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	<title>Geero.net</title>
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	<link>https://www.geero.net</link>
	<description>Thoughts of a Christian Software Developer</description>
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		<title>10th Anniversary Kingdom Code BUILD Hackathon</title>
		<link>https://www.geero.net/2025/09/10th-anniversary-kingdom-code-build-hackathon/</link>
		
		<dc:creator><![CDATA[Andy Geers]]></dc:creator>
		<pubDate>Tue, 09 Sep 2025 09:25:21 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.geero.net/?p=1538</guid>

					<description><![CDATA[If you are a Christian in the world of software development &#8211; be that as a coder, designer, project manager, web designer, data scientist, or anything else &#8211; you should check out the Kingdom Code BUILD hackathon happening on 10-11 October 2025 at St John&#8217;s Hoxton, Shoreditch in London. It&#8217;ll be our 10 year anniversary &#8230; <a href="https://www.geero.net/2025/09/10th-anniversary-kingdom-code-build-hackathon/" class="more-link">Continue reading <span class="screen-reader-text">10th Anniversary Kingdom Code BUILD Hackathon</span> <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[
<p>If you are a Christian in the world of software development &#8211; be that as a coder, designer, project manager, web designer, data scientist, or anything else &#8211; you should check out the <a href="https://kingdomcode.org.uk/build/2025">Kingdom Code BUILD hackathon</a> happening on 10-11 October 2025 at St John&#8217;s Hoxton, Shoreditch in London. It&#8217;ll be our 10 year anniversary of launching, and the event is running in partnership with <a href="https://www.faithtech.com">FaithTech UK</a>. All skill levels are welcome: it&#8217;s a great opportunity to hang out with like minded people and put our skills to use in service of the gospel.</p>



<p>There&#8217;ll be all sorts of great Christian ministries bringing projects. I&#8217;ll be there bringing a project related to our new Bible adventure game, <a href="https://discipleship.tech/serpentseedgame">The Serpent &amp; The Seed</a>, particularly around the desktop/Steam version of the game. So if you&#8217;re a Unity developer or have experience launching Steam games then maybe you&#8217;d like to join me!</p>



<p>See you there!</p>
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		<title>Out now: The Serpent &#038; The Seed</title>
		<link>https://www.geero.net/2025/04/out-now-the-serpent-the-seed/</link>
		
		<dc:creator><![CDATA[Andy Geers]]></dc:creator>
		<pubDate>Sat, 12 Apr 2025 05:59:16 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.geero.net/?p=1534</guid>

					<description><![CDATA[Over twenty years ago I posted a blog post about how I wanted to make a video game about the Bible. Today, that dream has become a reality, with the release of The Serpent &#38; The Seed on iOS and Android. I am SO delighted with how this has worked out, and so thankful for &#8230; <a href="https://www.geero.net/2025/04/out-now-the-serpent-the-seed/" class="more-link">Continue reading <span class="screen-reader-text">Out now: The Serpent &#038; The Seed</span> <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[
<p>Over twenty years ago I posted a blog post about how I wanted to make a video game about the Bible. Today, that dream has become a reality, with the release of <a href="https://discipleship.tech/serpentseedgame">The Serpent &amp; The Seed</a> on iOS and Android. I am SO delighted with how this has worked out, and so thankful for my insanely talented group of collaborators who have helped make this possible. </p>



<p>I hope you love it as much as we do.</p>



<p><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/1f4f1.png" alt="📱" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <a href="https://apps.apple.com/us/app/the-serpent-and-the-seed/id1551967592">iOS</a> <img src="https://s.w.org/images/core/emoji/14.0.0/72x72/1f916.png" alt="🤖" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <a href="https://play.google.com/store/apps/details?id=tech.discipleship.SerpentSeedGame">Android</a></p>



<figure class="wp-block-image size-large"><a href="https://www.geero.net/wp-content/uploads/IMG_2700-Watermarked.png"><img width="1024" height="472" src="https://www.geero.net/wp-content/uploads/IMG_2700-Watermarked-1024x472.png" alt="" class="wp-image-1535" srcset="https://www.geero.net/wp-content/uploads/IMG_2700-Watermarked-1024x472.png 1024w, https://www.geero.net/wp-content/uploads/IMG_2700-Watermarked-300x138.png 300w, https://www.geero.net/wp-content/uploads/IMG_2700-Watermarked-768x354.png 768w, https://www.geero.net/wp-content/uploads/IMG_2700-Watermarked-1536x709.png 1536w, https://www.geero.net/wp-content/uploads/IMG_2700-Watermarked-2048x945.png 2048w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></figure>
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		<title>Rewriting PrayerMate Sync With PowerSync</title>
		<link>https://www.geero.net/2025/01/rewriting-prayermate-sync-with-powersync/</link>
		
		<dc:creator><![CDATA[Andy Geers]]></dc:creator>
		<pubDate>Mon, 06 Jan 2025 12:17:15 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">http://www.geero.net/?p=1531</guid>

					<description><![CDATA[When I first went full-time on PrayerMate back in 2016, one of the very first major projects I tackled was to implement data syncing between devices. I hated every minute of it, and whilst the implementation mostly worked in most situations, there was a frustrating number of edge cases where it failed fairly spectacularly in &#8230; <a href="https://www.geero.net/2025/01/rewriting-prayermate-sync-with-powersync/" class="more-link">Continue reading <span class="screen-reader-text">Rewriting PrayerMate Sync With PowerSync</span> <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[
<p>When I first went full-time on PrayerMate back in 2016, one of the very first major projects I tackled was to implement data syncing between devices. I hated every minute of it, and whilst the implementation mostly worked in most situations, there was a frustrating number of edge cases where it failed fairly spectacularly in unpredictable ways. It was remained one of our biggest sources of bug reports ever since &#8211; but, until now, it has seemed an impossible problem to untangle. Where do you even begin, trying to approach a problem like this?</p>



<p>Our old sync implementation was built on top of Firebase Real-time Database &#8211; something that was never really intended for our use case. We had separate native implementations on both iOS and Android, which was another major source of bugs, due to minor discrepancies in how they were implemented. I also often felt hampered by our commitment to building an app that could be used completely offline, and that supported anonymous usage where none of your data was synced to the cloud. </p>



<p>Then we discovered <a href="https://www.powersync.com">PowerSync</a>. PowerSync describes itself as a &#8220;local-first&#8221; sync engine. It had a Flutter API, meaning that we could build a single implementation that worked across both iOS and Android. And it was completely designed with our use case in mind &#8211; building apps where the local database was considered primary, that worked fully offline &#8211; but then syncing that data to the cloud.</p>



<p>Our experience with PowerSync has been incredibly positive. They have an amazing array of demo projects that helped us understand how to implement many of the different use cases we wanted to support. Their customer support has been exceptional, answering any of our questions promptly and thoroughly. They also have an active Discord server where we could get help when we needed it.</p>



<p>But most importantly: it just works. When you add data on one device and see it appear on another, it really is magic. It also supports attachment syncing, and we&#8217;ve been able to rig up the same solution <a href="http://www.geero.net/2017/05/how-to-encrypt-a-google-firebase-realtime-database/">for data encryption</a> that we had running in our old system too. Of course there&#8217;s been a HUGE amount of work dealing with all of the edges cases (what happens when you sign in for the first time, what happens when you sign in on a second device or an existing account, what happens when you sign out, and so on and so on&#8230;) and we have still not yet managed to reimplement ALL of the functionality of the old app in the new system (&#8220;Groups&#8221; support being the most obvious omission right now) but we are getting there, little by little, and the systems that we HAVE rebuilt feel a lot more robust and more intuitive to use.</p>



<p>In terms of getting up and running, I would say the biggest pain point was having to set up our own PostgREST server to sit between the app and Amazon RDS, but I understand that PowerSync are working on a simpler solution to this. In general we have been very impressed at their rapid rate of development &#8211; whenever we have identified a missing feature, we find they often get around to implementing it so quickly that the solution is often in place before we even get to the point where it was actually a problem for us. </p>



<p>So, if you are trying to implement an app with offline capabilities and want a way to reliably sync your data between devices, I highly recommend trying out PowerSync.</p>
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		<title>Coming up: BUILD 24 &#8211; Christian Hackathon in London</title>
		<link>https://www.geero.net/2024/08/coming-up-build-24-christian-hackathon-in-london/</link>
		
		<dc:creator><![CDATA[Andy Geers]]></dc:creator>
		<pubDate>Sat, 24 Aug 2024 07:15:53 +0000</pubDate>
				<category><![CDATA[coding for christ]]></category>
		<guid isPermaLink="false">http://www.geero.net/?p=1527</guid>

					<description><![CDATA[It&#8217;s coming back for 2024 &#8211; Kingdom Code BUILD, our Christian hackathon event in London. Come along for 24 hours of fellowship with other Christian developers, designers, project managers, entrepreneurs and innovators, to get our heads together with some fantastic Christian ministries to try and help them move forwards on their projects. Many of those &#8230; <a href="https://www.geero.net/2024/08/coming-up-build-24-christian-hackathon-in-london/" class="more-link">Continue reading <span class="screen-reader-text">Coming up: BUILD 24 &#8211; Christian Hackathon in London</span> <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-image size-large"><a href="http://www.geero.net/wp-content/uploads/Screenshot-2024-08-24-at-08.12.36.png"><img loading="lazy" width="1024" height="454" src="http://www.geero.net/wp-content/uploads/Screenshot-2024-08-24-at-08.12.36-1024x454.png" alt="" class="wp-image-1528" srcset="https://www.geero.net/wp-content/uploads/Screenshot-2024-08-24-at-08.12.36-1024x454.png 1024w, https://www.geero.net/wp-content/uploads/Screenshot-2024-08-24-at-08.12.36-300x133.png 300w, https://www.geero.net/wp-content/uploads/Screenshot-2024-08-24-at-08.12.36-768x341.png 768w, https://www.geero.net/wp-content/uploads/Screenshot-2024-08-24-at-08.12.36.png 1059w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></figure>



<p>It&#8217;s coming back for 2024 &#8211; Kingdom Code BUILD, our Christian hackathon event in London. Come along for 24 hours of fellowship with other Christian developers, designers, project managers, entrepreneurs and innovators, to get our heads together with some fantastic Christian ministries to try and help them move forwards on their projects. Many of those who come each year say it&#8217;s the highlight of their year &#8211; if you&#8217;ve not been before, we&#8217;d love to see you! 11-12 October, St John&#8217;s Hoxton in Shoreditch. <a href="https://kingdomcode.org.uk/build/2024/">Get your tickets now</a>!</p>
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		<title>PocketGamer Connects London 2024</title>
		<link>https://www.geero.net/2024/02/pocketgamer-connects-london-2024/</link>
		
		<dc:creator><![CDATA[Andy Geers]]></dc:creator>
		<pubDate>Tue, 06 Feb 2024 17:33:58 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">http://www.geero.net/?p=1524</guid>

					<description><![CDATA[Last month we had a major milestone in our project, The Serpent &#38; The Seed, exhibiting it at our first secular games conference, PocketGamer Connects London 2024. The project has always mainly been about engaging people who don&#8217;t normally read the Bible, so it seemed important to get out there and test it with the &#8230; <a href="https://www.geero.net/2024/02/pocketgamer-connects-london-2024/" class="more-link">Continue reading <span class="screen-reader-text">PocketGamer Connects London 2024</span> <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[
<p>Last month we had a major milestone in our project, <a href="https://discipleship.tech/serpentseedgame">The Serpent &amp; The Seed</a>, exhibiting it at our first secular games conference, PocketGamer Connects London 2024. The project has always mainly been about engaging people who <strong><em>don&#8217;t</em></strong> normally read the Bible, so it seemed important to get out there and test it with the general public and see how people responded to it &#8211; and I was blown away at the reaction, and how much people seemed to enjoy it. We always knew we were building something pretty special, but it was such a confidence booster to see other people recognising that too &#8211; and especially when its people from the games industry who really know their games.</p>



<p>I put together this devlog video sharing some of our experience:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="How did the games industry react to our indie adventure game? | TSATS Devlog 7 @ PocketGamer London" width="474" height="267" src="https://www.youtube.com/embed/HD_LbzmVARM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p>With that shot in the arm for our confidence, it&#8217;s enabled us to go out there and hire an extra team member &#8211; a Technical Artist, to help us make the game look even better, adding lighting, writing shaders, and so on. It really feels like things are starting to come together now, and I can&#8217;t wait to see how it develops over the course of this year.</p>
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		<title>Visiting the Christian Game Developers Conference 2023</title>
		<link>https://www.geero.net/2023/08/visiting-the-christian-game-developers-conference-2023/</link>
		
		<dc:creator><![CDATA[Andy Geers]]></dc:creator>
		<pubDate>Fri, 11 Aug 2023 17:55:41 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">http://www.geero.net/?p=1517</guid>

					<description><![CDATA[For the first time in 11 years, this summer I had the great privilege of attending the Christian Game Developers Conference in Los Angeles, California. It was a fantastic opportunity to meet other likeminded people, show off our latest demo of The Serpent &#38; The Seed, and to benefit from the immense collective wisdom reflected &#8230; <a href="https://www.geero.net/2023/08/visiting-the-christian-game-developers-conference-2023/" class="more-link">Continue reading <span class="screen-reader-text">Visiting the Christian Game Developers Conference 2023</span> <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[
<p>For the first time in 11 years, this summer I had the great privilege of attending the <a href="http://cgdc.org">Christian Game Developers Conference</a> in Los Angeles, California. It was a fantastic opportunity to meet other likeminded people, show off our latest demo of <a href="https://discipleship.tech/serpentseedgame">The Serpent &amp; The Seed</a>, and to benefit from the immense collective wisdom reflected by that incredible community.</p>



<p>It was especially helpful for us as a motivator to get Act 2 of the game into a playable state, and particularly the Abraham and Moses sequences. Here&#8217;s a little devlog video sharing something of what we accomplished, by God&#8217;s grace:</p>



<figure class="wp-block-embed is-type-rich is-provider-embed-handler wp-block-embed-embed-handler wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="3 Months to turn the OLD TESTAMENT into a mobile game  | TSATS Devlog 4" width="474" height="267" src="https://www.youtube.com/embed/c7pb40K_50E?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p></p>
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		<title>Latest devlog for The Serpent &#038; The Seed</title>
		<link>https://www.geero.net/2023/04/latest-devlog-for-the-serpent-the-seed/</link>
		
		<dc:creator><![CDATA[Andy Geers]]></dc:creator>
		<pubDate>Wed, 12 Apr 2023 14:40:35 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">http://www.geero.net/?p=1513</guid>

					<description><![CDATA[We recently got back from a conference in Wales where we demoed a small slice of Act 1 of The Serpent &#38; The Seed. I&#8217;m so encouraged by the response it received, so here&#8217;s a little video about how we got on. This video also serves as a bit of an announcement that we have &#8230; <a href="https://www.geero.net/2023/04/latest-devlog-for-the-serpent-the-seed/" class="more-link">Continue reading <span class="screen-reader-text">Latest devlog for The Serpent &#038; The Seed</span> <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-embed is-type-rich is-provider-embed-handler wp-block-embed-embed-handler wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The Power of an Immovable Deadline in #GameDev | The Serpent &amp; The Seed #DevLog" width="474" height="267" src="https://www.youtube.com/embed/aw_e160zgEY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p>We recently got back from a conference in Wales where we demoed a small slice of Act 1 of <a href="https://discipleship.tech/serpentseedgame">The Serpent &amp; The Seed</a>. I&#8217;m so encouraged by the response it received, so here&#8217;s a little video about how we got on.</p>



<p>This video also serves as a bit of an announcement that we have now launched a crowdfunding campaign to get the rest of the game built. We have some &#8220;matched giving&#8221; lined up, so for every £1 you give, we get £2 towards the project (or £2.50 if you&#8217;re a UK taxpayer and can Gift Aid!) &#8211; so even the smallest gift can make a big impact. If you&#8217;ve been following my 18 year journey of trying to make a Bible video game, or if this is the first time you&#8217;ve heard about it, I&#8217;d love you to consider making a contribution &#8211; even if it&#8217;s a small one! (I&#8217;d far rather have 16,000 people giving £1 each than two people giving £8,000 each!) Donate today at <a href="https://discipleship.tech/serpentseedgame">https://discipleship.tech/serpentseedgame</a></p>
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		<title>New Teaser Trailer for The Serpent &#038; The Seed</title>
		<link>https://www.geero.net/2022/10/new-teaser-trailer-for-the-serpent-the-seed/</link>
		
		<dc:creator><![CDATA[Andy Geers]]></dc:creator>
		<pubDate>Tue, 11 Oct 2022 16:02:30 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">http://www.geero.net/?p=1507</guid>

					<description><![CDATA[How many years have I been working on this crazy &#8220;video game that helps people explore the Bible&#8221; idea now &#8211; seventeen?! Today we took one more step along the road with the public release of our teaser trailer. The team did such a great job with this &#8211; enjoy!]]></description>
										<content:encoded><![CDATA[
<p>How many years have I been working on this crazy &#8220;video game that helps people explore the Bible&#8221; idea now &#8211; seventeen?! Today we took one more step along the road with the public release of our teaser trailer. The team did such a great job with this &#8211; enjoy!</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The Serpent &amp; The Seed: Mobile Adventure Game Teaser Trailer" width="474" height="267" src="https://www.youtube.com/embed/OpN_Kxv9-Q4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>
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		<title>Return to Monkey Island</title>
		<link>https://www.geero.net/2022/09/current-status/</link>
		
		<dc:creator><![CDATA[Andy Geers]]></dc:creator>
		<pubDate>Thu, 29 Sep 2022 13:14:02 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">http://www.geero.net/?p=1504</guid>

					<description><![CDATA[My kids and I played through Return to Monkey Island and the verdict is in: it is GLORIOUS! Here&#8217;s a couple of videos I made. First is what my kids made of it after playing through the prologue: Here&#8217;s my fuller response after completing the game:]]></description>
										<content:encoded><![CDATA[
<p>My kids and I played through Return to Monkey Island and the verdict is in: it is GLORIOUS!</p>



<p>Here&#8217;s a couple of videos I made. First is what my kids made of it after playing through the prologue:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Return to Monkey Island: First Impressions" width="474" height="267" src="https://www.youtube.com/embed/z2x5lT6wpAs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>



<p>Here&#8217;s my fuller response after completing the game:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="What did we learn from Return to Monkey Island? [SPOILERS]" width="474" height="267" src="https://www.youtube.com/embed/hLcWANbz4A0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>
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		<title>Kingdom Code: What happens when 50 Christians in technology get together?</title>
		<link>https://www.geero.net/2022/06/kingdom-code-what-happens-when-50-christians-in-technology-get-together/</link>
		
		<dc:creator><![CDATA[Andy Geers]]></dc:creator>
		<pubDate>Thu, 23 Jun 2022 15:53:10 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">http://www.geero.net/?p=1488</guid>

					<description><![CDATA[Recently we held the first Kingdom Code UK meetup in two and a half years in central London. We were discussing together the topic &#8220;Is technology good?&#8221;. Here&#8217;s a quick video giving a flavour of what it was like: .]]></description>
										<content:encoded><![CDATA[
<p>Recently we held the first <a href="https://www.kingdomcode.org.uk/">Kingdom Code UK</a> meetup in two and a half years in central London. We were discussing together the topic &#8220;Is technology good?&#8221;. Here&#8217;s a quick video giving a flavour of what it was like:</p>



<figure class="wp-block-embed is-type-rich is-provider-embed-handler wp-block-embed-embed-handler wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
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