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 <title>GameCritics.com - games. culture. criticism.</title>
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 <title>Uncharted 2: Among Thieves Review</title>
 <link>http://feedproxy.google.com/~r/gamecritics/~3/Bo7WiQv5lhY/uncharted-2-among-thieves-review</link>
 <description>&lt;h2&gt;The Style is in the Details&lt;/h2&gt;&lt;p align="center"&gt;&lt;img src="/files/images/uncharted-2-screenshot-01.jpg" alt="Uncharted 2: Among Thieves Screenshot" title="Uncharted 2: Among Thieves Screenshot" width="520" height="293" /&gt;&lt;/p&gt;&lt;p class="hlw-box"&gt;&lt;b&gt;HIGH&lt;/b&gt; Finally glimpsing the lost city of Shambhala.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;LOW&lt;/b&gt; Quickly dying ten times during a chase sequence before getting a hint as to what I should be doing.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;WTF&lt;/b&gt; &amp;quot;Don&amp;#39;t you love how the water makes your jeans all squidgy?&amp;quot;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.gamecritics.com/alex-raymond/uncharted-2-among-thieves-review"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
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 <comments>http://www.gamecritics.com/alex-raymond/uncharted-2-among-thieves-review#comment</comments>
 <category domain="http://www.gamecritics.com/ps3">PS3</category>
 <category domain="http://www.gamecritics.com/developer-s/naughty-dog">Naughty Dog</category>
 <category domain="http://www.gamecritics.com/publisher/sony">Sony</category>
 <category domain="http://www.gamecritics.com/series/uncharted">Uncharted</category>
 <category domain="http://www.gamecritics.com/genre-s/adventure-explore">Adventure/Explore</category>
 <category domain="http://www.gamecritics.com/genre-s/shooting">Shooting</category>
 <category domain="http://www.gamecritics.com/esrb-rating/teen-13">Teen (13+)</category>
 <category domain="http://www.gamecritics.com/game-reviews">Game Reviews</category>
 <pubDate>Wed, 04 Nov 2009 19:02:49 -0500</pubDate>
 <dc:creator>Alex Raymond</dc:creator>
 <guid isPermaLink="false">5796 at http://www.gamecritics.com</guid>
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<item>
 <title>Marvel not so Ultimate Alliance 2, Trine and missing out on Dragon Age</title>
 <link>http://feedproxy.google.com/~r/gamecritics/~3/KmgaPMW5mL4/marvel-not-so-ultimate-alliance-2-trine-and-missing-out-on-dragon-age</link>
 <description>&lt;p align="center"&gt;&lt;img src="/files/images/dragon-age-origins-screens-1.jpg" alt="Marvel Ultimate Alliance 2, Trine and missing out on Dragon Age" title="Marvel Ultimate Alliance 2, Trine and missing out on Dragon Age" width="520" height="293" /&gt; &lt;/p&gt;&lt;p&gt;Playing &lt;i&gt;Marvel Ultimate Alliance 2&lt;/i&gt; with the wife right now, doing co-op throughout the entire campaign. I didn&amp;#39;t expect much more than a complete rehash of the first game, but I have to admit I&amp;#39;m a little surprised at how lackluster it feels. It&amp;#39;s basically there, but needs more polish to really make it pop. We&amp;#39;ve stumbled across more than a handful of bugs and glitches which always detracts from the experience, and parts of the game just don&amp;#39;t feel very well-thought-out. The boss fight with Yellowjacket was a complete mess, and it really drives me up the wall the way the game is so capricious with the team you’ve selected.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.gamecritics.com/brad-gallaway/marvel-not-so-ultimate-alliance-2-trine-and-missing-out-on-dragon-age"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=KmgaPMW5mL4:YQ9QBsG5l6A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=KmgaPMW5mL4:YQ9QBsG5l6A:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=KmgaPMW5mL4:YQ9QBsG5l6A:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=KmgaPMW5mL4:YQ9QBsG5l6A:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=KmgaPMW5mL4:YQ9QBsG5l6A:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=KmgaPMW5mL4:YQ9QBsG5l6A:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gamecritics/~4/KmgaPMW5mL4" height="1" width="1"/&gt;</description>
 <comments>http://www.gamecritics.com/brad-gallaway/marvel-not-so-ultimate-alliance-2-trine-and-missing-out-on-dragon-age#comment</comments>
 <category domain="http://www.gamecritics.com/ps3">PS3</category>
 <category domain="http://www.gamecritics.com/xbox-360">Xbox 360</category>
 <category domain="http://www.gamecritics.com/developer-s/bioware">BioWare</category>
 <category domain="http://www.gamecritics.com/series/marvel-ultimate-alliance">Marvel Ultimate Alliance</category>
 <pubDate>Tue, 03 Nov 2009 23:37:00 -0500</pubDate>
 <dc:creator>Brad Gallaway</dc:creator>
 <guid isPermaLink="false">5804 at http://www.gamecritics.com</guid>
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<item>
 <title>Half-Minute Hero Review</title>
 <link>http://feedproxy.google.com/~r/gamecritics/~3/2UJYIUBy9C8/half-minute-hero-review</link>
 <description>&lt;h2&gt;In this case, the length is a &lt;i&gt;good&lt;/i&gt; thing&lt;/h2&gt;&lt;p align="center"&gt;&lt;img src="/files/images/half-minute-hero-screens-01.jpg" alt="Half-Minute Hero Screenshot" title="Half-Minute Hero Screenshot" width="480" height="270" /&gt;&lt;/p&gt;&lt;p class="hlw-box"&gt;&lt;b&gt;HIGH&lt;/b&gt; It&amp;#39;s a real JRPG, except it doesn&amp;#39;t waste your time.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;LOW&lt;/b&gt; The Knight 30 mode could have used a little more work.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;WTF&lt;/b&gt; Why is nobody talking about this game?&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.gamecritics.com/brad-gallaway/half-minute-hero-review"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=2UJYIUBy9C8:ygypCsop0c4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=2UJYIUBy9C8:ygypCsop0c4:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=2UJYIUBy9C8:ygypCsop0c4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=2UJYIUBy9C8:ygypCsop0c4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=2UJYIUBy9C8:ygypCsop0c4:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=2UJYIUBy9C8:ygypCsop0c4:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gamecritics/~4/2UJYIUBy9C8" height="1" width="1"/&gt;</description>
 <comments>http://www.gamecritics.com/brad-gallaway/half-minute-hero-review#comment</comments>
 <category domain="http://www.gamecritics.com/psp">PSP</category>
 <category domain="http://www.gamecritics.com/developer-s/opus">Opus</category>
 <category domain="http://www.gamecritics.com/publisher/xseed">XSeed</category>
 <category domain="http://www.gamecritics.com/genre-s/role-playing">Role-Playing</category>
 <category domain="http://www.gamecritics.com/genre-s/weird">Weird</category>
 <category domain="http://www.gamecritics.com/esrb-rating/everyone-10">Everyone 10+</category>
 <category domain="http://www.gamecritics.com/game-reviews">Game Reviews</category>
 <pubDate>Mon, 02 Nov 2009 10:12:11 -0500</pubDate>
 <dc:creator>Brad Gallaway</dc:creator>
 <guid isPermaLink="false">5798 at http://www.gamecritics.com</guid>
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<item>
 <title>GameCritics.com Podcast Episode 24: Myths of Game Criticism</title>
 <link>http://feedproxy.google.com/~r/gamecritics/~3/uq5JBArAn6U/gamecritics-com-podcast-episode-24-myths-of-game-criticism</link>
 <description>&lt;p&gt;This week we challenge commonly held assumptions about criticism, writers, review scores, finishing games and much more. So much more, in fact, we had to split the episode in half. Plus, if you're a Borderlands fan, get ready to hate us. Our quick hit is less than flattering. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.&lt;/p&gt; 

&lt;p&gt; &lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="400px" height="27px"&gt;&lt;param name="movie" value="http://www.google.com/reader/ui/3247397568-audio-player.swf?audioUrl=http://media.libsyn.com/media/ctpodcast/GameCritics_Podcast_Episode_24.mp3" /&gt;&lt;param name="quality" value="high" /&gt;&lt;param name="menu" value="false" /&gt;&lt;param name="wmode" value="" /&gt;&lt;embed src="http://www.google.com/reader/ui/3247397568-audio-player.swf?audioUrl=http://media.libsyn.com/media/ctpodcast/GameCritics_Podcast_Episode_24.mp3" wmode="" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="400px" height="27px"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Download:&lt;/b&gt; &lt;a href="http://media.libsyn.com/media/ctpodcast/GameCritics_Podcast_Episode_24.mp3" target="_blank"&gt;Right click here and select &amp;quot;Save Target As...&amp;quot;&lt;/a&gt;&lt;br /&gt;&lt;b&gt;Subscribe:&lt;/b&gt; &lt;a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=295924839" target="_blank"&gt;iTunes&lt;/a&gt; | &lt;a href="http://feeds.feedburner.com/gamecriticspodcast" target="_blank"&gt;RSS&lt;/a&gt; &lt;/p&gt;  
&lt;p&gt;&lt;STRONG&gt;For your reference, the eight myths we discuss are:&lt;/STRONG&gt;&lt;/p&gt;

&lt;OL&gt;
&lt;LI&gt;Critics should be required to finish games before writing a review.
&lt;LI&gt;The goal of a "proper" game review should be to inform the reader as to whether they should or should not buy a game.
&lt;LI&gt;Those who write about games are not journalists, rather, should be considered "enthusiast press" or simply "games writer."
&lt;LI&gt;There is no difference between a "review" and a "critique".
&lt;LI&gt;The explosion of blogs, podcasts, and Twitter has rendered formal game reviews obsolete.
&lt;LI&gt;Individual game critics and review sites are under constant, unrelenting pressure from publishers to change scores.
&lt;LI&gt;Game scores are often purposefully tweaked to either generate controversy or avoid it.
&lt;LI&gt;A reader should not need to be familiar with the author of a review in order to derive value from it.
&lt;/OL&gt;
&lt;p&gt;&lt;b&gt;Topic and Game References:&lt;/b&gt; &lt;/p&gt;
&lt;ul&gt;  
&lt;li&gt;&lt;a href="/brad-gallaway/borderlands-review"&gt;Borderlands Review&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://en.wikipedia.org/wiki/Red_Faction:_Guerrilla"&gt;Red Faction: Guerrilla&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="/node/1700"&gt;Diablo II&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="/series/god-of-war"&gt;God of War&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="/brad-gallaway/muramasa-the-demon-blade-review"&gt;Muramasa: The Demon Blade Review&lt;/a&gt;&lt;/li&gt; 
&lt;li&gt;&lt;a href="/brad-gallaway/bionic-commando-review"&gt;Bionic Commando Review&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;  
&lt;BLOCKQUOTE&gt;X-Play's Guitar Hero: Smash Hits review explanation:
&lt;object classId="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="480" height="418" id="VideoPlayerLg39564"&gt;&lt;param name="movie" value="http://g4tv.com/lv3/39564" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;embed src="http://g4tv.com/lv3/39564" type="application/x-shockwave-flash" name="VideoPlayer" width="480" height="382" allowScriptAccess="always" allowFullScreen="true" /&gt;&lt;/object&gt;&lt;/BLOCKQUOTE&gt;


&lt;p&gt;Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.gamecritics.com/tim-spaeth/gamecritics-com-podcast-episode-24-myths-of-game-criticism"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=uq5JBArAn6U:9dM9-hUM8s8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=uq5JBArAn6U:9dM9-hUM8s8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=uq5JBArAn6U:9dM9-hUM8s8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=uq5JBArAn6U:9dM9-hUM8s8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=uq5JBArAn6U:9dM9-hUM8s8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=uq5JBArAn6U:9dM9-hUM8s8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gamecritics/~4/uq5JBArAn6U" height="1" width="1"/&gt;</description>
 <comments>http://www.gamecritics.com/tim-spaeth/gamecritics-com-podcast-episode-24-myths-of-game-criticism#comment</comments>
 <category domain="http://www.gamecritics.com/ps3">PS3</category>
 <category domain="http://www.gamecritics.com/wii">Wii</category>
 <category domain="http://www.gamecritics.com/xbox-360">Xbox 360</category>
 <category domain="http://www.gamecritics.com/ps2">PS2</category>
 <category domain="http://www.gamecritics.com/podcast">Podcasts</category>
 <category domain="http://www.gamecritics.com/games-as-art">Games as Art</category>
 <pubDate>Mon, 02 Nov 2009 00:35:01 -0500</pubDate>
 <dc:creator>Tim Spaeth</dc:creator>
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<item>
 <title>Waiting for the backlash</title>
 <link>http://feedproxy.google.com/~r/gamecritics/~3/AjL71lGWyP4/waiting-for-the-backlash</link>
 <description>&lt;p align="center"&gt;&lt;img src="/files/images/modern-warfare-2-screens-01.jpg" alt="Call of Duty: Modern Warfare 2 Screenshot" title="Call of Duty: Modern Warfare 2 Screenshot" width="520" height="292" /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.brainygamer.com/the_brainy_gamer/2009/10/bullseye.html" target="_blank"&gt;The Brainy Gamer&lt;/a&gt; blog featured a terrific post today directed at Infinity Ward&amp;#39;s questionable &amp;quot;FAGS&amp;quot; advertising campaign, in which Phillies pitcher Cole Hamels decries grenade spam.  It&amp;#39;s covert advertising for &lt;i&gt;Modern Warfare 2&lt;/i&gt;, of course, although the acronym with which said message is provided is obviously the source of the most worry.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.gamecritics.com/matthew-kaplan/waiting-for-the-backlash"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=AjL71lGWyP4:2xzpP66EWfk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=AjL71lGWyP4:2xzpP66EWfk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=AjL71lGWyP4:2xzpP66EWfk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=AjL71lGWyP4:2xzpP66EWfk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=AjL71lGWyP4:2xzpP66EWfk:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=AjL71lGWyP4:2xzpP66EWfk:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gamecritics/~4/AjL71lGWyP4" height="1" width="1"/&gt;</description>
 <comments>http://www.gamecritics.com/matthew-kaplan/waiting-for-the-backlash#comment</comments>
 <category domain="http://www.gamecritics.com/ps3">PS3</category>
 <category domain="http://www.gamecritics.com/xbox-360">Xbox 360</category>
 <category domain="http://www.gamecritics.com/pc">PC</category>
 <category domain="http://www.gamecritics.com/developer-s/infinity-ward">Infinity Ward</category>
 <category domain="http://www.gamecritics.com/series/call-of-duty">Call of Duty</category>
 <category domain="http://www.gamecritics.com/genre-s/shooting">Shooting</category>
 <pubDate>Sat, 31 Oct 2009 14:23:20 -0400</pubDate>
 <dc:creator>Matthew Kaplan</dc:creator>
 <guid isPermaLink="false">5802 at http://www.gamecritics.com</guid>
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<item>
 <title>Modern Warfare 2 controversy, Demon's Souls Halloween goodness and Half-Minute Hero</title>
 <link>http://feedproxy.google.com/~r/gamecritics/~3/ZPuid4m6dFc/modern-warfare-2-controversy-demons-souls-halloween-goodness-and-half-minute-hero</link>
 <description>&lt;p align="center"&gt;&lt;img src="/files/images/modern-warfare-2-screenshot.jpg" alt="Call of Duty: Modern Warfare 2 Screenshot" title="Call of Duty: Modern Warfare 2 Screenshot" width="520" height="293" /&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;Modern Warfare 2&lt;/i&gt;: So the word is basically out, and the level that has been causing all the commotion has been revealed to be used as a scene-setting device—basically establishing some context for the player&amp;#39;s actions in the rest of the game. That was pretty much what I expected, BUT… it was also relayed that wherever this scene appears in the final retail version, it will be preceded by a warning about &amp;quot;graphic content&amp;quot; and the option to simply skip it and jump right into the part where the player goes back to being a &amp;quot;good guy&amp;quot;.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.gamecritics.com/brad-gallaway/modern-warfare-2-controversy-demons-souls-halloween-goodness-and-half-minute-hero"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=ZPuid4m6dFc:RQOTHOPpI1M:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=ZPuid4m6dFc:RQOTHOPpI1M:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=ZPuid4m6dFc:RQOTHOPpI1M:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=ZPuid4m6dFc:RQOTHOPpI1M:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=ZPuid4m6dFc:RQOTHOPpI1M:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=ZPuid4m6dFc:RQOTHOPpI1M:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gamecritics/~4/ZPuid4m6dFc" height="1" width="1"/&gt;</description>
 <comments>http://www.gamecritics.com/brad-gallaway/modern-warfare-2-controversy-demons-souls-halloween-goodness-and-half-minute-hero#comment</comments>
 <category domain="http://www.gamecritics.com/ps3">PS3</category>
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 <category domain="http://www.gamecritics.com/developer-s/from-software">From Software</category>
 <category domain="http://www.gamecritics.com/developer-s/infinity-ward">Infinity Ward</category>
 <category domain="http://www.gamecritics.com/series/call-of-duty">Call of Duty</category>
 <pubDate>Sat, 31 Oct 2009 00:39:00 -0400</pubDate>
 <dc:creator>Brad Gallaway</dc:creator>
 <guid isPermaLink="false">5800 at http://www.gamecritics.com</guid>
<feedburner:origLink>http://www.gamecritics.com/brad-gallaway/modern-warfare-2-controversy-demons-souls-halloween-goodness-and-half-minute-hero</feedburner:origLink></item>
<item>
 <title>Brütal Legend Review</title>
 <link>http://feedproxy.google.com/~r/gamecritics/~3/t32HVqRZsB8/brutal-legend-review</link>
 <description>&lt;h2&gt;Sometimes even an umlaut isn&amp;#39;t enough&lt;/h2&gt;&lt;p align="center"&gt;&lt;img src="/files/images/brutal-legend-screenshot-01.jpg" alt="Brütal Legend Screenshot" title="Brütal Legend Screenshot" width="520" height="293" /&gt;&lt;/p&gt;&lt;p class="hlw-box"&gt;&lt;b&gt;HIGH&lt;/b&gt; The world is metal.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;LOW &lt;/b&gt;Almost everything else isn&amp;#39;t.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;WTF&lt;/b&gt; &amp;quot;Everybody thinks I&amp;#39;ll betray them someday. Now gasp as I betray you!&amp;quot;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.gamecritics.com/david-stone/brutal-legend-review"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=t32HVqRZsB8:e7hlnmFaFcs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=t32HVqRZsB8:e7hlnmFaFcs:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=t32HVqRZsB8:e7hlnmFaFcs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=t32HVqRZsB8:e7hlnmFaFcs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=t32HVqRZsB8:e7hlnmFaFcs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=t32HVqRZsB8:e7hlnmFaFcs:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gamecritics/~4/t32HVqRZsB8" height="1" width="1"/&gt;</description>
 <comments>http://www.gamecritics.com/david-stone/brutal-legend-review#comment</comments>
 <category domain="http://www.gamecritics.com/ps3">PS3</category>
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 <category domain="http://www.gamecritics.com/developer-s/double-fine">Double Fine</category>
 <category domain="http://www.gamecritics.com/publisher/electronic-arts">Electronic Arts</category>
 <category domain="http://www.gamecritics.com/tim-schafer">Tim Schafer</category>
 <category domain="http://www.gamecritics.com/genre-s/open-world">Open World</category>
 <category domain="http://www.gamecritics.com/esrb-rating/mature-17">Mature (17+)</category>
 <category domain="http://www.gamecritics.com/game-reviews">Game Reviews</category>
 <pubDate>Thu, 29 Oct 2009 10:31:56 -0400</pubDate>
 <dc:creator>David Stone</dc:creator>
 <guid isPermaLink="false">5790 at http://www.gamecritics.com</guid>
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<item>
 <title>Brütal Legend Art Gallery</title>
 <link>http://feedproxy.google.com/~r/gamecritics/~3/fQzuyiyjoLc/brutal-legend-art-gallery</link>
 <description>&lt;p align="center"&gt;&lt;a href="/dale-weir/brutal-legend-art-gallery"&gt;&lt;img src="/files/brutal-legend-art-01.jpg" alt="Click here for Brütal Legend Art Gallery" title="Click here for Brütal Legend Art Gallery" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.gamecritics.com/dale-weir/brutal-legend-art-gallery"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=fQzuyiyjoLc:ROaX4-6iMvI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=fQzuyiyjoLc:ROaX4-6iMvI:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=fQzuyiyjoLc:ROaX4-6iMvI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=fQzuyiyjoLc:ROaX4-6iMvI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=fQzuyiyjoLc:ROaX4-6iMvI:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=fQzuyiyjoLc:ROaX4-6iMvI:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gamecritics/~4/fQzuyiyjoLc" height="1" width="1"/&gt;</description>
 <comments>http://www.gamecritics.com/dale-weir/brutal-legend-art-gallery#comment</comments>
 <category domain="http://www.gamecritics.com/ps3">PS3</category>
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 <category domain="http://www.gamecritics.com/read-more/art-galleries">Art Galleries</category>
 <pubDate>Thu, 29 Oct 2009 10:30:21 -0400</pubDate>
 <dc:creator>Dale Weir</dc:creator>
 <guid isPermaLink="false">5795 at http://www.gamecritics.com</guid>
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<item>
 <title>Sans ethics and damn fun? Sega's Madworld and House of the Dead Overkill</title>
 <link>http://feedproxy.google.com/~r/gamecritics/~3/utNL1FkZmK0/sans-ethics-and-damn-fun-segas-madworld-and-house-of-the-dead-overkill</link>
 <description>&lt;p align="center"&gt;&lt;img src="/files/images/madworld-screenshot-03.jpg" alt="Sans ethics and damn fun? Sega&amp;#39;s Madworld and House of the Dead Overkill" title="Sans ethics and damn fun? Sega&amp;#39;s Madworld and House of the Dead Overkill" width="520" height="293" /&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;MadWorld&lt;/i&gt; comes closer to the kind of inherently &amp;quot;ethical&amp;quot; gameplay that Miguel Sicart (&lt;i&gt;The Ethics of Computer Games&lt;/i&gt;) associates with the voyeuristic gorefest &lt;i&gt;Manhunt&lt;/i&gt;. Sicart calls &lt;i&gt;Manhunt&lt;/i&gt; an exemplary ethical title in the sense that it offers a &amp;quot;closed, mirroring&amp;quot; ethical system of gameplay that compels the player-subject to adhere to rules that become increasingly ghastly and, if fully utilized, so depraved that it causes the &amp;quot;virtuous&amp;quot; player to be self-reflective. This realization, though tied to unethical gameplay, is itself an ethical end-product of the design and the experience of the player.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.gamecritics.com/matthew-kaplan/sans-ethics-and-damn-fun-segas-madworld-and-house-of-the-dead-overkill"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=utNL1FkZmK0:Jw1NAFrB_0M:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=utNL1FkZmK0:Jw1NAFrB_0M:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=utNL1FkZmK0:Jw1NAFrB_0M:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=utNL1FkZmK0:Jw1NAFrB_0M:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=utNL1FkZmK0:Jw1NAFrB_0M:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=utNL1FkZmK0:Jw1NAFrB_0M:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gamecritics/~4/utNL1FkZmK0" height="1" width="1"/&gt;</description>
 <comments>http://www.gamecritics.com/matthew-kaplan/sans-ethics-and-damn-fun-segas-madworld-and-house-of-the-dead-overkill#comment</comments>
 <category domain="http://www.gamecritics.com/wii">Wii</category>
 <category domain="http://www.gamecritics.com/developer-s/headstrong-games">Headstrong Games</category>
 <category domain="http://www.gamecritics.com/developer-s/platinum-games">Platinum Games</category>
 <pubDate>Thu, 29 Oct 2009 10:26:05 -0400</pubDate>
 <dc:creator>Matthew Kaplan</dc:creator>
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<item>
 <title>Taking pleasure in the unoriginal</title>
 <link>http://feedproxy.google.com/~r/gamecritics/~3/1ZDIeXb0e_8/taking-pleasure-in-the-unoriginal</link>
 <description>&lt;p align="center"&gt;&lt;img src="/files/images/chess-image.jpg" alt="Taking pleasure in the unoriginal" title="Taking pleasure in the unoriginal" width="520" height="393" /&gt;&lt;/p&gt;&lt;p&gt;My favorite game to play on travel recently has been &lt;i&gt;Chessmaster: The Art of Learning&lt;/i&gt; for the PlayStation Portable. It&amp;#39;s not a&lt;i&gt; great&lt;/i&gt; chess game by any means, but it was a digital download for my favorite portable system, and it&amp;#39;s good for playing quick sessions just about anywhere.&lt;/p&gt;&lt;p&gt;The odd thing is, I&amp;#39;ve been playing chess almost rabidly as of late, and not just on the go or in the bathroom. I&amp;#39;ve enjoyed playing &lt;i&gt;Chessmaster&lt;/i&gt; again so much—just sitting around on the couch or playing at my desk for hours on end—that I&amp;#39;ve encouraged my girlfriend to take part in a few real games of chess now and then, and it&amp;#39;s quickly become one of the little joys of our living together.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.gamecritics.com/matthew-kaplan/taking-pleasure-in-the-unoriginal"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=1ZDIeXb0e_8:I_iJyRtchvc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=1ZDIeXb0e_8:I_iJyRtchvc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=1ZDIeXb0e_8:I_iJyRtchvc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=1ZDIeXb0e_8:I_iJyRtchvc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/gamecritics?a=1ZDIeXb0e_8:I_iJyRtchvc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/gamecritics?i=1ZDIeXb0e_8:I_iJyRtchvc:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gamecritics/~4/1ZDIeXb0e_8" height="1" width="1"/&gt;</description>
 <comments>http://www.gamecritics.com/matthew-kaplan/taking-pleasure-in-the-unoriginal#comment</comments>
 <category domain="http://www.gamecritics.com/psp">PSP</category>
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 <category domain="http://www.gamecritics.com/genre-s/puzzle">Puzzle</category>
 <pubDate>Thu, 29 Oct 2009 10:23:54 -0400</pubDate>
 <dc:creator>Matthew Kaplan</dc:creator>
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