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		<title>Game of Thrones: Easier the Second Time Around</title>
		<link>http://feedproxy.google.com/~r/GeeksDreamGirl/~3/g_LC7Xsd64Q/</link>
		<comments>http://geeksdreamgirl.com/2012/05/30/game-of-thrones-easier-the-second-time-around/#comments</comments>
		<pubDate>Wed, 30 May 2012 14:35:15 +0000</pubDate>
		<dc:creator>j</dc:creator>
				<category><![CDATA[Geek Life]]></category>
		<category><![CDATA[a song of ice and fire]]></category>
		<category><![CDATA[game of thrones]]></category>
		<category><![CDATA[hbo]]></category>

		<guid isPermaLink="false">http://geeksdreamgirl.com/?p=9747</guid>
		<description>J is watching Game of Thrones - and she's not having to peek from behind her fingers this time!</description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-9748" src="http://geeksdreamgirl.com/wp-content/uploads/2012/05/gameofthronestitle-588x331.png" alt="" width="588" height="331" />A little over a year ago, I wrote a post about the fact that I was <a href="http://geeksdreamgirl.com/2011/05/11/game-of-thrones-why-its-hard-to-watch/">having trouble watching <em>Game of Thrones</em></a> &#8211; not because the show was bad, or I didn&#8217;t like the source material <em>(quite the opposite, on both counts)</em> &#8211; but because knowing what was coming, the loss, the pain, it was all a little too&#8230; real.  I watched the entire season, but it wasn&#8217;t a show I exactly looked forward to watching. </p>
<p>Fast forward to the present.  <em>Game of Thrones</em> is now<em> absolutely</em> a show I look forward to watching every week.  And I&#8217;m not exactly sure what&#8217;s changed.  Have I just become more hardened and heartless?</p>
<p>It&#8217;s not just the TV show, either.  A few months ago, when I finally read the fifth book in the Song of Ice and Fire series, <em>A Dance with Dragons</em>, I felt&#8230; lighter, somehow.  But without spoiling anything, &#8217;cause that&#8217;s not how I roll, I know that based on the events the book is <em>not</em> any lighter than the previous four.</p>
<p>I&#8217;ve been puzzling over this for awhile now.  In the case of the TV show, I&#8217;ve wondered if perhaps it&#8217;s that we&#8217;re not at the beginning anymore, when everyone is shiny and happy and reasonably clean and has no idea of the horrors that await them.</p>
<p>Then I wondered if perhaps I&#8217;m used to general level of gore, in both the books and the TV series.  Has it perhaps lost shock value?  But I don&#8217;t think so &#8211; watching last week&#8217;s episode, &#8220;Blackwater,&#8221; I still cringed at particularly gross bits.  And can I just say, that episode was a-ma-zing?  My jaw literally dropped when my screen lit up with green, and memorable lines and performances were flying fast and furious.  Stellar.</p>
<p>Finally a friend pointed out something that I think might be the best explanation.  You see, I had been recommended the books for years, and with the first season of the TV show quickly approaching, I decided I ought to finally get on it.  So I read all four books, one after another, in the span of a few weeks.  A few weeks after that, the series premiered.  Everything was still fresh in my mind.</p>
<p>Then a few months later the fifth book came out.  I still feeling a little angsty about the whole thing and didn&#8217;t want to pay hardback prices, so I waited almost an entire year&#8230; until I cracked and paid the full Kindle price anyway, a few months ago.  But I had time and distance.  I was ready to dive into that world again.  I wasn&#8217;t drowning in Westeros.</p>
<p>Similarly, with the TV series, I&#8217;ve had a year to brace myself.  Things might not be as fresh in my mind <em>(in fact, after waiting for something specific for most of the season I finally Googled it and realized it&#8217;s in the beginning of the third book &#8211; oops), </em>but at the same time I&#8217;m not thinking about what darkness lurks around the corner as much.  I&#8217;m able to relax and enjoy a little more.  And enjoy I have.  I&#8217;m actually contemplating re-reading all of the books!</p>
<p>Next Sunday is the finale &#8211; <a href="http://www.themarysue.com/game-of-thrones-extended-finale/">it&#8217;s extra-long, in fact</a> &#8211; and I absolutely cannot wait.  If you&#8217;re like me, and <em>Game of Thrones</em> was a bit much for you last year, you might want to ask yourself if things might be different now that there&#8217;s been some space.   And then you can join me on the couch!</p>
<p><em>What about you?  Have you been watching</em> Game of Thrones<em>?  Are you finding the second season flat, or looking forward to the finale?  And why do you think watching it is easier this time around? </em></p>
<p>&nbsp;</p>
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		<title>Coming Out of the Phone Booth – GGG Ponders on Gay Superheroes</title>
		<link>http://feedproxy.google.com/~r/GeeksDreamGirl/~3/N5ye9CTVduo/</link>
		<comments>http://geeksdreamgirl.com/2012/05/26/coming-out-of-the-phone-booth-ggg-ponders-on-gay-superheroes/#comments</comments>
		<pubDate>Sat, 26 May 2012 12:12:59 +0000</pubDate>
		<dc:creator>GGG</dc:creator>
				<category><![CDATA[Geek Life]]></category>

		<guid isPermaLink="false">http://geeksdreamgirl.com/?p=9739</guid>
		<description>There&amp;#8217;s a bit of a kerfuffle right now from the houses of both Marvel &amp;#38; DC comics. In Marvel Comics, Northstar, one of the best-known gay comic characters, is about to have the first same-sex marriage in a mainstream superhero comic. And DC has announced that they are reintroducing one of their iconic characters, and [...]</description>
			<content:encoded><![CDATA[<p><img alt="" src="http://media.al.com/entertainment_impact/photo/marvel-save-the-datejpg-b0079b432195cf38.jpg" class="alignright" width="640" height="393" />There&#8217;s a bit of a kerfuffle right now from the houses of both Marvel &amp; DC comics. In Marvel Comics, Northstar, one of the best-known gay comic characters, is about to have the first same-sex marriage in a mainstream superhero comic. And DC has announced that they are reintroducing one of their iconic characters, and he&#8217;ll be re-invented as gay.</p>
<p>A friend of mine has speculated about this latter development, suggesting that it might be Captain Marvel (you know&#8230;Shazam!) I don&#8217;t think this is likely, since Captain Marvel is a 10 year old boy who turns into an adult when he says a magic word. Somehow, this doesn&#8217;t seem like the kind of direction DC is likely to want to take.</p>
<p>All of this hoo-hah has me waxing nostalgic for the history of gay superheroes. So let&#8217;s look back, Gentle Readers. Shall we?</p>
<p><H2>I&#8217;m Not Calling Him Auntie</H2></p>
<p>The first mainstream comic superhero to be openly gay was a Latino magic-wielder named Extraño. When he first appeared in 1988 during the Millenium event, it was kind of revolutionary, and he then spun off into the New Guardians. Often referring himself as &#8220;Auntie&#8221;, Extraño was kind of a mixed-bag nightmare of gay stereotypes. He was swishy, wore colorful outfits, had limp wrists&#8230;you know what I mean?</p>
<p>I&#8217;m not even going to talk about when Extraño got AIDS from a supervillain called the Hemogoblin. I refuse to talk about that. At all.</p>
<p><H2>In a Hospital? Really?</H2></p>
<p>Extraño kind of slipped in under the radar on some levels, because he was a character who had never existed before. The first existing character to come out, to my knowledge, was Northstar, who had been a character in both Alpha Flight and X-Men.</p>
<p>Now, don&#8217;t get me wrong. I&#8217;m glad Marvel had a well-known character come out. Do I wish that they&#8217;d pick someone other than a character with elf ears? Well, yeah. And do I wish his coming out had happened someplace reasonable, like in the X-Mansion, during Thanksgiving or something? Well, yeah. Instead, the elf-eared Northstar came out while fighting with a supervillain who had AIDS&#8230;in a hospital. Classy coming out, Jean-Paul.</p>
<p><H2>Swapping Flight Rings?</H2></p>
<p>So, Northstar is about to marry his boyfriend, Kyle. Is this the first time a comics character has same-sex married? *buzzer sound* Sorry, Jean-Paul. Earlier this year, Kevin Keller, the first homosexual character inhabiting Riverdale with Archie, Jughead, and the gang, tied the knot with his African-American boyfriend, Clay Walker.</p>
<p>Of course, if you&#8217;ve ever seen the movie Chasing Amy, you know that Jughead and Archie have had a long-standing gay relationship, (&#8220;Jughead wears the crown, because he is the King of Queen Archie&#8217;s world.&#8221;) but that&#8217;s neither here nor there.</p>
<p>It doesn&#8217;t even really mark the first same-sex marriage in a superhero comic. The Authority&#8217;s gay couple, Apollo and Midnighter, got married years ago.</p>
<p><H2>Coming Out Soon</H2></p>
<p>Even the news that DC Comics is introducing a gay character in the New 52 is kind of a &#8220;What? Another one?&#8221; kind of deal. The only reason it&#8217;s piquing interest is that they&#8217;ve said the character will be one of their iconic characters and male.</p>
<p>Why isn&#8217;t this big news really? Well, Batwoman (aka sultry redhead Kathy Kane) has been gay since her modern introduction, and she has remained so during the New 52. Also, one of the Teen Titans, a new character named Bunker, has been pretty openly gay since his first appearance around issue 2 or so (and even more so in later issues, literally acting surprised that Wonder Girl didn&#8217;t know.) But to bring out one of the icons and to have them be gay is something of a landmark.</p>
<p>So who do I think it is? We know it&#8217;s someone male, so there goes Wonder Woman, Black Canary, Catwoman, Hawkgirl, and so on. We know it&#8217;s someone who has yet to appear in any of the New 52 comics. That eliminates a lot of people&#8230;everyone from Superman, Batman, and Captain Marvel to characters like Green Arrow, Cyborg, and the Joker.</p>
<p>My money is that it&#8217;ll be someone from one of the upcoming 6 comics being introduced as part of Wave 2 of the new 52. These new comics are Earth-2, which introduces the Justice Society of America, World&#8217;s Finest, which is mostly about Power Girl and the Huntress (so that&#8217;s unlikely), Dial H (which, while being exciting due to it being authored by China Mieville, isn&#8217;t exactly iconic), GI Combat (again, no major iconic characters there), the Ravagers (which is a spin-off from Superboy, so none of these characters will be just introduced), and Batman, Incorporated (which will feature iconic character, but ones that we&#8217;ve already seen in the New 52.)</p>
<p>So my guess is that it&#8217;ll be someone from Earth-2. After all, these will be alternate versions of characters we know and love. Is it impossible to think that another world&#8217;s Superman or Batman might be gay? Well, it seems unlikely, since they are still Clark Kent and Dick Grayson (you heard me) who aren&#8217;t gay in the New 52 Universe. So that leads to characters like Al Pratt/Atom, Jay Garrick/Flash, and Alan Scott/Green Lantern. These are fairly iconic characters who&#8217;re not the same people they are on Earth-1. </p>
<p>I&#8217;ve heard some spoilers from the first issue of Earth-2, which I haven&#8217;t had a chance to grab yet. Sounds like the characters are young, rather than older and established as they were in old DC continuity. This would be a perfect time to introduce one of them as gay, so I suspect that&#8217;s what we&#8217;ll be seeing. (There&#8217;s a supposed leak out there on the interwebs which suggests that my theory is right, but time will tell.)</p>
<p><H2>Your Turn</H2></p>
<p>Who do you think is DC Comics&#8217; new gay character? Do you like that comics characters are coming out of the closet, or do you wish they wouldn&#8217;t worry about such silly things as the sexuality of imaginary people? Let us all know.</p>
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		<title>The Augmented Table: Gaming with Technology</title>
		<link>http://feedproxy.google.com/~r/GeeksDreamGirl/~3/-2V-njfHrjY/</link>
		<comments>http://geeksdreamgirl.com/2012/05/24/the-augmented-table-gaming-with-technology/#comments</comments>
		<pubDate>Thu, 24 May 2012 14:30:51 +0000</pubDate>
		<dc:creator>l</dc:creator>
				<category><![CDATA[Dungeons & Dragons / RPGs]]></category>

		<guid isPermaLink="false">http://geeksdreamgirl.com/?p=9728</guid>
		<description>In these days of traveling and geographic isolation, the internet is proving that in addition to being our future overlord, it makes a great way to keep a gaming group together—and enrich it. &amp;#160; G+ Hangouts and Skype Voice, video and chat capability are the holy trinity of an online gaming experience when you want [...]</description>
			<content:encoded><![CDATA[<p>In these days of traveling and geographic isolation, the internet is proving that in addition to being our future overlord, it makes a great way to keep a gaming group together—and enrich it.</p>
<p><a href="http://geeksdreamgirl.com/2012/05/24/the-augmented-table-gaming-with-technology/tech-article/" rel="attachment wp-att-9730"><img class="alignleft size-medium wp-image-9730" src="http://geeksdreamgirl.com/wp-content/uploads/2012/05/Tech-Article-250x161.jpg" alt="" width="250" height="161" /></a></p>
<p>&nbsp;</p>
<p><strong>G+ Hangouts and Skype</strong></p>
<p>Voice, video and chat capability are the holy trinity of an online gaming experience when you want as close to a “real table” as possible. You can hear each other, see each other, paste links to music and reference photos, even hold asides via messenger programs to augment what you’re doing in game. On a personal note, I can tell you that when the robot killing machine is having an aside with my GM, I have learned to be very, <em>very</em> afraid. G+ Hangouts have the added bonus of such horrors as screen sharing.</p>
<p>The drawback to G+ for me have been the phenomenal amount of times the group I game with has had to bail to Skype because the hangout bugged out on the GM or one/all of the players.</p>
<p>The only drawback I’ve had with Skype as a player is one you can have regardless of program: lag. We’ll have nights everyone’s internet clips along, video is impeccable, and the audio is crisp. Then there are nights we’d all like to take our respective internet connections out back and go all sickhouse on that shit.</p>
<p>&nbsp;</p>
<p><strong>Message Boards/Facebook </strong></p>
<p>Message boards are great—primarily—for two things.</p>
<ul>
<li>Running your entire game there. Play-by-post is an incredibly practical, asynchronous way to play for people who, due to schedule, geography or personal inclination, are not in a physical game or a ‘virtual table’ such as G+ Hangouts or Skype.</li>
<li>As a way to augment a game that is not played primarily on the board. In-world fiction, some playing via post, game announcements, rules discussions that would hijack entire games, can all take place via a message board.</li>
</ul>
<p>&nbsp;</p>
<p>For games with a populous that loves Facebook, a private Facebook group is a good way to schedule games or coordinate game logistics in a way that stays out of everyone’s inbox.</p>
<p>&nbsp;</p>
<p><strong>E-mail</strong></p>
<p>It’s a multi-tasker. How do we make the games we love via e-mail? Let us extol the ways.</p>
<ul>
<li>We can play entire games via e-mail. Just like a message board play-by-post, but the fix is straight in your inbox.</li>
<li>We can use e-mail to augment our gameplay that’s done elsewhere. Like the second option for message boards, we can use e-mail for announcements, rules discussions, in-world fiction, you name it.</li>
<li>You can use e-mail as a GM to send in-world information to players. Dossiers from a contact a week before the next session, an encrypted messaged—e-mail when used well is a way of sneaking hit of that game-born thrill.</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><strong>Voice Mails/Text/Messenger/Video</strong></p>
<p>&nbsp;</p>
<p>The best example I have for a voicemail is from when I was a Storyteller for a Mage LARP. As a player was freaking out in character about the location of a MIA NPC, I snuck a text message to the person who had come in for a single night as that NPC’s estranged spouse. That guest player was kind enough to call in and leave a voicemail for that player. <em>Yes</em>, his wife was alive, <em>yes</em>, she’d arrived as safely as emergency teleporting allows, <strong>yes</strong>, he’d have her call whenever she woke up. Whenever that was.</p>
<p>It became a treasured plot-point that added some weary realism to the moment.</p>
<p>Text messages, messenger services, video, are all technological ways to enrich a game and add to the world. In a somewhat lo-fi example: an ST at the same LARP asked me to co-author a piece of audio with him for the game. I was a player at the time, and couldn’t afford to go over two hours away every weekend for game. I’d decided not to go for three months. With my character explicitly stated to be Elsewhere, we were able to put together a CD of audio that he then merrily fritzed and cut to Hell—it was her final transmissions from where she was trapped. I had spent a week locking myself in a closet, the only place to cleanly record audio in my house, some of which was tracks of me just screaming. I’m told the session broke into chaos about midway through. We’re both still proud of taking a chance on using tech in the game, and having it <em>work</em>.</p>
<p>When we use technology to add, run or create a game, we do something terrifying and wonderful. Friends bond between time zones and geographic distance. We keep a world going that’s startlingly close to our own, one that it is not perfectly synchronous to our actions and moves whether we’re prepared or not. Video and audio files go beyond plot points and become relics. We do things that make “being at the table” a much larger and plastic concept than it once was.</p>
<p>&nbsp;</p>
<p><em>Have any tips or stories to share about using tech to run or augment your game? Leave me a comment!<br />
</em></p>
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		<title>The Avengers: Lessons to be Learned</title>
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		<comments>http://geeksdreamgirl.com/2012/05/23/the-avengers-lessons-to-be-learned/#comments</comments>
		<pubDate>Wed, 23 May 2012 13:59:25 +0000</pubDate>
		<dc:creator>j</dc:creator>
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		<description>J learned something, and Hollywood should too.</description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-9725" src="http://geeksdreamgirl.com/wp-content/uploads/2012/05/avengers-588x331.jpg" alt="" width="588" height="331" /><br />
<h2>Despite my best efforts</h2>
<p>I know I&#8217;m a few weeks behind everyone else, but I finally got to see <em>The Avengers</em>.  Now, if you&#8217;ve read any of my other posts you may know that I constantly struggle with my dark, hipster side; I like discovering things before they&#8217;re cool, and if large amounts of people go on about how so-and-so is fabulous, I tend to be skeptical.  Yes, I know this is a flaw.  Yes, I know that&#8217;s kind of incongruous from a self-proclaimed geek &#8211; but maybe it won&#8217;t surprise you to learn that I&#8217;ve had trouble claiming that term in the past, as it&#8217;s become more popular.  Don&#8217;t worry, I&#8217;ve got all the passion required &#8211; but to paraphrase <em>The Birdcage,</em> when I love something I do an eclectic celebration of the dance! Fosse, Twyla, Michael Kidd, Madonna&#8230; but I keep it all inside. </p>
<p>All this to say: even though I&#8217;ve considered myself a fan of the majority of his work, well, I&#8217;ve been known to roll my eyes at excessive displays of idolatry for Joss Whedon.  When people said <em>The Avengers</em> would <em>absolutely</em> be good because Whedon was at the helm, I thought of the plot holes in <em>Serenity</em>, or that one episode of <em>Glee</em>, and smirked.  Yes, the snark is strong with this one, and as I entered the theater I was prepared to come across something I disliked.</p>
<p>I was so, so wrong.  Damn it, Whedon&#8217;s writing was top-notch.  Was it the best writing in the world, ever?  Okay, probably not, especially when it comes to a few niggling plot points. Still, when it comes to writing dialogue that sounds natural and genuine &#8211; the one thing that really stands out to me when it&#8217;s wrong &#8211;  few do it better.  And he&#8217;s writing in several voices &#8211; each of which are very distinct, each of which have their own brand of humor, almost none of which sound &#8220;Whedonesque.&#8221;  In fact, I can only think of one line in the entire movie that pulled me out of the story enough to say &#8220;Whedon,&#8221; but it still fit the character.  Most who are even familiar with Whedon&#8217;s other work probably wouldn&#8217;t notice.</p>
<p>So, am I a reborn Whedon fangirl?  Well&#8230; maybe.  You probably won&#8217;t see me shouting it from the rooftops &#8211; I keep it all inside, after all &#8211; but let&#8217;s just say I&#8217;m now fantasizing about an anniversary-quality <em>Doctor Who</em> collaboration between Russell T Davies, Moffat and Whedon, incorporating the best aspects of all three.  A girl can dream.</p>
<h2>Ray of light</h2>
<p>The last ten years have seen quite a few comic adaptations, but <em>The Avengers</em> stands out to me, and here&#8217;s why: Think back to that first X-Men movie.  A well-loved property, to be sure, but it was felt that it needed to match the aesthetic of today.  Gone were the yellow and blue uniforms, and in was a lot of spandex and latex and rubber, all in black matte.  The look of the film attempted to match the somewhat darker themes that have always been present in the comic.</p>
<p>Then came the rebirth of the Batman franchise.  Again, campier elements were ditched and for the first time we really had a Batman for adults.  Instead of glossing over or implying darker subject matter, the Batman films really sunk their teeth into discussions of morality and fear and vengeance.  The result was that the movies were hugely popular and critically acclaimed.</p>
<p>Following suit, <em>X-Men: First Class </em>is a more adult take on the film franchise.  Now, other movies that tried to take a darker turn didn&#8217;t handle it as well; the third installments of both the X-Men and Spiderman franchises failed to live up to expectations.  The difference with <em>First Class</em> is that the writing isn&#8217;t just more adult, it&#8217;s <em>better</em>.  Funny how quality writing tends to reinvigorate the enthusiasm of fans, thus leading to better box office results.</p>
<p>Now, <em>The Avengers</em>: it&#8217;s quality writing, no doubt about that.  It&#8217;s mature writing.  But is it intended solely for an adult audience?  No, I&#8217;d say not.  This film is about as family-friendly as a superhero movie can get, I&#8217;d think.  And it has all the hallmarks of a big blockbuster: giant monsters, funny one-liners, crazy action scenes, big names.  It&#8217;s like <em>Transformers</em>, only, you know&#8230; <em>good</em>.  And the box office receipts reflect the difference quality makes when combined with all the usual blockbuster suspects.</p>
<h2>Sending a message</h2>
<p>So as I&#8217;m getting inundated with ads for <em>Battleship</em> &#8211; a movie that might well be good, but right now seems like just another summer offering churned out to oversaturate and then be forgotten &#8211; I&#8217;m hoping that this summer&#8217;s box office numbers will send a message.  That it&#8217;s more worth the while of movie-makers to spend time on something quality.   That &#8220;family-friendly&#8221; doesn&#8217;t have to mean &#8220;pandering,&#8221; and, indeed, doesn&#8217;t even have to be made with children in mind.  That we will pay, <em>gladly</em>, to see something of quality.  And then we&#8217;ll tell our friends.</p>
<p>Old lessons, yes, but apparently ones that need to be retaught every few years.  But I suppose I&#8217;m not one to talk &#8211; after all, I keep battling that dark hipster inside me every few months.</p>
<p><em>What about you?  How did you like </em>The Avengers<em>?  Are you on pins and needles for </em>The Dark Knight Rises<em>?  What are you most looking forward to seeing? </em></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Avengers Assemble: The World’s New Obsession</title>
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		<comments>http://geeksdreamgirl.com/2012/05/21/avengers-assemble-the-worlds-new-obsession/#comments</comments>
		<pubDate>Mon, 21 May 2012 14:17:11 +0000</pubDate>
		<dc:creator>d</dc:creator>
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		<guid isPermaLink="false">http://geeksdreamgirl.com/?p=9719</guid>
		<description>d finally swoons for The Avengers, why it was awesome and why you should go see it, right now.</description>
			<content:encoded><![CDATA[<p><a href="http://geeksdreamgirl.com/wp-content/uploads/2012/05/The-Avengers-Assemble-the-avengers-21474271-1920-1080.jpg"><img class="alignright  wp-image-9720" src="http://geeksdreamgirl.com/wp-content/uploads/2012/05/The-Avengers-Assemble-the-avengers-21474271-1920-1080-503x600.jpg" alt="" width="402" height="480" /></a>So I went to see The Avengers again tonight, with my family. This being the third weekend it&#8217;s out, and that we showed up more than an hour before the show, we weren&#8217;t that worried about getting tickets. We should have been. It was sold out, and the next showing, and the three nearest theatres. Needless to say, I am now extremely depressed.</p>
<p>So why is it still number one? Why is the internet obsessed with it?</p>
<p>Mainly because it&#8217;s awesome.</p>
<p>So. In all seriousness, The Avengers was awesome.</p>
<p>Some might say that my taste in movies may be questionable (considering that I prefer both Grease 2 and Timecop 2 to the originals, and my favourite movie of all time is The Quest), but I think I am in the majority on this one.</p>
<p>Joss Whedon, as writer and director, assembled his own dream team for this production. The cast was pitch-perfect, and proved themselves in interviews and promos to be as faithful and dedicated to the spirit of the Avengers as any red-blooded nerd. Whether you like comic books or not, it’s a rousing action flick, bromance, and family drama.</p>
<p>So I don’t just continue to say “awesome” over and over again in different ways, I will present one thing I liked about the movie, and one thing I didn’t like.</p>
<h2>One Thing I Liked About ‘Avengers’</h2>
<p>This was the most realistic superhero movie I’ve ever seen – well, except maybe for <em>Hancock</em>, but for a similar reason. The characters were fully-realised, complete people, who were more than heroes and villains. Bruce was suicidal yet noble, and ticklish. Cap was adorably earnest, and a little narrow-minded. Tony, of course, is the perfect conflict of outwards asshole and inwards hero. Joss Whedon is king of the throwaway line, and in The Avengers, he used them to create some of the most compelling human characters I’ve seen on the screen in a long time.</p>
<p>There comes a point in every superhero/giant fighting robot/monster movie where it’s the clash of the titans, and it’s mega-beast on mega-beast. And it’s a little boring. Yes, even I, lover of all that is campy and kitsch in action movies, will suffer a yawn or two through the penultimate battle. Somehow, Joss managed to avoid this completely – because his heroes were entirely human. They were tired. They got hit and went down. They were sweaty and out of breath and limping. The post-credit shwarma scene sealed it for me – that is exactly what superheroes would do after a battle. Fall asleep over a good meal. Not parade through an ancient temple looking all shiny while they receive their medals. It’s shwarma.</p>
<h2>One Thing I Didn’t Like About ‘Avengers’</h2>
<p>Why Black Widow? Seriously, Black Widow? She’s a double agent, a villain, and a bitch! Was nobody else reading the comics? Especially Ultimates! While I enjoy the visual pleasure of Scarlett Johanson, and I realise that for demographic purposes there had to be a female member of the team, there are so many other female Avengers to choose from. They even skipped over the Wasp, who is one of the official founding members of the Avengers, according to Earth-616 Marvel canon. She-Hulk, Stature, Mockingbird, Spider-Woman, and Ms Marvel all leap immediately to mind before a character which has spent more time Heiling Hydra than Assembling Avengers.</p>
<p>Am I petty? Yes. Yes I am.</p>
<p><em>What was your reaction to the movie? Love it? Hate it? Walk out craving shwarma? Let me know in the comments!</em></p>
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		<title>Once Upon a Time, There Was a Fistfight: Combat and Narrative</title>
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		<pubDate>Thu, 17 May 2012 14:30:49 +0000</pubDate>
		<dc:creator>l</dc:creator>
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		<description>&amp;#160; Whether you’re fighting your way through a dungeon, running from zombies or ending Odin, there are narrative tricks—and player limits—to keep in mind when combat springs up. This is by no means an exhaustive tool-kit, but the best kits are built by continually trying new techniques to craft a more compelling story. Yours might [...]</description>
			<content:encoded><![CDATA[<div id="attachment_9707" class="wp-caption alignleft" style="width: 260px"><a href="http://geeksdreamgirl.com/2012/05/17/once-upon-a-time-there-was-a-fistfight-combat-and-narrative/mythender-2011/" rel="attachment wp-att-9707"><img class="size-medium wp-image-9707" src="http://geeksdreamgirl.com/wp-content/uploads/2012/05/Mythender-2011-250x187.jpg" alt="" width="250" height="187" /></a><p class="wp-caption-text">Remember that time we killed a God for my birthday? </p></div>
<p>&nbsp;</p>
<p>Whether you’re fighting your way through a dungeon, running from zombies or ending Odin, there are narrative tricks—and player limits—to keep in mind when combat springs up. This is by no means an exhaustive tool-kit, but the best kits are built by continually trying new techniques to craft a more compelling story.</p>
<p>Yours might have fire breathing dragons.</p>
<p><strong>Tell Us A Story<br />
</strong></p>
<p>Narrating combat helps with pacing, engages players, and increases their buy-in. In this case, that buy-in being referred to is their attention and creativity. When a fight is a challenge, stakes are high, and the fight is <em>fulfilling</em> for players, the narrative is working. If you want to cadge a narrative trick, you go to someone who’s been perfecting theirs—like Jack-of-all-Trades GM Cliff Hebner.</p>
<p style="text-align: left">Hebner&#8217;s spent years waging the good fight against one of the forms of combat with the worst reputation of all time: LARP combat.</p>
<p style="text-align: left">In live-action role-playing there’s often a popular set of assumptions about combat:</p>
<ul>
<li>it’s boring</li>
<li>it’s all about numbers</li>
<li>you’ll be there all night.</li>
</ul>
<p style="text-align: left">LARP or table-top, Hebner’s advice comes from years of straddling the divide between narration and numbers while volunteering for the Camarilla, primarily as a Storyteller. [1]</p>
<blockquote><p>“If your play group is all Team Number Smash or all Team No Math, then great—it’s not hard to make combat fun for them, since they all want the same thing. The Number Smashers will all want to roll it out down to the last hit point, and the Math Haters will let you take a quick poll of who&#8217;s doing what, then narrate the results. So what do you do with a mixed group? You start by talking to the players. Ask them questions.</p>
<p>&#8220;Does anyone want to have their PC die in this scene?&#8221;</p>
<p>&#8220;What&#8217;s your goal/intended outcome/victory condition?&#8221;</p>
<p>&#8220;At what point will you turn tail and run?&#8221;</p>
<p>&#8220;Is there anyone NOT being attacked/affected that wants to bow out now?&#8221; This helps give you a picture of what people want from the scene.</p>
<p>&nbsp;</p></blockquote>
<p>Narrative helps you balance player needs, and it’s one of the backbones of good GMing.</p>
<p>&nbsp;</p>
<p><strong>Keeping Combat on Track</strong></p>
<p>Combat has a reputation for being a disorganized mess from which there is no escape. Monica Speca keeps the combat fast-paced and on track by drawing on her past as an athlete.</p>
<blockquote><p>“I have players write down their initiatives on a note card and keep them in a stack in order. From my years as a track athlete, I then call them like I&#8217;d call an event. &#8220;Player 1 up, Player 2 on deck, Enemies on standby. Player 3, you&#8217;re after them. Go.&#8221; This works like a charm. While Player 1 is going, Players 2 and 3 are already thinking about what they&#8217;re going to do, and possibly building a stunt in their minds. “</p></blockquote>
<p>No one technique for keeping combat order is one-size fits all. Experiment with what your table responds to. If there are chronic issues you notice—yours as a GM or theirs as players—find ways to address them. If one of your players has a hard time keeping track in combat, talk to them away from game. Are they still learning the system? Struggling with keeping everything organized? You may be able to brain storm ways to experiment with finding a fix that <em>suits them</em>. If you as a GM have specific issues with keeping combat organized, ask around. Your table, and fellow GMs, may be able to suggest things.</p>
<p>&nbsp;</p>
<p><strong>Tapping Out and Fade to Black</strong></p>
<p>&nbsp;</p>
<p>If somebody gets into a violent scene and cannot continue, it is <em>always okay to tap out</em>. You can still keep things fun—and include combat—without providing an unintentionally harmful environment. GMs can use content warnings, players can choose to stay out a scene, you can ‘fade to black’ and summarize as a GM or group what happened. If someone crosses a line during combat—or a personal line for people at the table gets crossed—addressing that is usually best done in private. Having that heart to heart in private makes people less defensive. When someone is less defensive, they can do a better job of listening with empathy and responding rationally. Most people will point to sexualized violence and violence against children as unacceptable in their games, but many don’t talk to their players about other forms of violence and trauma.</p>
<p>If you have a player who has seen combat overseas, experienced a traumatic car wreck, or was walking to work the morning a skyscraper fell—those experiences may reemerge for them when strikingly similar events happen in game. You’re not expected to know every traumatic event in the lives of each player, but use your knowledge of the events you <em>do</em> know of wisely. No matter the circumstance, if violence or combat hits an unseen nerve, a five minute break—or calling it an early night—are viable ways to address the tripping of personal triggers.</p>
<p>&nbsp;</p>
<p><strong>When the Smoke Clears</strong></p>
<blockquote><p>A good combat encounter helps heighten the experience of gaming. –Rasmus Rassmussen</p></blockquote>
<p>Combat in a game has similarities to a good sex scene in a book. It has a narrative point, it enhances the experience of the story, and it feels real. Bad combats, and bad sex scenes, often feel like throwaway scenes that don’t move a narrative forward or explore a vital piece of the story. The heist gone wrong or the gun fight with the undead Sheriff are each pieces of the narrative. Well-done combats have purpose, and like the rest of the game, are parts of a story you don’t want your players to forget.</p>
<p>&nbsp;</p>
<p><em>Have some tips and tricks that help you keep combat organized, exciting or engaging? Feel free to share in the comments.</em></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>[1] For those versed in Camarilla abbreviations, Hebner is a former DC, iVST, DST, and AAMST.</p>
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		<title>TV Cancellations: The Final Countdown?</title>
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		<comments>http://geeksdreamgirl.com/2012/05/16/tv-cancellations-the-final-countdown/#comments</comments>
		<pubDate>Wed, 16 May 2012 14:48:41 +0000</pubDate>
		<dc:creator>j</dc:creator>
				<category><![CDATA[Geek Life]]></category>
		<category><![CDATA[alcatraz]]></category>
		<category><![CDATA[arrested development]]></category>
		<category><![CDATA[chuck]]></category>
		<category><![CDATA[doctor who]]></category>
		<category><![CDATA[family guy]]></category>
		<category><![CDATA[game of thrones]]></category>
		<category><![CDATA[Grimm]]></category>
		<category><![CDATA[Once Upon a Time]]></category>
		<category><![CDATA[Roswell]]></category>
		<category><![CDATA[star trek]]></category>
		<category><![CDATA[terra nova]]></category>
		<category><![CDATA[the river]]></category>
		<category><![CDATA[the secret circle]]></category>
		<category><![CDATA[tv]]></category>

		<guid isPermaLink="false">http://geeksdreamgirl.com/?p=9701</guid>
		<description>J says goodbye to a few favorites - or does she?</description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-9702" src="http://geeksdreamgirl.com/wp-content/uploads/2012/05/secretcircle-588x176.jpg" alt="" width="588" height="176" />Well, decisions have been made, and hardly anyone is happy.  This week, TV networks have been having their &#8220;upfronts&#8221; &#8211; meetings where they announce their lineups and schedules for the next season to press and advertisers.  That means the hard decisions concerning cancellations have been flying thick and fast.  Now, last season&#8217;s lineups seemed particularly geek-friendly, with quite a few offerings in the sci-fi and fantasy genres.  Perhaps it&#8217;s not a surprise, then, that not all of them will see another season &#8211; and that most of these shows had devoted fanbases.</p>
<h2>We Hardly Knew Ye</h2>
<p><strong>Terra Nova &#8211; </strong>This was the first big cancellation.  Supposedly it&#8217;s being shopped to other networks.</p>
<p><strong>Alcatraz &#8211; </strong>I had high hopes for this one, but it apparently failed to connect with viewers <em>(or Fox is being stingy and quick to cancel, as it has a reputation of doing)</em>.  There&#8217;s already another JJ Abrams drama lined up for next year, though, on another network.</p>
<p><strong>The Secret Circle &#8211; </strong>The loss of my guilty pleasure particularly stings, because originally it was reported it had been renewed.  In some cases, I literally clicked on a headline that said one thing and got content that said another.</p>
<p><strong>The River &#8211; </strong>I&#8217;ll not lie, I didn&#8217;t watch this one because it looked like it&#8217;d be too scary for me.  Perhaps everyone else felt the same.</p>
<h2>MTV, You&#8217;re My Only Hope</h2>
<p>So fans of guilty pleasure <em>The Secret Circle</em> have been <a href="http://save.thesecret-circle.com/">springing into action to attempt to save it</a>, or perhaps have another channel pick it up <em>(like MTV, ABC Family, or Ion)</em>.  It might be a long shot, but it&#8217;s happened before: <em>Roswell</em> was saved not once, but twice, by an outpouring of fan support.  The second time, it was booted from the WB, but picked up by UPN.</p>
<p>Other shows have famously been saved by fans:</p>
<p><strong>Star Trek &#8211; </strong>This is the one that started it all.  If it weren&#8217;t for proto-geeks writing in, one of the biggest sci-fi franchises in TV history &#8211; one that has surely influenced the look and function of current technology &#8211; wouldn&#8217;t exist today.</p>
<p><strong>Chuck &#8211; </strong>In a novel approach, fans targeted a sponsor, not a network, to get financial support to continue the show &#8211; and it worked!  For a few more years, at least.</p>
<p><strong>Arrested Development and Family Guy &#8211; </strong>Sometimes shows do come back, not due to a tidal wave of support, but a growing swell.  <em>Family Guy</em> was off Fox for years before its popularity on Adult Swim prompted some rethinking; <em>Arrested Development</em> supposedly has a movie in active development&#8230; six years later.</p>
<h2>A Sigh of Relief</h2>
<p>Not all shows of particular interest to geeks were cancelled.  Here are just a few that continue to live on:</p>
<p><strong>Grimm &#8211; </strong>I said it should get renewed, and luckily it has.  Good thing, too, because this show just keeps getting better.  The season finale is this Friday, and I can&#8217;t wait.</p>
<p><strong>Once Upon a Time &#8211; </strong>An unlikely premise, and it borders on the silly with all of the Disney-specific allusions (the perks of being an ABC show).  Still, it&#8217;s brought back to earth with genuinely clever writing and good acting by, well, pretty much everyone.</p>
<p><strong>Game of Thrones and Doctor Who &#8211; </strong>It&#8217;s not really a surprise, but it&#8217;s comforting to know they&#8217;re out there, continuing to be awesome.</p>
<p><em>What about you?  What cancellation are you most disappointed about?  Are you going to participate in fan efforts to rescue any shows?  And what are you looking forward to? </em></p>
<p>&nbsp;</p>
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		<title>When the Gay Outweighs the Geek – An Unexpected Encounter with Homophobia</title>
		<link>http://feedproxy.google.com/~r/GeeksDreamGirl/~3/9lOAOoW9W6Q/</link>
		<comments>http://geeksdreamgirl.com/2012/05/12/when-the-gay-outweighs-the-geek-an-unexpected-encounter-with-homophobia/#comments</comments>
		<pubDate>Sat, 12 May 2012 13:02:02 +0000</pubDate>
		<dc:creator>GGG</dc:creator>
				<category><![CDATA[Dungeons & Dragons / RPGs]]></category>
		<category><![CDATA[gay]]></category>
		<category><![CDATA[Homophobia]]></category>
		<category><![CDATA[larp]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://geeksdreamgirl.com/?p=9638</guid>
		<description>I had a sudden encounter with homophobia in the relatively recent past. It kind of came out of nowhere, and, ironically, I didn’t know about it until afterwards. Dealing with it, however, reminded me that it’s still out there, even amongst gamers, who I think of as some of the nicest and most accepting people [...]</description>
			<content:encoded><![CDATA[<p><a href="http://geeksdreamgirl.com/2012/05/12/when-the-gay-outweighs-the-geek-an-unexpected-encounter-with-homophobia/homophobia/" rel="attachment wp-att-9686"><img src="http://geeksdreamgirl.com/wp-content/uploads/2012/05/Homophobia-250x214.jpg" alt="" width="250" height="214" class="alignright size-medium wp-image-9686" /></a>I had a sudden encounter with homophobia in the relatively recent past. It kind of came out of nowhere, and, ironically, I didn’t know about it until afterwards. Dealing with it, however, reminded me that it’s still out there, even amongst gamers, who I think of as some of the nicest and most accepting people there are.</p>
<p>I was involved with a gaming event recently. I don’t want to cause a scene, point fingers, or have people guessing. Suffice to say it was a big game with a lot of players that I was involved with. All of a sudden, we realized that two other people who were involved were gone. We assumed they’d had other obligations, their absence didn’t stop the game from going, and so we played on, oblivious. It wasn’t until later that someone said that they’d left because they were uncomfortable with all of the open gay couples that were also involved. </p>
<p>When I heard that, I felt like I’d been gut-punched. Had I seen some PDAs from the gay couples? Sure, I had. But no more than I’d been seeing from the straight couples. Could this be true? We did some digging, and innocently asked the person who’d invited them if he knew why they’d left? Had they been having a good time? He said he hadn’t spoken to them, but, without us asking if they’d been uncomfortable, their friend mentioned that he thought that one of the people who’d left was homophobic, and he suspected that’s why’d they’d gone.</p>
<p>Hearing such a thing just makes my stomach ache. It gets me mad, sad, and confused at the same time. So since the fallout is fresh in my mind, I thought I’d ruminate over the subject, as painful as it is to me and many others.</p>
<p>First off, the word homophobia is pretty silly. Taken literally from the Greek, it means “fear of the same”. What it has come to mean, of course, is a wide-ranging category of negative attitudes towards homosexuals, lesbians, and so on. A lot of homophobic behavior I’ve seen has been anything but fearful.</p>
<p>A homophobe walking into one of my gaming groups, the LARP I help run, or just about any other local gaming anything in the Boston area is likely in for a shock. My normal gaming groups include homosexuals, bisexuals, lesbians, crossdressers, transgender individuals, and so on. Gaming, in our area, at least, seems to draw a tremendously diverse crowd. Which is probably why this incident came as such a surprise. My brain wonders how anyone with any experience in the local gaming community can have missed this fact so completely.</p>
<p>The worst I can remember encountering to date has been a sort of “I’d rather not talk about your social life” vibe, which I’ve never had an issue with. When I sit down to play a game, I’m there to play the game. I’m not interested in discussing my sexuality or my players’ sexual orientations. I’m more interested in discussing whether or not Kidalis Havengard’s cousin has indeed turned to the cult of the Elder Elemental Eye, whether Tilly Thistleshanks is ready to take on the massive fey crocodile that ate his father, or if Al’lan Malkier can have Olaf Feyskorn hold his sword, then swing Olaf around by his ankles in order to have reach. (That last one’s still a no, by the way, Jacob.)</p>
<p>I know some of the people I game with, both LARPing and tabletopping, are more conservative than I am. Heck, one of my best friends at The Isles has had a “NObama” sticker on his car since before the 2008 election and considers himself a Fundamentalist Christian. I don’t care about that. I care that he’s personally a really nice guy, and that he’s a good roleplayer with a lot of great plot ideas. He knows I’m gay and married, he knows my husband, and we all get along just fine. That’s the kind of benign “You live your life, and I’ll live mine” sort of attitude I’ve become used to from the gaming community.</p>
<p>Speaking only for myself, romance, no matter what flavor, makes me smile. If I see a couple kissing, whether they’re two men, two women, or a man and a woman, I smile and look away, politely. I’ve seen all of those permutations take it too far, of course, and I’ve either left, or, if it seemed appropriate, asked them politely to perhaps continue once they have a room.</p>
<p>I want to give the people who left the benefit of the doubt. Maybe one of the gay couples was taking things too far, and they didn’t feel comfortable. Maybe rather than cause a scene, they took themselves out of the picture. But part of me worries that they simply left because they didn’t want to be around “those kinds of people.” And that makes me wonder if there are others at our games who are feigning a benevolence they don’t feel. If they are, they’re doing a damned good job of it. Most of the people I roleplay with &#8211; LARP, tabletop, online, etc &#8211;  are like family to me. A whacked-out, dysfunctional family at times, but family none the less.</p>
<p>If there’s a hidden discontent, I’m not sure what I’d hope for. Would I hope they’d just quietly remove themselves like the folks did that I’ve mentioned? Not at all. I’d want them to tell me, to open a dialogue, to see if there’s some substance to what concerns them and not just some cultural or religious reflex kicking in. After all, good old HPL said that the most powerful kind of fear is the fear of the unknown. He may have been talking about cosmic, tentacled horrors rather than sexual orientation, but the fact is that we tend to be afraid of what we don’t understand. Maybe if there were more open, friendly conversations with a real intention to bridge understanding between people, we could put the ghost of homophobia to rest for good.</p>
<p>Maybe.</p>
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		<title>From Wizards to Wolverine: John Adamus</title>
		<link>http://feedproxy.google.com/~r/GeeksDreamGirl/~3/0Bc19wxSyR4/</link>
		<comments>http://geeksdreamgirl.com/2012/05/10/from-wizards-to-wolverine-john-adamus/#comments</comments>
		<pubDate>Thu, 10 May 2012 14:30:42 +0000</pubDate>
		<dc:creator>l</dc:creator>
				<category><![CDATA[Dungeons & Dragons / RPGs]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[marvel]]></category>
		<category><![CDATA[role-playing games]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://geeksdreamgirl.com/?p=9647</guid>
		<description>John Adamus belongs to the talented assortment of editors in the role-playing game industry. Currently part of the team working on Damage Control for the Marvel Heroic RPG from Margaret Weis Productions, he&amp;#8217;s working The Dresden Files: Paranet Papers with fellow editor Amanda Valentine, and Project Ninja Panda Taco from past column visitor Jennifer of [...]</description>
			<content:encoded><![CDATA[<p><a href="http://geeksdreamgirl.com/2012/05/10/from-wizards-to-wolverine-john-adamus/redpen-4/" rel="attachment wp-att-9665"><img class="alignleft size-medium wp-image-9665" src="http://geeksdreamgirl.com/wp-content/uploads/2012/05/RedPen3-250x159.jpg" alt="" width="250" height="159" /></a>John Adamus belongs to the talented assortment of editors in the role-playing game industry. Currently part of the team working on Damage Control for the <em>Marvel Heroic RPG</em> from Margaret Weis Productions, he&#8217;s working <em>The Dresden Files: Paranet Papers</em> with fellow editor Amanda Valentine, and <em>Project Ninja Panda Taco</em> from past column visitor Jennifer of <em>Jennisodes</em>. With a solid catalog of past projects, Adamus works day and night as an editor of games and fiction.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><strong>How did you get into RPG editing? </strong></p>
<p>I got into editing games on somewhat of a lark. I&#8217;ve playtested games before and didn&#8217;t realize that my attention to the details of the text (not the mechanics but the words around the mechanics) qualified as editing. I just thought that was what a playtester did and thought nothing more about it. I then continued to keep my game playing separate from my job (which at this particular point was teaching writing workshops and taking on private clients who wanted to write books), but that all changed last November at Double Exposure&#8217;s Metatopia Convention in Morristown (only a few minutes and a few traffic lights from my house). I figured it was at least a chance to meet the people whose games I played and enjoyed, as well as give a midnight writing workshop for those interested. Once I arrived and started attending panels, I started giving my opinion and sharing my ideas (which is not an uncommon occurrence once you know me), and that led to several game designers asking me if I was available to work with them on upcoming projects, as well as an interview on the Jennisodes podcast. From that interview, everything has just sort of ballooned, bloomed and blossomed into how things are today &#8211; my business has grown into more game-related work than novels (though I&#8217;m finding a hybrid with editing fiction lines for games), and I&#8217;m enjoying it loads more.</p>
<p>&nbsp;</p>
<p><strong>Most RPGs have a geographically diverse staff. How do you build a rapport with your authors and fellow team members who are located elsewhere?</strong></p>
<p>That rapport is critical and for me starts as soon as possible, usually by contacting the authors or whoever is my liaison/bridge to the project and getting into a conversational tone with them. With a more &#8216;<em>we&#8217;re-all-in-this-together-we-all-want-to-do-a-great-job</em>&#8216; vibe established, it doesn&#8217;t matter if the whole staff is half a world away because whenever we come together (through chats or emails or even notes left in Dropboxes), that vibe is strong and clear.  The other advantage to this attitude is moving the ego-jockeying to one side and bringing people together not because they&#8217;re just famous names but because they&#8217;re good at what they do and we all want the work to succeed.</p>
<p>&nbsp;</p>
<p><strong>You&#8217;ve worked on a variety of RPGs, some of which have been licensed properties. What unique editing needs have you encountered with licensed games?</strong></p>
<p>While I cannot speak for the other editors I&#8217;ve been so fortunate to work with, I can say that for me, the biggest concern is respecting the canon of the source material through the license, rather than taking advantage of it. It is such a privilege to have access to someone&#8217;s hard work for the purposes of playing a game with it that I think so many people overlook that fact because they just want to handle their own &#8216;do-over&#8217; to patch disagreements they had when they first encountered that source material (they thought Character X should have / didn&#8217;t need to die, they wanted Characters A and B to get together, they thought a certain plot arc was utter rubbish and want to &#8216;fix&#8217; it, etc).</p>
<p>&nbsp;</p>
<p>But it&#8217;s not their job to &#8220;fix&#8221; it, it&#8217;s their job to enjoy it. A licensed game especially has to translate from whatever medium it originated in to whatever marriage of mechanics and development the game incorporates while not radically altering the original material (you cannot suddenly have a flying character not fly because the mechanics don&#8217;t permit flight) &#8211; because you run the risk of doing a disservice to the license (which makes both the game and the original material look bad) but also alienating your audience (they come to the product with certain expectations and if you&#8217;re not meeting them as a product, you WILL hear about it).</p>
<p>&nbsp;</p>
<p>Editorially, (again this is my perspective) if I can find the tone and emotion behind the ideas in the source material, I can make sure they&#8217;re present in the game material. If a certain property is known to be gritty but have a wise-cracking charm, that has to be present in the text, and that means I often have to read or re-read that text to work out the word choices and the sentence construction along with the chronology and setting (because a licensed property can&#8217;t contradict the source). This stems from the idea that the licensed game is an extension of the material, exposing a new audience to the material through a vehicle they understand (rolling dice, character sheets, etc) rather than a &#8220;take&#8221; or spin on existing material.</p>
<p>&nbsp;</p>
<p><strong>What&#8217;s working with the rest of the Damage Control team for the Marvel RPG been like?</strong></p>
<p>Far and away the Damage Control team is a wonderful group of incredibly hard-working editors and developers who amaze me with the tremendous amounts of work they do (so much more than many people realize), and who deserve all the credit and praise they&#8217;re getting, plus an extra heap more. I have worked with a lot of other people on a lot of projects, and repeatedly I find myself mirroring Damage Control&#8217;s organization in other projects &#8211; it&#8217;s been a profoundly transformative experience. It&#8217;s an invaluable asset to me to know that if I have a problem, I can very quickly go to another person, state the issue and we work together to find a solution. It can be so discouraging to ask questions to unresponsive people, and that is not the case with Damage Control.</p>
<p>&nbsp;</p>
<p>It&#8217;s also the most supportive group of people I&#8217;ve ever met, even outside the Marvel RPG work. If I say I&#8217;m also doing this or that project, or that I&#8217;ve written something for the blog, other people care and do their best to read or comment or share it with others &#8211; it leads to a feeling of not being overlooked, undervalued or ignored, which unfortunately can happen when, as an editor, you take on projects and discover that the author may not like you changing their words or that a certain project has quite a few problems bubble up to the surface as you get deeper into it and deadlines loom.</p>
<p>&nbsp;</p>
<p>If I may take a moment, I want to single out two people, Amanda Valentine and Cam Banks, without whom I would not be so lucky as to be a part of such a great project and be able to contribute whatever I can to material I believe so strongly in. I owe so much of my recent successes and happiness to their assistance and friendship and am so thankful for their belief in me to do the work I do.</p>
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		<title>Smash: Work in Progress</title>
		<link>http://feedproxy.google.com/~r/GeeksDreamGirl/~3/wj7oEJT4184/</link>
		<comments>http://geeksdreamgirl.com/2012/05/09/smash-work-in-progress/#comments</comments>
		<pubDate>Wed, 09 May 2012 14:37:35 +0000</pubDate>
		<dc:creator>j</dc:creator>
				<category><![CDATA[Geek Life]]></category>
		<category><![CDATA[9 to 5]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[geek flavors]]></category>
		<category><![CDATA[megan hilty]]></category>
		<category><![CDATA[musical theatre]]></category>
		<category><![CDATA[smash]]></category>
		<category><![CDATA[tv]]></category>
		<category><![CDATA[wicked]]></category>

		<guid isPermaLink="false">http://geeksdreamgirl.com/?p=9675</guid>
		<description>J thinks this show is a hot mess. In a good way. And in a bad way.</description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-9677" src="http://geeksdreamgirl.com/wp-content/uploads/2012/05/smash2-588x392.jpg" alt="" width="588" height="392" />Let&#8217;s pretend you&#8217;re a major, and I mean <em>major</em>, sports fan.  Basketball, to be exact.  And a TV show is being developed about a guy who&#8217;s relatively low on the NBA draft, who lands on a team that, surprisingly to all, seems to be well on their way to being conference champs.  That in itself would probably draw you in &#8211; you love what little bits of life-behind-the-scenes you can glean from interviews and articles &#8211; but to make things even more exciting, this will have actual, pro-level athletes.  Dwight Howard has a major role, and everyone from Shaq to Jordan has cameos, as well as some up-and-comers.  And we&#8217;ll just say everyone can act, too.</p>
<p>But then the TV show hits the air and there are storylines where the main guy &#8211; who&#8217;s on an NBA team, mind you &#8211; is learning how to shoot a three-pointer.  And half the season is spent focusing on the guy&#8217;s girlfriend, who works in a health clinic and deals with inner-city kids &#8211; not kids who want to play basketball or anything, just standard After-School Special fare.  Hardly any of it has to do with the aspects of the sport you love.  But you keep watching, just to see the athletes you adore, and for those rare glimpses of the world that made you tune in in the first place.</p>
<p>Yep, that&#8217;s pretty much what&#8217;s happening with musical theatre geeks and <em>Smash</em>, a show that manages to be amazing and terrible all at the same time.  In Smash, we witness a musical being developed, from the general concept, to writing the songs and script, to taking it through workshops and previews, hopefully to someday land on Broadway.  Two women, relative unknowns but both talented, struggle to take the lead role.</p>
<h2>A Gem of a Concept</h2>
<p>In theory, the show has everything going for it &#8211; fun songs, life behind-the-scenes, the excitement and drama inherent in, well, the world of drama.  And the <em>talent</em>!  The cast contains actual Broadway professionals who do <em>not</em> fall into the cliche of over-acting for TV, and who essentially light the screen on fire with their singing and dancing.  Some known pros either haven&#8217;t been featured yet or aren&#8217;t in singing roles, but the fact that literally just about anyone on the show could break into song and have the chops to carry it off is pretty fun.  They even brought in Bernadette Peters, musical theatre legend, for a small role.</p>
<p>And if you&#8217;re not straight from Broadway, chances are you&#8217;re still pretty amazing.  Anjelica Huston, seemingly beloved no matter what geek flavor, as the musical&#8217;s producer!  Uma Thurman in the role of the Big Star Film Actress Who Isn&#8217;t Really Suited For Theater!   Heck, even Steven Spielberg was listed as an Executive Producer of the TV show. With such talent, how could this show go wrong?</p>
<h2>The Rough in the Diamond</h2>
<p>Evidently, in the writing.  The show is so completely uneven it&#8217;s laughable.  The problems begin with one of the main concepts: the two women vying for the leading role <em>(playing Marilyn Monroe, no pressure there)</em> aren&#8217;t really equally talented.  Katharine McPhee, an American Idol favorite, is well-suited for pop music, but she simply doesn&#8217;t have the range or depth of Megan Hilty, who starred in <em>Wicked</em> and <em>9 to 5</em>.  The writers seemingly attempt to compensate by adding scenes where McPhee&#8217;s character, Karen, performs for random crowds and is fawned over by everyone under the sun &#8211; but all they accomplish is creating an increasingly unlikeable Mary Sue.</p>
<p>Not that McPhee&#8217;s the only one dealing with poor writing &#8211; pretty much every character on the show is now unlikeable.  The humanity that the actors bring in their performances is constantly undermined by mustache-twirling acts of evil and stupidity.</p>
<p>But what really gets under the skin of musical theatre geeks &#8211; or just regular geeks like me with knowledge of the performance world &#8211; is the dumbing-down.  No, just the dumb.  It&#8217;s perfectly understandable if a TV show wants to clue in the audience to some theater term like &#8220;upstage.&#8221;  However, when the main character who moved across the country to make it on Broadway doesn&#8217;t know a Drama 101 term?  That&#8217;s just bad writing.  There&#8217;s a non-pro character who could easily serve as an audience proxy&#8230; if he wasn&#8217;t busy twirling his cape and scheming his way up the ladder because That&#8217;s Showbiz!  Ooh!</p>
<h2>Polishing Required</h2>
<p>As much as I scream at my screen every time I watch <em>Smash</em>, the potential is just so <em>there</em> I can&#8217;t give up on it.  I&#8217;ve heard there&#8217;s a little reorganizing and overhauling going on behind the scenes, as well there should be.  I&#8217;m hoping the creative team sits down and analyzes what works and what doesn&#8217;t, and adjusts accordingly.  Luckily, geeks aren&#8217;t known for keeping quiet about their passions, and it shouldn&#8217;t be difficult to figure out what audiences love and hate.</p>
<p>If only one thing is changed, I hope it&#8217;s that there&#8217;s more focus on theater and less on ridiculous soap opera elements.  Because, though mainstream audiences are certainly drawn in by Kat McPhee and the star-studded cast, the people who really make up the passionate fanbase will be the geeks.  Why water it down?</p>
<p>Luckily, they&#8217;ve got the most difficult aspect of a show about musical theatre covered: the talent.  The music, the choreography, and the performances are almost always stellar.  Here&#8217;s hoping they take a clue from their own script, and know that with a show in progress, it&#8217;s always possible to rework it into something better.</p>
<p><em>What about you?  Have you watched </em>Smash<em>?  Love it or hate it?  And what other geekery would you like to see explored on the small (or large) screen? </em></p>
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