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		<title>Guacamelee!</title>
		<link>http://feedproxy.google.com/~r/gamesugar/~3/lnSLeVQ1PHI/</link>
		<comments>http://gamesugar.net/2012/05/30/guacamelee/#comments</comments>
		<pubDate>Wed, 30 May 2012 23:11:56 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[News Feed]]></category>
		<category><![CDATA[Drink Box]]></category>
		<category><![CDATA[DrinkBox Studios]]></category>
		<category><![CDATA[Guacamelee!]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Pub Fund]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Vita]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=16219</guid>
		<description><![CDATA[Toronto&#8217;s DrinkBox Studios has shared word that their next title will be released through the PlayStation Pub Fund, meaning Sony has secured an exclusive launch for the sidescrolling Guacamelee! via the PlayStation Network and the PlayStation Vita. You may recall DrinkBox Studios from their recently critically adored Vita release, Tales from Space: Mutant Blobs Attack, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamesugar.net/media/images/2012/05/guac.jpg" alt="Guacamelee" style="border:1px solid black" /><br />
Toronto&#8217;s DrinkBox Studios has shared word that their next title will be released through the PlayStation Pub Fund, meaning Sony has secured an exclusive launch for the sidescrolling Guacamelee! via the PlayStation Network and the PlayStation Vita.</p>
<p>You may recall DrinkBox Studios from their recently critically adored Vita release, Tales from Space: Mutant Blobs Attack, which happens to be heading to Steam in the near future.</p>
<p>Word has it DrinkBox is showing Guacamelee! in Los Angeles next week, so I&#8217;ll likely have some more words on the Mexican themed sidescroller shortly, but in the meantime you can catch the trailer below.</p>
<p><span id="more-16219"></span><br />
<center><iframe width="560" height="315" src="http://www.youtube.com/embed/_CRsdiEICFI" frameborder="0" allowfullscreen></iframe></center></p>
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		<title>The New G-6155 Interceptor</title>
		<link>http://feedproxy.google.com/~r/gamesugar/~3/6EUQ3iDAXWE/</link>
		<comments>http://gamesugar.net/2012/05/30/the-new-g-6155-interceptor/#comments</comments>
		<pubDate>Wed, 30 May 2012 20:28:53 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[News Feed]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[G-6155 Interceptor]]></category>
		<category><![CDATA[Spy Hunter]]></category>
		<category><![CDATA[Vita]]></category>
		<category><![CDATA[Warner Bros.]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=16209</guid>
		<description><![CDATA[If I could own any fictional car that took my fancy, I&#8217;d probably take Mad Max&#8217;s Interceptor. And if I could have two, then I&#8217;d definitely opt for a DeLorean with the flux capacitor upgrade. But if for some reason I could have three, well then I&#8217;d certainly consider taking Spy Hunter&#8217;s G-6155 Interceptor, which [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamesugar.net/media/images/2012/05/spyhunter.jpg" alt="Spy Hunter" /><br />
If I could own any fictional car that took my fancy, I&#8217;d probably take Mad Max&#8217;s Interceptor. And if I could have two, then I&#8217;d definitely opt for a DeLorean with the flux capacitor upgrade. But if for some reason I could have three, well then I&#8217;d certainly consider taking Spy Hunter&#8217;s G-6155 Interceptor, which already made a rather spectacular reappearance on the original Xbox and PlayStation 2 before driving off into the wilderness again.</p>
<p>And yet, Warner Bros. Interactive has announced that the series will return to portable gamers this Fall, with Spy Hunter hitting the PlayStation Vita and Nintendo 3DS on the eve of the franchise&#8217;s 30th anniversary. Can you believe Spy Hunter hit arcades in 1983? Are there any Sugarfiends out there that remember literally climbing into the driver&#8217;s seat at arcades as fondly as I do?</p>
<p>Anyway, this time around the Interceptor can transform into an off-road vehicle as well as a speed boat again while tackling branching mission tracks, and players will be able to choose weapon and gadget upgrades throughout the game. Spy Hunter will also feature an aerial support drone, all of which can be gleamed from the announcement trailer below, which is perhaps not the highest quality production ever &#8211; but hey, nostalgia!</p>
<p><span id="more-16209"></span><br />

<a href='http://gamesugar.net/2012/05/30/the-new-g-6155-interceptor/f67b7e0045128b14324731441501004d-20120427-0221/' title='f67b7e0045128b14324731441501004d-20120427-0221'><img width="160" height="90" src="http://gamesugar.net/wordpress/wp-content/uploads/2012/05/f67b7e0045128b14324731441501004d-20120427-0221-160x90.jpg" class="attachment-thumbnail" alt="f67b7e0045128b14324731441501004d-20120427-0221" title="f67b7e0045128b14324731441501004d-20120427-0221" /></a>
<a href='http://gamesugar.net/2012/05/30/the-new-g-6155-interceptor/f67b7e0045128b14324731441501004d-20120427-0342/' title='f67b7e0045128b14324731441501004d-20120427-0342'><img width="160" height="90" src="http://gamesugar.net/wordpress/wp-content/uploads/2012/05/f67b7e0045128b14324731441501004d-20120427-0342-160x90.jpg" class="attachment-thumbnail" alt="f67b7e0045128b14324731441501004d-20120427-0342" title="f67b7e0045128b14324731441501004d-20120427-0342" /></a>
</p>
<p><center><iframe id="viddler-d5e5bd6" src="//www.viddler.com/embed/d5e5bd6/?f=1&#038;autoplay=0&#038;player=simple&#038;secret=64239770&#038;loop=0&#038;nologo=0&#038;hd=0" width="545" height="327" frameborder="0" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></center></p>
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		<item>
		<title>New Little King’s Story this Summer</title>
		<link>http://feedproxy.google.com/~r/gamesugar/~3/4_eW4EBpFFk/</link>
		<comments>http://gamesugar.net/2012/05/30/new-little-kings-story-this-summer/#comments</comments>
		<pubDate>Wed, 30 May 2012 18:56:14 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[News Feed]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Little King's Story]]></category>
		<category><![CDATA[Marvelous Entertainment]]></category>
		<category><![CDATA[New Little King's Story]]></category>
		<category><![CDATA[PlayStation Vita]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=16194</guid>
		<description><![CDATA[Konami has admitted to plotting to bring a portable dose of Little King&#8217;s Story to North America, with the sequel to the beloved Wii release hitting the PlayStation Vita here as New Little King&#8217;s Story &#8211; really? Arriving as a digital title, New Little King&#8217;s Story puts players in the royal boots of King Corobo, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamesugar.net/media/images/2012/05/nlks.jpg" alt="New Littel Kings Story" style="border:1px solid black" /><br />
Konami has admitted to plotting to bring a portable dose of Little King&#8217;s Story to North America, with the sequel to the beloved Wii release hitting the PlayStation Vita here as New Little King&#8217;s Story &#8211; really?</p>
<p>Arriving as a digital title, New Little King&#8217;s Story puts players in the royal boots of King Corobo, who requires their assistance reclaiming his kingdom from the Devil King. While lacking a price and floating a vague Summer release window, Konami has mentioned that the game will make use of the Vita&#8217;s touch features, and offer online features, including downloadable content.</p>
<p>Interesting side-note, I adore the original Little King&#8217;s Story, and if you&#8217;ve never played the Wii release, you should stop reading this and go track that down immediately. Let&#8217;s hope this sequel can capture even a little bit of the original game&#8217;s charm.</p>
<p>Catch some fresh screens and video below.</p>
<p><span id="more-16194"></span><br />

<a href='http://gamesugar.net/2012/05/30/new-little-kings-story-this-summer/111014_170931/' title='111014_170931'><img width="160" height="90" src="http://gamesugar.net/wordpress/wp-content/uploads/2012/05/111014_170931-160x90.jpg" class="attachment-thumbnail" alt="111014_170931" title="111014_170931" /></a>
<a href='http://gamesugar.net/2012/05/30/new-little-kings-story-this-summer/111014_171622/' title='111014_171622'><img width="160" height="90" src="http://gamesugar.net/wordpress/wp-content/uploads/2012/05/111014_171622-160x90.jpg" class="attachment-thumbnail" alt="111014_171622" title="111014_171622" /></a>
<a href='http://gamesugar.net/2012/05/30/new-little-kings-story-this-summer/111014_172305/' title='111014_172305'><img width="160" height="90" src="http://gamesugar.net/wordpress/wp-content/uploads/2012/05/111014_172305-160x90.jpg" class="attachment-thumbnail" alt="111014_172305" title="111014_172305" /></a>
<a href='http://gamesugar.net/2012/05/30/new-little-kings-story-this-summer/111014_172737/' title='111014_172737'><img width="160" height="90" src="http://gamesugar.net/wordpress/wp-content/uploads/2012/05/111014_172737-160x90.jpg" class="attachment-thumbnail" alt="111014_172737" title="111014_172737" /></a>
<a href='http://gamesugar.net/2012/05/30/new-little-kings-story-this-summer/capture20110808_205411/' title='capture20110808_205411'><img width="160" height="90" src="http://gamesugar.net/wordpress/wp-content/uploads/2012/05/capture20110808_205411-160x90.jpg" class="attachment-thumbnail" alt="capture20110808_205411" title="capture20110808_205411" /></a>
<a href='http://gamesugar.net/2012/05/30/new-little-kings-story-this-summer/uufi_boss_thunderbird/' title='UUFI_boss_thunderbird'><img width="160" height="90" src="http://gamesugar.net/wordpress/wp-content/uploads/2012/05/UUFI_boss_thunderbird-160x90.jpg" class="attachment-thumbnail" alt="UUFI_boss_thunderbird" title="UUFI_boss_thunderbird" /></a>
<a href='http://gamesugar.net/2012/05/30/new-little-kings-story-this-summer/uufi_carpenter/' title='UUFI_carpenter'><img width="160" height="90" src="http://gamesugar.net/wordpress/wp-content/uploads/2012/05/UUFI_carpenter-160x90.jpg" class="attachment-thumbnail" alt="UUFI_carpenter" title="UUFI_carpenter" /></a>
<a href='http://gamesugar.net/2012/05/30/new-little-kings-story-this-summer/uufi_grave/' title='UUFI_grave'><img width="160" height="90" src="http://gamesugar.net/wordpress/wp-content/uploads/2012/05/UUFI_grave-160x90.jpg" class="attachment-thumbnail" alt="UUFI_grave" title="UUFI_grave" /></a>
</p>
<p><center><iframe id="viddler-34c49158" src="//www.viddler.com/embed/34c49158/?f=1&#038;autoplay=0&#038;player=simple&#038;secret=99960602&#038;loop=0&#038;nologo=0&#038;hd=0" width="545" height="327" frameborder="0" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></center></p>
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		<title>Konami’s Pre-E3 2012 Show</title>
		<link>http://feedproxy.google.com/~r/gamesugar/~3/9pntsnSUbo8/</link>
		<comments>http://gamesugar.net/2012/05/29/konamis-pre-e3-2012-show/#comments</comments>
		<pubDate>Tue, 29 May 2012 18:36:10 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[News Feed]]></category>
		<category><![CDATA[E3 2012]]></category>
		<category><![CDATA[Kojima]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Revengeance]]></category>
		<category><![CDATA[Rising]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=16188</guid>
		<description><![CDATA[For the second year in a row, Konami will be getting a headstart on E3 with a public showing of their E3 lineup, set to take place this Thursday May 31st at 10:30 PM PST. As with last year, it&#8217;s a sensible move for capitalizing on hype, a chance to give fans the first look [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamesugar.net/media/images/2011/12/revenge.jpg" alt="Konami pre E3 show" style="border:1px solid black" /><br />
For the second year in a row, Konami will be getting a headstart on E3 with a public showing of their E3 lineup, set to take place this Thursday May 31st at 10:30 PM PST.</p>
<p>As with last year, it&#8217;s a sensible move for capitalizing on hype, a chance to give fans the first look at what to expect during E3, and a safe bet for catching footage of Metal Gear Rising: Revengeance ahead of hands-on impressions from LA.</p>
<p>If that sounds like something you&#8217;d like to watch, mark the calender and be sure to catch the showing online via <a href="http://www.konami.com/e3/" target="_blank">this handy link right here</a>.</p>
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		<title>Trailer Park – Deadlight</title>
		<link>http://feedproxy.google.com/~r/gamesugar/~3/5-AEQVvjsAw/</link>
		<comments>http://gamesugar.net/2012/05/25/trailer-park-deadlight/#comments</comments>
		<pubDate>Sat, 26 May 2012 00:07:57 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[News Feed]]></category>
		<category><![CDATA[Deadlight]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Tequila Works]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=16178</guid>
		<description><![CDATA[A fresh story-driven trailer has emerged for Tequila Works&#8217; upcoming Xbox LIVE Arcade title, Deadlight, which is set to hit the digital marketplace this Summer. Aside from offering a glimpse at a bleak world, and thematically reminding me quite a bit of a sidescrolling mix of The Walking Dead and Ubisoft&#8217;s I Am Alive, there&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamesugar.net/media/images/2012/01/dlight.jpg" alt="Deadlight Trailer" style="border:1px solid black" /><br />
A fresh story-driven trailer has emerged for Tequila Works&#8217; upcoming Xbox LIVE Arcade title, Deadlight, which is set to hit the digital marketplace this Summer. Aside from offering a glimpse at a bleak world, and thematically reminding me quite a bit of a sidescrolling mix of The Walking Dead and Ubisoft&#8217;s I Am Alive, there&#8217;s a lot to digest in the bits of play on display here &#8211; dodging environmental hazards doesn&#8217;t thrill me, but playing with an axe catches my attention. </p>
<p>That&#8217;s about all the words I can spare until I get my mitts on it, aside from suggesting that you catch the trailer below, because as familiar as the elements are, the presentation makes a unique impression.</p>
<p><span id="more-16178"></span><br />
<center><iframe width="560" height="315" src="http://www.youtube.com/embed/1-NRdK7M5DY" frameborder="0" allowfullscreen></iframe></center></p>
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		<title>Your Portable Dose of Jet Set Radio</title>
		<link>http://feedproxy.google.com/~r/gamesugar/~3/wrNifE-4TmI/</link>
		<comments>http://gamesugar.net/2012/05/25/your-portable-dose-of-jet-set-radio/#comments</comments>
		<pubDate>Fri, 25 May 2012 15:51:20 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[News Feed]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[E3 2012]]></category>
		<category><![CDATA[Jet Set Radio]]></category>
		<category><![CDATA[JSR]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=16173</guid>
		<description><![CDATA[Sega has announced that the Dreamcast game-changer, Jet Set Radio, will be making one more stop on new hardware. The game is already set to hit Xbox LIVE Arcade, the PlayStation Network, and Windows PC, and now fans of futuristic graffiti tagging can look forward to playing the game on PlayStation Vita as well this [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamesugar.net/media/images/2012/05/jetsetvita.jpg" alt="Jet Set Radio Vita" style="border:1px solid black" /><br />
Sega has announced that the Dreamcast game-changer, Jet Set Radio, will be making one more stop on new hardware. The game is already set to hit Xbox LIVE Arcade, the PlayStation Network, and Windows PC, and now fans of futuristic graffiti tagging can look forward to playing the game on PlayStation Vita as well this Summer.</p>
<p>Vita owners will be able to play JSR both in or outside of a house, play it with a mouse, play it in a box or even with a fox!</p>
<p>With the game playable at E3 in just little over a week, you can expect plenty more words on this subject from yours truly, but in the meantime Sega says this Vita version will offer new interaction with touch functionality and integration with the Vita&#8217;s camera.</p>
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		<title>Review – Sonic the Hedgehog 4: Episode 2</title>
		<link>http://feedproxy.google.com/~r/gamesugar/~3/r9sUsw8wxZQ/</link>
		<comments>http://gamesugar.net/2012/05/22/review-sonic-the-hedgehog-4-episode-2/#comments</comments>
		<pubDate>Tue, 22 May 2012 13:04:51 +0000</pubDate>
		<dc:creator>Jason Westhaver</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[episode 2]]></category>
		<category><![CDATA[episode II]]></category>
		<category><![CDATA[PlayStaiton 3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[sonic 4]]></category>
		<category><![CDATA[Sonic the Hedgehog]]></category>
		<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=16144</guid>
		<description><![CDATA[Let’s not beat around the bush; Sonic 4: Episode I was a major disappointment. Despite its build up as Sonic’s triumphant return to form, the game lacked just about everything that made the original Genesis titles fun. The art style was uninspired and had a glossy sheen, the levels and bosses were rehashes of earlier [...]]]></description>
			<content:encoded><![CDATA[<p><img style="border: 1px solid black" src="http://www.gamesugar.net/media/images/2012/05/sep21.jpg" alt="Review Sonic 4 Episode 2" /><br />
Let’s not beat around the bush; <em>Sonic 4: Episode I</em> was a major disappointment. Despite its build up as Sonic’s triumphant return to form, the game lacked just about everything that made the original Genesis titles fun. The art style was uninspired and had a glossy sheen, the levels and bosses were rehashes of earlier works, and the physics system made the speedy hedgehog handle like a drunk duck. </p>
<p>Fortunately Sega has <strong>FINALLY</strong> listened to the complaints, and for the first time in more than a decade delivered a Sonic game that fans of all ages should actually enjoy.</p>
<p><span id="more-16144"></span><br />
<img src="http://www.gamesugar.net/media/images/2012/05/sep22.jpg" alt="Review Sonic 4 Episode 2" /><br />
Despite being labeled as the second half of <em>Sonic 4</em>, <em>Episode II</em> is very much a standalone title; both in its lack of connection to <em>Episode I</em> and the fact that the entire engine has been rebuilt from the ground up. Gone is the shiny world of the original in favor of a new lighting system that delivers a more matte appearance. It’s a major change to the visual aesthetic that greatly increases immersion and delivers a more professional look. Sega has also taken the time to improve a number of animations that felt subpar, most notably Sonic’s “floaty” walk cycle. Where before it felt like Sonic was slide-walking on a frictionless surface, it now feels like his feet are firmly planted on the ground.</p>
<p>Speaking of planted feet, by far the biggest improvement to <em>Episode II</em> is the inclusion of a physics engine that understands the laws of videogame dynamics. In short: Spinny thing goes off cliff; Spinny thing keeps moving to the right as it drops. None of the “roll off the edge and drop like a rock of dark matter” garbage that made <em>Episode I</em> feel so awkward. You’ll also find that Sonic gains a significant amount of speed when rolling down hills, not just when running, and generally feels a lot closer to his Genesis version.</p>
<p>Sonic is still a bit slow when starting to run, but it takes significantly less time to get up to speed than it did in the previous episode, and there’s always the jump flip to quickly give you that initial boost. The homing attack, a much maligned staple of the Modern Sonic era, returns, but is primarily used as a means of attack, not platforming. This is possibly the best decision Sega has made as Homing Attack platforming has never been fun and often led to great frustrations.</p>
<p><img src="http://www.gamesugar.net/media/images/2012/05/sep23.jpg" alt="Review Sonic 4 Episode 2" /><br />
New to <em>Episode II</em> is the inclusion of Miles “Tails” Prower as a companion, and the introduction of Tag Actions. Jump into the air, press the Tag button (X button on X360) and Tails will grab hold of Sonic and carry him into the sky, just like in <em>Sonic 3</em>. It’s incredibly convenient for both exploring and crossing huge gaps, but can be a bit tricky to use as the amount of time you can lift Sonic before Tails starts to tire seems horribly inconsistent.</p>
<p>Sometimes it’s five vertical lifts, other times it’s seven, and still other times it feels like you can fly forever so long as you float for a bit between lifts. It’d be easier to understand if there were some sort of gauge or indicator, but there’s not and you have to do it entirely on feel and luck. In addition to “Fly”, Tails can also use a swimming Tag Action to quickly carry Sonic through underwater segments and “Rolling Combo” to merge with Sonic and form a giant spinning ball of death that bowls through enemies and some walls. Both are incredibly useful and open up new options for platforming.</p>
<p><img src="http://www.gamesugar.net/media/images/2012/05/sep25.jpg" alt="Review Sonic 4 Episode 2" /><br />
Like its predecessor, <em>Episode II</em> consists of four zones, each containing three acts and one boss fight; and one final zone that features only one of each. However unlike its predecessor these zones are actually new areas and not just rehashes of older material. The only exception is Sky Fortress Zone, which is basically Sky Chase Zone from <em>Sonic 2</em>. While not as large as the zones of <em>Sonic 3</em>, they are by no means small and always offer at least 2-3 different paths of travel.</p>
<p>Hidden within each stage is a Red Ring. While the ring itself does not appear to do anything, it does offer a collection incentive and encourages players to explore, rather than just bolting to the end. To make searching for the ring a little safer <em>Episode II</em> has adopted the warning signs from <em>Sonic Generations</em>, letting you know if the pit you’re about to jump into is safe or will result in instant death. It’s a small addition, but a good one. As per the norm, collecting 50 rings and then crossing the finish post will grant you access to the Special Stages, which play almost identical to the stages from <em>Sonic 2</em>.</p>
<p><center><iframe width="560" height="315" src="http://www.youtube.com/embed/aNuk4ZY4nQM" frameborder="0" allowfullscreen></iframe></center></p>
<p>Despite doing a number of things right, <em>Episode II</em> is not without its faults, namely the games’ ridiculously slow boss battles. First you have to race through the stage collecting about 50 rings. Then you encounter the boss, who goes into a startup animation that can take upwards of 30 seconds. Then you hit the boss once and he goes into an invincibility state where you may not be able to hit him for some time. Repeat until eight hits are delivered and throw in at least one more long animation after you deliver the seventh blow. In the case of the Oil Desert boss this can become extremely annoying and draw the fight out to well over five minutes. Worse still, you have to replay these animations every time you restart the fight, so if you die you can expect to watch that 30 second startup animation all over again. Most games have enough common sense to skip long animations if you’re going to be seeing them for a second time, but not <em>Episode II</em>. It’s a major point of frustration, especially if the boss is giving you trouble.</p>
<p>In addition to the solid single-player mode, <em>Episode II</em> also brings back co-op play, though its execution leaves much to be desired. Unlike the co-op modes of past, where Sonic was the primary focus and no one really cared if Tails lived or died, <em>Episode II</em> tries to level the playing field by placing an equal focus on both players. The result is, to put it mildly, a mess. The game tries to keep both players on screen by zooming out, but after it gets to a medium range it just teleports one player to the other, often the one that is further ahead, but not necessarily on the correct path. Using tag actions also causes the non-initiating player to be teleported, as does pressing the call button. While this is occasionally useful, for the most part it’s just super awkward. It may be fun for a quick laugh, but unless you’re playing with your exact double I’d recommend avoiding it.</p>
<p><em>Soncis 4: Episode II</em> is without a doubt the best 2D Sonic game to come out in a decade. Is it perfect? No. But it manages to achieve the proper blend of classic and modern Sonic that no other game, including <em>Sonic Generations</em>, has been able to achieve. If you love the hedgehog it’s definitely worth a playthrough.</p>
<p><BR>
<div class=score8 style=height:260px>
<div class=boxart><img src="http://www.gamesugar.net/media/images/2012/05/sep2box.jpg" /><br />
<strong><a target="_blank" href="http://www.sonicthehedgehog4.com/">Sonic the Hedgehog 4: Episode II</a></strong></div>
<div class=reviewinfo>
<strong>Developer</strong><br />
<a target="_blank" href="http://www.sonicteam.com/">Sonic Team</a>, <a target="_blank" href="http://www.dimps.co.jp/">Dimps</a></p>
<p><strong>Publisher</strong><br />
<a target="_blank" href="http://www.sega.com/">Sega</a></p>
<p><strong>System</strong><br />
Xbox 360 (Xbox LIVE Arcade), PlayStation 3 (PlayStation Network), PC, iOS (Xbox LIVE Arcade Reviewed)</p>
<p><strong>Modes</strong><br />
Singleplayer, Co-op</p>
<p><strong>Release Date</strong><br />
May 15, 2012</p>
<p><strong>Price</strong><br />
$14.99 PS3 / PC, 1200 Microsoft Points, $6.99 iOS</p>
<p>*A copy of this title was provided by the publisher for review</p>
</div>
</div>
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		<title>Your Persona Overdose</title>
		<link>http://feedproxy.google.com/~r/gamesugar/~3/sMd6iothsVw/</link>
		<comments>http://gamesugar.net/2012/05/02/your-persona-overdose/#comments</comments>
		<pubDate>Wed, 02 May 2012 12:45:44 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[News Feed]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[Persona]]></category>
		<category><![CDATA[Persona 4]]></category>
		<category><![CDATA[Persona 4 Golden]]></category>
		<category><![CDATA[Vita]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=16137</guid>
		<description><![CDATA[Atlus has confirmed today that their remastered version of Persona 4 will be hitting North American PlayStation Vitas this Fall as Persona 4 Golden. Along with remastered visuals, this Vita revisit features 1.5 times more voiced dialogue, an online dungeon rescue feature players can use to call for assistance in the TV world, new Personas, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamesugar.net/media/images/2012/05/p4r.jpg" alt="Persona 4 Golden" style="border:1px solid black" /><br />
Atlus has confirmed today that their remastered version of Persona 4 will be hitting North American PlayStation Vitas this Fall as Persona 4 Golden.</p>
<p>Along with remastered visuals, this Vita revisit features 1.5 times more voiced dialogue, an online dungeon rescue feature players can use to call for assistance in the TV world, new Personas, new anime cutscenes, new story events and a new character. Atlus also mentions several fan suggested tweaks to the title, which we&#8217;ll assumedly find out more about as the game&#8217;s Fall release date approaches.</p>
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		<title>Persona 4 Arena – How To</title>
		<link>http://feedproxy.google.com/~r/gamesugar/~3/UAzzk1jm50I/</link>
		<comments>http://gamesugar.net/2012/05/01/persona-4-arena-how-to/#comments</comments>
		<pubDate>Tue, 01 May 2012 20:09:45 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[News Feed]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[Persona]]></category>
		<category><![CDATA[persona 4 arena]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=16131</guid>
		<description><![CDATA[The first rule of Atlus&#8217; spin-off Persona fight club is that you DO talk about it, and with that in mind, the Publisher has released a tutorial video covering the basic moves of their joint Arc System Works 2D fighter. While I&#8217;m reasonably sure you don&#8217;t need a refresher on how to move characters around [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamesugar.net/media/images/2012/05/p4t.jpg" alt="Persona 4 Arena" style="border:1px solid black" /><br />
The first rule of Atlus&#8217; spin-off Persona fight club is that you DO talk about it, and with that in mind, the Publisher has released a tutorial video covering the basic moves of their joint Arc System Works 2D fighter.</p>
<p>While I&#8217;m reasonably sure you don&#8217;t need a refresher on how to move characters around within a 2D fighter, there are some valuable notes regarding skills and the use of Personas.</p>
<p>While the video features arcade controls, rest assured that the Xbox 360 and PlayStation 3 title is due for release near the end of this Summer. </p>
<p>You can start studying up early by catching the tutorial video below.</p>
<p><span id="more-16131"></span><br />
<center><iframe width="420" height="315" src="http://www.youtube.com/embed/Wx8VKwYUbFQ" frameborder="0" allowfullscreen></iframe></center></p>
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		<title>Mad Love</title>
		<link>http://feedproxy.google.com/~r/gamesugar/~3/VUsh_8Rk64w/</link>
		<comments>http://gamesugar.net/2012/04/23/mad-love/#comments</comments>
		<pubDate>Mon, 23 Apr 2012 17:44:27 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[News Feed]]></category>
		<category><![CDATA[Arkham Asylum]]></category>
		<category><![CDATA[Arkham City]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Harley Quinn's Revenge]]></category>
		<category><![CDATA[Joker]]></category>
		<category><![CDATA[Rocksteady]]></category>
		<category><![CDATA[Warner Bros.]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=16124</guid>
		<description><![CDATA[Warner Bros. has announced that last year&#8217;s Batman: Arkham City will be recieving a Game of the Year Edition. The retail release will collect the DLC releases for the title &#8211; Catwoman Pack, Nightwing Bundle, Robin Bundle, Challenge Map Pack, Arkham City Skins Pack. Perhaps more importantly, the release also offers word of an additional [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamesugar.net/media/images/2012/04/madlove.jpg" alt="Harley Quinns Revenge Batman Arkham City" style="border:1px solid black" /><br />
Warner Bros. has announced that last year&#8217;s Batman: Arkham City will be recieving a Game of the Year Edition. The retail release will collect the DLC releases for the title &#8211; Catwoman Pack, Nightwing Bundle, Robin Bundle, Challenge Map Pack, Arkham City Skins Pack. Perhaps more importantly, the release also offers word of an additional chapter in the Arkham saga with Harley Quinn&#8217;s Revenge. </p>
<p>The new story mission returns players to Arkham City, interchanging play between Batman and Robin while uncovering Harley&#8217;s plans to avenge the Joker.</p>
<p>While this GOTY edition will hit shelves in the Fall, Gamers looking to slip on the cowl and cape again won&#8217;t have to wait that long for the additional story mission, with word that Harley Quinn&#8217;s Revenge will be internationally available via the PlayStation Network and Xbox LIVE Marketplace on May 30th.</p>
<p>Catch the trailer below.</p>
<p><span id="more-16124"></span><br />
<center><iframe width="560" height="315" src="http://www.youtube.com/embed/zMitbyvgBY0" frameborder="0" allowfullscreen></iframe></center></p>
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