<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-20638322</atom:id><lastBuildDate>Mon, 17 Jun 2013 12:00:52 +0000</lastBuildDate><category>Gnomic Games</category><category>RPG</category><category>Mods</category><category>Review</category><category>PC Games</category><category>Board Games</category><category>Freebies</category><category>Retro</category><category>Ludology</category><category>Magazine</category><category>Videos</category><category>Warhammer and 40k</category><category>MMO Gnome</category><category>EyeGameCandy</category><category>Indie</category><category>Features</category><category>Retro gaming</category><category>Creative</category><category>IDG</category><category>Wargames</category><category>Interviews</category><category>Analog</category><category>Varia</category><category>Nintendo Wii</category><category>Interactive Fiction</category><category>ZX Spectrum</category><category>Deckers Delight Links</category><category>Museum Monday</category><category>Adventure Games</category><category>Non-Retro</category><category>Books</category><title>Gnome's Lair</title><description /><link>http://www.gnomeslair.com/</link><managingEditor>noreply@blogger.com (gnome)</managingEditor><generator>Blogger</generator><openSearch:totalResults>1135</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/gnomeslair/RrGx" /><feedburner:info uri="gnomeslair/rrgx" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-620134830222972326</guid><pubDate>Mon, 17 Jun 2013 11:58:00 +0000</pubDate><atom:updated>2013-06-17T15:00:52.202+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>Wyv and Keep: The Temple of the Lost Idol Released</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-pLqbNJMz8rU/Ub72lkeNQ0I/AAAAAAAAKKs/k3eTb43QUPE/s1600/WyvAndKeep.png" imageanchor="1" style="margin-left: 0.4em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-pLqbNJMz8rU/Ub72lkeNQ0I/AAAAAAAAKKs/k3eTb43QUPE/s1600/WyvAndKeep.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
I'm pretty much aware of the fact that &lt;i&gt;Gnome's Lair&lt;/i&gt; isn't really covering many game releases these days, but a) that's something that will hopefully change (already looking into new ways of covering things) and b) I really enjoyed that &lt;b&gt;Wyv and Keep&lt;/b&gt; &lt;a href="http://www.gnomeslair.com/2011/06/wyv-and-keep-preview.html"&gt;preview&lt;/a&gt; of yore.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
In case you haven't gotten the point reader, well, &lt;b&gt;&lt;a href="http://www.jollycorpse.com/wyv-and-keep/"&gt;Wyv and Keep: The Temple of the Lost Idol&lt;/a&gt;&lt;/b&gt; by the delightfully named &lt;i&gt;Jolly Corpse&lt;/i&gt; has been finally released and it's looking better than ever. You can grab the DRM-free version for your &lt;i&gt;Windows&lt;/i&gt;, &lt;i&gt;Mac &lt;/i&gt;and &lt;i&gt;Linux &lt;/i&gt;machine from the game's site with a little help from the &lt;i&gt;Humble Store&lt;/i&gt; and enjoy some of the best and most beautiful co-op puzzle platforming indie gaming has to offer.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Here's the launch trailer to get you all excited:

&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;center&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="304" src="http://www.youtube.com/embed/Y5d-WUS89jc" width="540"&gt;&lt;/iframe&gt;&lt;/center&gt;
&lt;div style="text-align: justify;"&gt;
Oh, and your creative self will be delighted to know that the game is coming with a full-blown level editor, that lets you play around with everything; even the sprites themselves.&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;Related @ &lt;i&gt;Gnome's Lair&lt;/i&gt;:&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/04/dan-marshall-of-size-five-games-gets.html"&gt;Dan Marshall Interview&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2013/03/the-strange-stylish-endlessly-running.html"&gt;The Button Affair&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/08/thomas-was-alone-and-new-breed-of.html"&gt;Thomas Was Reviewed (when alone)&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/05/call-of-cthulhu-wasted-land-review.html"&gt;Call of Cthulhu: The Wasted Land&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/4oTT897po1o" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/4oTT897po1o/wyv-and-keep-temple-of-lost-idol.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-pLqbNJMz8rU/Ub72lkeNQ0I/AAAAAAAAKKs/k3eTb43QUPE/s72-c/WyvAndKeep.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/06/wyv-and-keep-temple-of-lost-idol.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-4836680880527428524</guid><pubDate>Thu, 30 May 2013 13:38:00 +0000</pubDate><atom:updated>2013-05-30T16:38:08.082+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><category domain="http://www.blogger.com/atom/ns#">Adventure Games</category><title>The CC-BIAB indie bundle has INDIE PIXELS in it! </title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-Ie3EaCeUMIs/UaZ8xIKfG6I/AAAAAAAAKEM/MBbJamxxyok/s1600/TumblrTop.gif" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" height="95" src="http://4.bp.blogspot.com/-Ie3EaCeUMIs/UaZ8xIKfG6I/AAAAAAAAKEM/MBbJamxxyok/s640/TumblrTop.gif" width="560" /&gt;&lt;/a&gt;&lt;/div&gt;
This time it's not just me and &lt;i&gt;Kyttaro Games&lt;/i&gt;. This time it's me, &lt;i&gt;Kyttaro Games&lt;/i&gt; and &lt;i&gt;Capsule Computers&lt;/i&gt; who put &lt;b&gt;&lt;a href="http://bundle-in-a-box.com/"&gt;The Capsule Computers Indie Bundle&lt;/a&gt;&lt;/b&gt; together and you should be lovely and kind and nice and buy it and let everyone know about it, oh gentle reader! It has of course just gone live and is featuring 11 fantastic indie games, while -as always- supporting an important charity and the &lt;a href="http://idg.kyttarogames.com/"&gt;Indie Dev Grant&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Expect many DRM-free downloads, Steam and Desura codes, Windows, Linux &amp;amp; Mac games and an interesting selection of unlockable extras. Also something pretty special for the three people that outpay everybody else...&lt;br /&gt;
&lt;br /&gt;
Anyway, on to the included games and a ton of screenshots:&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-ApH6QstZzB4/UaZ-iGRjkqI/AAAAAAAAKEg/2LIkeX7Ya7o/s1600/Convergence3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/-ApH6QstZzB4/UaZ-iGRjkqI/AAAAAAAAKEg/2LIkeX7Ya7o/s400/Convergence3.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Blackwell Convergence&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-dgWrOEC6QCs/UaZ-hxaz1aI/AAAAAAAAKEc/zRBFFYsSQW4/s1600/Deception1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="275" src="http://2.bp.blogspot.com/-dgWrOEC6QCs/UaZ-hxaz1aI/AAAAAAAAKEc/zRBFFYsSQW4/s400/Deception1.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Blackwell Deception&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-hVYTZdEH4uc/UaZ-iqn94qI/AAAAAAAAKEo/lQ8Ds5aEiUY/s1600/HackerEvolutionUntold1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-hVYTZdEH4uc/UaZ-iqn94qI/AAAAAAAAKEo/lQ8Ds5aEiUY/s400/HackerEvolutionUntold1.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Hacker Evolution Untold&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-v32CxQRLQX4/UaZ-kTgzl5I/AAAAAAAAKE4/JO8pCmd084k/s1600/Legacy3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="298" src="http://2.bp.blogspot.com/-v32CxQRLQX4/UaZ-kTgzl5I/AAAAAAAAKE4/JO8pCmd084k/s400/Legacy3.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Blackwell Legacy&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-7yd1mhc9QII/UaZ-knCJgBI/AAAAAAAAKE8/FOVWNTb1fvU/s1600/Pixelry1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="226" src="http://4.bp.blogspot.com/-7yd1mhc9QII/UaZ-knCJgBI/AAAAAAAAKE8/FOVWNTb1fvU/s400/Pixelry1.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Pixelry&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-Yo4JVjCl7eg/UaZ-ka_EBzI/AAAAAAAAKE0/iFnZGWz8x10/s1600/SuperTowerRush1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="223" src="http://3.bp.blogspot.com/-Yo4JVjCl7eg/UaZ-ka_EBzI/AAAAAAAAKE0/iFnZGWz8x10/s400/SuperTowerRush1.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Super Tower Rush&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-bQygqJNSrEo/UaZ-lmFgXpI/AAAAAAAAKFM/kETlqWrDRVg/s1600/Unbound1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/-bQygqJNSrEo/UaZ-lmFgXpI/AAAAAAAAKFM/kETlqWrDRVg/s400/Unbound1.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Blackwell Unbound&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Ufl0glr1nmc/UaZ_qWgp64I/AAAAAAAAKFs/VLfoN6ybAfQ/s1600/Duality1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-Ufl0glr1nmc/UaZ_qWgp64I/AAAAAAAAKFs/VLfoN6ybAfQ/s400/Duality1.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Hacker Evolution Duality&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-wUE_GbvFw58/UaZ_qiNaxxI/AAAAAAAAKFo/3XmqQTB5Seg/s1600/Hacker1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-wUE_GbvFw58/UaZ_qiNaxxI/AAAAAAAAKFo/3XmqQTB5Seg/s400/Hacker1.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Hacker Evolution&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-lmNbvgKyGAA/UaZ_oevhqrI/AAAAAAAAKFc/_6ZZf2LIOm0/s1600/Hamlet2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="245" src="http://2.bp.blogspot.com/-lmNbvgKyGAA/UaZ_oevhqrI/AAAAAAAAKFc/_6ZZf2LIOm0/s400/Hamlet2.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Hamlet&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-U2sPhMSiFac/UaZ_qcS30cI/AAAAAAAAKFk/uTULi_UnQ48/s1600/MagicCrystals3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/-U2sPhMSiFac/UaZ_qcS30cI/AAAAAAAAKFk/uTULi_UnQ48/s400/MagicCrystals3.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Secret of the Magic Crystals&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/SH8k6MJ64eU" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/SH8k6MJ64eU/the-cc-biab-indie-bundle-has-indie.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-Ie3EaCeUMIs/UaZ8xIKfG6I/AAAAAAAAKEM/MBbJamxxyok/s72-c/TumblrTop.gif" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/05/the-cc-biab-indie-bundle-has-indie.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-1520580599459163092</guid><pubDate>Tue, 21 May 2013 13:25:00 +0000</pubDate><atom:updated>2013-05-21T16:25:07.215+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Retro</category><category domain="http://www.blogger.com/atom/ns#">Freebies</category><title>Forget that Norton guy; it's The Laffer Utilities Ver. 4.01!</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-pLKRfAa-9Gk/UZtsBRT3QoI/AAAAAAAAKCM/_fYbeLluNko/s1600/lafferScreenshot.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-pLKRfAa-9Gk/UZtsBRT3QoI/AAAAAAAAKCM/_fYbeLluNko/s1600/lafferScreenshot.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Nowadays nobody seems to remember neither them&amp;nbsp;&lt;i&gt;PC Tools&lt;/i&gt; nor those over-priced &lt;i&gt;Norton Utilities&lt;/i&gt; we &amp;nbsp;all used to install in order to have our PCs actually come close to doing stuff, and I frankly do not particularly miss this part of the era. On the other hand, you can't really complain when you are 14, even if the only &lt;i&gt;Sierra &lt;/i&gt;product you can afford are the obscure&amp;nbsp;&lt;i&gt;Laffer Utilities&lt;/i&gt;. &lt;b&gt;The Laffer Utilities Version 4.01&lt;/b&gt; to be precise; a set of &lt;i&gt;wacky&lt;/i&gt; little programs promising to make themselves handy "for everything you do at the office that has nothing to do with work".&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Of course being 14 I couldn't really appreciate this kind of humour nor find any particular use for fax covers. An office sounded, well, it sounded implausible at best and, admittedly, Mr. Lowe's jokes aren't always what I'm looking for, but, still... Hey, I actually managed to have fun with the &lt;i&gt;Laffer Utilities&lt;/i&gt;.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-aOl0B2_oyuo/UZth8Gr6IKI/AAAAAAAAKB8/z5uHhEIiB8U/s1600/LafferUtilities.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://3.bp.blogspot.com/-aOl0B2_oyuo/UZth8Gr6IKI/AAAAAAAAKB8/z5uHhEIiB8U/s640/LafferUtilities.png" width="492" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
I printed silly signs filled with the bits &lt;i&gt;The Office&lt;/i&gt; writers chose to cut, tried to entertain my parents with semi-randomly generated tabloid-esque headlines, gawked at the brilliantly drawn and incredibly vivid low-res 16-colour graphics and even fooled around with the rudimentary parser-driven AI that answered all questions with a selection of five catch-all phrases. In a desperate effort to squeeze even more fun from said piece of counter-productivity software (it really, &lt;i&gt;really&lt;/i&gt;, wasn't suited for my age) I even tried to organize my friends' phone numbers into Larry's database, all the while wondering what on earth a betting pool is.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
Ah, yes, good times.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Somewhat surprisingly, I quite enjoyed myself for far too many hours with the thing and Larry's non-gaming offering is something I still remember fondly. I regularly re-open its filled-to-the-brim box and browse the manual to this day. What's more, the complete set of the&lt;i&gt; Laffer Utilities&lt;/i&gt; has been made available by Al Lowe himself and you can download it for free over at &lt;a href="http://www.allowe.com/downloads/games.html"&gt;his radically updated site&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Related @ Gnome's Lair:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2013/03/creating-best-monkey-island-possible.html"&gt;The best Monkey Island possible&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/03/steve-ince-interview.html"&gt;Interview with Steve Ince&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/01/quest-in-space-with-space-quest.html"&gt;Quest in Space with them Space Quest Remakes&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2011/12/remembering-willy-beamish.html"&gt;The Adventures of Willy Beamish&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/5d_O3qbZ3FA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/5d_O3qbZ3FA/forget-that-norton-guy-its-laffer.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-pLKRfAa-9Gk/UZtsBRT3QoI/AAAAAAAAKCM/_fYbeLluNko/s72-c/lafferScreenshot.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/05/forget-that-norton-guy-its-laffer.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-8668139929541797942</guid><pubDate>Fri, 10 May 2013 13:10:00 +0000</pubDate><atom:updated>2013-05-10T16:10:17.035+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Freebies</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>Scrolls, Lists and Freeware Games</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-DQtb0B2dwsE/TtY9xheh2gI/AAAAAAAAIJ8/JKlhWeMEaKo/s1600/Free+Games+Collection.png" imageanchor="1" style="margin-left: 0.4em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-DQtb0B2dwsE/TtY9xheh2gI/AAAAAAAAIJ8/JKlhWeMEaKo/s1600/Free+Games+Collection.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
So, yes, it did have to happen. After years of playing through hundreds of free games and after writing about dozens of the things, well, the time has come for me to finally set up a nice and&amp;nbsp;update-able&amp;nbsp;list with the best of the lot or, to be precise, those I enjoyed the most. &lt;a href="http://www.gnomeslair.com/p/freeware-games-for-antarian-gamers.html"&gt;&lt;b&gt;Have a look&lt;/b&gt;&lt;/a&gt; and worry not; more playable freebies will be added to it.&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/WEKjgt6sZnI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/WEKjgt6sZnI/scrolls-lists-and-freeware-games.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-DQtb0B2dwsE/TtY9xheh2gI/AAAAAAAAIJ8/JKlhWeMEaKo/s72-c/Free+Games+Collection.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/05/scrolls-lists-and-freeware-games.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-1016892547956440745</guid><pubDate>Mon, 29 Apr 2013 11:57:00 +0000</pubDate><atom:updated>2013-04-29T14:57:43.517+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Analog</category><category domain="http://www.blogger.com/atom/ns#">Freebies</category><category domain="http://www.blogger.com/atom/ns#">Board Games</category><title>Analog Investigations in Arkham </title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-T3MtamYWLfE/UXuf13uzOcI/AAAAAAAAJ8Q/VMF9sjyl7bA/s1600/ArkhamInv.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-T3MtamYWLfE/UXuf13uzOcI/AAAAAAAAJ8Q/VMF9sjyl7bA/s1600/ArkhamInv.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Deduction, despite what Sherlock Holmes would have you believe, is not a science. It's a method. A method that could arguably make the life of all fictional investigators much easier and can definitely be applied to board-games as the classic &lt;a href="http://boardgamegeek.com/boardgame/2511/sherlock-holmes-consulting-detective"&gt;Sherlock Holmes Consulting Detective&lt;/a&gt;&amp;nbsp;so effortlessly proved over 30 years ago. What's more, deduction is what you'll be using when playing the freshly released and rather excellent &lt;b&gt;Arkham Investigator&lt;/b&gt;.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Designed by Hal Eccles, &lt;i&gt;Arkham Investigator&lt;/i&gt; is a board game you can &lt;b&gt;&lt;a href="http://www.yog-sothoth.com/content/1161-Arkham-Investigator-Macabre-Detection-in-the-Worlds-of-H-P-Lovecraft"&gt;download&lt;/a&gt;&lt;/b&gt;, print and play for free, either solo or with up to 9 more people (preferably&amp;nbsp;friends or at the very least attractive members of whichever sex/sexes you find attractive). Heavily inspired by the &lt;i&gt;Sherlock Holmes&lt;/i&gt; game, &lt;i&gt;Arkham Investigator&lt;/i&gt; is all about gathering clues and piecing together what happened in each of its cases; a process that requires quite a bit of thought, patience and no luck whatsoever.&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
You'll get to explore Lovecraft's Arkham, read newspapers, contact allies, dive into directories and try to prove yourself to Dr. Armitage by solving cases and figuring out mysteries, all the while trying to avoid shanity-shattering dangers and limiting the resources used.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
The first (and currently only) case released, &lt;i&gt;A Grain of Evil&lt;/i&gt;, is a fine and engrossing showcase of what &lt;i&gt;Arkham Investigator&lt;/i&gt; is all about. It comes with an investigation book and an edition of fictional&amp;nbsp;newspaper&amp;nbsp;&lt;i&gt;Arkham Advertiser&lt;/i&gt; and managed to provide me and a couple of friends with roughly two hours of excellent gaming time.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Oh, and the closest thing to an official website I managed to come across was the &lt;i&gt;Arkham Investigator&lt;/i&gt; &lt;a href="https://www.facebook.com/ArkhamInvestigator"&gt;facebook page&lt;/a&gt;, which is where news and whatnot get posted. &lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;Related @ &lt;i&gt;Gnome's Lair&lt;/i&gt;:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2011/11/dreadfleet-not-review.html"&gt;Not a review of Dreadfleet&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2011/09/space-hulk-and-joys-of-murdering.html"&gt;GW's Space Hulk&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2010/06/maziacs-boardgame.html"&gt;Maziacs: The Boardgame&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2007/10/steal-away-jordan-board-game-slaves.html"&gt;Steal Away Jordan&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/sd541lub5z0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/sd541lub5z0/analog-investigations-in-arkham.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-T3MtamYWLfE/UXuf13uzOcI/AAAAAAAAJ8Q/VMF9sjyl7bA/s72-c/ArkhamInv.png" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/04/analog-investigations-in-arkham.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-550634109023700929</guid><pubDate>Tue, 23 Apr 2013 07:46:00 +0000</pubDate><atom:updated>2013-04-23T10:46:09.810+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Videos</category><category domain="http://www.blogger.com/atom/ns#">varia</category><category domain="http://www.blogger.com/atom/ns#">Creative</category><title>Moleman 2: Demoscene - The Art of the Algorithms</title><description>&lt;center&gt;&lt;iframe width="580" height="326" src="http://www.youtube.com/embed/iRkZcTg1JWU" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/center&gt;
&lt;div style="text-align: justify;"&gt;
Now that you've spent the last 90 minutes watching the video above and have enjoyed an&amp;nbsp;almost cathartic explosion of algorithmically produced art, you already know you love what the demoscene is doing and I frankly can blame you. Better show your appreciation the &lt;a href="http://www.indiegogo.com/projects/moleman-2-demoscene-digipak/x/272224"&gt;&lt;b&gt;IndieGoGo&lt;/b&gt;&lt;/a&gt; way then.&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/bkvQFgkA1L4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/bkvQFgkA1L4/moleman-2-demoscene-art-of-algorithms.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/iRkZcTg1JWU/default.jpg" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/04/moleman-2-demoscene-art-of-algorithms.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-6563415676753734993</guid><pubDate>Tue, 19 Mar 2013 14:42:00 +0000</pubDate><atom:updated>2013-03-19T16:42:06.845+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Interactive Fiction</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><category domain="http://www.blogger.com/atom/ns#">Adventure Games</category><title>The Cerebral Bundle! It's Alive! It's Indie! It's CLEVER!</title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-0ZuVHB1lGh0/UUdzBBS56FI/AAAAAAAAJ2Q/PZAiGA8P-ho/s1600/dinnerdate.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-0ZuVHB1lGh0/UUdzBBS56FI/AAAAAAAAJ2Q/PZAiGA8P-ho/s1600/dinnerdate.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
Yes, dear reader, the stars have been perfectly&amp;nbsp;aligned&amp;nbsp;and a new &lt;i&gt;Bundle In A Box&lt;/i&gt; has been spawned. A very clever bundle. A cunning bundle. A &lt;b&gt;&lt;a href="http://bundle-in-a-box.com/"&gt;Cerebral Bundle&lt;/a&gt;&lt;/b&gt;! Also, a bundle sporting a selection of 9 excellent indie games for the rather sensible price of “pay-what-you-want”. And it supports Windows, Mac &lt;i&gt;and &lt;/i&gt;Linux!&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Anyway, on to the games!&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Paying anything above $1.99 will get you:&lt;/div&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li style="text-align: justify;"&gt;deep, retro-esque and utterly elegant RPG &lt;b&gt;Phantasmaburbia&lt;/b&gt; (Windows/Desura)&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;artful, being-stood-up-sim &lt;b&gt;Dinner Date&lt;/b&gt; (Windows/Steam)&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;undead infested puzzler &lt;b&gt;Vampires!&lt;/b&gt; (Windows/Mac)&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;illustrated interactive fiction &lt;i&gt;exclusive debut&lt;/i&gt; &lt;b&gt;Necrotic Drift Deluxe&lt;/b&gt; (Windows /Mac/Linux)&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;beautiful puzzler &lt;i&gt;exclusive debut&lt;/i&gt; &lt;b&gt;Dédale De Luxe&lt;/b&gt; (Windows/Mac/Linux/Desura)&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
Beating the always humble (heh) average price will earn you those lovelies:&lt;/div&gt;
&lt;ul&gt;
&lt;li style="text-align: justify;"&gt;sci-fi puzzle exploration adventure &lt;b&gt;J.U.L.I.A.&lt;/b&gt; (Windows)&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;hilarious boring-job-sim &lt;b&gt;I Get This Call Every Day&lt;/b&gt; (Windows/Mac/Desura)&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;Jane Jensen powered point-and-clicker &lt;b&gt;Cognition, Episode 1: The Hangman&lt;/b&gt; (Windows/Mac/Desura)&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;just released dystopian adventure &lt;b&gt;Reversion: The Meeting&lt;/b&gt; (Windows/Desura)&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
As is the &lt;a href="http://www.kyttarogames.com/"&gt;Kyttaro Games&lt;/a&gt; tradition, for every 100 bundles sold $15 will be added to our &lt;b&gt;Indie Dev Grant&lt;/b&gt; and the whole sum will be awarded to a developer selected by the vote of the bundlers. Also, 5% of all revenues will be shared with the Hellenic Centre for Mental Health and Treatment of Child and Family.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
What’s more, for every 1000 bundles sold new &lt;b&gt;extras &lt;/b&gt;will be unlocked for everyone who grabbed the &lt;i&gt;Cerebral Bundle&lt;/i&gt;. Said extras include the source code of &lt;i&gt;Necrotic Drift&lt;/i&gt;, the &lt;i&gt;Cognition &lt;/i&gt;soundtrack and prequel comic, &lt;i&gt;Phantasmaburbia&lt;/i&gt;’s Deluxe Digital Box, &lt;i&gt;Dédale De Luxe&lt;/i&gt; wallpapers and more.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Finally, and as an added bonus, all who purchase the bundle will get access to exclusive content for &lt;a href="http://www.kyttarogames.com/?page_id=384"&gt;Droidcape: Basilica&lt;/a&gt;; you know, that game I've been working on for the past year or so.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;PS.&lt;/b&gt; Uhm, helping spread the word on this new bundle would indeed be fantastic. We are, after all, at a pretty crucial turn for &lt;i&gt;Bundle In A Box&lt;/i&gt;... Thanks a ton!&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/h6HX3Be69BA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/h6HX3Be69BA/the-cerebral-bundle-its-alive-its-indie.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-0ZuVHB1lGh0/UUdzBBS56FI/AAAAAAAAJ2Q/PZAiGA8P-ho/s72-c/dinnerdate.png" height="72" width="72" /><thr:total>6</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/03/the-cerebral-bundle-its-alive-its-indie.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-7262407217225141864</guid><pubDate>Mon, 18 Mar 2013 17:51:00 +0000</pubDate><atom:updated>2013-03-18T19:51:47.843+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Mods</category><category domain="http://www.blogger.com/atom/ns#">Retro</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Retro gaming</category><category domain="http://www.blogger.com/atom/ns#">Adventure Games</category><title>Creating the best Monkey Island games possible</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-qr23xJWg9hQ/UUdSK0EVtBI/AAAAAAAAJ10/TwZDQr0PLEQ/s1600/MonkeyIslandCGA.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-qr23xJWg9hQ/UUdSK0EVtBI/AAAAAAAAJ10/TwZDQr0PLEQ/s1600/MonkeyIslandCGA.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Ask anyone with a passing interest in gaming and at least a modicum of taste and they will immediately let you know that both &lt;b&gt;The Secret of Monkey Island&lt;/b&gt; and &lt;b&gt;Monkey Island 2: LeChuck's Revenge&lt;/b&gt; are perfect games. Interestingly though, their recent deluxe versions are pretty good too and, despite a few interface hick-ups and some not always spot-on visuals, they also sport some truly excellent voice-overs.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Which leads us to the question: what are the best possible versions of the first two &lt;i&gt;Monkey Island&lt;/i&gt; games? How should you enjoy Ron Gilbert's masterpieces?&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Simple! By playing the original games with the original point-and-click interface in the talkie versions that never existed; the talkie versions using the voice-overs of the deluxe editions. All you'll be needing are the original games, their recent deluxe versions, &lt;a href="http://scummvm.org/"&gt;ScummVM&lt;/a&gt; and the brand new, freeware, legal and utterly fantastic&amp;nbsp;&lt;b&gt;&lt;a href="http://www.gratissaugen.de/ultimatetalkies/"&gt;Monkey Island Ultimate Talkie Edition Builders&lt;/a&gt;&lt;/b&gt;.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
You are most welcome! No, really, 't was a pleasure!&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/Tbe0D_xnes4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/Tbe0D_xnes4/creating-best-monkey-island-possible.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-qr23xJWg9hQ/UUdSK0EVtBI/AAAAAAAAJ10/TwZDQr0PLEQ/s72-c/MonkeyIslandCGA.png" height="72" width="72" /><thr:total>6</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/03/creating-best-monkey-island-possible.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-5162763478461513552</guid><pubDate>Wed, 06 Mar 2013 11:50:00 +0000</pubDate><atom:updated>2013-03-06T13:50:52.053+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><category domain="http://www.blogger.com/atom/ns#">Adventure Games</category><title>Ithaka of the Clouds and the future of quality gaming</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-umfvjkr1HXg/UTcSGq-Cz_I/AAAAAAAAJ1E/zCVN2lZro7Q/s1600/OneiropolisTurtle.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-umfvjkr1HXg/UTcSGq-Cz_I/AAAAAAAAJ1E/zCVN2lZro7Q/s1600/OneiropolisTurtle.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
People keep moaning. There aren't enough clever games, they say. Indie gaming is stuck in an idealized retro world that never really existed and keeps churning out platformer after platformer, they add. Intelligent adults need their piece of interactive entertainment too, they shout. And then, &lt;a href="http://www.jonas-kyratzes.net/"&gt;Jonas Kyratzes&lt;/a&gt; goes on to release the brilliant &lt;a href="http://landsofdream.net/games/the-sea-will-claim-everything/"&gt;The Sea Will Claim Everything&lt;/a&gt; and everyone, and that's despite numerous glowing reviews, fails to notice and keeps on moaning.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Well, everyone, time to set things right and make sure that us appreciators of graceful, artful, beautiful, clever and shockingly meaningful games have a chance to redeem ourselves by helping &lt;b&gt;&lt;a href="http://www.indiegogo.com/projects/ithaka-of-the-clouds/x/272224?c=home"&gt;Ithaka of the Clouds&lt;/a&gt;&lt;/b&gt; get funded over at &lt;i&gt;IndieGoGo&lt;/i&gt;. It is the latest (and most ambitious so far) project of Jonas and Verena Kyratzes, will feature the wonderful music of &lt;a href="http://www.chrischristodoulou.com/"&gt;Chris Christodoulou&lt;/a&gt; and, before I go on and ramble a bit more, here's its pitch video:&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;center&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="293" src="http://www.youtube.com/embed/WwA9VbQEmJg" width="520"&gt;&lt;/iframe&gt;&lt;/center&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Watched it? Excellent! You are then quite aware of the fact that &lt;i&gt;Ithaka&lt;/i&gt;, the first game to ever feature two gay trolls and the first adventure to ever be inspired by the sublime poetry of Kavafis, is bound to not only be an amazing game, but actually an important one too. Remember how I once mentioned that &lt;i&gt;The Sea Will Claim Everything&lt;/i&gt; can make you &lt;a href="http://indiegames.com/2012/12/top_10_indie_games_of_2012_2.html"&gt;a better person&lt;/a&gt;? Seems like &lt;i&gt;Ithaka of the Clouds&lt;/i&gt; will improve on that.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Anyway, here's the illusive Joseph Kyranzes to further enlighten you:&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;center&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="293" src="http://www.youtube.com/embed/iLRhkEHT2sQ" width="520"&gt;&lt;/iframe&gt;&lt;/center&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Now, off to &lt;b&gt;&lt;a href="http://www.indiegogo.com/projects/ithaka-of-the-clouds/x/272224"&gt;back the project&lt;/a&gt;&lt;/b&gt;! A mere $10$ will get you the game upon release, $15 will get you the game with either the soundtrack or &lt;i&gt;The Sea Will Claim Everything&lt;/i&gt;, $30 will get you everything mentioned so far and the rest you'll have to find out for yourself reader. Just support the thing and spread the word!&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;Jonas Kyratzes stuff @ &lt;i&gt;Gnome's Lair&lt;/i&gt;:&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/01/oneiric-jonas-kyratzes-interview.html"&gt;The (oneiric) Interview&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2011/05/alphaland-prequel-of-beta.html"&gt;Alphaland&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/02/fabulous-screech.html"&gt;The Fabulous Screech&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2010/07/evils-of-phenomen-32.html"&gt;Phenomenon 32&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/a5psAHHZ1cE" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/a5psAHHZ1cE/ithaka-of-clouds-and-future-of-quality.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-umfvjkr1HXg/UTcSGq-Cz_I/AAAAAAAAJ1E/zCVN2lZro7Q/s72-c/OneiropolisTurtle.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/03/ithaka-of-clouds-and-future-of-quality.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-5195961514255124214</guid><pubDate>Tue, 05 Mar 2013 10:28:00 +0000</pubDate><atom:updated>2013-03-05T12:28:53.649+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Freebies</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>The Strange, Stylish &amp; Endlessly Running Tale Of The Button Affair</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-utaDTmLH0bw/UTXHcu90-YI/AAAAAAAAJ00/qg-2Et1IoLk/s1600/buttonaffair.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-utaDTmLH0bw/UTXHcu90-YI/AAAAAAAAJ00/qg-2Et1IoLk/s1600/buttonaffair.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Do you remember &lt;a href="http://www.gnomeslair.com/2012/02/cat-that-got-milk.html"&gt;The Cat That Got The Milk&lt;/a&gt; and what it did with/to Kandinsky? Excellent! &lt;b&gt;&lt;a href="http://thebuttonaffair.com/"&gt;The Button Affair&lt;/a&gt;&lt;/b&gt; has absolutely nothing to do with it, apart from the fact that it's vaguely in the same wide genre of action games, looks absolutely stunning itself and is the work of the very same, very talented developers. As a further way to differentiate itself from its predecessor it even sports a plot that goes a bit like this:&lt;/div&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;The Button Affair is the story of Enzo Gabriel. His quest. To steal the priceless Button Jewel from the infinitely wealthy business tycoon Victor Meirelles.
&lt;/i&gt;&lt;/div&gt;
&lt;/blockquote&gt;
&lt;div style="text-align: justify;"&gt;
Yes, that definitely does sounds like something taken straight from a '70s action movie and is perfectly complemented by the game's beautifully stylized visuals that can't help but remind me of the elegant aesthetics of &lt;i&gt;Another World&lt;/i&gt;. Just have a look at this trailer and you'll see for yourself dearest reader:&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;center&gt;&lt;iframe width="500" height="281" src="http://www.youtube.com/embed/YsRe9xVolXA" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/center&gt;
&lt;div style="text-align: justify;"&gt;
Oh, and if you simply have to know, &lt;b&gt;The Button Affair&lt;/b&gt; is one of those fashionable runners that seem to be cropping up everywhere. Only not boring. And actually enjoyable. And very well done too. Also, innovative. Helps charity too and will happily run on both &lt;i&gt;Mac &lt;/i&gt;and &lt;i&gt;Windows &lt;/i&gt;PCs.&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;Related @ &lt;i&gt;Gnome's Lair&lt;/i&gt;:&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/08/thomas-was-alone-and-new-breed-of.html"&gt;Thomas Was Alone But Got Reviewed&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/05/prestigious-2011-ags-awards.html"&gt;The 2011 AGS Awards&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/04/let-thousand-free-games-bloom.html"&gt;Let a Thousand Free Games Bloom&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/04/dan-marshall-of-size-five-games-gets.html"&gt;A Size Five Games Interview&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/l8qzFJR41xM" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/l8qzFJR41xM/the-strange-stylish-endlessly-running.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-utaDTmLH0bw/UTXHcu90-YI/AAAAAAAAJ00/qg-2Et1IoLk/s72-c/buttonaffair.png" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/03/the-strange-stylish-endlessly-running.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-3281518224442476496</guid><pubDate>Tue, 12 Feb 2013 13:24:00 +0000</pubDate><atom:updated>2013-02-12T15:24:39.892+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Adventure Games</category><title>Asylum: The Kickstartering</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-WQJOk-hiZjI/URoOswJdQWI/AAAAAAAAJy0/gOTozzwTE-0/s1600/asylumTop.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-WQJOk-hiZjI/URoOswJdQWI/AAAAAAAAJy0/gOTozzwTE-0/s1600/asylumTop.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Not many know this, but I'm more than proud of the fact that Agustin Cordes first announced the forthcoming &lt;b&gt;Asylum&lt;/b&gt; via an &lt;a href="http://www.gnomeslair.com/2010/03/agustin-cordes-of-scratches-fame.html"&gt;interview&lt;/a&gt; on this very blog back in 2010. Admittedly, it was called the&amp;nbsp;&lt;i&gt;Unnameable&amp;nbsp;Project&lt;/i&gt; back then, but it was still the very same horror adventure game everyone seems to be waiting for and the same game that has already released an incredibly promising &lt;a href="http://www.senscape.net/asylum-teaser/"&gt;interactive teaser&lt;/a&gt; (a.k.a. a small demo) for Windows, Mac and Linux.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Also, the very same game that has launched a fantastic &lt;b&gt;&lt;a href="http://www.kickstarter.com/projects/agustincordes/asylum-kickstart-the-horror"&gt;Kickstarter campaign&lt;/a&gt;&lt;/b&gt; to ensure it becomes everything it should be. Here's the pitch video:
&lt;/div&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;iframe frameborder="0" height="390" src="http://www.kickstarter.com/projects/agustincordes/asylum-kickstart-the-horror/widget/video.html" width="520"&gt; &lt;/iframe&gt;&lt;/center&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;The Asylum&lt;/i&gt;, which I urge you to wholeheartedly support, is bound to be a huge, detailed, beautiful and downright creepy point-and-click adventure, that will build upon the experience its team has gathered from working on the rather brilliant &lt;i&gt;Scratches&lt;/i&gt;, while simultaneously being the first adventure game I know of that will be open to modding! It will after all ship with the powerful and open-source &lt;a href="http://www.senscape.net/dagon/"&gt;Dagon&lt;/a&gt; engine &lt;i&gt;Senscape &lt;/i&gt;has been busy developing.&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Oh, and if you want my advice, when selecting your perk do go for that boxed version of the game. I know it will be sublime.&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/gBRTSGU-qrc" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/gBRTSGU-qrc/asylum-kickstartering.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-WQJOk-hiZjI/URoOswJdQWI/AAAAAAAAJy0/gOTozzwTE-0/s72-c/asylumTop.png" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/02/asylum-kickstartering.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-5622658541432553792</guid><pubDate>Mon, 11 Feb 2013 10:13:00 +0000</pubDate><atom:updated>2013-02-11T12:13:05.042+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Freebies</category><category domain="http://www.blogger.com/atom/ns#">Books</category><category domain="http://www.blogger.com/atom/ns#">Creative</category><title>How to Contact Press &amp; Entertain the Possibility of Feeding Your Indie Self</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-COPIlhMfayY/URjCpYwyGHI/AAAAAAAAJyM/VIFCp1N3meg/s1600/contactPress.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-COPIlhMfayY/URjCpYwyGHI/AAAAAAAAJyM/VIFCp1N3meg/s1600/contactPress.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
If you are an indie developer and aren't aware of the excellent online resource that is &lt;a href="http://www.pixelprospector.com/"&gt;Pixel Prospector&lt;/a&gt;, you are seriously missing out. It's a true goldmine of information and inspiration, it is. What's more, the Pixel Prospector has compiled an invaluable little PDF booklet about contacting the press: the aptly named &lt;b&gt;&lt;a href="http://www.pixelprospector.com/how-to-contact-press/"&gt;How To Contact Press&lt;/a&gt;&lt;/b&gt;. A free offering I can't help but endorse, as it simply makes sense and covers everything from press releases and press emails to who to contact and how to organize a press kit. Invaluable really!&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/ca8gyCANOqs" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/ca8gyCANOqs/how-to-contact-press-entertain.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-COPIlhMfayY/URjCpYwyGHI/AAAAAAAAJyM/VIFCp1N3meg/s72-c/contactPress.png" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.gnomeslair.com/2013/02/how-to-contact-press-entertain.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-2233786704741585103</guid><pubDate>Mon, 17 Dec 2012 15:23:00 +0000</pubDate><atom:updated>2012-12-17T17:23:01.836+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>Eclectic Mayans in a Box in a Bundle</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-C0vox8q19bw/UM8rqL0zDtI/AAAAAAAAJu0/aXWkvjbwkEc/s1600/MayanDelightsGL.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-C0vox8q19bw/UM8rqL0zDtI/AAAAAAAAJu0/aXWkvjbwkEc/s1600/MayanDelightsGL.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Well, though I'd let you know... We've gone all silly and doom-spirited and have given the &lt;b&gt;&lt;a href="http://bundle-in-a-box.com/"&gt;Eclectic Delights&lt;/a&gt;&lt;/b&gt; bundle a 3-day &lt;i&gt;Mayan End of the World Extension&lt;/i&gt;. We've come up with the above lovely picture too, hoping that this will make our 11 excellent indie games look even tastier to your eclectic, err, tastes. Knock yourself out reader before it's too late!&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/CCCvomQLfO4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/CCCvomQLfO4/eclectic-mayans-in-box-in-bundle.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-C0vox8q19bw/UM8rqL0zDtI/AAAAAAAAJu0/aXWkvjbwkEc/s72-c/MayanDelightsGL.png" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/12/eclectic-mayans-in-box-in-bundle.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-6970774735701724699</guid><pubDate>Tue, 11 Dec 2012 14:25:00 +0000</pubDate><atom:updated>2012-12-11T16:25:37.366+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>Shadows on the Vatican, Act 2 (pre-order) and Skylight added to the Eclectic Delights bundle!</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-4zKocfJMnJo/UMcjIV8XSWI/AAAAAAAAJuM/x7BGyzwN79Q/s1600/sotv2gl.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-4zKocfJMnJo/UMcjIV8XSWI/AAAAAAAAJuM/x7BGyzwN79Q/s1600/sotv2gl.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;a href="http://bundle-in-a-box.com/"&gt;Bundle In A Box: Eclectic Delights&lt;/a&gt;&lt;/b&gt; is proving rather popular and, well, reader, that really makes both my and the &lt;a href="http://www.kyttarogames.com/"&gt;Kyttaro Games&lt;/a&gt; team happy. Then again, 9 excellent indie games including strategy-‘em-up &lt;b&gt;Delve Deeper&lt;/b&gt;, horror masterpieces &lt;b&gt;The 4th Wall&lt;/b&gt;, &lt;b&gt;Eversion&lt;/b&gt; and &lt;b&gt;Fibrillation&lt;/b&gt;, point-and-click adventure &lt;b&gt;The Shadows on the Vatican, Act: I&lt;/b&gt;, tactical wonder &lt;b&gt;War of the Human Tanks&lt;/b&gt;, FMV fighting game &lt;b&gt;Stay Dead&lt;/b&gt;, incredibly varied platformer &lt;b&gt;The Adventures of Shuggy&lt;/b&gt; and Atari 2600 inspired &lt;b&gt;Flibble&lt;/b&gt;!&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Happily, the &lt;i&gt;Eclectic Delights&lt;/i&gt; bundle has now ADDED 2 MORE GAMES for a total of 11; 2 games that will be yours if you beat the average price:&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;Shadows on the Vatican, Act: II Greed (pre-order)&lt;/b&gt;. Yes, the still unreleased second installment in the point-and-click mystery thriller series can be grabbed for an incredibly low price in the world’s first bundle pre-order offer. The game will be made available to play and download as soon as it gets officially released.&amp;nbsp;
&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;Skylight&lt;/b&gt;. An almost soothing 3D platform jumping journey with randomly generated levels and music for Windows and Mac. A unique arcade offering and the very first game of Moment Studio.&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/GjJzABMrRpA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/GjJzABMrRpA/shadows-on-vatican-act-2-pre-order-and.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-4zKocfJMnJo/UMcjIV8XSWI/AAAAAAAAJuM/x7BGyzwN79Q/s72-c/sotv2gl.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/12/shadows-on-vatican-act-2-pre-order-and.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-7110889350935030831</guid><pubDate>Tue, 04 Dec 2012 14:57:00 +0000</pubDate><atom:updated>2012-12-04T16:57:11.712+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>Gnomes bundling boxes: BIAB Eclectic Delights launched!</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-AMPXRb4qF-A/UL37GWOUy0I/AAAAAAAAJtw/vMvuq9fBjsE/s1600/Droidscape+gnomeslair.jpg" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-AMPXRb4qF-A/UL37GWOUy0I/AAAAAAAAJtw/vMvuq9fBjsE/s1600/Droidscape+gnomeslair.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Hooray (I guess)! The third and biggest &lt;b&gt;&lt;a href="http://bundle-in-a-box.com/"&gt;Bundle In A Box&lt;/a&gt;&lt;/b&gt;, the deeply indie, wildly varied, thoroughly researched, much loved and rather fabulous &lt;b&gt;&lt;a href="http://bundle-in-a-box.com/"&gt;Eclectic Delights&lt;/a&gt;&lt;/b&gt; bundle, is now live!&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
All you have to do wise reader is to simply hop over to &lt;b&gt;&lt;a href="http://bundle-in-a-box.com/"&gt;Bundle In A Box&lt;/a&gt;&lt;/b&gt;, pay what you want and grab 5 brilliant and properly indie games:&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li style="text-align: justify;"&gt;Lovecraftian yet cute platformer &lt;b&gt;Eversion &lt;/b&gt;(Windows/Mac/Steam)&amp;nbsp;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;elegant RTS &lt;b&gt;War of the Human Tanks&lt;/b&gt; (Windows/Desura)&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;gloriously pixelated adventure/strategy &lt;b&gt;Delve Deeper&lt;/b&gt; (Windows/Steam)&amp;nbsp;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;Russian horror offering &lt;b&gt;Fibrillation&lt;/b&gt; (Windows /Desura)&amp;nbsp;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;point-and-click mystery &lt;b&gt;Shadows of the Vatican, Act: I&lt;/b&gt; (Windows/Desura)&amp;nbsp;&lt;/li&gt;
&lt;/ul&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Beat the average price, further help your favourite gnome and also get:&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li style="text-align: justify;"&gt;award winning platformer &lt;b&gt;Adventures of Shuggy&lt;/b&gt; (Windows/Steam/Desura)&amp;nbsp;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;surreal horror game &lt;b&gt;The 4th Wall&lt;/b&gt; (Windows)&amp;nbsp;&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;FMV rhythm-action-fighter &lt;b&gt;Stay Dead&lt;/b&gt; (Windows/Mac/Desura)
r&lt;/li&gt;
&lt;li style="text-align: justify;"&gt;etro-tastique, hilarious maze-‘em-up &lt;b&gt;Flibble&lt;/b&gt; (Windows)&amp;nbsp;&lt;/li&gt;
&lt;/ul&gt;
&lt;div style="text-align: justify;"&gt;
Oh, and do keep in mind that the more bundles we manage to sell, the more money will go to the &lt;i&gt;Indie Dev Grant&lt;/i&gt; and that most crucial charity helping autistic children in poverty-stricken&amp;nbsp;Greece. Also, more extras will be unlocked, meaning that everyone who grabbed a bundle (in a box) will also be getting such goodies as soundtracks and digital comic-books.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;PS&lt;/b&gt;. Did you know that bundlers will also be getting access to exclusive &lt;b&gt;Droidscape: Basilica&lt;/b&gt; content? Well, now you do.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;PS 2&lt;/b&gt;. Helping spread the word via blogs, twitter, facebook, reddit and all sorts of web thingies would be deeply&amp;nbsp;appreciated. Also, needed I'm afraid :)&lt;/div&gt;
&lt;br /&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/gcoPodR1AVE" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/gcoPodR1AVE/gnomes-bundling-boxes-biab-eclectic.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-AMPXRb4qF-A/UL37GWOUy0I/AAAAAAAAJtw/vMvuq9fBjsE/s72-c/Droidscape+gnomeslair.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/12/gnomes-bundling-boxes-biab-eclectic.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-4476721308316530276</guid><pubDate>Thu, 11 Oct 2012 08:00:00 +0000</pubDate><atom:updated>2012-10-11T11:00:32.561+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Freebies</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>Kicking it off again with Agent Trinity - The Ultimatum</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-aor2RZp_6-s/UHZ8brySsJI/AAAAAAAAJj0/gVqlqh8BYk8/s1600/ultimatum+agent.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-aor2RZp_6-s/UHZ8brySsJI/AAAAAAAAJj0/gVqlqh8BYk8/s1600/ultimatum+agent.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
The &lt;i&gt;Ultimatum&lt;/i&gt;, &lt;a href="http://www.adventuregamestudio.co.uk/Games.aspx/Detail/1607"&gt;&lt;b&gt;Agent Trinity - Episode 0 - The Ultimatum&lt;/b&gt;&lt;/a&gt; to give it its full name, is an &lt;i&gt;AGS &lt;/i&gt;game crafted for the &lt;a href="http://experimentalgameplay.com/blog/2012/09/time-manipulation-roundup/"&gt;experimental gameplay project&lt;/a&gt;. Now, as this month's experimental competition was all about the manipulation of time, &lt;i&gt;Agent Trinity&lt;/i&gt; has you literally manipulating a clock; the ultimate time measuring device. By turning its hour hand two hours back into the PAST no less!&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Yes, this is a funny little game indeed and LostTrainDude definitely knows his humour. Apparently, he knows his point-and-click/stealth hybrids too, which is definitely a good thing.&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/Cih04NSFlvY" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/Cih04NSFlvY/kicking-it-off-again-with-agent-trinity.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-aor2RZp_6-s/UHZ8brySsJI/AAAAAAAAJj0/gVqlqh8BYk8/s72-c/ultimatum+agent.png" height="72" width="72" /><thr:total>10</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/10/kicking-it-off-again-with-agent-trinity.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-4509366073485144377</guid><pubDate>Thu, 20 Sep 2012 11:18:00 +0000</pubDate><atom:updated>2012-09-20T14:18:03.710+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>But is it dead yet? NO! The Deep Space bundle adds the complete Bagful of Wrong!</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-68xn3nO0noM/UFrfTLeJVcI/AAAAAAAAJio/S_AxCJi-foE/s1600/biab+bagfull+of+wrong.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-68xn3nO0noM/UFrfTLeJVcI/AAAAAAAAJio/S_AxCJi-foE/s1600/biab+bagfull+of+wrong.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Gotta love them long blog-post titles.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
The way &lt;b&gt;&lt;a href="http://bundle-in-a-box.com/"&gt;Bundle In A Box: Deep Space&lt;/a&gt;&lt;/b&gt; is doing? Well, not so much really.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Despite trying to be different, properly indie, supportive of things that matter, nice and proponents of quality, we didn't apparently manage to attract the gaze of the greatest part of the gaming press. As for the wonderful people that covered the &lt;i&gt;Deep Space&lt;/i&gt; let me just say &lt;b&gt;thank you&lt;/b&gt;! You've been wonderful! Really, really, wonderful!&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Anyway. Enough with that. Just wanted to let you know that our bundle has become even better (yes, it was actually possible) with the addition of Rob Fearon's amazing &lt;b&gt;Bagfull of Wrong&lt;/b&gt; as a bundle-within-a-bundle!&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
That's another ten games to accompany &lt;b&gt;Death Ray Manta&lt;/b&gt; (already got a lovely review over on the illustrious &lt;a href="http://www.edge-online.com/review/drm-review/"&gt;EDGE&lt;/a&gt;), &lt;b&gt;Space Giraffe&lt;/b&gt;, &lt;b&gt;Dark Scavenger&lt;/b&gt;, &lt;b&gt;Armalyte&lt;/b&gt; and, surely, you know the rest. As for them new games, please do allow me to copy&amp;amp;paste from our press release: &amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;b&gt;Bagfull of Wrong&lt;/b&gt;, the winner of &lt;b&gt;2 Eurogamer Expo Stars&lt;/b&gt;, first and foremost contains arena shooter &lt;b&gt;War Twat&lt;/b&gt; (for both PC and Mac and in all its varied guises); the same game that had Kieron Gillen admit: “&lt;i&gt;This is a Minter shooter with the finesse removed and the volume turned to Bruce Forsyth screaming with the force of a nuclear explosion&lt;/i&gt;”.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="text-align: justify;"&gt;&amp;nbsp;&lt;/span&gt;-Critically acclaimed shooter &lt;b&gt;Squid Yes Not So Octopus&lt;/b&gt; (widely known as &lt;b&gt;SYNSO&lt;/b&gt;). A sweet 1-4 minute arena shooter, offering psychedelic mayhem and neon chaos from the future that never was. &lt;b&gt;SYNSO &lt;/b&gt;is playfully accompanied by &lt;b&gt;SYNSO:CE&lt;/b&gt; and even more, weirder &lt;i&gt;SYNSO &lt;/i&gt;editions.
&lt;br /&gt;
&lt;br /&gt;
-&lt;b&gt;SYNSO: Squid Harder&lt;/b&gt;. The noisy follow-up to &lt;i&gt;SYNSO&lt;/i&gt;. A sequel if you will, sporting even more squids with guns! Pink Robots! Devils from the 4th dimension! Shopping Trolleys and Lasers. Visual and aural overload! The star of the Eurogamer Expo 2009 Indie Games Arcade and an arena shooter like no other.&lt;br /&gt;
&lt;br /&gt;
-&lt;b&gt;Squid and Let Die&lt;/b&gt;: A diversion via Transversion. Solar like a fox. Collect the dots, the board is a deathtrap. Do not die. Hard and scary with a side order of Digitiser and Pac-Man tribute.&lt;br /&gt;
&lt;br /&gt;
-&lt;b&gt;FISHFISHBANGBANG&lt;/b&gt;: The one-button, fish-spinning, fish vs fish shoot-‘em-up that pays tribute to the almost forgotten Vectrex console.&lt;br /&gt;
&lt;br /&gt;
-&lt;b&gt;Ambiomat&lt;/b&gt;: The colorful one-switch digital toy.&lt;br /&gt;
&lt;br /&gt;
-More.
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Oh, and the&amp;nbsp;original&amp;nbsp;&lt;b&gt;PlaySF &lt;/b&gt;issue and the exclusive &lt;b&gt;Dark Scavenger Soundtrack&lt;/b&gt; have already been unlocked for everyone who has grabbed (or will do so) the bundle to enjoy.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
If you could help us spread the word reader, that would be rather brilliant. Blog-post, reviews, facebookings, tweeterings, reddits, anything really will do. I even prepared a handy &lt;b&gt;&lt;a href="http://kyttarogames.com/press/sheet.php?p=bundle_in_a_box_deep_space"&gt;web-presskit&lt;/a&gt;&lt;/b&gt; to make things easier for you...&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/_wbiVM7YfiI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/_wbiVM7YfiI/but-is-it-dead-yet-no-deep-space-bundle.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-68xn3nO0noM/UFrfTLeJVcI/AAAAAAAAJio/S_AxCJi-foE/s72-c/biab+bagfull+of+wrong.png" height="72" width="72" /><thr:total>7</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/09/but-is-it-dead-yet-no-deep-space-bundle.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-2765289071725779656</guid><pubDate>Sat, 15 Sep 2012 13:52:00 +0000</pubDate><atom:updated>2012-09-15T16:52:43.534+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>Deep Space Bundle: Pay What You Want for 8 Space Themed Games</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-a1yg7WOaIPc/UFSIDFxjAwI/AAAAAAAAJiU/6i_qN8IiyaI/s1600/death+ray+manta.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-a1yg7WOaIPc/UFSIDFxjAwI/AAAAAAAAJiU/6i_qN8IiyaI/s1600/death+ray+manta.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;In space no one can hear you bundle&lt;/i&gt;. A silly slogan, I know, but it was one I simply had to use when trying to let the world know about &lt;b&gt;&lt;a href="http://bundle-in-a-box.com/"&gt;Bundle In A Box: Deep Space&lt;/a&gt;&lt;/b&gt;; the fantastic, if I may say so myself, pay-what-you-want bundle I and &lt;a href="http://www.kyttarogames.com/"&gt;Kyttaro Games&lt;/a&gt; had been working on for quite some time and has finally been released.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
The bundle is still of course thematic, remains dedicated to DRM-free downloads despite introducing the amazing &lt;i&gt;DRM: The Game&lt;/i&gt; (a.k.a. &lt;b&gt;Death Ray Manta&lt;/b&gt;) and keeps on supporting both a charity that's actually important and the Indie Dev Grant that, well, is also pretty important.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Right. Let's talk games then and avoid discussing the subtleties (or lack thereof) of the pay-what-you-want model. GAMES. Well, here they are then:&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Rob Fearon’s &lt;b&gt;Death Ray Manta&lt;/b&gt; (PC/Mac); a psychedelic and fully customizable arena shooter specifically created for &lt;i&gt;Bundle In A Box&lt;/i&gt;.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;Llamasoft&lt;/i&gt;’s demented &lt;b&gt;Space Giraffe&lt;/b&gt; (PC/Steam) arcade thingy.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Frenetic space-combat sim &lt;i&gt;The Wreckless&lt;/i&gt; (PC/Mac/Desura), that does feel quite a bit like &lt;i&gt;Wing Commander&lt;/i&gt;.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Surreal RPG/adventure &lt;b&gt;Dark Scavenger&lt;/b&gt; (PC/ Mac/Desura); the game that has the best weapons ever!&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Official remake of the &lt;i&gt;Commodore 64&lt;/i&gt; classic &lt;b&gt;Armalyte&lt;/b&gt; (PC) along some impressively interactive extras.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Stunning space-shooter &lt;b&gt;Sol: Exodus&lt;/b&gt; (PC/Steam/Desura).&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Just released 2.5D arcade offering &lt;b&gt;Miner Wars Arena&lt;/b&gt; (PC/Mac/Desura)&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Humorous retro-esque platformer &lt;b&gt;RobotRiot &lt;/b&gt;(PC/Mac/Desura).&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
What’s more, for each 1000 bundles sold a hand-picked (by me no less) selection of extras will be unlocked for everyone, including the premier issue of the &lt;b&gt;PlaySF &lt;/b&gt;sci-fi gaming magazine, the brand new &lt;i&gt;Dark Scavenger&lt;/i&gt; soundtrack, the soundtracks of &lt;i&gt;Sol: Exodus&lt;/i&gt; and &lt;i&gt;Miner Wars&lt;/i&gt;, and an eclectic selection of books, artbooks and storyboards.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
As a further bonus, all who purchase the bundle will get access to exclusive content for &lt;a href="http://www.kyttarogames.com/?page_id=384"&gt;&lt;b&gt;Droidcape: Basilica&lt;/b&gt;&lt;/a&gt;; &lt;i&gt;Kyttaro Games&lt;/i&gt;’ own upcoming game for &lt;i&gt;iOS &lt;/i&gt;and &lt;i&gt;Android &lt;/i&gt;and something I have been working on for bloody ages. The top 10 contributors will also get a free copy of the game itself upon release, whereas the &lt;i&gt;Droidscape: Into the Basilica&lt;/i&gt; book will be made available as an unlockable extra.&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/kYs9Q9RSXRg" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/kYs9Q9RSXRg/deep-space-bundle-pay-what-you-want-for.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-a1yg7WOaIPc/UFSIDFxjAwI/AAAAAAAAJiU/6i_qN8IiyaI/s72-c/death+ray+manta.png" height="72" width="72" /><thr:total>5</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/09/deep-space-bundle-pay-what-you-want-for.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-389992122320539121</guid><pubDate>Tue, 04 Sep 2012 09:23:00 +0000</pubDate><atom:updated>2012-09-04T12:23:09.509+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><category domain="http://www.blogger.com/atom/ns#">Creative</category><title>An Indie Dev Grant Got Bundled In Deep Space</title><description>&lt;div class="separator tr_bq" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-4y4q9pDrIWQ/UEXCitTj16I/AAAAAAAAJhI/jLlFm3-XOA8/s1600/deep+space.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-4y4q9pDrIWQ/UEXCitTj16I/AAAAAAAAJhI/jLlFm3-XOA8/s1600/deep+space.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
You didn't expect this, did you? Well, that's life for you reader dear. Full of surprises. Surprises such as that spankin' new &lt;a href="http://blog.bundle-in-a-box.com/"&gt;Bundle In A Box blog&lt;/a&gt;, the fact that the forthcoming &lt;a href="http://bundle-in-a-box.com/"&gt;Bundle In A Box&lt;/a&gt; will sport a &lt;i&gt;Deep Space&lt;/i&gt; theme or the rather more important fact that struggling indie devs are now able to apply for another &lt;a href="http://blog.bundle-in-a-box.com/?p=33" style="font-weight: bold;"&gt;Indie Dev Grant&lt;/a&gt;. Surprises, thus, that are pretty nice.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Now, as I'm sure we will be announcing the new bundle's launch date via &lt;a href="https://twitter.com/#!/BundleInABox"&gt;BIAB's twitter&lt;/a&gt;, let me just quote stuff and let you all know how the new &lt;b&gt;Indie Dev Grant&lt;/b&gt; will work:&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;blockquote style="text-align: justify;"&gt;
The &lt;i&gt;Indie Dev Grant&lt;/i&gt;, a most popular feature of &lt;a href="http://bundle-in-a-box.com/"&gt;Bundle In A Box&lt;/a&gt; we are most proud of, is a grant designed to help indie game developers actually create the games they’ve always wanted to. For every 100 bundles sold, $10 will be added to the grant. One indie developer (be it a group or an individual), voted by the esteemed fans of &lt;i&gt;Bundle in a Box&lt;/i&gt; will get the whole amount after the bundle ends.&amp;nbsp;&amp;nbsp;&lt;/blockquote&gt;
&lt;blockquote style="text-align: justify;"&gt;
No strings will be attached by either &lt;i&gt;Bundle in a Box&lt;/i&gt; or&lt;i&gt; Kyttaro Games&lt;/i&gt;.&amp;nbsp;&amp;nbsp;&lt;/blockquote&gt;
&lt;blockquote style="text-align: justify;"&gt;
The grant can be used in any way the developer that earns it sees fit and will in no way be obliged to co-operate with &lt;i&gt;Kyttaro Games&lt;/i&gt; or &lt;i&gt;Bundle in a Box&lt;/i&gt;. Developers that have already taken part in one of our bundles or are willing to do so in the future are also eligible for the grant. Actually, absolutely anyone is free to enter; yes, even people trying to buy some time in order to create their next freeware gem.&amp;nbsp;&amp;nbsp;&lt;/blockquote&gt;
&lt;blockquote style="text-align: justify;"&gt;
As gamers will start voting on the developer that will earn the grant from the moment the bundle launches, &lt;b&gt;we do ask those interested in participating to contact us with their entries up to September 10&lt;/b&gt;.&amp;nbsp;&amp;nbsp;&lt;/blockquote&gt;
&lt;blockquote style="text-align: justify;"&gt;
We want you to answer the following simple questions and either provide us with a screenshot of your project, a piece of concept art or a video:&amp;nbsp;&amp;nbsp;&lt;/blockquote&gt;
&lt;blockquote style="text-align: justify;"&gt;
-Who are you?&amp;nbsp;&amp;nbsp;&lt;/blockquote&gt;
&lt;blockquote style="text-align: justify;"&gt;
-What project will the IDG be helping you complete? Please do describe it.&amp;nbsp;&amp;nbsp;&lt;/blockquote&gt;
&lt;blockquote style="text-align: justify;"&gt;
Contact us either via the &lt;i&gt;Kyttaro Games&lt;/i&gt; &lt;a href="http://www.kyttarogames.com/?page_id=42"&gt;contact form&lt;/a&gt; or mail us directly at info@bundle-in-a-box.com. We’ll try to get back to you as soon as possible.&amp;nbsp;&amp;nbsp;&lt;/blockquote&gt;
&lt;blockquote style="text-align: justify;"&gt;
All &lt;i&gt;Indie Dev Grant&lt;/i&gt; entries will be presented on both the &lt;a href="http://www.kyttarogames.com/?page_id=8"&gt;Kyttaro Games blog&lt;/a&gt; and the brand new &lt;a href="http://blog.bundle-in-a-box.com/"&gt;Bundle In A Box blog&lt;/a&gt;.&lt;/blockquote&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/5u_UYxGgfF0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/5u_UYxGgfF0/an-indie-dev-grant-got-bundled-in-deep.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-4y4q9pDrIWQ/UEXCitTj16I/AAAAAAAAJhI/jLlFm3-XOA8/s72-c/deep+space.png" height="72" width="72" /><thr:total>8</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/09/an-indie-dev-grant-got-bundled-in-deep.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-8162413863742078154</guid><pubDate>Sat, 01 Sep 2012 07:26:00 +0000</pubDate><atom:updated>2012-09-01T10:26:22.767+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>Bravely Navigating Greenlight (also 10 games that have to be on Steam if the world is to ever be a better place) </title><description>&lt;div style="text-align: justify;"&gt;
In its first day &lt;a href="http://steamcommunity.com/greenlight"&gt;Greenlight&lt;/a&gt;, the cunning &lt;i&gt;Steam &lt;/i&gt;scheme that lets mainstream gamers vote on indie games and saves &lt;i&gt;Valve &lt;/i&gt;the trouble of promoting its service, has gathered over 500 submissions. It is of course quite the mess, though a mess that will ensure that only well-known games with built-in communities make it to &lt;i&gt;Steam&lt;/i&gt;,&lt;i&gt;&amp;nbsp;&lt;/i&gt;thus&amp;nbsp;bringing &lt;i&gt;Valve &lt;/i&gt;even more money. Hoorah!&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Or, well, not.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Anyway. I too did spend a few hours navigating the &lt;i&gt;Greenlight &lt;/i&gt;entries and here are the 10 games I would like to see make it on the service. They are of course games I was already aware of, but that's how things work, isn't it?&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-_i_-l909dic/UEDjX_LZlMI/AAAAAAAAJfA/ZmCWHlij5Ag/s1600/TSWCE+GL.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-_i_-l909dic/UEDjX_LZlMI/AAAAAAAAJfA/ZmCWHlij5Ag/s1600/TSWCE+GL.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=93006822&amp;amp;searchtext="&gt;&lt;b&gt;The Sea Will Claim Everything&lt;/b&gt;&lt;/a&gt;; it's the only game that will make you a better person. Also, it looks and sounds wonderful and sports thousands of lovely words that are lovely.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-AmZIi_m4GU0/UEDj3tRurKI/AAAAAAAAJfI/R57jkNhFhrg/s1600/drm.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-AmZIi_m4GU0/UEDj3tRurKI/AAAAAAAAJfI/R57jkNhFhrg/s1600/drm.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92915431&amp;amp;searchtext="&gt;&lt;b&gt;Death Ray Manta&lt;/b&gt;&lt;/a&gt;; it's by Rob Fearon and it's the most psychedelic,&amp;nbsp;colourful, enjoyable and modifiable arena shooter we'll ever play. Besides, DRM eh?&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Vc3CiF_XoMw/UEDkYVV7QGI/AAAAAAAAJfQ/ViFqk-AaoHY/s1600/dark+scavenger+gl.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-Vc3CiF_XoMw/UEDkYVV7QGI/AAAAAAAAJfQ/ViFqk-AaoHY/s1600/dark+scavenger+gl.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92947691&amp;amp;searchtext="&gt;&lt;b&gt;Dark Scavenger&lt;/b&gt;&lt;/a&gt;; because everyone should love excellent, verbose adventure/RPG hybrids with a demented sense of humour.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-RZnliptSjfY/UEDkrQluXXI/AAAAAAAAJfY/WVozc0gn800/s1600/pz.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-RZnliptSjfY/UEDkrQluXXI/AAAAAAAAJfY/WVozc0gn800/s1600/pz.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92916900&amp;amp;searchtext="&gt;&lt;b&gt;Project Zomboid&lt;/b&gt;&lt;/a&gt;; yes, zombies can still be fun, interesting and actually innovative. &lt;a href="http://www.gnomeslair.com/2011/06/gnomes-lair-wants-you-to-join-project.html"&gt;Here&lt;/a&gt; is where I confess my love for the thing.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-WIy7liq7j3k/UEDlcFCEFtI/AAAAAAAAJfg/6ClILI8AUTI/s1600/neocolonialism+gl.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-WIy7liq7j3k/UEDlcFCEFtI/AAAAAAAAJfg/6ClILI8AUTI/s1600/neocolonialism+gl.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92968782&amp;amp;searchtext="&gt;&lt;b&gt;Neocolonialism&lt;/b&gt;&lt;/a&gt;; seems to have involved since I first covered it for the &lt;a href="http://indiegames.com/2012/07/freeware_game_pick_neocolonial.html"&gt;IndieGames Blog&lt;/a&gt;. Besides &lt;i&gt;Steam &lt;/i&gt;could easily use a couple more political games.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-ArX_ZANZBNs/UEDmc58cBNI/AAAAAAAAJfo/4z_CSgQTqjs/s1600/wyvkeep.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-ArX_ZANZBNs/UEDmc58cBNI/AAAAAAAAJfo/4z_CSgQTqjs/s1600/wyvkeep.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92918281&amp;amp;searchtext="&gt;&lt;b&gt;Wyv and Keep&lt;/b&gt;&lt;/a&gt;; I do love co-op games played on one PC. Even more so when they are weird and pixel-artsy. Mind you, I did &lt;a href="http://www.gnomeslair.com/2011/06/wyv-and-keep-preview.html"&gt;preview&lt;/a&gt; this particular game some time ago.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-avr4MuR-Lj4/UEG04WNV5bI/AAAAAAAAJgc/wQ2TtOMhOJY/s1600/cognition.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-avr4MuR-Lj4/UEG04WNV5bI/AAAAAAAAJgc/wQ2TtOMhOJY/s1600/cognition.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92915746&amp;amp;searchtext="&gt;&lt;b&gt;Cognition: An Erica Reed Thriller&lt;/b&gt;&lt;/a&gt;; crafted with a little help from Jane Jensen AND using the power of post-cognition: the most useless sounding super-power of late, that does though make perfect sense from a gameplay point-of-view.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-R3dxzUq_Dww/UEG1EruBMJI/AAAAAAAAJgk/6fdl1xqIJTY/s1600/fibr.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-R3dxzUq_Dww/UEG1EruBMJI/AAAAAAAAJgk/6fdl1xqIJTY/s1600/fibr.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92922803&amp;amp;searchtext="&gt;Fibrillation&lt;/a&gt;&lt;/b&gt;; from Russia. With horror.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-XExQfHNyRJk/UEG179eulYI/AAAAAAAAJgs/6LYc35r9dMk/s1600/coc+wl.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-XExQfHNyRJk/UEG179eulYI/AAAAAAAAJgs/6LYc35r9dMk/s1600/coc+wl.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=91712806&amp;amp;searchtext="&gt;Call of Cthulhu: The Wasted Land&lt;/a&gt;&lt;/b&gt;; WWI turn-based strategy and Cthulhu. Better yet, &lt;i&gt;Call of Cthulhu&lt;/i&gt; of the &lt;i&gt;Chaosium &lt;/i&gt;variety. Did &lt;a href="http://www.gnomeslair.com/2012/05/call-of-cthulhu-wasted-land-review.html"&gt;review&lt;/a&gt; it some time ago.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-SlzSpwYB5OY/UEG2Vt0UjFI/AAAAAAAAJg0/ODANftPBxWw/s1600/octodad.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-SlzSpwYB5OY/UEG2Vt0UjFI/AAAAAAAAJg0/ODANftPBxWw/s1600/octodad.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92915329&amp;amp;searchtext="&gt;Octodad: Dadliest Catch&lt;/a&gt;&lt;/b&gt;; the trailer, the &lt;a href="http://youtu.be/03rP_O2k8XM"&gt;TRAILER&lt;/a&gt;.&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
And if you feel I haven't posted enough links, well, here's &lt;a href="http://steamcommunity.com/sharedfiles/filedetails/?id=93045197"&gt;another one&lt;/a&gt;. It will take you to my &lt;i&gt;Greenlight Collection&lt;/i&gt; thingy, which, provided I don't get bored, will generally include some pretty intriguing games.&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;Related @ &lt;i&gt;Gnome's Lair&lt;/i&gt;:&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/08/thomas-was-alone-and-new-breed-of.html"&gt;Thomas Was Alone; a review&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/05/prestigious-2011-ags-awards.html"&gt;The 2011 AGS Awards&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/04/roar-and-rampage-in-roar-rampage.html"&gt;Roar and Rampage in Roar Rampage&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/04/julia-review.html"&gt;J.U.L.I.A. review&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/oW8vTx4-rOM" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/oW8vTx4-rOM/bravely-navigating-greenlight-also-10.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-_i_-l909dic/UEDjX_LZlMI/AAAAAAAAJfA/ZmCWHlij5Ag/s72-c/TSWCE+GL.png" height="72" width="72" /><thr:total>8</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/09/bravely-navigating-greenlight-also-10.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-1006283581625977105</guid><pubDate>Tue, 14 Aug 2012 15:59:00 +0000</pubDate><atom:updated>2012-08-14T18:59:06.136+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">Freebies</category><category domain="http://www.blogger.com/atom/ns#">Adventure Games</category><category domain="http://www.blogger.com/atom/ns#">Magazine</category><title>Adventure Lantern #32</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-fribfPCPSqY/UCpqZpBLRtI/AAAAAAAAJcY/T2Ce0zf33oM/s1600/AL+July.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-fribfPCPSqY/UCpqZpBLRtI/AAAAAAAAJcY/T2Ce0zf33oM/s1600/AL+July.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
It is admittedly August, but you should&amp;nbsp;definitely&amp;nbsp;download the July issue of &lt;b&gt;&lt;a href="http://www.adventurelantern.com/"&gt;Adventure Lantern&lt;/a&gt;&lt;/b&gt;. It is after all as fresh as your average August magazine and, by far, the best looking issue the dear, venerable adventure gaming fanzine has so far managed. Pretty impressive really, as are the excellent reviews of &lt;i&gt;Scratches: Director's Cut&lt;/i&gt; and &lt;i&gt;Metal Dead&lt;/i&gt;. Oh, and the news section is both incredibly rich and downright mouth-watering.&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/GfiC0XvkqfY" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/GfiC0XvkqfY/adventure-lantern-32.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-fribfPCPSqY/UCpqZpBLRtI/AAAAAAAAJcY/T2Ce0zf33oM/s72-c/AL+July.png" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/08/adventure-lantern-32.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-9033409812848723745</guid><pubDate>Thu, 09 Aug 2012 18:40:00 +0000</pubDate><atom:updated>2012-08-09T21:40:08.599+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><category domain="http://www.blogger.com/atom/ns#">Adventure Games</category><title>Deirdra Kiai presents Dominique Pamplemousse in It's All Over Once The Fat Lady Sings!</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-OAYMY5sRRBc/UCP_t2jYeBI/AAAAAAAAJbQ/bb3ZMqFB5WI/s1600/Dominique+Pamplemousse.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-OAYMY5sRRBc/UCP_t2jYeBI/AAAAAAAAJbQ/bb3ZMqFB5WI/s1600/Dominique+Pamplemousse.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Okay, we still don't have &lt;i&gt;The Threepenny Opera: The Game&lt;/i&gt;, but &lt;b&gt;Dominique Pamplemousse in It's All Over Once The Fat Lady Sings!&lt;/b&gt; will apparently be able to cover our collective jazz-musical point-and-click adventure gaming needs. Provided we help it get funded, that is. You know, by giving money to this mouth-watering &lt;b&gt;&lt;a href="http://www.indiegogo.com/pamplemousse?a=272224"&gt;indiegogo campaign&lt;/a&gt;&lt;/b&gt; and making sure that the brilliantly multi-talented &lt;a href="http://www.deirdrakiai.com/"&gt;Deirdra Kiai&lt;/a&gt; has the funds she needs to actually pull this one off.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Just take a look at the pitch video and tell me the prospect of such a visually and aurally beautiful stop motion detective adventure isn't something worth supporting...&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;center&gt;
&lt;iframe allowfullscreen="allowfullscreen" frameborder="0" height="304" mozallowfullscreen="mozallowfullscreen" src="http://player.vimeo.com/video/46326836" webkitallowfullscreen="webkitallowfullscreen" width="540"&gt;&lt;/iframe&gt;&lt;/center&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
See? You loved it too reader! How very lovely!&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/PxcZe6DCg7k" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/PxcZe6DCg7k/deirdra-kiai-presents-dominique.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-OAYMY5sRRBc/UCP_t2jYeBI/AAAAAAAAJbQ/bb3ZMqFB5WI/s72-c/Dominique+Pamplemousse.png" height="72" width="72" /><thr:total>6</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/08/deirdra-kiai-presents-dominique.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-4133162482285894561</guid><pubDate>Tue, 07 Aug 2012 10:46:00 +0000</pubDate><atom:updated>2012-08-07T13:46:55.089+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Review</category><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>Thomas Was Alone and a new breed of reviews</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-CXfh-gotxkY/UCDoCGZYRlI/AAAAAAAAJZ0/j1GuUH8f4Hw/s1600/thomas+was+alone+title.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-CXfh-gotxkY/UCDoCGZYRlI/AAAAAAAAJZ0/j1GuUH8f4Hw/s1600/thomas+was+alone+title.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Having already covered the release of &lt;b&gt;Thomas Was Alone&lt;/b&gt; over at the &lt;a href="http://indiegames.com/2012/06/thomas_was_alone_to_be_release.html"&gt;IndieGames&lt;/a&gt; blog (see? that's where newsbits go these days) I thought I'd take my time and finish the game before reviewing it for my very own, very cozy place. But first a bit of history.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;i&gt;Thomas Was Alone&lt;/i&gt; is a game by Mike Bithell and Mike Bithell is one of the first indie game designers I started writing about sometime six years ago. He was still a student back then, but had already come up with more than a few intriguing ideas and was more than capable of creating beautiful games. Games like &lt;a href="http://www.gnomeslair.com/2007/05/reunion-unleashed.html"&gt;Reunion&lt;/a&gt;&amp;nbsp;if you remember, which I deeply enjoyed and (hint, hint) would love to see evolved.&lt;/div&gt;
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Then, things and games happened and Mike went on and crafted a particularly&amp;nbsp;successful&amp;nbsp;flash game named&amp;nbsp;&lt;i&gt;Thomas Was Alone&lt;/i&gt; which you can no longer play online. It was an utterly lovely game. A refreshing puzzle-platformer that provided you with rectangle characters and a geometric world, in which said characters could climb and bounce on top of each other in order to solve platformer puzzles.&lt;/div&gt;
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&lt;a href="http://2.bp.blogspot.com/-YcRlQ_kO_e0/UCDpnPshCuI/AAAAAAAAJaE/_pmedPResbQ/s1600/thomas+was+alone.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-YcRlQ_kO_e0/UCDpnPshCuI/AAAAAAAAJaE/_pmedPResbQ/s1600/thomas+was+alone.png" /&gt;&lt;/a&gt;&lt;/div&gt;
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Then, even more things happened (mainly glowing press and, apparently, brave choices) and Mike decided that &lt;i&gt;Thomas Was Alone&lt;/i&gt; simply had to realize its full potential and become a full-blown, downloadable and thus logically commercial indie game. Following a modest &lt;a href="http://www.gnomeslair.com/2012/05/thomas-was-alone-on-indiegogo.html"&gt;IndieGoGo campaign&lt;/a&gt; the game was released and you can (and frankly should) buy it now for Mac and PC over at its very own and most &lt;a href="http://www.thomaswasalone.com/"&gt;&lt;b&gt;aptly URLed&lt;/b&gt;&lt;/a&gt; site. There's even a demo available to help you make the right choice.&lt;/div&gt;
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History lesson over. Time for a review.&lt;/div&gt;
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Well, the official description of the game goes a bit like this: &lt;i&gt;a minimalist game about friendship and jumping and floating and bouncing and anti-gravity&lt;/i&gt;, which is pretty accurate, but fails to add the words terrific, story-heavy and brilliantly narrated somewhere. A grave marketing mistake surely, as what we are talking about here reader is easily one of the very best platformers ever. A game that has earned its place among classic platformers &lt;i&gt;Manic Miner&lt;/i&gt; and &lt;i&gt;VVVVVV&lt;/i&gt;; a rare action offering that can proudly sit next to &lt;i&gt;Alphaland &lt;/i&gt;(an inspiration perhaps?) and claim it really knows its storytelling. &lt;/div&gt;
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The plot and its delivery, you see, are central to &lt;i&gt;Thomas Was Alone&lt;/i&gt;, which does force me to namedrop a bit more. Remember that &lt;i&gt;Portal &lt;/i&gt;game? Good. Now, do the math and find out what I want to say, by keeping in mind that I easily&amp;nbsp;preferred &lt;i&gt;Thomas&lt;/i&gt;' take on interactive storytelling.&lt;/div&gt;
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As for the gameplay itself, things are both straightforward and innovative. You get to control a variety of subtly yet brilliantly animated rectangles, each with its own unique personality, set of abilities, shape and colour, and guide them through an excellently designed set of levels that will mainly tax your brain, but also -a bit- your reflexes. What's really lovely is just how well each rectangle's defining ability is tied to its character; what's downright impressive though is that said rectangles are so much more interesting than your average multi-polygonal mainstream hero. They have a soul and that's coming from a person who simply doesn't believe such things exist.&lt;/div&gt;
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So, uhm, as I said earlier, buy it will you? Don't make me go on about how lovely the stylized graphics are or how addictive the game can get. I'm very busy these days, you know, and am pretty confident the less I tell you about it, the more fun you'll have discovering the many graces of &lt;i&gt;Thomas Was Alone&lt;/i&gt;.&lt;/div&gt;
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&lt;a href="http://2.bp.blogspot.com/-dSvLQeEpAjY/UCDrvdTq-mI/AAAAAAAAJaM/S5hP1R_I2-0/s1600/TWA.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-dSvLQeEpAjY/UCDrvdTq-mI/AAAAAAAAJaM/S5hP1R_I2-0/s1600/TWA.png" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;Related @ &lt;i&gt;Gnome's Lair&lt;/i&gt;:
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&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2011/05/alphaland-prequel-of-beta.html"&gt;Alphaland: the prequel of a beta&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2011/01/vvvvvv-belated-review.html"&gt;The VVVVVV review&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2010/07/meet-manic-miner.html"&gt;Meet Manic Miner&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2012/04/let-thousand-free-games-bloom.html"&gt;Let A Thousand Free Games Bloom&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/9uNMJJXWWVQ" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/9uNMJJXWWVQ/thomas-was-alone-and-new-breed-of.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-CXfh-gotxkY/UCDoCGZYRlI/AAAAAAAAJZ0/j1GuUH8f4Hw/s72-c/thomas+was+alone+title.png" height="72" width="72" /><thr:total>6</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/08/thomas-was-alone-and-new-breed-of.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-619167433683340386</guid><pubDate>Fri, 03 Aug 2012 10:42:00 +0000</pubDate><atom:updated>2012-08-03T13:42:24.291+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><category domain="http://www.blogger.com/atom/ns#">Magazine</category><title>Today's Mech Delivery: PlaySF issue 2</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-CR6RJ0tF9ec/UBufaxKuToI/AAAAAAAAJYw/mk5liIo7D78/s1600/playsf+issue.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-CR6RJ0tF9ec/UBufaxKuToI/AAAAAAAAJYw/mk5liIo7D78/s1600/playsf+issue.png" /&gt;&lt;/a&gt;&lt;/div&gt;
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Ask anyone who has ever published anything of a periodical nature and they'll admit that actually doing a second issue is the most difficult and crucial phase their magazine had to go through, which, gently leads me to telling you about the release of &lt;b&gt;&lt;a href="http://www.blog.playscifi.com/playsf-issue-02-is-out/"&gt;Play SF issue 2&lt;/a&gt;&lt;/b&gt; and my being very happy about it. Well, it's out and I'm happy, and you should absolutely &lt;a href="http://www.zinio.com/browse/publications/index.jsp?prnt=cat1960014&amp;amp;productId=500653067&amp;amp;categoryId=cat1960060"&gt;&lt;b&gt;grab a copy&lt;/b&gt;&lt;/a&gt;&amp;nbsp;(for Mac/PC and your iOS contraption) or, better, yet subscribe to the thing, as this is much more than the only sci-fi focused gaming magazine; it's a great and excellently written magazine. One of the three (yes, only) I actually read!&lt;/div&gt;
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As for this issue's contents, expect tons of reviews, previews, features and newsbits. Personal highlights include a &lt;i&gt;Carrier Command&lt;/i&gt; preview, a little something on &lt;i&gt;Wing Commander Saga&lt;/i&gt;, my introduction to &lt;i&gt;Hawken&lt;/i&gt;, an amazing feature on game adaptations, the continuation of the brilliant &lt;i&gt;Tripping The Quantum Mechanic&lt;/i&gt; series and that &lt;i&gt;Endless Space&lt;/i&gt; review. &amp;nbsp;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/wLq4qywrQ78" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/wLq4qywrQ78/todays-mech-delivery-playsf-issue-2.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-CR6RJ0tF9ec/UBufaxKuToI/AAAAAAAAJYw/mk5liIo7D78/s72-c/playsf+issue.png" height="72" width="72" /><thr:total>8</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/08/todays-mech-delivery-playsf-issue-2.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-20638322.post-3734353651598480752</guid><pubDate>Fri, 06 Jul 2012 10:40:00 +0000</pubDate><atom:updated>2012-07-06T13:40:41.077+03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">PC Games</category><category domain="http://www.blogger.com/atom/ns#">Freebies</category><category domain="http://www.blogger.com/atom/ns#">Non-Retro</category><title>The Recession Bundle</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-Zy-Y95iJ7ts/T_a9wfTUa5I/AAAAAAAAJW0/IijrLtTnDTs/s1600/recession+bundle.png" imageanchor="1" style="margin-left: 0.3em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-Zy-Y95iJ7ts/T_a9wfTUa5I/AAAAAAAAJW0/IijrLtTnDTs/s1600/recession+bundle.png" /&gt;&lt;/a&gt;&lt;/div&gt;
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And there you (and I) were thinking I was done with bundle-blogging (working on &lt;a href="http://bundle-in-a-box.com/"&gt;Bundle In A Box&lt;/a&gt; can be more than enough) when BLAM! there appears the &lt;b&gt;&lt;a href="http://www.indiegamebundles.com/recessionbundle/"&gt;Recession Bundle&lt;/a&gt;&lt;/b&gt; by lovable bundle-observatory &lt;a href="http://www.indiegamebundles.com/"&gt;Indie Game Bundles&lt;/a&gt;. It's a wonderful and most unique beast and I couldn't help but mention it. The bundle comes with 6 freeware games and, should you be nice enough to pay something, 2 commercial indie offerings I at least hadn't tried before. All the money will be used to directly support the developers, cover the bundle's costs and help an important charity.&lt;/div&gt;
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Among the games you'll find such gems as Anna Anthropy's sadistic platformer &lt;b&gt;Mighty Jill Off&lt;/b&gt;, &lt;i&gt;Gunstar Heroes&lt;/i&gt; inspired actiony-shooty thing &lt;b&gt;Action Fist&lt;/b&gt;, stunning political adventure &lt;b&gt;The Cat and the Coup&lt;/b&gt; and the gorgeous&amp;nbsp;&lt;b&gt;8-bit Night&lt;/b&gt;. So, uhm, go grab the &lt;b&gt;&lt;a href="http://www.indiegamebundles.com/recessionbundle/"&gt;Recession Bundle&lt;/a&gt;&lt;/b&gt; and support this wonderful initiative. &amp;nbsp;Here's the trailer to further whet your appetite:&lt;br /&gt;
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&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/2NdhL2-uKhE" width="560"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;img src="http://feeds.feedburner.com/~r/gnomeslair/RrGx/~4/po4wzpY80IU" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/gnomeslair/RrGx/~3/po4wzpY80IU/the-recession-bundle.html</link><author>noreply@blogger.com (gnome)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-Zy-Y95iJ7ts/T_a9wfTUa5I/AAAAAAAAJW0/IijrLtTnDTs/s72-c/recession+bundle.png" height="72" width="72" /><thr:total>16</thr:total><feedburner:origLink>http://www.gnomeslair.com/2012/07/the-recession-bundle.html</feedburner:origLink></item></channel></rss>
