<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0">

<channel>
	<title>GamingBolt.com: Video Game News, Reviews, Previews and Blog</title>
	
	<link>http://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sat, 18 May 2013 17:37:28 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
		<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/gamingbolt" /><feedburner:info uri="gamingbolt" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:browserFriendly></feedburner:browserFriendly><item>
		<title>DICE LA Studio Focused on Battlefield 4, Formerly Danger Close</title>
		<link>http://gamingbolt.com/dice-la-studio-focused-on-battlefield-4-formerly-danger-close</link>
		<comments>http://gamingbolt.com/dice-la-studio-focused-on-battlefield-4-formerly-danger-close#comments</comments>
		<pubDate>Sat, 18 May 2013 17:31:35 +0000</pubDate>
		<dc:creator>Ravi Sinha</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[battlefield 4]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[DICE LA]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://gamingbolt.com/?p=155605</guid>
		<description><![CDATA[The Medal of Honor developer has found a new calling.]]></description>
				<content:encoded><![CDATA[<p><a href="http://gamingbolt.com/wp-content/uploads/2013/04/Battlefield-4-2.jpg"><img src="http://gamingbolt.com/wp-content/uploads/2013/04/Battlefield-4-2.jpg" alt="Battlefield 4 (2)" width="505" height="284" class="aligncenter size-full wp-image-147729" /></a><br />
We speculated some time ago about publisher Electronic Arts closing down Danger Close, developer of the Medal of Honor series, following the disappointing Medal of Honor Warfighter. Far from it: It seems the studio&#8217;s recently opened DICE LA is actually Danger Close.</p>
<p>EA has also indicated that DICE LA is “an extension of DICE Sweden” and is “100 percent focused on Battlefield 4″. It has also indicated that both studios will be working together on games, so when the Star Wars games go on the floor at some point &#8211; as part of EA&#8217;s new partnership with Disney who owns the IP &#8211; they&#8217;ll also be partnering up for the same.</p>
<p>So while the Medal of Honor franchise has been put on hold at EA, the Danger Close stalwarts are far from unemployed (except for those who left, of course).</p>
<p>Battlefield 4 is currently slated for the Fall season on PC, PS3 and Xbox 360.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingbolt.com/dice-la-studio-focused-on-battlefield-4-formerly-danger-close/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Last of Us Allows Disabling of Melee Prompts, Listen Mode and Auto Aiming</title>
		<link>http://gamingbolt.com/the-last-of-us-allows-disabling-of-melee-prompts-listen-mode-and-auto-aiming</link>
		<comments>http://gamingbolt.com/the-last-of-us-allows-disabling-of-melee-prompts-listen-mode-and-auto-aiming#comments</comments>
		<pubDate>Sat, 18 May 2013 17:21:40 +0000</pubDate>
		<dc:creator>Ravi Sinha</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[sce]]></category>
		<category><![CDATA[the last of us]]></category>

		<guid isPermaLink="false">http://gamingbolt.com/?p=155603</guid>
		<description><![CDATA[Not challenged enough? Naughty Dog's got you covered.]]></description>
				<content:encoded><![CDATA[<p><a href="http://gamingbolt.com/wp-content/uploads/2013/03/The-Last-of-Us_new-6.jpg"><img src="http://gamingbolt.com/wp-content/uploads/2013/03/The-Last-of-Us_new-6.jpg" alt="The Last of Us_new (6)" width="505" height="284" class="aligncenter size-full wp-image-143494" /></a><br />
Previews have been going around for Naughty Dog&#8217;s The Last of Us. While we <a href="http://gamingbolt.com/the-last-of-us-preview-yep-its-that-good">liked</a> the experience, others have expressed concerns with some aspects of the game, namely the melee prompts and Listen Mode, the latter which makes the game somewhat simple since it reveals enemy outlines a la Batman: Arkham City.</p>
<p>Don&#8217;t fault Naughty Dog for not wanting you to feel challenged though. You&#8217;ll be able to toggle options in the Settings menu for disabling auto aiming, removing Listen Mode and disabling the button prompts in melee combat. You can even adjust the level of violence, whether strategic tips and tutorial tips pop up, and difficulty in the game for a more hardcore experience.</p>
<p>In terms of difficulty, of course, not in the amount of blood you&#8217;ll find yourself awash in (which will anyway be a lot).</p>
<p>The Last of Us is set to release exclusively for PlayStation 3 on June 14th worldwide.</p>
<p>Soource: <a href="http://www.onlysp.com/the-last-of-us-provides-options-to-turn-off-listen-mode-melee-prompts-and-tag-popups/">OnlySP</a></p>
]]></content:encoded>
			<wfw:commentRss>http://gamingbolt.com/the-last-of-us-allows-disabling-of-melee-prompts-listen-mode-and-auto-aiming/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ghost Recon Online Wii U Version Still on Hold</title>
		<link>http://gamingbolt.com/ghost-recon-online-wii-u-version-still-on-hold</link>
		<comments>http://gamingbolt.com/ghost-recon-online-wii-u-version-still-on-hold#comments</comments>
		<pubDate>Sat, 18 May 2013 17:01:47 +0000</pubDate>
		<dc:creator>Ravi Sinha</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ghost Recon: Online]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[wii u]]></category>

		<guid isPermaLink="false">http://gamingbolt.com/?p=155601</guid>
		<description><![CDATA[Focus is still on developing the PC version.]]></description>
				<content:encoded><![CDATA[<p><a href="http://gamingbolt.com/wp-content/uploads/2012/04/ghost-recon-online.jpg"><img src="http://gamingbolt.com/wp-content/uploads/2012/04/ghost-recon-online.jpg" alt="ghost recon online" width="505" height="284" class="aligncenter size-full wp-image-82950" /></a><br />
Despite releasing on PC, Ubisoft&#8217;s Ghost Recon Online has been delayed continuously for the Wii U. This was done to focus on the PC version, but it doesn&#8217;t seem that its status is any different from when the delay was first announced.</p>
<p>Responding to a fan&#8217;s question, the <a href="https://twitter.com/GhostRecOnline/status/335518953105412097">official Twitter account</a> revealed that the game is still very much on hold:</p>
<blockquote class="twitter-tweet"><p>@<a href="https://twitter.com/kakashishinoda">kakashishinoda</a> The WiiU version of the game is currently on hold while we focus on developing the PC version.</p>
<p>&mdash; Ghost Recon Online (@GhostRecOnline) <a href="https://twitter.com/GhostRecOnline/status/335518953105412097">May 17, 2013</a></p></blockquote>
<p>It&#8217;s not as though Ubisoft is giving the Wii U the shaft though. The publisher has continuously supported the console with launch titles, and will be releasing several next gen titles for the console including Watch_Dogs, Splinter Cell: Blacklist and Assassin&#8217;s Creed IV. Heck, it even released an exclusive Challenge mode for Rayman Legends to make up for the fact the game had been delayed for multiplatform development.</p>
<p>Nonetheless, fans interested in seeing how the game fares on Nintendo&#8217;s console will need to wait a good while longer. And by that we mean an indefinite amount of time. Stay tuned.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingbolt.com/ghost-recon-online-wii-u-version-still-on-hold/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Witcher 3: Wild Hunt Will Be Showcased at E3 2013</title>
		<link>http://gamingbolt.com/the-witcher-3-wild-hunt-will-be-showcased-at-e3-2013</link>
		<comments>http://gamingbolt.com/the-witcher-3-wild-hunt-will-be-showcased-at-e3-2013#comments</comments>
		<pubDate>Sat, 18 May 2013 16:39:02 +0000</pubDate>
		<dc:creator>Ravi Sinha</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<category><![CDATA[xbox 720]]></category>

		<guid isPermaLink="false">http://gamingbolt.com/?p=155599</guid>
		<description><![CDATA[We finally get to see the epic RPG in action this June.]]></description>
				<content:encoded><![CDATA[<p><a href="http://gamingbolt.com/wp-content/uploads/2013/03/The-Witcher-3-Wild-Hunt-12.jpg"><img src="http://gamingbolt.com/wp-content/uploads/2013/03/The-Witcher-3-Wild-Hunt-12.jpg" alt="The Witcher 3 Wild Hunt (12)" width="505" height="284" class="aligncenter size-full wp-image-141859" /></a><br />
The Witcher 3: Wild Hunt will be showcased at this year&#8217;s E3 with &#8211; what we&#8217;re hoping will be &#8211; actual gameplay footage, if not a teaser of some kind to show us what the game looks like currently. But while there is a strong indicator for the footage, it won&#8217;t be on display for the public. The game will take place behind closed doors for the media. </p>
<p>When developer CD Projekt RED first announced the next generation RPG, it revealed that it was using an old engine for the images released. The game has since improved massively in terms of visuals, and RED is aiming for the title of &#8220;prettiest RPG yet&#8221;.</p>
<p>Aside from that, The Witcher 3: Wild Hunt is set to be absolutely massive with multiple quests, 100 hours of campaign time, tons of NPCs, improved combat, epic environments and several endings culminating in three separate prologues. The game will release some time in 2014 for PC, PS4 and the next Xbox (hopefully).</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingbolt.com/the-witcher-3-wild-hunt-will-be-showcased-at-e3-2013/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Final Fantasy VIII Announced for PC With HD Graphics</title>
		<link>http://gamingbolt.com/final-fantasy-viii-announced-for-pc-with-hd-graphics</link>
		<comments>http://gamingbolt.com/final-fantasy-viii-announced-for-pc-with-hd-graphics#comments</comments>
		<pubDate>Sat, 18 May 2013 16:30:40 +0000</pubDate>
		<dc:creator>Ravi Sinha</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FFVIII]]></category>
		<category><![CDATA[Final Fantasy VIII]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Square Enix]]></category>

		<guid isPermaLink="false">http://gamingbolt.com/?p=155595</guid>
		<description><![CDATA[So close, Square Enix. So close.]]></description>
				<content:encoded><![CDATA[<p><a href="http://gamingbolt.com/wp-content/uploads/2013/05/final-fantasy-8.jpg"><img src="http://gamingbolt.com/wp-content/uploads/2013/05/final-fantasy-8.jpg" alt="final fantasy 8" width="505" height="284" class="aligncenter size-full wp-image-155597" /></a><br />
So Square-Enix finally announced an HD remake for Final Fantasy VIII. No, not VII. And while this HD remake isn&#8217;t exactly a complete do-over, it will provide a bit more sheen when FFVIII comes to PC, according to <a href="http://www.famitsu.com/news/201305/16033362.html">Famitsu</a>.</p>
<p>Apparently, there will be other features dotting the game, including the Chocobo World mini-RPG which helps power up Boku&#8217;s hits and adds extra items. Other than that, this is certainly an opportunity for Square Enix to make up for the godawful port of FFVIII they did for PC several years ago.</p>
<p>For those who haven&#8217;t played it, FFVIII was looked at as the venerable maturing of the series. All the characters in the game &#8211; in the field, cinematics and battles &#8211; all had a non-SD look to them. And while the plot and story is a little, well, off, FFVIII does stand as an achievement with its art style, music and animation.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingbolt.com/final-fantasy-viii-announced-for-pc-with-hd-graphics/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nintendo Direct Videorama: Pikmin 3, Zelda, Donkey Kong Country Returns 3D and More!</title>
		<link>http://gamingbolt.com/nintendo-direct-videorama-pikmin-3-zelda-donkey-kong-country-returns-3d-and-more</link>
		<comments>http://gamingbolt.com/nintendo-direct-videorama-pikmin-3-zelda-donkey-kong-country-returns-3d-and-more#comments</comments>
		<pubDate>Sat, 18 May 2013 13:06:13 +0000</pubDate>
		<dc:creator>Ravi Sinha</dc:creator>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Donkey Kong Country Returns 3D]]></category>
		<category><![CDATA[Game and Wario]]></category>
		<category><![CDATA[nintendo direct]]></category>
		<category><![CDATA[pikmin 3]]></category>
		<category><![CDATA[resident evil revelations]]></category>
		<category><![CDATA[The Legend of Zelda; Oracle of Seasons]]></category>
		<category><![CDATA[wii u]]></category>

		<guid isPermaLink="false">http://gamingbolt.com/?p=155581</guid>
		<description><![CDATA[Today's Nintendo Direct bought a whole load of new announcements.]]></description>
				<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">T</span>he recent Nintendo Direct was a veritable goldmine for Nintendo enthusiasts, along with Wii U and 3DS gamers. One of the biggest issues facing Nintendo, especially with the Wii U, is that a lot of its big names have been missing from the release line-up. With this new wave of announcements, that problem has been slightly alleviated.</p>
<p><object id="bolt013_315916545f56ce3a4c876f9b51f1c97c" class="SpringboardPlayer" width="620" height="349" type="application/x-shockwave-flash" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://gamingbolt.springboardplatform.com/mediaplayer/springboard/video/bolt013/475/725369/"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="wmode" value="transparent"></param>
 <embed src="http://gamingbolt.springboardplatform.com/mediaplayer/springboard/video/bolt013/475/725369/" width="620" height="349" name="bolt013_315916545f56ce3a4c876f9b51f1c97c" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" wmode="transparent"></embed></object></p>
<p>First up, we have The Legend of Zelda: Oracle of Seasons, which will be coming to the 3DS Virtual Console by May end for North America and Europe. Easily one of the best Zelda games of all time, Oracle of Seasons had Link controlling various seasons and use the elements to solve puzzles.</p>
<p><object id="bolt013_c879318945b2cae83f0b87c3c16bb760" class="SpringboardPlayer" width="620" height="349" type="application/x-shockwave-flash" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://gamingbolt.springboardplatform.com/mediaplayer/springboard/video/bolt013/475/725377/"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="wmode" value="transparent"></param>
 <embed src="http://gamingbolt.springboardplatform.com/mediaplayer/springboard/video/bolt013/475/725377/" width="620" height="349" name="bolt013_c879318945b2cae83f0b87c3c16bb760" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" wmode="transparent"></embed></object></p>
<p>Resident Evil Revelations is next up. Releasing on May 21st in North America and May 24th in Europe, Revelations follows the chronicles of Jill Valentine and Chris Redfield, founders of the BSAA, as they struggle to fight off new threats aboard the SS Queen Zenobia. The Wii U version will be presenting its own gameplay additions to differentiate it from the other platforms.</p>
<p><object id="bolt013_0406f31f9872137db3c62e99dc291a7c" class="SpringboardPlayer" width="620" height="349" type="application/x-shockwave-flash" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://gamingbolt.springboardplatform.com/mediaplayer/springboard/video/bolt013/475/725683/"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="wmode" value="transparent"></param>
 <embed src="http://gamingbolt.springboardplatform.com/mediaplayer/springboard/video/bolt013/475/725683/" width="620" height="349" name="bolt013_0406f31f9872137db3c62e99dc291a7c" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" wmode="transparent"></embed></object></p>
<p>Pikmin 3 is perhaps one of the bigger announcements. The gameplay presentation explained the premise for the game, introducing the new protagonists and some of the new mechanics that involve the Wii U GamePad. But best of all, the game has a release date. It will be heading to Europe on July 26th and to North America on August 4th.</p>
<p><object id="bolt013_7f745878cd322c7eb01842fc9cb85c21" class="SpringboardPlayer" width="620" height="349" type="application/x-shockwave-flash" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://gamingbolt.springboardplatform.com/mediaplayer/springboard/video/bolt013/475/725371/"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="wmode" value="transparent"></param>
 <embed src="http://gamingbolt.springboardplatform.com/mediaplayer/springboard/video/bolt013/475/725371/" width="620" height="349" name="bolt013_7f745878cd322c7eb01842fc9cb85c21" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" wmode="transparent"></embed></object></p>
<p>As part of the Wario series of mini-game collection, Game and Wario aims to bring Wii U mechanics to the mix. It offers up to 16 mini-games that thankfully all five players can take part in, lending the proper party game feel that most releases have been missing till now. It release son June 23rd for North America and June 28th for Europe.</p>
<p><object id="bolt013_b33e23884b0654491fab52dc43c932f4" class="SpringboardPlayer" width="620" height="349" type="application/x-shockwave-flash" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://gamingbolt.springboardplatform.com/mediaplayer/springboard/video/bolt013/475/725365/"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="wmode" value="transparent"></param>
 <embed src="http://gamingbolt.springboardplatform.com/mediaplayer/springboard/video/bolt013/475/725365/" width="620" height="349" name="bolt013_b33e23884b0654491fab52dc43c932f4" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" wmode="transparent"></embed></object></p>
<p>Donkey Kong Country Returns 3D returned with a gameplay trailer, and if the porting work by Monster Games is even half as good, it&#8217;ll become another ace in the 3DS&#8217;s growing library of hits.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingbolt.com/nintendo-direct-videorama-pikmin-3-zelda-donkey-kong-country-returns-3d-and-more/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Last of Us Video Goes Behind the Music with Gustavo Santaolalla</title>
		<link>http://gamingbolt.com/the-last-of-us-video-goes-behind-the-music-with-gustavo-santaolalla</link>
		<comments>http://gamingbolt.com/the-last-of-us-video-goes-behind-the-music-with-gustavo-santaolalla#comments</comments>
		<pubDate>Sat, 18 May 2013 09:20:58 +0000</pubDate>
		<dc:creator>Ravi Sinha</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Music Unlimited]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sce]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[the last of us]]></category>

		<guid isPermaLink="false">http://gamingbolt.com/?p=155580</guid>
		<description><![CDATA[The Academy Award winning composer talks about his experience.]]></description>
				<content:encoded><![CDATA[<p><iframe width="505" height="284" src="http://www.youtube.com/embed/Ejdjcun2Jo4?feature=player_embedded" frameborder="0" allowfullscreen></iframe></p>
<p>Gustavo Santaolalla hasn&#8217;t worked on a video game before. He has won not one but two Academy Awards for Best Original Score for his work on Brokeback Mountain in 2006 and Babel in 2007. Naughty Dog&#8217;s The Last of Us marks the composer&#8217;s first time working on a project like this, and as far as we can tell (or hear), he&#8217;s captured the essence of the game&#8217;s atmosphere well.</p>
<p>In a new video, Santaolalla talks about his experience working on The Last of Us. Sony also announced that the soundtrack will be on Music Unlimited, the company&#8217;s online streaming service in the next few weeks. Given that The Last of Us will be releasing exclusively on PS3 on June 14th, we expect to be hearing it around that time.</p>
<p>Meanwhile, check out our <a href="http://gamingbolt.com/the-last-of-us-preview-yep-its-that-good">preview</a> for The Last of Us to get a taste of just how good the game is, even in its demo state.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingbolt.com/the-last-of-us-video-goes-behind-the-music-with-gustavo-santaolalla/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ratchet &amp; Clank: Full Frontal Assault Trailer Showcases Molonoth Fields</title>
		<link>http://gamingbolt.com/ratchet-clank-full-frontal-assault-trailer-showcases-molonoth-fields</link>
		<comments>http://gamingbolt.com/ratchet-clank-full-frontal-assault-trailer-showcases-molonoth-fields#comments</comments>
		<pubDate>Sat, 18 May 2013 08:38:58 +0000</pubDate>
		<dc:creator>Ravi Sinha</dc:creator>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Ratchet and Clank: Full Front Assault]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://gamingbolt.com/?p=155576</guid>
		<description><![CDATA[Vita version currently on its way.]]></description>
				<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">T</span>hough Insomniac Games had to make the decision to delay the PlayStation Vita version of Ratchet &amp; Clank: Full Frontal Assault due to issues, the game appears to be on track for release on May 21st. Insomniac has released a new trailer for the game showcasing gameplay of the Molonoth Fields, a new multiplayer map from A Crack in Time.</p>
<p>Of course, this comes with the new Full Frontal mode, a setting for so-called hardcore players that removes phases and allows for a more strategic, 2 versus 2 approach, as you continuously build units and wage assaults on the enemy. As of now, the new map and mode are available for the PS3 version via patch.</p>
<p>For those who suffered the delay of the PS Vita version, Insomniac is also including a free copy of Ratchet &amp; Clank: Deadlocked, with cross-buy support. That way, those who already have the game on PS3 can start playing it on handheld as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingbolt.com/ratchet-clank-full-frontal-assault-trailer-showcases-molonoth-fields/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MotoGP 13 Now Available for Pre-Order</title>
		<link>http://gamingbolt.com/motogp-13-now-available-for-pre-order</link>
		<comments>http://gamingbolt.com/motogp-13-now-available-for-pre-order#comments</comments>
		<pubDate>Sat, 18 May 2013 08:35:54 +0000</pubDate>
		<dc:creator>Ravi Sinha</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Milestone Studio]]></category>
		<category><![CDATA[MotoGP 13]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PQube]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://gamingbolt.com/?p=155575</guid>
		<description><![CDATA[Experience the rush of MotoGP this June.]]></description>
				<content:encoded><![CDATA[<p><a href="http://gamingbolt.com/wp-content/uploads/2013/05/motogp-13.jpg"><img src="http://gamingbolt.com/wp-content/uploads/2013/05/motogp-13.jpg" alt="motogp-13" width="505" height="284" class="aligncenter size-full wp-image-155577" /></a><br />
Milestone&#8217;s MotoGP 13, based on the official Championship, is nearing its release and publisher PQube has announced that the game is now ready for pre-order on PS3, Xbox 360, PC and Vita.</p>
<p>With Career mode, Official mode and online multiplayer, MotoGP 13 features all the official bikers, riders, teams, sponsors and circuits, with a physics engine so realistic, that of the 300 parameters it manages for your vehicles, more than a 100 are for tires alone. Because Newton friggin&#8217; hates tires and you better know it.</p>
<p>You can also upgrade your bike and customise it to your heart&#8217;s desire, along with customising and leveling up your rider. In-game commentary by official MotoGP personality Gavin Emmett helps the realism factor, if the photorealistic visuals weren&#8217;t doing it for you. There will also be a feed of events on the real world of MotoGP within the game, keeping you up to date on what&#8217;s happening.</p>
<p>MotoGP 13 is set to release on June 21st.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingbolt.com/motogp-13-now-available-for-pre-order/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alien Rage – Teaser Trailer and Screenshots</title>
		<link>http://gamingbolt.com/alien-rage-teaser-trailer-and-screenshots</link>
		<comments>http://gamingbolt.com/alien-rage-teaser-trailer-and-screenshots#comments</comments>
		<pubDate>Sat, 18 May 2013 07:26:18 +0000</pubDate>
		<dc:creator>Leonid Melikhov</dc:creator>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[Alien Fear]]></category>
		<category><![CDATA[Alien Rage]]></category>
		<category><![CDATA[City Interactive]]></category>
		<category><![CDATA[first person shooter]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Playstation Network]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://gamingbolt.com/?p=155554</guid>
		<description><![CDATA[Get ready to annihilate some aliens in Alien Rage]]></description>
				<content:encoded><![CDATA[<p><a href="http://gamingbolt.com/wp-content/uploads/2013/05/AlienRageTitle.jpg"><img class="aligncenter size-full wp-image-155565" alt="AlienRageTitle" src="http://gamingbolt.com/wp-content/uploads/2013/05/AlienRageTitle.jpg" width="505" height="284" /></a></p>
<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">A</span>lien Rage was previously known as Alien Fear but has recently gone under a name change. City Interactive has announced the new name today and has released a teaser trailer along with screenshots for the new downloadable PC, PlayStation Network and Xbox Live Arcade title. The game will be playable for the first-time at this year&#8217;s E3 and will be coming out this fall.</p>
<p>The game is using the ever-popular Unreal Engine 3 and packs in stylish beautiful graphics all around. Alien Rage is described as a &#8221;hardcore Sci-Fi shooter,&#8221; with &#8220;the DNA of the best classical FPS games.&#8221; One of the biggest features the game has are the variety of weapons and firing modes.  Alien Rage will also feature co-op and 21 types of enemies “including 8 bad-ass bosses.”</p>
<p>Screenshots:</p>
<p><a href='http://gamingbolt.com/alien-rage-teaser-trailer-and-screenshots/alienrage_screen01' title='AlienRage_Screen01'><img width="150" height="150" src="http://gamingbolt.com/wp-content/uploads/2013/05/AlienRage_Screen01-150x150.jpg" class="attachment-thumbnail" alt="AlienRage_Screen01" /></a><br />
<a href='http://gamingbolt.com/alien-rage-teaser-trailer-and-screenshots/alienrage_screen02' title='AlienRage_Screen02'><img width="150" height="150" src="http://gamingbolt.com/wp-content/uploads/2013/05/AlienRage_Screen02-150x150.jpg" class="attachment-thumbnail" alt="AlienRage_Screen02" /></a><br />
<a href='http://gamingbolt.com/alien-rage-teaser-trailer-and-screenshots/alienrage_screen03' title='AlienRage_Screen03'><img width="150" height="150" src="http://gamingbolt.com/wp-content/uploads/2013/05/AlienRage_Screen03-150x150.jpg" class="attachment-thumbnail" alt="AlienRage_Screen03" /></a></p>
<p>The game looks beautiful in my opinion and I am looking forward to trying it out.</p>
<p>Let us know if Alien Rage has intrigued your interest in the comments below.</p>
<p>Check back on GamingBolt for more media and gameplay updates for Alien Rage as we get closer to E3 2013.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingbolt.com/alien-rage-teaser-trailer-and-screenshots/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss><!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Page Caching using disk: enhanced
Database Caching 4/8 queries in 0.001 seconds using disk
Object Caching 1296/1298 objects using disk

 Served from: gamingbolt.com @ 2013-05-19 02:50:06 by W3 Total Cache -->
