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<channel>
	<title>Infovore</title>
	
	<link>http://infovore.org</link>
	<description>a weblog by Tom Armitage</description>
	<lastBuildDate>Thu, 09 Feb 2012 18:00:20 +0000</lastBuildDate>
	<language>en</language>
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		<title>Links for February 8th through February 9th</title>
		<link>http://feedproxy.google.com/~r/infovoredotorg/~3/Z5FUZXCNPjU/</link>
		<comments>http://infovore.org/archives/2012/02/09/links-for-february-8th-3/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 18:00:20 +0000</pubDate>
		<dc:creator>delicious</dc:creator>
				<category><![CDATA[delicious]]></category>
		<category><![CDATA[acting]]></category>
		<category><![CDATA[avclub]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[bots]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[codedspace]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[ianbogost]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[jamesbridle]]></category>
		<category><![CDATA[jamescromwell]]></category>
		<category><![CDATA[making]]></category>
		<category><![CDATA[markup]]></category>
		<category><![CDATA[passion]]></category>
		<category><![CDATA[plaintext]]></category>
		<category><![CDATA[pod]]></category>
		<category><![CDATA[screenwriting]]></category>
		<category><![CDATA[shipadrift]]></category>
		<category><![CDATA[stml]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[vim]]></category>

		<guid isPermaLink="false">http://infovore.org/archives/2012/02/09/links-for-february-8th-3/</guid>
		<description><![CDATA[Fountain &#124; A markup language for screenwriting. &#34;Fountain is a plain text markup language for screenwriting.&#34; More plaintext formats for writing in. This is good. (tags: markup screenwriting plaintext ) Don&#8217;t Confuse Passion with Competence &#8211; Scott Anthony &#8211; Harvard Business Review &#34;When I&#039;m evaluating entrepreneurs and their ideas, I look for &#34;innovation bipolarity,&#34; a [...]]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div><a href="http://fountain.io/">Fountain | A markup language for screenwriting.</a></div>
<div class="delicious-extended">&quot;Fountain is a plain text markup language for screenwriting.&quot; More plaintext formats for writing in. This is good.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:markup">markup</a> <a href="http://pinboard.in/u:infovore/t:screenwriting">screenwriting</a> <a href="http://pinboard.in/u:infovore/t:plaintext">plaintext</a> )</div>
</li>
<li>
<div><a href="http://blogs.hbr.org/anthony/2012/02/dont_confuse_passion_with_comp.html">Don&#8217;t Confuse Passion with Competence &#8211; Scott Anthony &#8211; Harvard Business Review</a></div>
<div class="delicious-extended">&quot;When I&#039;m evaluating entrepreneurs and their ideas, I look for &quot;innovation bipolarity,&quot; a version of F. Scott Fitzgerald&#039;s first-rate intelligence: &quot;the ability to hold two opposed ideas in the mind at the same time and still retain the ability to function.&quot; Entrepreneurs should be able to argue passionately that their idea will change the world, and then, without skipping a beat, honestly assess the risks standing in the way of its success and describe what they are doing to mitigate them.&quot;</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:innovation">innovation</a> <a href="http://pinboard.in/u:infovore/t:passion">passion</a> <a href="http://pinboard.in/u:infovore/t:business">business</a> )</div>
</li>
<li>
<div><a href="http://booktwo.org/notebook/a-ship-adrift/">A Ship Adrift | booktwo.org</a></div>
<div class="delicious-extended">&quot;I wanted to make the ship move, and I wanted to make it speak, and I wanted to speak back to it, with it, together. To make something.&quot; The poetry of creation is important. Also, @shipadrift is lovely, but you already knew that.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:bots">bots</a> <a href="http://pinboard.in/u:infovore/t:codedspace">codedspace</a> <a href="http://pinboard.in/u:infovore/t:jamesbridle">jamesbridle</a> <a href="http://pinboard.in/u:infovore/t:stml">stml</a> <a href="http://pinboard.in/u:infovore/t:shipadrift">shipadrift</a> )</div>
</li>
<li>
<div><a href="http://blog.sanctum.geek.nz/vim-anti-patterns/">Vim anti-patterns | Arabesque</a></div>
<div class="delicious-extended">More useful vim stuff.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:editor">editor</a> <a href="http://pinboard.in/u:infovore/t:vim">vim</a> <a href="http://pinboard.in/u:infovore/t:tips">tips</a> <a href="http://pinboard.in/u:infovore/t:development">development</a> )</div>
</li>
<li>
<div><a href="http://www.bogost.com/blog/making_books.shtml">Ian Bogost &#8211; Making Books</a></div>
<div class="delicious-extended">&quot;In my forthcoming book Alien Phenomenology, at the start of the chapter on Carpentry (my name for making things that do philosophy), I talk about the chasm between academic writing (writing to have written) and authorship (writing to have produced something worth reading). But there&#039;s another aspect to being an author, one that goes beyond writing at all: book-making. Creating the object that is a book, that will have a role in someone&#039;s life&mdash;in their hands or their purses, around their mail, in between their fingers. Now, in this age of lowest common denominator digital and POD editions, it&#039;s time to stop writing books and to start making them.&quot; I am not totally sure I buy all of Bogost&#039;s argument, but I like his points explaining the role of artefacts. However, POD is weirder than he gives it credit.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:ianbogost">ianbogost</a> <a href="http://pinboard.in/u:infovore/t:books">books</a> <a href="http://pinboard.in/u:infovore/t:pod">pod</a> <a href="http://pinboard.in/u:infovore/t:making">making</a> )</div>
</li>
<li>
<div><a href="http://www.avclub.com/articles/james-cromwell,68988/">James Cromwell | Film | Random Roles | The A.V. Club</a></div>
<div class="delicious-extended">&quot;[Was shooting The Artist very different to making a &#039;regular&#039; movie?] No, it&rsquo;s a regular picture. The only difference is, there is no boom mic. And the story is not being told by what comes out of your mouth. If you want to tell the story, the story being the narrative, not the plot&mdash;the plot&rsquo;s fairly simple&mdash;but if you want to tell the narrative, then you have to be concise with your reaction, and let the reaction get into your body and your face in a way you don&rsquo;t necessarily do when you have dialogue, because the dialogue takes care of that.&quot; James Cromwell interview by the AV Club. I enjoyed this line especially.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:jamescromwell">jamescromwell</a> <a href="http://pinboard.in/u:infovore/t:avclub">avclub</a> <a href="http://pinboard.in/u:infovore/t:interview">interview</a> <a href="http://pinboard.in/u:infovore/t:film">film</a> <a href="http://pinboard.in/u:infovore/t:acting">acting</a> )</div>
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</ul>
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		<title>Links for February 7th through February 8th</title>
		<link>http://feedproxy.google.com/~r/infovoredotorg/~3/srp9bUisDic/</link>
		<comments>http://infovore.org/archives/2012/02/08/links-for-february-7th-6/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 18:00:20 +0000</pubDate>
		<dc:creator>delicious</dc:creator>
				<category><![CDATA[delicious]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[fiction]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hideandseek]]></category>
		<category><![CDATA[hollygramazio]]></category>
		<category><![CDATA[maxmsp]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[pd]]></category>
		<category><![CDATA[puredata]]></category>
		<category><![CDATA[serial]]></category>
		<category><![CDATA[shield]]></category>
		<category><![CDATA[thingsturningdeadly]]></category>

		<guid isPermaLink="false">http://infovore.org/archives/2012/02/08/links-for-february-7th-6/</guid>
		<description><![CDATA[Deadly Serious Games: fictional games and what they tell us &#124; Hide&#38;Seek &#8211; Inventing new kinds of play Lovely, laugh-out loud post from Holly on games in fiction. Lots of graphs, some of which are funny. (tags: hollygramazio hideandseek games fiction thingsturningdeadly ) Repatcher &#124; Open Music Labs &#34;rePatcher is an Arduino shield that allows [...]]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
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<div><a href="http://www.hideandseek.net/2012/02/08/deadly-serious-games-fictional-games-and-what-they-tell-us/">Deadly Serious Games: fictional games and what they tell us | Hide&amp;Seek &#8211; Inventing new kinds of play</a></div>
<div class="delicious-extended">Lovely, laugh-out loud post from Holly on games in fiction. Lots of graphs, some of which are funny.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:hollygramazio">hollygramazio</a> <a href="http://pinboard.in/u:infovore/t:hideandseek">hideandseek</a> <a href="http://pinboard.in/u:infovore/t:games">games</a> <a href="http://pinboard.in/u:infovore/t:fiction">fiction</a> <a href="http://pinboard.in/u:infovore/t:thingsturningdeadly">thingsturningdeadly</a> )</div>
</li>
<li>
<div><a href="http://www.openmusiclabs.com/projects/repatcher/">Repatcher | Open Music Labs</a></div>
<div class="delicious-extended">&quot;rePatcher is an Arduino shield that allows you to &ldquo;repatch&rdquo; your Max/MSP or Pure Data patches with a 6 x 6 patchbay matrix. It also has 6 general purpose control knobs for modifying parameters in your patch. Since it does all of this over USB, it can be hacked to work with any other program that can accept a serial stream.&quot; Oh, very nice.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:maxmsp">maxmsp</a> <a href="http://pinboard.in/u:infovore/t:pd">pd</a> <a href="http://pinboard.in/u:infovore/t:puredata">puredata</a> <a href="http://pinboard.in/u:infovore/t:music">music</a> <a href="http://pinboard.in/u:infovore/t:serial">serial</a> <a href="http://pinboard.in/u:infovore/t:arduino">arduino</a> <a href="http://pinboard.in/u:infovore/t:shield">shield</a> )</div>
</li>
</ul>
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		<title>Links for February 7th</title>
		<link>http://feedproxy.google.com/~r/infovoredotorg/~3/793xgWuMdxY/</link>
		<comments>http://infovore.org/archives/2012/02/07/links-for-february-7th-5/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 18:00:20 +0000</pubDate>
		<dc:creator>delicious</dc:creator>
				<category><![CDATA[delicious]]></category>
		<category><![CDATA[beautiful]]></category>
		<category><![CDATA[depthcam]]></category>
		<category><![CDATA[depthcamera]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[webgl]]></category>
		<category><![CDATA[websockets]]></category>

		<guid isPermaLink="false">http://infovore.org/archives/2012/02/07/links-for-february-7th-5/</guid>
		<description><![CDATA[A depthcam? A webkinect? Introducing a new kind of webcam at George MacKerron: code blog &#34;It&#8217;s a live-streaming 3D point-cloud, carried over a binary WebSocket. It responds to movement in the scene by panning the (virtual) camera, and you can also pan and zoom around with the mouse.&#34; More on the webgl depthcam. (tags: depthcam [...]]]></description>
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<div><a href="http://blog.mackerron.com/2012/02/03/depthcam-webkinect/">A depthcam? A webkinect? Introducing a new kind of webcam at George MacKerron: code blog</a></div>
<div class="delicious-extended">&quot;It&rsquo;s a live-streaming 3D point-cloud, carried over a binary WebSocket. It responds to movement in the scene by panning the (virtual) camera, and you can also pan and zoom around with the mouse.&quot; More on the webgl depthcam.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:depthcam">depthcam</a> <a href="http://pinboard.in/u:infovore/t:webgl">webgl</a> )</div>
</li>
<li>
<div><a href="http://depthcam.nodester.com/">webkinect</a></div>
<div class="delicious-extended">Depth-camera (Kinect) output streamed to webgl over websockets. Gorgeous to watch, snappy to manipulate.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:kinect">kinect</a> <a href="http://pinboard.in/u:infovore/t:depthcamera">depthcamera</a> <a href="http://pinboard.in/u:infovore/t:websockets">websockets</a> <a href="http://pinboard.in/u:infovore/t:webgl">webgl</a> <a href="http://pinboard.in/u:infovore/t:web">web</a> <a href="http://pinboard.in/u:infovore/t:beautiful">beautiful</a> )</div>
</li>
</ul>
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		<title>Links for February 6th</title>
		<link>http://feedproxy.google.com/~r/infovoredotorg/~3/iIJr_7qgY8M/</link>
		<comments>http://infovore.org/archives/2012/02/06/links-for-february-6th-3/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 18:00:20 +0000</pubDate>
		<dc:creator>delicious</dc:creator>
				<category><![CDATA[delicious]]></category>
		<category><![CDATA[douglaswilson]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[jsjoust]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[motioncontrol]]></category>

		<guid isPermaLink="false">http://infovore.org/archives/2012/02/06/links-for-february-6th-3/</guid>
		<description><![CDATA[Gamasutra &#8211; News &#8211; Road to the IGF: Die Gute Fabrik&#8217;s J.S. Joust &#34;A lot of people dismissed it as a Wiimote knockoff&#8230; but as I see it, that LED light changes everything. The radical thing about the Move controller is that each player essentially carries around with them a giant pixel.&#34; This, writ huge, [...]]]></description>
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<div><a href="http://gamasutra.com/view/news/39983/Road_to_the_IGF_Die_Gute_Fabriks_JS_Joust.php">Gamasutra &#8211; News &#8211; Road to the IGF: Die Gute Fabrik&#8217;s J.S. Joust</a></div>
<div class="delicious-extended">&quot;A lot of people dismissed it as a Wiimote knockoff&#8230; but as I see it, that LED light changes everything. The radical thing about the Move controller is that each player essentially carries around with them a giant pixel.&quot; This, writ huge, is a lovely observation from Doug.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:douglaswilson">douglaswilson</a> <a href="http://pinboard.in/u:infovore/t:games">games</a> <a href="http://pinboard.in/u:infovore/t:jsjoust">jsjoust</a> <a href="http://pinboard.in/u:infovore/t:motioncontrol">motioncontrol</a> <a href="http://pinboard.in/u:infovore/t:light">light</a> )</div>
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</ul>
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		<title>Raining on bus (s)tops</title>
		<link>http://feedproxy.google.com/~r/infovoredotorg/~3/miRVKe5bzeM/</link>
		<comments>http://infovore.org/archives/2012/02/05/raining-on-bus-stops/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 11:30:26 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[bustops]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://infovore.org/?p=4515</guid>
		<description><![CDATA[or: &#8220;I made some public art&#8221;. It&#8217;s been lovely to see Bus Tops finally emerge into the world. If you&#8217;re not aware: it&#8217;s a series of LED-matrix screens on the top of bus stops around London, displaying a curated programme of art that anyone can submit works to. It&#8217;s been beautiful to see it come [...]]]></description>
			<content:encoded><![CDATA[<p><img style="display:block; margin-left:auto; margin-right:auto;" src="http://infovore.org/wp-content/uploads/2012/02/BusTops_Shoreditch_profile.jpg" alt="BusTops Shoreditch profile" border="0" width="450" height="300" /></p>
<p><em>or: &#8220;I made some public art&#8221;.</em></p>
<p>It&#8217;s been lovely to see <a href="http://bus-tops.com">Bus Tops</a> finally emerge into the world. If you&#8217;re not aware: it&#8217;s a series of LED-matrix screens on the top of bus stops around London, displaying a curated programme of art that anyone can submit works to. It&#8217;s been beautiful to see it come to life so well: feels like a thing, has its own aesthetic, the public nature of it feels exciting and odd and transgressive.</p>
<p>I decided I ought to start making some things for it. I&#8217;m particularly interested in the screens as an animated medium. So far, I&#8217;ve submitted <a href="http://bus-tops.com/people/infovore/">two works</a>; one, an original, and the other, very much not, although it&#8217;s the kind of thing that needs to be on giant red LED matrixes.</p>
<p>Anyhow.</p>
<p><a href="http://bus-tops.com/work/565/">Ripples</a> has been selected for display, which is quite exciting! It&#8217;s a short animation that makes it look a little like it&#8217;s raining on top of the bus stop, even when it&#8217;s not. It was a nice exercise for me: making something attractive, graphical, in code (which is not my sweet spot of programming).</p>
<p>An hour or so with <a href="http://processing.org">Processing</a> later and I was getting somewhere, and it didn&#8217;t take much longer with the rather lovely <a href="http://www.extrapixel.ch/processing/gifAnimation/">gifAnimation</a> library to spit out an animated gif to import into the Bus Tops editor.</p>
<p>The original animation that Ripples is based on <a href="http://tomarmitage.com/tmp/ripples/">can be viewed here.</a> The source code for it is also on that site.</p>
<p>This feels like a good beginning, and I have a few more ideas for abstract moving works that would look good in red, black, and nighttime, from the top of a double-decker.</p>
<p><em>(And, as reference primarily for myself: the way you fixed &#8220;sad about not making things&#8221; is by just starting things, ideally small things, and before you know they&#8217;re done.)</em></p>
<p><b>Update:</b> and here&#8217;s what it looks like on top of a bus stop. Static:</p>
<p><img src="http://blog.bus-tops.com/wp-content/gallery/forest5thfeb/ripples.jpg" width="475"/></p>
<p>and in motion:</p>
<p><iframe width="474" height="241" src="http://www.youtube.com/embed/LTB4fyYrSuc" frameborder="0" allowfullscreen></iframe></p>
<p>(<a href="http://blog.bus-tops.com/and-the-red-glow-kept-us-warm-through-the-snow/">thanks to the Bus Tops site for the images</a>)</p>
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		<title>Links for February 3rd</title>
		<link>http://feedproxy.google.com/~r/infovoredotorg/~3/71EHNGwWcU8/</link>
		<comments>http://infovore.org/archives/2012/02/03/links-for-february-3rd-2/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 11:00:08 +0000</pubDate>
		<dc:creator>delicious</dc:creator>
				<category><![CDATA[delicious]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[doingitright]]></category>
		<category><![CDATA[jeremykeith]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://infovore.org/archives/2012/02/03/links-for-february-3rd-2/</guid>
		<description><![CDATA[Adactio: Journal&#8212;Image-y nation &#34;I remember when Ajax was getting popular, all the problems associated with frames rose from the grave: bookmarking, breaking the back button, etc. Now that we&#8217;re in a time of small-screen devices on low-bandwidth networks, we&#8217;re rediscovering a lot of the same issues we had when we were developing for 640 pixel [...]]]></description>
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<li>
<div><a href="http://adactio.com/journal/5208/">Adactio: Journal&mdash;Image-y nation</a></div>
<div class="delicious-extended">&quot;I remember when Ajax was getting popular, all the problems associated with frames rose from the grave: bookmarking, breaking the back button, etc. Now that we&rsquo;re in a time of small-screen devices on low-bandwidth networks, we&rsquo;re rediscovering a lot of the same issues we had when we were developing for 640 pixel wide screens with 28K or 56K modems.&quot; This is the thing.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:web">web</a> <a href="http://pinboard.in/u:infovore/t:design">design</a> <a href="http://pinboard.in/u:infovore/t:doingitright">doingitright</a> <a href="http://pinboard.in/u:infovore/t:performance">performance</a> <a href="http://pinboard.in/u:infovore/t:jeremykeith">jeremykeith</a> )</div>
</li>
</ul>
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		<slash:comments>0</slash:comments>
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		<title>Links for February 1st</title>
		<link>http://feedproxy.google.com/~r/infovoredotorg/~3/6ZKxBmPmgbk/</link>
		<comments>http://infovore.org/archives/2012/02/01/links-for-february-1st-4/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 13:00:10 +0000</pubDate>
		<dc:creator>delicious</dc:creator>
				<category><![CDATA[delicious]]></category>
		<category><![CDATA[blurbflies]]></category>
		<category><![CDATA[drones]]></category>
		<category><![CDATA[robots]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://infovore.org/archives/2012/02/01/links-for-february-1st-4/</guid>
		<description><![CDATA[A Swarm of Nano Quadrotors &#8211; YouTube &#34;Experiments performed with a team of nano quadrotors at the GRASP Lab, University of Pennsylvania. Vehicles developed by KMel Robotics.&#34; Blurbflies all the way down. Brilliant, scary. (tags: robots drones video blurbflies )]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div><a href="http://www.youtube.com/watch?v=YQIMGV5vtd4">A Swarm of Nano Quadrotors &#8211; YouTube</a></div>
<div class="delicious-extended">&quot;Experiments performed with a team of nano quadrotors at the GRASP Lab, University of Pennsylvania. Vehicles developed by KMel Robotics.&quot; Blurbflies all the way down. Brilliant, scary.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:robots">robots</a> <a href="http://pinboard.in/u:infovore/t:drones">drones</a> <a href="http://pinboard.in/u:infovore/t:video">video</a> <a href="http://pinboard.in/u:infovore/t:blurbflies">blurbflies</a> )</div>
</li>
</ul>
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		<slash:comments>0</slash:comments>
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		<title>Links for January 30th</title>
		<link>http://feedproxy.google.com/~r/infovoredotorg/~3/pmxDWSIW_Us/</link>
		<comments>http://infovore.org/archives/2012/01/30/links-for-january-30th-3/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 14:00:41 +0000</pubDate>
		<dc:creator>delicious</dc:creator>
				<category><![CDATA[delicious]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[ftp]]></category>
		<category><![CDATA[obsolescence]]></category>
		<category><![CDATA[protocols]]></category>
		<category><![CDATA[security]]></category>

		<guid isPermaLink="false">http://infovore.org/archives/2012/01/30/links-for-january-30th-3/</guid>
		<description><![CDATA[FtpMustDie &#8211; Greg&#8217;s Wiki &#34;But this would be a sad and pitiful rant indeed if I focused solely on the age of the protocol&#8230; No, my reasons for disparaging FTP are more substantive.&#34; A good reference to point at the next time I lose my rag at having to use insecure FTP. (tags: ftp security [...]]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div><a href="http://mywiki.wooledge.org/FtpMustDie">FtpMustDie &#8211; Greg&#8217;s Wiki</a></div>
<div class="delicious-extended">&quot;But this would be a sad and pitiful rant indeed if I focused solely on the age of the protocol&#8230; No, my reasons for disparaging FTP are more substantive.&quot; A good reference to point at the next time I lose my rag at having to use insecure FTP.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:ftp">ftp</a> <a href="http://pinboard.in/u:infovore/t:security">security</a> <a href="http://pinboard.in/u:infovore/t:protocols">protocols</a> <a href="http://pinboard.in/u:infovore/t:computing">computing</a> <a href="http://pinboard.in/u:infovore/t:obsolescence">obsolescence</a> )</div>
</li>
</ul>
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		<title>Links for January 28th</title>
		<link>http://feedproxy.google.com/~r/infovoredotorg/~3/iRl2B07OeFU/</link>
		<comments>http://infovore.org/archives/2012/01/28/links-for-january-28th-4/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 18:00:21 +0000</pubDate>
		<dc:creator>delicious</dc:creator>
				<category><![CDATA[delicious]]></category>
		<category><![CDATA[icecube]]></category>
		<category><![CDATA[investigation]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[rap]]></category>

		<guid isPermaLink="false">http://infovore.org/archives/2012/01/28/links-for-january-28th-4/</guid>
		<description><![CDATA[MURK AVENUE, I FOUND ICE CUBES &#8216;GOOD DAY&#8217; A process of elimination leads to discovering when Ice Cube&#039;s &#34;good day&#34; was. (tags: music icecube rap investigation )]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div><a href="http://murkavenue.tumblr.com/post/16553509655/i-found-ice-cubes-good-day">MURK AVENUE, I FOUND ICE CUBES &#8216;GOOD DAY&#8217;</a></div>
<div class="delicious-extended">A process of elimination leads to discovering when Ice Cube&#039;s &quot;good day&quot; was.</div>
<div class="delicious-tags">(tags: <a href="http://pinboard.in/u:infovore/t:music">music</a> <a href="http://pinboard.in/u:infovore/t:icecube">icecube</a> <a href="http://pinboard.in/u:infovore/t:rap">rap</a> <a href="http://pinboard.in/u:infovore/t:investigation">investigation</a> )</div>
</li>
</ul>
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		<item>
		<title>Two days, two talks</title>
		<link>http://feedproxy.google.com/~r/infovoredotorg/~3/xX5sJ2Omv-w/</link>
		<comments>http://infovore.org/archives/2012/01/26/two-days-two-talks/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 23:15:00 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[personal]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[designofunderstanding]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[southbankcentre]]></category>
		<category><![CDATA[talks]]></category>

		<guid isPermaLink="false">http://infovore.org/?p=4507</guid>
		<description><![CDATA[Very last minute notice about two talks that are going on! On Friday 27th January &#8211; tomorrow &#8211; I&#8217;ll be talking about Games Design for Designers &#8211; or rather, talking to designers about games design, at The Design of Understanding. It should be a marvellous event &#8211; it&#8217;s a great line-up, and I&#8217;m looking forward [...]]]></description>
			<content:encoded><![CDATA[<p>Very last minute notice about two talks that are going on!</p>
<p>On Friday 27th January &#8211; tomorrow &#8211; I&#8217;ll be talking about <b>Games Design for Designers</b> &#8211; or rather, talking <em>to</em> designers about games design, at <a href="http://www.thedesignofunderstanding.com/">The Design of Understanding.</a> It should be a marvellous event &#8211; it&#8217;s a great line-up, and I&#8217;m looking forward to the whole day (especially following last year&#8217;s excellent day).</p>
<p>Then, on Saturday 28th, I&#8217;ll be talking as part of &#8220;<em>Death Bites</em>&#8221; at the <a href="http://ticketing.southbankcentre.co.uk/find/festivals-series/death-southbank-centres-festival-for-the-living">Southbank Centre Festival of Death</a>. There, I&#8217;ll be giving a short, fifteen minute essay, perhaps with illustration:</p>
<blockquote><p>A short, personal history of dying in videogames: a medium where death is common, and lives are plural but rationed. Why is it that &#8220;dying&#8221; such a common metaphor in games &#8211; even supposedly non-violent ones? Does it have any meaningful significance compared to the process of death in the real world? Tom will present a short exploration, based on a life in which he&#8217;s died thousands of times.</p></blockquote>
<p>Bit last minute, but wanted to document these before they popped up online. And then: next week, another speaking announcement with a bit more notice!</p>
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