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	<title>Geek Feminism Blog</title>
	
	<link>http://geekfeminism.org</link>
	<description>Women, feminism, and geek culture</description>
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		<title>Where the Wild Linkspam Are (25th May, 2012)</title>
		<link>http://geekfeminism.org/2012/05/25/please-replace-with-clever-linkspam-related-title-25th-may-2012/</link>
		<comments>http://geekfeminism.org/2012/05/25/please-replace-with-clever-linkspam-related-title-25th-may-2012/#comments</comments>
		<pubDate>Fri, 25 May 2012 19:17:11 +0000</pubDate>
		<dc:creator>spam-spam</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[allies]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[hackathon]]></category>
		<category><![CDATA[Linkspam]]></category>
		<category><![CDATA[slave leia]]></category>
		<category><![CDATA[speak up]]></category>
		<category><![CDATA[YA lit]]></category>

		<guid isPermaLink="false">http://geekfeminism.org/?p=4058</guid>
		<description><![CDATA[Sex in games, "women don't ask," new YA lit, hackathon, speaking up and more. ]]></description>
			<content:encoded><![CDATA[<ul>
<li><a href="http://www.ign.com/articles/2012/05/15/most-gamers-cool-with-same-sex-themes?utm_source=Thursday+newsletter&amp;utm_medium=email&amp;utm_campaign=5.18+Dynamic+Newsletter_4259_191815_191860&amp;utm_content=15913340">Most Gamers Cool with Same-Sex Themes &#8211; IGN</a> : &#8220;Seven in ten gamers are happy to see same-sex issues and themes in games, according to a new survey.&#8221;</li>
<li><a href="http://fdiv.net/2012/01/20/pseudo-science-and-pseudo-feminism-women-dont-ask">The pseudo-science and pseudo-feminism of Women Don&#8217;t Ask </a>: A little older than our typical links, but a really thorough analysis of a too oft repeated argument</li>
<li><a href="http://blog.janeylicious.com/post/23315394714/an-apology-for-a-mistake-i-never-made">An apology for a mistake I never made</a> : janeylicious&#8217;s reply to <strong>[</strong><strong id="internal-source-marker_0.32999534509144723">Warning: anti-feminist] </strong><a href="http://johnwilker.com/2012/05/an-open-letter-to-women-in-tech/" rel="nofollow">An open Letter to Women in Tech</a></li>
<li><a href="http://whatever.scalzi.com/2012/05/18/the-big-idea-michelle-sagara/">The Big Idea: Michelle Sagara</a> : New YA book about the *nice* girls, for once.</li>
<li><a href="http://hacknjill.com/">Hack’n Jill, June 15 and 16 in New York, USA</a>: A hackathon with 50 men and 50 women&#8230; &#8220;Hack’n Jill believes that diverse teams of men and women create the best products.&#8221;</li>
<li><a href="http://terminallysnarky.com/2012/05/23/guest-post-not-every-woman-gets-empowered-a-response-to-in-defense-of-slave-leia/">Not Every Woman Gets Empowered: A Response To “In Defense of Slave Leia”</a> : another thoughtful unpacking of the “Slave Leia is empowering!” argument</li>
<li><a href="http://chrisyeh.blogspot.com/2012/04/speak-up-silicon-valley.html">Speak Up, Silicon Valley</a> : &#8220;Speaking up when you see someone else wronged sends a powerful message. It simultaneously demonstrates the wrongheadedness of the action to the perpetrator while showing support to the wronged party.&#8221;</li>
</ul>
<p>You can suggest links for future linkspams in comments here, or by using the &#8220;geekfeminism&#8221; tag on <a href="http://twitter.com/#!/search?q=%23geekfeminism">Twitter</a>. Please note that we tend to stick to publishing recent links (from the last month or so).</p>
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		<slash:comments>6</slash:comments>
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		<title>Open Thread: I AM IRONMAN</title>
		<link>http://geekfeminism.org/2012/05/25/open-thread-i-am-ironman/</link>
		<comments>http://geekfeminism.org/2012/05/25/open-thread-i-am-ironman/#comments</comments>
		<pubDate>Fri, 25 May 2012 17:10:47 +0000</pubDate>
		<dc:creator>Terri</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Open thread]]></category>
		<category><![CDATA[superheroes]]></category>

		<guid isPermaLink="false">http://geekfeminism.org/?p=4014</guid>
		<description><![CDATA["I AM FEMALE.  Fe=Iron, Male=Man.  Therefore, I AM IRONMAN."]]></description>
			<content:encoded><![CDATA[<div id="attachment_4015" class="wp-caption aligncenter" style="width: 510px"><a href="http://geekfeminism.org/2012/05/25/open-thread-i-am-ironman/female-ironman-500x375/" rel="attachment wp-att-4015"><img src="http://geekfeminism.org/wp-content/uploads/2012/05/FEMALE-Ironman-500x375.jpg" alt="I AM FEMALE.  Fe=Iron, Male=Man.  Therefore, I AM IRONMAN." title="I AM IRONMAN" width="500" height="375" class="size-full wp-image-4015" /></a><p class="wp-caption-text">Text reads: I AM FEMALE.  Fe=Iron, Male=Man.  Therefore, I AM IRONMAN.</p></div>
<p>In honour of the superhero movie season starting up, I give you this image that&#8217;s been making the rounds.  </p>
<p>This is an open thread, where you can feel free to talk about superheroes, hollywood interpretations thereof, older stories, share extra links, or anything else that&#8217;s on your mind.  </p>
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		<slash:comments>0</slash:comments>
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		<title>and you will know us by the trail of linkspam (22nd May, 2012)</title>
		<link>http://geekfeminism.org/2012/05/22/and-you-will-know-us-by-the-trail-of-linkspam-22nd-may-2012/</link>
		<comments>http://geekfeminism.org/2012/05/22/and-you-will-know-us-by-the-trail-of-linkspam-22nd-may-2012/#comments</comments>
		<pubDate>Tue, 22 May 2012 19:00:16 +0000</pubDate>
		<dc:creator>spam-spam</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[brogrammer]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[lego]]></category>
		<category><![CDATA[Linkspam]]></category>
		<category><![CDATA[women in tech]]></category>
		<category><![CDATA[women in video games]]></category>

		<guid isPermaLink="false">http://geekfeminism.org/?p=4029</guid>
		<description><![CDATA[Gamer girls, brogrammers, legos, tropes vs. women kickstarter, and more!]]></description>
			<content:encoded><![CDATA[<ul>
<li>Gaming As Women&#8217;s wundergeek explains why she is <a href="http://gamingaswomen.com/posts/2012/05/i-am-a-woman-who-games-not-a-gamer-girl/">a woman who games, not a gamer &#8220;girl&#8221;</a></li>
<li>Gina Trapani at CNN: <a href="http://www.cnn.com/2012/05/10/opinion/trapani-brogrammer-culture/">In war for talent, &#8216;brogrammers&#8217; will be losers</a></li>
<li><a href="http://news.cnet.com/8301-31322_3-57431869-256/why-we-need-to-keep-talking-about-women-in-tech/">Why we need to keep talking about women in tech</a>: coverage of sexist comments by the emcee at a Dell summit</li>
<li><a href="http://katebachus.com/2012/05/12/legos-breasts-spaceships-12-2/">Legos, spaceships, breasts</a>: another difference between Lego sets marketed towards boys and girls &#8211; complex construction</li>
<li>Anita Sarkeesian of <a href="http://femfreq.tumblr.com/">Feminist Frequency</a> has a Kickstarter for here new project about <a href="http://www.kickstarter.com/projects/566429325/tropes-vs-women-in-video-games">Tropes vs. Women in Video Games</a>. She met her initial goal of $6,000 in under 24 hours and has now expanded the project by 5 episodes and the goal is $15,000.</li>
<li><a href="http://www.psychologytoday.com/articles/201204/the-mysterious-case-the-vanishing-genius">The Mysterious Case of the Vanishing Genius</a>: a profile of evolutionary biologist Margie Profet</li>
<li>Follow up links to <a href="http://whatever.scalzi.com/2012/05/15/straight-white-male-the-lowest-difficulty-setting-there-is/">Straight White Male, The Lowest Difficulty Setting There Is</a></li>
<ul>
<li><a href="http://colorlines.com/archives/2012/05/john_scalzi_straight_white_male.html">Life’s ‘Lowest Difficulty Setting’: John Scalzi Explains Privilege to Nerds</a> &#8211; an interview with John Scalzi</li>
<li><a href="http://whatever.scalzi.com/2012/05/17/lowest-difficulty-setting-follow-up/">“Lowest Difficulty Setting” Follow-Up</a> - follow up from John Scalzi with some comment rebuttals</li>
<li><a href="http://www.drsheilaaddison.com/2012/05/18/so-what-if-privilege-is-the-lowest-difficulty-setting-a-response-to-scalzis-post/">“So What if Privilege is the Lowest Difficulty Setting?” A Response to Scalzi’s Post</a> - addresses the “but so what should I DO???” questions being asked (whether in good faith or not.)</li>
</ul>
</ul>
<p>You can suggest links for future linkspams in comments here, or by using the &#8220;geekfeminism&#8221; tag on <a href="http://twitter.com/#!/search?q=%23geekfeminism">Twitter</a>. Please note that we tend to stick to publishing recent links (from the last month or so).</p>
<p>Thanks to everyone who suggested links.</p>
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		<title>How I Got 50% Women Speakers at My Tech Conference</title>
		<link>http://geekfeminism.org/2012/05/21/how-i-got-50-women-speakers-at-my-tech-conference/</link>
		<comments>http://geekfeminism.org/2012/05/21/how-i-got-50-women-speakers-at-my-tech-conference/#comments</comments>
		<pubDate>Mon, 21 May 2012 21:00:51 +0000</pubDate>
		<dc:creator>Guest Blogger</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[conferences]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[guest post]]></category>

		<guid isPermaLink="false">http://geekfeminism.org/?p=4047</guid>
		<description><![CDATA[Guest blogger Courtney Stanton explains how she organized a game developer conference with 50% women speakers. Stanton is a project manager for a video game company in Boston, and long-time feminist scourge of the computer [...]]]></description>
			<content:encoded><![CDATA[<p><em>Guest blogger <a href="http://superopinionated.com/">Courtney Stanton</a> explains how she organized a game developer conference with 50% women speakers.  Stanton is a project manager for a video game company in Boston, and long-time feminist scourge of the computer game industry.  Her work has been featured on <a href="http://geekfeminism.org/2010/10/20/respond-in-style-wear-these-shirts/">GF</a> <a href="http://geekfeminism.org/2011/01/30/quick-hit-dickwolves-shirt-removed-from-store/">several</a> <a href="http://geekfeminism.org/2011/02/16/how-could-they-not-have-known/">times</a>.  Follow her on Twitter at <a href="https://twitter.com/#!/q0rt">@q0rt</a>.</em></p>
<p>Hi! In case we’ve never met, the elevator pitch for me goes something like: interactive media/videogames/project management/social justice/interior design/travel/<a href="http://superopinionated.com/2011/08/11/the-people-i-want-to-stop-running-into-at-videogame-industry-conferences/">semi-hatred of conferences</a>. Like, *for real* I am not an enjoyer of conference content most of the time, despite going to several of them every year. I always end up sitting in a room listening to the same four straight white men agree with each other on some panel, and then I wander over to the expo floor where a person who doesn’t know anything about the product hands me a flyer and a pen Oh and if I’m *really* lucky, I’ll have paid over a thousand dollars in travel expenses and registration fees.</p>
<p>And so I put on my Ambition hat and decided that rather than complain on Twitter endlessly (well&#8230;in addition to, I guess), I should put together a conference for game developers, just to see if it was possible to make one that I would actually attend with enthusiasm. I ended up calling it No Show Conference, because it’s not about pageantry, glitz, or any of the “slick” stuff I see at a lot of conferences. Here, have a link: <a href="http://noshowconf.com/">noshowconf.com</a></p>
<p>My Criteria:<br />
- Not a bajillion dollars to register<br />
- Don’t make attendees use vacation time just to show up<br />
- Different entry fee/access level for hobbyists/newbies/students/broke friends<br />
- Nothing included should be a waste of time, including the traditional expo hall<br />
- Have an anti-harassment policy and train volunteers on enforcing it<br />
- No panels</p>
<p>And then, because I am sneaky, I also had a secret agenda.</p>
<p>Unstated Criteria:<br />
- Try to get as many women on stage as I possibly could</p>
<p>Since I was the one who made the conference up, I’ve got total control over setting price, etc, so all of my stated criteria have been very easy to enact so far. But getting women in the lineup at game conferences is seemingly difficult, given that so few events even have women speaking at all. I run a monthly networking group in Boston for women in the game industry and their allies, so I know the issue (at least locally) isn’t that there aren’t enough women with innovative, interesting things to say. What gives?</p>
<p>The easiest way I saw for getting more women on stage at the actual event was to get as many women to submit speaking proposals as possible. Selecting presentations was done without speaker information associated with the titles and pitches, so I wasn’t able to  “reserve” spaces in the program for anyone based on aspects of their identity &#8212; and I wasn’t interested in that sort of reservation system for this event, anyway. It’s a come-one-come-all event for game industry professionals, so more than anything I wanted a really strong set of talks, even if that meant I ended up with, sigh, yet another roster of all dudes.</p>
<p>So! Getting women to submit content: easy? Um. When I’d talk to men about the conference and ask if they felt like they had an idea to submit for a talk, they’d *always* start brainstorming on the spot. I’m not generalizing &#8212; every guy I talked to about speaking was able to come up with an idea, or multiple ideas, right away&#8230;and yet, overwhelmingly the women I talked to with the same pitch deferred with a, “well, but I’m not an expert on anything,” or “I wouldn’t know what to submit,” or “yes but I’m not a *lead* [title], so you should talk to my boss and see if he’d want to present.”</p>
<p>I promised mentoring, I promised practice sessions, I promised one-on-one slide deck reviews with people who have spent hundreds of hours speaking at conferences. I emailed my <a href="http://wigboston.wordpress.com/">Women in Games Boston</a> group, I attended events and encouraged groups of women in person, I sought women out online, I met with women over coffee. I encouraged/begged them to consider translating the hours and hours I’d spent with them in the past talking about their careers, their specialties, their ideas, into a 45-minute presentation. I told them how much I respected their reputations and their ideas and that I’d be thrilled if they had the time or interest in submitting a talk.</p>
<p>Did every woman respond like that? No. But it was very much the minority situation, me promoting the conference and having a woman say, “oh, okay, does [concept] sound like a good fit?” and then them actually turning around and submitting a proposal. One or two women versus every single man who submitted content. (Also, while I have spoken either in person or online with every woman who submitted, several of the proposals submitted by men were guys I’d never met.)</p>
<p>We ended up getting 18 submissions (8 women, 10 men) for 10 planned slots. In between launching the conference and selecting talks, the keynote speaker I had lined up fell off the face of the planet, but super-conveniently for me, one of the submitted talks was a scorchingly good topic for a keynote, so kaboom, problem solved. Then, I couldn’t get the final selection list down to 10. I had 11 and they were all great, covering things I hadn’t seen presented elsewhere. So I reworked the conference schedule, made room for the extra presentation, and called it a win. What we’ve ended up with is a speaker lineup of 6 men and 6 women and *I swear that was not planned* but hey, it’s convenient for my thesis that you can put together a games conference for the industry at large and still get more than one token woman in your lineup.</p>
<p>Having a non-trivial number of women submitting presentations seems to have made it so that a non-trivial number of women are speaking at No Show Conference. Imagine that.</p>
<p>Huge giant HOWEVER: I came away from the process of promoting and recruiting potential speakers with a bitter, unwilling sympathy for event organizers who say, “there aren’t any women speaking because no women applied.” Like oh em gee y’all. I am hoping that this year’s conference is successful enough that I can make it an annual event, and that these months of cheerleading will have planted some idea seeds that I reap when it comes time to wave the pom poms and encourage speaker submissions next year. I’m hoping that the women speaking this year will in turn encourage other women to apply.</p>
<p>I’m hoping I run into fewer women who self-reject their ideas before I even get a chance to read them.</p>
<p>So hey, I was hoping to get some women on stage and it looks like that was achieved! Hooray! &#8230;Hooray? Wellll&#8230;while I am really, really pleased with our speaker lineup and our session content, I realize that this is not Nature’s Perfect Conference (yet). But I figured the only way to find new problems was to get some of these recurring, obvious ones out of the way. (And I didn’t even set out to tackle *all* of the obvious diversity problems, just the one I felt I’d be most likely to succeed at this time around.) It’ll be really cool when I, as a white person, figure out how to promote speaker submissions more/more effectively to people of color in my industry. Likewise with QUILTBAG game developers and thinker-types. I think I lucked out somewhat in our venue this year from an accessibility standpoint (ramps, elevators, handicap stalls in all the bathrooms), but I definitely wouldn’t claim that I’ve covered all the bases of accessibility for potential attendees (yet) Short version: I’m not perfect, neither is this event, but I am looking for ways to make it better and more open to all people working in games, both this year and in future years. And in the meantime, at least I’m putting on a conference where a version of myself from another dimension wouldn’t sit in the audience tweeting, “oh hey, a panel with a bunch of dudes on it, how novel.”</p>
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		<title>Quick Hit: Women Win Nebulas!</title>
		<link>http://geekfeminism.org/2012/05/19/quick-hit-women-win-nebulas/</link>
		<comments>http://geekfeminism.org/2012/05/19/quick-hit-women-win-nebulas/#comments</comments>
		<pubDate>Sun, 20 May 2012 05:10:39 +0000</pubDate>
		<dc:creator>yatima</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[Connie Willis]]></category>
		<category><![CDATA[Jo Walton]]></category>
		<category><![CDATA[Nebula Awards]]></category>
		<category><![CDATA[octavia butler]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[SF fandom]]></category>
		<category><![CDATA[writers]]></category>

		<guid isPermaLink="false">http://geekfeminism.org/?p=4037</guid>
		<description><![CDATA[It is so splendid when excellent people are recognized for their excellence! It&#8217;s delightful that Octavia Butler won a posthumous Solstice Award and that Connie Willis was given the Damon Knight Grand Master Award. And! [...]]]></description>
			<content:encoded><![CDATA[<p>It is so splendid when excellent people are recognized for their excellence! It&#8217;s delightful that Octavia Butler won a posthumous Solstice Award and that Connie Willis was given the Damon Knight Grand Master Award. And! I am personally over the moon that Jo Walton&#8217;s <em><a href="http://www.powells.com/biblio/18-9780765331724-0">Among Others</a></em> won the 2011 Nebula.</p>
<p><a href="http://www.powells.com/biblio/18-9780765331724-0"><img class="alignright" title="Among Others" src="http://nielsenhayden.com/amongothers.jpg" alt="" width="320" height="500" /></a></p>
<p>I loved this book so very much and if I haven&#8217;t already forced it into your hands, you are to imagine me doing it now: this is a geek feminist coming-of-age novel, and it is <em>full of wonders.</em></p>
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		<slash:comments>3</slash:comments>
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		<title>Linkspammmmm (18th May, 2012)</title>
		<link>http://geekfeminism.org/2012/05/18/linkspammmmm-18th-may-2012/</link>
		<comments>http://geekfeminism.org/2012/05/18/linkspammmmm-18th-may-2012/#comments</comments>
		<pubDate>Fri, 18 May 2012 15:40:43 +0000</pubDate>
		<dc:creator>spam-spam</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[gender]]></category>
		<category><![CDATA[Linkspam]]></category>
		<category><![CDATA[mtg]]></category>
		<category><![CDATA[pronouns]]></category>
		<category><![CDATA[sexism]]></category>
		<category><![CDATA[short fiction]]></category>

		<guid isPermaLink="false">http://geekfeminism.org/?p=3890</guid>
		<description><![CDATA[A tool to help fix sexism in tech, short fiction, Sweden's gender-neutral pronoun, female characters, a gamer explanation of privilege, women in Magic, and sexism in comics.]]></description>
			<content:encoded><![CDATA[<p>Enjoy!</p>
<ul>
<li><a href="http://anitaborg.org/systers-blog/archive/sexism-in-tech-the-revolution-is-being-tweeted-2/">A tool to help fix sexism in tech:</a> <a href="https://github.com/inclusive-teams/the-inclusive-team-tests">The Inclusive Team Tests</a>.<br />
<blockquote><p>The Inclusive Team Tests are a collection of tests which can be used to roughly determine how inclusive a team is of a particular group. The level of inclusiveness (or disadvantagement) that a particular group might experience within a certain working environment can be expressed as a score on the test.</p></blockquote>
</li>
<li>Two women got on this year&#8217;s Hugo ballot for best short story: <a href="http://www.nancyfulda.com/movement-a-short-story-about-autism-in-the-future">Nancy Fulda for &#8220;Movement&#8221;</a> and <a href="http://clarkesworldmagazine.com/yu_04_11/">E. Lily Yu for &#8220;The Cartographer Wasps and the Anarchist Bees&#8221;.</a></li>
<li>Sweden just added the gender-neutral pronoun <em>hen</em> (similar to an English &#8220;ze&#8221;) to their National Encyclopedia, and <a title="The Henerator" href="http://www.henerator.se/">the Henerator</a> is a plugin that switches all <em>han</em> (Swedish for &#8220;he&#8221;) and <em>hon</em> (&#8220;she&#8221;) to the new pronoun. More info <a title="&quot;Henerator&quot; erases gender from the web" href="http://sverigesradio.se/sida/artikel.aspx?programid=2054&amp;artikel=5039709" target="_blank">here</a>.</li>
<li>Title says it all on this one: <a href="http://active-voice.net/beckyallen/2012/04/on-female-characters-this-isnt-highlander-there-can-be-more-than-one/">On Female Characters: This isn&#8217;t Highlander. There can be more than one.</a></li>
<li>A gaming analogy to explain privilege: <a href="http://whatever.scalzi.com/2012/05/15/straight-white-male-the-lowest-difficulty-setting-there-is/">Straight White Male, The Lowest Difficulty Setting There Is</a>.</li>
<li><a href="http://www.starcitygames.com/magic/misc/23928_Women_In_Magic_The_2012_Edition.html">Women In Magic, The 2012 Edition</a>: combating sexism at competitive Magic: The Gathering events.</li>
<li>A large scale link round up on <a href="http://www.comingoutofthebasement.com/sexism-in-geek-culture-with-a-look-at-comics/">Sexism in Geek Culture, with a look at Comics</a>.</li>
</ul>
<p>You can suggest links for future linkspams in comments here, or by using the “geekfeminism” tag on <a href="http://delicious.com/tag/geekfeminism">delicious</a> or <a href="http://pinboard.in/t:geekfeminism/">pinboard.in</a> or the “#geekfeminism” tag on <a href="http://twitter.com/#%21/search?q=%23geekfeminism">Twitter</a>. Please note that we tend to stick to publishing recent links (from the last month or so).</p>
<p>Thanks to everyone who suggested links.</p>
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		<title>Why WotC’s Sexism in Gaming Art Article Made Me Happy</title>
		<link>http://geekfeminism.org/2012/05/17/why-wotcs-sexism-in-gaming-art-article-made-me-happy/</link>
		<comments>http://geekfeminism.org/2012/05/17/why-wotcs-sexism-in-gaming-art-article-made-me-happy/#comments</comments>
		<pubDate>Thu, 17 May 2012 20:42:03 +0000</pubDate>
		<dc:creator>Guest Blogger</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[guest post]]></category>
		<category><![CDATA[sexism]]></category>
		<category><![CDATA[WotC]]></category>

		<guid isPermaLink="false">http://geekfeminism.org/?p=4003</guid>
		<description><![CDATA["When I read WotC&#8217;s article what I saw was Jon Schindehette going through one of the early cycles of trying to understand sexism. (...) I wish he had gotten further along before he wrote a public article&#8230; but he has my empathy as to why getting there takes time."]]></description>
			<content:encoded><![CDATA[<p><em>Eva Schiffer is a Computer Scientist and a second generation tabletop gamer. This guest post is <A href="http://www.digitalchangeling.com/blog2.0/2012/05/why-wotcs-sexism-in-gaming-art-article-made-me-happy/">cross-posted</a> from <a href="http://www.digitalchangeling.com/blog2.0/">her blog</a>.</p>
<p>WotC recently published a post titled <a href="http://www.wizards.com/DnD/Article.aspx?x=dnd/4dreye/20120502#80025">Sexism in Fantasy</a> that&#8217;s caused a lot of <a href="http://gamingaswomen.com/posts/2012/05/what-wotc-says-to-its-female-audience/">mixed reactions</a>. I want to talk about why the article, if not it&#8217;s content, made me happy.</p>
<p>I see myself as a feminist. I know by putting that out there at the beginning I&#8217;m raising a lot of expectations about what I care about, how I react to things, and what I&#8217;m likely to defend. I&#8217;m also a relatively laid back person, despite some of my blog rants, and I&#8217;ve been through a long journey trying to understand sexism and feminism. For me this journey was many small cycles of &#8220;not getting it&#8221; punctuated by bursts of insight as I incorporated new ideas into my worldview. I grew up in the gaming world and for a long time I was so used to how things are that the roots and implications of the many traditions were invisible to me.</p>
<p>I&#8217;ve also watched many of my friends go through various cycles of getting and not getting aspects of sexism, racism, and other -isms. I&#8217;m not going to claim to be super enlightened&#8230; I mess up on ableism issues all the time&#8230; but I&#8217;ve reached a point where that cycle is familiar to me.</p>
<p>When I read WotC&#8217;s article what I saw was Jon Schindehette going through one of the early cycles of trying to understand sexism. He was &#8220;not quite getting it&#8221; and honestly if he&#8217;s just starting to struggle with these issues, I can&#8217;t blame him for not understanding them all at once. I&#8217;ve been there and I&#8217;ve fallen in the same pitfalls. I wish he had gotten further along before he wrote a public article&#8230; but he has my empathy as to why getting there takes time.</p>
<p>Jon tried to approach the problem logically and understand what sexism is and what it&#8217;s doing to gaming. He fell short on three fronts. One is that he didn&#8217;t do enough research on discussion that&#8217;s already taking place in the online community. Blogs like <a href="http://gomakemeasandwich.wordpress.com/">Go Make Me a Sandwich</a> contain lots of resources that include frank discussion of the sort he&#8217;s trying to elicit. Tumblrs like <a href="http://womenfighters.tumblr.com/">Women Fighters In Reasonable Armor</a> include loads of beautiful examples of art that&#8217;s attractive and pretty while presenting characters who look like people rather than toys. The fact that Jon didn&#8217;t bring up any of these resources makes me suspicious that he didn&#8217;t do this kind of research. He tried to start from square one by himself and he suffered for it. It&#8217;s a lot easier if you build on the work others have already done. ;)</p>
<p>The second problem Jon ran into was that he got into his logical investigation and backed off when he was starting to get somewhere. The definition of sexism he found, which seems quite reasonable to me, was, &#8220;Sexism is defined as having an attitude, condition, or behavior that promotes stereotyping of social roles based upon one&#8217;s gender.&#8221; That&#8217;s a good start. After talking about it for a bit he failed to take the next step and investigate gender roles.</p>
<p>To start understanding how sexism could promote stereotyping, you need to ask: &#8220;what gender roles might we be perpetuating?&#8221; Wikipedia has a good overview of <a href="http://en.wikipedia.org/wiki/Gender_role">historical gender roles</a>. However, in the last 30 years, gender roles have changed. The &#8220;perfect submissive wife&#8221; ideal is not what our societal norms think women should be anymore. Unfortunately, there are still some very damaging gender roles out there for men and women.</p>
<p>One of the ones that hurts women the most is the idea that they must always be physically attractive and sexually available for men. This is sometimes called the Beauty Myth, and it&#8217;s the big problem one Jon missed. The Beauty Myth says a woman can be a brilliant rocket scientist, but if she isn&#8217;t <em>also pretty</em>, she&#8217;s not really worthwhile as a woman <strong>and no one will love her</strong>.</p>
<p>One of the roles that hurts men the most is the idea that they can only succeed financially and aren&#8217;t particularly physically attractive to women. This is also called the Success Myth. This is rather insidious because the Success Myth says that an average man needs to find a high paying job if he wants any hope of attracting a woman. If he suffers setbacks in his career or prefers to do something that is low paying, then he&#8217;s worthless <strong>and no one will love him</strong>.</p>
<p>Here&#8217;s <a href="http://goodmenproject.com/featured-content/the-success-myth/">a good summary of these two roles and how they hurt us from a male perspective</a>.</p>
<p>The twin roles define a lot of our popular culture and they bleed into our fantasy as well. The Beauty Myth is why people fixate on making female characters beautiful even when &#8220;beautiful&#8221; crosses the line into impractical and unrealistic. The Success Myth is why we&#8217;re still unbelievably stuck on the &#8220;guy succeeds and then guy gets the girl&#8221; story plot.</p>
<p>Back to Jon&#8230; the third thing that I think went wrong for him is that he stumbled into some very basic fallacies talking about an -ism. This is a pretty common mistake and while embarrassing, isn&#8217;t all that surprising. Fallacy one is to assume that whatever went before is ok by virtue of being tradition. This was mostly justified by &#8220;market forces&#8221; in the article. If all tradition was free of -isms life would be sunshine and kittens and I wouldn&#8217;t have to write any blog posts in the &#8216;feminism&#8217; category. :)</p>
<p>More seriously, a lot of people think &#8220;feminism happened, sexism is done now, right?&#8221; and sadly the answer is no. It takes a long time to change culture and there&#8217;s a lot of momentum. That&#8217;s not to say we need to flip out and throw all of our traditions out the window tomorrow. We can start by calmly taking a step back and making a few rational changes at a time towards a better, less -ism filled world.</p>
<p>The second fallacy Jon made was while talking about his three images. He got a bit muddy because he couldn&#8217;t see the modern roles affecting them and drifted into the &#8220;it&#8217;s really all opinion, anyway&#8221; argument. There is some opinion in everything, I agree. Sadly the existence of a systemic problem in media and in gaming media specifically isn&#8217;t really up for debate. It&#8217;s been discussed at length by a lot of people, especially authors. You can&#8217;t use the fact that some people can&#8217;t identify prejudice to justify prejudice not existing at all&#8230; that&#8217;s downright Paranoia levels of circular logic.</p>
<p>I want to be clear: being a bit blind to sexism doesn&#8217;t mean you&#8217;re some sort of horrible misogynistic asshole who&#8217;s running around saying terrible things all the time, it just means you haven&#8217;t quite figured out how to see sexism hidden in the world around you. All of us have been there, you don&#8217;t need to be ashamed of it, just do your best to keep an open mind and learn. :)</p>
<p>The final fallacy that Jon fell into was the &#8220;a few people complained, but lots of people like it, so everything must be great!&#8221; The argument &#8220;lots of people agree with me, therefore I&#8217;m right!&#8221; is not meaningful, especially when you&#8217;re talking about -isms. It&#8217;s an appeal to base social pressure and has no bearing on the correctness of your argument.</p>
<p>I suppose at this point you&#8217;re probably wondering how I&#8217;m going to justify the title of this post. Well, to be totally honest, as much as parts of the article irritated me, Jon redeemed himself in my eyes by taking the initiative to write about something as scary as sexism in the first place, making an honest (if flawed) attempt to learn, and asking for our input.</p>
<p>I can remember the first time that I tried to write up a post on a feminist topic. I think my hand was actually shaking when I pressed the &#8220;Publish&#8221; button. It&#8217;s scary putting yourself out there to talk about any issue of prejudice, because we all know our culture is so ready to throw a firestorm back in your face if you get anything &#8220;wrong.&#8221; I appreciate and respect that Jon was willing to try and that WotC was willing to let him.</p>
<p>When I reached the end of his article I was overjoyed that he openly solicited our feedback and I was presented with a comment box to put my thoughts into. Wow, was I happy. I didn&#8217;t even realize how happy I was until I&#8217;d spent an hour skimming and &#8220;liking&#8221; other people&#8217;s comments. I wanted a chance to speak to WotC directly and he gave that to me, which I&#8217;m deeply grateful for. The number of people who posted ernest, well thought out comments, some with great links to resources, made me feel better about the community. It made me feel like other people believe I belong here. :)</p>
<p>A lot of the commenters were talking to Jon too and most were very civil. Some offered him links to resources (like some of the ones I posted above) and encouragement. I&#8217;m hoping he&#8217;s taken some of those links and moved forward on his own path to understanding.</p>
<p>So, thank you, Jon, and thank you, WotC. It had some issues, but I appreciated the outreach and the effort that went into it. Please keep learning and write more about sexism and other -isms in gaming in the future. :)</p>
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		<title>Girls and Robots</title>
		<link>http://geekfeminism.org/2012/05/08/girls-and-robots/</link>
		<comments>http://geekfeminism.org/2012/05/08/girls-and-robots/#comments</comments>
		<pubDate>Tue, 08 May 2012 22:07:57 +0000</pubDate>
		<dc:creator>Guest Blogger</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[girl stuff]]></category>
		<category><![CDATA[girls]]></category>
		<category><![CDATA[guest post]]></category>
		<category><![CDATA[stereotyping]]></category>

		<guid isPermaLink="false">http://geekfeminism.org/?p=3959</guid>
		<description><![CDATA[Five-and-a-half year old Maya has decided she doesn't like cars because she wants people to like her.  Her mom wants to hear from geek women who like robots, grand adventures and still have friends and wear pink and go dancing.]]></description>
			<content:encoded><![CDATA[<p><em>Andrea Phillips is an award-winning transmedia writer, game designer and author. This is a guest post, <a href="http://www.deusexmachinatio.com/blog/2012/5/8/girls-and-robots.html">cross-posted</a> from <a href="http://www.deusexmachinatio.com/">Deus Ex Machinatio</a>.</em></p>
<p>My daughter Maya is five and a half years old. She&#8217;s in kindergarten, and is as clever and adventurous a child as you&#8217;ve ever seen. She loves dancing and princesses and rainbows and anything that is pink.</p>
<p><a href="http://geekfeminism.org/2012/05/08/girls-and-robots/maya/" rel="attachment wp-att-3964"><img src="http://geekfeminism.org/wp-content/uploads/2012/05/Maya-225x300.jpg" alt="Andrea&#039;s daughter Maya, wearing pink and braids" title="Maya" width="225" height="300" class="alignright size-medium wp-image-3964" /></a></p>
<p>Maya has also always, always loved cars and robots, right along with those butterflies and flowers and hearts. But recently she&rsquo;s been saying that she doesn&rsquo;t like these things anymore.</p>
<p>&#8220;I don&rsquo;t like cars,&#8221; she told me, &#8220;because I want people to like me.&#8221;</p>
<p>This breaks my heart. And I imagine it breaks your heart, too. Five years old, and she&#8217;s already figured out just exactly how this thing works.</p>
<p>It turns out that &#8220;it got out&#8221; in school that she liked cars, so she says. And then the other girls in her class made fun of her for liking boy things.</p>
<p>All her life I&#8217;ve been talking about being true to yourself, about liking the things you find in your heart whether it&#8217;s a girl thing or a boy thing, and still, still, this is how fast it can unravel.&nbsp;<em>Five years old</em>, and she&#8217;s already trying to change who she is because she doesn&#8217;t think it&#8217;s who she should be.</p>
<p>Internet, talk to Maya, and talk to me. Tell us about girls who make robots and cars and bridges. Girls who build rockets, girls who can make and build and invent &#8212; girls who have grand adventures, but who can still go dancing, and still braid their hair, and still wear pink. Tell us about<em> you</em>. I know you&#8217;re out there.</p>
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		<title>When your misdeeds are archived</title>
		<link>http://geekfeminism.org/2012/05/01/when-your-misdeeds-are-archived/</link>
		<comments>http://geekfeminism.org/2012/05/01/when-your-misdeeds-are-archived/#comments</comments>
		<pubDate>Tue, 01 May 2012 15:00:18 +0000</pubDate>
		<dc:creator>Mary</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[apologies]]></category>
		<category><![CDATA[ask a geek feminist]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[sexism]]></category>

		<guid isPermaLink="false">http://geekfeminism.org/?p=3908</guid>
		<description><![CDATA[Ask a Geek Feminist: what do you do about older sexist writing that is still visible on the 'net?]]></description>
			<content:encoded><![CDATA[<p>This is an <a href="http://geekfeminism.org/2012/02/20/ask-a-geek-feminist-round-6/">Ask a Geek Feminist</a> question for our readers. It&#8217;s the last for this round.</p>
<p>This one is actually from me, it&#8217;s related to some questions I&#8217;ve been asked by various people who will remain anonymous (and who didn&#8217;t formally write to Ask a Geek Feminist). I have my own thoughts on this, and I also think it can vary (helpful!)</p>
<blockquote><p>What do you think people and groups should do about sexism in their &#8220;archives&#8221;? By this, I mean for example, older stuff on their blog, or Facebook postings from years ago, or similar? A lot of people have sexism in their past, varying from &#8220;I used to be a pretty committed sexist actually&#8221; to &#8220;um, I didn&#8217;t really think about it, and I wanted to fit in, and I went through a &#8216;Your Mom&#8217; phase for a while there&#8221;. Things you do on the Internet are pretty long-lived now, and your sexism sticks to your name while it remains visible.</p>
<p>Assuming someone or someones have control of their content, and they have sexism they don&#8217;t like in there, and they have reason to think it&#8217;s going to hurt someone. Should they remove the content? Should they edit it with warnings and apologies?</p>
<p>Have you seen this in a real situation? What did they do? How did it work for them and for women near them/involved in their community?</p></blockquote>
<p>At least for systemic stuff, I tend to be on the &#8216;edit&#8217; side of the fence. There are a few reasons for this:</p>
<ol>
<li>even if you&#8217;ve totally changed and are ashamed and sorry, being a reformed sexist is something that may make people, women in particular, cautious about you. Living with that is part of the deal. You don&#8217;t get to get access to Has Always Been The Best Person Ever cred because you weren&#8217;t.</li>
<li>it also serves as a guide to How To Do It, for other reforming sexists (or How Not To Do It, if you apologise but don&#8217;t actually change)</li>
</ol>
<p>And while writing an apology that is short and <a href="http://geekfeminism.wikia.com/wiki/Feminist_cookie">not self-serving</a> is a challenge, but that doesn&#8217;t mean one shouldn&#8217;t try.</p>
<p>On the other hand, I, in general, do wish that much informal discussion on the Internet yellowed and started to curl at the edges and be difficult to read as time passed, sometimes. I realise that the invention of writing was some considerable time ago now, but even so, having to stand by your casual thoughts for years is a big ask. I can&#8217;t see that one should make a special effort to preserve evidence of one&#8217;s sexism if that same set of archives is going to disappear in its entirety.</p>
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		<title>Quick Hit: a GF approach to events</title>
		<link>http://geekfeminism.org/2012/04/30/quick-hit-a-gf-approach-to-events/</link>
		<comments>http://geekfeminism.org/2012/04/30/quick-hit-a-gf-approach-to-events/#comments</comments>
		<pubDate>Mon, 30 Apr 2012 21:34:20 +0000</pubDate>
		<dc:creator>brainwane</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[conferences]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[floss]]></category>
		<category><![CDATA[Tech industry]]></category>

		<guid isPermaLink="false">http://geekfeminism.org/?p=3951</guid>
		<description><![CDATA[What have you done to make your geek events more welcoming?]]></description>
			<content:encoded><![CDATA[<p>I help plan technical events at the Wikimedia Foundation. I think we&#8217;ve improved in making them more welcoming and inclusive over the course of my time there.  We just recently filled to capacity on registration for an upcoming event, and I thought I&#8217;d share a few things we&#8217;ve done:</p>
<ul>
<li><a href="https://wikimediafoundation.org/wiki/Friendly_space_policy">A friendly space policy</a></li>
<li><a href="https://www.mediawiki.org/wiki/Berlin_Hackathon_2012">Event info page shows photos of people of different genders, allows people to opt in to sharing their names/attendance</a>
<li>Registration form doesn&#8217;t ask for sex or gender; instead, it asks what kind of t-shirt we should provide (including a &#8220;None, thank you&#8221; option) and &#8220;If you need accommodation: would you prefer to share a room with a woman or with a man?&#8221; (options: &#8220;women&#8217;s rooms&#8221;, &#8220;men&#8217;s rooms&#8221;, &#8220;either will be fine&#8221;)</li>
<li>We&#8217;ll aim to document as much of the event as possible in realtime text</li>
<li>We&#8217;re ensuring that at least one of the social events is not booze-oriented</li>
<li>I&#8217;m working to ensure people can put whatever names they prefer on their badges, including handles/nicks for those who don&#8217;t want to share their wallet names</li>
<li>Free to attend, and we provide travel sponsorships to encourage participants from far away</li>
<li>Hostel very near the venue</li>
</ul>
<p>I failed at:</p>
<ul>
<li>childcare &#8211; just didn&#8217;t put in the time to ensure we could provide this</li>
<li>ensuring our venue is accessible to those with disabilities (I&#8217;m not sure, and didn&#8217;t emphasize this as a key criterion when my contact in Berlin was scouting venues)</li>
<li>clarifying many of the points above to prospective attendees</li>
<li>and probably <a href="http://geekfeminism.wikia.com/wiki/Women-friendly_events">more</a></li>
</ul>
<p>What have you done to make your geek events more welcoming?</p>
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