<?xml version="1.0" encoding="ISO-8859-1"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>imago studios</title><link>http://helloimago.com</link><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/helloimago" /><description>imago is a motion graphics studio, established in 2004 by designer Cigdem Keresteci and director/animator Quba Michalski.</description><language>en</language><lastBuildDate>Wed, 19 Jun 2013 01:09:49 PDT</lastBuildDate><generator>http://helloimago.com/</generator><sy:updatePeriod xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">hourly</sy:updatePeriod><sy:updateFrequency xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">1</sy:updateFrequency><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/helloimago" /><feedburner:info uri="helloimago" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><title>imago reel 2012</title><link>http://feedproxy.google.com/~r/helloimago/~3/fJaJXndKW6U/project.php</link><category>Commercial project</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imago studios</dc:creator><guid isPermaLink="false">http://helloimago.com/project.php?code=RE12</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div><p><img class="projectimg" src="http://helloimago.com/images/thumbs/RE12_big.jpg" alt="imago reel 2012" /></p>
			<p>Here's our long-delayed new reel for 2012. It includes commercial and independent pieces completed both in-house and as a collaboration with various production companies.</p>
</div>
<p>For more details:<br />
<a href="http://helloimago.com/project.php?code=RE12" target="_blank">imago reel 2012 page</a> on imago's website.</p><img src="http://feeds.feedburner.com/~r/helloimago/~4/fJaJXndKW6U" height="1" width="1"/>]]></content:encoded><description>Here's our long-delayed new reel for 2012. It includes commercial and independent pieces completed both in-house and as a collaboration with various production companies.</description><feedburner:origLink>http://helloimago.com/project.php?code=RE12</feedburner:origLink></item><item><title>AE64</title><link>http://feedproxy.google.com/~r/helloimago/~3/-fFSxBDvHKo/project.php</link><category>Independent project</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imago studios</dc:creator><guid isPermaLink="false">http://helloimago.com/project.php?code=AE64</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div><p><img class="projectimg" src="http://helloimago.com/images/thumbs/AE64_big.jpg" alt="AE64" /></p>
			<p>AE64 is a tribute to the demoscene and to the legacy of world's most popular microcomputer: Commodore 64.</p>

<p>While this video was created using the typical contemporary arsenal of tools (mainly After Effects and Cinema 4D), it conforms to most of the basic graphical limitations of the C64 such as a limited 16-color palette, low resolution, use of the overscan area etc. To maintain the spirit of the demo, I also created most of the effects using various scripts and code snippets, procedurally automating many of the tasks typically animated using keyframes.</p>
<p>If you ever owned a C64, I am sure you will enjoy this piece. Happy new year!</p>
</div>
<p>For more details:<br />
<a href="http://helloimago.com/project.php?code=AE64" target="_blank">AE64 page</a> on imago's website.</p><img src="http://feeds.feedburner.com/~r/helloimago/~4/-fFSxBDvHKo" height="1" width="1"/>]]></content:encoded><description>AE64 is a tribute to the demoscene and to the legacy of world's most popular microcomputer: Commodore 64.

While this video was created using the typical contemporary arsenal of tools (mainly After Effects and Cinema 4D), it conforms to most of the basic graphical limitations of the C64 such as a limited 16-color palette, low resolution, use of the overscan area etc. To maintain the spirit of the demo, I also created most of the effects using various scripts and code snippets, procedurally automating many of the tasks typically animated using keyframes.
If you ever owned a C64, I am sure you will enjoy this piece. Happy new year!</description><feedburner:origLink>http://helloimago.com/project.php?code=AE64</feedburner:origLink></item><item><title>Morhipo</title><link>http://feedproxy.google.com/~r/helloimago/~3/z_BnJ9HruXg/project.php</link><category>Commercial project</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imago studios</dc:creator><guid isPermaLink="false">http://helloimago.com/project.php?code=HIPO</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div><p><img class="projectimg" src="http://helloimago.com/images/thumbs/HIPO_big.jpg" alt="Morhipo" /></p>
			<p>In this project, we were asked to create a series of three TV ads for an Internet shopping site Morhipo.com.<br />
  <br />
Working with an extremely tight deadline, this project's main challenge   was to create a modular, script-driven animation that could easily adapt   to ever-changing product line-up. We achieved that with some clever   After Effects expressions, used both for the camera control as well as   for the placement of the product photos on the 3D elements.<br />
<br />
Big thanks go to <a href="http://www.motionworks.com.au/" target="_blank">Motionworks</a> for their fantastic <a href="http://www.motionworks.com.au/2011/08/movietype/" target="_blank">MovieType</a> rig for   Cinema 4D - it definitely was one of the key factors allowing the entire   project to be produced and completed on time.</p>
</div>
<p>For more details:<br />
<a href="http://helloimago.com/project.php?code=HIPO" target="_blank">Morhipo page</a> on imago's website.</p><img src="http://feeds.feedburner.com/~r/helloimago/~4/z_BnJ9HruXg" height="1" width="1"/>]]></content:encoded><description>In this project, we were asked to create a series of three TV ads for an Internet shopping site Morhipo.com.
  
Working with an extremely tight deadline, this project's main challenge   was to create a modular, script-driven animation that could easily adapt   to ever-changing product line-up. We achieved that with some clever   After Effects expressions, used both for the camera control as well as   for the placement of the product photos on the 3D elements.

Big thanks go to href="http://www.motionworks.com.au/" target="_blank" Motionworks for their fantastic href="http://www.motionworks.com.au/2011/08/movietype/" target="_blank" MovieType rig for   Cinema 4D - it definitely was one of the key factors allowing the entire   project to be produced and completed on time.</description><feedburner:origLink>http://helloimago.com/project.php?code=HIPO</feedburner:origLink></item><item><title>gnctrkcll: Blackberry</title><link>http://feedproxy.google.com/~r/helloimago/~3/BemecBZ_mUI/project.php</link><category>Commercial project</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imago studios</dc:creator><guid isPermaLink="false">http://helloimago.com/project.php?code=GNCB</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div><p><img class="projectimg" src="http://helloimago.com/images/thumbs/GNCB_big.jpg" alt="gnctrkcll: Blackberry" /></p>
			<p>For this gnctrkcll ad, we've been asked to refresh the motion graphics   style used in the older ads of the campaign. We went with a shiny, tech   approach featuring clear lens flares, cool particle effects and some   neat lens fringing towards the edges.</p>
</div>
<p>For more details:<br />
<a href="http://helloimago.com/project.php?code=GNCB" target="_blank">gnctrkcll: Blackberry page</a> on imago's website.</p><img src="http://feeds.feedburner.com/~r/helloimago/~4/BemecBZ_mUI" height="1" width="1"/>]]></content:encoded><description>For this gnctrkcll ad, we've been asked to refresh the motion graphics   style used in the older ads of the campaign. We went with a shiny, tech   approach featuring clear lens flares, cool particle effects and some   neat lens fringing towards the edges.</description><feedburner:origLink>http://helloimago.com/project.php?code=GNCB</feedburner:origLink></item><item><title>Quba Michalski: Reel 2011</title><link>http://feedproxy.google.com/~r/helloimago/~3/HatXUVtizb0/project.php</link><category>Independent project</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imago studios</dc:creator><guid isPermaLink="false">http://helloimago.com/project.php?code=QUBA</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div><p><img class="projectimg" src="http://helloimago.com/images/thumbs/QUBA_big.jpg" alt="Quba Michalski: Reel 2011" /></p>
			<p>Here is Quba Michalski's personal reel for June 2011, featuring commercial and independent pieces directed, edited, animated and designed by him in the recent years.</p>
</div>
<p>For more details:<br />
<a href="http://helloimago.com/project.php?code=QUBA" target="_blank">Quba Michalski: Reel 2011 page</a> on imago's website.</p><img src="http://feeds.feedburner.com/~r/helloimago/~4/HatXUVtizb0" height="1" width="1"/>]]></content:encoded><description>Here is Quba Michalski's personal reel for June 2011, featuring commercial and independent pieces directed, edited, animated and designed by him in the recent years.</description><feedburner:origLink>http://helloimago.com/project.php?code=QUBA</feedburner:origLink></item><item><title>Macula Lueta</title><link>http://feedproxy.google.com/~r/helloimago/~3/mdUy56xgf00/project.php</link><category>Independent project</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imago studios</dc:creator><guid isPermaLink="false">http://helloimago.com/project.php?code=MALU</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div><p><img class="projectimg" src="http://helloimago.com/images/thumbs/MALU_big.jpg" alt="Macula Lueta" /></p>
			<p><em>Macula Lutea</em> started as a happy accident – we&rsquo;ve been working   on one of the projects and wrote a small script to control the movement   of the lens flare. Due to the calculation error  the light   source ended up in completely wrong spot, resulting in highly   exaggerated flare on the screen. Rather than discard the mistake, we   decided to pursue intentionally misusing flares and discovered an entire   world of cool abstract imagery that can be created in this style.</p>
<p>At the same time we stumbled upon an audio track <em>U Smile (800% Slower)</em> in which composer <a href="http://www.nickpittsinger.com/" target="_blank">Nick Pittsinger</a> stretched and slowed down <a href="http://www.justinbiebermusic.com/" target="_blank">Justin Bieber</a>&lsquo;s song <em>U Smile</em>, resulting in amazing half-hour ambient piece. It was also a perfect match for the visuals.</p></div>
<p>For more details:<br />
<a href="http://helloimago.com/project.php?code=MALU" target="_blank">Macula Lueta page</a> on imago's website.</p><img src="http://feeds.feedburner.com/~r/helloimago/~4/mdUy56xgf00" height="1" width="1"/>]]></content:encoded><description>Macula Lutea started as a happy accident – we&amp;rsquo;ve been working   on one of the projects and wrote a small script to control the movement   of the lens flare. Due to the calculation error  the light   source ended up in completely wrong spot, resulting in highly   exaggerated flare on the screen. Rather than discard the mistake, we   decided to pursue intentionally misusing flares and discovered an entire   world of cool abstract imagery that can be created in this style.
At the same time we stumbled upon an audio track U Smile (800% Slower) in which composer href="http://www.nickpittsinger.com/" target="_blank" Nick Pittsinger stretched and slowed down href="http://www.justinbiebermusic.com/" target="_blank" Justin Bieber&amp;lsquo;s song U Smile, resulting in amazing half-hour ambient piece. It was also a perfect match for the visuals.</description><feedburner:origLink>http://helloimago.com/project.php?code=MALU</feedburner:origLink></item><item><title>Liquid Lifeforms</title><link>http://feedproxy.google.com/~r/helloimago/~3/MtnhCLLb_M0/project.php</link><category>Independent project</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imago studios</dc:creator><guid isPermaLink="false">http://helloimago.com/project.php?code=LIQU</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div><p><img class="projectimg" src="http://helloimago.com/images/thumbs/LIQU_big.jpg" alt="Liquid Lifeforms" /></p>
			<p><em>Liquid Lifeforms</em> is a short experiment in Cinema 4D softbody dynamics. Visuals were inspired and edited to the audio track <em>Beazt</em>, created by <a href="http://vimeo.com/alanpring" target="_blank">disconnectuser (Alan Pring)</a>.</p>
<p>After countless commercial productions, where the result needs to   feel pretty and appealing to the viewer, we felt an urge to create   something a bit more disturbing. We wanted to approach the animation in   the same way we would approach a live animatronic shoot. To achieve that,   Quba constructed two rigid body robots, controlled by a bunch of   randomized motors and set them lose in C4D’s dynamics engine. He then   wrapped the resulting animation in a softbody, latex-like skin and run a   second level simulation.</p>
<p>The process resulted in a creepy, realistic motion – part mechanical   and part organic. We cut everything together in After Effects with some   extra color correction and distortions. Enjoy!</p>
</div>
<p>For more details:<br />
<a href="http://helloimago.com/project.php?code=LIQU" target="_blank">Liquid Lifeforms page</a> on imago's website.</p><img src="http://feeds.feedburner.com/~r/helloimago/~4/MtnhCLLb_M0" height="1" width="1"/>]]></content:encoded><description>Liquid Lifeforms is a short experiment in Cinema 4D softbody dynamics. Visuals were inspired and edited to the audio track Beazt, created by href="http://vimeo.com/alanpring" target="_blank" disconnectuser (Alan Pring).
After countless commercial productions, where the result needs to   feel pretty and appealing to the viewer, we felt an urge to create   something a bit more disturbing. We wanted to approach the animation in   the same way we would approach a live animatronic shoot. To achieve that,   Quba constructed two rigid body robots, controlled by a bunch of   randomized motors and set them lose in C4D’s dynamics engine. He then   wrapped the resulting animation in a softbody, latex-like skin and run a   second level simulation.
The process resulted in a creepy, realistic motion – part mechanical   and part organic. We cut everything together in After Effects with some   extra color correction and distortions. Enjoy!</description><feedburner:origLink>http://helloimago.com/project.php?code=LIQU</feedburner:origLink></item><item><title>Fiat 500</title><link>http://feedproxy.google.com/~r/helloimago/~3/RLJHFB2T71s/project.php</link><category>Commercial project</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imago studios</dc:creator><guid isPermaLink="false">http://helloimago.com/project.php?code=F500</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div><p><img class="projectimg" src="http://helloimago.com/images/thumbs/F500_big.jpg" alt="Fiat 500" /></p>
			<p>This project started its life as a simple storyboard for a 2D piece   based on photographs, delivered to us by the agency. The main brief was   to show off different customization options for Fiat 500 using series of   cuts. Right from the beginning we knew that the key to making the car   look attractive in the commercial was in adding that one extra   dimension, so we decided to upgrade the ad to a full 3D.</p>
<p>While the team was working on the car models, Quba rigged up yet another   of his patented After Effects expression rigs (basically his own version   of Trapcode Echospace) in order to easily create and animate the flower   designs originally designed by the agency. The rest was a pretty   standard editing, compositing and beautifying process, resulting in the   ad you can see above.</p>
</div>
<p>For more details:<br />
<a href="http://helloimago.com/project.php?code=F500" target="_blank">Fiat 500 page</a> on imago's website.</p><img src="http://feeds.feedburner.com/~r/helloimago/~4/RLJHFB2T71s" height="1" width="1"/>]]></content:encoded><description>This project started its life as a simple storyboard for a 2D piece   based on photographs, delivered to us by the agency. The main brief was   to show off different customization options for Fiat 500 using series of   cuts. Right from the beginning we knew that the key to making the car   look attractive in the commercial was in adding that one extra   dimension, so we decided to upgrade the ad to a full 3D.
While the team was working on the car models, Quba rigged up yet another   of his patented After Effects expression rigs (basically his own version   of Trapcode Echospace) in order to easily create and animate the flower   designs originally designed by the agency. The rest was a pretty   standard editing, compositing and beautifying process, resulting in the   ad you can see above.</description><feedburner:origLink>http://helloimago.com/project.php?code=F500</feedburner:origLink></item><item><title>SunIch: Purely Fruit</title><link>http://feedproxy.google.com/~r/helloimago/~3/V6NzojlSPuQ/project.php</link><category>Commercial project</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imago studios</dc:creator><guid isPermaLink="false">http://helloimago.com/project.php?code=SUNI</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div><p><img class="projectimg" src="http://helloimago.com/images/thumbs/SUNI_big.jpg" alt="SunIch: Purely Fruit" /></p>
			<p>This project was our first venture into the world of slow motion demo   shots, and a pretty successful one at that. It’s been   shot over the course of 24hrs on Phantom HD and edited in imago's standard   After Effects environment.</p>
<p>We're particularly happy with this commercial, since we had full   creative control over all of its aspects. From concept and creative   direction through directing the shoot, to post, vfx and music – we were   able to execute the project precisely as we imagined it. In fact the   final result is nearly 100% identical to the first storyboard-based   animatic, originally pitched to the client.</p>
<p>Quite a bit of heavy-duty compositing went into creating the final look   of the ad – some of the scenes are composed out of 3 or 4 separate   shots. If you cannot see it – it means we did our job well :)</p>
</div>
<p>For more details:<br />
<a href="http://helloimago.com/project.php?code=SUNI" target="_blank">SunIch: Purely Fruit page</a> on imago's website.</p><img src="http://feeds.feedburner.com/~r/helloimago/~4/V6NzojlSPuQ" height="1" width="1"/>]]></content:encoded><description>This project was our first venture into the world of slow motion demo   shots, and a pretty successful one at that. It’s been   shot over the course of 24hrs on Phantom HD and edited in imago's standard   After Effects environment.
We're particularly happy with this commercial, since we had full   creative control over all of its aspects. From concept and creative   direction through directing the shoot, to post, vfx and music – we were   able to execute the project precisely as we imagined it. In fact the   final result is nearly 100% identical to the first storyboard-based   animatic, originally pitched to the client.
Quite a bit of heavy-duty compositing went into creating the final look   of the ad – some of the scenes are composed out of 3 or 4 separate   shots. If you cannot see it – it means we did our job well :)</description><feedburner:origLink>http://helloimago.com/project.php?code=SUNI</feedburner:origLink></item><item><title>Trade Master</title><link>http://feedproxy.google.com/~r/helloimago/~3/1R8pBlRq9ZY/project.php</link><category>Commercial project</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imago studios</dc:creator><guid isPermaLink="false">http://helloimago.com/project.php?code=TRAD</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div><p><img class="projectimg" src="http://helloimago.com/images/thumbs/TRAD_big.jpg" alt="Trade Master" /></p>
			<p>At the beginning of this project the agency provided us with a ton of financial data and a previz image featuring submarine-style radar graphic. We were asked to present the graphs, numbers and stock indexes in a single, evolving interface.</p>
<p>Since the actual stock numbers were meant to be accurate, Quba created an After Effects expression-driven visualizing engine that when fed the data, produced the final animation. After countless hours of debugging, we wished we have picked the more standard, keyframe-based approach.</p>
<p>Once we got it to work though, it was a pure pleasure to sit back, relax and have the software do all the animation!</p>
</div>
<p>For more details:<br />
<a href="http://helloimago.com/project.php?code=TRAD" target="_blank">Trade Master page</a> on imago's website.</p><img src="http://feeds.feedburner.com/~r/helloimago/~4/1R8pBlRq9ZY" height="1" width="1"/>]]></content:encoded><description>At the beginning of this project the agency provided us with a ton of financial data and a previz image featuring submarine-style radar graphic. We were asked to present the graphs, numbers and stock indexes in a single, evolving interface.
Since the actual stock numbers were meant to be accurate, Quba created an After Effects expression-driven visualizing engine that when fed the data, produced the final animation. After countless hours of debugging, we wished we have picked the more standard, keyframe-based approach.
Once we got it to work though, it was a pure pleasure to sit back, relax and have the software do all the animation!</description><feedburner:origLink>http://helloimago.com/project.php?code=TRAD</feedburner:origLink></item></channel></rss>
