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    <title>Fictionalhead | All Sections Updates</title>
    <link>http://www.fictionalhead.com/</link>
    <description>Updates from all sections (Design, Music, and Illustration) of Fictionalhead.com</description>
    <dc:language>en</dc:language>
    <dc:creator>dan@fictionalhead.com</dc:creator>
    <dc:rights>Copyright 2013</dc:rights>
    <dc:date>2013-06-17T23:33:17+00:00</dc:date>
    <admin:generatorAgent rdf:resource="http://expressionengine.com/" />



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			<title>Album: From Nothing Comes</title>
		<link>http://www.fictionalhead.com/music/albums/from-nothing-comes</link>
		<guid>http://www.fictionalhead.com/music/albums/from-nothing-comes</guid>
		<description>From Nothing Comes is my fourth album, which again explores a genre of music between instrumental soundtracks, video game music influences, and world beats. Some have called this genre of music organic electronic, which I think applies. I hope that with each track a little story is told that can take you along for the ride.</description>
		<dc:date>2013-02-05T04:31:32+00:00</dc:date>
		<dc:subject><![CDATA[Fictionalhead Albums,]]></dc:subject>
	  	  
	  	  
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	  		<title>Fragment: Dragonball Megamix (Long Drum Edit)</title>
		<link>http://www.fictionalhead.com/music/fragments/dragonball-megamix-long-drum-edit</link>
		<guid>http://www.fictionalhead.com/music/fragments/dragonball-megamix-long-drum-edit</guid>
		
			<description>This is the more rare, Long Drum Edit version of the Dragonball Megamix which spread all over the internet in early 2001.</description>
		
		<dc:date>2012-05-02T14:35:53+00:00</dc:date>
		<dc:subject />
	  	  
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	  		<title>Fragment: Dragonball Megamix (Original Mix)</title>
		<link>http://www.fictionalhead.com/music/fragments/dragonball-megamix-original-mix</link>
		<guid>http://www.fictionalhead.com/music/fragments/dragonball-megamix-original-mix</guid>
		
			<description>The original "Mortal Kamehamehambat" which spread all over the internet as the "Dragonball Megamix"</description>
		
		<dc:date>2012-05-02T14:32:42+00:00</dc:date>
		<dc:subject />
	  	  
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	  		<title>Fragment: Michael Jackson - They Don’t Care About Us (Fictionalhead Remix)</title>
		<link>http://www.fictionalhead.com/music/fragments/michael-jackson-they-dont-care-about-us-fictionalhead-remix</link>
		<guid>http://www.fictionalhead.com/music/fragments/michael-jackson-they-dont-care-about-us-fictionalhead-remix</guid>
		
			<description>A remix of one of my favorite Michael Jackson songs.</description>
		
		<dc:date>2012-02-17T06:15:32+00:00</dc:date>
		<dc:subject />
	  	  
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	  		<title>Fragment: Hans Zimmer - Time (Fictionalhead Remix)</title>
		<link>http://www.fictionalhead.com/music/fragments/hans-zimmer-time-fictionalhead-remix</link>
		<guid>http://www.fictionalhead.com/music/fragments/hans-zimmer-time-fictionalhead-remix</guid>
		
			<description>A remix of 'Time' from the Inception soundtrack.</description>
		
		<dc:date>2011-12-26T23:14:54+00:00</dc:date>
		<dc:subject />
	  	  
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			<title>Album: Approach The Infinite</title>
		<link>http://www.fictionalhead.com/music/albums/approach-the-infinite</link>
		<guid>http://www.fictionalhead.com/music/albums/approach-the-infinite</guid>
		<description>Approach The Infinite is my third album, which explores a genre of music which weaves between instrumental soundtracks, video game music influences, and world beats. Most of the songs go on a journey from start to finish, rarely staying in one place for too long. I hope that with each track a little story is told that can take you along for the ride.</description>
		<dc:date>2011-11-26T02:58:57+00:00</dc:date>
		<dc:subject><![CDATA[Fictionalhead Albums,]]></dc:subject>
	  	  
	  	  
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			<title>Album: Scottish Watercolor For The Hybrid Mind</title>
		<link>http://www.fictionalhead.com/music/albums/scottish-watercolor-for-the-hybrid-mind</link>
		<guid>http://www.fictionalhead.com/music/albums/scottish-watercolor-for-the-hybrid-mind</guid>
		<description>This is 2 disc downtempo blend CD, very similar to "People Turning Inward." It's meant for relaxation / meditation background music, tailor-made by me to help soothe my brain of racing thoughts. So if this kind of music "helps" you too, then all the better. As the title of the CD implies, this is a more Celtic-influenced work, based of old Celtic songs, and broad Celtic themes. There is still occasional chanting, like in People Turning Inward, but this work has substantially more direction.Disc 1 is called "The Colossal Orange Micro," and disc 2 is "The Miniature Lime Macro."</description>
		<dc:date>2011-09-22T23:50:23+00:00</dc:date>
		<dc:subject><![CDATA[Other Bands I'm In,]]></dc:subject>
	  	  
	  	  
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	  		<title>Fragment: Fat Quotient</title>
		<link>http://www.fictionalhead.com/music/fragments/fat-quotient</link>
		<guid>http://www.fictionalhead.com/music/fragments/fat-quotient</guid>
		
			<description>The beginnings of another more worldly sounding track for the upcoming album. The ending gets a tad experimental because I'm not sure where I'm going to take it at this point. Expect changes, but the framework is there.</description>
		
		<dc:date>2011-07-13T21:38:23+00:00</dc:date>
		<dc:subject />
	  	  
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			<title>Album: Attack Over Mars</title>
		<link>http://www.fictionalhead.com/music/albums/attack-over-mars</link>
		<guid>http://www.fictionalhead.com/music/albums/attack-over-mars</guid>
		<description>Attack Over Mars is a 'best of' CD with some material (what I'd say were the best tracks) from all my previous works between the years of 2001-2006, as well as 5 previously unreleased tracks.</description>
		<dc:date>2011-07-04T04:36:35+00:00</dc:date>
		<dc:subject><![CDATA[Other Bands I'm In,]]></dc:subject>
	  	  
	  	  
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	  		<title>Fragment: All Things Impermanent</title>
		<link>http://www.fictionalhead.com/music/fragments/all-things-impermanent</link>
		<guid>http://www.fictionalhead.com/music/fragments/all-things-impermanent</guid>
		
			<description>The beginning of a new tune, could go in many directions from this original form. It has a really heavy feel currently, almost... sad. Not that melancholy isn't something I find in my tunes a lot, but this one seems even more so.</description>
		
		<dc:date>2011-06-15T23:35:10+00:00</dc:date>
		<dc:subject />
	  	  
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	  		<title>Fragment: Dr. Wily Stage (Fictionalhead Clinkalink Mix)</title>
		<link>http://www.fictionalhead.com/music/fragments/dr.-wily-stage-fictionalhead-clinkalink-mix</link>
		<guid>http://www.fictionalhead.com/music/fragments/dr.-wily-stage-fictionalhead-clinkalink-mix</guid>
		
			<description>An older remix/dub of Dr. Wily's Stage music from Megaman.</description>
		
		<dc:date>2011-05-16T00:16:54+00:00</dc:date>
		<dc:subject />
	  	  
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	  		<title>Fragment: Bloody Tears (Fictionalhead Dub)</title>
		<link>http://www.fictionalhead.com/music/fragments/bloody-tears-fictionalhead-dub</link>
		<guid>http://www.fictionalhead.com/music/fragments/bloody-tears-fictionalhead-dub</guid>
		
			<description>An older remix/dub of the Castlevania classic, Bloody Tears. The original taken to a new, more beat-heavy, level.</description>
		
		<dc:date>2011-04-30T09:32:39+00:00</dc:date>
		<dc:subject />
	  	  
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			<title>Album: Console Collective, Vol. 1</title>
		<link>http://www.fictionalhead.com/music/albums/console-collective-vol.-1</link>
		<guid>http://www.fictionalhead.com/music/albums/console-collective-vol.-1</guid>
		<description>I decided that instead of releasing a CD with originals, and remixes, that I'd just do a CD of all remixes, and wait until I have enough originals to release an all original material CD. This CD is a collection of melodic videogame music mixes, transformed from whatever they started out as, into more "my style" with simple breaks, chord progressions and pianos. The ID3's have the info for which song came from what game, if you're curious.</description>
		<dc:date>2011-04-30T09:04:09+00:00</dc:date>
		<dc:subject><![CDATA[Other Bands I'm In,]]></dc:subject>
	  	  
	  	  
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			<title>Album: Console Collective, Vol. 2</title>
		<link>http://www.fictionalhead.com/music/albums/console-collective-vol.-2</link>
		<guid>http://www.fictionalhead.com/music/albums/console-collective-vol.-2</guid>
		<description>The second installment of the Console Collective series. This time with 17 tracks, across varying games and platforms. This CD is a collection of melodic videogame music mixes, transformed from whatever they started out as, into more "my style" with simple breaks, chord progressions and pianos. The ID3's have the info for which song came from what game, if you're curious. Please check those before asking questions, the answers are already in there.</description>
		<dc:date>2011-04-30T08:58:39+00:00</dc:date>
		<dc:subject><![CDATA[Other Bands I'm In,]]></dc:subject>
	  	  
	  	  
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			<title>Album: Console Collective, Vol. 3</title>
		<link>http://www.fictionalhead.com/music/albums/console-collective-vol.-3</link>
		<guid>http://www.fictionalhead.com/music/albums/console-collective-vol.-3</guid>
		<description>The third installment of the Console Collective series. This time with 14 tracks, across varying games and platforms. This CD is a collection of melodic videogame music mixes, transformed from whatever they started out as, into more "my style" with simple breaks, chord progressions and pianos. The ID3's have the info for which song came from what game, if you're curious. Please check those before asking questions, the answers are already in there.</description>
		<dc:date>2011-04-30T08:52:28+00:00</dc:date>
		<dc:subject><![CDATA[Other Bands I'm In,]]></dc:subject>
	  	  
	  	  
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	   		<title>Portfolio: From Nothing Comes Poster</title>
		<link>http://www.fictionalhead.com/illustration/portfolio/from-nothing-comes-poster</link>
		<guid>http://www.fictionalhead.com/illustration/portfolio/from-nothing-comes-poster</guid>
		<description>Promotional poster made and distributed for the release of my third album of original music, Approach The Infinite.</description>
		<dc:date>2013-04-16T23:47:57+00:00</dc:date>
		<dc:subject><![CDATA[Digital Art,]]></dc:subject>
	  	       
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	  		<title>Portfolio: Fh_Sneaky</title>
		<link>http://www.fictionalhead.com/design/portfolio/fh-sneaky</link>
		<guid>http://www.fictionalhead.com/design/portfolio/fh-sneaky</guid>
		<description>A 227 character font based on a friend's handwriting.</description>
		<dc:date>2013-01-23T01:47:17+00:00</dc:date>
		<dc:subject><![CDATA[Fonts,]]></dc:subject>
	  	  
	   	       
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	   		<title>Portfolio: Maximum Cool</title>
		<link>http://www.fictionalhead.com/illustration/portfolio/maximum-cool</link>
		<guid>http://www.fictionalhead.com/illustration/portfolio/maximum-cool</guid>
		<description>A penguin poster I made up for a young kid named Max.</description>
		<dc:date>2012-11-27T12:34:29+00:00</dc:date>
		<dc:subject><![CDATA[3d / Render,]]></dc:subject>
	  	       
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	   		<title>Portfolio: Maybe It’s Over To The Left</title>
		<link>http://www.fictionalhead.com/illustration/portfolio/maybe-its-over-to-the-left</link>
		<guid>http://www.fictionalhead.com/illustration/portfolio/maybe-its-over-to-the-left</guid>
		<description>A collection of cute little penguins all gathered looking for their igloo. Yes, I know penguins don't live in igloos.</description>
		<dc:date>2012-11-27T12:31:26+00:00</dc:date>
		<dc:subject><![CDATA[3d / Render,]]></dc:subject>
	  	       
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	   		<title>Portfolio: Approach The Infinite Poster</title>
		<link>http://www.fictionalhead.com/illustration/portfolio/approach-the-infinite-poster</link>
		<guid>http://www.fictionalhead.com/illustration/portfolio/approach-the-infinite-poster</guid>
		<description>Promotional poster made and distributed for the release of my third album of original music, Approach The Infinite.</description>
		<dc:date>2012-10-18T16:51:27+00:00</dc:date>
		<dc:subject><![CDATA[Digital Art,]]></dc:subject>
	  	       
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	   		<title>Portfolio: Delayed Reaction</title>
		<link>http://www.fictionalhead.com/illustration/portfolio/delayed-reaction</link>
		<guid>http://www.fictionalhead.com/illustration/portfolio/delayed-reaction</guid>
		<description>A piece I made a while back that is going to be hung on the wall at our office.</description>
		<dc:date>2012-10-02T23:39:09+00:00</dc:date>
		<dc:subject><![CDATA[Digital Art,]]></dc:subject>
	  	       
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      		  <title>Blog: 11 Apple Code-Snippets You Might Not Know About</title>
		  <link>http://www.fictionalhead.com/blog/full/11-apple-code-snippets-you-might-not-know-about</link>
		  <guid>http://www.fictionalhead.com/blog/full/11-apple-code-snippets-you-might-not-know-about</guid>
		  <description>Thinking about developing for an apple mobile device?, then you’ll find these code-snippets useful. 11 code snippets you might not know about.</description>
		  <dc:date>2012-07-25T09:34:54+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Articles,]]></dc:subject>
	  	  
	  	  
	   	       
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      		  <title>Blog: Music Suggestion: The Big Pink</title>
		  <link>http://www.fictionalhead.com/blog/full/music-suggestion-the-big-pink</link>
		  <guid>http://www.fictionalhead.com/blog/full/music-suggestion-the-big-pink</guid>
		  <description>Being the avid SSX (Video game) fan I am, I was excited when a new game finally came out in 2012 on the ps3, which I immediately picked up. Other than being a good game, it once again has a killer soundtrack. One of the gems I found while listening to it was 'Stay Gold' by The Big Pink. After looking up their most current album, Future This, I fell in love. The whole album has a great happy feel, and many memorable tracks.</description>
		  <dc:date>2012-07-21T09:35:15+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Music Suggestions,]]></dc:subject>
	  	  
	  	  
	   	       
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	  		<title>Portfolio: Zondervan Quest Study Bible Cover</title>
		<link>http://www.fictionalhead.com/design/portfolio/zondervan-quest-study-bible-cover</link>
		<guid>http://www.fictionalhead.com/design/portfolio/zondervan-quest-study-bible-cover</guid>
		<description>A concept on the Quest Study Bible cover as part of a rebrand effort from Zondervan.</description>
		<dc:date>2012-07-15T10:53:33+00:00</dc:date>
		<dc:subject><![CDATA[Print,]]></dc:subject>
	  	  
	   	       
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	  		<title>Portfolio: Whitehall Memorial Plaque Display</title>
		<link>http://www.fictionalhead.com/design/portfolio/whitehall-memorial-plaque-display</link>
		<guid>http://www.fictionalhead.com/design/portfolio/whitehall-memorial-plaque-display</guid>
		<description>As a part of their line of memorial plaques, Whitehall Products had this stand made to feature single plaques in the display rooms. These renders were proof of concept before going into actual production.</description>
		<dc:date>2012-07-15T10:42:13+00:00</dc:date>
		<dc:subject><![CDATA[3d / Render,]]></dc:subject>
	  	  
	   	       
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	  		<title>Portfolio: Old Orchard Back To School Walmart Displays</title>
		<link>http://www.fictionalhead.com/design/portfolio/old-orchard-back-to-school-walmart-displays</link>
		<guid>http://www.fictionalhead.com/design/portfolio/old-orchard-back-to-school-walmart-displays</guid>
		<description>A series of designs and renderings used to pitch two different concepts for Walmart-specific promotions for back to school time. These would be skirts which would wrap around palettes of juice which would be placed in the aisles at the stores.</description>
		<dc:date>2012-07-15T10:22:15+00:00</dc:date>
		<dc:subject><![CDATA[3d / Render,]]></dc:subject>
	  	  
	   	       
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	  		<title>Portfolio: Old Orchard JDRF Points Program Assets</title>
		<link>http://www.fictionalhead.com/design/portfolio/old-orchard-jdrf-points-program-assets</link>
		<guid>http://www.fictionalhead.com/design/portfolio/old-orchard-jdrf-points-program-assets</guid>
		<description>As part of a program to raise funds for the JDRF (Juvenile Diabetes Research Foundation), Old Orchard ran this campaign for regional walk teams. The program featured a page on the site with an animated banner with walking shoes, a Facebook tab, and scratch-off tickets which had points on them that were handed out at various events.</description>
		<dc:date>2012-07-15T10:12:50+00:00</dc:date>
		<dc:subject><![CDATA[Web,]]></dc:subject>
	  	  
	   	       
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	  		<title>Portfolio: Granco Clark Trade Show Booth Video</title>
		<link>http://www.fictionalhead.com/design/portfolio/granco-clark-trade-show-booth-video</link>
		<guid>http://www.fictionalhead.com/design/portfolio/granco-clark-trade-show-booth-video</guid>
		<description>A short video presentation which would play on loop in the Granco Clark booth at the ET 2012 trade show. It features their new FusionBond technology, and large press capability.</description>
		<dc:date>2012-07-15T09:44:36+00:00</dc:date>
		<dc:subject><![CDATA[Motion / Interactive,]]></dc:subject>
	  	  
	   	       
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	  		<title>Portfolio: Ag-Co</title>
		<link>http://www.fictionalhead.com/design/portfolio/ag-co</link>
		<guid>http://www.fictionalhead.com/design/portfolio/ag-co</guid>
		<description>Design and implementation for Ag-Co Products website. The site implementation included full coding of the templates in Expression Engine and many backend implementations for handling a wide range of products that Ag-Co provides.</description>
		<dc:date>2012-07-15T09:12:26+00:00</dc:date>
		<dc:subject><![CDATA[Web,]]></dc:subject>
	  	  
	   	       
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      		  <title>Blog: Key Principles of Maintainable JavaScript</title>
		  <link>http://www.fictionalhead.com/blog/full/key-principles-of-maintainable-javascript</link>
		  <guid>http://www.fictionalhead.com/blog/full/key-principles-of-maintainable-javascript</guid>
		  <description>JavaScript is a curious language. It’s easy to write, but difficult to master. By the end of this article, hopefully, you’ll transform your spaghetti code into a five-course meal, full of readable, maintainable yumminess!</description>
		  <dc:date>2012-07-11T09:32:16+00:00</dc:date>
		  <dc:subject><![CDATA[All Posts, Articles,]]></dc:subject>
	  	  
	  	  
	   	       
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      	<title>Tutorial: Illustrator Tutorial, Two Different Text Box Methods</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-two-different-text-box-methods</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-two-different-text-box-methods</guid>
		<description>In this week's tutorial I cover the two different ways of creating text boxes in Illustrator to avoid always having to deal with a bounding box which is larger than your enclosed text.</description>
		<dc:date>2013-06-17T23:33:17+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
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      	<title>Tutorial: Illustrator Tutorial, Stretching A Brush Between Guides</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-stretching-a-brush-between-guides</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-stretching-a-brush-between-guides</guid>
		<description>In this week's tutorial I cover how to set up an art brush to only stretch the data in the middle or end of a brush, which allows you to make brushes which are far more adaptable to lengthy paths.</description>
		<dc:date>2013-06-08T01:05:41+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
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      	<title>Tutorial: Illustrator Tutorial, More Options For Doing Text On A Path</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-more-options-for-doing-text-on-a-path</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-more-options-for-doing-text-on-a-path</guid>
		<description>In this week's tutorial I cover where to find some more options for your standard text on a path application. Generally speaking most people leave it at it's default, not knowing there are far more options available to use.</description>
		<dc:date>2013-05-25T14:08:16+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
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      	<title>Tutorial: Photoshop Tutorial, Using Smart Objects For Quick Edits In Complex Files</title>
		<link>http://www.fictionalhead.com/design/tutorials/photoshop-tutorial-using-smart-objects-for-quick-edits-in-complex-files</link>
		<guid>http://www.fictionalhead.com/design/tutorials/photoshop-tutorial-using-smart-objects-for-quick-edits-in-complex-files</guid>
		<description>In this week's tutorial I cover how to use smart objects in Photoshop to quickly pop out a layer of a more complex file to make some edits before returning it to it's parent document. Knowing this functionality can save a lot of time.</description>
		<dc:date>2013-05-18T00:01:18+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration),]]></dc:subject>      
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      	<title>Tutorial: Illustrator Tutorial, Saving Selections For Faster Illustrating</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-saving-selections-for-faster-illustrating</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-saving-selections-for-faster-illustrating</guid>
		<description>In this week's tutorial I cover how to utilize Illustrator's Save Selection feature which allows you to save custom selections of paths into the select menu.</description>
		<dc:date>2013-05-04T06:21:48+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Adobe CS Tutorial, Quickly Swicthing Your Ruler Units</title>
		<link>http://www.fictionalhead.com/design/tutorials/adobe-cs-tutorial-quickly-swicthing-your-ruler-units</link>
		<guid>http://www.fictionalhead.com/design/tutorials/adobe-cs-tutorial-quickly-swicthing-your-ruler-units</guid>
		<description>In this week's tutorial I cover a super quick way to change your ruler measurement units. This quick tip will prevent you from having to dig in the preferences to switch between units of measurement.</description>
		<dc:date>2013-04-27T00:33:09+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Perspective Distortion In Illustrator</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-perspective-distortion-in-illustrator</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-perspective-distortion-in-illustrator</guid>
		<description>In this week's tutorial I cover how to do perspective distortion in Illustrator, which may be something you've done a thousand times in Photoshop, and never knew Illustrator could do it as well.</description>
		<dc:date>2013-04-20T00:30:41+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Having Paste Remember Your Layers</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-having-paste-remember-your-layers</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-having-paste-remember-your-layers</guid>
		<description>In this week's tutorial I cover a quick setting that allows things you paste in Illustrator to retain their layers. Personally I think this should always be on, but if yours isn't set yet, this covers how, and why it's beneficial.</description>
		<dc:date>2013-04-13T02:19:27+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, New Window For Multiple Views</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-new-window-for-multiple-views</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-new-window-for-multiple-views</guid>
		<description>In this week's tutorial I cover how to utilize the New Window option in Illustrator for viewing the same document in a variety of ways. This is a very handy tip for when working with complex illustrations.</description>
		<dc:date>2013-04-05T23:24:17+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Getting Rid Of Basic Appearance On New Objects</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-getting-rid-of-basic-appearance-on-new-objects</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-getting-rid-of-basic-appearance-on-new-objects</guid>
		<description>In this week's tutorial I cover how to turn off the auto-application of Illustrator's basic appearance when drawing new objects. This simple setting will save a ton of time when drawing with brushes.</description>
		<dc:date>2013-03-29T23:12:52+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Photoshop Tutorial, Making Dimensional Shadows and Shading</title>
		<link>http://www.fictionalhead.com/design/tutorials/photoshop-tutorial-making-dimensional-shadows-and-shading</link>
		<guid>http://www.fictionalhead.com/design/tutorials/photoshop-tutorial-making-dimensional-shadows-and-shading</guid>
		<description>In this week's tutorial I cover how to fake dimensional lighting on objects you're faking into your document. This is of course a simple overview, but it lays the ground work for how to handle more complex photo faking jobs.</description>
		<dc:date>2013-03-23T03:49:24+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Localized Guides For Specific Artboards or Objects</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-localized-guides-for-specific-artboards-or-objects</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-localized-guides-for-specific-artboards-or-objects</guid>
		<description>In this week's tutorial I cover how to make artboard-specific guides, and also non-standard guides out of objects. This handy tip helps keep your documents clean and organized.</description>
		<dc:date>2013-03-15T21:49:48+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Adding A Gradient To Live Text</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-adding-a-gradient-to-live-text</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-adding-a-gradient-to-live-text</guid>
		<description>In this week's tutorial I cover how to add a gradient to live text in Illustrator, so that you are able to keep your text editable while still having your color choices. This helps when making logos, or designs where you may have to edit the font later, but want to explore color options.</description>
		<dc:date>2013-03-09T02:30:42+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Constraining Your Illustration Angle</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-constraining-your-illustration-angle</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-constraining-your-illustration-angle</guid>
		<description>In this week's tutorial I cover how to turn on the constrain angle option in Illustrator so that everything you do is locked to a specific angle. This tip is not something I personally ever use, but can be handy for some people to work into their workflow.</description>
		<dc:date>2013-03-01T23:28:50+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Combining The Contents Of Text Objects</title>
		<link>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-combining-the-contents-of-text-objects</link>
		<guid>http://www.fictionalhead.com/design/tutorials/illustrator-tutorial-combining-the-contents-of-text-objects</guid>
		<description>In this week's tutorial I cover a quick way to combine the contents of text objects in Illustrator. This handy tip will prevent you from having to manually combine objects, and avoid non-text objects at the same time.</description>
		<dc:date>2013-02-23T03:19:50+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), Premiere, All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>



    <item>
      	<title>Tutorial: Illustrator Tutorial, Two Different Text Box Methods</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-two-different-text-box-methods</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-two-different-text-box-methods</guid>
		<description>In this week's tutorial I cover the two different ways of creating text boxes in Illustrator to avoid always having to deal with a bounding box which is larger than your enclosed text.</description>
		<dc:date>2013-06-17T23:33:17+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Stretching A Brush Between Guides</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-stretching-a-brush-between-guides</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-stretching-a-brush-between-guides</guid>
		<description>In this week's tutorial I cover how to set up an art brush to only stretch the data in the middle or end of a brush, which allows you to make brushes which are far more adaptable to lengthy paths.</description>
		<dc:date>2013-06-08T01:05:41+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, More Options For Doing Text On A Path</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-more-options-for-doing-text-on-a-path</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-more-options-for-doing-text-on-a-path</guid>
		<description>In this week's tutorial I cover where to find some more options for your standard text on a path application. Generally speaking most people leave it at it's default, not knowing there are far more options available to use.</description>
		<dc:date>2013-05-25T14:08:16+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Photoshop Tutorial, Using Smart Objects For Quick Edits In Complex Files</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/photoshop-tutorial-using-smart-objects-for-quick-edits-in-complex-files</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/photoshop-tutorial-using-smart-objects-for-quick-edits-in-complex-files</guid>
		<description>In this week's tutorial I cover how to use smart objects in Photoshop to quickly pop out a layer of a more complex file to make some edits before returning it to it's parent document. Knowing this functionality can save a lot of time.</description>
		<dc:date>2013-05-18T00:01:18+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Saving Selections For Faster Illustrating</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-saving-selections-for-faster-illustrating</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-saving-selections-for-faster-illustrating</guid>
		<description>In this week's tutorial I cover how to utilize Illustrator's Save Selection feature which allows you to save custom selections of paths into the select menu.</description>
		<dc:date>2013-05-04T06:21:48+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Adobe CS Tutorial, Quickly Swicthing Your Ruler Units</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/adobe-cs-tutorial-quickly-swicthing-your-ruler-units</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/adobe-cs-tutorial-quickly-swicthing-your-ruler-units</guid>
		<description>In this week's tutorial I cover a super quick way to change your ruler measurement units. This quick tip will prevent you from having to dig in the preferences to switch between units of measurement.</description>
		<dc:date>2013-04-27T00:33:09+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Perspective Distortion In Illustrator</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-perspective-distortion-in-illustrator</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-perspective-distortion-in-illustrator</guid>
		<description>In this week's tutorial I cover how to do perspective distortion in Illustrator, which may be something you've done a thousand times in Photoshop, and never knew Illustrator could do it as well.</description>
		<dc:date>2013-04-20T00:30:41+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Having Paste Remember Your Layers</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-having-paste-remember-your-layers</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-having-paste-remember-your-layers</guid>
		<description>In this week's tutorial I cover a quick setting that allows things you paste in Illustrator to retain their layers. Personally I think this should always be on, but if yours isn't set yet, this covers how, and why it's beneficial.</description>
		<dc:date>2013-04-13T02:19:27+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, New Window For Multiple Views</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-new-window-for-multiple-views</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-new-window-for-multiple-views</guid>
		<description>In this week's tutorial I cover how to utilize the New Window option in Illustrator for viewing the same document in a variety of ways. This is a very handy tip for when working with complex illustrations.</description>
		<dc:date>2013-04-05T23:24:17+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Getting Rid Of Basic Appearance On New Objects</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-getting-rid-of-basic-appearance-on-new-objects</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-getting-rid-of-basic-appearance-on-new-objects</guid>
		<description>In this week's tutorial I cover how to turn off the auto-application of Illustrator's basic appearance when drawing new objects. This simple setting will save a ton of time when drawing with brushes.</description>
		<dc:date>2013-03-29T23:12:52+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Photoshop Tutorial, Making Dimensional Shadows and Shading</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/photoshop-tutorial-making-dimensional-shadows-and-shading</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/photoshop-tutorial-making-dimensional-shadows-and-shading</guid>
		<description>In this week's tutorial I cover how to fake dimensional lighting on objects you're faking into your document. This is of course a simple overview, but it lays the ground work for how to handle more complex photo faking jobs.</description>
		<dc:date>2013-03-23T03:49:24+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Photoshop (Design), All Illustration, Photoshop (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Localized Guides For Specific Artboards or Objects</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-localized-guides-for-specific-artboards-or-objects</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-localized-guides-for-specific-artboards-or-objects</guid>
		<description>In this week's tutorial I cover how to make artboard-specific guides, and also non-standard guides out of objects. This handy tip helps keep your documents clean and organized.</description>
		<dc:date>2013-03-15T21:49:48+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Adding A Gradient To Live Text</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-adding-a-gradient-to-live-text</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-adding-a-gradient-to-live-text</guid>
		<description>In this week's tutorial I cover how to add a gradient to live text in Illustrator, so that you are able to keep your text editable while still having your color choices. This helps when making logos, or designs where you may have to edit the font later, but want to explore color options.</description>
		<dc:date>2013-03-09T02:30:42+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Constraining Your Illustration Angle</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-constraining-your-illustration-angle</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-constraining-your-illustration-angle</guid>
		<description>In this week's tutorial I cover how to turn on the constrain angle option in Illustrator so that everything you do is locked to a specific angle. This tip is not something I personally ever use, but can be handy for some people to work into their workflow.</description>
		<dc:date>2013-03-01T23:28:50+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Illustrator Tutorial, Combining The Contents Of Text Objects</title>
		<link>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-combining-the-contents-of-text-objects</link>
		<guid>http://www.fictionalhead.com/illustration/tutorials/illustrator-tutorial-combining-the-contents-of-text-objects</guid>
		<description>In this week's tutorial I cover a quick way to combine the contents of text objects in Illustrator. This handy tip will prevent you from having to manually combine objects, and avoid non-text objects at the same time.</description>
		<dc:date>2013-02-23T03:19:50+00:00</dc:date>
		<dc:subject><![CDATA[All Design, Illustrator (Design), Premiere, All Illustration, Illustrator (Illustration),]]></dc:subject>      
    </item>



    <item>
      	<title>Tutorial: Reason Tutorial, Making Custom Instruments with the NN-XT Advanced Sampler and Your Own Notes</title>
		<link>http://www.fictionalhead.com/music/tutorials/reason-tutorial-making-custom-instruments-with-the-nn-xt-advanced-sampler-a</link>
		<guid>http://www.fictionalhead.com/music/tutorials/reason-tutorial-making-custom-instruments-with-the-nn-xt-advanced-sampler-a</guid>
		<description>In this week's tutorial, I take my first attempt at a music tutorial (which I've been meaning to do for a while now). I do so because it's part of a competition held by BoyInABand.com

In this tutorial, I cover how to set up an NN-XT advanced sampler to trigger your own note data, and a quick way to export sounds you may have made in a different program, like FL Studio or Ableton. I use this method all the time to help make more diverse instruments that work inside of reason.

You can hear my final remix here, if you're curious: http://soundcloud.com/fictionalhead/you-and-what-army-into-your</description>
		<dc:date>2012-07-06T22:43:36+00:00</dc:date>
		<dc:subject><![CDATA[All Music, Cool Edit Pro, Fruity Loops, Reason,]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Replacing an electric guitar pickup</title>
		<link>http://www.fictionalhead.com/music/tutorials/replacing-an-electric-guitar-pickup</link>
		<guid>http://www.fictionalhead.com/music/tutorials/replacing-an-electric-guitar-pickup</guid>
		<description>While not being a guitar player myself, I can still recognize the helpfulness of a tutorial such as this for beginners.</description>
		<dc:date>2011-07-08T07:20:46+00:00</dc:date>
		<dc:subject><![CDATA[All Music,]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Publishing your music for a gapless cd</title>
		<link>http://www.fictionalhead.com/music/tutorials/publishing-your-music-for-a-gapless-cd</link>
		<guid>http://www.fictionalhead.com/music/tutorials/publishing-your-music-for-a-gapless-cd</guid>
		<description>This tutorial covers how to export your music for an album that doesn't have any gaps.</description>
		<dc:date>2011-07-02T02:37:04+00:00</dc:date>
		<dc:subject><![CDATA[All Music,]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Using Side Chain Compression In Reason</title>
		<link>http://www.fictionalhead.com/music/tutorials/using-side-chain-compression-in-reason</link>
		<guid>http://www.fictionalhead.com/music/tutorials/using-side-chain-compression-in-reason</guid>
		<description>Most modern music, especially pop, uses this technique a lot. The effect of compressing your bass line to allow the bass drum to show through more is fairly easy to achieve in Reason, and here's how to do it.</description>
		<dc:date>2011-06-16T18:19:52+00:00</dc:date>
		<dc:subject><![CDATA[All Music, Reason,]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Learn Real-Time Pad Programming from Scratch</title>
		<link>http://www.fictionalhead.com/music/tutorials/learn-real-time-pad-programming-from-scratch</link>
		<guid>http://www.fictionalhead.com/music/tutorials/learn-real-time-pad-programming-from-scratch</guid>
		<description>A companion video to my multi-part tutorial series centered on the award-winning Zebra 2 soft synthesizer for Mac and Windows. This is my all-time favorite synth and with this video I wanted to show my approach to building a patch from scratch. I did not have anything at all pre-planned for this - I just wanted to make some kind of pad. So, you'll see my thought process and my general workflow when it comes to design a more complex and moving sound over time.</description>
		<dc:date>2011-04-14T05:51:15+00:00</dc:date>
		<dc:subject><![CDATA[All Music, Fruity Loops,]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Thor Overview and Basics</title>
		<link>http://www.fictionalhead.com/music/tutorials/thor-overview-and-basics</link>
		<guid>http://www.fictionalhead.com/music/tutorials/thor-overview-and-basics</guid>
		<description>Thor is a multi-synthesis synthesizer with six oscillator types, four different filters, a step sequencer and a modulation matrix. Fully routable. Fully automatable. Fully everything.</description>
		<dc:date>2011-04-14T05:45:19+00:00</dc:date>
		<dc:subject><![CDATA[All Music, Reason,]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Reese Bass Tutorial</title>
		<link>http://www.fictionalhead.com/music/tutorials/reese-bass-tutorial</link>
		<guid>http://www.fictionalhead.com/music/tutorials/reese-bass-tutorial</guid>
		<description>Everyone’s heard it, or a derivative of it and a lot of people love the sound of the classic “Reese” bass. The reese bass and derivatives thereof have been around for so long now that they are almost as much of a cliché as the 303 acid sound. Yet this doesn’t stop us loving that deep deep warp and wobble in our Drum &amp; Bass and Electro house tracks.</description>
		<dc:date>2011-04-14T05:43:31+00:00</dc:date>
		<dc:subject><![CDATA[All Music, Reason,]]></dc:subject>      
    </item>

    <item>
      	<title>Tutorial: Subtractor Basics</title>
		<link>http://www.fictionalhead.com/music/tutorials/subtractor-basics</link>
		<guid>http://www.fictionalhead.com/music/tutorials/subtractor-basics</guid>
		<description>As you might know, the Subtractor is a member of the analog(type) polyphonic synths, using subtractive synthesis.</description>
		<dc:date>2011-04-14T05:40:27+00:00</dc:date>
		<dc:subject><![CDATA[All Music, Reason,]]></dc:subject>      
    </item>

    
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