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	<title>Flash Speaks Actionscript</title>
	
	<link>http://flashspeaksactionscript.com</link>
	<description>Learn and Speak Actionscript</description>
	<pubDate>Fri, 10 Jul 2009 12:00:33 +0000</pubDate>
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		<title>Taking Advantage of the Flash Project Panel in Flash CS4</title>
		<link>http://feedproxy.google.com/~r/flashspeaksactionscript/tmgY/~3/T751KzqNHOo/</link>
		<comments>http://flashspeaksactionscript.com/taking-advantage-of-the-flash-project-panel-in-flash-cs4/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 12:00:33 +0000</pubDate>
		<dc:creator>Angel</dc:creator>
		
		<category><![CDATA[Extensions]]></category>

		<category><![CDATA[Flash CS4]]></category>

		<category><![CDATA[Flash Panel]]></category>

		<category><![CDATA[freebie]]></category>

		<guid isPermaLink="false">http://flashspeaksactionscript.com/?p=3638</guid>
		<description><![CDATA[With the acquisition of Grant Skinner's gProject Panel, Flash CS4 now provides a much improved project panel. When managing multiple projects, the new Flash project panel allows you to do so much more quickly and easily.


<h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/integrating-a-kuler-panel-within-flash-cs34/' rel='bookmark' title='Permanent Link: Integrating a Kuler Panel Within Flash CS3/4'>Integrating a Kuler Panel Within Flash CS3/4</a></li><li><a href='http://flashspeaksactionscript.com/here-are-six-reasons-to-use-actionscript-30/' rel='bookmark' title='Permanent Link: Here are Six Reasons to Use ActionScript 3.0'>Here are Six Reasons to Use ActionScript 3.0</a></li><li><a href='http://flashspeaksactionscript.com/adobe-open-screen-project-and-what-it-means-to-flash-developers/' rel='bookmark' title='Permanent Link: Adobe Open Screen Project and What it Means to Flash Developers'>Adobe Open Screen Project and What it Means to Flash Developers</a></li><li><a href='http://flashspeaksactionscript.com/how-to-convert-powerpoint-to-flash-manually/' rel='bookmark' title='Permanent Link: How to Convert PowerPoint to Flash Manually'>How to Convert PowerPoint to Flash Manually</a></li></ul>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-3643" title="Flash CS4 Project Panel" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/07/flash-cs4-project-panel.png" alt="Flash CS4 Project Panel" width="200" height="200" />Prior to Flash CS4, using Flash&#8217;s project panel to manage your project files was a bit of pain to work with.  For those who have used it before, I am sure you have felt that same pain.</p>
<p>With the <a title="Grant Skinner's gProject Panel" href="http://www.gskinner.com/blog/archives/2008/05/gproject_acquir.html" target="_blank">acquisition of Grant Skinner&#8217;s gProject Panel</a>, Flash CS4 now provides a much improved project panel.  When managing multiple projects, the new Flash project panel allows you to do so much more quickly and easily.</p>
<p><strong>The new Project panel helps you do the following:</strong></p>
<ul>
<li>Create, manage, and visualize projects</li>
<li>Switch between project folders quickly</li>
<li>Open files for editing</li>
<li>Create files and folders</li>
<li>Test and publish project files</li>
<li>Bind external resources to your project</li>
</ul>
<h2>Working with the Project panel in Flash</h2>
<p><img class="alignleft size-full wp-image-3641" title="Flash Project Panel" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/07/working-flash-project-panel.png" alt="Flash Project Panel" width="100" height="100" />Dan Carr recently wrote an article which provides an <a title="overview of the Project panel" href="http://www.adobe.com/devnet/flash/articles/flash_project_panel.html" target="_blank">overview of the Project panel in Flash CS4 Professional</a> and includes a tutorial to help you begin using the tool quickly. The tutorial guides you through the creation of a photo gallery slideshow project from a series of supplied assets.</p>
<p>It is definitely worth the read if you&#8217;ve never used the Flash project panel before. Even if you have, this article provides some handy tips and tricks on enhancing the use of the Flash Project panel.</p>
<h2>Free Update to Flash CS4 Project Panel</h2>
<p>Grant  was kind enough to release an <a title="update to the Project panel" href="http://www.gskinner.com/blog/archives/2009/03/free_update_to.html" target="_blank">update to the Project panel</a> with new features that will get some very excited.  <a title="update to the Project panel" href="http://www.gskinner.com/blog/archives/2009/03/free_update_to.html" target="_blank">Learn more</a> about this update!</p>
<h3>Additional Resources:</h3>
<ul>
<li> <a title="Learn more about the Project Panel" href="http://www.adobe.com/devnet/flash/articles/flash_project_panel_02.html" target="_blank">Learn more about the Project Panel</a></li>
<li><a title="Project Panel tips and tricks" href="http://www.adobe.com/devnet/flash/articles/flash_project_panel_04.html" target="_blank">Project Panel tips and tricks</a></li>
</ul>


<p><h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/integrating-a-kuler-panel-within-flash-cs34/' rel='bookmark' title='Permanent Link: Integrating a Kuler Panel Within Flash CS3/4'>Integrating a Kuler Panel Within Flash CS3/4</a></li><li><a href='http://flashspeaksactionscript.com/here-are-six-reasons-to-use-actionscript-30/' rel='bookmark' title='Permanent Link: Here are Six Reasons to Use ActionScript 3.0'>Here are Six Reasons to Use ActionScript 3.0</a></li><li><a href='http://flashspeaksactionscript.com/adobe-open-screen-project-and-what-it-means-to-flash-developers/' rel='bookmark' title='Permanent Link: Adobe Open Screen Project and What it Means to Flash Developers'>Adobe Open Screen Project and What it Means to Flash Developers</a></li><li><a href='http://flashspeaksactionscript.com/how-to-convert-powerpoint-to-flash-manually/' rel='bookmark' title='Permanent Link: How to Convert PowerPoint to Flash Manually'>How to Convert PowerPoint to Flash Manually</a></li></ul></p>
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</div><img src="http://feeds.feedburner.com/~r/flashspeaksactionscript/tmgY/~4/T751KzqNHOo" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Debugging Your Flash Applications With De MonsterDebugger</title>
		<link>http://feedproxy.google.com/~r/flashspeaksactionscript/tmgY/~3/KVQwVhsOjDY/</link>
		<comments>http://flashspeaksactionscript.com/debugging-your-flash-applications-with-de-monsterdebugger/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 17:50:25 +0000</pubDate>
		<dc:creator>Angel</dc:creator>
		
		<category><![CDATA[Flash Tools]]></category>

		<category><![CDATA[AIR Application]]></category>

		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Debugger]]></category>

		<category><![CDATA[freebie]]></category>

		<guid isPermaLink="false">http://flashspeaksactionscript.com/?p=3626</guid>
		<description><![CDATA[<p>Debugging your Flash applications can take some getting used to.  Especially, if you've never used a debugger before. Having the right tool to aid in debugging your Flash Applications can save a boat load of time.  Also when debugging, the debugging tool used should provide easy access to your ActionScript data with little of a learning curve. An innovative debugging tool that I have been pretty fond of lately has been <a title="Debugging with MonsterDebugger" href="http://demonsterdebugger.com/" target="_blank"><strong>De MonsterDebugger</strong></a>.</p>


<h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/new-air-application-for-flash-and-air-debugging/' rel='bookmark' title='Permanent Link: New AIR Application for Flash and AIR Debugging'>New AIR Application for Flash and AIR Debugging</a></li><li><a href='http://flashspeaksactionscript.com/pv3ddebug-debugging-papervision3d-just-got-easier/' rel='bookmark' title='Permanent Link: PV3DDebug: Debugging Papervision3D Just Got Easier'>PV3DDebug: Debugging Papervision3D Just Got Easier</a></li><li><a href='http://flashspeaksactionscript.com/building-adobe-air-applications-with-flash-cs3/' rel='bookmark' title='Permanent Link: Building Adobe AIR Applications With Flash CS3'>Building Adobe AIR Applications With Flash CS3</a></li><li><a href='http://flashspeaksactionscript.com/aviary-a-suite-of-web-based-applications/' rel='bookmark' title='Permanent Link: Aviary: A Suite of Web-based Applications'>Aviary: A Suite of Web-based Applications</a></li></ul>]]></description>
			<content:encoded><![CDATA[<p>Debugging your Flash applications can take some getting used to.  Especially, if you&#8217;ve never used a debugger before. Having the right tool to aid in debugging your Flash Applications can save a boat load of time.  Also when debugging, the debugging tool used should provide easy access to your ActionScript data with little of a learning curve. An innovative debugging tool that I have been pretty fond of lately has been <a title="Debugging with MonsterDebugger" href="http://demonsterdebugger.com/" target="_blank"><strong>De MonsterDebugger</strong></a>.</p>
<p><img class="aligncenter size-full wp-image-3629" title="De MonsterDebugger" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/06/de-monster-debugger.png" alt="De MonsterDebugger" width="500" height="172" /></p>
<h2>What is De MonsterDebugger?</h2>
<p>These days my ActionScript 3.0 debugger of choice has been De MonsterDebugger.  De MonsterDebugger is an easy to use open source debugger for Adobe Flash,Flex, and AIR created by the guys over at De Monsters.  Not only does it provide an Adobe-styled familiar interface, but it comes in a convenient Adobe AIR Application.  It&#8217;s impressive list of features make it a tough debugger to compete with.</p>
<h2><strong>DeMonster Debugger comes with an impressive set of features:</strong></h2>
<ul>
<li>Can be used with Adobe AIR applications</li>
<li>Can be used with Adobe Flex applications</li>
<li>Can be used with full screen Adobe Flash applications</li>
<li>Trace strings, numbers, objects, arrays, XML and even custom classes</li>
<li>Trace the complete structure of multilevel objects</li>
<li>Trace messages in custom colors</li>
<li>Explore your live application</li>
<li>Edit properties at runtime</li>
<li>Run methods and get the results at runtime</li>
<li>Application is lightweight</li>
<li>Auto update</li>
<li>Look and feel of Adobe CS4</li>
<li>Customizable interface</li>
<li>Highlight display objects</li>
<li>Client class included</li>
<li>Example application included</li>
<li>FDT templates included</li>
</ul>
<p>The one feature that is probably missing from it&#8217;s feature set is probably the ability to step through break points, but hey, I won&#8217;t be picky. <img src='http://flashspeaksactionscript.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> It is still a great debugging tool and best of all it is open source!</p>
<h2><strong>Check out the video rundown on De MonsterDebugger!</strong></h2>
<p><a href="http://gotoandlearn.com/play?id=109"><img class="size-full wp-image-3628 alignleft" title="Debugging with MonsterDebugger" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/06/de-monster-video.png" alt="Debugging with MonsterDebugger" width="125" height="90" /></a>Be sure you check out this video created by Lee Brimelow as he demonstrates some of the <a title="Debugging with MonsterDebugger" href="http://gotoandlearn.com/play?id=109" target="_blank">coolest features this slick debugging tool</a> has to offer.</p>
<h2>Additional Resources:</h2>
<ul>
<li><a title="Download De MonsterDebugger" href="http://demonsterdebugger.com/downloads" target="_blank">Download the AIR application</a></li>
<li><a title="De MonsterDebugger" href="http://demonsterdebugger.com/" target="_blank">Learn more about De MonsterDebugger</a></li>
<li><a title="Spread the word" href="http://demonsterdebugger.com/spreadtheword" target="_blank">Spread the word</a></li>
</ul>


<p><h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/new-air-application-for-flash-and-air-debugging/' rel='bookmark' title='Permanent Link: New AIR Application for Flash and AIR Debugging'>New AIR Application for Flash and AIR Debugging</a></li><li><a href='http://flashspeaksactionscript.com/pv3ddebug-debugging-papervision3d-just-got-easier/' rel='bookmark' title='Permanent Link: PV3DDebug: Debugging Papervision3D Just Got Easier'>PV3DDebug: Debugging Papervision3D Just Got Easier</a></li><li><a href='http://flashspeaksactionscript.com/building-adobe-air-applications-with-flash-cs3/' rel='bookmark' title='Permanent Link: Building Adobe AIR Applications With Flash CS3'>Building Adobe AIR Applications With Flash CS3</a></li><li><a href='http://flashspeaksactionscript.com/aviary-a-suite-of-web-based-applications/' rel='bookmark' title='Permanent Link: Aviary: A Suite of Web-based Applications'>Aviary: A Suite of Web-based Applications</a></li></ul></p>
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		<item>
		<title>Flash Builder 4 and Flash Catalyst Betas Now Available!</title>
		<link>http://feedproxy.google.com/~r/flashspeaksactionscript/tmgY/~3/fh9kd3jVtFk/</link>
		<comments>http://flashspeaksactionscript.com/flash-builder-4-and-flash-catalyst-betas-now-available/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 18:00:53 +0000</pubDate>
		<dc:creator>Angel</dc:creator>
		
		<category><![CDATA[Industry News]]></category>

		<category><![CDATA[Adobe Labs]]></category>

		<category><![CDATA[Beta]]></category>

		<category><![CDATA[Flash Builder 4]]></category>

		<category><![CDATA[Flash Catalyst]]></category>

		<guid isPermaLink="false">http://flashspeaksactionscript.com/?p=3599</guid>
		<description><![CDATA[The day that many of us have been waiting for has arrived. Today, beta versions of both Flash Builder 4 and Flash Catalyst are now available for download via Adobe Labs.  The two new beta releases have been in closed beta for quite some, but as of today the doors are now opened.


<h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/kevin-lynchs-flash-catalyst-demo-at-web-20-keynote/' rel='bookmark' title='Permanent Link: Kevin Lynch&#8217;s Flash Catalyst Demo At Web 2.0 Keynote'>Kevin Lynch&#8217;s Flash Catalyst Demo At Web 2.0 Keynote</a></li><li><a href='http://flashspeaksactionscript.com/create-a-custom-spring-effect-in-flex-builder/' rel='bookmark' title='Permanent Link: Create a Custom Spring Effect in Flex Builder'>Create a Custom Spring Effect in Flex Builder</a></li><li><a href='http://flashspeaksactionscript.com/adobe-air-for-linux-beta-just-updated/' rel='bookmark' title='Permanent Link: Adobe AIR for Linux Beta Just Updated!'>Adobe AIR for Linux Beta Just Updated!</a></li><li><a href='http://flashspeaksactionscript.com/building-3d-flash-sites-that-work/' rel='bookmark' title='Permanent Link: Building 3D Flash Sites that Work'>Building 3D Flash Sites that Work</a></li></ul>]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-3600" title="Flash Builder + Flash Catalyst" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/06/flash-builder-catalyst.png" alt="Flash Builder + Flash Catalyst" width="500" height="240" /></p>
<p>The day that many of us have been waiting for has arrived.  Today, beta versions of both Flash Builder 4 and Flash Catalyst are now <a title="Adobe Labs" href="http://labs.adobe.com/" target="_blank">available for download via Adobe Labs</a>.  The two new beta releases have been in closed beta for quite some, but as of today the doors are now opened.</p>
<h2>A Little Bit About the Two</h2>
<p>Flash Builder(formerly Flex Builder) 4 delivers a long list of new features, plus improvements to many existing features.There are three main themes to this release: developer productivity, designer-developer work-flow, and data-centric application development.</p>
<p>As for <a title="Kevin Lynch’s Flash Catalyst Demo At Web 2.0 Keynote" href="http://flashspeaksactionscript.com/kevin-lynchs-flash-catalyst-demo-at-web-20-keynote/" target="_blank">Flash Catalyst</a>, this new tool looks to vastly improve designer/developer work-flow when dealing with the Flex Framework and development of RIAs.</p>
<h2>Further Readings:</h2>
<p>While the news of the beta releases of Flash Builder 4 and Flash Catalyst is still young, I have compiled a list of resources that will help you get up to date topic.  Enjoy!</p>
<ul>
<li><a title="Overview of Flex 4(Gumbo)" href="http://www.insideria.com/2009/06/overview-of-flex-4-gumbo.html" target="_blank">Overview of Flex 4(Gumbo)</a></li>
<li><a title="Top 10 Changes in Flex 4" href="http://www.infoq.com/articles/top-10-flex4-changes" target="_blank">Top 10 Changes in Flex 4</a></li>
<li><a title="Beta Versions of Flash Catalyst an Flex" href="http://www.flashmagazine.com/news/detail/beta_versions_of_flash_catalyst_and_flex_on_labs/#When:09:26:06Z" target="_blank">Beta versions of Flash Catalyst and Flex on Labs</a></li>
<li><a title="What's new in Flash Builder 4 beta" href="http://www.adobe.com/devnet/flex/articles/flex4builder_whatsnew.html" target="_blank">What&#8217;s new in Flash Builder 4 beta</a></li>
<li><a title="Learn to Use Flash Builder 4 and Flex 4 SDK" href="http://labs.adobe.com/technologies/flashbuilder4/tutorials/" target="_blank">Learn to Use Flash Builder 4 and Flex 4 SDK</a></li>
</ul>


<p><h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/kevin-lynchs-flash-catalyst-demo-at-web-20-keynote/' rel='bookmark' title='Permanent Link: Kevin Lynch&#8217;s Flash Catalyst Demo At Web 2.0 Keynote'>Kevin Lynch&#8217;s Flash Catalyst Demo At Web 2.0 Keynote</a></li><li><a href='http://flashspeaksactionscript.com/create-a-custom-spring-effect-in-flex-builder/' rel='bookmark' title='Permanent Link: Create a Custom Spring Effect in Flex Builder'>Create a Custom Spring Effect in Flex Builder</a></li><li><a href='http://flashspeaksactionscript.com/adobe-air-for-linux-beta-just-updated/' rel='bookmark' title='Permanent Link: Adobe AIR for Linux Beta Just Updated!'>Adobe AIR for Linux Beta Just Updated!</a></li><li><a href='http://flashspeaksactionscript.com/building-3d-flash-sites-that-work/' rel='bookmark' title='Permanent Link: Building 3D Flash Sites that Work'>Building 3D Flash Sites that Work</a></li></ul></p>
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</div><img src="http://feeds.feedburner.com/~r/flashspeaksactionscript/tmgY/~4/fh9kd3jVtFk" height="1" width="1"/>]]></content:encoded>
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		<feedburner:origLink>http://flashspeaksactionscript.com/flash-builder-4-and-flash-catalyst-betas-now-available/</feedburner:origLink></item>
		<item>
		<title>Multiple FlairBuilder License Giveaway</title>
		<link>http://feedproxy.google.com/~r/flashspeaksactionscript/tmgY/~3/yxFEO_DXtV4/</link>
		<comments>http://flashspeaksactionscript.com/multiple-flairbuilder-license-giveaway/#comments</comments>
		<pubDate>Fri, 15 May 2009 12:00:41 +0000</pubDate>
		<dc:creator>Angel</dc:creator>
		
		<category><![CDATA[Contest Giveaways]]></category>

		<category><![CDATA[Contests]]></category>

		<category><![CDATA[FlairBuilder]]></category>

		<category><![CDATA[freebie]]></category>

		<guid isPermaLink="false">http://flashspeaksactionscript.com/?p=3553</guid>
		<description><![CDATA[Earlier this week, I introduced a new, innovative prototyping tool called FlairBuilder.  I was happy to help Cristian Pascu get the word out about his new application.  If you are one of the many that has downloaded the trial, I'd love to see what type of wireframes you've come up with.

After many trial downloads, Cristian and I decided to provide an opportunity to earn yourself a free license of FlairBuilder. Cristian was kind enough to giveaway 5 FlairBuilder licenses to those willing to participate in this contest.


<h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/flairbuilder-an-adobe-air-based-rapid-prototyping-tool/' rel='bookmark' title='Permanent Link: FlairBuilder: An Adobe AIR Based Rapid Prototyping Tool'>FlairBuilder: An Adobe AIR Based Rapid Prototyping Tool</a></li><li><a href='http://flashspeaksactionscript.com/what-can-you-do-in-25-lines-of-code/' rel='bookmark' title='Permanent Link: What Can You Do In 25 Lines Of Code?'>What Can You Do In 25 Lines Of Code?</a></li><li><a href='http://flashspeaksactionscript.com/mad-vertices-first-papervision-3d-contest/' rel='bookmark' title='Permanent Link: Mad Vertices&#8217; First Papervision 3D Contest'>Mad Vertices&#8217; First Papervision 3D Contest</a></li><li><a href='http://flashspeaksactionscript.com/put-your-papervision3d-skills-to-the-test/' rel='bookmark' title='Permanent Link: Put Your Papervision3D Skills to The Test'>Put Your Papervision3D Skills to The Test</a></li></ul>]]></description>
			<content:encoded><![CDATA[<h2><img class="alignleft size-full wp-image-3557" title="FlairBuilder" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/05/flairbuilder-contest.png" alt="FlairBuilder" width="200" height="200" />Who wants to win a FlairBuilder License?</h2>
<p>Earlier this week, I introduced a new, <a title="FlairBuilder: An Adobe AIR Based Rapid Prototyping Tool" href="http://flashspeaksactionscript.com/flairbuilder-an-adobe-air-based-rapid-prototyping-tool/" target="_blank">innovative prototyping tool</a> called FlairBuilder.  I was happy to help Cristian Pascu get the word out about his new application.  If you are one of the many that has downloaded the trial, I&#8217;d love to see what type of wireframes you&#8217;ve come up with.</p>
<p>After many trial downloads, Cristian and I decided to provide an opportunity to earn yourself a free license of FlairBuilder. Cristian was kind enough to giveaway 5 FlairBuilder licenses to those willing to participate in this contest.</p>
<h2>How do I participate?</h2>
<p>We would like for you to create a <strong>2-3 wireframe flow</strong> based on a new or existing website or project.  This is not only a great opportunity to really experience the excitement surrounding <a title="Install FlairBuilder" href="http://www.flairbuilder.com/install/" target="_blank">FlairBuilder</a>,it is also an opportunity to win yourself a license.  Once you&#8217;ve created your wireframe flow, use the comment section below to link to it from your own server using the live online viewer.</p>
<p><strong>Submit an URL like this:</strong><br />
<code>http://www.flairbuilder.com/viewer/?url=YOUR_OWN_URL_HERE</code></p>
<h2>The rules&#8230;</h2>
<ul>
<li>The rules are simple.  All that we ask is to submit something that you&#8217;ll be proud of.</li>
<li>You must leave a <strong>valid       email address</strong> when filling up the comment form.</li>
<li>Contest ends <strong>May 25, 2009</strong>, after which comments will be disabled.</li>
<li>Winners will be selected by Cristian himself</li>
</ul>
<p><strong>Can&#8217;t wait to see the results.  Have fun!</strong></p>


<p><h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/flairbuilder-an-adobe-air-based-rapid-prototyping-tool/' rel='bookmark' title='Permanent Link: FlairBuilder: An Adobe AIR Based Rapid Prototyping Tool'>FlairBuilder: An Adobe AIR Based Rapid Prototyping Tool</a></li><li><a href='http://flashspeaksactionscript.com/what-can-you-do-in-25-lines-of-code/' rel='bookmark' title='Permanent Link: What Can You Do In 25 Lines Of Code?'>What Can You Do In 25 Lines Of Code?</a></li><li><a href='http://flashspeaksactionscript.com/mad-vertices-first-papervision-3d-contest/' rel='bookmark' title='Permanent Link: Mad Vertices&#8217; First Papervision 3D Contest'>Mad Vertices&#8217; First Papervision 3D Contest</a></li><li><a href='http://flashspeaksactionscript.com/put-your-papervision3d-skills-to-the-test/' rel='bookmark' title='Permanent Link: Put Your Papervision3D Skills to The Test'>Put Your Papervision3D Skills to The Test</a></li></ul></p>
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</div><img src="http://feeds.feedburner.com/~r/flashspeaksactionscript/tmgY/~4/yxFEO_DXtV4" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>TxEff2: An Improved Update To An Already Impresive Tool</title>
		<link>http://feedproxy.google.com/~r/flashspeaksactionscript/tmgY/~3/ewYKpnW37ko/</link>
		<comments>http://flashspeaksactionscript.com/txeff2-an-improved-update-to-an-already-impresive-tool/#comments</comments>
		<pubDate>Thu, 14 May 2009 13:00:17 +0000</pubDate>
		<dc:creator>Angel</dc:creator>
		
		<category><![CDATA[Flash Components]]></category>

		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Effects]]></category>

		<category><![CDATA[Jumpeye]]></category>

		<category><![CDATA[TxEff2]]></category>

		<guid isPermaLink="false">http://flashspeaksactionscript.com/?p=3563</guid>
		<description><![CDATA[<a title="Flash Text Effects" href="http://www.txeff.com/?ref=c30707f886r611" target="_blank">TxEff2</a> is a Flash CS3/CS4 AS3 component created for easing the text animation process. TxEff2 is also a framework based on patterns, a large collection of classes, which enable cool show/hide and swap transitions on texts.


<h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/flasheff-the-flash-animation-tool/' rel='bookmark' title='Permanent Link: FlashEff: The Flash Animation Tool'>FlashEff: The Flash Animation Tool</a></li><li><a href='http://flashspeaksactionscript.com/the-flasheff-effects-gallery-get-personalized/' rel='bookmark' title='Permanent Link: The FlashEff Effects Gallery: Get Personalized!'>The FlashEff Effects Gallery: Get Personalized!</a></li><li><a href='http://flashspeaksactionscript.com/as3-texteditor-lite-an-open-source-as3-text-editor/' rel='bookmark' title='Permanent Link: AS3 TextEditor Lite: An Open-Source AS3 Text Editor'>AS3 TextEditor Lite: An Open-Source AS3 Text Editor</a></li><li><a href='http://flashspeaksactionscript.com/flash-player-update-available-to-address-security-vulnerabilities/' rel='bookmark' title='Permanent Link: Flash Player update available to address security vulnerabilities'>Flash Player update available to address security vulnerabilities</a></li></ul>]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-3564 alignnone" title="TxEff2: Flash Text Effects" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/05/txeff2-header.png" alt="TxEff2" width="500" height="144" /></p>
<p>The guys over at Jumpeye have recently released an update to their exiting flash text effects component, <a title="Flash Text Effects" href="http://www.txeff.com/?ref=c30707f886r611" target="_blank">TxEff</a>.   This is an update which targets improved performance, quality, and Flash integration.  The great thing about TxEff is that it allows you to create quality effects and transitions with little effort and time and saving time is huge when dealing with multiple Flash projects.  Learn more about TxEff2 below.</p>
<h2>What is TxEff2?</h2>
<p><a title="Flash Text Effects" href="http://www.txeff.com/?ref=c30707f886r611" target="_blank">TxEff2</a> is a Flash CS3/CS4 AS3 component created for easing the text animation process. TxEff2 is also a framework based on patterns, a large collection of classes, which enable cool show/hide and swap transitions on texts.</p>
<h2>TxEff2 comes with cool new features</h2>
<ul>
<li>Better architecture (based on the FlashEff engine)</li>
<li>Improved performance (thanks to TweenLite)</li>
<li>Lower file-size</li>
<li>Seamless pattern import</li>
<li>More patterns (100+)</li>
<li>Filters (like reflection, glows, stripes)</li>
<li>Compatible with FlashEff effects and patterns</li>
<li>Cool new visual User Interface</li>
<li>Swap through different texts (not only show &amp; hide)</li>
</ul>
<h2>TxEff2 vs FlashEff</h2>
<p>If you&#8217;ve ever heard of or used <a title="FlashEff: The Flash Animation Tool" href="http://flashspeaksactionscript.com/flasheff-the-flash-animation-tool/" target="_blank">FlashEff</a> before you might be asking yourself what is the difference.  Well TxEff is based off of the FlashEff engine which takes advantage of the FlashEff Panel and FlashEff patterns, however, there are some limitations.  While FlashEff allows you to apply the effects to MovieClips along with TextFields, TxEff2 is limited to just effects on TextFields.  Here is a chart that <a title="TxEff2 vs FlashEff" href="http://www.txeff.com/txeff2vsflasheff/?ref=dbea989952r615" target="_blank">compares the both TxEff2 and FlashEff</a>.</p>
<p><em><strong>Note: </strong>Be sure to <a title="Subscribe to RSS" href="http://flashspeaksactionscript.com/rss" target="_blank">subscribe to the RSS feed</a> as there will be a contest giveaway of TxEff2 very soon.  Stay tuned!</em></p>


<p><h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/flasheff-the-flash-animation-tool/' rel='bookmark' title='Permanent Link: FlashEff: The Flash Animation Tool'>FlashEff: The Flash Animation Tool</a></li><li><a href='http://flashspeaksactionscript.com/the-flasheff-effects-gallery-get-personalized/' rel='bookmark' title='Permanent Link: The FlashEff Effects Gallery: Get Personalized!'>The FlashEff Effects Gallery: Get Personalized!</a></li><li><a href='http://flashspeaksactionscript.com/as3-texteditor-lite-an-open-source-as3-text-editor/' rel='bookmark' title='Permanent Link: AS3 TextEditor Lite: An Open-Source AS3 Text Editor'>AS3 TextEditor Lite: An Open-Source AS3 Text Editor</a></li><li><a href='http://flashspeaksactionscript.com/flash-player-update-available-to-address-security-vulnerabilities/' rel='bookmark' title='Permanent Link: Flash Player update available to address security vulnerabilities'>Flash Player update available to address security vulnerabilities</a></li></ul></p>
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		<item>
		<title>FlairBuilder: An Adobe AIR Based Rapid Prototyping Tool</title>
		<link>http://feedproxy.google.com/~r/flashspeaksactionscript/tmgY/~3/ywsvL1g4yf4/</link>
		<comments>http://flashspeaksactionscript.com/flairbuilder-an-adobe-air-based-rapid-prototyping-tool/#comments</comments>
		<pubDate>Mon, 11 May 2009 15:29:06 +0000</pubDate>
		<dc:creator>Angel</dc:creator>
		
		<category><![CDATA[Latest Adobe AIR News]]></category>

		<category><![CDATA[Video]]></category>

		<category><![CDATA[Adobe AIR]]></category>

		<category><![CDATA[AIR Application]]></category>

		<category><![CDATA[FlairBuilder]]></category>

		<category><![CDATA[rapid prototyping]]></category>

		<guid isPermaLink="false">http://flashspeaksactionscript.com/?p=3541</guid>
		<description><![CDATA[These days as a designer/developer rapid prototyping has become a key component to getting projects in and out the door much quicker.  To this effect, many prototyping tools have surfaced over the last year or so.  A new rapid prototyping tool, <a title="FlairBuilder - Interactive Wireframes and Software Prototypes" href="http://www.flairbuilder.com/" target="_blank">FlairBuilder</a>, created in Adobe AIR has just hit the market and first looks of it look pretty impressive.


<h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/multiple-flairbuilder-license-giveaway/' rel='bookmark' title='Permanent Link: Multiple FlairBuilder License Giveaway'>Multiple FlairBuilder License Giveaway</a></li><li><a href='http://flashspeaksactionscript.com/adobe-strobe-a-unified-effort-to-standardize-media-players/' rel='bookmark' title='Permanent Link: Adobe Strobe:  A Unified Effort To &#8220;Standardize&#8221; Media Players'>Adobe Strobe:  A Unified Effort To &#8220;Standardize&#8221; Media Players</a></li><li><a href='http://flashspeaksactionscript.com/adobe-flvcheck-tool/' rel='bookmark' title='Permanent Link: Adobe FLVCheck Tool'>Adobe FLVCheck Tool</a></li><li><a href='http://flashspeaksactionscript.com/aviary-a-suite-of-web-based-applications/' rel='bookmark' title='Permanent Link: Aviary: A Suite of Web-based Applications'>Aviary: A Suite of Web-based Applications</a></li></ul>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3545" title="FlairBuilder Interactive Wireframes" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/05/flairbuilder-interactive-wireframes.png" alt="FlairBuilder Interactive Wireframes" /></p>
<p>These days as a designer/developer rapid prototyping has become a key component to getting projects in and out the door much quicker.  To this effect, many prototyping tools have surfaced over the last year or so.  A new rapid prototyping tool, <a title="FlairBuilder - Interactive Wireframes and Software Prototypes" href="http://www.flairbuilder.com/" target="_blank">FlairBuilder</a>, created in Adobe AIR has just hit the market and first looks of it look pretty impressive.</p>
<h2>What is FlairBuilder?</h2>
<p>FlairBuilder is a cross-platform tool for rapid authoring of interactive wireframes and software prototypes. FlairBuilder comes with a set of 40+ (and counting) components for prototyping both web and desktop application. These are functional components and not mere images or mock-ups.  A few components include a GoogleMap component, as well as YouTube or Vimeo video player, and even a WebCam.</p>
<p>FlairBuider looks to provide a usable solution to spending less time prototyping and more time developing.  Not only does FlairBuilder make things easier for its users, its free online viewer allows your clients to view the wireframes that you have created instantly using the Flash Player plug-in.</p>
<h2>Video breakdown of what FlairBuilder has to offer</h2>
<p><object width="437" height="288" data="http://www.viddler.com/player/5f012d9e/" type="application/x-shockwave-flash"><param name="id" value="viddler" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.viddler.com/player/5f012d9e/" /><param name="name" value="viddler" /><param name="allowfullscreen" value="true" /></object></p>
<h2>Feedback:</h2>
<p>Congrats to the author,<strong> Cristian Pascu</strong>, for taking on such an innovative project.  If you happen to give FlairBuider a run through, take 5 minutes out to provide some constructive feedback.  Your feedback will help push this project further in the right direction.</p>
<h3>Additional Resources:</h3>
<ul>
<li><a title="Install FlairBuilder" href="http://www.flairbuilder.com/home/install/" target="_blank">Install FlairBuilder</a></li>
<li><a title="Learn more about FlairBuilder" href="http://www.flairbuilder.com/features/" target="_blank">Learn more</a> about FlairBuilder</li>
<li>Give the <a title="FlairBuilder Online Demo" href="http://www.flairbuilder.com/demo/#" target="_blank">online demo</a> a try</li>
</ul>


<p><h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/multiple-flairbuilder-license-giveaway/' rel='bookmark' title='Permanent Link: Multiple FlairBuilder License Giveaway'>Multiple FlairBuilder License Giveaway</a></li><li><a href='http://flashspeaksactionscript.com/adobe-strobe-a-unified-effort-to-standardize-media-players/' rel='bookmark' title='Permanent Link: Adobe Strobe:  A Unified Effort To &#8220;Standardize&#8221; Media Players'>Adobe Strobe:  A Unified Effort To &#8220;Standardize&#8221; Media Players</a></li><li><a href='http://flashspeaksactionscript.com/adobe-flvcheck-tool/' rel='bookmark' title='Permanent Link: Adobe FLVCheck Tool'>Adobe FLVCheck Tool</a></li><li><a href='http://flashspeaksactionscript.com/aviary-a-suite-of-web-based-applications/' rel='bookmark' title='Permanent Link: Aviary: A Suite of Web-based Applications'>Aviary: A Suite of Web-based Applications</a></li></ul></p>
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</div><img src="http://feeds.feedburner.com/~r/flashspeaksactionscript/tmgY/~4/ywsvL1g4yf4" height="1" width="1"/>]]></content:encoded>
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		<feedburner:origLink>http://flashspeaksactionscript.com/flairbuilder-an-adobe-air-based-rapid-prototyping-tool/</feedburner:origLink></item>
		<item>
		<title>Adobe Strobe:  A Unified Effort To “Standardize” Media Players</title>
		<link>http://feedproxy.google.com/~r/flashspeaksactionscript/tmgY/~3/2-sbCiObPAo/</link>
		<comments>http://flashspeaksactionscript.com/adobe-strobe-a-unified-effort-to-standardize-media-players/#comments</comments>
		<pubDate>Fri, 01 May 2009 19:00:59 +0000</pubDate>
		<dc:creator>Angel</dc:creator>
		
		<category><![CDATA[Industry News]]></category>

		<category><![CDATA[Adobe Strobe]]></category>

		<category><![CDATA[Flash Video]]></category>

		<category><![CDATA[Framework]]></category>

		<guid isPermaLink="false">http://flashspeaksactionscript.com/?p=3527</guid>
		<description><![CDATA[In today's media player development, every attempt to create a personalized media player has resulted in multiple flavors of multiple media players.  Complete saturation and non-consistency!  The need for a standardized video framework is in high demand and sorely needed.  Adobe's attempt is to provide a standard media player framework, code-named Strobe, to enable the creation and delivery of high-quality, monetized video experiences.


<h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/adobe-media-player-10-released/' rel='bookmark' title='Permanent Link: Adobe Media Player 1.0 Released'>Adobe Media Player 1.0 Released</a></li><li><a href='http://flashspeaksactionscript.com/adobe-open-screen-project-and-what-it-means-to-flash-developers/' rel='bookmark' title='Permanent Link: Adobe Open Screen Project and What it Means to Flash Developers'>Adobe Open Screen Project and What it Means to Flash Developers</a></li><li><a href='http://flashspeaksactionscript.com/adobe-brings-content-controls-to-flash-video/' rel='bookmark' title='Permanent Link: Adobe brings content controls to Flash video'>Adobe brings content controls to Flash video</a></li><li><a href='http://flashspeaksactionscript.com/an-open-source-flex-video-player/' rel='bookmark' title='Permanent Link: FX Video: An Open Source Flex Video Player'>FX Video: An Open Source Flex Video Player</a></li></ul>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3529" title="Adobe Strobe" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/05/adobe-strobe.png" alt="Adobe Strobe" width="500" height="185" /></p>
<p>In today&#8217;s media player development, every attempt to create a personalized media player has resulted in multiple flavors of multiple media players.  Complete saturation and non-consistency!  The need for a standardized video framework is in high demand and sorely needed.  Adobe&#8217;s attempt is to provide a standard media player framework, code-named <a title="Adobe Strobe" href="http://www.adobe.com/products/strobe/" target="_blank">Strobe</a>, to enable the creation and delivery of high-quality, monetized video experiences.</p>
<p>Strobe is designed for content publishers, Adobe development tool users, and Flash Platform partners  - basically, anyone who is developing video on their website today.  <a title="Adobe Strobe" href="http://www.adobe.com/products/strobe/" target="_blank">Learn more about this new project.</a></p>
<h3>I&#8217;m a bit confused&#8230;</h3>
<p>While I think the efforts of Adobe and its partners will prove worth while, the one question that automatically crossed my mind was &#8220;<em>How this will effect the Open Video Player Initiative Project?</em>&#8220;  If you are not familiar with <a title="Open Video Player Initiative" href="http://www.openvideoplayer.com/index.html" target="_blank">Open Video Player Initiative</a>, it is a joint collaboration with community leaders like Adobe, Akamai, and others to provide a standard and open video player framework.</p>
<p>Personally, I was quite excited about this and couldn&#8217;t wait to see how this will effect the community.  Adobe has indicated that the two efforts have a common goal.  Unless I am missing something, two separate efforts will probably result into two different &#8220;standard&#8221; video frameworks.  Lets just wait to see how Adobe Strobe pans out and the impact it will have.</p>
<p><em><strong>What do you guys think?</strong></em></p>


<p><h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/adobe-media-player-10-released/' rel='bookmark' title='Permanent Link: Adobe Media Player 1.0 Released'>Adobe Media Player 1.0 Released</a></li><li><a href='http://flashspeaksactionscript.com/adobe-open-screen-project-and-what-it-means-to-flash-developers/' rel='bookmark' title='Permanent Link: Adobe Open Screen Project and What it Means to Flash Developers'>Adobe Open Screen Project and What it Means to Flash Developers</a></li><li><a href='http://flashspeaksactionscript.com/adobe-brings-content-controls-to-flash-video/' rel='bookmark' title='Permanent Link: Adobe brings content controls to Flash video'>Adobe brings content controls to Flash video</a></li><li><a href='http://flashspeaksactionscript.com/an-open-source-flex-video-player/' rel='bookmark' title='Permanent Link: FX Video: An Open Source Flex Video Player'>FX Video: An Open Source Flex Video Player</a></li></ul></p>
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</div><img src="http://feeds.feedburner.com/~r/flashspeaksactionscript/tmgY/~4/2-sbCiObPAo" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>CopperCube: A New 3D Engine That Doesn’t Require AS Knowledge</title>
		<link>http://feedproxy.google.com/~r/flashspeaksactionscript/tmgY/~3/oB_1ntvXO3E/</link>
		<comments>http://flashspeaksactionscript.com/coppercube-a-new-3d-engine-that-doesnt-require-as-knowledge/#comments</comments>
		<pubDate>Thu, 30 Apr 2009 16:00:44 +0000</pubDate>
		<dc:creator>Angel</dc:creator>
		
		<category><![CDATA[3D Engines]]></category>

		<category><![CDATA[3D Engine]]></category>

		<category><![CDATA[Adobe Flex]]></category>

		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Beta]]></category>

		<category><![CDATA[CopperCube]]></category>

		<guid isPermaLink="false">http://flashspeaksactionscript.com/?p=3513</guid>
		<description><![CDATA[3D engines that take advantage of the Flash Player seem to sprouting about very frequently.  Whether or not these new 3D engines effective target a specific market can be left for debate.  One new 3D engine that has caught my eye is <strong>CopperCube</strong> as it targets individuals that are not familiar with ActionScript but can provide the 3D knowledge that many of us just don't have.


<h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/fisix-engine-a-game-developers-physics-engine/' rel='bookmark' title='Permanent Link: Fisix Engine: A Game Developer&#8217;s Physics Engine'>Fisix Engine: A Game Developer&#8217;s Physics Engine</a></li><li><a href='http://flashspeaksactionscript.com/an-actionscript-30-playing-card-engine/' rel='bookmark' title='Permanent Link: AS3cards: An ActionScript 3.0 Playing Card Engine'>AS3cards: An ActionScript 3.0 Playing Card Engine</a></li><li><a href='http://flashspeaksactionscript.com/flix-engine-version-80120-is-now-available/' rel='bookmark' title='Permanent Link: Flix Engine Version 8.0.12.0 is Now Available'>Flix Engine Version 8.0.12.0 is Now Available</a></li><li><a href='http://flashspeaksactionscript.com/looking-for-an-actionscript-30-physics-engine/' rel='bookmark' title='Permanent Link: Looking For an ActionScript 3.0 Physics Engine?'>Looking For an ActionScript 3.0 Physics Engine?</a></li></ul>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3514" title="Coppercube 3D Engine" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/coppercube-3d-engine.png" alt="Coppercube 3D Engine" /></p>
<p>3D engines that take advantage of the Flash Player seem to sprouting about very frequently.  Whether or not these new 3D engines effectivly target a specific market can be left for debate.  One new 3D engine that has caught my eye is CopperCube as it targets individuals that are not familiar with ActionScript but can provide the 3D knowledge that many of us just don&#8217;t have.</p>
<h2>What is CopperCube?</h2>
<p><a title="CopperCube" href="http://www.ambiera.com/coppercube/index.html" target="_blank">CopperCube</a> is a 3D engine with deployment targets for Flash (.swf) and Windows(.exe).   You can create simple interactive 3D scenes without the need to write one single line of code (=no programming necessary), or even create whole games with the help of a little bit scripting magic.</p>
<p>It includes an easy to use 3D editor which <strong>imports 17 different 3D file formats</strong> and is able to create interactive 3D .swf files with physics, lighting and more or even single standalone Windows .exe files with a <strong>built-in high speed, hardware<br />
accelerated 3D engine</strong> from your interactive 3D scene, which are easy to distribute and do not need an installer.</p>
<p>CopperCube was created by <a title="An independent game development company" href="http://www.ambiera.com/" target="_blank">Ambiera</a>, a game middleware and custom game solutions software development company.</p>
<h2>So what is CopperCube capable of?</h2>
<h3>CopperCube Panorama Demo</h3>
<p><a href="http://www.ambiera.com/coppercube/demo.php?demo=panorama"><img class="alignnone size-full wp-image-3520" title="CopperCube Panorama Demo" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/coppercube-panorama-demo.png" alt="CopperCube Panorama Demo" width="500" height="210" /></a></p>
<h3>CopperCube Game Demo</h3>
<p><a href="http://www.ambiera.com/coppercube/demo.php?demo=game"><img class="alignnone size-full wp-image-3518" title="CopperCube Game Demo" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/coppercube-game-demo.png" alt="CopperCube Game Demo" width="500" height="210" /></a></p>
<h3>CopperCube Lighting Demo</h3>
<h3><a href="http://www.ambiera.com/coppercube/demo.php?demo=lightmaps"><img class="alignnone size-full wp-image-3519" title="CopperCube Lighting Demo" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/coppercube-lighting-demo.png" alt="CopperCube Lighting Demo" width="500" height="210" /></a></h3>
<h2>Is it Open-Source or Free?</h2>
<p>Unfortunately, CopperCube is not free nor open-source however, there is a plan to offer a basic and pro editions of this application.  Also, CooperCube is free for 30 days, and there is a discount for people who decide to buy a license while it is in beta testing phase.</p>
<h2>Interested?</h2>
<p>Ambriera is currently looking for some active testers who can provide feedback during the product&#8217;s beta phase.  If you are interested, you can <a title="Download CopperCube" href="http://www.ambiera.com/coppercube/index.html" target="_blank">download the beta</a> an give it a shot.</p>


<p><h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/fisix-engine-a-game-developers-physics-engine/' rel='bookmark' title='Permanent Link: Fisix Engine: A Game Developer&#8217;s Physics Engine'>Fisix Engine: A Game Developer&#8217;s Physics Engine</a></li><li><a href='http://flashspeaksactionscript.com/an-actionscript-30-playing-card-engine/' rel='bookmark' title='Permanent Link: AS3cards: An ActionScript 3.0 Playing Card Engine'>AS3cards: An ActionScript 3.0 Playing Card Engine</a></li><li><a href='http://flashspeaksactionscript.com/flix-engine-version-80120-is-now-available/' rel='bookmark' title='Permanent Link: Flix Engine Version 8.0.12.0 is Now Available'>Flix Engine Version 8.0.12.0 is Now Available</a></li><li><a href='http://flashspeaksactionscript.com/looking-for-an-actionscript-30-physics-engine/' rel='bookmark' title='Permanent Link: Looking For an ActionScript 3.0 Physics Engine?'>Looking For an ActionScript 3.0 Physics Engine?</a></li></ul></p>
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</div><img src="http://feeds.feedburner.com/~r/flashspeaksactionscript/tmgY/~4/oB_1ntvXO3E" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>ActionScript 3 Migration Cookbook</title>
		<link>http://feedproxy.google.com/~r/flashspeaksactionscript/tmgY/~3/9jg9MleLyQE/</link>
		<comments>http://flashspeaksactionscript.com/actionscript-3-migration-cookbook/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 15:00:44 +0000</pubDate>
		<dc:creator>Angel</dc:creator>
		
		<category><![CDATA[Books]]></category>

		<category><![CDATA[Freebies]]></category>

		<category><![CDATA[Adobe]]></category>

		<category><![CDATA[AS2 to AS3]]></category>

		<category><![CDATA[freebie]]></category>

		<guid isPermaLink="false">http://flashspeaksactionscript.com/?p=3503</guid>
		<description><![CDATA[The community's cry for a simple guide that would quickly go over some of the most felt changes from AS2 to AS3 has been heard.  Adobe has recently added a new resource to the ActionScript Center called the <a title="ActionScript 3 migration cookbook" href="http://www.adobe.com/devnet/actionscript/cookbook/" target="_blank">ActionScript 3 Migration Cookbook</a>.


<h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/actionscript-20-to-30-migration-cheatsheet/' rel='bookmark' title='Permanent Link: ActionScript 2.0 to 3.0 Migration Cheatsheet'>ActionScript 2.0 to 3.0 Migration Cheatsheet</a></li><li><a href='http://flashspeaksactionscript.com/10-books-to-help-in-learning-as3/' rel='bookmark' title='Permanent Link: 10 Books to Help in Learning AS3'>10 Books to Help in Learning AS3</a></li><li><a href='http://flashspeaksactionscript.com/actionscript-3-ria-api-guide-updated/' rel='bookmark' title='Permanent Link: ActionScript 3 RIA API Guide Updated!'>ActionScript 3 RIA API Guide Updated!</a></li><li><a href='http://flashspeaksactionscript.com/here-are-six-reasons-to-use-actionscript-30/' rel='bookmark' title='Permanent Link: Here are Six Reasons to Use ActionScript 3.0'>Here are Six Reasons to Use ActionScript 3.0</a></li></ul>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3506" title="ActionScript 3 Migration Cookbook" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/actionscript-3-migration-cookbook.png" alt="ActionScript 3 Migration Cookbook" width="500" height="150" /></p>
<p>The community&#8217;s cry for a simple guide that would quickly go over some of the most felt changes from AS2 to AS3 has been heard.  Adobe has recently added a new resource to the ActionScript Center called the <a title="ActionScript 3 migration cookbook" href="http://www.adobe.com/devnet/actionscript/cookbook/" target="_blank">ActionScript 3 Migration Cookbook</a>.</p>
<p>There you will find a quick introduction to migrating to ActionScript 3.0 from ActionScript 2.0.  It is targeted at designers and developers who have some experience scripting content within Adobe Flash CS4 Professional. It does not require an understanding of object-oriented programming.</p>
<p>Along with this resource of common  AS2 code into AS3 conversions is a a downloadable PDF version which basically takes this section of the Devent site and dumps it into a portable version. Overall, this is a nice guide that can provide that helping hand during the first stages of the migration over to AS3.</p>
<p><strong>Download the <a href="http://www.adobe.com/devnet/actionscript/articles/as3_migration_cookbook/as3_migration_cookbook.pdf">ActionScript 3 migration cookbook</a></strong></p>


<p><h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/actionscript-20-to-30-migration-cheatsheet/' rel='bookmark' title='Permanent Link: ActionScript 2.0 to 3.0 Migration Cheatsheet'>ActionScript 2.0 to 3.0 Migration Cheatsheet</a></li><li><a href='http://flashspeaksactionscript.com/10-books-to-help-in-learning-as3/' rel='bookmark' title='Permanent Link: 10 Books to Help in Learning AS3'>10 Books to Help in Learning AS3</a></li><li><a href='http://flashspeaksactionscript.com/actionscript-3-ria-api-guide-updated/' rel='bookmark' title='Permanent Link: ActionScript 3 RIA API Guide Updated!'>ActionScript 3 RIA API Guide Updated!</a></li><li><a href='http://flashspeaksactionscript.com/here-are-six-reasons-to-use-actionscript-30/' rel='bookmark' title='Permanent Link: Here are Six Reasons to Use ActionScript 3.0'>Here are Six Reasons to Use ActionScript 3.0</a></li></ul></p>
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		<title>10 Books to Help in Learning AS3</title>
		<link>http://feedproxy.google.com/~r/flashspeaksactionscript/tmgY/~3/an6uOxN1xN0/</link>
		<comments>http://flashspeaksactionscript.com/10-books-to-help-in-learning-as3/#comments</comments>
		<pubDate>Fri, 24 Apr 2009 12:00:54 +0000</pubDate>
		<dc:creator>Angel</dc:creator>
		
		<category><![CDATA[Books]]></category>

		<category><![CDATA[AS2 to AS3]]></category>

		<category><![CDATA[Book]]></category>

		<category><![CDATA[roundup]]></category>

		<guid isPermaLink="false">http://flashspeaksactionscript.com/?p=3442</guid>
		<description><![CDATA[<p>While not all our paths to learning ActionScript 3.0 are the same, the resources that are provided to us are.   Some like taking that direct dive into it and learn from their mistakes.  Others would prefer to learn through someone else's following.  I have compiled a<strong> list of the 10 books</strong> that may possibly help you learn and/or expand your knowledge of  ActionScript 3.0.</p>



<h3>Related posts:</h3><ul><li><a href='http://flashspeaksactionscript.com/10-adobe-air-books/' rel='bookmark' title='Permanent Link: 10 Adobe AIR Books Worth Looking Into'>10 Adobe AIR Books Worth Looking Into</a></li><li><a href='http://flashspeaksactionscript.com/flash-and-math-applets-released/' rel='bookmark' title='Permanent Link: Flash and Math Applets Released!'>Flash and Math Applets Released!</a></li><li><a href='http://flashspeaksactionscript.com/advanced-flex-3-now-available/' rel='bookmark' title='Permanent Link: AdvancED Flex 3 Now Available!'>AdvancED Flex 3 Now Available!</a></li><li><a href='http://flashspeaksactionscript.com/full-free-photoshop-book-at-sitepoint/' rel='bookmark' title='Permanent Link: Download a Full, Free Photoshop Book at Sitepoint'>Download a Full, Free Photoshop Book at Sitepoint</a></li></ul>]]></description>
			<content:encoded><![CDATA[<p><object width="430" height="324" data="http://ws.amazon.com/widgets/q?ServiceVersion=20070822&amp;MarketPlace=US&amp;ID=V20070822%2FUS%2Fflashspeakact-20%2F8003%2Fdd0d3b54-be26-40c0-9a88-3ec36855677c&amp;Operation=GetDisplayTemplate" type="application/x-shockwave-flash"><param name="id" value="Player_dd0d3b54-be26-40c0-9a88-3ec36855677c" /><param name="quality" value="high" /><param name="bgcolor" value="#FFFFFF" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://ws.amazon.com/widgets/q?ServiceVersion=20070822&amp;MarketPlace=US&amp;ID=V20070822%2FUS%2Fflashspeakact-20%2F8003%2Fdd0d3b54-be26-40c0-9a88-3ec36855677c&amp;Operation=GetDisplayTemplate" /><param name="name" value="Player_dd0d3b54-be26-40c0-9a88-3ec36855677c" /><param name="align" value="middle" /></object> <noscript>&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;A HREF=&#8221;http://ws.amazon.com/widgets/q?ServiceVersion=20070822&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;MarketPlace=US&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;ID=V20070822%2FUS%2Fflashspeakact-20%2F8003%2Fdd0d3b54-be26-40c0-9a88-3ec36855677c&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;Operation=NoScript&#8221; mce_HREF=&#8221;http://ws.amazon.com/widgets/q?ServiceVersion=20070822&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;MarketPlace=US&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;ID=V20070822%2FUS%2Fflashspeakact-20%2F8003%2Fdd0d3b54-be26-40c0-9a88-3ec36855677c&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;Operation=NoScript&#8221;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;Amazon.com Widgets&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/A&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;</noscript></p>
<p>While not all our paths to learning ActionScript 3.0 are the same, the resources that are provided to us are.   Some like taking that direct dive into it and learn from their mistakes.  Others would prefer to learn through someone else&#8217;s following.  I have compiled a<strong> list of the 10 books</strong> that may possibly help you learn and/or expand your knowledge of  ActionScript 3.0.</p>
<h3><a title="Learning ActionScript 3.0" href="http://www.amazon.com/gp/product/059652787X?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=059652787X" target="_blank"><img class="alignleft size-full wp-image-3485" title="Learning ActionScript 3.0" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/learning-actionscript-3.jpg" alt="Learning ActionScript 3.0" width="80" height="97" /></a><a title="Learning ActionScript 3.0" href="http://www.amazon.com/gp/product/059652787X?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=059652787X" target="_blank">Learning ActionScript 3.0: A Beginner&#8217;s Guide</a></h3>
<p>Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress.</p>
<h3><a title="Essential ActionScript 3.0" href="http://www.amazon.com/gp/product/0596526946?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0596526946" target="_blank"><img class="alignleft size-full wp-image-3482" title="Essential ActionScript 3.0" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/essential-actionscript-3.jpg" alt="Essential ActionScript 3.0" width="80" height="105" /></a><a title="Essential ActionScript 3.0" href="http://www.amazon.com/gp/product/0596526946?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0596526946" target="_blank">Essential ActionScript 3.0</a></h3>
<p>ActionScript 3.0 is a huge upgrade to Flash&#8217;s programming language. The enhancements to ActionScript&#8217;s performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock.</p>
<h3><a title="Object-Oriented ActionScript 3.0" href="http://www.amazon.com/gp/product/1590598458?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=1590598458" target="_blank"><img class="alignleft size-full wp-image-3486" title="Object-Oriented ActionScript 3.0" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/object-oriented-actionscript-3.jpg" alt="Object-Oriented ActionScript 3.0" width="80" height="96" /></a><a title="Object-Oriented ActionScript 3.0" href="http://www.amazon.com/gp/product/1590598458?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=1590598458" target="_blank">Object-Oriented ActionScript 3.0</a></h3>
<p>Object-oriented programming (OOP) is something that is usually considered a black art for hardcore programmers, not a topic of conversation for Flash developers. However, when adobe introduced ActionScript 3.0 to the mix, it changed everything. ActionScript 3.0 is much more powerful than previous versions, allowing Flash developers to produce robust object-oriented applications.</p>
<h3><a title="ActionScript 3.0 Design Patterns" href="http://www.amazon.com/gp/product/0596528469?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0596528469" target="_blank"><img class="alignleft size-full wp-image-3479" title="ActionScript 3.0 Design Patterns" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/actionscript-3-design-patterns.jpg" alt="ActionScript 3.0 Design Patterns" width="80" height="105" /></a><a title="ActionScript 3.0 Design Patterns" href="http://www.amazon.com/gp/product/0596528469?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0596528469" target="_blank">ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques</a></h3>
<p>Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you&#8217;re an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.</p>
<h3><a title="The ActionScript 3.0 Quick Reference Guide" href="http://www.amazon.com/gp/product/0596517351?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0596517351" target="_blank"><img class="alignleft size-full wp-image-3481" title="ActionScript 3.0 Reference Guide" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/actionscript-3-reference-guide.gif" alt="ActionScript 3.0 Reference Guide" width="80" height="120" /></a><a title="The ActionScript 3.0 Quick Reference Guide" href="http://www.amazon.com/gp/product/0596517351?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0596517351" target="_blank">The ActionScript 3.0 Quick Reference Guide</a></h3>
<p>This guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily.  ActionScript 3.0 Quick Reference Guide explains: Object-oriented programming (OOP) concepts, such as packages and classes ActionScript 3.0 features and player enhancements that improve performance.  Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets,etc.</p>
<h3><a title="ActionScript 3.0 Bible" href="http://www.amazon.com/gp/product/0470135603?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0470135603" target="_blank"><img class="alignleft size-full wp-image-3477" title="ActionScript3.0 Bible" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/actionscript-3-bible.jpg" alt="ActionScript3.0 Bible" width="80" height="107" /></a><a title="ActionScript 3.0 Bible" href="http://www.amazon.com/gp/product/0470135603?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0470135603" target="_blank">ActionScript 3.0 Bible</a></h3>
<p>ActionScript has matured into a full-fledged, object-oriented programming language for creating cutting-edge Web applications, and this comprehensive book is just what you need to succeed.  If you want to addinteractivity to Flash, build Flex applications, or work with animation — it&#8217;s all here, and more. Packed with clear instruction, step-by-step tutorials, and advanced techniques, this book is your go-to guide to unlock the power of this amazing language. Learn the basics, apply object-oriented programming, and more.</p>
<h3><a title="The ActionScript 3.0 Migration Guide" href="http://www.amazon.com/gp/product/0321555589?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0321555589" target="_blank"><img class="alignleft size-full wp-image-3480" title="ActionAcript 3.0 Migration Guide" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/actionscript-3-migration-guide.jpg" alt="ActionAcript 3.0 Migration Guide" width="80" height="98" /></a><a title="The ActionScript 3.0 Migration Guide" href="http://www.amazon.com/gp/product/0321555589?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0321555589" target="_blank">The ActionScript 3.0 Migration Guide: Making the Move from ActionScript 2.0</a></h3>
<p>In this essential and timely guide, ActionScript expert Kris Hadlock speaks squarely to the many thousands of ActionScript 2.0 users who need to make the leap right away. The ActionScript Migration Guide covers all of the major changes in ActionScript from version 2 to 3. The book explains the most important and fundamental changes in ActionScript drawing comparisons between the two languages both visually and contextually.</p>
<h3><a title="Foundation ActionScript 3.0" href="http://www.amazon.com/gp/product/1590598156?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=1590598156" target="_blank"><img class="alignleft size-full wp-image-3494" title="Foundation ActionScript 3.0" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/foundation-actionscript-3.jpg" alt="Foundation ActionScript 3.0" width="80" height="96" /></a><a title="Foundation ActionScript 3.0" href="http://www.amazon.com/gp/product/1590598156?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=1590598156" target="_blank">Foundation ActionScript 3.0 with Flash CS3 and Flex</a></h3>
<p>This book covers all the essential techniques from the ground up, allowing you to get up and running quickly and easily. Starting with the fundamentals, youll learn about using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML.  The book concludes with two case studies to consolidate what you&#8217;ve learned and to introduce some more advanced techniques.</p>
<h3><a title="ActionScript 3.0 Bible" href="http://www.amazon.com/gp/product/0596526954?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0596526954" target="_blank"><img class="alignleft size-full wp-image-3491" title="ActionScript 3.0 Cookbook" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/actionscript-3-cookbook1.jpg" alt="ActionScript 3.0 Cookbook" width="80" height="105" /></a><a title="ActionScript 3.0 Cookbook" href="http://www.amazon.com/gp/product/0596526954?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0596526954" target="_blank">ActionScript 3.0 Cookbook</a></h3>
<p>Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code.  Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future.</p>
<h3><a title="Foundation ActionScript 3.0 Animation" href="http://www.amazon.com/gp/product/1590597915?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=1590597915" target="_blank"><img class="alignleft size-full wp-image-3484" title="Foundation ActionScript 3.0 Animation" src="http://flashspeaksactionscript.com/wp-content/uploads/2009/04/foundation-actionscript-3-animation.jpg" alt="Foundation ActionScript 3.0 Animation" width="80" height="96" /></a><a title="Foundation ActionScript 3.0 Animation" href="http://www.amazon.com/gp/product/1590597915?ie=UTF8&amp;tag=flashspeakact-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=1590597915" target="_blank">Foundation Actionscript 3.0 Animation: Making Things Move!</a></h3>
<p>The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. First, all the basics of script-based animation and setting up an ActionScript 3.0 project are covered. An introduction to object-oriented programming follows, with the new syntax, events, and rendering techniques of ActionScript 3.0 explained, giving you the confidence to use the language, whether starting from scratch or moving up from ActionScript 2.0.</p>


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