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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>graymachine | The Art and Science of Motion</title><link>http://www.graymachine.com</link><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/graymachine" /><description>Resources for the motion design community. After Effects tutorials and more.</description><language>en-US</language><lastBuildDate>Thu, 16 May 2013 10:04:38 PDT</lastBuildDate><generator>http://wordpress.org/?v=3.5.1</generator><sy:updatePeriod xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">hourly</sy:updatePeriod><sy:updateFrequency xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">1</sy:updateFrequency><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/graymachine" /><feedburner:info uri="graymachine" /><thespringbox:skin xmlns:thespringbox="http://www.thespringbox.com/dtds/thespringbox-1.0.dtd">http://feeds.feedburner.com/graymachine?format=skin</thespringbox:skin><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>graymachine</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><feedburner:feedFlare href="http://add.my.yahoo.com/rss?url=http%3A%2F%2Ffeeds.feedburner.com%2Fgraymachine" src="http://us.i1.yimg.com/us.yimg.com/i/us/my/addtomyyahoo4.gif">Subscribe with My Yahoo!</feedburner:feedFlare><feedburner:feedFlare href="http://www.newsgator.com/ngs/subscriber/subext.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2Fgraymachine" src="http://www.newsgator.com/images/ngsub1.gif">Subscribe with NewsGator</feedburner:feedFlare><feedburner:feedFlare href="http://www.bloglines.com/sub/http://feeds.feedburner.com/graymachine" src="http://www.bloglines.com/images/sub_modern11.gif">Subscribe with Bloglines</feedburner:feedFlare><feedburner:feedFlare href="http://www.netvibes.com/subscribe.php?url=http%3A%2F%2Ffeeds.feedburner.com%2Fgraymachine" src="http://www.netvibes.com/img/add2netvibes.gif">Subscribe with Netvibes</feedburner:feedFlare><feedburner:feedFlare href="http://fusion.google.com/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2Fgraymachine" src="http://buttons.googlesyndication.com/fusion/add.gif">Subscribe with Google</feedburner:feedFlare><item><title>Baking Textures in C4D for Element 3D</title><link>http://feedproxy.google.com/~r/graymachine/~3/H0p-utOe2-A/</link><category>Tutorials</category><category>cinema4d</category><category>element3d</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">graymachine</dc:creator><pubDate>Wed, 17 Apr 2013 22:20:52 PDT</pubDate><guid isPermaLink="false">http://www.graymachine.com/?p=3100</guid><description>Cinema 4D has a couple ways of baking textures for your objects and this is one of them. This is a great way to prepare textured objects for use in Element 3D.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=H0p-utOe2-A:nPMuWj-lF94:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=H0p-utOe2-A:nPMuWj-lF94:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=H0p-utOe2-A:nPMuWj-lF94:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=H0p-utOe2-A:nPMuWj-lF94:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=H0p-utOe2-A:nPMuWj-lF94:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=H0p-utOe2-A:nPMuWj-lF94:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=H0p-utOe2-A:nPMuWj-lF94:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/graymachine/~4/H0p-utOe2-A" height="1" width="1"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.graymachine.com/2013/04/baking-textures-in-c4d-for-element-3d/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">10</slash:comments><feedburner:origLink>http://www.graymachine.com/2013/04/baking-textures-in-c4d-for-element-3d/</feedburner:origLink></item><item><title>Using Mocha to Make a Beam Out Effect #1</title><link>http://feedproxy.google.com/~r/graymachine/~3/WMYKASQs3SE/</link><category>Tutorials</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">graymachine</dc:creator><pubDate>Fri, 29 Mar 2013 15:02:12 PDT</pubDate><guid isPermaLink="false">http://www.graymachine.com/?p=3086</guid><description>Here I&amp;#8217;ll show you how to use Mocha for the object removal for the beam out effects in our short film, Order Up. Learn more about Mocha Pro At: imagineersystems.com/products/mochapro See the film at redgiant.com/orderup&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=WMYKASQs3SE:yt-NyFbDL9E:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=WMYKASQs3SE:yt-NyFbDL9E:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=WMYKASQs3SE:yt-NyFbDL9E:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=WMYKASQs3SE:yt-NyFbDL9E:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=WMYKASQs3SE:yt-NyFbDL9E:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=WMYKASQs3SE:yt-NyFbDL9E:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=WMYKASQs3SE:yt-NyFbDL9E:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/graymachine/~4/WMYKASQs3SE" height="1" width="1"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.graymachine.com/2013/03/using-mocha-to-make-a-beam-out-effect-1/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">3</slash:comments><feedburner:origLink>http://www.graymachine.com/2013/03/using-mocha-to-make-a-beam-out-effect-1/</feedburner:origLink></item><item><title>Using Trapcode Particular Z-Buffer</title><link>http://feedproxy.google.com/~r/graymachine/~3/z9zLN-ohrDM/</link><category>Tutorials</category><category>element 3d</category><category>Trapcode Particular</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">graymachine</dc:creator><pubDate>Fri, 22 Mar 2013 11:52:57 PDT</pubDate><guid isPermaLink="false">http://www.graymachine.com/?p=3068</guid><description>In this QuickTip, I&amp;#8217;ll show you how to use Trapcode Particular&amp;#8217;s Z-buffer to allow particles to move around 3D objects &amp;#8211; such as those generated in AE with VideoCopilot&amp;#8217;s Element or Maxon&amp;#8217;s C4D (and other 3D apps).&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=z9zLN-ohrDM:JfMewMRahfk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=z9zLN-ohrDM:JfMewMRahfk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=z9zLN-ohrDM:JfMewMRahfk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=z9zLN-ohrDM:JfMewMRahfk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=z9zLN-ohrDM:JfMewMRahfk:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=z9zLN-ohrDM:JfMewMRahfk:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=z9zLN-ohrDM:JfMewMRahfk:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/graymachine/~4/z9zLN-ohrDM" height="1" width="1"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.graymachine.com/2013/03/using-trapcode-particular-z-buffer/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.graymachine.com/2013/03/using-trapcode-particular-z-buffer/</feedburner:origLink></item><item><title>Tempo: Bullet Hits &amp; Ricochet Sparks</title><link>http://feedproxy.google.com/~r/graymachine/~3/8w_gJbMWxoU/</link><category>Tutorials</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">graymachine</dc:creator><pubDate>Fri, 22 Mar 2013 11:47:14 PDT</pubDate><guid isPermaLink="false">http://www.graymachine.com/?p=3064</guid><description>In this Episode of Red Giant TV, I show you how to use Trapcode Particular to generate realistic sparks like those seen from bullet hits and ricochets. I&amp;#8217;ll also talk about techniques for creating bullet holes and muzzle flashes. My &amp;#8230; &lt;a href="http://www.graymachine.com/2013/03/bullet-hits-and-ricochet-sparks/"&gt;Continue reading &lt;span class="meta-nav"&gt;&amp;#8594;&lt;/span&gt;&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=8w_gJbMWxoU:Y78Y75UHJpE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=8w_gJbMWxoU:Y78Y75UHJpE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=8w_gJbMWxoU:Y78Y75UHJpE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=8w_gJbMWxoU:Y78Y75UHJpE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=8w_gJbMWxoU:Y78Y75UHJpE:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=8w_gJbMWxoU:Y78Y75UHJpE:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=8w_gJbMWxoU:Y78Y75UHJpE:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/graymachine/~4/8w_gJbMWxoU" height="1" width="1"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.graymachine.com/2013/03/bullet-hits-and-ricochet-sparks/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.graymachine.com/2013/03/bullet-hits-and-ricochet-sparks/</feedburner:origLink></item><item><title>A blog?</title><link>http://feedproxy.google.com/~r/graymachine/~3/vg56G2b12us/</link><category>Blog</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">graymachine</dc:creator><pubDate>Fri, 22 Mar 2013 11:31:56 PDT</pubDate><guid isPermaLink="false">http://www.graymachine.com/?p=3061</guid><description>Sometimes I forget that I have a &amp;#8220;blog&amp;#8221;. Occasionally someone will mention my &amp;#8220;blog&amp;#8221; to me and I&amp;#8217;ll have to think for a second. Oh yeah.. graymachine. Yeah, I have a blog! But, obviously I don&amp;#8217;t post much to it &amp;#8230; &lt;a href="http://www.graymachine.com/2013/03/a-blog/"&gt;Continue reading &lt;span class="meta-nav"&gt;&amp;#8594;&lt;/span&gt;&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=vg56G2b12us:2X-bGRZxpGs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=vg56G2b12us:2X-bGRZxpGs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=vg56G2b12us:2X-bGRZxpGs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=vg56G2b12us:2X-bGRZxpGs:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=vg56G2b12us:2X-bGRZxpGs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=vg56G2b12us:2X-bGRZxpGs:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=vg56G2b12us:2X-bGRZxpGs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/graymachine/~4/vg56G2b12us" height="1" width="1"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.graymachine.com/2013/03/a-blog/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">12</slash:comments><feedburner:origLink>http://www.graymachine.com/2013/03/a-blog/</feedburner:origLink></item><item><title>Element 3D NullTracker</title><link>http://feedproxy.google.com/~r/graymachine/~3/1YWjZISJk7E/</link><category>Blog</category><category>element 3d</category><category>videocopilot</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">graymachine</dc:creator><pubDate>Wed, 24 Oct 2012 15:27:13 PDT</pubDate><guid isPermaLink="false">http://www.graymachine.com/?p=3008</guid><description>OK! It&amp;#8217;s been fun everyone. Rather than supporting this feature, it&amp;#8217;s officially become obsolete as it is now built into Element 1.6. So rather than use this preset, please just get yourself updated and it will work more seamlessly with &amp;#8230; &lt;a href="http://www.graymachine.com/2012/10/element-3d-nulltracker-lightculling/"&gt;Continue reading &lt;span class="meta-nav"&gt;&amp;#8594;&lt;/span&gt;&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=1YWjZISJk7E:ss2LUkWb0JM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=1YWjZISJk7E:ss2LUkWb0JM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=1YWjZISJk7E:ss2LUkWb0JM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=1YWjZISJk7E:ss2LUkWb0JM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=1YWjZISJk7E:ss2LUkWb0JM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=1YWjZISJk7E:ss2LUkWb0JM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=1YWjZISJk7E:ss2LUkWb0JM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/graymachine/~4/1YWjZISJk7E" height="1" width="1"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.graymachine.com/2012/10/element-3d-nulltracker-lightculling/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">50</slash:comments><feedburner:origLink>http://www.graymachine.com/2012/10/element-3d-nulltracker-lightculling/</feedburner:origLink></item><item><title>Polygons to Text Transition</title><link>http://feedproxy.google.com/~r/graymachine/~3/hQ6ntlPv24M/</link><category>Tutorials</category><category>Trapcode MIR</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">graymachine</dc:creator><pubDate>Sun, 26 Aug 2012 10:08:46 PDT</pubDate><guid isPermaLink="false">http://www.graymachine.com/?p=2979</guid><description>In this QuickTip, I&amp;#8217;ll show you how to quickly create a polygons to text transition using Trapcode Mir.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=hQ6ntlPv24M:TpRUz2m2Njo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=hQ6ntlPv24M:TpRUz2m2Njo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=hQ6ntlPv24M:TpRUz2m2Njo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=hQ6ntlPv24M:TpRUz2m2Njo:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=hQ6ntlPv24M:TpRUz2m2Njo:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=hQ6ntlPv24M:TpRUz2m2Njo:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=hQ6ntlPv24M:TpRUz2m2Njo:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/graymachine/~4/hQ6ntlPv24M" height="1" width="1"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.graymachine.com/2012/08/polygons-to-text-transition/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">4</slash:comments><feedburner:origLink>http://www.graymachine.com/2012/08/polygons-to-text-transition/</feedburner:origLink></item><item><title>The Lens Designer in Knoll Light Factory 3</title><link>http://feedproxy.google.com/~r/graymachine/~3/fLbaHo8BccU/</link><category>Products</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">graymachine</dc:creator><pubDate>Fri, 17 Aug 2012 16:11:37 PDT</pubDate><guid isPermaLink="false">http://www.graymachine.com/?p=3030</guid><description>New to Knoll Light Factory 3.0 is a completely redesigned lens designer interface. Here as a walkthrough of the UI.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=fLbaHo8BccU:KKRpWn6_P4E:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=fLbaHo8BccU:KKRpWn6_P4E:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=fLbaHo8BccU:KKRpWn6_P4E:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=fLbaHo8BccU:KKRpWn6_P4E:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=fLbaHo8BccU:KKRpWn6_P4E:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=fLbaHo8BccU:KKRpWn6_P4E:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=fLbaHo8BccU:KKRpWn6_P4E:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/graymachine/~4/fLbaHo8BccU" height="1" width="1"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.graymachine.com/2012/08/klf3-lensdesigner/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">2</slash:comments><feedburner:origLink>http://www.graymachine.com/2012/08/klf3-lensdesigner/</feedburner:origLink></item><item><title>Behaviors in Knoll Light Factory 3</title><link>http://feedproxy.google.com/~r/graymachine/~3/U8ipGNEXNio/</link><category>Tutorials</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">graymachine</dc:creator><pubDate>Thu, 16 Aug 2012 16:05:53 PDT</pubDate><guid isPermaLink="false">http://www.graymachine.com/?p=3026</guid><description>Now in Knoll Light Factory 3.0, there is a section that allows for automated light behaviors. Here is an overview of how they work.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=U8ipGNEXNio:C4cTFrkIdhM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=U8ipGNEXNio:C4cTFrkIdhM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=U8ipGNEXNio:C4cTFrkIdhM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=U8ipGNEXNio:C4cTFrkIdhM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=U8ipGNEXNio:C4cTFrkIdhM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=U8ipGNEXNio:C4cTFrkIdhM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=U8ipGNEXNio:C4cTFrkIdhM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/graymachine/~4/U8ipGNEXNio" height="1" width="1"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.graymachine.com/2012/08/knoll-light-factory-3-2-behaviors-edge-reaction/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.graymachine.com/2012/08/knoll-light-factory-3-2-behaviors-edge-reaction/</feedburner:origLink></item><item><title>Getting Started with Knoll Light Factory 3</title><link>http://feedproxy.google.com/~r/graymachine/~3/w2VmJsydClE/</link><category>Tutorials</category><category>Knoll Light Factory</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">graymachine</dc:creator><pubDate>Wed, 15 Aug 2012 11:08:54 PDT</pubDate><guid isPermaLink="false">http://www.graymachine.com/?p=2995</guid><description>I am quite honored to be the person to introduce Knoll Light Factory 3 to the world. The first part introduces the first half of the After Effects UI: how to use 3D lights, using Obscuration, and basic Lens controls. &amp;#8230; &lt;a href="http://www.graymachine.com/2012/08/getting-started-with-knoll-light-factory-3-part-1-overview/"&gt;Continue reading &lt;span class="meta-nav"&gt;&amp;#8594;&lt;/span&gt;&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=w2VmJsydClE:l-RnVJOuRj8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=w2VmJsydClE:l-RnVJOuRj8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=w2VmJsydClE:l-RnVJOuRj8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=w2VmJsydClE:l-RnVJOuRj8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=w2VmJsydClE:l-RnVJOuRj8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?i=w2VmJsydClE:l-RnVJOuRj8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/graymachine?a=w2VmJsydClE:l-RnVJOuRj8:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/graymachine?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/graymachine/~4/w2VmJsydClE" height="1" width="1"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.graymachine.com/2012/08/getting-started-with-knoll-light-factory-3-part-1-overview/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.graymachine.com/2012/08/getting-started-with-knoll-light-factory-3-part-1-overview/</feedburner:origLink></item></channel></rss>
