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	<title>inspireUX - User Experience quotes and articles to inspire and connect the UX communityQuotes Quotes | inspireUX – User Experience quotes and articles to inspire and connect the UX community</title>
	
	<link>http://www.inspireux.com</link>
	<description>User Experience quotes and articles to inspire and connect the UX community</description>
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		<title>Good designers turn their inspirations into reality</title>
		<link>http://feedproxy.google.com/~r/inspireUXQuotes/~3/J8i338CAcMw/</link>
		<comments>http://www.inspireux.com/2012/02/11/good-designers-turn-their-inspirations-into-reality/#comments</comments>
		<pubDate>Sat, 11 Feb 2012 21:23:31 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Quotes]]></category>

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		<description><![CDATA[“When good designers talk about innovation, they mean ‘the successful exploitation of new ideas.’ They don’t stop with the invention. They turn their inspirations into reality.” &#8211; Simon Rucker Read more about characteristics of good designers in Simon&#8217;s Harvard Business Review article &#8220;How Good Designers Think.&#8221; No related posts found.


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<p><a href="http://www.inspireux.com/wp-content/uploads/377.gif"><img class="alignnone size-medium wp-image-2059" title="“When good designers talk about innovation, they mean ‘the successful exploitation of new ideas.’ They don’t stop with the invention. They turn their inspirations into reality.” - Simon Rucker" src="http://www.inspireux.com/wp-content/uploads/377-300x200.gif" alt="" width="300" height="200" /></a></p>
<p>“When good designers talk about innovation, they mean ‘the successful exploitation of new ideas.’ They don’t stop with the invention. They turn their inspirations into reality.” &#8211; Simon Rucker</p>
<p>Read more about characteristics of good designers in Simon&#8217;s Harvard Business Review article &#8220;<a href="http://blogs.hbr.org/cs/2011/04/how_good_designers_think.html">How Good Designers Think</a>.&#8221;</p>


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		<item>
		<title>Challenge can lead to more engaged, informed, and self-sufficient users</title>
		<link>http://feedproxy.google.com/~r/inspireUXQuotes/~3/9VeLHd7lF0I/</link>
		<comments>http://www.inspireux.com/2011/05/16/challenge-can-lead-more-engaged-informed-selfsufficient-users/#comments</comments>
		<pubDate>Tue, 17 May 2011 00:28:52 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[P.J. Onori]]></category>
		<category><![CDATA[engagement]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=2030</guid>
		<description><![CDATA[“Challenging users in the correct manner will ultimately lead to more engaged, informed, and self-sufficient users. Informed users have a better idea of what they want and can better articulate why they want it. Most importantly, a user who is engaged with a subject is more willing and able to grow with it.” &#8211; P.J....


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<p><a href="http://www.inspireux.com/wp-content/uploads/376.gif"><img class="alignnone size-medium wp-image-2031" title="“Challenging users in the correct manner will ultimately lead to more engaged, informed, and self-sufficient users. Informed users have a better idea of what they want and can better articulate why they want it. Most importantly, a user who is engaged with a subject is more willing and able to grow with it.” - P.J. Onori " src="http://www.inspireux.com/wp-content/uploads/376-300x200.gif" alt="" width="300" height="200" /></a></p>
<p>“Challenging users in the correct manner will ultimately lead to more engaged, informed, and self-sufficient users. Informed users have a better idea of what they want and can better articulate why they want it. Most importantly, a user who is engaged with a subject is more willing and able to grow with it.” &#8211; P.J. Onori</p>
<p>Read more in P.J.&#8217;s article &#8220;<a href="http://www.adaptivepath.com/ideas/in-defense-of-hard">In Defense of Hard</a>&#8221; from the Adaptive Path newsletter.</p>


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		<title>The purpose of user experience design is to create personal value</title>
		<link>http://feedproxy.google.com/~r/inspireUXQuotes/~3/zL_OcPeiyK4/</link>
		<comments>http://www.inspireux.com/2011/04/25/purpose-of-user-experience-design-create-personal-value/#comments</comments>
		<pubDate>Mon, 25 Apr 2011 16:49:39 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Cennydd Bowles]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[people]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=2025</guid>
		<description><![CDATA[“The purpose of user experience design is to create personal value. We’re not here to reduce risk. We’re not here to massage conversion rates. We’re here to make things that improve people’s lives. In doing so, our companies profit in both senses of the word. It’s insufficient to judge our industry by the ROI we...

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<li><a href='http://www.inspireux.com/2008/12/10/the-success-of-an-experience-is-measured-by-the-amount-of-happiness-it-brings/' rel='bookmark' title='The success of an experience is measured by the amount of happiness it brings'>The success of an experience is measured by the amount of happiness it brings</a></li>
<li><a href='http://www.inspireux.com/2009/02/04/what-personal-qualities-make-a-good-interaction-designer/' rel='bookmark' title='What personal qualities make a good interaction designer?'>What personal qualities make a good interaction designer?</a></li>
</ol>]]></description>
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<p><a href="http://www.inspireux.com/wp-content/uploads/375.gif"><img class="alignnone size-medium wp-image-2026" title="“The purpose of user experience design is to create personal value. We’re not here to reduce risk. We’re not here to massage conversion rates. We’re here to make things that improve people’s lives. In doing so, our companies profit in both senses of the word. It’s insufficient to judge our industry by the ROI we generate, or our contribution toward GDP. We should judge our industry by the happiness we create.” - Cennydd Bowles" src="http://www.inspireux.com/wp-content/uploads/375-300x200.gif" alt="" width="300" height="200" /></a></p>
<p>“The purpose of user experience design is to create personal value. We’re not here to reduce risk. We’re not here to massage conversion rates. We’re here to make things that improve people’s lives. In doing so, our companies profit in both senses of the word. It’s insufficient to judge our industry by the ROI we generate, or our contribution toward GDP. We should judge our industry by the happiness we create.” &#8211; Cennydd Bowles</p>
<p>Read more in the transcript of Cennydd&#8217;s IA Summit 2011 closing plenary speech &#8220;<a href="http://www.cennydd.co.uk/2011/fall-and-rise-of-ux/">The fall and rise of user experience.</a>&#8220;</p>


<b>Related posts:</b><ol><li><a href='http://www.inspireux.com/2009/07/15/it-takes-great-empathy-to-create-a-good-experience/' rel='bookmark' title='It takes great empathy to create a good experience'>It takes great empathy to create a good experience</a></li>
<li><a href='http://www.inspireux.com/2008/12/10/the-success-of-an-experience-is-measured-by-the-amount-of-happiness-it-brings/' rel='bookmark' title='The success of an experience is measured by the amount of happiness it brings'>The success of an experience is measured by the amount of happiness it brings</a></li>
<li><a href='http://www.inspireux.com/2009/02/04/what-personal-qualities-make-a-good-interaction-designer/' rel='bookmark' title='What personal qualities make a good interaction designer?'>What personal qualities make a good interaction designer?</a></li>
</ol><img src="http://feeds.feedburner.com/~r/inspireUXQuotes/~4/zL_OcPeiyK4" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Focus on finding the right design, not the right tool</title>
		<link>http://feedproxy.google.com/~r/inspireUXQuotes/~3/NL2cmRJdDj8/</link>
		<comments>http://www.inspireux.com/2011/03/07/focus-on-finding-right-design-not-right-tool/#comments</comments>
		<pubDate>Tue, 08 Mar 2011 01:06:54 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Michael Angeles]]></category>
		<category><![CDATA[career]]></category>
		<category><![CDATA[tools]]></category>

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		<description><![CDATA[“I’ve noticed that some attributes are common among the people whose work I admire. The people who are the most effective seem to continue to study their practice, and perfect their craft. After long hours of use, they find the way to flow within any app at their disposal, and become as fast and effective...

<b>Related posts:</b><ol><li><a href='http://www.inspireux.com/2009/06/10/users-are-rotten-with-imperfection-embrace-the-rotten-ness/' rel='bookmark' title='Users are &#8220;rotten with imperfection.&#8221; Embrace the rotten-ness.'>Users are &#8220;rotten with imperfection.&#8221; Embrace the rotten-ness.</a></li>
<li><a href='http://www.inspireux.com/2010/06/07/how-i-discovered-user-experience-design-why-im-still-here/' rel='bookmark' title='How I Discovered User Experience Design and Why I&#8217;m Still Here'>How I Discovered User Experience Design and Why I&#8217;m Still Here</a></li>
</ol>]]></description>
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<p><a href="http://www.inspireux.com/wp-content/uploads/374.gif"><img class="alignnone size-medium wp-image-2022" title="“I’ve noticed that some attributes are common among the people whose work I admire. The people who are the most effective seem to continue to study their practice, and perfect their craft. After long hours of use, they find the way to flow within any app at their disposal, and become as fast and effective as they can using it. The key is what they do with the app once they’ve become expert at their craft, expert in finding the right design, expert in communicating, and expert in refining... Don’t let anyone tell you that what [tool] you choose is wrong or inappropriate. Find the right design and keep winning.” - Michael Angeles" src="http://www.inspireux.com/wp-content/uploads/374-300x200.gif" alt="" width="300" height="200" /></a></p>
<p>“I’ve noticed that some attributes are common among the people whose work I admire. The people who are the most effective seem to continue to study their practice, and perfect their craft. After long hours of use, they find the way to flow within any app at their disposal, and become as fast and effective as they can using it. The key is what they do with the app once they’ve become expert at their craft, expert in finding the right design, expert in communicating, and expert in refining&#8230; Don’t let anyone tell you that what [tool] you choose is wrong or inappropriate. Find the right design and keep winning.” &#8211; Michael Angeles</p>
<p>This quote is from Michael&#8217;s article &#8220;<a href="http://konigi.com/notebook/have-nice-day">Have a nice day.</a>&#8221; Click on the thumbnail image above to view the full sized quote card.</p>


<b>Related posts:</b><ol><li><a href='http://www.inspireux.com/2009/06/10/users-are-rotten-with-imperfection-embrace-the-rotten-ness/' rel='bookmark' title='Users are &#8220;rotten with imperfection.&#8221; Embrace the rotten-ness.'>Users are &#8220;rotten with imperfection.&#8221; Embrace the rotten-ness.</a></li>
<li><a href='http://www.inspireux.com/2010/06/07/how-i-discovered-user-experience-design-why-im-still-here/' rel='bookmark' title='How I Discovered User Experience Design and Why I&#8217;m Still Here'>How I Discovered User Experience Design and Why I&#8217;m Still Here</a></li>
</ol><img src="http://feeds.feedburner.com/~r/inspireUXQuotes/~4/NL2cmRJdDj8" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>We should design things to convey whatever personality and emotions are desired</title>
		<link>http://feedproxy.google.com/~r/inspireUXQuotes/~3/wFM9a3Pef6g/</link>
		<comments>http://www.inspireux.com/2011/01/17/should-design-things-convey-whatever-personality-emotions-desired/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 01:23:22 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Don Norman]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[emotion]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1938</guid>
		<description><![CDATA[“Everything has a personality: everything sends an emotional signal. Even where this was not the intention of the designer, the people who view the website infer personalities and experience emotions. Bad websites have horrible personalities and instill horrid emotional states in their users, usually unwittingly. We need to design things–products, websites, services–to convey whatever personality...

<b>Related posts:</b><ol><li><a href='http://www.inspireux.com/2010/08/13/design-products-that-appeal-both-cognition-emotion-for-competitive-advantage/' rel='bookmark' title='Design products that appeal to both cognition and emotion for a competitive advantage'>Design products that appeal to both cognition and emotion for a competitive advantage</a></li>
<li><a href='http://www.inspireux.com/2009/11/25/prototyping-has-given-us-the-power-to-show-and-tell-the-story-of-our-design-solutions/' rel='bookmark' title='Prototyping has given us the power to show and tell the story of our design solutions'>Prototyping has given us the power to show and tell the story of our design solutions</a></li>
<li><a href='http://www.inspireux.com/2010/07/21/design-really-about-way-products-services-come-life/' rel='bookmark' title='Design is really about the way products and services come to life'>Design is really about the way products and services come to life</a></li>
</ol>]]></description>
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<p><a href="http://www.inspireux.com/wp-content/uploads/373.gif"><img class="alignnone size-medium wp-image-1939" title="“Everything has a personality: everything sends an emotional signal. Even where this was not the intention of the designer, the people who view the website infer personalities and experience emotions. Bad websites have horrible personalities and instill horrid emotional states in their users, usually unwittingly. We need to design things–products, websites, services–to convey whatever personality and emotions are desired.” - Don Norman" src="http://www.inspireux.com/wp-content/uploads/373-300x200.gif" alt="" width="300" height="200" /></a></p>
<p>“Everything has a personality: everything sends an emotional signal. Even where this was not the intention of the designer, the people who view the website infer personalities and experience emotions. Bad websites have horrible personalities and instill horrid emotional states in their users, usually unwittingly. We need to design things–products, websites, services–to convey whatever personality and emotions are desired.” &#8211; Don Norman</p>
<p>Read more in Don&#8217;s interview with Johnny Holland: <a href="http://johnnyholland.org/2011/01/11/design-research-and-innovation-an-interview-with-don-norman/">&#8220;Design Research and Innovation.&#8221;</a></p>


<b>Related posts:</b><ol><li><a href='http://www.inspireux.com/2010/08/13/design-products-that-appeal-both-cognition-emotion-for-competitive-advantage/' rel='bookmark' title='Design products that appeal to both cognition and emotion for a competitive advantage'>Design products that appeal to both cognition and emotion for a competitive advantage</a></li>
<li><a href='http://www.inspireux.com/2009/11/25/prototyping-has-given-us-the-power-to-show-and-tell-the-story-of-our-design-solutions/' rel='bookmark' title='Prototyping has given us the power to show and tell the story of our design solutions'>Prototyping has given us the power to show and tell the story of our design solutions</a></li>
<li><a href='http://www.inspireux.com/2010/07/21/design-really-about-way-products-services-come-life/' rel='bookmark' title='Design is really about the way products and services come to life'>Design is really about the way products and services come to life</a></li>
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		<item>
		<title>Customer experience needs to be a competence, not a function</title>
		<link>http://feedproxy.google.com/~r/inspireUXQuotes/~3/o1J8Us4VIsA/</link>
		<comments>http://www.inspireux.com/2011/01/03/customer-experience-needs-be-competence-not-function/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 01:49:24 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Harley Manning]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[experience]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1934</guid>
		<description><![CDATA[“Customer experience needs to be a competence, not a function. The end game is to have a customer-centric culture and a set of customer-centric processes, at which point customer-centricity becomes self-sustaining.” &#8211; Harley Manning Read more in Harley&#8217;s interview &#8220;Making User and Customer Experience a Business Competency.&#8221; Related posts:Collaborating to provide insights can lead to...

<b>Related posts:</b><ol><li><a href='http://www.inspireux.com/2009/02/18/collaborating-to-provide-insights-can-lead-to-positive-customer-experiences/' rel='bookmark' title='Collaborating to provide insights can lead to positive customer experiences'>Collaborating to provide insights can lead to positive customer experiences</a></li>
<li><a href='http://www.inspireux.com/2008/04/06/customer-focus-is-the-beginning-middle-and-end-of-a-successful-web-strategy/' rel='bookmark' title='Customer focus is the beginning, middle and end of a successful web strategy'>Customer focus is the beginning, middle and end of a successful web strategy</a></li>
<li><a href='http://www.inspireux.com/2010/02/05/investing-in-the-customer-experience-turns-customers-into-advocates/' rel='bookmark' title='Investing in the customer experience turns customers into advocates'>Investing in the customer experience turns customers into advocates</a></li>
</ol>]]></description>
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<p><a href="http://www.inspireux.com/wp-content/uploads/372.gif"><img class="alignnone size-medium wp-image-1935" title="“Customer experience needs to be a competence, not a function. The end game is to have a customer-centric culture and a set of customer-centric processes, at which point customer-centricity becomes self-sustaining.” - Harley Manning" src="http://www.inspireux.com/wp-content/uploads/372-300x200.gif" alt="" width="300" height="200" /></a></p>
<p>“Customer experience needs to be a competence, not a function. The end game is to have a customer-centric culture and a set of customer-centric processes, at which point customer-centricity becomes self-sustaining.” &#8211; Harley Manning</p>
<p>Read more in Harley&#8217;s interview<a href="http://uxmag.com/strategy/making-user-and-customer-experience-a-business-competency?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+UXM+(UX+Magazine)#part3"> &#8220;Making User and Customer Experience a Business Competency.&#8221;</a></p>


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<li><a href='http://www.inspireux.com/2008/04/06/customer-focus-is-the-beginning-middle-and-end-of-a-successful-web-strategy/' rel='bookmark' title='Customer focus is the beginning, middle and end of a successful web strategy'>Customer focus is the beginning, middle and end of a successful web strategy</a></li>
<li><a href='http://www.inspireux.com/2010/02/05/investing-in-the-customer-experience-turns-customers-into-advocates/' rel='bookmark' title='Investing in the customer experience turns customers into advocates'>Investing in the customer experience turns customers into advocates</a></li>
</ol><img src="http://feeds.feedburner.com/~r/inspireUXQuotes/~4/o1J8Us4VIsA" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Creativity should not be relegated to the creative department; it is a requirement for all</title>
		<link>http://feedproxy.google.com/~r/inspireUXQuotes/~3/WsPQkU0HUzY/</link>
		<comments>http://www.inspireux.com/2010/12/20/creativity-should-not-be-relegated-creative-department-requirement-for-all/#comments</comments>
		<pubDate>Tue, 21 Dec 2010 00:41:15 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Cynthia Thomas]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1922</guid>
		<description><![CDATA[“Fostering a culture based on creativity and collaboration helps bring down the walls that divide people from each other within organizations. Collaboration is not just amongst and within a given team; it needs to filter through and cross teams and departments. Creativity is not relegated to the creative department; it is a requirement for all.”...


No related posts found.]]></description>
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<p><a href="http://www.inspireux.com/wp-content/uploads/371.gif"><img class="alignnone size-medium wp-image-1923" title="“Fostering a culture based on creativity and collaboration helps bring down the walls that divide people from each other within organizations. Collaboration is not just amongst and within a given team; it needs to filter through and cross teams and departments. Creativity is not relegated to the creative department; it is a requirement for all.” - Cynthia Thomas" src="http://www.inspireux.com/wp-content/uploads/371-300x200.gif" alt="" width="300" height="200" /></a></p>
<p>“Fostering a culture based on creativity and collaboration helps bring down the walls that divide people from each other within organizations. Collaboration is not just amongst and within a given team; it needs to filter through and cross teams and departments. Creativity is not relegated to the creative department; it is a requirement for all.” &#8211; Cynthia Thomas</p>
<p>Read more in Cynthia&#8217;s article &#8220;<a href="http://uxmag.com/strategy/the-importance-of-designing-an-experience-culture">The Importance of Designing an Experience Culture.</a>&#8220;</p>


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		<feedburner:origLink>http://www.inspireux.com/2010/12/20/creativity-should-not-be-relegated-creative-department-requirement-for-all/</feedburner:origLink></item>
		<item>
		<title>Creating great user experiences takes a multidisciplinary team that shares ownership of UX</title>
		<link>http://feedproxy.google.com/~r/inspireUXQuotes/~3/M1O_xWdB53c/</link>
		<comments>http://www.inspireux.com/2010/11/29/creating-great-user-experiences-takes-multidisciplinary-team-that-shares-ownership-of-ux/#comments</comments>
		<pubDate>Tue, 30 Nov 2010 01:34:34 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Pabini Gabriel-Petit]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[teamwork]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1915</guid>
		<description><![CDATA[“Creating truly great products requires an entire product team to place the needs of users foremost when making product decisions—or even better, a user-centered corporate culture&#8230; Creating great product user experiences takes a village—a smoothly functioning multidisciplinary product team that shares ownership of UX.” - Pabini Gabriel-Petit Read more in Pabini&#8217;s article &#8220;Sharing Ownership of UX.&#8221;...

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<li><a href='http://www.inspireux.com/2008/10/22/a-coherent-product-user-interface-is-the-product-to-users/' rel='bookmark' title='A coherent product user interface is the product to users'>A coherent product user interface is the product to users</a></li>
<li><a href='http://www.inspireux.com/2008/07/25/creating-a-successful-product-requires-designing-the-total-user-experience/' rel='bookmark' title='Creating a successful product requires designing the Total User Experience'>Creating a successful product requires designing the Total User Experience</a></li>
</ol>]]></description>
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<p><a href="http://www.inspireux.com/wp-content/uploads/370.gif"><img class="alignnone size-medium wp-image-1920" title="“Creating truly great products requires an entire product team to place the needs of users foremost when making product decisions—or even better, a user-centered corporate culture... Creating great product user experiences takes a village—a smoothly functioning multidisciplinary product team that shares ownership of UX.” - Pabini Gabriel-Petit" src="http://www.inspireux.com/wp-content/uploads/370-300x200.gif" alt="" width="300" height="200" /></a></p>
<p>“Creating truly great products requires an entire product team to place the needs of users foremost when making product decisions—or even better, a user-centered corporate culture&#8230; Creating great product user experiences takes a village—a smoothly functioning multidisciplinary product team that shares ownership of UX.” - Pabini Gabriel-Petit</p>
<p>Read more in Pabini&#8217;s article <a href="http://uxmatters.com/mt/archives/2007/05/sharing-ownership-of-ux.php">&#8220;Sharing Ownership of UX.&#8221;</a></p>


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<li><a href='http://www.inspireux.com/2008/10/22/a-coherent-product-user-interface-is-the-product-to-users/' rel='bookmark' title='A coherent product user interface is the product to users'>A coherent product user interface is the product to users</a></li>
<li><a href='http://www.inspireux.com/2008/07/25/creating-a-successful-product-requires-designing-the-total-user-experience/' rel='bookmark' title='Creating a successful product requires designing the Total User Experience'>Creating a successful product requires designing the Total User Experience</a></li>
</ol><img src="http://feeds.feedburner.com/~r/inspireUXQuotes/~4/M1O_xWdB53c" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Failure is a marker along the road to designing great experiences</title>
		<link>http://feedproxy.google.com/~r/inspireUXQuotes/~3/TSd8LoBgz7k/</link>
		<comments>http://www.inspireux.com/2010/11/15/failure-marker-along-road-designing-great-experiences/#comments</comments>
		<pubDate>Tue, 16 Nov 2010 01:35:19 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Francisco Inchauste]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[failure]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1905</guid>
		<description><![CDATA[“Failure and loss can be good. If you aren’t finding failure in your design work, then you aren’t really exploring all the possible solutions&#8230; Failure is not an end result if we have purpose and intention. It’s only a marker along the road to designing great experiences.” &#8211; Francisco Inchauste Read more in Francisco&#8217;s article...

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<li><a href='http://www.inspireux.com/2008/10/27/great-experiences-have-an-innate-ability-to-change-the-way-we-view-the-world/' rel='bookmark' title='Great experiences have an innate ability to change the way we view the world'>Great experiences have an innate ability to change the way we view the world</a></li>
<li><a href='http://www.inspireux.com/2008/08/13/confusion-and-clutter-are-the-failure-of-design-not-the-attributes-of-information/' rel='bookmark' title='Confusion and clutter are the failure of design, not the attributes of information'>Confusion and clutter are the failure of design, not the attributes of information</a></li>
</ol>]]></description>
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<p><a href="http://www.inspireux.com/wp-content/uploads/369.gif"><img class="alignnone size-medium wp-image-1906" title="“Failure and loss can be good. If you aren’t finding failure in your design work, then you aren’t really exploring all the possible solutions... Failure is not an end result if we have purpose and intention. It’s only a marker along the road to designing great experiences.” - Francisco Inchauste" src="http://www.inspireux.com/wp-content/uploads/369-300x200.gif" alt="" width="300" height="200" /></a></p>
<p>“Failure and loss can be good. If you aren’t finding failure in your design work, then you aren’t really exploring all the possible solutions&#8230; Failure is not an end result if we have purpose and intention. It’s only a marker along the road to designing great experiences.” &#8211; Francisco Inchauste</p>
<p>Read more in Francisco&#8217;s article <a href="http://www.getfinch.com/finch/entry/failure-design/">&#8220;Failure by Design.&#8221;</a></p>


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<li><a href='http://www.inspireux.com/2008/10/27/great-experiences-have-an-innate-ability-to-change-the-way-we-view-the-world/' rel='bookmark' title='Great experiences have an innate ability to change the way we view the world'>Great experiences have an innate ability to change the way we view the world</a></li>
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</ol><img src="http://feeds.feedburner.com/~r/inspireUXQuotes/~4/TSd8LoBgz7k" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Simplicity is not a matter of dumbing things down. Simplicity is when someone takes care of the details.</title>
		<link>http://feedproxy.google.com/~r/inspireUXQuotes/~3/T2ayZuLBbZM/</link>
		<comments>http://www.inspireux.com/2010/11/01/simplicity-not-matter-of-dumbing-things-down-simplicity-when-someone-takes-care-of-details/#comments</comments>
		<pubDate>Tue, 02 Nov 2010 00:43:05 +0000</pubDate>
		<dc:creator>Catriona</dc:creator>
				<category><![CDATA[Oliver Reichenstein]]></category>
		<category><![CDATA[simplicity]]></category>

		<guid isPermaLink="false">http://www.inspireux.com/?p=1901</guid>
		<description><![CDATA[“Web sites are functionally confusing because they’re not delicate enough, because they were not designed with enough care. While web sites need to become simpler, simplicity is not a matter of dumbing things down. In contrary. Simplicity is when someone takes care of the details.” &#8211; Oliver Reichenstein This quote is from iA&#8217;s article &#8220;What&#8217;s...

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</ol>]]></description>
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<p><a href="http://www.inspireux.com/wp-content/uploads/368.gif"><img class="alignnone size-medium wp-image-1902" title="“Web sites are functionally confusing because they’re not delicate enough, because they were not designed with enough care. While web sites need to become simpler, simplicity is not a matter of dumbing things down. In contrary. Simplicity is when someone takes care of the details.” - Oliver Reichenstein" src="http://www.inspireux.com/wp-content/uploads/368-300x200.gif" alt="" width="300" height="200" /></a></p>
<p>“Web sites are functionally confusing because they’re not delicate enough, because they were not designed with enough care. While web sites need to become simpler, simplicity is not a matter of dumbing things down. In contrary. Simplicity is when someone takes care of the details.” &#8211; Oliver Reichenstein</p>
<p>This quote is from iA&#8217;s article <a href="http://www.informationarchitects.jp/en/whats-next-in-web-design/">&#8220;What&#8217;s Next in Web Design?&#8221;</a></p>


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<li><a href='http://www.inspireux.com/2008/05/07/simplicity-vs-clarity/' rel='bookmark' title='Simplicity vs. Clarity'>Simplicity vs. Clarity</a></li>
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