<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2enclosuresfull.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0">
	<channel>
		<title>SXSW 2006 Interactive Panels Podcasts</title>
		<link>http://2006.sxsw.com/coverage/podcasts/</link>
		<description>An incubator of new, cutting-edge technologies, the SXSW Interactive Festival is ground zero for the world's most creative web developers, designers, bloggers, wireless innovators and new media entrepreneurs. Stay ahead of the curve by attending this annual gathering of the brightest minds in emerging technology.</description>
		<language>en-US</language>
		<itunes:explicit>no</itunes:explicit><itunes:subtitle>An incubator of new, cutting-edge technologies, the SXSW Interactive Festival is ground zero for the world's most creative web developers, designers, bloggers, wireless innovators and new media entrepreneurs. Stay ahead of the curve by attending this annu</itunes:subtitle><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/inkbase-sxsw06" type="application/rss+xml" /><feedburner:browserFriendly></feedburner:browserFriendly><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
			<title>Open Source Management: Walking the Walk</title>
			<description>What would happen if a company was forthright and open about the challenges it faces? Why are companies embracing openness when it comes to their software, but not their own operation and decision-making process?Corporations fear the authenticity and vulnerability that would build trust with their customers and better products and services. And vulnerability is necessary for connection, intimacy, trust and real conversation.Blogs, wikis, the Web and other tech goodies have given us the means for exchange, and the impetus for integration within company fiefdoms but not necessarily the human skills for creating a space that allows us to genuinely exchange information, rather than just talk at each other.So, how do you gets comfortable being vulnerable? How does a company come to believe this matters? By experiencing it and its results.In this panel executed as performance/ talk show, we'll explore and *show* what happens if a company is willing to have a real, vulnerable "blog" or conversation with customers, blogging experts and regular folks.</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060075</link>
			<pubDate>Tue, 14 Mar 2006 21:30:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060314OpenSourceManagement.mp3" length="28715380" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060314OpenSourceManagement.mp3" fileSize="28715380" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>What would happen if a company was forthright and open about the challenges it faces? Why are companies embracing openness when it comes to their software, but not their own operation and decision-making process?Corporations fear the authenticity and vuln</itunes:subtitle><itunes:summary>What would happen if a company was forthright and open about the challenges it faces? Why are companies embracing openness when it comes to their software, but not their own operation and decision-making process?Corporations fear the authenticity and vulnerability that would build trust with their customers and better products and services. And vulnerability is necessary for connection, intimacy, trust and real conversation.Blogs, wikis, the Web and other tech goodies have given us the means for exchange, and the impetus for integration within company fiefdoms but not necessarily the human skills for creating a space that allows us to genuinely exchange information, rather than just talk at each other.So, how do you gets comfortable being vulnerable? How does a company come to believe this matters? By experiencing it and its results.In this panel executed as performance/ talk show, we'll explore and *show* what happens if a company is willing to have a real, vulnerable "blog" or conversation with customers, blogging experts and regular folks.</itunes:summary></item>
		<item>
			<title>Starting Small: Web Business for the Rest of Us</title>
			<description>Reality bites, but every once in a while we get a chance to bite back. A panel of experts and industry practitioners will discuss the ins and outs of being your own boss within the professional web industry. We will cover what it really takes to start your own freelance business, a sole proprietorship, a co-op, or a small business with a few other partners. While we will briefly touch on topics such as taxes, accounting, investing, and IP issues involved, we intend focus primarily on the genuine challenges each of us has faced when setting out on our own. Topics we plan to cover are the issues surrounding office space, establishing a partnership with other businesses, leveraging your network, writing proposals, getting a consensus without loosing partners, maintaining relationships with clients, finding your niche in the market, and much more. We'll examine what it takes to get a web business up and running from scratch. We'll teach you to bite back for a change.</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060045</link>
			<pubDate>Sat, 11 Mar 2006 22:00:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060311.StartingSmall.mp3" length="28182671" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060311.StartingSmall.mp3" fileSize="28182671" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Reality bites, but every once in a while we get a chance to bite back. A panel of experts and industry practitioners will discuss the ins and outs of being your own boss within the professional web industry. We will cover what it really takes to start you</itunes:subtitle><itunes:summary>Reality bites, but every once in a while we get a chance to bite back. A panel of experts and industry practitioners will discuss the ins and outs of being your own boss within the professional web industry. We will cover what it really takes to start your own freelance business, a sole proprietorship, a co-op, or a small business with a few other partners. While we will briefly touch on topics such as taxes, accounting, investing, and IP issues involved, we intend focus primarily on the genuine challenges each of us has faced when setting out on our own. Topics we plan to cover are the issues surrounding office space, establishing a partnership with other businesses, leveraging your network, writing proposals, getting a consensus without loosing partners, maintaining relationships with clients, finding your niche in the market, and much more. We'll examine what it takes to get a web business up and running from scratch. We'll teach you to bite back for a change.</itunes:summary></item>
		<item>
			<title>James Surowiecki Presentation: The Wisdom of Crowds</title>
			<description>Hear the award-winning New Yorker columnist talk about the power of large groups (including on the Internet) to make remarkably intelligent decisions. The session will also cover the problems and challenges that large groups present.</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060051</link>
			<pubDate>Sat, 11 Mar 2006 21:30:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060311.WisdomOfCrowds.mp3" length="30383107" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060311.WisdomOfCrowds.mp3" fileSize="30383107" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hear the award-winning New Yorker columnist talk about the power of large groups (including on the Internet) to make remarkably intelligent decisions. The session will also cover the problems and challenges that large groups present.</itunes:subtitle><itunes:summary>Hear the award-winning New Yorker columnist talk about the power of large groups (including on the Internet) to make remarkably intelligent decisions. The session will also cover the problems and challenges that large groups present.</itunes:summary></item>
		
		
		
		
		<item>
			<title>Bruce Sterling Presentation: The State of the World</title>
			<description>Sterling's Tuesday talks at SXSW Interactive are legendary. Close your conference experience by hearing his vision of global drama and the human condition, circa 2006.</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060093</link>
			<pubDate>Tue, 14 Mar 2006 23:00:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060314.BruceSterling.mp3" length="23362981" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060314.BruceSterling.mp3" fileSize="23362981" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Sterling's Tuesday talks at SXSW Interactive are legendary. Close your conference experience by hearing his vision of global drama and the human condition, circa 2006.</itunes:subtitle><itunes:summary>Sterling's Tuesday talks at SXSW Interactive are legendary. Close your conference experience by hearing his vision of global drama and the human condition, circa 2006.</itunes:summary></item>
		<item>
			<title>Burnie Burns Keynote</title>
			<description>What happens when you employ video game technology to produce narrative, episodic content? The reigning expert in this form explains the many new possibilities brought forth by this brave new world of machinima.</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060096</link>
			<pubDate>Tue, 14 Mar 2006 20:00:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060314.KeynoteDay3.mp3" length="23941120" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060314.KeynoteDay3.mp3" fileSize="23941120" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>What happens when you employ video game technology to produce narrative, episodic content? The reigning expert in this form explains the many new possibilities brought forth by this brave new world of machinima.</itunes:subtitle><itunes:summary>What happens when you employ video game technology to produce narrative, episodic content? The reigning expert in this form explains the many new possibilities brought forth by this brave new world of machinima.</itunes:summary></item>
		<item>
			<title>Craig Newmark Keynote Interview</title>
			<description>The founder of craigslist talks with Wikipedia's Jimmy Wales about how a simple interface and an easy-going zen attitude have helped to make life better for millions of users across the world.</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060077</link>
			<pubDate>Mon, 13 Mar 2006 20:00:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060313.KeyNoteDay2.mp3" length="29532189" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060313.KeyNoteDay2.mp3" fileSize="29532189" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>The founder of craigslist talks with Wikipedia's Jimmy Wales about how a simple interface and an easy-going zen attitude have helped to make life better for millions of users across the world.</itunes:subtitle><itunes:summary>The founder of craigslist talks with Wikipedia's Jimmy Wales about how a simple interface and an easy-going zen attitude have helped to make life better for millions of users across the world.</itunes:summary></item>
		<item>
			<title>The Future of Darknets: Can Hollywood See the Light?</title>
			<description>Darknet pioneers and representatives from the movie and music industries square off over the new realities of digital distribution over private spaces online.</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060060</link>
			<pubDate>Mon, 13 Mar 2006 17:30:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060313.FutureOfDarknets.mp3" length="25033981" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060313.FutureOfDarknets.mp3" fileSize="25033981" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Darknet pioneers and representatives from the movie and music industries square off over the new realities of digital distribution over private spaces online.</itunes:subtitle><itunes:summary>Darknet pioneers and representatives from the movie and music industries square off over the new realities of digital distribution over private spaces online.</itunes:summary></item>
		<item>
			<title>Smaller, Faster, Lighter</title>
			<description>A library of music that might have once filled an entire room can now be stored on an MP3 player smaller than a deck of playing cards. New chip technologies and improved memory capabilities are enabling music players and a host of gadgets to decrease in size while simultaneously increasing in functionality. This session explores the next wave of innovation while also examining the cultural impact of such changes.</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060094</link>
			<pubDate>Sun, 12 Mar 2006 17:30:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060312.SmallerFasterLighter.mp3" length="30967851" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060312.SmallerFasterLighter.mp3" fileSize="30967851" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>A library of music that might have once filled an entire room can now be stored on an MP3 player smaller than a deck of playing cards. New chip technologies and improved memory capabilities are enabling music players and a host of gadgets to decrease in s</itunes:subtitle><itunes:summary>A library of music that might have once filled an entire room can now be stored on an MP3 player smaller than a deck of playing cards. New chip technologies and improved memory capabilities are enabling music players and a host of gadgets to decrease in size while simultaneously increasing in functionality. This session explores the next wave of innovation while also examining the cultural impact of such changes.</itunes:summary></item>
		<item>
			<title>Keynote Conversation w/ Heather Armstrong and Jason Kottke</title>
			<description>SXSW Interactive is proud to announce that Heather Armstrong of Dooce.com and Jason Kottke of kottke.org will serve as the keynote conversation on Sunday afternoon, March 12. Their conversation will run from 2:00-2:45 pm and is open to SXSW Interactive, Gold and Platinum registrants.</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060039</link>
			<pubDate>Sun, 12 Mar 2006 18:00:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060312.KeynoteDay1.mp3" length="29669684" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/SXSW06.INT.20060312.KeynoteDay1.mp3" fileSize="29669684" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>SXSW Interactive is proud to announce that Heather Armstrong of Dooce.com and Jason Kottke of kottke.org will serve as the keynote conversation on Sunday afternoon, March 12. Their conversation will run from 2:00-2:45 pm and is open to SXSW Interactive, G</itunes:subtitle><itunes:summary>SXSW Interactive is proud to announce that Heather Armstrong of Dooce.com and Jason Kottke of kottke.org will serve as the keynote conversation on Sunday afternoon, March 12. Their conversation will run from 2:00-2:45 pm and is open to SXSW Interactive, Gold and Platinum registrants.</itunes:summary></item>
		<item>
			<title>The Wisdom of Crowds</title>
			<description>Hear the award-winning New Yorker columnist talk about the power of large groups (including on the Internet) to make remarkably intelligent decisions. The session will also cover the problems and challenges that large groups present.</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060051</link>
			<pubDate>Sat, 11 Mar 2006 21:30:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/wisdomofcrowds.mp3" length="30383096" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/wisdomofcrowds.mp3" fileSize="30383096" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hear the award-winning New Yorker columnist talk about the power of large groups (including on the Internet) to make remarkably intelligent decisions. The session will also cover the problems and challenges that large groups present.</itunes:subtitle><itunes:summary>Hear the award-winning New Yorker columnist talk about the power of large groups (including on the Internet) to make remarkably intelligent decisions. The session will also cover the problems and challenges that large groups present.</itunes:summary></item>
		<item>
			<title>Opening Remarks</title>
			<description>Frustrated by the conventional "work-for-hire" model of the creative business, Jim Coudal of Coudal Partners and Jason Fried of 37signals have pushed their companies in a decidedly more entrepreneurial direction over the past two years. With the idea of taking a greater amount of control over the creative they produce, both firms have built products and businesses which allow them a large degree of independence and the ability to apply the crafts of design, writing and programming for their own benefit. As Coudal said in a recent article, "the only way to free yourself from the tyranny of clients is to become one."</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060078</link>
			<pubDate>Sat, 11 Mar 2006 20:00:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/openingremarks.mp3" length="30480432" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/openingremarks.mp3" fileSize="30480432" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Frustrated by the conventional "work-for-hire" model of the creative business, Jim Coudal of Coudal Partners and Jason Fried of 37signals have pushed their companies in a decidedly more entrepreneurial direction over the past two years. With the idea of t</itunes:subtitle><itunes:summary>Frustrated by the conventional "work-for-hire" model of the creative business, Jim Coudal of Coudal Partners and Jason Fried of 37signals have pushed their companies in a decidedly more entrepreneurial direction over the past two years. With the idea of taking a greater amount of control over the creative they produce, both firms have built products and businesses which allow them a large degree of independence and the ability to apply the crafts of design, writing and programming for their own benefit. As Coudal said in a recent article, "the only way to free yourself from the tyranny of clients is to become one."</itunes:summary></item>
		<item>
			<title>Podcasting 2.0</title>
			<description>Hear about what is coming next in this fast-growing space. Cool trends that will be discussed will be podcast listening and viewing directly on a mobile phone, dynamic program and metadata assembly, audience audio comment feeds, audience listening behavior tracking and the possible future of enhanced podcasts. How podcast listening audiences are changing and growing as topic interest widens? How will major media podcasts versus smaller commercial and non-commercial long-tail podcasters sort out? This panel will also discuss how mobilcasting is different from podcasting.</description>
			<link>http://2006.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060103</link>
			<pubDate>Sat, 11 Mar 2006 16:00:00 GMT</pubDate>
			<enclosure url="http://server1.sxsw.com/2006/coverage/podcasting2.0.mp3" length="27261934" type="audio/mpeg" />
		<media:content url="http://server1.sxsw.com/2006/coverage/podcasting2.0.mp3" fileSize="27261934" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hear about what is coming next in this fast-growing space. Cool trends that will be discussed will be podcast listening and viewing directly on a mobile phone, dynamic program and metadata assembly, audience audio comment feeds, audience listening behavio</itunes:subtitle><itunes:summary>Hear about what is coming next in this fast-growing space. Cool trends that will be discussed will be podcast listening and viewing directly on a mobile phone, dynamic program and metadata assembly, audience audio comment feeds, audience listening behavior tracking and the possible future of enhanced podcasts. How podcast listening audiences are changing and growing as topic interest widens? How will major media podcasts versus smaller commercial and non-commercial long-tail podcasters sort out? This panel will also discuss how mobilcasting is different from podcasting.</itunes:summary></item>
	<media:rating>nonadult</media:rating></channel>
</rss>
