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	<title>GamesBeat</title>
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	<link>https://gamesbeat.com/</link>
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	<title>GamesBeat</title>
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	<item>
		<title>EA wll launch Plants vs Zombies: Replanted on October 23 &#124; hands-on preview</title>
		<link>https://gamesbeat.com/ea-wll-launch-plants-vs-zombies-replanted-on-october-23-hands-on-preview/</link>
		
		<dc:creator><![CDATA[Dean Takahashi]]></dc:creator>
		<pubDate>Sun, 31 Aug 2025 00:00:00 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[GB MAX]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Jake Neri]]></category>
		<category><![CDATA[Nicolas Reinhart]]></category>
		<category><![CDATA[Plants vs Zombies]]></category>
		<category><![CDATA[Plants vs Zombies: Replanted]]></category>
		<category><![CDATA[PvZ]]></category>
		<guid isPermaLink="false">https://gamesbeat.com/?p=304722</guid>

					<description><![CDATA[<p>Electronic Arts will launch its remaster Plants vs Zombies: Replanted on October 23 on the consoles and PC for the price of $20. This...</p>
<p>The post <a href="https://gamesbeat.com/ea-wll-launch-plants-vs-zombies-replanted-on-october-23-hands-on-preview/">EA wll launch Plants vs Zombies: Replanted on October 23 | hands-on preview</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
]]></description>
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<p>Electronic Arts will launch its remaster Plants vs Zombies: Replanted on October 23 on the consoles and PC for the price of $20.</p>
<p>The zany strategy game, which first came out May 5, 2009, and it was created by just two people at PopCap Games, which was acquired by EA.</p>
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<div style="font-weight: 400;margin-bottom: 20px"><b>This story is for GB MAX paid membership plans. Unlock premium insights, exclusive events, and VIP community perks.</b></div>
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<p>The post <a href="https://gamesbeat.com/ea-wll-launch-plants-vs-zombies-replanted-on-october-23-hands-on-preview/">EA wll launch Plants vs Zombies: Replanted on October 23 | hands-on preview</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
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		<item>
		<title>Resident Evil Survival Unit is for both fans and newcomers, says producer</title>
		<link>https://gamesbeat.com/resident-evil-survival-unit-is-for-both-fans-and-newcomers-says-producer/</link>
		
		<dc:creator><![CDATA[Rachel Kaser]]></dc:creator>
		<pubDate>Fri, 29 Aug 2025 21:05:26 +0000</pubDate>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Aniplex]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Joycity]]></category>
		<category><![CDATA[Mobile Games]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Shinji Hashimoto]]></category>
		<guid isPermaLink="false">https://gamesbeat.com/?p=303621</guid>

					<description><![CDATA[<p>The Resident Evil series is once again about to make a splash in the gaming world, with the ninth game in the series, Requiem,...</p>
<p>The post <a href="https://gamesbeat.com/resident-evil-survival-unit-is-for-both-fans-and-newcomers-says-producer/">Resident Evil Survival Unit is for both fans and newcomers, says producer</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class='memberful-global-teaser-content'>
<p>The Resident Evil series is once again about to make a splash in the gaming world, with the ninth game in the series, Requiem, coming out on February 27, 2026. But it&#8217;s not the only new game in the series coming out soon. In July, Joycity and Aniplex announced that they are making a mobile title, called <a href="https://gamesbeat.com/resident-evil-survival-unit-is-a-mobile-strategy-take-on-survival-horror/">Resident Evil Survival Unit</a>, which brings real-time strategy to the franchise. As of this month, the game has already had 1 million pre-registrations from fans.</p>
<p>But what is Resident Evil Survival Unit, and what place does it have in a franchise that has traditionally been for survival-horror action? GamesBeat spoke with producer Shinji Hashimoto about the game&#8217;s design, and also his own experiences with developing the new game.</p>
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<p>The post <a href="https://gamesbeat.com/resident-evil-survival-unit-is-for-both-fans-and-newcomers-says-producer/">Resident Evil Survival Unit is for both fans and newcomers, says producer</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
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		<item>
		<title>ToeJam and Earl creator reveals Dancing With Ghosts, a lifesim about striving through loss</title>
		<link>https://gamesbeat.com/toejan-and-earl-creator-reveals-dancing-with-ghosts-a-lifesim-about-striving-through-loss/</link>
		
		<dc:creator><![CDATA[Dean Takahashi]]></dc:creator>
		<pubDate>Fri, 29 Aug 2025 18:00:00 +0000</pubDate>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Dancing With Ghosts]]></category>
		<category><![CDATA[Greg Johnson]]></category>
		<category><![CDATA[HumaNature Studios]]></category>
		<category><![CDATA[Lahaina fires]]></category>
		<category><![CDATA[ToeJam and Earl]]></category>
		<guid isPermaLink="false">https://gamesbeat.com/?p=304706</guid>

					<description><![CDATA[<p>The creator of ToeJam and Earl revealed Dancing with Ghosts, a lifesim game about striving through loss. Unlock premium content and VIP community perks with...</p>
<p>The post <a href="https://gamesbeat.com/toejan-and-earl-creator-reveals-dancing-with-ghosts-a-lifesim-about-striving-through-loss/">ToeJam and Earl creator reveals Dancing With Ghosts, a lifesim about striving through loss</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class='memberful-global-teaser-content'>
<p>The creator of ToeJam and Earl revealed <a href="https://store.steampowered.com/app/1352700/" target="_blank" rel="noreferrer noopener">Dancing with Ghosts</a>, a lifesim game about striving through loss. </p>
<p><a href="https://store.steampowered.com/app/1352700/" target="_blank" rel="noreferrer noopener">Dancing with Ghosts</a> finds joy from grief. Built by legendary game developer Greg Johnson’s <a href="https://www.humanaturestudios.com/" target="_blank" rel="noreferrer noopener">HumaNature Studios</a>, it tells a tale of spirits lifting people’s spirits in the reveal trailer shown today at The MIX Fall Game Showcase, ahead of a 2026 release on <a href="https://store.steampowered.com/app/1352700/" target="_blank" rel="noreferrer noopener">Steam for PC</a> and Nintendo Switch.</p>
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<p>The post <a href="https://gamesbeat.com/toejan-and-earl-creator-reveals-dancing-with-ghosts-a-lifesim-about-striving-through-loss/">ToeJam and Earl creator reveals Dancing With Ghosts, a lifesim about striving through loss</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
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		<title>Omeda Studios unveils map-changing events for  Predecessor MOBA &#124; Robbie Singh interview</title>
		<link>https://gamesbeat.com/omeda-studios-unveils-map-changing-events-for-predecessor-moba-robbie-singh-interview/</link>
		
		<dc:creator><![CDATA[Dean Takahashi]]></dc:creator>
		<pubDate>Fri, 29 Aug 2025 18:00:00 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[MOBA]]></category>
		<category><![CDATA[Omeda Studios]]></category>
		<category><![CDATA[Predecessor]]></category>
		<category><![CDATA[Robbie Singh]]></category>
		<guid isPermaLink="false">https://gamesbeat.com/?p=304338</guid>

					<description><![CDATA[<p>Omeda Studios has been one of the awesome success stories among smaller game companies. And now it&#8217;s getting game-changing events, where if players hit...</p>
<p>The post <a href="https://gamesbeat.com/omeda-studios-unveils-map-changing-events-for-predecessor-moba-robbie-singh-interview/">Omeda Studios unveils map-changing events for  Predecessor MOBA | Robbie Singh interview</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class='memberful-global-teaser-content'>
<p><a href="https://www.predecessorgame.com/en-us">Omeda Studios</a> has been one of the awesome success stories among smaller game companies. And now it&#8217;s getting game-changing events, where if players hit certain achievements in a match they can alter the map of the the multiplayer online battle arena (MOBA)  game itself. The new update launches on September 2.</p>
<p>Led by Robbie Singh, London-based <a href="https://gamesbeat.com/omeda-studios-fixes-predecessor-multiplayer-matchmaking-by-consolidating-its-server-locations/">Omeda Studios</a> acquired Predecessor, which had been initially built by and then discarded by Epic Games.</p>
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<p>The post <a href="https://gamesbeat.com/omeda-studios-unveils-map-changing-events-for-predecessor-moba-robbie-singh-interview/">Omeda Studios unveils map-changing events for  Predecessor MOBA | Robbie Singh interview</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
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		<title>A thank you from Mike Minotti</title>
		<link>https://gamesbeat.com/thank-you-from-mike-minotti/</link>
		
		<dc:creator><![CDATA[Mike Minotti]]></dc:creator>
		<pubDate>Fri, 29 Aug 2025 16:59:55 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<guid isPermaLink="false">https://gamesbeat.com/?p=304672</guid>

					<description><![CDATA[<p>I have been with GamesBeat since 2012, when VentureBeat bought a small, community-focused games media site called Bitmob. I was an intern at Bitmob...</p>
<p>The post <a href="https://gamesbeat.com/thank-you-from-mike-minotti/">A thank you from Mike Minotti</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>I have been with GamesBeat since 2012, when VentureBeat bought a small, community-focused games media site called Bitmob. I was an intern at Bitmob and carried that role over to GamesBeat.</p>



<p>Since then, I&#8217;ve spent most of my adult life and the entirety of my professional career at GamesBeat, eventually ending up as managing editor. Today, however, is my last day here.</p>



<p>Some of you might know this, but a few months ago I became a co-owner of <a href="http://www.giantbomb.com">Giant Bomb</a>. It&#8217;s an opportunity that came suddenly and unexpectedly. Our CEO, Gina Joseph, and editorial director Dean Takahashi graciously allowed me to keep continue my role here while taking on my new responsibilities at Giant Bomb.</p>



<p>Well, it turns out that working two full-time jobs is hard! After months of living that life, it became clear that I had to focus my energy. My position as a co-owner of Giant Bomb gives me special responsibilities there that I want to see through.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="655" height="423" src="https://gamesbeat.com/wp-content/uploads/2025/05/games-2012-33.jpg" alt="We covered E3 like crazy." class="wp-image-39253" srcset="https://gamesbeat.com/wp-content/uploads/2025/05/games-2012-33.jpg 655w, https://gamesbeat.com/wp-content/uploads/2025/05/games-2012-33-300x194.jpg 300w" sizes="auto, (max-width: 655px) 100vw, 655px" /><figcaption class="wp-element-caption">The GamesBeat crew at E3 2012. That&#8217;s me on the left (with hair!). Dean (far right) still looks exactly the same.</figcaption></figure>



<p>It&#8217;s a bittersweet moment for me. GamesBeat gave me my dream job and opened up so many amazing opportunities for me. I got to interview a lot of my heroes in gaming, like Ron Gilbert, Tetsuya Nomura, Yoko Taro, and Eiji Aonuma. Heck, I even got to talk to Garfield creator Jim Davis once thanks to some mobile game launch. I got to attend industry events across the world, including our incredible shows and major showcases like E3, Gamescom, and Blizzcon.</p>



<p>It does feel a bit easier leaving knowing that the site is in such good hands with Gina and Dean. I&#8217;ve been so proud to see how GamesBeat has changed since going independent, and I know that they are taking the brand on the right path to success. I hope I was able to help during these early days of GamesBeat&#8217;s new era.</p>



<p>I want to thank Gina for giving me such an amazing home here at GamesBeat. And thank you to Dean, who I&#8217;ve worked with during all of those 13 years, for helping me learn how a true professional can thrive in this industry. I also want to shoutout Rachel Kaser and thank her for becoming such an important part of the team and for always being someone I can rely on.</p>



<p>Thank you to everyone at GamesBeat. I will never forget your kindness and hard work, and I look forward to finding new ways to work with you in the future! If you&#8217;re looking for me, I&#8217;ll be at Giant Bomb &#8230; or Walt Disney World.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="763" src="https://gamesbeat.com/wp-content/uploads/2025/08/Screenshot-2025-08-29-125506-1024x763.png" alt="" class="wp-image-304714" srcset="https://gamesbeat.com/wp-content/uploads/2025/08/Screenshot-2025-08-29-125506-1024x763.png 1024w, https://gamesbeat.com/wp-content/uploads/2025/08/Screenshot-2025-08-29-125506-300x224.png 300w, https://gamesbeat.com/wp-content/uploads/2025/08/Screenshot-2025-08-29-125506-768x572.png 768w, https://gamesbeat.com/wp-content/uploads/2025/08/Screenshot-2025-08-29-125506-1536x1145.png 1536w, https://gamesbeat.com/wp-content/uploads/2025/08/Screenshot-2025-08-29-125506.png 1844w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>
<p>The post <a href="https://gamesbeat.com/thank-you-from-mike-minotti/">A thank you from Mike Minotti</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
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		<title>Saga views itself as an outlier in AI gaming</title>
		<link>https://gamesbeat.com/saga-views-itself-as-an-outlier-in-ai-gaming/</link>
		
		<dc:creator><![CDATA[Dean Takahashi]]></dc:creator>
		<pubDate>Fri, 29 Aug 2025 15:00:00 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Saga]]></category>
		<guid isPermaLink="false">https://gamesbeat.com/?p=304689</guid>

					<description><![CDATA[<p>At Gamescom 2025, Saga said it signaled where the industry is headed by hosting an invite-only showcase that stood apart from the noise. Unlock premium...</p>
<p>The post <a href="https://gamesbeat.com/saga-views-itself-as-an-outlier-in-ai-gaming/">Saga views itself as an outlier in AI gaming</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class='memberful-global-teaser-content'>
<p>At Gamescom 2025, <a href="https://www.saga.xyz/origins">Saga </a>said it signaled where the industry is headed by hosting an invite-only showcase that stood apart from the noise. </p>
<p>The pop-up featured eight live AI character agents across animation, mobile, MMO, and RPG, proving how AI can extend IP beyond the screen and create persistent two-way engagement with fans and players.</p>
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<p>The post <a href="https://gamesbeat.com/saga-views-itself-as-an-outlier-in-ai-gaming/">Saga views itself as an outlier in AI gaming</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
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		<title>Pudgy Penguins and Mythical Games launch Pudgy Party mobile game</title>
		<link>https://gamesbeat.com/pudgy-penguins-and-mythical-games-launch-pudgy-party-mobile-game/</link>
		
		<dc:creator><![CDATA[Dean Takahashi]]></dc:creator>
		<pubDate>Fri, 29 Aug 2025 14:30:00 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[John Linden]]></category>
		<category><![CDATA[Mythical Games]]></category>
		<category><![CDATA[Pudgy Party]]></category>
		<category><![CDATA[Pudgy Penguins]]></category>
		<guid isPermaLink="false">https://gamesbeat.com/?p=304685</guid>

					<description><![CDATA[<p>Pudgy Penguins, one of the successful NFT brands, and Mythical Games, today announced the global launch of Pudgy Party — a mobile game featuring Pudgy...</p>
<p>The post <a href="https://gamesbeat.com/pudgy-penguins-and-mythical-games-launch-pudgy-party-mobile-game/">Pudgy Penguins and Mythical Games launch Pudgy Party mobile game</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
]]></description>
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<p><a href="https://pudgypenguins.com/" target="_blank" rel="noreferrer noopener">Pudgy Penguins</a>, one of the successful NFT brands, and <a href="https://mythicalgames.com/" target="_blank" rel="noreferrer noopener">Mythical Games</a>, today announced the global launch of Pudgy Party — a mobile game featuring Pudgy Penguins’ globally recognizable characters. </p>



<p>Built for all ages, the game combines casual party mechanics with the power of blockchain ownership, offering players a joyful, multiplayer experience unlike anything else on the market.</p>



<p>Pudgy Party invites players to step into a vibrant world filled with fast-paced mini-games, adorable characters, and cozy vibes. Whether teaming up with friends or playing solo, users will find every match packed with fun and surprise, powered by the personalities and playful energy that have made Pudgy Penguins a global fan favorite.</p>



<p>“The heart of Pudgy Penguins has always been about connection and spreading good vibes,” said Luca Netz, CEO of Pudgy Penguins, in a statement. “Bringing our beloved, viral characters to life in a mobile multiplayer game is an exciting step forward in our mission to create joyful, meaningful experiences for our growing global community. Pudgy Party is fun, accessible to players of all ages, and designed to bring people together.”</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="822" src="https://gamesbeat.com/wp-content/uploads/2025/08/pudgy-party-logo-1024x822.jpg" alt="" class="wp-image-304704" srcset="https://gamesbeat.com/wp-content/uploads/2025/08/pudgy-party-logo-1024x822.jpg 1024w, https://gamesbeat.com/wp-content/uploads/2025/08/pudgy-party-logo-300x241.jpg 300w, https://gamesbeat.com/wp-content/uploads/2025/08/pudgy-party-logo-768x616.jpg 768w, https://gamesbeat.com/wp-content/uploads/2025/08/pudgy-party-logo.jpg 1200w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /><figcaption class="wp-element-caption">Pudgy Party features Pudgy Penguins. Source: Mythical Games</figcaption></figure>



<p>Unique features of Pudgy Party include: </p>



<ul class="wp-block-list">
<li><strong>Adorable Cast with Fantastical Powers and Limitless Fun:</strong> The cast of universally loved, irresistibly cute penguins features distinct traits, personalities, and powers, with gameplay emphasizing fun over intensity for players of all ages.</li>



<li><strong>Multiplayer, Ever-Changing Gameplay:</strong><em> Pudgy Party</em> offers fast-paced multiplayer mayhem with no two matches ever the same—expect thrilling mini-games, surprise twists, and nonstop action in every party.</li>



<li><strong>Customize and Collect in Style:</strong> Players can dress up their penguins with unique outfits, emotes, and in-game assets. Items exist as either NAT (non-tradable) or LE (limited edition, tradable) versions, with Talismans allowing NAT costumes to be minted into rare LEs. LE costumes feature unique cosmetic traits that can be upgraded and fused, and all tradable assets live on Mythical’s proprietary NFT marketplace.</li>



<li><strong>Play, Trade, and Own the Experience:</strong> Through seamless blockchain integration, players can mint costumes into NFTs, buy and sell collectibles in the marketplace, and chase rewards that carry value beyond the game itself.</li>



<li><strong>Seasonal Events &amp; Leaderboards:</strong> Kicking off with <strong>Season 1: Dopameme Rush</strong>,<strong> </strong>which will be Brainrot themed,<strong> </strong>on August 29, players can unlock meme-inspired costumes like Tung Tung Sahur, Ballerina Cappucina, and John Pork. With its viral, internet-driven humor, Brainrot has already sparked massive online buzz. Each season runs monthly with free and premium passes, special events, and global leaderboard competitions.</li>



<li><strong>Tournaments:</strong> Players from around the world can jump into open, real-time, competitive round-robin style tournaments for awesome prizes and a chance to move up the leaderboards.</li>
</ul>



<p>“Pudgy Penguins is one of the few Web3 brands that has successfully broken through to mainstream audiences, thanks to their strong retail presence and highly engaged community,” said John Linden, CEO of Mythical Games, in a statement. “We’re thrilled to launch <em>Pudgy Party </em>with them and bring this playful IP to gamers around the world. This is exactly the kind of project that shows how Web3 can deliver fun, value, and accessibility to everyone.”</p>



<p>Developed on the Mythical Platform, Pudgy Party is built for Web2 and Web3 audiences alike and is free to download. With seamless wallet integration, real ownership of digital items, and scalable multiplayer performance, the game introduces a new standard for fun-first blockchain experiences.</p>



<p>This launch follows Pudgy Penguins’ continued success across entertainment and consumer products. From top-selling toy lines at Walmart and Target to billions of views across social media, Pudgy Penguins has quickly grown into one of the most successful digital-native brands in the world.</p>



<p>Pudgy Party is available for download globally on iOS and Android, starting August 29th. </p>
<p>The post <a href="https://gamesbeat.com/pudgy-penguins-and-mythical-games-launch-pudgy-party-mobile-game/">Pudgy Penguins and Mythical Games launch Pudgy Party mobile game</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
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		<title>Diablo developers vote to create 450+ strong union</title>
		<link>https://gamesbeat.com/diablo-developers-vote-to-create-450-strong-union/</link>
		
		<dc:creator><![CDATA[Rachel Kaser]]></dc:creator>
		<pubDate>Fri, 29 Aug 2025 02:50:58 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Diablo]]></category>
		<category><![CDATA[unionization]]></category>
		<guid isPermaLink="false">https://gamesbeat.com/?p=304556</guid>

					<description><![CDATA[<p>The Communication Workers of America announced today that over 450 workers at Activision Blizzard who&#8217;ve worked on the Diablo franchise, have voted to unionize....</p>
<p>The post <a href="https://gamesbeat.com/diablo-developers-vote-to-create-450-strong-union/">Diablo developers vote to create 450+ strong union</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class='memberful-global-teaser-content'>
<p>The Communication Workers of America <a href="https://cwa-union.org/news/releases/hundreds-diablo-game-developers-join-communications-workers-america">announced today</a> that over 450 workers at Activision Blizzard who&#8217;ve worked on the Diablo franchise, have voted to unionize. According to the CWA, the unit includes a wide swathe of workers across the company, including developers, artists, engineers and more. Microsoft has also recognized the union.</p>
<p>Blizzard staff speaking about the union vote noted the potential workplace problems that the union vote would avert. Most recently, Microsoft laid off over 9,000 employees, which included staff at Blizzard. Jason Justice, president of CWA Local 9510 &#8212; one of the chapters under which the Blizzard members would be organizing &#8212; said, &#8220;What’s happening here is part of a much larger story about turning the tide in an industry that has long overlooked its labor. Entertainment workers across film, television, music, and now video games are standing together to have a seat at the table.&#8221;</p>
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<p>The post <a href="https://gamesbeat.com/diablo-developers-vote-to-create-450-strong-union/">Diablo developers vote to create 450+ strong union</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
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		<title>Mobile spending pushes July numbers into the green &#124; Circana</title>
		<link>https://gamesbeat.com/mobile-spending-pushes-july-numbers-into-the-green-circana/</link>
		
		<dc:creator><![CDATA[Rachel Kaser]]></dc:creator>
		<pubDate>Thu, 28 Aug 2025 22:06:54 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Circana]]></category>
		<category><![CDATA[EA Sports College Football]]></category>
		<category><![CDATA[Garena Free Fire]]></category>
		<category><![CDATA[NPD game sales]]></category>
		<guid isPermaLink="false">https://gamesbeat.com/?p=304575</guid>

					<description><![CDATA[<p>Mobile games and the Nintendo Switch 2 have helped push July&#8217;s numbers into the positives, according to industry-tracking firm Circana. While there were several...</p>
<p>The post <a href="https://gamesbeat.com/mobile-spending-pushes-july-numbers-into-the-green-circana/">Mobile spending pushes July numbers into the green | Circana</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class='memberful-global-teaser-content'>
<p>Mobile games and the Nintendo Switch 2 have helped push July&#8217;s numbers into the positives, <a href="https://gamesbeat.com/nintendos-switch-2-leads-dizzying-hardware-sales-turnaround-circana/">according to industry-tracking firm Circana</a>. While there were several PC and console games that performed well, even reaching to the top of the month&#8217;s sales charts, it was reportedly the mobile market that kept the game sales numbers largely in the green for the month.</p>
<figure class="wp-block-table is-style-stripes">
<table>
<tbody>
<tr>
<td>J<strong>uly 2025 Dollar Sales, Millions</strong></td>
<td><strong>Jul<br />2024</strong></td>
<td><strong>Jul<br />2025</strong></td>
<td><strong>Change</strong></td>
</tr>
<tr>
<td>Total Video Game Sales (Projected to Total Market)</td>
<td>$4,816</td>
<td>$5,051</td>
<td>5%</td>
</tr>
<tr>
<td>Video Game Content (Physical &amp; Digital Full Game, DLC/MTX and Subscription consumer spending across Console, Cloud, Mobile*, Portable, PC and VR platforms)</td>
<td>$4,296</td>
<td>$4,480</td>
<td>4%</td>
</tr>
<tr>
<td>Video Game Hardware</td>
<td>$317</td>
<td>$384</td>
<td>21%</td>
</tr>
<tr>
<td>Video Game Accessories</td>
<td>$204</td>
<td>$187</td>
<td>-8%</td>
</tr>
</tbody>
</table><figcaption class="wp-element-caption">*Mobile spending provided by Sensor Tower</figcaption></figure>
<p>&#8220;Monthly hardware spending grew 21% when compared to a year ago, to $384M,&#8221; said Mat Piscatella, Circana’s executive producer for games reports. &#8220;This is the highest hardware spending in a July month since the $441M achieved in July 2008.&#8221; The Nintendo Switch 2 is the best-selling piece of hardware in units and dollars, both in July and for the year overall.</p>
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<p>The post <a href="https://gamesbeat.com/mobile-spending-pushes-july-numbers-into-the-green-circana/">Mobile spending pushes July numbers into the green | Circana</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
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		<title>The MIX will hold its fall game showcase during PAX West</title>
		<link>https://gamesbeat.com/the-mix-will-hold-its-fall-game-showcase-during-pax-west/</link>
		
		<dc:creator><![CDATA[Dean Takahashi]]></dc:creator>
		<pubDate>Thu, 28 Aug 2025 19:20:00 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://gamesbeat.com/?p=304664</guid>

					<description><![CDATA[<p>The MIX will help spotlight upcoming games releasing for the holidays and beyond from teams around the world in an event at PAX West....</p>
<p>The post <a href="https://gamesbeat.com/the-mix-will-hold-its-fall-game-showcase-during-pax-west/">The MIX will hold its fall game showcase during PAX West</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><a href="https://mediaindieexchange.com/showcases/the-mix-fall-game-showcase-2025">The MIX</a> will help spotlight upcoming games releasing for the holidays and beyond from teams around the world in an event at PAX West.</p>



<p>The MIX will hold an <a href="https://www.youtube.com/c/mediaindieexchange">online showcase</a> at 9 am Pacific time on August 29, with new indie game reveals, trailer premieres and fresh gameplay. </p>



<p>Started around 15 years ago by <a href="https://gamesbeat.com/on-starting-the-mix-and-finding-diverse-funding-sources-for-indies-justin-woodward/">Justin Woodward</a>, The MIX gets more than 700 pitches a year from indie games that it showcases at its events. The in-person event will be at BLOCK 41 (115 Bell St., Seattle).</p>



<h2 class="wp-block-heading" id="h-onsite-showcase">Onsite showcase</h2>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="570" src="https://gamesbeat.com/wp-content/uploads/2025/08/the-mix-3-1024x570.jpg" alt="" class="wp-image-304667" srcset="https://gamesbeat.com/wp-content/uploads/2025/08/the-mix-3-1024x570.jpg 1024w, https://gamesbeat.com/wp-content/uploads/2025/08/the-mix-3-300x167.jpg 300w, https://gamesbeat.com/wp-content/uploads/2025/08/the-mix-3-768x428.jpg 768w, https://gamesbeat.com/wp-content/uploads/2025/08/the-mix-3.jpg 1200w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /><figcaption class="wp-element-caption">The MIX fall showcase will take place in person at PAX West on the evening of August 29.</figcaption></figure>



<p>And then The MIX onsite showcase will present an in person destination for folks in the Seattle area for PAX West and otherwise to play games and meet up with developers, including complimentary drinks brought to you by the Epic Games Store.</p>



<p>Games being shown at The Mix include Bloodthief, Star Fire: Eternal Cycle, Chip &#8216;n Claws vs. The Brainioids, Ambrosia Sky, Zoe Begone!, Yook-Replaylee, Bandit Trap, HANK: Drowning on Dry Land, Rebounder and Hope in the City, Broomstick Exorcist, Brokenlore Unfollow, Brave New Wonders, ByteBond, Captain Mortum and Cat Secretary.</p>



<p>Press preview hour: 7 pm to 8 pm Pacific time. </p>



<p>Expanded admission: 8 pm to 11 pm Pacific. </p>



<p><em>Onsite event is for guests age 21 and older.</em></p>
<p>The post <a href="https://gamesbeat.com/the-mix-will-hold-its-fall-game-showcase-during-pax-west/">The MIX will hold its fall game showcase during PAX West</a> appeared first on <a href="https://gamesbeat.com">GamesBeat</a>.</p>
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