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<channel>
	<title>H1DD3N.R350URC3</title>
	
	<link>http://blog.hexagonstar.com</link>
	<description>Still chasing the dream</description>
	<lastBuildDate>Wed, 24 Jun 2009 04:21:43 +0000</lastBuildDate>
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    <title>H1DD3N.R350URC3</title>
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    <description>H1DD3N.R350URC3 - http://blog.hexagonstar.com</description>
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		<title>AIR needs GPU support!</title>
		<link>http://blog.hexagonstar.com/air-needs-gpu-support/</link>
		<comments>http://blog.hexagonstar.com/air-needs-gpu-support/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 04:21:43 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Fullscreen]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[WModes]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=863</guid>
		<description><![CDATA[Imagine you&#8217;re writing an AIR-based game that uses fullscreen at a rather high resolution and a full-frame rendering engine like, say, PV3D and you find out that AIR can&#8217;t really handle this.
After a lot of research it turns out that there seems to be no way in an AIR app to use the GPU mode [...]]]></description>
			<content:encoded><![CDATA[<p>Imagine you&#8217;re writing an AIR-based game that uses fullscreen at a rather high resolution and a full-frame rendering engine like, say, PV3D and you find out that AIR can&#8217;t really handle this.</p>
<p>After a lot of research it turns out that there seems to be no way in an AIR app to use the GPU mode that is otherwise supported by Flash embedded in HTML via wmodes parameter. In fact <a href="http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS2E9C7F3B-6A7C-4c5d-8ADD-5B23446FBEEB.html" target="_blank">the docs state</a> it&#8217;s not even supported by AIR &#8230;</p>
<blockquote><p><em>&#8230; Flash Player 10 introduces two window modes, direct and GPU compositing, which you can enable through the publish settings in the Flash authoring tool. These modes are not supported in AIR &#8230;</em></p></blockquote>
<p>While this is a definitive must for a hopefully soon appearing update there&#8217;s another issue with fullscreen modes &#8230; AIR doesn&#8217;t really feature any decent solution for fullscreen! You can have your app to be either in fullscreen OR in windowed mode but trying to be able to switch between both looks very ugly because the system chrome isn&#8217;t being disabled automatically when switching to fullscreen which results in that the window size will simply get maximized. So creating applications where you could let the user switch between fullscreen and windowed mode seems to be impossible at the moment with AIR 1.5.</p>
<p>I can understand that the Flash player on the web needs it&#8217;s security restrictions in this regard but AIR should definitely not be touched by this! I hope Adobe will improve this for a future update, AIR is a great platform for (complex) game development but these two issues are serious limitations to that!</p>
<br /><small>© 2009 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/air-needs-gpu-support/">Permalink</a> | <a href="http://blog.hexagonstar.com/air-needs-gpu-support/#comments">1 comment</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/air/" rel="tag">AIR</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/fullscreen/" rel="tag">Fullscreen</a>, <a href="http://blog.hexagonstar.com/tag/gpu/" rel="tag">GPU</a>, <a href="http://blog.hexagonstar.com/tag/wmodes/" rel="tag">WModes</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/air-needs-gpu-support/&title=AIR needs GPU support!">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>PushButton Engine</title>
		<link>http://blog.hexagonstar.com/pushbutton-engine/</link>
		<comments>http://blog.hexagonstar.com/pushbutton-engine/#comments</comments>
		<pubDate>Wed, 06 May 2009 03:34:34 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Development]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=860</guid>
		<description><![CDATA[Probably old news but I&#8217;ve just found some time to read about the recently released pushbutton engine, a modular ActionScript 3 engine tailored especially for game development. It seems that Jeff Tunnel &#38; Co (of Garage Games fame) were sitting down and wrote some serious ActionScript library overnight.
&#8220;&#8230;and a component system which lets you easily [...]]]></description>
			<content:encoded><![CDATA[<p>Probably old news but I&#8217;ve just found some time to read about the recently released <a href="http://pushbuttonengine.com/" target="_blank">pushbutton engine</a>, a modular ActionScript 3 engine tailored especially for game development. It seems that Jeff Tunnel &amp; Co (of Garage Games fame) were sitting down and wrote some serious ActionScript library overnight.</p>
<p><em>&#8220;&#8230;and a component system which lets you easily package game functionality into reusable modules. The component system draws on nearly a decade of game development history&#8230;&#8221;</em></p>
<p>This looks very promising indeed and the component structure makes a lot of sense.</p>
<p>I&#8217;ve been working on the <a href="http://code.google.com/p/hexagon/" target="_blank">hexagonLib</a> on and off but time is sparse currently and so it seems I would never get it into a decent release state. I Might as well see how the pb engine works out for me. Let&#8217;s see how this engine fits for my current role-playing game project!</p>
<br /><small>© 2009 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/pushbutton-engine/">Permalink</a> | <a href="http://blog.hexagonstar.com/pushbutton-engine/#comments">16 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/game-design/" rel="tag">Game Design</a>, <a href="http://blog.hexagonstar.com/tag/game-development/" rel="tag">Game Development</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/pushbutton-engine/&title=PushButton Engine">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Setting up Eclipse for Flash Developers</title>
		<link>http://blog.hexagonstar.com/eclipse-for-flash-devs/</link>
		<comments>http://blog.hexagonstar.com/eclipse-for-flash-devs/#comments</comments>
		<pubDate>Sat, 11 Apr 2009 17:19:07 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[FDT]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=665</guid>
		<description><![CDATA[I&#8217;ve been using Eclipse and FDT for several years now to develop Flash (and Flex) applications but I never really managed to set up Eclipse to exactly fit my needs. Either some desired tools were missing or I installed plug-ins that slowed down Eclipse with a truck load of stuff that I never need.
So today [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been using Eclipse and FDT for several years now to develop Flash (and Flex) applications but I never really managed to set up Eclipse to exactly fit my needs. Either some desired tools were missing or I installed plug-ins that slowed down Eclipse with a truck load of stuff that I never need.</p>
<p>So today I finally figured out how to install the plug-ins that I really need and nothing else (well &#8230; almost nothing else). The following guide describes how you can set up your own custom Eclipse tailored for Flash/Flex development which features FDT plus Subclipse, a HTML, CSS, JavaScript and XML Editor and then some. The CSS Editor becomes especially useful for Flex Stylesheets.</p>
<p>>> <a href="http://blog.hexagonstar.com/eclipse-for-flash-devs/">Continue reading "Setting up Eclipse for Flash Developers"</a></p>
<br /><small>© 2009 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/eclipse-for-flash-devs/">Permalink</a> | <a href="http://blog.hexagonstar.com/eclipse-for-flash-devs/#comments">32 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/coding/" rel="tag">Coding</a>, <a href="http://blog.hexagonstar.com/tag/eclipse/" rel="tag">Eclipse</a>, <a href="http://blog.hexagonstar.com/tag/fdt/" rel="tag">FDT</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/tutorial/" rel="tag">Tutorial</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/eclipse-for-flash-devs/&title=Setting up Eclipse for Flash Developers">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>32</slash:comments>
		</item>
		<item>
		<title>Alcon 3.1 Update</title>
		<link>http://blog.hexagonstar.com/alcon-31-update/</link>
		<comments>http://blog.hexagonstar.com/alcon-31-update/#comments</comments>
		<pubDate>Sun, 05 Apr 2009 09:45:57 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=663</guid>
		<description><![CDATA[Although Alcon version 4 is currently under development I&#8217;ve decided to release a small update for Alcon 3, version 3.1 since I&#8217;ve received a code signing certificate from Adobe and wanted to keep up with re-releasing the now-signed application on the AIR Market Place.
Besides that Alcon is now code-signed there is exactly one new feature [...]]]></description>
			<content:encoded><![CDATA[<p>Although <a href="http://blog.hexagonstar.com/alcon/">Alcon</a> version 4 is currently under development I&#8217;ve decided to release a small update for Alcon 3, version 3.1 since I&#8217;ve received a code signing certificate from Adobe and wanted to keep up with re-releasing the now-signed application on the <a href="http://www.adobe.com/cfusion/marketplace/index.cfm?event=marketplace.offering&amp;offeringID=10317" target="_blank">AIR Market Place</a>.</p>
<p>Besides that Alcon is now code-signed there is exactly one new feature in v3.1 which I called <strong>Key Tracer</strong>. You can toggle Key Tracing Mode from the Log menu. If you enable it you are able to press any keys and their key code (and if available character code) will be listed in Alcon&#8217;s output window which is a useful feature if you want to know the codes for some specific keys quickly.</p>
<p>More features where planned (and already started) like a Search function, Log Level Filtering and even a Calculator but these haven&#8217;t made it finished yet into v3 so most of them will come with version 4, which is &#8211; yet again &#8211; a complete re-write (I do loathe my source code that is over one year old <img src='http://blog.hexagonstar.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ).</p>
<p>The newest version can as always be found <a href="http://blog.hexagonstar.com/alcon/">here</a>.</p>
<br /><small>© 2009 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/alcon-31-update/">Permalink</a> | <a href="http://blog.hexagonstar.com/alcon-31-update/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/air/" rel="tag">AIR</a>, <a href="http://blog.hexagonstar.com/tag/debugging/" rel="tag">Debugging</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/alcon-31-update/&title=Alcon 3.1 Update">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Apple’s Developer Membership Order System is broken!</title>
		<link>http://blog.hexagonstar.com/apples-developer-membership-order-system-is-broken/</link>
		<comments>http://blog.hexagonstar.com/apples-developer-membership-order-system-is-broken/#comments</comments>
		<pubDate>Sat, 03 Jan 2009 15:31:03 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Rant]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=659</guid>
		<description><![CDATA[Apple, you really know how to piss off developers! First you want me to pay 99$ just to be able to actually test my iPhone apps on the device then your Shop Order Form does not allow me to set it to English if I&#8217;m not living in the US/UK and to top it all [...]]]></description>
			<content:encoded><![CDATA[<p>Apple, you really know how to piss off developers! First you want me to pay 99$ just to be able to actually test my iPhone apps on the device then your Shop Order Form does not allow me to set it to English if I&#8217;m not living in the US/UK and to top it all your Order system is broken and thanks to that I&#8217;m now stuck at a &#8220;Thank you for your enrollment!&#8221; page without ever having enrolled into anything nor having bought the membership. Worse, you don&#8217;t allow me to re-apply the product to the shopping basket so that I might actually be able to buy it!</p>
<p>That&#8217;s right, I cannot buy the dev membership now because Apple&#8217;s site is obviously broken and thinks I&#8217;ve already bought the membership. An advice: DON&#8217;T leave the address fill-out page or empty your shopping cart! You will not have a chance later to come back and reach the page that puts the product into your cart.</p>
<p>But enough rant for today! I think I go and write some ActionScript &#8230; which is much more fun &#8230; and it&#8217;s FREE!</p>
<br /><small>© 2009 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/apples-developer-membership-order-system-is-broken/">Permalink</a> | <a href="http://blog.hexagonstar.com/apples-developer-membership-order-system-is-broken/#comments">2 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/iphone/" rel="tag">iPhone</a>, <a href="http://blog.hexagonstar.com/tag/rant/" rel="tag">Rant</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/apples-developer-membership-order-system-is-broken/&title=Apple&#8217;s Developer Membership Order System is broken!">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>The Confusion about ‘this’</title>
		<link>http://blog.hexagonstar.com/the-confusion-about-this/</link>
		<comments>http://blog.hexagonstar.com/the-confusion-about-this/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 05:01:39 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Rant]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=654</guid>
		<description><![CDATA[I often browse through code libraries written by others and can&#8217;t deny noticing that so many developers are making exaggerated use of the &#8216;this&#8217; keyword in their code. Today I came across CASAlib an otherwise very neat and certainly helpful library and after roaming through some of the code base it turns out that in [...]]]></description>
			<content:encoded><![CDATA[<p>I often browse through code libraries written by others and can&#8217;t deny noticing that so many developers are making exaggerated use of the &#8216;this&#8217; keyword in their code. Today I came across <a href="http://casalib.org/" target="_blank">CASAlib</a> an otherwise very neat and certainly helpful library and after roaming through some of the code base it turns out that in most classes they&#8217;ve put &#8216;this&#8217; in front of every single class property.</p>
<p>It seems that many newcomers to ActionScript still don&#8217;t understand the use of &#8216;this&#8217; and that it&#8217;s only really necessary in rare cases, for example if a method parameter has the same name like it&#8217;s relative class property or in a few scope-related situations. It&#8217;s also good to have &#8216;this&#8217; at hand if a dynamic property of a class needs to be accessed (this["foo"]) but other than that please do all a favor and throw out those unnecessary &#8216;this&#8217;! Ban it, lock it in your basement and don&#8217;t let it out unless there&#8217;s really a need for it!</p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/the-confusion-about-this/">Permalink</a> | <a href="http://blog.hexagonstar.com/the-confusion-about-this/#comments">21 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/coding/" rel="tag">Coding</a>, <a href="http://blog.hexagonstar.com/tag/oop/" rel="tag">OOP</a>, <a href="http://blog.hexagonstar.com/tag/rant/" rel="tag">Rant</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/the-confusion-about-this/&title=The Confusion about &#8216;this&#8217;">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>10 Days …</title>
		<link>http://blog.hexagonstar.com/10days/</link>
		<comments>http://blog.hexagonstar.com/10days/#comments</comments>
		<pubDate>Sun, 26 Oct 2008 04:40:53 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Hilarities]]></category>
		<category><![CDATA[Link]]></category>
		<category><![CDATA[Rant]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=651</guid>
		<description><![CDATA[&#8230; until the president election! Do the world a favor and vote for the right guys. And by that I mean not for THEM! People with at least a tad of intelligence now that Barack dances better anyway.   
© 2008 H1DD3N.R350URC3. &#124; Permalink &#124; No comments yet &#124; Tags: Hilarities, Link, Rant &#124; Add [...]]]></description>
			<content:encoded><![CDATA[<p>&#8230; until the president election! Do the world a favor and vote for the right guys. And by that I mean not for <a href="http://www.palinaspresident.us/" target="_blank">THEM</a>! People with at least a tad of intelligence now that Barack <a href="http://www.minimovie.com/film-128460-McCain-Obama%20Dance-Off" target="_blank">dances</a> better anyway.  <img src='http://blog.hexagonstar.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/10days/">Permalink</a> | <a href="http://blog.hexagonstar.com/10days/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/hilarities/" rel="tag">Hilarities</a>, <a href="http://blog.hexagonstar.com/tag/link/" rel="tag">Link</a>, <a href="http://blog.hexagonstar.com/tag/rant/" rel="tag">Rant</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/10days/&title=10 Days &#8230;">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Customizing toString()</title>
		<link>http://blog.hexagonstar.com/customizing-tostring/</link>
		<comments>http://blog.hexagonstar.com/customizing-tostring/#comments</comments>
		<pubDate>Sun, 07 Sep 2008 17:15:56 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Source Code]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=640</guid>
		<description><![CDATA[When writing classes for a framework I usually put a custom toString method into important classes so that debugging becomes easier. Normally they would go like something along the lines of:

override public function toString&#40;&#41;:String &#123;
	return &#34;[ClassName]&#34;;
&#125;

&#8230; Sometimes adding properties to the returned String that give back information about the class, e.g.

override public function toString&#40;&#41;:String &#123;
	return [...]]]></description>
			<content:encoded><![CDATA[<p>When writing classes for a framework I usually put a custom toString method into important classes so that debugging becomes easier. Normally they would go like something along the lines of:</p>

<div class="wp_syntax"><div class="code"><pre class="actionscript3" style="font-family:monospace;">override <span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> <span style="color: #004993;">toString</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">String</span> <span style="color: #000000;">&#123;</span>
	<span style="color: #0033ff; font-weight: bold;">return</span> <span style="color: #990000;">&quot;[ClassName]&quot;</span>;
<span style="color: #000000;">&#125;</span></pre></div></div>

<p>&#8230; Sometimes adding properties to the returned String that give back information about the class, e.g.</p>

<div class="wp_syntax"><div class="code"><pre class="actionscript3" style="font-family:monospace;">override <span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> <span style="color: #004993;">toString</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">String</span> <span style="color: #000000;">&#123;</span>
	<span style="color: #0033ff; font-weight: bold;">return</span> <span style="color: #990000;">&quot;[ImageClass, size=&quot;</span> <span style="color: #000000; font-weight: bold;">+</span> _size <span style="color: #000000; font-weight: bold;">+</span> <span style="color: #990000;">&quot;]&quot;</span>;
<span style="color: #000000;">&#125;</span></pre></div></div>

<p>But writing them rigid like that is a disadvantage when you decide later to refactor class names. Admittedly it&#8217;s also not a very elegant way so I got the idea to take the class name that is returned by <em>getQualifiedClassName()</em>. The only problem is that getQualifiedClassName not only provides the type name but also the whole package String of the class. Regular Expressions to the rescue! After twiddling around with them for a while (I&#8217;m by no means a RegExp expert) I got my toString method into the shape that I desired:</p>

<div class="wp_syntax"><div class="code"><pre class="actionscript3" style="font-family:monospace;">override <span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> <span style="color: #004993;">toString</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">String</span> <span style="color: #000000;">&#123;</span>
	<span style="color: #0033ff; font-weight: bold;">return</span> <span style="color: #990000;">&quot;[&quot;</span> <span style="color: #000000; font-weight: bold;">+</span> <span style="color: #004993;">getQualifiedClassName</span><span style="color: #000000;">&#40;</span><span style="color: #0033ff; font-weight: bold;">this</span><span style="color: #000000;">&#41;</span>.<span style="color: #004993;">match</span><span style="color: #000000;">&#40;</span><span style="color: #990000;">&quot;[^:]*$&quot;</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#91;</span><span style="color: #000000; font-weight:bold;">0</span><span style="color: #000000;">&#93;</span> <span style="color: #000000; font-weight: bold;">+</span> <span style="color: #990000;">&quot;, size=&quot;</span> <span style="color: #000000; font-weight: bold;">+</span> _size <span style="color: #000000; font-weight: bold;">+</span> <span style="color: #990000;">&quot;]&quot;</span>;
<span style="color: #000000;">&#125;</span></pre></div></div>

<p>This way it matches the String returned by getQualifiedClassName with the Regular Expression [^:]*$ which checks from the right end for an arbitrary text up to the first occurring colon, but without including the colon. Taking the first element of the Array returned by match() and you got what you need!</p>
<p>A nice way of using this is when writing abstract classes that contain the toString method and any subclass can use that toString method without the need to override it &#8230; that is of course unless you want ot add other output information.</p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/customizing-tostring/">Permalink</a> | <a href="http://blog.hexagonstar.com/customizing-tostring/#comments">9 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/debugging/" rel="tag">Debugging</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/oop/" rel="tag">OOP</a>, <a href="http://blog.hexagonstar.com/tag/source-code/" rel="tag">Source Code</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/customizing-tostring/&title=Customizing toString()">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Aw Snap! This site is not meant for you!</title>
		<link>http://blog.hexagonstar.com/aw-snap/</link>
		<comments>http://blog.hexagonstar.com/aw-snap/#comments</comments>
		<pubDate>Sat, 06 Sep 2008 05:22:12 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Link]]></category>
		<category><![CDATA[Rant]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=637</guid>
		<description><![CDATA[Chrome, the new snazzy browser from Google is currently in everyone&#8217;s mouth and most people who had a look at it seem to be impressed so I decided to give it a go, after all it can&#8217;t be so bad, right?
Chrome installs right onto your system from the website and then takes over (or if [...]]]></description>
			<content:encoded><![CDATA[<p>Chrome, the new snazzy browser from Google is currently in everyone&#8217;s mouth and most people who had a look at it seem to be impressed so I decided to give it a go, after all it can&#8217;t be so bad, right?</p>
<p>Chrome installs right onto your system from the website and then takes over (or if you are cynical: steals) all the bookmarks, history, passwords etc. from Firefox (to make your life easier). It then opens with a slick and slender window that lacks all the tackiness of a plugin-convoluted Firefox. When opening a new tab it shows a neat history list with thumbnails of your most recent visited websites. Chrome starts up as fast as a finger snap! Maybe even faster! Can it get any better?</p>
<p>>> <a href="http://blog.hexagonstar.com/aw-snap/">Continue reading "Aw Snap! This site is not meant for you!"</a></p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/aw-snap/">Permalink</a> | <a href="http://blog.hexagonstar.com/aw-snap/#comments">8 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/link/" rel="tag">Link</a>, <a href="http://blog.hexagonstar.com/tag/rant/" rel="tag">Rant</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/aw-snap/&title=Aw Snap! This site is not meant for you!">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Alcon 3 Out Now!</title>
		<link>http://blog.hexagonstar.com/alcon3-out-now/</link>
		<comments>http://blog.hexagonstar.com/alcon3-out-now/#comments</comments>
		<pubDate>Mon, 25 Aug 2008 09:16:34 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=622</guid>
		<description><![CDATA[It took longer than expected thanks to obstacles like a crashed harddisk and other minorities in between but it&#8217;s finally done and I now can announce the immediate availability of Alcon 3! It runs currently on Windows and Mac and hopefully soon on Linux too. When I tested it on Ubuntu it installed and started [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-623" style="border: 0pt none;" title="Alcon 3 Icon" src="http://blog.hexagonstar.com/wp-content/uploads/alcon3_icon.jpg" alt="" width="128" height="128" />It took longer than expected thanks to obstacles like a crashed harddisk and other minorities in between but it&#8217;s finally done and I now can announce the immediate availability of <strong>Alcon 3</strong>! It runs currently on Windows and Mac and hopefully soon on Linux too. When I tested it on Ubuntu it installed and started fine but the LocalConnection seems not to cut it in the current alpha release of the Linux AIR Runtime. Anyone know more details about this?</p>
<p>I recommend to check out the <a href="http://blog.hexagonstar.com/alcon/">Alcon Page</a> for more details and of course the download link. Enjoy your debugging!</p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/alcon3-out-now/">Permalink</a> | <a href="http://blog.hexagonstar.com/alcon3-out-now/#comments">5 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/air/" rel="tag">AIR</a>, <a href="http://blog.hexagonstar.com/tag/debugging/" rel="tag">Debugging</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/alcon3-out-now/&title=Alcon 3 Out Now!">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Alcon 3 Preview</title>
		<link>http://blog.hexagonstar.com/alcon3-preview/</link>
		<comments>http://blog.hexagonstar.com/alcon3-preview/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 05:05:31 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=611</guid>
		<description><![CDATA[Since so many of you (well, at least four people) are feverishly waiting for the release of Alcon 3 here&#8217;s a preview screenshot to comfort your waiting time. The shot shows Alcon&#8217;s trace output panel with some bogus Array being traced iteratively and as a hex dump. the top of the window displays Alcon&#8217;s new [...]]]></description>
			<content:encoded><![CDATA[<p>Since so many of you (well, at least four people) are feverishly waiting for the release of Alcon 3 here&#8217;s a preview screenshot to comfort your waiting time. The shot shows Alcon&#8217;s trace output panel with some bogus Array being traced iteratively and as a hex dump. the top of the window displays Alcon&#8217;s new App Monitor which can be used to monitor framerate, frame render time and memory consumption. It also shows the version of the runtime that the monitored application is run in (clicking on the version text will list all System.capabilities properties in the Trace panel).</p>
<p style="text-align: center;"><a href="http://blog.hexagonstar.com/wp-content/uploads/alcon3_preview.jpg" rel="lightbox[611]"><img class="aligncenter size-full wp-image-612" style="border: 0pt none;" title="Alcon 3 in action!" src="http://blog.hexagonstar.com/wp-content/uploads/alcon3_preview.jpg" alt="" width="500" height="640" /></a></p>
<p>Then there&#8217;s the Options dialog with Trace options opened where you will be able to set font, colors etc. On the File Loggers Options you will be able to optionally enable up to two File Loggers that can be used for example to log the flashlog.txt to see output made by ActionScript&#8217;s own trace method.<br />
There&#8217;s of course the new Object Inspector and a new Help panel for Quickstart Help and API Docs. Alcon 3 is being written 99% in ActionScript 3 using FDT (the 1% left being the Main.mxml that is necessary to compile a Flex application). It&#8217;s only a matter of a few days now until release, some bug fixing, finishing touches and a few more documentation to write and it will be out so please endure!</p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/alcon3-preview/">Permalink</a> | <a href="http://blog.hexagonstar.com/alcon3-preview/#comments">10 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/air/" rel="tag">AIR</a>, <a href="http://blog.hexagonstar.com/tag/debugging/" rel="tag">Debugging</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/tools/" rel="tag">Tools</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/alcon3-preview/&title=Alcon 3 Preview">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Announcing Alcon 3</title>
		<link>http://blog.hexagonstar.com/announcing-alcon3/</link>
		<comments>http://blog.hexagonstar.com/announcing-alcon3/#comments</comments>
		<pubDate>Wed, 23 Jul 2008 02:44:13 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=583</guid>
		<description><![CDATA[Alcon 3 is in the works! The new version is being written for Adobe AIR and that means no more hackish OS integration! Thanks to AIR the debugging tool will run nice and smooth on any supported OS and it will restore your windows size and position where you last left it, Stay On Top [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.hexagonstar.com/alcon/">Alcon</a> 3 is in the works! The new version is being written for <a href="http://www.adobe.com/products/air/" target="_blank">Adobe AIR</a> and that means no more hackish OS integration! Thanks to AIR the debugging tool will run nice and smooth on any supported OS and it will restore your windows size and position where you last left it, Stay On Top works properly, auto-update etc. etc. etc.</p>
<p>Some of the new features besides the already existing Trace Command and File Loggers are a Memory Consumption and Frames-Per-Second Monitor, a completely new and improved Object Inspector that is finally useful for Debugging, an Options dialog to comfortably configure Alcon, proper AS2 support and a couple of other minorities here and there.</p>
<p>The progress moves on quick enough that I dare to say that the release date is only a few weeks away from now so sit tight, it&#8217;ll be there in a heartbeat.</p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/announcing-alcon3/">Permalink</a> | <a href="http://blog.hexagonstar.com/announcing-alcon3/#comments">7 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/air/" rel="tag">AIR</a>, <a href="http://blog.hexagonstar.com/tag/debugging/" rel="tag">Debugging</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/announcing-alcon3/&title=Announcing Alcon 3">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Dude, where is my blog?</title>
		<link>http://blog.hexagonstar.com/dude-where-is-my-blog/</link>
		<comments>http://blog.hexagonstar.com/dude-where-is-my-blog/#comments</comments>
		<pubDate>Tue, 22 Jul 2008 03:29:58 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=578</guid>
		<description><![CDATA[
In case you&#8217;re wondering what happened on this site besides that it has been visually overhauled &#8230; two of my older blogs have now been merged with Hidden Resource. One, Dataleak, was my very first blog that I used for mainly writing about computer games, especially old ones. However Dataleak turned more and more into [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-579" title="dude wth??" src="http://blog.hexagonstar.com/wp-content/uploads/dude_wth.jpg" alt="" width="500" height="283" /></p>
<p>In case you&#8217;re wondering what happened on this site besides that it has been visually overhauled &#8230; two of my older blogs have now been merged with Hidden Resource. One, Dataleak, was my very first blog that I used for mainly writing about computer games, especially old ones. However Dataleak turned more and more into a abandoned net corpse and because there were quite some articles on it which I found have nostalgic value I decided to take them over to HDRS. Then there was Vista Tweaking, a blog I&#8217;ve started to post tweaks for Windows Vista. The few postings from that site have been consolidated into HDRS as well. I also had the idea on the back burner about starting an audio blog since audio production is one of my many interests. But a man has only so much time and maintaining three or four blogs is clearly a chore. Just think about all the updates, handling Spam etc.</p>
<p>>> <a href="http://blog.hexagonstar.com/dude-where-is-my-blog/">Continue reading "Dude, where is my blog?"</a></p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/dude-where-is-my-blog/">Permalink</a> | <a href="http://blog.hexagonstar.com/dude-where-is-my-blog/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/blog/" rel="tag">Blog</a>, <a href="http://blog.hexagonstar.com/tag/site-news/" rel="tag">Site News</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/dude-where-is-my-blog/&title=Dude, where is my blog?">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Creating a Galaxy in Photoshop</title>
		<link>http://blog.hexagonstar.com/galaxy-tutorial/</link>
		<comments>http://blog.hexagonstar.com/galaxy-tutorial/#comments</comments>
		<pubDate>Sat, 19 Jul 2008 15:13:34 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=459</guid>
		<description><![CDATA[
In this tutorial I will explain how to create a relatively realistic looking galaxy with Photoshop. I was searching the web up- and downwards to find any tutorials that could tell me how to get a similar fantastic result. There are like 100.000 planet tutorials out there and the few tutorials which were about creating [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-485" title="galaxy" src="http://blog.hexagonstar.com/wp-content/uploads/galaxy_banner.jpg" alt="" width="500" height="200" /></p>
<p>In this tutorial I will explain how to create a relatively realistic looking galaxy with Photoshop. I was searching the web up- and downwards to find any tutorials that could tell me how to get a similar fantastic result. There are like 100.000 planet tutorials out there and the few tutorials which were about creating a galaxy where either very basic or the result looked like everything but a realistic galaxy. The galaxy I wanted should have looked massive and intricate &#8230; just like the real ones but with a slightly more artistic touch. I’ve needed a galaxy that I could use as a star map for a space-themed roleplaying game design and the image you see above is a part of the result. Let’s go try to do such one &#8230;</p>
<p>>> <a href="http://blog.hexagonstar.com/galaxy-tutorial/">Continue reading "Creating a Galaxy in Photoshop"</a></p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/galaxy-tutorial/">Permalink</a> | <a href="http://blog.hexagonstar.com/galaxy-tutorial/#comments">15 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/artwork/" rel="tag">Artwork</a>, <a href="http://blog.hexagonstar.com/tag/photoshop/" rel="tag">Photoshop</a>, <a href="http://blog.hexagonstar.com/tag/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://blog.hexagonstar.com/tag/tutorial/" rel="tag">Tutorial</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/galaxy-tutorial/&title=Creating a Galaxy in Photoshop">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Using Kore 2 more efficiently with User Tags</title>
		<link>http://blog.hexagonstar.com/kore2-part1/</link>
		<comments>http://blog.hexagonstar.com/kore2-part1/#comments</comments>
		<pubDate>Wed, 16 Jul 2008 12:42:00 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Kore]]></category>
		<category><![CDATA[VST]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=244</guid>
		<description><![CDATA[
Kore 2 from Native Instruments is probably every sound organizer&#8217;s wet dream with sugar on top. Not only  can it control a multitude of Softsynths but it&#8217;s database makes it easy to organize sounds and find them quickly when needed. I&#8217;ve purchased this nice tool last December and what&#8217;s better than telling a few details [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-403" title="Kore 2" src="http://blog.hexagonstar.com/wp-content/uploads/kore2_banner.jpg" alt="" width="500" height="180" /></p>
<p><a href="http://www.kvraudio.com/get/2131.html" target="_blank">Kore 2</a> from <a href="http://www.native-instruments.com/" target="_blank">Native Instruments</a> is probably every sound organizer&#8217;s wet dream with sugar on top. Not only  can it control a multitude of Softsynths but it&#8217;s database makes it easy to organize sounds and find them quickly when needed. I&#8217;ve purchased this nice tool last December and what&#8217;s better than telling a few details on how I put it&#8217;s features to good use?!</p>
<p>>> <a href="http://blog.hexagonstar.com/kore2-part1/">Continue reading "Using Kore 2 more efficiently with User Tags"</a></p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/kore2-part1/">Permalink</a> | <a href="http://blog.hexagonstar.com/kore2-part1/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/downloads/" rel="tag">Downloads</a>, <a href="http://blog.hexagonstar.com/tag/kore/" rel="tag">Kore</a>, <a href="http://blog.hexagonstar.com/tag/vst/" rel="tag">VST</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/kore2-part1/&title=Using Kore 2 more efficiently with User Tags">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Facelift for Ableton Live</title>
		<link>http://blog.hexagonstar.com/ableton-live-skin/</link>
		<comments>http://blog.hexagonstar.com/ableton-live-skin/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 18:34:27 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Live]]></category>
		<category><![CDATA[VST]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=245</guid>
		<description><![CDATA[Download: dark &#38; modern looking UI skin for Ableton Live 6/7.
A while back I&#8217;ve created a custom skin for Ableton Live with this handy freeware skin editor. The editor dates back to Live 6 but it seems that skins made with it work just fine in Live 7. Live&#8217;s approach to UI design is very [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Download: dark &amp; modern looking UI skin for Ableton Live 6/7.</strong></p>
<p>A while back I&#8217;ve created a custom skin for Ableton Live with this handy freeware <a href="http://sonictransfer.com/ableton-live-skin-editor.shtml" target="_blank">skin editor</a>. The editor dates back to Live 6 but it seems that skins made with it work just fine in Live 7. Live&#8217;s approach to UI design is very minimalistic which I think is a step into the right direction but the default color palettes are not everyone&#8217;s taste. I&#8217;ve been using this skin since a couple of months and it works nicely so here is <strong>Dark2008</strong>, a dark &#8211; but readable &#8211; theme for Ableton Live 6 and 7.</p>
<p style="text-align: center;"><a href="http://blog.hexagonstar.com/wp-content/uploads/live_2008_01.jpg" rel="lightbox[12]"><img class="alignnone size-full wp-image-238 aligncenter" src="http://blog.hexagonstar.com/wp-content/uploads/live_2008_01.jpg" alt="" width="500" height="294" /></a></p>
<p>>> <a href="http://blog.hexagonstar.com/ableton-live-skin/">Continue reading "Facelift for Ableton Live"</a></p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/ableton-live-skin/">Permalink</a> | <a href="http://blog.hexagonstar.com/ableton-live-skin/#comments">1 comment</a> | Tags: <a href="http://blog.hexagonstar.com/tag/downloads/" rel="tag">Downloads</a>, <a href="http://blog.hexagonstar.com/tag/live/" rel="tag">Live</a>, <a href="http://blog.hexagonstar.com/tag/vst/" rel="tag">VST</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/ableton-live-skin/&title=Facelift for Ableton Live">del.icio.us</a></small>]]></content:encoded>
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		<title>Font Creation with Flex</title>
		<link>http://blog.hexagonstar.com/font-creation-with-flex/</link>
		<comments>http://blog.hexagonstar.com/font-creation-with-flex/#comments</comments>
		<pubDate>Sun, 18 May 2008 05:13:26 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Link]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=106</guid>
		<description><![CDATA[Fontstruct is an online font creator whose editor has been obviously developed with Flex. Users can register and design their own fonts which are made available for download. Looks slick!

© 2008 H1DD3N.R350URC3. &#124; Permalink &#124; No comments yet &#124; Tags: Flex, Link, Typography &#124; Add to del.icio.us]]></description>
			<content:encoded><![CDATA[<p><a href="http://fontstruct.fontshop.com/" target="_blank">Fontstruct</a> is an online font creator whose editor has been obviously developed with Flex. Users can register and design their own fonts which are made available for download. Looks slick!</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-100" src="http://blog.hexagonstar.com/wp-content/uploads/fontstruct_preview.png" alt="" width="500" height="302" /></p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/font-creation-with-flex/">Permalink</a> | <a href="http://blog.hexagonstar.com/font-creation-with-flex/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/link/" rel="tag">Link</a>, <a href="http://blog.hexagonstar.com/tag/typography/" rel="tag">Typography</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/font-creation-with-flex/&title=Font Creation with Flex">del.icio.us</a></small>]]></content:encoded>
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		<title>Jagged Alliance: Deadly Groping</title>
		<link>http://blog.hexagonstar.com/jagged-alliance-deadly-groping/</link>
		<comments>http://blog.hexagonstar.com/jagged-alliance-deadly-groping/#comments</comments>
		<pubDate>Wed, 12 Mar 2008 13:32:59 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Classic Gaming]]></category>
		<category><![CDATA[DOS]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=222</guid>
		<description><![CDATA[While Jagged Alliance is without discussion one of the finest squat squad-based strategy games ever made that has seen the daylight, I especially enjoy the &#8216;personal&#8217; characteristics that the mercenaries bring with them and the frivolous Butt Groping demonstrated in this clip shows this side of JADG nicely. The map seen in this video is [...]]]></description>
			<content:encoded><![CDATA[<p>While <a href="http://www.mobygames.com/game/dos/jagged-alliance" target="_blank">Jagged Alliance</a> is without discussion one of the finest <span style="text-decoration: line-through;">squat</span> squad-based strategy games ever made that has seen the daylight, I especially enjoy the &#8216;personal&#8217; characteristics that the mercenaries bring with them and the frivolous Butt Groping demonstrated in this clip shows this side of JADG nicely. The map seen in this video is one of the scenarios that can be found <a href="http://blog.hexagonstar.com/16bit-mercenary-mess-up/">here</a>.</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.youtube.com/v/Zcjo1nTh-a0&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/Zcjo1nTh-a0&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" allowfullscreen="true"></embed></object></p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/jagged-alliance-deadly-groping/">Permalink</a> | <a href="http://blog.hexagonstar.com/jagged-alliance-deadly-groping/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/classic-gaming/" rel="tag">Classic Gaming</a>, <a href="http://blog.hexagonstar.com/tag/dos/" rel="tag">DOS</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a>, <a href="http://blog.hexagonstar.com/tag/strategy/" rel="tag">Strategy</a>, <a href="http://blog.hexagonstar.com/tag/youtube/" rel="tag">YouTube</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/jagged-alliance-deadly-groping/&title=Jagged Alliance: Deadly Groping">del.icio.us</a></small>]]></content:encoded>
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		<title>A Love Letter to Flash</title>
		<link>http://blog.hexagonstar.com/a-love-letter-to-flash/</link>
		<comments>http://blog.hexagonstar.com/a-love-letter-to-flash/#comments</comments>
		<pubDate>Thu, 31 Jan 2008 09:18:29 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Link]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/a-love-letter-to-flash/</guid>
		<description><![CDATA[Not from myself but I&#8217;d like to second his words &#8230; A Love Letter to Flash
© 2008 H1DD3N.R350URC3. &#124; Permalink &#124; No comments yet &#124; Tags: Flash, Link &#124; Add to del.icio.us]]></description>
			<content:encoded><![CDATA[<p>Not from myself but I&#8217;d like to second his words &#8230; <a href="http://www.wakeuplater.com/website-building/love-letter-to-flash.aspx" target="_blank">A Love Letter to Flash</a></p>
<br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/a-love-letter-to-flash/">Permalink</a> | <a href="http://blog.hexagonstar.com/a-love-letter-to-flash/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/link/" rel="tag">Link</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/a-love-letter-to-flash/&title=A Love Letter to Flash">del.icio.us</a></small>]]></content:encoded>
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		<title>ActionScript3 Dice Class</title>
		<link>http://blog.hexagonstar.com/diceclass/</link>
		<comments>http://blog.hexagonstar.com/diceclass/#comments</comments>
		<pubDate>Tue, 04 Dec 2007 11:29:23 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Lab]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[SWF]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/aboutrollingdice/</guid>
		<description><![CDATA[
In game development randomness is often necessary for certain tasks, be it the random distribution of graphic tiles, a random factor in NPC AI or random stats in a roleplaying game. Especially for the latter purpose the static Dice class provides a set of methods to roll dice as it is common in a Role-playing [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-217 aligncenter" src="http://blog.hexagonstar.com/wp-content/uploads/dice_collection.jpg" alt="" width="500" height="179" /></p>
<p>In game development randomness is often necessary for certain tasks, be it the random distribution of graphic tiles, a random factor in NPC AI or random stats in a roleplaying game. Especially for the latter purpose the static <em>Dice class</em> provides a set of methods to roll dice as it is common in a Role-playing game, to be exact four-, six-, eight-, ten-, twelve-, twenty-sided and percentile dice.</p>
<p>>> <a href="http://blog.hexagonstar.com/diceclass/">Continue reading "ActionScript3 Dice Class"</a></p>
<br /><small>© 2007 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/diceclass/">Permalink</a> | <a href="http://blog.hexagonstar.com/diceclass/#comments">4 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/downloads/" rel="tag">Downloads</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/game-development/" rel="tag">Game Development</a>, <a href="http://blog.hexagonstar.com/tag/lab/" rel="tag">Lab</a>, <a href="http://blog.hexagonstar.com/tag/source-code/" rel="tag">Source Code</a>, <a href="http://blog.hexagonstar.com/tag/swf/" rel="tag">SWF</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/diceclass/&title=ActionScript3 Dice Class">del.icio.us</a></small>]]></content:encoded>
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