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		<title>Soundtrack Review: Dark Void (2010)</title>
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		<comments>http://soundtrackgeek.com/game-music/featured/soundtrack-review-dark-void-2010#comments</comments>
		<pubDate>Fri, 12 Feb 2010 18:00:13 +0000</pubDate>
		<dc:creator>Jorn Tillnes</dc:creator>
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		<description><![CDATA[Game Music Review: This is a review of the video game score Dark Void by Bear McCreary.
&#8220;It is a really good game music score and despite it flaws should deliver the players a wonderful experience.&#8221;
Dark Void is a video game developed by Airtight Games and published by Capcom. Humans face an alien threat that humanity [...]


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			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-99" style="margin-left: 10px; margin-right: 10px;" title="dark-void" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2010/02/dark-void.jpg" alt="" width="240" height="240" /><strong>Game Music Review</strong>: This is a review of the video game score <strong>Dark Void</strong> by <strong>Bear McCreary</strong>.</p>
<p style="text-align: center;"><span style="color: #ff0000;"><span style="font-size: large;">&#8220;It is a really good game music score and despite it flaws should deliver the players a wonderful experience.&#8221;</span></span></p>
<p>Dark Void is a video game developed by Airtight Games and published by Capcom. Humans face an alien threat that humanity had previously banished. A pilot crashes in the Bermuda Triangle and is teleported to a parallel universe where he encounters other humans, called Survivors. The battle begins and his wish to come back to the earth he knows propels him on. This marks Bear McCreary’s first video game score, and one should hope first of many.</p>
<p><strong>Track List<br />01. Theme From Dark Void (*****)</strong><br />02. Prologue and Main Title (****)<br />03. Village Attack (****)<br />04. A Mysterious Jungle (****)<br />05. Altar Sacrifice (***)<br />06. Archon (****)<br />07. Ara and the Rocket (****)<br />08. Tesla&#8217;s Laboratory (***)<br /><strong>09. The Prophesized One (*****)</strong><br />10. Taking Flight (****)<br />11. Crash Site (****)<br />12. Void Requiem (****)<br />13. Ava and Tesla Return (***)<br />14. Above the Canopy (****)<br />15. Hieroglyphs and Betrayal (***)<br />16. Defending the Ark (****)<br /><strong>17. The Collector (*****)</strong><br />18. Survivor Camp Combat (****)<br />19. The Watcher Airship (****)<br />20. Watcher Prison (****)<br />21. The Imperator (***)<br />22. Will and Ava (****)<br />23. The Oweller (****)<br />24. Ava&#8217;s Sacrifice (****)<br />25. Will at the River (****)<br />26. Dark Void End Credits (****)<br />27. Theme from Dark Void (Mega Version Bonus Track) (****)</p>
<p>Bear McCreary has always wanted to do a video game score, or so he says in the liner notes of Dark Void and I believe him. His passion for scoring and writing is quite amazing and I still can’t get over that he is actually younger than me. Despite all of this, he will struggle hard to be “the composer who wrote music for Battlestar Galactica”, but if that is his legacy, then I can think of much worse fates. I truly enjoy his work and he has developed a style for himself. I recognize him by the use of percussion which he use to dictate tempo and emotions.</p>
<p><strong><span style="color: #ff0000;"><span style="font-size: large;">Orchestral Score</span></span></strong></p>
<p>So here we are with McCreary’s first official game score and he promises a great orchestral score. This is definitely not a bad thing as most game scores tend to be very action-oriented with lots of electronic sounds. McCreary however was adamant that there should be no synth orchestra (or ‘fakestra’ as he called it) in Dark Void and to this end he succeeds. I think it’s a good choice, but on the other hand it’s never good to tie yourself down to a certain style so you can’t experiment along the way. I sense he wrote this when he wrote the score for the TV show Human Target because the main theme sounds very similar, almost too similar. That jolted me a bit because I’ve recently started watching the show, but despite that I wasn’t going to let it ruin my experience.</p>
<p>Already with ‘Theme From Dark Void’ he sets the tone with his usual heavy percussion rhythm. The main theme sets in around 0:15 and you can clearly hear it’s similarities to the already mentioned Human Target. Despite this, I really love this cue, and it’s a great theme after all. There’s a lot of “Battlestar Galactica” sprinkled into this score, and the McCreary-style percussion never lets go. He experiments a little in the cue ‘The Prophesized One’ that sounds slight more ethnic in it’s approach with a jarred guitar noise used as a dramatic element. Heroism and dramatics you can clearly hear in cues like ‘The Collector’ which is my favorite. It get’s the pulse going and is very much an action cue from start to beginning. I also love how he made an 8-bit version of the Dark Void main theme Mega Man style in the remix version at the end.</p>
<p> <iframe src="http://rcm.amazon.com/e/cm?lt1=_blank&#038;bc1=FFFFFF&#038;IS2=1&#038;bg1=FFFFFF&#038;fc1=000000&#038;lc1=0000FF&#038;t=cheapsoundtracks-20&#038;o=1&#038;p=8&#038;l=as1&#038;m=amazon&#038;f=ifr&#038;md=10FE9736YVPPT7A0FBG2&#038;asins=B00319ECDS" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0" align="left"></iframe></p>
<p><strong><span style="color: #ff0000;"><span style="font-size: large;">Conclusion</span></span></strong></p>
<p>I do wish Bear McCreary stirred the pot a little bit as it is a bit predictive, but I have to say that I love McCreary’s style and I hope it never grows old on me. It is a really good game music score and despite it flaws should deliver the players a wonderful experience. The heavy percussion will have your pulse going and if you are familiar with McCreary’s style and enjoy it, then this should be just right for you.</p>
<p><img class="alignnone size-full wp-image-41" title="geekscore 8" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2009/11/geekscore8.png" alt="" width="137" height="19" /></p>
<p>Listen to <strong>Dark Void</strong> by <strong>Bear McCreary</strong> below:</p>
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<p>Related posts:<ol><li><a href='http://soundtrackgeek.com/game-music/news/dark-void-original-soundtrack-by-bear-mccreary' rel='bookmark' title='Permanent Link: Dark Void Original Soundtrack by Bear McCreary'>Dark Void Original Soundtrack by Bear McCreary</a> <small>Highly Anticipated Orchestral Score Written and Produced by Acclaimed &#8220;Battlestar...</small></li>
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		<title>Dark Void Original Soundtrack by Bear McCreary</title>
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		<pubDate>Fri, 29 Jan 2010 05:52:52 +0000</pubDate>
		<dc:creator>Jorn Tillnes</dc:creator>
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		<description><![CDATA[Highly Anticipated Orchestral Score Written and Produced by Acclaimed &#8220;Battlestar Galactica&#8221; Composer Bear McCreary
New York &#8211; January 21st, 2010 &#8211; Sumthing Else Music Works, through its licensing relationship with Capcom®, proudly presents Dark Void™ Original Soundtrack featuring the original orchestral score composed by Bear McCreary for the new third-person action game Dark Void. Developed by [...]


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			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-91" style="margin-left: 10px; margin-right: 10px;" title="Darkvoid Cover" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2010/01/DarkvoidCover-286x300.jpg" alt="" width="286" height="300" />Highly Anticipated Orchestral Score Written and Produced by Acclaimed &#8220;Battlestar Galactica&#8221; Composer Bear McCreary</p>
<p>New York &#8211; January 21st, 2010 &#8211; Sumthing Else Music Works, through its licensing relationship with Capcom®, proudly presents Dark Void™ Original Soundtrack featuring the original orchestral score composed by Bear McCreary for the new third-person action game Dark Void. Developed by Airtight Studios and Capcom, Dark Void combines the thrill of soaring jetpack action with unique vertical cover and on-ground combat. Dark Void marks the first time that Bear McCreary, the composer of popular sci-fi TV series &#8220;Battlestar Galactica,&#8221; has created a score for a video game. The Dark Void Original Soundtrack will release on February 9th, 2010 to retail outlets through Sumthing Else Music Works www.sumthing.com, and will be available for digital download on Sumthing Digital www.sumthingdigital.com.</p>
<p>Recorded at the renowned Warner Bros. Eastwood Scoring Stage and performed by some of the best orchestral musicians in the world, Dark Void Original Soundtrack features 80 minutes of score hand-picked by composer Bear McCreary. It also includes a special bonus track, &#8220;Theme from Dark Void (Mega Version),&#8221; an 8-bit rendering of the main theme produced by McCreary for Capcom&#8217;s just shipped downloadable DSiWare™ title, Dark Void™ Zero.</p>
<p>Dark Void is a new sci-fi action-adventure game that combines an adrenaline-fuelled blend of aerial and on-foot combat set in a parallel universe called &#8220;The Void&#8221;. Players will take on the role of Will; a pilot dropped into incredible circumstances while on a routine air cargo flight he crash lands into the Bermuda triangle leading him to be trapped in the Void. This unlikely hero soon finds himself swept into a desperate struggle for survival at the head of a group called The Survivors. Also stuck in the Void, these resistance fighters are battling to hold off a mysterious alien race that plans to threaten Earth.</p>
<p>Capcom will release Dark Void on the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and PC in North America on January 19, 2010 and across Europe on January 22, 2010. For more information on Dark Void, please visit www.darkvoidgame.com. Dark Void Zero, Capcom&#8217;s long lost prequel to Dark Void and ode to classic 8-bit gaming, is available today as a downloadable title for Nintendo&#8217;s DSiWare.</p>
<p>For more information on Sumthing Else Music Works and its complete catalog of video game soundtracks, please visit www.sumthing.com and www.sumthingdigital.com.</p>
<p>About Capcom<br /> Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including best-selling franchises Resident Evil®, Street Fighter®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., U.K., Germany, Tokyo, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan. More information about Capcom can be found on the company web site, www.capcom.com.</p>
<p>Dark Void and Street Fighter are either registered trademarks or trademarks of Capcom U.S.A., Inc., in the U.S. or other countries. Capcom, Resident Evil, Mega Man and Devil May Cry are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. All other marks are the property of their respective holders.</p>
<p>About Sumthing Else Music Works, Inc.<br /> Since its creation in the late 1990&#8217;s by the world-renowned song writer, musician and record producer, Nile Rodgers, Sumthing Else Music Works has become the acknowledged industry leader in licensing and distributing video game soundtracks. Possessing full in-house services worldwide, from retail marketing and sales through physical and digital distribution, Sumthing is partnered with the world&#8217;s leading video game developers and publishers including BioWare, Bungie Studios, Capcom, Crytek, Eidos, Epic Games, Gearbox Software, Microsoft, Mistwalker, Rare, SEGA, Silicon Knights, Sony Computer Entertainment and Ubisoft. Their catalog of titles includes the best selling video game soundtrack of all time, Halo 2: Volume One, as well as award-winning titles including: Halo 3: ODST, Borderlands, InFamous, Resident Evil 5, Street Fighter IV, Halo Wars, Halo Trilogy, Gears of War 2, Fable II, Too Human, Brothers In Arms, Crysis, Advent Rising, Fable, Gears of War, Halo: Combat Evolved, Halo 2 Volume Two, Halo 3, Hitman: Blood Money, Hitman: Contracts, Jade Empire, Kameo: Elements of Power, Mass Effect, Red Steel, Unreal Tournament III, Freedom Fighters and many others.</p>
<p>Sumthing Else Music Works and Sumthing Distribution logos are copyright of their respective companies. All other names of products mentioned herein may be the trademarks of their respective owners.</p>
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		<title>Soundtrack Review: Army of Two: The 40th Day (2010)</title>
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		<pubDate>Mon, 25 Jan 2010 18:00:57 +0000</pubDate>
		<dc:creator>Jorn Tillnes</dc:creator>
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		<description><![CDATA[Game Music Review: This is a review of the video game soundtrack Army of Two: The 40th Day by Tyler Bates.
The anticipated sequel to the excellent co-operative shooter game Army of Two has finally arrived almost three years later than the first one. This on is titled The 40th Day and even though the game [...]


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			<content:encoded><![CDATA[<p><a class="image-link" href="http://soundtrackgeek.com/game-music/wp-content/uploads/2010/01/Army_of_Two.jpg"><img class="linked-to-original" style=" display: inline; float: left; margin: 0 10px 10px 0;" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2010/01/Army_of_Two-thumb.jpg" alt="" width="240" height="240" align="left" /></a><strong>Game Music Review</strong>: This is a review of the video game soundtrack <strong>Army of Two: The 40th Day</strong> by <strong>Tyler Bates</strong>.</p>
<p>The anticipated sequel to the excellent co-operative shooter game Army of Two has finally arrived almost three years later than the first one. This on is titled The 40th Day and even though the game has improved technically, it still feels a little less fun than the original. Music of course has a big impact and this game feels different with Tyler Bates as composer. If you remember, the first game was composed by Trevor Morris who is probably too busy writing music for the excellent The Tudors Season 4. With Tyler Bates comes a different kind of game music experience, but is it good?</p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong><span id="more-78"></span>Track List</strong></span></span></p>
<p><strong>01. Introduction (****)<br />02. What Else Could go Wrong? (****)<br />03. Highrise (****)</strong><br />04. Embassy (***)<br />05. Descent (***)<br />06. Bossa China (Interlude) (*)<br /><strong>07. Vertigo (****)</strong><br />08. Can Your Contact Hear me? (***)<br />09. Highway (***)<br />10. Free Murray (***)<br />11. Get to Ground (***)<br />12. A Few Extra Bullets (**)<br />13. Zoo (***)<br />14. Cages (***)<br />15. Hospital Streets (***)<br />16. Auditorium (***)<br />17. Breznev (***)<br /><strong>18. Back to Track (****)<br />19. Bund (****)</strong></p>
<p style="clear: both">Tyler Bates hasn’t got too much experience with game music, but he did provide source music for the game 300: March To Glory, but I suspect it’s not written especially for the game, but rather a case of music for the movie fitting the game. Then there’s Rise of the Argonauts from 2008 which has music especially written for that game. Tyler shows he is a very talented game composer, that is without question. His style is a bit different from most composers as he always try to incorporate a more movie-like feel into the scores. Sometimes it works, sometimes it doesn’t, but I feel game music is a different beast to write for and shouldn’t necessary sound like its movie counterpart.</p>
<p style="clear: both"><span style="font-size: large;"><span style="color: #ff0000;"><strong>Different Sound</strong></span></span></p>
<p style="clear: both">I’ve already mentioned that The 40th Day sounds different from the first Army of Two game, so if you were expecting more of the same, you might be disappointed. The music Trevor Morris composed had more spunk to it, it was more of an action score. Tyler has opted for a more cinematic and tense experience which works, but is less gung-ho than Trevor Morris effort. I feel that is where this score is lacking as Tyler tries too much to make it a cinematical epic experience instead of composing for the game. That being said, it works, but I feel like I’ve lost an old friend and the game isn’t like it used to be.</p>
<p style="clear: both">It doesn’t have any ground breaking cues that makes you go “wow, awesome!”. The closest it gets is ‘Bund’ which follows the style of the game, but it has a dark 5 note motif theme attached to it in the beginning which is excellent. It soon goes back into the same type of music as the rest of the game however. It still feels a little more tense than the rest. ‘Vertigo’ is another cue that is quite good and almost get top marks. The suggestive rhythmic patterns and the heavy percussion is a great effort and it even includes some ethnic chants. Close but no sigar.</p>
<p><iframe src="http://rcm.amazon.com/e/cm?lt1=_blank&#038;bc1=FFFFFF&#038;IS2=1&#038;bg1=FFFFFF&#038;fc1=000000&#038;lc1=0000FF&#038;t=cheapsoundtracks-20&#038;o=1&#038;p=8&#038;l=as1&#038;m=amazon&#038;f=ifr&#038;md=10FE9736YVPPT7A0FBG2&#038;asins=B002ZY2KDE" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0" align="left"></iframe></p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong>Conclusion</strong></span></span></p>
<p>Maybe Tyler Bates is trying to hard, but overall this is a good effort that gets better the more you listen to it. It lacks that balls-to-the-walls style that I loved from the first game, but it has it’s moments of glory. It falls between a game music score and a film music score, and it makes you wonder if only&#8230;</p>
<p style="clear: both"><img class="alignnone size-full wp-image-82" title="geek score 7.5" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2010/01/geekscore75.png" alt="" width="159" height="19" /></p>
<p style="clear: both">Listen to <strong>Army of Two: The 40th Day</strong> by <strong>Tyler Bates</strong> below:</p>
<p><embed wmode="opaque" src="http://static.ning.com/socialnetworkmain/widgets/video/flvplayer/flvplayer.swf?v=201001211600" FlashVars="config=http%3A%2F%2Fsoundtrackfans.ning.com%2Fvideo%2Fvideo%2FshowPlayerConfig%3Fid%3D2350108%253AVideo%253A19126%26ck%3D-&amp;video_smoothing=on&amp;autoplay=off&amp;isEmbedCode=1" width="456" height="261" bgColor="#000000" scale="noscale" allowScriptAccess="always" allowFullScreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"> </embed> <br /><small><a href="http://soundtrackfans.ning.com/video/video">Find more videos like this on <em>Soundtrack Fans</em></a></small></p>
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		<title>Soundtrack Review: Assassin’s Creed 2 (2009)</title>
		<link>http://feedproxy.google.com/~r/game-music/~3/Zo2tQBehYJM/soundtrack-review-assassins-creed-2-2009</link>
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		<pubDate>Thu, 17 Dec 2009 23:20:25 +0000</pubDate>
		<dc:creator>Jorn Tillnes</dc:creator>
				<category><![CDATA[featured]]></category>
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		<category><![CDATA[2009]]></category>
		<category><![CDATA[assassin's creed II]]></category>
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		<category><![CDATA[game soundtrack review]]></category>
		<category><![CDATA[jesper kyd]]></category>

		<guid isPermaLink="false">http://soundtrackgeek.com/game-music/?p=68</guid>
		<description><![CDATA[This is a review of the video game soundtrack Assassin&#8217;s Creed II by Jesper Kyd.
&#8220;What is in here is enough quality to make even the most sceptic of game music fans come alive.&#8221;
Jesper Kyd is back with the sequel to Assassin&#8217;s Creed, and this time with lots more music. The game itself was released back [...]


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			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-69" style="margin-left: 10px; margin-right: 10px;" title="assassin screed II" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2009/12/assassinscreed.jpg" alt="assassin screed II" width="240" height="240" />This is a review of the video game soundtrack <strong>Assassin&#8217;s Creed II</strong> by <strong>Jesper Kyd</strong>.</p>
<p style="text-align: center;"><span style="font-size: large;"><span style="color: #ff0000;">&#8220;What is in here is enough quality to make even the most sceptic of game music fans come alive.&#8221;</span></span></p>
<p>Jesper Kyd is back with the sequel to Assassin&#8217;s Creed, and this time with lots more music. The game itself was released back in 2007 and it was an incredible game, but they have managed to make it even better. The original soundtrack from 2007 was well received by fans and critics, but not by me. I didn&#8217;t quite like the score, which felt messy and wasn&#8217;t atmospheric enough for the game. At times I think I am the only one who thought that, because I believe it even scooped up some awards (please correct me if I am wrong). The last time around, the music was about 45 minutes, and now it is a massive 1 hour and 53 minutes on 2 CDs. Fans of game music rejoice! But wait, we are missing one crucial point here, is it any good? Let&#8217;s find out!<span id="more-68"></span></p>
<p><span style="color: #ff0000;"><span style="font-size: large;"><strong>Track List</strong></span></span></p>
<p><span style="color: #ff0000;"><span style="font-size: large;"><strong>CD1</strong></span></span></p>
<p>1. Earth (****)<br />
2. Venice Rooftops (****)<br />
<strong>3. Ezio&#8217;s Family (*****)</strong><br />
4. Florence Tarantella (****)<br />
5. Home In Florence (****)<br />
6. Approaching Target 1 (***)<br />
<strong>7. Approaching Target 2 (*****)</strong><br />
8. Venice Fight (****)<br />
9. Florence Escape (***)<br />
<strong>10. Tour of Venice (*****)<br />
11. Flight Over Venice 1 (*****)</strong><br />
12. Back In Venice (****)<br />
13. Dreams of Venice (****)<br />
14. Home of the Brotherhood (****)<br />
15. Leonardo&#8217;s Inventions, Pt. 1 (****)<br />
16. Venice Combat Low (***)<br />
17. Venice Escape (***)</p>
<p><span style="color: #ff0000;"><span style="font-size: large;"><strong>CD2</strong></span></span></p>
<p>1. Darkness Falls In Florence (****)<br />
2. Sanctuary (****)<br />
<strong>3. The Madam (*****)</strong><br />
4. Approaching Target 3 (****)<br />
5. Flight Over Venice 2 (****)<br />
6. Ezio In Florence (***)<br />
7. Venice Industry (****)<br />
8. Stealth (***)<br />
9. Venice Combat (***)<br />
10. Notorious (***)<br />
11. Night Mission In Venice (***)<br />
12. Chariot Chase (***)<br />
13. The Plague (****)<br />
14. Wetlands Combat (***)<br />
15. Wetlands Escape (***)<br />
16. Leonardo&#8217;s Inventions, Pt. 2 (****)<br />
17. Hideout (****)<br />
18. The Animus 2.0 (***)</p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong>7.4 Times Better</strong></span></span></p>
<p>Jesper Kyd should be a common name by game music fans now. He is mostly known for creating the music for the Hitman series, but also written music for Unreal Tournament III and Freedom Fighters to name a couple. When I saw the trailer for Assassin&#8217;s Creed II, I noticed the music in it was very different from the first game, it felt truly updated and exciting. I was wondering if it was Jesper Kyd&#8217;s own music that was being used and I now know that it is. So when the copy arrived at my doorstep, I was really excited, tore up the packaging while taking care not to ruin the contents. It wasn&#8217;t long until the first CD was playing on my computer, then the second. You know what I discovered? This is about 7.4 times better than the first Assassin&#8217;s Creed soundtrack. I&#8217;m not kidding!</p>
<p>The atmosphere is truly there within the game and the score. It&#8217;s hardly recognizable from the first score (except a few cues), and that might shock and even upset some fans. I feel this is the perfect way to go with the game and music. The choir is pretty much the only thing left, and even that sounds hell of a lot better in my ears. Gone are the messy cues, and in comes the atmosphere and melodies that you really want to listen to again and again. It&#8217;s a slight ethnic style like the first one, but it sounds a lot more controlled and better composed than the first Assassin&#8217;s Creed.</p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong>Conclusion</strong></span></span></p>
<p>The highlights of this score are the ones that are most melodic and are extremely atmospheric (hint: uses a lot of voice). The big change here is that Jesper Kyd is using a woman&#8217;s voice that&#8217;s almost like an Italian opera mixed in with ethnicity. Sure, with so many cues (35 in fact), there are bound to be some fillers in there but that&#8217;s to be expected. What is in here is enough quality to make even the most sceptic of game music fans come alive. I would say that if he cut out some of the fat and left the meat, it would be on one CD and that would perhaps have been just right.</p>
<p><img class="alignnone size-full wp-image-41" title="geekscore 8" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2009/11/geekscore8.png" alt="geekscore 8" width="137" height="19" /></p>
<p>What do you think about Assassin&#8217;s Creed II? Let me know in the comments section below!</p>
<p>Listen to <strong>Assassin&#8217;s Creed II</strong> by <strong>Jesper Kyd</strong> below:<br />
<embed wmode="opaque" src="http://static.ning.com/socialnetworkmain/widgets/video/flvplayer/flvplayer.swf?v=200912161120" FlashVars="config=http%3A%2F%2Fsoundtrackfans.ning.com%2Fvideo%2Fvideo%2FshowPlayerConfig%3Fid%3D2350108%253AVideo%253A17788%26ck%3D-&amp;video_smoothing=on&amp;autoplay=off&amp;isEmbedCode=1" width="456" height="344" bgColor="#000000" scale="noscale" allowScriptAccess="always" allowFullScreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"> </embed> <br /><small><a href="http://soundtrackfans.ning.com/video/video">Find more videos like this on <em>Soundtrack Fans</em></a></small></p>
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		<title>Soundtrack Review: Halo 3: ODST (2009)</title>
		<link>http://feedproxy.google.com/~r/game-music/~3/StNdfI8KZDk/soundtrack-review-halo-3-odst-2009</link>
		<comments>http://soundtrackgeek.com/game-music/featured/soundtrack-review-halo-3-odst-2009#comments</comments>
		<pubDate>Mon, 30 Nov 2009 20:39:55 +0000</pubDate>
		<dc:creator>Jorn Tillnes</dc:creator>
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		<category><![CDATA[michael salvatori]]></category>
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		<category><![CDATA[video game score review]]></category>

		<guid isPermaLink="false">http://soundtrackgeek.com/game-music/?p=60</guid>
		<description><![CDATA[This is a review of the video game soundtrack Halo 3: ODST by Martin O&#8217;Donnell and Michael Salvatori.
&#8220;I like the originality of the Halo scores. They have always felt a bit  different from other game and movie scores.&#8221;
Halo has to go down as one of the most successful game series ever and they have [...]


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			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-61" style="margin-left: 10px; margin-right: 10px;" title="Halo 3 ODST OST" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2009/11/00-Halo-3-ODST-288x300.jpg" alt="Halo 3 ODST OST" width="240" height="240" />This is a review of the video game soundtrack <strong>Halo 3: ODST</strong> by <strong>Martin O&#8217;Donnell and Michael Salvatori</strong>.</p>
<p style="text-align: center;"><span style="font-size: large;"><span style="color: #ff0000;">&#8220;I like the originality of the Halo scores. They have always felt a bit  different from other game and movie scores.&#8221;</span></span></p>
<p>Halo has to go down as one of the most successful game series ever and they have clearly done almost everything right. Luckily for us, the Halo series has featured some great music and knock on wood, everything has been released. That is really saying something as a lot, and I mean a LOT of games that has great music, never get a soundtrack release. This is a crying shame and releasing the soundtrack with the game itself is getting to be a popular sport. I don&#8217;t like it as I would just love to have the soundtrack and not the game itself. Yes, we do exist! Anyhow, the composers of the first three Halo games are back Martin O&#8217;Donnell and Michael Salvatori. That is good news, very good news in fact. Halo Wars by Stephen Rippy was a bit of a disappointment so it wasn&#8217;t a big surprise that they chose to go with O&#8217;Donell and Salvatori.</p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong>Track List</strong></span></span></p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong>CD1</strong></span></span></p>
<p>01. Overture (***)<br />
02. The Rookie (***)<br />
03. More Than His Share (***)<br />
<strong>04. Deference For Darkness (****)</strong><br />
05. The Menagerie (***)<br />
<strong>06. Asphalt And Ablution (****)<br />
07. Traffic Jam (****)</strong><br />
08. Neon Night (***)<br />
09. The Office Of Naval Intelligence (***)</p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong>CD2</strong></span></span></p>
<p><strong>01. Bits And Pieces (****)<br />
02. Skyline (****)<br />
03. No Stone Unturned (****)</strong><br />
04. One Way Ride (***)<br />
<strong>05. The Light At The End (****)</strong><br />
06. Data Hive (***)<br />
07. Special Delivery (***)<br />
<strong>08. Finale (****)</strong></p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong>Less Action</strong></span></span></p>
<p>It has always surprised me that even though the nature of the Halo games are pure multiplayer action fun, yet the music never really reflect that fully. The first Halo game had some nice action pieces, but there seems to be less and less of that in the later scores. Halo 3: ODST is no different in that respect. What is different, is the lack of choirs as that has always been a major ingredient in all Halo scores. There simply isn&#8217;t any here. Good or bad? A little of both. I am a fan of choirs, but I don&#8217;t see it as a requirement to make a great score.</p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong>Almost 2 Hours of Music</strong></span></span></p>
<p>There&#8217;s almost 2 hours of music here spread across 2 CDs so there&#8217;s plenty to get you Halo (and music) fans going. The sound is very electronic, very alien from the start. They even have included some special effects (rain) in the first cue on CD1 called &#8216;Overture&#8217;. The easy beginning with the human tones soon turns to aliens and mystery. ODST stands for Orbital Drop Shock Troopers by the way. The music is very atmospheric and in-sync with the game, but an outside would question it&#8217;s validity because it sounds like music from an explore-type strategy game like Settlers or Civilization.</p>
<p>There&#8217;s more interesting stuff here than previously. The sound quality is overall very good and there are even some cues that would pass the muster of orchestral music fans. The piano is used more widely here and in the cues &#8216;Deferance for Darkness&#8217; and &#8216;The Light at the End&#8217; the beginning piano theme has a very Japanese anime sound to it. &#8216;No Stone Unturned&#8217;, &#8216;Asphalt and Ablution&#8217; and &#8216;Finale&#8217; has interesting thematic stuff with the piano as the main character. Especially the beginning of &#8216;Finale&#8217; sounds a bit like Thomas Newman actually. This is not a bad thing, and although O&#8217;Donnell and Salvatori mostly do their own thing, it shows that they can get inspiration from the masters of film music as well.</p>
<p><iframe src="http://rcm.amazon.com/e/cm?lt1=_blank&#038;bc1=FFFFFF&#038;IS2=1&#038;bg1=FFFFFF&#038;fc1=000000&#038;lc1=0000FF&#038;t=simpgame-20&#038;o=1&#038;p=8&#038;l=as1&#038;m=amazon&#038;f=ifr&#038;md=10FE9736YVPPT7A0FBG2&#038;asins=B002LBGBOK" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0" align="left"></iframe><br />
<span style="font-size: large;"><strong><span style="color: #ff0000;">Conclusion</span></strong></span></p>
<p>I like the originality of the Halo scores. They have always felt a bit different from other game and movie scores. They have a special feel to them and you can almost immediately recognize music from Halo if you happened to hear some parts of it. The bad thing is that this mix between electronic and orchestral sounds kind of feel redundant at some point. There&#8217;s nothing about Halo 3: ODST that grabs me and truly moves me. A good score, and that&#8217;s ok, I just want a little more feeling next time.</p>
<p><img class="alignnone size-full wp-image-62" title="geekscore7" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2009/11/geekscore7.png" alt="geekscore7" width="136" height="19" /></p>
<p><strong>Let me know what you think of the score in the comments section below!</strong></p>
<p>Listen to <strong>Halo 3: ODST</strong> by <strong>Martin O&#8217;Donnell and Michael Salvatori</strong> below:<br />
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<p>Related posts:<ol><li><a href='http://soundtrackgeek.com/game-music/featured/soundtrack-review-assassins-creed-2-2009' rel='bookmark' title='Permanent Link: Soundtrack Review: Assassin&#8217;s Creed 2 (2009)'>Soundtrack Review: Assassin&#8217;s Creed 2 (2009)</a> <small>This is a review of the video game soundtrack Assassin&#8217;s...</small></li>
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		<title>Unreleased Scores: IL-2 Sturmovik: Birds of Prey by Jeremy Soule</title>
		<link>http://feedproxy.google.com/~r/game-music/~3/p4DwNKUNRHo/unreleased-scores-il-2-sturmovik-birds-of-prey-by-jeremy-soule</link>
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		<pubDate>Sun, 22 Nov 2009 20:46:24 +0000</pubDate>
		<dc:creator>Jorn Tillnes</dc:creator>
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		<guid isPermaLink="false">http://soundtrackgeek.com/game-music/?p=54</guid>
		<description><![CDATA[In game music, there are unfortunately very few official releases, at least when you compare it to film music. I find it to be quite the paradox as I believe most gamers enjoy music to their favorite games. The game industry is now bigger than the movie and music industry combined, so I don&#8217;t see [...]


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			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-55" style="margin-left: 10px; margin-right: 10px;" title="IL-2 Sturmovik Soundtrack Cover" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2009/11/folder-300x297.jpg" alt="IL-2 Sturmovik Soundtrack Cover" width="240" height="240" />In game music, there are unfortunately very few official releases, at least when you compare it to film music. I find it to be quite the paradox as I believe most gamers enjoy music to their favorite games. The game industry is now bigger than the movie and music industry combined, so I don&#8217;t see why the companies are being skimpy on the releases.</p>
<p>The video game music these days tend to be colossal and superbly done. Compare this to the music that was for the games of the 90s. You had something called midi which was fine at the time, but sounds horrible now. You had the 80s with basically beeps here and there, but it served a purpose. Something big happened from around 2000-2001 and that was the introduction of actual orchestrated music with real live instruments. Games these days sounds like their film counterparts and they deserve to be heard by more people.</p>
<p>Today I will talk about a relative new game called IL-2 Sturmovik: Birds of Prey which hit the US stores in September this year. The composer of the US game is Jeremy Soule and the european version is composed by Joss Ackland. Jeremy Soule should be a familiar name to most of you, if not, here&#8217;s Main Theme from the IL-2 Sturmovik: Birds of Prey Gamerip:</p>
<p><embed wmode="opaque" src="http://static.ning.com/socialnetworkmain/widgets/video/flvplayer/flvplayer.swf?v=200911181616" FlashVars="config=http%3A%2F%2Fsoundtrackfans.ning.com%2Fvideo%2Fvideo%2FshowPlayerConfig%3Fid%3D2350108%253AVideo%253A17859%26ck%3D-&amp;video_smoothing=on&amp;autoplay=off&amp;isEmbedCode=1" width="456" height="344" bgColor="#000000" scale="noscale" allowScriptAccess="always" allowFullScreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"> </embed> <br /><small><a href="http://soundtrackfans.ning.com/video/video">Find more videos like this on <em>Soundtrack Fans</em></a></small></p>
<p>Now this isn&#8217;t the regular music you would normally hear from Jeremy Soule, but it is certainly a testament of his talents. Most people probably know him from the Guild Wars series or the acclaimed Elder Scrolls soundtracks. Here&#8217;s a cue called &#8216;Intro&#8217;:</p>
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<p>This style suits him, the military orchestral style that is. Here&#8217;s another cue from the gamerip called &#8216;The Hunt&#8217;</p>
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<p>It&#8217;s areal shame that this score hasn&#8217;t been released yet and I can&#8217;t understand why. The music is there, it&#8217;s written by a high profile game music composer. Instead we are left with ripping the music from the game itself.</p>
<p>What did you think about this score? Please comment in the comments section below.</p>
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		<title>Video Game Awards 2009: Who Will Win?</title>
		<link>http://feedproxy.google.com/~r/game-music/~3/jAV7RMzPTN8/video-game-awards-2009-who-will-win</link>
		<comments>http://soundtrackgeek.com/game-music/featured/video-game-awards-2009-who-will-win#comments</comments>
		<pubDate>Thu, 19 Nov 2009 19:50:40 +0000</pubDate>
		<dc:creator>Jorn Tillnes</dc:creator>
				<category><![CDATA[award]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[among thieves]]></category>
		<category><![CDATA[assassin's creed II]]></category>
		<category><![CDATA[best original score]]></category>
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		<category><![CDATA[greg edmonson]]></category>
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		<category><![CDATA[video game awards 2009]]></category>

		<guid isPermaLink="false">http://soundtrackgeek.com/game-music/?p=49</guid>
		<description><![CDATA[It&#8217;s time again for the Video Games Awards, and it&#8217;s been a fruitful year for game music wouldn&#8217;t you say? I wish there were more releases though. 3 of the 4 nominees for best original score this year has seen their soundtrack released in some form or another. Assassin&#8217;s Creed II by Jesper Kyd, Halo [...]


Related posts:<ol><li><a href='http://soundtrackgeek.com/game-music/featured/soundtrack-review-assassins-creed-2-2009' rel='bookmark' title='Permanent Link: Soundtrack Review: Assassin&#8217;s Creed 2 (2009)'>Soundtrack Review: Assassin&#8217;s Creed 2 (2009)</a> <small>This is a review of the video game soundtrack Assassin&#8217;s...</small></li>
<li><a href='http://soundtrackgeek.com/game-music/featured/soundtrack-review-halo-3-odst-2009' rel='bookmark' title='Permanent Link: Soundtrack Review: Halo 3: ODST (2009)'>Soundtrack Review: Halo 3: ODST (2009)</a> <small>This is a review of the video game soundtrack Halo...</small></li>
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			<content:encoded><![CDATA[<p><img class="alignleft size-thumbnail wp-image-50" style="margin-left: 10px; margin-right: 10px;" title="VGA 2009" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2009/11/VGA2009-150x150.jpg" alt="VGA 2009" width="150" height="150" />It&#8217;s time again for the Video Games Awards, and it&#8217;s been a fruitful year for game music wouldn&#8217;t you say? I wish there were more releases though. 3 of the 4 nominees for best original score this year has seen their soundtrack released in some form or another. Assassin&#8217;s Creed II by Jesper Kyd, Halo 3: ODST by Martin O&#8217;Donnell &amp; Michael Salvatori and Uncharted 2: Among Thieves by Greg Edmonson. The only one sill left unreleased is Call of Duty: Modern Warfare 2 credited Hans Zimmer.</p>
<p>I bet you all have your favorites, I know I have mine. I won&#8217;t reveal it yet because I plan to review them in full. Until then, listen to the 4 scores and answer my poll below on who you think should win the Video Game Awards 2009 (And feel free to add comments as well in the comments section below). The Video Game Awards 2009 is held at December 12th. There is a link at the bottom where you can go and vote for best original video game score so please vote! Here are the scores:</p>
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Note: There is a poll embedded within this post, please visit the site to participate in this post's poll.
<p>You can vote here: <a href="http://www.spike.com/event/vga2009/page/vote/category/34766" target="_blank">Best Original Score at Video Game Awards 2009</a></p>
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		<title>Borderlands to be Released Soon</title>
		<link>http://feedproxy.google.com/~r/game-music/~3/d9X7c6aV7eg/borderlands-to-be-released-soon</link>
		<comments>http://soundtrackgeek.com/game-music/news/borderlands-to-be-released-soon#comments</comments>
		<pubDate>Tue, 17 Nov 2009 18:32:12 +0000</pubDate>
		<dc:creator>Jorn Tillnes</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[borderlands]]></category>
		<category><![CDATA[cris velasco]]></category>
		<category><![CDATA[game music]]></category>
		<category><![CDATA[jesper kyd]]></category>
		<category><![CDATA[sascha dikiciyan]]></category>
		<category><![CDATA[sumthing else]]></category>

		<guid isPermaLink="false">http://soundtrackgeek.com/game-music/?p=45</guid>
		<description><![CDATA[Yes! Another game music release from Sumthing Else. This time a soundtrack to the game Borderlands. The composers should be very familiar to you if you are into games. Jesper Kyd, Sascha Dikiciyan and Cris Velasco has written the music for the game and by the sound of it, it&#8217;s interesting stuff.
I have a preview [...]


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			<content:encoded><![CDATA[<p><img class="alignleft size-thumbnail wp-image-46" style="margin-left: 10px; margin-right: 10px;" title="Borderlands Cover" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2009/11/BorderlandsCover-150x150.jpg" alt="Borderlands Cover" width="150" height="150" />Yes! Another game music release from Sumthing Else. This time a soundtrack to the game Borderlands. The composers should be very familiar to you if you are into games. Jesper Kyd, Sascha Dikiciyan and Cris Velasco has written the music for the game and by the sound of it, it&#8217;s interesting stuff.</p>
<p>I have a preview of it after the jump.</p>
<p>It will be released digitally and physically by Sumthing Else on December 8th and guess who has pre-ordered it? It should also be available on iTunes.</p>
<p>Here is the track list in full:<br />
1. Prelude (Jesper Kyd)<br />
2. Welcome To Fyrestone (Jesper Kyd)<br />
3. Enter Skag Gully (Raison Varner)<br />
4. Fighting Off The Skags (Raison Varner)<br />
5. Removing The Bandit Threat (Sascha Dikiciyan and Cris Velasco)<br />
6. Traversing The Deep (Raison Varner)<br />
7. Fighting Sledge’s Minions (Sascha Dikiciyan and Cris Velasco)<br />
8. Welcome to The Bunker (Sascha Dikiciyan and Cris Velasco)<br />
9. Smoking Out The Bunker (Sascha Dikiciyan and Cris Velasco)<br />
10. Burning Rubber and Shooting Bullets (Sascha Dikiciyan and Cris Velasco)<br />
11. The Junkyard Vista (Jesper Kyd)<br />
12. Welcome to The Trash Coast (Raison Varner)<br />
13. The Rakkhive Emerges (Raison Varner)<br />
14. Assaulting Krom’s Canyon (Raison Varner)<br />
15. Battling Krom’s Minions (Raison Varner)<br />
16. Fighting Krom and His Gun (Sascha Dikiciyan and Cris Velasco)<br />
17. Trash The Bandits (Sascha Dikiciyan and Cris Velasco)<br />
18. Trash The Bandits Some More (Sascha Dikiciyan and Cris Velasco)<br />
19. Welcome To The Wastelands (Jesper Kyd)<br />
20. Traveling To The Vault (Raison Varner)<br />
21. Destroying the Destroyer (Raison Varner)<br />
22. Bonus – Bring Your Guns (Jesper Kyd)<br />
23. Bonus – Borderlands (Sascha Dikiciyan and Cris Velasco)<br />
24. Bonus – The Old New Haven (Tim Larkin)<br />
25. Bonus – Exploring the Mine (Tim Larkin)<br />
26. Bonus – Exploring Overlook (Sascha Dikiciyan and Cris Velasco)<br />
27. Bonus – The Threat At Overlook (Sascha Dikiciyan and Cris Velasco)</p>
<p>Take a listen to Borderlands below:<br />
<embed wmode="opaque" src="http://static.ning.com/socialnetworkmain/widgets/video/flvplayer/flvplayer.swf?v=200911161616" FlashVars="config=http%3A%2F%2Fsoundtrackfans.ning.com%2Fvideo%2Fvideo%2FshowPlayerConfig%3Fid%3D2350108%253AVideo%253A17772%26ck%3D-&amp;video_smoothing=on&amp;autoplay=off&amp;isEmbedCode=1" width="456" height="344" bgColor="#000000" scale="noscale" allowScriptAccess="always" allowFullScreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"> </embed> <br /><small><a href="http://soundtrackfans.ning.com/video/video">Find more videos like this on <em>Soundtrack Fans</em></a></small></p>
<p>This was taken from the PC Game. What do you think? It sounds very calm  and  ethnic, don&#8217;t you think?</p>
<p>Will you get this soundtrack? Answer in the comment section below.</p>
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		<title>Soundtrack Review: Jak and Daxter: The Lost Frontier (2009)</title>
		<link>http://feedproxy.google.com/~r/game-music/~3/RIjEB2ZNcZw/soundtrack-review-jak-and-daxter-the-lost-frontier-2009</link>
		<comments>http://soundtrackgeek.com/game-music/featured/soundtrack-review-jak-and-daxter-the-lost-frontier-2009#comments</comments>
		<pubDate>Mon, 16 Nov 2009 16:03:30 +0000</pubDate>
		<dc:creator>Jorn Tillnes</dc:creator>
				<category><![CDATA[featured]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[game music]]></category>
		<category><![CDATA[Jak and Daxter]]></category>
		<category><![CDATA[Soundtrack Review]]></category>
		<category><![CDATA[The Lost Frontier]]></category>
		<category><![CDATA[video game music]]></category>

		<guid isPermaLink="false">http://soundtrackgeek.com/game-music/?p=37</guid>
		<description><![CDATA[This is a review of the Video Game Soundtrack Jak and Daxter: The Lost Frontier by James Dooley.
&#8220;This is a fine action score and you forget that this isn&#8217;t a grown-up action game score like Modern Warfare 2&#8243;
James Dooley has recently been dabbling in video games and this his second of the year. The first [...]


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			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-38" style="margin-left: 10px; margin-right: 10px;" title="Jak And Daxter- The Lost Frontier" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2009/11/Jak-And-Daxter-The-Lost-Frontier-front-300x300.jpg" alt="Jak And Daxter- The Lost Frontier" width="240" height="240" />This is a review of the Video Game Soundtrack<strong> Jak and Daxter: The Lost Frontier</strong> by <strong>James Dooley</strong>.</p>
<p style="text-align: center;"><span style="font-size: large;"><span style="color: #ff0000;">&#8220;This is a fine action score and you forget that this isn&#8217;t a grown-up action game score like Modern Warfare 2&#8243;</span></span></p>
<p>James Dooley has recently been dabbling in video games and this his second of the year. The first one was inFamous with Amon Tobin and others, a good score if I have to be honest. Jak and Daxter: The Lost Frontier is of course a different venture. It follow the characters Jak and Daxter on yet another adventure. It&#8217;s the 6th game in the series and James Dooley&#8217;s debut as composer in that respect. Jak and Daxter are on a mission to find more Eco because of the shortage in their world. They are attacked by pirates and are stranded somewhere and the game begins. So what has James Dooley to offer this game series?</p>
<p><span style="color: #ff0000;"><span style="font-size: large;"><strong>Track List</strong></span></span></p>
<p><strong>01. Hellcat To The Rescue (*****)</strong><br />
02. The Brink (****)<br />
03. Galleon Conflict (****)<br />
04. Laser Defense (****)<br />
05. Sounds Of Fardrop (****)<br />
06. Dark Eco Warrior Training Camp (***)<br />
07. Super-Dark-Daxter Rampage, Go! (***)<br />
08. Behemoth Air Battle (****)<br />
<strong>09. Parallel Universe (*****)</strong><br />
10. Voices Of Aeropa (****)<br />
11. Ambushed (***)<br />
<strong>12. A Captain&#8217;s Sacrifice (*****)</strong><br />
13. Daxterball (***)<br />
14. Jak vs. The Arborcider (****)</p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong>Kids Stuff</strong></span></span></p>
<p>This is a game for the kids mostly and of course longtime Jak and Daxter fans. the graphics indicate as much and the score is definitively action oriented for the most part. It starts of in heroic manner with an over the top heroic action theme which starts off pretty basic. I thought it was a homage to the old midi music we used to listen to back in the day (yeah I&#8217;m old). After that, the cues are breaking away in pure action manner. There are hardly any breathing room between the cues and this is the way the game goes as well. There are always something to do and it&#8217;s usually very exciting. The score needs to match this as well and does to some degree.</p>
<p>It&#8217;s interesting to listen to James Dooley stuff. He is definitely a Hans Zimmer protégé and you can hear parts of Pirates of the Caribbean in here, but he also has proven that he can do other types of scores as well with Pushing Daisies fresh in the mind. His work on inFamous, The Mars Underground and now Jak and Daxter: The Lost Frontier has taken a turn (and these are some of his latest scores). The feeling of these scores are that these are Remote Control Production stuff and that&#8217;s fine (for those that enjoy that). There is not so much to gather from this if you expect something wildly original.</p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong>Not Wildly Original</strong></span></span></p>
<p>Wildly original is not what James Dooley were going for and he even goes over the top with choirs (not unlike a certain Zimmer) in cues like &#8216;Behemoth Air Battle&#8217;, &#8216;Parallel Universe&#8217; and &#8216;A Captain&#8217;s Sacrifice&#8217;. He even stretches it a little further in &#8216;Parallel Universe&#8217; and &#8216;A Captain&#8217;s Sacrifice&#8217; where it sounds like trailer music. What I mean by that is that it&#8217;s a little more explosive than normal scoring, where you go for impact instead of consistency. That is quite refreshing actually as I&#8217;m a big fan of trailer music and it is the best cues of the score.</p>
<p>Another refreshing bit is the cue &#8216;Voices of Aeropa&#8217; that isn&#8217;t an action cue. It makes for a great change of pace and let you breathe if only for a short while. The cue isn&#8217;t great to be honest, but in the overall scheme of things, it&#8217;s right where it&#8217;s supposed to be. Ok, so it changes pace and has some action parts later in that cue, but that&#8217;s the nature of this score and the game. Most cues feel only slightly different and they have the same feeling about them. There&#8217;s action, but there&#8217;s energetic action. The themes has been lost in the search of it, but that&#8217;s fine. It doesn&#8217;t really need one. It has the first cue &#8216;Hellcat to the Rescue&#8217; which is more than fine for this purpose.</p>
<p><span style="font-size: large;"><span style="color: #ff0000;"><strong>Conclusion</strong></span></span></p>
<p>This is a fine action score and you forget that this isn&#8217;t a grown-up action game score like Modern Warfare 2. It feels like it could work well for that at times, but I  like that James Dooley went this road with Jak and Daxter. They deserve a proper action score and they get it here no questions asked. Sure there&#8217;s not much originality here in the music itself except the fact that is for a Jak and Daxter game. I hope James Dooley keep making video game music as it is clearly something he masters.</p>
<p><img class="alignnone size-full wp-image-41" title="geekscore 8" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2009/11/geekscore8.png" alt="geekscore 8" width="137" height="19" /></p>
<p><strong>Buy it at iTunes</strong></p>
<p>Listen to <strong>Jak and Daxter: The Lost Frontier</strong> by <strong>James Dooley</strong> below:<br />
<embed wmode="opaque" src="http://static.ning.com/socialnetworkmain/widgets/video/flvplayer/flvplayer.swf?v=200911111816" FlashVars="config=http%3A%2F%2Fsoundtrackfans.ning.com%2Fvideo%2Fvideo%2FshowPlayerConfig%3Fid%3D2350108%253AVideo%253A17755%26ck%3D-&amp;video_smoothing=on&amp;autoplay=off&amp;isEmbedCode=1" width="456" height="344" bgColor="#000000" scale="noscale" allowScriptAccess="always" allowFullScreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"> </embed> <br /><small><a href="http://soundtrackfans.ning.com/video/video">Find more videos like this on <em>Soundtrack Fans</em></a></small></p>
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		<title>Top 20 Game Soundtracks: You’re Kidding Right?</title>
		<link>http://feedproxy.google.com/~r/game-music/~3/fSYZDUG4OGo/top-20-game-soundtracks-youre-kidding-right</link>
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		<pubDate>Thu, 12 Nov 2009 13:21:00 +0000</pubDate>
		<dc:creator>Jørn Tillnes</dc:creator>
				<category><![CDATA[featured]]></category>
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		<category><![CDATA[top 20 game soundtracks]]></category>
		<category><![CDATA[vgchartz]]></category>

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		<description><![CDATA[VGChartz has graciously tried to create a top 20 original soundtracks in gaming. As with all lists, they are very subjective. Some love midi music, others hate it. Can you really listen to Super Mario theme all day long? I would go bonkers! Speaking of, where is Super Mario on that list? Even though it&#8217;s [...]


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Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-28" style="margin-left: 10px; margin-right: 10px;" title="vgchartz" src="http://soundtrackgeek.com/game-music/wp-content/uploads/2009/11/vgcahrtz.jpg" alt="vgchartz" width="192" height="112" />VGChartz has graciously tried to create a top 20 original soundtracks in gaming. As with all lists, they are very subjective. Some love midi music, others hate it. Can you really listen to Super Mario theme all day long? I would go bonkers! Speaking of, where is Super Mario on that list? Even though it&#8217;s annoying as hell, it is catchy and definitely a tune you will remember for all time.</p>
<p>Here&#8217;s the list, and I hope you don&#8217;t mind that I have commented on them all.</p>
<p><span style="text-decoration: underline;"><strong>20. The Sims</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/399YneFTwh0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/399YneFTwh0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
The Sims can definitely defend a place in the top 20. It has a very distinct style, very playful. The bouncy tunes have to make you happy at least and they are (to my surprise) not annoying at all.</p>
<p><span style="text-decoration: underline;"><strong>19. The Legend of Zelda: Ocarina of Time</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/OLanWagsaM8&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/OLanWagsaM8&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Zelda fanboys… scoff all you want, I can&#8217;t give this the thumb up. Perhaps I am a music snob with no tolerance of midi, but I want to live in 2009 and beyond. It was fun, but I just can&#8217;t listen to that anymore.</p>
<p><span style="text-decoration: underline;"><strong>18. Chrono Chross</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/J46RY4PU8a8&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/J46RY4PU8a8&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
This is not bad at all. Very new age and quite good for a listen or five. Ok it does explode in fiery rhythms along the cue, but I can listen to this again some other day.</p>
<p><span style="text-decoration: underline;"><strong>17. Ico</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/XWVij6r4QBw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/XWVij6r4QBw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
When it comes to actual singing over a nice score, I&#8217;m not so fond of in most cases. In Ico&#8217;s case it does work. I can barely hear, actually I can&#8217;t hear what the thin voice is singing which is great! It&#8217;s almost like an instrument itself.</p>
<p><span style="text-decoration: underline;"><strong>16. Mirror&#8217;s Edge</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/94OsFfpqD58&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/94OsFfpqD58&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Quality! This score is purely made to make me feel all happy and calm, almost like flying. It&#8217;s one of the best game scores I have heard and Solar Fields have earned my full respect. Sounds like Hybrid and BT got together to mix the ultimate music album. Well done! Why is it only at 16!?</p>
<p><span style="text-decoration: underline;"><strong>15. Persona 4</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/_58-XYXuJMs&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/_58-XYXuJMs&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Well… don&#8217;t like it! It&#8217;s just a Japanese sounding guitar endlessly trying to be cooler than it is. Nothing to jump my music bone there. NEXT!</p>
<p><span style="text-decoration: underline;"><strong>14. de Blob</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/C-pylTtTqeQ&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/C-pylTtTqeQ&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Want to hear something catchy and annoying? de Blob got you covered. It&#8217;s cheerful funky bossa nova style is a tad to irritating. At least The Sims knew how to tone it down. Meh, it&#8217;s ok, but I&#8217;ll pass.</p>
<p><span style="text-decoration: underline;"><strong>13. Earthbound</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/_Gde1VU1tXw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/_Gde1VU1tXw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Aaaaaaaaaargh! My ears!</p>
<p><span style="text-decoration: underline;"><strong>12. Halo Series</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/swovVII-Bss&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/swovVII-Bss&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
To be fair, Halo is a great game series for music. There has been some great and some dire stuff in there so this series deserves to be here, but if the Halo Series is here, where is Call of Duty or Medal of Honor? Metal Gear Solid!? Booooooooh!</p>
<p><span style="text-decoration: underline;"><strong>11. Starcraft</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/3V9wMRuJuYw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/3V9wMRuJuYw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Now here&#8217;s more like it. A game music soundtrack with personality. The three races had different music that suited their personalities and although it can&#8217;t match modern music, I don&#8217;t mind seeing it in the top 20, but perhaps not at 11.</p>
<p><span style="text-decoration: underline;"><strong>10. Goldeneye 007</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/JQnMMElIFh0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/JQnMMElIFh0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Only for Eric Serra lovers! No seriously, it sounds like a lower quality version of his hated James Bond soundtrack. I was one of the few who did like it… so there!</p>
<p><span style="text-decoration: underline;"><strong>09. The Orange Box</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/J4hft34WRYw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/J4hft34WRYw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
The Orange Box is a massive collection of music from the Half-Life series, Team Fortress and Portal. It&#8217;s a varied and nice collection, although nothing spectacular.</p>
<p><span style="text-decoration: underline;"><strong>08. Katamari Damacy</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Jooc8CJCC30&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/Jooc8CJCC30&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Another cutesy (and crazy) Japanese game with loony music. Really, it&#8217;s crazy stuff and I&#8217;m not sure my brain is wired for this. Gotta love Japan though… craaaazy!</p>
<p><span style="text-decoration: underline;"><strong>07. Donkey Kong Country</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/4oXNgPUutGk&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/4oXNgPUutGk&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Nice theme, but again I can&#8217;t listen to this for long. Maybe if they made a modern version of it with a proper orchestra…</p>
<p><span style="text-decoration: underline;"><strong>06. The World Ends With You</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/JmWvlrKXn3M&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/JmWvlrKXn3M&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Pumping techno stuff. I&#8217;m afraid the world doesn&#8217;t end with you, it ends with this music. We&#8217;ll all be crying, no really, I am related the great late Nostradamus. I have seen it!</p>
<p><span style="text-decoration: underline;"><strong>05. LocoRoco</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/QinOrlu1Xpw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/QinOrlu1Xpw&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
How can these people listen to this and sing along to this nonsense? Seriously! I think they must be aliens. Good game though.</p>
<p><span style="text-decoration: underline;"><strong>04. Mass Effect</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/yVm_ljDSdwA&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/yVm_ljDSdwA&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Now we&#8217;re talking! After listening to all that brain destroying music, this is what the brain needs. Atmospheric, powerful stuff that doesn&#8217;t sound like my sister&#8217;s Duran Duran tapes flushed down the toilet. This is seriously great stuff, inspiring music.</p>
<p><span style="text-decoration: underline;"><strong>03. Shatter</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/5CnlolyeYCY&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/5CnlolyeYCY&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
Aaaand we&#8217;re back in koko land! It was fun while it lasted… Ok I&#8217;m being a bit harsh. This is slightly less annoying than the other annoying scores, so… I guess that&#8217;s good.</p>
<p><span style="text-decoration: underline;"><strong>02. Total Annihilation</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/r_9QO_76l_I&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/r_9QO_76l_I&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
This is not bad at all, pretty good stuff actually. Very heroic and militaristic game music that really sounds impressive when playing the game and listening to it on its own.</p>
<p><span style="text-decoration: underline;"><strong>01. Shadow of the Colossus</strong></span><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/14eX8UgQWvk&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/14eX8UgQWvk&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
This is one crazy game, but the music is surprisingly sane. It&#8217;s great game music, no doubt about it. Ko Otani should consider writing more and more often. Very powerful.</p>
<p>So now that we are done with this list, what is missing? What is not missing is my question. They do have a disclaimer in the beginning of the article saying that the list is subject to change and it&#8217;s based on very personal opinions. I respect that, I really do, but overall it is a very poor list when compared to my personal taste.</p>
<p>Where&#8217;s Call of Duty, Medal of Honor, Metal Gear Solid, Fable, Civilization, Command &amp; Conquer, Lair, Uncharted, Spellforce, Ace Combat, Assassin&#8217;s Creed? Some huge misses here…</p>
<p>What do you all think?</p>
<p>Source: <a href="http://news.vgchartz.com/news.php?id=5795">VGChartz</a></p>
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