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		<title>Week 161</title>
		<link>http://feedproxy.google.com/~r/leapfroglog/~3/AfkrTcNpImM/</link>
		<comments>http://leapfrog.nl/blog/archives/2010/07/25/week-161/#comments</comments>
		<pubDate>Sun, 25 Jul 2010 15:22:38 +0000</pubDate>
		<dc:creator>Kars</dc:creator>
				<category><![CDATA[Weeknotes]]></category>
		<category><![CDATA[Dutch Game Garden]]></category>
		<category><![CDATA[Ebi]]></category>
		<category><![CDATA[Fourcelabs]]></category>
		<category><![CDATA[HKU]]></category>
		<category><![CDATA[Nederlands Film Festival]]></category>
		<category><![CDATA[NFF]]></category>
		<category><![CDATA[PLAY Pilots]]></category>
		<category><![CDATA[Pristine]]></category>
		<category><![CDATA[Stekker Fest]]></category>
		<category><![CDATA[Stumptown]]></category>
		<category><![CDATA[Zesbaans]]></category>

		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1788</guid>
		<description><![CDATA[This past week, again, was mostly about project Ebi. We kicked off the third iteration on monday with a review of the version we delivered the friday before. What followed was a heated discussion about the ruleset. I felt it needed a bit more depth so players would have more interesting choices. The trick is [...]]]></description>
			<content:encoded><![CDATA[<p>This past week, again, was mostly about project Ebi. We kicked off the third iteration on monday with a review of the version we delivered the friday before. What followed was a heated discussion about the ruleset. I felt it needed a bit more depth so players would have more interesting choices. The trick is to not go overboard with the complexity, because we want the game to still have immediate appeal.</p>

<p>By the way, project Ebi has a name now and it is <a href="http://playpilots.nl/">PLAY Pilots</a>. The site is still cloaked but the <a href="http://blog.playpilots.nl/">process blog</a> &#8211; where you can find many wonderful <a href="http://blog.playpilots.nl/tag/fourcelabs">weeknotes by FourceLabs</a> and <a href="http://blog.playpilots.nl/tag/zesbaans">Zesbaans</a> as well as ourselves &#8211; is public. We&#8217;re also on <a href="http://twitter.com/playpilots">Twitter</a> and <a href="http://www.facebook.com/pages/PLAY-Pilots/144134735603652">Facebook</a>. Keep tabs on those channels to get early access to the BETA…</p>

<p>On tuesday I headed to Amsterdam for a taste of <a href="http://www.stumptowncoffee.com/">Stumptown</a>&#8217;s coffee &#8211; something <a href="http://alper.nl/">Alper</a> had been bugging me about for ages &#8211; and a trip to <a href="http://www.pristinefixedgear.com/">Pristine</a> for some accessories for my new bike. I spent the rest of the day at Alper&#8217;s studio reviewing one of my students graduation thesis. She&#8217;s designed a point-and-click adventure game with an intersex protagonist, an attempt to critique gender conventions through gameplay. Interesting stuff.</p>

<p>On wednesday I continued work on Ebi with the team. It was <a href="http://brnrd.net/">Bernard</a>&#8217;s last day before his vacation so we wrapped up an important part of the copy. In the afternoon I headed to the <a href="http://filmfestival.nl/">Nederlands Film Festival</a>&#8217;s office to kick off the second pilot that is part of Ebi, which will be created by the awesome crew at <a href="http://zesbaans.nl/">Zesbaans</a>. They have posted <a href="http://blog.playpilots.nl/nff-week-1-kick-off">their first weeknote</a> over at the project blog.</p>

<p>Thursday, I met up with a few of my students. Some still require help, but a few others are at the point that they looked apologetic when I asked when they would like to meet again. They&#8217;re in the final phase of their work, and I&#8217;ve done what I can. We&#8217;ll see each other at the finals, which will be in august. </p>

<p>A first for Hubbub, I had a chat with an possible intern on thursday too. I&#8217;m still not sure if we&#8217;ve reached the point where we can offer a good environment for interns (I take the educational responsibility we would have quite serious) so we&#8217;ll have to see if we take one on board. </p>

<p>On friday, I was back at the soon-to-be new <a href="http://www.dutchgamegarden.nl/">Dutch Game Garden</a> on the Neude square &#8211; we&#8217;re moving next week &#8211; to work with the Ebi team. Alper was mostly hacking away at sign-in stuff for Twitter and also the new version of the game engine. Simon made good progress with the designs for the game interface and I was surfing for fun customizable gadget to hand out to our players during the first festival we&#8217;ll appear at; <a href="http://www.zoekjestekker.nl/">Stekker Fest 2010</a>. Would you fancy an <a href="http://www.sz-wholesale.com/p/Wholesale-Sun-Cap/plastic-sun-cap-537549.html">eighties style suncap</a>?</p>

<p>Also, a few of our <a href="http://www.fourcelabs.com/index.html">FourceLabs</a> friends dropped by to discuss technical matters dealing with how we&#8217;d integrate the web game we&#8217;re building with the physical one they&#8217;re doing for Stekker Fest. They also showed some awesome mockups of the whole setup made with LEGO. They&#8217;ve also been playing around with high speed cameras, yielding awesome footage. I&#8217;m sure they&#8217;ll share more details in their next post.</p>
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		<item>
		<title>Week 160</title>
		<link>http://feedproxy.google.com/~r/leapfroglog/~3/_4Fvq7tV3kM/</link>
		<comments>http://leapfrog.nl/blog/archives/2010/07/16/week-160/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 14:41:33 +0000</pubDate>
		<dc:creator>Kars</dc:creator>
				<category><![CDATA[Weeknotes]]></category>
		<category><![CDATA[BCI]]></category>
		<category><![CDATA[Ebi]]></category>
		<category><![CDATA[Emotiv]]></category>
		<category><![CDATA[HKU]]></category>

		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1786</guid>
		<description><![CDATA[So here we are at the end of week 160 which has been mostly about project Ebi. Today we&#8217;re wrapping up the second iteration of the project. It&#8217;s crazy to think we have been going for only four weeks in total now and at this point we have a a first software version of the [...]]]></description>
			<content:encoded><![CDATA[<p>So here we are at the end of week 160 which has been mostly about project Ebi. Today we&#8217;re wrapping up the second iteration of the project. It&#8217;s crazy to think we have been going for only four weeks in total now and at this point we have a a first software version of the game running with copy and design shaping up nicely too. My personal contribution hasn&#8217;t been that huge, it&#8217;s mostly been about making sure the killer team I&#8217;ve assembled (if I may say so myself) can do its job.</p>

<p>In between writing this, me and <a href="http://brnrd.net/">Bernard</a> are playing with the prototype, as <a href="http://alper.nl/">Alper</a> is hacking away at it. Meanwhile <a href="http://simonscheiber.com/">Simon</a> (back from a vacation to Austria, his fatherland) is back in Rotterdam polishing some of the new screens we&#8217;ve identified after settling on a ruleset.</p>

<p>Aside from this I&#8217;ve spent some time again at the <a href="http://www.hku.nl/">HKU</a> talking to students. This included a live demo of a game a few of them are working on that involves brain control. They&#8217;ve gotten their hands on an <a href="http://www.emotiv.com/">Emotiv</a> BCI and are figuring out ways to make mastering thought patterns as a player actually doable. Students have all the fun these days.</p>
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		<item>
		<title>Links for 2010-07-16</title>
		<link>http://feedproxy.google.com/~r/leapfroglog/~3/tQxHX2LT9yE/</link>
		<comments>http://leapfrog.nl/blog/archives/2010/07/16/links-for-2010-07-16/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 12:01:53 +0000</pubDate>
		<dc:creator>Kars</dc:creator>
				<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://leapfrog.nl/blog/archives/2010/07/16/links-for-2010-07-16/</guid>
		<description><![CDATA[
                With Games They Invent, Artists Unleash the Athlete Within &#8211; NYTimes.com
                &#34;When artists become interested in sport, “they become terribly anxious that they could [...]]]></description>
			<content:encoded><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://www.nytimes.com/2009/05/17/fashion/17games.html?_r=2&amp;pagewanted=all">With Games They Invent, Artists Unleash the Athlete Within &#8211; NYTimes.com</a></div>
                <div class="delicious-extended">&quot;When artists become interested in sport, “they become terribly anxious that they could be confused with the quote-unquote normal fans,” said Hans Ulrich Gumbrecht, a professor of comparative literature at Stanford University and author of “In Praise of Athletic Beauty” (Belknap Press, 2006). “So intellectuals, when they play games, they cannot just play normal games. It has to be intellectualized.”&quot; Guilty as charged I guess. But when are these &#039;new sports&#039; art, when are they design and when are they just mucking about?</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/kaeru/art">art</a> <a href="http://delicious.com/kaeru/games">games</a> <a href="http://delicious.com/kaeru/sports">sports</a> <a href="http://delicious.com/kaeru/play">play</a>)</div>
            </li><li>
                <div class="delicious-link"><a href="http://www.rockpapershotgun.com/2010/07/13/dark-futures-part-5-clint-hocking/">Dark Futures Part 5: Clint Hocking | Rock, Paper, Shotgun</a></div>
                <div class="delicious-extended">&quot;We need first to acknowledge that today’s players are aware of the magic circle – they are often willfully and happily partially within it and playing conceptually with their sense of presence therein at any given moment, regardless of how immersive the game is. Second, we need to offer them more than the mere ability to enter and exit that circle. We need to let them touch it, manipulate it, and explore and test its limits.&quot; I object to some of the stereotypes in this essay, and have trouble grasping what is meant by the term &quot;immersive sim&quot;. But I can only agree with the point that anything of importance in a game should be in something a player can act on. The rest, frankly, is dressing.</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/kaeru/agency">agency</a> <a href="http://delicious.com/kaeru/play">play</a> <a href="http://delicious.com/kaeru/games">games</a> <a href="http://delicious.com/kaeru/immersion">immersion</a> <a href="http://delicious.com/kaeru/simulations">simulations</a> <a href="http://delicious.com/kaeru/DeusEx">DeusEx</a>)</div>
            </li></ul>
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		<item>
		<title>Links for 2010-07-15</title>
		<link>http://feedproxy.google.com/~r/leapfroglog/~3/PMY_9TSCWWM/</link>
		<comments>http://leapfrog.nl/blog/archives/2010/07/15/links-for-2010-07-15/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 12:02:18 +0000</pubDate>
		<dc:creator>Kars</dc:creator>
				<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://leapfrog.nl/blog/archives/2010/07/15/links-for-2010-07-15/</guid>
		<description><![CDATA[
                The Mobile City project and urban gaming &#124; de Lange &#124; Second Nature: International journal of creative media
                Although I object to some of [...]]]></description>
			<content:encoded><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://secondnature.rmit.edu.au/index.php/2ndnature/article/viewArticle/143/43">The Mobile City project and urban gaming | de Lange | Second Nature: International journal of creative media</a></div>
                <div class="delicious-extended">Although I object to some of the blanket statements about the nature of video games (all of them being spatial, for instance) I do think this overview of urban games and how they relate to urban computing is comprehensive and quite interesting.</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/kaeru/MichielDeLange">MichielDeLange</a> <a href="http://delicious.com/kaeru/urban">urban</a> <a href="http://delicious.com/kaeru/games">games</a> <a href="http://delicious.com/kaeru/computing">computing</a> <a href="http://delicious.com/kaeru/mobile">mobile</a> <a href="http://delicious.com/kaeru/architecture">architecture</a>)</div>
            </li></ul>
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		<item>
		<title>Week 158</title>
		<link>http://feedproxy.google.com/~r/leapfroglog/~3/lxan3SdsMCo/</link>
		<comments>http://leapfrog.nl/blog/archives/2010/07/09/week-158/#comments</comments>
		<pubDate>Fri, 09 Jul 2010 13:26:02 +0000</pubDate>
		<dc:creator>Kars</dc:creator>
				<category><![CDATA[Weeknotes]]></category>
		<category><![CDATA[Dutch Game Garden]]></category>
		<category><![CDATA[Ebi]]></category>
		<category><![CDATA[Fourcelabs]]></category>
		<category><![CDATA[Hubbub]]></category>

		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1779</guid>
		<description><![CDATA[It&#8217;s the end of week 158 and I am sat at a table in what will soon be the new Dutch Game Garden. On the fourth floor builders are putting final touches to the studio FourceLabs and Hubbub will be sharing. I am on the first floor, with a gorgeous view of the Neude square [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s the end of week 158 and I am sat at a table in what will soon be the new <a href="http://www.dutchgamegarden.nl/">Dutch Game Garden</a>. On the fourth floor builders are putting final touches to the studio <a href="http://www.fourcelabs.com/">FourceLabs</a> and <a href="http://whatsthehubbub.nl/">Hubbub</a> will be sharing. I am on the first floor, with a gorgeous view of the <a href="http://maps.google.com/maps?f=q&#038;source=s_q&#038;hl=en&#038;geocode=&#038;q=Neude,+Utrecht,+Nederland&#038;sll=52.088232,5.149977&#038;sspn=0.006856,0.013797&#038;ie=UTF8&#038;hq=&#038;hnear=Neude,+Utrecht,+The+Netherlands&#038;t=h&#038;z=16">Neude</a> square which is the scene of much summery activity. The city as theatre.</p>

<p>This week has been mainly about project Ebi. We kicked off a second iteration, after wrapping up basic functionality in iteration 0, this one is about adding the game specific stuff. Most of our energies so far have gone into designing a good ruleset. We had a breakthrough on wednesday and reconvened today to formalize those ideas, and fill in the blanks. We now have enough material to push forward on design, copy and engineering. It&#8217;s that stage of that project where the shape of things starts to become clear and you can&#8217;t wait for it to materialize so that you can touch it, use it, play with it.</p>

<p>In a short while I&#8217;ll be strolling through the centre of Utrecht to the current and soon to be old Dutch Game Garden, for a farewell party. We&#8217;ve had plenty of good times in <a href="http://maps.google.com/maps?f=q&#038;source=s_q&#038;hl=en&#038;geocode=&#038;q=Drieharingstraat+6,+Utrecht,+Nederland&#038;sll=52.093172,5.11838&#038;sspn=0.006855,0.013797&#038;ie=UTF8&#038;hq=&#038;hnear=Drieharingstraat+6,+3511+Utrecht,+The+Netherlands&#038;ll=52.092045,5.116303&#038;spn=0.006855,0.013797&#038;t=h&#038;z=16">Drieharingstraat 6</a>, let&#8217;s give the old building one more bash.</p>
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		<title>Links for 2010-07-07</title>
		<link>http://feedproxy.google.com/~r/leapfroglog/~3/FBF_tUo3A_s/</link>
		<comments>http://leapfrog.nl/blog/archives/2010/07/07/links-for-2010-07-07/#comments</comments>
		<pubDate>Wed, 07 Jul 2010 12:01:56 +0000</pubDate>
		<dc:creator>Kars</dc:creator>
				<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://leapfrog.nl/blog/archives/2010/07/07/links-for-2010-07-07/</guid>
		<description><![CDATA[
                BLDGBLOG: Species of Spaces
                Lovely photos of the curious patterns that can emerge from suburbs. Of interest because I&#039;ve been toying with an idea [...]]]></description>
			<content:encoded><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://bldgblog.blogspot.com/2010/06/species-of-spaces.html">BLDGBLOG: Species of Spaces</a></div>
                <div class="delicious-extended">Lovely photos of the curious patterns that can emerge from suburbs. Of interest because I&#039;ve been toying with an idea to make a game about glyphs in urban landscapes. &quot;We are living amidst geometry, post-terrestrial screens between ourselves and the planet we walk upon.&quot;</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/kaeru/shapes">shapes</a> <a href="http://delicious.com/kaeru/patterns">patterns</a> <a href="http://delicious.com/kaeru/urban">urban</a> <a href="http://delicious.com/kaeru/cities">cities</a> <a href="http://delicious.com/kaeru/suburbs">suburbs</a> <a href="http://delicious.com/kaeru/glyphs">glyphs</a>)</div>
            </li></ul>
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		<title>Links for 2010-07-06</title>
		<link>http://feedproxy.google.com/~r/leapfroglog/~3/2NCK3GTdM_g/</link>
		<comments>http://leapfrog.nl/blog/archives/2010/07/06/links-for-2010-07-06/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 12:01:41 +0000</pubDate>
		<dc:creator>Kars</dc:creator>
				<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://leapfrog.nl/blog/archives/2010/07/06/links-for-2010-07-06/</guid>
		<description><![CDATA[
                Near Future Laboratory » Blog Archive » Creative Corporate Cultures
                Some interesting notes from Julian on what makes Pixar tick. Of interest for me [...]]]></description>
			<content:encoded><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://www.nearfuturelaboratory.com/2010/07/02/creative-corporate-cultures/">Near Future Laboratory » Blog Archive » Creative Corporate Cultures</a></div>
                <div class="delicious-extended">Some interesting notes from Julian on what makes Pixar tick. Of interest for me because I need to figure out how to make Hubbub a good place for creativity.</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/kaeru/creativity">creativity</a> <a href="http://delicious.com/kaeru/Pixar">Pixar</a> <a href="http://delicious.com/kaeru/culture">culture</a> <a href="http://delicious.com/kaeru/business">business</a> <a href="http://delicious.com/kaeru/companies">companies</a>)</div>
            </li></ul>
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		<item>
		<title>Week 157</title>
		<link>http://feedproxy.google.com/~r/leapfroglog/~3/CiE088OsiTk/</link>
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		<pubDate>Fri, 02 Jul 2010 12:52:18 +0000</pubDate>
		<dc:creator>Kars</dc:creator>
				<category><![CDATA[Weeknotes]]></category>
		<category><![CDATA[Buta]]></category>
		<category><![CDATA[Ebi]]></category>
		<category><![CDATA[football]]></category>
		<category><![CDATA[world cup]]></category>

		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1775</guid>
		<description><![CDATA[Had another busy week, with time equally divided between projects Buta and Ebi.

The former has come to an end with the delivery of a video sketch yesterday. Leading up to that on monday we tested several paper prototypes of games for people and pigs with farmers. The response we got from them was encouraging. Having [...]]]></description>
			<content:encoded><![CDATA[<p>Had another busy week, with time equally divided between projects Buta and Ebi.</p>

<p>The former has come to an end with the delivery of a video sketch yesterday. Leading up to that on monday we tested several paper prototypes of games for people and pigs with farmers. The response we got from them was encouraging. Having processed this feedback we settled on one concept that would be developed further into a video sketch. After this we developed a scenario, sketched a rough storyboard and divided up tasks. I hacked together a software prototype of one half of the thing, which is aimed at people (using Processing and the LiveView screencaster) while Irene built a to scale physical model of the installation for pigs. I can&#8217;t share the video just yet but I&#8217;m sure it won&#8217;t be long before I can.</p>

<p>Ebi&#8217;s first iteration has come to a close today and I am happy to see we have working software with pretty pictures and nice words, all thanks to the hard work of the team (hello, Alper, Bernard and Simon). I was mostly making sure these guys could do their jobs, as well as organizing work that will need to be done by others in future. Next week, after iteration two, I think we will have a thing we can show you. Can&#8217;t wait for that.</p>

<p>And now, it&#8217;s time to close this damn laptop and prepare for the afternoon&#8217;s game. I&#8217;m not a big fan of football but Netherlands &#8211; Brazil is not to be missed.</p>
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		<item>
		<title>Week 155 &amp; 156</title>
		<link>http://feedproxy.google.com/~r/leapfroglog/~3/Wli0K2AWo_I/</link>
		<comments>http://leapfrog.nl/blog/archives/2010/06/25/week-155-156/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 15:20:21 +0000</pubDate>
		<dc:creator>Kars</dc:creator>
				<category><![CDATA[Weeknotes]]></category>
		<category><![CDATA[Buta]]></category>
		<category><![CDATA[Dutch Game Garden]]></category>
		<category><![CDATA[Ebi]]></category>
		<category><![CDATA[Fourcelabs]]></category>
		<category><![CDATA[HKU]]></category>
		<category><![CDATA[Layar]]></category>
		<category><![CDATA[U-Turm]]></category>

		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1772</guid>
		<description><![CDATA[I have some catching up to do with these. What can I say, things got in the way of writing last week&#8217;s notes. 

These past two weeks I have been pushing to get a new project, codenamed Ebi, off the ground. It is the next step in my involvement with the PLAY project in Utrecht. [...]]]></description>
			<content:encoded><![CDATA[<p>I have some catching up to do with these. What can I say, things got in the way of writing last week&#8217;s notes. </p>

<p>These past two weeks I have been pushing to get a new project, codenamed Ebi, off the ground. It is the next step in my involvement with the PLAY project in Utrecht. I&#8217;ve put together a team consisting of <a href="http://alper.nl/">Alper</a>, <a href="http://www.brnrd.net/">Bernard</a> and <a href="http://simonscheiber.com/">Simon</a> to build a game that will tie together several other playful things that will take place over the coming months at several Utrecht events. We&#8217;ve had our kick-off and are now in the midst of the first sprint, with delivery of a first rough system by the end of next week. Copy is being written, software is being developed and designs are being made. It&#8217;s a pleasure to see this ad-hoc team coming together so fast and getting down to business. That takes real skill, in addition to the craftsmanship each brings to the table.</p>

<p>Other than that, project Buta (another codename) started this week, which is a research thing at the new Design for Playful Impact group at the <a href="http://www.hku.nl/">HKU</a>. We&#8217;ve been doing field research and have been sketching and prototyping initial ideas. The subject matter is kind of controversial, so I can&#8217;t share too much about it, other than that it involves pigs. Yes, pigs.</p>

<p>In between, I dropped by the presentation of the <a href="http://uturm.medialab.hva.nl/">U-turm</a> project, a student project where I acted as advisor on. The demo worked nicely. With some additional work on the game design I am sure it will be a hit in Dortmund. I also attended <a href="http://www.layar.com/">Layar</a>&#8217;s one-year anniversary event, where several things were unveiled that I had some part in, such as the all-new <a href="http://site.layar.com/company/blog/beta-release-get-introduced-to-the-floaticons/">floaticons</a>.</p>

<p>Looking ahead, I&#8217;ll be busy with Ebi for the next month or two and will also have to take some time to move into a new studio, that I will be sharing with <a href="http://www.fourcelabs.com/">FourceLabs</a> in the new <a href="http://www.dutchgamegarden.nl/">Dutch Game Garden</a> on the Neude. Ace location, nice space, can&#8217;t wait for that to happen.</p>
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		<item>
		<title>Links for 2010-06-19</title>
		<link>http://feedproxy.google.com/~r/leapfroglog/~3/CjuGl7lf5Xs/</link>
		<comments>http://leapfrog.nl/blog/archives/2010/06/19/links-for-2010-06-19/#comments</comments>
		<pubDate>Sat, 19 Jun 2010 12:01:33 +0000</pubDate>
		<dc:creator>Kars</dc:creator>
				<category><![CDATA[Links]]></category>

		<guid isPermaLink="false">http://leapfrog.nl/blog/archives/2010/06/19/links-for-2010-06-19/</guid>
		<description><![CDATA[
                Look Closely, Doctor &#8211;  See the Camera? &#8211; NYTimes.com
                So while The Game has given rise to alternate reality gaming, The Truman Show [...]]]></description>
			<content:encoded><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://www.nytimes.com/2008/08/28/fashion/28truman.html?_r=1">Look Closely, Doctor &#8211;  See the Camera? &#8211; NYTimes.com</a></div>
                <div class="delicious-extended">So while The Game has given rise to alternate reality gaming, The Truman Show has lead to an increase in cases of paranoid delusion.</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/kaeru/delusion">delusion</a> <a href="http://delicious.com/kaeru/psychosis">psychosis</a> <a href="http://delicious.com/kaeru/TheTrumanShow">TheTrumanShow</a> <a href="http://delicious.com/kaeru/films">films</a> <a href="http://delicious.com/kaeru/culture">culture</a> <a href="http://delicious.com/kaeru/psychiatry">psychiatry</a> <a href="http://delicious.com/kaeru/mental">mental</a> <a href="http://delicious.com/kaeru/health">health</a>)</div>
            </li></ul>
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