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	<title>Jolt</title>
	<link>http://www.jolt.co.uk</link>
	<description>Latest gaming news and features from Jolt</description>
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	<copyright>Copyright 2008, Ferrago Ltd</copyright>
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		<title>BioShock 2</title>
		<description>&lt;p&gt;&lt;em&gt;Rapture returns&lt;/em&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/S7zIWNhvpRc" height="1" width="1"/&gt;</description>
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		<category>Gallery</category>
		<pubDate>Tue, 09 Feb 10 23:31:52 +0000</pubDate>
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		<title>Lineage II</title>
		<description>&lt;p&gt;&lt;em&gt;Toe the line&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/gallery/28970/lineage-ii/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28970/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28970/lineage-ii/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28970/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28970/lineage-ii/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28970/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28970/lineage-ii/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28970/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28970/lineage-ii/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28970/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28970/lineage-ii/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28970/g/80/6.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28970/lineage-ii/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28970/g/80/7.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28970/lineage-ii/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28970/g/80/8.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28970/lineage-ii/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28970/g/80/9.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28970/lineage-ii/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28970/g/80/10.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28970/lineage-ii/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28970/g/80/11.jpg" /&gt;&lt;/a&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/kTrs9eLQtf4" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/kTrs9eLQtf4/</link>
		<category>Gallery</category>
		<pubDate>Tue, 09 Feb 10 23:31:23 +0000</pubDate>
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		<title>Need for Speed: Shift</title>
		<description>&lt;p&gt;&lt;em&gt;Shifty&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/gallery/28969/need-for-speed-shift/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28969/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28969/need-for-speed-shift/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28969/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28969/need-for-speed-shift/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28969/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28969/need-for-speed-shift/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28969/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28969/need-for-speed-shift/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28969/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28969/need-for-speed-shift/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28969/g/80/6.jpg" /&gt;&lt;/a&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/0kthxEe0SAY" height="1" width="1"/&gt;</description>
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		<category>Gallery</category>
		<pubDate>Tue, 09 Feb 10 23:31:05 +0000</pubDate>
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		<title>Phoenix Wright: Ace Attorney Justice For All</title>
		<description>&lt;p&gt;&lt;em&gt;Aced it&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/gallery/28968/phoenix-wright-ace-attorney-justice-for-all/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28968/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28968/phoenix-wright-ace-attorney-justice-for-all/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28968/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28968/phoenix-wright-ace-attorney-justice-for-all/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28968/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28968/phoenix-wright-ace-attorney-justice-for-all/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28968/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28968/phoenix-wright-ace-attorney-justice-for-all/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28968/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28968/phoenix-wright-ace-attorney-justice-for-all/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28968/g/80/6.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28968/phoenix-wright-ace-attorney-justice-for-all/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28968/g/80/7.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28968/phoenix-wright-ace-attorney-justice-for-all/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28968/g/80/8.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28968/phoenix-wright-ace-attorney-justice-for-all/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28968/g/80/9.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28968/phoenix-wright-ace-attorney-justice-for-all/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28968/g/80/10.jpg" /&gt;&lt;/a&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/DK9b5xEKHGg" height="1" width="1"/&gt;</description>
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		<category>Gallery</category>
		<pubDate>Tue, 09 Feb 10 23:30:35 +0000</pubDate>
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		<title>City of Heroes/City of Villains</title>
		<description>&lt;p&gt;&lt;em&gt;Time for heroes?&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/gallery/28967/city-of-heroes-city-of-villains/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28967/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28967/city-of-heroes-city-of-villains/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28967/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28967/city-of-heroes-city-of-villains/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28967/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/gallery/28967/city-of-heroes-city-of-villains/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28967/g/80/4.jpg" /&gt;&lt;/a&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/PBKkMM6Tiws" height="1" width="1"/&gt;</description>
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		<category>Gallery</category>
		<pubDate>Tue, 09 Feb 10 23:29:43 +0000</pubDate>
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		<title>Nintendo blames pirate for delays</title>
		<description>&lt;p&gt;&lt;em&gt;Future delays, at that&lt;/em&gt;&lt;/p&gt;&lt;p&gt;In an effort to shift the blame for epic delays in Australia, Nintendo is pointing a finger at a recently convicted pirate as the primary reason for Aussie gamers being made to wait longer for games than their English-speaking counterparts in the US and UK.&lt;/p&gt;&lt;p&gt;&lt;a href="http://au.gamespot.com/news/6249964.html"&gt;GameSpot AU&lt;/p&gt; has official word from Nintendo, which responded to criticism of excessive delays on order of 6-12 months for games already available in the US and UK.&lt;/p&gt;&lt;p&gt;"Unfortunately, due to the actions of this individual, future release dates may be affected for Australia, which is disappointing for us."&lt;/p&gt;&lt;p&gt;To be fair, Australia did receive New Super Mario Bros. Wii earlier than other English-speaking territories (as GameSpot rightfully points out); however, preemptively blaming a now convicted pirate for future game delays seems disingenuous.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/syWy4-pkJrc" height="1" width="1"/&gt;</description>
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		<category>News</category>
		<pubDate>Tue, 09 Feb 10 23:26:54 +0000</pubDate>
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		<title>Q Games on PixelJunk Shooter 2</title>
		<description>&lt;p&gt;&lt;em&gt;No question about it&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Q Games founder Dylan Cuthbert hints at the possibility of a sequel to PlayStation Network action game PixelJunk Shooter, even after an all-but official downloadable expansion pack is expected for release later this year.&lt;/p&gt;&lt;p&gt;Cuthbert is fond on the idea of making PixelJunk Shooter 2, telling &lt;a href="http://g4tv.com/thefeed/blog/post/702422/Here-Are-A-Few-Details-On-PixelJunk-Shooter-2.html"&gt;G4TV&lt;/p&gt; that he has plenty of ideas for it.&lt;/p&gt;&lt;p&gt;"Normally sequels are just a re-hashing of the ideas in the original, but for PixelJunk Shooter we still have a ton of ideas on the drawing board and the engine has lots of potential we want to use before moving onto our next idea. It would be a waste not to use it to try out more stuff."&lt;/p&gt;&lt;p&gt;It's not an official announcement, but if sales of the game are good expect Sony to green-light a follow-up.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/mK_GSEMz6DI" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/mK_GSEMz6DI/</link>
		<category>News</category>
		<pubDate>Tue, 09 Feb 10 23:25:36 +0000</pubDate>
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		<title>Deus Ex 3 re-engineers name</title>
		<description>&lt;p&gt;&lt;em&gt;Double helix hyphenated&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Genetics isn't the only thing being modified in Deus Ex 3--a trademark filed by Square Enix Europe points to a possible name change for futuristic first-person role-playing sequel.&lt;/p&gt;&lt;p&gt;Deus Ex: Human Revolution may very well be the new title for the third instalment of the series, thanks to some digging done by &lt;a href="http://www.siliconera.com/2010/02/08/have-you-heard-of-deus-ex-human-revolution/"&gt;Siliconera&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;That Square Enix would file for the Human Revolution title makes it a likely candidate for the final release. The last Deus Ex game avoided numerals and went with a subtitle as well: Invisible War.&lt;/p&gt;&lt;p&gt;Unfortunately, we don't have any details on the game, which has been largely kept under wraps since developer Eidos Montreal was acquired by Japanese publisher Square Enix. A possible release may be set for winter 2010.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/H_EYpS0yNq0" height="1" width="1"/&gt;</description>
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		<category>News</category>
		<pubDate>Tue, 09 Feb 10 23:24:31 +0000</pubDate>
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		<title>BioShock 2 now available</title>
		<description>&lt;p&gt;&lt;em&gt;An ideal dystopia&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28963/bioshock-2-now-available/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/25019/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28963/bioshock-2-now-available/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/25019/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28963/bioshock-2-now-available/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/25019/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;p&gt;Sequel to the acclaimed 2007 original, BioShock 2 is now available on PS3, Xbox 360, and PC.&lt;/p&gt;&lt;p&gt;The role-playing shooter returns to the underwater world of Rapture ten years after the events of the first game, this time putting you inside the diver's suit of a Big Daddy as you battle the maniacal Sophia Lamb.&lt;/p&gt;&lt;p&gt;Joining the new single player story are half a dozen multiplayer modes, all of which focus on competitive play. Deathmatch-style "Survival of the Fittest" mode is joined by others like "ADAM Grab" and "Capture the Sister," which works like capture-the-flag but with Little Sisters filling in for a flag.&lt;/p&gt;&lt;p&gt;BioShock 2 is available now on PS3, Xbox 360, and PC with downloadable content planned for release in the coming months.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/ucImQYABHpE" height="1" width="1"/&gt;</description>
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		<category>News</category>
		<pubDate>Tue, 09 Feb 10 23:23:33 +0000</pubDate>
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		<title>Final Fantasy XIII will save Japan</title>
		<description>&lt;p&gt;&lt;em&gt;A new hope&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28962/final-fantasy-xiii-will-save-japan/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24932/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28962/final-fantasy-xiii-will-save-japan/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24932/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28962/final-fantasy-xiii-will-save-japan/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24932/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;p&gt;In an interview with &lt;a href="http://blog.eu.playstation.com/2010/02/08/an-interview-with-final-fantasy-xiiis-kitase-and-toriyama/"&gt;PlayStation Blog Europe&lt;/a&gt;, Final Fantasy XIII producer Yoshinori Kitase and director Motomu Toriyama hail the game as a saviour for the Japanese game development industry.&lt;/p&gt;&lt;p&gt;The pair rebutted criticism of the Japanese development scene, saying that Final Fantasy XIII proves that it's far from dead.&lt;/p&gt;&lt;p&gt;"Some people have been saying that the Japanese game industry is dead, and all thatI dunno. I will say that Final Fantasy XIII is one really epic title for high definition consoles. With this game, we are going to resurrect the whole thing."&lt;/p&gt;&lt;p&gt;While one game may not have the power to revitalise an entire industry, Final Fantasy XIII will undoubtedly be a morale boost. It's selling well in Japan and is expected to be huge in Europe and the US when it ships on March 9.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/7y84dukxXzI" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/7y84dukxXzI/</link>
		<category>News</category>
		<pubDate>Tue, 09 Feb 10 23:22:11 +0000</pubDate>
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		<title>Dead Space 2 PC deceased</title>
		<description>&lt;p&gt;&lt;em&gt;Dead before arrival&lt;/em&gt;&lt;/p&gt;&lt;p&gt;EA has quietly canned the PC version of Dead Space 2, avoiding an announcement of the cancellation by tucking the information away in its financial reporting released yesterday.&lt;/p&gt;&lt;p&gt;In our excitement over Dead Space 2 heading to portables, we missed other news related to the sequel: its absence on PC. The &lt;a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=443622"&gt;same document that highlights a portable release&lt;/a&gt; also shows none planned for PC&lt;/p&gt;&lt;p&gt;EA hasn't returned our request for comment yet, though it seems pretty official given that there's no PC version of the game marked on legally binding financial documentation.&lt;/p&gt;&lt;p&gt;To be fair, there could be a PC version coming out after the console and handheld versions, which means it couldn't be listed on the company's projected release calender for 2010-2011.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/b79Jhnmt1Po" height="1" width="1"/&gt;</description>
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		<category>News</category>
		<pubDate>Tue, 09 Feb 10 23:20:29 +0000</pubDate>
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		<title>Assassin's Creed MP set in Rome</title>
		<description>&lt;p&gt;&lt;em&gt;All roads lead to ranked deathmatches&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28960/assassin-s-creed-mp-set-in-rome/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26797/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28960/assassin-s-creed-mp-set-in-rome/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26797/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28960/assassin-s-creed-mp-set-in-rome/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26797/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28960/assassin-s-creed-mp-set-in-rome/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26797/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28960/assassin-s-creed-mp-set-in-rome/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26797/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28960/assassin-s-creed-mp-set-in-rome/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26797/g/80/6.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28960/assassin-s-creed-mp-set-in-rome/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26797/g/80/7.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28960/assassin-s-creed-mp-set-in-rome/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26797/g/80/8.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28960/assassin-s-creed-mp-set-in-rome/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26797/g/80/9.jpg" /&gt;&lt;/a&gt; &lt;p&gt;The leading man of Assassin's Creed II journeys to Rome in the multiplayer spin-off Ubisoft plans to release before the next instalment to the main series.&lt;/p&gt;&lt;p&gt;Ezio Auditore will take the hidden blades to Renaissance-era Roma in the next game in the franchise for PS3 and Xbox 360. Ubisoft CEO Yves Guillemot announced the game's setting during a conference call with investors regarding its third quarter 2010 fiscal year results.&lt;/p&gt;&lt;p&gt;"This time, [he] will strike directly against the templar's order in Rome," proclaimed Guillemot.&lt;/p&gt;&lt;p&gt;No details were provide about how the game will be structured, though the multiplayer component was heavily emphasised. It's not evident if the game will feature competitive or cooperative gameplay.&lt;/p&gt;&lt;p&gt;Ubisoft did clarify, though, the game's release date: sometime before April 2011.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/Idjsz4kicxE" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/Idjsz4kicxE/</link>
		<category>News</category>
		<pubDate>Tue, 09 Feb 10 23:18:51 +0000</pubDate>
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		<title>New Ghost Recon materialises</title>
		<description>&lt;p&gt;&lt;em&gt;Don't give up the ghost&lt;/em&gt;&lt;/p&gt;&lt;p&gt;After a few years on leave, Ubisoft is deploying the Ghost Recon franchise for a new instalment slated to hit PS3, Xbox 360 and PC during the 2010 holiday season.&lt;/p&gt;&lt;p&gt;Tom Clancy's Ghost Recon: Future Soldier is being developed by the Ubisoft Paris team that handled the Advanced Warfighter iterations, though more details are hard to glean from the brief reveal made today. Whether it will stick with the style of the latter or make changes to compete with Modern Warfare 2 and Medal of Honor is uncertain.&lt;/p&gt;&lt;p&gt;We do know that Ubisoft will launch a multiplayer beta for the game over the summer. On &lt;a href="http://twitter.com/UbiLeak"&gt;Ubisoft's community Twitter feed&lt;/a&gt; the company pledged beta access for anyone purchasing an Xbox 360 copy of Tom Clancy's Splinter Cell: Conviction.&lt;/p&gt;&lt;p&gt;Wii, PSP, and DS versions of the game are also planned. More details on Tom Clancy's Ghost Recon: Future Soldier are expected during E3, well ahead of its holiday launch.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/A07ZwCzJ68E" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/A07ZwCzJ68E/</link>
		<category>News</category>
		<pubDate>Tue, 09 Feb 10 23:17:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/news/28959/new-ghost-recon-materialises/</guid>
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		<title>ModNation Racers</title>
		<description>Stevie's a mod convert&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/Ks7f-iOYXek" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/Ks7f-iOYXek/</link>
		<category>Preview</category>
		<pubDate>Tue, 09 Feb 10 19:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/preview/28935/modnation-racers/</guid>
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		<title>New Spore game in early 2011</title>
		<description>&lt;p&gt;&lt;em&gt;Evolving to consoles&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/6.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/7.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/8.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/9.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/10.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/11.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/12.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/13.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28958/new-spore-game-in-early-2011/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21244/g/80/14.jpg" /&gt;&lt;/a&gt; &lt;p&gt;A new game building upon Will Wright's massive evolution simulation Spore is being pegged for an early 2011 release by publisher EA.&lt;/p&gt;&lt;p&gt;Revealed in a &lt;a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=443622"&gt;financial report&lt;/a&gt; for the company's third quarter 2010 fiscal year, the new Spore instalment will supposed be a sequel to the 2008 PC original.&lt;/p&gt;&lt;p&gt;While not achieving the same hysteria as The Sims series, Spore did sell quite well in the first few months following release with approximately 2 million copies sold. The free creature creator saw nearly 100 million uses.&lt;/p&gt;&lt;p&gt;Console versions of the game are noted on EA's release calender, so whatever this mystery Spore title is, expect it to be friendly toward controllers.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/NMjkmUnAHNc" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/NMjkmUnAHNc/</link>
		<category>News</category>
		<pubDate>Tue, 09 Feb 10 08:16:40 +0000</pubDate>
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		<title>Dragon Age sequel within a year</title>
		<description>&lt;p&gt;&lt;em&gt;No sense waiting&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28957/dragon-age-sequel-within-a-year/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26619/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28957/dragon-age-sequel-within-a-year/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26619/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28957/dragon-age-sequel-within-a-year/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26619/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28957/dragon-age-sequel-within-a-year/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26619/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28957/dragon-age-sequel-within-a-year/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26619/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28957/dragon-age-sequel-within-a-year/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26619/g/80/6.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28957/dragon-age-sequel-within-a-year/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26619/g/80/7.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28957/dragon-age-sequel-within-a-year/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26619/g/80/8.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28957/dragon-age-sequel-within-a-year/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26619/g/80/9.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28957/dragon-age-sequel-within-a-year/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26619/g/80/10.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28957/dragon-age-sequel-within-a-year/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/26619/g/80/11.jpg" /&gt;&lt;/a&gt; &lt;p&gt;It won't be a long wait for the next instalment of BioWare's budding fantasy role-playing series, as EA has announced plans to release the next Dragon Age game at the beginning of 2011.&lt;/p&gt;&lt;p&gt;Tucked deep in the company's &lt;a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=443622"&gt;third quarter 2010 fiscal year financial report&lt;/a&gt; is confirmation that the next Dragon Age game is slated for release in the first three months of 2011.&lt;/p&gt;&lt;p&gt;There aren't any more details than that vague release window, but that's pretty exciting in its own right given that we didn't know how aggressive EA and developer BioWare were planning to be with the new franchise.&lt;/p&gt;&lt;p&gt;The sequel will come after a standalone expansion pack coming this March, along with scores of downloadable content. Also of note is EA pledging to release handheld versions of the sequel; no specific platforms were announced, though PSP is assumed, as well as a potentially iPhone and iPod touch.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/njs6py_6Cpg" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/njs6py_6Cpg/</link>
		<category>News</category>
		<pubDate>Tue, 09 Feb 10 08:14:35 +0000</pubDate>
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		<title>Dead Space 2 coming to portables</title>
		<description>&lt;p&gt;&lt;em&gt;EA fills the void&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Survival-horror sequel Dead Space 2 will be released on an unnamed portable platform(s) in conjunction with its previously revealed PS3, Xbox 360, and PC release.&lt;/p&gt;&lt;p&gt;&lt;a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=443622"&gt;Third quarter financial results&lt;/a&gt; for EA's 2010 fiscal year ironically announce an unannounced game: Dead Space 2 for portables. While the financial reporting doesn't say which device, it's clearly marked for "handheld" release.&lt;/p&gt;&lt;p&gt;It's likely a Dead Space spin-off would appear on either PSP or iPhone and iPod touch, with DS being an distant option. Publishers have been trending away from major DS releases over the last 12 months due to rampant piracy and lagging sales (the two aren't mutually exclusive).&lt;/p&gt;&lt;p&gt;Mediocre to poor PSP games sales point to an iPhone release, though until EA makes an official announcement, we're just guessing.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/hVNTQy8-eQM" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/hVNTQy8-eQM/</link>
		<category>News</category>
		<pubDate>Tue, 09 Feb 10 08:13:12 +0000</pubDate>
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		<title>Mario creator hints at new hardware</title>
		<description>&lt;p&gt;&lt;em&gt;DSi XXX micro ES&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28955/mario-creator-hints-at-new-hardware/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/12163/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;p&gt;Shigeru Miyamoto, the famed creator of Super Mario Bros and The Legend of Zelda series, hinted at work Nintendo is doing on new gaming hardware while speaking at a festival in Japan.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.andriasang.com/e/blog/2010/02/08/media_arts_festival/"&gt;Andriasang&lt;/a&gt; has a detailed report from the Japan Media Arts Festival that took place over the weekend at which Miyamoto confirmed rumours that Nintendo is developing some new hardware.&lt;/p&gt;&lt;p&gt;Speculation has abounded that the company will reveal a new gaming system at next month's Game Developers Conference in San Francisco, though it's unclear if it will be a successor to Wii or DS, or perhaps an incremental upgrade of either system.&lt;/p&gt;&lt;p&gt;What we do know is that Wii sales are declining and the explosive growth of iPhone and iPod touch as portable gaming devices has caught Nintendo off guard. New hardware seems likely soon.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/-IhYhwv3kTI" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/-IhYhwv3kTI/</link>
		<category>News</category>
		<pubDate>Tue, 09 Feb 10 08:10:54 +0000</pubDate>
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		<title>Netflix VP admits HD service lame</title>
		<description>&lt;p&gt;&lt;em&gt;Insert Wii Remote in mouth&lt;/em&gt;&lt;/p&gt;&lt;p&gt;As Netflix hopes to reach a new swath of gamers by way of Wii, vice president of corporate communications Steve Swasey downplays the company's HD streaming service on PS3 and Xbox 360.&lt;/p&gt;&lt;p&gt;&lt;a href="http://thewiire.com/editorials/post/6225-netflix-hd-streaming-underwhelming-expects-wii-success"&gt;The Wiire&lt;/a&gt; interviewed Swasey about the prospects of expanding Netflix subscriptions on Wii and whether the lack of HD videos will put that console at a disadvantage.&lt;/p&gt;"So, the HD experience at Netflix Instant Watching isn't that overwhelming. It's a little bit underwhelming. So the Wii folks aren't going to miss that much."&lt;/p&gt;&lt;p&gt;In short, Swasey is admitting that the HD offerings on PS3 and Xbox 360 suck. While that might make Wii owners feel better, how exactly is that going to motivate subscribers on PS3 and Xbox 360?&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/YyMaivLOT9U" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/YyMaivLOT9U/</link>
		<category>News</category>
		<pubDate>Tue, 09 Feb 10 08:09:07 +0000</pubDate>
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		<title>Bad Company 2 goes back to 1942</title>
		<description>&lt;p&gt;&lt;em&gt;Time travellin'&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28953/bad-company-2-goes-back-to-1942/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28918/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28953/bad-company-2-goes-back-to-1942/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28918/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;p&gt;Battlefield: Bad Company 2 isn't just about modern warfare - the realistic first-person shooter series gives a shout out to its World War II roots with an introductory level set during the conflict.&lt;/p&gt;&lt;p&gt;&lt;a href="http://connectedconsoles.com/ps3-World-War-II-Levels-In-Bad-Company-2.cfm"&gt;Connected Consoles&lt;/a&gt; sighted details regarding the flashback level on the game's &lt;a href="http://www.esrb.org/ratings/synopsis.jsp?Certificate=28597"&gt;ESRB rating description&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;The description outlines, "players conduct missions on an unnamed Japanese island during World War II and then move into the modern day through jungles, deserts, and snowy terrain."&lt;/p&gt;&lt;p&gt;It seems like a plot device to set up the story, which features the same cast of characters as the first Bad Company. We'll know for sure when the game comes out in March.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/i1VgK43K39E" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/i1VgK43K39E/</link>
		<category>News</category>
		<pubDate>Tue, 09 Feb 10 08:07:43 +0000</pubDate>
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		<title>Lego Star Wars far, far from over</title>
		<description>&lt;p&gt;&lt;em&gt;Going where many men have gone before&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/6.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/7.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/8.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/9.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/10.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/11.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/12.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/13.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/14.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28952/lego-star-wars-far-far-from-over/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/15471/g/80/15.jpg" /&gt;&lt;/a&gt; &lt;p&gt;LEGO Star Wars III: The Clone Wars keep the series alive with new levels based on the war chronicled in Cartoon Networks's animated series.&lt;/p&gt;&lt;p&gt;To be fair, this new LEGO Star Wars game treads somewhat different territory than any of the previous instalments. The Clone Wars, which were never detailed in the main movie series (it occurred in the years between Episodes III and IV), will be rebuilt brick-by-brick here.&lt;/p&gt;&lt;p&gt;A level editor and new abilities hope to set this latest LEGO game apart from the scores of others developer Traveller's Tales have crafted. Squad command, Lightsaber slicing, Lightsaber jumps, long distance Jedi attacks and Grapple Tie-Ups are some of the added abilities mentioned.&lt;/p&gt;&lt;p&gt;An autumn release for LEGO Star Wars III: The Clone Wars on PS3, Xbox 360, Wii, PSP and DS is promised.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/5iblYJ7GWFo" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/5iblYJ7GWFo/</link>
		<category>News</category>
		<pubDate>Tue, 09 Feb 10 08:05:53 +0000</pubDate>
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		<title>Chris Taylor on Supreme Commander 2</title>
		<description>Gas Powered vet talks up his new sequel&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/Nne7BpzFVLY" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/Nne7BpzFVLY/</link>
		<category>Interview</category>
		<pubDate>Tue, 09 Feb 10 05:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/interview/28934/chris-taylor-on-supreme-commander-2/</guid>
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		<title>Endwar 2 on hold</title>
		<description>&lt;p&gt;&lt;em&gt;Company halt!&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/6.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/7.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/8.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/9.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/10.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/11.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/12.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/13.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/14.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/15.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/16.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/17.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/18.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/19.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28951/endwar-2-on-hold/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/21761/g/80/20.jpg" /&gt;&lt;/a&gt; &lt;p&gt;Ubisoft have announced that development on Endwar 2 has been put on hold for now.&lt;/p&gt;&lt;p&gt;The sequel to the Tom Clancy inspired voice-controlled RTS was previously confirmed as being under development at Ubisoft Shanghai.&lt;/p&gt;&lt;p&gt;Speaking to &lt;a href="http://www.vg247.com/2010/02/08/endwar-2-put-on-the-backburner/#more-78929"&gt;VG247,&lt;/a&gt; the original game's creative lead, Michael de Plater, said when quizzed about how work was going on the sequel: "It's on the backburner."&lt;/p&gt;&lt;p&gt;Endwar was Ubisoft's first title to be released after they bought the exclusive rights to the Tom Clancy name.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/IdhhuXRKMHM" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/IdhhuXRKMHM/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 23:25:51 +0000</pubDate>
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		<title>UFC 2010 details emerge</title>
		<description>&lt;p&gt;&lt;em&gt;MMA action gets more in-depth &lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28950/ufc-2010-details-emerge/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24761/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28950/ufc-2010-details-emerge/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24761/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28950/ufc-2010-details-emerge/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24761/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28950/ufc-2010-details-emerge/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24761/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28950/ufc-2010-details-emerge/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24761/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28950/ufc-2010-details-emerge/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24761/g/80/6.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28950/ufc-2010-details-emerge/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24761/g/80/7.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28950/ufc-2010-details-emerge/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24761/g/80/8.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28950/ufc-2010-details-emerge/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24761/g/80/9.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28950/ufc-2010-details-emerge/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/24761/g/80/10.jpg" /&gt;&lt;/a&gt; &lt;p&gt;THQ have released details of this year's UFC title.&lt;/p&gt;&lt;p&gt;For the 2010 version of the MMA game, they have introduced moves from Sambo, Karate and Greco-Roman wrestling as well as giving players the option to adopt the Southpaw stance.&lt;/p&gt;&lt;p&gt;UFC Undisputed 2010 will also give players to build fight camps and leagues, train fighters and take pit them against opponents online in a 'virtual UFC world.'&lt;/p&gt;&lt;p&gt;In addition to all that the commentary system is being updated to include more in-depth descriptions of the moves players are using with the new 'Game is watching you' system.&lt;/p&gt;&lt;p&gt;Forrest Gibson makes way for Brock Lesnar for this year's cover.&lt;/p&gt;&lt;p&gt;Thanks &lt;a href="http://www.destructoid.com/thq-reveals-first-ufc-undisputed-2010-details-162928.phtml"&gt;Destructoid&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/L8Sxe8bp3ik" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/L8Sxe8bp3ik/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 23:20:48 +0000</pubDate>
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		<title>New Vegas funnier than Fallout 3? </title>
		<description>&lt;p&gt;&lt;em&gt;Nuclear holocaust is a hoot&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Obsidian have revealed that they are injecting more humour into the dialogue of Fallout: New Vegas.&lt;/p&gt;&lt;p&gt;Speaking to the UK's PSM3 Obsidian's Larry Liberty told of how they were pepping up the dialogue to flesh out the game's characters and make them more memorable.&lt;/p&gt;&lt;p&gt;Liberty said: "We had to modify the dialogue engine from Fallout 3 to include the types of dialogue and options that we wanted."&lt;/p&gt; &lt;p&gt;He added: "We want real, memorable characters. I think it helps you to remember parts of the world you'd otherwise forget."&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/k6kTcopnJWA" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/k6kTcopnJWA/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 23:18:47 +0000</pubDate>
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		<title>Miyamoto confirms new Nintendo hardware rumours</title>
		<description>&lt;p&gt;&lt;em&gt;Mario guru rather busy &lt;/em&gt;&lt;/p&gt;&lt;p&gt;Nintendo's creative genius Shigeru Miyamoto has confirmed that Nintendo are working on something new.&lt;/p&gt;&lt;p&gt;Speaking at the 13th Annual Japan Media Arts Festival Miyamoto gave word of all the projects that he is currently involved with at Nintendo.&lt;/p&gt;&lt;p&gt;These included the new Zelda game and at least one unconfirmed MotionPlus title.&lt;/p&gt;&lt;p&gt;Miyamoto was at the event to receive a 'Special Achievement Prize' from the Agency for Cultural affairs.&lt;/p&gt;&lt;p&gt;Thanks &lt;a href="http://www.andriasang.com/e/blog/2010/02/08/media_arts_festival/"&gt;Andriasang&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/PJLEYgOS6QQ" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/PJLEYgOS6QQ/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 23:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/news/28948/miyamoto-confirms-new-nintendo-hardware-rumours/</guid>
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		<title>Kingdom Hearts III will happen</title>
		<description>&lt;p&gt;&lt;em&gt;Disney and Square crossover to return ASAP&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Tetsuya Nomura as stuck his neck out by confirming that there will be a Kingdom Hearts III.&lt;/p&gt;&lt;p&gt;The Unofficial Final Fantasy Site jumped on an interview Nomura gave to Japan's Weekly Famitsu in which he promised Kingdom Hearts fans that there would definitely be another sequel.&lt;/p&gt;&lt;p&gt;Nomura said: "Fans and partners alike are pressing us for it, so we'll work to realize it as soon as possible."&lt;/p&gt;&lt;p&gt;Although the game seems to be pre-development, Nomura also hinted that they were torn between handing the game to the Tokyo studio responsible for the first two Kingdom Hearts games or allowing the Osaka studio responsible for Kingdom Hearts: Birth by Sleep.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/WEANuU9MnnQ" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/WEANuU9MnnQ/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 23:12:47 +0000</pubDate>
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		<title>Ubi to announce more Ghost Recon?</title>
		<description>&lt;p&gt;&lt;em&gt;The Ghosts break from cover&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Ubisoft are preparing themselves for a big announcement and it looks like it might be a new Ghost Recon title.&lt;/p&gt;&lt;p&gt;Twitter has been rife with comments pointing to the possible announcement of a new game for a few days now.&lt;/p&gt;&lt;p&gt;Last week, one of Ubi's Paris-based community fellows posted the following: "Big announcement coming up next week, and I mean BIG!"&lt;/p&gt;&lt;p&gt;Kimi Matsuzaki, of Red Storm Entertainment, the studio behind Ghost Recon: Advanced Warfighter, was also spreading the news, tweeting: "Looking forward to a big announcement coming up next week!"&lt;/p&gt;&lt;p&gt;Could a new Ghost Recon game be on the cards? It would seem so.&lt;/p&gt;&lt;p&gt;Thanks &lt;a href="http://gameinformer.com/b/news/archive/2010/02/08/ghost-recon-announcement-coming-this-week.aspx"&gt;GameInformer&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/hWUbSoMG4o8" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/hWUbSoMG4o8/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 23:08:39 +0000</pubDate>
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		<title>Championship Manager Online to close</title>
		<description>&lt;p&gt;&lt;em&gt;Eidos blow the final whistle&lt;/em&gt;&lt;/p&gt;&lt;p&gt;After five years of MMO football management action the Championship Manager Online servers are to close.&lt;/p&gt;&lt;p&gt;Following last November's layoffs at Beautiful Game Studios, the team behind the game, Eidos are winding down the servers on April the 30th.&lt;/p&gt;&lt;p&gt;Jadestone, who co-developed the football management MMO with Beautiful Game released the following statement: "The game, the brand, the internet domain and the subscriptions are all owned by Eidos and the decision to cease the service is entirely theirs to make. The decision was made unilaterally by them, and we are not at liberty to comment on any reasoning."&lt;/p&gt;&lt;p&gt;There will be no more sign-ups for either one or three month subscriptions, with the one month subscribers losing their service on March 30th. Premium subscribers will get the full service right up to April 30th.&lt;/p&gt;&lt;p&gt;Thanks &lt;a href="http://www.gamasutra.com/view/news/27142/Championship_Manager_Online_To_Shut_Down.php"&gt;Gamasutra&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/FGx9kAJDZes" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/FGx9kAJDZes/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 23:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/news/28945/championship-manager-online-to-close/</guid>
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		<title>Sony's Qore service a bit hollow</title>
		<description>&lt;p&gt;&lt;em&gt;Anyway you slice it&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Criticism of Sony's PlayStation-focused video magazine Qore has reached a critical point as subscribers complain about playing a premium for content and demos already available on the web or as pre-order incentives.&lt;/p&gt;&lt;p&gt;Answering critics commenting on a post to &lt;a href="http://blog.us.playstation.com/2010/02/qore-episode-21-%E2%80%93-featuring-yakuza-3-battlefield-bad-company-2-resonance-of-fate-and-the-god-of-war-iii-demo/#comments"&gt;PlayStation Blog&lt;/a&gt;, executive producer Kevin Furuichi admits that coordinating exclusive content has been difficult and pledges better offerings in future instalments.&lt;/p&gt;&lt;p&gt;"Everybody talks about the same videos being on the internet, but its not the same if you want to see and almost feel what, say, the Battlefield battles look like or the gorgeous render of Tokyo at night in Yakuza 3."&lt;/p&gt;&lt;p&gt;At 24.99 USD for a year subscription, it's understandable complaints are cropping up about the service's value.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/AAHuV8L9LGs" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/AAHuV8L9LGs/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 14:47:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/news/28944/sony-s-qore-service-a-bit-hollow/</guid>
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		<title>Facebook gets first-person shooter</title>
		<description>&lt;p&gt;&lt;em&gt;Poke&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Before you continue reading, sit down. Facebook is getting a real-life shooter--an actual first-person shooter, a game in the true sense of the word. Entitled Brave Arms, it plans on bucking the trend of text-based social games when it hits Facebook in March.&lt;/p&gt;&lt;p&gt;The cartoon shooter runs completely in your browser, managing some impressive graphics and advanced social networking features thanks to integration with Facebook. In style, it looks similar to Team Fortress 2, though the structure of competitive matches may differ.&lt;/p&gt;&lt;p&gt;The &lt;a href="http://www.bravearms.com/"&gt;official website&lt;/a&gt; is pretty light on details, unfortunately. There's mention of an option to "purchase various items from the Brave Arms store," which points to micro-transactions generating revenue for developer 3G Studios.&lt;/p&gt;&lt;p&gt;Brave Arms will be free with a Facebook account when it launches in March.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/ABlHJLyHWVw" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/ABlHJLyHWVw/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 14:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/news/28943/facebook-gets-first-person-shooter/</guid>
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		<title>Small text warps Mass Effect 2</title>
		<description>&lt;p&gt;&lt;em&gt;Who reads anyway?&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28942/small-text-warps-mass-effect-2/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28238/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28942/small-text-warps-mass-effect-2/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28238/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28942/small-text-warps-mass-effect-2/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28238/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28942/small-text-warps-mass-effect-2/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28238/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28942/small-text-warps-mass-effect-2/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28238/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28942/small-text-warps-mass-effect-2/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28238/g/80/6.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28942/small-text-warps-mass-effect-2/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28238/g/80/7.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28942/small-text-warps-mass-effect-2/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28238/g/80/8.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28942/small-text-warps-mass-effect-2/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28238/g/80/9.jpg" /&gt;&lt;/a&gt; &lt;p&gt;When played on a standard definition television set, Mass Effect 2 renders extraordinarily small text that makes reading difficult and frustrating. Unfortunately, developer BioWare has no plans on addressing complaints with a patch.&lt;/p&gt;&lt;p&gt;As initially reported by &lt;a href="http://www.eurogamer.net/articles/bioware-unable-to-address-me2-text-issue"&gt;Eurogamer&lt;/p&gt;, BioWare has announced on its &lt;a href="http://social.bioware.com/forum/1/topic/107/index/785123/5"&gt;official forum&lt;/a&gt; that it is aware of the issue, but isn't able to fix it.&lt;/p&gt;&lt;p&gt;Spokesperson Michael Gamble explains, "We understand that on some Standard Definition TVs the smallest text in Mass Effect 2 can be difficult to read. While this was not an intentional result, it was a byproduct of enhancements to the user interface."&lt;/p&gt;&lt;p&gt;A promise has been made to account for the issue in Mass Effect 3, though it looks like you'll need a magnifying lens if you plan on playing on a SD TV.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/Zggp5CKxYhE" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/Zggp5CKxYhE/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 14:45:15 +0000</pubDate>
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		<title>BioShock 2 dev hates console wars</title>
		<description>&lt;p&gt;&lt;em&gt;Splicing hairs&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28941/bioshock-2-dev-hates-console-wars/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/25019/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28941/bioshock-2-dev-hates-console-wars/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/25019/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28941/bioshock-2-dev-hates-console-wars/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/25019/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;p&gt;An ironic statement from BioShock 2 creative director Jordan Thomas descries the console wars as silliness ahead of his game's multi-platform release this week.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.destructoid.com/2k-marin-the-console-wars-are-a-bit-silly--162826.phtml"&gt;Destructoid&lt;/a&gt; interviewed Thomas, asking about his thoughts on developing for PS3, Xbox 360, and PC. Thomas declared no preference for any particular platform, instead stating competition among them was juvenile.&lt;/p&gt;&lt;p&gt;"From a development perspective, the console wars are a bit silly; our target is consistency, and its always kind of sad to see people throwing their energy into platform partisanship, because it seems to flood the critical channels and drown out other creative discourse."&lt;/p&gt;&lt;p&gt;What's ironic is that BioShock 2 isn't entirely consistent between platforms. A mandatory 5 GB install on PS3 gives the Xbox 360 a slight edge because it requires nothing of the sort; however, performance between the two is still to be judged when it becomes available on February 9.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/WjDFFm5koTw" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/WjDFFm5koTw/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 14:43:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/news/28941/bioshock-2-dev-hates-console-wars/</guid>
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		<title>Alpha Protocol delayed once again</title>
		<description>&lt;p&gt;&lt;em&gt;Post-op spy game&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Yet another delay for espionage role-playing game Alpha Protocol, developer Obsidian explaining the desire to polish up the game and bring the level of quality up was behind the decision to push the release to summer.&lt;/p&gt;&lt;p&gt;&lt;a href="http://multiplayerblog.mtv.com/2010/02/05/sega-on-alpha-protocol-delay-whats-been-changed/"&gt;MTV Multiplayer Blog&lt;/p&gt; spoke with assistant producer Matthew Hickman about the reasons behind the continued delay following a recent showing of the game by publisher Sega.&lt;/p&gt;&lt;p&gt;"The main reason: We really wanted to polish the game up, make it everything Obsidian planned it to be, and give the consumer a very polished game." Hickman claims that tweaks to the lighting and a new inventory system required months of extra development time.&lt;/p&gt;&lt;p&gt;Changes to lighting and the look of the inventory system hardly sound like reason enough to delay a major game from release. It sounds like Sega just wasn't pleased with the game's quality and made Obsidian work on fixing it up for a summer release.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/2j3VJLypmhk" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/2j3VJLypmhk/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 14:42:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/news/28940/alpha-protocol-delayed-once-again/</guid>
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		<title>Gran Turismo sales run over Forza</title>
		<description>&lt;p&gt;&lt;em&gt;Just a bump in the road&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28939/gran-turismo-sales-run-over-forza/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28411/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28939/gran-turismo-sales-run-over-forza/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28411/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28939/gran-turismo-sales-run-over-forza/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28411/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28939/gran-turismo-sales-run-over-forza/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28411/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28939/gran-turismo-sales-run-over-forza/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28411/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28939/gran-turismo-sales-run-over-forza/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/28411/g/80/6.jpg" /&gt;&lt;/a&gt; &lt;p&gt;Despite cocky claims by Microsoft executives, the Forza Motorsport franchise remains far behind the best-selling Gran Turismo series with only a fraction of the sales that Sony's brand manages to rake in.&lt;/p&gt;&lt;p&gt;Gran Turismo series developer &lt;a href="http://www.polyphony.co.jp/english/list.html"&gt;Polyphony Digital&lt;/a&gt; revealed lifetime sales data for every game and the numbers are astounding. In the 13 years since the first title was released on PlayStation, well over 55 million Gran Turismo games have been sold.&lt;/p&gt;&lt;/p&gt;The latest instalment, Gran Turismo for PSP has already clocked up 1.8 million copies. That's more than the original Forza Motorsport sold on Xbox.&lt;/p&gt;&lt;p&gt;For comparison, all three Forza Motorsport games have sold less than 10 million copies combined--not even a quarter of Sony's series. Exactly who's in the driver's seat?&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/c8erfjFwv5E" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/c8erfjFwv5E/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 14:40:24 +0000</pubDate>
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		<title>Original Xbox Live powering down</title>
		<description>&lt;p&gt;&lt;em&gt;Pulling the plug&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28938/original-xbox-live-powering-down/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/9850/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;p&gt;With online gaming and digital downloads a huge success on Xbox 360, support for the original Xbox Live is being discontinued in April as Microsoft lays the first Xbox console to rest.&lt;/p&gt;&lt;p&gt;Major Nelson announced the decision on &lt;a href="http://majornelson.com/archive/2010/02/05/xbox-live-being-discontinued-for-original-xbox-consoles-and-games.aspx"&gt;his blog&lt;/a&gt;, describing that the plug will be pulled on Xbox Live service for original Xbox titles come April 15.&lt;/p&gt;&lt;p&gt;"While I cant comment on the specifics, this change will allow us to continue evolving the LIVE service with new features and experiences that fully harness the power of Xbox 360 and the Xbox LIVE community."&lt;/p&gt;&lt;p&gt;This also affects original Xbox games played on an Xbox 360. Even major games such as Halo 2 and Forza Motorsport will no longer have online features come mid-April.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/A8FkbCtr6kY" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/A8FkbCtr6kY/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 14:38:40 +0000</pubDate>
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		<title>Faction rivalry in Fallout New Vegas</title>
		<description>&lt;p&gt;&lt;em&gt;All bets are off&lt;/em&gt;&lt;/p&gt;&lt;p&gt;What happens in New Vegas apparently doesn't stay in New Vegas--first details regarding the setting of the new Fallout game depict a dangerous world in which three factions vie for control of the Nevada wasteland.&lt;/p&gt;&lt;p&gt;A preview in the latest issue of PC Gamer as reported on by Fallout franchise fan site&lt;a href="http://www.duckandcover.cx/#9954"&gt;Duck and Cover&lt;/a&gt; lays out the conflict between three factions: the New California Republic, slavers consortium Caesar's Legion, and the residents of New Vegas.&lt;/p&gt;&lt;p&gt;While it's not clear where you character fits, you're certainly not the wide-eyed vault dweller of past instalments; instead, you're given a Pip Boy from a former vault resident.&lt;/p&gt;&lt;p&gt;PC Gamer makes clear the game is fundamentally similar to Fallout 3, though the addition of new companions, a reputation system complementing karma, and new weapons promise a different experience when the game is released in autumn.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/ERw-mZ7dePA" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/ERw-mZ7dePA/</link>
		<category>News</category>
		<pubDate>Mon, 08 Feb 10 14:36:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/news/28937/faction-rivalry-in-fallout-new-vegas/</guid>
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		<title>Supreme Commander 2</title>
		<description>Gas Powered go nuclear&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/Gf0W_J1T-Ak" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/Gf0W_J1T-Ak/</link>
		<category>Preview</category>
		<pubDate>Mon, 08 Feb 10 11:00:00 +0000</pubDate>
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		<title>Monster Hunter Tri</title>
		<description>Tri hard&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/2mOcB7Q28h8" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/2mOcB7Q28h8/</link>
		<category>Preview</category>
		<pubDate>Sun, 07 Feb 10 18:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/preview/28932/monster-hunter-tri/</guid>
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		<title>Sony cut losses on PS3</title>
		<description>&lt;p&gt;&lt;em&gt;Profitable hardware by 2011?&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Sony have cut the substantial losses they have been incurring on PlayStation 3 hardware sales - the loss per console down to a manageable 18 USD.&lt;/p&gt;&lt;p&gt;Hardware makers Sony and Microsoft tend to sell their consoles at a loss, making up for it with software royalties. Nintendo, however, make a profit on the hardware and the software.&lt;/p&gt;&lt;p&gt;Last year the PS3 loss per system was 37 USD, with a hardware profit expected by 2011.&lt;/p&gt;&lt;p&gt;"We think we've bottomed out and we can do fairly well going forward," offers Sony Chief Financial Officer Nobuyuki Oneda. &lt;/p&gt;&lt;p&gt;Thanks &lt;a href="http://online.wsj.com/article/SB10001424052748704259304575044393323649812.html?mod=WSJ_Tech_LEFTTopNews"&gt;WSJ&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/gqBvzCnCL6I" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/gqBvzCnCL6I/</link>
		<category>News</category>
		<pubDate>Sat, 06 Feb 10 15:15:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/news/28931/sony-cut-losses-on-ps3/</guid>
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		<title>Sonic for role in Mario Galaxy 2?</title>
		<description>&lt;p&gt;&lt;em&gt;Cameo hinted&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Word on the street has it that everyone's favourite blue hedgehog - set for a rejuvenating adventure in Sonic 4 this summer - could also make an appearance in Super Mario Galaxy 2.&lt;/p&gt;&lt;p&gt;Sonic and Mario have also teamed up in Sega's popular Olympic titles - making a cameo entirely possible.&lt;/p&gt;&lt;p&gt;The rumoured inclusion is mooted in &lt;a href="http://twitter.com/NGamer_mag/status/8682674476"&gt;NGamer&lt;/a&gt;, Sonic set to star in the Green Hill Galaxy level.&lt;/p&gt;&lt;p&gt;More Mario Galaxy 2 news soon.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/deY2ouyOfFM" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/deY2ouyOfFM/</link>
		<category>News</category>
		<pubDate>Sat, 06 Feb 10 15:14:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.jolt.co.uk/news/28930/sonic-for-role-in-mario-galaxy-2/</guid>
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		<title>LA Noire for Xbox 360, too</title>
		<description>&lt;p&gt;&lt;em&gt;Not PS3 exclusive any more...&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28929/la-noire-for-xbox-360-too/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/8264/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;p&gt;According to Game Informer magazine, Rockstar's open-world action title LA Noire is no longer a PS3 exclusive, the title set for release on the Xbox 360 as well.&lt;/p&gt;&lt;p&gt;The long-overdue title, some years in the works, will now star on both rival next-gen systems, despite the game once being a PS3 only release.&lt;/p&gt;&lt;p&gt;Word on Team Bondi's opus is expected in more detail soon, the title more than three years in the works. A gritty, noir-like drama is promised, with GTA-style open-world gameplay.&lt;/p&gt;&lt;p&gt;More on LA Noire as we get it.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/Ki6LAYfRUXY" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/Ki6LAYfRUXY/</link>
		<category>News</category>
		<pubDate>Sat, 06 Feb 10 15:13:00 +0000</pubDate>
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		<title>Perfect Dark to star at X10</title>
		<description>&lt;p&gt;&lt;em&gt;FPS will be playable&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Speaking on Twitter this week, Rare have said that Perfect Dark for the Xbox Live Arcade will be playable at next week's X10 bash stateside.&lt;/p&gt;&lt;p&gt;"In Perfect Dark XBLA news: the game will be playable at the X10 event next week, widespread coverage to ensue. Have some of that! #X10Xbox," reads a Twitter update from the developers.&lt;/p&gt;&lt;p&gt;This fresh take on the original Rare hit will include improved HD visuals, 60 frames-per-second action and control tweaks.&lt;/p&gt;&lt;p&gt;Rumour has it that the title could be out later this month, although this has yet to be confirmed. Can we have GoldenEye now too, please?&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/ZJ7JYh4B7js" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/ZJ7JYh4B7js/</link>
		<category>News</category>
		<pubDate>Sat, 06 Feb 10 15:11:21 +0000</pubDate>
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		<title>ModNation Racers heading for PSP</title>
		<description>&lt;p&gt;&lt;em&gt;PS3 racer en route&lt;/em&gt;&lt;/p&gt;&lt;p&gt;As rumoured, Sony's PSN-tastic ModNation Racers is on the way for the PSP in addition to the PS3.&lt;/p&gt;&lt;p&gt;The new racing title promises to offer the same design tools as the PS3 outing, allowing players to craft their own tracks for sharing online.&lt;/p&gt;&lt;p&gt;A seven-player multiplayer mode will be included, while the title should land alongside the PS3 version due this spring.&lt;/p&gt;&lt;p&gt;We'll have more on ModNation Racers very soon.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/WOQKBPWNB1Y" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/WOQKBPWNB1Y/</link>
		<category>News</category>
		<pubDate>Sat, 06 Feb 10 15:10:25 +0000</pubDate>
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		<title>Bayonetta sales top a million</title>
		<description>&lt;p&gt;&lt;em&gt;Mario &amp; Sonic is Sega top seller&lt;/em&gt;&lt;/p&gt;&lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/2.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/4.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/5.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/6.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/7.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/8.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/9.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/10.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/11.jpg" /&gt;&lt;/a&gt; &lt;a href="http://www.jolt.co.uk/news/28926/bayonetta-sales-top-a-million/"&gt;&lt;img src="//i.cdn.jolt.co.uk/s/23757/g/80/12.jpg" /&gt;&lt;/a&gt; &lt;p&gt;Sega's action romp Bayonetta seems to be going down rather well, PlatinumGames' opus selling more than a million copies since launching last month.&lt;/p&gt;&lt;p&gt;Sales of over 1.1 million makes Bayonetta Sega's second most popular game of the last nine months - Mario &amp; Sonic at the Winter Olympics is the firm's biggest release with sales of a whopping 5.6 million copies.&lt;/p&gt;&lt;p&gt;Football Manager 2010 managed sales of 740,000 over the same period, followed by Phantasy Star Portable 2.&lt;/p&gt;&lt;p&gt;Bayonetta 2 has been rumoured as a result of these big sales.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/la27kxWSe2Q" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/la27kxWSe2Q/</link>
		<category>News</category>
		<pubDate>Sat, 06 Feb 10 15:07:38 +0000</pubDate>
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	<item>
		<title>Skate 3</title>
		<description>&lt;p&gt;&lt;em&gt;Sporting&lt;/em&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/waKMHhzApPM" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/waKMHhzApPM/</link>
		<category>Gallery</category>
		<pubDate>Sat, 06 Feb 10 13:37:03 +0000</pubDate>
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	<item>
		<title>BioShock 2</title>
		<description>&lt;p&gt;&lt;em&gt;Shocking&lt;/em&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/nr93doxxjpQ" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/nr93doxxjpQ/</link>
		<category>Gallery</category>
		<pubDate>Sat, 06 Feb 10 13:36:21 +0000</pubDate>
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	<item>
		<title>Command &amp; Conquer 4: Tiberian Twilight</title>
		<description>&lt;p&gt;&lt;em&gt;Strategic&lt;/em&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/MfIoXq4mqXw" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/MfIoXq4mqXw/</link>
		<category>Gallery</category>
		<pubDate>Sat, 06 Feb 10 13:35:20 +0000</pubDate>
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	<item>
		<title>Sonic 4: Episode I</title>
		<description>&lt;p&gt;&lt;em&gt;Sonic boom&lt;/em&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/zOOv1E3zVwE" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/zOOv1E3zVwE/</link>
		<category>Gallery</category>
		<pubDate>Sat, 06 Feb 10 13:34:41 +0000</pubDate>
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	<item>
		<title>Just Cause 2</title>
		<description>&lt;p&gt;&lt;em&gt;Just 'cos&lt;/em&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/joltcouk/~4/qtFhtliXmgs" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/joltcouk/~3/qtFhtliXmgs/</link>
		<category>Gallery</category>
		<pubDate>Sat, 06 Feb 10 13:34:06 +0000</pubDate>
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