<?xml version="1.0" encoding="UTF-8" standalone="no"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" version="2.0"><channel><title>IGN PS3 Videos</title><link>https://www.ign.com/videos</link><description>The latest videos for PS3 games and the PlayStation 3</description><copyright>Copyright (c) IGN Entertainment Inc., a Ziff Davis company</copyright><openSearch:startIndex>0</openSearch:startIndex><openSearch:itemsPerPage>40</openSearch:itemsPerPage><pubDate>Wed, 28 Oct 2026 03:22:14 +0000</pubDate><lastBuildDate>Wed, 28 Oct 2026 03:22:14 +0000</lastBuildDate><atom:link href="https://www.ign.com/rss/videos/feed?tags=ps3" rel="self" type="application/rss+xml"/><atom:link href="https://www.ign.com/rss/videos/feed?tags=ps3&amp;start=40&amp;count=40" rel="next" type="application/rss+xml"/><image><url>https://s3.amazonaws.com/o.assets.images.ign.com/kraken/IGN-Logo-RSS.png</url><title>IGN Logo</title><link>https://www.ign.com</link><width>142</width><height>44</height></image><item><title><![CDATA[Minecraft - Official Nintendo Switch 2 Launch Trailer]]></title><description><![CDATA[Take a look at the Nintendo Switch 2 Launch Trailer for Minecraft, the hit adventure creation game developed by Mojang. Players can take the adventure of Minecraft on the go with Vibrant Visuals support and the Nintendo-exclusive Super Mario Mash-Up Pack. Minecraft is available now on Nintendo Switch 2.]]></description><pubDate>Tue, 27 Oct 2026 17:11:50 +0000</pubDate><guid isPermaLink="false">66e78859-331d-44b8-9c00-3337fa5a9a9a</guid><link>https://www.ign.com/videos/minecraft-official-nintendo-switch-2-launch-trailer</link><media:content duration="76" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Take a look at the Nintendo Switch 2 Launch Trailer for Minecraft, the hit adventure creation game developed by Mojang. Players can take the adventure of Minecraft on the go with Vibrant Visuals support and the Nintendo-exclusive Super Mario Mash-Up Pack. Minecraft is available now on Nintendo Switch 2.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/27/minecraftthumb-1793121104489.png"/><media:keywords><![CDATA[Minecraft, Action, iPhone, Number Of Players, PlayStation 4, PC, Xbox 360, PlayStation 3, Dolby Digital, Online - Co-Op Number Of Players, Online Leaderboards, Online, Local - Co-Op # of Players, Mic/Headset Voice, Simulation, Android, PlayStation Vita, Wii U, 4JStudios, Kinect, Xbox One, Mojang, Mojang, Microsoft HoloLens, Nintendo Switch, PlayStation 5, Cross-Platform Saves, Cross-Platform Play, Survival, Minecraft, User-Generated Content, Crafting, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Minecraft - Official Nintendo Switch 2 Launch Trailer]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[BioWare Can Never Die: It’s Everywhere You Look]]></title><description><![CDATA[BioWare doesn’t need a eulogy: as private equity and corporate consolidation shutters yet another legendary creative institution, the social media has naturally flooded with obituaries for the studio behind Mass Effect, Dragon Age, and Star Wars: Knights of the Old Republic. But you cannot kill BioWare by filing some legal paperwork: it is the foundational DNA of modern interactive storytelling, and massively influential in the wider world of culture, seeping into everything from Star Trek to The Expanse. BioWare has attained a level of mortality that most storytellers can only dream of: by outliving its corporate shell and quietly conquering an entire medium.
BioWare's design philosophy continues to drive the biggest RPGs, and more besides. Its spiritual successors include Archetype Entertainment’s sci-fi epic Exodus (helmed by Drew Karpyshyn and James Ohlen), Casey Hudson’s Star Wars: Fate of the Old Republic at Arcanaut Studios, Mike Laidlaw’s Eternal Strands, and David Gaider’s Stray Gods. BioWare’s cinematic dialogue systems, Aurora Engine, and narrative flair set the blueprint for masterpieces like CD Projekt Red’s The Witcher 3 and Larian Studios' Baldur’s Gate 3, while inspiring other genres like sports simulation, racing, and turn-based strategy to adopt BioWare-style story mechanics.]]></description><pubDate>Tue, 27 Oct 2026 13:30:00 +0000</pubDate><guid isPermaLink="false">14c48adc-8599-4766-9dff-2adcacb7d22c</guid><link>https://www.ign.com/videos/bioware-can-never-die-its-everywhere-you-look</link><media:content duration="1103" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[BioWare doesn’t need a eulogy: as private equity and corporate consolidation shutters yet another legendary creative institution, the social media has naturally flooded with obituaries for the studio behind Mass Effect, Dragon Age, and Star Wars: Knights of the Old Republic. But you cannot kill BioWare by filing some legal paperwork: it is the foundational DNA of modern interactive storytelling, and massively influential in the wider world of culture, seeping into everything from Star Trek to The Expanse. BioWare has attained a level of mortality that most storytellers can only dream of: by outliving its corporate shell and quietly conquering an entire medium.
BioWare's design philosophy continues to drive the biggest RPGs, and more besides. Its spiritual successors include Archetype Entertainment’s sci-fi epic Exodus (helmed by Drew Karpyshyn and James Ohlen), Casey Hudson’s Star Wars: Fate of the Old Republic at Arcanaut Studios, Mike Laidlaw’s Eternal Strands, and David Gaider’s Stray Gods. BioWare’s cinematic dialogue systems, Aurora Engine, and narrative flair set the blueprint for masterpieces like CD Projekt Red’s The Witcher 3 and Larian Studios' Baldur’s Gate 3, while inspiring other genres like sports simulation, racing, and turn-based strategy to adopt BioWare-style story mechanics.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/27/blog-1793106076445.jpg"/><media:keywords><![CDATA[Dragon Age: Inquisition, Dragon Age: Origins, Mass Effect, Mass Effect: Legendary Edition, Mass Effect -- Next Chapter [Canceled], Midnight Suns, Neverwinter Nights, The Witcher 3: Wild Hunt, Dungeons and Dragons [D&D], Compilation, Bandai Namco Games, Infogrames, Memory Card, RPG, PlayStation 4, PC, Xbox 360, PlayStation 3, DualShock, Dolby Digital, 16:9, 480p, 720p, Downloadable Content, Strategy, Online, Electronic Arts, Macintosh, Dolby Digital 5.1, 2K Games, Warner Bros.  Interactive, Linux, Microsoft, EAX, Online Versus Multiplayer, BioWare, Xbox One, CD Projekt Red, CD Projekt, Edge of Reality, Firaxis, Nintendo Switch, Xbox Series X/S, PlayStation 5, Marvel, The Witcher, Cross-Platform Saves, Mass Effect, Dragon Age, MMO, Neverwinter, Steam Deck Verified, Steam Deck Playable, New Game+, Unreal Engine 4]]></media:keywords><media:title type="plain"><![CDATA[BioWare Can Never Die: It’s Everywhere You Look]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Minecraft - Official RTX Remix Modding Trailer]]></title><description><![CDATA[Here's a look at the RTX Remix Modding Trailer for Minecraft, the hit creation adventure game developed by Mojang. Players can take a look at the RTX path tracing and DLSS implementation in the modding community for Minecraft. RTX Remix is available now for Minecraft.Source: https://youtube.com/nvidia]]></description><pubDate>Mon, 26 Oct 2026 14:58:19 +0000</pubDate><guid isPermaLink="false">b0893fb1-0673-4cb7-8a9f-aa20f4795f9d</guid><link>https://www.ign.com/videos/minecraft-official-rtx-remix-modding-trailer</link><media:content duration="68" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Here's a look at the RTX Remix Modding Trailer for Minecraft, the hit creation adventure game developed by Mojang. Players can take a look at the RTX path tracing and DLSS implementation in the modding community for Minecraft. RTX Remix is available now for Minecraft.Source: https://youtube.com/nvidia]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/26/minecraftthumb-1793026749634.png"/><media:keywords><![CDATA[Minecraft, Action, iPhone, Number Of Players, PlayStation 4, PC, Xbox 360, PlayStation 3, Dolby Digital, Online - Co-Op Number Of Players, Online Leaderboards, Online, Local - Co-Op # of Players, Mic/Headset Voice, Simulation, Android, PlayStation Vita, Wii U, 4JStudios, Kinect, Xbox One, Mojang, Mojang, Microsoft HoloLens, Nintendo Switch, PlayStation 5, Cross-Platform Saves, Cross-Platform Play, Survival, Minecraft, User-Generated Content, Crafting, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Minecraft - Official RTX Remix Modding Trailer]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Tomb Raider - Official 30th Anniversary Celebration Trailer]]></title><description><![CDATA[Check out the 30-year Tomb Raider special anniversary trailer! Since its debut in 1996, Tomb Raider has become synonymous with adventure. Now, it's time to rediscover the legendary games that started it all! Dive back into thrilling action, uncover ancient mysteries, and relive the journey that transforms Lara Croft into the iconic Tomb Raider!]]></description><pubDate>Sat, 24 Oct 2026 14:32:59 +0000</pubDate><guid isPermaLink="false">b0235365-e869-4029-95bf-1c223b4e4de3</guid><link>https://www.ign.com/videos/tomb-raider-official-30th-anniversary-celebration-trailer</link><media:content duration="45" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Check out the 30-year Tomb Raider special anniversary trailer! Since its debut in 1996, Tomb Raider has become synonymous with adventure. Now, it's time to rediscover the legendary games that started it all! Dive back into thrilling action, uncover ancient mysteries, and relive the journey that transforms Lara Croft into the iconic Tomb Raider!]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/24/tr30-vcms-1792852272955.jpg"/><media:keywords><![CDATA[Tomb Raider, Action, iPhone, PC, Xbox 360, PlayStation 3, Square Enix, Macintosh, Android, iPad, Crystal Dynamics, Eidos Montreal, Tomb Raider, Steam Deck Playable, Shield TV]]></media:keywords><media:title type="plain"><![CDATA[Tomb Raider - Official 30th Anniversary Celebration Trailer]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Game Scoop! 876: The Greatest RPG Developer of All Time Is No More]]></title><description><![CDATA[Welcome back to IGN Game Scoop!, the #1 video game podcast! This week your Omega Cops -- Daemon Hatfield, Peer Schneider, Sam Claiborn, and Justin Davis -- are discussing BioWare, Final Fantasy Resonance, Crystal Lake, and more. And, of course, they play Video Game 20 Questions.Watch the video above or hit the link below to your favorite podcast service.Listen on:Apple PodcastsYouTubeSpotify Find previous episodes here!]]></description><pubDate>Fri, 23 Oct 2026 21:50:46 +0000</pubDate><guid isPermaLink="false">bd3d8b0d-837e-4a30-999b-b8db314dd573</guid><link>https://www.ign.com/videos/game-scoop-876-the-greatest-rpg-developer-of-all-time-is-no-more</link><media:content duration="4106" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Welcome back to IGN Game Scoop!, the #1 video game podcast! This week your Omega Cops -- Daemon Hatfield, Peer Schneider, Sam Claiborn, and Justin Davis -- are discussing BioWare, Final Fantasy Resonance, Crystal Lake, and more. And, of course, they play Video Game 20 Questions.Watch the video above or hit the link below to your favorite podcast service.Listen on:Apple PodcastsYouTubeSpotify Find previous episodes here!]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/23/gamescoop-876-bioware-blogroll-1792792203968.jpg"/><media:keywords><![CDATA[Crystal Lake, Final Fantasy Resonance, Mass Effect 2, Star Wars: Knights of the Old Republic, Drama, Horror, On-Demand, Peacock, Memory Card, RPG, PC, Xbox 360, PlayStation 3, Square Enix, Stereo Surround, Dolby Digital, Dolby Pro Logic II, 480p, Downloadable Content, Electronic Arts, Macintosh, Aspyr, Dolby Digital 5.1, Xbox, Android, iPad, EAX, Square Enix, LucasArts, Dolby Pro Logic, BioWare, Nintendo Switch, Xbox Series X/S, PlayStation 5, Final Fantasy, Star Wars, Mass Effect, Friday the 13th, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Game Scoop! 876: The Greatest RPG Developer of All Time Is No More]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Grand Theft Auto V - The Legacy Review]]></title><description><![CDATA[Grand Theft Auto V legacy review by Luke Reilly. Reviewed on Xbox 360.
"Grand Theft Auto V was a game so preposterously future-proof upon its 2013 launch on Xbox 360 and PS3 that its subsequent ports to modern machines remain the benchmark for open-world action-driving games. At the conclusion of this GTA Legacy Review project I find myself too emotionally attached to the PS2 pair of Vice City and San Andreas to push past my adoration for the style and soundtracks of those period piece classics and place anything above them but, make no mistake, there are very few games I’ve played more than GTA V. Combining an enormous and extraordinarily detailed world, three compelling protagonists, a thrilling set of varied missions and heists, and the foundation for a world of multiplayer that is simply a whole separate discussion, GTA V is the peak of the series. At least for the next few weeks, that is."]]></description><pubDate>Fri, 23 Oct 2026 14:00:00 +0000</pubDate><guid isPermaLink="false">4e58c144-7ccf-4447-84e7-50865f044902</guid><link>https://www.ign.com/videos/grand-theft-auto-v-the-legacy-review</link><media:content duration="1509" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Grand Theft Auto V legacy review by Luke Reilly. Reviewed on Xbox 360.
"Grand Theft Auto V was a game so preposterously future-proof upon its 2013 launch on Xbox 360 and PS3 that its subsequent ports to modern machines remain the benchmark for open-world action-driving games. At the conclusion of this GTA Legacy Review project I find myself too emotionally attached to the PS2 pair of Vice City and San Andreas to push past my adoration for the style and soundtracks of those period piece classics and place anything above them but, make no mistake, there are very few games I’ve played more than GTA V. Combining an enormous and extraordinarily detailed world, three compelling protagonists, a thrilling set of varied missions and heists, and the foundation for a world of multiplayer that is simply a whole separate discussion, GTA V is the peak of the series. At least for the next few weeks, that is."]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/23/gta-5-legacy-review-yt-thumb-1792741154678.jpg"/><media:keywords><![CDATA[Grand Theft Auto V, Action, Adventure, PlayStation 4, PC, Xbox 360, PlayStation 3, Rockstar North, Rockstar Games, Xbox One, Xbox Series X/S, PlayStation 5, GTA - Grand Theft Auto, Steam Deck Playable]]></media:keywords><media:title type="plain"><![CDATA[Grand Theft Auto V - The Legacy Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[How Sony Secured GTA as a PS2 Exclusive]]></title><description><![CDATA[The PlayStation 2 is the best-selling console of all time for well-documented reasons: its massive library, its headstart on the Xbox, its mid-life price cut, and its affordability as a DVD player. But the deal that brought a trio of Grand Theft Auto games – GTA 3, Vice City, and San Andreas – to the PS2 before any other platform was vital to it's success. They collectively make up three of its top six sellers. Some people bought the PS2 just to play GTA and if you didn't have one, you were nagging a friend who did.
We've heard snippets about this deal and about that key meeting at the Sunset Marquis before. But IGN has now spoken to four people at the centre of it all who can tell the story in more detail than ever. They reveal previously unknown twists and turns in negotiations: how Sony nearly missed out on exclusivity in the US, how Take Two got cash and a discount on production costs from Sony, and how Microsoft could've derailed the whole thing. This is how Sony secured GTA as a PS2 exclusive.]]></description><pubDate>Thu, 22 Oct 2026 15:30:00 +0000</pubDate><guid isPermaLink="false">a8d1971f-a1bf-4b32-9066-4be0d20b0121</guid><link>https://www.ign.com/videos/how-sony-secured-gta-as-a-ps2-exclusive</link><media:content duration="1092" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[The PlayStation 2 is the best-selling console of all time for well-documented reasons: its massive library, its headstart on the Xbox, its mid-life price cut, and its affordability as a DVD player. But the deal that brought a trio of Grand Theft Auto games – GTA 3, Vice City, and San Andreas – to the PS2 before any other platform was vital to it's success. They collectively make up three of its top six sellers. Some people bought the PS2 just to play GTA and if you didn't have one, you were nagging a friend who did.
We've heard snippets about this deal and about that key meeting at the Sunset Marquis before. But IGN has now spoken to four people at the centre of it all who can tell the story in more detail than ever. They reveal previously unknown twists and turns in negotiations: how Sony nearly missed out on exclusivity in the US, how Take Two got cash and a discount on production costs from Sony, and how Microsoft could've derailed the whole thing. This is how Sony secured GTA as a PS2 exclusive.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/01/ps2-blogroll-1761285062512-1777634473298.jpeg"/><media:keywords><![CDATA[Grand Theft Auto III, Grand Theft Auto: San Andreas, Grand Theft Auto: Vice City, Action, Adventure, iPhone, Number Of Players, Memory Card, Custom Soundtrack, PlayStation 4, PlayStation 2, PC, Xbox 360, PlayStation 3, Vibration, DualShock, Stereo Surround, Memory Blocks, Dolby Digital, Dolby Pro Logic II, 16:9, 480p, Local - Co-Op # of Players, Macintosh, Steering Wheel Support, Dolby Digital 5.1, Xbox, Capcom, Android, Windows Phone, EAX, Rockstar North, Rockstar Games, DMA Design, DTS, War Drum Studios, Rockstar Vienna, GTA - Grand Theft Auto]]></media:keywords><media:title type="plain"><![CDATA[How Sony Secured GTA as a PS2 Exclusive]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Stealing a Car in Every GTA Game (From Grand Theft Auto to GTA 6)]]></title><description><![CDATA[There are lots of ways to get around, no matter which GTA game you're playing! From cars to bikes, boats, planes and more! With years of Grand Theft Auto to get through, we've put together a compilation of car theft in every GTA game, from Grand Theft Auto in 1997 to GTA 6 in 2026! Here's the evolution of stealing vehicles in GTA.00:00 Intro00:22 Grand Theft Auto00:36 Grand Theft Auto: London 196900:41 Grand Theft Auto: London 196100:46 Grand Theft Auto 201:01 Grand Theft Auto 301:19 Grand Theft Auto: Vice City02:08 Grand Theft Auto: San Andreas03:11 Grand Theft Auto Advance03:24 Grand Theft Auto: Liberty City Stories03:38 Grand Theft Auto: Vice City Stories03:55 Grand Theft Auto 4: The Complete Edition04:20 Grand Theft Auto: Chinatown Wars04:33 Grand Theft Auto 505:49 Grand Theft Auto 6]]></description><pubDate>Thu, 22 Oct 2026 10:01:27 +0000</pubDate><guid isPermaLink="false">92d8395d-4959-483e-b1c8-cec1c4205f6b</guid><link>https://www.ign.com/videos/stealing-a-car-in-every-gta-game-from-grand-theft-auto-to-gta-6</link><media:content duration="490" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[There are lots of ways to get around, no matter which GTA game you're playing! From cars to bikes, boats, planes and more! With years of Grand Theft Auto to get through, we've put together a compilation of car theft in every GTA game, from Grand Theft Auto in 1997 to GTA 6 in 2026! Here's the evolution of stealing vehicles in GTA.00:00 Intro00:22 Grand Theft Auto00:36 Grand Theft Auto: London 196900:41 Grand Theft Auto: London 196100:46 Grand Theft Auto 201:01 Grand Theft Auto 301:19 Grand Theft Auto: Vice City02:08 Grand Theft Auto: San Andreas03:11 Grand Theft Auto Advance03:24 Grand Theft Auto: Liberty City Stories03:38 Grand Theft Auto: Vice City Stories03:55 Grand Theft Auto 4: The Complete Edition04:20 Grand Theft Auto: Chinatown Wars04:33 Grand Theft Auto 505:49 Grand Theft Auto 6]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/22/gta-stealing-blog-1792663271452.jpg"/><media:keywords><![CDATA[Grand Theft Auto V, Grand Theft Auto VI, Action, Adventure, PlayStation 4, PC, Xbox 360, PlayStation 3, Rockstar North, Rockstar Games, Xbox One, Rockstar Games, Xbox Series X/S, PlayStation 5, GTA - Grand Theft Auto, Open-World, Steam Deck Playable]]></media:keywords><media:title type="plain"><![CDATA[Stealing a Car in Every GTA Game (From Grand Theft Auto to GTA 6)]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Minecraft x Dragon Ball Z - Official Legends Update 1.1 Launch Trailer]]></title><description><![CDATA[Don't miss the Dragon Ball Z Legends Update 1.1 Launch Trailer for Minecraft, the hit adventure creation game developed by Mojang. Players will be able to take on new challenges as Bardock, Teen Gohan, Gotenks, and Vegito join the adventure, with a new Custom Tournament mode to compete. Engage in 4 new fights with the Story Mode additions in the Dragon Ball Z Legends Update 1.1 for Minecraft, available now.]]></description><pubDate>Wed, 21 Oct 2026 15:22:53 +0000</pubDate><guid isPermaLink="false">f78d0b0f-78f9-4952-98d0-5c57fe106459</guid><link>https://www.ign.com/videos/minecraft-x-dragon-ball-z-official-legends-update-11-launch-trailer</link><media:content duration="72" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Don't miss the Dragon Ball Z Legends Update 1.1 Launch Trailer for Minecraft, the hit adventure creation game developed by Mojang. Players will be able to take on new challenges as Bardock, Teen Gohan, Gotenks, and Vegito join the adventure, with a new Custom Tournament mode to compete. Engage in 4 new fights with the Story Mode additions in the Dragon Ball Z Legends Update 1.1 for Minecraft, available now.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/21/minecraftthumb-1792596167536.png"/><media:keywords><![CDATA[Dragon Ball Z, Minecraft, Action, Anime, Cartoon Network, iPhone, Number Of Players, PlayStation 4, PC, Xbox 360, PlayStation 3, Dolby Digital, Online - Co-Op Number Of Players, Online Leaderboards, Online, Local - Co-Op # of Players, Mic/Headset Voice, Simulation, Android, PlayStation Vita, Wii U, 4JStudios, Kinect, Xbox One, Mojang, Mojang, Microsoft HoloLens, Nintendo Switch, PlayStation 5, Cross-Platform Saves, Cross-Platform Play, Survival, Minecraft, User-Generated Content, Crafting, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Minecraft x Dragon Ball Z - Official Legends Update 1.1 Launch Trailer]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[GTA Recap - The Complete Timeline (Watch Before GTA 6!)]]></title><description><![CDATA[Have you ever wondered how every era of the Grand Theft Auto series could actually fit together? While Rockstar has always maintained the 2D, 3D, and HD continuities are completely separate, they can't help but fill each entry with callbacks, cameos, and easter eggs., and GTA 6 will be no different. So, we’ve built the ultimate unified timeline that blends them into one massive, interconnected American crime saga. We trace the epic story of the downfall of the Forrelli crime family, chart the the explosive rise of Tommy Vercetti in 1980s Vice City, CJ's return to Los Santos, Niko Bellic's disillusionment with the American Dream in a grimy Liberty City, and the chaotic, intertwining lives of Michael, Franklin, and Trevor in the San Andreas of GTA 5. Get ready to explore the betrayals, heists, and legendary crossovers that have defined decades of gaming history: perfectly setting the stage for Lucia Caminos and Jason Duval's upcoming rampage across the modern Vice City of GTA 6.
Get ready for the next generation of Rockstar Games with this complete Grand Theft Auto timeline explainer and full series recap. In this comprehensive GTA lore video, we break down the entire history of the franchise, covering key story events across the 2D, 3D, and HD universes. Whether you're looking for a detailed GTA 5 story recap, want to understand the secret connections between iconic protagonists like Carl “CJ” Johnson, Claude, and Tommy Vercetti, or just fancy a refresher, this is the ultimate guide. Watch this complete GTA retrospective to master the deep lore of the Grand Theft Universe before you return to Vice City in GTA 6.
00:00 Intro01:34 Grand Theft London ‘61-’6902:14 The Great Cities of America02:48 1984 - Vice City Stories05:48 1986 - Vice City09:19 1987 - CJ, Michael, and Trevor10:18 1992 - San Andreas14:36 1998 - Liberty City Stories15:45 199? Niko’s War16:18 200? Lucia Caminos is born16:37 2001 - GTA 319:10 2004 - Ludendorff20:22 2007 - Niko’s Scuttling21:02 2008 - GTA 424:30 2009 - Chinatown Wars25:24 2013 - GTA ...]]></description><pubDate>Mon, 19 Oct 2026 17:30:00 +0000</pubDate><guid isPermaLink="false">ea81fba0-69c9-422f-a332-0b06d50c10a7</guid><link>https://www.ign.com/videos/gta-recap-the-complete-timeline-watch-before-gta-6</link><media:content duration="2347" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Have you ever wondered how every era of the Grand Theft Auto series could actually fit together? While Rockstar has always maintained the 2D, 3D, and HD continuities are completely separate, they can't help but fill each entry with callbacks, cameos, and easter eggs., and GTA 6 will be no different. So, we’ve built the ultimate unified timeline that blends them into one massive, interconnected American crime saga. We trace the epic story of the downfall of the Forrelli crime family, chart the the explosive rise of Tommy Vercetti in 1980s Vice City, CJ's return to Los Santos, Niko Bellic's disillusionment with the American Dream in a grimy Liberty City, and the chaotic, intertwining lives of Michael, Franklin, and Trevor in the San Andreas of GTA 5. Get ready to explore the betrayals, heists, and legendary crossovers that have defined decades of gaming history: perfectly setting the stage for Lucia Caminos and Jason Duval's upcoming rampage across the modern Vice City of GTA 6.
Get ready for the next generation of Rockstar Games with this complete Grand Theft Auto timeline explainer and full series recap. In this comprehensive GTA lore video, we break down the entire history of the franchise, covering key story events across the 2D, 3D, and HD universes. Whether you're looking for a detailed GTA 5 story recap, want to understand the secret connections between iconic protagonists like Carl “CJ” Johnson, Claude, and Tommy Vercetti, or just fancy a refresher, this is the ultimate guide. Watch this complete GTA retrospective to master the deep lore of the Grand Theft Universe before you return to Vice City in GTA 6.
00:00 Intro01:34 Grand Theft London ‘61-’6902:14 The Great Cities of America02:48 1984 - Vice City Stories05:48 1986 - Vice City09:19 1987 - CJ, Michael, and Trevor10:18 1992 - San Andreas14:36 1998 - Liberty City Stories15:45 199? Niko’s War16:18 200? Lucia Caminos is born16:37 2001 - GTA 319:10 2004 - Ludendorff20:22 2007 - Niko’s Scuttling21:02 2008 - GTA 424:30 2009 - Chinatown Wars25:24 2013 - GTA 535:56 GTA Online36:23 2026 - GTA 638:34 Outro]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/19/l39hkq7q-vzrnbhekzkynude4uohftyqf5v0-rsnidi-1792426110103.jpg"/><media:keywords><![CDATA[Grand Theft Auto [1997], Grand Theft Auto III, Grand Theft Auto IV, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: San Andreas, Grand Theft Auto: The Trilogy -- The Definitive Edition, Grand Theft Auto V, Grand Theft Auto VI, Grand Theft Auto: Vice City, Grand Theft Auto: Vice City Stories, Action, Adventure, Compilation, iPhone, Number Of Players, Memory Card, Custom Soundtrack, Racing, PlayStation 4, PlayStation 2, PlayStation, PC, Xbox 360, PlayStation Portable, PlayStation 3, Vibration, DualShock, Stereo Surround, Memory Blocks, Dolby Digital, Dolby Pro Logic II, 16:9, 480p, 720p, Downloadable Content, Online, Local - Co-Op # of Players, 1080p, 1080i, Mic/Headset Voice, Macintosh, Multi-cartridge Multiplayer, Steering Wheel Support, Dolby Digital 5.1, Xbox, Android, Windows Phone, Take-Two Interactive , Hard Drive Supported, EAX, Rockstar North, Rockstar Games, Online Versus Multiplayer, ASC Games, DMA Design, Tarantula Studios, BMG Interactive, Rockstar Leeds, Xbox One, Tilt Controller, DTS, Visual Sciences, BMG Interactive, Rockstar Games, Nintendo Switch, Amazon Fire TV, Xbox Series X/S, PlayStation 5, GTA - Grand Theft Auto, Open-World, Grove Street Games, Steam Deck Playable]]></media:keywords><media:title type="plain"><![CDATA[GTA Recap - The Complete Timeline (Watch Before GTA 6!)]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Toy Story 3 Complete Edition - 12 Minutes of Gameplay]]></title><description><![CDATA[Check out the first 12 minutes of Disney/Pixar Toy Story 3 Complete Edition! The updated game features improved graphics and a few new surprises in store. Play through authentic moments from the movie in Story Mode, or drop into the wild west sandbox of Woody’s Roundup in Toy Box Mode. #toystory #gaming #disney]]></description><pubDate>Sat, 17 Oct 2026 17:30:00 +0000</pubDate><guid isPermaLink="false">78232029-5576-495e-9ce6-761e55609adb</guid><link>https://www.ign.com/videos/toy-story-3-complete-edition-12-minutes-of-gameplay</link><media:content duration="839" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Check out the first 12 minutes of Disney/Pixar Toy Story 3 Complete Edition! The updated game features improved graphics and a few new surprises in store. Play through authentic moments from the movie in Story Mode, or drop into the wild west sandbox of Woody’s Roundup in Toy Box Mode. #toystory #gaming #disney]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/16/shgn7-s001-s001-t00c5-1-1792191640596.png"/><media:keywords><![CDATA[Toy Story: Retro Roundup & Toy Story 3: Complete Edition, Action, Adventure, Compilation, PlayStation 4, PC, Xbox 360, PlayStation 3, Platformer, Wii, Macintosh, Disney Interactive Studios, Avalanche Software, PlayStation Move, Atari, Offline Co-Op Multiplayer, Remaster, Xbox One, Nintendo Switch, Xbox Series X/S, PlayStation 5, Disney, Toy Story, Digital Eclipse, Nintendo Switch 2, Pixar]]></media:keywords><media:title type="plain"><![CDATA[Toy Story 3 Complete Edition - 12 Minutes of Gameplay]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Fighting Elden Ring Bosses with a Minecraft Pickaxe (Eldencraft Mod)]]></title><description><![CDATA[Check out gameplay for Eldencraft, created by SocketByte. EldenCraft runs Minecraft Java Edition inside Elden Ring. Both games run at once. Elden Ring brings the world, the enemies, the bosses and the collision. Minecraft brings the blocks, the inventory, the tools, the HUD and the arm swinging that wooden pickaxe. The two renderers are composited into a single frame.EldenCraft by SocketByte: https://github.com/SocketByte/EldenCraft]]></description><pubDate>Thu, 15 Oct 2026 20:00:00 +0000</pubDate><guid isPermaLink="false">66435ca6-ea0d-4fc7-84e6-451e8e21a9a8</guid><link>https://www.ign.com/videos/fighting-elden-ring-bosses-with-a-minecraft-pickaxe-eldencraft-mod</link><media:content duration="751" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Check out gameplay for Eldencraft, created by SocketByte. EldenCraft runs Minecraft Java Edition inside Elden Ring. Both games run at once. Elden Ring brings the world, the enemies, the bosses and the collision. Minecraft brings the blocks, the inventory, the tools, the HUD and the arm swinging that wooden pickaxe. The two renderers are composited into a single frame.EldenCraft by SocketByte: https://github.com/SocketByte/EldenCraft]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/15/elden-blog-1792024996156.jpg"/><media:keywords><![CDATA[Elden Ring, Minecraft, Action, Bandai Namco Games, iPhone, Number Of Players, RPG, PlayStation 4, PC, Xbox 360, PlayStation 3, Dolby Digital, Online - Co-Op Number Of Players, Online Leaderboards, Online, Local - Co-Op # of Players, Mic/Headset Voice, FromSoftware, Simulation, Android, PlayStation Vita, Wii U, 4JStudios, Kinect, Xbox One, Mojang, Mojang, Microsoft HoloLens, Nintendo Switch, Xbox Series X/S, PlayStation 5, Cross-Platform Saves, Cross-Platform Play, Survival, Minecraft, Elden Ring, User-Generated Content, Steam Deck Verified, Crafting, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Fighting Elden Ring Bosses with a Minecraft Pickaxe (Eldencraft Mod)]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Dan Houser Reveals Why Agent Was Canceled]]></title><description><![CDATA[Dan Houser talks through the gameplay challenges that ultimately led to why Agent was canceled.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></description><pubDate>Thu, 15 Oct 2026 16:15:00 +0000</pubDate><guid isPermaLink="false">8652765e-8c82-4802-833b-079c902aefc0</guid><link>https://www.ign.com/videos/dan-houser-reveals-why-agent-was-canceled</link><media:content duration="96" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Dan Houser talks through the gameplay challenges that ultimately led to why Agent was canceled.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/14/the-rockstar-game-that-never-was-blogroll-1792015116777.jpg"/><media:keywords><![CDATA[Agent, Action, PlayStation 3, Rockstar North, Rockstar Games]]></media:keywords><media:title type="plain"><![CDATA[Dan Houser Reveals Why Agent Was Canceled]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[How the GTA Hot Coffee Hysteria Spilled Onto Bully’s Marketing]]></title><description><![CDATA[Dan Houser talks about Bully’s troubled development cycle – and the GTA hot coffee hysteria didn’t help.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></description><pubDate>Thu, 15 Oct 2026 15:15:00 +0000</pubDate><guid isPermaLink="false">51b97a56-5e75-477f-937e-3f5eff0ba31f</guid><link>https://www.ign.com/videos/how-the-gta-hot-coffee-hysteria-spilled-onto-bullys-marketing</link><media:content duration="202" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Dan Houser talks about Bully’s troubled development cycle – and the GTA hot coffee hysteria didn’t help.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/14/making-bully-was-hard-blogroll-1792015098576.jpg"/><media:keywords><![CDATA[Bully, Grand Theft Auto: San Andreas, Action, Adventure, iPhone, Number Of Players, Memory Card, Custom Soundtrack, PlayStation 4, PlayStation 2, PC, Xbox 360, PlayStation 3, Vibration, DualShock, Stereo Surround, Memory Blocks, Dolby Pro Logic II, 16:9, 480p, Local - Co-Op # of Players, Wii, Macintosh, Dolby Digital 5.1, Xbox, Android, Windows Phone, EAX, Rockstar North, Rockstar Games, Rockstar Vancouver, ZeniMax Media, Amazon Fire TV, GTA - Grand Theft Auto, Steam Deck Playable]]></media:keywords><media:title type="plain"><![CDATA[How the GTA Hot Coffee Hysteria Spilled Onto Bully’s Marketing]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Liam McIntyre Chats About Game Adaptations While Playing Golden Axe | FanFest Fall 2026]]></title><description><![CDATA[Liam McIntyre (Spartacus, Marvel's Wolverine, and Golden Axe), dropped by the IGN office to chat about his new show, Golden Axe, an animated adaptation of the classic Sega Video game. In this Let's Play, Liam Chats about the reception to the show, his relationship with couch co-op games, and more. Presented by Wildwood]]></description><pubDate>Wed, 14 Oct 2026 18:59:11 +0000</pubDate><guid isPermaLink="false">f9261315-37f7-47eb-98d7-0219bc671be4</guid><link>https://www.ign.com/videos/liam-mcintyre-chats-about-game-adaptations-while-playing-golden-axe-fanfest-fall-2026</link><media:content duration="763" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Liam McIntyre (Spartacus, Marvel's Wolverine, and Golden Axe), dropped by the IGN office to chat about his new show, Golden Axe, an animated adaptation of the classic Sega Video game. In this Let's Play, Liam Chats about the reception to the show, his relationship with couch co-op games, and more. Presented by Wildwood]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/12/goldenthumb-1791843166822.png"/><media:keywords><![CDATA[Fallout: The Series, Golden Axe, Golden Axe, Marvel's Wolverine, Resident Evil, The Last of Us: The Series, Bandai, Theater, Action, Animation, Horror, DVD, On-Demand, Columbia TriStar, HBO, Sony Pictures Entertainment, Intermedia Films, Blu-ray, UMD-Video, SEGA, Action-Adventure, Prime Video, iPhone, Insomniac Games, Wireless, PC, Xbox 360, PlayStation 3, Online, Amstrad/Schneider CPC, Wii, Virgin Interactive, Amiga, Arcade, Lavastorm Engineering, Master System, SEGA, Single-Cartridge Downloadable Multiplayer, Genesis, Offline Versus Multiplayer, Tapwave Zodiac, Virgin Games Ltd, SEGA Mobile, Virgin Interactive, Probe, Online Versus Multiplayer, SEGA Mobile, WonderSwan Color, Tronix, Sony Interactive Entertainment, PlayStation 5, Resident Evil, Marvel, Fallout, The Last of Us, Paramount Plus, Golden Axe, Wolverine, PS5 Pro Enhanced]]></media:keywords><media:title type="plain"><![CDATA[Liam McIntyre Chats About Game Adaptations While Playing Golden Axe | FanFest Fall 2026]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[How GTA’s Mainstream Media Moral Panic Bullied Rockstar]]></title><description><![CDATA[GTA co-creator Dan Houser talks about enduring the news media moral panic and constant controversies.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></description><pubDate>Wed, 14 Oct 2026 16:15:00 +0000</pubDate><guid isPermaLink="false">00227957-d282-4cda-bb5f-a58ee2ac5170</guid><link>https://www.ign.com/videos/how-gtas-mainstream-media-moral-panic-bullied-rockstar</link><media:content duration="302" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[GTA co-creator Dan Houser talks about enduring the news media moral panic and constant controversies.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/13/gta-moral-panic-blogroll-1791911657184.jpg"/><media:keywords><![CDATA[Grand Theft Auto III, Action, Adventure, iPhone, Memory Card, Custom Soundtrack, PlayStation 4, PlayStation 2, PC, PlayStation 3, Vibration, DualShock, Dolby Digital, 16:9, 480p, Macintosh, Xbox, Android, EAX, Rockstar Games, DMA Design, Amazon Fire TV, GTA - Grand Theft Auto]]></media:keywords><media:title type="plain"><![CDATA[How GTA’s Mainstream Media Moral Panic Bullied Rockstar]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Why Killing John Marston Was the Right Way to End Red Dead Redemption]]></title><description><![CDATA[GTA co-creator Dan Houser talks about dealing with fan outrage over killing John Marston in Red Dead Redemption and why it was the right thing to do.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></description><pubDate>Wed, 14 Oct 2026 15:15:00 +0000</pubDate><guid isPermaLink="false">4a7ea8f6-801d-493c-938d-5448760d54ee</guid><link>https://www.ign.com/videos/why-killing-john-marston-was-the-right-way-to-end-red-dead-redemption</link><media:content duration="215" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[GTA co-creator Dan Houser talks about dealing with fan outrage over killing John Marston in Red Dead Redemption and why it was the right thing to do.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/13/why-he-killed-john-marston-blogroll-1791913537359.jpg"/><media:keywords><![CDATA[Red Dead Redemption, Action, Adventure, Western, iPhone, PlayStation 4, PC, Xbox 360, PlayStation 3, Online, Android, iPad, Online Co-Op Multiplayer, Rockstar Games, Online Versus Multiplayer, Double Eleven Studios, Rockstar San Diego, Nintendo Switch, Xbox Series X/S, PlayStation 5, Red Dead, Open-World, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Why Killing John Marston Was the Right Way to End Red Dead Redemption]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Grand Theft Auto IV – The Legacy Review]]></title><description><![CDATA[Grand Theft Auto IV legacy review by Luke Reilly. Reviewed on Xbox 360.
"Sentimentally speaking, Grand Theft Auto IV isn’t my favourite of the series – but I would say it’s the one I respect the most. It was bold to dial things back from the unhinged freedom of San Andreas in favour of a slower paced and more grounded crime saga, but it was a decision that allowed Rockstar to establish the importance of having a city so detailed it became a character itself, as well as flex a tech solution for character animation that has gone on to be a defining pillar of the series’ brand of emergent, slapstick fun. Obsessively detailed and impressively timeless, GTA IV is the prototype for modern Grand Theft Auto."]]></description><pubDate>Wed, 14 Oct 2026 14:00:00 +0000</pubDate><guid isPermaLink="false">d7a56c2a-ba1b-4ed0-976f-3e586e4d2467</guid><link>https://www.ign.com/videos/grand-theft-auto-iv-the-legacy-review</link><media:content duration="1245" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Grand Theft Auto IV legacy review by Luke Reilly. Reviewed on Xbox 360.
"Sentimentally speaking, Grand Theft Auto IV isn’t my favourite of the series – but I would say it’s the one I respect the most. It was bold to dial things back from the unhinged freedom of San Andreas in favour of a slower paced and more grounded crime saga, but it was a decision that allowed Rockstar to establish the importance of having a city so detailed it became a character itself, as well as flex a tech solution for character animation that has gone on to be a defining pillar of the series’ brand of emergent, slapstick fun. Obsessively detailed and impressively timeless, GTA IV is the prototype for modern Grand Theft Auto."]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/14/gta-iv-legacy-review-yt-thumb-1-1791949752806.jpg"/><media:keywords><![CDATA[Grand Theft Auto IV, Action, Adventure, Memory Card, PC, Xbox 360, PlayStation 3, Vibration, DualShock, Memory Blocks, Dolby Digital, 16:9, 480p, 720p, Downloadable Content, Online, 1080p, 1080i, Mic/Headset Voice, Dolby Digital 5.1, Hard Drive Supported, Rockstar North, Rockstar Games, Online Versus Multiplayer, Tilt Controller, GTA - Grand Theft Auto, Open-World]]></media:keywords><media:title type="plain"><![CDATA[Grand Theft Auto IV – The Legacy Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[GTA 3 Became a Hit Even Though Nobody Cared (At First)]]></title><description><![CDATA[The popularity of Grand Theft Auto has come a long way since GTA 3!]]></description><pubDate>Tue, 13 Oct 2026 23:27:40 +0000</pubDate><guid isPermaLink="false">4174e5d4-0a42-4f42-95e4-d4fe09749436</guid><link>https://www.ign.com/videos/gta-3-became-a-hit-even-though-nobody-cared-at-first</link><media:content duration="28" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[The popularity of Grand Theft Auto has come a long way since GTA 3!]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/13/screenshot-2026-10-13-at-4-27-26-pm-1791934048422.png"/><media:keywords><![CDATA[Grand Theft Auto III, Action, Adventure, iPhone, Memory Card, Custom Soundtrack, PlayStation 4, PlayStation 2, PC, PlayStation 3, Vibration, DualShock, Dolby Digital, 16:9, 480p, Macintosh, Xbox, Android, EAX, Rockstar Games, DMA Design, Amazon Fire TV, GTA - Grand Theft Auto]]></media:keywords><media:title type="plain"><![CDATA[GTA 3 Became a Hit Even Though Nobody Cared (At First)]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[GTA 3's Cover Art Was Made In Just 2 Nights]]></title><description><![CDATA[Rockstar Co-Founder Dan Houser reveals things could have looked very different for GTA.]]></description><pubDate>Tue, 13 Oct 2026 17:14:05 +0000</pubDate><guid isPermaLink="false">4e9f7682-64d6-4266-8bf5-a4c98cdf7092</guid><link>https://www.ign.com/videos/gta-3s-cover-art-was-made-in-just-2-nights</link><media:content duration="24" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Rockstar Co-Founder Dan Houser reveals things could have looked very different for GTA.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/13/f39ef2b5-ba7f-4f55-98de-259413432fa4-1791911639794.jpg"/><media:keywords><![CDATA[Grand Theft Auto 3 -- The Definitive Edition, Grand Theft Auto III, Action, Adventure, iPhone, Memory Card, Custom Soundtrack, PlayStation 4, PlayStation 2, PC, PlayStation 3, Vibration, DualShock, Dolby Digital, 16:9, 480p, Macintosh, Xbox, Android, EAX, Rockstar Games, DMA Design, Xbox One, Rockstar Games, Nintendo Switch, Amazon Fire TV, Xbox Series X/S, PlayStation 5, GTA - Grand Theft Auto, Open-World, Grove Street Games]]></media:keywords><media:title type="plain"><![CDATA[GTA 3's Cover Art Was Made In Just 2 Nights]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Why E3 2001 Made Rockstar Nervous About GTA 3]]></title><description><![CDATA[GTA 3 co-creator Dan Houser talks about how nobody cared about Grand Theft Auto 3 at E3 2001 and how the game garnered gradual success.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></description><pubDate>Tue, 13 Oct 2026 15:15:00 +0000</pubDate><guid isPermaLink="false">86d9a95c-170c-440d-9594-5eb3f0e49d78</guid><link>https://www.ign.com/videos/why-e3-2001-made-rockstar-nervous-about-gta-3</link><media:content duration="119" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[GTA 3 co-creator Dan Houser talks about how nobody cared about Grand Theft Auto 3 at E3 2001 and how the game garnered gradual success.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/12/nobody-cared-about-gta3-blogroll-1791846061857.jpg"/><media:keywords><![CDATA[Grand Theft Auto III, Action, Adventure, iPhone, Memory Card, Custom Soundtrack, PlayStation 4, PlayStation 2, PC, PlayStation 3, Vibration, DualShock, Dolby Digital, 16:9, 480p, Macintosh, Xbox, Android, EAX, Rockstar Games, DMA Design, Amazon Fire TV, GTA - Grand Theft Auto]]></media:keywords><media:title type="plain"><![CDATA[Why E3 2001 Made Rockstar Nervous About GTA 3]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[How 9/11 Transformed GTA 3’s Original Cover Art Into It’s Iconic Look Today]]></title><description><![CDATA[GTA 3 co-creator Dan Houser talks about the role 9/11 played in changing Grand Theft Auto 3’s original cover art into its iconic look today.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></description><pubDate>Tue, 13 Oct 2026 14:15:00 +0000</pubDate><guid isPermaLink="false">c02a45b7-7a29-4601-a46e-31c2d10dd2d3</guid><link>https://www.ign.com/videos/how-911-transformed-gta-3s-original-cover-art-into-its-iconic-look-today</link><media:content duration="102" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[GTA 3 co-creator Dan Houser talks about the role 9/11 played in changing Grand Theft Auto 3’s original cover art into its iconic look today.Watch the full Dan Houser interview: https://youtu.be/HfskoxOZBwUAs part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/12/911-changed-gta3-blogroll-1791846148897.jpg"/><media:keywords><![CDATA[Grand Theft Auto III, Action, Adventure, iPhone, Memory Card, Custom Soundtrack, PlayStation 4, PlayStation 2, PC, PlayStation 3, Vibration, DualShock, Dolby Digital, 16:9, 480p, Macintosh, Xbox, Android, EAX, Rockstar Games, DMA Design, Amazon Fire TV, GTA - Grand Theft Auto]]></media:keywords><media:title type="plain"><![CDATA[How 9/11 Transformed GTA 3’s Original Cover Art Into It’s Iconic Look Today]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[GTA Co-Creator Dan Houser on How 9/11 and a ‘Kick Me’ Sticker Changed Rockstar Games Forever]]></title><description><![CDATA[As part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2. Dan Houser looks back on his career, highlighting how 9/11 helped shape the look of the iconic GTA cover art, how a 'Kick Me' sticker served as a moment of brilliance in the development of Bully, working with Axel Rose during the development of GTA San Andreas, and a look ahead at what he's up to at Absurd Ventures.]]></description><pubDate>Tue, 13 Oct 2026 13:15:00 +0000</pubDate><guid isPermaLink="false">95087077-7bc4-46d0-92fd-57f953189ed4</guid><link>https://www.ign.com/videos/gta-co-creator-dan-houser-on-how-911-and-a-kick-me-sticker-changed-rockstar-games-forever</link><media:content duration="3776" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[As part of IGN Icons, Brian Altano sat down with co-founder of Rockstar Games & co-creator of some of the most iconic open world games of all time like Grand Theft Auto 3, GTA: Vice City, GTA: San Andreas, GTA 4, GTA 5, Bully, Red Dead Redemption, and RDR2. Dan Houser looks back on his career, highlighting how 9/11 helped shape the look of the iconic GTA cover art, how a 'Kick Me' sticker served as a moment of brilliance in the development of Bully, working with Axel Rose during the development of GTA San Andreas, and a look ahead at what he's up to at Absurd Ventures.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/12/ign30-icons-dan-houser-interview-blogroll2-1791822037555.jpg"/><media:keywords><![CDATA[Bully, Grand Theft Auto III, Grand Theft Auto IV, Grand Theft Auto V, Grand Theft Auto: Vice City, Red Dead Redemption, Red Dead Redemption 2, Action, Adventure, Western, iPhone, Number Of Players, Memory Card, Custom Soundtrack, PlayStation 4, PlayStation 2, PC, Xbox 360, PlayStation 3, Vibration, DualShock, Memory Blocks, Dolby Digital, Dolby Pro Logic II, 16:9, 480p, 720p, Downloadable Content, Online, 1080p, 1080i, Mic/Headset Voice, Wii, Macintosh, Steering Wheel Support, Dolby Digital 5.1, Xbox, Android, iPad, Online Co-Op Multiplayer, Hard Drive Supported, EAX, Rockstar North, Rockstar Games, Online Versus Multiplayer, DMA Design, Xbox One, Rockstar Vancouver, ZeniMax Media, Tilt Controller, DTS, Double Eleven Studios, Rockstar Studios, Rockstar San Diego, Nintendo Switch, Amazon Fire TV, Stadia, Xbox Series X/S, PlayStation 5, GTA - Grand Theft Auto, Red Dead, Open-World, Steam Deck Playable, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[GTA Co-Creator Dan Houser on How 9/11 and a ‘Kick Me’ Sticker Changed Rockstar Games Forever]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Dragon's Dogma 2: Dark Arisen - Official 'Burn The Sky' Music Video | IGN Fall Fan Fest 2026]]></title><description><![CDATA[Check out the music video for "Burn The Sky," by Casey Edwards & Ollie Swift, a new music track from the Dragon's Dogma 2: Dark Arisen expansion for the action RPG! In Dragon's Dogma 2: Dark Arisen, the fantasy world has been expanded with new tales and encounters. Embark to a snowy new area in the north: the long-abandoned Norgan region, and take on 12 new dungeon challenges spread across the existing world of Dragon's Dogma 2. Bring your Arisen and Pawns to life with new hairstyles and tattoo options. Dragon's Dogma 2: Dark Arisen arrives on Nintendo Switch 2, containing both the Dragon's Dogma 2 base game and the Dark Arisen Expansion content in one package. The Dark Arisen Expansion will be available as a separate DLC on PlayStation 5 (PS5), Xbox Series X|S, and PC. Dragon's Dogma 2: Dark Arisen is available now on PlayStation 5 (PS5), Xbox Series X|S, PC, and Nintendo Switch 2.]]></description><pubDate>Mon, 12 Oct 2026 16:30:00 +0000</pubDate><guid isPermaLink="false">3c254ba3-0476-4cfe-8592-f1233fa3aaa6</guid><link>https://www.ign.com/videos/dragons-dogma-2-dark-arisen-official-burn-the-sky-music-video-ign-fall-fan-fest-2026</link><media:content duration="345" isDefault="true" medium="video"/><media:rating scheme="urn:simple">adult</media:rating><media:description type="plain"><![CDATA[Check out the music video for "Burn The Sky," by Casey Edwards & Ollie Swift, a new music track from the Dragon's Dogma 2: Dark Arisen expansion for the action RPG! In Dragon's Dogma 2: Dark Arisen, the fantasy world has been expanded with new tales and encounters. Embark to a snowy new area in the north: the long-abandoned Norgan region, and take on 12 new dungeon challenges spread across the existing world of Dragon's Dogma 2. Bring your Arisen and Pawns to life with new hairstyles and tattoo options. Dragon's Dogma 2: Dark Arisen arrives on Nintendo Switch 2, containing both the Dragon's Dogma 2 base game and the Dark Arisen Expansion content in one package. The Dark Arisen Expansion will be available as a separate DLC on PlayStation 5 (PS5), Xbox Series X|S, and PC. Dragon's Dogma 2: Dark Arisen is available now on PlayStation 5 (PS5), Xbox Series X|S, PC, and Nintendo Switch 2.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/12/dd2-blogroll-1791815283312.jpg"/><media:keywords><![CDATA[Dragon's Dogma 2: Dark Arisen, Dragon's Dogma: Dark Arisen [DLC Version], Dragon's Dogma II, Action, RPG, PC, Xbox 360, PlayStation 3, Capcom, Capcom, DLC / Expansion, Xbox Series X/S, PlayStation 5, Dragon's Dogma, Open-World, Nintendo Switch 2, PS5 Pro Enhanced]]></media:keywords><media:title type="plain"><![CDATA[Dragon's Dogma 2: Dark Arisen - Official 'Burn The Sky' Music Video | IGN Fall Fan Fest 2026]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[How GTA 5 Took Over the World]]></title><description><![CDATA[Over 230 million copies of Grand Theft Auto 5 exist worldwide. As the second-highest-selling game of all time, players worldwide have spent billions of hours on it, making it one of the most significant pastimes in the world. That’s an impressive achievement for what in 2013 was simply the highly anticipated next entry in Rockstar’s beloved (and notorious) open-world crime series. But GTA 5 proved to be much, much more than a typical sequel. It has become home to a huge, expressive, and loyal community that has made a digital hobby of everything from warring alien clans to producing slick vehicle stunt movies. This is the story of how a video game became much more than a crime simulator. This is how GTA 5 took over the world.]]></description><pubDate>Sun, 11 Oct 2026 14:30:00 +0000</pubDate><guid isPermaLink="false">11903c24-e64e-40ef-8fb4-3373b1ce6e62</guid><link>https://www.ign.com/videos/how-gta-5-took-over-the-world</link><media:content duration="1138" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Over 230 million copies of Grand Theft Auto 5 exist worldwide. As the second-highest-selling game of all time, players worldwide have spent billions of hours on it, making it one of the most significant pastimes in the world. That’s an impressive achievement for what in 2013 was simply the highly anticipated next entry in Rockstar’s beloved (and notorious) open-world crime series. But GTA 5 proved to be much, much more than a typical sequel. It has become home to a huge, expressive, and loyal community that has made a digital hobby of everything from warring alien clans to producing slick vehicle stunt movies. This is the story of how a video game became much more than a crime simulator. This is how GTA 5 took over the world.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/28/gta-world-blog-1790596404442.jpg"/><media:keywords><![CDATA[Grand Theft Auto V, Grand Theft Auto VI, Action, Adventure, PlayStation 4, PC, Xbox 360, PlayStation 3, Rockstar North, Rockstar Games, Xbox One, Rockstar Games, Xbox Series X/S, PlayStation 5, GTA - Grand Theft Auto, Open-World, Steam Deck Playable]]></media:keywords><media:title type="plain"><![CDATA[How GTA 5 Took Over the World]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Call of Duty: Modern Warfare Recap]]></title><description><![CDATA[It’s fair to say that, across the three games in the reboot series so far, Call of Duty: Modern Warfare’s story has been far from a simple one. With the amount of action happening during each mission, combined with key plot points occurring outside of the core campaigns in places like Warzone’s Verdansk, it can be difficult to keep track. Thankfully, we’re here to give you as succinct a summary as we can of the story so far ahead of Modern Warfare 4’s release. With Infinity Ward’s saga set to come to an end imminently, let’s recap how we got here. Warning: may contain a lot of chasing stolen missiles around the world.This is the complete recap of the Call of Duty: Modern Warfare series.]]></description><pubDate>Sat, 10 Oct 2026 12:00:00 +0000</pubDate><guid isPermaLink="false">74ab4a8b-6f32-4a7d-b038-3625aa8b3429</guid><link>https://www.ign.com/videos/call-of-duty-modern-warfare-recap</link><media:content duration="960" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[It’s fair to say that, across the three games in the reboot series so far, Call of Duty: Modern Warfare’s story has been far from a simple one. With the amount of action happening during each mission, combined with key plot points occurring outside of the core campaigns in places like Warzone’s Verdansk, it can be difficult to keep track. Thankfully, we’re here to give you as succinct a summary as we can of the story so far ahead of Modern Warfare 4’s release. With Infinity Ward’s saga set to come to an end imminently, let’s recap how we got here. Warning: may contain a lot of chasing stolen missiles around the world.This is the complete recap of the Call of Duty: Modern Warfare series.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/07/mw-recap-blog-1791386163759.jpg"/><media:keywords><![CDATA[Call of Duty: Modern Warfare, Call of Duty: Modern Warfare 3, Call of Duty: Modern Warfare 4, Call of Duty: Modern Warfare II [2022], PlayStation 4, PC, Xbox 360, PlayStation 3, Square Enix, Shooter, Online, Activision, Online Co-Op Multiplayer, Online Versus Multiplayer, Xbox One, Infinity Ward, Sledgehammer Games, First-Person, Xbox Series X/S, PlayStation 5, Call of Duty, Cross-Platform Saves, Cross-Platform Play, Nintendo Switch 2, Joy-Con Mouse Controls, Digital Legends]]></media:keywords><media:title type="plain"><![CDATA[Call of Duty: Modern Warfare Recap]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[GTA San Andreas Is Where Rockstar’s Cinematic Flair Truly Began - Art of the Level]]></title><description><![CDATA[When Rockstar debuted its extended look at GTA 6 on Netflix, it was as if the developer had uploaded a one-off episode of a crime thriller to the platform. Rockstar has always had one eye on the movies – the game that shot it to stardom is a love-letter to Goodfellas, and its most recent open-world is the greatest Western never filmed. But the cinematic ambition we associate with the studio truly came to fruition in 2004 with Grand Theft Auto: San Andreas. Its predecessors, GTA 3 and Vice City, had been packed with references to classic crime cinema and voiced by genuine Hollywood talent. But that wasn’t enough for San Andreas. For this ‘90s-set Californian epic, Rockstar wanted to put you in the movies. And so it designed missions that felt like they’d been pulled from the silver screen. There’s no better example of this than Reuniting the Families, the penultimate chapter of San Andreas’ opening act. It’s a highly-scripted, expertly directed slice of interactive storytelling that casts you in the leading role. And by trading the freedom of its open world for a tighter, more authored experience, San Andreas makes this gripping getaway feel more dramatic than any story the series had told thus far.]]></description><pubDate>Fri, 9 Oct 2026 15:30:00 +0000</pubDate><guid isPermaLink="false">4c857062-a84c-4bfa-88d7-9d89faf680a1</guid><link>https://www.ign.com/videos/san-andreas-art-of-the-level</link><media:content duration="744" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[When Rockstar debuted its extended look at GTA 6 on Netflix, it was as if the developer had uploaded a one-off episode of a crime thriller to the platform. Rockstar has always had one eye on the movies – the game that shot it to stardom is a love-letter to Goodfellas, and its most recent open-world is the greatest Western never filmed. But the cinematic ambition we associate with the studio truly came to fruition in 2004 with Grand Theft Auto: San Andreas. Its predecessors, GTA 3 and Vice City, had been packed with references to classic crime cinema and voiced by genuine Hollywood talent. But that wasn’t enough for San Andreas. For this ‘90s-set Californian epic, Rockstar wanted to put you in the movies. And so it designed missions that felt like they’d been pulled from the silver screen. There’s no better example of this than Reuniting the Families, the penultimate chapter of San Andreas’ opening act. It’s a highly-scripted, expertly directed slice of interactive storytelling that casts you in the leading role. And by trading the freedom of its open world for a tighter, more authored experience, San Andreas makes this gripping getaway feel more dramatic than any story the series had told thus far.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/08/sa-aotl-blog-1791457650959.jpg"/><media:keywords><![CDATA[Grand Theft Auto: San Andreas, Grand Theft Auto: San Andreas -- The Definitive Edition, Grand Theft Auto VI, Action, Adventure, iPhone, Number Of Players, Memory Card, Custom Soundtrack, PlayStation 4, PlayStation 2, PC, Xbox 360, PlayStation 3, Vibration, DualShock, Stereo Surround, Memory Blocks, Dolby Pro Logic II, 16:9, 480p, Local - Co-Op # of Players, Macintosh, Dolby Digital 5.1, Xbox, Android, Windows Phone, EAX, Rockstar North, Rockstar Games, Xbox One, Rockstar Games, Nintendo Switch, Amazon Fire TV, Xbox Series X/S, PlayStation 5, GTA - Grand Theft Auto, Open-World, Grove Street Games]]></media:keywords><media:title type="plain"><![CDATA[GTA San Andreas Is Where Rockstar’s Cinematic Flair Truly Began - Art of the Level]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Ape Escape Making a Comeback?]]></title><description><![CDATA[Another comeback for a beloved gaming franchise.]]></description><pubDate>Thu, 8 Oct 2026 04:38:34 +0000</pubDate><guid isPermaLink="false">27e66bac-74c8-4889-b889-397f4f3877e7</guid><link>https://www.ign.com/videos/ape-escape-making-a-comeback</link><media:content duration="36" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Another comeback for a beloved gaming franchise.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/08/3b4330ce-456e-4c82-86f3-75fc7b7ce149-1791434127297.jpg"/><media:keywords><![CDATA[Ape Escape, Sony Computer Entertainment, Memory Card, PlayStation, PlayStation 3, Vibration, DualShock, Platformer, PlayStation Vita, Sony Computer Entertainment, SIE Japan Studio, PlayStation 5, Ape Escape]]></media:keywords><media:title type="plain"><![CDATA[Ape Escape Making a Comeback?]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[7 Games For $15 With IGN 30th Anniversary Bundle]]></title><description><![CDATA[Do you have $5, $10, or $15? If so, here are the games you can download for charity with the IGN 30th Anniversary Bundle on Humble:
The Elder Scrolls Online ElswyrRemnant IIBlazBlue Entropy EffectRavenswatchSubnauticaThronebreaker: The Witcher TalesSonic Adventure 2!
Pay what you want here!]]></description><pubDate>Fri, 2 Oct 2026 23:26:40 +0000</pubDate><guid isPermaLink="false">d94105b8-f809-483f-8f8f-8212b785a999</guid><link>https://www.ign.com/videos/7-games-for-15-with-ign-30th-anniversary-bundle</link><media:content duration="53" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Do you have $5, $10, or $15? If so, here are the games you can download for charity with the IGN 30th Anniversary Bundle on Humble:
The Elder Scrolls Online ElswyrRemnant IIBlazBlue Entropy EffectRavenswatchSubnauticaThronebreaker: The Witcher TalesSonic Adventure 2!
Pay what you want here!]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/10/02/screenshot-2026-10-02-at-4-17-07-pm-1790983029756.png"/><media:keywords><![CDATA[BlazBlue: Entropy Effect, Ravenswatch, Remnant II, Sonic Adventure 2, Subnautica, The Elder Scrolls Online: Elsweyr, Thronebreaker: The Witcher Tales, Action, Adventure, SEGA, iPhone, ACE (2), Number Of Players, Memory Card, RPG, PlayStation 4, PC, Xbox 360, PlayStation 3, Vibration, Stereo Surround, 16:9, 480p, Shooter, Online, Local - VS # of Players, Platformer, Macintosh, GameCube, Dreamcast, Android, iPad, DLC / Expansion, Online Co-Op Multiplayer, Bethesda  Softworks, Console-To-Handheld System Link, Sonic Team, Panic Button, Xbox One, CD Projekt Red, CD Projekt, ZeniMax Online Studios, Unknown Worlds Entertainment, Unknown Worlds Entertainment, Oculus Rift VR, Nintendo Switch, THQ Nordic, Gunfire Games, Passtech Games, Xbox Series X/S, PlayStation 5, Nacon, Sonic the Hedgehog, The Witcher, The Elder Scrolls, Remnant / Chronos, Metroidvania, BlazBlue, Subnautica, Steam Deck Playable, Gearbox Publishing, Roguelite, Online Four-Player Multiplayer, 91Act, 91Act, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[7 Games For $15 With IGN 30th Anniversary Bundle]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Guillermo del Toro on Making a Bioshock Movie & Why He’ll Will Never Make a Video Game]]></title><description><![CDATA[IGN’s Brian Altano sat down with Academy Award-winning director Guillermo del Toro for a career-spanning interview. In this Guillermo del Toro interview breakout, Guillermo talks about his collaboration with Hideo Kojima on Unsane and their inability to get it off the ground. Brian and del Toro also chat about the different dynamics at play between video games and movies and the “contentious” calls he had about potentially adapting a couple of video games into movies like Bioshock.Finally, at 3:02, Guillermo del Toro talks about his favorite video games of all time.]]></description><pubDate>Wed, 30 Sep 2026 22:51:35 +0000</pubDate><guid isPermaLink="false">c847ccea-709d-495f-a391-a544a95b8c87</guid><link>https://www.ign.com/videos/guillermo-del-toro-on-making-a-bioshock-movie-why-hell-will-never-make-a-video-game</link><media:content duration="318" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[IGN’s Brian Altano sat down with Academy Award-winning director Guillermo del Toro for a career-spanning interview. In this Guillermo del Toro interview breakout, Guillermo talks about his collaboration with Hideo Kojima on Unsane and their inability to get it off the ground. Brian and del Toro also chat about the different dynamics at play between video games and movies and the “contentious” calls he had about potentially adapting a couple of video games into movies like Bioshock.Finally, at 3:02, Guillermo del Toro talks about his favorite video games of all time.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/30/26-09-28-gdt-yt-nolan-breakout-thumb-oo-1790808668909.jpg"/><media:keywords><![CDATA[BioShock, BioShock: The Movie, Theater, Action, Adventure, Thriller, Horror, Netflix, iPhone, Custom Soundtrack, PC, Xbox 360, PlayStation 3, 16:9, 480p, 720p, Downloadable Content, Shooter, Macintosh, Dolby Digital 5.1, 2K Games, EAX, Feral Interactive, 2K Boston, BioShock, Steam Deck Playable]]></media:keywords><media:title type="plain"><![CDATA[Guillermo del Toro on Making a Bioshock Movie & Why He’ll Will Never Make a Video Game]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Middle-earth: Shadow of Mordor Game of the Year Edition - Official Nintendo Switch Launch Trailer]]></title><description><![CDATA[Don't miss the Nintendo Switch Launch Trailer for Middle-earth: Shadow of Mordor Game of the Year Edition, the definitive edition of the hit action-adventure RPG developed by Monolith Productions and Aspyr. Players will harness the abilities of the Wraith to command a new army into the heat of battle with everlasting consequences. Middle-earth: Shadow of Mordor Game of the Year Edition is available now on Nintendo Switch 2.]]></description><pubDate>Wed, 30 Sep 2026 16:53:53 +0000</pubDate><guid isPermaLink="false">b4fbfd78-abe0-478d-b474-b785a3b3ab73</guid><link>https://www.ign.com/videos/middle-earth-shadow-of-mordor-game-of-the-year-edition-official-nintendo-switch-launch-trailer</link><media:content duration="73" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Don't miss the Nintendo Switch Launch Trailer for Middle-earth: Shadow of Mordor Game of the Year Edition, the definitive edition of the hit action-adventure RPG developed by Monolith Productions and Aspyr. Players will harness the abilities of the Wraith to command a new army into the heat of battle with everlasting consequences. Middle-earth: Shadow of Mordor Game of the Year Edition is available now on Nintendo Switch 2.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/30/shadowmordorthumb-1790787227449.png"/><media:keywords><![CDATA[Middle-earth: Shadow of Mordor, Middle-earth: Shadow of Mordor Game of the Year Edition, Action, Adventure, Compilation, RPG, PlayStation 4, PC, Xbox 360, PlayStation 3, Macintosh, Aspyr, Warner Bros.  Interactive, DLC / Expansion, Linux, Monolith Productions, Xbox One, J.R.R. Tolkien's Middle-Earth (Lord of the Rings), Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Middle-earth: Shadow of Mordor Game of the Year Edition - Official Nintendo Switch Launch Trailer]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Why Guillermo Del Toro's BioShock Movie Never Happened]]></title><description><![CDATA[Video game adaptations are hard.]]></description><pubDate>Wed, 30 Sep 2026 01:32:02 +0000</pubDate><guid isPermaLink="false">5cc6bb2e-ae05-4e7c-9aff-1d86b70c44d3</guid><link>https://www.ign.com/videos/why-guillermo-del-toros-bioshock-movie-never-happened</link><media:content duration="36" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Video game adaptations are hard.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/30/70506753-30d2-4301-9db8-9ebff441ec25-1790730936759.jpg"/><media:keywords><![CDATA[BioShock, Horror, iPhone, Custom Soundtrack, PC, Xbox 360, PlayStation 3, 16:9, 480p, 720p, Downloadable Content, Shooter, Macintosh, Dolby Digital 5.1, 2K Games, EAX, Feral Interactive, 2K Boston, BioShock, Steam Deck Playable]]></media:keywords><media:title type="plain"><![CDATA[Why Guillermo Del Toro's BioShock Movie Never Happened]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[The 7 Best 7s: 2000s Edition]]></title><description><![CDATA[Ah, the humble 7. The most infamous of all IGN scores. 7s are often overlooked and rarely end up on game of the year lists and best of lists and top 10s, etc. But not in this video! This one’s for the 7s. Let’s take a look at the very best games that were almost great -- the 7 Best 7s, if you will.I’m going to break these lists down by era or genre or console. For this inaugural edition of the 7 best 7s I’m looking at the 2000s. 2000-2009, PlayStation 2 and 3, the Xbox and Xbox 360, Gamecube and the Nintendo Wii.You’ve played some of these games. You probably even have good memories of playing some of these games. They’re good, but they’re not quite great. Let’s take a look back at the 7 best 7s: 2000s edition!]]></description><pubDate>Sun, 27 Sep 2026 15:00:00 +0000</pubDate><guid isPermaLink="false">fb0f3b3a-340a-4413-9fec-52a4174c2887</guid><link>https://www.ign.com/videos/the-7-best-7s-2000s-edition</link><media:content duration="724" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Ah, the humble 7. The most infamous of all IGN scores. 7s are often overlooked and rarely end up on game of the year lists and best of lists and top 10s, etc. But not in this video! This one’s for the 7s. Let’s take a look at the very best games that were almost great -- the 7 Best 7s, if you will.I’m going to break these lists down by era or genre or console. For this inaugural edition of the 7 best 7s I’m looking at the 2000s. 2000-2009, PlayStation 2 and 3, the Xbox and Xbox 360, Gamecube and the Nintendo Wii.You’ve played some of these games. You probably even have good memories of playing some of these games. They’re good, but they’re not quite great. Let’s take a look back at the 7 best 7s: 2000s edition!]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/23/the7best7s-2000s-blogroll-1790202610715.jpg"/><media:keywords><![CDATA[BloodRayne, Prototype, Star Wars: The Force Unleashed, The Godfather, The Saboteur, Voodoo Vince, X-Men Origins: Wolverine -- Uncaged Edition, Action, Adventure, Number Of Players, Memory Card, PlayStation 4, PlayStation 2, PC, Xbox 360, PlayStation 3, Vibration, DualShock, Stereo Surround, Dolby Digital, Dolby Pro Logic II, 480p, Electronic Arts, Platformer, Activision, Majesco, Macintosh, GameCube, Aspyr, Dolby Digital 5.1, Xbox, Terminal Reality, Microsoft, EAX, LucasArts, LucasArts, Radical Entertainment, Pandemic Studios, Xbox One, Raven Software, EA Redwood Shores Studio, Beep Industries, Nintendo Switch, Star Wars, Prototype, BloodRayne, The Godfather, X-Men, Wolverine]]></media:keywords><media:title type="plain"><![CDATA[The 7 Best 7s: 2000s Edition]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Minecraft - Official The Ice Caves Trailer ]]></title><description><![CDATA[Get a first look at the Holiday Drop! It adds Ice Caves, a new cave biome with icicles, light-emitting ice crystals, calcite, and a frozen zombie variant that deals a freezing effect – some throw ice balls. Brr! The Ice Caves Holiday Drop is coming later this year.]]></description><pubDate>Sat, 26 Sep 2026 18:58:45 +0000</pubDate><guid isPermaLink="false">bc062658-82f6-4fb4-93dd-92727b0f9f18</guid><link>https://www.ign.com/videos/minecraft-official-the-ice-caves-trailer</link><media:content duration="456" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Get a first look at the Holiday Drop! It adds Ice Caves, a new cave biome with icicles, light-emitting ice crystals, calcite, and a frozen zombie variant that deals a freezing effect – some throw ice balls. Brr! The Ice Caves Holiday Drop is coming later this year.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/26/ic-vcms-1790448906431.jpg"/><media:keywords><![CDATA[Minecraft, Action, iPhone, Number Of Players, PlayStation 4, PC, Xbox 360, PlayStation 3, Dolby Digital, Online - Co-Op Number Of Players, Online Leaderboards, Online, Local - Co-Op # of Players, Mic/Headset Voice, Simulation, Android, PlayStation Vita, Wii U, 4JStudios, Kinect, Xbox One, Mojang, Mojang, Microsoft HoloLens, Nintendo Switch, PlayStation 5, Cross-Platform Saves, Cross-Platform Play, Survival, Minecraft, User-Generated Content, Crafting, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Minecraft - Official The Ice Caves Trailer ]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[GTA Online: Everything Major Added Since Launch]]></title><description><![CDATA[Grand Theft Auto Online has changed dramatically since its launch, with nearly 50 major content updates adding businesses, heists, vehicles, weapons, properties, missions, and much more. In this video, we break down the biggest additions to GTA Online over the years, including the criminal businesses, major heists, new vehicles and weapons, quality-of-life improvements, and more.]]></description><pubDate>Sat, 26 Sep 2026 14:00:00 +0000</pubDate><guid isPermaLink="false">567030a4-918e-4bfd-bdbe-f4b40b6c616b</guid><link>https://www.ign.com/videos/gta-online-everything-major-added-since-launch</link><media:content duration="1028" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Grand Theft Auto Online has changed dramatically since its launch, with nearly 50 major content updates adding businesses, heists, vehicles, weapons, properties, missions, and much more. In this video, we break down the biggest additions to GTA Online over the years, including the criminal businesses, major heists, new vehicles and weapons, quality-of-life improvements, and more.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/23/gtaonline-easlbr-1790193192423.jpg"/><media:keywords><![CDATA[Grand Theft Auto Online, Action, PlayStation 4, PC, Xbox 360, PlayStation 3, Online, Online Co-Op Multiplayer, Rockstar North, Rockstar Games, Online Versus Multiplayer, Xbox One, Online Clans, Xbox Series X/S, PlayStation 5, GTA - Grand Theft Auto, Online Connection Required, Live Service]]></media:keywords><media:title type="plain"><![CDATA[GTA Online: Everything Major Added Since Launch]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[How One Crash Bandicoot Level Helped Build Naughty Dog]]></title><description><![CDATA[There are hundreds of cinematic chase sequences in video games and they can all trace their roots back to an unlikely source. The colourful cartoon platformer that started it all: Crash Bandicoot.The running-towards-camera chase sequence is as popular now as it’s ever been, raising the cinematic tension in blockbuster games for the last 30 years. But its beginnings were humble, and its widespread use is all thanks to the Crash developers at Naughty Dog trying to solve a single problem: How do we show our Crash Bandicoot’s face more?From a quick-fix solution to a triple-A staple, this is how an early Crash Bandicoot level inspired decades of cinematic level design.]]></description><pubDate>Fri, 25 Sep 2026 15:30:00 +0000</pubDate><guid isPermaLink="false">9bd1ad6d-8be6-4959-81bb-a44b57a1d63e</guid><link>https://www.ign.com/videos/how-one-crash-bandicoot-level-helped-build-naughty-dog</link><media:content duration="597" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[There are hundreds of cinematic chase sequences in video games and they can all trace their roots back to an unlikely source. The colourful cartoon platformer that started it all: Crash Bandicoot.The running-towards-camera chase sequence is as popular now as it’s ever been, raising the cinematic tension in blockbuster games for the last 30 years. But its beginnings were humble, and its widespread use is all thanks to the Crash developers at Naughty Dog trying to solve a single problem: How do we show our Crash Bandicoot’s face more?From a quick-fix solution to a triple-A staple, this is how an early Crash Bandicoot level inspired decades of cinematic level design.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/18/crash-blog-1789741134181.jpg"/><media:keywords><![CDATA[Crash Bandicoot, Uncharted: Drake's Fortune, Action, Adventure, Sony Computer Entertainment, Memory Card, PlayStation, PlayStation Portable, PlayStation 3, Vibration, 16:9, 480p, 720p, 1080i, Platformer, Android, PlayStation Vita, Naughty Dog Software, Uncharted, Crash Bandicoot]]></media:keywords><media:title type="plain"><![CDATA[How One Crash Bandicoot Level Helped Build Naughty Dog]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Grand Theft Auto: San Andreas – The Legacy Review]]></title><description><![CDATA[Grand Theft Auto: San Andreas legacy review by Luke Reilly. Reviewed on PlayStation 2.
"Grand Theft Auto: San Andreas is the single bestselling game on the most successful console in the history of the business. That’s not an accolade you can just earn by accident. Its unprecedented scope and astonishing depth were nothing short of witchcraft, and the incredible attention to detail was staggeringly impressive for something of its size. Its ability to support endless experimentation kept my friends and I busy for years, fooling around with its industry-leading list of cheats and its same-screen co-op chaos long after we’d all finished the story mode several times. Its soundtrack is the stuff of legend; so one-of-a-kind that not even Rockstar itself could quite reassemble the complete thing for subsequent re-releases. In 2004, GTA San Andreas was one of the most extraordinary games I’d ever played. In 2026, the hood done took me under all over again. Sure, the technical limitations of the mid 2000s are always obvious through a modern lens, but you can’t measure ambition in polygons – and GTA San Andreas is overflowing with it."]]></description><pubDate>Fri, 25 Sep 2026 14:00:00 +0000</pubDate><guid isPermaLink="false">e2b092c6-de08-4600-b329-285a71e91c41</guid><link>https://www.ign.com/videos/grand-theft-auto-san-andreas-the-legacy-review</link><media:content duration="1470" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Grand Theft Auto: San Andreas legacy review by Luke Reilly. Reviewed on PlayStation 2.
"Grand Theft Auto: San Andreas is the single bestselling game on the most successful console in the history of the business. That’s not an accolade you can just earn by accident. Its unprecedented scope and astonishing depth were nothing short of witchcraft, and the incredible attention to detail was staggeringly impressive for something of its size. Its ability to support endless experimentation kept my friends and I busy for years, fooling around with its industry-leading list of cheats and its same-screen co-op chaos long after we’d all finished the story mode several times. Its soundtrack is the stuff of legend; so one-of-a-kind that not even Rockstar itself could quite reassemble the complete thing for subsequent re-releases. In 2004, GTA San Andreas was one of the most extraordinary games I’d ever played. In 2026, the hood done took me under all over again. Sure, the technical limitations of the mid 2000s are always obvious through a modern lens, but you can’t measure ambition in polygons – and GTA San Andreas is overflowing with it."]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/25/gta-sa-legacy-review-yt-thumb-1790328258100.png"/><media:keywords><![CDATA[Grand Theft Auto: San Andreas, Action, Adventure, iPhone, Number Of Players, Memory Card, Custom Soundtrack, PlayStation 4, PlayStation 2, PC, Xbox 360, PlayStation 3, Vibration, DualShock, Stereo Surround, Memory Blocks, Dolby Pro Logic II, 16:9, 480p, Local - Co-Op # of Players, Macintosh, Dolby Digital 5.1, Xbox, Android, Windows Phone, EAX, Rockstar North, Rockstar Games, Amazon Fire TV, GTA - Grand Theft Auto]]></media:keywords><media:title type="plain"><![CDATA[Grand Theft Auto: San Andreas – The Legacy Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Middle- Earth: Shadow Bundle - Official Nintendo Switch 2 Release Date Trailer]]></title><description><![CDATA[Watch the Nintendo Switch 2 Release Date Trailer for Middle- earth: Shadow Bundle, a collection of both Middle- earth: Shadow of Mordor & Middle- earth: Shadow of War, two legendary open-world action games developed by Monolith Productions and Aspyr. Players will explore the era between The Hobbit and The Lord of the Rings to uncover the mystery of a mysterious Spirit of Vengeance and confront the full power of the Dark Lord Sauron and his Ringwraiths. Both Middle- earth: Shadow of Mordor & Middle- earth: Shadow of War with the Middle- earth: Shadow Bundle are launching on September 30 for Nintendo Switch 2.]]></description><pubDate>Tue, 22 Sep 2026 17:24:51 +0000</pubDate><guid isPermaLink="false">80da718e-996b-4246-b363-2a7bd7d0706d</guid><link>https://www.ign.com/videos/middle-earth-shadow-bundle-official-nintendo-switch-2-release-date-trailer</link><media:content duration="60" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Watch the Nintendo Switch 2 Release Date Trailer for Middle- earth: Shadow Bundle, a collection of both Middle- earth: Shadow of Mordor & Middle- earth: Shadow of War, two legendary open-world action games developed by Monolith Productions and Aspyr. Players will explore the era between The Hobbit and The Lord of the Rings to uncover the mystery of a mysterious Spirit of Vengeance and confront the full power of the Dark Lord Sauron and his Ringwraiths. Both Middle- earth: Shadow of Mordor & Middle- earth: Shadow of War with the Middle- earth: Shadow Bundle are launching on September 30 for Nintendo Switch 2.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/22/middleearththumb-1790097884950.png"/><media:keywords><![CDATA[Middle-earth: Shadow of Mordor, Middle-earth: Shadow of War, Action, Adventure, RPG, PlayStation 4, PC, Xbox 360, PlayStation 3, Warner Bros.  Interactive, Monolith Productions, Xbox One, J.R.R. Tolkien's Middle-Earth (Lord of the Rings), Steam Deck Verified]]></media:keywords><media:title type="plain"><![CDATA[Middle- Earth: Shadow Bundle - Official Nintendo Switch 2 Release Date Trailer]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Zach Cherry Wants To Join This Horror Game Franchise]]></title><description><![CDATA[Resident Evil star Zach Cherry loves Alien: Isolation]]></description><pubDate>Sat, 19 Sep 2026 21:32:26 +0000</pubDate><guid isPermaLink="false">9581f795-8b10-49ae-a936-0574ac9371e6</guid><link>https://www.ign.com/videos/zach-cherry-wants-to-join-this-horror-game-franchise</link><media:content duration="20" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Resident Evil star Zach Cherry loves Alien: Isolation]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/19/1d823322-dfce-4b6f-a36f-4dbfdb09b8c0-1789853540661.jpg"/><media:keywords><![CDATA[Alien: Isolation, Resident Evil [2026], Theater, Columbia Pictures, Action, Adventure, Horror, Vertigo Entertainment, Constantin Film, SEGA, iPhone, PlayStation 4, PC, Xbox 360, PlayStation 3, Android, iPad, Creative Assembly, Feral Interactive, Xbox One, Nintendo Switch, Alien, Resident Evil, Survival, Steam Deck Verified, PlayStation Productions]]></media:keywords><media:title type="plain"><![CDATA[Zach Cherry Wants To Join This Horror Game Franchise]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Twitch CEO Expects GTA Online 2 in 2027 - IGN Daily Fix]]></title><description><![CDATA[In today's Daily Fix:Twitch CEO Dan Clancy thinkgs GTA 6's grip on gaming culture won't let up even into next year, when he says GTA 6 2 will launch. Via Bloomberg, Clancy said we'll see a "big bump with GTA 6," but also another huge one when multiplayer drops next year. Rockstar has not formally announced their GTA Online plans post-GTA 6, but it's all but inevitable GTA Online continues with GTA 6 as the framework, much like how GTA 5 was the foundation for GTA Online. Parent company Take-Two, for its part, is ready to support the current iteration of GTA Online as long as gamers want to keep playing it. In other news, The Blood of Dawnwalker will get a New Game+ mode eventually, according to the game's director. And Gen-Xers and Millenials rejoice! Toys 'R' Us is making a big retail push this holiday season, opening 120 new standalone stores that will cater to nostalgic adults and today's content creators.]]></description><pubDate>Fri, 18 Sep 2026 21:21:28 +0000</pubDate><guid isPermaLink="false">443d4102-fe6e-423e-a202-f3c3c2102409</guid><link>https://www.ign.com/videos/twitch-ceo-expects-gta-online-2-in-2027-ign-daily-fix</link><media:content duration="261" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[In today's Daily Fix:Twitch CEO Dan Clancy thinkgs GTA 6's grip on gaming culture won't let up even into next year, when he says GTA 6 2 will launch. Via Bloomberg, Clancy said we'll see a "big bump with GTA 6," but also another huge one when multiplayer drops next year. Rockstar has not formally announced their GTA Online plans post-GTA 6, but it's all but inevitable GTA Online continues with GTA 6 as the framework, much like how GTA 5 was the foundation for GTA Online. Parent company Take-Two, for its part, is ready to support the current iteration of GTA Online as long as gamers want to keep playing it. In other news, The Blood of Dawnwalker will get a New Game+ mode eventually, according to the game's director. And Gen-Xers and Millenials rejoice! Toys 'R' Us is making a big retail push this holiday season, opening 120 new standalone stores that will cater to nostalgic adults and today's content creators.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/09/18/gfix-091826-blogroll-1789765480649.png"/><media:keywords><![CDATA[Grand Theft Auto Online, Grand Theft Auto VI, The Blood of Dawnwalker, Action, Adventure, RPG, PlayStation 4, PC, Xbox 360, PlayStation 3, Online, Online Co-Op Multiplayer, Rockstar North, Rockstar Games, Online Versus Multiplayer, Xbox One, Rockstar Games, Online Clans, Xbox Series X/S, PlayStation 5, GTA - Grand Theft Auto, Open-World, Rebel Wolves, Unreal Engine 5, Online Connection Required, Live Service, Bandai Namco Entertainment]]></media:keywords><media:title type="plain"><![CDATA[Twitch CEO Expects GTA Online 2 in 2027 - IGN Daily Fix]]></media:title><media:category label="Games">Games</media:category></item></channel></rss>