<?xml version="1.0" encoding="UTF-8" standalone="no"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" version="2.0"><channel><title>IGN Video Reviews</title><link>https://www.ign.com/videos</link><description>Video reviews of the latest video games and movies at IGN</description><copyright>Copyright (c) IGN Entertainment Inc., a Ziff Davis company</copyright><openSearch:startIndex>0</openSearch:startIndex><openSearch:itemsPerPage>40</openSearch:itemsPerPage><pubDate>Sun, 17 May 2026 05:50:12 +0000</pubDate><lastBuildDate>Sun, 17 May 2026 05:50:12 +0000</lastBuildDate><atom:link href="https://www.ign.com/rss/videos/feed?tags=review" rel="self" type="application/rss+xml"/><atom:link href="https://www.ign.com/rss/videos/feed?tags=review&amp;start=40&amp;count=40" rel="next" type="application/rss+xml"/><image><url>https://s3.amazonaws.com/o.assets.images.ign.com/kraken/IGN-Logo-RSS.png</url><title>IGN Logo</title><link>https://www.ign.com</link><width>142</width><height>44</height></image><item><title><![CDATA[Subnautica 2 Early Access Video Review]]></title><description><![CDATA[Subnautica 2 reviewed in Early Access by Travis Northup on PC, also available on Xbox Series X/S.Subnautica 2 is well on its way to being an awesome evolution of one of my favorite survival games. There’s plenty of reasons to dive in at its Early Access debut, including the start of a captivating story, the interesting and stressful depths to explore, and the addition of simple but effective multiplayer options. But the waters are pretty shallow at the moment, and it only takes a handful of hours to start seeing the work-in-progress walls that will eventually block your path – whether that’s the literal borders of the map or the small number of craftables currently available. It’s pretty impressive that wading in these low tides is as fun as it is already, and that should be a great sign of things to come, but I also wouldn’t blame anyone for waiting a bit before getting their feet wet.]]></description><pubDate>Thu, 14 May 2026 20:06:44 +0000</pubDate><guid isPermaLink="false">881eddb5-138f-4e9d-b291-2cd527f5ecf7</guid><link>https://www.ign.com/videos/subnautica-2-early-access-video-review</link><media:content duration="534" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Subnautica 2 reviewed in Early Access by Travis Northup on PC, also available on Xbox Series X/S.Subnautica 2 is well on its way to being an awesome evolution of one of my favorite survival games. There’s plenty of reasons to dive in at its Early Access debut, including the start of a captivating story, the interesting and stressful depths to explore, and the addition of simple but effective multiplayer options. But the waters are pretty shallow at the moment, and it only takes a handful of hours to start seeing the work-in-progress walls that will eventually block your path – whether that’s the literal borders of the map or the small number of craftables currently available. It’s pretty impressive that wading in these low tides is as fun as it is already, and that should be a great sign of things to come, but I also wouldn’t blame anyone for waiting a bit before getting their feet wet.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/14/subnautica2-yt-04-1778789191743.jpg"/><media:keywords><![CDATA[Subnautica 2, Action, Adventure, PC, Unknown Worlds Entertainment, Unknown Worlds Entertainment, Xbox Series X/S, Krafton, Krafton, Subnautica, Steam Deck Playable, Early Access, Online Four-Player Multiplayer]]></media:keywords><media:title type="plain"><![CDATA[Subnautica 2 Early Access Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Forza Horizon 6 Video Review]]></title><description><![CDATA[Forza Horizon 6 reviewed by Luke Reilly on Xbox Series X. Also available on Xbox Series S and PC.
"Technically, Forza Horizon 6 has not skipped a beat, and it runs like a titan. Aesthetically, it’s the best-looking and best-sounding game Playground has produced to date, set in the most wonderfully realised map it’s ever crafted – full of dense, authentic details and stunning driving roads. It’s rewarding to explore, the campaign is well-paced with a great payoff, and I simply cannot stop playing. I’ll always concede Forza Horizon 3 may forever be my favourite open-world racer, because who doesn’t love driving around their own backyard, but make no mistake: Forza Horizon 6 is unequivocally the best. The new standard in open-world racing is here, and it’s a gundamn masterpiece."]]></description><pubDate>Thu, 14 May 2026 12:00:00 +0000</pubDate><guid isPermaLink="false">22adb3f7-ac43-4805-b1eb-f43283abcc73</guid><link>https://www.ign.com/videos/forza-horizon-6-video-review</link><media:content duration="1408" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Forza Horizon 6 reviewed by Luke Reilly on Xbox Series X. Also available on Xbox Series S and PC.
"Technically, Forza Horizon 6 has not skipped a beat, and it runs like a titan. Aesthetically, it’s the best-looking and best-sounding game Playground has produced to date, set in the most wonderfully realised map it’s ever crafted – full of dense, authentic details and stunning driving roads. It’s rewarding to explore, the campaign is well-paced with a great payoff, and I simply cannot stop playing. I’ll always concede Forza Horizon 3 may forever be my favourite open-world racer, because who doesn’t love driving around their own backyard, but make no mistake: Forza Horizon 6 is unequivocally the best. The new standard in open-world racing is here, and it’s a gundamn masterpiece."]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/14/forzahorizon6-review-yt-1778743596879.jpg"/><media:keywords><![CDATA[Forza Horizon 6, Racing, PC, Online, Online Versus Multiplayer, Playground Games, Xbox Game Studios, Xbox Series X/S, PlayStation 5, Forza]]></media:keywords><media:title type="plain"><![CDATA[Forza Horizon 6 Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[The Punisher: One Last Kill Video Review]]></title><description><![CDATA[The Punisher may have been noticeably (and regrettably) absent from Daredevil Born Again Season 2, but he's back and he's got 45 minutes all to himself with the "Marvel Special Presentation," One Last Kill. While it's action is everything you might want out of The Punisher in live action (and in some cases a grizzly portion more) does Jon Bernthal, who co-wrote the one-shot in addition to starring as Frank Castle, break any new ground for the character that he's been vocal about wanting explore in more depth? IGN's Jesse Schedeen reviews One Last Kill to dig into that, how it may or may not connect to Spider-Man: Brand New Day and how the short runtime is a bit of a blessing and a curse.]]></description><pubDate>Wed, 13 May 2026 20:54:58 +0000</pubDate><guid isPermaLink="false">36e5ad7c-8ce3-45a5-acbf-a24b69026f90</guid><link>https://www.ign.com/videos/the-punisher-one-last-kill-video-review</link><media:content duration="376" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[The Punisher may have been noticeably (and regrettably) absent from Daredevil Born Again Season 2, but he's back and he's got 45 minutes all to himself with the "Marvel Special Presentation," One Last Kill. While it's action is everything you might want out of The Punisher in live action (and in some cases a grizzly portion more) does Jon Bernthal, who co-wrote the one-shot in addition to starring as Frank Castle, break any new ground for the character that he's been vocal about wanting explore in more depth? IGN's Jesse Schedeen reviews One Last Kill to dig into that, how it may or may not connect to Spider-Man: Brand New Day and how the short runtime is a bit of a blessing and a curse.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/13/thepunisheronelastkill-review-yt-1778705664454.jpg"/><media:keywords><![CDATA[The Punisher: One Last Kill, Action, On-Demand, Marvel Studios, Disney Plus, Marvel, The Punisher]]></media:keywords><media:title type="plain"><![CDATA[The Punisher: One Last Kill Video Review]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Directive 8020 Review: Why It's An 8]]></title><description><![CDATA[Directive 8020 is a step forward for The Dark Pictures Anthology.]]></description><pubDate>Tue, 12 May 2026 22:18:25 +0000</pubDate><guid isPermaLink="false">5d4015f3-c220-4903-84a1-36d2d3af2ad5</guid><link>https://www.ign.com/videos/directive-8020-review-why-its-an-8</link><media:content duration="61" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Directive 8020 is a step forward for The Dark Pictures Anthology.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/12/screenshot-2026-05-12-at-3-12-34-pm-1778624020790.png"/><media:keywords><![CDATA[Directive 8020: A Dark Pictures Games, Sci-Fi, Adventure, Horror, PC, Supermassive Games, Xbox Series X/S, PlayStation 5, The Dark Pictures Anthology, Supermassive Games, Unreal Engine 5]]></media:keywords><media:title type="plain"><![CDATA[Directive 8020 Review: Why It's An 8]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Call of the Elder Gods Video Review]]></title><description><![CDATA[Call of the Elder Gods reviewed by Alessandro Fillari on PC, also available on PS5, Xbox Series X|S, and Nintendo Switch 2.Call of the Elder Gods wonderfully captures the otherworldly tone and sense of mystery of its predecessor, which remains a hidden gem of this decade. While its ambitions chip away at feeling as captivating, it's an especially touching sequel to further explore the events of Call of the Sea while still having some rewarding Myst-style puzzle solving to complement a new story that's about finding a sense of closure. Developer Out of the Blue Games' follow-up nails the emotional core of its first-person adventure effort, all while giving its characters and puzzle design time to shine.]]></description><pubDate>Tue, 12 May 2026 18:22:39 +0000</pubDate><guid isPermaLink="false">0947eb6b-6a42-4870-9f63-0f999841afcd</guid><link>https://www.ign.com/videos/call-of-the-elder-gods-video-review</link><media:content duration="485" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Call of the Elder Gods reviewed by Alessandro Fillari on PC, also available on PS5, Xbox Series X|S, and Nintendo Switch 2.Call of the Elder Gods wonderfully captures the otherworldly tone and sense of mystery of its predecessor, which remains a hidden gem of this decade. While its ambitions chip away at feeling as captivating, it's an especially touching sequel to further explore the events of Call of the Sea while still having some rewarding Myst-style puzzle solving to complement a new story that's about finding a sense of closure. Developer Out of the Blue Games' follow-up nails the emotional core of its first-person adventure effort, all while giving its characters and puzzle design time to shine.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/12/calloftheeldergods-review-blogroll-1778609254895.jpg"/><media:keywords><![CDATA[Call of the Elder Gods, Adventure, Puzzle, PC, Strategy, Xbox Series X/S, PlayStation 5, Kwalee, Out of the Blue Games, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Call of the Elder Gods Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Battlestar Galactica: Scattered Hopes Review]]></title><description><![CDATA[Battlestar Galactica: Scattered Hopes reviewed by Dan Stapleton on PC.Battlestar Galactica: Scattered Hopes tests how well you hold up under the pressure of command by forcing you to play a game of whack-a-mole against endless waves of Cylon attacks, political crises, and ethical dilemmas that threaten to tear your fleet apart from within while you're simultaneously putting out both literal and metaphorical fires. Neither the pausable real-time combat nor the turn-based strategic management phases are about winning outright so much as they are about escaping without taking too many losses and making the best of bad situations, which keeps tensions high. It's not visually spectacular, but it does have a style that feels true to the BSG series. And like any great roguelike, its random upgrades and ever-escalating challenge modifiers have no trouble justifying another run even dozens of hours in, after you've seen each crisis story play out multiple times.]]></description><pubDate>Mon, 11 May 2026 15:00:00 +0000</pubDate><guid isPermaLink="false">578e3450-6fb6-49c1-a2f0-3914ad14c7ab</guid><link>https://www.ign.com/videos/battlestar-galactica-scattered-hopes-review</link><media:content duration="552" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Battlestar Galactica: Scattered Hopes reviewed by Dan Stapleton on PC.Battlestar Galactica: Scattered Hopes tests how well you hold up under the pressure of command by forcing you to play a game of whack-a-mole against endless waves of Cylon attacks, political crises, and ethical dilemmas that threaten to tear your fleet apart from within while you're simultaneously putting out both literal and metaphorical fires. Neither the pausable real-time combat nor the turn-based strategic management phases are about winning outright so much as they are about escaping without taking too many losses and making the best of bad situations, which keeps tensions high. It's not visually spectacular, but it does have a style that feels true to the BSG series. And like any great roguelike, its random upgrades and ever-escalating challenge modifiers have no trouble justifying another run even dozens of hours in, after you've seen each crisis story play out multiple times.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/08/battlestar-galactica-scattered-hopes-review-yt-1778284055393.jpg"/><media:keywords><![CDATA[Battlestar Galactica: Scattered Hopes, PC, Strategy, DotEmu, Roguelike, Battlestar Galactica, Alt Shift]]></media:keywords><media:title type="plain"><![CDATA[Battlestar Galactica: Scattered Hopes Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Directive 8020 Review]]></title><description><![CDATA[Directive 8020 reviewed by Leana Hafer on PC, also available on PlayStation 5 and Xbox Series X|S."I've been a big fan of The Dark Pictures since the very beginning, despite their quirks and shortcomings, and Directive 8020 is a chilling and impressive start to the second season of the anthology. The effective deep space setting, smart writing, strong performances from the main cast, and a tense – if a bit overused – new stealth mechanic are the highlights. I wish the ability to scroll through the scene trees hadn't been presented to me as so immediately and trivially accessible, since even casually pawing through it for a minute definitely ruins some of the magic and suspense on a first playthrough, even if it is a welcome tool on return visits. Either way, this is a step forward for the anthology in terms of spectacle and storytelling, which makes it more than worth the ride."]]></description><pubDate>Mon, 11 May 2026 14:00:00 +0000</pubDate><guid isPermaLink="false">220bb8f2-1b24-46e1-a512-743e6f14a279</guid><link>https://www.ign.com/videos/directive-8020-review</link><media:content duration="613" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Directive 8020 reviewed by Leana Hafer on PC, also available on PlayStation 5 and Xbox Series X|S."I've been a big fan of The Dark Pictures since the very beginning, despite their quirks and shortcomings, and Directive 8020 is a chilling and impressive start to the second season of the anthology. The effective deep space setting, smart writing, strong performances from the main cast, and a tense – if a bit overused – new stealth mechanic are the highlights. I wish the ability to scroll through the scene trees hadn't been presented to me as so immediately and trivially accessible, since even casually pawing through it for a minute definitely ruins some of the magic and suspense on a first playthrough, even if it is a welcome tool on return visits. Either way, this is a step forward for the anthology in terms of spectacle and storytelling, which makes it more than worth the ride."]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/08/directive8020-review-yt-1778282761987.jpg"/><media:keywords><![CDATA[Directive 8020: A Dark Pictures Games, Sci-Fi, Adventure, Horror, PC, Supermassive Games, Xbox Series X/S, PlayStation 5, The Dark Pictures Anthology, Supermassive Games, Unreal Engine 5]]></media:keywords><media:title type="plain"><![CDATA[Directive 8020 Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Mixtape Review]]></title><description><![CDATA[Mixtape reviewed by Simon Cardy on PlayStation 5, also available on Xbox Series X/S, Nintendo Switch 2, and PC.A musical delight from start to finish, Mixtape sets a new standard for coming-of-age stories in video games and does so with a masterful sense of style.]]></description><pubDate>Thu, 7 May 2026 13:00:00 +0000</pubDate><guid isPermaLink="false">8a838466-d4fb-4368-941f-145bcda1dfa8</guid><link>https://www.ign.com/videos/mixtape-review</link><media:content duration="1010" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Mixtape reviewed by Simon Cardy on PlayStation 5, also available on Xbox Series X/S, Nintendo Switch 2, and PC.A musical delight from start to finish, Mixtape sets a new standard for coming-of-age stories in video games and does so with a masterful sense of style.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/07/image-24-1778172255915.png"/><media:keywords><![CDATA[Mixtape, Adventure, PC, Annapurna Interactive, Beethoven & Dinosaur, Xbox Series X/S, PlayStation 5, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Mixtape Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Here's Why The Mortal Kombat II Movie Is Great]]></title><description><![CDATA[If you're expecting Mortal Kombat II to have karefully krafted kharacters and komplex konflicts, you might be disappointed. But if you're expecting a movie about a bunch of colorful weirdos beating the shit out of each other? It’s GREAT.]]></description><pubDate>Thu, 7 May 2026 00:11:07 +0000</pubDate><guid isPermaLink="false">3796b4ef-2e73-4cc6-ba3f-529ab40c5436</guid><link>https://www.ign.com/videos/heres-why-the-mortal-kombat-ii-movie-is-great</link><media:content duration="75" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[If you're expecting Mortal Kombat II to have karefully krafted kharacters and komplex konflicts, you might be disappointed. But if you're expecting a movie about a bunch of colorful weirdos beating the shit out of each other? It’s GREAT.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/07/screenshot-2026-05-06-at-5-10-09-pm-1778112611566.png"/><media:keywords><![CDATA[Mortal Kombat II, Theater, Warner Bros. Pictures, Action, Fantasy, Warner Bros. Pictures, New Line Cinema, Mortal Kombat]]></media:keywords><media:title type="plain"><![CDATA[Here's Why The Mortal Kombat II Movie Is Great]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Mortal Kombat II Review]]></title><description><![CDATA[Mortal Kombat II picks up right where the 2021 reboot left off, wasting no time delivering on everything the first film teed up. Karl Urban steps in as a washed-up Johnny Cage, Adeline Rudolph's Kitana takes center stage, and Hiroyuki Sanada's Scorpion is back to remind everyone why he's the franchise's most iconic character. Meanwhile, Josh Lawson's Kano somehow returns from the dead because reasons. Director Simon McQuoid's sequel leans hard into the franchise's core appeal: colorful characters brutalizing each other in spectacularly gruesome ways. Max Scoville breaks down what works and what doesn’t in this big, loud, fun and gruesome sequel.]]></description><pubDate>Wed, 6 May 2026 16:00:00 +0000</pubDate><guid isPermaLink="false">6fac6f29-9a41-40c7-a6b3-e80112bb1020</guid><link>https://www.ign.com/videos/mortal-kombat-ii-review</link><media:content duration="691" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Mortal Kombat II picks up right where the 2021 reboot left off, wasting no time delivering on everything the first film teed up. Karl Urban steps in as a washed-up Johnny Cage, Adeline Rudolph's Kitana takes center stage, and Hiroyuki Sanada's Scorpion is back to remind everyone why he's the franchise's most iconic character. Meanwhile, Josh Lawson's Kano somehow returns from the dead because reasons. Director Simon McQuoid's sequel leans hard into the franchise's core appeal: colorful characters brutalizing each other in spectacularly gruesome ways. Max Scoville breaks down what works and what doesn’t in this big, loud, fun and gruesome sequel.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/06/mortalkombat2-yt-01-1778078638221.jpg"/><media:keywords><![CDATA[Mortal Kombat, Mortal Kombat 11, Mortal Kombat [1995], Mortal Kombat [2021], Mortal Kombat: Annihilation, Mortal Kombat II, Theater, Warner Bros. Pictures, Action, Adventure, Fantasy, Warner Bros. Pictures, DVD, New Line Cinema, New Line Cinema, Warner Home Video, On-Demand, Blu-ray, New Line Home Entertainment, HBO Max, Number Of Players, Memory Card, Fighting, PlayStation 4, PC, Xbox 360, PlayStation 3, Memory Blocks, Online - VS Number Of Players, Warner Bros.  Interactive, High Voltage Software, PlayStation Vita, NetherRealm Studios, Xbox One, Nintendo Switch, Stadia, Shiver Entertainment, Xbox Series X/S, PlayStation 5, Mortal Kombat, Steam Deck Verified]]></media:keywords><media:title type="plain"><![CDATA[Mortal Kombat II Review]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[SteelSeries Arctis Nova Pro Omni Review]]></title><description><![CDATA[Despite the price, the SteelSeries Arctis Nova Pro Omni is the most well-rounded gaming headset available now, bringing hi-res sound quality, long-term comfort, and a ton of versatility in one package.Where to buy:SteelSeries – https://zdcs.link/9gXplqAmazon – https://zdcs.link/QqJ5kBBest Buy – https://zdcs.link/zE8EyP]]></description><pubDate>Wed, 6 May 2026 13:14:18 +0000</pubDate><guid isPermaLink="false">6ae7aa75-1c00-4a01-8958-f25febaedd4d</guid><link>https://www.ign.com/videos/steelseries-arctis-nova-pro-omni-review</link><media:content duration="692" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Despite the price, the SteelSeries Arctis Nova Pro Omni is the most well-rounded gaming headset available now, bringing hi-res sound quality, long-term comfort, and a ton of versatility in one package.Where to buy:SteelSeries – https://zdcs.link/9gXplqAmazon – https://zdcs.link/QqJ5kBBest Buy – https://zdcs.link/zE8EyP]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/06/ssanp-blogroll-1778073225060.jpg"/><media:keywords><![CDATA[SteelSeries Arctis Nova Pro Omni, SteelSeries , Gaming Headset]]></media:keywords><media:title type="plain"><![CDATA[SteelSeries Arctis Nova Pro Omni Review]]></media:title><media:category label="Tech">Tech</media:category></item><item><title><![CDATA[Dead as Disco Early Access Video Review]]></title><description><![CDATA[Dead as Disco Early Access reviewed by Will Borger on PC.
Dead as Disco may be more EP than album at its Early Access debut, but it already proves that Brain Jar Games has everything it takes to top the charts one day. The cats on stage are electric, the set list is inspired, and there’s enough juice at the bar to keep you coming back for more. Ultimately, you kind of have to give yourself to the flow to see everything Dead as Disco has to offer. You have to be excited to practice, to explore technique. If you’re willing to dig into the act of making something, so much the better. You’ll get more out of it. That’s just how music is, how action games are – the good ones, anyway. Fall down seven times, get up eight, until the song that whooped your butt is a dance your fingers know all the moves to. Charlie’s only got one night to set things right, but Disco never dies.]]></description><pubDate>Tue, 5 May 2026 15:00:00 +0000</pubDate><guid isPermaLink="false">cf2756c0-3f39-444b-ab5c-cdeddf59b0d3</guid><link>https://www.ign.com/videos/dead-as-disco-early-access-video-review</link><media:content duration="507" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Dead as Disco Early Access reviewed by Will Borger on PC.
Dead as Disco may be more EP than album at its Early Access debut, but it already proves that Brain Jar Games has everything it takes to top the charts one day. The cats on stage are electric, the set list is inspired, and there’s enough juice at the bar to keep you coming back for more. Ultimately, you kind of have to give yourself to the flow to see everything Dead as Disco has to offer. You have to be excited to practice, to explore technique. If you’re willing to dig into the act of making something, so much the better. You’ll get more out of it. That’s just how music is, how action games are – the good ones, anyway. Fall down seven times, get up eight, until the song that whooped your butt is a dance your fingers know all the moves to. Charlie’s only got one night to set things right, but Disco never dies.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/05/deadasdisco-earlyaccessreview-yt-1777967658463.jpg"/><media:keywords><![CDATA[Dead as Disco, Action, PC, Online Co-Op Multiplayer, Beat 'Em Up, Rhythm, Brain Jar Games, Inc., Brain Jar Games, Inc.]]></media:keywords><media:title type="plain"><![CDATA[Dead as Disco Early Access Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Review: 1995's Mortal Kombat Gave Fans Everything They Wanted From a Mortal Kombat Movie]]></title><description><![CDATA[For a long time, Mortal Kombat’s 1995 live-action movie set the bar as far as video game-to-movie adaptations go. Not a high bar to clear, to be sure, but the bottom line is the 1995 video game adaptation understood what fans wanted: great martial arts, plenty of cheese, a respect for the source material, and a lot of Cary-Hiroyuki Tagawa mean-mugging the camera and saying “Your soul is mine!”Now, with Mortal Kombat II about to hit theaters, we are asking the question: Does the 1995 Mortal Kombat stand the test of time? Watch our Flashback Review to find out the answer!]]></description><pubDate>Sat, 2 May 2026 12:46:00 +0000</pubDate><guid isPermaLink="false">411bab03-a4da-4074-a0b1-699e8ddbb04f</guid><link>https://www.ign.com/videos/review-1995s-mortal-kombat-gave-fans-everything-they-wanted-from-a-mortal-kombat-movie</link><media:content duration="1473" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[For a long time, Mortal Kombat’s 1995 live-action movie set the bar as far as video game-to-movie adaptations go. Not a high bar to clear, to be sure, but the bottom line is the 1995 video game adaptation understood what fans wanted: great martial arts, plenty of cheese, a respect for the source material, and a lot of Cary-Hiroyuki Tagawa mean-mugging the camera and saying “Your soul is mine!”Now, with Mortal Kombat II about to hit theaters, we are asking the question: Does the 1995 Mortal Kombat stand the test of time? Watch our Flashback Review to find out the answer!]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/05/01/mortal-kombat-1995-review-oo-1777667923875.jpg"/><media:keywords><![CDATA[Mortal Kombat [1995], Mortal Kombat II, Theater, Warner Bros. Pictures, Action, Adventure, Fantasy, Warner Bros. Pictures, DVD, New Line Cinema, New Line Cinema, Warner Home Video, Blu-ray, New Line Home Entertainment, Mortal Kombat]]></media:keywords><media:title type="plain"><![CDATA[Review: 1995's Mortal Kombat Gave Fans Everything They Wanted From a Mortal Kombat Movie]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Teenage Mutant Ninja Turtles: Empire City Video Review]]></title><description><![CDATA[Teenage Mutant Ninja Turtles: Empire City reviewed by Travis Northup on Meta Quest 3, also available on Steam.Teenage Mutant Ninja Turtles: Empire City is a buggy, repetitive, and incredibly barebones adventure that mostly fails to capitalize on its extremely awesome premise. The decent parkour system, amusing dialogue, and co-op joy of hanging out with your friends as dorky turtles can be amusing for a bit, but you’ll have to contend with completely lifeless open-world areas, loads of repetitive and sloppy combat and stealth, and quest objectives or other interactions breaking on you constantly. A cooperative TMNT VR game has all the potential in the world of being a truly awesome time, but Empire City only offers an occasional glimpse of what that could actually look like.]]></description><pubDate>Thu, 30 Apr 2026 21:58:39 +0000</pubDate><guid isPermaLink="false">19c0d387-1d79-4984-a630-05f3ce06959d</guid><link>https://www.ign.com/videos/teenage-mutant-ninja-turtles-empire-city-video-review</link><media:content duration="676" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Teenage Mutant Ninja Turtles: Empire City reviewed by Travis Northup on Meta Quest 3, also available on Steam.Teenage Mutant Ninja Turtles: Empire City is a buggy, repetitive, and incredibly barebones adventure that mostly fails to capitalize on its extremely awesome premise. The decent parkour system, amusing dialogue, and co-op joy of hanging out with your friends as dorky turtles can be amusing for a bit, but you’ll have to contend with completely lifeless open-world areas, loads of repetitive and sloppy combat and stealth, and quest objectives or other interactions breaking on you constantly. A cooperative TMNT VR game has all the potential in the world of being a truly awesome time, but Empire City only offers an occasional glimpse of what that could actually look like.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/30/tmnt-empirecity-review-yt-1777586296396.jpg"/><media:keywords><![CDATA[Teenage Mutant Ninja Turtles: Empire City, Action, Adventure, PC, Online Co-Op Multiplayer, Oculus Rift VR, VR, SteamVR, Teenage Mutant Ninja Turtles, Meta Quest 2, Online Three-Player Multiplayer, Meta Quest 3, Beyond Frames Entertainment, Meta Quest Pro, Cortopia Studios]]></media:keywords><media:title type="plain"><![CDATA[Teenage Mutant Ninja Turtles: Empire City Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Invincible VS Video Review]]></title><description><![CDATA[It's a bit rough around the edges, but Invincible VS's hard hitting and fast paced 3v3 tag fighting is a gust of fresh air, especially for those who miss the two-way interactable combo system of Killer Instinct.Invincible VS Review by Mitchell Saltzman. Played on PlayStation 5. Also available on PC and Xbox Series X|S.]]></description><pubDate>Thu, 30 Apr 2026 14:00:00 +0000</pubDate><guid isPermaLink="false">266bc6f6-d76c-4a33-94b0-d2a8c68359e7</guid><link>https://www.ign.com/videos/invincible-vs-video-review</link><media:content duration="1026" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[It's a bit rough around the edges, but Invincible VS's hard hitting and fast paced 3v3 tag fighting is a gust of fresh air, especially for those who miss the two-way interactable combo system of Killer Instinct.Invincible VS Review by Mitchell Saltzman. Played on PlayStation 5. Also available on PC and Xbox Series X|S.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/29/iv-yt-1777500084545.jpg"/><media:keywords><![CDATA[Invincible VS, Fighting, PC, Skybound Games, Xbox Series X/S, PlayStation 5, Skybound Games, Invincible [Robert Kirkman], Local Two-Player Multiplayer, Online Two-Player Multiplayer]]></media:keywords><media:title type="plain"><![CDATA[Invincible VS Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Heroes of Might and Magic: Olden Era Early Access Video Review]]></title><description><![CDATA[Heroes of Might and Magic: Olden Era reviewed on PC in Early Access by Jarrett Green.Even though it's not a remake, Heroes of Might and Magic: Olden Era is a great example of a game that follows the rules good remakes always should. It’s how I remember Heroes of Might and Magic 2 and 3, even if it doesn’t try to recreate those games frame-by-frame with new graphics. The simple combat is the star of the show, as it was in games past, still hiding depth and mastery that makes the difference between good and great play. Its fresh take on older factions and entirely new additions are vibrant and fun in combat where it matters most, but could stand to find more mechanical identity in their city management and hero selections. And although some of the randomness that is signature to the series has been corralled, it still can serve to make otherwise interesting systems frustrating to interact with in a meaningful way. But the core of Olden Era is as solid as the series has ever been, and though there is plenty to be tweaked and rebalanced in the coming months, this Early Access starting point can satisfy both New World Computing-era yearners and newbies curious to see what the fuss is about alike.]]></description><pubDate>Tue, 28 Apr 2026 22:51:42 +0000</pubDate><guid isPermaLink="false">cc30e6af-3e1b-4724-b152-f443e3c01269</guid><link>https://www.ign.com/videos/heroes-of-might-and-magic-olden-era-early-access-video-review</link><media:content duration="1096" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Heroes of Might and Magic: Olden Era reviewed on PC in Early Access by Jarrett Green.Even though it's not a remake, Heroes of Might and Magic: Olden Era is a great example of a game that follows the rules good remakes always should. It’s how I remember Heroes of Might and Magic 2 and 3, even if it doesn’t try to recreate those games frame-by-frame with new graphics. The simple combat is the star of the show, as it was in games past, still hiding depth and mastery that makes the difference between good and great play. Its fresh take on older factions and entirely new additions are vibrant and fun in combat where it matters most, but could stand to find more mechanical identity in their city management and hero selections. And although some of the randomness that is signature to the series has been corralled, it still can serve to make otherwise interesting systems frustrating to interact with in a meaningful way. But the core of Olden Era is as solid as the series has ever been, and though there is plenty to be tweaked and rebalanced in the coming months, this Early Access starting point can satisfy both New World Computing-era yearners and newbies curious to see what the fuss is about alike.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/28/heroes-of-might-and-magic-olden-era-earlyaccess-yt-b-1777416666136.jpg"/><media:keywords><![CDATA[Heroes of Might and Magic: Olden Era, Ubisoft, PC, Strategy, Unfrozen, Might and Magic, Turn-Based, Early Access]]></media:keywords><media:title type="plain"><![CDATA[Heroes of Might and Magic: Olden Era Early Access Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[The Steam Controller Is Amazing]]></title><description><![CDATA[Will you be picking up a Steam Controller? Let us know in the comments!]]></description><pubDate>Tue, 28 Apr 2026 05:05:38 +0000</pubDate><guid isPermaLink="false">851150b1-375a-4673-a113-886ec8189cc0</guid><link>https://www.ign.com/videos/the-steam-controller-is-amazing</link><media:content duration="51" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Will you be picking up a Steam Controller? Let us know in the comments!]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/28/screenshot-2026-04-27-at-10-05-07-pm-1777352709370.png"/><media:keywords><![CDATA[Steam Controller , Valve, Controller]]></media:keywords><media:title type="plain"><![CDATA[The Steam Controller Is Amazing]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Saros Review]]></title><description><![CDATA[Saros reviewed by Michael Higham on PlayStation 5.With Saros, Housemarque once again proved that its bullet-hell sensibilities mesh incredibly well with fluid and super-challenging action. This is primarily a test of skill that's as much a rhythmic dance as it is a fireworks show with a punch-packing sci-fi arsenal. The roguelite structure doesn't always work in its favor as it struggles to balance the repetition that’s a natural part of the genre with a strong sense of progression – although going through the motions was still fine, because at least I could sharpen my skills for some sick boss fights that were as difficult as they were fun. I'm left conflicted after the 22 hours I put into seeing it all the way through to its true ending, though. There's a bigger emphasis on story this time around, and it's more ambitious in some respects, which I can appreciate – but when its strongest ideas are a bit too abstracted, powerful themes can end up ringing hollow. So while it's eclipsed by its predecessor in some important ways, Saros was still worth banging my head against over and over again.]]></description><pubDate>Fri, 24 Apr 2026 07:00:00 +0000</pubDate><guid isPermaLink="false">6ef463d1-0398-401e-9584-1d1ffb3e9c9d</guid><link>https://www.ign.com/videos/saros-review</link><media:content duration="674" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Saros reviewed by Michael Higham on PlayStation 5.With Saros, Housemarque once again proved that its bullet-hell sensibilities mesh incredibly well with fluid and super-challenging action. This is primarily a test of skill that's as much a rhythmic dance as it is a fireworks show with a punch-packing sci-fi arsenal. The roguelite structure doesn't always work in its favor as it struggles to balance the repetition that’s a natural part of the genre with a strong sense of progression – although going through the motions was still fine, because at least I could sharpen my skills for some sick boss fights that were as difficult as they were fun. I'm left conflicted after the 22 hours I put into seeing it all the way through to its true ending, though. There's a bigger emphasis on story this time around, and it's more ambitious in some respects, which I can appreciate – but when its strongest ideas are a bit too abstracted, powerful themes can end up ringing hollow. So while it's eclipsed by its predecessor in some important ways, Saros was still worth banging my head against over and over again.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/23/saros-review-yt-a-1776985327842.jpg"/><media:keywords><![CDATA[Saros, Action, Shooter, Housemarque, Third-Person, Sony Interactive Entertainment, PlayStation 5, Roguelite, PS5 Pro Enhanced]]></media:keywords><media:title type="plain"><![CDATA[Saros Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Windrose Early Access Video Review]]></title><description><![CDATA[Windrose reviewed in Early Access by Leana Hafer on PC.With its snappy ground combat and excellent sound design, Windrose has made a strong impression on me at its Early Access release. Particularly when it comes to polish, this feels more like a finished game than a beta. And while the story and progression cut off a bit abruptly, there's still more than 80 hours of stuff to do if you want to see everything that’s currently available. Some mission types need rethinking – it's no fun to be mobbed on the deck of a ghost ship by 20 zombies with no means of stealth or crowd control – and I'm not wowed by the naval battles yet. But a robust building system and exciting, handcrafted points of interest lay a strong foundation for some pirate adventures alone or with friends.]]></description><pubDate>Wed, 22 Apr 2026 22:12:12 +0000</pubDate><guid isPermaLink="false">41c38e9c-2589-420b-84aa-47376f49e674</guid><link>https://www.ign.com/videos/windrose-early-access-video-review</link><media:content duration="561" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Windrose reviewed in Early Access by Leana Hafer on PC.With its snappy ground combat and excellent sound design, Windrose has made a strong impression on me at its Early Access release. Particularly when it comes to polish, this feels more like a finished game than a beta. And while the story and progression cut off a bit abruptly, there's still more than 80 hours of stuff to do if you want to see everything that’s currently available. Some mission types need rethinking – it's no fun to be mobbed on the deck of a ghost ship by 20 zombies with no means of stealth or crowd control – and I'm not wowed by the naval battles yet. But a robust building system and exciting, handcrafted points of interest lay a strong foundation for some pirate adventures alone or with friends.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/22/windrose-ea-yt-1776895926886.jpg"/><media:keywords><![CDATA[Windrose, Action, Adventure, RPG, PC, Online Co-Op Multiplayer, Online Versus Multiplayer, Free-to-Play, Early Access, Massively Multiplayer, Windrose Crew, Windrose Crew]]></media:keywords><media:title type="plain"><![CDATA[Windrose Early Access Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Diablo 4: Lord of Hatred Video Review]]></title><description><![CDATA[Diablo 4: Lord of Hatred reviewed by Travis Northup on PC & Xbox Series X|S, also available on PlayStation 5.Diablo 4: Lord of Hatred offers a wonderfully satisfying conclusion to the Mephisto saga, with one of my favorite Diablo stories yet, some really compelling changes to buildcrafting, two equally interesting new classes, and an endgame that seems primed to be more accessible and life-devouring than ever before. There are a few missteps here and there, like the completely lame way the new endgame handles co-op progression, or the fewer than expected reasons to explore Skovos beyond the campaign missions – but the vast majority of changes, improvements, and additions are enough to convince me to sink even more time into this incredibly dense ARPG.]]></description><pubDate>Tue, 21 Apr 2026 16:00:00 +0000</pubDate><guid isPermaLink="false">bfbeb26f-33b8-4c67-a40f-5dc44f10eb0a</guid><link>https://www.ign.com/videos/diablo-4-lord-of-hatred-video-review</link><media:content duration="939" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Diablo 4: Lord of Hatred reviewed by Travis Northup on PC & Xbox Series X|S, also available on PlayStation 5.Diablo 4: Lord of Hatred offers a wonderfully satisfying conclusion to the Mephisto saga, with one of my favorite Diablo stories yet, some really compelling changes to buildcrafting, two equally interesting new classes, and an endgame that seems primed to be more accessible and life-devouring than ever before. There are a few missteps here and there, like the completely lame way the new endgame handles co-op progression, or the fewer than expected reasons to explore Skovos beyond the campaign missions – but the vast majority of changes, improvements, and additions are enough to convince me to sink even more time into this incredibly dense ARPG.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/20/diablo4-lordofhatred-review-yt-1776726531162.jpg"/><media:keywords><![CDATA[Diablo IV, Action, RPG, PlayStation 4, PC, Online Co-Op Multiplayer, Offline Co-Op Multiplayer, Online Versus Multiplayer, Xbox One, Blizzard Entertainment, Blizzard Entertainment, Xbox Series X/S, PlayStation 5, Diablo, Online Connection Required, Live Service, Online Four-Player Multiplayer]]></media:keywords><media:title type="plain"><![CDATA[Diablo 4: Lord of Hatred Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Pokémon Champions Video Review]]></title><description><![CDATA[Pokémon Champions reviewed by Scott White on Nintendo Switch 2, also available on Nintendo Switch 1.Pokémon Champions could have, and should have, been an easy knockout, but instead, fans got a stripped-down, underwhelming, and content-barren package with an unfortunate monetization model. Battling Pokémon and testing your team against folks around the world is as fun as it has ever been, and thankfully, Champions manages to deliver on the core of what it’s trying to do there. I’ve enjoyed the matches I’ve played, but all that the time I’ve spent has mostly just made me want to hop back into my saves from the main series. Pokémon Champions proves that the tried-and-true combat system that helped define Nintendo’s monster-catching monolith has endured for a reason, but it’s going to need a lot of updates and maybe even an evolution of its own, before this is the definitive way to do battle.]]></description><pubDate>Fri, 17 Apr 2026 23:39:57 +0000</pubDate><guid isPermaLink="false">0679e9e7-d0eb-471f-941f-6865aa9f114a</guid><link>https://www.ign.com/videos/pokmon-champions-video-review</link><media:content duration="625" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Pokémon Champions reviewed by Scott White on Nintendo Switch 2, also available on Nintendo Switch 1.Pokémon Champions could have, and should have, been an easy knockout, but instead, fans got a stripped-down, underwhelming, and content-barren package with an unfortunate monetization model. Battling Pokémon and testing your team against folks around the world is as fun as it has ever been, and thankfully, Champions manages to deliver on the core of what it’s trying to do there. I’ve enjoyed the matches I’ve played, but all that the time I’ve spent has mostly just made me want to hop back into my saves from the main series. Pokémon Champions proves that the tried-and-true combat system that helped define Nintendo’s monster-catching monolith has endured for a reason, but it’s going to need a lot of updates and maybe even an evolution of its own, before this is the definitive way to do battle.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/17/pc-rev-yt-1776469184669.jpg"/><media:keywords><![CDATA[Pokemon Champions, iPhone, Android, iPad, Battle, Game Freak, The Pokemon Company, Nintendo Switch, Pokemon, Turn-Based, Online Multiplayer, Pokemon Works]]></media:keywords><media:title type="plain"><![CDATA[Pokémon Champions Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Somehow, The Mummy Wound Up Being the Best Movie of 1999 | IGN Flashback Review]]></title><description><![CDATA[1999 was a year filled with landmark movies, from the return of Star Wars and The Phantom Menace to The Matrix and Fight Club to The Blair Witch Project. But somehow, a remake of a 1932 Universal Monster movie classic might have wound up being the most beloved of them all. The Mummy, starring Brendan Fraser and Rachael Weisz as an adventurer and a librarian unwittingly resurrecting an ancient Egyptian priest hell bent on revenge (and love!!!), rode a sandstorm of charisma, camp and old fashioned fun to one of the most loved films from an otherwise incredible decade of movies. For this IGN Flashback Review, Scott Collura and Clint Gage break down slapstick mummy action, the old school practical tricks that stand out more than the dated CGI and just why people love this movie so damn much.]]></description><pubDate>Fri, 17 Apr 2026 12:30:00 +0000</pubDate><guid isPermaLink="false">3177fb9c-911f-4dda-814e-ed176873d9aa</guid><link>https://www.ign.com/videos/somehow-the-mummy-wound-up-being-the-best-movie-of-1999-ign-flashback-review</link><media:content duration="1348" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[1999 was a year filled with landmark movies, from the return of Star Wars and The Phantom Menace to The Matrix and Fight Club to The Blair Witch Project. But somehow, a remake of a 1932 Universal Monster movie classic might have wound up being the most beloved of them all. The Mummy, starring Brendan Fraser and Rachael Weisz as an adventurer and a librarian unwittingly resurrecting an ancient Egyptian priest hell bent on revenge (and love!!!), rode a sandstorm of charisma, camp and old fashioned fun to one of the most loved films from an otherwise incredible decade of movies. For this IGN Flashback Review, Scott Collura and Clint Gage break down slapstick mummy action, the old school practical tricks that stand out more than the dated CGI and just why people love this movie so damn much.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/16/mummy-rough-9-1776374844097.jpg"/><media:keywords><![CDATA[Lee Cronin's The Mummy, The Mummy [1999], Theater, Action, Adventure, Universal Pictures, Universal Pictures, Fantasy, DVD, New Line Cinema, New Line Cinema, Universal Studios Home Entertainment, Blumhouse Productions, Alphaville Films, Blu-ray, HD-DVD, Atomic Monster, The Mummy, Wild Atlantic Pictures]]></media:keywords><media:title type="plain"><![CDATA[Somehow, The Mummy Wound Up Being the Best Movie of 1999 | IGN Flashback Review]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Samson Video Review]]></title><description><![CDATA[Samson reviewed by Luke Reilly on PC. "Samson has all the components of a game I should love. It boasts a gorgeously realised and impressively atmospheric open world jammed full of bespoke detail, an authentically grimy ’90s noir setting, and a deep enough respect for its 3D action-driving roots that I’m reasonably convinced they named a bridge after the main character of Driver. On top of that, it’s been assembled by veterans of the best game released on September 1, 2015. Unfortunately, Samson just doesn’t work. Broadly, it doesn’t work because of its litany of bugs and glitches, its wasted ’90s setting, and its format of repeating jobs that rapidly becomes tedious and unsurprising. More specifically, however, Samson doesn’t work because it’s literally broken, since it also stopped serving me story missions halfway through and left me marooned in a soft-locked save file I can’t actually finish – despite updates this week coming with fixes for the various “progression blockers” players are suffering. Samson may come stocked with an impressively detailed sandbox, but it’s totally impossible to recommend in its current state."]]></description><pubDate>Fri, 17 Apr 2026 08:15:46 +0000</pubDate><guid isPermaLink="false">f9420d60-505c-4b0a-a519-8293f0f16c93</guid><link>https://www.ign.com/videos/samson-video-review</link><media:content duration="884" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Samson reviewed by Luke Reilly on PC. "Samson has all the components of a game I should love. It boasts a gorgeously realised and impressively atmospheric open world jammed full of bespoke detail, an authentically grimy ’90s noir setting, and a deep enough respect for its 3D action-driving roots that I’m reasonably convinced they named a bridge after the main character of Driver. On top of that, it’s been assembled by veterans of the best game released on September 1, 2015. Unfortunately, Samson just doesn’t work. Broadly, it doesn’t work because of its litany of bugs and glitches, its wasted ’90s setting, and its format of repeating jobs that rapidly becomes tedious and unsurprising. More specifically, however, Samson doesn’t work because it’s literally broken, since it also stopped serving me story missions halfway through and left me marooned in a soft-locked save file I can’t actually finish – despite updates this week coming with fixes for the various “progression blockers” players are suffering. Samson may come stocked with an impressively detailed sandbox, but it’s totally impossible to recommend in its current state."]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/17/samson-yt-1776411245790.jpg"/><media:keywords><![CDATA[Samson, Action, Adventure, Racing, PC, Liquid Swords, Liquid Swords]]></media:keywords><media:title type="plain"><![CDATA[Samson Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Replaced Video Review]]></title><description><![CDATA[Replaced reviewed by Tristan Ogilvie on PC. Also available on Xbox Series X|S.
"Its combat may be literally hit and miss at times, its sprinkling of sidequests are almost exclusively ho-hum, and its stealth sections take a little too long to properly get into gear. Yet somehow Replaced remains a consistently absorbing piece of pixel art-powered action platforming that I struggled to put down, from the exciting science lab breakout in its opening moments to the captivating climax some dozen or so hours later. Sad Cat Studios should be commended for crafting such a gripping and gorgeous 2.5D action platformer, even though Replaced is one AI-based adventure that could do with a system update to completely iron out the bugs."]]></description><pubDate>Thu, 16 Apr 2026 07:05:01 +0000</pubDate><guid isPermaLink="false">b4b43ba4-ce44-4164-887a-1ff58cd77d72</guid><link>https://www.ign.com/videos/replaced-video-review</link><media:content duration="574" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Replaced reviewed by Tristan Ogilvie on PC. Also available on Xbox Series X|S.
"Its combat may be literally hit and miss at times, its sprinkling of sidequests are almost exclusively ho-hum, and its stealth sections take a little too long to properly get into gear. Yet somehow Replaced remains a consistently absorbing piece of pixel art-powered action platforming that I struggled to put down, from the exciting science lab breakout in its opening moments to the captivating climax some dozen or so hours later. Sad Cat Studios should be commended for crafting such a gripping and gorgeous 2.5D action platformer, even though Replaced is one AI-based adventure that could do with a system update to completely iron out the bugs."]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/16/replaced-rev-yt-1776297704026.jpg"/><media:keywords><![CDATA[Replaced, Action, PC, Platformer, Coatsink Software, Xbox Series X/S, Sad Cat Studios]]></media:keywords><media:title type="plain"><![CDATA[Replaced Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Tomodachi Life: Living the Dream Video Review]]></title><description><![CDATA[Tomodachi Life: Living the Dream reviewed by Logan Plant on Nintendo Switch 2, also available on Nintendo SwitchTomodachi Life: Living the Dream is a deeply funny and equally personal civilization simulator. It is genuinely hilarious to create cartoonish renditions of your friends, family members, celebrities, and favorite characters and mix them all together just to see what absurd situations unfold. They’ll fall in love, get into fights, and say completely unhinged things that remain endearing dozens of hours later, even if its somewhat repetitive nature reveals itself well before that point. Where Living the Dream loses me is its extreme sharing restrictions. It’s beyond frustrating that there’s essentially no way to directly share Miis, custom creations, or even simple screenshots online, which is an enormous downgrade from the 3DS version. If you’re not good at designing complex characters or just get bored of it after a while, it can feel frustrating and isolating. Tomodachi Life: Living the Dream hands you the keys to a unique, quirky paradise that rewards your creativity and directly reflects your personality – I just wish I could enjoy it with my friends.]]></description><pubDate>Wed, 15 Apr 2026 23:31:11 +0000</pubDate><guid isPermaLink="false">8fc82335-a654-46f7-80ed-cdf7a28f39fd</guid><link>https://www.ign.com/videos/tomodachi-life-living-the-dream-video-review</link><media:content duration="720" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Tomodachi Life: Living the Dream reviewed by Logan Plant on Nintendo Switch 2, also available on Nintendo SwitchTomodachi Life: Living the Dream is a deeply funny and equally personal civilization simulator. It is genuinely hilarious to create cartoonish renditions of your friends, family members, celebrities, and favorite characters and mix them all together just to see what absurd situations unfold. They’ll fall in love, get into fights, and say completely unhinged things that remain endearing dozens of hours later, even if its somewhat repetitive nature reveals itself well before that point. Where Living the Dream loses me is its extreme sharing restrictions. It’s beyond frustrating that there’s essentially no way to directly share Miis, custom creations, or even simple screenshots online, which is an enormous downgrade from the 3DS version. If you’re not good at designing complex characters or just get bored of it after a while, it can feel frustrating and isolating. Tomodachi Life: Living the Dream hands you the keys to a unique, quirky paradise that rewards your creativity and directly reflects your personality – I just wish I could enjoy it with my friends.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/15/tl-yt-1776295859609.jpg"/><media:keywords><![CDATA[Tomodachi Life: Living the Dream, Simulation, Nintendo, Nintendo, Nintendo Switch, Tomodachi Life]]></media:keywords><media:title type="plain"><![CDATA[Tomodachi Life: Living the Dream Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Mouse: P.I. for Hire Video Review]]></title><description><![CDATA[Mouse: P.I. for Hire review on PC, also available on PS5, Xbox Series X|S, and Nintendo Switch 2.Mouse: P.I. for Hire nails the aesthetics of both the 1930s cartoons and the detective stories that inspired it, and it’s also an amusing boomer shooter that largely feels good as you’re playing it. But its haphazard marriage of noir storytelling tropes and shooter gameplay are often at odds with each other in uncomfortable ways that weaken both aspects, and the writing is so busy making references to other things that it’s actually painful to sit through at times. This FPS is solid enough if you just want to blast some cartoon mice and not think about it too hard – but once you do, all you’ll see are the seams where disparate ideas have been fused together, and no trenchcoat can hide the stink of that moldy cheese.]]></description><pubDate>Wed, 15 Apr 2026 23:19:19 +0000</pubDate><guid isPermaLink="false">a3e9c182-b87c-4648-9be5-c298efc7d350</guid><link>https://www.ign.com/videos/mouse-pi-for-hire-video-review</link><media:content duration="602" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Mouse: P.I. for Hire review on PC, also available on PS5, Xbox Series X|S, and Nintendo Switch 2.Mouse: P.I. for Hire nails the aesthetics of both the 1930s cartoons and the detective stories that inspired it, and it’s also an amusing boomer shooter that largely feels good as you’re playing it. But its haphazard marriage of noir storytelling tropes and shooter gameplay are often at odds with each other in uncomfortable ways that weaken both aspects, and the writing is so busy making references to other things that it’s actually painful to sit through at times. This FPS is solid enough if you just want to blast some cartoon mice and not think about it too hard – but once you do, all you’ll see are the seams where disparate ideas have been fused together, and no trenchcoat can hide the stink of that moldy cheese.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/15/mousepiforhire-review-yt-1776295142138.jpg"/><media:keywords><![CDATA[Mouse: P.I. For Hire, Action, PlayStation 4, PC, Shooter, Xbox One, Nintendo Switch, PlaySide, Xbox Series X/S, PlayStation 5, Fumi Games, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Mouse: P.I. for Hire Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Capcom's sci-fi hack-and-shoot Pragmata is just good, chunky fun.]]></title><description><![CDATA[Capcom's sci-fi hack-and-shoot Pragmata is just good, chunky fun.]]></description><pubDate>Tue, 14 Apr 2026 13:19:10 +0000</pubDate><guid isPermaLink="false">731fad76-4b5e-45db-af11-39caaaa3caaa</guid><link>https://www.ign.com/videos/capcoms-sci-fi-hack-and-shoot-pragmata-is-just-good-chunky-fun</link><media:content duration="66" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Capcom's sci-fi hack-and-shoot Pragmata is just good, chunky fun.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/14/pragamatareview-ign-blogroll-1776172746609.jpg"/><media:keywords><![CDATA[Pragmata, Action, Adventure, PC, Capcom, Capcom, Xbox Series X/S, PlayStation 5, Pragmata, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Capcom's sci-fi hack-and-shoot Pragmata is just good, chunky fun.]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Pragmata Video Review]]></title><description><![CDATA[Pragmata reviewed by Michael Higham on PlayStation 5. Also available on PC, Xbox Series X|S, and Nintendo Switch 2.
I know it’s a bit cliche to say at this point, but it certainly applies here: Pragmata is a video game-ass video game. Its old-school approach to level design and pacing provide a decent foundation for what it does best: heavy, satisfying shooting and a unique real-time puzzle system that deepens its action. It's not exactly concerned with being a storytelling powerhouse alongside that, however, and it can be a little disappointing to see the untapped potential as it relies on worn tropes even if its duo can be charming at times. But Capcom focused on the best lessons of the action side of modern Resident Evil games and matched that with a fresh hacking mechanic we haven't really seen before – and even with some small frustrations, that combo was so good that I naturally wanted to keep playing past the credits to complete every leftover challenge. Pragmata's hack-and-shoot formula absolutely rules, and I hope Capcom builds on those ideas in the future.]]></description><pubDate>Mon, 13 Apr 2026 15:00:00 +0000</pubDate><guid isPermaLink="false">9d8e0273-5f2a-4fa0-b65b-abaf448a726f</guid><link>https://www.ign.com/videos/pragmata-video-review</link><media:content duration="1162" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Pragmata reviewed by Michael Higham on PlayStation 5. Also available on PC, Xbox Series X|S, and Nintendo Switch 2.
I know it’s a bit cliche to say at this point, but it certainly applies here: Pragmata is a video game-ass video game. Its old-school approach to level design and pacing provide a decent foundation for what it does best: heavy, satisfying shooting and a unique real-time puzzle system that deepens its action. It's not exactly concerned with being a storytelling powerhouse alongside that, however, and it can be a little disappointing to see the untapped potential as it relies on worn tropes even if its duo can be charming at times. But Capcom focused on the best lessons of the action side of modern Resident Evil games and matched that with a fresh hacking mechanic we haven't really seen before – and even with some small frustrations, that combo was so good that I naturally wanted to keep playing past the credits to complete every leftover challenge. Pragmata's hack-and-shoot formula absolutely rules, and I hope Capcom builds on those ideas in the future.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/13/pragmata-review-yt-1776053640486.jpg"/><media:keywords><![CDATA[Pragmata, Action, Adventure, PC, Capcom, Capcom, Xbox Series X/S, PlayStation 5, Pragmata, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Pragmata Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[The Seven Deadly Sins: Origin Video Review]]></title><description><![CDATA[The Seven Deadly Sins: Origin reviewed by Sarah Thwaites on PC, also available on PlayStation 5 and mobile.The Seven Deadly Sins: Origin is a striking gacha adventure that, despite its compelling anime backbone, struggles to sustain interest across a tedious runtime. While a smattering of bugs gets in the way of gameplay, it’s the by-the-book gacha system and monotonous missions that do the most damage here. Charming dialogue and flashy combat help to mitigate the frustration to some degree, but even if you are overtly keen on the Seven Deadly Sins IP, this attempt to consolidate its best ideas has resulted in a gacha experience that could be easily mistaken for another peer in the genre.]]></description><pubDate>Wed, 8 Apr 2026 18:17:00 +0000</pubDate><guid isPermaLink="false">72840348-d307-4f72-8bdf-862ee6c830f9</guid><link>https://www.ign.com/videos/the-seven-deadly-sins-origin-video-review</link><media:content duration="517" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[The Seven Deadly Sins: Origin reviewed by Sarah Thwaites on PC, also available on PlayStation 5 and mobile.The Seven Deadly Sins: Origin is a striking gacha adventure that, despite its compelling anime backbone, struggles to sustain interest across a tedious runtime. While a smattering of bugs gets in the way of gameplay, it’s the by-the-book gacha system and monotonous missions that do the most damage here. Charming dialogue and flashy combat help to mitigate the frustration to some degree, but even if you are overtly keen on the Seven Deadly Sins IP, this attempt to consolidate its best ideas has resulted in a gacha experience that could be easily mistaken for another peer in the genre.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/08/the-seven-deadly-sins-origin-yt-1775672215517.jpg"/><media:keywords><![CDATA[The Seven Deadly Sins: Origin, Action, iPhone, RPG, PC, Android, Netmarble, Netmarble, PlayStation 5, The Seven Deadly Sins]]></media:keywords><media:title type="plain"><![CDATA[The Seven Deadly Sins: Origin Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[The Boys Season 5 Review: Episodes 1-7]]></title><description><![CDATA[The Boys couldn’t have returned at a more fitting time. The series directly speaks to the harried political climate of 2026 with its focus on rising fascism and the ultimate power and subsequent fragility of hope. Thematically, the series has all its ducks in a row, and there are many great character moments to dig into over the course of the first seven episodes of Season 5. However, the show is hardly flawless as it makes its long-awaited return. The plot is sluggish at best, with the early episodes restoring a more traditional status quo and later episodes taking their sweet time in building to a dramatic showdown. And along the way, not every character enjoys as much spotlight time as they deserve. Still, The Boys Season 5 is a lot of fun even when it proves less than laser-focused.Check out our full review of the first seven episodes of The Boys Season 5. The final season's first two episodes will premiere on Prime Video on April 8, 2026.The Boys is based on the comics by Garth Ennis and Darick Robertson and was developed by Eric Kripke. The series stars Karl Urban, Jack Quaid, Antony Starr, Erin Moriarty, Dominique McElligott, Jessie T. Usher, Chace Crawford, Laz Alonso, Tomer Capone, Karen Fukuhara, Colby Minifie, Jensen Ackles, Cameron Crovetti, Susan Heyward, and Valorie Curry.]]></description><pubDate>Mon, 6 Apr 2026 16:00:00 +0000</pubDate><guid isPermaLink="false">79374e73-7de7-4284-92b7-facf1412b3dd</guid><link>https://www.ign.com/videos/the-boys-season-5-review-episodes-1-7</link><media:content duration="578" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[The Boys couldn’t have returned at a more fitting time. The series directly speaks to the harried political climate of 2026 with its focus on rising fascism and the ultimate power and subsequent fragility of hope. Thematically, the series has all its ducks in a row, and there are many great character moments to dig into over the course of the first seven episodes of Season 5. However, the show is hardly flawless as it makes its long-awaited return. The plot is sluggish at best, with the early episodes restoring a more traditional status quo and later episodes taking their sweet time in building to a dramatic showdown. And along the way, not every character enjoys as much spotlight time as they deserve. Still, The Boys Season 5 is a lot of fun even when it proves less than laser-focused.Check out our full review of the first seven episodes of The Boys Season 5. The final season's first two episodes will premiere on Prime Video on April 8, 2026.The Boys is based on the comics by Garth Ennis and Darick Robertson and was developed by Eric Kripke. The series stars Karl Urban, Jack Quaid, Antony Starr, Erin Moriarty, Dominique McElligott, Jessie T. Usher, Chace Crawford, Laz Alonso, Tomer Capone, Karen Fukuhara, Colby Minifie, Jensen Ackles, Cameron Crovetti, Susan Heyward, and Valorie Curry.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/03/theboys-season5-premiere-yt-1775236702583.jpg"/><media:keywords><![CDATA[The Boys, Superhero, Action, On-Demand, Action-Adventure, Prime Video, The Boys]]></media:keywords><media:title type="plain"><![CDATA[The Boys Season 5 Review: Episodes 1-7]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Star Wars: Maul - Shadow Lord Season 1 Review - Episodes 1-8]]></title><description><![CDATA[For hardcore Darth Maul fans, watching Shadow Lord is pretty much a no-brainer. The series provides a welcome opportunity to spend even more time with Sam Witwer’s iconic villain and learn how he rebuilt his criminal syndicate in the era of the Empire. It doesn’t hurt that Shadow Lord looks and sounds great. But if that were all the series were setting out to accomplish, it might be a tough sell for the less Maul-obsessed among us. Fortunately, the first eight episodes of Season 1 are able to weave together an exciting narrative that places as much importance on the new supporting cast as it does Maul himself.Here's IGN's full review of the first eight episodes of Maul: Shadow Lord. The first two episodes of the series premiere on Disney+ on April 6, 2026.Maul: Shadow Lord was created by Dave Filoni and developed by Filoni and Matt Michnovetz. The series features the voices of Sam Witwer, Gideon Adlon, Wagner Moura, and Richard Ayoade.]]></description><pubDate>Mon, 6 Apr 2026 07:01:00 +0000</pubDate><guid isPermaLink="false">cb27773e-dc8d-4d7e-a408-b7b95c9c9e8a</guid><link>https://www.ign.com/videos/star-wars-maul-shadow-lord-season-1-review-episodes-1-8</link><media:content duration="581" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[For hardcore Darth Maul fans, watching Shadow Lord is pretty much a no-brainer. The series provides a welcome opportunity to spend even more time with Sam Witwer’s iconic villain and learn how he rebuilt his criminal syndicate in the era of the Empire. It doesn’t hurt that Shadow Lord looks and sounds great. But if that were all the series were setting out to accomplish, it might be a tough sell for the less Maul-obsessed among us. Fortunately, the first eight episodes of Season 1 are able to weave together an exciting narrative that places as much importance on the new supporting cast as it does Maul himself.Here's IGN's full review of the first eight episodes of Maul: Shadow Lord. The first two episodes of the series premiere on Disney+ on April 6, 2026.Maul: Shadow Lord was created by Dave Filoni and developed by Filoni and Matt Michnovetz. The series features the voices of Sam Witwer, Gideon Adlon, Wagner Moura, and Richard Ayoade.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/03/maul-shadow-lord-yt-1775254998085.jpg"/><media:keywords><![CDATA[Star Wars: Maul - Shadow Lord, Sci-Fi, Action, Animation, On-Demand, Disney Plus, Star Wars]]></media:keywords><media:title type="plain"><![CDATA[Star Wars: Maul - Shadow Lord Season 1 Review - Episodes 1-8]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Life is Strange: Reunion Video Review]]></title><description><![CDATA[Life is Strange: Reunion reviewed by Nick Maillet on Xbox Series X. Also available on PlayStation 5 and PC. It’s not often the final game in a series, or in this case the ending chapter of the series' two most important characters, sticks the landing quite like Life is Strange: Reunion. While it has some flaws in its overall pacing and could have used a little more time expanding on Max and Chloe's lives post Arcadia Bay. It’s excellent writing, multiple gameplay styles, outstanding presentation, and return to form with the two characters that made the series so important for so many people over ten years ago. Life is Strange: Reunion is a fitting end to the decade-spanning Max and Chloe saga.]]></description><pubDate>Sat, 4 Apr 2026 14:00:00 +0000</pubDate><guid isPermaLink="false">2cce0f12-2805-4aef-86e3-49aaa2396ae4</guid><link>https://www.ign.com/videos/life-is-strange-reunion-video-review</link><media:content duration="582" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Life is Strange: Reunion reviewed by Nick Maillet on Xbox Series X. Also available on PlayStation 5 and PC. It’s not often the final game in a series, or in this case the ending chapter of the series' two most important characters, sticks the landing quite like Life is Strange: Reunion. While it has some flaws in its overall pacing and could have used a little more time expanding on Max and Chloe's lives post Arcadia Bay. It’s excellent writing, multiple gameplay styles, outstanding presentation, and return to form with the two characters that made the series so important for so many people over ten years ago. Life is Strange: Reunion is a fitting end to the decade-spanning Max and Chloe saga.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/04/lisr-oo-1775271760989.jpg"/><media:keywords><![CDATA[Life is Strange: Reunion, Adventure, PC, Square Enix, Deck Nine Games, Xbox Series X/S, PlayStation 5, Life is Strange]]></media:keywords><media:title type="plain"><![CDATA[Life is Strange: Reunion Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Super Mario Galaxy Movie Review]]></title><description><![CDATA[The Super Mario Galaxy Movie ditches an engaging story in favor of a pipe-bursting amount of Easter eggs, but that’s not an all-together bad thing.]]></description><pubDate>Wed, 1 Apr 2026 19:30:05 +0000</pubDate><guid isPermaLink="false">d36577aa-fbf5-428d-b457-d7913ceafc9c</guid><link>https://www.ign.com/videos/super-mario-galaxy-movie-review</link><media:content duration="63" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[The Super Mario Galaxy Movie ditches an engaging story in favor of a pipe-bursting amount of Easter eggs, but that’s not an all-together bad thing.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/01/screenshot-2026-04-01-at-3-30-53-pm-1775071866732.png"/><media:keywords><![CDATA[The Super Mario Galaxy Movie, Theater, Animation, Universal Pictures, Illumination Entertainment, Nintendo, Mario]]></media:keywords><media:title type="plain"><![CDATA[Super Mario Galaxy Movie Review]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Marathon Video Review]]></title><description><![CDATA[Marathon reviewed by Travis Northup on Xbox Series X. Also available on PC and PlayStation 5.
"Marathon is unapproachable, unforgiving, offputtingly creepy, and has a playerbase of violent goblins who exist solely to bash your face in with a brick, and for all of these reasons it's become my favorite extraction shooter of all time. The gunplay is everything you’d hope for from a Bungie game, the loot and progression systems have got me completely hooked, the maps continue to surprise me after dozens of hours, and the endgame activity and process of unraveling the unsettling lore has been absolutely worth sticking around for. There’s still plenty of room for improvement, like the onboarding and UI that’s honestly pretty awful – plus we could already use some more maps and a few balancing passes to shake up the meta – but these issues feel pretty minor compared to what Bungie has been able to pull off. Marathon is, quite frankly, sick as hell and has become my latest PvP obsession."]]></description><pubDate>Wed, 1 Apr 2026 06:21:58 +0000</pubDate><guid isPermaLink="false">5c41d84f-bfc1-4cd6-93c3-50d577f671c9</guid><link>https://www.ign.com/videos/marathon-video-review</link><media:content duration="1579" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Marathon reviewed by Travis Northup on Xbox Series X. Also available on PC and PlayStation 5.
"Marathon is unapproachable, unforgiving, offputtingly creepy, and has a playerbase of violent goblins who exist solely to bash your face in with a brick, and for all of these reasons it's become my favorite extraction shooter of all time. The gunplay is everything you’d hope for from a Bungie game, the loot and progression systems have got me completely hooked, the maps continue to surprise me after dozens of hours, and the endgame activity and process of unraveling the unsettling lore has been absolutely worth sticking around for. There’s still plenty of room for improvement, like the onboarding and UI that’s honestly pretty awful – plus we could already use some more maps and a few balancing passes to shake up the meta – but these issues feel pretty minor compared to what Bungie has been able to pull off. Marathon is, quite frankly, sick as hell and has become my latest PvP obsession."]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/04/01/marathon-review-yt-1775018077259.jpg"/><media:keywords><![CDATA[Marathon, Sci-Fi, PC, Shooter, Online Co-Op Multiplayer, Bungie Software, Bungie Software, Online Versus Multiplayer, Xbox Series X/S, PlayStation 5, Cross-Platform Play, Marathon]]></media:keywords><media:title type="plain"><![CDATA[Marathon Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[The Super Mario Galaxy Movie Review]]></title><description><![CDATA[The world's most iconic plumber siblings are back in The Super Mario Galaxy Movie and this time, they brought (maybe literally) everybody they've ever met! The follow up from Illumination to their Super Mario Brothers Movie, packs a warp pipe load of Easter eggs and Nintendo references into an hour and a half, but was that ALL they needed to do? IGN's Clint Gage reviews the movie and talks about the great and terrible potential in adapting something this beloved, how well The Super Mario Galaxy Movie handles expanding this much and what he said out loud in the theater that probably bothered the dude sitting next him!]]></description><pubDate>Tue, 31 Mar 2026 19:00:00 +0000</pubDate><guid isPermaLink="false">09b7b761-d5ae-4313-b769-426a8f6e3bbf</guid><link>https://www.ign.com/videos/the-super-mario-galaxy-movie-review</link><media:content duration="550" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[The world's most iconic plumber siblings are back in The Super Mario Galaxy Movie and this time, they brought (maybe literally) everybody they've ever met! The follow up from Illumination to their Super Mario Brothers Movie, packs a warp pipe load of Easter eggs and Nintendo references into an hour and a half, but was that ALL they needed to do? IGN's Clint Gage reviews the movie and talks about the great and terrible potential in adapting something this beloved, how well The Super Mario Galaxy Movie handles expanding this much and what he said out loud in the theater that probably bothered the dude sitting next him!]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/03/30/thesupermariogalaxymovie-review-yt-1774905253007.jpg"/><media:keywords><![CDATA[The Super Mario Galaxy Movie, Theater, Animation, Universal Pictures, Illumination Entertainment, Nintendo, Mario]]></media:keywords><media:title type="plain"><![CDATA[The Super Mario Galaxy Movie Review]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Has Super Mario Bros. From 1993 Actually Aged Well? | IGN Flashback Review]]></title><description><![CDATA[In 1993, Nintendo unleashed the first big budget video game adaptation with Super Mario Bros. A bafflingly muddled mixture of influences that, for more than 30 years, has been the gold standard for bad movies. IGN's Brian Altano joins Clint Gage and Scott Collura to talk about the troubled production that plagued the Mushroom Kingdom, why Mario wears yellow for nearly a third of the movie and how 2 weeks is all that separates Dennis Hopper as Koopa from Jurassic Park. Can Super Mario Bros. has a chance to set a new high score at IGN? Strap in to the de-evolution machine because that's what Flashback Reviews are for!]]></description><pubDate>Sun, 29 Mar 2026 16:30:00 +0000</pubDate><guid isPermaLink="false">81b2d75c-f6dc-4323-a3d8-d4de1fe4afe2</guid><link>https://www.ign.com/videos/has-super-mario-bros-from-1993-actually-aged-well-ign-flashback-review</link><media:content duration="1601" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[In 1993, Nintendo unleashed the first big budget video game adaptation with Super Mario Bros. A bafflingly muddled mixture of influences that, for more than 30 years, has been the gold standard for bad movies. IGN's Brian Altano joins Clint Gage and Scott Collura to talk about the troubled production that plagued the Mushroom Kingdom, why Mario wears yellow for nearly a third of the movie and how 2 weeks is all that separates Dennis Hopper as Koopa from Jurassic Park. Can Super Mario Bros. has a chance to set a new high score at IGN? Strap in to the de-evolution machine because that's what Flashback Reviews are for!]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/03/28/supermariobros-flashbackreview-yt-1774667313958.jpg"/><media:keywords><![CDATA[Super Mario Bros., The Super Mario Galaxy Movie, Sci-Fi, Comedy, Theater, Buena Vista Pictures, Action, Animation, Universal Pictures, DVD, Illumination Entertainment, Walt Disney Home Entertainment, Nintendo [Media Studio], Nintendo, Mario]]></media:keywords><media:title type="plain"><![CDATA[Has Super Mario Bros. From 1993 Actually Aged Well? | IGN Flashback Review]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park Video Review]]></title><description><![CDATA[Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park reviewed by Logan Plant on Nintendo Switch 2.Super Mario Bros. Wonder’s Switch 2 Edition should be the blueprint moving forward for these enhanced rereleases. It sands off the rough edges of the original version while adding a fantastic lineup of boss battles, endgame challenges, and cooperative levels that each make use of Wonder’s excellent platforming in entirely different ways. The local and online competitive minigames are pretty bland, and I wish it’d gone just a bit further in getting the most out of its exciting new Dual Badge idea, but the rest of this expansion is so inspired that it more than makes up for any shortcomings. Whether you’re planning to revisit Super Mario Bros. Wonder or pick it up for the first time, this is clearly the definitive way to play.]]></description><pubDate>Wed, 25 Mar 2026 11:00:00 +0000</pubDate><guid isPermaLink="false">6bce4f39-b494-4085-891c-f212fcb59a46</guid><link>https://www.ign.com/videos/super-mario-bros-wonder-nintendo-switch-2-edition-meetup-in-bellabel-park-video-review</link><media:content duration="613" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park reviewed by Logan Plant on Nintendo Switch 2.Super Mario Bros. Wonder’s Switch 2 Edition should be the blueprint moving forward for these enhanced rereleases. It sands off the rough edges of the original version while adding a fantastic lineup of boss battles, endgame challenges, and cooperative levels that each make use of Wonder’s excellent platforming in entirely different ways. The local and online competitive minigames are pretty bland, and I wish it’d gone just a bit further in getting the most out of its exciting new Dual Badge idea, but the rest of this expansion is so inspired that it more than makes up for any shortcomings. Whether you’re planning to revisit Super Mario Bros. Wonder or pick it up for the first time, this is clearly the definitive way to play.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/03/24/smb-wonder-meetup-in-bellabel-park-yt-1774393761878.jpg"/><media:keywords><![CDATA[Super Mario Bros. Wonder - Nintendo Switch 2 Edition + Meetup in Bellabel Park, Platformer, Nintendo, Nintendo EAD Tokyo Software Development Department, Mario, Nintendo Switch 2]]></media:keywords><media:title type="plain"><![CDATA[Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[Daredevil: Born Again Season 2 Review]]></title><description><![CDATA[Daredevil is back and Born Again... Again! Charlie Cox as Matt Murdock and Vincent D'Onofrio as Kingpin are working on 5 seasons of some of the best action and intrigue Marvel has to offer, and after an uneven first outing on Disney+, season 2 of Born Again has some loose ends to tie up. IGN's reviewer Eric Goldman joins Clint Gage to discuss how the original Netflix characters like Jessica Jones and Karen Page play with Born Again's new cast, if Marvel is officially too big to make a small show and, most importantly, how's this season's hallway fight game?!]]></description><pubDate>Wed, 25 Mar 2026 01:00:00 +0000</pubDate><guid isPermaLink="false">d4a730d2-c96e-45fe-bf1f-408a47f8ccbb</guid><link>https://www.ign.com/videos/daredevil-born-again-season-2-review</link><media:content duration="739" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Daredevil is back and Born Again... Again! Charlie Cox as Matt Murdock and Vincent D'Onofrio as Kingpin are working on 5 seasons of some of the best action and intrigue Marvel has to offer, and after an uneven first outing on Disney+, season 2 of Born Again has some loose ends to tie up. IGN's reviewer Eric Goldman joins Clint Gage to discuss how the original Netflix characters like Jessica Jones and Karen Page play with Born Again's new cast, if Marvel is officially too big to make a small show and, most importantly, how's this season's hallway fight game?!]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/03/24/daredevil-bornagain-season2-review-yt-1774385365443.jpg"/><media:keywords><![CDATA[Daredevil: Born Again, Superhero, Action, On-Demand, Marvel Studios, Disney Plus, Marvel, Daredevil]]></media:keywords><media:title type="plain"><![CDATA[Daredevil: Born Again Season 2 Review]]></media:title><media:category label="Entertainment">Entertainment</media:category></item><item><title><![CDATA[Crimson Desert Video Review]]></title><description><![CDATA[Crimson Desert reviewed by Travis Northup on PC, also available on PlayStation 5 and Xbox Series X|S.Crimson Desert is an extremely ambitious open-world adventure, and that ambition is what makes it both incredibly cool and gobsmackingly infuriating in almost equal measure. I had some memorable times exploring this gorgeous world, discovering weird minigames and killing bandits along the way. But those memories were also marred by moments I’d rather forget, like the tedious combat encounters, unintuitive puzzles, awful story, and substantial bugs. There’s lots to love about this quirky, kitchen sink design, and I admire that it’s managed to pack a metric ton of unique mechanics and interesting areas into one package. But it takes work to dig your way through the thick layer of gunk that covers it all, and the mostly competent action-adventure game that’s buried beneath is only sometimes worth that effort.]]></description><pubDate>Tue, 24 Mar 2026 16:59:09 +0000</pubDate><guid isPermaLink="false">0c400377-a110-4696-b097-068f5990ad6a</guid><link>https://www.ign.com/videos/crimson-desert-video-review</link><media:content duration="1327" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[Crimson Desert reviewed by Travis Northup on PC, also available on PlayStation 5 and Xbox Series X|S.Crimson Desert is an extremely ambitious open-world adventure, and that ambition is what makes it both incredibly cool and gobsmackingly infuriating in almost equal measure. I had some memorable times exploring this gorgeous world, discovering weird minigames and killing bandits along the way. But those memories were also marred by moments I’d rather forget, like the tedious combat encounters, unintuitive puzzles, awful story, and substantial bugs. There’s lots to love about this quirky, kitchen sink design, and I admire that it’s managed to pack a metric ton of unique mechanics and interesting areas into one package. But it takes work to dig your way through the thick layer of gunk that covers it all, and the mostly competent action-adventure game that’s buried beneath is only sometimes worth that effort.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/03/24/crimsondesert-yt-1774371545191.jpg"/><media:keywords><![CDATA[Crimson Desert, Action, Adventure, RPG, PC, Macintosh, Pearl Abyss, Pearl Abyss, Xbox Series X/S, PlayStation 5]]></media:keywords><media:title type="plain"><![CDATA[Crimson Desert Video Review]]></media:title><media:category label="Games">Games</media:category></item><item><title><![CDATA[World of Warcraft: Midnight Video Review]]></title><description><![CDATA[World of Warcraft: Midnight reviewed by Leana Hafer on PC.I spent more time with The War Within than I have any era of WoW since Vanilla, and while there are a handful of places in which Midnight feels a bit samey at first, it's only because so many of the best features it's carried forward aren't brand new anymore. And while you can't make a first impression twice, everything from Delves to endgame currencies has been improved upon. Housing by itself is a massive, welcome addition that hasn't exceeded all of my wildest dreams just yet, but lays a robust foundation to build on. Enthralling new and revamped zones and a satisfying endgame loop with lots of options carry the story from high point to high point, even if there is some sag in the middle. As far as I'm concerned, we are living in a second Golden Age of WoW. And not even the Voidstorm on the horizon can bring me down.]]></description><pubDate>Mon, 23 Mar 2026 11:30:36 +0000</pubDate><guid isPermaLink="false">912ae648-7436-46e5-aca3-04d608b6f680</guid><link>https://www.ign.com/videos/world-of-warcraft-midnight-video-review</link><media:content duration="1160" isDefault="true" medium="video"/><media:description type="plain"><![CDATA[World of Warcraft: Midnight reviewed by Leana Hafer on PC.I spent more time with The War Within than I have any era of WoW since Vanilla, and while there are a handful of places in which Midnight feels a bit samey at first, it's only because so many of the best features it's carried forward aren't brand new anymore. And while you can't make a first impression twice, everything from Delves to endgame currencies has been improved upon. Housing by itself is a massive, welcome addition that hasn't exceeded all of my wildest dreams just yet, but lays a robust foundation to build on. Enthralling new and revamped zones and a satisfying endgame loop with lots of options carry the story from high point to high point, even if there is some sag in the middle. As far as I'm concerned, we are living in a second Golden Age of WoW. And not even the Voidstorm on the horizon can bring me down.]]></media:description><media:thumbnail url="https://assets-prd.ignimgs.com/2026/03/23/wowmidnight-review-blogroll1-1774262593273.jpg"/><media:keywords><![CDATA[World of Warcraft: Midnight, RPG, PC, Online, Macintosh, DLC / Expansion, Blizzard Entertainment, Blizzard Entertainment, MMO, Warcraft]]></media:keywords><media:title type="plain"><![CDATA[World of Warcraft: Midnight Video Review]]></media:title><media:category label="Games">Games</media:category></item></channel></rss>