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    <title>Fictionalhead | All Sections Updates</title>
    <link>http://www.fictionalhead.com/</link>
    <description>Updates from all sections (Design, Music, and Illustration) of Fictionalhead.com</description>
    <dc:language>en</dc:language>
    <dc:creator>dan@fictionalhead.com</dc:creator>
    <dc:rights>Copyright 2012</dc:rights>
    <dc:date>2012-05-26T00:30:20+00:00</dc:date>
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	  		<title>Fragment: Dragonball Megamix (Long Drum Edit)</title>
		<link>http://www.fictionalhead.com/music/fragments/dragonball-megamix-long-drum-edit</link>
		<guid>http://www.fictionalhead.com/music/fragments/dragonball-megamix-long-drum-edit</guid>
		
			<description>This is the more rare, Long Drum Edit version of the Dragonball Megamix which spread all over the internet in early 2001.</description>
		
		<dc:date>2012-05-02T13:35:50+00:00</dc:date>
		<dc:subject />
	  	  
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	  		<title>Fragment: Dragonball Megamix (Original Mix)</title>
		<link>http://www.fictionalhead.com/music/fragments/dragonball-megamix-original-mix</link>
		<guid>http://www.fictionalhead.com/music/fragments/dragonball-megamix-original-mix</guid>
		
			<description>The original "Mortal Kamehamehambat" which spread all over the internet as the "Dragonball Megamix"</description>
		
		<dc:date>2012-05-02T13:32:10+00:00</dc:date>
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	  		<title>Fragment: Michael Jackson - They Don’t Care About Us (Fictionalhead Remix)</title>
		<link>http://www.fictionalhead.com/music/fragments/michael-jackson-they-dont-care-about-us-fictionalhead-remix</link>
		<guid>http://www.fictionalhead.com/music/fragments/michael-jackson-they-dont-care-about-us-fictionalhead-remix</guid>
		
			<description>A remix of one of my favorite Michael Jackson songs.</description>
		
		<dc:date>2012-02-17T05:15:48+00:00</dc:date>
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	  		<title>Fragment: Hans Zimmer - Time (Fictionalhead Remix)</title>
		<link>http://www.fictionalhead.com/music/fragments/hans-zimmer-time-fictionalhead-remix</link>
		<guid>http://www.fictionalhead.com/music/fragments/hans-zimmer-time-fictionalhead-remix</guid>
		
			<description>A remix of 'Time' from the Inception soundtrack.</description>
		
		<dc:date>2011-12-26T22:14:33+00:00</dc:date>
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			<title>Album: Approach The Infinite</title>
		<link>http://www.fictionalhead.com/music/albums/approach-the-infinite</link>
		<guid>http://www.fictionalhead.com/music/albums/approach-the-infinite</guid>
		<description>Approach The Infinite is my third album, which explores a genre of music which weaves between instrumental soundtracks, video game music influences, and world beats. Most of the songs go on a journey from start to finish, rarely staying in one place for too long. I hope that with each track a little story is told that can take you along for the ride.</description>
		<dc:date>2011-11-26T01:58:03+00:00</dc:date>
		<dc:subject><![CDATA[Fictionalhead Albums]]></dc:subject>
	  	  
	  	  
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	  		<title>Fragment: Delayed Reaction</title>
		<link>http://www.fictionalhead.com/music/fragments/delayed-reaction</link>
		<guid>http://www.fictionalhead.com/music/fragments/delayed-reaction</guid>
		
			<description>This is a super-early piece of a new song. It starting to play with vocal samples for computer-aided beatboxing, we'll have to see where it goes from here.</description>
		
		<dc:date>2011-09-22T23:58:10+00:00</dc:date>
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			<title>Album: Scottish Watercolor For The Hybrid Mind</title>
		<link>http://www.fictionalhead.com/music/albums/scottish-watercolor-for-the-hybrid-mind</link>
		<guid>http://www.fictionalhead.com/music/albums/scottish-watercolor-for-the-hybrid-mind</guid>
		<description>This is 2 disc downtempo blend CD, very similar to "People Turning Inward." It's meant for relaxation / meditation background music, tailor-made by me to help soothe my brain of racing thoughts. So if this kind of music "helps" you too, then all the better. As the title of the CD implies, this is a more Celtic-influenced work, based of old Celtic songs, and broad Celtic themes. There is still occasional chanting, like in People Turning Inward, but this work has substantially more direction.Disc 1 is called "The Colossal Orange Micro," and disc 2 is "The Miniature Lime Macro."</description>
		<dc:date>2011-09-22T22:50:24+00:00</dc:date>
		<dc:subject><![CDATA[Other Bands I'm In]]></dc:subject>
	  	  
	  	  
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	  		<title>Fragment: Fat Quotient</title>
		<link>http://www.fictionalhead.com/music/fragments/fat-quotient</link>
		<guid>http://www.fictionalhead.com/music/fragments/fat-quotient</guid>
		
			<description>The beginnings of another more worldly sounding track for the upcoming album. The ending gets a tad experimental because I'm not sure where I'm going to take it at this point. Expect changes, but the framework is there.</description>
		
		<dc:date>2011-07-13T20:38:48+00:00</dc:date>
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			<title>Album: Attack Over Mars</title>
		<link>http://www.fictionalhead.com/music/albums/attack-over-mars</link>
		<guid>http://www.fictionalhead.com/music/albums/attack-over-mars</guid>
		<description>Attack Over Mars is a 'best of' CD with some material (what I'd say were the best tracks) from all my previous works between the years of 2001-2006, as well as 5 previously unreleased tracks.</description>
		<dc:date>2011-07-04T03:36:49+00:00</dc:date>
		<dc:subject><![CDATA[Other Bands I'm In]]></dc:subject>
	  	  
	  	  
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	  		<title>Fragment: All Things Impermanent</title>
		<link>http://www.fictionalhead.com/music/fragments/all-things-impermanent</link>
		<guid>http://www.fictionalhead.com/music/fragments/all-things-impermanent</guid>
		
			<description>The beginning of a new tune, could go in many directions from this original form. It has a really heavy feel currently, almost... sad. Not that melancholy isn't something I find in my tunes a lot, but this one seems even more so.</description>
		
		<dc:date>2011-06-15T22:35:34+00:00</dc:date>
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	  		<title>Fragment: Dr. Wily Stage (Fictionalhead Clinkalink Mix)</title>
		<link>http://www.fictionalhead.com/music/fragments/dr.-wily-stage-fictionalhead-clinkalink-mix</link>
		<guid>http://www.fictionalhead.com/music/fragments/dr.-wily-stage-fictionalhead-clinkalink-mix</guid>
		
			<description>An older remix/dub of Dr. Wily's Stage music from Megaman.</description>
		
		<dc:date>2011-05-15T23:16:41+00:00</dc:date>
		<dc:subject />
	  	  
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	  		<title>Fragment: Bloody Tears (Fictionalhead Dub)</title>
		<link>http://www.fictionalhead.com/music/fragments/bloody-tears-fictionalhead-dub</link>
		<guid>http://www.fictionalhead.com/music/fragments/bloody-tears-fictionalhead-dub</guid>
		
			<description>An older remix/dub of the Castlevania classic, Bloody Tears. The original taken to a new, more beat-heavy, level.</description>
		
		<dc:date>2011-04-30T08:32:23+00:00</dc:date>
		<dc:subject />
	  	  
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			<title>Album: Console Collective, Vol. 1</title>
		<link>http://www.fictionalhead.com/music/albums/console-collective-vol.-1</link>
		<guid>http://www.fictionalhead.com/music/albums/console-collective-vol.-1</guid>
		<description>I decided that instead of releasing a CD with originals, and remixes, that I'd just do a CD of all remixes, and wait until I have enough originals to release an all original material CD. This CD is a collection of melodic videogame music mixes, transformed from whatever they started out as, into more "my style" with simple breaks, chord progressions and pianos. The ID3's have the info for which song came from what game, if you're curious.</description>
		<dc:date>2011-04-30T08:04:33+00:00</dc:date>
		<dc:subject><![CDATA[Other Bands I'm In]]></dc:subject>
	  	  
	  	  
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			<title>Album: Console Collective, Vol. 2</title>
		<link>http://www.fictionalhead.com/music/albums/console-collective-vol.-2</link>
		<guid>http://www.fictionalhead.com/music/albums/console-collective-vol.-2</guid>
		<description>The second installment of the Console Collective series. This time with 17 tracks, across varying games and platforms. This CD is a collection of melodic videogame music mixes, transformed from whatever they started out as, into more "my style" with simple breaks, chord progressions and pianos. The ID3's have the info for which song came from what game, if you're curious. Please check those before asking questions, the answers are already in there.</description>
		<dc:date>2011-04-30T07:58:29+00:00</dc:date>
		<dc:subject><![CDATA[Other Bands I'm In]]></dc:subject>
	  	  
	  	  
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			<title>Album: Console Collective, Vol. 3</title>
		<link>http://www.fictionalhead.com/music/albums/console-collective-vol.-3</link>
		<guid>http://www.fictionalhead.com/music/albums/console-collective-vol.-3</guid>
		<description>The third installment of the Console Collective series. This time with 14 tracks, across varying games and platforms. This CD is a collection of melodic videogame music mixes, transformed from whatever they started out as, into more "my style" with simple breaks, chord progressions and pianos. The ID3's have the info for which song came from what game, if you're curious. Please check those before asking questions, the answers are already in there.</description>
		<dc:date>2011-04-30T07:52:45+00:00</dc:date>
		<dc:subject><![CDATA[Other Bands I'm In]]></dc:subject>
	  	  
	  	  
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	  		<title>Portfolio: Michigan Squash Logo</title>
		<link>http://www.fictionalhead.com/design/portfolio/michigan-squash-logo</link>
		<guid>http://www.fictionalhead.com/design/portfolio/michigan-squash-logo</guid>
		<description>New logo for Michigan Squash as part of a rebranding that included posters and banners as well.</description>
		<dc:date>2012-02-25T05:27:20+00:00</dc:date>
		<dc:subject><![CDATA[Logos / Branding]]></dc:subject>
	  	  
	   	       
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	  		<title>Portfolio: PushAll Logo</title>
		<link>http://www.fictionalhead.com/design/portfolio/pushall-logo</link>
		<guid>http://www.fictionalhead.com/design/portfolio/pushall-logo</guid>
		<description>Logo for the PushAll brand of shovel/scraper for Ag-Co.</description>
		<dc:date>2012-02-25T05:06:40+00:00</dc:date>
		<dc:subject><![CDATA[Logos / Branding]]></dc:subject>
	  	  
	   	       
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	  		<title>Portfolio: Orion Construction</title>
		<link>http://www.fictionalhead.com/design/portfolio/orion-construction</link>
		<guid>http://www.fictionalhead.com/design/portfolio/orion-construction</guid>
		<description>Website design and development for Orion construction. Project included a rebranding which included the development of the new logo as well.</description>
		<dc:date>2012-02-25T01:46:59+00:00</dc:date>
		<dc:subject><![CDATA[Web]]></dc:subject>
	  	  
	   	       
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	  		<title>Portfolio: Fh_Hyperbole</title>
		<link>http://www.fictionalhead.com/design/portfolio/fh_hyperbole</link>
		<guid>http://www.fictionalhead.com/design/portfolio/fh_hyperbole</guid>
		<description>A 227 character font family featuring Light, Light Italic, Regular, Italic, Bold, and Bold Italic styles.</description>
		<dc:date>2012-02-25T00:25:41+00:00</dc:date>
		<dc:subject><![CDATA[Type / Fonts]]></dc:subject>
	  	  
	   	       
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      		  <title>Blog: 10 of the most impressive and inspiring libraries around the world</title>
		  <link>http://www.fictionalhead.com/blog/full/10-of-the-most-impressive-and-inspiring-libraries-around-the-world</link>
		  <guid>http://www.fictionalhead.com/blog/full/10-of-the-most-impressive-and-inspiring-libraries-around-the-world</guid>
		  <description>Not a lot of people go to the library these days, especially since the internet takes care of all our problems. But with libraries like these around the world, it would be a pleasure to spend time inside one of them. This article presents some of the most beautiful and amazing libraries around the world. As you can imagine, they are all impressive, some by their size and others by the unconventional architecture and imposing interior design.</description>
		  <dc:date>2012-01-25T21:21:46+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Inspiration]]></dc:subject>
	  	  
	  	  
	   	       
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	   		<title>Portfolio: Lord Of The Shrooms</title>
		<link>http://www.fictionalhead.com/illustration/portfolio/lord-of-the-shrooms</link>
		<guid>http://www.fictionalhead.com/illustration/portfolio/lord-of-the-shrooms</guid>
		<description>I'm going to start a new series on YouTube called "Let's Make Art" where I record myself making something from start to finish. I figured for the first series, I'd go with something I'm familiar with, and love so much.</description>
		<dc:date>2012-01-03T02:08:57+00:00</dc:date>
		<dc:subject><![CDATA[3d / Render]]></dc:subject>
	  	       
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	  		<title>Portfolio: The Feutz Club Logo</title>
		<link>http://www.fictionalhead.com/design/portfolio/the-feutz-club-logo</link>
		<guid>http://www.fictionalhead.com/design/portfolio/the-feutz-club-logo</guid>
		<description>A logo made for the classroom of Mrs. Feutz. She affectionately calls her class the The Feutz Club.</description>
		<dc:date>2011-12-15T01:14:59+00:00</dc:date>
		<dc:subject><![CDATA[Logos / Branding]]></dc:subject>
	  	  
	   	       
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      		  <title>Blog: What To Do When You Make It Big</title>
		  <link>http://www.fictionalhead.com/blog/full/what-to-do-when-you-make-it-big</link>
		  <guid>http://www.fictionalhead.com/blog/full/what-to-do-when-you-make-it-big</guid>
		  <description>Most bloggers and website owners out there strive to make it big. Question is, what happens once you do? Hongkiat provides a list of 6 things to look out for.</description>
		  <dc:date>2011-08-06T07:23:06+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Articles]]></dc:subject>
	  	  
	  	  
	   	       
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      		  <title>Blog: A great Quote For Creative Block</title>
		  <link>http://www.fictionalhead.com/blog/full/a-great-quote-for-creative-block</link>
		  <guid>http://www.fictionalhead.com/blog/full/a-great-quote-for-creative-block</guid>
		  <description>It's a simple quote, but it does help. I link out to where I found it because that's where I found it.</description>
		  <dc:date>2011-08-05T07:19:59+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Inspiration]]></dc:subject>
	  	  
	  	  
	   	       
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      		  <title>Blog: Nintendo reminds us why their a company looking out for their customers</title>
		  <link>http://www.fictionalhead.com/blog/full/nintendo-reminds-us-why-their-a-company-looking-out-for-their-customers</link>
		  <guid>http://www.fictionalhead.com/blog/full/nintendo-reminds-us-why-their-a-company-looking-out-for-their-customers</guid>
		  <description>In a move you would probably never see here in the United States, some of Nintendo's top staff are taking pay cuts to make up for issues with the 3DS. Nice work, Nintendo. We do love you.</description>
		  <dc:date>2011-08-04T07:15:02+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Articles]]></dc:subject>
	  	  
	  	  
	   	       
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      		  <title>Blog: Over 30 Great Peeling Paint Textures</title>
		  <link>http://www.fictionalhead.com/blog/full/over-30-great-peeling-paint-textures</link>
		  <guid>http://www.fictionalhead.com/blog/full/over-30-great-peeling-paint-textures</guid>
		  <description>With the heat wave we've been having, I feel like the temperature in my room is what's making all this paint peel. That, or Silent Hill transitioning from the movie. Either way, go grab some free textures.</description>
		  <dc:date>2011-08-02T07:08:51+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Resources]]></dc:subject>
	  	  
	  	  
	   	       
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      		  <title>Blog: 10 Inspiring Landscape Renewal Designs</title>
		  <link>http://www.fictionalhead.com/blog/full/10-inspiring-landscape-renewal-designs</link>
		  <guid>http://www.fictionalhead.com/blog/full/10-inspiring-landscape-renewal-designs</guid>
		  <description>These landscape designs make great use of plants and nature to really fill out an environment. Kind of makes me want to play Minecraft.</description>
		  <dc:date>2011-08-01T07:06:47+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Inspiration]]></dc:subject>
	  	  
	  	  
	   	       
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      		  <title>Blog: Arrested Development may be a movie… again</title>
		  <link>http://www.fictionalhead.com/blog/full/arrested-development-may-be-a-movie...-again</link>
		  <guid>http://www.fictionalhead.com/blog/full/arrested-development-may-be-a-movie...-again</guid>
		  <description>This time the news comes from the mouth of one of the actors, so it could be bunk again, but many are thinking that this time may be the time the rumor is true. If so, would it quench the fans thirst?</description>
		  <dc:date>2011-07-31T07:02:10+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Articles]]></dc:subject>
	  	  
	  	  
	   	       
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      		  <title>Blog: Calls To Action that actually call people to action</title>
		  <link>http://www.fictionalhead.com/blog/full/calls-to-action-that-actually-call-people-to-action</link>
		  <guid>http://www.fictionalhead.com/blog/full/calls-to-action-that-actually-call-people-to-action</guid>
		  <description>Hongkiat made up a list of 38 calls to action that actually achieve what they set out to do. If you're stuck in your web layout, this may be a place to check.</description>
		  <dc:date>2011-07-30T09:45:11+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Articles]]></dc:subject>
	  	  
	  	  
	   	       
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      		  <title>Blog: Music Suggestion: Camo &amp;amp; Krooked</title>
		  <link>http://www.fictionalhead.com/blog/full/music-suggestion-camo-krooked</link>
		  <guid>http://www.fictionalhead.com/blog/full/music-suggestion-camo-krooked</guid>
		  <description>I've just recently started getting back into Drum n Bass music, and I was sure happy to find Camo and Krooked to welcome me back. They've gained a lot of attention for good reason, and you'd be hard pressed to find a track which didn't make you start nodding in beat within seconds of it starting. My personal favorite of the moment is 'Feel Your Pulse.'</description>
		  <dc:date>2011-07-28T09:33:46+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Music Suggestions]]></dc:subject>
	  	  
	  	  
	   	       
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      	<title>Tutorial: Illustrator Tutorial, Fixing Inverted Colors On Strokes That Overlap Each Other</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-fixing-inverted-colors-on-strokes-that-overlap-each-ot</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-fixing-inverted-colors-on-strokes-that-overlap-each-ot</guid>
		<description>In this week's tutorial I cover a quick (under 2 minutes, look at that speed), simple fix to the all-too-common problem of having a stroke or brush in Illustrator go inverted when it overlaps itself. This tends to happen a lot when making custom fonts or illustrations.</description>
		<dc:date>2012-05-26T00:30:20+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration)]]></dc:subject>      
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      	<title>Tutorial: Photoshop &amp;amp; InDesign Tutorial, The Benefits and Uses of Clipping Paths, &amp;amp; Flowing Type</title>
		<link>http://www.fictionalhead.com/design/tutorials/photoshop-indesign-tutorial-the-benefits-and-uses-of-clipping-paths-flowing</link>
		<guid>http://www.fictionalhead.com/design/tutorials/photoshop-indesign-tutorial-the-benefits-and-uses-of-clipping-paths-flowing</guid>
		<description>In this week's tutorial, I cover how to set up a clipping path in Photoshop to import into InDesign as a means for flowing type around an object. I also go over some key concepts of clipping paths, how to make them, save them, and load them while flipping between programs. Plus you get to see my near-mythic physique in the sample picture.</description>
		<dc:date>2012-05-18T22:46:08+00:00</dc:date>
		<dc:subject><![CDATA[All Design, InDesign, Photoshop (Design), All Illustration, Photoshop (Illustration)]]></dc:subject>      
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      	<title>Tutorial: Using Gaussian Blur On Your Layer Masks For Smoother Editing</title>
		<link>http://www.fictionalhead.com/design/tutorials/using-gaussian-blur-on-your-layer-masks-for-smoother-editing</link>
		<guid>http://www.fictionalhead.com/design/tutorials/using-gaussian-blur-on-your-layer-masks-for-smoother-editing</guid>
		<description>In this tutorial, I cover how to make use of the guassian blur filter when doing photo editing with layer masks in Photoshop. This technique really simplifies a lot of the process of making sure elements you're adding to a photo blend in properly. This can be used for many different things, but in this example, I show how to clone one spot of an image over another, and blend it in seamlessly.</description>
		<dc:date>2012-05-04T22:36:20+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration)]]></dc:subject>      
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      	<title>Tutorial: Doing a Spot-To-Spot Gradient (Pantones) with Overprint</title>
		<link>http://www.fictionalhead.com/design/tutorials/doing-a-spot-to-spot-gradient-pantones-with-overprint</link>
		<guid>http://www.fictionalhead.com/design/tutorials/doing-a-spot-to-spot-gradient-pantones-with-overprint</guid>
		<description>In this tutorial, I cover how to use opacity masks to successfully make a spot color to spot color blend without that nasty looking grey problem in the center. This tutorial also covers a little bit of printing process terms, and helpful hints.</description>
		<dc:date>2012-03-16T22:04:21+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Using The Offset Filter To Make Looping Textures &amp;amp; Correcting Uneven Lighting</title>
		<link>http://www.fictionalhead.com/design/tutorials/using-the-offset-filter-to-make-looping-textures-correcting-uneven-lighting</link>
		<guid>http://www.fictionalhead.com/design/tutorials/using-the-offset-filter-to-make-looping-textures-correcting-uneven-lighting</guid>
		<description>In this tutorial I cover briefly how to use the offset filter to make looping textures in Photoshop, and how to address a common problem with uneven lighting that occurs when doing so.</description>
		<dc:date>2012-03-02T05:00:21+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Let’s Make Art - Fh_Hyperbole Font, Part 7</title>
		<link>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-7</link>
		<guid>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-7</guid>
		<description>This is the seventh and final part of this Let's Make Art episode, covering the creation of the Fh_Hyperbole font from start to finish.

Since there's like 30 hours of material here, this is once again sped up to 8x speed to show the process. If you have any questions about anything I'm doing, just ask and mention the time, and I may even turn it into its own tutorial. The songs under this footage are Carbon Figures and Fat Quotient from my third album, Approach The Infinite.</description>
		<dc:date>2012-02-25T01:15:35+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Let’s Make Art - Fh_Hyperbole Font, Part 6</title>
		<link>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-6</link>
		<guid>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-6</guid>
		<description>This is the sixth part of this Let's Make Art episode, covering the creation of the Fh_Hyperbole font from start to finish.

Since there's like 30 hours of material here, this is once again sped up to 8x speed to show the process. If you have any questions about anything I'm doing, just ask and mention the time, and I may even turn it into its own tutorial. The songs under this footage are All Things Impermanent and Fringe from my third album, Approach The Infinite.</description>
		<dc:date>2012-02-25T01:12:35+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Let’s Make Art - Fh_Hyperbole Font, Part 4</title>
		<link>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-4</link>
		<guid>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-4</guid>
		<description>This is the fourth part of this Let's Make Art episode, covering the creation of the Fh_Hyperbole font from start to finish.

Since there's like 30 hours of material here, this is once again sped up to 8x speed to show the process. If you have any questions about anything I'm doing, just ask and mention the time, and I may even turn it into its own tutorial. The songs under this footage are Level and Carnivale from my second album, Heavy Rotation.</description>
		<dc:date>2012-02-25T01:10:46+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Let’s Make Art - Fh_Hyperbole Font, Part 3</title>
		<link>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-3</link>
		<guid>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-3</guid>
		<description>This is the third part of this Let's Make Art episode, covering the creation of the Fh_Hyperbole font from start to finish.

Since there's like 30 hours of material here, this is once again sped up to 8x speed to show the process. If you have any questions about anything I'm doing, just ask and mention the time, and I may even turn it into its own tutorial. The songs under this footage are You Said and Strobe Minor from my second album, Heavy Rotation.</description>
		<dc:date>2012-02-25T01:09:35+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Let’s Make Art - Fh_Hyperbole Font, Part 2</title>
		<link>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-2</link>
		<guid>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-2</guid>
		<description>This is the second part of this Let's Make Art episode, covering the creation of the Fh_Hyperbole font from start to finish.

Since there's like 30 hours of material here, this is once again sped up to 8x speed to show the process. If you have any questions about anything I'm doing, just ask and mention the time, and I may even turn it into its own tutorial. The songs under this footage are Woven Timeless, Mother, Mary and You Said from my second album, Heavy Rotation.</description>
		<dc:date>2012-02-25T01:07:05+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Let’s Make Art - Fh_Hyperbole Font, Part 1</title>
		<link>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-1</link>
		<guid>http://www.fictionalhead.com/design/tutorials/lets-make-art-fh_hyperbole-font-part-1</guid>
		<description>This is the first part of this Let's Make Art episode, covering the creation of the Fh_Hyperbole font from start to finish.

Since there's like 30 hours of material here, this is once again sped up to 8x speed to show the process. If you have any questions about anything I'm doing, just ask and mention the time, and I may even turn it into its own tutorial. The songs under this footage are Demographic and Medium from my second album, Heavy Rotation.</description>
		<dc:date>2012-02-25T00:42:44+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Making Custom Brushes In Illustrator For Fonts and Illustration</title>
		<link>http://www.fictionalhead.com/design/tutorials/making-custom-brushes-in-illustrator-for-fonts-and-illustration</link>
		<guid>http://www.fictionalhead.com/design/tutorials/making-custom-brushes-in-illustrator-for-fonts-and-illustration</guid>
		<description>In this tutorial, I cover how to create your own custom brushes in Illustrator that have better features than the custom brush settings allow in the brushes palette. I also cover how to create a looping brush for paths that are continuous, like a circle.</description>
		<dc:date>2012-02-24T05:15:50+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Using Bounding Boxes As Guices To Help Align Perspective In Photoshop</title>
		<link>http://www.fictionalhead.com/design/tutorials/using-bounding-boxes-as-guices-to-help-align-perspective-in-photoshop</link>
		<guid>http://www.fictionalhead.com/design/tutorials/using-bounding-boxes-as-guices-to-help-align-perspective-in-photoshop</guid>
		<description>In this tutorial, I cover how to use boxes as alignment guides when placing objects in perspective in your designs and illustrations.</description>
		<dc:date>2012-02-10T19:49:52+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Illustrator (Illustration), Photoshop (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Making Distressing or Grunge Brushes Quickly In Photoshop</title>
		<link>http://www.fictionalhead.com/design/tutorials/making-distressing-or-grunge-brushes-quickly-in-photoshop</link>
		<guid>http://www.fictionalhead.com/design/tutorials/making-distressing-or-grunge-brushes-quickly-in-photoshop</guid>
		<description>In this super-quick tutorial I show you how to quickly take any dirty texture and turn it into a distressing brush in Photoshop for quick grunge effects.</description>
		<dc:date>2012-02-03T19:38:11+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Using Smart Objects To Quickly Crop And Edit Layouts For HTML and CSS in Photoshop</title>
		<link>http://www.fictionalhead.com/design/tutorials/using-smart-objects-to-quickly-crop-and-edit-layouts-for-html-and-css-in-ph</link>
		<guid>http://www.fictionalhead.com/design/tutorials/using-smart-objects-to-quickly-crop-and-edit-layouts-for-html-and-css-in-ph</guid>
		<description>In this tutorial I cover a quick way to use Photoshops built in smart object capability to crop out elements of a design for quick cutting up of layouts into HTML and CSS.</description>
		<dc:date>2011-12-18T16:52:55+00:00</dc:date>
		<dc:subject><![CDATA[All Design, HTML / CSS, Photoshop (Design)]]></dc:subject>      
    </item>



    <item>
      	<title>Tutorial: Illustrator Tutorial, Fixing Inverted Colors On Strokes That Overlap Each Other</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-fixing-inverted-colors-on-strokes-that-overlap-each-ot</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-fixing-inverted-colors-on-strokes-that-overlap-each-ot</guid>
		<description>In this week's tutorial I cover a quick (under 2 minutes, look at that speed), simple fix to the all-too-common problem of having a stroke or brush in Illustrator go inverted when it overlaps itself. This tends to happen a lot when making custom fonts or illustrations.</description>
		<dc:date>2012-05-26T00:30:20+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Photoshop &amp;amp; InDesign Tutorial, The Benefits and Uses of Clipping Paths, &amp;amp; Flowing Type</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/photoshop-indesign-tutorial-the-benefits-and-uses-of-clipping-paths-flowing</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/photoshop-indesign-tutorial-the-benefits-and-uses-of-clipping-paths-flowing</guid>
		<description>In this week's tutorial, I cover how to set up a clipping path in Photoshop to import into InDesign as a means for flowing type around an object. I also go over some key concepts of clipping paths, how to make them, save them, and load them while flipping between programs. Plus you get to see my near-mythic physique in the sample picture.</description>
		<dc:date>2012-05-18T22:46:08+00:00</dc:date>
		<dc:subject><![CDATA[All Design, InDesign, Photoshop (Design), All Illustration, Photoshop (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: 3dsmax (9+) Tutorial, A Basic Ambient Lighting Setup and Key Terms</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/3dsmax-9-tutorial-a-basic-ambient-lighting-setup-and-key-terms</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/3dsmax-9-tutorial-a-basic-ambient-lighting-setup-and-key-terms</guid>
		<description>In this tutorial, I cover how to use 3d Studio Max's built in "Light Tracer" lighting plugin to set up nice, smooth, ambient light. This tutorial also covers what all the key terms on the lighting tab mean, and how they affect your renders. This simple setup can be completed in about a minute, and will give your renders a clear, crisp look, and a new sheen of consummate professionalism that really gives the final output a big boost.</description>
		<dc:date>2012-05-11T23:16:07+00:00</dc:date>
		<dc:subject><![CDATA[All Illustration, 3ds Max]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Using Gaussian Blur On Your Layer Masks For Smoother Editing</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/using-gaussian-blur-on-your-layer-masks-for-smoother-editing</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/using-gaussian-blur-on-your-layer-masks-for-smoother-editing</guid>
		<description>In this tutorial, I cover how to make use of the guassian blur filter when doing photo editing with layer masks in Photoshop. This technique really simplifies a lot of the process of making sure elements you're adding to a photo blend in properly. This can be used for many different things, but in this example, I show how to clone one spot of an image over another, and blend it in seamlessly.</description>
		<dc:date>2012-05-04T22:36:20+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Doing a Spot-To-Spot Gradient (Pantones) with Overprint</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/doing-a-spot-to-spot-gradient-pantones-with-overprint</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/doing-a-spot-to-spot-gradient-pantones-with-overprint</guid>
		<description>In this tutorial, I cover how to use opacity masks to successfully make a spot color to spot color blend without that nasty looking grey problem in the center. This tutorial also covers a little bit of printing process terms, and helpful hints.</description>
		<dc:date>2012-03-16T22:04:21+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Using The Offset Filter To Make Looping Textures &amp;amp; Correcting Uneven Lighting</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/using-the-offset-filter-to-make-looping-textures-correcting-uneven-lighting</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/using-the-offset-filter-to-make-looping-textures-correcting-uneven-lighting</guid>
		<description>In this tutorial I cover briefly how to use the offset filter to make looping textures in Photoshop, and how to address a common problem with uneven lighting that occurs when doing so.</description>
		<dc:date>2012-03-02T05:00:21+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Making Custom Brushes In Illustrator For Fonts and Illustration</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/making-custom-brushes-in-illustrator-for-fonts-and-illustration</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/making-custom-brushes-in-illustrator-for-fonts-and-illustration</guid>
		<description>In this tutorial, I cover how to create your own custom brushes in Illustrator that have better features than the custom brush settings allow in the brushes palette. I also cover how to create a looping brush for paths that are continuous, like a circle.</description>
		<dc:date>2012-02-24T05:15:50+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Using Bounding Boxes As Guices To Help Align Perspective In Photoshop</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/using-bounding-boxes-as-guices-to-help-align-perspective-in-photoshop</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/using-bounding-boxes-as-guices-to-help-align-perspective-in-photoshop</guid>
		<description>In this tutorial, I cover how to use boxes as alignment guides when placing objects in perspective in your designs and illustrations.</description>
		<dc:date>2012-02-10T19:49:52+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Illustrator (Illustration), Photoshop (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Making Distressing or Grunge Brushes Quickly In Photoshop</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/making-distressing-or-grunge-brushes-quickly-in-photoshop</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/making-distressing-or-grunge-brushes-quickly-in-photoshop</guid>
		<description>In this super-quick tutorial I show you how to quickly take any dirty texture and turn it into a distressing brush in Photoshop for quick grunge effects.</description>
		<dc:date>2012-02-03T19:38:11+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Let’s Make Art - Lord Of The Shrooms, Part 3</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/lets-make-art-lord-of-the-shrooms-part-3</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/lets-make-art-lord-of-the-shrooms-part-3</guid>
		<description>This is the third part of three in a new series called "Let's Make Art".</description>
		<dc:date>2012-01-27T23:23:27+00:00</dc:date>
		<dc:subject><![CDATA[All Illustration, 3ds Max, Illustrator (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Let’s Make Art - Lord Of The Shrooms, Part 2</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/lets-make-art-lord-of-the-shrooms-part-2</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/lets-make-art-lord-of-the-shrooms-part-2</guid>
		<description>This is the second part of three in a new series called "Let's Make Art".</description>
		<dc:date>2012-01-20T22:16:20+00:00</dc:date>
		<dc:subject><![CDATA[All Illustration, 3ds Max, Photoshop (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Let’s Make Art - Lord Of The Shrooms, Part 1</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/lets-make-art-lord-of-the-shrooms-part-1</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/lets-make-art-lord-of-the-shrooms-part-1</guid>
		<description>This is the first in a new series called "Let's Make Art". I'm a little torn on how to go about uploading these, since it's going to be hours of footage, so for this first project, I went with just the raw footage, sped up to 8x.</description>
		<dc:date>2012-01-14T00:35:57+00:00</dc:date>
		<dc:subject><![CDATA[All Illustration, 3ds Max, Photoshop (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Using Reactor in 3ds max (9+) to Drop Objects Using Gravity</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/using-reactor-in-3ds-max-9-to-drop-objects-using-gravity</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/using-reactor-in-3ds-max-9-to-drop-objects-using-gravity</guid>
		<description>In this tutorial, I show you how to take some objects in 3ds max, and utilize reactor to 'drop' them from the sky and have them interact with each other as they crumble to the ground. This is the very basic setup for how to use rigid body collections in 3ds max.</description>
		<dc:date>2011-12-18T16:57:24+00:00</dc:date>
		<dc:subject><![CDATA[All Illustration, 3ds Max]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Using Multiple Layer Masks on A Single Layer in Photoshop</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/using-multiple-layer-masks-on-a-single-layer-in-photoshop</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/using-multiple-layer-masks-on-a-single-layer-in-photoshop</guid>
		<description>In this tutorial, I go over how to use a simple layer stacking trick to use multiple layer masks on one layer to great effect. Very helpful tip.</description>
		<dc:date>2011-12-18T16:46:14+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration)]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Masking Render Shadows from 3dsmax in Photoshop</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/masking-render-shadows-from-3dsmax-in-photoshop</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/masking-render-shadows-from-3dsmax-in-photoshop</guid>
		<description>In this tutorial, I cover a couple ways to deal with separating the shadows of your renders from the other objects in the scene.</description>
		<dc:date>2011-12-18T14:36:25+00:00</dc:date>
		<dc:subject><![CDATA[All Illustration, 3ds Max, Photoshop (Illustration)]]></dc:subject>      
    </item>



    <item>
      	<title>Tutorial: Replacing an electric guitar pickup</title>
		<link>http://www.fictionalhead.com/music/tutorials/replacing-an-electric-guitar-pickup</link>
		<guid>http://www.fictionalhead.com/music/tutorials/replacing-an-electric-guitar-pickup</guid>
		<description>While not being a guitar player myself, I can still recognize the helpfulness of a tutorial such as this for beginners.</description>
		<dc:date>2011-07-08T06:20:46+00:00</dc:date>
		<dc:subject><![CDATA[All Music]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Publishing your music for a gapless cd</title>
		<link>http://www.fictionalhead.com/music/tutorials/publishing-your-music-for-a-gapless-cd</link>
		<guid>http://www.fictionalhead.com/music/tutorials/publishing-your-music-for-a-gapless-cd</guid>
		<description>This tutorial covers how to export your music for an album that doesn't have any gaps.</description>
		<dc:date>2011-07-02T01:37:04+00:00</dc:date>
		<dc:subject><![CDATA[All Music]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Using Side Chain Compression In Reason</title>
		<link>http://www.fictionalhead.com/music/tutorials/using-side-chain-compression-in-reason</link>
		<guid>http://www.fictionalhead.com/music/tutorials/using-side-chain-compression-in-reason</guid>
		<description>Most modern music, especially pop, uses this technique a lot. The effect of compressing your bass line to allow the bass drum to show through more is fairly easy to achieve in Reason, and here's how to do it.</description>
		<dc:date>2011-06-16T17:19:52+00:00</dc:date>
		<dc:subject><![CDATA[All Music, Reason]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Learn Real-Time Pad Programming from Scratch</title>
		<link>http://www.fictionalhead.com/music/tutorials/learn-real-time-pad-programming-from-scratch</link>
		<guid>http://www.fictionalhead.com/music/tutorials/learn-real-time-pad-programming-from-scratch</guid>
		<description>A companion video to my multi-part tutorial series centered on the award-winning Zebra 2 soft synthesizer for Mac and Windows. This is my all-time favorite synth and with this video I wanted to show my approach to building a patch from scratch. I did not have anything at all pre-planned for this - I just wanted to make some kind of pad. So, you'll see my thought process and my general workflow when it comes to design a more complex and moving sound over time.</description>
		<dc:date>2011-04-14T04:51:15+00:00</dc:date>
		<dc:subject><![CDATA[All Music, Fruity Loops]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Thor Overview and Basics</title>
		<link>http://www.fictionalhead.com/music/tutorials/thor-overview-and-basics</link>
		<guid>http://www.fictionalhead.com/music/tutorials/thor-overview-and-basics</guid>
		<description>Thor is a multi-synthesis synthesizer with six oscillator types, four different filters, a step sequencer and a modulation matrix. Fully routable. Fully automatable. Fully everything.</description>
		<dc:date>2011-04-14T04:45:19+00:00</dc:date>
		<dc:subject><![CDATA[All Music, Reason]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Reese Bass Tutorial</title>
		<link>http://www.fictionalhead.com/music/tutorials/reese-bass-tutorial</link>
		<guid>http://www.fictionalhead.com/music/tutorials/reese-bass-tutorial</guid>
		<description>Everyone’s heard it, or a derivative of it and a lot of people love the sound of the classic “Reese” bass. The reese bass and derivatives thereof have been around for so long now that they are almost as much of a cliché as the 303 acid sound. Yet this doesn’t stop us loving that deep deep warp and wobble in our Drum &amp; Bass and Electro house tracks.</description>
		<dc:date>2011-04-14T04:43:31+00:00</dc:date>
		<dc:subject><![CDATA[All Music, Reason]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Subtractor Basics</title>
		<link>http://www.fictionalhead.com/music/tutorials/subtractor-basics</link>
		<guid>http://www.fictionalhead.com/music/tutorials/subtractor-basics</guid>
		<description>As you might know, the Subtractor is a member of the analog(type) polyphonic synths, using subtractive synthesis.</description>
		<dc:date>2011-04-14T04:40:27+00:00</dc:date>
		<dc:subject><![CDATA[All Music, Reason]]></dc:subject>      
    </item>

    
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