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<item><title>Grey Goo Review</title><link>http://www.gamespot.com/reviews/grey-goo-review/1900-6416017/</link><description><![CDATA[<p dir="ltr">Retro in a good way. Modern-looking. And there you have Grey Goo, a back-to-the-future real-time strategy game from the Westwood veterans at Petroglyph. This is an impressive if deeply traditional game that is both a blast to play and a walk down memory lane for old timers who played <a href="http://www.gamespot.com/dune-ii-the-building-of-a-dynasty/">Dune II</a> and the first <a href="http://www.gamespot.com/command-and-conquer/">Command &amp; Conquer</a> in a time of parachute pants and high-waisted women’s jeans. Like every good homage, though, Grey Goo does not feel old or derivative, even while it blatantly draws on the influences of its antique forebears and current genre giants like <a href="http://www.gamespot.com/reviews/starcraft-ii-heart-of-the-swarm-review/1900-6405683/">StarCraft II</a>. Shrewd map and scenario design, beautiful visuals, aggressive artificial intelligence, and more combine to make for a very challenging experience, no matter if you’re playing solo or multiplayer.</p><p dir="ltr">The sci-fi setting is a millennium or so into the future, a time when humanity has traveled into the stars and encountered two (apparently) alien races. The first is the Beta, a bipedal but vaguely insectoid (check out their nifty mandible-hand chest thingies) species that could have been ripped out of any one of a dozen old real-time-strategy affairs. But the second is the Grey Goo faction of the title, self-replicating nanobots that look like, well, piles of grey goo. The name comes from a well-known doomsday scenario wherein such microscopic machines run amok on Earth and consume the entire planet.</p><video data-embed-type="video" data-ref-id="2300-6420764" data-width="100%" data-height="100%"></video><p dir="ltr">Unsurprisingly, these three species form the usual RTS triumvirate of factions. This trio is featured in a 15-mission campaign and four-player-max multiplayer/solo skirmishes on eight included maps, with three modes of play in Standard (destroy key enemy facilities), Annihilation (destroy all enemy facilities and units), and Destroy HQ (which should be self-explanatory). The game has been set up so that you must play through the campaign--which rolls out the Beta, then the Humans, then finally the Goo in five missions each--to learn enough about each faction to slide into multiplayer. Each section of the campaign plays out like an extended tutorial. You figure out the basics of the interface and base construction. You open up the whole list of buildings and units. You face varying objectives and a couple of seriously tough fights. Then you do the whole thing all over again with a different faction.</p><image data-align="left" data-size="medium" data-img-src="http://static1.gamespot.com/uploads/original/1406/14063904/2794883-0007.jpg" data-ref-id="1300-2794883" style="width:1920px;" data-ratio="0.5625" data-width="1920" data-resize-url="http://static1.gamespot.com/uploads/ignore_jpg_scale_medium/1406/14063904/2794883-0007.jpg" data-resized="true"><a href="http://static1.gamespot.com/uploads/original/1406/14063904/2794883-0007.jpg"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_medium/1406/14063904/2794883-0007.jpg" alt="2794883-0007.jpg" /></a></image><p dir="ltr">The Grey Goo campaign story is an interesting collection of fast-paced plot points, gorgeous cutscenes that look like excerpts from an animated sci-fi movie, and a sharp script coupled with first-rate voice acting (even if some of the accents are distracting, like the Beta who apparently come from deep space by way of Johannesburg). Everything held my interest, even though I could see the story twist coming a mile away.</p><p dir="ltr">Lack of mission variety and extreme difficulty proved more of a pain. Timed goals, waves of enemy attacks pressing my bases from the first moments of missions, and sudden challenges from new units firing down from hills and the air led to a bit of frustration and regular level replays. Enemy AI is smart and aggressive, probing weak points and continually hammering at defenses. Parts of the game are uncomfortably twitchy, forcing you to be quick with both combat and production orders, and many maps have a puzzle feel. I soon came to regard my first attempt at any campaign scenario as a suicide mission during which I needed to check out the battlefield. Gathering this reconnaissance info and then restarting was vital to having a reasonable shot at emerging victorious.</p><div class="mapped-ad mapped-incontent_top mapped-incontent_top-dart"><div class="ad-wrap ad-wrap-incontent_top"></div></div><p dir="ltr">I didn’t need any recon missions to figure out the Grey Goo factions. The two humanoid types are quite familiar, differing mainly in how they construct their bases. Humans are standard techy types centered on robot drones, which run the gamut from little gunboat thingies and looming siege tanks to giant mechs. Base-building is centralized, with headquarters established near a pool of the game’s single Catalyst resource (think of it as a magic oil that flows out of the ground at various points on maps). This is gathered up via an automated system and then pumped out through power supply conduits that allow for the construction of the usual factories, walls, gun turrets, and so forth. As you might expect, these lines are vulnerable to attack. If connections are cut, the power goes down. Tech can help with cutting the cord to some structures, and the Humans can also teleport units across the map as well as build powerhouse gun turrets for base defense, but generally, the lines are your life.</p><image data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1406/14063904/2794886-0001.jpg" data-ref-id="1300-2794886" style="width:1920px;" data-ratio="0.5625" data-width="1920" data-resize-url="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/1406/14063904/2794886-0001.jpg" data-resized="true"><a href="http://static1.gamespot.com/uploads/original/1406/14063904/2794886-0001.jpg"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/1406/14063904/2794886-0001.jpg" alt="2794886-0001.jpg" /></a></image><p dir="ltr">Beta have a similar feel, although they are more hard-and-fast brawlers fairly similar to that in a modern human military. Units consist of commandos, tanks, bombers, and the like. Their bases are much more self-contained than those of their Human counterparts. Large facilities near Catalyst pools host the main HQ, while smaller hubs (which also generally need to be located beside Catalyst for ready collecting) allow multiple modules to be hooked up, serving as factories and the like to expand your reach. Both Beta and Humans also have roughly parallel upgrade paths and tech options, so once you have a handle on one, you can easily slide over and control the other.</p><p dir="ltr">Only the Goo greatly stand out. They function in an entirely different manner, which is emphasized by a completely different interface (which is fortunately just as easy to use as that applied to the Beta and the Humans). Giant, amoeba-like Mother Goo serve as bases. Just settle one into a pool of Catalyst and it will soak up the resource over time, allowing for mama to begin reproducing. The longer you wait, the bigger the offspring can be, resulting in smaller globs of nanobots that can then be further split to serve as scouts, light assault tanks, artillery, and so forth. This results in some micromanagement, as you need to click back and forth to your mothers whenever enough Catalyst has been gathered for them to do the mitosis thing. Thankfully, the interface makes this a snap, by showing the status of each mama and allowing you to access them and give orders with a single click.</p><image data-align="right" data-size="medium" data-img-src="http://static1.gamespot.com/uploads/original/1406/14063904/2794881-0005.jpg" data-ref-id="1300-2794881" style="width:1920px;" data-ratio="0.5625" data-width="1920" data-resize-url="http://static3.gamespot.com/uploads/ignore_jpg_scale_medium/1406/14063904/2794881-0005.jpg" data-resized="true"><a href="http://static1.gamespot.com/uploads/original/1406/14063904/2794881-0005.jpg"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_medium/1406/14063904/2794881-0005.jpg" alt="2794881-0005.jpg" /></a></image><p dir="ltr">New Mother Goos can also be created to take over other Catalyst ponds and spread out your zone of control. And the original mom can be moved from one pool to another, gradually sliming her way to the front lines. As a result, the Goo are more mobile than just about any other RTS faction out there (they can also go just about everywhere, traverse otherwise impassable mountains, and so forth). This offers a lot of tactical options, although I personally found that the Goo best worked with rush tactics due to their quick consumption of Catalyst and their rapid reproduction. I could crank out huge armies and overwhelm opponents in short order. Goo form is just as unusual, as their creepy units resemble a cross between the old B-movie Blob and slightly see-through space octopi. Disjointed, electronic sound effects accompanying their movement add to their surreal, sci-fi character.</p><p dir="ltr">Maps are cunningly put together with an eye toward encouraging tactical thinking. This offers significant challenges both in the solo campaign and in multiplayer. Catalyst resource pools are spread apart just far enough to make you think tactically before attempting any sort of expansion. This places importance on smart, sustainable base building. It also emphasizes the value of erecting walls and gun turrets to protect your facilities.</p><p dir="ltr">The visual quality of the maps is impressive. Everything looks fantastic, with an incredible amount of detail that also has a significant impact on combat. The drawback here is how the game pushes even serious gaming systems, resulting in regular framerate hitches and pauses when transitioning from pop-up screens like tutorial tips.</p><p dir="ltr">Still, what you get in terms of look and feel is worth it. Forests and heavy brush provide camouflage akin to flipping on a cloaking device. Height offers similarly incredible benefits. Both are a little over the top. Even tanks become invisible in trees. Aerial units and those atop cliffs and hills can’t even be fired upon by standard ground forces. But as much as I cursed when these strategies were used against me (that hill can’t be more than 20-feet high--why the hell can’t my commandoes shoot up there?!), I loved utilizing them myself as choke points, especially when setting up killing zones outside of bases. Just a few tanks stationed in the right place could decimate line after line of foes, letting me concentrate on other fronts.</p><image data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1406/14063904/2794887-0006.jpg" data-ref-id="1300-2794887" style="width:1920px;" data-ratio="0.5625" data-width="1920" data-resize-url="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/1406/14063904/2794887-0006.jpg" data-resized="true"><a href="http://static1.gamespot.com/uploads/original/1406/14063904/2794887-0006.jpg"><img src="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/1406/14063904/2794887-0006.jpg" alt="2794887-0006.jpg" /></a></image><p dir="ltr">Tactics are open, dependent on the ins and outs of the often puzzle-like map being battled over. Although I had success at times by turtling behind walls and building up Catalyst reserves with which to stream out huge armies, I also did well with rushing tactics when forced onto the offensive by aggressive AI or human players. A big help here is the absence of unit limits and the generally quick flow of building and tech progression that allows the zippy creation of masses of basic units such as the Beta Predator tank and the Goo Strider or Destructor.</p><p dir="ltr">Each faction also has an epic unit that can lay the smack down. I found cranking out swarms of the smaller units much more thrilling in that “I am become Death!” ego trip common to serving as an RTS general, due to the sheer fun of sending out columns of troops and tanks to cover the screen with laser fire. Still, it was also satisfying to fulfill the conditions necessary to let rip with the Beta’s super-tank/factory/cannon Hand of Ruk or the Human Alpha, a mech that could duke it out with Godzilla.</p><p>If you can get past the name to figure out what Grey Goo is supposed to be, you will discover one of the best traditional RTS games to hit the PC in a number of years. Petroglyph has done a terrific job both revisiting the tried-and-true formula that served as a foundation for the entire RTS genre, and providing catchy, tactically smart gameplay for the kids of the players who got everything going.</p>]]></description><guid isPermaLink="false">1900-6416017</guid><pubDate>Mon, 02 Feb 2015 09:52:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/1406/14063904/2794082-0004.jpg" type="image/jpeg" width="480" height="270" /><dc:creator></dc:creator></item>
<item><title>SOE Turns Independent, Eyes Xbox Support</title><link>http://www.gamespot.com/articles/soe-turns-independent-eyes-xbox-support/1100-6425048/</link><description><![CDATA[<video data-embed-type="video" data-ref-id="2300-6423121" data-width="100%" data-height="100%"></video><p>Sony Online Entertainment, the company responsible for MMOs such as <a href="http://www.gamespot.com/planetside-2/">Planetside 2</a>, <a href="http://www.gamespot.com/h1z1/">H1Z1</a>, and <a href="http://www.gamespot.com/dc-universe-online">DC Universe Online</a>, has broken away from Sony and is now operating as an independent company.</p><p>The extraordinary transition was made possible after Columbus Nova, an investment management firm based in New York, had bought out the company for an undisclosed sum.</p><p>"This means that effective immediately SOE will operate as an independent game development studio where we will continue to focus on creating exceptional online games for players around the world, and now as a multiplatform gaming company," the studio wrote.</p><p>"Yes, that means PlayStation and Xbox, mobile, and more!"</p><p>Jon Smedley, the president of the company, has already stated his intent to make<a href="http://www.gamespot.com/xboxone"> Xbox One</a> games.</p><div data-embed-type="tweet" data-src="https://twitter.com/j_smedley/status/562305663083098112"><blockquote align="center" data-conversation="none" data-cards="hidden" data-mce-disable-toolbar="true"><p>can't wait to make Xbox One games!</p>  — John Smedley (@j_smedley) <a href="https://twitter.com/j_smedley/status/562305663083098112">February 2, 2015</a></blockquote></div><p>The sale of the business comes with a name change for SOE, which henceforth will refer to itself as Daybreak Game Company.</p><p>"This name embodies who we are as an organization, and is a nod to the passion and dedication of our employees and players. It is also representative of our vision to approach each new day as an opportunity to move gaming forward."</p><p>The company urges that there will be no disruption to its current online games during the transition.</p><p>"It will be business as usual and all SOE games will continue on their current path of development and operation. In fact, we expect to have even more resources available to us as a result of this acquisition. It also means new exciting developments for our existing IP and games as we can now fully embrace the multi-platform world we are living in."</p><p>Sony Online Entertainment was founded in 1995, starting with the name Sony Interactive Studios America, and in 1998 became SOE. It was originally tasked with making PlayStation-only games, though in recent years has focused specifically on free-to-play <a href="http://www.gamespot.com/pc">PC</a> games.</p><p>"Our games and players are the heart and soul of our organization, and we are committed to maintaining our portfolio of online games and pushing the limits of where we can take online gaming together."</p>]]></description><guid isPermaLink="false">1100-6425048</guid><pubDate>Mon, 02 Feb 2015 09:49:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/1544/15443861/2796327-4410618058-Plane.jpg" type="image/jpeg"  /><dc:creator></dc:creator></item>
<item><title>Game of Thrones Episode Two Out This Week, Watch Launch Trailer Now</title><link>http://www.gamespot.com/articles/game-of-thrones-episode-two-out-this-week-watch-la/1100-6425049/</link><description><![CDATA[<p> </p><video data-embed-type="video" data-src="http://www.youtube.com/watch?v=o3TrYe9UamE" data-width="100%" data-height="100%" data-embed-url="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2Fo3TrYe9UamE%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Do3TrYe9UamE&amp;image=http%3A%2F%2Fi.ytimg.com%2Fvi%2Fo3TrYe9UamE%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube"></video><p>Telltale Games on Monday released the launch trailer for The Lost Lords, the second installment in the <a href="http://www.gamespot.com/game-of-thrones-a-telltale-games-series/">developer's adventure series</a> based on HBO's drama series <em>Game of Thrones</em>. You can watch it above--and don't worry, it doesn't contain spoilers, Telltale says.</p><p>The Lost Lords follows the first episode <a href="http://www.gamespot.com/reviews/game-of-thrones-episode-one-iron-from-ice-review/1900-6415979/">Iron From Ice</a>, which was released in December 2014. It will be available starting tomorrow, February 3, across console and<a href="http://www.gamespot.com/pc"> PC</a> (see a full release schedule below). There will be <a href="http://www.gamespot.com/articles/telltales-latest-game-of-thrones-teaser-reveals-se/1100-6423483/">six total episodes</a> in Telltale's Game of Thrones series, with additional releases to follow.</p><p>If you're just catching up, here's a general plot primer. Telltale's Game of Thrones series is based in the world of HBO's show, which itself is based on George R.R. Martin's A Song of Ice and Fire books. The games start near the end of season three, and cap off shortly before the beginning of season five</p><p>Telltale's game will, over the course of the full series, let gamers experience the world from five different points of view. The perspectives are members of House Forrester, whether that be by blood or as a person in service to the House. The actions you take as one character can have ripple effects across the entire House, Telltale notes, meaning your decisions will carry even more weight.</p><p>For more on Telltale's Game of Thrones series, check out <a href="http://www.gamespot.com/reviews/game-of-thrones-episode-one-iron-from-ice-review/1900-6415979/">GameSpot's review of the first episode</a>.</p><h3><strong>The Lost Lords Release Schedule:</strong></h3><p><strong>February 3</strong> --<a href="http://www.gamespot.com/pc/"> PC</a>, Mac, <a href="http://www.gamespot.com/ps3/">PS3</a>, <a href="http://www.gamespot.com/ps4/">PS4</a></p><p><strong>February 4</strong> -- <a href="http://www.gamespot.com/xbox360/">Xbox 360</a>, <a href="http://www.gamespot.com/xboxone/">Xbox One</a></p><p><strong>February 5</strong> -- iOS, Android</p><p> </p>]]></description><guid isPermaLink="false">1100-6425049</guid><pubDate>Mon, 02 Feb 2015 09:48:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/1179/11799911/2796341-got.jpg" type="image/jpeg"  /><dc:creator></dc:creator></item>
<item><title>Witcher 3 Dev Confirms Install Size is 50GB on PS4 and Xbox One</title><link>http://www.gamespot.com/articles/witcher-3-dev-confirms-install-size-is-50gb-on-ps4/1100-6425046/</link><description><![CDATA[<video data-embed-type="video" data-ref-id="2300-6423132" data-width="100%" data-height="100%"></video><p><span><a href="http://www.gamespot.com/the-witcher-3-wild-hunt/">The Witcher 3</a> will require around 50GB of install space on the <a href="http://www.gamespot.com/ps4/">PlayStation 4</a> and <a href="http://www.gamespot.com/xbox-one/">Xbox One</a>, its developer has confirmed to GameSpot.</span></p><p><span>CDProjekt RED, the Warsaw based studio currently finishing work on the highly anticipated action-RPG, could not provide exact details on install sizes at this juncture. But, following a purportedly leaked PSN listing, the studio has confirmed that 50GB is the ballpark figure.</span></p><p><a href="http://www.gamespot.com/articles/witcher-3-pc-system-requirements-reveal-minimum-ra/1100-6424510/">Minimum and recommended PC specs for the Witcher 3,</a><span> which were released in January, had already suggested that about 40GB of hard drive space was necessary to install the game.</span></p><p><span>Fifty gigabytes of required space makes The Witcher 3 one of the biggest next-gen console games yet, though it's not uncommon for certain Xbox One and PS4 games to carrry similar storage requirements. NBA 2K14 and Assassin's Creed Unity both require more than 40GB of space.</span></p><div class="mapped-ad mapped-incontent_top mapped-incontent_top-dart"><div class="ad-wrap ad-wrap-incontent_top"></div></div><p><span>The sheer scale of The Witcher 3 has already become a talking point for its developer. The game's world is apparently about </span><a href="http://www.gamespot.com/articles/what-does-an-open-world-mean-for-the-witcher-3/1100-6410092/">35 times the size of its predecessor</a><span>, and about </span><a href="http://www.gamespot.com/videos/gs-news-the-witcher-3-set-to-be-20-bigger-than-sky/2300-6403410/">20 percent bigger than the vast world of Skyrim</a><span>. It will also render </span><a href="http://www.gamespot.com/articles/witcher-3-1080p-on-ps4-900p-on-xbox-one/1100-6424952/">at 1080p on PlayStation 4</a><span> (and at a visually similar </span><a href="http://www.gamespot.com/articles/witcher-3-1080p-on-ps4-900p-on-xbox-one/1100-6424952/">900p on Xbox One</a><span>).</span></p><div class="mapped-ad mapped-incontent_top mapped-incontent_top-dart"><div class="ad-wrap ad-wrap-incontent_top"></div></div><p><span>The </span><a href="http://www.gamespot.com/articles/the-witcher-3-delayed-again/1100-6424075/">Witcher 3 release date</a><span> is May 19 for PS4, Xbox One, and </span><a href="http://www.gamespot.com/pc/">PC</a><span>.<br /><br />See below for a selection of the latest Witcher 3 images: </span></p><image data-align="center" data-size="large" data-img-src="http://static5.gamespot.com/uploads/original/1365/13658182/2789877-the_witcher_3_wild_hunt_getting_paid--best_part_of_the_job.png" data-ref-id="1300-2789877" style="width:1920px;" data-ratio="0.5625" data-width="1920" data-resize-url="http://static5.gamespot.com/uploads/ignore_jpg_scale_super/1365/13658182/2789877-the_witcher_3_wild_hunt_getting_paid--best_part_of_the_job.png" data-resized="true">Click the thumbnails below to view in fullscreen</image><gallery data-embed-type="gallery" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2789919-witcher.jpg,http://static2.gamespot.com/uploads/original/1179/11799911/2789920-witcher1.jpg,http://static3.gamespot.com/uploads/original/1179/11799911/2789921-witcher2.jpg,http://static4.gamespot.com/uploads/original/1179/11799911/2789922-witcher4.jpg,http://static5.gamespot.com/uploads/original/1179/11799911/2789923-witcher5.jpg,http://static1.gamespot.com/uploads/original/1179/11799911/2789924-witcher6.jpg,http://static2.gamespot.com/uploads/original/1179/11799911/2789925-witcher7.jpg,http://static3.gamespot.com/uploads/original/1179/11799911/2789926-witcher8.jpg,http://static4.gamespot.com/uploads/original/1179/11799911/2789927-witcher9.jpg" data-ref-id="1300-2789919,1300-2789920,1300-2789921,1300-2789922,1300-2789923,1300-2789924,1300-2789925,1300-2789926,1300-2789927" data-resize-urls="http://static1.gamespot.com/uploads/square_avatar/1179/11799911/2789919-witcher.jpg,http://static2.gamespot.com/uploads/square_avatar/1179/11799911/2789920-witcher1.jpg,http://static3.gamespot.com/uploads/square_avatar/1179/11799911/2789921-witcher2.jpg,http://static4.gamespot.com/uploads/square_avatar/1179/11799911/2789922-witcher4.jpg,http://static5.gamespot.com/uploads/square_avatar/1179/11799911/2789923-witcher5.jpg,http://static1.gamespot.com/uploads/square_avatar/1179/11799911/2789924-witcher6.jpg,http://static2.gamespot.com/uploads/square_avatar/1179/11799911/2789925-witcher7.jpg,http://static3.gamespot.com/uploads/square_avatar/1179/11799911/2789926-witcher8.jpg,http://static4.gamespot.com/uploads/square_avatar/1179/11799911/2789927-witcher9.jpg" data-resized="true"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2789919-witcher.jpg"><img src="http://static1.gamespot.com/uploads/square_avatar/1179/11799911/2789919-witcher.jpg" alt="2789919-witcher.jpg" /></a><a href="http://static2.gamespot.com/uploads/original/1179/11799911/2789920-witcher1.jpg"><img src="http://static2.gamespot.com/uploads/square_avatar/1179/11799911/2789920-witcher1.jpg" alt="2789920-witcher1.jpg" /></a><a href="http://static3.gamespot.com/uploads/original/1179/11799911/2789921-witcher2.jpg"><img src="http://static3.gamespot.com/uploads/square_avatar/1179/11799911/2789921-witcher2.jpg" alt="2789921-witcher2.jpg" /></a><a href="http://static4.gamespot.com/uploads/original/1179/11799911/2789922-witcher4.jpg"><img src="http://static4.gamespot.com/uploads/square_avatar/1179/11799911/2789922-witcher4.jpg" alt="2789922-witcher4.jpg" /></a><a href="http://static5.gamespot.com/uploads/original/1179/11799911/2789923-witcher5.jpg"><img src="http://static5.gamespot.com/uploads/square_avatar/1179/11799911/2789923-witcher5.jpg" alt="2789923-witcher5.jpg" /></a><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2789924-witcher6.jpg"><img src="http://static1.gamespot.com/uploads/square_avatar/1179/11799911/2789924-witcher6.jpg" alt="2789924-witcher6.jpg" /></a><a href="http://static2.gamespot.com/uploads/original/1179/11799911/2789925-witcher7.jpg"><img src="http://static2.gamespot.com/uploads/square_avatar/1179/11799911/2789925-witcher7.jpg" alt="2789925-witcher7.jpg" /></a><a href="http://static3.gamespot.com/uploads/original/1179/11799911/2789926-witcher8.jpg"><img src="http://static3.gamespot.com/uploads/square_avatar/1179/11799911/2789926-witcher8.jpg" alt="2789926-witcher8.jpg" /></a><a href="http://static4.gamespot.com/uploads/original/1179/11799911/2789927-witcher9.jpg"><img src="http://static4.gamespot.com/uploads/square_avatar/1179/11799911/2789927-witcher9.jpg" alt="2789927-witcher9.jpg" /></a></gallery><p> </p>]]></description><guid isPermaLink="false">1100-6425046</guid><pubDate>Mon, 02 Feb 2015 09:11:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/1544/15443861/2796012-6930295496-image" type="image/jpeg"  /><dc:creator></dc:creator></item>
<item><title>Battlefield Hardline Could Add Planes Someday, Dev Teases</title><link>http://www.gamespot.com/articles/battlefield-hardline-could-add-planes-someday-dev-/1100-6425045/</link><description><![CDATA[<video data-embed-type="video" data-ref-id="2300-6423203" data-width="100%" data-height="100%"></video><p>Upcoming shooter <a href="http://www.gamespot.com/battlefield-hardline/">Battlefield Hardline</a> features an assortment of ground-based vehicles and even helicopters for its multiplayer mode, but could the game add planes someday? That's what one fan asked developer Visceral Games recently.</p><p>The studio teased that planes could be added if they fit with the theme of future DLC.</p><p>"In the initial release no," Visceral <a href="https://twitter.com/VisceralGames/status/561933973484359681">said on Twitter</a>. "But if it fits the themes of any additional content, perhaps." The developer <a href="https://twitter.com/VisceralGames/status/561574939136753664">added</a>: "No Jets or Tanks in this one."</p><p>Jets don't really seem to fit the overall cops vs. robbers theme of Hardline, I'd say. Jets, along with tanks, align better with the core Battlefield military-themed series. While Battlefield fans may not get jets or tanks in this year's Battlefield, they might next year. The Battlefield game due out in 2016 will <a href="http://www.gamespot.com/articles/2016-s-battlefield-will-return-to-military-style-r/1100-6423674/">return to the franchise's military-style roots</a>, according to previous comments from Electronic Arts.</p><p>Hardline enters open beta tomorrow, February 3, across consoles and <a href="http://www.gamespot.com/pc">PC</a>. For more, check out the video above and <a href="http://www.gamespot.com/articles/battlefield-hardline-beta-goes-global-on-feb-3/1100-6424978/">GameSpot's previous coverage about the pre-release mulitplayer trial</a>.</p><p>The game's <a href="http://www.gamespot.com/articles/battlefield-hardline-launching-march-17/1100-6423234/">official release date</a> is March 17 for <a href="http://www.gamespot.com/xbox360/">Xbox 360</a>, <a href="http://www.gamespot.com/xboxone/">Xbox One</a>, <a href="http://www.gamespot.com/ps3/">PlayStation 3</a>, <a href="http://www.gamespot.com/ps4/">PlayStation 4</a>, and<a href="http://www.gamespot.com/pc/"> PC</a>.</p>]]></description><guid isPermaLink="false">1100-6425045</guid><pubDate>Mon, 02 Feb 2015 08:43:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/536/5360430/2555462-battlefield hardline 1 wm.jpg" type="image/jpeg" width="480" height="270" /><dc:creator></dc:creator></item>
<item><title>Raspberry Pi 2 is a $35 PC That Supports Windows 10</title><link>http://www.gamespot.com/articles/raspberry-pi-2-is-a-35-pc-that-supports-windows-10/1100-6425044/</link><description><![CDATA[<image data-align="left" data-size="medium" data-img-src="http://static1.gamespot.com/uploads/original/1544/15443861/2795999-8851864370-Pi2Mod.jpeg" data-ref-id="1300-2795999" data-ratio="0.566" data-width="500" data-resize-url="http://static1.gamespot.com/uploads/ignore_jpg_scale_medium/1544/15443861/2795999-8851864370-Pi2Mod.jpeg" data-resized="true"><a href="http://static1.gamespot.com/uploads/original/1544/15443861/2795999-8851864370-Pi2Mod.jpeg"><img alt="" src="http://static1.gamespot.com/uploads/ignore_jpg_scale_medium/1544/15443861/2795999-8851864370-Pi2Mod.jpeg" /></a></image><p> </p><p>A second-generation Raspberry Pi home computer, featuring enhanced processing speed and more on-board memory, is now available to buy online.</p><p>Offering full compatibility with the original Raspberry Pi, this latest model features a 900MHz quad-core ARM Cortex-A7 CPU, as well as 1 GB of memory. It also comes with the standard Ethernet, audio jack, and HDMI ports.</p><p>Known simply as Raspberry Pi 2, this micro-console is intended for use in schools to help teach young people how to program. Hobbyists also use the micro-computer for extracurricular coding, or even as a rudimentary player for games and other multimedia.</p><p>Meanwhile, Raspberry Pi's creators say the newest device will support Microsoft's next operating system, <a href="http://www.gamespot.com/articles/windows-10-briefing-all-the-news/1100-6424793/">Windows 10</a>.</p><p>"For the last six months we've been working closely with Microsoft to bring the forthcoming Windows 10 to Raspberry Pi 2," the company <a href="http://www.raspberrypi.org/raspberry-pi-2-on-sale/">wrote on its blog</a>.</p><p>"Microsoft will have much more to share over the coming months. The Raspberry Pi 2-compatible version of Windows 10 will be available free of charge to makers."</p><p>Microsoft has already pledged that owners of Windows 7 or 8 can upgrade to<a href="http://www.gamespot.com/articles/windows-10-free-upgrade-offer-revealed/1100-6424784/"> Windows 10 for free</a> during its first year of availability.</p><p>Some 4.5 million Raspberry Pi units have already sold worldwide.</p>]]></description><guid isPermaLink="false">1100-6425044</guid><pubDate>Mon, 02 Feb 2015 07:58:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/1544/15443861/2796000-9781664198-Pi2Mod.jpeg" type="image/jpeg" width="480" height="270" /><dc:creator></dc:creator></item>
<item><title>Kojima Wants Open-World Metal Gear Solid 1 Remake for PS4</title><link>http://www.gamespot.com/articles/kojima-wants-open-world-metal-gear-solid-1-remake-/1100-6425043/</link><description><![CDATA[<image data-align="center" data-size="large" data-img-src="http://static2.gamespot.com/uploads/original/mig/1/3/7/1/861371-dlx_6188082_20080319_004.jpg" data-ref-id="1300-861371" data-ratio="0.75" data-width="800" data-resize-url="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/mig/1/3/7/1/861371-dlx_6188082_20080319_004.jpg" data-resized="true"><a href="http://static2.gamespot.com/uploads/original/mig/1/3/7/1/861371-dlx_6188082_20080319_004.jpg"><img alt="" src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/mig/1/3/7/1/861371-dlx_6188082_20080319_004.jpg" /></a></image><p> </p><p>Hideo Kojima hopes that one day he'll see his 1998 action game <a href="http://www.gamespot.com/metal-gear-solid/">Metal Gear Solid </a>remade as an open-world title for <a href="http://www.gamespot.com/ps4/">PlayStation 4</a>. However, he also says that he doesn't think it's going to happen anytime soon, if it ever does.</p><image data-align="left" data-size="small" data-img-src="http://static2.gamespot.com/uploads/original/1365/13658182/2663554-metalgearsolidv_phantompain_tgs_mgstpp_tgs_14_web.jpg" data-ref-id="1300-2663554" data-ratio="0.5625" data-width="1920" data-resize-url="http://static2.gamespot.com/uploads/ignore_jpg_scale_small/1365/13658182/2663554-metalgearsolidv_phantompain_tgs_mgstpp_tgs_14_web.jpg" data-resized="true"><a href="http://static2.gamespot.com/uploads/original/1365/13658182/2663554-metalgearsolidv_phantompain_tgs_mgstpp_tgs_14_web.jpg"><img alt="" src="http://static2.gamespot.com/uploads/ignore_jpg_scale_small/1365/13658182/2663554-metalgearsolidv_phantompain_tgs_mgstpp_tgs_14_web.jpg" /></a></image><p>During a media session at Japan's Taipei Game Show this weekend attended by <a href="http://www.famitsu.com/news/201502/02070666.html">Famitsu</a>, Kojima was asked what he thinks about bringing earlier Metal Gear games to the PS4. He responded, according to a <a href="http://www.dualshockers.com/2015/02/02/kojima-would-like-a-current-gen-open-world-remake-of-metal-gear-solid-but-no-one-wants-to-make-it/">DualShockers</a> translation, by saying he's excited by the idea, but can't work on any such projects himself, as he's currently busy with <a href="http://www.gamespot.com/metal-gear-solid-v-the-phantom-pain/">Metal Gear Solid V: The Phantom Pain</a> and <a href="http://www.gamespot.com/silent-hills/">Silent Hills</a>.</p><p>Despite that, Kojima went on to say that he would like to someday play in an open-world version of <a href="http://metalgear.wikia.com/wiki/Shadow_Moses_Island">Shadow Moses</a>, one of the locations from the original game. Gamers, too, would like to see a remake of the original Metal Gear Solid for new consoles, Kojima said, though he cautioned that it's not in the works now and may not ever be.</p><p>Kojima went on to point out that remaking the original Metal Gear Solid for current-generation machines would also require the implementation of new tools and an engine, as well as a team to make the game, of course. No developer has yet to come forward, the industry veteran said.</p><p>This isn't the first time Kojima has talked about the possibility of remaking the first Metal Gear Solid. Back in August 2014, Kojima said that he'd <a href="http://www.ign.com/articles/2014/08/13/gamescom-2014-kojima-still-interested-in-metal-gear-solid-remake">like to revisit the 1998 game</a>, even though he's "not too fond of remakes."</p><p>"If it was going to be a remake, I wouldn't want to make a standard remake, but something similar to what <em>Planet of the Apes</em> is doing: Bringing the best of the past to the present and doing something new," Kojima said at the time.</p><p>Before that, in June 2013, it was reported that a Metal Gear Solid 1 remake was <a href="http://www.gamespot.com/articles/kojima-looking-to-remake-mgs1-with-next-gen-fox-engine/1100-6410686/">actually in the works</a>. However, Kojima later clarified that this was a translation error, and that the game was not actually in development, even though he would like to see the game remade someday using the Fox Engine.</p><p>The original Metal Gear Solid was released for the PlayStation and was ported later to Windows in 2000. It is considered to be one of gaming's definitive titles.</p><p>The next Metal Gear Solid game is this year's <a href="http://www.gamespot.com/metal-gear-solid-v-the-phantom-pain/">Metal Gear Solid V: The Phantom Pain</a>, the follow-up to 2014's <a href="http://www.gamespot.com/metal-gear-solid-ground-zeroes/">Metal Gear Solid V: Ground Zeroes</a>.</p><p> </p>]]></description><guid isPermaLink="false">1100-6425043</guid><pubDate>Mon, 02 Feb 2015 07:46:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/1365/13658182/2663544-metalgearsolidv_phantompain_tgs_mgstpp_tgs_05.jpg" type="image/jpeg"  /><dc:creator></dc:creator></item>
<item><title>Dying Light PC Patch Blocks Fan Mods [UPDATED]</title><link>http://www.gamespot.com/articles/dying-light-pc-patch-blocks-fan-mods-updated/1100-6425041/</link><description><![CDATA[<video data-embed-type="video" data-ref-id="2300-6423207" data-width="100%" data-height="100%"></video><p><strong>[UPDATE] </strong>Techland issued a statement to GameSpot on Monday explaining the issue, and noting that it is currently working on another patch that will re-enable modding. The full statement is below.</p><p>"With the recent patch (1.2.1) on Steam we blocked cheating to make sure the game's PvP system (Be The Zombie) would not be abused. This, however, had the side-effect of hindering mod-makers from making changes to the game."</p><p>"Creating obstacles for modders has never been our intention. We are now working on a quick patch that will re-enable common tweaks while stopping cheating in the game's multiplayer mode."</p><p>"At Techland, we have always supported the mod community, and loved seeing how our own game can be changed by the players. A big part of the original Dead Island's success was the passion and creativity of mod-makers from our community. We want the same for Dying Light."</p><p><strong><em>The original story is below.</em></strong></p><p>A new patch for the <a href="http://www.gamespot.com/pc/">PC</a> version of recently released open-world zombie game <a href="http://www.gamespot.com/dying-light/">Dying Light</a> restricts fan mods, gamers are reporting. The official <a href="http://steamcommunity.com/games/239140/announcements/detail/112923269185739891">1.2.1 patch notes</a> explain that Dying Light's data files have been changed in an effort to curb cheating, but it appears this measure also blocks user mods.</p><p>A handful of popular mods are experiencing problems after the patch, including one which allowed players to disable Dying Light's film grain. This mod was removed in the wake of an <a href="http://www.mediafire.com/error.php?errno=378&amp;quickkey=ixk60sx7jdc3aiy&amp;origin=download">anti-piracy claim </a>from the Entertainment Software Association (ESA) through the Digital Millennium Copyright Act (DCMA).</p><image data-align="left" data-size="small" data-img-src="http://static5.gamespot.com/uploads/original/1365/13658182/2559624-dyinglight_screenshot02.jpg" data-ref-id="1300-2559624" data-ratio="0.5625" data-width="1920" data-resize-url="http://static1.gamespot.com/uploads/ignore_jpg_scale_small/1365/13658182/2559624-dyinglight_screenshot02.jpg" data-resized="true"><a href="http://static5.gamespot.com/uploads/original/1365/13658182/2559624-dyinglight_screenshot02.jpg"><img alt="" src="http://static1.gamespot.com/uploads/ignore_jpg_scale_small/1365/13658182/2559624-dyinglight_screenshot02.jpg" /></a></image><p>"Among other things, we can no longer create or edit items for the single-player campaign," one person <a href="http://www.reddit.com/r/dyinglight/comments/2ua9rb/psa_techland_now_hates_modders_and_will_abuse_the/">writes on Reddit</a>.</p><p>It's unclear, however, if the DCMA claim comes from Dying Light developer Techland or the game's publisher, Warner Bros. Interactive Entertainment, or both. Warner Bros. is a member of the ESA. It's also possible that there has been a misunderstanding, though Techland has not yet commented publicly on the matter, and we're awaiting a response from the studio about the situation.</p><p>Reddit users point out that if Techland is indeed purposefully blocking Dying Light fan mods, it would be a major change of form for the developer. That's because the studio's previous work, <a href="http://www.gamespot.com/dead-island/">Dead Island</a>, fully supported mods. Furthermore, Techland's next game, the hack-and-slash game <a href="http://www.gamespot.com/hellraid/">Hellraid</a>, actually started out as a Dead Island mod itself.</p><p>The Dead Island series is published by Deep Silver, which is also a member of the ESA.</p><p>Dying Light is a single-player game, and fans are writing that they are especially distressed at the restriction of mods because it lowers the replayability of the game. Indeed, mods are often seen as a way to continue enjoying a game months or even years after release; <a href="http://www.gamespot.com/shows/top-5-skyrim-mods/">just ask Skyrim fans</a>.</p><p>In other recent Dying Light news, Techland recently <a href="https://www.facebook.com/TechlandGames/photos/a.10151018066615325.480096.138348425324/10152991860775325/?type=1">reached out to gamers</a> to remind them to download the game's launch-day patch, which, among other things, "introduces various enhancements, changes, and updates of various influence, affecting the gameplay, performance, and many other aspects of our game."</p><p>"In essence, when you are playing an unpatched version of Dying Light, you are playing a different game," Techland further explained. This patch is available across all platforms--<a href="http://www.gamespot.com/xboxone/">Xbox One</a>, <a href="http://www.gamespot.com/ps4/">PlayStation 4</a>, and <a href="http://www.gamespot.com/pc/">PC</a>.</p><p>For more on Dying Light, check out GameSpot's video review above and written review <a href="http://www.gamespot.com/dying-light/">here</a>.</p><p> </p>]]></description><guid isPermaLink="false">1100-6425041</guid><pubDate>Mon, 02 Feb 2015 07:39:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/536/5360430/2556147-dl-03.jpg" type="image/jpeg"  /><dc:creator></dc:creator></item>
<item><title>$400 Gets You PS4 + The Last of Us + 12 Months Of PS Plus</title><link>http://www.gamespot.com/articles/400-gets-you-ps4-the-last-of-us-12-months-of-ps-pl/1100-6425042/</link><description><![CDATA[<image data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2795990-ps4deal.jpg" data-ref-id="1300-2795990" data-ratio="0.56616915422886" data-width="1005" data-resize-url="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2795990-ps4deal.jpg" data-resized="true"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2795990-ps4deal.jpg"><img alt="" src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2795990-ps4deal.jpg" /></a></image><p>Looking to buy a<a href="http://www.gamespot.com/ps4/"> PlayStation 4</a>? Amazon has a pretty nice deal going right now. The retailer is currently offering a PS4 console, a copy of <a href="http://www.gamespot.com/reviews/the-last-of-us-remastered-review/1900-6415827/">The Last of Us Remastered</a>, and a 12-month PlayStation Plus subscription for $400. It's not Black Friday-level good, but it's right up there. </p><p>Click<a href="http://www.amazon.com/PlayStation-4-Console/dp/B00BGA9WK2/ref=sr_1_2?s=videogames&amp;ie=UTF8&amp;qid=1422890987&amp;sr=1-2&amp;keywords=playstation 4&amp;tag=gamespot-vg-20"> here </a>to get the deal. Notably, you're getting a digital copy of The Last of Us Remastered, not the physical version. There is no word on how long the deal will last, so if you're interested, you'll want to act quickly.</p><p>In the hunt for more gaming deals? GameSpot has you covered. Check back later today, February 2, to see our full roundup of the best deals for all major gaming platforms.</p><p><em>GameSpot's gaming deals posts always highlight the best deals we can find regardless of retailer. We also occasionally use retailer affiliate links, which means that purchasing goods through those links helps support all the great content (including the deals posts) you find for free here on the site. Got questions? Email news@gamespot.com or ask us in the comments!</em></p>]]></description><guid isPermaLink="false">1100-6425042</guid><pubDate>Mon, 02 Feb 2015 07:24:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/1179/11799911/2795989-ps4deal.jpg" type="image/jpeg" width="480" height="270" /><dc:creator></dc:creator></item>
<item><title>Hotwire Will Be BF: Hardline&#039;s Signature Mode</title><link>http://www.gamespot.com/videos/hotwire-will-be-bf-hardline-s-signature-mode/2300-6423203/</link><description><![CDATA[<img src="http://static1.gamespot.com/uploads/square_medium/368/3687506/2795081-25680114381119.whke40sfpyptbxf5jqw0_height640.jpg" width="480" height="480" /> Like conquest in 1942, titan in 2142, and rush in Bad Company 2, hotwire seeks to be the latest memorable mode in the Battlefield franchise.]]></description><guid isPermaLink="false">2300-6423203</guid><pubDate>Mon, 02 Feb 2015 06:00:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/368/3687506/2795081-25680114381119.whke40sfpyptbxf5jqw0_height640.png" type="image/png" width="480" height="270" /><dc:creator></dc:creator></item>
<item><title>How Classes are Different in the Battlefield Hardline Beta</title><link>http://www.gamespot.com/videos/how-classes-are-different-in-the-battlefield-hardl/2300-6423204/</link><description><![CDATA[<img src="http://static2.gamespot.com/uploads/square_medium/368/3687506/2795083-25680114381129.2amdt4z8rm9wfxvc1zht_height640.jpg" width="480" height="480" /> The mechanic, professional, enforcer, and specialist have had their gear swapped, find out what happened.]]></description><guid isPermaLink="false">2300-6423204</guid><pubDate>Mon, 02 Feb 2015 06:00:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/368/3687506/2795083-25680114381129.2amdt4z8rm9wfxvc1zht_height640.png" type="image/png" width="480" height="270" /><dc:creator></dc:creator></item>
<item><title>Battlefield Hardline&#039;s Development Is Being Directly Influenced By YouTubers</title><link>http://www.gamespot.com/articles/battlefield-hardline-s-development-is-being-direct/1100-6425030/</link><description><![CDATA[<image data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1536/15366587/2795782-bfhl_screens_bank_heist.jpg" data-ref-id="1300-2795782" style="width:5020px;" data-ratio="0.54860557768924" data-width="5020" data-resize-url="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1536/15366587/2795782-bfhl_screens_bank_heist.jpg" data-resized="true"><a href="http://static1.gamespot.com/uploads/original/1536/15366587/2795782-bfhl_screens_bank_heist.jpg"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1536/15366587/2795782-bfhl_screens_bank_heist.jpg" alt="2795782-bfhl_screens_bank_heist.jpg" /></a></image><p>In an interview with GameSpot, <a href="http://www.gamespot.com/battlefield-hardline/">Battlefield Hardline</a> senior producer Scott Probst described a player feedback program called "Game Changers". The program includes YouTubers, influential Battlefield community members, fans of competing first-person shooters such as <a href="http://www.gamespot.com/call-of-duty-advanced-warfare/">Call of Duty</a>, as well as general fans of first-person shooters. "At the end of the day, it's an accurate representation of our fan-base," says Probst.</p><p>Members of the Game Changers program were invited to Visceral Games' studio to participate in multiple, day-long playtesting sessions over the course of Hardline's development.</p><p>"They've been key to our success," said Probst. "They gave us very, very clear feedback on what they really like, what they really didn't like, what they'd like to see changed. And they've been working with the team even outside of their individual visits to the studio. They've gotten on email and fired away tons of thoughts."</p><blockquote data-size="large" data-align="right"><p>They've been key to our success.</p><cite>Scott Probst, senior producer</cite></blockquote><p>Probst said programs like Game Changers are useful for collecting feedback on maps and game modes that aren't included in open beta versions of the game: "We've tuned a lot of specific game modes according to their feedback to make sure these things are going to serve the Battlefield community the way we want them to."</p><p>YouTubers who attended these playtest sessions were permitted to capture footage of Hardline, with resulting videos conforming to the <a href="http://www.gamespot.com/articles/ea-pays-youtube-producers-to-promote-its-games/1100-6417271/">EA Ronku</a> sponsored video program.</p><div class="mapped-ad mapped-incontent_top mapped-incontent_top-dart"><div class="ad-wrap ad-wrap-incontent_top"></div></div><p>YouTuber "jackfrags" describes his experience participating in the Game Changers program in the video below.</p><video data-embed-type="video" data-src="http://www.youtube.com/watch?v=5E7rIXPrfdk" data-width="100%" data-height="100%" data-embed-url="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2F5E7rIXPrfdk%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D5E7rIXPrfdk&amp;image=http%3A%2F%2Fi.ytimg.com%2Fvi%2F5E7rIXPrfdk%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube"></video><p> </p>]]></description><guid isPermaLink="false">1100-6425030</guid><pubDate>Mon, 02 Feb 2015 06:00:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/1536/15366587/2795781-bfhl_screens_bank_heist.jpg" type="image/jpeg"  /><dc:creator></dc:creator></item>
<item><title>Re-Watch Super Bowl Video Game Ads</title><link>http://www.gamespot.com/articles/re-watch-super-bowl-video-game-ads/1100-6425040/</link><description><![CDATA[<image data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2795950-liam.jpg" data-ref-id="1300-2795950" data-ratio="0.55482166446499" data-width="757" data-resize-url="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2795950-liam.jpg" data-resized="true">Actor Liam Neeson in the Clash of Clans Super Bowl ad</image><p>Last night's <a href="http://www.gamespot.com/articles/madden-predicted-super-bowl-final-score/1100-6425031/">Super Bowl XLIX</a> was stuffed with commercials. Some were great, and others were kind of strange. But we're not here to debate the creative merits of the ads, which cost as much as <a href="http://money.cnn.com/2015/01/07/media/super-bowl-ad-space-nbc/">$4.5 million for 30 seconds</a>. There were actually a few commercials for video games, and if you missed them, we've collected them below, along with the new spot for <em>Jurassic World</em>, because it was pretty great.</p><p>Notably, all the video game ads this year were for free-to-play mobile games, not console titles. A sign of the death of console games? That seems like a stretch. One explanation could simply come down to timing. After all, the new release slate in February is quite light, with new releases like<a href="http://www.gamespot.com/evolve/"> Evolve</a> and <a href="http://www.gamespot.com/the-order-1886/">The Order: 1886</a> leading the way. And those are new IPs, too, not established franchises that would be more likely to resonate with the 100 million-plus people who watched the Super Bowl.</p><h3><strong>Clash of Clans: </strong></h3><video data-embed-type="video" data-src="http://www.youtube.com/watch?v=GC2qk2X3fKA" data-width="100%" data-height="100%" data-embed-url="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FGC2qk2X3fKA%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DGC2qk2X3fKA&amp;image=http%3A%2F%2Fi.ytimg.com%2Fvi%2FGC2qk2X3fKA%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube"></video><h3><strong>Game of War: Fire Age</strong></h3><video data-embed-type="video" data-src="http://www.youtube.com/watch?v=XkaWyrm8EQg" data-width="100%" data-height="100%" data-embed-url="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FXkaWyrm8EQg%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DXkaWyrm8EQg%26feature%3Dyoutu.be&amp;image=http%3A%2F%2Fi.ytimg.com%2Fvi%2FXkaWyrm8EQg%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube"></video><h3><strong>Heroes Charge: </strong></h3><video data-embed-type="video" data-src="http://www.youtube.com/watch?v=3_YLUgtOeTI" data-width="100%" data-height="100%" data-embed-url="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2F3_YLUgtOeTI%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D3_YLUgtOeTI&amp;image=http%3A%2F%2Fi.ytimg.com%2Fvi%2F3_YLUgtOeTI%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube"></video><h3><strong>Pac-Man (the theme of a Bud Light commercial)</strong></h3><video data-embed-type="video" data-ref-id="2300-6423095" data-width="100%" data-height="100%"></video><h3><strong>Jurassic World: </strong></h3><video data-embed-type="video" data-src="http://www.youtube.com/watch?v=4mvWuky1g0g" data-width="100%" data-height="100%" data-embed-url="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2F4mvWuky1g0g%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D4mvWuky1g0g&amp;image=http%3A%2F%2Fi.ytimg.com%2Fvi%2F4mvWuky1g0g%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube"></video><p> </p>]]></description><guid isPermaLink="false">1100-6425040</guid><pubDate>Mon, 02 Feb 2015 05:51:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/1179/11799911/2795951-gameofwar.jpg" type="image/jpeg"  /><dc:creator></dc:creator></item>
<item><title>Play This Really Tough 8-Bit Bayonetta Game Right Now</title><link>http://www.gamespot.com/articles/play-this-really-tough-8-bit-bayonetta-game-right-/1100-6425038/</link><description><![CDATA[<image data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2795942-bayonetta2.jpg" data-ref-id="1300-2795942" style="width:634px;" data-ratio="0.55520504731861" data-width="634" data-resize-url="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2795942-bayonetta2.jpg" data-resized="true"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2795942-bayonetta2.jpg"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2795942-bayonetta2.jpg" alt="2795942-bayonetta2.jpg" /></a></image><p>Japanese developer Platinum Games has released an 8-bit<a href="http://www.gamespot.com/bayonetta/"> Bayonetta</a> game, and you can <a href="http://www.platinumgames.co.jp/404/">play it right now in your browser</a>. It's a fairly straightforward game, but it's actually is<del> kind of</del> really tough.</p><p>No, my high score is not zero. This is a screencap of the start-screen. All you do is jump and shoot, but as more and more enemies come on-screen, it can get pretty challenging. Post your high score in the comments below to see how you stack up against other readers.</p><p>The game was released this week as part of a <a href="http://www.platinumgames.co.jp/official_blog/?p=7425">new Platinum hiring push</a>.</p><p>Recently, it was rumored that a sequel to <a href="http://www.gamespot.com/metal-gear-rising-revengeance/">Metal Gear Rising: Revengeance</a>, which was developed by Platinum, might be in development. However, Kojima Productions was quick to <a href="http://www.gamespot.com/articles/sony-teases-metal-gear-rising-2-report-update/1100-6425019/">shoot down that speculation</a>.</p><p>Platinum's most recent release was the award-winning <a href="http://www.gamespot.com/wii-u/">Wii U</a> game <a href="http://www.gamespot.com/bayonetta-2/">Bayonetta 2</a>. The developer is now producing<a href="http://www.gamespot.com/scalebound/"> Scalebound</a>, an <a href="http://www.gamespot.com/xbox-one/">Xbox One</a> exclusive that <a href="http://www.gamespot.com/articles/platinum-s-xbox-one-exclusive-scalebound-will-shoc/1100-6424598/">certainly sounds like it could be a big deal</a>.</p><div class="mapped-ad mapped-incontent_top mapped-incontent_top-dart"><div class="ad-wrap ad-wrap-incontent_top"></div></div>]]></description><guid isPermaLink="false">1100-6425038</guid><pubDate>Mon, 02 Feb 2015 05:04:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/1179/11799911/2795941-bayonetta2.jpg" type="image/jpeg"  /><dc:creator></dc:creator></item>
<item><title>Crystal-Covered PS4 Hits eBay</title><link>http://www.gamespot.com/articles/crystal-covered-ps4-hits-ebay/1100-6425037/</link><description><![CDATA[<p>We've seen a <a href="http://www.gamespot.com/articles/these-gold-plated-xbox-one-and-ps4-systems-can-be-/1100-6422232/">golden PlayStation 4 console before</a>, but now comes a system decked out with "thousands" of Swarovski crystals. The console--one of the <a href="http://www.gamespot.com/articles/behold-the-20th-anniversary-edition-ps4/1100-6423944/">rare 20th Anniversary Edition models</a>--is up for <a href="http://www.ebay.co.uk/itm/20th-Anniversary-PS4-Playstation-RARE-and-CUSTOMISED-with-SWAROVSKI-/141558321660?pt=UK_VideoGames_VideoGameConsoles_VideoGameConsoles&amp;hash=item20f58891fc&amp;afsrc=1&amp;rmvSB=true">auction on eBay right now </a>from UK seller Krystal Boutique. After two bids, the system has reached £800, or around $1,200.</p><image data-align="left" data-size="small" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2795939-ps4crystal1.jpg" data-ref-id="1300-2795939" data-ratio="1.2965931863727" data-width="499" data-resize-url="http://static1.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2795939-ps4crystal1.jpg" data-resized="true"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2795939-ps4crystal1.jpg"><img alt="" src="http://static1.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2795939-ps4crystal1.jpg" /></a></image><p><a href="http://www.gamespot.com/articles/behold-the-20th-anniversary-edition-ps4/1100-6423944/">Only 12,300</a> 20th Anniversary Edition PS4s were made; this is for unique console number 11,016.</p><p>"The pictures don't do this much justice," the seller writes. "It's STUNNING to look at, very sleek, and would be an amazing show piece as well as useable and totally functional console unit for anyone looking for a completely unique piece of PlayStation history or an amazing gift!"</p><p>The crystals, which are apparently "genuine Swarovski crystals," were applied by hand, using professional glue. Krystal Boutique notes that the system features "very hard wearing," though also cautions that "obviously care must be taken as to keep it in pristine condition."</p><p>Krystal Boutique will even throw in a 1994 Swarovski beanie. 1994, of course, was the year the original PlayStation arrived in Japan. You can take a closer look at the console through the Instagram video below.</p><div data-embed-type="html"><blockquote class="instagram-media" style="background: #FFF; border: 0; border-radius: 3px; box-shadow: 0 0 1px 0 rgba(0,0,0,0.5),0 1px 10px 0 rgba(0,0,0,0.15); margin: 1px; max-width: 658px; padding: 0; width: calc(100% - 2px);" data-instgrm-version="4"><div style="padding: 8px;"><div style="background: #F8F8F8; line-height: 0; margin-top: 40px; padding: 50% 0; text-align: center; width: 100%;"> </div><p data-right-indent="0" data-left-indent="0"><a href="https://instagram.com/p/yZAWGrkWdg/">A video posted by KrystalBoutique (@krystalbootique)</a> on <time style="font-family: Arial,sans-serif; font-size: 14px; line-height: 17px;" datetime="2015-01-28T08:20:45+00:00">Jan 28, 2015 at 12:20am PST</time></p></div></blockquote><text></text></div><p> </p><p>I am pretty amazed/horrified that someone would do this to a PS4, let alone an incredibly rare system like the 20th Anniversary model. What do you think? Let us know in the comments below!</p><p><strong>Via: <a href="http://kotaku.com/someones-asking-3000-for-a-ps4-decked-out-in-crystals-1683204004">Kotaku</a></strong></p><p> </p><p> </p><p> </p>]]></description><guid isPermaLink="false">1100-6425037</guid><pubDate>Mon, 02 Feb 2015 04:41:00 -0800</pubDate><media:content url="http://static.gamespot.com/uploads/screen_medium/1179/11799911/2795935-ps4crystal.jpg" type="image/jpeg" width="480" height="270" /><dc:creator></dc:creator></item>
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