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	<title>graphicINmotion | 11 &#8211; Art-Directing Fluid Splashes &#8211; Part 4: Lighting &amp; Shading Breakdown</title>
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	<title>graphicINmotion | 11 &#8211; Art-Directing Fluid Splashes &#8211; Part 4: Lighting &amp; Shading Breakdown</title>
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	<item>
		<title>11 &#8211; Art-Directing Fluid Splashes &#8211; Part 4: Lighting &#038; Shading Breakdown</title>
		<link>https://www.graphicinmotion.com/vellum-playground-11-splashes-4/</link>
					<comments>https://www.graphicinmotion.com/vellum-playground-11-splashes-4/#respond</comments>
		
		<dc:creator><![CDATA[graphicINmotion]]></dc:creator>
		<pubDate>Tue, 27 Jun 2023 07:21:06 +0000</pubDate>
				<category><![CDATA[Vellum Playground]]></category>
		<category><![CDATA[fluids]]></category>
		<category><![CDATA[houdini course]]></category>
		<category><![CDATA[houdini tutorial]]></category>
		<category><![CDATA[liquid]]></category>
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					<description><![CDATA[In part four I will break down lighting, shading and rendering of the strawberry chocolate splash scene.]]></description>
										<content:encoded><![CDATA[<div class="patreon-campaign-banner"><div class="patreon-patron-button-wrapper"><div class="patreon-text-over-button">To view this content, you must be a member of <b><a href="https://www.patreon.com/graphicinmotion?utm_source=https%3A%2F%2Fwww.graphicinmotion.com%2Fvellum-playground-11-splashes-4%2F&utm_medium=patreon_wordpress_plugin&utm_campaign=1492485&utm_term=&utm_content=creator_profile_link_in_text_over_interface" target="_blank">graphicINmotion's Patreon</a> at €19.9 </b> or more</div><div class="patreon-universal-button"></div><div class="patreon-text-under-button"> - Click "Read more" to unlock this content at the source</div></div></div>]]></content:encoded>
					
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		<item>
		<title>11 &#8211; Art-Directing Fluid Splashes &#8211; Part 3: Custom Velocities with VEX</title>
		<link>https://www.graphicinmotion.com/vellum-playground-11-splashes-3/</link>
					<comments>https://www.graphicinmotion.com/vellum-playground-11-splashes-3/#respond</comments>
		
		<dc:creator><![CDATA[graphicINmotion]]></dc:creator>
		<pubDate>Mon, 12 Jun 2023 08:22:18 +0000</pubDate>
				<category><![CDATA[Vellum Playground]]></category>
		<category><![CDATA[fluids]]></category>
		<category><![CDATA[houdini course]]></category>
		<category><![CDATA[houdini tutorial]]></category>
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		<guid isPermaLink="false">https://www.graphicinmotion.com/?p=17364</guid>

					<description><![CDATA[n part three, you'll discover powerful and easy-to-use techniques for creating custom velocities using simple VEX commands.]]></description>
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			</item>
		<item>
		<title>11 &#8211; Art-Directing Fluid Splashes &#8211; Part 2: Custom Velocities with Pyro Burst</title>
		<link>https://www.graphicinmotion.com/vellum-playground-11-splashes-2/</link>
					<comments>https://www.graphicinmotion.com/vellum-playground-11-splashes-2/#respond</comments>
		
		<dc:creator><![CDATA[graphicINmotion]]></dc:creator>
		<pubDate>Wed, 31 May 2023 09:26:00 +0000</pubDate>
				<category><![CDATA[Vellum Playground]]></category>
		<category><![CDATA[fluids]]></category>
		<category><![CDATA[houdini course]]></category>
		<category><![CDATA[houdini tutorial]]></category>
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		<guid isPermaLink="false">https://www.graphicinmotion.com/?p=17336</guid>

					<description><![CDATA[In the second part, I'll show you how to art direct splashes in Vellum fluid simulations. ]]></description>
										<content:encoded><![CDATA[<p>In the second part, I&#8217;ll show you how to art direct splashes in Vellum fluid simulations. Together, we will construct a flexible setup that allows you to manipulate the shape and velocities of your chocolate splash.</p>
<p>			<a href="https://www.graphicinmotion.com/Patreon/GIM%20-%20Vellum%20Playground%20-%2011%20Art%20Directing%20Fluid%20Splashes.zip" role="button"><br />
				<svg aria-hidden="true" viewBox="0 0 384 512" xmlns="http://www.w3.org/2000/svg"><path d="M128.3 160v32h32v-32zm64-96h-32v32h32zm-64 32v32h32V96zm64 32h-32v32h32zm177.6-30.1L286 14C277 5 264.8-.1 252.1-.1H48C21.5 0 0 21.5 0 48v416c0 26.5 21.5 48 48 48h288c26.5 0 48-21.5 48-48V131.9c0-12.7-5.1-25-14.1-34zM256 51.9l76.1 76.1H256zM336 464H48V48h79.7v16h32V48H208v104c0 13.3 10.7 24 24 24h104zM194.2 265.7c-1.1-5.6-6-9.7-11.8-9.7h-22.1v-32h-32v32l-19.7 97.1C102 385.6 126.8 416 160 416c33.1 0 57.9-30.2 51.5-62.6zm-33.9 124.4c-17.9 0-32.4-12.1-32.4-27s14.5-27 32.4-27 32.4 12.1 32.4 27-14.5 27-32.4 27zm32-198.1h-32v32h32z"></path></svg><br />
						Download Project File<br />
					</a></p>
<style>/*! elementor - v3.13.3 - 28-05-2023 */
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<p>		<iframe title="Vellum Playground - 11 Art-Directing Splashes 02 - Custom Velocities with Pyro Burst" src="https://player.vimeo.com/video/830537388?h=dbd4358c9d&amp;dnt=1&amp;app_id=122963" width="1060" height="594" frameborder="0" allow="autoplay; fullscreen; picture-in-picture" allowfullscreen></iframe>		</p>
<style>/*! elementor - v3.13.3 - 28-05-2023 */
.elementor-heading-title{padding:0;margin:0;line-height:1}.elementor-widget-heading .elementor-heading-title[class*=elementor-size-]>a{color:inherit;font-size:inherit;line-height:inherit}.elementor-widget-heading .elementor-heading-title.elementor-size-small{font-size:15px}.elementor-widget-heading .elementor-heading-title.elementor-size-medium{font-size:19px}.elementor-widget-heading .elementor-heading-title.elementor-size-large{font-size:29px}.elementor-widget-heading .elementor-heading-title.elementor-size-xl{font-size:39px}.elementor-widget-heading .elementor-heading-title.elementor-size-xxl{font-size:59px}</style>
<h2>CONTENT</h2>
<ul>
<li>00:00 Intro &amp; project file overview</li>
<li>03:50 Vellum fluid &amp; solver settings</li>
<li>06:18 Custom velocity with Pyro Burst Source</li>
<li>14:13 POP Advect Particles by Volume</li>
<li>20:23 Meshing the fluid particle simulation</li>
<li>25:54 Outro</li>
</ul>
]]></content:encoded>
					
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		<item>
		<title>FREE LESSON &#8211; 11 &#8211; Art-Directing Fluid Splashes &#8211; Part 1: Strawberry Modeling</title>
		<link>https://www.graphicinmotion.com/vellum-playground-11-splashes-1/</link>
					<comments>https://www.graphicinmotion.com/vellum-playground-11-splashes-1/#respond</comments>
		
		<dc:creator><![CDATA[graphicINmotion]]></dc:creator>
		<pubDate>Wed, 31 May 2023 09:17:24 +0000</pubDate>
				<category><![CDATA[Vellum Playground]]></category>
		<category><![CDATA[fluids]]></category>
		<category><![CDATA[houdini course]]></category>
		<category><![CDATA[houdini tutorial]]></category>
		<category><![CDATA[liquid]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[redshift]]></category>
		<category><![CDATA[sidefx]]></category>
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		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[vellum]]></category>
		<guid isPermaLink="false">https://www.graphicinmotion.com/?p=17315</guid>

					<description><![CDATA[In the first part, I will guide you through the step-by-step process of modeling a lifelike strawberry using Houdini's powerful procedural modeling workflows. You'll learn how to create intricate details with ease and precision.]]></description>
										<content:encoded><![CDATA[<p>Are you ready to take your Houdini skills to the next level? Join me on an exciting four-part journey where we will create a stunning scene of a strawberry splashing into liquid chocolate!&nbsp;In the first part, I will guide you through the step-by-step process of modeling a lifelike strawberry using Houdini&#8217;s powerful procedural modeling workflows.<br />
<a href="https://www.@graphicinmotion.com/Patreon/GIM%20-%20Vellum%20Playground%20-%2011%20Strawberry%20Modeling.zip" role="button"><br />
<svg aria-hidden="true" viewBox="0 0 384 512" xmlns="http://www.w3.org/2000/svg"><path d="M128.3 160v32h32v-32zm64-96h-32v32h32zm-64 32v32h32V96zm64 32h-32v32h32zm177.6-30.1L286 14C277 5 264.8-.1 252.1-.1H48C21.5 0 0 21.5 0 48v416c0 26.5 21.5 48 48 48h288c26.5 0 48-21.5 48-48V131.9c0-12.7-5.1-25-14.1-34zM256 51.9l76.1 76.1H256zM336 464H48V48h79.7v16h32V48H208v104c0 13.3 10.7 24 24 24h104zM194.2 265.7c-1.1-5.6-6-9.7-11.8-9.7h-22.1v-32h-32v32l-19.7 97.1C102 385.6 126.8 416 160 416c33.1 0 57.9-30.2 51.5-62.6zm-33.9 124.4c-17.9 0-32.4-12.1-32.4-27s14.5-27 32.4-27 32.4 12.1 32.4 27-14.5 27-32.4 27zm32-198.1h-32v32h32z"></path></svg><br />
Download Project File<br />
</a></p>
<style>/*! elementor - v3.13.3 - 28-05-2023 */<br />
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<p>		https://vimeo.com/830534391/d31ac91928</p>
<style>/*! elementor - v3.13.3 - 28-05-2023 */<br />
.elementor-heading-title{padding:0;margin:0;line-height:1}.elementor-widget-heading .elementor-heading-title[class*=elementor-size-]>a{color:inherit;font-size:inherit;line-height:inherit}.elementor-widget-heading .elementor-heading-title.elementor-size-small{font-size:15px}.elementor-widget-heading .elementor-heading-title.elementor-size-medium{font-size:19px}.elementor-widget-heading .elementor-heading-title.elementor-size-large{font-size:29px}.elementor-widget-heading .elementor-heading-title.elementor-size-xl{font-size:39px}.elementor-widget-heading .elementor-heading-title.elementor-size-xxl{font-size:59px}</style>
<h2>CONTENT</h2>
<ul>
<li>00:00 Introduction &amp; overview</li>
<li>01:40 Basic shaping</li>
<li>05:16 Sculpting</li>
<li>10:13 Modeling dents</li>
<li>18:23 Volume modeling</li>
<li>21:43 Adding seeds</li>
<li>26:50 Stem cut-out</li>
<li>35:24 Add colors</li>
<li>39:16 Refining seeds</li>
<li>40:00 Saving the strawberry model to disk</li>
<li>42:54 Outro</li>
</ul>
]]></content:encoded>
					
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		<item>
		<title>10 &#8211; Mixing Vellum Fluids &#8211; Part 4: Rendering Fluids with Redshift</title>
		<link>https://www.graphicinmotion.com/vellum-playground-10-mixing-fluids-4/</link>
					<comments>https://www.graphicinmotion.com/vellum-playground-10-mixing-fluids-4/#respond</comments>
		
		<dc:creator><![CDATA[graphicINmotion]]></dc:creator>
		<pubDate>Mon, 24 Apr 2023 14:50:50 +0000</pubDate>
				<category><![CDATA[Vellum Playground]]></category>
		<category><![CDATA[fluids]]></category>
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		<guid isPermaLink="false">https://www.graphicinmotion.com/?p=17308</guid>

					<description><![CDATA[In the fourth part of episode ten, we will wrap up our fluid simulation by utilizing Redshift for rendering.]]></description>
										<content:encoded><![CDATA[<div class="patreon-campaign-banner"><div class="patreon-patron-button-wrapper"><div class="patreon-text-over-button">To view this content, you must be a member of <b><a href="https://www.patreon.com/graphicinmotion?utm_source=https%3A%2F%2Fwww.graphicinmotion.com%2Fvellum-playground-10-mixing-fluids-4%2F&utm_medium=patreon_wordpress_plugin&utm_campaign=1492485&utm_term=&utm_content=creator_profile_link_in_text_over_interface" target="_blank">graphicINmotion's Patreon</a> at €19.9 </b> or more</div><div class="patreon-universal-button"></div><div class="patreon-text-under-button"> - Click "Read more" to unlock this content at the source</div></div></div>]]></content:encoded>
					
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		<title>10 &#8211; Mixing Vellum Fluids &#8211; Part 3: Bubbles Simulation</title>
		<link>https://www.graphicinmotion.com/vellum-playground-10-mixing-fluids-3/</link>
					<comments>https://www.graphicinmotion.com/vellum-playground-10-mixing-fluids-3/#respond</comments>
		
		<dc:creator><![CDATA[graphicINmotion]]></dc:creator>
		<pubDate>Mon, 24 Apr 2023 14:46:27 +0000</pubDate>
				<category><![CDATA[Vellum Playground]]></category>
		<category><![CDATA[fluids]]></category>
		<category><![CDATA[houdini course]]></category>
		<category><![CDATA[houdini tutorial]]></category>
		<category><![CDATA[liquid]]></category>
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		<category><![CDATA[vellum]]></category>
		<guid isPermaLink="false">https://www.graphicinmotion.com/?p=17295</guid>

					<description><![CDATA[In the third part of episode ten, we'll be introducing bubbles to our fluid simulation.]]></description>
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		<title>10 &#8211; Mixing Vellum Fluids &#8211; Part 2: Fluid Meshing</title>
		<link>https://www.graphicinmotion.com/vellum-playground-10-mixing-fluids-2/</link>
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		<dc:creator><![CDATA[graphicINmotion]]></dc:creator>
		<pubDate>Fri, 14 Apr 2023 08:54:45 +0000</pubDate>
				<category><![CDATA[Vellum Playground]]></category>
		<category><![CDATA[fluids]]></category>
		<category><![CDATA[houdini course]]></category>
		<category><![CDATA[houdini tutorial]]></category>
		<category><![CDATA[liquid]]></category>
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		<guid isPermaLink="false">https://www.graphicinmotion.com/?p=17272</guid>

					<description><![CDATA[In Part 2 we will turn the fluid simulation into a mesh using VDB workflows.]]></description>
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		<title>10 &#8211; Mixing Vellum Fluids &#8211; Part 1: Fluid Simulation</title>
		<link>https://www.graphicinmotion.com/vellum-playground-10-mixing-fluids-1/</link>
					<comments>https://www.graphicinmotion.com/vellum-playground-10-mixing-fluids-1/#respond</comments>
		
		<dc:creator><![CDATA[graphicINmotion]]></dc:creator>
		<pubDate>Fri, 14 Apr 2023 08:51:24 +0000</pubDate>
				<category><![CDATA[Vellum Playground]]></category>
		<category><![CDATA[fluids]]></category>
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		<category><![CDATA[liquid]]></category>
		<category><![CDATA[particles]]></category>
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		<category><![CDATA[sidefx]]></category>
		<category><![CDATA[training]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[vellum]]></category>
		<guid isPermaLink="false">https://www.graphicinmotion.com/?p=17266</guid>

					<description><![CDATA[In Part 1 we will set up the Vellum fluid simulation and mix two fluids with different attributes.]]></description>
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		<title>09 &#8211; Introduction to Vellum Fluids</title>
		<link>https://www.graphicinmotion.com/vellum-playground-09-fluids/</link>
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		<dc:creator><![CDATA[graphicINmotion]]></dc:creator>
		<pubDate>Wed, 12 Apr 2023 08:08:42 +0000</pubDate>
				<category><![CDATA[Vellum Playground]]></category>
		<category><![CDATA[fluids]]></category>
		<category><![CDATA[houdini course]]></category>
		<category><![CDATA[houdini tutorial]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[redshift]]></category>
		<category><![CDATA[sidefx]]></category>
		<category><![CDATA[training]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[vellum]]></category>
		<guid isPermaLink="false">https://www.graphicinmotion.com/?p=17254</guid>

					<description><![CDATA[In Episode 9, I will cover the basics of fluid simulations using Vellum. You will learn how to set up fluids in SOPs and DOPs, as well as with the Houdini shelf tools.]]></description>
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		<title>08 &#8211; Foam with Vellum Grains</title>
		<link>https://www.graphicinmotion.com/vellum-playground-08-shoe-foam/</link>
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		<dc:creator><![CDATA[graphicINmotion]]></dc:creator>
		<pubDate>Mon, 13 Mar 2023 14:56:55 +0000</pubDate>
				<category><![CDATA[Vellum Playground]]></category>
		<category><![CDATA[grains]]></category>
		<category><![CDATA[houdini course]]></category>
		<category><![CDATA[houdini tutorial]]></category>
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		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[vellum]]></category>
		<guid isPermaLink="false">https://www.graphicinmotion.com/?p=17225</guid>

					<description><![CDATA[In episode eight you will learn how to simulate millions of grain particles without loosing your mind.]]></description>
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