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	<title>Guney Ozsan - Composer &#38; Multimedia Artist</title>
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	<link>http://guneyozsan.com</link>
	<description>Official website of composer Guney Ozsan. Latest news, portfolio and music.</description>
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		<title>Escape From Darkness (Construct 2030 Jam)</title>
		<link>http://guneyozsan.com/2014/08/20/escape-from-darkness-construct-2030-jam/</link>
		<comments>http://guneyozsan.com/2014/08/20/escape-from-darkness-construct-2030-jam/#comments</comments>
		<pubDate>Wed, 20 Aug 2014 18:05:14 +0000</pubDate>
		<dc:creator><![CDATA[guneyozsan]]></dc:creator>
				<category><![CDATA[Competition]]></category>
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		<category><![CDATA[construct 2]]></category>
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		<category><![CDATA[dynamic music]]></category>
		<category><![CDATA[escape from darkness]]></category>
		<category><![CDATA[newgrounds]]></category>
		<category><![CDATA[video game composer]]></category>
		<category><![CDATA[video game music]]></category>

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		<description><![CDATA[We joined Construct 2030 Jam with the theme Future 2030 arranged by Construct 2 and hosted on Newgrounds. We made a game called Escape From Darkness&#8220;. In the game we [&#8230;]]]></description>
				<content:encoded><![CDATA[<div style="margin-left: 100px;"><a href="https://www.scirra.com/" target="_blank"><img src="http://guneyozsan.com/wp-content/uploads/2014/08/Construct2-logo-150x150.png" alt="Construct2-logo" width="150" height="150" class="alignleft size-thumbnail wp-image-2301" /></a><a href="http://www.newgrounds.com/" target="_blank"><img src="http://guneyozsan.com/wp-content/uploads/2014/08/ng_logo-150x150.png" alt="ng_logo" width="150" height="150" class="alignleft size-thumbnail wp-image-2300" /></a></div>
<p></br><br />
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We joined Construct 2030 Jam with the theme <a href="http://www.newgrounds.com/bbs/topic/1365530" target="_blank">Future 2030</a> arranged by <a href="https://www.scirra.com/" target="_blank">Construct 2</a> and hosted on <a href="http://www.newgrounds.com/" target="_blank">Newgrounds</a>. We made a game called <a href="http://www.newgrounds.com/portal/view/641216" target="_blank">Escape From Darkness</a>&#8220;. In the game we try to escape a dark labyrinth before our light expires. We spent about a week for the game and there are 8 levels to play.</p>
<p><a href="http://www.newgrounds.com/portal/view/641216" target="_blank"><img src="http://guneyozsan.com/wp-content/uploads/2014/08/EscapFromDarkness-Banner-300x192.png" alt="EscapFromDarkness-Banner" width="300" height="192" class="aligncenter size-medium wp-image-2299" /></a></p>
<p>The jam had also the contest format and our game entered the 15 runner-ups sharing the 10th rank. We made the game together with Polish game designer <a href="http://samur.pl/" target="_blank">Artur Roszczyk</a> and Polish graphics artist <a href="http://ak-gallery.com/" target="_blank">Agata Kowalewicz</a>, coordinated on Skype.</p>
<p><img src="http://guneyozsan.com/tr/wp-content/uploads/2014/08/Escape-from-darkness-screenshot2.jpg" alt="Escape-from-darkness-screenshot2" width="390" height="289" class="aligncenter size-full wp-image-1671" /></p>
<p>We used dynamic music approach. There are various filter effects on the music. Many events such as menu screen, win, loose, enemy in sight, energy level are tied to a sound effect. This way we acquired a dynamic and long lasting music backing the game feel. You can listen to the original music without in game effects below. To see the effects in action you need to play the game.</p>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/154705757%3Fsecret_token%3Ds-fux7n&amp;color=ff5500&amp;auto_play=false&amp;hide_related=false&amp;show_comments=true&amp;show_user=true&amp;show_reposts=false"></iframe></p>
<p>You can play our game <a href="http://www.newgrounds.com/portal/view/641216" target="_blank">here</a>, the winners <a href="http://www.newgrounds.com/bbs/topic/1369985" target="_blank">here</a>, and all games that participated <a href="http://www.newgrounds.com/collection/construct2030jam" target="_blank">here</a>. (You need a Chrome browser for the filter effects work right.)</p>
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		<title>Mind Mould 2 &#8211; Original Music &#038; SFX</title>
		<link>http://guneyozsan.com/2014/06/16/mind-mould-2-original-music-sfx/</link>
		<comments>http://guneyozsan.com/2014/06/16/mind-mould-2-original-music-sfx/#comments</comments>
		<pubDate>Mon, 16 Jun 2014 00:17:58 +0000</pubDate>
		<dc:creator><![CDATA[guneyozsan]]></dc:creator>
				<category><![CDATA[Compositions]]></category>
		<category><![CDATA[Game Soundtrack]]></category>
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		<category><![CDATA[Music]]></category>
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		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mind mould]]></category>
		<category><![CDATA[mind mould 2]]></category>
		<category><![CDATA[original music]]></category>
		<category><![CDATA[puzzle game]]></category>
		<category><![CDATA[sfx]]></category>
		<category><![CDATA[tangram]]></category>
		<category><![CDATA[tetris]]></category>
		<category><![CDATA[video game composer]]></category>
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		<description><![CDATA[Mind Mould 2, the puzzle game that I made original music and SFX is published for iPhone and iPad. Mind Mould 2 is a Tangram style rotate and fit the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="https://itunes.apple.com/tr/app/mind-mould-2/id876986489?mt=8" target="_blank">Mind Mould 2</a>, the puzzle game that I made original music and SFX is published for iPhone and iPad. Mind Mould 2 is a Tangram style rotate and fit the shapes game. Apart from Tangram, the parts aren&#8217;t picked from a pool but given randomly like in Tetris. So every level has a different solution for every play. You can download the game from <a href="https://itunes.apple.com/tr/app/mind-mould-2/id876986489?mt=8" target="_blank">iTunes</a>.</p>
<p>Mind Mould 2 has an abstract industrial sci-fi atmosphere made of metalic creatures. Here is the psychedelic main music and the trailer video of the game below.</p>
<div style="text-align: center;">
<iframe width="100%" height="166" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/154528788%3Fsecret_token%3Ds-ZoMWo&amp;color=404e76&amp;auto_play=false&amp;show_artwork=true" style="margin-bottom: 20px;"></iframe>
</div>
<div style="text-align: center;">
<iframe width="550" height="315" src="//www.youtube.com/embed/iV9vPIeC2RE" frameborder="0" allowfullscreen></iframe>
</div>
<p><img src="http://guneyozsan.com/wp-content/uploads/2014/06/photo1.jpg" alt="photo1" width="550" class="aligncenter size-full wp-image-2274" /></p>
<p><img src="http://guneyozsan.com/wp-content/uploads/2014/06/photo2.jpg" alt="photo2" width="550" class="aligncenter size-full wp-image-2275" /></p>
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		<title>I Miss My Amiga 500 (Amiga Day Free Release)</title>
		<link>http://guneyozsan.com/2014/05/31/i-miss-my-amiga-500-amiga-day-free-release/</link>
		<comments>http://guneyozsan.com/2014/05/31/i-miss-my-amiga-500-amiga-day-free-release/#comments</comments>
		<pubDate>Sat, 31 May 2014 21:32:25 +0000</pubDate>
		<dc:creator><![CDATA[guneyozsan]]></dc:creator>
				<category><![CDATA[Analog Sheep]]></category>
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		<category><![CDATA[i miss my amiga 500]]></category>
		<category><![CDATA[international amiga day]]></category>
		<category><![CDATA[may 31st]]></category>

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		<description><![CDATA[I celebrate May 31st, I. International Amiga Day with a free download of my electronic music project Analog Sheep&#8217;s Amiga tribute song &#8220;I Miss My Amiga 500&#8221;. Free downloads are [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><img src="http://guneyozsan.com/wp-content/uploads/2014/05/InternationalAmigaDay-May31st-1024x576.jpg" alt="InternationalAmigaDay-May31st" width="500" class="aligncenter size-large wp-image-2265" /></p>
<p>I celebrate <strong>May 31st, I. International Amiga Day</strong> with <strong>a free download</strong> of my electronic music project Analog Sheep&#8217;s Amiga tribute song &#8220;I Miss My Amiga 500&#8221;.</p>
<p>Free downloads are available on my <a href="https://soundcloud.com/analogsheep/analog-sheep-i-miss-my-amiga-500" target="_blank">SoundCloud</a> and <a href="http://analogsheep.bandcamp.com/track/i-miss-my-amiga-500-amigaday-free-release" target="_blank">Bandcamp</a> pages and open for the whole weekend until Monday June 2nd.</p>
<p>And here is its music video for YouTube users.</p>
<p><iframe width="560" height="315" src="//www.youtube.com/embed/QaLFAlUp1U8?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>So, what is I. International Amiga Day?</p>
<p>Amiga Day is an idea put forward by a Facebook group called <a href="https://www.facebook.com/groups/amigaday/" target="_blank">Amiga Day</a>. Here is the manifesto of the International Amiga Day published in the group description.</p>
<blockquote><p>Amiga Day (I. International Amiga Day) </p>
<p>We, Amiga users hereby declare the 31st of May as international day of the Amiga, the Home Computer that made us so much fun, that made us begin a career, that made us think differently about computers and games and made us a lot of friends with Amigas. </p>
<p>Amiga is Forever and We really want that to happen. Please share the idea with your Amigan friends to keep the Amiga flame forever!</p>
<p>How can you participate? It&#8217;s easy &#8211; On Amiga Day do any of the following Amigan activities:</p>
<p>&#8211; You must switch on at least 1 Amiga computer.<br />
&#8211; You must run at least 1 Amiga game (emulator is accepted).<br />
&#8211; You must „whiten” a yellowed Amiga.<br />
&#8211; You must give your non-working Amiga to a technician, who can make a working machine out of the non-working ones. Lather on the reborn working Amiga must be donated.<br />
&#8211; In case you are a technician you must make at least one Amiga working from non-working Amigas.<br />
&#8211; If you have an Amiga T-Shirt, you must wear it.<br />
&#8211; If none of the above you can make a photo of yourself with an Amiga and share it with your friends on any social networks.<br />
&#8211; Or whatever Amiga related activity you like&#8230;</p>
<p>So, let&#8217;s make the first International Amiga Day on Jay Miner&#8217;s 82nd birthday a real celebration of the best ever home-computer &#8211; The Amiga!</p>
<p>Please Invite your fellow Amigans and SHARE the Amiga feeling to everybody!</p>
<p>See you on 31st of May of 2014, on the first Amiga Day!</p></blockquote>
<p>Now go and enjoy your Amiga Day full of Amiga activities!</p>
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		<title>Centrifugal Original Soundtrack is Released</title>
		<link>http://guneyozsan.com/2014/05/09/centrifugal-original-soundtrack-is-released/</link>
		<comments>http://guneyozsan.com/2014/05/09/centrifugal-original-soundtrack-is-released/#comments</comments>
		<pubDate>Fri, 09 May 2014 13:12:58 +0000</pubDate>
		<dc:creator><![CDATA[guneyozsan]]></dc:creator>
				<category><![CDATA[Compositions]]></category>
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		<category><![CDATA[installation art]]></category>
		<category><![CDATA[ismail anil güzelis]]></category>
		<category><![CDATA[original soundtrack]]></category>
		<category><![CDATA[projection mapping]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[soundtrack]]></category>
		<category><![CDATA[ugur engin deniz]]></category>
		<category><![CDATA[video art]]></category>
		<category><![CDATA[video mapping]]></category>

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		<description><![CDATA[Original soundtrack of our projection mapping installation art Centrifugal was exhibited at MixerArts in Istanbul 2013 is released as a single. Centrifugal original soundtrack is available on near 100 digital [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><iframe src="https://embed.spotify.com/?uri=spotify:track:6gSIR0qnqawfE4NdpYJAxx" width="504" height="600" frameborder="0" allowtransparency="true" style="margin: 20px 0 0 0;"></iframe></p>
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<a href="https://itunes.apple.com/album/centrifugal-original-soundtrack/id868212819" target="itunes_store"><img src="http://r.mzstatic.com/images/web/linkmaker/badge_itunes-lrg.gif" alt="Download on iTunes" /></a>
</td>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0;" >
<a href="http://www.amazon.com/Centrifugal-Original-Soundtrack/dp/B00JYX7Z1Q" target="_blank"><img src="http://analogsheep.com/en/wp-content/uploads/2012/12/BuyFromAmazon.gif" alt="Download on Amazon" width="120" height="42" /></a>
</td>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0;">
<a href="https://play.google.com/store/music/album/Guney_Ozsan_Centrifugal_Original_Soundtrack?id=Bqppcl627pq5dxkt4l472qpocaa" target="_blank"><img src="http://analogsheep.com/en/wp-content/uploads/2012/12/en_generic_rgb_wo_45.png" alt="Download on Google Play" ></a>
</td>
</tr>
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<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0; ">
<a href="https://play.spotify.com/album/4H0XeWrWkI9IOr2mw6oacv" target="_blank"><img src="http://analogsheep.com/en/wp-content/uploads/2013/03/spotify-logo120x53.png" alt="Listen on Spotify" width=90%></a>
</td>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0;">
<a href="http://guneyozsan.bandcamp.com/album/centrifugal-original-soundtrack" target="_blank"><img src="http://s0.bcbits.com/img/buttons/bandcamp_130x27_white.png" alt="Download on Bandcamp" ></a>
</td>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0; ">
<a href="http://www.loudr.fm/release/centrifugal-original-soundtrack/5DfdB" target="_blank"><img src="http://analogsheep.com/en/wp-content/uploads/2013/10/Download-on-Loudr.png" alt="Download on Loudr"></a>
</td>
</tr>
</table>
<p>Original soundtrack of our projection mapping installation art <a href="http://guneyozsan.com/2014/04/17/centrifugal-projection-mapping-installation/" title="Centrifugal (Projection mapping installation)" target="_blank">Centrifugal</a> was exhibited at MixerArts in Istanbul 2013 is released as a single. </p>
<p>Centrifugal original soundtrack is available on near 100 digital stores. Use the store links above or search &#8220;<em>Centrifugal Original Soundtrack</em>&#8221; on your favourite music app to reach the soundtrack single.</p>
<p>You can watch the full video captured at MixerArts exhibition and read more on the Centrifugal installation art <a href="http://guneyozsan.com/2014/04/17/centrifugal-projection-mapping-installation/" title="Centrifugal (Projection mapping installation)" target="_blank">on my blog post</a>. The <a href="https://www.behance.net/gallery/Centrifugal-Video-Installation/10107749" target="_blank">Behance page for Centrifugal</a> also includes the full video footage and some images from the exhibition.</p>
<p><a href="http://guneyozsan.com/?flattrss_redirect&amp;id=2218&amp;md5=25a6962c64e5d7db6f41067afe25604d"><img src="http://guneyozsan.com/wp-content/plugins/flattr/img/flattr-badge-large.png" srcset="http://guneyozsan.com/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="Flattr this!"/></a></p>]]></content:encoded>
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		<item>
		<title>Analog Sheep Bounces Mini Speakers</title>
		<link>http://guneyozsan.com/2014/04/25/analog-sheep-bounces-mini-speakers/</link>
		<comments>http://guneyozsan.com/2014/04/25/analog-sheep-bounces-mini-speakers/#comments</comments>
		<pubDate>Fri, 25 Apr 2014 20:02:50 +0000</pubDate>
		<dc:creator><![CDATA[guneyozsan]]></dc:creator>
				<category><![CDATA[Analog Sheep]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[analog sheep]]></category>
		<category><![CDATA[boulevard of electric dreams]]></category>
		<category><![CDATA[bounce speakers]]></category>
		<category><![CDATA[mini speaker]]></category>
		<category><![CDATA[tekno seyir]]></category>

		<guid isPermaLink="false">http://guneyozsan.com/?p=2212</guid>
		<description><![CDATA[My electronic music project Analog Sheep&#8216;s song Boulevard of Electric Dreams bounces mini speakers in a test fly video published by Turkish technology critic Tekno Seyir. You can get the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>My electronic music project <a href="http://analogsheep.com" target="_blank">Analog Sheep</a>&#8216;s song <a href="https://soundcloud.com/analogsheep/analog-sheep-boulevard-of-electric-dreams" target="_blank">Boulevard of Electric Dreams</a> bounces mini speakers in a test fly video published by Turkish technology critic <a href="https://www.facebook.com/TeknoSeyir" target="_blank">Tekno Seyir</a>.</p>
<p>You can get the song in the video from:<br />
<a href="http://bit.ly/1259I3D" target="_blank">iTunes</a>, <a href="http://bit.ly/108lwiz" target="_blank">Bandcamp</a>, <a href="http://spoti.fi/17CbEnx" target="_blank">Spotify</a>, <a href="http://amzn.to/15f9gWx" target="_blank">Amazon</a>, <a href="http://bit.ly/13SCtBS" target="_blank">Google Play</a>, <a href="http://bit.ly/11HSEA0" target="_blank">SoundCloud</a>.</p>
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<div class="fb-xfbml-parse-ignore"><a href="https://www.facebook.com/photo.php?v=679636342082314">Post</a> by <a href="https://www.facebook.com/TeknoSeyir">TeknoSeyir</a>.</div>
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<p><a href="http://guneyozsan.com/?flattrss_redirect&amp;id=2212&amp;md5=0d019ba5132aa5878df7bf642cf8eed0"><img src="http://guneyozsan.com/wp-content/plugins/flattr/img/flattr-badge-large.png" srcset="http://guneyozsan.com/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="Flattr this!"/></a></p>]]></content:encoded>
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		<item>
		<title>Minti Kids Animals &#8211; Original Music and SFX</title>
		<link>http://guneyozsan.com/2014/04/23/minti-kids-animals-original-music-and-sfx/</link>
		<comments>http://guneyozsan.com/2014/04/23/minti-kids-animals-original-music-and-sfx/#comments</comments>
		<pubDate>Wed, 23 Apr 2014 13:42:30 +0000</pubDate>
		<dc:creator><![CDATA[guneyozsan]]></dc:creator>
				<category><![CDATA[Compositions]]></category>
		<category><![CDATA[Game Soundtrack]]></category>
		<category><![CDATA[Guney Ozsan]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Video Game Music]]></category>
		<category><![CDATA[children games]]></category>
		<category><![CDATA[children's games]]></category>
		<category><![CDATA[educational children's games]]></category>
		<category><![CDATA[kids games]]></category>
		<category><![CDATA[minti kids]]></category>
		<category><![CDATA[music for children]]></category>
		<category><![CDATA[video game composer]]></category>
		<category><![CDATA[video game music]]></category>

		<guid isPermaLink="false">http://guneyozsan.com/?p=2209</guid>
		<description><![CDATA[I composed original music and made the SFX for the children’s game &#8220;Minti Kids Animals&#8220;. The game is published for iPhone and iPad by Minti Kids. Tale animation: In the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>I composed original music and made the SFX for the children’s game &#8220;<a href="https://itunes.apple.com/tr/app/minti-kids-animals/id740517381?mt=8" target="_blank">Minti Kids Animals</a>&#8220;. The game is published for iPhone and iPad by <a href="http://mintikids.com/" target="_blank">Minti Kids</a>.</p>
<div style="text-align: center; margin-bottom: 20px;">
Tale animation:<br />
<iframe width="420" height="315" src="//www.youtube.com/embed/yf7T45iAix8" frameborder="0" allowfullscreen></iframe>
</div>
<p>In the game, the animals were terribly cursed and their bodies got mixed. We try to get together the body parts of the animals correctly. Doing this, we learn their names and what sound they make.</p>
<div style="text-align: center; margin-bottom: 20px;">
End game animation:<br />
<iframe width="420" height="315" src="//www.youtube.com/embed/3ZTRJbMJP8M" frameborder="0" allowfullscreen></iframe>
</div>
<p>The main theme of the game is here:<br />
<iframe width="100%" height="166" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/121264781%3Fsecret_token%3Ds-bY0bF&amp;color=404e76&amp;auto_play=false&amp;show_artwork=true"></iframe></p>
<p>You can download the game from iTunes:<br />
<a href="https://itunes.apple.com/tr/app/minti-kids-animals/id740517381?mt=8" target="_blank">iTunes: Minti Kids Animals</a></p>
<p><a href="http://guneyozsan.com/?flattrss_redirect&amp;id=2209&amp;md5=4720fd60e63071d97e4c27da33eb8248"><img src="http://guneyozsan.com/wp-content/plugins/flattr/img/flattr-badge-large.png" srcset="http://guneyozsan.com/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="Flattr this!"/></a></p>]]></content:encoded>
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		<item>
		<title>Helpful Resources</title>
		<link>http://guneyozsan.com/2014/04/23/helpful-resources/</link>
		<comments>http://guneyozsan.com/2014/04/23/helpful-resources/#comments</comments>
		<pubDate>Wed, 23 Apr 2014 12:53:57 +0000</pubDate>
		<dc:creator><![CDATA[guneyozsan]]></dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[game mechanics]]></category>
		<category><![CDATA[helpful resources]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[software development]]></category>
		<category><![CDATA[useful resources]]></category>
		<category><![CDATA[visual programming]]></category>

		<guid isPermaLink="false">http://guneyozsan.com/?p=2204</guid>
		<description><![CDATA[Here is a list of useful resources on any subject that interests me. I started this as a personal list but I bet it is better to keep it public. [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Here is a list of useful resources on any subject that interests me. I started this as a personal list but I bet it is better to keep it public. It may be helpful to someone someday, who knows:) I&#8217;ll try to keep the list as active and dynamic as possible.</p>
<p><strong><a href="http://gamemechanicexplorer.com/" target="_blank">Game Mechanic Explorer</a></strong><br />
A collection of concrete examples for various game mechanics, algorithms, and effects.</p>
<p><strong><a href="http://blog.interfacevision.com/design/design-visual-progarmming-languages-snapshots/" target="_blank">Visual Programming Languages &#8211; Snapshots</a></strong><br />
List of useful visual programming languages with screenshots and links. The writer&#8217;s criteria of how they pick the entries is: &#8220;We just find their solutions interesting.&#8221;</p>
<p><strong><a href="http://onlinegamedev.tumblr.com/" target="_blank">Online Game Development Tools</a></strong><br />
List of free tools to create games online on browsers.</p>
<p><a href="http://guneyozsan.com/?flattrss_redirect&amp;id=2204&amp;md5=94e68ee66536f05bb8944873bf787200"><img src="http://guneyozsan.com/wp-content/plugins/flattr/img/flattr-badge-large.png" srcset="http://guneyozsan.com/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="Flattr this!"/></a></p>]]></content:encoded>
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		<item>
		<title>Centrifugal (Projection mapping installation)</title>
		<link>http://guneyozsan.com/2014/04/17/centrifugal-projection-mapping-installation/</link>
		<comments>http://guneyozsan.com/2014/04/17/centrifugal-projection-mapping-installation/#comments</comments>
		<pubDate>Thu, 17 Apr 2014 14:29:59 +0000</pubDate>
		<dc:creator><![CDATA[guneyozsan]]></dc:creator>
				<category><![CDATA[Guney Ozsan]]></category>
		<category><![CDATA[Installation]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Vimeo]]></category>
		<category><![CDATA[Ahmet Said Kaplan]]></category>
		<category><![CDATA[centrifugal force]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[guney ozsan]]></category>
		<category><![CDATA[ismail anil güzelis]]></category>
		<category><![CDATA[original sound design]]></category>
		<category><![CDATA[projection mapping]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[ugur engin deniz]]></category>
		<category><![CDATA[video art]]></category>

		<guid isPermaLink="false">http://guneyozsan.com/?p=2184</guid>
		<description><![CDATA[Centrifugal is an installation piece consisting of video mapped onto an extruded surface of four concentric circles. It&#8217;s a collaborative videoart project enhanced with original sound design that explores possibilities [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><iframe src="//player.vimeo.com/video/91848926" width="500" height="500" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></p>
<p>Centrifugal is an installation piece consisting of video mapped onto an extruded surface of four concentric circles. It&#8217;s a collaborative videoart project enhanced with original sound design that explores possibilities of circular motion and implications of centrifugal force.</p>
<p>Ismail Anil Guzelis &#8211; Animation &#038; Conceptual Design<br />
Ahmet Said Kaplan &#8211; Animation &#038; Visualization<br />
Ugur Engin Deniz &#8211; Animation &#038; Visualization<br />
Guney Ozsan &#8211; Original Sound Design</p>
<p>Premiered at Saltsoyut (Purely Abstract) exhibition at Mixerarts &#8211; Istanbul<br />
(February 22th, 2013 &#8211; March 24th, 2013).</p>
<p><a href="http://guneyozsan.com/?flattrss_redirect&amp;id=2184&amp;md5=946703e9fce6f07db295fc09b25d0a43"><img src="http://guneyozsan.com/wp-content/plugins/flattr/img/flattr-badge-large.png" srcset="http://guneyozsan.com/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="Flattr this!"/></a></p>]]></content:encoded>
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	</item>
		<item>
		<title>First Analog Sheep Music Video: I Miss My Amiga 500</title>
		<link>http://guneyozsan.com/2014/01/28/first-analog-sheep-music-video-i-miss-my-amiga-500/</link>
		<comments>http://guneyozsan.com/2014/01/28/first-analog-sheep-music-video-i-miss-my-amiga-500/#comments</comments>
		<pubDate>Mon, 27 Jan 2014 23:27:57 +0000</pubDate>
		<dc:creator><![CDATA[guneyozsan]]></dc:creator>
				<category><![CDATA[Analog Sheep]]></category>
		<category><![CDATA[Music Video]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[YouTube]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[90s]]></category>
		<category><![CDATA[amiga]]></category>
		<category><![CDATA[Amiga 500]]></category>
		<category><![CDATA[analog sheep]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[commodore]]></category>
		<category><![CDATA[commodore 64]]></category>
		<category><![CDATA[commodore amiga]]></category>
		<category><![CDATA[electro]]></category>
		<category><![CDATA[electronic music]]></category>
		<category><![CDATA[electronica]]></category>
		<category><![CDATA[music video]]></category>
		<category><![CDATA[retro]]></category>

		<guid isPermaLink="false">http://guneyozsan.com/?p=2158</guid>
		<description><![CDATA[Finally! The first music video by my electronic music project Analog Sheep, &#8220;I Miss My Amiga 500&#8221; is out. Cover-art-still-image versions and music videos of all future songs will be [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><iframe width="560" height="315" src="//www.youtube.com/embed/QaLFAlUp1U8" frameborder="0" allowfullscreen></iframe></p>
<p>Finally! The first music video by my electronic music project <a href="http://www.analogsheep.com" target="_blank">Analog Sheep</a>, &#8220;I Miss My Amiga 500&#8221; is out.</p>
<p>Cover-art-still-image versions and music videos of all future songs will be added to the <a href="https://www.youtube.com/user/TheAnalogSheep" target="_blank">Analog Sheep YouTube channel</a>. So be sure to <a href="https://www.youtube.com/subscription_center?add_user=theanalogsheep" target="_blank">subscribe on YouTube</a>.</p>
<div style="text-align: center; margin-bottom: 20px;">
<script src="https://apis.google.com/js/plusone.js"></script></p>
<div class="g-ytsubscribe" data-channel="TheAnalogSheep" data-layout="default"></div>
</div>
<p>If you like the song you can get it from: </p>
<table style="border: 0; margin-top: 0px; width: 520px;">
<tr>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0;">
<a href="https://itunes.apple.com/album/i-miss-my-amiga-500/id591072740?i=591073010" target="itunes_store"><img src="http://r.mzstatic.com/images/web/linkmaker/badge_itunes-lrg.gif" alt="Download on iTunes" /></a>
</td>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0;" >
<a href="http://www.amazon.com/I-Miss-My-Amiga-500/dp/B00AT9VAII" target="_blank"><img src="http://analogsheep.com/en/wp-content/uploads/2012/12/BuyFromAmazon.gif" alt="Download on Amazon" width="120" height="42" /></a>
</td>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0;">
<a href="https://play.google.com/store/music/album?id=Busacrct3flpjopuh2xs6djhz5q&#038;tid=song-Tds2nbod5ik64bnwjzg57e7qk7e" target="_blank"><img src="http://analogsheep.com/en/wp-content/uploads/2012/12/en_generic_rgb_wo_45.png" alt="Download on Google Play" width=85% /></a>
</td>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0;">
<a href="http://analogsheep.bandcamp.com/track/i-miss-my-amiga-500" target="_blank"><img src="http://s0.bcbits.com/img/buttons/bandcamp_130x27_white.png" alt="Download on Bandcamp" ></a>
</td>
</tr>
<tr>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0; ">
<a href="http://open.spotify.com/track/1CqtjzOdmvlxRVp1leOKG2" target="_blank"><img src="http://analogsheep.com/en/wp-content/uploads/2013/03/spotify-logo120x53.png" alt="Listen on Spotify" width=90%></a>
</td>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0; ">
<a href="http://www.rhapsody.com/artist/analog-sheep/album/rad-skater-apocalypse-original-soundtrack-ep/track/i-miss-my-amiga-500" target="_blank"><img src="http://analogsheep.com/en/wp-content/uploads/2013/10/rhapsody-120.png" alt="Listen on Rhapsody" width=120px ></a>
</td>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0;">
<a href="http://grooveshark.com/s/I+Miss+My+Amiga+500/5ezxUE" target="_blank"><img src="http://analogsheep.com/en/wp-content/uploads/2013/10/grooveshark-white-120.png" alt="Listen on Grooveshark"  /></a>
</td>
<td style="text-align: center; vertical-align: middle; border: 0; margin: 0; padding: 0;">
<a href="https://soundcloud.com/analogsheep/analog-sheep-i-miss-my-amiga-500" target="_blank"><img src="http://analogsheep.com/en/wp-content/uploads/2012/12/80x50_orange.png" alt="Listen on SoundCloud" width="80" height="50" /></a>
</td>
</tr>
</table>
<p>The music video is produced by me. 3D animations and valuable creative and technical support are supplied by <a href="http://vimeo.com/engindeniz" target="_blank">Ugur Engin Deniz</a>.</p>
<p>The general composition of the music video consists some of characteristic Amiga elements.<br />
<strong>Leading roles:</strong><br />
&bull; Amiga opening screen asking for a floppy<br />
<img src="http://guneyozsan.com/wp-content/uploads/2014/01/Kickstart1_3-640x480-300x225.png" alt="Kickstart1_3-640x480" width="300" height="225" class="aligncenter size-medium wp-image-2163" /></p>
<p>&bull; Orange Amiga cursor<br />
<img src="http://guneyozsan.com/wp-content/uploads/2014/01/Amiga-G-DOS-imlec-300x214.png" alt="Amiga-G-DOS-imlec" width="300" height="214" class="aligncenter size-medium wp-image-2160" /></p>
<p>&bull; Guru Meditation error screen<br />
<img src="http://guneyozsan.com/wp-content/uploads/2014/01/GuruMeditation01-300x225.png" alt="GuruMeditation01" width="300" height="225" class="aligncenter size-medium wp-image-2162" /></p>
<p><strong>Suporting roles:</strong><br />
&bull; AmigaDos screen<br />
<img src="http://guneyozsan.com/wp-content/uploads/2014/01/Amiga-G-DOS-300x225.png" alt="Amiga-G-DOS" width="300" height="225" class="aligncenter size-medium wp-image-2159" /></p>
<p>&bull; Workbench screen<br />
<img src="http://guneyozsan.com/wp-content/uploads/2014/01/Amiga-G-Workbenchb-300x214.png" alt="Amiga-G-Workbenchb" width="300" height="214" class="aligncenter size-medium wp-image-2161" /></p>
<p>In addition to those, scrolling text is placed in order to embrace Amiga cracktro culture. Ugur Engin Deniz, a friend of mine that I shared some early drafts, who is also a video artist suggested to place some Amiga-like animations in order to reflect the feeling of Amiga demos. Then he provided all the 3D animations in the music video.</p>
<p>Most of the elements in the music video is highly coordinated with the music. So some flicker effects and 2D animations are handled frame by frame using a technique similar to stop-motion. </p>
<p>In this 1080p full HD music video, some clips used needed to be resized to 640&#215;480 or 320&#215;240 and resized back to 1920&#215;1440. But video editors were destroying the authentic pixel look because of the bicubic approzimation and smoothing algorithms used for resizing the video. Because of this reason the required clips are exported as individual PNG frames and resized to 640&#215;480 or 320&#215;240 and back to 1920&#215;1440 using Photoshop&#8217;s nearest neightbourhood algorithm (1 pixel equals 3 pixels). Then the resulting images are brought back together as video sequences again.</p>
<p>Of course this music video is on a very different style then a video that might have been produced in Amiga. My main intention was to make feel the taste of the Amiga times and share my enthusiasm both with the ones that catch and miss that era.</p>
<p>I hope you watch it with pleasure. Share it, like it if you do so:)</p>
<p>&#8220;I Miss My Amiga 500&#8221; was first released on 14 January 2013 as a bonus track in Analog Sheep&#8217;s <a href="http://analogsheep.com/2013/01/16/rad-skater-soundtrack-ep-is-out/" target="_blank">original soundtrack album</a> for the video game <a href="https://itunes.apple.com/tr/app/rad-skater-apocalypse-boom!/id623187850?mt=8" target="_blank">Rad Skater Apocalypse</a>. Rad Skater Apocalypse is developed by Muzboz Games. </p>
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		<title>Cosmoplan: A Space Puzzle &#8211; Original Music &#038; SFX</title>
		<link>http://guneyozsan.com/2013/12/11/cosmoplan-a-space-puzzle-original-music-and-sfx/</link>
		<comments>http://guneyozsan.com/2013/12/11/cosmoplan-a-space-puzzle-original-music-and-sfx/#comments</comments>
		<pubDate>Wed, 11 Dec 2013 20:18:22 +0000</pubDate>
		<dc:creator><![CDATA[guneyozsan]]></dc:creator>
				<category><![CDATA[Compositions]]></category>
		<category><![CDATA[Game Soundtrack]]></category>
		<category><![CDATA[Guney Ozsan]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Video Game Music]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[cosmoplan]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mobile game]]></category>
		<category><![CDATA[music for video game]]></category>
		<category><![CDATA[music for video games]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[puzzle/action]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[science fiction]]></category>
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		<guid isPermaLink="false">http://guneyozsan.com/?p=2133</guid>
		<description><![CDATA[Cosmoplan, the puzzle/action game that I made original orchestral music and SFX is published on iOs and Android after a development process that took almost a year. You can get [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Cosmoplan, the puzzle/action game that I made original orchestral music and SFX is published on iOs and Android after a development process that took almost a year. You can get Cosmoplan from here:<br />
<a href="https://itunes.apple.com/app/cosmoplan-a-space-puzzle/id683165480" target="_blank">iTunes</a><br />
<a href="https://play.google.com/store/apps/details?id=air.com.zbamgames.cosmoplanASpacePuzzleFree" target="_blank">Google Play</a></p>
<div style="text-align: center;">
<iframe width="100%" height="300" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/13332174%3Fsecret_token%3Ds-cLhVT&amp;color=ff6600&amp;auto_play=false&amp;show_artwork=true" style="margin-bottom: 10px;"></iframe><br />
<iframe width="420" height="315" src="//www.youtube.com/embed/BVtuYFYC73Y" frameborder="0" allowfullscreen></iframe>
</div>
<p>Cosmoplan is a game about the obscurity of space and the human instinct of discovery. In the game, we control a space shuttle made of sub-modules and try to reach a target planet without crushing into any obstacles. In order to achieve this, we need to estimate our path in advance and arrange the angles between the modules . After the launch, we can only change direction by ejecting the modules that we&#8217;ve set different angles with right timing. During our voyage, we try to collect three stars spread around the space. The deeper we travel in the space we face asteroids, planets that we can make use of their orbits, worm holes that we can get through and plasma giants driving electricity through the space.</p>
<div style="text-align: center;">
<iframe width="420" height="236" src="//www.youtube.com/embed/RwGGWd9_RA8" frameborder="0" allowfullscreen></iframe>
</div>
<p><a href="http://guneyozsan.com/wp-content/uploads/2013/12/ssNew7.png"><img src="http://guneyozsan.com/wp-content/uploads/2013/12/ssNew7-300x169.png" alt="Cosmoplan-Screenshot-2" width="404" class="aligncenter size-medium wp-image-2137" /></a></p>
<p><a href="http://guneyozsan.com/wp-content/uploads/2013/12/ssNew10.png"><img src="http://guneyozsan.com/wp-content/uploads/2013/12/ssNew10-300x169.png" alt="Cosmoplan-Screenshot-1" width="404" class="aligncenter size-medium wp-image-2138" /></a></p>
<p>The idea behind the theme and the gameplay of Cosmoplan depends on the game &#8220;Atilgan (venturous, also USS Enterprise of Star Trek series in Turkish TV broadcast)&#8221; that we made during the jam with theme &#8220;Atilim (Breakthrough)&#8221; held within the National Informatics Congress 2012 (Ulusal Bilisim Kurultayi). Our team in this 48 hour jam was consisting of me, Emrah Ozer, Murat Kalkavan and Tarik Kaya. During the event we wanted to approach the politic breaktroughs of nations with humour. National space programs were very convenient for this approach. The core mechanics of the game were inspired from the space shuttles leaving the modules that gone out of fuel behind. The name Atilgan (venturous) was a pun in Turkish for the theme of the game jam Atilim (breakthrough). Plus, since the Turkish TV translated USS Enterprise of Star Trek series to Turkish as Atilgan, we also said hi to the famous science fiction series.</p>
<p><a href="http://guneyozsan.com/tr/wp-content/uploads/2013/12/menu.jpg" target="_blank"><img src="http://guneyozsan.com/tr/wp-content/uploads/2013/12/menu-300x224.jpg" alt="Atilgan-Title" width="404" class="aligncenter size-full wp-image-1459" /></a></p>
<p><a href="http://guneyozsan.com/tr/wp-content/uploads/2013/12/inGame.jpg" target="_blank"><img src="http://guneyozsan.com/tr/wp-content/uploads/2013/12/inGame.jpg" alt="inGame" width="404" class="aligncenter size-full wp-image-1458" /></a></p>
<p>After the game jam we liked the idea much and we decided to push further the the 48 hour prototype by developing it into a complete game and publishing it. Although the idea of travelling in space still stays same, the background theme evolved from breakthrough to discovery and obscurity, leaving the humouristic part behind. Eventually the game art style evolved into pinup with references to what we can see in 60&#8217;s and 70&#8217;s as in Russian posters and sci-fi movies like 2001: A Space Odyssey.</p>
<p><img src="http://guneyozsan.com/wp-content/uploads/2013/12/1233171_392102107557789_1699653289_o-300x300.jpg" alt="Cosmoplan-Icon" width="256" class="aligncenter size-medium wp-image-2134" /></p>
<div style="text-align: center;">
<iframe width="420" height="236" src="//www.youtube.com/embed/HMEcWY6qMks" frameborder="0" allowfullscreen></iframe>
</div>
<p>The game was developed by <a href="http://www.emrahozer.com" target="_blank">Emrah Ozer</a>, one of the founding members of the group Game Developers Turkey (GDT). The visuals were designed by the experienced illustrator <a href="http://www.behance.net/muratkalkavan" target="_blank">Murat Kalkavan</a>. Tarik Kaya gave great support during the level design and concept development phase. And I composed original orchestral music fitting the style of the new artistic look and reproduced the orchestra completely artificially in computer.</p>
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