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	<title>Comments for iKriz.nl</title>
	
	<link>http://www.ikriz.nl</link>
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	<lastBuildDate>Fri, 10 Feb 2012 09:50:40 +0000</lastBuildDate>
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		<title>Comment on Unity Cornell Box by Tyler</title>
		<link>http://feedproxy.google.com/~r/ikriz-nl-comments/~3/TnPdTXdVr3Y/unity3d-cornell-box</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Fri, 10 Feb 2012 09:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ikriz.nl/oneday/?p=7#comment-587</guid>
		<description>Hey, just wanted to let you know I appreciate your cornell box package. Should let me experiment with Beast mapping inside Unity for many bakes to come.</description>
		<content:encoded><![CDATA[<p>Hey, just wanted to let you know I appreciate your cornell box package. Should let me experiment with Beast mapping inside Unity for many bakes to come.</p>
<img src="http://feeds.feedburner.com/~r/ikriz-nl-comments/~4/TnPdTXdVr3Y" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://www.ikriz.nl/2010/11/11/unity3d-cornell-box#comment-587</feedburner:origLink></item>
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		<title>Comment on Unity Video Capture by iKriz</title>
		<link>http://feedproxy.google.com/~r/ikriz-nl-comments/~3/Da11mfDL4eU/unity-video-capture</link>
		<dc:creator>iKriz</dc:creator>
		<pubDate>Thu, 09 Feb 2012 21:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ikriz.nl/?p=494#comment-586</guid>
		<description>Hi Akshay,

Yes, I have indeed built the oF library for Unity and I hit a few rough spots along the way. oF has its own way of running "apps" in its main loop and because of that I kinda stopped the development. I found a method of running oF without a window which worked fine. I only had to kill unity each time i ran the plugin as it would not stop it's loop and i didn't have the time to dissect that. Best way to go about building it is just get familiar with plugins and c++ build the library and create some kind of a wrapper with the needed functions. One thing i also got stuck on was the conversion of strings between Unity and the C plugin as there is no datatype for that just char arrays i guess... I think i'd need to look into it some more... non the less your questions are welcome :)</description>
		<content:encoded><![CDATA[<p>Hi Akshay,</p>
<p>Yes, I have indeed built the oF library for Unity and I hit a few rough spots along the way. oF has its own way of running &#8220;apps&#8221; in its main loop and because of that I kinda stopped the development. I found a method of running oF without a window which worked fine. I only had to kill unity each time i ran the plugin as it would not stop it&#8217;s loop and i didn&#8217;t have the time to dissect that. Best way to go about building it is just get familiar with plugins and c++ build the library and create some kind of a wrapper with the needed functions. One thing i also got stuck on was the conversion of strings between Unity and the C plugin as there is no datatype for that just char arrays i guess&#8230; I think i&#8217;d need to look into it some more&#8230; non the less your questions are welcome <img src='http://www.ikriz.nl/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<img src="http://feeds.feedburner.com/~r/ikriz-nl-comments/~4/Da11mfDL4eU" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://www.ikriz.nl/2011/11/18/unity-video-capture#comment-586</feedburner:origLink></item>
	<item>
		<title>Comment on Unity Video Capture by Akshay</title>
		<link>http://feedproxy.google.com/~r/ikriz-nl-comments/~3/biBQUe5ULVY/unity-video-capture</link>
		<dc:creator>Akshay</dc:creator>
		<pubDate>Thu, 09 Feb 2012 15:58:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.ikriz.nl/?p=494#comment-583</guid>
		<description>Hey there.. I know that Unity has come up with the Webcam feature, but you have done here is pretty interesting in another sense as well for me.. Using openframeworks as a plugin inside unity.. 
if it is not a problem, I would like to understand how you have done this? It is something that I am starting to look into, and I would like to have some pointers as to how you went about doing this.. Were there any special considerations when you built the oF dlls, or when you exposed the functions to Unity?

Thanks! and good work on this!!
Akshay</description>
		<content:encoded><![CDATA[<p>Hey there.. I know that Unity has come up with the Webcam feature, but you have done here is pretty interesting in another sense as well for me.. Using openframeworks as a plugin inside unity..<br />
if it is not a problem, I would like to understand how you have done this? It is something that I am starting to look into, and I would like to have some pointers as to how you went about doing this.. Were there any special considerations when you built the oF dlls, or when you exposed the functions to Unity?</p>
<p>Thanks! and good work on this!!<br />
Akshay</p>
<img src="http://feeds.feedburner.com/~r/ikriz-nl-comments/~4/biBQUe5ULVY" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://www.ikriz.nl/2011/11/18/unity-video-capture#comment-583</feedburner:origLink></item>
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		<title>Comment on Unity Video Remake: Webcam Textures by iKriz</title>
		<link>http://feedproxy.google.com/~r/ikriz-nl-comments/~3/8R_RvkrOfTo/unity-video-remake</link>
		<dc:creator>iKriz</dc:creator>
		<pubDate>Fri, 13 Jan 2012 20:22:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.ikriz.nl/?p=544#comment-507</guid>
		<description>For that to happen you would need to write your webcam texture to a location online or stream it via a network connection, and at the same time read the texture of your friends webcam.
Its possible to do but it wont be as fast. The intention for this script is really local webcam usage only. But your free to do whatever you like with it.</description>
		<content:encoded><![CDATA[<p>For that to happen you would need to write your webcam texture to a location online or stream it via a network connection, and at the same time read the texture of your friends webcam.<br />
Its possible to do but it wont be as fast. The intention for this script is really local webcam usage only. But your free to do whatever you like with it.</p>
<img src="http://feeds.feedburner.com/~r/ikriz-nl-comments/~4/8R_RvkrOfTo" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://www.ikriz.nl/2011/12/23/unity-video-remake#comment-507</feedburner:origLink></item>
	<item>
		<title>Comment on Unity Video Remake: Webcam Textures by Kealkeal</title>
		<link>http://feedproxy.google.com/~r/ikriz-nl-comments/~3/bUd87MBy53U/unity-video-remake</link>
		<dc:creator>Kealkeal</dc:creator>
		<pubDate>Fri, 13 Jan 2012 09:51:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ikriz.nl/?p=544#comment-506</guid>
		<description>Really great job !

I have a question.

For this time, I can see my own webcam, but can we imagine to see my webcam and the webcam of my friend ?

Of course, me and my friend will load the Unity file on our own Internet Browser.

Let me know.

Thanks</description>
		<content:encoded><![CDATA[<p>Really great job !</p>
<p>I have a question.</p>
<p>For this time, I can see my own webcam, but can we imagine to see my webcam and the webcam of my friend ?</p>
<p>Of course, me and my friend will load the Unity file on our own Internet Browser.</p>
<p>Let me know.</p>
<p>Thanks</p>
<img src="http://feeds.feedburner.com/~r/ikriz-nl-comments/~4/bUd87MBy53U" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://www.ikriz.nl/2011/12/23/unity-video-remake#comment-506</feedburner:origLink></item>
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		<title>Comment on Unity Video Remake: Webcam Textures by iKriz</title>
		<link>http://feedproxy.google.com/~r/ikriz-nl-comments/~3/INVpt6Nc1r0/unity-video-remake</link>
		<dc:creator>iKriz</dc:creator>
		<pubDate>Tue, 27 Dec 2011 10:47:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.ikriz.nl/?p=544#comment-467</guid>
		<description>Indeed had the same problem when building for flash, I guess that needs a bug submit. Web player and standalone work fine though.</description>
		<content:encoded><![CDATA[<p>Indeed had the same problem when building for flash, I guess that needs a bug submit. Web player and standalone work fine though.</p>
<img src="http://feeds.feedburner.com/~r/ikriz-nl-comments/~4/INVpt6Nc1r0" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://www.ikriz.nl/2011/12/23/unity-video-remake#comment-467</feedburner:origLink></item>
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		<title>Comment on Unity Video Remake: Webcam Textures by solehome</title>
		<link>http://feedproxy.google.com/~r/ikriz-nl-comments/~3/JAT5NF7qaXg/unity-video-remake</link>
		<dc:creator>solehome</dc:creator>
		<pubDate>Tue, 27 Dec 2011 04:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ikriz.nl/?p=544#comment-465</guid>
		<description>The webcam feature seems not work for flash build.
If chosing flash platform to build, errors occurs as:

Assets/camBind.cs(6,17): error CS0246: The type or namespace name `WebCamTexture' could not be found. Are you missing a using directive or an assembly reference?
Error building Player because scripts had compiler errors</description>
		<content:encoded><![CDATA[<p>The webcam feature seems not work for flash build.<br />
If chosing flash platform to build, errors occurs as:</p>
<p>Assets/camBind.cs(6,17): error CS0246: The type or namespace name `WebCamTexture&#8217; could not be found. Are you missing a using directive or an assembly reference?<br />
Error building Player because scripts had compiler errors</p>
<img src="http://feeds.feedburner.com/~r/ikriz-nl-comments/~4/JAT5NF7qaXg" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://www.ikriz.nl/2011/12/23/unity-video-remake#comment-465</feedburner:origLink></item>
	<item>
		<title>Comment on Unity Video Capture by Unity Video Remake | iKriz.nl</title>
		<link>http://feedproxy.google.com/~r/ikriz-nl-comments/~3/K6XGFPqrrTs/unity-video-capture</link>
		<dc:creator>Unity Video Remake | iKriz.nl</dc:creator>
		<pubDate>Fri, 23 Dec 2011 22:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.ikriz.nl/?p=494#comment-461</guid>
		<description>[...] while back I posted something about video capture in Unity with a sad plea for beta access to version 3.5 which is now finally in public beta, so I [...]</description>
		<content:encoded><![CDATA[<p>[...] while back I posted something about video capture in Unity with a sad plea for beta access to version 3.5 which is now finally in public beta, so I [...]</p>
<img src="http://feeds.feedburner.com/~r/ikriz-nl-comments/~4/K6XGFPqrrTs" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://www.ikriz.nl/2011/11/18/unity-video-capture#comment-461</feedburner:origLink></item>
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		<title>Comment on Gameplay: Starcraft II Wings of Liberty by Carl's Starcraft 2</title>
		<link>http://feedproxy.google.com/~r/ikriz-nl-comments/~3/AXNgyN3MJw8/gameplay-sc2</link>
		<dc:creator>Carl's Starcraft 2</dc:creator>
		<pubDate>Thu, 01 Dec 2011 01:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.ikriz.nl/?p=327#comment-405</guid>
		<description>I own a Starcraft 2 Guide I am Looking for opinions to help myself and other players.We have full campaign walkthrough and multiplayer tips.</description>
		<content:encoded><![CDATA[<p>I own a Starcraft 2 Guide I am Looking for opinions to help myself and other players.We have full campaign walkthrough and multiplayer tips.</p>
<img src="http://feeds.feedburner.com/~r/ikriz-nl-comments/~4/AXNgyN3MJw8" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://www.ikriz.nl/2011/08/07/gameplay-sc2#comment-405</feedburner:origLink></item>
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		<title>Comment on Unity GLSL Shaders by Ippokratis Bournellis</title>
		<link>http://feedproxy.google.com/~r/ikriz-nl-comments/~3/wa_roji3fms/unity-glsl-shaders</link>
		<dc:creator>Ippokratis Bournellis</dc:creator>
		<pubDate>Tue, 04 Oct 2011 22:04:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.ikriz.nl/?p=235#comment-300</guid>
		<description>Hi,
Thanks for sharing the code.

Keep it up :)</description>
		<content:encoded><![CDATA[<p>Hi,<br />
Thanks for sharing the code.</p>
<p>Keep it up <img src='http://www.ikriz.nl/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<img src="http://feeds.feedburner.com/~r/ikriz-nl-comments/~4/wa_roji3fms" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://www.ikriz.nl/2011/06/11/unity-glsl-shaders#comment-300</feedburner:origLink></item>
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