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<channel>
 <title>HDO</title>
 <link>http://hokage.org</link>
 <description />
 <language>en</language>
<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/hdoblog" /><feedburner:info xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" uri="hdoblog" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item>
 <title>HTPC Build</title>
 <link>http://hokage.org/content/htpc-build</link>
 <description>&lt;p&gt;&lt;span class="inline inline-right"&gt;&lt;a href="/node/1350"&gt;&lt;img src="http://hokage.org/files/images/IMG_2609.thumbnail.JPG" alt="" title=""  class="image image-thumbnail " width="210" height="158" /&gt;&lt;/a&gt;&lt;/span&gt;The  build listed in the chart below is what we ended up running with for  the HTPC that we built at the end of December. At long last, the dream  has been realized. The ASRock motherboard that we had originally ordered  off of Newegg arrived DOA, so it was RMA’d back and replaced with a  Gigabyte mATX board acquired during an emergency run to Fry’s  electronics.&lt;/p&gt;
&lt;p&gt;The case we picked is nice looking, well built, and quiet,  even with the dinky 70mm fans. Size wise, it's about the size of a large DVR or VCR and fits on our console/TV crap  cart perfectly. There really isn’t a whole lot of clearance between the  desk drawer and the floor so height was a concern.&lt;/p&gt;
&lt;table border="0"&gt;
&lt;tbody&gt;
&lt;tr class="odd" style="background-color: #296894;"&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;span style="color: #ffffff;"&gt;&lt;strong&gt;Component&lt;/strong&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;span style="color: #ffffff;"&gt;&lt;strong&gt;Item&lt;/strong&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;span style="color: #ffffff;"&gt;&lt;strong&gt;Price&lt;/strong&gt;&lt;/span&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="even"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;CPU&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://pcpartpicker.com/part/intel-cpu-bx80623i32120"&gt;Intel Core i3-2120&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$119.99&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="odd" style="background-color: #e0e1ef;"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Motherboard&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;
&lt;p&gt;&lt;span style="text-decoration: line-through;"&gt;&lt;a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16813128400" target="_blank" title="GIGABYTE GA-P55-UD4P LGA 1156 Intel P55 ATX Intel Motherboard - Retail(New Window)"&gt; &lt;/a&gt;&lt;a href="http://pcpartpicker.com/part/asrock-motherboard-z68pro3m"&gt;ASRock Z68 PRO3-M Micro ATX  LGA1155&lt;/a&gt;&lt;/span&gt; (Arrived DOA)&lt;br /&gt;&lt;a href="http://www.frys.com/product/6646194"&gt;GIGABYTE GA-Z68MA-D2H-B3&lt;/a&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;span style="text-decoration: line-through;"&gt;$109.99&lt;/span&gt;&lt;br /&gt;$124.99&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="even"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Memory&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16820148262" target="_blank" title="Crucial 4GB (2 x 2GB) 240-Pin DDR3 SDRAM DDR3 1333 (PC3 10600) Dual Channel Kit Desktop Memory Model CT2KIT25664BA1339 - Retail(New Window)"&gt; &lt;/a&gt;&lt;a href="http://pcpartpicker.com/part/gskill-memory-f312800cl9d4gbxl"&gt;G.Skill Ripjaws X Series 4GB (2 x 2GB) DDR3-1600&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$29.99&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="odd" style="background-color: #e0e1ef;"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Graphics&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16814103084" target="_blank" title="DIAMOND 5870PE51G Radeon HD 5870 (Cypress XT) 1GB 256-bit GDDR5 PCI Express 2.0 x16 HDCP Ready CrossFire Supported Video ... - Retail(New Window)"&gt; &lt;/a&gt;&lt;a href="http://pcpartpicker.com/part/pny-video-card-vcggt4301xpb"&gt;PNY GeForce GT 430 1GB&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$55.98&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="even"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Storage&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://pcpartpicker.com/part/samsung-internal-hard-drive-hd103sj"&gt;Samsung Spinpoint F3 1TB 3.5" 7200RPM&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$157.27&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="odd" style="background-color: #e0e1ef;"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;PSU&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16817139005" target="_blank" title="CORSAIR CMPSU-650TX 650W ATX12V / EPS12V SLI Ready CrossFire Ready 80 PLUS Certified  Active PFC Compatible with Core i7 ... - Retail(New Window)"&gt; &lt;/a&gt;&lt;a href="http://pcpartpicker.com/part/antec-power-supply-ea380dgreen"&gt;Antec 380W ATX12V / EPS12V&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$44.99&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="even"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Case&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://pcpartpicker.com/part/lian-li-case-pcc37b"&gt;Lian-Li PC-C37B HTPC Case&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$159.98&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="odd" style="background-color: #e0e1ef;"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Optical&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://pcpartpicker.com/part/samsung-optical-drive-sh222ab"&gt;Samsung SH-222AB DVD/CD Writer&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$22.98&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="even"&gt;
&lt;td style="border: 1px solid #ffffff; text-align: right;" colspan="2"&gt;&lt;br /&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;p&gt;I  have tried most of the popular media portion solutions and honestly,  all of them were either a pain in the ass to setup or didn’t really suit  our needs. &lt;a href="http://xbmc.org/"&gt;XBMC&lt;/a&gt; came close; I actually had spent a considerable amount  of time configuring to play Blu-Ray Disks and ISOs (which it does not do  “out of the box”), launch external applications and play Netflix.&lt;/p&gt;
&lt;p&gt;However,  loading everything using their respective normal programs ala normal  computer usage works far better in our situation even though it is  difficult to read small text on the TV from the couch. None of the media  portals supported subtitles all that well, particularly if a video has  multiple video or audio tracks. I don’t think anything other than the  standard video players will allow you to easily swap subs and audio  tracks (correct me if I am wrong).&lt;/p&gt;
&lt;p&gt;We  are using an Apple Magic Trackpad and one of those small Apple  bluetooth keyboard to control the system. Both devices are nice looking  and do not take up a lot of space, which is nice since both devices  permanently live on the coffee table (certain things never get put  away). Getting the trackpad to work in Windows 7 was interesting, I’ll  make a separate post about that just in case anyone was having trouble  getting it to work. I also have a &lt;a href="http://synergy-foss.org/"&gt;Synergy&lt;/a&gt; server running off of my  computer, which effectively allows me to use the TV as a third screen.&lt;/p&gt;
&lt;p&gt;I was surprised but, that small-ass video card lets us play WoW at a relatively high video setting (my interface however, is not designed to be viewed or played from the couch, so I will need to work something out).. Most of those arcadeish steam games look and work fantastically with an Xbox controller. I need to find my ROM stash; I have about 10 to 15 gigs worth burried on an older HDD.&lt;/p&gt;&lt;div class="image-clear"&gt;&lt;/div&gt;</description>
 <comments>http://hokage.org/content/htpc-build#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1343</wfw:commentRss>
 <category domain="http://hokage.org/category/hardware">Hardware</category>
 <pubDate>Tue, 31 Jan 2012 07:29:01 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1343 at http://hokage.org</guid>
</item>
<item>
 <title>BlizzCon 2011 Photos (Better Late Than Never)</title>
 <link>http://hokage.org/content/blizzcon-2011-photos-better-late-never</link>
 <description>&lt;p style="text-align: left;"&gt;And I post this two months or so later. Oh well. Long story short,  BlizzCon, our self anniversary gift to each other was fun. So fun that  we both started up WoW again after a 4 month absence, then kind of  stopped playing again when Skyrim came out a month later. I kind of  haven't logged in for patch 4.3 yet and I swear that I will one day if I  can make it past the pile of games yet to be played. Speaking of which,  it's probably already too late to buy it but the &lt;a href="http://www.humblebundle.com/" title="Humble Indie Bundle #4" id="vdvh"&gt;Humble Indie Bundle #4&lt;/a&gt; is a fantastic deal.&lt;/p&gt;
&lt;p style="text-align: left;"&gt;I  think I like the idea of playing WoW on a more casual basis. Should I  decide to log on consistently, it would be nice to raid again at some  point, though I am not sure that I am interested in another fixed weekly  raiding schedule. I'll give Looking For Raid a try at some point. By  the way, the cross-server Real ID friends dungeon running thing is a  great feature. Being able to instance with my friends is again is pretty  sweet, huzzah.&lt;/p&gt;
&lt;p style="text-align: left;"&gt;So the con: We ended up watching quite a few of  the StarCraft 2 matches more than any other particular activity at the  convention. Being able to attend the GSL finals was a real treat by the  way ( both the main hall ad the RTS stages were packed). I really really  wanted to stay until the end but since I was falling asleep in my  chair, we ditched out at around midnight.&lt;/p&gt;
&lt;p style="text-align: left;"&gt;Here are a couple of photos. I suck at taking pictures by the way :/.&lt;/p&gt;

&lt;div class="view view-image-gallery-embedded view-id-image_gallery_embedded view-display-id-default view-dom-id-01bca93e833e3b1f9c6336a8665b008e"&gt;
    
  
  
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  &lt;div class="views-field views-field-image-image"&gt;        &lt;span class="field-content"&gt;&lt;a href="/node/1328"&gt;&lt;img src="http://hokage.org/files/images/IMG_2407.square.JPG" alt="IMG_2407" title="IMG_2407"  class="image image-square " width="150" height="150" /&gt;&lt;/a&gt;&lt;/span&gt;  &lt;/div&gt;&lt;/li&gt;
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  &lt;div class="views-field views-field-image-image"&gt;        &lt;span class="field-content"&gt;&lt;a href="/node/1329"&gt;&lt;img src="http://hokage.org/files/images/IMG_2414.square.JPG" alt="IMG_2414" title="IMG_2414"  class="image image-square " width="150" height="150" /&gt;&lt;/a&gt;&lt;/span&gt;  &lt;/div&gt;&lt;/li&gt;
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</description>
 <comments>http://hokage.org/content/blizzcon-2011-photos-better-late-never#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1342</wfw:commentRss>
 <category domain="http://hokage.org/category/blizzcon">BlizzCon</category>
 <pubDate>Tue, 27 Dec 2011 19:36:28 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1342 at http://hokage.org</guid>
</item>
<item>
 <title>Proposed HTPC Build (AKA Merry Christmas to us!)</title>
 <link>http://hokage.org/content/proposed-htpc-build-aka-merry-christmas-us</link>
 <description>&lt;p&gt;Bah, long time no post. In short: Skyrim + whatever else I was doing was so fun and engrossing that I had negleted to do anything else including signing onto WoW and posting here. I also have BlizzCon photos from 2 months ago that I keep meaning to blog about or at least post. Anyway, let's just say that Santa was good to me this week so our self Christmas gifts year will be an HTPC a bit over my original budget ($400 to $500 originally). Using the PS3 and various software to stream videos to the TV isn't turning out to be all that great of a solution.&lt;/p&gt;
&lt;table border="0"&gt;
&lt;tbody&gt;
&lt;tr class="odd" style="background-color: #296894;"&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;span style="color: #ffffff;"&gt;&lt;strong&gt;Component&lt;/strong&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;span style="color: #ffffff;"&gt;&lt;strong&gt;Item&lt;/strong&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;span style="color: #ffffff;"&gt;&lt;strong&gt;Price&lt;/strong&gt;&lt;/span&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="even"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;CPU&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://pcpartpicker.com/part/intel-cpu-bx80623i32120"&gt;Intel Core i3-2120&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$119.99&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="odd" style="background-color: #e0e1ef;"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Motherboard&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16813128400" target="_blank" title="GIGABYTE GA-P55-UD4P LGA 1156 Intel P55 ATX Intel Motherboard - Retail(New Window)"&gt; &lt;/a&gt;&lt;a href="http://pcpartpicker.com/part/asrock-motherboard-z68pro3m"&gt;ASRock Z68 PRO3-M Micro ATX  LGA1155&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$109.99&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="even"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Memory&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16820148262" target="_blank" title="Crucial 4GB (2 x 2GB) 240-Pin DDR3 SDRAM DDR3 1333 (PC3 10600) Dual Channel Kit Desktop Memory Model CT2KIT25664BA1339 - Retail(New Window)"&gt; &lt;/a&gt;&lt;a href="http://pcpartpicker.com/part/gskill-memory-f312800cl9d4gbxl"&gt;G.Skill Ripjaws X Series 4GB (2 x 2GB) DDR3-1600&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$29.99&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="odd" style="background-color: #e0e1ef;"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Graphics&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16814103084" target="_blank" title="DIAMOND 5870PE51G Radeon HD 5870 (Cypress XT) 1GB 256-bit GDDR5 PCI Express 2.0 x16 HDCP Ready CrossFire Supported Video ... - Retail(New Window)"&gt; &lt;/a&gt;&lt;a href="http://pcpartpicker.com/part/pny-video-card-vcggt4301xpb"&gt;PNY GeForce GT 430 1GB&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$55.98&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="even"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Storage&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://pcpartpicker.com/part/samsung-internal-hard-drive-hd103sj"&gt;Samsung Spinpoint F3 1TB 3.5" 7200RPM&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$157.27&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="odd" style="background-color: #e0e1ef;"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;PSU&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16817139005" target="_blank" title="CORSAIR CMPSU-650TX 650W ATX12V / EPS12V SLI Ready CrossFire Ready 80 PLUS Certified  Active PFC Compatible with Core i7 ... - Retail(New Window)"&gt; &lt;/a&gt;&lt;a href="http://pcpartpicker.com/part/antec-power-supply-ea380dgreen"&gt;Antec 380W ATX12V / EPS12V&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$44.99&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="even"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Case&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://pcpartpicker.com/part/lian-li-case-pcc37b"&gt;Lian-Li PC-C37B HTPC Case&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$159.98&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="odd" style="background-color: #e0e1ef;"&gt;
&lt;td style="border: 1px solid #ffffff; background-color: #eeeeee;"&gt;&lt;strong&gt;Optical&lt;/strong&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;&lt;a href="http://pcpartpicker.com/part/samsung-optical-drive-sh222ab"&gt;Samsung SH-222AB DVD/CD Writer&lt;/a&gt;&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;$22.98&lt;/td&gt;
&lt;/tr&gt;
&lt;tr class="even"&gt;
&lt;td style="border: 1px solid #ffffff; text-align: right;" colspan="2"&gt;
&lt;p&gt;&lt;strong&gt;Total:&lt;/strong&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;td style="border: 1px solid #ffffff;"&gt;
&lt;p&gt;&lt;strong&gt;$701.17&lt;/strong&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;p&gt;I really wish harddrives would go down in price. Paying that much for a 1TB drive when they were going for less than half that price a couple of months ago kind of sucks.&lt;/p&gt;</description>
 <comments>http://hokage.org/content/proposed-htpc-build-aka-merry-christmas-us#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1341</wfw:commentRss>
 <category domain="http://hokage.org/category/hardware">Hardware</category>
 <category domain="http://hokage.org/category/personal-interest">Personal Interest</category>
 <pubDate>Sat, 24 Dec 2011 19:17:39 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1341 at http://hokage.org</guid>
</item>
<item>
 <title>October Errata</title>
 <link>http://hokage.org/content/october-errata</link>
 <description>&lt;p&gt;Hello internet! We just finished moving and settling in to the new  place, which would be half of the reason why there have been no posts  made. Being lazy and not having much to play would be the other  half of why no posts have been made; But that's another story I guess. BlizzCon is this weekend! As in tomorrow! I will try to post pictures and what not within a reasonable amount of time, but the gallery module on this site is kind of perma broken so we'll see. We are hoping to catch at least one of the big BlizzCon meetup events. I know that WoWInsider has one tonight; There was supposed to be a huge barcaft event after the con, but that was cancelled QQ. I am greatly looking forward to seeing the Foo Fighters live on Saturday. Was kind of sad that yet again, I neglected to buy tickets when they were touring in my neck of the woods.&lt;/p&gt;
&lt;p&gt;So, several things that I have been meaning to post about:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;The Battlefield 3 open beta was kind of lame initially, then  significantly less lame when the Caspian Border map was released. I  swear that at least half of BF is spent running from one interesting  point to another. It was fun, but probably not my cup of tea. Actually, I may buy it if A. Is cheap enough and B. If the developers fix all of the dumb interface quirks. &lt;/li&gt;
&lt;li&gt;Orcs Must Die is really fun. I downloaded the demo then purchased the full game earlier this week. It's not &lt;em&gt;that&lt;/em&gt; cheap of a game at $15, so I was reluctant to buy it in lieu of the  upcoming November game releases (and having just spent a shit ton of  money on real life items). It's a tower defense and third person hack n' slash hybrid. Both the tower defense and action elements are fairly average in terms of gameplay, but it's a great combination. It's fun, it's polished and can get challenging as the game progresses.&lt;/li&gt;
&lt;li&gt;The Deus Ex: Human Revolution DLC (Missing Link) is pretty fun, though again, fairly expensive for what it is at $15.&lt;/li&gt;
&lt;li&gt;I've started playing Team Fortress 2 again  on-and-off to quench a bad itch that I've had for an online shooter.  It's still fun even with the hats and what not, though I can only play  it for about an hour or two before getting bored. Either my tastes are  changing or my attention span is shrinking...&lt;/li&gt;
&lt;li&gt;My keyboard is  starting to go. It will occasionally freeze up or stick on one key and I will have to reach  behind my case to unplug and replug the USB cable to resolve the issue. I don't know if it's  some sort of software conflict or if it is the keyboard itself. I think I am  going to settle on a nice mechanical keyboard for my next hardware purchase.&lt;/li&gt;
&lt;li&gt;We just finished watching &lt;a href="http://www.animenewsnetwork.com/encyclopedia/anime.php?id=12120" title="Mahou Shoujo Madoka Magica" id="e0rc"&gt;Mahou Shoujo Madoka Magica&lt;/a&gt; at the recommendation of several fellow anime fans with similar tastes.  I detest magical girl shows so I had my doubts, but this series was  actually very very good. It's one of the better shows that I have seen  in quite a while.&lt;/li&gt;
&lt;/ol&gt;</description>
 <comments>http://hokage.org/content/october-errata#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1313</wfw:commentRss>
 <category domain="http://hokage.org/gaming">Gaming</category>
 <category domain="http://hokage.org/category/personal-interest">Personal Interest</category>
 <pubDate>Thu, 20 Oct 2011 17:18:02 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1313 at http://hokage.org</guid>
</item>
<item>
 <title>Deus Ex: Human Revolution</title>
 <link>http://hokage.org/content/deus-ex-human-revolution</link>
 <description>&lt;p&gt;&lt;span class="inline inline-middle"&gt;&lt;a href="/node/1311"&gt;&lt;img src="http://hokage.org/files/images/DXHR-TItle.preview.jpg" alt="" title=""  class="image image-preview " width="608" height="171" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;The original Deus Ex is legendary, it represents a turning point in  gaming, offering a depth of gameplay, a scope of vision and a story  telling method not seen in a medium of this type until that point in  time. It is widely considered to be one of the best games ever made by  myself and many other players. To say that Deus Ex Human Revolution has a  lot to live up to is an understatement; I mean, how do you live up to  the greatest game of all time? TL;DR: This game is a lot of fun (I'd say  in my top three for this year: Portal 2, Witcher 2 and Human  Revolution). It is single handedly responsible for me going to bed past  2am for an entire week, thus doubling my caffeine intake.&lt;/p&gt;
&lt;p&gt;Deus  Ex's "flavor" has always been that of variety and Human Revolution is no  exception. The gameplay is fantastic and pretty much, exactly what I  had wanted from this title. I really love games that offer a flexible  range of experiences, particularly if there is a strong stealthing  (straight up shooters are a dime a dozen, but stealth, not so much). I  liked the first/third person hybrid gameplay. Though initially awkward  to use, it worked out well in my opinion. Holding the right mouse button  while behind cover will switch to a 3rd person view of Adam. Tapping  and holding the space bar allows you to respectively roll to a new cover  spot and round corners. You also have the option of blind firing. It is  a good solution to common cover problems and works a hell of a lot  better than repeatedly leaning to peek around corners in first person  view.&lt;/p&gt;
&lt;p&gt;&lt;span class="inline inline-right"&gt;&lt;a href="/node/1306"&gt;&lt;img src="http://hokage.org/files/images/2011-08-23_00004.thumbnail.jpg" alt="" title=""  class="image image-thumbnail " width="210" height="118" /&gt;&lt;/a&gt;&lt;/span&gt;As expected, Human Revolution provides a multitude of  options for different gameplay styles. Players with a more subtle touch  won't be forced to kill people if they do not want to. Similarly, if you  aren't into hacking and sneaking, brute force works as well. Just about  every single point in the game offers an alternative route for all play  styles; All of which feel rewarding in their own way. I never really  felt like the game was punishing me if I chose one method of advancement  over another, and that's important. There's also fair room for more  creative solutions. So if you want to cheese an area by spending an hour  stacking crates or methodically collecting turrets, nothing is really  stopping you.&lt;/p&gt;
&lt;p&gt;The shooter aspect of Human Revolution feels fairly  average and the mouse controls were reported as being laggy for some  folks (the patch corrected that issue for me). Also, I didn't really  like the take down animations. They were somewhat repetitive and awkward  in the sense that, the game switches camera views every single time  certain abilities were performed. It kind of broke fluidity. Otherwise,  the normal flow of the game has a good rhythm.&lt;/p&gt;
&lt;p&gt;There are a wide  variety of augmentations available supporting the many styles of  gameplay as mentioned above. As you play through the game you acquire  experience for doing certain activities (killing, hacking,  tranquilizing, etc etc). When you acquire enough experience, you level  up and are rewarded with one Praxis Point to be used towards the  redemption of various augmentations. Praxis Points may also be purchased  for 5k credits from LIMB clinics. The Praxis Points really aren't that  widely available, so you have to pick and choose carefully between  upgrades as you progress through the story.&lt;/p&gt;
&lt;p&gt;&lt;span class="inline inline-left"&gt;&lt;a href="/node/1309"&gt;&lt;img src="http://hokage.org/files/images/2011-08-24_00004.thumbnail.jpg" alt="" title=""  class="image image-thumbnail " width="210" height="118" /&gt;&lt;/a&gt;&lt;/span&gt;This point is kind of  a nitpick but: Many of the augmentations felt a bit oddly placed to me.  It is really easy to minmax out certain skills relatively early on in  the game, trivializing certain challenges. Also, the energy bar upgrades  were fairly useless seeing as how you can only naturally regenerate one  bar. Since the candy bars were relatively rare I was reluctant to use  them. Overall, the extra energy bars were only used at very few points  in the game.&lt;/p&gt;
&lt;p&gt;The hacking minigame, for once, was actually pretty  fun. Though to be honest, it got a little old by the end of the game  seeing as how I obsessively hacked just about every single door and  every single computer in the game. The fact that the game does not pause  when you hack adds a bit of urgency. You have to be quick or thorough  enough to make sure that all of the guards along that pathing route have  been accounted for (vending machine fort worked pretty well lol).  Otherwise, you will be caught and shot at.&lt;/p&gt;
&lt;p&gt;On top of that, it’s a  game of risk versus reward. Without going into a long-ass explanation  as to how the hacking actually works (just watch a YouTube video or  something), most of the hacking screens have optional datacores that  will yield extra credits, sensitive information or hacking goodies (stop  worms and nuke viruses). Attempting to grab the datacores greatly  increases the risk of you getting caught and also takes a bit more time.&lt;/p&gt;
&lt;p&gt;&lt;span class="inline inline-right"&gt;&lt;a href="/node/1310"&gt;&lt;img src="http://hokage.org/files/images/2011-08-27_00004.thumbnail.jpg" alt="" title=""  class="image image-thumbnail " width="210" height="118" /&gt;&lt;/a&gt;&lt;/span&gt;Human  Revolution has two main weak points: One, the boss fights and two, the  cut scenes. Both elements to say the least feel like relics from the  past. It’s also worth noting that the load times, though GREATLY  improved after a patch are still plentiful and fairly annoying  (especially for quick save abusers). But combined, these issues  interrupt the game’s rhythm.&lt;/p&gt;
&lt;p&gt;I will just outright say it: The  cutscenes are god awful and distracting. What was the point of doing  that and what was the point of pre-rendering them? The clips are short,  about 30 to 60 seconds on average and usually occur towards the  beginning or the end of a main quest sequence. In otherwords, you get a  crap ass movie at every single pivotal point in the game. To top it off,  not only does the game steal control away from you during these  critical moments, but it completely abandons the game engine in favor of  cheesy looking poorly rendered video&lt;/p&gt;
&lt;p&gt;There are good boss fights  and then there are bad boss fights. As I see it, boss encounters should  feel like a natural climax to a storyline or a chapter; It should be  meaningful to the game’s storyline or at the very least, original in  terms of gameplay. The problem with many many boss fights is that they  feel artificial and detached from the main narrative. They feel like an  arbitrary and somewhat irrelevant end level challenge for the sake of  having an end level challenge and not because they really belong there.  That is my real issue with boss fights.&lt;/p&gt;
&lt;p&gt;The boss fights were an  interesting choice for Human Revolution, especially for someone who  chose to play most of the game as a 100% stealth run (most lol). And  especially since, if I recall correctly, the first Deus Ex offered  non-lethal options or ways of avoiding boss encounters (I could be  wrong, it has been over 10 years since my last playthrough). On one  hand, they offered a change in pacing. On the other, I didn’t really  like being forced into lethal action, though that my have been the  point. It would have been awesome if the encounters offered a stealth  objective or something more creative than running and gunning. It was  particularly awkward seeing as how I had skilled most of my points into  stealth and hacking.&lt;/p&gt;
&lt;p&gt;&lt;span class="inline inline-left"&gt;&lt;a href="/node/1307"&gt;&lt;img src="http://hokage.org/files/images/2011-08-23_00010.thumbnail.jpg" alt="" title=""  class="image image-thumbnail " width="210" height="118" /&gt;&lt;/a&gt;&lt;/span&gt;I really liked Human Revolution’s graphics  from a design standpoint. It is a stylized game, as in, not meant to be  photorealistic like Crysis. The limited color palette keenly depicts a  cold and narrow world. Frequent use of gold and black contrasts and  accents important parts of the game (along with read and white serving  as highlights). The colors&amp;nbsp; also tie the game together as a central  theme: Gold represents the golden age of cybernetic research whereas  black represents its dystopic side. Revolutionary advances in  biotechnology stifled by socioeconomic strife.&lt;/p&gt;
&lt;p&gt;Some people don’t  like limited color palettes (another “brown game), but in this case its  fitting and represents good use of the intentional color palette  limitation. After all, it’s not as if the dystopian near future is going  to be painted with happy rainbow colors. From a technical standpoint,  Human Revolution has several problems. First of all, as detailed as the  game is, some of the texturing and shadowing do not look very good at  higher definition. The overall city scenes, interiors and overall  designs look quite nice, but some of the details, not so much.&lt;/p&gt;
&lt;p&gt;Also,  many of the character models look sub-par (&lt;a href="http://hokage.org/files/images/DXHR-character-renders.preview.jpg"&gt;screenshot comparison&lt;/a&gt;). For example: Compare anyone  from the main cast (Adam, Sarif, etc) with less important characters.  Some kind of don’t look too good to a distracting degree. The facial  engines or lack thereof are notably rudimentary. Most of the soldiers,  civilians and other non-main characters are grossly reused. It wouldn’t  have hurt to include a bit more variety. Overall, nitpicks and what not  aside, I was happy with Human Revolution’s art direction and style. It’s  an overall very slick looking and well designed game.&lt;/p&gt;
&lt;p&gt;To be  honest, I was a little disappointed in the choice system. The Witcher 2  had spoiled me so I set my bar rather high. Along the sliding scale of  choice systems, Human Revolution feels like it lays somewhere between  The Witcher 2 and Mass Effect. It’s not bad or anything, but I really  wanted the ending of the game to feel like the culmination of all of the  choices that I had made throughout the game. I did not feel that was  achieved. But that said, I was comparing game stories with several folks  and was very very surprised at exactly how different each person’s game  experiences were. May mission outcomes and game reactions are a direct  result of your choices and actions.&lt;/p&gt;
&lt;p&gt;(First mission spoiler). I  didn’t realize that the hostages in the factory could be saved because I  was never presented with that objective. So lo-and-behond, post action  everyone in Sarif was pissed at me and I did not understand why. I mean,  sure I didn’t save the secretary, but she had a gun pointed to her  head. I did the best that I could given the urgent situation! You all  are dicks! I did not realize that if you dick around headquarters for  long enough, the hostages would be executed. I had been so damned  focused on rummaging through emails and stealing shit that I had kind of  blown off David Sarif’s irate message. My bad. Actually, to best  honest, I had assumed that the hostages were scripted deaths. I made a  point of saving everyone the second time around.&lt;/p&gt;&lt;div class="image-clear"&gt;&lt;/div&gt;</description>
 <comments>http://hokage.org/content/deus-ex-human-revolution#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1305</wfw:commentRss>
 <category domain="http://hokage.org/gaming">Gaming</category>
 <category domain="http://hokage.org/category/gaming/review">Review</category>
 <pubDate>Fri, 02 Sep 2011 05:02:20 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1305 at http://hokage.org</guid>
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<item>
 <title>Deus Ex: HR - Taggart's Location in Panchaea</title>
 <link>http://hokage.org/content/deus-ex-hr-taggarts-location-panchaea</link>
 <description>&lt;p&gt;&lt;iframe src="http://www.youtube.com/embed/GCPSWcEFttg?rel=1&amp;amp;autoplay=0" width="608" height="367" frameborder="0"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;I've  been  obsessively playing Deus Ex: Human Revolution. I am kind of sad  that I  am almost finished with the game seeing has how there's not much  else  that I want to play until November rolls around. This video/post  isn't  really a spoiler, but it does take place towards the latter part  of the  game. I had more trouble finding this guy and for some reason,  could  not find much help online. From the LIMB clinic do the following:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Go  down the hall, up the stairs on the left and through the door on  the  right. You should now be located on the rightmost side of a fairly  large  area.&lt;/li&gt;
&lt;li&gt;The door that you want to reach is on exact the opposite side  of  the walkway along the same wall. You can either stealth/fight your way   through (the area in the video had been pre-cleared) or hop on the   scaffolding to the right and climb onto the ledge (much easier but may   require the jump upgrade).&lt;/li&gt;
&lt;li&gt;Go through the door and down the stairs (the door will be partially obscured by a series of fallen black beams).&lt;/li&gt;
&lt;li&gt;The  next hallway is protected by two security cameras. If you wish  to  disable them, there is a level 5 security hub located in the first  door  to the right (beware, mobs inside).&lt;/li&gt;
&lt;li&gt;Go down the hall, drop down off of the main walkway to the left. Go through the vent.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;If  you go straight down the vent, you will reach a ladder that will  drop  you straight down into Taggart's room (easiest way).  Alternatively, if  you turn right you will be lead to an area with both a  level 5 locked  door as well as a weakened wall. Both will lead you  directly into his  room.&amp;nbsp; &lt;a href="http://i.imgur.com/iGUNE.jpg"&gt;Here's the map location if it's easier&lt;/a&gt;.&lt;/p&gt;</description>
 <comments>http://hokage.org/content/deus-ex-hr-taggarts-location-panchaea#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1304</wfw:commentRss>
 <category domain="http://hokage.org/gaming">Gaming</category>
 <category domain="http://hokage.org/category/video">Video</category>
 <pubDate>Mon, 29 Aug 2011 02:25:42 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1304 at http://hokage.org</guid>
</item>
<item>
 <title>Bastion (XBLA)</title>
 <link>http://hokage.org/content/bastion-xbla</link>
 <description>&lt;p&gt;&lt;span class="inline inline-middle"&gt;&lt;a href="/node/1303"&gt;&lt;img src="http://hokage.org/files/images/bastion.preview.jpg" alt="" title=""  class="image image-preview " width="608" height="171" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;I was itching for a cheap new game a couple of weeks ago and turned to  Steam to satisfy my need. Bastion was at the top of one of the store  lists, but unfortunately wasn't out yet for the PC so I bought it off of  XBLA instead. I don't know how the PC version compares, but I assume  that it is of the same/better quality as the console version since it  has received fairly high marks all around. Bastion is a  fantastic isometric action-RPG. At heart it is a fairly basic game  both as both the gameplay as well as the story or more-or-less standard  fair for an action RPG. Just about everything about it though works out  very well. It's polished, the mechanics are tightly controlled and it's  fun. The graphics and sound are both a treat.&lt;/p&gt;
&lt;p&gt;In short, the  world was destroyed during an event known as "The Calamity". It is up to  you, The Kid to rebuild it. Action RPGs are a dime a dozen; So what  separates Bastion from the rest? For one, the excellent narration. The  entire story is live narrated by a gruff old wise-man known as Rucks. By  live narrated I mean, everything down to minute actions are beautifully  narrated. It adds a lot of depth and flavor to each section of the  game.&lt;/p&gt;
&lt;p&gt;There are a good range of weapons and upgrades. You are  permitted to equip a total of two weapons and one special attack.  There's a weapon that will cater to just about every play style. As you  level, you unlock slots that can be filled with various potions that  will add passive modifiers to your abilities. I do wish that the enemies  were a little more varied. As you progress through the game, higher  difficulty usually equates to either more enemies or more AoE attacks.  It works, but it's a little uncreative to say the least.&lt;/p&gt;
&lt;p&gt;It's a  fairly short game at around 8 hours of gameplay for a single  playthrough. After you complete the game, a new game plus mode is  unlocked, allowing you to retain all of your weapons from your original  playthrough. Bastion isn't exactly groundbreaking, but it sticks to it's roots and presents a neatly package, extremely polished game. There's a demo of Bastion up on Steam by the way.&lt;/p&gt;
&lt;p&gt;&lt;iframe src="http://www.youtube.com/embed/TptJHeWngJs?rel=1&amp;amp;autoplay=0" width="608" height="367" frameborder="0"&gt;&lt;/iframe&gt;&lt;/p&gt;&lt;div class="image-clear"&gt;&lt;/div&gt;</description>
 <comments>http://hokage.org/content/bastion-xbla#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1302</wfw:commentRss>
 <category domain="http://hokage.org/gaming">Gaming</category>
 <category domain="http://hokage.org/category/gaming/review">Review</category>
 <pubDate>Mon, 29 Aug 2011 02:05:50 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1302 at http://hokage.org</guid>
</item>
<item>
 <title>Diablo 3 and Real Money Trading</title>
 <link>http://hokage.org/content/diablo-3-and-real-money-trading</link>
 <description>&lt;p&gt;&lt;span class="inline inline-middle"&gt;&lt;a href="/node/1300"&gt;&lt;img src="http://hokage.org/files/images/d3rmt.preview.jpg" alt="" title=""  class="image image-preview " width="608" height="171" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Diablo 3 was discussed over the weekend and the Internet exploded in  rageful concern when these three main changes were announced:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Diablo 3 will require an always-on internet connection ala Starcraft 2.&lt;/li&gt;
&lt;li&gt;No modifications will be allowed&lt;/li&gt;
&lt;li&gt;There will be a real-money trade auction house.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;I  am assuming that the need for an internet connection to play at all,  (as well as the modification ban) stems from security issues associated  with the including real-life currency in the game. Or perhaps, it could  be thinly veiled DRM plus Blizzard pushing their real ID social  networking bit. If I recall correctly, the Diablo franchise has never  been all that big on modding, certainty not in comparison to their other  franchise (Warcraft and StarCraft). It's worth noting that I  have a reliable internet connection (knocks on wood) and had only ever  intended to play Diablo 3 online (yay co-op). Thus, I could care less  about needing a persistent internet connection since it does not affect  my style of play. That said, what's wrong with having an offline only  mode ala Diablo 2, as lon gas players are sufficiently warned that the  offline-mode characters can never be ported over to bnet?&lt;/p&gt;
&lt;p&gt;Blizzard  has been fighting the good fight against gold selling/trading and I  guess if you can’t beat it, you may as well legalize and tax it. This  announcement wasn’t all that surprising. It’s not as if RMT did not  exist in Diablo 2; It was fairly rampant and to be honest, had a low to  non-existent impact on my gaming experience (from what I remember). They  may as well offer a legit channel for real money transactions as a  legal alternative to any number of shady 3rd party sites (that may  result in a ban or being outright scammed). If you don’t like it, then  ignore it.&lt;/p&gt;
&lt;p&gt;But that said, I wonder how RMT will affect the game’s  atmosphere and culture? Any drama with loot gets ugly fast; I imagine  real money magnifying the drama by at least 100 fold. *shudder*. I can’t  put my finger on it, but real money trading feels sleazy. There’s  nothing explicitly wrong with it, but it feels taboo and dirty. Part of  me feels as if it moves Diablo 3 one step away from being a game and one step closer to being an occupation. Despite what I have said, I kind of still don’t like it.&lt;/p&gt;&lt;div class="image-clear"&gt;&lt;/div&gt;</description>
 <comments>http://hokage.org/content/diablo-3-and-real-money-trading#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1301</wfw:commentRss>
 <category domain="http://hokage.org/category/diablo-3">Diablo 3</category>
 <category domain="http://hokage.org/gaming">Gaming</category>
 <pubDate>Fri, 05 Aug 2011 06:24:01 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1301 at http://hokage.org</guid>
</item>
<item>
 <title>July Gaming in Review</title>
 <link>http://hokage.org/content/july-gaming-review</link>
 <description>&lt;p&gt;In summary, there was abso-fucking-lutely nothing interesting to play. Well, aside from Minecraft binging  for half the month. I do still intend on finishing our castle, even though  the Minecraft obsession has kind of dropped off a bit. Finding enough wool/dye and what not to complete my interior decorating plans for the rest of the keep as well as the throne room is kind of a pain. Oh and Dave built  a fantastic mob grinder. In terms of indie games, both Terraria and Dungeons of Dredmore have been recommended to me ($10 and $4 respectively). I think I may give one or both of them a spin, though spending some time away from my computer to burn through my Netflix queue and catch up on some reading has been nice.&lt;/p&gt;
&lt;p&gt;The summer slump happens every year; There will be nothing to play  during the mid to late summer then, BAM. Fall hits and every single that  that I have been looking forward to is released within a one to two  week period come October and November. Deus Ex: Human Revolution is coming out at the end of  August (cautiously interested/optimistic about it) and after that, Uncharted 3,  Modern Warfare 3, Skyrim and Assassin's Creed: Revelations are all  releasing within a week of each other. Bah. Which ones deserve a collector's edition buy? Which ones will I buy immediately? Which ones will have to wait until December or later?&lt;/p&gt;
&lt;p&gt;Deus Ex should be interesting in any case. It has a lot to live up to in regards of what is expected of it gameplay wise. The first game was mindblowing, one of the first of its kind to not only blend so many gameplay elements, but to present a multi-path narrative in first person form. The Witcher series, in my opinion at least, has upped the decision based storyline gameplay bar quite a bit. I am hoping that Deus Ex follows that route over the BioWare Mass Effect/Dragon Age choice system. I want my decisions to have far reaching effects on the outcome of the story and even the style of gameplay. I really like stealth games by the way.&lt;/p&gt;
&lt;p&gt;Oh, I finally finished Final Fantasy XIII this weekend. I have been working on it on-and-off over the course of a month or two for "educational" purposes. It's still a mediocre game in all respects; Characters, plot, gameplay, etc. I'm not really sure why I even bothered to finish it other than to scratch it off of my "list". I pretty much went from The Witcher 2 straight to Final Fantasy XIII. The absolute best RPG that I have played in recent memory to the absolute worst. There's such a huge gap in quality...&lt;/p&gt;</description>
 <comments>http://hokage.org/content/july-gaming-review#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1299</wfw:commentRss>
 <category domain="http://hokage.org/gaming">Gaming</category>
 <pubDate>Mon, 01 Aug 2011 06:45:18 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1299 at http://hokage.org</guid>
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 <title>Post Response: On Forced Multiplayer</title>
 <link>http://hokage.org/content/post-response-forced-multiplayer</link>
 <description>&lt;p&gt;Found this quotation link via &lt;a href="http://www.destructoid.com/bethesda-forced-multiplayer-a-waste-of-time-206660.phtml" title="Destructoid" id="qwvc"&gt;Destructoid&lt;/a&gt; and &lt;a href="http://www.next-gen.biz/news/hines-forced-multiplayer-waste-time" title="Edge" id="mq_y"&gt;Edge&lt;/a&gt; earlier this week regarding forced multiplayer in single player games:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;If  you're doing it just to check a box or because every other publisher  says you've got to have multiplayer, then just drop it, don't bother,  it's a waste of time, a giant distraction and it'll make for a worse  overall game.&lt;/p&gt;
&lt;p&gt;We want the best game possible. If that's a  singleplayer game that's 15 to 20 hours, then make that! Don't waste  your time on features that don't make the game better.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;YES.  PLEASE. Dear lord, no more forced multiplayer. I mean, I "enjoy" good  multiplayer games as much as most average gamers but, if it's half-assed  it's just a waste of time and money that detracts from the game as a whole. So, instead of having a solid singleplayer game or a solid multiplayer game, you now have neither. That sucks.&lt;/p&gt;
&lt;p&gt;Very few companies are able to balance a  good single player game with a solid multiplayer experience without  fucking one or both aspects up badly. Assassin's Creed: Brotherhood and  Uncharted 2 are the only games that I can think of in recent memory that  do a decent job (as little of the multiplayer as I have played). The  Call of Duty series has a pretty decent singe player experience but  honestly, it's $60 for a 4 hour campaign. You are, more or less, paying  for the multi-player game.&lt;/p&gt;</description>
 <comments>http://hokage.org/content/post-response-forced-multiplayer#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1298</wfw:commentRss>
 <category domain="http://hokage.org/gaming">Gaming</category>
 <category domain="http://hokage.org/category/gaming-rats">Gaming Rats</category>
 <pubDate>Sat, 23 Jul 2011 20:38:05 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1298 at http://hokage.org</guid>
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 <title>Minecraft: In-Progress Castle</title>
 <link>http://hokage.org/content/minecraft-progress-castle</link>
 <description>&lt;p&gt;&lt;span class="inline inline-middle"&gt;&lt;a href="/node/1295"&gt;&lt;img src="http://hokage.org/files/images/2011-07-17_09.35.56.preview.jpg" alt="" title=""  class="image image-preview " width="608" height="171" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;I had purchased Frozen Synapse off of Steam quite some time ago during  the Summer Camp Sale. Sadly, I still haven't "had a chance" to play it  for more than 5 minutes because I have been very busy. Very busy playing  Minecraft that is. Alas, we are back on the Minecraft server and  working on our next project after a 2 to 3 month period of inactivity.  The castle by the way, is being built at the expense of nearly every  single game that I regularly play. Though, to be honest, there's not a  whole lot out now in terms of AAA titles that I am interested in playing  anyway.&lt;/p&gt;
&lt;p&gt;The castle is being built completely legit; No console  spawning save for a couple of items that I felt were unjustly lost due  to server glitches, lag and what not. Seeing as how no large flat areas  exist within reasonable distance of the primary server spawn point, we  have to demolish entire hillsides in order to make room for any  large-scale building project (by we I mean my lovely play partner  &amp;lt;3). A separate project, making use of the massive amount of dirt  that was unearthed is in progress.&lt;/p&gt;
&lt;p&gt;The structure itself is just  about done, we just need to work on applying some decorative flair and  finish the interior design. As far as functional things, we have two  farming modules: 1 with an automated wheat farm system and another with  an in-progress farm for sugar cane, flowers and whatever else. We really  need a cobblestone generator as well as a tree farm for the sake of not  having to strip down even more of the trees from the surrounding area.  Also, a minecart station is probably needed at some point.&lt;/p&gt;
&lt;p&gt;After months of not being able to find one, there just happens to be  three mob spawners within a very close distance of the castle (kind of  cheated and loaded the server map into MCEdit): A spider spawner, a  skeleton spawner and a zombie spawner (which was accidentally destroyed  by a rogue creeper). The skeleton and spider spawners have both been  setup with item grinders. It's nice having a near infinite arrow supply.  Oh and, spider farming isn't the most efficient way of obtaining wool  by the way. Though I suppose it is if you just go AFK and leave  Minecraft running in the background.&lt;/p&gt;
&lt;p&gt;A visual tour of what we have so far is included in the full article. I'll upload a FRAPS video later.&lt;/p&gt;&lt;div class="image-clear"&gt;&lt;/div&gt;&lt;p&gt;&lt;a href="http://hokage.org/content/minecraft-progress-castle" target="_blank"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://hokage.org/content/minecraft-progress-castle#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1294</wfw:commentRss>
 <category domain="http://hokage.org/category/gaming/minecraft">Minecraft</category>
 <pubDate>Mon, 18 Jul 2011 05:19:45 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1294 at http://hokage.org</guid>
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 <title>Crysis 2 DX11 Patch (and FRAPS Audio Sync Issues)</title>
 <link>http://hokage.org/content/crysis-2-dx11-patch-and-fraps-audio-sync-issues</link>
 <description>&lt;p&gt;&lt;iframe src="http://www.youtube.com/embed/e4GmfrBQjaA?rel=1&amp;amp;autoplay=0" width="608" height="367" frameborder="0"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;To be honest, I am not sure that I notice that much of a difference between DirectX 9 and DirectX 11. TotalHalibut though, posted a &lt;a href="http://www.youtube.com/watch?v=o8z8knMzIBw" title="pretty good comparison video" id="o65."&gt;pretty good comparison video&lt;/a&gt; on his YouTube channel. Nonetheless, it is still a fantastic looking game. I  am playing at 1080p with everything set to Extreme except for shadows  and water, which are set to Ultra. My machine doesn't quite have the  stones to run Crysis 2 at Ultra at 1080p with FRAPS recording  full-screen without serious performance issues. That's just the way the  world should be I suppose. Oh, sorry about the crapass frantic running  about in the video.&lt;/p&gt;
&lt;p&gt;For whatever reason, FRAPS has an audio sync  issue on some machines, mine included unfortunately; I'm not sure if it  is the FRAPS software itself or some compatibility/driver issue.  According to the FRAPS support forums, folks with ASUS motherboards have  resolved this issue by uninstalling the EPU-Engine and Turbo-V (mostly  EPU-Engine). I have also heard that setting both your recording and  playback audio sample rates to 44.1 kHz helps as well. Neither solutions  nor anything that was suggested seemed to work for me including, changing the HDDs to which I record the videos and changing the video/recording resolutions/FPS.&lt;/p&gt;
&lt;p&gt;So, I  don't know how to prevent the delay from occurring in the first place,  but it's pretty easy to fix. I think the audio track may be recording at  a slightly slower rate than the video. As the video progresses, the  audio becomes increasingly out of sync. In fact, the audio tracks on  some FRAPS source files are longer than the video. All you need to do is  compress it down (not clip, compress). There is a YouTube video that  shows how to do the corrections in Sony Vegas, it's pretty easy to do  the same thing in Adobe Premiere:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Right click on audio track on your Timeline sequence and select "Unlink"&lt;/li&gt;
&lt;li&gt;Select the Rate Stretch Tool (hotkey: X)&lt;/li&gt;
&lt;li&gt;Drag the audio track to compress it down.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;It's  a little tedious to align the audio with the video if the lengths are the same, but it works  reasonably well. I tried setting a manual delay within each of the FRAPS  video chunks in both YAAI and VirtualDub, but that didn't seem to work.  I'm pretty sure that was my fault though.&lt;/p&gt;</description>
 <comments>http://hokage.org/content/crysis-2-dx11-patch-and-fraps-audio-sync-issues#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1270</wfw:commentRss>
 <category domain="http://hokage.org/gaming">Gaming</category>
 <category domain="http://hokage.org/category/video">Video</category>
 <pubDate>Mon, 04 Jul 2011 17:33:44 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1270 at http://hokage.org</guid>
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 <title>Single-City Games</title>
 <link>http://hokage.org/content/single-city-games</link>
 <description>&lt;p&gt;&lt;span class="inline inline-middle"&gt;&lt;a href="/node/1267"&gt;&lt;img src="http://hokage.org/files/images/citybuilding.preview.jpg" alt="" title=""  class="image image-preview " width="608" height="171" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;I fell victim to the office plague this past week and ended up  spending a beautiful weekend indoors; So, this post as well as half of  my Netflix queue was the result. I kind of wanted to do a series of  posts on both world building as well a case study of several of the  games cited in this entry as well as several others: Return to Krondor,  Baldur's Gate II and a couple of others are also single city games  widely regarded as pretty decent. But I don't think I have the time or  interest to play through some of those games again, since it has been so  long. Anyway, I think that city settings have been a fairly popular  tabletop RPG setting; Either as a part of a larger campaign or some sort  of one off story. But how well do they translate into video game  narratives and what is needed in order to craft a good city?&lt;/p&gt;
&lt;p&gt;Video  games RPGs, unlike their pen and paper brethren obviously do not have  the luxury of an imaginative game master to make up new and interesting  things throughout the course of the campaign. The game engine must  fulfill that roll; Often with many limitations. One of which is the  challenge of creating diversity within a smaller environment. Typically,  most large game cities only have about 4 or 5 "zones", perhaps up to 10  if you include surrounding areas and stuff like that. Fewer areas  should in theory mean that more effort needs to be placed into making  each area feel unique.&lt;/p&gt;&lt;div class="image-clear"&gt;&lt;/div&gt;&lt;p&gt;&lt;a href="http://hokage.org/content/single-city-games" target="_blank"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://hokage.org/content/single-city-games#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1268</wfw:commentRss>
 <category domain="http://hokage.org/gaming">Gaming</category>
 <category domain="http://hokage.org/category/gaming/gaming-rants">Gaming Rants</category>
 <pubDate>Thu, 30 Jun 2011 04:42:42 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1268 at http://hokage.org</guid>
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 <title>Happy 8th Birthday Linode</title>
 <link>http://hokage.org/content/happy-8th-birthday-linode</link>
 <description>&lt;p&gt;Sweet! &lt;a href="http://blog.linode.com/2011/06/16/linode-turns-8-disk-space-25/"&gt;I had missed this bit of news somehow&lt;/a&gt;.
&lt;/p&gt;
&lt;blockquote&gt;&lt;p&gt;Celebrating our success includes you, our customer.  In honor of our birthday we are increasing disk space on all plans by +25%.  This is available now to both new and existing Linodes.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;
I've been hosted on handful of services and so far, Linode is the only one that I have been almost 100% satisfied with in terms of both product delivered and support received. Though to be fair, I think my needs had outgrown a shared hosting environment when I had switched over. But still, no retarded billing issues, no outages other than one or two issues with the datacenter isn't too shabby. Keep up the excellent work! Also, I have more disk space on this account than I know what to do with at the moment. Suggestions?&lt;/p&gt;</description>
 <comments>http://hokage.org/content/happy-8th-birthday-linode#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1260</wfw:commentRss>
 <category domain="http://hokage.org/category/site-stuff">Site Stuff</category>
 <pubDate>Tue, 28 Jun 2011 19:44:17 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1260 at http://hokage.org</guid>
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 <title>Impression: World of Tanks</title>
 <link>http://hokage.org/content/impression-world-tanks</link>
 <description>&lt;p&gt;&lt;span class="inline inline-middle"&gt;&lt;a href="/node/1259"&gt;&lt;img src="http://hokage.org/files/images/WoT.preview.jpg" alt="" title=""  class="image image-preview " width="608" height="171" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Not really a review, but just a blurb on something that I have been  playing on-and off lately.  World of Tanks has been brought up in casual  conversation every so often  over the past couple of months or so, but I  have always dismissed or  forgotten about it. I finally had a chance to  take a closer look at it  while I was on vacation last month. So for  those who don't already know what it is, World of Tanks is a fun  free-to-play  (freemium) PvP MMO about well, tanks.&lt;/p&gt;
&lt;p&gt;You start with a small selection of WWII tanks (3  total: US, USSR  and German). Choose one and fight in a team of 15  against another team  of 15 tanks. If you die, you can exit the battle and start another match  with another tank while the other match finishes. Each match yields a  certain amount of experience and credits depending on how well you do.  Experience points can be used to unlock different tank upgrades in which  you use credits to buy. Each upgrade is specific to that particular  tank. It's a bit grindy to say the least. The catch, at least from what I  can tell is that the later upgrades take a fuckton of time to grind  out, less-so if you purchase some of the premium content with real-life  cash. But, it's something that I can easily pick up and set down with  very little investment.&lt;/p&gt;
&lt;p&gt;The UI and  controls are fairly straightforward. There's not that  much of a learning  curve; I mean for the most part, you move around,  shoot things and/or  die. Dying seems to be something that you end up  doing a lot early in  the game. Graphically, it is fairly nice looking. I  mean, it's not Crysis, but I was impressed with how polished and nice  looking it was. For some reason, I was under the impression that WoT was  some schlocky looking freebie game. I'm not sure if it's really my  thing, but it's free and  something that I can play with friends.&lt;/p&gt;
&lt;p&gt;Oh, the starter tanks suck. The game is more fun once you get a tank that can actually aim and move more efficiently than a potato.&lt;/p&gt;&lt;div class="image-clear"&gt;&lt;/div&gt;</description>
 <comments>http://hokage.org/content/impression-world-tanks#comments</comments>
 <wfw:commentRss>http://hokage.org/crss/node/1258</wfw:commentRss>
 <category domain="http://hokage.org/gaming">Gaming</category>
 <category domain="http://hokage.org/category/gaming/review">Review</category>
 <pubDate>Sat, 25 Jun 2011 18:25:09 +0000</pubDate>
 <dc:creator>Keiya</dc:creator>
 <guid isPermaLink="false">1258 at http://hokage.org</guid>
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