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	<title>Flashthusiast</title>
	
	<link>http://flashthusiast.com</link>
	<description>...and especially enthusiastic about motion tweens in Flash...</description>
	<lastBuildDate>Wed, 04 Apr 2012 03:33:14 +0000</lastBuildDate>
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		<title>Tips for code hints in Flash CS5</title>
		<link>http://feedproxy.google.com/~r/flashthusiast/~3/8BjmIf-rP3c/</link>
		<comments>http://flashthusiast.com/2010/06/04/tips-for-code-hints-in-flash-cs5/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 22:57:10 +0000</pubDate>
		<dc:creator>Jen deHaan</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Flash CS5]]></category>
		<category><![CDATA[workaround]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AS]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[code editing]]></category>
		<category><![CDATA[code hinting]]></category>
		<category><![CDATA[code hints]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[script editing]]></category>

		<guid isPermaLink="false">http://flashthusiast.com/?p=369</guid>
		<description><![CDATA[There are a number of forum posts about code hinting not showing up as expected in Flash CS5 documents. There are a number of possibilities about why code hints do not show up, but the following post will collect some troubleshooting tips that may help you out. Save your FLA...]]></description>
		<wfw:commentRss>http://flashthusiast.com/2010/06/04/tips-for-code-hints-in-flash-cs5/feed/</wfw:commentRss>
		<slash:comments>23</slash:comments>
		<feedburner:origLink>http://flashthusiast.com/2010/06/04/tips-for-code-hints-in-flash-cs5/</feedburner:origLink></item>
		<item>
		<title>Buttons in Flash using ActionScript 3.0: Going to next frame and previous frame</title>
		<link>http://feedproxy.google.com/~r/flashthusiast/~3/4zVOi6sEh-U/</link>
		<comments>http://flashthusiast.com/2010/05/05/buttons-in-flash-using-actionscript-3-0-going-to-next-frame-and-previous-frame/#comments</comments>
		<pubDate>Wed, 05 May 2010 18:44:04 +0000</pubDate>
		<dc:creator>Jen deHaan</dc:creator>
				<category><![CDATA[ActionScript 2.0]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[buttons]]></category>
		<category><![CDATA[FLA files]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[Flash CS5]]></category>
		<category><![CDATA[Migration]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[button]]></category>

		<guid isPermaLink="false">http://flashthusiast.com/2010/05/05/buttons-in-flash-using-actionscript-3-0-going-to-next-frame-and-previous-frame/</guid>
		<description><![CDATA[Some people have been asking how to create button code in Flash (CS3, CS4, or CS5) that progresses the playhead in a SWF to the next or previous frame using ActionScript 3.0. This is not too difficult, and is a super simple code modification from any other button in AS3...]]></description>
		<wfw:commentRss>http://flashthusiast.com/2010/05/05/buttons-in-flash-using-actionscript-3-0-going-to-next-frame-and-previous-frame/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		<feedburner:origLink>http://flashthusiast.com/2010/05/05/buttons-in-flash-using-actionscript-3-0-going-to-next-frame-and-previous-frame/</feedburner:origLink></item>
		<item>
		<title>Getting started with the TLFTextField class in ActionScript 3.0 and Flash CS5</title>
		<link>http://feedproxy.google.com/~r/flashthusiast/~3/TCWlYzL_5tQ/</link>
		<comments>http://flashthusiast.com/2010/05/05/getting-started-with-the-tlftextfield-class-in-actionscript-3-0-and-flash-cs5/#comments</comments>
		<pubDate>Wed, 05 May 2010 15:22:42 +0000</pubDate>
		<dc:creator>Peter deHaan (ActionScriptExamples.com)</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Flash CS5]]></category>
		<category><![CDATA[Flash CS5: new features]]></category>
		<category><![CDATA[text]]></category>
		<category><![CDATA[TLF]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[autoSize]]></category>
		<category><![CDATA[defaultTextFormat]]></category>
		<category><![CDATA[htmlText]]></category>
		<category><![CDATA[rotation]]></category>
		<category><![CDATA[setTextFormat()]]></category>
		<category><![CDATA[tlfMarkup]]></category>
		<category><![CDATA[wordWrap]]></category>

		<guid isPermaLink="false">http://flashthusiast.com/?p=351</guid>
		<description><![CDATA[The following examples show how you can get started with the TLFTextField class in ActionScript in Adobe Flash Professional CS5. Download ZIP The following example shows how you can create a simple TLFTextField instance using ActionScript: import fl.text.TLFTextField; &#160; var tlfTxt:TLFTextField = new TLFTextField&#40;&#41;; tlfTxt.border = true; tlfTxt.text = &#34;The...]]></description>
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		<slash:comments>13</slash:comments>
		<feedburner:origLink>http://flashthusiast.com/2010/05/05/getting-started-with-the-tlftextfield-class-in-actionscript-3-0-and-flash-cs5/</feedburner:origLink></item>
		<item>
		<title>Flash CS4 and CS5: Motion tweens and looping animation</title>
		<link>http://feedproxy.google.com/~r/flashthusiast/~3/ea5V16rtqWI/</link>
		<comments>http://flashthusiast.com/2010/05/04/flash-cs4-and-cs5-motion-tweens-and-looping-animation/#comments</comments>
		<pubDate>Tue, 04 May 2010 20:53:18 +0000</pubDate>
		<dc:creator>Jen deHaan</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://flashthusiast.com/2010/05/04/flash-cs4-and-cs5-motion-tweens-and-looping-animation/</guid>
		<description><![CDATA[I&#8217;ve seen a couple questions in regards to looping new motion tweens &#8211; essentially having all of the properties copied from the beginning of the tween span to the end of the tween span. This is something I also ran into when testing, so requested a feature found in Flash...]]></description>
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		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://flashthusiast.com/2010/05/04/flash-cs4-and-cs5-motion-tweens-and-looping-animation/</feedburner:origLink></item>
		<item>
		<title>New templates in Flash CS5</title>
		<link>http://feedproxy.google.com/~r/flashthusiast/~3/Vu-_QPHHaPQ/</link>
		<comments>http://flashthusiast.com/2010/05/03/new-templates-in-flash-cs5/#comments</comments>
		<pubDate>Tue, 04 May 2010 00:34:47 +0000</pubDate>
		<dc:creator>Jen deHaan</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://flashthusiast.com/2010/05/03/new-templates-in-flash-cs5/</guid>
		<description><![CDATA[Flash CS5 ships with a bunch of templates that haven&#8217;t been seen in Flash before. The &#8220;Advertising&#8221; templates are still in there as with previous versions, but you&#8217;ll also see new categories for Animation, Banners, Media Playback, Presentations, and Sample Files. These FLAs all contain content within them to help...]]></description>
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		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://flashthusiast.com/2010/05/03/new-templates-in-flash-cs5/</feedburner:origLink></item>
		<item>
		<title>Go download Flash CS5, it’s available now</title>
		<link>http://feedproxy.google.com/~r/flashthusiast/~3/2t8DTpPf7V4/</link>
		<comments>http://flashthusiast.com/2010/04/29/go-download-flash-cs5-its-available-now/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 04:05:03 +0000</pubDate>
		<dc:creator>Jen deHaan</dc:creator>
				<category><![CDATA[Flash CS5]]></category>
		<category><![CDATA[Flash CS5: new features]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://flashthusiast.com/2010/04/29/go-download-flash-cs5-its-available-now/</guid>
		<description><![CDATA[It&#8217;s available for a trial &#8211; go download it and let us know what you think! http://www.adobe.com/products/flash/]]></description>
		<wfw:commentRss>http://flashthusiast.com/2010/04/29/go-download-flash-cs5-its-available-now/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://flashthusiast.com/2010/04/29/go-download-flash-cs5-its-available-now/</feedburner:origLink></item>
		<item>
		<title>XFL and live edit in Flash CS5</title>
		<link>http://feedproxy.google.com/~r/flashthusiast/~3/ylG3jW4esZw/</link>
		<comments>http://flashthusiast.com/2010/04/27/xfl-and-live-edit-in-flash-cs5/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 19:53:42 +0000</pubDate>
		<dc:creator>Jen deHaan</dc:creator>
				<category><![CDATA[Flash CS5]]></category>
		<category><![CDATA[Flash CS5: new features]]></category>
		<category><![CDATA[Migration]]></category>
		<category><![CDATA[XFL]]></category>
		<category><![CDATA[live edit]]></category>

		<guid isPermaLink="false">http://flashthusiast.com/2010/04/27/xfl-and-live-edit-in-flash-cs5/</guid>
		<description><![CDATA[One of the great new features you&#8217;ll see in Flash CS5 is XFL, the new file format that is XML-based. This gives you so much more control over your documents, and saves you from encountering nastiness like corrupt files. And Live Editing lets you edit your images easily from Flash....]]></description>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://flashthusiast.com/2010/04/27/xfl-and-live-edit-in-flash-cs5/</feedburner:origLink></item>
		<item>
		<title>Flash CS5: screenshot tour</title>
		<link>http://feedproxy.google.com/~r/flashthusiast/~3/V7LMO6lmcv8/</link>
		<comments>http://flashthusiast.com/2010/04/23/flash-cs5-screenshot-tour/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 19:28:27 +0000</pubDate>
		<dc:creator>Jen deHaan</dc:creator>
				<category><![CDATA[Flash CS5]]></category>
		<category><![CDATA[Flash CS5: new features]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Migration]]></category>
		<category><![CDATA[text]]></category>
		<category><![CDATA[TLF]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[tour]]></category>

		<guid isPermaLink="false">http://flashthusiast.com/?p=296</guid>
		<description><![CDATA[So the Flash CS5 announcement is a little buried perhaps under the weight of other related news, so here are some screenshots of CS5. For the Adobe announced features of Flash CS5, see this page here: http://www.adobe.com/products/flash/whatsnew/. The following post has screenshots from Flash CS5 to show you the new...]]></description>
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		<slash:comments>6</slash:comments>
		<feedburner:origLink>http://flashthusiast.com/2010/04/23/flash-cs5-screenshot-tour/</feedburner:origLink></item>
		<item>
		<title>Scaling and moving new motion tweens in Flash CS4</title>
		<link>http://feedproxy.google.com/~r/flashthusiast/~3/as98CmIGCv8/</link>
		<comments>http://flashthusiast.com/2009/10/06/scaling-and-moving-new-motion-tweens-in-flash-cs4/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 18:03:00 +0000</pubDate>
		<dc:creator>Jen deHaan</dc:creator>
				<category><![CDATA[animation]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[Flash CS4: motion]]></category>
		<category><![CDATA[Flash CS4: new features]]></category>
		<category><![CDATA[Migration]]></category>
		<category><![CDATA[Motion Editor]]></category>
		<category><![CDATA[motion path]]></category>
		<category><![CDATA[motion tween]]></category>
		<category><![CDATA[new stuff]]></category>
		<category><![CDATA[symbols]]></category>
		<category><![CDATA[timeline]]></category>
		<category><![CDATA[transform]]></category>
		<category><![CDATA[tweens]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[New motion]]></category>
		<category><![CDATA[not max]]></category>
		<category><![CDATA[scaling]]></category>
		<category><![CDATA[tweening]]></category>

		<guid isPermaLink="false">http://flashthusiast.com/?p=293</guid>
		<description><![CDATA[A &#8220;FAQ&#8221; about new motion tweens is how to scale the entire animation after you have created it. New motion tweens &#8220;auto-keyframe&#8221;. This can be very helpful when animating, because it saves you a step &#8211; you can just make your changes and everything tweens nicely. However, it also means...]]></description>
		<wfw:commentRss>http://flashthusiast.com/2009/10/06/scaling-and-moving-new-motion-tweens-in-flash-cs4/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
		<feedburner:origLink>http://flashthusiast.com/2009/10/06/scaling-and-moving-new-motion-tweens-in-flash-cs4/</feedburner:origLink></item>
		<item>
		<title>Hold down Shift to play sound in individual frames in the timeline</title>
		<link>http://feedproxy.google.com/~r/flashthusiast/~3/aVYi91wSmfE/</link>
		<comments>http://flashthusiast.com/2009/10/05/hold-down-shift-to-play-sound-in-individual-frames-in-the-timeline/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 17:34:07 +0000</pubDate>
		<dc:creator>Jen deHaan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[timeline]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[not max]]></category>
		<category><![CDATA[playhead]]></category>
		<category><![CDATA[scrubbing]]></category>

		<guid isPermaLink="false">http://flashthusiast.com/?p=290</guid>
		<description><![CDATA[Pretty much as the subject says! Hold down the Shift key when selecting frames with sound will play that frame&#8217;s sound. We&#8217;ve had this request from users to be able to play a snippet of sound when you click a frame. It seems that was written into Flash with the...]]></description>
		<wfw:commentRss>http://flashthusiast.com/2009/10/05/hold-down-shift-to-play-sound-in-individual-frames-in-the-timeline/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://flashthusiast.com/2009/10/05/hold-down-shift-to-play-sound-in-individual-frames-in-the-timeline/</feedburner:origLink></item>
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