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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss version="2.0"><channel><title>Digitally Staving Off Boredom</title><link>http://geldonsgaming.blogspot.com/</link><description>Lines of reason from a generation X core gamer</description><language>en</language><managingEditor>noreply@blogger.com (Geldon Yetichsky)</managingEditor><lastBuildDate>Fri, 20 Feb 2009 17:22:54 PST</lastBuildDate><generator>Blogger http://www.blogger.com</generator><openSearch:totalResults xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/">66</openSearch:totalResults><openSearch:startIndex xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/">1</openSearch:startIndex><openSearch:itemsPerPage xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/">25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/geldon" type="application/rss+xml" /><item><title>Relocating Hosting</title><link>http://geldonsgaming.blogspot.com/2008/08/relocating-hosting.html</link><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Tue, 05 Aug 2008 17:53:55 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-140977360682933649</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-08-05T17:53:55.853-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>I’ve decided to make the jump from geldonsgaming.blogspot.com over to WordPress.

http://dsob.wordpress.com/

The reasons are severalfold, but mostly have to do with my disliking the inability to...</description></item><item><title>You're Done.  Let The Computer Play</title><link>http://geldonsgaming.blogspot.com/2008/08/final-rpg-play-strategy-let-computer.html</link><category>Gaming</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sat, 02 Aug 2008 14:59:57 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-2652980159255320592</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-08-02T14:59:57.595-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total><description>After only about a year and a half of the game being released, I finally got my hands on Final Fantasy XII - the solo-play PS2 game after the Final Fantasy that was a MMORPG.  I guess FFXII still...</description></item><item><title>The Dumbening</title><link>http://geldonsgaming.blogspot.com/2008/07/dumbening.html</link><category>Gaming</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Thu, 31 Jul 2008 14:59:23 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-7471748981772934690</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-31T14:59:23.615-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Like out of some kind of cheap summer horror flick, it is upon us like a ravenous monster threatening all of gaming kind.  No one knows where it comes from or completely understands the nature of the...</description></item><item><title>The Dangers of Safe Gaming</title><link>http://geldonsgaming.blogspot.com/2008/07/dangers-of-safe-gaming.html</link><category>Gaming</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 22:03:04 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-5409446322981136936</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T22:03:04.734-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Lately, I ran across a thread in The Escapist Magazine forums: "Most suicidal moment in gaming that actually worked."  Therein, the poster proposed that people compile a list of awesome game...</description></item><item><title>Playing the Numbers: Why many RPGs fail to entertain</title><link>http://geldonsgaming.blogspot.com/2008/07/playing-numbers-why-many-rpgs-fail.html</link><category>Gaming</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:13:33 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-5420330815136863851</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:13:33.224-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total><description>I was feeling in a slightly MMORPG-ish mood, so I took EverQuest 2 for another spin before my free trial ran out.  I had forgotten just how beautiful the game was.  Once you get over the squat...</description></item><item><title>Loosen up, squishypants</title><link>http://geldonsgaming.blogspot.com/2008/07/loosen-up-squishypants.html</link><category>Life</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:14:11 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-2848290629216422959</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:14:11.451-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>My latest major changes to this Blog have been to cut down on this:

Mentally, of course.

Basically, by writing about whatever I was playing lately, I fell down a slippery slope.  I was writing...</description></item><item><title>Graphicjam</title><link>http://geldonsgaming.blogspot.com/2008/07/graphicjam.html</link><category>Original Music</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Tue, 22 Jul 2008 10:36:05 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-1770823432177974201</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-22T10:36:05.492-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>The fat of this Blog has been rather savagely trimmed.  No longer will you see entries here that serve as a sort of journal of what I've been playing lately.  Not unless it's a game that I think...</description></item><item><title>Resurrected: Two Main Aspects Of A Good MMORPG</title><link>http://geldonsgaming.blogspot.com/2007/01/more-adventures-in-telon-prehistory.html</link><category>Gaming</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:13:33 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-7653763638660300594</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:13:33.225-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>I've come to believe there are two main aspects to be found in a good Massively Multiplayer Role Playing Game:

Click To See Full Entry
Aspect 1: A MMORPG has to be an entertaining game.

This is a...</description></item><item><title>Self-Improvement</title><link>http://geldonsgaming.blogspot.com/2008/07/self-improvement.html</link><category>Life</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:14:11 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-7032908310138748218</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:14:11.453-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>A lot of people like to suggest that willpower is 100% mental and you can pull yourself up by your bootstraps in the worst condition.  They're dead wrong.  We're only mortal, and our our bodies are...</description></item><item><title>A Precursor Demonstrating The Dynamic</title><link>http://geldonsgaming.blogspot.com/2008/07/precursor-demonstrating-dynamic.html</link><category>Gaming</category><category>Original Game Development</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:13:33 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-4591399060169035061</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:13:33.226-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Before I once again dump Neverwinter Nights 2, possibly never to pick it up again, I'm considering taking a run at the editor.  I'm not completely new to NWN2 development, having familiarized myself...</description></item><item><title>Good. Evil. I'm the one with the camera.</title><link>http://geldonsgaming.blogspot.com/2008/07/good-evil-im-one-with-camera.html</link><category>Gaming Gems</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Mon, 21 Jul 2008 23:04:21 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-2487566403303113488</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-21T23:04:21.923-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><description>With over 40 days left until Fall 2008 semester begins, obligation seems too far off to worry about, and I end up so lost and purposeless that it's a prominent problem that interjects itself before...</description></item><item><title>Is the PC a second banana platform now?</title><link>http://geldonsgaming.blogspot.com/2008/07/is-pc-second-banana-platform-now.html</link><category>Gaming</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:13:33 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-3016461797201563295</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:13:33.227-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>I enjoyed the movie Wall-E, it's one of those Pixar movies that manages to tug the heartstrings of kids and adults alike.  Plus, the quality of the computer graphics are so mindbendingly good that I...</description></item><item><title>Virtual Fashion Slaves and Mercenaries Ahoy</title><link>http://geldonsgaming.blogspot.com/2008/07/virtual-fashion-slaves-and-mercenaries.html</link><category>Gaming Gems</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Tue, 22 Jul 2008 10:40:37 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-516252274575471600</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-22T10:40:37.231-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>"The World Ends With You" is indeed proving to be a pretty solid Square-Enix title.  I'm not going to bother writing out a whole review about it, but I will mention a few features I found cool:
They...</description></item><item><title>More Original Hack Music</title><link>http://geldonsgaming.blogspot.com/2008/06/more-original-hack-music.html</link><category>Original Music</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Mon, 21 Jul 2008 23:00:14 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-7729456709854998237</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-21T23:00:14.203-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>I've mostly been trying to figure out if there exists a character in which I can enjoy Neverwinter Nights 2 with lately.  You won't see many entries on that because I saved them off-Blog as drafts --...</description></item><item><title>Victory of the Roboincarnate</title><link>http://geldonsgaming.blogspot.com/2008/05/victory-of-roboincarnate.html</link><category>Original Fiction</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Mon, 21 Jul 2008 22:56:22 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-4795507932051778749</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-21T22:56:22.986-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Nature was twisted, dragged upright into humanoid-shaped monsters, out for blood.

This was the Devouring Earth, commonly found throughout parts of Paragon City and the Rogue Isles: walking figures...</description></item><item><title>Cosmiquik</title><link>http://geldonsgaming.blogspot.com/2008/05/creative-content-fridays.html</link><category>Original Music</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Mon, 21 Jul 2008 22:52:50 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-7589199172704068167</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-21T22:52:50.859-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Another little thing I threw together using Ableton Live and some sample loops.


"Cosmiquik."  It's not your typical beatbox rhythm (though it's largely hacked together out of included sample loops).</description></item><item><title>Grand Theft Shenmue</title><link>http://geldonsgaming.blogspot.com/2008/05/early-impressions-gta-4-age-of-conan.html</link><category>Gaming</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:13:33 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-5048227498068099060</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:13:33.228-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Grand Theft Auto 4 has created quite a bunch of hype, and I suppose that's relatively justified, as it is indeed a thoroughly entertaining game.  However, contrary to it being a GTA thing, I'm...</description></item><item><title>Darkstar Anticipation</title><link>http://geldonsgaming.blogspot.com/2008/04/darkstar-anticipation.html</link><category>Gaming Gems</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Tue, 22 Jul 2008 10:41:39 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-2727001187495151339</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-22T10:41:39.705-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>The semester is not quite over yet, I'm down to a finals week and two fairly hefty assignments to finish before then.   However, it seems I've some rather awesome games to play now and in the near...</description></item><item><title>EVE Dev: "Real money trading is bad, mkay?"</title><link>http://geldonsgaming.blogspot.com/2008/04/eve-dev-real-money-trading-is-bad-mkay.html</link><category>Gaming</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:13:33 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-8335133134727183458</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:13:33.229-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Back when I used to hang around forums, I'd often get in disagreement with pundits who feel that Real Money Trade (the trading of in-game items for real money) is the way of the future.

To an...</description></item><item><title>Brain Games</title><link>http://geldonsgaming.blogspot.com/2008/03/brain-games.html</link><category>Gaming Gems</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Mon, 21 Jul 2008 22:41:32 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-7151510619313562257</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-21T22:41:32.782-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Not everything I have to say is new.  (In fact, I imagine that just about everything I've written is going to seem old to somebody.)  However, a lot of what I write here are significant things in the...</description></item><item><title>Sins of a Simplified Empire Game</title><link>http://geldonsgaming.blogspot.com/2008/03/sins-of-simplified-empire-game.html</link><category>Gaming</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:13:33 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-5218705482483499046</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:13:33.230-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">3</thr:total><description>For the most part, I'm enjoying Sins of a Solar Empire, but I can't help but notice that there's not all that much to it.

Click To See Full Entry
Your typical 4X Genre game is usually a game of...</description></item><item><title>"Grow Games"</title><link>http://geldonsgaming.blogspot.com/2008/03/grow-games.html</link><category>Gaming Gems</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Mon, 21 Jul 2008 22:39:21 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-5580092417655014871</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-21T22:39:21.799-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>I ran across an interesting Internet phenomenon today: "Grow Games."  Before I knew it, 2 1/2 hours of my life were gone.

This solution video would rob you of the challenge if there was one.

The...</description></item><item><title>Virtual Obligation</title><link>http://geldonsgaming.blogspot.com/2008/03/virtual-obligation.html</link><category>Gaming</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:13:33 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-2676983545253821877</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:13:33.231-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>An interesting tangent on a post I wrote up today lead to writing it into a Blog entry because, after all, truly interesting tangents are something I need more of around here.

Here's the scenario:...</description></item><item><title>Designing Real Life</title><link>http://geldonsgaming.blogspot.com/2008/02/designing-real-life.html</link><category>Life</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:14:11 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-8076506710828881427</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:14:11.456-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Lately, if I give my mind sufficient idle cycles, it may meander over to matters of social commentary in ways that only high gas prices and an upcoming presidential election can.

Considering how...</description></item><item><title>"City of Heroes 2" Announced</title><link>http://geldonsgaming.blogspot.com/2008/02/city-of-heroes-2-announced.html</link><category>Gaming</category><author>noreply@blogger.com (Geldon Yetichsky)</author><pubDate>Sun, 27 Jul 2008 20:13:33 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-7168605864153569088.post-3278090589574231511</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2008-07-27T20:13:33.232-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total><description>Okay, it's actually called Champions Online, but it's functionally everything Cryptic wanted to do with City of Heroes if they were remaking it.  From their features page:

Click To See Full...</description></item></channel></rss>
