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	<title>Comments for blog.joa-ebert.com - Blog of Joa Ebert</title>
	
	<link>http://blog.joa-ebert.com</link>
	<description>Actionscript3, Flash, Scala, Java, C#, C++, Algorithms &amp; Imageprocessing</description>
	<lastBuildDate>Sun, 05 Feb 2012 21:26:20 +0000</lastBuildDate>
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		<title>Comment on Save ByteArray to file with PHP by Eduardo</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/q15PbqQVLSk/</link>
		<dc:creator>Eduardo</dc:creator>
		<pubDate>Sun, 05 Feb 2012 21:26:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=69#comment-288460</guid>
		<description>Thanks a lot man, every other $·%· site was publishing a lot of long crap. Your example is short but to the point. Worked on the first try THANKS!</description>
		<content:encoded><![CDATA[<p>Thanks a lot man, every other $·%· site was publishing a lot of long crap. Your example is short but to the point. Worked on the first try THANKS!</p>
]]></content:encoded>
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		<title>Comment on Project Hiddenwood by Manfred Karrer</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/uHmMskUyndk/</link>
		<dc:creator>Manfred Karrer</dc:creator>
		<pubDate>Tue, 31 Jan 2012 01:43:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.joa-ebert.com/?p=863#comment-287589</guid>
		<description>Did you ever had a look to Xtext (http://www.eclipse.org/Xtext)? I think that is beside the multi-platform paradigm the most promising direction. It goes even a step further as you define you own domain specific language and can generate source code for different target platforms (with Xtend). I think a mix of a Hi-level feature language in Xtext and a multi-platform framework and compiler could be an interesting development...</description>
		<content:encoded><![CDATA[<p>Did you ever had a look to Xtext (<a href="http://www.eclipse.org/Xtext" rel="nofollow">http://www.eclipse.org/Xtext</a>)? I think that is beside the multi-platform paradigm the most promising direction. It goes even a step further as you define you own domain specific language and can generate source code for different target platforms (with Xtend). I think a mix of a Hi-level feature language in Xtext and a multi-platform framework and compiler could be an interesting development&#8230;</p>
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		<title>Comment on Project Hiddenwood by The rise and fall of the Rich Internet Applications | .:. blog.screenshot.at .:. Flash, Flex, RIA .:.</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/v18iiMNxktc/</link>
		<dc:creator>The rise and fall of the Rich Internet Applications | .:. blog.screenshot.at .:. Flash, Flex, RIA .:.</dc:creator>
		<pubDate>Thu, 19 Jan 2012 21:37:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.joa-ebert.com/?p=863#comment-286207</guid>
		<description>[...] did this partly already since 2004, as well as some other interesting moves in this direction (Joa Ebert). Adobe seemed to missed this [...]</description>
		<content:encoded><![CDATA[<p>[...] did this partly already since 2004, as well as some other interesting moves in this direction (Joa Ebert). Adobe seemed to missed this [...]</p>
]]></content:encoded>
	<feedburner:origLink>http://blog.joa-ebert.com/2011/11/11/project-hiddenwood/comment-page-1/#comment-286207</feedburner:origLink></item>
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		<title>Comment on Project Hiddenwood by Donovan Adams</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/YstUPaaUMCc/</link>
		<dc:creator>Donovan Adams</dc:creator>
		<pubDate>Thu, 12 Jan 2012 16:58:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.joa-ebert.com/?p=863#comment-285245</guid>
		<description>Hi Joa, I'd like to be included in learning more on this project. I agree with your thoughts on being platform agnostic, but respecting the platform context. As tools evolve, this will become more important and should eventually find its way built into the features of the platform.</description>
		<content:encoded><![CDATA[<p>Hi Joa, I&#8217;d like to be included in learning more on this project. I agree with your thoughts on being platform agnostic, but respecting the platform context. As tools evolve, this will become more important and should eventually find its way built into the features of the platform.</p>
]]></content:encoded>
	<feedburner:origLink>http://blog.joa-ebert.com/2011/11/11/project-hiddenwood/comment-page-1/#comment-285245</feedburner:origLink></item>
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		<title>Comment on ActionScript 3 optimization techniques by Easy Reasons For Choosing Online SEO Training – Informational Resource SEO Blog | Online SEO Blogger | Basic Seo Tips | Advanced Seo Tips | Seo Busines</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/ZL5k5KFaoNY/</link>
		<dc:creator>Easy Reasons For Choosing Online SEO Training – Informational Resource SEO Blog | Online SEO Blogger | Basic Seo Tips | Advanced Seo Tips | Seo Busines</dc:creator>
		<pubDate>Fri, 06 Jan 2012 17:20:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=179#comment-284456</guid>
		<description>[...] executing these optimization techniques shortly after going through the complete course material.Are you currently applying effective optimization techniques on your business website today? If not,... If you are thinking of going with the former, here are the reasons why you should prefer online SEO [...]</description>
		<content:encoded><![CDATA[<p>[...] executing these optimization techniques shortly after going through the complete course material.Are you currently applying effective optimization techniques on your business website today? If not,&#8230; If you are thinking of going with the former, here are the reasons why you should prefer online SEO [...]</p>
]]></content:encoded>
	<feedburner:origLink>http://blog.joa-ebert.com/2008/04/26/actionscript-3-optimization-techniques/comment-page-1/#comment-284456</feedburner:origLink></item>
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		<title>Comment on Introducing JITB by hollister clothing</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/12hjFbogMvg/</link>
		<dc:creator>hollister clothing</dc:creator>
		<pubDate>Fri, 06 Jan 2012 08:45:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.joa-ebert.com/?p=636#comment-284400</guid>
		<description>Salehollister.com was established in 2005. We offer Abercrombie, Hollister, AE, Aeropostale are the original apparel and lifestyle brand for guys and girls with wholesale price 50 - 70%. thank you.</description>
		<content:encoded><![CDATA[<p>Salehollister.com was established in 2005. We offer Abercrombie, Hollister, AE, Aeropostale are the original apparel and lifestyle brand for guys and girls with wholesale price 50 &#8211; 70%. thank you.</p>
]]></content:encoded>
	<feedburner:origLink>http://blog.joa-ebert.com/2010/08/19/introducing-jitb/comment-page-2/#comment-284400</feedburner:origLink></item>
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		<title>Comment on How JITB converts ActionScript to Java by stephan</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/7NDjEMCzBnI/</link>
		<dc:creator>stephan</dc:creator>
		<pubDate>Tue, 03 Jan 2012 11:45:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.joa-ebert.com/?p=670#comment-284038</guid>
		<description>sorry here´s the link again

http://www.experts-exchange.com/Software/Photos_Graphics/Web_Graphics/Macromedia_Flash/ActionScript/A_2107-20-Tips-to-Optimize-your-ActionScript.html</description>
		<content:encoded><![CDATA[<p>sorry here´s the link again</p>
<p><a href="http://www.experts-exchange.com/Software/Photos_Graphics/Web_Graphics/Macromedia_Flash/ActionScript/A_2107-20-Tips-to-Optimize-your-ActionScript.html" rel="nofollow">http://www.experts-exchange.com/Software/Photos_Graphics/Web_Graphics/Macromedia_Flash/ActionScript/A_2107-20-Tips-to-Optimize-your-ActionScript.html</a></p>
]]></content:encoded>
	<feedburner:origLink>http://blog.joa-ebert.com/2010/10/02/how-jitb-converts-actionscript-to-java/comment-page-1/#comment-284038</feedburner:origLink></item>
	<item>
		<title>Comment on How JITB converts ActionScript to Java by stephan</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/WLLo5eXTYtk/</link>
		<dc:creator>stephan</dc:creator>
		<pubDate>Tue, 03 Jan 2012 11:44:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.joa-ebert.com/?p=670#comment-284037</guid>
		<description>Hi there

I recently stumbled upon this post
http://www.experts-exchange.com/Softwar ... cript.html
which explains how to optimize as3 code via very simple rules.

Aparat offers bytecode optimization. But I can´t find any information about what that really means.

I am working on a quite big project right now and currently I am searching for further possible tweaks to it.

So are these tips even relevant if I let Aparat do it´s bytecode magic anyway?

Thanks in advance

Stephan</description>
		<content:encoded><![CDATA[<p>Hi there</p>
<p>I recently stumbled upon this post<br />
<a href="http://www.experts-exchange.com/Softwar" rel="nofollow">http://www.experts-exchange.com/Softwar</a> &#8230; cript.html<br />
which explains how to optimize as3 code via very simple rules.</p>
<p>Aparat offers bytecode optimization. But I can´t find any information about what that really means.</p>
<p>I am working on a quite big project right now and currently I am searching for further possible tweaks to it.</p>
<p>So are these tips even relevant if I let Aparat do it´s bytecode magic anyway?</p>
<p>Thanks in advance</p>
<p>Stephan</p>
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	<feedburner:origLink>http://blog.joa-ebert.com/2010/10/02/how-jitb-converts-actionscript-to-java/comment-page-1/#comment-284037</feedburner:origLink></item>
	<item>
		<title>Comment on Introducing JITB by Augustine Martinez</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/emXY6PVc20w/</link>
		<dc:creator>Augustine Martinez</dc:creator>
		<pubDate>Sat, 24 Dec 2011 06:28:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.joa-ebert.com/?p=636#comment-282797</guid>
		<description>A great design you, I liked it!</description>
		<content:encoded><![CDATA[<p>A great design you, I liked it!</p>
]]></content:encoded>
	<feedburner:origLink>http://blog.joa-ebert.com/2010/08/19/introducing-jitb/comment-page-2/#comment-282797</feedburner:origLink></item>
	<item>
		<title>Comment on Compiling Java and C# to SWF by AndyG</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/8URihorljyQ/</link>
		<dc:creator>AndyG</dc:creator>
		<pubDate>Thu, 22 Dec 2011 12:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.joa-ebert.com/?p=480#comment-282532</guid>
		<description>How goes the project this is exactly what I need, Java to swf?</description>
		<content:encoded><![CDATA[<p>How goes the project this is exactly what I need, Java to swf?</p>
]]></content:encoded>
	<feedburner:origLink>http://blog.joa-ebert.com/2009/09/28/compiling-java-and-c-to-swf/comment-page-1/#comment-282532</feedburner:origLink></item>
	<item>
		<title>Comment on Save ByteArray to file with PHP by Andras Csizmadia</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/LOu000wPnXA/</link>
		<dc:creator>Andras Csizmadia</dc:creator>
		<pubDate>Mon, 19 Dec 2011 11:08:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=69#comment-282030</guid>
		<description>Sorry, this post was intented to sent here:)
http://marstonstudio.com/2007/10/19/how-to-take-a-snapshot-of-a-flash-movie-and-automatically-upload-the-jpg-to-a-server-in-three-easy-steps/
Just you were on the credit list.
I had a long weekend..

A.</description>
		<content:encoded><![CDATA[<p>Sorry, this post was intented to sent here:)<br />
<a href="http://marstonstudio.com/2007/10/19/how-to-take-a-snapshot-of-a-flash-movie-and-automatically-upload-the-jpg-to-a-server-in-three-easy-steps/" rel="nofollow">http://marstonstudio.com/2007/10/19/how-to-take-a-snapshot-of-a-flash-movie-and-automatically-upload-the-jpg-to-a-server-in-three-easy-steps/</a><br />
Just you were on the credit list.<br />
I had a long weekend..</p>
<p>A.</p>
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	<feedburner:origLink>http://blog.joa-ebert.com/2006/05/01/save-bytearray-to-file-with-php/comment-page-1/#comment-282030</feedburner:origLink></item>
	<item>
		<title>Comment on Save ByteArray to file with PHP by Andras Csizmadia</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/vLbzLJLertg/</link>
		<dc:creator>Andras Csizmadia</dc:creator>
		<pubDate>Mon, 19 Dec 2011 10:54:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=69#comment-282028</guid>
		<description>Hello,

I had problem with your script and php mod security:

ModSecurity: Multipart parsing error: Multipart: Invalid Content-Disposition header (-12): form-data; name="image_file";
filename="screenshot.jpg"screenshot.jpg"

The problem is with the filename duplication: screenshot.jpg"screenshot.jpg

Solution:
bytes = 'Content-Disposition: form-data; name="'+uploadDataFieldName+'"; filename="' + fileName + ''; // removed quote from and of line between ''
And I had to comment out this line:
//postData.writeUTFBytes(fileName);

Is it a proper solution? What you think?

Best,
Andrew</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>I had problem with your script and php mod security:</p>
<p>ModSecurity: Multipart parsing error: Multipart: Invalid Content-Disposition header (-12): form-data; name=&#8221;image_file&#8221;;<br />
filename=&#8221;screenshot.jpg&#8221;screenshot.jpg&#8221;</p>
<p>The problem is with the filename duplication: screenshot.jpg&#8221;screenshot.jpg</p>
<p>Solution:<br />
bytes = &#8216;Content-Disposition: form-data; name=&#8221;&#8216;+uploadDataFieldName+&#8217;&#8221;; filename=&#8221;&#8216; + fileName + &#8221;; // removed quote from and of line between &#8221;<br />
And I had to comment out this line:<br />
//postData.writeUTFBytes(fileName);</p>
<p>Is it a proper solution? What you think?</p>
<p>Best,<br />
Andrew</p>
]]></content:encoded>
	<feedburner:origLink>http://blog.joa-ebert.com/2006/05/01/save-bytearray-to-file-with-php/comment-page-1/#comment-282028</feedburner:origLink></item>
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		<title>Comment on Project Hiddenwood by Rafael Rinaldi</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/WOE-Oh_t5JI/</link>
		<dc:creator>Rafael Rinaldi</dc:creator>
		<pubDate>Fri, 16 Dec 2011 20:12:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.joa-ebert.com/?p=863#comment-281603</guid>
		<description>Sounds promising, Joa. Excited to see it in action.</description>
		<content:encoded><![CDATA[<p>Sounds promising, Joa. Excited to see it in action.</p>
]]></content:encoded>
	<feedburner:origLink>http://blog.joa-ebert.com/2011/11/11/project-hiddenwood/comment-page-1/#comment-281603</feedburner:origLink></item>
	<item>
		<title>Comment on Project Hiddenwood by Delfeld</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/Zohn_W-_xtU/</link>
		<dc:creator>Delfeld</dc:creator>
		<pubDate>Thu, 15 Dec 2011 06:28:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.joa-ebert.com/?p=863#comment-281173</guid>
		<description>The distinction between a designer respecting the app environ vs. programming in a framework was not clear to me, so thanks for making that distinction.  Looking at all the recent spate of web pages that have huge buttons because they might be viewed on a handheld, I can see your point: people are writing once, but only thinking of one environ, and viewing in alternate environs suffers.  You do point out an interesting side-effect of the WORE idea.  

But many code sets try to manage this problem.  For wider displays, more info is shown; for narrower, less; and so on.  It appears impressively on all screens.  The programmer has to program a bit more functionality in order to create this effect, which does not adhere to the "write once" concept.  But it does emphasize my point, I think:  the programmer is giving the handful of design patterns to code towards, without knowing at all what the actual device is.  Practically, he or she has to write a bunch of code, but philosophically never moves from WORE.  

This is not respect for the app environ.  It is done in complete ignorance of the device, and the programmer would prefer it that way.  As impressive as any particular screen/environ may be, the programmer has to obstinately refuse to acknowledge how awesome and special it is.  Instead, the programmer is thinking about functionality in general, and programming toward that.  

One other point, about 'consistent user experience'.  I assume that this consistency is device defined, not designed by the programmer.  The style, skin, timing -- or whatever that consistency may be -- is the default interactive environ on that device.  The programmer should be given a set of tools that accesses this consistency.  That is, a "button" looks like whatever it does on a system, but the programmer just creates a ButtonObject, and changes the text and result.  It's only in stepping away from the default interactive environ that programmers start to make things inconsistent.  So I am suggesting that to actually achieve a consistent experience requires both the framework and the programmer to adhere to the goal of WORE, in the sense of making the assumption that the framework will make it right for each environ . . . even if in practice that is not achievable.</description>
		<content:encoded><![CDATA[<p>The distinction between a designer respecting the app environ vs. programming in a framework was not clear to me, so thanks for making that distinction.  Looking at all the recent spate of web pages that have huge buttons because they might be viewed on a handheld, I can see your point: people are writing once, but only thinking of one environ, and viewing in alternate environs suffers.  You do point out an interesting side-effect of the WORE idea.  </p>
<p>But many code sets try to manage this problem.  For wider displays, more info is shown; for narrower, less; and so on.  It appears impressively on all screens.  The programmer has to program a bit more functionality in order to create this effect, which does not adhere to the &#8220;write once&#8221; concept.  But it does emphasize my point, I think:  the programmer is giving the handful of design patterns to code towards, without knowing at all what the actual device is.  Practically, he or she has to write a bunch of code, but philosophically never moves from WORE.  </p>
<p>This is not respect for the app environ.  It is done in complete ignorance of the device, and the programmer would prefer it that way.  As impressive as any particular screen/environ may be, the programmer has to obstinately refuse to acknowledge how awesome and special it is.  Instead, the programmer is thinking about functionality in general, and programming toward that.  </p>
<p>One other point, about &#8216;consistent user experience&#8217;.  I assume that this consistency is device defined, not designed by the programmer.  The style, skin, timing &#8212; or whatever that consistency may be &#8212; is the default interactive environ on that device.  The programmer should be given a set of tools that accesses this consistency.  That is, a &#8220;button&#8221; looks like whatever it does on a system, but the programmer just creates a ButtonObject, and changes the text and result.  It&#8217;s only in stepping away from the default interactive environ that programmers start to make things inconsistent.  So I am suggesting that to actually achieve a consistent experience requires both the framework and the programmer to adhere to the goal of WORE, in the sense of making the assumption that the framework will make it right for each environ . . . even if in practice that is not achievable.</p>
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		<title>Comment on Save ByteArray to file with PHP by Sathyan</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/HjjsfN__rGU/</link>
		<dc:creator>Sathyan</dc:creator>
		<pubDate>Wed, 14 Dec 2011 18:17:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=69#comment-281099</guid>
		<description>Can any one tell me the location of the saved file file.txt in the website or localhost after using the php code

$fp = fopen( ‘file.txt’, ‘wb’ );
fwrite( $fp, $GLOBALS[ 'HTTP_RAW_POST_DATA' ] );
fclose( $fp );

Thanks in Advance</description>
		<content:encoded><![CDATA[<p>Can any one tell me the location of the saved file file.txt in the website or localhost after using the php code</p>
<p>$fp = fopen( ‘file.txt’, ‘wb’ );<br />
fwrite( $fp, $GLOBALS[ 'HTTP_RAW_POST_DATA' ] );<br />
fclose( $fp );</p>
<p>Thanks in Advance</p>
]]></content:encoded>
	<feedburner:origLink>http://blog.joa-ebert.com/2006/05/01/save-bytearray-to-file-with-php/comment-page-1/#comment-281099</feedburner:origLink></item>
	<item>
		<title>Comment on Project Hiddenwood by joa</title>
		<link>http://feedproxy.google.com/~r/je2050_comments/~3/hlLLcQ7vaAM/</link>
		<dc:creator>joa</dc:creator>
		<pubDate>Mon, 12 Dec 2011 21:23:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.joa-ebert.com/?p=863#comment-280672</guid>
		<description>Delfeld: Don't you agree that an application needs to respect the paradigms of its environment? E.g. an iOS application should be different from an Android application. And a mobile app should be probably different from a browser app.

You want to reuse parts of your code but you should always try and make sure to achieve a consistent user experience. That's why some people agree and that is our philosophy with Hiddenwood. Of course the actual code follows "write once run anywhere" (sort of) but you have to give designers and developers the power to do custom platform specific stuff.</description>
		<content:encoded><![CDATA[<p>Delfeld: Don&#8217;t you agree that an application needs to respect the paradigms of its environment? E.g. an iOS application should be different from an Android application. And a mobile app should be probably different from a browser app.</p>
<p>You want to reuse parts of your code but you should always try and make sure to achieve a consistent user experience. That&#8217;s why some people agree and that is our philosophy with Hiddenwood. Of course the actual code follows &#8220;write once run anywhere&#8221; (sort of) but you have to give designers and developers the power to do custom platform specific stuff.</p>
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