<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet href="http://feeds.feedburner.com/~d/styles/atom10full.xsl" type="text/xsl" media="screen"?><?xml-stylesheet href="http://feeds.feedburner.com/~d/styles/itemcontent.css" type="text/css" media="screen"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0"><id>tag:blogger.com,1999:blog-12935989</id><updated>2008-01-09T14:49:08.227Z</updated><title type="text">Hidrazone</title><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default" /><author><name>JK</name><email>noreply@blogger.com</email></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>14</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><subtitle type="html">HIDRAZONE is a space for practitioners and writers in the field of digital and interactive arts. We seek to encourage practical and theoretical research into a wide variety of digital art (new media art) such as net art, interactive art, software art, digital painting, and computational video. Our main goal is to provide a forum for encouraging aesthetic quality in digital and interactive arts practice, as well as promoting critical discourse and theoretical commentary in this emerging field.</subtitle><logo>http://www.hidrazone.com/images/logo_small.jpg</logo><link rel="self" href="http://feeds.feedburner.com/hidrazone" type="application/atom+xml" /><feedburner:browserFriendly>HIDRAZONE is a space for practitioners and writers in the field of digital and interactive arts. We seek to encourage practical and theoretical research into a wide variety of digital art (new media art) such as net art, interactive art, software art, digital painting, and computational video. Our main goal is to provide a forum for encouraging aesthetic quality in digital and interactive arts practice, as well as promoting critical discourse and theoretical commentary in this emerging field.</feedburner:browserFriendly><entry><id>tag:blogger.com,1999:blog-12935989.post-6449310416556444930</id><published>2008-01-09T14:49:00.001Z</published><updated>2008-01-09T14:49:08.239Z</updated><title type="text">ARTECH 2008 - 4a Conferência International de Arte Digital</title><content type="html">&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Quoted from &lt;cite&gt;http://artes.ucp.pt/artech2008/&lt;/cite&gt;:&lt;/p&gt;     &lt;blockquote&gt;   &lt;p&gt;&lt;a href='http://artes.ucp.pt/artech2008/'&gt;  ARTECH 2008 - 4a Conferência International de Arte Digital  &lt;/a&gt;&lt;/p&gt;      &lt;p&gt; 4th International Conference on Digital Arts&lt;br/&gt;  7, 8 | November&lt;br/&gt;  Portuguese Catholic University | Porto&lt;/p&gt;   &lt;p align='justify'&gt;Artech 2008  is the fourth international workshop held in Portugal  and Galicia  on the topic of Digital Arts. It aims to promote contacts between Iberian and International  contributors concerned with the conception, production and dissemination of  Digital and Electronic Art. Artech 2008 brings the scientific,  technological and artistic community together, promoting the interest in the digital  culture and its intersection with art and technology as an important research field,  a common space for discussion, an exchange of experiences, a forum for emerging  digital artists and a way of understanding and appreciating new forms of  cultural expression. &lt;/p&gt;   &lt;p align='justify'&gt;Main Topics&lt;br/&gt;  Main areas are  related with sound, image, video, music, multimedia and other new media related  topics, in the context of emerging practice of  artistic creation. Although  non exclusive, the main topics of the conference are: &lt;/p&gt;   &lt;ul&gt;       &lt;li&gt;Art and  Science&lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;Audio-Visual and Multimedia Design &lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;Creativity Theory&lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;Electronic Music&lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;Generative and Algorithmic Art&lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;Interactive Systems for Artistic Applications&lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;Media Art history &lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;Mobile Multimedia&lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;Net Art and Digital Culture &lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;New Experiences with New Media and New Applications &lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;Tangible and Gesture Interfaces&lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;Technology in Art Education &lt;br/&gt;  &lt;/li&gt;  &lt;li&gt;Virtual Reality and Augmented Reality&lt;/li&gt;   &lt;/ul&gt;   &lt;p&gt;Important Dates&lt;/p&gt;   &lt;ul&gt;       &lt;li&gt;Submission deadline: 2 June 2008&lt;/li&gt;  &lt;li&gt;Notification of submission decision: 7 July 2008&lt;/li&gt;  &lt;li&gt;End of early registration: 31 September 2008&lt;/li&gt;  &lt;li&gt;ARTECH: 7, 8 November 2008&lt;/li&gt;   &lt;/ul&gt;    &lt;/blockquote&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=D6RnbJ"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=D6RnbJ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=BlaBPJ"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=BlaBPJ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2008/01/artech-2008-4a-conferncia-international.html" title="ARTECH 2008 - 4a Conferência International de Arte Digital" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/6449310416556444930/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/6449310416556444930" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/6449310416556444930" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-6632250051905628322</id><published>2007-12-07T20:35:00.001Z</published><updated>2007-12-07T20:35:52.715Z</updated><title type="text">dislocate : dislocate07</title><content type="html">&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Quoted from &lt;cite&gt;http://www.dis-locate.net/dislocate07.htm#Trampoline50&lt;/cite&gt;:&lt;/p&gt; &lt;blockquote&gt;   &lt;p&gt;&lt;a href='http://www.dis-locate.net/dislocate07.htm#Trampoline50'&gt; dislocate : dislocate07 &lt;/a&gt;&lt;/p&gt;      &lt;td height='18' width='513'&gt;&lt;p&gt;&lt;strong&gt;Undercurrent&lt;/strong&gt;&lt;/p&gt;     Undercurrent brings together sound and visual artists               based in the UK and China in a cross-continental collaboration. The               project feeds from a pool of audio, video and photographic material               collected by D-Fuse from cities in both countries. This is being               re-interpreted in response to questions of urban architecture,               economic and social change as well as our personal relations to the               space that surrounds us. Undercurrent is a multi-screened, immersive               environment of high-resolution video/images and sound.                                                                                     Locations:                                          Shanghai, Guangzhou + Chongqing                                          London, Liverpool + Sunderland                                                                                     D-FUSE                                          D-Fuse are artists working in a trans-disciplinary               method with cutting edge technology, across wide range of creative               media from the Web, Print, TV, Film, Art and Architecture, to Live               A/V Performances and Mobile Media.                                                                                     CONTRIBUTING ARTISTS                                          8gg, Actop, B6, D-Fuse [Michael FAULKNER + Matthias               KISPERT], Ariane GEIL, Haus M Commune, LIN Zhiying, Davide QUAYOLA,               Barney STEEL, Axel STOCKBURGER , THOM Chin, WAN G Geezer, XU Cheng,               ZHONG Minjie, Zip Design                                                                                     Project Producer - Keri Elmsly                                          Project partner and Sunderland component commission -               /sLab [Keith Whittle + Marian Downes]                                          Project representation - powers of 2                                          Supported by Arts Council England, Visiting Arts,               British Council and /sLab     &lt;p&gt; &lt;/p&gt;     &lt;p&gt; &lt;a href='http://www.dfuse.com'&gt; &lt;/a&gt;&lt;a href='http://www.dfuse.com'&gt;www.dfuse.com&lt;/a&gt;&lt;a href='http://www.dfuse.com'&gt; &lt;/a&gt;&lt;/p&gt;     &lt;p&gt; &lt;/p&gt;&lt;/td&gt;   &lt;td rowspan='undefined' width='316'/&gt;    &lt;/blockquote&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=gwJrxJ"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=gwJrxJ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=fAe7BJ"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=fAe7BJ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2007/12/dislocate-dislocate07.html" title="dislocate : dislocate07" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/6632250051905628322/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/6632250051905628322" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/6632250051905628322" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-2211037574589566861</id><published>2007-11-05T12:27:00.001Z</published><updated>2007-11-05T12:27:01.742Z</updated><title type="text">NeMe: Subtle Technologies Festival 2008</title><content type="html">&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Quoted from &lt;cite&gt;http://neme.org/main/726/subtle-technologies-festival-2008&lt;/cite&gt;:&lt;/p&gt; &lt;blockquote&gt;   &lt;p&gt; &lt;/p&gt;   &lt;h1&gt;NeMe: Subtle Technologies Festival 2008&lt;/h1&gt;                                 Call  05  November 2007  DEADLINE:  31 December 2007    (1 month  3 weeks)   &lt;h3&gt;light&lt;/h3&gt;   &lt;p&gt;Recognized internationally as a unique forum that encourages new insights and collaborations, Subtle Technologies challenges its participants to contemplate how art and science act upon one another and reshape perspectives.&lt;/p&gt;   &lt;p&gt;Throughout four days of presentations, we cover a wide variety of subjects. It is the unexpected threads that are woven between the various presentations that make the Festival a unique experience.&lt;/p&gt;   &lt;p&gt;The 11th Subtle Technologies Festival investigates light as our theme. Studied as long as recorded history, light continues to inspire and mystify us. Either visible or invisible, a particle or a wave, as nourishment, heat, and energy, molecules to complex organisms respond to and are affected by light. The speed of light defines our physics. It has held great spiritual significance for many cultures.&lt;/p&gt;   &lt;p&gt;We invite submissions that focus on light as a tool, subject of inquiry, and source of inspiration for disciplines related to both the arts and sciences, including the visual, performance, moving image arts; architecture and design; the engineering and natural sciences; and historians, anthropologists, cultural theorists.&lt;/p&gt;   &lt;p&gt;We are interested in looking at light that occurs in fabricated and natural systems having physical, chemical, and biological origins. Some possible topics we would like to explore in this year’s festival include but are not limited to:&lt;/p&gt;   &lt;ul&gt;     &lt;li&gt;light in medicine&lt;/li&gt;     &lt;li&gt;light in artforms&lt;/li&gt;     &lt;li&gt;light’s relationship to astronomy&lt;/li&gt;     &lt;li&gt;perception and psychological effects of light&lt;/li&gt;     &lt;li&gt;circadian rhythm&lt;/li&gt;     &lt;li&gt;light as a source of energy&lt;/li&gt;     &lt;li&gt;physics of light&lt;/li&gt;     &lt;li&gt;light in dance, theatre and performance&lt;/li&gt;     &lt;li&gt;light as an architectural or urban planning element&lt;/li&gt;     &lt;li&gt;light in biology&lt;/li&gt;     &lt;li&gt;light’s relationship to spirituality&lt;/li&gt;     &lt;li&gt;light as a communication medium&lt;/li&gt;     &lt;li&gt;optics&lt;/li&gt;     &lt;li&gt;light’s relationship to film, photography and video&lt;/li&gt;     &lt;li&gt;light and the environment&lt;/li&gt;   &lt;/ul&gt;   &lt;p&gt;We are currently seeking submissions for our symposium, exhibitions, poster session, and film and video evening.&lt;/p&gt;   &lt;p&gt;Guidelines for Proposals:&lt;/p&gt;   &lt;ul&gt;     &lt;li&gt;We strongly urge those interested in submitting a proposal to acquaint themselves with our history of programming.&lt;/li&gt;     &lt;li&gt;The festival is open to the public and presentations must be accessible to a non-specialized audience.&lt;/li&gt;     &lt;li&gt;Each presentation must fill 45 minutes including a question and answer session.&lt;/li&gt;     &lt;li&gt;We encourage demonstrations, and can accommodate / provide technical support for almost any type of presentation.&lt;/li&gt;   &lt;/ul&gt;   &lt;p&gt;All presenters receive an honorarium and their festival registration fees are waived.&lt;/p&gt;   &lt;h2&gt;      &lt;/h2&gt;   &lt;/blockquote&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=NU6TTJ"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=NU6TTJ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=HZoqaJ"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=HZoqaJ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2007/11/neme-subtle-technologies-festival-2008.html" title="NeMe: Subtle Technologies Festival 2008" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/2211037574589566861/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/2211037574589566861" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/2211037574589566861" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-116284883420588951</id><published>2006-11-06T21:33:00.000Z</published><updated>2006-11-06T21:33:54.320Z</updated><title type="text">CRACKED CITIES ON TOUR</title><content type="html">CRACKED CITIES&lt;br /&gt;An Exhibition of Photographs and Digital Art Work&lt;br /&gt;By&lt;br /&gt;Julian Konczak&lt;br /&gt;&lt;br /&gt;The start of nationwide tour of images created around the world linked by themes of decay.&lt;br /&gt;&lt;br /&gt;The show combines film and digital technologies and uses print and screen based presentation. The artist explores a space beneath the global uniformity of high rise glass and metal and finds a mildewed world of broken cityscapes. The images link decaying continents across the cities of London, Tokyo, Kathmandu and New York. The digital work accesses a database of over 100 images: a slideshow allows us to eavesdrop on the comments of a virtual audience, while a digital book tantalizingly flicks the images in front of our eyes. &lt;br /&gt;&lt;br /&gt;Tower - Winchester 6th June to 7th July 2006&lt;br /&gt;&lt;br /&gt;Light Gallery - Southampton 10th September to October 7th 2006&lt;br /&gt;&lt;br /&gt;Third Floor Arts - Portsmouth 9th October to 30th October 2006&lt;br /&gt;&lt;br /&gt;South Hill Park - 25th November to 28th January 2006&lt;br /&gt;&lt;br /&gt;Havant Arts Centre - 1st February to 28th February 2007&lt;br /&gt;&lt;br /&gt;Ashcroft Arts Centre - 12th March to 9th April 2007&lt;br /&gt;&lt;br /&gt;Material on which the show is based is exhibited and venues are also listed on  http://www.hidrazone.com/artists/julian_konczak/cracked_cities/installation.html and was awarded first prize in the 2005 Ephemoral Cities on-line exhibition.&lt;br /&gt;&lt;br /&gt;Also featured on BBC website&lt;br /&gt;http://www.bbc.co.uk/hampshire/content/articles/2006/06/27/cracked_cities_feature.shtml&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=zos2JemU"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=zos2JemU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=P5E0i3eI"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=P5E0i3eI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2006/11/cracked-cities-on-tour.html" title="CRACKED CITIES ON TOUR" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/116284883420588951/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/116284883420588951" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/116284883420588951" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-116284822505983630</id><published>2006-11-06T21:19:00.000Z</published><updated>2006-11-06T21:23:45.506Z</updated><title type="text">twonoten-digital art exhibition</title><content type="html">20th October - 15th December 2006&lt;br /&gt;eXHiBiTioN&lt;br /&gt;&lt;br /&gt;Friday 20 October—15 December&lt;br /&gt;&lt;br /&gt;The main exhibition, hosted at the Bargate Monument Gallery will last for eight weeks and features digital artworks from a number of artists from the UK and Internationally. Some of the artists and works featured in the exhibition are shown on this page.&lt;br /&gt;&lt;br /&gt;The Bargate is the main landmark of the city of Southampton. It is located at the top of the high street, right in the middle of the main shopping precinct.&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Kenneth A Huff - Contemplations: 2005.2&lt;br /&gt;&lt;br /&gt;Today’s frenetic, rapid-cut popular media serves as foil to the intent of Contemplations, a series of animated works exploring patterns and forms inspired by the intricate complexities and rhythms of nature. This work from the series, 2005.2, shows slowly-evolving solid and transparent forms. With no set beginning or end, the work allows the viewer to become lost in the complex, organically-shifting details and provides an engaging, calming point of contemplation.&lt;br /&gt;&lt;br /&gt;www.kennethahuff.com&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Julian Konczak - 25-URBAN&lt;br /&gt;&lt;br /&gt;The work is a slice of urban archeology - it moves through visual representations of the city and its tendency to continually renew itself. Regeneration, peeling paint, marginal areas, zones ear-marked for demolition all form part of this global urban tapestry. We are given a continual vision of a pockmarked rubble, harsh strong colours that have over-spilled from graffiti remind us how the urban zone is both subject to the forces of nature and the appropriation of spaces by sub-cultures.&lt;br /&gt;25 Series website&lt;br /&gt;&lt;br /&gt;James Roper - Anime Abstracts&lt;br /&gt;&lt;br /&gt;The compositions in the 'Anime Abstracts' series are constructed using cut-outs sourced from Manga and Anime that are then reassembled to form a body built from a swarming mass of parts that either stretches across a monochrome void or engulfs the picture completely.&lt;br /&gt;&lt;br /&gt;www.jroper.co.uk&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Jeremy Gardiner - Purbeck Light Years&lt;br /&gt;&lt;br /&gt;Purbeck Light Years is a three dimensional temporal arena which evokes a calm, receptive state of mind. A mixture of both old and new, hybrid techniques that combine characteristics of painting and drawing, computer animation and immersive VR. Inside this virtual space is re-imagined a whole world, a topographical landscape modelled in three dimensions, silent and secret, a place of accumulated history.&lt;br /&gt;&lt;br /&gt;www.jeremygardiner.co.uk&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Simon Whetham - Dark Light Audio Tracks&lt;br /&gt;&lt;br /&gt;'Dark Light Audio Tracks' is an audio work, composed using field recordings, which began life as a soundtrack to visual work as part of a project called ‘A Dark Light’. This body of work comprises paintings and photography from, and informed by, a trip to Iceland in the winter of 2005.&lt;br /&gt;&lt;br /&gt;www.simonwhetham.co.uk&lt;br /&gt;&lt;br /&gt;Richard Vickers - 15 x 15&lt;br /&gt;&lt;br /&gt;15 x 15 uses Andy Warhol's famous statement 'in the future, everyone will be famous for five minutes', and advances it into the 21st century with new media technology. Anyone can contribute to the work with a mobile phone and be famous, for 15 seconds.&lt;br /&gt;&lt;br /&gt;www.15x15.org&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Karen Reed - Integrity versus Despair&lt;br /&gt;&lt;br /&gt;Integrity versus Despair is a mobile phone film, that deals with how ubiquitous technology really influences our lives. The cultural changes that have occurred particularly with regard to what is private vs. public. The film involves the artist’s parents and family all trying to bridge the generation gap with regard to using this ubiquitous technology.&lt;br /&gt;&lt;br /&gt;www.karenreedart.com&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Elisabeth Clark - Project 24/25&lt;br /&gt;&lt;br /&gt;What if time was slowed down? What if a fraction of a second was gained every second? What if our daily cycle consisted of 25 rather than 24 hours?&lt;br /&gt;&lt;br /&gt;Project 24/25 questions our notion of time and the speed at which it travels. The “performance” (sound piece) records the second-hand beat of a clock, in the artist's conceptualised “25 hour day”.&lt;br /&gt;&lt;br /&gt;Anthony Head - Metamorphosis 2&lt;br /&gt;&lt;br /&gt;Metamorphosis 2 is an interactive kinetic virtual sculpture. The audience can explore the shape, physicality and form of this mathematically created object. The sculpture constantly evolves into different shapes and reacts to the viewer's prodding via a touchscreen.&lt;br /&gt;&lt;br /&gt;Can this flesh-like virtual object really being 'touched'?&lt;br /&gt;&lt;br /&gt;www.cockneydog.com&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Geska Helena Andersson &amp; Robert Brecevic - Kids on the Slide&lt;br /&gt;&lt;br /&gt;Children. You never know where they are. And when they appear, they always seem to be out of context. ‘Kids on the Slide’ is a responsive film installation that tells the little tales of kids that “come out and play” in urban settings that have rarely been depicted as playgrounds.  &lt;br /&gt;&lt;br /&gt;Working with large screens, cameras and sensors ‘Kids on the Slide’ centres around movement and reflection. It challenges the notion of ‘the performer’: who is conjuring who?&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Warren Garland - Inside Reality&lt;br /&gt;&lt;br /&gt;Based on an idea, by the social theorist, Jean Baudrillard, that identities were previously formed through an interaction between the subject, a private sphere, and the object, a public sphere, Garland’s work relies on our constructing a sense of self from the realities of the outside world, today projected into our private space via electronic media.&lt;br /&gt;&lt;br /&gt;This confusion of public and private space forms a foundation for this piece, a documentation of a series of films created from an accumulation of footage of various rooms in Garland’s house.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=RMbVHy8W"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=RMbVHy8W" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=u6HuF8Mg"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=u6HuF8Mg" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2006/11/twonoten-digital-art-exhibition.html" title="twonoten-digital art exhibition" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/116284822505983630/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/116284822505983630" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/116284822505983630" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-115255347378509742</id><published>2006-07-10T17:43:00.000Z</published><updated>2006-07-10T17:56:54.210Z</updated><title type="text">TELENESIA - call for work/papers</title><content type="html">HIDRAZONE -call for digital art and papers on the theme of TELENESIA.&lt;br /&gt;&lt;br /&gt;Ever since the medium of television took on a global dominance artists have created works that both celebrate and critique the power of the ubiquitous TV screen. Reaching its zenith in the global village of 100 channels of satellite TV has it imploded in the face of laptop viewing and downloadable/interactive programming?&lt;br /&gt;&lt;br /&gt;To commemorate the demise of the medium and to celebrate its mutated new forms we are looking for artworks that reconfigure the role of television:&lt;br /&gt;&lt;br /&gt;sculptural installation, computational narrative, video for handheld, games. multi screen work, expanded television, live performance, video sampling&lt;br /&gt;&lt;br /&gt;WWW.HIDRAZONE.COM - An internationally profiled online journal for digital art and related writing is currently looking for work for its THIRD edition. Following the success of ISSUE 1-RANDOMNESS and ISSUE 2-PERFORMATIVITY, the EDITORS are putting a call out for material for ISSUE 3-TELENESIA launching in December 2006.&lt;br /&gt;&lt;br /&gt;GUIDELINES&lt;br /&gt;&lt;br /&gt;Work submitted can take the form of the piece itself and/or video, photographic or audio documentation of an event. We are looking for work which is strongly contextualised - this can be from a critical, technical, academic or philosophical perspective.&lt;br /&gt;&lt;br /&gt;SUBMISSIONS&lt;br /&gt;&lt;br /&gt;The next issue is TELENESIA&lt;br /&gt;&lt;br /&gt;DEADLINE for submissions is NOVEMBER 30TH 2006.&lt;br /&gt;&lt;br /&gt;Please view the site and style of the site to ensure that material sent is suitable. Potential media includes: Flash, Director Shockwave, Quicktime, Podcast, Java and other software based art work. The art work must be capable of functioning in an online environment aimed at a 512kb broadband user.&lt;br /&gt;&lt;br /&gt;All proposals should be submitted electronically via email to editor@hidrazone.com&lt;br /&gt;&lt;br /&gt;and include the following:&lt;br /&gt;&lt;br /&gt;1. SUBJECT&lt;br /&gt;&lt;br /&gt;"TELENESIA"&lt;br /&gt;&lt;br /&gt;2. MAIN BODY OF EMAIL&lt;br /&gt;&lt;br /&gt;A short paragraph describing the content of the submission&lt;br /&gt;&lt;br /&gt;the following declaration:&lt;br /&gt;&lt;br /&gt;"I have reproduction rights over the work submitted and give permission for editors to feature attached material on HIDRAZONE.COM"&lt;br /&gt;&lt;br /&gt;NOTE: All artists work remain the intellectual property of the author(s).&lt;br /&gt;&lt;br /&gt;3. ATTACHMENT&lt;br /&gt;&lt;br /&gt;a ZIP file of following material.&lt;br /&gt;&lt;br /&gt;a name of artists, email addresses&lt;br /&gt;b short biography/CV/artist statement (not more than 400 words) for artists index&lt;br /&gt;c description of work or technical/critical/academic context&lt;br /&gt;d work (and/or documentation)&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=1mAFmjj8"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=1mAFmjj8" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=g6DZWDs3"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=g6DZWDs3" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2006/07/telenesia-call-for-workpapers.html" title="TELENESIA - call for work/papers" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/115255347378509742/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/115255347378509742" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/115255347378509742" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-115254091068228761</id><published>2006-07-10T14:15:00.000Z</published><updated>2006-07-10T14:23:03.036Z</updated><title type="text">PERFORMATIVITY</title><content type="html">&lt;p class="mobile-post"&gt;HIDRAZONE.COM are pleased to announce that the 2nd edition of the on-line &lt;br /&gt;digital arts journal has gone live with the theme PERFORMATIVITY. This work &lt;br /&gt;is also accessible via VODCAST - go to www.hidrazone.com for link.&lt;/p&gt;&lt;p class="mobile-post"&gt;Incorporating work that cuts across a number of disciplines, the 12 artworks &lt;br /&gt;featured ask you to re examine the nature of performance in a post-digital &lt;br /&gt;world.&lt;/p&gt;&lt;p class="mobile-post"&gt;International artists' work featured: LA based Anita Pontin playfully &lt;br /&gt;eroticises a camera phone movie in Happy Slap, NYC based Sarah Oppenheimer &lt;br /&gt;toys the performance of an art lecture audience, Swedish Interactive &lt;br /&gt;Institute artists Geska Helena Andersson and Robert Brecevic examine sexual &lt;br /&gt;identity in a series of public installations, UK digital artists Russell &lt;br /&gt;Richards and Julian Konczak profile their computational installation of &lt;br /&gt;pedestrian performance of Shibuya Crossing in Mass Production, The Institute &lt;br /&gt;for Infinitely Small Things perform Corporate Commands, From France Philippe &lt;br /&gt;Chollet creates an interactive tableau of Hardwar, India, Birth and Decay &lt;br /&gt;invites the user to invoke the generative processes of nature, UK based &lt;br /&gt;Boredomresearch investigate machines that perform artificial life, USA - &lt;br /&gt;Carole Kim creates dance performances that reconfigure the relationship &lt;br /&gt;between performer and audience. London based Igloo artists Ruth Gibson and &lt;br /&gt;Bruno Martelli combine movement with the user interaction of a games engine, &lt;br /&gt;Shea Craig creates database psychogeography of suburban America, Pia Lindman &lt;br /&gt;creates work at MIT performing human and robot behaviour.&lt;/p&gt;&lt;p class="mobile-post"&gt;HIDRAZONE is a space for practitioners and writers in the field of digital &lt;br /&gt;and interactive arts. We seek to encourage practical and theoretical &lt;br /&gt;research into a wide variety of digital art (new media art) such as net art, &lt;br /&gt;interactive art, software art, digital painting, and computational video. &lt;br /&gt;Our main goal is to provide a forum for encouraging aesthetic quality in &lt;br /&gt;digital and interactive arts practice, as well as promoting critical &lt;br /&gt;discourse and theoretical commentary in this emerging field.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=SW8hyj2n"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=SW8hyj2n" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=QQWu0kMk"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=QQWu0kMk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2006/07/performativity.html" title="PERFORMATIVITY" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/115254091068228761/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/115254091068228761" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/115254091068228761" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-114829461436316748</id><published>2006-05-22T10:43:00.000Z</published><updated>2006-11-06T21:29:45.116Z</updated><title type="text">CRACKED CITIES ON TOUR</title><content type="html">CRACKED CITIES&lt;br /&gt;An Exhibition of Photographs and Digital Art Work&lt;br /&gt;By&lt;br /&gt;Julian Konczak&lt;br /&gt;&lt;br /&gt;The start of nationwide tour of images created around the world linked by themes of decay.&lt;br /&gt;&lt;br /&gt;The show combines film and digital technologies and uses print and screen based presentation. The artist explores a space beneath the global uniformity of high rise glass and metal and finds a mildewed world of broken cityscapes. The images link decaying continents across the cities of London, Tokyo, Kathmandu and New York. The digital work accesses a database of over 100 images: a slideshow allows us to eavesdrop on the comments of a virtual audience, while a digital book tantalizingly flicks the images in front of our eyes. &lt;br /&gt;&lt;br /&gt;Tower - Winchester 6th June to 7th July 2006&lt;br /&gt;&lt;br /&gt;Light Gallery - Southampton 10th September to October 7th 2006&lt;br /&gt;&lt;br /&gt;Third Floor Arts - Portsmouth 9th October to 30th October 2006&lt;br /&gt;&lt;br /&gt;South Hill Park - 25th November to 28th January 2006&lt;br /&gt;&lt;br /&gt;Havant Arts Centre - 1st February to 28th February 2007&lt;br /&gt;&lt;br /&gt;Ashcroft Arts Centre - 12th March to 9th April 2007&lt;br /&gt;&lt;br /&gt;Material on which the show is based is exhibited and venues are also listed on  http://www.hidrazone.com/artists/julian_konczak/cracked_cities/installation.html and was awarded first prize in the 2005 Ephemoral Cities on-line exhibition.&lt;br /&gt;&lt;br /&gt;Also featured on BBC website&lt;br /&gt;http://www.bbc.co.uk/hampshire/content/articles/2006/06/27/cracked_cities_feature.shtml&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=5yCXW3EP"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=5yCXW3EP" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=4vXyOxCv"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=4vXyOxCv" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2006/05/cracked-cities-on-tour.html" title="CRACKED CITIES ON TOUR" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/114829461436316748/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/114829461436316748" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/114829461436316748" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-114829457508608713</id><published>2006-05-22T10:42:00.000Z</published><updated>2006-05-22T10:42:55.156Z</updated><title type="text">MASS PRODUCTION</title><content type="html">&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=pkdzAE1n"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=pkdzAE1n" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=yFvauqNh"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=yFvauqNh" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2006/05/mass-production.html" title="MASS PRODUCTION" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/114829457508608713/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/114829457508608713" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/114829457508608713" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-114243648264963307</id><published>2006-03-15T15:22:00.000Z</published><updated>2006-03-15T15:28:02.663Z</updated><title type="text">AtCalls online database of art calls and more</title><content type="html">A free service listing fine art, new media art and theory.&lt;br /&gt;&lt;br /&gt;Compiled by carlos.katastrofsky[at]gmx[dot]net.&lt;br /&gt;&lt;br /&gt;http://atcalls.blogspot.com/&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=lkWd3H1j"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=lkWd3H1j" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=pqfLrAdk"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=pqfLrAdk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2006/03/atcalls-online-database-of-art-calls.html" title="AtCalls online database of art calls and more" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/114243648264963307/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/114243648264963307" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/114243648264963307" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-114079000539865137</id><published>2006-02-24T14:06:00.001Z</published><updated>2006-02-24T14:23:25.620Z</updated><title type="text">Exhibition Exploring the Orgasm</title><content type="html"> Orgasmos&lt;br /&gt;&lt;br /&gt;WHO: internet artists.&lt;br /&gt; WHAT: exhibition exploring the orgasm.&lt;br /&gt; WHERE: online.&lt;br /&gt; WHEN: from 10 April.&lt;br /&gt; FEE: prizes for winning works.&lt;br /&gt; TO APPLY: submit a URL with the name of the work plus a 300 word statement by email only. There is also a disclaimer that needs to be pasted into your email stating ownership of the work.&lt;br /&gt; CONTACT: submit@tosoma.org www.tosoma.org&lt;br /&gt; DEADLINE: 10 March&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=RWhUoPtB"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=RWhUoPtB" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=QW4FVOXf"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=QW4FVOXf" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2006/02/exhibition-exploring-orgasm.html" title="Exhibition Exploring the Orgasm" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/114079000539865137/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/114079000539865137" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/114079000539865137" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-114079005020295949</id><published>2006-02-24T14:06:00.000Z</published><updated>2006-02-24T14:07:30.203Z</updated><title type="text">Phoenix Digital</title><content type="html">WHO: artists to work with partners from across the city.&lt;br /&gt; WHAT: five new digital arts commissions.&lt;br /&gt; FEE: commissions range in value from £2,000 to £3,500 and are to be delivered in autumn.&lt;br /&gt; INFORMATION FROM: 0116 224 7700, admin@phoenix.org.uk www.phoenix.org.uk&lt;br /&gt; DEADLINE: 28 February&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=6aj2CA8f"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=6aj2CA8f" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=N8HMOqiE"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=N8HMOqiE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2006/02/phoenix-digital.html" title="Phoenix Digital" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/114079005020295949/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/114079005020295949" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/114079005020295949" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-114078989746118291</id><published>2006-02-24T14:03:00.000Z</published><updated>2006-02-24T14:24:14.156Z</updated><title type="text">Call for Internet based Work on the Theme of Memory</title><content type="html">online festival.&lt;br /&gt;-throughout 2006.&lt;br /&gt;-projects remain online.&lt;br /&gt; -application format available online and all applications can be emailed. Each artist can submit up to three projects/works and have to be submitted as URL.&lt;br /&gt;http://rrf2006.newmediafest.org http://netex.nmartproject.net/index.php?cat=55 rrf2006@newmediafest.org&lt;br /&gt;1 March&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=ZitOmaJj"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=ZitOmaJj" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=LGKrVQ84"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=LGKrVQ84" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2006/02/call-for-internet-based-work-on-theme.html" title="Call for Internet based Work on the Theme of Memory" /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/114078989746118291/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/114078989746118291" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/114078989746118291" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry><entry><id>tag:blogger.com,1999:blog-12935989.post-113991862422580015</id><published>2006-02-14T12:03:00.000Z</published><updated>2006-02-24T14:09:04.646Z</updated><title type="text">HIDRAZONE -call for digital art and papers on the theme of performance.</title><content type="html">&lt;p class="mobile-post"&gt;&lt;br /&gt;WWW.HIDRAZONE.COM - An internationally profiled online journal for digital art and related writing is currently looking for work for its second edition. Following the success of ISSUE 1-RANDOMNESS, the EDITORS are putting a call out for material for ISSUE 2-DIGITAL PERFORMANCE launching in May 2006. We welcome material from across the globe and work may incorporate sound, image movement or scupltural elements.&lt;/p&gt;&lt;p class="mobile-post"&gt;GUIDELINES&lt;/p&gt;&lt;p class="mobile-post"&gt;The editorial panel are looking for digital art projects that have been installed or performed for an audience. Projects submitted can take the form of the work itself and/or video, photographic or audio documentation of the event. We are looking for work which is contextualised - this can be from a critical, technical, academic or philosophical perspective.&lt;/p&gt;&lt;p class="mobile-post"&gt;SUBMISSIONS&lt;/p&gt;&lt;p class="mobile-post"&gt;The next issue is DIGITAL PERFORMANCE&lt;/p&gt;&lt;p class="mobile-post"&gt;DEADLINE for submissions is MARCH 30TH 2006.&lt;/p&gt;&lt;p class="mobile-post"&gt;Please view the site and style of the site to ensure that material sent is suitable. Potential media includes: Flash, Director Shockwave, Quicktime, Podcast, Java and other software based art work. The art work must be capable of functioning in an online environment aimed at a 512kb broadband user.&lt;/p&gt;&lt;p class="mobile-post"&gt;All proposals should be submitted electronically via email to editor@hidrazone.com&lt;/p&gt;&lt;p class="mobile-post"&gt;and include the following:&lt;/p&gt;&lt;p class="mobile-post"&gt;1. SUBJECT&lt;/p&gt;&lt;p class="mobile-post"&gt;"PERFORMANCE"&lt;/p&gt;&lt;p class="mobile-post"&gt;2. MAIN BODY OF EMAIL&lt;/p&gt;&lt;p class="mobile-post"&gt;A short paragraph describing the content of the submission&lt;/p&gt;&lt;p class="mobile-post"&gt;the following declaration:&lt;/p&gt;&lt;p class="mobile-post"&gt;"I have reproduction rights over the work submitted and give permission for editors to feature attached material on HIDRAZONE.COM"&lt;/p&gt;&lt;p class="mobile-post"&gt;NOTE: All artists work remain the intellectual property of the author(s).&lt;/p&gt;&lt;p class="mobile-post"&gt;3. ATTACHMENT&lt;/p&gt;&lt;p class="mobile-post"&gt;a ZIP file of following material.&lt;/p&gt;&lt;p class="mobile-post"&gt;a     name of artists, email addresses&lt;br /&gt;b     short biography/CV/artist statement (not more than 400 words) for artists index&lt;br /&gt;c     description of work or technical/critical/academic context&lt;br /&gt;d     work (and/or documentation)&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=3xHhWneE"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=3xHhWneE" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/hidrazone?a=jUT1NQAa"&gt;&lt;img src="http://feeds.feedburner.com/~f/hidrazone?i=jUT1NQAa" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</content><link rel="alternate" type="text/html" href="http://hidrazone.blogspot.com/2006/02/hidrazone-call-for-digital-art-and.html" title="HIDRAZONE -call for digital art and papers on the theme of performance." /><link rel="replies" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/113991862422580015/comments/default" title="Post Comments" /><link rel="self" type="application/atom+xml" href="http://hidrazone.blogspot.com/feeds/posts/default/113991862422580015" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/12935989/posts/default/113991862422580015" /><author><name>JK</name><email>noreply@blogger.com</email></author></entry></feed>
