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	<title>Game By Night</title>
	
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	<description>... it's the zombie apocalypse, do you know where YOUR children are?</description>
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		<title>The Multiverse – Episode #25: “Episode XXV – We Don’t Need No Stinkin’ I”</title>
		<link>http://feedproxy.google.com/~r/GameByNight/~3/vvUqnOVK8AY/</link>
		<comments>http://www.gamebynight.com/?p=2196#comments</comments>
		<pubDate>Tue, 07 Sep 2010 18:30:25 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[iii. Everything Else]]></category>

		<guid isPermaLink="false">http://www.gamebynight.com/?p=2196</guid>
		<description><![CDATA[<p>Hey Gang,</p>
<p>Even  though I’m absent this week, I wanted to pop in to share the latest  episode of the Multiverse with you. Ferrel was at DragonCon this week,  so Riknas and I held down the fort talking about everything under the  sun. Specifically, here are some of the things we hit on:</p>

Cryptic [...]]]></description>
			<content:encoded><![CDATA[<p>Hey Gang,</p>
<p>Even  though I’m absent this week, I wanted to pop in to share the latest  episode of the Multiverse with you. Ferrel was at DragonCon this week,  so Riknas and I held down the fort talking about everything under the  sun. Specifically, here are some of the things we hit on:</p>
<ul>
<li>Cryptic serves up their first weekly episode; Cryptic as a studio; possibilities for the future</li>
<li>Mortal Online “One of the most iincomplete MMOs ever released” says lead developer</li>
<li>PAX and DragonCon have begun!</li>
<li>FFXIV Open Beta &#8211; public reception and Chris’ thoughts</li>
</ul>
<p>I hope you have as much fun listening as we did recording. Remember, you can contact us at <a href="mailto:multiversepodcast@gmail.com">multiversepodcast@gmail.com</a>. We also highlight 5-star iTunes reviews, so drop us a line!</p>
<p>Enjoy!</p>
<p><strong><a href="http://vagary.tv/multiverse">Vagary Homepage</a><br />
<a href="http://feeds.feedburner.com/Multiverse">Subscribe to the Show</a><br />
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=342368694">iTunes Feed</a></strong><br />
<a href="http://vagary.tv/multiverse/episodes/multiverse25.mp3"><strong>Direct Download</strong></a></p>
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		<item>
		<title>May Not Be Around This Week; Hear Me on MMO Voices</title>
		<link>http://feedproxy.google.com/~r/GameByNight/~3/Nx-Tt39brbY/</link>
		<comments>http://www.gamebynight.com/?p=2193#comments</comments>
		<pubDate>Tue, 07 Sep 2010 01:28:20 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[iii. Everything Else]]></category>
		<category><![CDATA[PSA]]></category>
		<category><![CDATA[real life]]></category>

		<guid isPermaLink="false">http://www.gamebynight.com/?p=2193</guid>
		<description><![CDATA[<p>Hey Guys,</p>
<p>Without turning this into too much of a personal post, I just wanted to let you all know that I may be around much this week. My step-father is having some serious health issues (heart and respiratory) and my family is really in disarray. I&#8217;ve been spending most of my time at the hospital without [...]]]></description>
			<content:encoded><![CDATA[<p>Hey Guys,</p>
<p>Without turning this into too much of a personal post, I just wanted to let you all know that I may be around much this week. My step-father is having some serious health issues (heart and respiratory) and my family is really in disarray. I&#8217;ve been spending most of my time at the hospital without much opportunity or interest in gaming. I&#8217;ll get back to it, but this is one of those times when everything else has to be put away for a few days.</p>
<p>In case you need a quick Chris-Fix &#8482;, check out the <a href="http://mmovoices.ning.com/profiles/blogs/mmovoices-47-09052010">latest episode of the MMOVoices Podcast</a>. They were kind enough to have me on as a guest and we spent a good amount of time talking about the FFXIV open beta (we&#8217;re all in it&#8230; except for Gavin who&#8217;s been working through a move). As always, it was a lot of fun and I really enjoyed getting to hang out and talk games with them. I consider them a sister podcast to the Multiverse, so if you like what we do, you&#8217;ll love these guys.</p>
<p>Anyhow, I hope you all have a good week in gaming. I can&#8217;t wait to get back into things when all of this is over.</p>
<p>- Chris</p>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>FFXIV is Meant For Consoles; a Suggestion for ALL Players</title>
		<link>http://feedproxy.google.com/~r/GameByNight/~3/-QmdmEul1qw/</link>
		<comments>http://www.gamebynight.com/?p=2186#comments</comments>
		<pubDate>Sun, 05 Sep 2010 05:30:15 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[i.   MMORPG]]></category>
		<category><![CDATA[ffxiv]]></category>
		<category><![CDATA[Final Fantasy 14]]></category>
		<category><![CDATA[square enix]]></category>

		<guid isPermaLink="false">http://www.gamebynight.com/?p=2186</guid>
		<description><![CDATA[<p class="wp-caption-text">My wife says I&#39;d look like this guy if I was an elf kid. I look like anime?</p>
<p>The more I play through the FFXIV open beta, the more apparent it is that the game is really meant to be a console experience. Everything about it just screams &#8220;port.&#8221; From the menu design, to the seeming [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2187" class="wp-caption alignright" style="width: 429px"><a href="http://www.gamebynight.com/wp-content/uploads/2010/09/1283554844.jpg"><img class="size-full wp-image-2187 img-shadow" style="margin: 5px;" title="1283554844" src="http://www.gamebynight.com/wp-content/plugins/image-shadow/cache/f55ff7832b805a9a0015f804770a6430.jpg" alt="" width="419" height="261" /></a><p class="wp-caption-text">My wife says I&#39;d look like this guy if I was an elf kid. I look like anime?</p></div>
<p>The more I play through the FFXIV open beta, the more apparent it is that the game is really meant to be a console experience. Everything about it just screams &#8220;port.&#8221; From the menu design, to the seeming <em>expectation</em> for players to only hop in for an hour or so a day, FFXIV is the console MMO we always said we wanted. To the average console player, virginal in their expectations and prejudiced against the typical MMO timesink stereotypes, the game probably seems pretty cool; a bridge between single player and MMO gaming. I&#8217;m very much left with the impression that Square wants this to be the Final Fantasy fan&#8217;s introduction to the world of MMOs.</p>
<p>The problem, of course, is that we&#8217;re all veteran players and have all of the expectations that comes with that. We want controls that we&#8217;re familiar with and we want them optimized for the keyboard/mouse before anything else. We want the freedom to throw ourselves at it for as long as we&#8217;re willing, and we want the stream of rewards WoW made famous.</p>
<p>That&#8217;s just not this game. Honestly, I don&#8217;t think FFXIV is the MMO for MMO fans. This is more akin to a persistent world version of Final Fantasy 8. Heck, running around through Limsa Lominsa, you could be forgiven for look for Balamb Garden over the next rise.</p>
<p>With that in mind, I decided to plug in an after-market PS3 controller I bought from Gamestop (used) for $15. It was a breeze to set up in the configuration utility and WOW, what a game changer. Interacting with the game goes from being obtuse to simplistic and natural. Seriously, if you&#8217;ve ever played a console game, you can get the hang of playing FFXIV in seconds. Not using the mouse cursor also gets rid of any perceived UI sluggishness, which supports that it was never the UI to begin with: it was the game cursor.</p>
<p>As I played, I started to notice that my perceptions about the game started changing too. The simple act of using a PS3 controller made me feel like I was sitting in front of a TV instead of desktop. Combat no longer seemed sluggish, but more in keeping with the PSone era Final Fantasy titles. I started multi-tasking and exploring menus while I was running around. Interacting with everything was so much smoother that I explored the city and talked to the citizenry for the fun of it, not because I had to. In short, FFXIV changed from an MMO into an online console game. The difference is subtle on the surface but the difference it can make in your outlook is tremendous. Not to mention, removing the layer of crap that is the keyboard/mouse control scheme just makes the game more fun, plain and simple.</p>
<div id="attachment_2188" class="wp-caption alignleft" style="width: 398px"><a href="http://www.gamebynight.com/wp-content/uploads/2010/09/1283554924.jpg"><img class="size-full wp-image-2188 img-shadow" style="margin: 5px;" title="1283554924" src="http://www.gamebynight.com/wp-content/plugins/image-shadow/cache/a9cb846a49ec490361b4710255478261.jpg" alt="" width="388" height="242" /></a><p class="wp-caption-text">Is that Balamb Garden I see out there?</p></div>
<p>So, instead of looking at this as the &#8220;Final Fantasy version of Aion/WoW/LotRO/Etc.,&#8221; try looking at it like an online version of your favorite entry in the series. If you&#8217;d asked me ten years ago how I felt about having to grind XP in FF8, you wouldn&#8217;t have heard a complaint. That was what you had to do to advance the story and get to more bits of awesome gameplay. That is the exact same thing FFXIV is asking you to do, only they&#8217;re giving you more choices in how you play and a massive world in which to do it.</p>
<p>Don&#8217;t believe people when they say this game is no fun. It is. If you look at the complaints, they&#8217;re almost universally based in comparisons to other MMOs. It doesn&#8217;t hold up and it&#8217;s no wonder people feel let down in that way. And, you know, I don&#8217;t blame them. Why shouldn&#8217;t they compare it to WoW or any of the other myriad titles? It IS an MMO after all. But, when you break from that mold and take FFXIV for what it is &#8212; an online console game &#8212; the differences are much more acceptable. It may not be that MMO outlet you want, but that doesn&#8217;t mean it&#8217;s not a good game in its own right.</p>
<p>The suggestion: Most importantly, and no matter what else you do, pick up a game pad before you play. It will change the way you play and, if you&#8217;re like me, how you look at the game. Maybe it&#8217;s bad that you need something like this to enjoy the game to its fullest but it is what it is. Get it and save yourself the frustration.</p>
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		<item>
		<title>Updated Expectations for FFXIV</title>
		<link>http://feedproxy.google.com/~r/GameByNight/~3/6XMx34avXzY/</link>
		<comments>http://www.gamebynight.com/?p=2173#comments</comments>
		<pubDate>Fri, 03 Sep 2010 04:30:41 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[i.   MMORPG]]></category>
		<category><![CDATA[ffxiv]]></category>
		<category><![CDATA[ffxiv endgame]]></category>
		<category><![CDATA[Final Fantasy 14]]></category>
		<category><![CDATA[grinding in ffxiv]]></category>
		<category><![CDATA[levels]]></category>
		<category><![CDATA[quests]]></category>
		<category><![CDATA[raiding]]></category>
		<category><![CDATA[se]]></category>
		<category><![CDATA[square enix]]></category>

		<guid isPermaLink="false">http://www.gamebynight.com/?p=2173</guid>
		<description><![CDATA[<p>With open beta registrations still wholly in the dark, I&#8217;ve been stalking FFXIV Core all day waiting for an update. Though Square has pretty much said &#8220;hold tight&#8221; and little else, I&#8217;ve found reading the boards to be especially interesting. Up until today,  they were largely dominated by the very optimistic but very uninitiated Final Fantasy [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamebynight.com/wp-content/uploads/2010/09/BETANAZI2.jpg"><img class="alignright size-full wp-image-2175 img-shadow" style="margin: 5px;" title="Beta Nazi - No Game For You!" src="http://www.gamebynight.com/wp-content/plugins/image-shadow/cache/27005222a763388e783aa921ac11e0d0.jpg" alt="" width="367" height="293" /></a>With open beta registrations still wholly in the dark, I&#8217;ve been stalking FFXIV Core all day waiting for an update. Though Square has pretty much said &#8220;hold tight&#8221; and little else, I&#8217;ve found reading the boards to be especially interesting. Up until today,  they were largely dominated by the very optimistic but very uninitiated Final Fantasy fan. People&#8217;s excitement was really at a fever pitch, and still is, but we&#8217;re seeing a bit more reality creep into posts. Responses are pretty much as you&#8217;d expect, either &#8220;it&#8217;s BETA dummy! What do you want from a BETA? Don&#8217;t you know what BETA means?!?!?!1&#8243; to the simple &#8220;pre-order canceled.&#8221; I have to say though, most of the reactions being posted are overwhelmingly negative.</p>
<p>Aside: Both of those option are extremes, but, I&#8217;m getting tired of hearing this beta excuse. Yeah, it&#8217;s in a testing phase, but let&#8217;s not delude ourselves into thinking we&#8217;re getting a different game at launch. If the game is lacking content now, it will probably still be lacking it later. Anyways&#8230;</p>
<p>The issues are, surprise surprise, <a href="http://www.ffxivcore.com/topic/13250-anyone-worried-at-the-lack-of-activities/">grinding and a lack of content</a>. Well, to be fair, that&#8217;s not all. Little annoyances are cropping up and bugging people, such as the mouse cursor being tied to your FPS. Some people are claiming that the UI is sluggish, too, but other people say it&#8217;s fine, so I&#8217;m taking it with a grain of salt. Keen supports some of these and adds his own thoughts to the mix, so <a href="http://www.keenandgraev.com/?p=4287">take a look</a> for thoughts within our community.</p>
<p>After reading today, my expectations and excitement for the game have dimmed a little bit, so I&#8217;m hoping I&#8217;m wrong.</p>
<p><span style="text-decoration: underline;"><strong>This is a grinder.</strong></span> I know, I said repeatedly that SE would be stupid to make 14 grinding based.  The problem is, your PvE seems to be limited to three things: story missions, guild leves, and grinding. According to <a href="http://www.ffxivcore.com/topic/13250-anyone-worried-at-the-lack-of-activities/">this thread</a>, both missions and leves are incredibly limited. Leves <a href="http://www.ffxivcore.com/topic/10745-guildleve-48-hour-cooldown/">are limited</a> to a total of 8 every 48-hours. Story chains are every 10 levels. If the threads are to be trusted, you get a single quest line, doable within an hour, for your first ten levels.  By the sounds of it, everyone but the &#8220;jump in and do two quests&#8221; type player will probably hit a wall. During the downtime, players will have to grind. This is me eating crow, but as Pete from <a href="http://dragonchasers.com/">Dragonchasers</a> recently tweeted, should we be surprised at FFXIV following the Japanese formula?</p>
<p>Now, I don&#8217;t necessarily mind grinding. I&#8217;m actually hoping that these mechanics will push people towards grouping up more (an aspect of MMOs that desperately needs revitalizing). I have to wonder, though: if progress is throttled by an XP <strong>amount</strong> instead of <strong>time</strong>, wouldn&#8217;t that just mean you run out of XP quicker? I suppose it will encourage players to try new classes, but I can see this being a big problem for lots of people. Modern MMO players don&#8217;t like to grind and FFXIV is likely to suffer the same fallout as Aion because of it. The difference between the two is, of course, the class system. Exploring the classes is a big part of the fun, so I&#8217;m expecting it to offset the grind and progress cap.</p>
<p><span style="text-decoration: underline;"><strong>Lack of Endgame:</strong></span> I&#8217;m stretching on this one, but I&#8217;m not the only one that&#8217;s questioning SE because of this. What exactly <em>is</em> the end-game of FFXIV? They&#8217;ve said nothing about it &#8211; other than having large-group leves (raids). That&#8217;s great, except it&#8217;s totally untested and that makes me nervous. How do you have a quality raid without testing it? How do you have a quality quest-chain or leve without testing it for that matter? With progression being throttled, this may all be in the works and ready to go when the community gets there. I don&#8217;t think I&#8217;m alone in wanting a few details on what we&#8217;re actually working towards, however.</p>
<p>Now, I&#8217;m usually the kind of player that enjoys the journey as much, if not more than, the destination. The problem is, if I&#8217;m going to grind, I want to know the destination is worth it. In Aion, I was happy to grind to 25 to experience the Abyss. Except, once I got there it was a big, empty disappointment. I never ground out another level after seeing that my reward was an empty pinata. FFXIV is much more story driven than Aion, however, so progressing the narrative adds a lot of motivation. The problem is in how compelling they can make the story. They&#8217;ve done good in the past, so I&#8217;m reserving judgment. Still, I&#8217;m keeping my expectations here low. If I can play past level 20, I&#8217;ll consider my money well spent.</p>
<p>I&#8217;m still optimistic about the game; you won&#8217;t see me cancelling my pre-order. These are important considerations &#8212; especially the grind and group-centric nature of the game design &#8212; and have put the game into a more realistic light for me. As a rule, I take fansite articles with a grain of salt. This is one of the truest tests any MMO can face: pre-release buzz, does it help you or harm you? Right now, it&#8217;s still too early to say. Here&#8217;s hoping I get a key to see for myself.</p>
<p>PS: Does anyone else find it ironic that the &#8220;open beta&#8221; was open for less than 8 hours before they stopped letting people in? Server load, schmerver load. To most players, this simply looks like shoddy planning and a shoddier response. Square Enix absolutely cannot approach this game and its community the same way they approached FFXI. Times have changed and so have player&#8217;s expectations.</p>
<p><strong>Update: Keys are now being released! I just grabbed mine. Get it while it&#8217;s hot!</strong></p>
<p style="text-align: center;"><strong><a href="http://blogs.bet.com/entertainment/staytuned/wp-content/uploads/2009/07/snoop-dogg.jpg"><img class="aligncenter img-shadow" src="http://www.gamebynight.com/wp-content/plugins/image-shadow/cache/7806f7f77c6edea7e506569453628aa6.jpg" alt="" width="143" height="152" /></a><br />
</strong></p>
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		<title>FFXIV: Excitements, Concerns, and Beta Problems</title>
		<link>http://feedproxy.google.com/~r/GameByNight/~3/Go4VZTxIrPA/</link>
		<comments>http://www.gamebynight.com/?p=2165#comments</comments>
		<pubDate>Thu, 02 Sep 2010 13:33:43 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[i.   MMORPG]]></category>
		<category><![CDATA[beta testing]]></category>
		<category><![CDATA[ffxiv beta]]></category>
		<category><![CDATA[ffxiv ob]]></category>
		<category><![CDATA[final fantasy 14 beta]]></category>
		<category><![CDATA[open beta]]></category>
		<category><![CDATA[se]]></category>
		<category><![CDATA[square enix]]></category>

		<guid isPermaLink="false">http://www.gamebynight.com/?p=2165</guid>
		<description><![CDATA[<p class="wp-caption-text">Click to visit the beta application page</p>
<p>After a brief delay, the FFXIV open beta is back on. I&#8217;m usually steer clear of betas, but I&#8217;ve been following this game too long not to try it out. It&#8217;d be like having to look at a new toy for three weeks before playing with it. So, around [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignright" style="width: 365px"><a href="http://entry.ffxiv.com"><img class="img-shadow" style="margin: 5px;" src="http://www.gamebynight.com/wp-content/plugins/image-shadow/cache/14ef89263867794a96925b0ed798f7dc.jpg" alt="" width="355" height="200" /></a><p class="wp-caption-text">Click to visit the beta application page</p></div>
<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } 		A:link { so-language: zxx } --><span style="font-family: Verdana,sans-serif;">After a brief delay, the FFXIV open beta is back on. I&#8217;m usually steer clear of betas, but I&#8217;ve been following this game too long not to try it out. It&#8217;d be like having to look at a new toy for three weeks before playing with it. So, around ten o&#8217;clock last night, I started paying close attention to their <a href="http://entry.ffxiv.com/">beta site</a>. I missed it before going to bed, but it looks like they opened overnight and promptly crashed due to server load. </span></p>
<p><span style="font-family: Verdana,sans-serif;">The problems thus far haven&#8217;t been unexpected, but, like always, I have to wonder why Square-Enix didn&#8217;t plan for the attention. I mean, this type of thing always seems to happen and <em>they know</em> that tons of people will be hitting the servers. It seems like a lot of unnecessary frustration.<br />
</span></p>
<p><span style="font-family: Verdana,sans-serif;">Anyways, I woke up this morning and started right off trying to get a key. After a few timeouts, the following message popped up:</span></p>
<p style="padding-left: 30px;"><strong><span style="font-family: Verdana,sans-serif;"><em>Applications for the FINAL FANTASY XIV Open Beta Test have been temporarily suspended. Please wait until we are ready to accept new applications and then try again. </em></span></strong></p>
<p><span style="font-family: Verdana,sans-serif;">From what I&#8217;ve found on the various forums, it looks like they&#8217;re opening and closing the giveaway page pretty randomly. The best advice people can give is to keep trying. Darkfall&#8217;s release honed my refresh-fu but Squares is a little bit more of a pain since you have to re-login after every refresh.</span></p>
<p><span style="font-family: Verdana,sans-serif;">All that being said, I&#8217;m going to keep trying. I know that there are a lot of things people are concerned about and, honestly, I share some of them. The fatigue system isn&#8217;t as bad as people are making it out to be, but it&#8217;s still an weekly limit nonetheless; I&#8217;m just hoping it won&#8217;t effect me. I&#8217;ve also heard that there&#8217;s a lack of quests when guildleves run out. I&#8217;m planning on having to grind, which I don&#8217;t really mind as long as the gameplay and story are good. </span></p>
<p><span style="font-family: Verdana,sans-serif;">Am I the only one who&#8217;s skeptical of their “let&#8217;s only test 20% of the game” philosophy? I hope they crammed all the important stuff into that first 20%. It makes me wonder how they&#8217;re so sure of the other 80% of their guildleves and leveling content.</span></p>
<p><span style="font-family: Verdana,sans-serif;">Anyways, all of that is won over by the things I&#8217;m excited about. I LOVE that I can be any class. I love that there are two sets of levels and dozens of things to work on. It also seems like Square-Enix stays a lot more true to the designers design philosophy than other companies. They seem to listen to player&#8217;s concerns without giving up on what they believe to be core fundamentals (ala fatigue). I like that. FFXIV won&#8217;t be for everybody, but, like FFXI, it should make for a great main game for its target audience.</span></p>
<p><span style="font-family: Verdana,sans-serif;">I&#8217;ll keep you posted on if I make it in. I&#8217;ve already pre-ordered, so I&#8217;ll be in before the Sept. 30<sup>th</sup> street date either way.</span></p>
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		<title>The Multiverse – Episode #24: “The Grand Return”</title>
		<link>http://feedproxy.google.com/~r/GameByNight/~3/n7-utQA5NmI/</link>
		<comments>http://www.gamebynight.com/?p=2158#comments</comments>
		<pubDate>Tue, 31 Aug 2010 22:00:50 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[i.   MMORPG]]></category>
		<category><![CDATA[iii. Everything Else]]></category>
		<category><![CDATA[Everquest 2]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[guild wars]]></category>
		<category><![CDATA[LotRO]]></category>
		<category><![CDATA[multiverse]]></category>
		<category><![CDATA[negativity]]></category>
		<category><![CDATA[upshift strike racer]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://www.gamebynight.com/?p=2158</guid>
		<description><![CDATA[<p>Woah, two shows in one day?!?! Slow down, cowboy!</p>
<p>Since we had technology troubles on 23.5, we got together again to do episode 24 proper justice. On this episode, we cut out the news and extras and get right into an hour of round table. This week, we&#8217;re talking:</p>

Negativity in MMOs,
Used game sales, who&#8217;s to blame?
Half-MMOs

<p>The show [...]]]></description>
			<content:encoded><![CDATA[<p>Woah, two shows in one day?!?! Slow down, cowboy!</p>
<p>Since we had technology troubles on 23.5, we got together again to do episode 24 proper justice. On this episode, we cut out the news and extras and get right into an hour of round table. This week, we&#8217;re talking:</p>
<ul>
<li>Negativity in MMOs,</li>
<li>Used game sales, who&#8217;s to blame?</li>
<li>Half-MMOs</li>
</ul>
<p>The show came out great and is wonderfully tangential. We use our topics as a launching point and expand, but, hey, we bring it back around, I think.</p>
<p>Oh, and links. Got to have links:</p>
<ul>
<li>Hunter&#8217;s Insight &#8211; <a href="http://huntersinsight.wordpress.com">Read it</a>!</li>
<li>Upshift Strike Racer &#8211; <a href="http://strikeracer.gpotato.com/">Play it</a>!</li>
<li>MMOV Podcast &#8211; <a href="http://mmovoices.ning.com">Hear it</a>!</li>
</ul>
<p>We&#8217;re trying a new topic format, so let us know what you think! Also, big kudos to Ferrel for editing. It&#8217;s a bigger job than you&#8217;d think and he&#8217;s doing great with it.</p>
<p><strong><a href="http://vagary.tv/multiverse">Vagary Homepage</a><br />
<a href="http://feeds.feedburner.com/Multiverse">Subscribe to the Show</a><br />
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<a href="http://vagary.tv/multiverse/episodes/multiverse24.mp3"><strong>Direct Download</strong></a></p>
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		<title>The Multiverse – Episode #23.5: “Can You Hear Me Now?”</title>
		<link>http://feedproxy.google.com/~r/GameByNight/~3/5sM_FsSMnwY/</link>
		<comments>http://www.gamebynight.com/?p=2163#comments</comments>
		<pubDate>Tue, 31 Aug 2010 16:24:41 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[i.   MMORPG]]></category>
		<category><![CDATA[iii. Everything Else]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[cryptic]]></category>
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		<category><![CDATA[neverwinter]]></category>
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		<category><![CDATA[soe]]></category>
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		<description><![CDATA[<p>Hey guys,</p>
<p>Long time no see! I know, it&#8217;s been too long, but we&#8217;re back.  This episode actually demonstrates some of the technological issues we&#8217;ve been running into trying out new recorders. Unfortunately, Ferrel echoes throughout; however, the content itself was too good not to share &#8212; hence, 23.5 and not 24.</p>
<p>We talk about lots of [...]]]></description>
			<content:encoded><![CDATA[<p>Hey guys,</p>
<p>Long time no see! I know, it&#8217;s been too long, but we&#8217;re back.  This episode actually demonstrates some of the technological issues we&#8217;ve been running into trying out new recorders. Unfortunately, Ferrel echoes throughout; however, the content itself was too good not to share &#8212; hence, 23.<strong>5</strong> and not 24.</p>
<p>We talk about lots of stuff on this episode: the Neverwinter MMO, the LotRO cash shop, EQ Next, raiding, and more. Enjoy!</p>
<p><strong><a href="http://vagary.tv/multiverse">Vagary Homepage</a><br />
<a href="http://feeds.feedburner.com/Multiverse">Subscribe to the Show</a><br />
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=342368694">iTunes Feed</a></strong><br />
<a href="http://vagary.tv/multiverse/episodes/multiverse235.mp3"><strong>Direct Download</strong></a></p>
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		<title>SAR: Ten Things to Know About FFXIV</title>
		<link>http://feedproxy.google.com/~r/GameByNight/~3/WvBhbreqNRE/</link>
		<comments>http://www.gamebynight.com/?p=2152#comments</comments>
		<pubDate>Sun, 29 Aug 2010 23:30:28 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[i.   MMORPG]]></category>
		<category><![CDATA[iii. Everything Else]]></category>
		<category><![CDATA[ffxiv]]></category>
		<category><![CDATA[Final Fantasy 14]]></category>
		<category><![CDATA[lagwar]]></category>
		<category><![CDATA[some assembly required]]></category>
		<category><![CDATA[top ten things to know about FFXIV]]></category>

		<guid isPermaLink="false">http://www.gamebynight.com/?p=2152</guid>
		<description><![CDATA[<p>Hey Gang,</p>
<p>This weekend has been hectic, but, honestly, seeing all that negativity in the post below got to me. So, instead, I thought I&#8217;d let you all know about my weekly article over at Lagwar. In honor of its going into open beta, I decided to highlight the top then things I think you should know [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://lagwar.com/home/archives/13091"><img class="alignright img-shadow" style="margin: 5px;" src="http://www.gamebynight.com/wp-content/plugins/image-shadow/cache/f59a3f4fe9a868c191c805541e5c4417.jpg" alt="" width="238" height="142" /></a>Hey Gang,</p>
<p>This weekend has been hectic, but, honestly, seeing all that negativity in the post below got to me. So, instead, I thought I&#8217;d let you all know about my weekly article over at <a href="http://lagwar.com/home/">Lagwar</a>. In honor of its going into open beta, I decided to highlight the top then things I think you should know about Final Fantasy 14. Number one? There are chocobos. No, not that dinky little thing from that guy&#8217;s afro in FF13. I mean full-fledged, yellow-butted, chocobos. Still not convinced? Well, <a href="http://lagwar.com/home/archives/13091">head over</a> and let me know what you think in the comments!</p>
<p>&#8230; What&#8217;chu talkin&#8217; &#8217;bout chocobo?</p>
<p>- Chris</p>
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		<title>Why Buy Used? Just Pirate…</title>
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		<comments>http://www.gamebynight.com/?p=2133#comments</comments>
		<pubDate>Thu, 26 Aug 2010 04:06:17 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[i.   MMORPG]]></category>
		<category><![CDATA[ii. Console]]></category>
		<category><![CDATA[iii. Everything Else]]></category>
		<category><![CDATA[consumerism]]></category>
		<category><![CDATA[debates]]></category>
		<category><![CDATA[games industry]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[new vs used]]></category>
		<category><![CDATA[the business of games]]></category>

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<p> </p>
<p>After all, the two are the exact same thing, right?  I mean, where were YOU when the rest of us were delivering our support right to the developer&#8217;s cubicles? Way to be ungrateful. Let me just say it, Gamestop is just a games pimp with a shiny storefront. Amsterdam meets America, I say.</p>
<p>Hat-tip Syp.</p>
<p>You [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-family: Verdana,sans-serif;"><a href="http://thestockmasters.com/files/u3/crying_kid.jpg"><img class="alignright img-shadow" style="margin: 5px;" src="http://www.gamebynight.com/wp-content/plugins/image-shadow/cache/9b2743afb6c821e1ed43f5809ae0b0e0.jpg" alt="" width="444" height="267" /></a></span></p>
<p><strong> </strong></p>
<p><span style="font-family: Verdana,sans-serif;">After all, the two are <a href="http://syncaine.wordpress.com/2010/08/25/the-thieving-family-man-and-his-needs/">the exact same thing</a>, right?</span><strong> </strong><span style="font-family: Verdana,sans-serif;"> I mean, where were YOU when the rest of us were delivering our support right to the developer&#8217;s cubicles? Way to be ungrateful. Let me just say it, Gamestop is just a games pimp with a shiny storefront. Amsterdam meets America, I say.</span></p>
<p><a href="http://biobreak.wordpress.com/2010/08/25/we-have-a-ridiculous-hobby/"><strong>Hat-tip Syp.</strong></a></p>
<p><span style="font-family: Verdana,sans-serif;">You know, I try not to get too rankled. I really do. But, honestly, if you&#8217;re going to call people who buy used games thieves, fuck you. Let&#8217;s get something straight, it&#8217;s not MY job to price these games. It&#8217;s not MY job to market them so people <em>want</em> to buy them at launch. You want me to buy new, give me a reason to. Make it irresistible, get me excited so that I don&#8217;t wait the MONTHS it takes for a decent price drop at Gamestop. Give me something extra for buying from you. You know, be a salesman instead of a pusher (*cough* Kotick *cough*).</span></p>
<p><span style="font-family: Verdana,sans-serif;">I buy lots of used games and I usually do it with a couple trade-ins of my own. In the last two years, I shudder to think of how much I&#8217;ve spent at Gamestop. So, believe me when I tell you, any game worth buying new will only be $5 cheaper to buy used for the first 90+ days. After that, maybe $7. Unless your game sucks, then it will be a lot cheaper – and who wants to buy it then, anyways. I&#8217;ll almost always pay the extra five dollars if that&#8217;s the scenario. Five bucks is nothing, and the peace of mind knowing the disc will be new is worth it.</span></p>
<p><span style="font-family: Verdana,sans-serif;">Months later, when that game is still $59.99 in the store, and $39.99 at Gamestop, most people would choose to buy used. If you&#8217;re buying new at that point you either have a very specific reason, too much money, or failed your Home Economics class in high school. </span></p>
<p><span style="font-family: Verdana,sans-serif;">I get that used games don&#8217;t benefit the developers. Except for market penetration, word of mouth, public perception, and future sales. It&#8217;s not like anyone felt skiddish about Game 1 and <em>actually</em> went out to buy Game 2. It&#8217;s not like any studio ever factored in used sales to determine how well their game was received. After all, who factors in their ENTIRE audience?</span></p>
<p><span style="font-family: Verdana,sans-serif;">I empathize with people who want to show their appreciation for a product well done. That&#8217;s great, and, you know what, I like to do that too. Developer&#8217;s work hard and deserve to be well rewarded. </span></p>
<p><span style="font-family: Verdana,sans-serif;">But that&#8217;s not the player&#8217;s job. It shouldn&#8217;t even be most player&#8217;s consideration, frankly. We can all sit in our recliners or computer chairs preaching all day long, but not one of us is directly sending money to a developer. We send it to the retailer, who sends it to the publisher, who sends it to the studio, who sends it home. Our job is to be responsible adults and make the best decisions <em>for ourselves.</em></span></p>
<p><span style="font-family: Verdana,sans-serif;">Developer&#8217;s not getting paid isn&#8217;t Gamestop&#8217;s fault. It is 100% the publisher. If you want people to stop going to Gamestop, quit being so bull-headed with your prices. The only thing used games stores prove is that a) games are priced too high to begin with; and, b) $60 price points don&#8217;t last. If people thought buying new was a good deal, they&#8217;d do it. But it&#8217;s not, so they don&#8217;t.</span></p>
<p><span style="font-family: Verdana,sans-serif;">If given the choice, I would buy new. I&#8217;d buy new <em>everything</em> if I could. But, I respond to the choices I&#8217;m given. Case and point, I bought a washer and dryer this summer. It was expensive and I had a good deal on a used set downtown. I told the guy so. They tossed in a 5-year care plan and cut $130 off the tab. Even though it was still slightly more expensive, they made it worth my while. When it comes to games, I&#8217;ll buy new when I want it early. </span></p>
<p><span style="font-family: Verdana,sans-serif;">Call us thieves if you want, but, you know what? We&#8217;re right. It&#8217;s really that simple. In America, <em>consumers tell businesses how much their product is worth.</em> You don&#8217;t charge $50 for a car wash. You don&#8217;t charge $5 for a four-wheeler. Gamestop doing well only shows that players aren&#8217;t satisfied with pig-headed moneygrubbing ala Bobby Kotick. </span></p>
<p><span style="font-family: Verdana,sans-serif;">Responding to customer feedback is one of the earliest lessons new business owners learn. What&#8217;s the game industry&#8217;s excuse?</span></p>
<p><span style="text-decoration: line-through;"><span style="font-family: Verdana,sans-serif;">Oh, right. Over paid CEOs. Clueless investors. Unwarranted Inflation. Inability to adapt. Resistance to Change. Blanket greed. </span></span></p>
<p><span style="font-family: Verdana,sans-serif;">It&#8217;s a good thing the game&#8217;s economy is a vacuum. I shudder to think how many used products would be available if the rest of the world was such a unique snowflake.</span></p>
<p><span style="font-family: Verdana,sans-serif;">Get real. <strong>This is not the gamer&#8217;s problem. </strong></span></p>
<p><span style="font-family: Verdana,sans-serif;">You know what I&#8217;d like to hear? Why do you buy used? We all know that doing so &#8220;hurts game developers,&#8221; so what is it that gets you to sleep at night? Lord knows, thoughts of a grinning Bobby Kotick floating through my head just put me right out.<br />
</span></p>
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		<title>Fallen Earth “Lends a Hand” to Creative Player</title>
		<link>http://feedproxy.google.com/~r/GameByNight/~3/5NJ9de66yGE/</link>
		<comments>http://www.gamebynight.com/?p=2124#comments</comments>
		<pubDate>Tue, 24 Aug 2010 06:50:13 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[i.   MMORPG]]></category>
		<category><![CDATA[fallen]]></category>

		<guid isPermaLink="false">http://www.gamebynight.com/?p=2124</guid>
		<description><![CDATA[<p class="wp-caption-text">Courtest of Lagwar.com</p>
<p>This was too cool to pass up. One of my teammates over at Lagwar sent in a fan letter to the Fallen Earth team&#8230; on the back of a head. No, I&#8217;m being for real. He sent a full-RP letter, written on the back of a skull, and demanded swag. I&#8217;m not sure [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignright" style="width: 246px"><a href="http://lagwar.com/home/wp-content/uploads/hand-1024x768.jpg"><img class="img-shadow " style="margin: 0px 5px;" title="Lagwar.com - Icarus Studios &quot;Lends a Hand&quot;" src="http://www.gamebynight.com/wp-content/plugins/image-shadow/cache/5c1d96da7d649c31b524609eef2e3d4a.jpg" alt="" width="236" height="176" /></a><p class="wp-caption-text">Courtest of Lagwar.com</p></div>
<p>This was too cool to pass up. One of my teammates over at <a href="http://www.lagwar.com">Lagwar</a> sent in a fan letter to the Fallen Earth team&#8230; on the back of a head. No, I&#8217;m being for real. He sent a full-RP letter, written on the back of a skull, and demanded swag. I&#8217;m not sure if he really expected a response when he sent it, but it was definitely a unique gesture. Their response was just as cool.</p>
<p>A few days later, poor Xerb came home to a package from Icarus Studios. Opening it up, he found a return letter&#8230; <a href="http://lagwar.com/home/archives/13018">written on the back of a severed hand</a>. Apparently, they wanted to &#8220;lend a hand&#8221; with his scavenging. This kind of player-company interaction can only be found in the games industry. I have to wonder, this thing looks like a custom job, but could it have been lying around the office? An employee a fan of Fangoria maybe?</p>
<p>Thanks to Xerb and Icarus for the laugh!</p>
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