart-about-this-amazon-game-studios-boss-says-of-007-first-light-sequels-while-insisting-he-didnt-confirm-wholl-publish-them</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 08 Jun 2026 13:43:39 +0000</pubDate><guid>https://www.rockpapershotgun.com/trust-that-were-going-to-be-smart-about-this-amazon-game-studios-boss-says-of-007-first-light-sequels-while-insisting-he-didnt-confirm-wholl-publish-them</guid><category>IO Interactive</category><category>Xbox Series X/S</category><category>PS5</category><category>Nintendo Switch 2</category><category>Single Player</category><category>Shooter</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>007 First Light</category><media:content medium="image" url="https://assetsio.gnwcdn.com/007-first-light-sequels-amazon-boss-says-more-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/007-first-light-sequels-amazon-boss-says-more-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Last week, Amazon gaming general manager Jeff Gattis rather put the cat amongst the pigeons when talking about James Bond's future in games now IO Interactive's <a href="https://www.rockpapershotgun.com/games/007-first-light">007 First Light</a> is out. He was cited by Polygon as <a href="https://www.rockpapershotgun.com/007-first-light-sequels-will-be-helmed-by-mgm-and-theoretically-by-amazon-game-studios-as-the-corp-look-to-be-taking-more-direct-control-over-his-bondliness">having said that</a>, since they'll be happening post-Amazon's acquisition of the full Bond rights, any follow-up would be "done by MGM and, theoretically, by Amazon Game Studios".</p>
<p>When asked about Gattis' comments, Amazon were quick to declare that it's "still too early to discuss future projects". Now, Gattis himself has claimed that he never confirmed Amazon Game Studios would be publishing the next Bond game, while once again not setting in stone whether IO Interactive will be returning as its developers.</p>
 <p><a href="https://www.rockpapershotgun.com/trust-that-were-going-to-be-smart-about-this-amazon-game-studios-boss-says-of-007-first-light-sequels-while-insisting-he-didnt-confirm-wholl-publish-them">Read more</a></p>]]></description></item><item><title>"We made a series of mistakes": GOG apologise for emailing Nazi symbols to people in newsletter about Slavic fantasy game</title><link>https://www.rockpapershotgun.com/we-made-a-series-of-mistakes-gog-apologise-for-emailing-nazi-symbols-to-people-in-newsletter-about-slavic-fantasy-game</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 08 Jun 2026 12:40:48 +0000</pubDate><guid>https://www.rockpapershotgun.com/we-made-a-series-of-mistakes-gog-apologise-for-emailing-nazi-symbols-to-people-in-newsletter-about-slavic-fantasy-game</guid><category>PS5</category><category>Single Player</category><category>GOG.com</category><category>First person</category><category>PC</category><category>Action Adventure</category><category>Mac</category><category>The End of the Sun</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gog-new-owner-steam-ease-of-use-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/gog-new-owner-steam-ease-of-use-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Retro-focused game sellers GOG have apologised after sending out a newsletter featuring runes which have long served as Nazi symbols. The symbols appeared in the subject for an email promoting The End of the Sun, an adventure game about a Slavic fire mage who also dabbles in time manipulation.</p>
 <p><a href="https://www.rockpapershotgun.com/we-made-a-series-of-mistakes-gog-apologise-for-emailing-nazi-symbols-to-people-in-newsletter-about-slavic-fantasy-game">Read more</a></p>]]></description></item><item><title>Bleak, disquieting action game Virtue and a Sledgehammer blends family heartbreak with stout wall-smashing in its new demo</title><link>https://www.rockpapershotgun.com/bleak-disquieting-action-game-virtue-and-a-sledgehammer-blends-family-heartbreak-with-stout-wall-smashing-in-its-new-demo</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Mon, 08 Jun 2026 12:00:26 +0000</pubDate><guid>https://www.rockpapershotgun.com/bleak-disquieting-action-game-virtue-and-a-sledgehammer-blends-family-heartbreak-with-stout-wall-smashing-in-its-new-demo</guid><category>Single Player</category><category>Deconstructeam</category><category>Walking Sim</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Devolver Digital</category><category>Virtue and a Sledgehammer</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Virtue-and-a-Sledgehammer-demo-1.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Virtue-and-a-Sledgehammer-demo-1.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Deconstructeam, of <a href="https://www.rockpapershotgun.com/games/many-nights-a-whisper">Many Nights a Whisper</a> and <a href="https://www.rockpapershotgun.com/games/the-cosmic-wheel-sisterhood">The Cosmic Wheel Sisterhood</a>, say their newest game Virtue and a Sledgehammer is about "feeling like you no longer belong in the place you grew up." Judging from the <a href="https://store.steampowered.com/app/3743260/Virtue_and_a_Sledgehammer/">newly released demo</a>, it&rsquo;s also about catharsis. Chunky, crumbly, crushing catharsis, injected through the handle of misappropriated demolition equipment.</p>
 <p><a href="https://www.rockpapershotgun.com/bleak-disquieting-action-game-virtue-and-a-sledgehammer-blends-family-heartbreak-with-stout-wall-smashing-in-its-new-demo">Read more</a></p>]]></description></item><item><title>Going by its demo, Ascenders: Beyond the Peak is a pitiless Darkest Dungeon-style climbing RPG in which one party member's fall could doom the rest</title><link>https://www.rockpapershotgun.com/going-by-its-demo-ascenders-beyond-the-peak-is-a-pitiless-darkest-dungeon-style-climbing-rpg-in-which-one-party-members-fall-could-doom-the-rest</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 08 Jun 2026 11:28:48 +0000</pubDate><guid>https://www.rockpapershotgun.com/going-by-its-demo-ascenders-beyond-the-peak-is-a-pitiless-darkest-dungeon-style-climbing-rpg-in-which-one-party-members-fall-could-doom-the-rest</guid><category>Ascenders: Beyond the Peak</category><category>Ludogram</category><category>Single Player</category><category>RPG: Turn-based</category><category>PC</category><category>Roguelike</category><category>Horror</category><category>Twin Sails Interactive</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ascenders-into-the-breach.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/ascenders-into-the-breach.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Seldom has the phrase "balance your party" carved deeper clawmarks into my soul than when playing <a href="https://www.rockpapershotgun.com/games/ascenders-beyond-the-peak">Ascenders: Beyond the Peak</a>, a turn-based cosmic horror <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a> in which you guide groups of alpinists up cursed mountains in search of terrible artefacts. Each level is a grid-based cliff face made up of slippery ledges, crumbling overhangs, unearthly varmints such as giant spiders, and resource caches such as the rucksacks of mountaineers who came before.
</p>
 <p><a href="https://www.rockpapershotgun.com/going-by-its-demo-ascenders-beyond-the-peak-is-a-pitiless-darkest-dungeon-style-climbing-rpg-in-which-one-party-members-fall-could-doom-the-rest">Read more</a></p>]]></description></item><item><title>Not even Crazy Taxi: World Tour is safe from generative AI, as Sega admit they used it to make background assets</title><link>https://www.rockpapershotgun.com/not-even-crazy-taxi-world-tour-is-safe-from-generative-ai-as-sega-admit-they-used-it-to-make-background-assets</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 08 Jun 2026 09:19:54 +0000</pubDate><guid>https://www.rockpapershotgun.com/not-even-crazy-taxi-world-tour-is-safe-from-generative-ai-as-sega-admit-they-used-it-to-make-background-assets</guid><category>PS5</category><category>Nintendo Switch 2</category><category>Crazy Taxi: World Tour</category><category>Android</category><category>Arcade</category><category>Multiplayer Competitive</category><category>PC</category><category>Racing</category><category>PS3</category><category>SEGA of America</category><category>Xbox Series X/S</category><category>Single Player</category><category>Hitmaker</category><category>Sega</category><category>Crazy Taxi</category><category>SEGA Dreamcast</category><category>iOS</category><category>PS2</category><category>PSP</category><category>Acclaim Games</category><category>Empire Interactive</category><category>Nintendo GameCube</category><category>Xbox 360</category><category>Racing Arcade</category><category>Third person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/crazy-taxi-world-tour-generative-ai-disclosure-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/crazy-taxi-world-tour-generative-ai-disclosure-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Ah cool, that reboot of 90s arcade classic <a href="https://www.rockpapershotgun.com/games/crazy-taxi">Crazy Taxi</a> Sega have been teasing <a href="https://www.rockpapershotgun.com/that-crazy-taxi-reboot-will-apparently-be-a-triple-a-game">for a little while</a>, I thought during an otherwise rather meh Xbox showcase yesterday. Ah bollocks, I subsequently thought upon logging on this morning and seeing that Sega have disclosed their use of generative AI as part of Crazy Taxi: World Tour's development.</p>
 <p><a href="https://www.rockpapershotgun.com/not-even-crazy-taxi-world-tour-is-safe-from-generative-ai-as-sega-admit-they-used-it-to-make-background-assets">Read more</a></p>]]></description></item><item><title>One of Subnautica 2's ousted execs is now working on a sequel to ship-scavenging horror game Duskers</title><link>https://www.rockpapershotgun.com/one-of-subnautica-2s-ousted-execs-is-now-working-on-a-sequel-to-ship-scavenging-horror-game-duskers</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Sun, 07 Jun 2026 21:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/one-of-subnautica-2s-ousted-execs-is-now-working-on-a-sequel-to-ship-scavenging-horror-game-duskers</guid><category>Single Player</category><category>Simulation</category><category>Bird view / Isometric</category><category>Indie</category><category>PC</category><category>Duskers</category><category>Roguelike</category><category>Strategy</category><category>Mac</category><category>Text</category><category>Duskers 2.0</category><media:content medium="image" url="https://assetsio.gnwcdn.com/duskers-2-reveal-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/duskers-2-reveal-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Surprise. the <a href="https://www.rockpapershotgun.com/duskers-is-getting-a-ship-building-sequel-years-after-the-sci-fi-roguelike-scared-us-to-bits">follow-up</a> to Misfits Attic's <a href="https://www.rockpapershotgun.com/games/duskers">Duskers</a> is called Duskers 2.0. Get ready for more spooky and strategic scavenging of shipwrecks hovering ominously above planets, this time with the goal of establishing colonies which can give the denizens of a doomed universe a second chance.</p>
 <p><a href="https://www.rockpapershotgun.com/one-of-subnautica-2s-ousted-execs-is-now-working-on-a-sequel-to-ship-scavenging-horror-game-duskers">Read more</a></p>]]></description></item><item><title>"It is alive": the makers of 2024 horror GOTY Mouthwashing are back with perhaps the most dreadful World War tank sim you'll ever play</title><link>https://www.rockpapershotgun.com/it-is-alive-the-makers-of-2024-horror-goty-mouthwashing-are-back-with-perhaps-the-most-dreadful-world-war-tank-sim-youll-ever-play</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Sun, 07 Jun 2026 21:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/it-is-alive-the-makers-of-2024-horror-goty-mouthwashing-are-back-with-perhaps-the-most-dreadful-world-war-tank-sim-youll-ever-play</guid><media:content medium="image" url="https://assetsio.gnwcdn.com/280426_CarcassClad_WrongOrgan_KeyArtNoLogo.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/280426_CarcassClad_WrongOrgan_KeyArtNoLogo.png?width=690&quality=85&format=jpg&auto=webp" /> <p>
It's hard to conceive of a nastier workplace than <a href="https://www.rockpapershotgun.com/games/mouthwashing">Mouthwashing</a>'s spaceship - that delirious, foam-clogged labyrinth of cracked sunsets and fire-freshness - but developers Wrong Organ are certainly upping the ante with their new game Carcass Clad. Announced just today, it's a co-op simulation about a tank crew traversing a gutted and unholy city, loosely inspired by the 1939 "Winter War" between Finland and the Soviet Union.</p>
<p>Three players must collaborate to operate a dreadful machine, while going up against other dreadful machines covered in squirming and screaming "divine livestock". Each player handles a different part of the tank. The Commander scouts through the periscope, plots routes, and monitors the radio; the Driver looks after steering, fuel consumption, and power allocation; the Gunner aims, shoots and reloads, as fast as they safely can. Amongst other difficulties for international audiences, all the tank controls are labelled in Finnish.
</p>
 <p><a href="https://www.rockpapershotgun.com/it-is-alive-the-makers-of-2024-horror-goty-mouthwashing-are-back-with-perhaps-the-most-dreadful-world-war-tank-sim-youll-ever-play">Read more</a></p>]]></description></item><item><title>Valheim 1.0 release date announced, so prepare to ward off "ancient evils and lurking threats" in its treacherously icy final biome</title><link>https://www.rockpapershotgun.com/valheim-10-release-date-announced-so-prepare-to-ward-off-ancient-evils-and-lurking-threats-in-its-treacherously-icy-final-biome</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Sun, 07 Jun 2026 20:45:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/valheim-10-release-date-announced-so-prepare-to-ward-off-ancient-evils-and-lurking-threats-in-its-treacherously-icy-final-biome</guid><category>Xbox One</category><category>Coffee Stain Studios</category><category>Coffee Stain Publishing</category><category>PS5</category><category>Multiplayer Cooperative</category><category>Nintendo Switch 2</category><category>RPG</category><category>Single Player</category><category>Valheim</category><category>Xbox Series X/S</category><category>Indie</category><category>Multiplayer Competitive</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Mac</category><media:content medium="image" url="https://assetsio.gnwcdn.com/valheim-1-0-release-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/valheim-1-0-release-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>It may, as I write this, be summer showcase season. However, you should get ready to wrap up warm. Co-op Viking <a href="https://www.rockpapershotgun.com/the-best-survival-games-on-pc">survivor</a> <a href="https://www.rockpapershotgun.com/games/valheim">Valheim</a>'s set to get very cold soon, as its 1.0 release brings a final new biome, the Deep North. "A frigid land encased in ice and mystery" this dangerous locale and Valheim 1.0 will arrive on September 9th.</p>
 <p><a href="https://www.rockpapershotgun.com/valheim-10-release-date-announced-so-prepare-to-ward-off-ancient-evils-and-lurking-threats-in-its-treacherously-icy-final-biome">Read more</a></p>]]></description></item><item><title>El Paso, Elsewhere 2 invites you back into its moody, supernatural neo-noir world with sick flips and Frankenstein</title><link>https://www.rockpapershotgun.com/el-paso-elsewhere-2-invites-you-back-into-its-moody-supernatural-neo-noir-world-with-sick-flips-and-frankenstein</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 07 Jun 2026 20:30:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/el-paso-elsewhere-2-invites-you-back-into-its-moody-supernatural-neo-noir-world-with-sick-flips-and-frankenstein</guid><category>El Paso, Elsewhere 2</category><category>Xbox One</category><category>Xbox Series X/S</category><category>PS5</category><category>Single Player</category><category>Shooter</category><category>El Paso, Elsewhere</category><category>Indie</category><category>iOS</category><category>PC</category><category>Shooter: Third Person</category><category>Story Rich</category><category>Horror</category><category>Third person</category><category>Strange Scaffold</category><media:content medium="image" url="https://assetsio.gnwcdn.com/el-paso-elsewhere-2_wZMt5VK.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/el-paso-elsewhere-2_wZMt5VK.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
There are very few studios with an output as varied as Strange Scaffold's. They've got games about trading organs and babies, NSFW clicking, cooking delicious meals for kaiju, and, soon enough, sending pedestrians into a fantasy world to help an elf girl level up by running them over with your car. As it turns out, however, as revealed during today's PC Gaming show, Strange Scaffold have another, slightly familiar card up their sleeve: a sequel to <a href="https://www.rockpapershotgun.com/games/el-paso-elsewhere">El Paso, Elsewhere</a>.
</p> <p><a href="https://www.rockpapershotgun.com/el-paso-elsewhere-2-invites-you-back-into-its-moody-supernatural-neo-noir-world-with-sick-flips-and-frankenstein">Read more</a></p>]]></description></item><item><title>Play a parasitic brain mushroom in Signet City, the first-person fungalpunk RPG from the creator of Citizen Sleeper</title><link>https://www.rockpapershotgun.com/play-a-parasitic-brain-mushroom-in-signet-city-the-first-person-fungalpunk-rpg-from-the-creator-of-citizen-sleeper</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Sun, 07 Jun 2026 20:30:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/play-a-parasitic-brain-mushroom-in-signet-city-the-first-person-fungalpunk-rpg-from-the-creator-of-citizen-sleeper</guid><category>Jump Over the Age</category><category>Signet City</category><category>RPG</category><category>Fellow Traveller</category><category>Story Rich</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/signet-city-keyart.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/signet-city-keyart.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I'm afraid to tell you, dear reader, that you're a parasite. Living on the lifeblood of others, that's you. Or, you will be if you choose to play Signet City, the new game from Jump Over The Age, creators of <a href="https://www.rockpapershotgun.com/games/in-other-waters">In Other Waters</a> and <a href="https://www.rockpapershotgun.com/games/citizen-sleeper">Citizen Sleeper</a>. That's because it's a first-person fungalpunk RPG in which you're a spore-born parasite taking root in the brains of the inhabitants of a British coastal town.</p>
 <p><a href="https://www.rockpapershotgun.com/play-a-parasitic-brain-mushroom-in-signet-city-the-first-person-fungalpunk-rpg-from-the-creator-of-citizen-sleeper">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-813-1</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Sun, 07 Jun 2026 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-813-1</guid><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>Sundays are for recovering after a late night of trailerblogging and oop, no, wait, there&rsquo;s another two full-length showcases just this evening. It&rsquo;s too late for me, readers, but you can save yourselves with some more thoughtful, maybe even calming reads on games and not-games. I bet none of them even <em>have</em> the words "great experience for our players."</p>
 <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-813-1">Read more</a></p>]]></description></item><item><title>Silent Hill 2 remakers Bloober Team are boldly going where few horror devs have gone before in Star Trek: Shadow Frontier, a "psychological thriller" starring Ro Laren</title><link>https://www.rockpapershotgun.com/silent-hill-2-remakers-bloober-team-are-boldly-going-where-few-horror-devs-have-gone-before-in-star-trek-shadow-frontier-a-psychological-thriller-starring-ro-laren</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Sat, 06 Jun 2026 23:10:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/silent-hill-2-remakers-bloober-team-are-boldly-going-where-few-horror-devs-have-gone-before-in-star-trek-shadow-frontier-a-psychological-thriller-starring-ro-laren</guid><category>Xbox Series X/S</category><category>Summer Game Fest Live</category><category>PS5</category><category>PC</category><category>Horror</category><category>Summer Game Fest 2026</category><category>Star Trek: Shadow Frontier</category><category>Science Fiction</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Star-Trek-Shadow-Frontier-Ro-Laren.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Star-Trek-Shadow-Frontier-Ro-Laren.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Here's one I wasn't quite expecting: Silent Hill 2 remake and <a href="https://www.rockpapershotgun.com/games/cronos-the-new-dawn">Cronos: The New Dawn</a> developers Bloober Team are working on a Star Trek game in collaboration with license owners Paramount. As you might imagine, given Bloober's pedigree, it doesn't appear to be a very uplifting Star Trek game. It is not a Star Trek game in which you would expect to have an Earl Grey teaparty on the Holodeck, with Data playing the viola. Called Star Trek: Shadow Frontier, it's a "psychological thriller" set on an uncharted planet that has become a spaceship graveyard. Something with tendrils lurks hereabouts, and it's trying to eat your mind.</p> <p><a href="https://www.rockpapershotgun.com/silent-hill-2-remakers-bloober-team-are-boldly-going-where-few-horror-devs-have-gone-before-in-star-trek-shadow-frontier-a-psychological-thriller-starring-ro-laren">Read more</a></p>]]></description></item><item><title>Self-cloning strategy game The Alters is getting a 20 hour terraforming expansion that plays with the problem of age</title><link>https://www.rockpapershotgun.com/self-cloning-strategy-game-the-alters-is-getting-a-20-hour-terraforming-expansion-that-plays-with-the-problem-of-age</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Sat, 06 Jun 2026 21:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/self-cloning-strategy-game-the-alters-is-getting-a-20-hour-terraforming-expansion-that-plays-with-the-problem-of-age</guid><category>Xbox Series X/S</category><category>The Alters</category><category>PS5</category><category>Single Player</category><category>Simulation</category><category>Bird view / Isometric</category><category>PC</category><category>Action Adventure</category><category>11 Bit Studios</category><category>Third person</category><category>Summer Game Fest 2026</category><media:content medium="image" url="https://assetsio.gnwcdn.com/theALTERS_LastVariableDLC_KeyArt_fullHD.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/theALTERS_LastVariableDLC_KeyArt_fullHD.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>Self-cloning sci-fi strategy game <a href="https://www.rockpapershotgun.com/games/the-alters">The Alters</a> is getting a DLC expansion in which you terraform the world of the original game, using cryosleep to fast-forward the years, even as your hard-working alternate selves age and wither. Out on 13th July, it's a 20 hour epilogue starring Jan Scientist, one of Jan Dolski's vat-grown doubles, who creates his own workforce of clones while investigating a phenomenon called "the Oasis".</p>
<p>Over the course of the expansion, you'll build up a new underground base, populate the volcanic soils with flora and fauna, and contend with the planet's increasing hostility to your efforts. It's not quite clear from the release, but I imagine there's also a moderate risk of being dragged from your cryopod and crucified by a bunch of septuagenarian doppelgangers. Anyway, with useful irony I can't think of any more synonyms for "clone". Here's a trailer.</p> <p><a href="https://www.rockpapershotgun.com/self-cloning-strategy-game-the-alters-is-getting-a-20-hour-terraforming-expansion-that-plays-with-the-problem-of-age">Read more</a></p>]]></description></item><item><title>Ukrainian-made Lovecraftian horror game The Sinking City 2 finally has a release date, and you can play the first hour right now on Steam</title><link>https://www.rockpapershotgun.com/ukrainian-made-lovecraftian-horror-game-the-sinking-city-2-finally-has-a-release-date-and-you-can-play-the-first-hour-right-now-on-steam</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Sat, 06 Jun 2026 20:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/ukrainian-made-lovecraftian-horror-game-the-sinking-city-2-finally-has-a-release-date-and-you-can-play-the-first-hour-right-now-on-steam</guid><category>Xbox Series X/S</category><category>Survival &amp; Crafting</category><category>PS5</category><category>Single Player</category><category>The Sinking City 2</category><category>Exploration</category><category>Shooter</category><category>Frogwares</category><category>Indie</category><category>PC</category><category>Action Adventure</category><category>Horror</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sinking-city-2-shotgun-fallen.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sinking-city-2-shotgun-fallen.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Frogwares' are ready for you to dip your toes into their survival horror game <a href="https://www.rockpapershotgun.com/games/the-sinking-city-2">The Sinking City 2</a>. What happens to said toes in those tentacle-filled Lovecraftian waters is your responsibility. As well as a release date &ndash; August 18th &ndash;, the Ukrainian developers have released the game's first hour as a demo on Steam.</p>
<p>You'll step into the waterlogged gumshoes of private investigator Calvin as he searches for his missing lover, Faye, in the city of Arkham, a flooded Massachusetts town overwhelmed by Cthulhu horrors. <a href="https://www.rockpapershotgun.com/ive-walked-the-waterlogged-streets-of-the-sinking-city-2-and-we-might-finally-have-a-cthulhu-survival-horror-game-to-rival-resident-evil-and-silent-hill">Our Jeremy played a portion of the game recently</a> and said it might just be "we'll finally have a good Cthulhu game that can stand up to the likes of what Pyramid Head and Nemesis have given genre enthusiasts."</p>
 <p><a href="https://www.rockpapershotgun.com/ukrainian-made-lovecraftian-horror-game-the-sinking-city-2-finally-has-a-release-date-and-you-can-play-the-first-hour-right-now-on-steam">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-385</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Sat, 06 Jun 2026 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-385</guid><category>Valve Corporation</category><category>Kepler Interactive</category><category>PS5</category><category>Playstack</category><category>RPG</category><category>Playing This Weekend</category><category>Strategy: Turn-Based Strategy</category><category>Xbox Game Studios</category><category>Zero Parades: For Dead Spies</category><category>Arcade</category><category>Bird view / Isometric</category><category>Multiplayer Competitive</category><category>PC</category><category>Racing</category><category>Cold Symmetry</category><category>PS3</category><category>Xbox Series X/S</category><category>Coffee Stain Studios</category><category>PS4</category><category>Single Player</category><category>Team Fortress 2</category><category>Valve Software</category><category>Valve</category><category>First person</category><category>Satisfactory</category><category>Sports</category><category>Clair Obscur: Expedition 33</category><category>Multiplayer Cooperative</category><category>Third person</category><category>Simulation</category><category>Indie</category><category>Playground Games</category><category>Forza Horizon 6</category><category>Mac</category><category>Sandfall Interactive</category><category>Xbox One</category><category>Coffee Stain Publishing</category><category>Mortal Shell</category><category>Shooter</category><category>Xbox 360</category><category>Action Adventure</category><category>Electronic Arts</category><category>Racing Arcade</category><category>Strategy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/what-are-we-playing-this-weekend-sleep.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/what-are-we-playing-this-weekend-sleep.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Saturdays are for lying in bed and resting your sore typing fingers, muttering curses at Geoff Keighley under your breath. They're not particularly mean curses, I quite enjoy covering events like SGF. It's nice having a few hours where game announcements pour forth like bubbling water. Yes, those bubbles can be the ineffable gassing up of marketing hype, but I won't dismiss everything we see as pure cynicism.</p>
<p>And besides, as tired as I may be this morning, it's not as bad as the time I worked a week of night shifts covering E3 at PCGamesN. At the end of the week, on the last train home, I fell asleep, thouroughly missed my station and got kicked off at the terminus. With no phone battery and no taxis in the small village, I had to sleep in a park until the next morning when the trains started up again and I could get back to my bed in Bath.</p>
 <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-385">Read more</a></p>]]></description></item><item><title>It's not an Imposter, it's a spin-off: multiplayer backstabbing game Among Us has spawned a single player detective story</title><link>https://www.rockpapershotgun.com/its-not-an-imposter-its-a-spin-off-multiplayer-backstabbing-game-among-us-is-becoming-a-single-player-detective-story</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Sat, 06 Jun 2026 01:11:25 +0000</pubDate><guid>https://www.rockpapershotgun.com/its-not-an-imposter-its-a-spin-off-multiplayer-backstabbing-game-among-us-is-becoming-a-single-player-detective-story</guid><category>PS5</category><category>Nintendo Switch 2</category><category>Comedy</category><category>Android</category><category>Bird view / Isometric</category><category>Multiplayer Competitive</category><category>PC</category><category>Nintendo Switch</category><category>Story Rich</category><category>Puzzle</category><category>Xbox Series X/S</category><category>Summer Game Fest Live</category><category>PS4</category><category>Single Player</category><category>Among Us</category><category>Multiplayer Cooperative</category><category>Among Us Story: On Guard</category><category>Indie</category><category>iOS</category><category>Summer Game Fest 2026</category><category>Mac</category><category>Xbox One</category><category>Strategy</category><category>InnerSloth</category><media:content medium="image" url="https://assetsio.gnwcdn.com/among-us-stories-on-guard.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/among-us-stories-on-guard.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Good news, people who suck at getting away with murder in quintessential pandemic lockdown game <a href="https://www.rockpapershotgun.com/games/among-us">Among Us</a>. Developers Innersloth have announced a single player detective spin-off, Among Us Story: On Guard, in which you play a spaceship security guy trying to catch an Imposter &ndash; possibly, more than one Imposter - before they gut the whole crew. You'll need to prove your own innocence, too.</p> <p><a href="https://www.rockpapershotgun.com/its-not-an-imposter-its-a-spin-off-multiplayer-backstabbing-game-among-us-is-becoming-a-single-player-detective-story">Read more</a></p>]]></description></item><item><title>Brace yourself, Mr Bond: 007 First Light is getting some pirate king DLC alongside New Game+ and extra TacSim challenges</title><link>https://www.rockpapershotgun.com/brace-yourself-mr-bond-007-first-light-is-getting-some-pirate-king-dlc-alongside-new-game-and-extra-tacsim-challenges</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Sat, 06 Jun 2026 00:39:39 +0000</pubDate><guid>https://www.rockpapershotgun.com/brace-yourself-mr-bond-007-first-light-is-getting-some-pirate-king-dlc-alongside-new-game-and-extra-tacsim-challenges</guid><category>IO Interactive</category><category>Xbox Series X/S</category><category>Summer Game Fest Live</category><category>PS5</category><category>Nintendo Switch 2</category><category>Single Player</category><category>Shooter</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Summer Game Fest 2026</category><category>007 First Light</category><media:content medium="image" url="https://assetsio.gnwcdn.com/007-first-light-bawma.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/007-first-light-bawma.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>Io Interactive's Hitmanly Bond adventure <a href="https://www.rockpapershotgun.com/games/007-first-light">007 First Light</a> is getting some DLC, and the DLC involves PIRATES. Specifically, it involves pirate king Bawma, played by singer and actor Lenny Kravitz, who makes a fleeting appearance in the main game. In the upcoming DLC, players will travel to the pirate haven of Aleph to help Bawma out with a mysterious request.</p>
<p>What does it involve? Io aren't saying, just yet, but they have published a <a href="https://ioi.dk/007firstlightgame?panel=007firstlightgame%2Fnews%2F2026%2F007-first-light-year-one-content-roadmap-revealead">roadmap</a> for the game's first year of updates. I've hitherto expressed <a href="https://www.rockpapershotgun.com/heroes-of-might-and-magic-olden-era-is-getting-a-roguelike-mode-a-thieves-guild-and-a-sprawling-underworld-with-unique-terrain">violent objections</a> to the unromantic term "roadmap" in game marketing, but I will let it slide here, because James Bond drives a lot of cars, and presumably consults a map now and then when he isn't dodging bullets. Anyway, let's dig in.</p>
 <p><a href="https://www.rockpapershotgun.com/brace-yourself-mr-bond-007-first-light-is-getting-some-pirate-king-dlc-alongside-new-game-and-extra-tacsim-challenges">Read more</a></p>]]></description></item><item><title>Square Enix reveal Final Fantasy 7: Revelation, the final part of the remake trilogy, coming to PC in 2027</title><link>https://www.rockpapershotgun.com/square-enix-reveal-final-fantasy-7-revelation-the-final-part-of-the-remake-trilogy-coming-to-pc-in-2027</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Sat, 06 Jun 2026 00:04:59 +0000</pubDate><guid>https://www.rockpapershotgun.com/square-enix-reveal-final-fantasy-7-revelation-the-final-part-of-the-remake-trilogy-coming-to-pc-in-2027</guid><category>Xbox Series X/S</category><category>Summer Game Fest Live</category><category>Final Fantasy VII: Revelation</category><category>PS5</category><category>Nintendo Switch 2</category><category>RPG</category><category>Single Player</category><category>Square Enix</category><category>PC</category><category>Third person</category><category>Summer Game Fest 2026</category><category>JRPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-7-revelation.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-7-revelation.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>
Square Enix have announced the third part of their <a href="https://www.rockpapershotgun.com/games/final-fantasy-vii">Final Fantasy 7</a> action RPG remake trilogy. It's called Final Fantasy 7 Revelation, and it's out on all platforms including PC in spring 2027. Yep, there's no wait for a port this time. We get to live out the closing act of Cloud <a href="https://www.rockpapershotgun.com/games/strife">Strife</a>'s journey and participate in the associated Discourse at the same time as those console gremlins.
</p>
<p>
The publishers dropped a trailer for Revelation at this year's Summer Game Fest, revealing two additional/returning playable characters - Vincent Valentine and Cid Highwind. They'll join Cloud, Tifa, Barret, Red XIII, Yuffie and Cait Sith on a mission to avert an apocalyptic Meteor spell and defeat swishy bad boy Sephiroth, who is on the brink of godhood. They'll also jump out of airships a lot, in curious echo of the battle royale genre.
</p> <p><a href="https://www.rockpapershotgun.com/square-enix-reveal-final-fantasy-7-revelation-the-final-part-of-the-remake-trilogy-coming-to-pc-in-2027">Read more</a></p>]]></description></item><item><title>Assassin's Creed creator's forgotten fantasy game 1666: Amsterdam will finally release this year, over a decade after Ubisoft ripped it from his fingers</title><link>https://www.rockpapershotgun.com/assassins-creed-creators-forgotten-fantasy-game-1666-amsterdam-will-finally-release-this-year-over-a-decade-after-ubisoft-ripped-it-from-his-fingers</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 05 Jun 2026 23:13:04 +0000</pubDate><guid>https://www.rockpapershotgun.com/assassins-creed-creators-forgotten-fantasy-game-1666-amsterdam-will-finally-release-this-year-over-a-decade-after-ubisoft-ripped-it-from-his-fingers</guid><category>Summer Game Fest Live</category><category>Single Player</category><category>1666: Amsterdam</category><category>Panache Digital Games</category><category>PC</category><category>Action Adventure</category><category>Xbox 360</category><category>Nintendo Wii U</category><category>Third person</category><category>Summer Game Fest 2026</category><category>PS3</category><media:content medium="image" url="https://assetsio.gnwcdn.com/1666-amsterdam_tsssSlY.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/1666-amsterdam_tsssSlY.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>
Original Assassin's Creed creative director Patrice D&eacute;silets and his team at Panache Digital Games have announced a new version of <a href="https://www.rockpapershotgun.com/games/1666-amsterdam">1666: Amsterdam</a>, the supernatural history game D&eacute;silets once worked on a lifetime ago at THQ Montreal. What's more, the game now has a 30 minute prologue on <a href="https://store.steampowered.com/app/4519690/1666_Amsterdam_Prologue/">Steam</a> and the <a href="https://store.epicgames.com/p/1666-amsterdam-1666-amsterdam-prologue-ec3a88">Epic Games Store</a>, with an early access release coming later this year.
</p> <p><a href="https://www.rockpapershotgun.com/assassins-creed-creators-forgotten-fantasy-game-1666-amsterdam-will-finally-release-this-year-over-a-decade-after-ubisoft-ripped-it-from-his-fingers">Read more</a></p>]]></description></item><item><title>"Overwhelming power": Fumito Ueda's giant robot game gets an official title and, wait a minute, is that a gun?</title><link>https://www.rockpapershotgun.com/overwhelming-power-fumito-uedas-giant-robot-game-gets-an-official-title-and-wait-a-minute-is-that-a-gun</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 05 Jun 2026 22:25:02 +0000</pubDate><guid>https://www.rockpapershotgun.com/overwhelming-power-fumito-uedas-giant-robot-game-gets-an-official-title-and-wait-a-minute-is-that-a-gun</guid><category>Xbox Series X/S</category><category>Summer Game Fest Live</category><category>PS5</category><category>PC</category><category>Action Adventure</category><category>Gen Atlas</category><category>Summer Game Fest 2026</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gen-atlas_Dtoy3cS.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/gen-atlas_Dtoy3cS.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>
Friends, it is almost time to be very, very sad because a massive metal man fell over and died. Ico and <a href="https://www.rockpapershotgun.com/games/shadow-of-the-colossus">Shadow of the Colossus</a> creator Fumito Ueda has dropped the first proper footage of his forthcoming mech game project, <a href="https://www.rockpapershotgun.com/the-creator-of-ico-and-shadow-of-the-colossus-is-making-a-giant-robot-piloting-game">announced back in 2024</a> with the codename Project Robot. The official title is Gen Atlas.
</p>
<p>
Ueda and development studio genDESIGN have also shared details of the game's plot and setting. It's described as "a single-player, open-world action-adventure game", and takes place on an abandoned, "living" planet full of derelict machines.
</p> <p><a href="https://www.rockpapershotgun.com/overwhelming-power-fumito-uedas-giant-robot-game-gets-an-official-title-and-wait-a-minute-is-that-a-gun">Read more</a></p>]]></description></item><item><title>Tupac Shakur joins Snoop Dogg in Stranger Than Heaven, which also has a release date once you've finished getting over the whole dead rapper cameo business</title><link>https://www.rockpapershotgun.com/tupac-shakur-joins-snoop-dogg-in-stranger-than-heaven-which-also-has-a-release-date-once-youve-finished-getting-over-the-whole-dead-rapper-cameo-business</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 05 Jun 2026 22:10:27 +0000</pubDate><guid>https://www.rockpapershotgun.com/tupac-shakur-joins-snoop-dogg-in-stranger-than-heaven-which-also-has-a-release-date-once-youve-finished-getting-over-the-whole-dead-rapper-cameo-business</guid><category>Xbox Series X/S</category><category>PS5</category><category>Single Player</category><category>Third person</category><category>Stranger Than Heaven</category><category>Story Rich</category><category>PC</category><category>Action Adventure</category><category>Sega</category><category>Hack &amp; Slash</category><media:content medium="image" url="https://assetsio.gnwcdn.com/stranger-than-heaven-release-date-tupac-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/stranger-than-heaven-release-date-tupac-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Right. So. <a href="https://www.rockpapershotgun.com/games/stranger-than-heaven">Stranger Than Heaven</a>, the Like A Dragon/Yakuza devs' hop through different decades of 20th century Japanese history? You're probably already aware that Snoop Dogg's in it. Well, a digitally resurrected version of fellow rapper Tupac Shakur's also in it. For reasons. Reasons that I'm sure will be readily apparent when Stranger Than Heaven comes out in January 2027.</p>
 <p><a href="https://www.rockpapershotgun.com/tupac-shakur-joins-snoop-dogg-in-stranger-than-heaven-which-also-has-a-release-date-once-youve-finished-getting-over-the-whole-dead-rapper-cameo-business">Read more</a></p>]]></description></item><item><title>"A new hunting ground for the ultimate apex predator" - Alien: Isolation 2 gets its first proper trailer</title><link>https://www.rockpapershotgun.com/a-new-hunting-ground-for-the-ultimate-apex-predator-alien-isolation-2-gets-its-first-proper-trailer</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 05 Jun 2026 21:52:36 +0000</pubDate><guid>https://www.rockpapershotgun.com/a-new-hunting-ground-for-the-ultimate-apex-predator-alien-isolation-2-gets-its-first-proper-trailer</guid><category>The Creative Assembly</category><category>Summer Game Fest Live</category><category>Xbox Series X/S</category><category>PS5</category><category>Nintendo Switch 2</category><category>First person</category><category>Alien: Isolation 2</category><category>PC</category><category>Horror</category><category>Sega</category><category>Summer Game Fest 2026</category><media:content medium="image" url="https://assetsio.gnwcdn.com/alienisolation2-teeth.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/alienisolation2-teeth.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>Creative Assembly and Sega have screened the first proper trailer for <a href="https://www.rockpapershotgun.com/games/alien-isolation">Alien: Isolation</a> 2, confirming in the process that the new xenomorph horror game is set on a planet. A planet of windy trees, thick fog, and much wreckage. There is a cage with the bars cracked and bent outward. I'm pretty sure they weren't keeping spare fuel cells in there.</p> <p><a href="https://www.rockpapershotgun.com/a-new-hunting-ground-for-the-ultimate-apex-predator-alien-isolation-2-gets-its-first-proper-trailer">Read more</a></p>]]></description></item><item><title>MIA action-adventure Teenage Mutant Ninja Turtles: The Last Ronin resurfaces in the hands of noted katana enthusiasts Platinum Games</title><link>https://www.rockpapershotgun.com/mia-action-adventure-teenage-mutant-ninja-turtles-the-last-ronin-resurfaces-in-the-hands-of-noted-katana-enthusiasts-platinum-games</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Fri, 05 Jun 2026 21:40:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/mia-action-adventure-teenage-mutant-ninja-turtles-the-last-ronin-resurfaces-in-the-hands-of-noted-katana-enthusiasts-platinum-games</guid><category>PlatinumGames</category><category>THQ Nordic</category><category>Xbox Series X/S</category><category>PS5</category><category>Paramount</category><category>Summer Game Fest</category><category>Teenage Mutant Ninja Turtles: The Last Ronin</category><category>PC</category><category>Summer Game Fest 2026</category><media:content medium="image" url="https://assetsio.gnwcdn.com/TMNT-The-Last-Ronin.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/TMNT-The-Last-Ronin.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Platinum Games, the game development studio that evidently are to edged weapon action games what Marks & Spencer are to inoffensive socks, are making a TMNT game. It&rsquo;s called <a href="https://www.rockpapershotgun.com/games/teenage-mutant-ninja-turtles-the-last-ronin">Teenage Mutant Ninja Turtles: The Last Ronin</a>, it&rsquo;s being published by Paramount Games Studio, and it&rsquo;s just been announced as part of <a href="https://www.rockpapershotgun.com/events/summer-game-fest-2026">Summer Game Fest 2026</a>.</p>
<p>Keener fans of pizza-gnawing reptiles will remember that there was already a Teenage Mutant Ninja Turtles: The Last Ronin game in development at <a href="https://www.rockpapershotgun.com/the-destroy-all-humans-pc-remake-is-out-now">Destroy All Humans! remake</a> studio Black Forest Games, to be published by THQ Nordic. Unfortunately, it seems that <a href="https://www.rockpapershotgun.com/people-can-fly-and-black-forest-games-hit-by-layoffs-according-to-sources-and-leaked-emails">mass layoffs at the former</a> have taken their toll, and Paramount &ndash; TMNT&rsquo;s rights holders &ndash; have asked Platinum to have a go instead. Here&rsquo;s the teaser trailer for the new version, which doesn&rsquo;t show much, except that it's likely a close adaptation of the (unusually grim) Turtles comic of the same name.</p>
 <p><a href="https://www.rockpapershotgun.com/mia-action-adventure-teenage-mutant-ninja-turtles-the-last-ronin-resurfaces-in-the-hands-of-noted-katana-enthusiasts-platinum-games">Read more</a></p>]]></description></item><item><title>"Madness and intrigue": Capcom announce Resident Evil: Veronica, a remake of the 26-year-old Dreamcast hit, with a first-person trailer</title><link>https://www.rockpapershotgun.com/capcom-announce-resident-evil-code-veronica-remake-a-new-first-person-version-of-the-26-year-old-dreamcast-hit</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 05 Jun 2026 21:26:36 +0000</pubDate><guid>https://www.rockpapershotgun.com/capcom-announce-resident-evil-code-veronica-remake-a-new-first-person-version-of-the-26-year-old-dreamcast-hit</guid><category>PS5</category><category>Nintendo Switch 2</category><category>Multiplayer Competitive</category><category>PC</category><category>Resident Evil Code: Veronica</category><category>Puzzle</category><category>Capcom</category><category>Summer Game Fest Live</category><category>Xbox Series X/S</category><category>Single Player</category><category>First person</category><category>Resident Evil Veronica</category><category>Sega</category><category>Eidos Interactive</category><category>SEGA Dreamcast</category><category>Horror</category><category>Summer Game Fest 2026</category><category>Shooter</category><category>Action Adventure</category><category>Third person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/code-veronica-remake.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/code-veronica-remake.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The zombies are eating well this summer. Capcom have revealed the much-rumoured remake of Resident Evil: Code Veronica, originally released on Dreamcast a billion centuries ago in 2000.</p> <p><a href="https://www.rockpapershotgun.com/capcom-announce-resident-evil-code-veronica-remake-a-new-first-person-version-of-the-26-year-old-dreamcast-hit">Read more</a></p>]]></description></item><item><title>Summer Game Fest 2026 everything announced for PC</title><link>https://www.rockpapershotgun.com/summer-game-fest-2026-everything-announced-for-pc</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Fri, 05 Jun 2026 17:20:03 +0000</pubDate><guid>https://www.rockpapershotgun.com/summer-game-fest-2026-everything-announced-for-pc</guid><category>Shooter: First Person</category><category>Rebel Wolves</category><category>Racing</category><category>Pocketpair</category><category>The Blood of Dawnwalker</category><category>Targem Games</category><category>Social</category><category>Control Resonant</category><category>AdHoc Studio</category><category>Epic Games Publishing</category><category>JRPG</category><category>Survival &amp; Crafting</category><category>1666: Amsterdam</category><category>Exploration</category><category>Shooter</category><category>Racing Arcade</category><category>Third person</category><category>Fighting</category><category>Nintendo Switch 2</category><category>Star Wars: Zero Company</category><category>Story Rich</category><category>Multiplayer Competitive</category><category>PS3</category><category>Single Player</category><category>Resident Evil Veronica</category><category>Guild Wars 3</category><category>Open World</category><category>RPG: Action</category><category>Multiplayer Cooperative</category><category>Square Enix</category><category>Bit Reactor</category><category>Blood Message</category><category>Palworld</category><category>Indie</category><category>Alien: Isolation 2</category><category>Haex</category><category>iOS</category><category>Jagex Games Studio</category><category>Horror</category><category>Mac</category><category>THQ Nordic</category><category>Xbox One</category><category>Bandai Namco Entertainment</category><category>Xbox 360</category><category>Electronic Arts</category><category>RuneScape: Dragonwilds</category><category>Point and Click</category><category>PS5</category><category>RPG</category><category>Strategy: Turn-Based Strategy</category><category>Crossfire (2026)</category><category>Gundam Rogue Orbit</category><category>Capcom</category><category>MMORPG</category><category>505 Games</category><category>Clutch</category><category>Stellar Blade Blood Rain</category><category>Stranger Than Heaven</category><category>First person</category><category>Fuse Games</category><category>Sega</category><category>MMO</category><category>Monster Hunter Wilds</category><category>Panache Digital Games</category><category>Virtua Fighter Crossroads</category><category>Fantasy</category><category>Dead Astronauts</category><category>Side view</category><category>Nintendo Wii U</category><category>Strategy</category><category>Game Factory Interactive</category><category>Android</category><category>Bird view / Isometric</category><category>PC</category><category>Remedy Entertainment</category><category>Hot Wheels Infinite Rush</category><category>Hack &amp; Slash</category><category>Xbox Series X/S</category><category>Final Fantasy VII: Revelation</category><category>PS4</category><category>Teenage Mutant Ninja Turtles: The Last Ronin</category><category>Secret Mode</category><category>24 Entertainment</category><category>Shooter: Third Person</category><category>Sports</category><category>Summer Game Fest 2026</category><category>The Creative Assembly</category><category>The Wolf Among Us 2</category><category>Star Wars: Galactic Racer</category><category>Action Adventure</category><category>Gen Atlas</category><category>BANDAI NAMCO Studios</category><category>Netease Games</category><media:content medium="image" url="https://assetsio.gnwcdn.com/summer-games-fest-2026-sgf-header.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/summer-games-fest-2026-sgf-header.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>And with that the Summer Game Fest is over. At least, the official Geoff Keighley showcase - there are still many more streams over the weekend. I wouldn't say there were many surprises, but it was excellent to get a first look at games like Alien Isolation 2, Fumito Ueda's genAtlas, and <a href="https://www.rockpapershotgun.com/games/guild-wars">Guild Wars</a> 3.</p>
<p>If you don't want to watch through the full two hours. Below you will find every everything announced for PC at Summer Game Fest 2026.</p>
 <p><a href="https://www.rockpapershotgun.com/summer-game-fest-2026-everything-announced-for-pc">Read more</a></p>]]></description></item><item><title>Guild Wars 3 announced, following some domain digging unearthing a recently updated website and a mysterious teaser from ArenaNet</title><link>https://www.rockpapershotgun.com/guild-wars-3-reveal-speculation-ramps-up-a-notch-as-domain-digging-unearths-a-recently-updated-website</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 05 Jun 2026 15:37:45 +0000</pubDate><guid>https://www.rockpapershotgun.com/guild-wars-3-reveal-speculation-ramps-up-a-notch-as-domain-digging-unearths-a-recently-updated-website</guid><category>MMORPG</category><category>Guild Wars 2</category><category>Multiplayer Cooperative</category><category>NCsoft</category><category>RPG</category><category>First person</category><category>Multiplayer Competitive</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Mac</category><category>ArenaNet</category><media:content medium="image" url="https://assetsio.gnwcdn.com/guild-wars-3-speculation-grows-domain-update-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/guild-wars-3-speculation-grows-domain-update-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Update: Yep, <a href="https://www.rockpapershotgun.com/games/guild-wars">Guild Wars</a> 3's now been announced. No release date yet, but the <a href="https://store.steampowered.com/app/4743930/Guild_Wars_3/">Steam page</a> is live if you fancy wishlisting. Check out the trailer below:</p>
 <p><a href="https://www.rockpapershotgun.com/guild-wars-3-reveal-speculation-ramps-up-a-notch-as-domain-digging-unearths-a-recently-updated-website">Read more</a></p>]]></description></item><item><title>Is Microsoft's $69 billion Activision Blizzard deal paying off? Xbox boss Asha Sharma says it's "hard to say how to think about those decisions"</title><link>https://www.rockpapershotgun.com/is-microsofts-69-billion-activision-blizzard-deal-paying-off-xbox-boss-asha-sharma-says-its-hard-to-say-how-to-think-about-those-decisions</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 05 Jun 2026 12:09:29 +0000</pubDate><guid>https://www.rockpapershotgun.com/is-microsofts-69-billion-activision-blizzard-deal-paying-off-xbox-boss-asha-sharma-says-its-hard-to-say-how-to-think-about-those-decisions</guid><category>Activision Blizzard</category><category>PC</category><category>Microsoft</category><media:content medium="image" url="https://assetsio.gnwcdn.com/xbox-ceo-activision-blizzard-deal-mixed-answer-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/xbox-ceo-activision-blizzard-deal-mixed-answer-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Just under 1000 days ago, or about two and a half years ago if you measure time like a normal person, <a href="https://www.rockpapershotgun.com/microsoft-finally-buys-activision-blizzard-as-last-legal-hurdles-fall-away">Microsoft completed their acquisition of Activision Blizzard</a> following a lengthy legal process. It cost $68.7 billion and meant Xbox's parent company now lorded over the likes of Call of Duty, <a href="https://www.rockpapershotgun.com/games/world-of-warcraft">World of Warcraft</a>, and <a href="https://www.rockpapershotgun.com/games/overwatch">Overwatch</a>. Not a small thing for the corporate behemoth to have done, then. Looking back in 2026, was it a shrewd move? Well, amid some bigging up of the series I just mentioned, current <a href="https://www.rockpapershotgun.com/microsoft-gaming-head-phil-spencer-is-retiring-replaced-by-an-ai-exec-who-promises-no-soulless-ai-slop">Xbox CEO Asha Sharma</a> has said it's "hard to say how to think about those decisions".</p>
 <p><a href="https://www.rockpapershotgun.com/is-microsofts-69-billion-activision-blizzard-deal-paying-off-xbox-boss-asha-sharma-says-its-hard-to-say-how-to-think-about-those-decisions">Read more</a></p>]]></description></item><item><title>Summer Game Fest 2026 livestream: Join our liveblog for all the main show and Day of the Devs announcements</title><link>https://www.rockpapershotgun.com/sgf-2026-livestream</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Fri, 05 Jun 2026 10:55:19 +0000</pubDate><guid>https://www.rockpapershotgun.com/sgf-2026-livestream</guid><category>liveblog</category><category>day of the devs</category><category>Summer Game Fest 2026</category><category>Summer Game Fest</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Summer-Game-Fest-2026-liveblog-header.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Summer-Game-Fest-2026-liveblog-header.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>Our annual <a href="https://www.rockpapershotgun.com/topics/summer-game-fest">Summer Game Fest</a> liveblog returns this evening, June 5th, for another up-to-the-minute updatening of all the news, trailers, and announcements unveiled during the Summer of Geoff&rsquo;s main showcase. And, since it follows straight after, we&rsquo;re sticking around for the indie-focused <a href="https://www.rockpapershotgun.com/topics/day-of-the-devs">Day of the Devs</a>. That&rsquo;s - hang on - <em>two</em> liveblogs in one. Unprecedented, except for those times we did it before.</p>
 <p><a href="https://www.rockpapershotgun.com/sgf-2026-livestream">Read more</a></p>]]></description></item><item><title>Gothic's remake is out today, adding new detail and awfulness to the 2001 RPG's bustling prison world</title><link>https://www.rockpapershotgun.com/gothics-remake-is-out-today-adding-new-detail-and-awfulness-to-the-2001-rpgs-bustling-prison-world</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 05 Jun 2026 09:50:33 +0000</pubDate><guid>https://www.rockpapershotgun.com/gothics-remake-is-out-today-adding-new-detail-and-awfulness-to-the-2001-rpgs-bustling-prison-world</guid><category>Gothic</category><category>Single Player</category><category>RPG</category><category>XICAT</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Piranha Bytes</category><category>Xbox</category><category>Nordic Games</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gothic-remake-1_K66YdCi.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/gothic-remake-1_K66YdCi.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Hey you! You're finally awake &ndash; oh, hang on, I'm thinking of the other fantasy yarn in which you start out as a shackled prisoner. Today is release day for Alkimia Interactive and THQ Nordic's remake of <a href="https://www.rockpapershotgun.com/games/gothic">Gothic</a>, the 2001 first-person <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a> from Piranha Bytes. It'll be <a href="https://store.steampowered.com/app/1297900/Gothic_1_Remake/">live on Steam in a matter of hours</a>, with a demo still available as of writing.
</p>
<p>
While much plumped up with expanded questlines, more NPC routines, new traversal abilities and "modernized" combat, it's still broadly the same tale of a bunch of convicts trapped beneath a magic dome, quarrying ore to sell to a king who is waging an endless war against the orcs. That's the king in the intro cinematic, below, looking down at the orc's head in his fist like he can't quite remember how it got there. How long has he been carrying that head? Did he confuse it with his coffee mug at breakfast?
</p> <p><a href="https://www.rockpapershotgun.com/gothics-remake-is-out-today-adding-new-detail-and-awfulness-to-the-2001-rpgs-bustling-prison-world">Read more</a></p>]]></description></item><item><title>The Steam Machine and Steam Frame are shipping this summer, Valve confirm as the pair join the Verified program</title><link>https://www.rockpapershotgun.com/steam-machine-and-steam-frame-shipping-this-summer-valve-confirm</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 05 Jun 2026 08:54:27 +0000</pubDate><guid>https://www.rockpapershotgun.com/steam-machine-and-steam-frame-shipping-this-summer-valve-confirm</guid><category>Hardware</category><category>Valve</category><category>PC</category><category>Steam Frame</category><category>Steam Machine</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Steam-Machine-Steam-Controller-and-Steam-Frame.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Steam-Machine-Steam-Controller-and-Steam-Frame.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>It's coming home. It's coming to your home (provided you've got the money and desire to buy it). The <a href="https://www.rockpapershotgun.com/topics/steam-machine">Steam Machine</a> is coming to homes this summer, Valve have confirmed as they've added both the Machine and <a href="https://www.rockpapershotgun.com/topics/steam-machine">Steam Frame</a> to their verified doodads program. Previously ushed back by <a href="https://www.rockpapershotgun.com/scratch-that-the-steam-machine-is-delayed-after-all-and-valve-confirm-ram-shortages-will-affect-pricing">ongoing RAM shortages</a>, the pair are now following in the footsteps of the <a href="https://www.rockpapershotgun.com/valve-have-confirmed-the-steam-controller-price-and-release-date-though-the-steam-machine-is-still-in-ram-price-purgatory">already released</a> <a href="https://www.rockpapershotgun.com/topics/steam-controller">Steam Controller</a>.</p>
 <p><a href="https://www.rockpapershotgun.com/steam-machine-and-steam-frame-shipping-this-summer-valve-confirm">Read more</a></p>]]></description></item><item><title>Lexispell is Balatro for people that love spelling bees and hate gambling</title><link>https://www.rockpapershotgun.com/lexispell-is-balatro-for-people-that-love-spelling-bees-and-hate-gambling</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 04 Jun 2026 21:54:53 +0000</pubDate><guid>https://www.rockpapershotgun.com/lexispell-is-balatro-for-people-that-love-spelling-bees-and-hate-gambling</guid><category>Indie</category><category>PC</category><category>Lexispell</category><category>Roguelike</category><category>Strategy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/lexispell.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/lexispell.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Game gets popular, games gets clones, that's just how the cookie crumbles. <a href="https://www.rockpapershotgun.com/games/vampire-survivors">Vampire Survivors</a>, <a href="https://www.rockpapershotgun.com/games/buckshot-roulette">Buckshot Roulette</a>, <a href="https://www.rockpapershotgun.com/games/lethal-company">Lethal Company</a>; as soon as those games blew up, derivatives were a guarantee. This is true of <a href="https://www.rockpapershotgun.com/games/balatro">Balatro</a> too of course, a game which has produced so many clones that wildly swing between dealing with gambling in a tactful manner and outright just saying that it's good, actually. So how about a Balatro-like that forgoes the gambling, and asks you to whip out a dictionary instead?
</p> <p><a href="https://www.rockpapershotgun.com/lexispell-is-balatro-for-people-that-love-spelling-bees-and-hate-gambling">Read more</a></p>]]></description></item><item><title>Rust's latest update asks you to say goodbye to your old outdated face and hello to your new, handsome one</title><link>https://www.rockpapershotgun.com/rusts-latest-update-asks-you-to-say-goodbye-to-your-old-outdated-face-and-hello-to-your-new-handsome-one</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 04 Jun 2026 20:33:02 +0000</pubDate><guid>https://www.rockpapershotgun.com/rusts-latest-update-asks-you-to-say-goodbye-to-your-old-outdated-face-and-hello-to-your-new-handsome-one</guid><category>MMORPG</category><category>Multiplayer Cooperative</category><category>RPG</category><category>Double Eleven</category><category>Rust</category><category>Shooter</category><category>First person</category><category>Indie</category><category>Multiplayer Competitive</category><category>PC</category><category>Action Adventure</category><category>Mac</category><media:content medium="image" url="https://assetsio.gnwcdn.com/rust-player-model.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/rust-player-model.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
It's time to say hello to your new face! This would be a creepy as all hell a sentence in just about any other context (perhaps it still is), but I am not a plastic surgeon, I am a person that writes about video games and the things they do. This time, in things that video games are doing, is brought to you by <a href="https://www.rockpapershotgun.com/games/rust">Rust</a>, as it's received an update that gives the player character model a bit of a glow-up.
</p> <p><a href="https://www.rockpapershotgun.com/rusts-latest-update-asks-you-to-say-goodbye-to-your-old-outdated-face-and-hello-to-your-new-handsome-one">Read more</a></p>]]></description></item><item><title>Development on Prologue: Go Wayback is ending as PlayerUnknown Productions lays off an unspecified amount of staff</title><link>https://www.rockpapershotgun.com/development-on-prologue-go-wayback-is-ending-as-playerunknown-productions-lays-off-an-unspecified-amount-of-staff</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 04 Jun 2026 17:56:57 +0000</pubDate><guid>https://www.rockpapershotgun.com/development-on-prologue-go-wayback-is-ending-as-playerunknown-productions-lays-off-an-unspecified-amount-of-staff</guid><category>PlayerUnknown Productions</category><category>Survival &amp; Crafting</category><category>Single Player</category><category>Prologue: Go Wayback!</category><category>Simulation</category><category>First person</category><category>Indie</category><category>PC</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/prologue-go-wayback-map.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/prologue-go-wayback-map.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
I guess we're not going to find out what comes after the prologue after all. By that I mean, some bad news came out of PlayerUnknown Productions yesterday. The studio shared a statement on their Dwitter account to share that development on <a href="https://www.rockpapershotgun.com/games/prologue-go-wayback">Prologue: Go Wayback</a> is ending, as PlayerUnknown himself Brendan Greene says that he has "reached the limits of how far I can continue to fund this journey in its current form."
</p> <p><a href="https://www.rockpapershotgun.com/development-on-prologue-go-wayback-is-ending-as-playerunknown-productions-lays-off-an-unspecified-amount-of-staff">Read more</a></p>]]></description></item><item><title>Unknown Worlds outline a bunch of incoming small Subnautica 2 updates including predator behaviour adjustments and proximity chat</title><link>https://www.rockpapershotgun.com/unknown-worlds-outline-a-bunch-of-incoming-small-subnautica-2-updates-including-predator-behaviour-adjustments-and-proximity-chat</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 04 Jun 2026 17:07:02 +0000</pubDate><guid>https://www.rockpapershotgun.com/unknown-worlds-outline-a-bunch-of-incoming-small-subnautica-2-updates-including-predator-behaviour-adjustments-and-proximity-chat</guid><category>Subnautica 2</category><category>Xbox Series X/S</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>Unknown Worlds</category><category>Krafton</category><category>First person</category><category>Multiplayer Competitive</category><category>PC</category><category>Action Adventure</category><category>Xbox</category><media:content medium="image" url="https://assetsio.gnwcdn.com/subnautica-2-creature-tweaks-coming-killable-fish-response-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/subnautica-2-creature-tweaks-coming-killable-fish-response-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
How about a little look ahead at what's apparently coming to <a href="https://www.rockpapershotgun.com/games/subnautica-2">Subnautica 2</a>? Following the game's incredibly strong launch that is probably going to <a href="https://www.rockpapershotgun.com/krafton-have-reportedly-agreed-to-pay-subnautica-2s-devs-that-250-million-bonus-following-strong-early-sales">force Krafton to pay out that $250 million bonus after all</a>, Unknown Worlds have released another dev log outlining a few details about future updates.
</p> <p><a href="https://www.rockpapershotgun.com/unknown-worlds-outline-a-bunch-of-incoming-small-subnautica-2-updates-including-predator-behaviour-adjustments-and-proximity-chat">Read more</a></p>]]></description></item><item><title>"We didn't have the content needed to do it justice at the time": Helldivers 2 is finally getting a roguelite system Arrowhead experimented with pre-launch</title><link>https://www.rockpapershotgun.com/we-didnt-have-the-content-needed-to-do-it-justice-at-the-time-helldivers-2-is-finally-getting-a-roguelite-system-arrowhead-experimented-with-pre-launch</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 04 Jun 2026 14:45:27 +0000</pubDate><guid>https://www.rockpapershotgun.com/we-didnt-have-the-content-needed-to-do-it-justice-at-the-time-helldivers-2-is-finally-getting-a-roguelite-system-arrowhead-experimented-with-pre-launch</guid><category>Helldivers 2</category><category>Xbox Series X/S</category><category>PS5</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>Comedy</category><category>Shooter</category><category>First person</category><category>Multiplayer Competitive</category><category>PC</category><category>Third person</category><category>Science Fiction</category><category>Arrowhead Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-planet-warfronts-confirmed-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-planet-warfronts-confirmed-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Late last year, <a href="https://www.rockpapershotgun.com/games/helldivers-2">Helldivers 2</a> creative director  Johan Pilestedt briefly <a href="https://www.rockpapershotgun.com/with-little-fanfare-helldivers-2s-creative-director-shares-that-arrowhead-are-prototyping-a-roguelite-mode">teased on social media</a> that Arrowhead had put together a prototype for a roguelite mode which would fundamentally change the <a href="https://www.rockpapershotgun.com/best-fps-games">shooter</a>. Months on, the studio have properly pulled the cover off said system. It's dubbed Planet Warfronts and is coming as part of a raft of changes/additions to Helldivers 2's intergalactic perma-conflict.</p>
 <p><a href="https://www.rockpapershotgun.com/we-didnt-have-the-content-needed-to-do-it-justice-at-the-time-helldivers-2-is-finally-getting-a-roguelite-system-arrowhead-experimented-with-pre-launch">Read more</a></p>]]></description></item><item><title>Witcher devs' Project Hadar will make you feel all of the open-world emotions, a new job ad suggests, though sorry it still isn't a cosmic Japanese horror game</title><link>https://www.rockpapershotgun.com/witcher-devs-project-hadar-will-make-you-feel-all-of-the-open-world-emotions-a-new-job-ad-suggests-though-sorry-it-still-isnt-a-cosmic-japanese-horror-game</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 04 Jun 2026 12:04:40 +0000</pubDate><guid>https://www.rockpapershotgun.com/witcher-devs-project-hadar-will-make-you-feel-all-of-the-open-world-emotions-a-new-job-ad-suggests-though-sorry-it-still-isnt-a-cosmic-japanese-horror-game</guid><category>Blockbuster</category><category>PS5</category><category>Nintendo Switch 2</category><category>RPG</category><category>Story Rich</category><category>PC</category><category>Xbox Series X/S</category><category>PS4</category><category>Single Player</category><category>First person</category><category>Open World</category><category>CD Projekt</category><category>Mac</category><category>Science Fiction</category><category>Xbox One</category><category>CD Projekt RED</category><category>The Witcher IV</category><category>Cyberpunk 2077</category><category>Shooter</category><category>Action Adventure</category><category>Third person</category><category>Stadia</category><media:content medium="image" url="https://assetsio.gnwcdn.com/cd-projekt-project-hadar-open-world-emotions-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/cd-projekt-project-hadar-open-world-emotions-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>They might have proven they deal in <a href="https://www.rockpapershotgun.com/geralts-back-for-one-last-roach-ride-in-long-rumoured-the-witcher-3-wild-hunt-expansion-songs-of-the-past">secret extra DLC</a> for decade-old <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a>s this year, but for my money, Project Hadar remains the most mysterious game CD Projekt have in the works. It's always there in their <a href="https://www.rockpapershotgun.com/the-witcher-4-is-the-work-of-over-twice-as-many-cd-projekt-staff-as-the-witcher-3-in-a-fresh-display-of-how-blockbluster-team-sizes-have-ballooned">financial reports</a> alongside <a href="https://www.rockpapershotgun.com/games/the-witcher-4">The Witcher 4</a> and <a href="https://www.rockpapershotgun.com/games/cyberpunk-2077">Cyberpunk 2</a>, flaunting its sheer unknowableness. Its creators, meanwhile, have said precious little regarding what it looks like, aside from <a href="https://www.vg247.com/witcher-developer-project-hadar-not-cosmic-horror-japan">confirming</a> that it's not one weirdly specific thing: a cosmic horror game set in feudal Japan.</p>
<p>That's left the curious to scour the likes of job listings for various roles on Project Hadar. <a href="https://tech4gamers.com/cdpr-project-hadar-action-rpg-melee-combat/">Previous ones</a> have suggested it'll be a bit action RPG-ish and have melee combat. The latest, spotted by <a href="https://www.gamesradar.com/games/rpg/like-the-witcher-4-and-cyberpunk-2-cd-projekt-reds-new-ip-hadar-is-an-emotional-open-world-experience/">GamesRadar</a>, paints it as being open-world and keen on making you cry.</p>
 <p><a href="https://www.rockpapershotgun.com/witcher-devs-project-hadar-will-make-you-feel-all-of-the-open-world-emotions-a-new-job-ad-suggests-though-sorry-it-still-isnt-a-cosmic-japanese-horror-game">Read more</a></p>]]></description></item><item><title>Star Wars Zero Company release date leaks ahead of Summer Game Fest, and its XCOM-ish star warring isn't too far, far away</title><link>https://www.rockpapershotgun.com/star-wars-zero-company-release-date-leaks-ahead-of-summer-game-fest-and-its-xcom-ish-star-warring-isnt-too-far-far-away</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 04 Jun 2026 10:28:12 +0000</pubDate><guid>https://www.rockpapershotgun.com/star-wars-zero-company-release-date-leaks-ahead-of-summer-game-fest-and-its-xcom-ish-star-warring-isnt-too-far-far-away</guid><category>Xbox Series X/S</category><category>PS5</category><category>Single Player</category><category>Bit Reactor</category><category>Star Wars: Zero Company</category><category>Strategy: Turn-Based Strategy</category><category>Bird view / Isometric</category><category>PC</category><category>Electronic Arts</category><category>Strategy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/star-wars-zero-company-release-date-leak-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/star-wars-zero-company-release-date-leak-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The release date for Bit Reactor and Respawn's XCOM-coded strategy game <a href="https://www.rockpapershotgun.com/games/star-wars-zero-company">Star Wars Zero Company</a> has leaked ahead of the Summer Geoffs. Those in the mood to order a squad around in the midst of the Clone Wars before the summer's out are in luck, as Zero Company's only a couple of months away.</p>
 <p><a href="https://www.rockpapershotgun.com/star-wars-zero-company-release-date-leaks-ahead-of-summer-game-fest-and-its-xcom-ish-star-warring-isnt-too-far-far-away">Read more</a></p>]]></description></item><item><title>Bond rights holders Amazon MGM have "a great relationship" with 007 First Light devs IO Interactive, but say it's "still too early to discuss future projects"</title><link>https://www.rockpapershotgun.com/007-first-light-sequels-will-be-helmed-by-mgm-and-theoretically-by-amazon-game-studios-as-the-corp-look-to-be-taking-more-direct-control-over-his-bondliness</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 04 Jun 2026 09:33:09 +0000</pubDate><guid>https://www.rockpapershotgun.com/007-first-light-sequels-will-be-helmed-by-mgm-and-theoretically-by-amazon-game-studios-as-the-corp-look-to-be-taking-more-direct-control-over-his-bondliness</guid><category>IO Interactive</category><category>Xbox Series X/S</category><category>PS5</category><category>Nintendo Switch 2</category><category>Single Player</category><category>Shooter</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>007 First Light</category><media:content medium="image" url="https://assetsio.gnwcdn.com/007-first-light-amazon-publishing-sequels-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/007-first-light-amazon-publishing-sequels-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><strong>Update:</strong> An Amazon spokesperson provided the following statement to RPS on the company's plans for Bondulence going forwards: "Amazon MGM holds the rights to any future James Bond video games but it&rsquo;s still too early to discuss future projects. We have a great relationship with IO Interactive and are proud of what we've accomplished together on <a href="https://www.rockpapershotgun.com/games/007-first-light">007 First Light</a>. Our partners at IO will reveal more about 007 First Light in the near future and we&rsquo;re looking forward to sharing what&rsquo;s next."</p>
<p>Original story follows:</p>
 <p><a href="https://www.rockpapershotgun.com/007-first-light-sequels-will-be-helmed-by-mgm-and-theoretically-by-amazon-game-studios-as-the-corp-look-to-be-taking-more-direct-control-over-his-bondliness">Read more</a></p>]]></description></item><item><title>"One discovers, one guides, and one strikes the final blow": Ikumi Nakamura's new yokai-hunting game Kemuri is turning co-op into a ritual, somehow</title><link>https://www.rockpapershotgun.com/one-discovers-one-guides-and-one-strikes-the-final-blow-ikumi-nakamuras-new-yokai-hunting-game-kemuri-is-turning-co-op-into-a-ritual-somehow</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 03 Jun 2026 16:39:44 +0000</pubDate><guid>https://www.rockpapershotgun.com/one-discovers-one-guides-and-one-strikes-the-final-blow-ikumi-nakamuras-new-yokai-hunting-game-kemuri-is-turning-co-op-into-a-ritual-somehow</guid><category>PS5</category><category>Single Player</category><category>Kemuri</category><category>Unseen</category><category>Multiplayer Competitive</category><category>PC</category><category>Action Adventure</category><category>Third person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/kemuri_AwDhu2U.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/kemuri_AwDhu2U.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Our chums at PlayStation have shared more about <a href="https://www.rockpapershotgun.com/games/kemuri">Kemuri</a>, the giddy new third-person action game from a team lead by former Tango Gameworks developer and E3 2019 scene-stealer Ikumi Nakamura. In case you missed <a href="https://www.rockpapershotgun.com/ikumi-nakamuras-studios-first-game-is-about-doing-co-op-parkour-and-fighting-yokai">the 2023 announcement</a>, it casts you as an athletic yokai hunter swooping and flipping around a "sprawling vertical city". The obvious reference point is Ghostwire: Tokyo, Nakamura's previous and more ponderous yokai-hunting project for Tango. She left the studio before that game's completion, but she appears to have brought a lot of the same inspirations to Kemuri. Here's a video.
</p> <p><a href="https://www.rockpapershotgun.com/one-discovers-one-guides-and-one-strikes-the-final-blow-ikumi-nakamuras-new-yokai-hunting-game-kemuri-is-turning-co-op-into-a-ritual-somehow">Read more</a></p>]]></description></item><item><title>God of War Laufey and Wolverine are snubbing PC, as rumoured, but I bet they come crawling back sometime after the launch of PS6</title><link>https://www.rockpapershotgun.com/god-of-war-laufey-and-wolverine-are-snubbing-pc-as-rumoured-but-i-bet-they-come-crawling-back-sometime-after-the-launch-of-ps6</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 03 Jun 2026 15:19:16 +0000</pubDate><guid>https://www.rockpapershotgun.com/god-of-war-laufey-and-wolverine-are-snubbing-pc-as-rumoured-but-i-bet-they-come-crawling-back-sometime-after-the-launch-of-ps6</guid><category>Marvel's Wolverine</category><category>PS5</category><category>Single Player</category><category>Third person</category><category>Action Adventure</category><category>Insomniac Games</category><category>God of War Laufey</category><category>Hack &amp; Slash</category><media:content medium="image" url="https://assetsio.gnwcdn.com/god-of-war-laufey_5afCIb1.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/god-of-war-laufey_5afCIb1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
In the recently announced <a href="https://www.rockpapershotgun.com/games/god-of-war-laufey">God Of War Laufey</a>, you will not step into the shoes of John Kratos's dearly departed wife Faye. You will not embark on a rollercoaster adventure through a syncretic, pick-and-mix "Everywhen" of dead mythological figures that sounds suspiciously like the backdrop for a future God Of War Smash Bros.
</p>
<p>
There will be no "intimate, brutal combat", combining the fluidity and juggle potential of God of War's Ancient Greek era with the camera perspective and architectural stylings of the Norse instalments. You will not get to punch people so hard they sneeze their souls out, or lacerate them with a flippity-dippity ribbon sword. You will not get to obliterate a Tibetan dharmap&amacr;la, or kick sand in the face of the Egyptian goddess of disease. You will not get to experience this famously masculine series through the eyes of a woman, and never ever shall you befriend a cube of cosmic jelly.
</p> <p><a href="https://www.rockpapershotgun.com/god-of-war-laufey-and-wolverine-are-snubbing-pc-as-rumoured-but-i-bet-they-come-crawling-back-sometime-after-the-launch-of-ps6">Read more</a></p>]]></description></item><item><title>Forza Horizon 6 gets customisable interiors thanks to a modder who couldn't resist swapping the seats of their beemer</title><link>https://www.rockpapershotgun.com/forza-horizon-6-gets-customisable-interiors-thanks-to-a-modder-who-couldnt-resist-swapping-the-seats-of-their-beemer</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 03 Jun 2026 14:37:32 +0000</pubDate><guid>https://www.rockpapershotgun.com/forza-horizon-6-gets-customisable-interiors-thanks-to-a-modder-who-couldnt-resist-swapping-the-seats-of-their-beemer</guid><category>Sports</category><category>Xbox Series X/S</category><category>PS5</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>Playground Games</category><category>Third person</category><category>Xbox Game Studios</category><category>Simulation</category><category>First person</category><category>Arcade</category><category>Multiplayer Competitive</category><category>PC</category><category>Racing Arcade</category><category>Racing</category><category>Forza Horizon 6</category><category>Mods</category><media:content medium="image" url="https://assetsio.gnwcdn.com/forza-horizon-6-interior-customisation-mod-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/forza-horizon-6-interior-customisation-mod-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/forza-horizon-6">Forza Horizon 6</a>'s car customisation, while packing plenty of under-the-hood tweaks and a decent amount of bodykits, isn't as in-depth as the likes of the Need For Speed series usually offer. The inability to mess around with your ride's interior is one of the most noticeable omissions, to the extent it's an area <a href="https://www.rockpapershotgun.com/former-forza-horizon-devs-reveal-clutch-an-open-world-racer-that-blends-classic-battles-for-first-place-with-the-gadget-infused-spectacle-of-action-movie-car-chases">newly-announced racer Clutch</a> is looking to get a leg up on Playground's juggernaut in. In the meantime, a Forza modder's managed to get some basic interior customision up and running on one of Horizon 6's ten million motors.</p>
 <p><a href="https://www.rockpapershotgun.com/forza-horizon-6-gets-customisable-interiors-thanks-to-a-modder-who-couldnt-resist-swapping-the-seats-of-their-beemer">Read more</a></p>]]></description></item><item><title>"The difference is not just that you can’t fight back, it’s that you feel like you shouldn’t": Alien Isolation's lead designer wants you to "respect" the dinos in The Lost Wild</title><link>https://www.rockpapershotgun.com/the-difference-is-not-just-that-you-cant-fight-back-its-that-you-feel-like-you-shouldnt-alien-isolations-lead-designer-wants-you-to-respect-the-dinos-in-the-lost-wild</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 03 Jun 2026 12:20:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-difference-is-not-just-that-you-cant-fight-back-its-that-you-feel-like-you-shouldnt-alien-isolations-lead-designer-wants-you-to-respect-the-dinos-in-the-lost-wild</guid><category>PS5</category><category>Single Player</category><category>Shooter</category><category>First person</category><category>Indie</category><category>PC</category><category>Action Adventure</category><category>The Lost Wild</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-lost-wilds.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-lost-wilds.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Annapurna Interactive have shared a new trailer and fresh details for The Lost Wild, a survival horror game set on an island of wrecked scientific bases, where dinosaurs have somehow endured into the modern era &ndash; a kind of "jurassic park", if you will. <a href="https://www.rockpapershotgun.com/this-dinosaur-survival-horror-game-summons-thoughts-of-a-modern-dino-crisis">Announced back in 2022</a>, it's the work of Great Ape Games, a team of seasoned UK developers with credits at Rare, Hanger 13, The Chinese Room, and Supermassive. The creative director is Gary Napper, who joined in 2025 according to his <a href="https://www.linkedin.com/in/gary-napper-74253241/">LinkedIn</a>. Inevitably, the latest press materials focus pretty heavily on Napper's previous experience working on Creative Assembly's <a href="https://www.rockpapershotgun.com/games/alien-isolation">Alien: Isolation</a>. Like that game, The Lost Wild challenges you to outwit and evade some dynamic and adaptable enemy AI: you don't appear to have any weapons, so making use of distractions and the environment is key.
</p>
<p>
The major thematic break from Isolation, according to Napper, is that the developers want you to avoid killing the dinosaurs because they are fellow beings who are just trying to survive. Not like those awful Aliens, who are just metaphors for sex, capitalism and the Vietnam War.</p>  <p><a href="https://www.rockpapershotgun.com/the-difference-is-not-just-that-you-cant-fight-back-its-that-you-feel-like-you-shouldnt-alien-isolations-lead-designer-wants-you-to-respect-the-dinos-in-the-lost-wild">Read more</a></p>]]></description></item><item><title>Tomb Raider: Legacy of Atlantis studio have used "AI-assisted tools" during development, but swear "any AI-assisted assets were either replaced or refined by humans"</title><link>https://www.rockpapershotgun.com/tomb-raider-legacy-of-atlantis-studio-have-used-ai-assisted-tools-during-development-but-swear-any-ai-assisted-assets-were-either-replaced-or-refined-by-humans</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 03 Jun 2026 11:50:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/tomb-raider-legacy-of-atlantis-studio-have-used-ai-assisted-tools-during-development-but-swear-any-ai-assisted-assets-were-either-replaced-or-refined-by-humans</guid><category>Crystal Dynamics</category><category>Xbox Series X/S</category><category>PS5</category><category>Single Player</category><category>Platformer</category><category>Amazon Games</category><category>Puzzle</category><category>PC</category><category>Action Adventure</category><category>Shooter: Third Person</category><category>Third person</category><category>Tomb Raider: Legacy of Atlantis</category><category>Flying Wild Hog</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/tomb-raider-legacy-of-atlantis-delayed-ai-use-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/tomb-raider-legacy-of-atlantis-delayed-ai-use-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/tomb-raider-legacy-of-atlantis">Tomb Raider: Legacy Of Atlantis</a>'s fresh trailer during last night's PlayStation showcase came with the news that its release has been pushed back to February 12th, 2027. Alongside that, the game's Steam page has been fleshed out a bit more, including the addition of an AI generated content disclosure notice.</p>
 <p><a href="https://www.rockpapershotgun.com/tomb-raider-legacy-of-atlantis-studio-have-used-ai-assisted-tools-during-development-but-swear-any-ai-assisted-assets-were-either-replaced-or-refined-by-humans">Read more</a></p>]]></description></item><item><title>Control Resonant release date? Yeah that's nice, now move aside so I can look at its system requirements and ohhh that's a lot of SSD space</title><link>https://www.rockpapershotgun.com/control-resonant-release-date-yeah-thats-nice-now-move-aside-so-i-can-look-at-its-system-requirements-and-ohhh-thats-a-lot-of-ssd-space</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Wed, 03 Jun 2026 11:18:26 +0000</pubDate><guid>https://www.rockpapershotgun.com/control-resonant-release-date-yeah-thats-nice-now-move-aside-so-i-can-look-at-its-system-requirements-and-ohhh-thats-a-lot-of-ssd-space</guid><category>Control Resonant</category><category>Xbox Series X/S</category><category>PS5</category><category>Single Player</category><category>RPG</category><category>Third person</category><category>505 Games</category><category>Shooter</category><category>Story Rich</category><category>PC</category><category>Action Adventure</category><category>Remedy Entertainment</category><category>Horror</category><category>RPG: Action</category><category>Mac</category><category>Hack &amp; Slash</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Control-Resonant-story-trailer.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Control-Resonant-story-trailer.png?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/control-resonant">Control Resonant</a>, Remedy&rsquo;s first foray into hacky and slashy character action, has a release date: it&rsquo;s September 24th 2026, and there&rsquo;s a new story trailer to prove it. Another case of the games industry playing Dodge the <a href="https://www.rockpapershotgun.com/games/grand-theft-auto-vi">GTA 6</a>? Maybe, maybe not, though this September is getting <a href="https://www.rockpapershotgun.com/the-blood-of-dawnwalker-gets-a-late-summer-release-date-system-requirements-and-another-very-witchery-gameplay-look-in">awfully</a> <a href="https://www.rockpapershotgun.com/onimusha-way-of-the-sword-is-coming-in-2026-and-definitely-has-a-sword-in-it-so-the-name-is-accurate">crowded</a>, with Konami <a href="https://www.rockpapershotgun.com/silent-hill-townfall-wants-you-to-fear-the-truth-behind-the-static-when-it-arrives-in-september">just announcing</a> that <a href="https://www.rockpapershotgun.com/games/silent-hill-townfall">Silent Hill: Townfall</a> is out on the very same day.</p>
<p>Either way, dates are okay and everything, but I&rsquo;m more concerned with Control Resonant&rsquo;s system requirements, which have quietly appeared on the game&rsquo;s <a href="https://store.steampowered.com/app/3669870/CONTROL_Resonant/">Steam page</a> with no apparent mention elsewhere. And, well, hope you&rsquo;ve got 100GB of free <a href="https://www.rockpapershotgun.com/best-ssd-for-gaming">SSD</a> space.</p>
 <p><a href="https://www.rockpapershotgun.com/control-resonant-release-date-yeah-thats-nice-now-move-aside-so-i-can-look-at-its-system-requirements-and-ohhh-thats-a-lot-of-ssd-space">Read more</a></p>]]></description></item><item><title>Texturetown is a Frankenstein's MMO created by remixing Club Penguin, Pirates of the Caribbean Online and other dead MMOs</title><link>https://www.rockpapershotgun.com/texturetown-is-a-frankensteins-mmo-created-by-remixing-club-penguin-pirates-of-the-caribbean-online-and-other-dead-mmos</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 03 Jun 2026 09:45:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/texturetown-is-a-frankensteins-mmo-created-by-remixing-club-penguin-pirates-of-the-caribbean-online-and-other-dead-mmos</guid><category>MMORPG</category><category>Pirates of the Caribbean Online</category><category>Club Penguin</category><category>Arcade</category><category>Bird view / Isometric</category><category>Disney Interactive Studios</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Mac</category><category>Fusion Fall</category><media:content medium="image" url="https://assetsio.gnwcdn.com/texturetown.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/texturetown.png?width=690&quality=85&format=jpg&auto=webp" /> <p>I've really been getting into videogame collages, lately &ndash; projects like <a href="https://www.rockpapershotgun.com/funi-raccoon-is-another-wonderful-pile-of-rubble-to-sift-through-on-your-computer">Funi Racoon</a>, a verminous cache of Windows 95 desktop materials and Easter Island sculpture, and <a href="https://www.rockpapershotgun.com/madonna-dark-souls-and-mario-meet-in-a-sweet-and-confounding-swimming-experiment-based-on-a-ps1-obscurity">Water Level/b.l.u.e. EXPLORATION</a>, a "plunderludic" in which <a href="https://www.rockpapershotgun.com/games/dark-souls">Dark Souls</a>, Super Mario 64, and <a href="https://www.rockpapershotgun.com/games/kingdom-hearts">Kingdom Hearts</a> swim through each other. To that short list add Texturetown, "an&nbsp;algorithmically remixed MMO created from assets of now-defunct mid-2000's children's MMOs", devised by LA-based academic <a href="https://aidanstrong.info/about">Aidan Strong</a>. It's an eerie, dysfunctional homage to an early noughties gold rush in online spaces for kids, a Backroom-style memorial to abandoned servers and the youthful experiences they once facilitated. God, I'm old.</p> <p><a href="https://www.rockpapershotgun.com/texturetown-is-a-frankensteins-mmo-created-by-remixing-club-penguin-pirates-of-the-caribbean-online-and-other-dead-mmos">Read more</a></p>]]></description></item><item><title>Marathon season 2 launch plagued by anteaters, monkeys and weasels, with Bungie dishing out free gear to say sorry for the server issues</title><link>https://www.rockpapershotgun.com/marathon-season-2-launch-plagued-by-anteaters-monkeys-and-weasels-with-bungie-dishing-out-free-gear-to-say-sorry-for-the-server-issues</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 03 Jun 2026 09:12:49 +0000</pubDate><guid>https://www.rockpapershotgun.com/marathon-season-2-launch-plagued-by-anteaters-monkeys-and-weasels-with-bungie-dishing-out-free-gear-to-say-sorry-for-the-server-issues</guid><category>Xbox Series X/S</category><category>PS5</category><category>Shooter</category><category>Bungie</category><category>First person</category><category>Multiplayer Competitive</category><category>PC</category><category>Marathon (2026)</category><media:content medium="image" url="https://assetsio.gnwcdn.com/marathon-season-2-launch-server-issues-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/marathon-season-2-launch-server-issues-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Watch out! An unruly gang of animals have been accosting <a href="https://www.rockpapershotgun.com/games/marathon-2025">Marathon</a> right as its <a href="https://www.rockpapershotgun.com/marathon-season-2-kicks-off-with-a-pvp-lite-mode-that-sounds-more-like-a-sidestep-for-those-after-pve">season 2 update</a> has gone live! Developers Bungie have been hard at work getting the creatures under control, and have promised to dish out some free gear to affected players as a make good.</p>
 <p><a href="https://www.rockpapershotgun.com/marathon-season-2-launch-plagued-by-anteaters-monkeys-and-weasels-with-bungie-dishing-out-free-gear-to-say-sorry-for-the-server-issues">Read more</a></p>]]></description></item><item><title>Rayman Legends was a timeless 2D platformer with beautiful art, but I'll grudgingly admit that its remake is an improvement</title><link>https://www.rockpapershotgun.com/rayman-legends-was-a-timeless-2d-platformer-with-beautiful-art-but-ill-grudgingly-admit-that-its-remake-is-an-improvement</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Tue, 02 Jun 2026 22:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/rayman-legends-was-a-timeless-2d-platformer-with-beautiful-art-but-ill-grudgingly-admit-that-its-remake-is-an-improvement</guid><category>Xbox Series X/S</category><category>PS5</category><category>Multiplayer Cooperative</category><category>Nintendo Switch 2</category><category>Side view</category><category>Single Player</category><category>Platformer</category><category>Ubisoft</category><category>Ubisoft Entertainment</category><category>Ubisoft Montpellier</category><category>Ubisoft Milan</category><category>Multiplayer Competitive</category><category>PC</category><category>Action Adventure</category><category>Rayman Legends Retold</category><media:content medium="image" url="https://assetsio.gnwcdn.com/rayman-legends-retold_0002_cinematic-hero-shot.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/rayman-legends-retold_0002_cinematic-hero-shot.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>In my memory, <a href="https://www.rockpapershotgun.com/games/rayman-legends">Rayman Legends</a> is a timeless classic. Released in 2013, it arrived at a moment when Ubisoft were becoming best known for po-faced games like Assassin's Creed and innumerable Tom Clancy spinoffs, yet Rayman Legends was a gorgeous 2D platformer brimming over with silliness and slapstick that showed off the publisher's creative talents and uniquely French humour.</p>
<p>So the news that Ubisoft is remaking it as Rayman Legends Retold, dropping its 2D art for 3D animation was not well received in the Benson household, I can tell you.</p>
 <p><a href="https://www.rockpapershotgun.com/rayman-legends-was-a-timeless-2d-platformer-with-beautiful-art-but-ill-grudgingly-admit-that-its-remake-is-an-improvement">Read more</a></p>]]></description></item><item><title>Silent Hill: Townfall wants you to "fear the truth behind the static" when it arrives in September</title><link>https://www.rockpapershotgun.com/silent-hill-townfall-wants-you-to-fear-the-truth-behind-the-static-when-it-arrives-in-september</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 02 Jun 2026 21:59:09 +0000</pubDate><guid>https://www.rockpapershotgun.com/silent-hill-townfall-wants-you-to-fear-the-truth-behind-the-static-when-it-arrives-in-september</guid><category>PS5</category><category>Single Player</category><category>Konami</category><category>First person</category><category>PC</category><category>Action Adventure</category><category>Silent Hill: Townfall</category><category>No Code</category><media:content medium="image" url="https://assetsio.gnwcdn.com/silent-hill-townfall-release-date.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/silent-hill-townfall-release-date.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Here's the thing. When Konami announced that Silent Hill was making a comeback with not only a remake of its most beloved entry, but two new games from different studios, I felt quite curmudgeonly about it. I still do about that Silent Hill 2 remake, to be honest. Unfortunately, I thought that <a href="https://www.rockpapershotgun.com/games/silent-hill-f">Silent Hill f</a> was <a href="https://www.rockpapershotgun.com/silent-hill-f-review">actually quite good</a>, so good that here I am almost a year later still thinking about it. All of this is to say that hearing <a href="https://www.rockpapershotgun.com/games/silent-hill-townfall">Silent Hill: Townfall</a>, the slightly Scottish take on the series, now has a release date is just that little bit tantalising.
</p> <p><a href="https://www.rockpapershotgun.com/silent-hill-townfall-wants-you-to-fear-the-truth-behind-the-static-when-it-arrives-in-september">Read more</a></p>]]></description></item><item><title>Copy animals' movements to turn into them, or fuse them to travel further in Mimic Meadows</title><link>https://www.rockpapershotgun.com/copy-animals-movements-to-turn-into-them-or-fuse-them-to-travel-further-in-mimic-meadows</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 02 Jun 2026 20:43:05 +0000</pubDate><guid>https://www.rockpapershotgun.com/copy-animals-movements-to-turn-into-them-or-fuse-them-to-travel-further-in-mimic-meadows</guid><category>Indie</category><category>Mimic Meadows</category><category>PC</category><category>Puzzle</category><media:content medium="image" url="https://assetsio.gnwcdn.com/mimic-meadows.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/mimic-meadows.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
I want you to look me dead in the eyes and tell me you've never copied the way an animal moves in your life. Just try to, I'll know you're lying. I know you've hopped like a frog, flapped your arms like a bird, ran on all fours like a dog. It's fun! How about a video game where you sort of do the same thing? Well, I've got one in my pouch called Mimic Meadows, a <a href="https://www.rockpapershotgun.com/the-best-puzzle-games">puzzle</a> game in which you copy the movement of animals to transform into them.
</p> <p><a href="https://www.rockpapershotgun.com/copy-animals-movements-to-turn-into-them-or-fuse-them-to-travel-further-in-mimic-meadows">Read more</a></p>]]></description></item><item><title>Dungeon Lurker's crunchy, grimey pixel art hides a metatextual secret beneath its roguelike, dungeon crawling veneers</title><link>https://www.rockpapershotgun.com/dungeon-lurkers-crunchy-grimey-pixel-art-hides-a-metatextual-secret-beneath-its-roguelike-dungeon-crawling-veneers</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 02 Jun 2026 18:07:34 +0000</pubDate><guid>https://www.rockpapershotgun.com/dungeon-lurkers-crunchy-grimey-pixel-art-hides-a-metatextual-secret-beneath-its-roguelike-dungeon-crawling-veneers</guid><category>Exploration</category><category>Dungeon Lurker</category><category>Indie</category><category>PC</category><category>Action Adventure</category><category>Roguelike</category><category>Hack &amp; Slash</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dungeon-lurker.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dungeon-lurker.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Dungeon crawlers conceptually appeal to me as a genre, but I've never quite found one that I've entirely clicked with. I'm talking oldschool dungeon crawlers here, where you take each step as it comes. I want to crawl some dungeons! Perhaps just not like that. Hopefully, Dungeon Lurker, with its crunchy dark fantasy pixel art and muddy, deep sound effects, will be able to make the difference.
</p> <p><a href="https://www.rockpapershotgun.com/dungeon-lurkers-crunchy-grimey-pixel-art-hides-a-metatextual-secret-beneath-its-roguelike-dungeon-crawling-veneers">Read more</a></p>]]></description></item><item><title>Pick your favourite Greek god and build a metropolis in their name in the strategy city-builder Theos: Cities of Myth</title><link>https://www.rockpapershotgun.com/pick-your-favourite-greek-god-and-build-a-metropolis-in-their-name-in-the-strategy-city-builder-theos-cities-of-myth</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 02 Jun 2026 17:03:16 +0000</pubDate><guid>https://www.rockpapershotgun.com/pick-your-favourite-greek-god-and-build-a-metropolis-in-their-name-in-the-strategy-city-builder-theos-cities-of-myth</guid><category>Single Player</category><category>Bird view / Isometric</category><category>Theos: Cities of Myth</category><category>Management</category><category>PC</category><category>DotEmu</category><media:content medium="image" url="https://assetsio.gnwcdn.com/theos-cities-of-myth.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/theos-cities-of-myth.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Fancy devoting your entire existence to the whims and desires of a variety of Greek gods? Sure you do! At least in the safety of your digital blanket that is your Steam library. To do such a thing, you'll be wanting to check out Theos: Cities Of Myth, an upcoming <a href="https://www.rockpapershotgun.com/the-best-building-games-on-pc">city-builder</a> where you do just that, all in service of pleasing those fickle deities.
</p> <p><a href="https://www.rockpapershotgun.com/pick-your-favourite-greek-god-and-build-a-metropolis-in-their-name-in-the-strategy-city-builder-theos-cities-of-myth">Read more</a></p>]]></description></item><item><title>Turn-based RPG Entropy offers up a world abandoned by the gods that looks like a PS1 game fished from a toilet</title><link>https://www.rockpapershotgun.com/turn-based-rpg-entropy-offers-up-a-world-abandoned-by-the-gods-that-looks-like-a-ps1-game-fished-from-a-toilet</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 02 Jun 2026 16:31:50 +0000</pubDate><guid>https://www.rockpapershotgun.com/turn-based-rpg-entropy-offers-up-a-world-abandoned-by-the-gods-that-looks-like-a-ps1-game-fished-from-a-toilet</guid><category>Entropy (2026)</category><category>RPG: Turn-based</category><category>Story Rich</category><category>PC</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/20260602104032_1.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/20260602104032_1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
An hour into Entropy, the new turn-based RPG from <a href="https://www.rockpapershotgun.com/games/dread-delusion">Dread Delusion</a> studio Lovely Hellplace, I stumbled on three randos frenziedly interrogating a severed head. In theory, the head belonged to a demon, one of the hellspawn who had recently laid the realm to waste, but the bystanders seemed&hellip; ambiguous on this front. I wasn't really in a position to judge: by this point in the demo, my party had already hacked a number of arms off, and in any case, many of Entropy's demons are rogue body parts to begin with. One of the early enemies is a walking pair of lungs, for example. You can shoot it in the windpipe to stop it casting spells.
</p> <p><a href="https://www.rockpapershotgun.com/turn-based-rpg-entropy-offers-up-a-world-abandoned-by-the-gods-that-looks-like-a-ps1-game-fished-from-a-toilet">Read more</a></p>]]></description></item><item><title>Marathon season 2 kicks off with a "PvP-lite" mode that sounds more like a sidestep for those after PvE</title><link>https://www.rockpapershotgun.com/marathon-season-2-kicks-off-with-a-pvp-lite-mode-that-sounds-more-like-a-sidestep-for-those-after-pve</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 02 Jun 2026 16:03:52 +0000</pubDate><guid>https://www.rockpapershotgun.com/marathon-season-2-kicks-off-with-a-pvp-lite-mode-that-sounds-more-like-a-sidestep-for-those-after-pve</guid><category>Xbox Series X/S</category><category>Marathon</category><category>PS5</category><category>Single Player</category><category>Shooter</category><category>Bungie</category><category>First person</category><category>iOS</category><category>Multiplayer Competitive</category><category>PC</category><category>Marathon (2026)</category><category>Mac</category><media:content medium="image" url="https://assetsio.gnwcdn.com/marathon-pvp-lite.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/marathon-pvp-lite.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
<a href="https://www.rockpapershotgun.com/games/marathon">Marathon</a> season 2 kicks off today, acting as a fresh start for every single person who's played so far with its complete wipe of all gear. For this first week of the season, it's also going to be free-to-play for anyone, clearly a big plea for those that haven't yet tried it out to give it a fair shake. To do that, Bungie will be doing their first test that eases up on the challenge by offering a "PvP-lite" mode called Sponsored Survival.
</p> <p><a href="https://www.rockpapershotgun.com/marathon-season-2-kicks-off-with-a-pvp-lite-mode-that-sounds-more-like-a-sidestep-for-those-after-pve">Read more</a></p>]]></description></item><item><title>Silver Pines is a rotoscoped side-scrolling survival horror game that splices Silent Hill with Flashback, and it's out on October 8th</title><link>https://www.rockpapershotgun.com/silver-pines-is-a-rotoscoped-side-scrolling-survival-horror-game-that-splices-silent-hill-with-flashback-and-its-out-on-october-8th</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Tue, 02 Jun 2026 15:31:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/silver-pines-is-a-rotoscoped-side-scrolling-survival-horror-game-that-splices-silent-hill-with-flashback-and-its-out-on-october-8th</guid><category>Xbox Series X/S</category><category>Team17</category><category>Silver Pines</category><category>PS5</category><category>Nintendo Switch 2</category><category>RPG</category><category>Side view</category><category>Single Player</category><category>Platformer</category><category>Indie</category><category>PC</category><category>Action Adventure</category><category>Nintendo Switch</category><category>Horror</category><category>Metroidvania</category><category>Puzzle</category><media:content medium="image" url="https://assetsio.gnwcdn.com/silver-pines-shotgun.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/silver-pines-shotgun.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Set in a town that's equal parts Silent Hill and Twin Peaks, Silver Pines puts you into the gumshoes of private investigator Red Walker as he tracks down missing musician Eddie Velvet. The investigation hits a slight hiccup when ravenous monsters that want to eat your flesh down to the bones start to impede your enquiries.</p>
<p>We've known about the sidescrolling metroidvania for a while, but it's now got <a href="https://store.steampowered.com/app/2333000/Silver_Pines/">a Steam demo</a> you can play and a release date you can hunger for. October 8th, the creepiest 8th day of the month in the year.</p>
 <p><a href="https://www.rockpapershotgun.com/silver-pines-is-a-rotoscoped-side-scrolling-survival-horror-game-that-splices-silent-hill-with-flashback-and-its-out-on-october-8th">Read more</a></p>]]></description></item><item><title>"What the f*** do I pay you for if that’s your opinion?" Gabe Newell reportedly once shouted at one of Valve's Lionel Hutzes during Steam porn debate</title><link>https://www.rockpapershotgun.com/what-the-f-do-i-pay-you-for-if-thats-your-opinion-gabe-newell-reportedly-once-shouted-at-one-of-valves-lionel-hutzes-during-steam-porn-debate</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 02 Jun 2026 15:02:40 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-the-f-do-i-pay-you-for-if-thats-your-opinion-gabe-newell-reportedly-once-shouted-at-one-of-valves-lionel-hutzes-during-steam-porn-debate</guid><category>PC</category><category>Valve</category><category>Steam</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gabe-newell-dota-2.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/gabe-newell-dota-2.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Valve boss Gabe Newell reportedly once yelled "What the f*** do I pay you for if that&rsquo;s your opinion?" at the company's general counsel Karl Quackenbush during a debate over allowing pornographic media on Steam. Quackenbush is claimed to have been arguing in favour of more stringent content moderation on the platform.</p>
 <p><a href="https://www.rockpapershotgun.com/what-the-f-do-i-pay-you-for-if-thats-your-opinion-gabe-newell-reportedly-once-shouted-at-one-of-valves-lionel-hutzes-during-steam-porn-debate">Read more</a></p>]]></description></item><item><title>Time to Wake Up is an eye-catching puzzle adventure where your surroundings shift with every blink</title><link>https://www.rockpapershotgun.com/time-to-wake-up-is-an-eye-catching-puzzle-adventure-where-your-surroundings-shift-with-every-blink</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Tue, 02 Jun 2026 15:00:59 +0000</pubDate><guid>https://www.rockpapershotgun.com/time-to-wake-up-is-an-eye-catching-puzzle-adventure-where-your-surroundings-shift-with-every-blink</guid><category>Exploration</category><category>Eye Blink Twice</category><category>Indie</category><category>PC</category><category>Horror</category><category>Time to Wake Up</category><category>Puzzle</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Time-to-Wake-Up-demo.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Time-to-Wake-Up-demo.png?width=690&quality=85&format=jpg&auto=webp" /> <p>I am intrigued by <a href="https://store.steampowered.com/app/3080520/Farsight/">Farsight</a>, a nervy (if trendily) liminal space explorer announced at Not E3&rsquo;s Horror Game Awards Showcase. It tugs on a fear I&rsquo;ve never had, but will probably start thinking about at every future Specsavers visit: being dragged into that distant red-roofed house shown in optometry exams, and hunted by the spooks within.</p>
<p>However, I&rsquo;ve also recently been made aware of <em>another</em> first-person, eye-related psychological indie thriller, Time to Wake Up. And, well, this one has a <a href="https://store.steampowered.com/app/2509870/Time_To_Wake_Up/">Steam demo</a>, so...</p>
 <p><a href="https://www.rockpapershotgun.com/time-to-wake-up-is-an-eye-catching-puzzle-adventure-where-your-surroundings-shift-with-every-blink">Read more</a></p>]]></description></item><item><title>Mym's Sword is a delightfully ominous Zelda-style action platformer with magic rings and knife-wielding raccoons</title><link>https://www.rockpapershotgun.com/myms-sword-is-a-delightfully-ominous-zelda-style-action-platformer-with-magic-rings-and-knife-wielding-raccoons</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 02 Jun 2026 14:30:31 +0000</pubDate><guid>https://www.rockpapershotgun.com/myms-sword-is-a-delightfully-ominous-zelda-style-action-platformer-with-magic-rings-and-knife-wielding-raccoons</guid><media:content medium="image" url="https://assetsio.gnwcdn.com/mymsword.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/mymsword.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>In curious Zelda-flavoured action-platformer Mym's Sword, you are a blue dog who fell through a cavern roof into a temple containing a magic sword. The dog's name is Nora. Who is Mym, then? Possibly some kind of ancient evil, which you are on a quest to awaken, "for better or worse".</p>
<p>To unlock the sword's secrets, you'll need to visit three twisty ruins, scattered across five areas comprising around 300 single screen rooms. There are also magic rings that confer boosts such as greater odds of a health heart drop, but as a digit-deficient canine, you'll need to collect "helper's hands" before you can equip those rings. Gosh, that's a bit creepy. Bad dog?</p> <p><a href="https://www.rockpapershotgun.com/myms-sword-is-a-delightfully-ominous-zelda-style-action-platformer-with-magic-rings-and-knife-wielding-raccoons">Read more</a></p>]]></description></item><item><title>After a week of playing on nothing but Panther Lake laptops, it's safe to say that Intel has its gaming mojo back</title><link>https://www.rockpapershotgun.com/after-a-week-of-playing-on-nothing-but-panther-lake-laptops-its-safe-to-say-that-intel-has-its-gaming-mojo-back</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">John Loeffler</dc:creator><pubDate>Tue, 02 Jun 2026 12:30:24 +0000</pubDate><guid>https://www.rockpapershotgun.com/after-a-week-of-playing-on-nothing-but-panther-lake-laptops-its-safe-to-say-that-intel-has-its-gaming-mojo-back</guid><category>Hardware</category><category>Intel</category><category>Gaming Laptop</category><category>CPU</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Intel-Panther-Lake-laptop-5.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Intel-Panther-Lake-laptop-5.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Intel have had a bit of a wild ride as of late. In many ways, the past two years have been some of the roughest in the company's history: a massive, multi-billion dollar quarterly loss back in 2024 was enough to cost then-Intel CEO Pat Gelsinger his job, and their flagship <a href="https://www.rockpapershotgun.com/intel-core-ultra-7-270k-plus-and-intel-core-ultra-5-250k-plus-review">Core Ultra 200S</a> desktop chips have fallen flat in games, ceding even more ground to archrival AMD.</p>
<p>There are still some bright spots, however. After the relative success of Intel's Lunar Lake laptop processors in 2024, their successor family of Panther Lake <a href="https://www.rockpapershotgun.com/best-cpu-for-gaming">CPUs</a> - or to use the official name, Core Ultra Series 3 - is being heaped with praise from nearly all quarters. Not least thanks to the integrated Arc B390 GPU, which on paper, promises the same gaming power as a discrete <a href="https://www.rockpapershotgun.com/a-year-on-the-rtx-4050s-appeal-has-grown-but-better-laptop-gpus-loom">Nvidia RTX 4050</a>. Having a few of these laptops on hand, I decided to test Panther Lake's chops for myself by spending a full week with them as my everyday games machines.</p>
 <p><a href="https://www.rockpapershotgun.com/after-a-week-of-playing-on-nothing-but-panther-lake-laptops-its-safe-to-say-that-intel-has-its-gaming-mojo-back">Read more</a></p>]]></description></item><item><title>Crimson Desert's forgettable story will undergo tweaks to "strengthen the narrative flow" in the coming months, as Pearl Abyss tease proper DLC</title><link>https://www.rockpapershotgun.com/crimson-deserts-forgettable-story-will-undergo-tweaks-to-strengthen-the-narrative-flow-in-the-coming-months-as-pearl-abyss-tease-proper-dlc</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 02 Jun 2026 11:46:45 +0000</pubDate><guid>https://www.rockpapershotgun.com/crimson-deserts-forgettable-story-will-undergo-tweaks-to-strengthen-the-narrative-flow-in-the-coming-months-as-pearl-abyss-tease-proper-dlc</guid><category>Xbox Series X/S</category><category>MMORPG</category><category>PS5</category><category>Single Player</category><category>RPG</category><category>Crimson Desert</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Mac</category><category>Pearl Abyss</category><media:content medium="image" url="https://assetsio.gnwcdn.com/just-cause-devs-cancelled-aionguard-would-have-been-crimson-desert-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/just-cause-devs-cancelled-aionguard-would-have-been-crimson-desert-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/crimson-desert-tips-and-tricks">Crimson Desert</a> developers Pearl Abyss have outlined the tweaks they plan to make to their very wide open world game between June and September, as part of <a href="https://www.rockpapershotgun.com/in-crimson-deserts-latest-update-you-can-pick-up-baby-wyverns-as-pets-throw-your-fish-in-a-pond-and-shut-those-pesky-outlaws-up">continued and relentless</a> efforts to morph it into a shape which can please everybody. Notably, they say they'll be acting on feedback about Red Pudding's rather forgettable story with some changes designed to "strengthen the narrative flow" and stop people falling asleep mid-cutscene. They've also teased some more substantial DLC coming further down the line.</p>
 <p><a href="https://www.rockpapershotgun.com/crimson-deserts-forgettable-story-will-undergo-tweaks-to-strengthen-the-narrative-flow-in-the-coming-months-as-pearl-abyss-tease-proper-dlc">Read more</a></p>]]></description></item><item><title>Former Forza Horizon devs reveal Clutch, an open-world racer that blends classic battles for first place with the gadget-infused spectacle of action movie car chases</title><link>https://www.rockpapershotgun.com/former-forza-horizon-devs-reveal-clutch-an-open-world-racer-that-blends-classic-battles-for-first-place-with-the-gadget-infused-spectacle-of-action-movie-car-chases</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 02 Jun 2026 10:53:15 +0000</pubDate><guid>https://www.rockpapershotgun.com/former-forza-horizon-devs-reveal-clutch-an-open-world-racer-that-blends-classic-battles-for-first-place-with-the-gadget-infused-spectacle-of-action-movie-car-chases</guid><category>Xbox One</category><category>Xbox Series X/S</category><category>PS5</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>Third person</category><category>Clutch</category><category>Game Factory Interactive</category><category>Xbox Game Studios</category><category>First person</category><category>Multiplayer Competitive</category><category>PC</category><category>Targem Games</category><category>Racing Arcade</category><category>Racing</category><category>Playground Games</category><category>PS3</category><category>Forza Horizon 5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/maverick-games-reveal-open-world-racer-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/maverick-games-reveal-open-world-racer-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Maverick Games, the studio helmed by <a href="https://www.rockpapershotgun.com/games/forza-horizon-5">Forza Horizon 5</a> creative director Mike Brown, have revealed the story-led open-world driving game they've <a href="https://www.rockpapershotgun.com/forza-horizon-veterans-found-new-studio-focused-on-open-world-premium-games">had in the works</a> for a few years now and that's no longer being <a href="https://www.rockpapershotgun.com/amazon-ditch-publishing-duties-on-ex-forza-horizon-devs-story-driven-open-world-racer">published by Amazon</a>. It's called Clutch, and blends traditional Horizon-style road and street racing with a story that works in some action movie-esque chases with the police.</p>
 <p><a href="https://www.rockpapershotgun.com/former-forza-horizon-devs-reveal-clutch-an-open-world-racer-that-blends-classic-battles-for-first-place-with-the-gadget-infused-spectacle-of-action-movie-car-chases">Read more</a></p>]]></description></item><item><title>Subnautica 2 update kicks off creature tweaks by making Marrowbreaches and Nibblers more dangerous, but easier to outfox</title><link>https://www.rockpapershotgun.com/subnautica-2-update-kicks-off-creature-tweaks-by-making-marrowbreaches-and-nibblers-more-dangerous-but-easier-to-outfox</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 02 Jun 2026 09:16:46 +0000</pubDate><guid>https://www.rockpapershotgun.com/subnautica-2-update-kicks-off-creature-tweaks-by-making-marrowbreaches-and-nibblers-more-dangerous-but-easier-to-outfox</guid><category>Subnautica 2</category><category>Xbox Series X/S</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>Unknown Worlds</category><category>Krafton</category><category>First person</category><category>Multiplayer Competitive</category><category>PC</category><category>Action Adventure</category><category>Xbox</category><media:content medium="image" url="https://assetsio.gnwcdn.com/subnautica-2-hotfix-3-creature-tweaks-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/subnautica-2-hotfix-3-creature-tweaks-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Last week, <a href="https://www.rockpapershotgun.com/games/subnautica-2">Subnautica 2</a> developers Unknown Worlds <a href="https://www.rockpapershotgun.com/its-not-you-would-be-subnautica-2-fish-murderers-its-our-creature-encounters-not-feeling-fair-readable-and-engaging-enough-say-unknown-worlds">held their hands up</a> and said that players <a href="https://www.rockpapershotgun.com/the-demand-for-weapons-in-subnautica-2-reveals-the-difficulty-of-separating-open-worlds-from-conquest">seeking a means to kill dangerous fish</a> was down to the <a href="https://www.rockpapershotgun.com/the-best-survival-games-on-pc">survival game</a>'s tools for avoiding and outfoxing such creatures not feeling as effective as they should. Cue tweaks to creatures and their behaviour aimed at addressing the issue, which have started to arrive with Sub 2's latest hotfix.</p>
 <p><a href="https://www.rockpapershotgun.com/subnautica-2-update-kicks-off-creature-tweaks-by-making-marrowbreaches-and-nibblers-more-dangerous-but-easier-to-outfox">Read more</a></p>]]></description></item><item><title>"Flip the script": Capcom veteran casually pitches a Resident Evil 'creature collector' about curing the undead</title><link>https://www.rockpapershotgun.com/flip-the-script-capcom-veteran-casually-pitches-a-resident-evil-creature-collector-about-curing-the-undead</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 01 Jun 2026 16:43:30 +0000</pubDate><guid>https://www.rockpapershotgun.com/flip-the-script-capcom-veteran-casually-pitches-a-resident-evil-creature-collector-about-curing-the-undead</guid><category>Capcom</category><category>Xbox Series X/S</category><category>PS5</category><category>Nintendo Switch 2</category><category>RPG</category><category>Single Player</category><category>Third person</category><category>Monster Hunter Stories 3: Twisted Reflection</category><category>PC</category><category>Action Adventure</category><category>RPG: Action</category><media:content medium="image" url="https://assetsio.gnwcdn.com/resident-evil-village-baby.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/resident-evil-village-baby.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Capcom director Kenji Oguro has been chatting to Very Gary Computing about new spin-off <a href="https://www.rockpapershotgun.com/games/monster-hunter-stories">Monster Hunter Stories</a> 3: Twisted Reflection, which he describes as &ldquo;the JRPG the team always wanted to make&rdquo;. It's an interesting chinwag, not least for how it maps out differences between expectations aimed at Capcom's role-playing efforts and the older Final Fantasy series (short version: older fans are more set in their ways).</p>
<p>There's also a fun segment where Oguro bandies around the idea of a comparable spin-off for Resident Evil. He envisages it as something of a creature collector, like Monster Hunter Stories, but instead of collecting monsters, you're curing them.
</p> <p><a href="https://www.rockpapershotgun.com/flip-the-script-capcom-veteran-casually-pitches-a-resident-evil-creature-collector-about-curing-the-undead">Read more</a></p>]]></description></item><item><title>Former Dragon Age lead says product placements could help combat "overreliance on microtransactions" and I agree because every game should make you pick a watch colour</title><link>https://www.rockpapershotgun.com/former-dragon-age-lead-says-product-placements-could-help-combat-overreliance-on-microtransactions-and-i-agree-because-every-game-should-make-you-pick-a-watch-colour</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 01 Jun 2026 16:23:26 +0000</pubDate><guid>https://www.rockpapershotgun.com/former-dragon-age-lead-says-product-placements-could-help-combat-overreliance-on-microtransactions-and-i-agree-because-every-game-should-make-you-pick-a-watch-colour</guid><category>IO Interactive</category><category>Xbox Series X/S</category><category>PS5</category><category>Nintendo Switch 2</category><category>RPG</category><category>Single Player</category><category>Bioware</category><category>Dragon Age: The Veilguard</category><category>Shooter</category><category>PC</category><category>Action Adventure</category><category>Electronic Arts</category><category>Strategy</category><category>Third person</category><category>007 First Light</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dragon-age-watches-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dragon-age-watches-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Video games should investigate dabbling in product placement as heavily as some movies do, just in case it can help provide an alternative to live-service monetisation via microtransactions, former <a href="https://www.rockpapershotgun.com/games/dragon-age">Dragon Age</a> director has suggested. Yes! Yes, I say, because every single game should follow <a href="https://www.rockpapershotgun.com/games/007-first-light">007 First Light</a>'s lead and force you to <a href="https://www.rockpapershotgun.com/007-first-light-is-now-out-in-full-and-i-hope-the-masses-are-ready-to-face-the-most-difficult-decision-of-their-lives">choose between seven different colour variants</a> of the same branded timepiece.</p>
<p>I'm serious, this is what the industry needs. The time is now. Everyone must pick a watch!</p>
 <p><a href="https://www.rockpapershotgun.com/former-dragon-age-lead-says-product-placements-could-help-combat-overreliance-on-microtransactions-and-i-agree-because-every-game-should-make-you-pick-a-watch-colour">Read more</a></p>]]></description></item><item><title>Minesweeper: Next-Gen adds layers of unholy tessellation and recursive sorcery to a blameless cult classic</title><link>https://www.rockpapershotgun.com/minesweeper-next-gen-adds-layers-of-unholy-tesselation-and-recursive-sorcery-to-a-blameless-cult-classic</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 01 Jun 2026 15:10:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/minesweeper-next-gen-adds-layers-of-unholy-tesselation-and-recursive-sorcery-to-a-blameless-cult-classic</guid><category>Single Player</category><category>Bird view / Isometric</category><category>Indie</category><category>PC</category><category>Minesweeper: Next-Gen</category><category>Indiescovery</category><category>Puzzle</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Minesweeper_F7sKNQa.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Minesweeper_F7sKNQa.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Once upon a time, <a href="https://www.rockpapershotgun.com/games/minesweeper">Minesweeper</a> was a deceptively simple logic puzzler you'd find bundled on many Windows PCs, but "deceptive simplicity" ain't enough for today's Maximum Gamer, whose brain has been honed through years of multiple browser tab usage to operate in 10450302 dimensions at once. And so I give you Minesweeper: Next-Gen.</p> It's broadly the same process of trying to clear a board of hidden explosives, with numbers on cleared tiles indicating the number of bombs nearby. But these boards - they are decidedly <em>eccentric</em>.
 <p><a href="https://www.rockpapershotgun.com/minesweeper-next-gen-adds-layers-of-unholy-tesselation-and-recursive-sorcery-to-a-blameless-cult-classic">Read more</a></p>]]></description></item><item><title>Baldur's Gate 2 remake reportedly in development at Wizards of the Coast, possibly alongside a revamp of the first game</title><link>https://www.rockpapershotgun.com/baldurs-gate-2-remake-reportedly-in-development-at-wizards-of-the-coast-possibly-alongside-a-revamp-of-the-first-game</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 01 Jun 2026 14:38:29 +0000</pubDate><guid>https://www.rockpapershotgun.com/baldurs-gate-2-remake-reportedly-in-development-at-wizards-of-the-coast-possibly-alongside-a-revamp-of-the-first-game</guid><category>RPG</category><category>Bioware</category><category>Android</category><category>Bird view / Isometric</category><category>Multiplayer Competitive</category><category>PC</category><category>Nintendo Switch</category><category>PS4</category><category>Single Player</category><category>Multiplayer Cooperative</category><category>Atari</category><category>iOS</category><category>MumboJumbo</category><category>Baldur's Gate II: Enhanced Edition</category><category>Beamdog</category><category>Mac</category><category>Baldur's Gate II: Shadows of Amn</category><category>Xbox One</category><category>Interplay Entertainment</category><category>Action Adventure</category><category>Strategy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/baldurs-gate-2-remake-reportedly-in-development-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/baldurs-gate-2-remake-reportedly-in-development-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><strong>Update:</strong> "We do not comment on speculation or rumour," Wizards of the Coast said in response to RPS' reachout.</p>
<p>Original story follows:</p>
<p>A remake of <a href="https://www.rockpapershotgun.com/games/baldurs-gate">Baldur's Gate</a> 2 is reportedly in the works at Wizards of the Coast, potentially as part of efforts to remake both of the first two entries in the classic <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a> series.</p>
 <p><a href="https://www.rockpapershotgun.com/baldurs-gate-2-remake-reportedly-in-development-at-wizards-of-the-coast-possibly-alongside-a-revamp-of-the-first-game">Read more</a></p>]]></description></item><item><title>"Make the past less permanent": Tattoo Removal Simulator is a surprisingly poignant take on the PowerWash clean-up genre</title><link>https://www.rockpapershotgun.com/make-the-past-less-permanent-tattoo-removal-simulator-is-a-surprisingly-poignant-take-on-the-powerwash-clean-up-genre</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 01 Jun 2026 14:02:10 +0000</pubDate><guid>https://www.rockpapershotgun.com/make-the-past-less-permanent-tattoo-removal-simulator-is-a-surprisingly-poignant-take-on-the-powerwash-clean-up-genre</guid><category>Tattoo Removal Simulator</category><category>Simulation</category><category>Indie</category><category>PC</category><category>Puzzle</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Tattoo-Removal-Simulator.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Tattoo-Removal-Simulator.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>If you are constantly looking at folk with tattoos and thinking 'god, I wish I was charismatic and brave enough to get a tattoo &ndash; maybe then people would take me seriously/sleep with me more', please spend a few moments playing Tattoo Removal Simulator, a game of whimsical cosiness and regret.</p> <p><a href="https://www.rockpapershotgun.com/make-the-past-less-permanent-tattoo-removal-simulator-is-a-surprisingly-poignant-take-on-the-powerwash-clean-up-genre">Read more</a></p>]]></description></item><item><title>Factorio's next major update will be a swansong, as Wube Software "shift the focus onto long term support" and new projects</title><link>https://www.rockpapershotgun.com/factorios-next-major-update-will-be-a-swansong-as-wube-software-shift-the-focus-onto-long-term-support-and-new-projects</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 01 Jun 2026 12:20:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/factorios-next-major-update-will-be-a-swansong-as-wube-software-shift-the-focus-onto-long-term-support-and-new-projects</guid><category>Multiplayer Cooperative</category><category>Nintendo Switch 2</category><category>Single Player</category><category>Simulation</category><category>Bird view / Isometric</category><category>Multiplayer Competitive</category><category>Indie</category><category>Nintendo Switch</category><category>PC</category><category>Strategy</category><category>Wube Software</category><category>Mac</category><category>Factorio</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Factorio-next-major-update-last-one-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Factorio-next-major-update-last-one-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Clunk. Kachunk. Thunk. That's the sound of <a href="https://www.rockpapershotgun.com/games/factorio">Factorio</a>'s last major update being smushed into shape, before the factory sim is left ticking away in the background while devs Wube Software turn their attention to new projects. Yep, following <a href="https://www.rockpapershotgun.com/the-fantastic-factorio-has-launched-out-of-early-access">ages in early access</a> and some <a href="https://www.rockpapershotgun.com/factorios-space-age-expansion-is-out-now-adding-asteroid-factories-frostpunky-iceworlds-and-rotting-jungles">chunky DLC</a> following its full release in 2020, Factorio'll only recieve minor tweaks once this last big update arrives.</p>
 <p><a href="https://www.rockpapershotgun.com/factorios-next-major-update-will-be-a-swansong-as-wube-software-shift-the-focus-onto-long-term-support-and-new-projects">Read more</a></p>]]></description></item><item><title>Nvidia unveil their first all-in-one laptop processor, with support for DLSS, ray tracing, frame gen, and all those other RTX features you love and hate</title><link>https://www.rockpapershotgun.com/nvidia-unveil-their-first-all-in-one-laptop-processor-with-support-for-dlss-ray-tracing-frame-gen-and-all-those-other-rtx-features-you-love-and-hate</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Mon, 01 Jun 2026 11:48:39 +0000</pubDate><guid>https://www.rockpapershotgun.com/nvidia-unveil-their-first-all-in-one-laptop-processor-with-support-for-dlss-ray-tracing-frame-gen-and-all-those-other-rtx-features-you-love-and-hate</guid><category>Hardware</category><category>Gaming Laptop</category><category>Computex</category><category>Nvidia</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Nvidia-RTX-Spark-reveal.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Nvidia-RTX-Spark-reveal.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>After years of whispers around Nvidia maybe, possibly, perhaps getting into CPU-making, they&rsquo;re making it official with RTX Spark: a fully integrated laptop SoC (System on a Chip), coming to thin 'n' lights in Autumn this year.</p>
<p>Unsurprisingly, <a href="https://www.bbc.co.uk/news/articles/cp8e970vn5vo">given the source of Nvidia&rsquo;s trillions</a>, RTX Spark has a big focus on agentic AI work, the official descriptions of which are so inducive of malaise that I can&rsquo;t even bring myself to copy them in from the press release. But there is plenty of note for those who&rsquo;d use their lightweight laptop to play games, as the SoC&rsquo;s graphics processor is based on the same Blackwell architecture as Nvidia&rsquo;s GeForce <a href="https://www.rockpapershotgun.com/nvidia-geforce-rtx-5080-review">RTX 50 series</a> of standalone <a href="https://www.rockpapershotgun.com/best-graphics-card">graphics cards</a>. That means it&rsquo;ll support <a href="https://www.rockpapershotgun.com/dlss-45-explained">DLSS 4.5</a> upscaling, Multi-Frame Generation, ray tracing, Reflex, and G-Sync, all hitherto unseen (or at least <a href="https://www.rockpapershotgun.com/doom-eternals-ray-tracing-now-works-on-the-steam-deck">extremely rare</a>) on what is essentially integrated graphics. Unless you count the Nintendo Switch 2. And round 'ere, we don&rsquo;t.</p>
 <p><a href="https://www.rockpapershotgun.com/nvidia-unveil-their-first-all-in-one-laptop-processor-with-support-for-dlss-ray-tracing-frame-gen-and-all-those-other-rtx-features-you-love-and-hate">Read more</a></p>]]></description></item><item><title>Tekken 8 game director bids goodbye to Bandai Namco following series boss Katsuhiro Harada's exit last year, but doesn't do an hour-long DJ mix</title><link>https://www.rockpapershotgun.com/tekken-8-game-director-bids-goodbye-to-bandai-namco-following-series-boss-katsuhiro-haradas-exit-last-year-but-doesnt-do-an-hour-long-dj-mix</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 01 Jun 2026 10:50:49 +0000</pubDate><guid>https://www.rockpapershotgun.com/tekken-8-game-director-bids-goodbye-to-bandai-namco-following-series-boss-katsuhiro-haradas-exit-last-year-but-doesnt-do-an-hour-long-dj-mix</guid><category>Fighting</category><category>Xbox Series X/S</category><category>Bandai Namco Entertainment</category><category>PS5</category><category>Side view</category><category>Single Player</category><category>Tekken 8</category><category>Multiplayer Competitive</category><category>PC</category><category>BANDAI NAMCO Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/tekken-8-game-director-leaves-bandai-namco-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/tekken-8-game-director-leaves-bandai-namco-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/tekken-8">Tekken 8</a> game director Kohei Ikeda has left Bandai Namco, kicking his way through an exit door that had long-time series producer and general advocate for the virtual graps Katsuhiro Harada <a href="https://www.rockpapershotgun.com/tekken-lead-katsuhiro-harada-is-leaving-bandai-namco-at-the-end-of-this-year-bows-out-with-hour-long-dj-mix">pass through it late last year</a>. Harada's since set up a new studio, dubbed <a href="https://www.snk-corp.co.jp/us/press/2026/announcement-of-new-studio-establishment-katsuhiro-harada-appointed-as-representative/">VS Studio</a>, under Fatal Fury publishers SNK. All Ikeda's said about his future plans so far is that he'll "continue taking on new challenges as a game developer".</p>
 <p><a href="https://www.rockpapershotgun.com/tekken-8-game-director-bids-goodbye-to-bandai-namco-following-series-boss-katsuhiro-haradas-exit-last-year-but-doesnt-do-an-hour-long-dj-mix">Read more</a></p>]]></description></item><item><title>This week in PC games: Summer Game Fest, the Gothic remake, and the policing of furry Chicago</title><link>https://www.rockpapershotgun.com/this-week-in-pc-games-summer-game-fest-the-gothic-remake-and-the-policing-of-furry-chicago</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 01 Jun 2026 10:21:41 +0000</pubDate><guid>https://www.rockpapershotgun.com/this-week-in-pc-games-summer-game-fest-the-gothic-remake-and-the-policing-of-furry-chicago</guid><category>New PC games</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gothic-demon.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/gothic-demon.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Last week, I blithely commented that the Maw was "taking a break", because we had too much else to do besides feeding our resident cosmic newsbeast. We have now paid a grievous price for my negligence. Friends, I am horrified to report that the Maw has broken containment and eaten Geoff Keighley, the face of Summer Games Fest. In the process, it may also have devoured the very concept of the future.</p>
<p>Time has lost its gradient, and the harvest may never come. Without Geoff, there will be no <a href="https://www.eurogamer.net/summer-game-fest-2026-schedule-all-showcases">barrage</a> of hundred-thousand-dollar game trailers and announcements on June 5th, to spin us through the shambles of another year. There can be no Highguard 2. There will be no surprise celebrity cameos, for surprise requires change. In vain shall the children of Gamers ask, "what precise ratio of smart-casual is Mads Mikkelsen favouring right now?" I offer the below list of new PC game releases largely in memoriam for a "this week" that may never truly unfold.</p> <p><a href="https://www.rockpapershotgun.com/this-week-in-pc-games-summer-game-fest-the-gothic-remake-and-the-policing-of-furry-chicago">Read more</a></p>]]></description></item><item><title>Fable's delay into 2027 is the right move, but it'll make looking through the window bars at GTA 6 on consoles slightly more painful</title><link>https://www.rockpapershotgun.com/fables-delay-into-2027-is-the-right-move-but-itll-make-looking-through-the-window-bars-at-gta-6-on-consoles-slightly-more-painful</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 01 Jun 2026 09:30:44 +0000</pubDate><guid>https://www.rockpapershotgun.com/fables-delay-into-2027-is-the-right-move-but-itll-make-looking-through-the-window-bars-at-gta-6-on-consoles-slightly-more-painful</guid><category>Xbox Series X/S</category><category>PS5</category><category>Single Player</category><category>RPG</category><category>Xbox Game Studios</category><category>Fable (2026)</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Playground Games</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fable-delay-to-2027-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fable-delay-to-2027-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Ah, the <a href="https://www.rockpapershotgun.com/fable-everything-we-know">Fable</a> reboot isn't coming out in 2026 after all, then. <a href="https://www.rockpapershotgun.com/no-fables-release-window-chicken-hasnt-been-kicked-down-the-road-playground-games-say-following-report-of-potential-gta-6-related-delay">Rumours had suggested</a> the wind was blowing in that direction and Xbox exec Matt Booty chose to interrupt last Friday's chill vibes to confirm that a delay to February 2027's now been set in stone, ripping the plaster off ahead of the impending Summer Geoff Fest. While almost certainly a shrewd move on Playground Games' part, Fable's slip from the autumn slate still sucks if you're, say, on the platform this November's flashiest arrival isn't hitting yet.</p>
 <p><a href="https://www.rockpapershotgun.com/fables-delay-into-2027-is-the-right-move-but-itll-make-looking-through-the-window-bars-at-gta-6-on-consoles-slightly-more-painful">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-812</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Sun, 31 May 2026 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-812</guid><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Sundays are for stumbling upon a ruined church, squirrelled away among the hawthorns behind a currently active church in the neighbourhood. I was flabbergasted &ndash; I've walked past that churchyard a thousand times without noticing. In this case, I just happened to take a different route around the cemetery. The old church is roofless and barred, but I managed to thrust my phone through a grill and take pictures of a peaked mausoleum, squat in the middle of the transept crossing, together with the coruscating beehive thumbed into the arch of one window. Magic. Anyway, here are some articles about mostly videogames.</p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-812">Read more</a></p>]]></description></item><item><title>007 First Light review - a flowing thriller that blends occasional sandboxy spying into an exotic rollercoaster ride</title><link>https://www.rockpapershotgun.com/007-first-light-review-a-flowing-thriller-that-blends-occasional-sandboxy-spying-into-exotic-rollercoaster-ride</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Sat, 30 May 2026 09:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/007-first-light-review-a-flowing-thriller-that-blends-occasional-sandboxy-spying-into-exotic-rollercoaster-ride</guid><category>IO Interactive</category><category>Xbox Series X/S</category><category>PS5</category><category>Nintendo Switch 2</category><category>Single Player</category><category>Reviews</category><category>Shooter</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Wot I Think</category><category>007 First Light</category><media:content medium="image" url="https://assetsio.gnwcdn.com/007-first-light-review-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/007-first-light-review-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p><a href="https://www.rockpapershotgun.com/games/007-first-light">007 First Light</a> is built on the bones of IO Interactive&rsquo;s <a href="https://www.rockpapershotgun.com/games/hitman-world-of-assassination">Hitman</a>, and makes no effort to hide that fact. But it&rsquo;s far from just Agent 47 in a wig and doing his best posh English boarding school accent. The section that properly convinced me of this, ironically, is when First Light gets closest to resembling one of Hitman&rsquo;s murder sandboxes.</p>
 <p><a href="https://www.rockpapershotgun.com/007-first-light-review-a-flowing-thriller-that-blends-occasional-sandboxy-spying-into-exotic-rollercoaster-ride">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-384</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Sat, 30 May 2026 07:01:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-384</guid><category>PC</category><category>Playing This Weekend</category><media:content medium="image" url="https://assetsio.gnwcdn.com/silent-melancholy-1600.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/silent-melancholy-1600.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>This weekend, I&rsquo;m going to a not particularly good football stadium to watch assorted famous people play not particularly good football. No, not the average [team you don&rsquo;t like] match, but <a href="https://www.socceraid.org.uk/line-up/">Soccer Aid</a>. Why isn&rsquo;t there a <em>Games</em> Aid, huh? Oh, <a href="https://www.gamesaid.org/">there is</a>. And they do great work, from the looks of it. Maybe one day we&rsquo;ll use our own games-playing powers for good, but for now, it's just the following:</p>
 <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-384">Read more</a></p>]]></description></item><item><title>Catch the scalpers who get rich flipping Pokémon TCG cards in this very vindictive shop management game</title><link>https://www.rockpapershotgun.com/catch-the-scalpers-who-get-rich-flipping-pokemon-tcg-cards-in-this-very-vindictive-shop-management-game</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 29 May 2026 17:14:02 +0000</pubDate><guid>https://www.rockpapershotgun.com/catch-the-scalpers-who-get-rich-flipping-pokemon-tcg-cards-in-this-very-vindictive-shop-management-game</guid><category>You're A Scalper, Aren't You?</category><category>Card Games</category><category>Management</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/yourascalperarentyou.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/yourascalperarentyou.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>You're A Scalper, Aren't You? is a collectible card shop management sim dedicated to punishing the terrible, awful, no-good people who buy up popular or hard-to-find cards, and sell them on at massively inflated prices. Certainly, it's one of the more vengeful job sims I've encountered lately. Think Papers, Please, but instead of weaselling out subversives, you're putting the squeeze on folks who are trying to make a killing from Pok&eacute;mon's Prismatic Evolution packs.</p> <p><a href="https://www.rockpapershotgun.com/catch-the-scalpers-who-get-rich-flipping-pokemon-tcg-cards-in-this-very-vindictive-shop-management-game">Read more</a></p>]]></description></item><item><title>"They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players</title><link>https://www.rockpapershotgun.com/they-have-the-biggest-bullsht-detectors-on-the-planet-how-the-unlikely-eve-online-x-google-deepmind-ai-partnership-landed-with-players</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Fri, 29 May 2026 16:30:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/they-have-the-biggest-bullsht-detectors-on-the-planet-how-the-unlikely-eve-online-x-google-deepmind-ai-partnership-landed-with-players</guid><category>Google</category><category>THQ</category><category>MMORPG</category><category>Multiplayer Cooperative</category><category>RPG</category><category>AI</category><category>CCP Games</category><category>Eve Online</category><category>First person</category><category>Bird view / Isometric</category><category>Multiplayer Competitive</category><category>PC</category><category>Simulation</category><category>Strategy</category><category>Third person</category><category>EVE Fanfest</category><category>Mac</category><media:content medium="image" url="https://assetsio.gnwcdn.com/EVE-FanFest-2026.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/EVE-FanFest-2026.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The impact of generative AI upon PC gaming has proven controversial, which is my balanced journalist way of saying it&rsquo;s been horrible. Players are <a href="https://www.rockpapershotgun.com/crimson-desert-is-raising-some-ai-brows-with-a-bevy-of-suspiciously-generated-looking-art">widely repulsed by genAI material</a>, <a href="https://www.rockpapershotgun.com/more-than-half-of-gamedev-professionals-see-genai-as-harmful-according-to-gdcs-latest-survey">developers</a> and even <a href="https://www.rockpapershotgun.com/hooded-horse-ban-ai-generated-art-in-their-games-all-this-thing-has-done-is-made-our-lives-more-difficult">some publishers</a> are increasingly wary of its temptations, and in a rush to build the requisite infrastructure, component shortages have <a href="https://www.rockpapershotgun.com/the-steam-deck-oleds-price-hikes-have-killed-its-status-as-the-best-deal-in-pc-games-hardware">ravaged</a> the <a href="https://www.rockpapershotgun.com/creativity-is-the-key-how-pc-hardwares-smaller-manufacturers-are-navigating-the-ram-shortage-disaster">hardware market</a>. Nonetheless, <a href="https://www.rockpapershotgun.com/games/eve-online">EVE Online</a> devs Fenris Creations &ndash; formerly CCP Games &ndash; have become dead keen on robot brains, and what they might be might be able to think up for EVE itself.</p>
<p>Earlier this month, a newly independent <a href="https://www.rockpapershotgun.com/eve-online-will-be-used-to-help-train-google-deepminds-ai-tech-as-company-take-a-minority-stake-in-the-former-ccp-games">Fenris announced a "research partnership" with Google DeepMind</a>, the search giant&rsquo;s AI research division, that would see DeepMind take a minority stake in the company while training its AI agents on a separate, offline version of the longstanding space MMO. Days later, Fenris CEO Hilmar Veigar P&eacute;tursson sat onstage with DeepMind co-founder Adrian Bolton at the annual EVE FanFest conference to discuss the partnership, in a presentation that left the concrete plans of what it means for EVE still broadly vague &ndash; yet seemingly against the run of wider sentiment, escaped any significant backlash from the game&rsquo;s historically outspoken playerbase.</p>
 <p><a href="https://www.rockpapershotgun.com/they-have-the-biggest-bullsht-detectors-on-the-planet-how-the-unlikely-eve-online-x-google-deepmind-ai-partnership-landed-with-players">Read more</a></p>]]></description></item><item><title>007 First Light's launch bugs and fixes prove disappointingly short on material for James Bond quips</title><link>https://www.rockpapershotgun.com/007-first-lights-launch-bugs-and-fixes-prove-disappointingly-short-on-material-for-james-bond-quips</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 29 May 2026 15:53:06 +0000</pubDate><guid>https://www.rockpapershotgun.com/007-first-lights-launch-bugs-and-fixes-prove-disappointingly-short-on-material-for-james-bond-quips</guid><category>IO Interactive</category><category>Xbox Series X/S</category><category>PS5</category><category>Nintendo Switch 2</category><category>Single Player</category><category>Shooter</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>007 First Light</category><media:content medium="image" url="https://assetsio.gnwcdn.com/007-First-Light---James-Bond-close-up.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/007-First-Light---James-Bond-close-up.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I fired up the launch patch notes for Io Interactive's <a href="https://www.rockpapershotgun.com/games/007-first-light">007 First Light</a> hoping to find some rich material for James Bond quips. You know, like when James Bond beheads a villain with a skillet, then says something like "I always suspected you were&hellip; small fry." Or when James Bond murders somebody during an egg-and-spoon race, then says "You're cracking me up, my dear sir."</p>
<p>Alas, developers Io Interactive have let me down. The game's first hotfix is a bunch of routine but important-sounding fixes for various crash bugs. For example, it fixes a crash that occurs during a cutscene where Bond and Moneypenny enter an elevator. "Elevator crash bug" &ndash; what am I supposed to do with that? Hang on, do elevators also crash??? I need to stop using those things.</p> <p><a href="https://www.rockpapershotgun.com/007-first-lights-launch-bugs-and-fixes-prove-disappointingly-short-on-material-for-james-bond-quips">Read more</a></p>]]></description></item></channel></rss>